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Field Marshal ZenzotuskeN[KORN] ZenzotuskeN
TR BR 225

KDR: 3.29

Score: 146.5m

Last Seen: Apr 17th, 2019 10:34 AM
- OFFLINE - 6.6 hour(s)

Prestige 1, Battle Rank 100 (225 total) - Terran Republic on Connery - Outfit Leader of Khornate Berzerkers[KORN] Khornate Berzerkers
TR outfit on Briggs

Members: 2
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods M14 Banshee M18 Needler Claymore M18 Rotary Tank Mine P2-120 HESH P2-120 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $600,480 MLG Score: 480
Fun Score: N/A
Cheeseburgers Flipped: 2613TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.069%18.257%4214898733,7141.569771.72

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.216%0.381C**-0.384C--0.238CHEAD ++ (~6.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.90.318C*11.70.178C++39.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.493%1.671%19055103046,36927681749916.7518265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.48%-0.519D0.065C+-0.501

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.80.288C*37.30.297C*77.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.884%2.819%6629102612,950239050035.41841259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.483%-0.581D0.142C++0.393

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.325C*9.10.273C*17.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.215%3.35%59922101310,956212634485.15092318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.063%-0.274C-0.26C0.509

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.80.463B+21.20.464B+42.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.248%67.939%599610292,751183191.50164

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.765%-0.417C--0.048C+-0.083

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.176C++2.60.175C++5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.53%14.225%599510302,6011884301.38057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.214%0.336C**-0.066C+0.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.406B3.60.266C*4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Khornate Berzerkers[KORN] Khornate Berzerkers
TR outfit on Briggs

Members: 2
146.5m461.8%503 (30.2k)416 (25k)3.29017153,52646,6623.74834225 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1035929624.199%7.952%19207:3554

40% Engineer16% Heavy Assault7% Infiltrator30% Light Assault6% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 27th, 2013 5:22 PMJul 3rd, 2013 5:48 PMApr 17th, 2019 3:56 PM (18h) (PST)Apr 17th, 2019 6:35 AM (1d) (PST)Apr 17th, 2019 6:34 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7091145950.4360.1320.0352.5110.108480

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,5136,84435,6692682151624,938

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5874.1h/244.8d 21,379 12,209 39,560 885.1k 7,301 14,155 38,129 249.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D
Kills:2,327
Deaths:1,371
KDR:1.697
Accuracy:21.643% D
HSR:20.584% D-
MSW-R
C+
Kills:1,360
Deaths:842
KDR:1.615
Accuracy:21.708% C+
HSR:18.015% D-
T9 CARV
C+
Kills:1,253
Deaths:1,055
KDR:1.188
Accuracy:18.559% C+
HSR:15.882% D--
TMG-50
C+
Kills:1,203
Deaths:856
KDR:1.405
Accuracy:20.899% C+
HSR:14.713% D*
T16 Rhino
C*
Kills:1,180
Deaths:678
KDR:1.740
Accuracy:20.909% C+
HSR:23.136% C*
NS-15M AE
D
Kills:1,165
Deaths:608
KDR:1.916
Accuracy:22.184% D
HSR:22.060% D
NS-15MP
D--
Kills:1,161
Deaths:720
KDR:1.613
Accuracy:22.564% D--
HSR:19.724% D--
T32 Bull
C
Kills:1,161
Deaths:779
KDR:1.490
Accuracy:22.076% C
HSR:12.317% F
NS-15M1
C
Kills:1,161
Deaths:797
KDR:1.457
Accuracy:20.920% C
HSR:14.729% D--
T7 Mini-Chaingun
B+
Kills:1,160
Deaths:737
KDR:1.574
Accuracy:19.822% B+
HSR:11.379% C-
T9 CARV-S
B
Kills:540
Deaths:290
KDR:1.862
Accuracy:22.359% C++
HSR:27.037% B
NSX Naginata
C+
Kills:231
Deaths:141
KDR:1.638
Accuracy:22.066% C+
HSR:26.407% C+
MG-H1 Watchman
B+
Kills:160
Deaths:102
KDR:1.569
Accuracy:25.927% B+
HSR:24.375% C
T7 Mini-Chaingun AE
C*
Kills:121
Deaths:73
KDR:1.658
Accuracy:20.847% C*
HSR:10.744% D-
Kills:14,183
Deaths (as Heavy Assault):9,049
Deaths (to Heavy Assaults):12,894
KDR:1.56736
Kill Difference:5,134
Playtime:923.494 hours
Usage:16%
Score:21.337m
Score/min:385
Accuracy (listed only):21.606%
HSR (listed only):18.650%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:1,873
Deaths:1,315
KDR:1.424
Accuracy:23.637% C+
HSR:18.046% C
LC2 Lynx
C
Kills:1,177
Deaths:1,003
KDR:1.173
Accuracy:22.121% C
HSR:17.417% D
TRAC-5
C++
Kills:1,167
Deaths:916
KDR:1.274
Accuracy:22.036% C++
HSR:16.710% C
T5 AMC
C
Kills:1,165
Deaths:996
KDR:1.170
Accuracy:22.144% C
HSR:13.820% D*
HC1 Cougar
C**
Kills:1,165
Deaths:891
KDR:1.308
Accuracy:25.422% C**
HSR:21.717% C+
AS16 NightHawk
C++
Kills:1,163
Deaths:637
KDR:1.826
Accuracy:40.256% C++
HSR:14.188% C+
NS-11C
C
Kills:1,161
Deaths:1,032
KDR:1.125
Accuracy:22.089% C
HSR:11.197% D**
FA1 Barrage
B**
Kills:584
Deaths:361
KDR:1.618
Accuracy:49.110% B**
HSR:16.096% C++
NS Baron G5AE
C++
Kills:500
Deaths:341
KDR:1.466
Accuracy:47.899% C++
HSR:10.400% D--
NSX Tanto
B+
Kills:500
Deaths:338
KDR:1.479
Accuracy:28.728% B+
HSR:22.200% C-
TAS-16 Blackjack
B+
Kills:464
Deaths:295
KDR:1.573
Accuracy:66.411% B+
HSR:13.362% C
TRAC-5 S
C**
Kills:298
Deaths:220
KDR:1.355
Accuracy:23.990% C**
HSR:15.772% C+
NS Baron G5
C*
Kills:274
Deaths:208
KDR:1.317
Accuracy:45.930% C*
HSR:10.219% D-
NS-11CP
D--
Kills:246
Deaths:182
KDR:1.352
Accuracy:23.693% D--
HSR:14.634% D*
AMR-66
C**
Kills:243
Deaths:171
KDR:1.421
Accuracy:24.608% C
HSR:26.338% C**
TRS-12 Uppercut
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:57.989% C++
HSR:14.602% C+
TRAC-Shot
D
Kills:207
Deaths:185
KDR:1.119
Accuracy:21.967% D-
HSR:14.976% D
TS4 Haymaker
B
Kills:164
Deaths:93
KDR:1.763
Accuracy:45.268% B
HSR:9.756% D--
MG-C1 Kindred
B+
Kills:63
Deaths:42
KDR:1.500
Accuracy:31.738% B+
HSR:20.635% D
TRAC-5 Burst
C
Kills:54
Deaths:22
KDR:2.455
Accuracy:21.385% D-
HSR:22.222% C
Kills:12,694
Deaths (as Engineer):9,410
Deaths (to Engineers):11,779
KDR:1.34899
Kill Difference:3,284
Playtime:2,344.308 hours
Usage:40%
Score:56.531m
Score/min:402
Accuracy (listed only):33.321%
HSR (listed only):16.215%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:1,873
Deaths:1,315
KDR:1.424
Accuracy:23.637% C+
HSR:18.046% C
LC2 Lynx
C
Kills:1,177
Deaths:1,003
KDR:1.173
Accuracy:22.121% C
HSR:17.417% D
SMG-46 Armistice
C+
Kills:1,169
Deaths:773
KDR:1.512
Accuracy:25.183% C+
HSR:13.345% C--
MKV Suppressed
C
Kills:1,169
Deaths:833
KDR:1.403
Accuracy:23.869% C
HSR:17.622% C
PDW-16 Hailstorm
D
Kills:1,167
Deaths:1,129
KDR:1.034
Accuracy:20.778% D
HSR:10.454% D--
TRAC-5
C++
Kills:1,167
Deaths:916
KDR:1.274
Accuracy:22.036% C++
HSR:16.710% C
T5 AMC
C
Kills:1,165
Deaths:996
KDR:1.170
Accuracy:22.144% C
HSR:13.820% D*
HC1 Cougar
C**
Kills:1,165
Deaths:891
KDR:1.308
Accuracy:25.422% C**
HSR:21.717% C+
NS-7 PDW
C+
Kills:1,163
Deaths:976
KDR:1.192
Accuracy:23.676% C+
HSR:15.563% C
AS16 NightHawk
C++
Kills:1,163
Deaths:637
KDR:1.826
Accuracy:40.256% C++
HSR:14.188% C+
SMG-46G Armistice
C+
Kills:1,162
Deaths:825
KDR:1.408
Accuracy:25.590% C
HSR:16.523% C+
NS-11C
C
Kills:1,161
Deaths:1,032
KDR:1.125
Accuracy:22.089% C
HSR:11.197% D**
MG-S1 Jackal
B+
Kills:752
Deaths:390
KDR:1.928
Accuracy:29.546% B+
HSR:21.277% C++
FA1 Barrage
B**
Kills:584
Deaths:361
KDR:1.618
Accuracy:49.110% B**
HSR:16.096% C++
NS Baron G5AE
C++
Kills:500
Deaths:341
KDR:1.466
Accuracy:47.899% C++
HSR:10.400% D--
NSX Tanto
B+
Kills:500
Deaths:338
KDR:1.479
Accuracy:28.728% B+
HSR:22.200% C-
TAS-16 Blackjack
B+
Kills:464
Deaths:295
KDR:1.573
Accuracy:66.411% B+
HSR:13.362% C
NSX Tengu
B+
Kills:353
Deaths:240
KDR:1.471
Accuracy:38.724% C**
HSR:24.079% B+
TRAC-5 S
C**
Kills:298
Deaths:220
KDR:1.355
Accuracy:23.990% C**
HSR:15.772% C+
NS Baron G5
C*
Kills:274
Deaths:208
KDR:1.317
Accuracy:45.930% C*
HSR:10.219% D-
NS-11CP
D--
Kills:246
Deaths:182
KDR:1.352
Accuracy:23.693% D--
HSR:14.634% D*
TRS-12 Uppercut
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:57.989% C++
HSR:14.602% C+
TRAC-Shot
D
Kills:207
Deaths:185
KDR:1.119
Accuracy:21.967% D-
HSR:14.976% D
Shuriken
B+
Kills:166
Deaths:127
KDR:1.307
Accuracy:29.700% B+
HSR:17.470% C+
TS4 Haymaker
B
Kills:164
Deaths:93
KDR:1.763
Accuracy:45.268% B
HSR:9.756% D--
MG-C1 Kindred
B+
Kills:63
Deaths:42
KDR:1.500
Accuracy:31.738% B+
HSR:20.635% D
TRAC-5 Burst
C
Kills:54
Deaths:22
KDR:2.455
Accuracy:21.385% D-
HSR:22.222% C
Kills:19,552
Deaths (as Light Assault):14,532
Deaths (to Light Assaults):8,688
KDR:1.34544
Kill Difference:5,020
Playtime:1,761.472 hours
Usage:30%
Score:50.656m
Score/min:479
Accuracy (listed only):31.810%
HSR (listed only):16.085%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C+
Kills:1,169
Deaths:773
KDR:1.512
Accuracy:25.183% C+
HSR:13.345% C--
MKV Suppressed
C
Kills:1,169
Deaths:833
KDR:1.403
Accuracy:23.869% C
HSR:17.622% C
RAMS .50M
C+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:35.080% D
HSR:77.312% C+
PDW-16 Hailstorm
D
Kills:1,167
Deaths:1,129
KDR:1.034
Accuracy:20.778% D
HSR:10.454% D--
NS-7 PDW
C+
Kills:1,163
Deaths:976
KDR:1.192
Accuracy:23.676% C+
HSR:15.563% C
SMG-46G Armistice
C+
Kills:1,162
Deaths:825
KDR:1.408
Accuracy:25.590% C
HSR:16.523% C+
TSAR-42
D
Kills:896
Deaths:299
KDR:2.997
Accuracy:31.571% D--
HSR:61.049% D
MG-S1 Jackal
B+
Kills:752
Deaths:390
KDR:1.928
Accuracy:29.546% B+
HSR:21.277% C++
T4 AMP
B+
Kills:582
Deaths:711
KDR:0.819
Accuracy:29.640% B+
HSR:20.103% C++
NS-30 Vandal
C*
Kills:444
Deaths:266
KDR:1.669
Accuracy:28.584% D
HSR:27.928% C*
NSX Tengu
B+
Kills:353
Deaths:240
KDR:1.471
Accuracy:38.724% C**
HSR:24.079% B+
M77-B
D
Kills:306
Deaths:48
KDR:6.375
Accuracy:32.792% D
HSR:68.628% D-
TX1 Repeater
B+
Kills:238
Deaths:252
KDR:0.944
Accuracy:27.152% B+
HSR:15.546% D-
NS-44 Commissioner
C--
Kills:226
Deaths:304
KDR:0.743
Accuracy:30% D
HSR:18.584% C--
SR-7
D
Kills:223
Deaths:58
KDR:3.845
Accuracy:32.990% D--
HSR:73.991% D
NS-61 Emissary
C+
Kills:186
Deaths:205
KDR:0.907
Accuracy:23.161% D
HSR:15.591% C+
Shuriken
B+
Kills:166
Deaths:127
KDR:1.307
Accuracy:29.700% B+
HSR:17.470% C+
KSR-35
B*
Kills:164
Deaths:95
KDR:1.726
Accuracy:28.332% D--
HSR:36.585% B*
SOAS-20
C+
Kills:113
Deaths:68
KDR:1.662
Accuracy:25.075% D
HSR:20.354% C+
TRAP-M1
C+
Kills:98
Deaths:71
KDR:1.380
Accuracy:29.263% C+
HSR:20.408% D
Soldier Soaker
B++
Kills:82
Deaths:26
KDR:3.154
Accuracy:38.476% B+
HSR:19.512% B++
NS-45 Pilot
C+
Kills:72
Deaths:52
KDR:1.385
Accuracy:31.375% C+
HSR:23.611% C
NS-357 Underboss
B**
Kills:69
Deaths:64
KDR:1.078
Accuracy:42.814% B++
HSR:30.435% B**
NS-44L Blackhand
C**
Kills:64
Deaths:55
KDR:1.164
Accuracy:35.897% D
HSR:45.313% C**
99SV
B+
Kills:60
Deaths:30
KDR:2
Accuracy:25.066% D--
HSR:40% B+
TX2 Emperor
C++
Kills:57
Deaths:83
KDR:0.687
Accuracy:29.466% C++
HSR:7.018% F-
NSX Tomoe
B++
Kills:55
Deaths:34
KDR:1.618
Accuracy:29.890% C++
HSR:43.636% B++
Kills:12,204
Deaths (as Infiltrator):8,272
Deaths (to Infiltrators):5,682
KDR:1.47534
Kill Difference:3,932
Playtime:390.337 hours
Usage:7%
Score:7.277m
Score/min:311
Accuracy (listed only):29.766%
HSR (listed only):29.701%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C+
Kills:1,169
Deaths:773
KDR:1.512
Accuracy:25.183% C+
HSR:13.345% C--
MKV Suppressed
C
Kills:1,169
Deaths:833
KDR:1.403
Accuracy:23.869% C
HSR:17.622% C
T1 Cycler
B**
Kills:1,169
Deaths:637
KDR:1.835
Accuracy:26.878% B**
HSR:21.985% C++
PDW-16 Hailstorm
D
Kills:1,167
Deaths:1,129
KDR:1.034
Accuracy:20.778% D
HSR:10.454% D--
NS-7 PDW
C+
Kills:1,163
Deaths:976
KDR:1.192
Accuracy:23.676% C+
HSR:15.563% C
AS16 NightHawk
C++
Kills:1,163
Deaths:637
KDR:1.826
Accuracy:40.256% C++
HSR:14.188% C+
SMG-46G Armistice
C+
Kills:1,162
Deaths:825
KDR:1.408
Accuracy:25.590% C
HSR:16.523% C+
TAR
B+
Kills:975
Deaths:566
KDR:1.723
Accuracy:25.825% B+
HSR:21.333% C+
MG-S1 Jackal
B+
Kills:752
Deaths:390
KDR:1.928
Accuracy:29.546% B+
HSR:21.277% C++
FA1 Barrage
B**
Kills:584
Deaths:361
KDR:1.618
Accuracy:49.110% B**
HSR:16.096% C++
NS Baron G5AE
C++
Kills:500
Deaths:341
KDR:1.466
Accuracy:47.899% C++
HSR:10.400% D--
TAS-16 Blackjack
B+
Kills:464
Deaths:295
KDR:1.573
Accuracy:66.411% B+
HSR:13.362% C
NSX Tengu
B+
Kills:353
Deaths:240
KDR:1.471
Accuracy:38.724% C**
HSR:24.079% B+
NS Baron G5
C*
Kills:274
Deaths:208
KDR:1.317
Accuracy:45.930% C*
HSR:10.219% D-
SABR-13
C++
Kills:249
Deaths:142
KDR:1.754
Accuracy:23.963% C-
HSR:26.506% C++
TRS-12 Uppercut
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:57.989% C++
HSR:14.602% C+
Cycler TRV
B**
Kills:189
Deaths:100
KDR:1.890
Accuracy:28.189% B**
HSR:27.513% B**
Shuriken
B+
Kills:166
Deaths:127
KDR:1.307
Accuracy:29.700% B+
HSR:17.470% C+
TS4 Haymaker
B
Kills:164
Deaths:93
KDR:1.763
Accuracy:45.268% B
HSR:9.756% D--
TORQ-9
C-
Kills:161
Deaths:123
KDR:1.309
Accuracy:22.231% C-
HSR:17.391% D-
NS-11P
C
Kills:93
Deaths:71
KDR:1.310
Accuracy:21.557% C
HSR:17.204% C
Kills:13,312
Deaths (as Combat Medic):9,029
Deaths (to Combat Medics):4,030
KDR:1.47436
Kill Difference:4,283
Playtime:111.516 hours
Usage:2%
Score:2.558m
Score/min:382
Accuracy (listed only):34.218%
HSR (listed only):16.995%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C++
Kills:1,182
Deaths:411
KDR:2.876
Accuracy:17.756% C++
HSR:16.582% D
M6 Onslaught
C++
Kills:1,176
Deaths:423
KDR:2.780
Accuracy:17.554% C++
HSR:15.051% D--
M2 Mutilator
B**
Kills:1,172
Deaths:513
KDR:2.285
Accuracy:18.838% B**
HSR:18.345% C+
MRC3 Mercy
C+
Kills:1,163
Deaths:599
KDR:1.942
Accuracy:15.860% C+
HSR:16.939% D
M2 Mutilator
B**
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:18.850% B**
HSR:18.503% C+
MRC3 Mercy
C+
Kills:1,160
Deaths:572
KDR:2.028
Accuracy:15.667% C+
HSR:16.810% D
M3 Pounder HEG
C+
Kills:569
Deaths:265
KDR:2.147
Accuracy:38.808% C+
HSR:1.406% D*
M3 Pounder HEG
C+
Kills:542
Deaths:280
KDR:1.936
Accuracy:38.377% C+
HSR:1.476% D*
M1 Heavy Cycler
B*
Kills:532
Deaths:158
KDR:3.367
Accuracy:19.595% B*
HSR:17.481% C
M1 Heavy Cycler
A
Kills:525
Deaths:169
KDR:3.107
Accuracy:19.145% A
HSR:21.524% B*
MR1 Fracture
B*
Kills:396
Deaths:299
KDR:1.324
Accuracy:31.530% C--
HSR:5.808% B*
MR1 Fracture
C-
Kills:382
Deaths:298
KDR:1.282
Accuracy:31.768% C--
HSR:2.880% C-
NS-10 Burster
C
Kills:253
Deaths:278
KDR:0.910
Accuracy:22.388% D-
HSR:5.138% C
NS-10 Burster
C+
Kills:240
Deaths:275
KDR:0.873
Accuracy:22.633% D--
HSR:5% C+
NS-20 Gorgon
C++
Kills:51
Deaths:27
KDR:1.889
Accuracy:23.934% C+
HSR:19.608% C++
NS-20 Gorgon
N/A
Kills:50
Deaths:27
KDR:1.852
Accuracy:23.533% N/A
HSR:30% N/A
Kills:10,555
Deaths (as MAX Suit):2,550.500
Deaths (to MAX Suits):2,694
KDR:4.1384
Kill Difference:8,004.500
Playtime:327.205 hours
Usage:6%
Score:8.128m
Score/min:414
Accuracy (listed only):23.515%
HSR (listed only):13.284%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:24,547
V. Kills:4,983 493%
Deaths:1,534
KDR:16.002
Accuracy:48.567% C++
KPH:97.100 B
VKPH:19.700 B+
M14 Banshee
A*
Kills:9,280
V. Kills:1,019 N/A
Deaths:1,160
KDR:8
Accuracy:28.854% C+
KPH:72.800 B*
VKPH:8 A*
M18 Needler
B++
Kills:6,335
V. Kills:4,117 154%
Deaths:1,970
KDR:3.216
Accuracy:29.346% C--
KPH:20.100 B++
VKPH:13 B+
M18 Rotary
C*
Kills:4,934
V. Kills:4,372 113%
Deaths:1,704
KDR:2.896
Accuracy:29.116% C-
KPH:13.500 C+
VKPH:11.900 C*
Coyote Missiles
C++
Kills:1,468
V. Kills:695 211%
Deaths:153
KDR:9.595
Accuracy:52.329% C
KPH:57.400 C+
VKPH:27.200 C++
Hornet Missiles
B+
Kills:1,359
V. Kills:445 305%
Deaths:104
KDR:13.067
Accuracy:61.125% C++
KPH:93.500 B+
VKPH:30.600 C
M18 Locust
C**
Kills:1,254
V. Kills:744 168%
Deaths:375
KDR:3.344
Accuracy:26.429% D-
KPH:23 C**
VKPH:13.700 C+
Tomcat A2AM Pods
B
Kills:936
V. Kills:1,057 88%
Deaths:119
KDR:7.866
Accuracy:84.558% B+
KPH:47.600 C+
VKPH:53.800 B
Kills:50,113 (21,803 + 0)
Deaths:7,119
KDR:7.039
VKDR:2.449
Vehicle Kills:17,432
Kill Difference:42,994
Playtime:1,176.878 hours
Usage:20%
Score:31.288m
Score/min:443
Piloting Accuracy:26.429%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:1,353
V. Kills:1,006 134%
Deaths:124
KDR:10.911
Accuracy:42.680% C*
KPH:40.400 B
VKPH:30 B+
CAS30 Tank Buster
B**
Kills:1,273
V. Kills:1,921 66%
Deaths:598
KDR:2.129
Accuracy:40.769% C--
KPH:7.900 C+
VKPH:11.900 B**
L105 Zephyr PX
B*
Kills:1,160
V. Kills:113 N/A
Deaths:32
KDR:36.250
Accuracy:52.991% B
KPH:111 B*
VKPH:10.800 C+
L105 Zephyr
C+
Kills:373
V. Kills:60 N/A
Deaths:16
KDR:23.313
Accuracy:36.698% D
KPH:50.100 C+
VKPH:8.100 C+
AP30 Shredder
C+
Kills:131
V. Kills:51 252%
Deaths:23
KDR:5.696
Accuracy:19.595% D**
KPH:28.100 C+
VKPH:11 D-
L-24R Spur
C
Kills:56
V. Kills:8 N/A
Deaths:6
KDR:9.333
Accuracy:36.159% C
KPH:18.100 D
VKPH:2.600 C
Kills:4,346 (1,329 + 3,017)
Deaths:799
KDR:5.439
VKDR:3.954
Vehicle Kills:3,159
Kill Difference:3,547
Playtime:220.261 hours
Usage:4%
Score:3.588m
Score/min:272
Piloting Accuracy:36.159%
Gunner Accuracy:19.595%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,422
V. Kills:214 N/A
Deaths:74
KDR:19.216
Accuracy:55.195% B++
KPH:70.700 B++
VKPH:10.600 B++
L100 Python HEAT
B+
Kills:1,203
V. Kills:416 288%
Deaths:110
KDR:10.936
Accuracy:51.536% C+
KPH:38.500 B+
VKPH:13.300 B
C75 Viper
A*
Kills:1,161
V. Kills:197 N/A
Deaths:67
KDR:17.328
Accuracy:36.940% C+
KPH:63.100 A*
VKPH:10.700 B++
L100 Python AP
B++
Kills:1,121
V. Kills:674 166%
Deaths:119
KDR:9.420
Accuracy:52.052% C-
KPH:36.200 B+
VKPH:21.800 B++
Skyguard
C
Kills:361
V. Kills:291 124%
Deaths:105
KDR:3.438
Accuracy:29.669% C++
KPH:10.300 C--
VKPH:8.300 C
Kills:5,268 (5,268 + 0)
Deaths:475
KDR:11.091
VKDR:3.773
Vehicle Kills:1,792
Kill Difference:4,793
Playtime:135.886 hours
Usage:2%
Score:2.791m
Score/min:342
Driving Accuracy:29.669%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B+
Kills:2,671
V. Kills:680 392%
Deaths:169
KDR:15.805
Accuracy:40.979% C+
KPH:47.400 C+
VKPH:12.100 B+
P2-120 AP
B+
Kills:2,592
V. Kills:1,452 178%
Deaths:235
KDR:11.030
Accuracy:32.916% D**
KPH:35.400 B+
VKPH:19.800 B+
P2-120 HEAT
B++
Kills:1,211
V. Kills:627 193%
Deaths:119
KDR:10.177
Accuracy:38.024% C-
KPH:24.700 C+
VKPH:12.800 B++
P2-120-R HEAT
C*
Kills:1,208
V. Kills:452 267%
Deaths:100
KDR:12.080
Accuracy:41.546% C+
KPH:43.700 C++
VKPH:16.300 C*
G30 Vulcan
B++
Kills:587
V. Kills:355 165%
Deaths:117
KDR:5.017
Accuracy:31.402% C**
KPH:28.700 B++
VKPH:17.300 B+
E540 Halberd
B+
Kills:157
V. Kills:88 176%
Deaths:27
KDR:5.815
Accuracy:35.017% D
KPH:26.100 C++
VKPH:14.600 B+
MR11 Gatekeeper
A*
Kills:136
V. Kills:77 174%
Deaths:19
KDR:7.158
Accuracy:39.975% C++
KPH:36.200 A*
VKPH:20.500 B++
P525 Marauder
M+
Kills:111
V. Kills:13 N/A
Deaths:5
KDR:22.200
Accuracy:22.100% C*
KPH:93.100 B++
VKPH:10.900 M+
G40-F Ranger
C+
Kills:96
V. Kills:59 160%
Deaths:12
KDR:8
Accuracy:27.439% C
KPH:35.800 C+
VKPH:22 C
M12 Kobalt
C
Kills:67
V. Kills:3 N/A
Deaths:2
KDR:33.500
Accuracy:11.827% C--
KPH:44.400 C
VKPH:2 C-
Kills:8,836 (7,682 + 1,154)
Deaths:805
KDR:10.976
VKDR:4.728
Vehicle Kills:3,806
Kill Difference:8,031
Playtime:242.041 hours
Usage:4%
Score:5.678m
Score/min:391
Driving Accuracy:41.546%
Gunner Accuracy:11.827%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,431
V. Kills:88 N/A
Deaths:66
KDR:21.682
Accuracy:33.489% C
KPH:147 B**
VKPH:9 B+
G20 Vulcan-H
B+
Kills:1,295
V. Kills:588 220%
Deaths:115
KDR:11.261
Accuracy:44.303% C
KPH:52 B+
VKPH:23.600 C
E540 Halberd-H
A++
Kills:1,224
V. Kills:440 278%
Deaths:42
KDR:29.143
Accuracy:53.941% C-
KPH:76.800 A++
VKPH:27.600 B+
M12 Kobalt-H
C
Kills:419
V. Kills:23 N/A
Deaths:14
KDR:29.929
Accuracy:15.518% D*
KPH:73.100 D
VKPH:4 C
M60-G Bulldog-H
A
Kills:167
V. Kills:35 464%
Deaths:7
KDR:23.857
Accuracy:47.849% B
KPH:78.500 C++
VKPH:16.500 A
M40 Fury-H
C++
Kills:108
V. Kills:20 N/A
Deaths:6
KDR:18
Accuracy:43.893% C++
KPH:74.600 C
VKPH:13.800 C
MR11 Gatekeeper-H
B++
Kills:75
V. Kills:56 132%
Deaths:3
KDR:25
Accuracy:48.965% C-
KPH:40 B++
VKPH:29.900 C++
Kills:4,719 (0 + 4,719)
Deaths:253
KDR:18.652
VKDR:4.941
Vehicle Kills:1,250
Kill Difference:4,466
Playtime:61.789 hours
Usage:1%
Score:1.603m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:48.965%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:473
V. Kills:12 N/A
Deaths:12
KDR:39.417
Accuracy:17.518% C++
KPH:73.200 C**
VKPH:1.900 D
M40 Fury
B+
Kills:469
V. Kills:92 N/A
Deaths:40
KDR:11.725
Accuracy:36.240% C++
KPH:56.200 B+
VKPH:11 B+
M12 Kobalt
C+
Kills:203
V. Kills:4 N/A
Deaths:14
KDR:14.500
Accuracy:16.998% C+
KPH:71.100 C+
VKPH:1.400 D-
M40 Fury
B**
Kills:193
V. Kills:33 N/A
Deaths:25
KDR:7.720
Accuracy:41.317% B+
KPH:79.200 B**
VKPH:13.500 B+
M20 Basilisk
B+
Kills:185
V. Kills:82 223%
Deaths:28
KDR:6.607
Accuracy:34.300% C-
KPH:22.700 C*
VKPH:10.100 B+
M20 Basilisk
B+
Kills:153
V. Kills:60 251%
Deaths:16
KDR:9.563
Accuracy:31.483% D
KPH:27.200 B+
VKPH:10.700 C**
M60-G Bulldog
C**
Kills:139
V. Kills:30 448%
Deaths:12
KDR:11.583
Accuracy:30.087% D
KPH:43.500 C**
VKPH:9.400 C*
M60-G Bulldog
C+
Kills:81
V. Kills:13 N/A
Deaths:15
KDR:5.400
Accuracy:29.887% C-
KPH:29.100 C+
VKPH:4.700 C
Kills:1,896 (0 + 1,896)
Deaths:162
KDR:11.704
VKDR:2.012
Vehicle Kills:326
Kill Difference:1,734
Playtime:39.850 hours
Usage:1%
Score:0.969m
Score/min:405
Driving Accuracy:N/A%
Gunner Accuracy:29.887%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:440
V. Kills:95 458%
Deaths:189
KDR:2.328
Accuracy:45.257% C
KPH:15 C-
VKPH:3.200 D
S12 Renegade
B+
Kills:341
V. Kills:20 N/A
Deaths:113
KDR:3.018
Accuracy:43.433% C++
KPH:45 C+
VKPH:2.600 B+
M12 Kobalt-F
B*
Kills:65
V. Kills:9 N/A
Deaths:35
KDR:1.857
Accuracy:26.512% B++
KPH:15.100 D
VKPH:2.100 B*
Kills:846 (846 + 0)
Deaths:337
KDR:2.510
VKDR:0.368
Vehicle Kills:124
Kill Difference:509
Playtime:41.128 hours
Usage:1%
Score:0.291m
Score/min:118
Driving Accuracy:26.512%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 29,53024,5471,53416.002B**12.7148.567%C++1.018%C+97.1B19.7B+680252.7h16B32.9B+
M14 Banshee 10,2999,2801,1608B+4.7128.854%C+1.067%C+72.8B*8A*461127.5h20.5B71B
M18 Needler 10,4526,3351,9703.216B+0.0729.346%C--3.757%B**20.1B++13B+331315.9h87.1B++296.9B++
Claymore 5,1725,1715692.339U89.0539.623%B*N/A315.3M++N/A143616.4h1.1B**2.8B*
M18 Rotary 9,3064,9341,7042.896B+0.3929.116%C-3.344%B+13.5C+11.9C*269366.5h106.3B+365.3B+
Tank Mine 5,5613,24620016.23S12.9420.082%D--N/A152.4B**108.7A+230321.3h1.4B*6.9C
P2-120 HESH 3,3512,67116915.805C*12.5140.979%C+N/A47.4C+12.1B+26656.4h5.3C+12.9C++
P2-120 AP 4,0442,59223511.03B++7.7432.916%D**5.44%B**35.4B+19.8B+45173.2h5.4B*16.4C++
T9A "Butcher" 2,3542,3271,3711.697C+1.5921.643%D20.584%D-34.4DN/A16467.6h10.7B+49.4C++
LC3 Jaguar 1,9131,8731,3151.424C++1.8723.637%C+18.046%C14.6DN/A82128.2h12.4C*52.3B
Coyote Missiles 2,1631,4681539.595A*6.3052.329%CN/A57.3C+27.1C++93325.6h22.9A43.8B**
P525 Marauder-H 1,5191,4316621.682B++18.3933.489%CN/A147.5B**9.1B++4359.7h6.5C**19.3C*
L100 Python HESH 1,6361,4227419.216B++15.9355.195%B++2.25%B++70.7B++10.6B++27020.1h3.2C**5.8B+
C-4 2,3271,4187681.846B1.4425.143%C+N/A45D28.9C+94431.5h1.4C**5.6C**
MSW-R 1,3671,3608421.615C+1.6821.708%C+18.015%D-18.9DN/A11171.9h10.8B+49.7B
Hornet Missiles 1,8041,35910413.067A9.7861.125%C++1.619%C++93.7B+30.7C99114.5h6.3B**10.3B**
C150 Dalton 2,3591,35312410.911B+7.6242.68%C*N/A40.4B30B+69533.5h5C+11.6C++
G20 Vulcan-H 1,8831,29511511.261A*7.9744.303%C3.012%C++52B+23.6C43424.9h67.9B**153.3B*
CAS30 Tank Buster 3,1941,2735982.129B+1.1640.769%C--1.807%B++7.9C+11.9B**169161.1h55C*134.9C++
M18 Locust 1,9981,2543753.344B++0.0526.429%D-3.509%A23C**13.7C+41354.5h71.3B269.7B+
T9 CARV 1,2671,2531,0551.188C++2.1018.559%C+15.882%D--15.1DN/A12383h13.3B71.4C**
E540 Halberd-H 1,6641,2244229.143M++25.8553.941%C-1.225%C-77A++27.7B+43015.9h4.3B*8.1B++
P2-120 HEAT 1,8381,21111910.176B++6.8938.024%C-1.817%D-24.7C+12.8B++33349.1h6.5B+17.1B
P2-120-R HEAT 1,6601,20810012.08B8.7941.546%C+4.553%B+43.6C++16.3C*43927.7h6.2C**15C**
TMG-50 1,2061,2038561.405C**1.8920.899%C+14.713%D*25.9CN/A18646.4h9.5B*45.6B+
L100 Python HEAT 1,6191,20311010.936A7.6551.536%C+2.577%C+38.6B+13.3B38131.2h4.1B+7.9B*
M6 Onslaught 1,1881,1824112.876B+0.4117.756%C++16.582%D26.9CN/A14143.9h16B*90.3B+
T16 Rhino 1,1861,1806781.74B+1.5520.909%C+23.136%C*26CN/A11745.3h10.1B**48.4B+
LC2 Lynx 1,1861,1771,0031.173C++2.1222.121%C17.417%D9.8D-N/A63120.2h13.2B+59.6B
M6 Onslaught 1,1831,1764232.78B0.5117.554%C++15.051%D--26.7CN/A14044h16.4B++93.2B+
M2 Mutilator 1,1861,1725132.285B+1.0118.838%B**18.345%C+30.4B+N/A14638.6h13.5B**71.8B*
SMG-46 Armistice 1,1831,1697731.512B+1.7825.183%C+13.345%C--17.7DN/A6466.2h12.3B++48.9B+
MKV Suppressed 1,1771,1698331.403B+1.8923.869%C17.622%C15.6DN/A6275.1h12.7B+53.1C**
T1 Cycler 1,1831,1696371.835B*1.4626.878%B**21.985%C++37.7B*N/A17531h12B*44.5B*
RAMS .50M 1,1681,1682584.527B+1.2435.08%D77.312%C+21.8CN/A13053.5h2.1B6C++
PDW-16 Hailstorm 1,1871,1671,1291.034C++2.2620.778%D10.454%D--5.2D*N/A31225.5h15.3C++73.4C+
TRAC-5 1,1911,1679161.274B++2.0222.036%C++16.71%C14CN/A12383.5h12.5B++56.7B+
NS-15M AE 1,1731,1656081.916C+1.3722.184%D22.06%D33.5DN/A13334.8h10.4B+46.8C*
T5 AMC 1,1721,1659961.17C*2.1222.144%C13.82%D*5D--N/A30231.9h12.9B+58.2B
HC1 Cougar 1,1981,1658911.308C**1.9825.422%C**21.717%C+10.4D-N/A56111.8h11.9C**46.9B
NS-7 PDW 1,1791,1639761.192B+2.1023.676%C+15.563%C7.9D-N/A40148h13.7B+57.9C**
MRC3 Mercy 1,1751,1635991.942C+1.3515.86%C+16.939%D16.9DN/A7768.9h17.9B+112.8B
AS16 NightHawk 1,1751,1636371.826B+1.4640.256%C++14.188%C+19.4DN/A6260h4B+10B+
M2 Mutilator 1,1771,1625072.292B+1.0018.85%B**18.503%C+30.9B+N/A14537.6h13.1A69.3B*
SMG-46G Armistice 1,1731,1628251.408C++1.8825.59%C16.523%C+17.8DN/A6565.1h12.7C**49.8C++
NS-11C 1,1841,1611,0321.125C*2.1722.089%C11.197%D**8.2D-N/A56142.1h13.3B+60C**
C75 Viper 1,3581,1616717.328M14.0436.94%C+1.378%C+63.1A*10.7B++50518.4h7.4B*20.1B**
NS-15MP 1,1631,1617201.613C1.6822.564%D--19.724%D--30.7D--N/A20237.8h10.2B45.3C+
T32 Bull 1,1671,1617791.49C++1.8022.076%C12.317%F26.8C--N/A14643.3h10.6B++47.9B
NS-15M1 1,1681,1617971.457C+1.8320.92%C14.729%D--16.4DN/A9570.7h11.7B+55.9C**
MRC3 Mercy 1,1711,1605722.028C+1.2615.667%C+16.81%D17.3DN/A8067.2h17.5B+111.7B
T7 Mini-Chaingun 1,1701,1607371.574B++1.7219.822%B+11.379%C-32.6C+N/A14635.6h11B*55.6B++
L105 Zephyr PX 1,2731,1603236.25B++32.9652.991%BN/A111.5B*10.9C+43910.4h5C++9.4B
L100 Python AP 1,7951,1211199.42B**6.1352.052%C-4.728%B**36.2B+21.7B++34931h5.5B10.6B
C-4 ARX 1,7311,0094362.314C*0.9823.684%DN/A45.9D*32.8C+49122h1.2C++5C+
TAR 9909755661.723C**1.5725.825%B+21.333%C+32.4C+N/A11230.1h11.8B+45.7B+
Tomcat A2AM Pods 1,9939361197.866B++4.5884.558%B+N/A47.8C+53.9B137219.6h7.1B*8.4B**
TSAR-42 9038962992.997C++0.2931.571%D--61.049%D26.5C-N/A10633.8h2.3C++7.2C+
MG-S1 Jackal 7667523901.928B++1.3629.546%B+21.277%C++36.2C++N/A15520.8h10B33.9B+
M12 Kobalt 6156025120.4M*117.1124.989%B+20.598%B+188.1A+4.1C4063.2h14.5B+57.9B++
G30 Vulcan 9425871175.017C*1.7331.402%C**5.451%B**28.6B++17.3B+53620.5h86.1B+274.1B+
M60-A Bulldog 6345853218.281A+14.9944.747%B*1.368%C+67.2A++5.6C+3708.7h5B+11.1B*
FA1 Barrage 5905843611.618B*1.6749.11%B**16.096%C++30.4C*N/A14519.2h4.2B++8.5B++
T4 AMP 5895827110.819C+2.4729.64%B+20.103%C++21.2C-N/A9327.4h13.2B+44.5B+
M3 Pounder HEG 6375692652.147B1.1438.808%C+1.406%D*21.8B2.6D16426.1h12.4B*32B+
M3 Pounder HEG 6065422801.936B1.3538.377%C+1.476%D*19.8B2.3D16227.4h14.4B+37.6B+
T9 CARV-S 5465402901.862B1.4322.359%C++27.037%B27.3C--N/A16019.8h11.3B+50.5B
M1 Heavy Cycler 5395321583.367A0.0819.595%B*17.481%C36.4B++N/A12914.6h12.6A64.1B*
M1 Heavy Cycler 5295251693.107A+0.1819.145%A21.524%B*32.4AN/A15316.2h12.4A+65B*
NS Baron G5AE 5055003411.466C++1.8247.899%C++10.4%D--17.2D-N/A5229h3.7B++7.7B
NSX Tanto 5105003381.479B+1.8128.728%B+22.2%C-11.4D-N/A3144h15.4C+53.6C*
M12 Kobalt 4854731239.417A++36.1317.518%C++19.662%B72.8C**1.8D3536.5h16.7B+95.6B
M40 Fury 5614694011.725B++8.4336.24%C++N/A56.5B+11.1B+4578.3h12B+33.2B+
TAS-16 Blackjack 4734642951.573B1.7266.411%B+13.362%C29.7CN/A17715.6h2.2B+3.4B+
Frag Grenade 4644571457N/A453.7138.452%D-N/A415.5C6.4C28571.1h3.4B+8.9C++
NS-30 Vandal 4484442661.669C+1.6228.584%D27.928%C*28.8C-N/A14215.4h5.3B+18.5C++
M40 Fury-F 5354401892.328B+0.9645.257%CN/A15C-3.2D10629.3h8.3B+18.4B+
T2 Striker 9974264970.857B*2.4348.728%CN/A7.6D10.2C+26756.1h42.8C*87.8C++
M12 Kobalt-H 4424191429.929B++26.6415.518%D*16.706%C+73.5D4C3195.7h17.7C114.1D
ASP-30 Grounder 7474063941.03B++2.2660.538%C3.448%C**9.2D7.7C23244.2h9C14.8C
MR1 Fracture 5693962991.324B*1.9731.53%C--5.808%B*7.7C3.3D-8951.7h29.2B**92.8B++
NS Decimator 7013833880.987C+2.3052.256%D--1.044%D--15.9D*13.2C32424.1h5.8D11.2D-
MR1 Fracture 5453822981.282B**2.0131.768%C--2.88%C-7.4C+3.1D-8151.9h28.4A89.3B*
L105 Zephyr 4333731623.313B**20.0236.698%DN/A50.4C++8.1C+3537.4h5.6B+15.3C*
Skyguard 6523611053.438B0.1529.669%C++1.108%D-10.3C--8.3C25835.2h140.1C+472.2C+
NSX Tengu 3583532401.471C**1.8238.724%C**24.079%B+14.6D-N/A4224.2h11.6B+30B+
S12 Renegade 3613411133.018C++0.2743.433%C++3.519%C-44.9C+2.6B+1467.6h3.8C8.7C++
Spear Anti-Vehicle Phalanx Turret 7753312215.045A+11.7543.643%C+5.136%B+29.6C--39.6A++64311.2h11.1C25.5C+
M77-B 307306486.375M++3.0832.792%D68.628%D-26.6C++N/A15511.5h2.6C+8C+
TRAC-5 S 3062982201.355B++1.9423.99%C**15.772%C+11.3DN/A6126.4h12.4C++51.8C**
NS Baron G5 2822742081.317B1.9745.93%C*10.219%D-16.3D-N/A7416.8h4.7C++10.2C++
NS-10 Burster 4482532780.91C+2.3822.388%D-5.138%C3.5D2.7C-10471.6h150.2C*670.7C
SABR-13 2522491421.754C++1.5423.963%C-26.506%C++26.5CN/A1219.4h11.4C**47.4C++
NS-11CP 2482461821.352C1.9423.693%D--14.634%D*10.7D--N/A5623h12.1C++51C
AMR-66 2502431711.421B+1.8724.608%C26.338%C**12.4C--N/A7419.6h8.1B+32.8B
NS-10 Burster 4352402750.873C2.4222.633%D--5%C+3.4D2.7D9971.1h157.1C**694C
TX1 Repeater 2402382520.944C**2.3527.152%B+15.546%D-16.6C--N/A11714.3h12.2B+44.8B
NSX Naginata 2352311411.638C**1.6522.066%C+26.407%C+27.5C--N/A918.4h10.7B+48.4B+
TRS-12 Uppercut 2292261621.395C*1.9057.989%C++14.602%C+25.7C--N/A1888.8h2.3B+4B+
NS-44 Commissioner 2322263040.743C+2.5530%D18.584%C--12.4D-N/A9418.2h3.3B+11.2C++
SR-7 224223583.845C++0.5532.99%D--73.991%D22.8DN/A829.8h2.7D8.3D
M60-A Bulldog 2282201220M**216.7145.803%C+1.818%C-57.9B**2.1D3073.8h4.2A9.3B*
Sticky Grenade 2122101210N/A206.7141.85%D*N/A700C--6.7D49870.3h1.8B+4.3C*
TRAC-Shot 2162071851.119C+2.1721.967%D-14.976%D11.6D--N/A5017.9h13.1C--59.8D
M12 Kobalt 2072031414.5C+11.2116.998%C+14.286%D--70C+1.4D-5292.9h20.3C119.6C+
MAX Punch 2122012,5500.079C+3.2130.458%D--N/A0.6CN/A3317.5h2.3C+7.6C
Anti-Vehicle Grenade 2501951195N/A191.7150.904%C+N/A278.6C-78.6C38630.7h5.9C+11.6C++
M40 Fury 226193257.72C+4.4341.317%B+1.036%D80.4B**13.8B+6762.4h13.2C++32B+
Cycler TRV 1961891001.89B+1.4028.189%B**27.513%B**28.6C+1.1A++2466.6h13C*46.1B+
Chainblade 20118812,3680.015C3.2833.404%BN/A0.1DN/A11601.9h3.3C10C*
NS-61 Emissary 1891862050.907C*2.3823.161%D15.591%C+23.3C+N/A768h14.7C++63.3C+
M20 Basilisk 267185286.607A++3.3234.3%C-9.189%A22.8C*10.1B+3488.1h71.1B++207.2B+
ML-7 3511831611.137B*2.1551.248%D4.918%A+13.6D-12.4C++60913.5h6.1B+11.8C**
The Slasher 1751717,9710.021D3.2729.992%C2.924%D--0.3C-N/A1619h2.2C++7.3C++
M60-G Bulldog-H 202167723.857A+20.5747.849%BN/A79.5C++16.7A5942.1h6.5C13.5C*
Shuriken 1711661271.307C+1.9829.7%B+17.47%C+18.9D--N/A728.8h14.7C--49.4C+
TS4 Haymaker 164164931.763B+1.5345.268%B9.756%D--22.2C-N/A1027.4h4B+8.9B+
KSR-35 164164951.726C+1.5628.332%D--36.585%B*23.1D-N/A1647.1h4.6C++16.3C
TORQ-9 1611611231.309C++1.9822.231%C-17.391%D-29.8C+N/A1945.4h12.2B**55B+
MG-H1 Watchman 1651601021.569C++1.7225.927%B+24.375%C31.4C1B+1155.1h13.7B+52.9B+
E540 Halberd 245157275.815C+2.5235.017%D1.274%D--26.2C++14.7B+6426h5.2B+14.9C++
M20 Basilisk 213153169.563M+6.2731.483%D10.458%A++27.3B+10.7C**3755.6h56.4B**179.2B*
M60-G Bulldog 1691391211.583A+8.2930.087%D2.158%C--43.4C**9.4C*3763.2h6.5B+21.6C++
MR11 Gatekeeper 213136197.158B*3.8739.975%C++N/A35.8A*20.3B++3573.8h30.1A75.4B**
MANA Anti-Vehicle Turret 412135801.688C*1.6054.133%C+5.185%B+26.5C54.3A++10355.1h13.8C--25.5C-
AP30 Shredder 182131235.696C+2.4119.595%D**3.053%B++27.9C+10.9D-3914.7h50.3B*256.8B
M60-A Bulldog 130125262.5B++59.2146.98%C+2.4%C+89.3A++3.6C5221.4h3.9A8.3B*
T7 Mini-Chaingun AE 123121731.658C**1.6320.847%C*10.744%D-26.9DN/A884.5h11.9B+57.2B+
Xiphos Anti-Personnel Phalanx Tower 1251201120A+116.7129.375%C+N/A400B*16.7A+10810.3h5.9B+20B+
SOAS-20 113113681.662C++1.6325.075%D20.354%C+17.9D-N/A1246.3h11.8C*47C+
Rocklet Rifle 206112552.036A*1.2548.68%C-N/A23.3C19.6C-3264.8h29.1B++59.8B+
P525 Marauder 124111522.2B+18.9122.1%C*N/A92.5B++10.8M+4881.2h6.5C+29.4B
Aspis Anti-Aircraft Phalanx Turret 227109157.267A3.9822.676%C-1.835%C11.8C*12.8B+5669.2h125.8B++554.8B
M40 Fury-H 128108618B+14.7143.893%C++N/A77.1C+14.3C5411.4h10.6C+24.3C+
Fatestealer 1001001001A++2.2940.986%B+26%B+35.7C**N/A772.8h2.4C5.9B+
TRAP-M1 9898711.38C+1.9129.263%C+20.408%D25.8C--N/A1153.8h10.2C+34.8C++
G40-F Ranger 15596128B+4.7127.439%CN/A35.6C+21.9C3762.7h76.7C++279.6C++
NS-11P 9393711.31C*1.9821.557%C17.204%C21.1CN/A1624.4h11.6B*53.9B+
Soldier Soaker 8282263.154A*0.1438.476%B+19.512%B++54.7C*N/A3571.5h5.1B++13.3B*
M60-G Bulldog 9481155.4C*2.1129.887%C-1.235%D--28.9C+4.6C2702.8h7.2C**24C++
MR11 Gatekeeper-H 13175325S21.7148.965%C-1.333%C39.5B++29.5C++4981.9h43.2B*88.3B+
NS-45 Pilot 7272521.385C++1.9131.375%C+23.611%C51.4C++N/A1601.4h6.8B21.5B
Spear Anti-Vehicle Phalanx Tower 13971171M67.7140.628%D-2.817%C-54.6B*52.3A*4551.3h5.3B*13B*
NS-357 Underboss 6969641.078C++2.2142.814%B++30.435%B**11.7D--N/A825.9h4.1C*9.5B+
M12 Kobalt 7067233.5A*30.2111.827%C--13.433%C44.7C2C-1801.5h20.7C174.9C-
M12 Kobalt-F 7465351.857C+1.4326.512%B++10.769%C++15.1D2.1B*1534.3h21.8D-82.4C+
NS-44L Blackhand 6564551.164C+2.1335.897%D45.313%C**18.8CN/A673.4h3.9B+11C*
MG-C1 Kindred 6363421.5C+1.7931.738%B+20.635%D18D--N/A573.5h16.5D--52.1D-
Auraxium Slasher 66634,3200.015D3.2824.943%C-25.397%A*0.2C--N/A1292.2h3.5F13.9C
99SV 6060302C**1.2925.066%D--40%B+14DN/A1834.3h4.8B+19C++
Striker AE 13860700.857B+2.4344.626%DN/A8.8D11.5C+2786.8h39.5B+88.6C++
TX2 Emperor 5757830.687C2.6029.466%C++7.018%F-9.8D--N/A695.8h9.6C+32.5C*
L-24R Spur 645669.333C++6.0436.159%CN/A18.1D2.6C553.1h36.7C+101.5C++
NSX Tomoe 5555341.618C+1.6729.89%C++43.636%B++34.4C+N/A1241.6h12.3B+41.2B+
TRAC-5 Burst 5454222.455B+0.8421.385%D-22.222%C36C+N/A2001.5h11.6B+54.3C++
NS-20 Gorgon 5451271.889B+1.4023.934%C+19.608%C++16.5C+1D543.1h32B+133.9B+
M40 Fury 6251412.75C++9.4648.007%CN/A127.5B*27.5B++5350.4h16.1C++33.5C+
NS-20 Gorgon 5350271.852B++1.4423.533%C+30%A++16.1C+1D463.1h32.6B+138.4B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret171,0864.5h
Medical Applicator15168,1257.6h
Nanite Revive Grenade01,1880.3h
Nano-Armor Kit6381,479,187157.7h
Spawn Beacon224,4986.5h
Blast Wall0690.3h
Hoplon Anti-Aircraft Phalanx Tower01840.7h
Xiphos Anti-Personnel Tower01680.8h
Skywall Shield Emitter01310.3h
Welding Device03,2181.2h
Structure Shield Module01940.5h
AE Medical Applicator107,2320.7h
Sunderer Garage1810.9h
Rampart Wall01951.2h
AE Nano-Armor Kit212689,33164.9h
Spear Anti-Vehicle Tower01790.7h
Restoration Kit3245,0357.6h
Motion Spotter188,2223.7h
Repair Module13060.8h
Turret AI Module13051.1h
Cortium Silo01440.4h
Spitfire Auto-Turret153,8783.3h
Ammunition Package249,8135.7h
Medical Kit1,02610,43323.9h
Anti-Infantry MANA Turret11030.4h
Elysium Spawn Tube0590.3h
Pillbox0570.3h
Router0760.1h
Nano-Repair Grenade04350.1h
Recon Detection Device304,9399.1h
Shield Recharging Field75510.3h
WLT-Howler Mining Laser02,7130.4h

Check the help document for the dictionary if you want to learn more about words used here.


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