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Executor Space ZorcTheAbomination[MTCo] ZorcTheAbomination
NC BR 188

KDR: 1.87

Score: 92.2m

Last Seen: Apr 18th, 2019 5:52 PM
- OFFLINE - 14.7 hour(s)

Prestige 1, Battle Rank 100 (188 total) - New Conglomerate on Miller - Outfit Member of Mercenary Training Corps[MTCo] Mercenary Training Corps
NC outfit on Miller

Members: 12
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor AF-6 Shadow LA80 NC6 Gauss SAW AF-4A Bandit AF-18 Stalker L100 Python HESH NC9 A-Tross
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,356,084 MLG Score: 1084
Fun Score: N/A
Cheeseburgers Flipped: 1018TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.429%21.172%56059976128,6661.846950.027

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.55%1.04B**0.068C+-0.489DHEAD ++ (~7.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.55B+8.90.378C**24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.72%1.325%174410314,756284116311.67347291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.384%-0.826D--0.201C0.465

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.20.395B29.50.456B+69.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.953%2.324%2998102716,823746645202.25298372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.61%-0.288C-0.18C0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.50.573B+6.30.5B+10.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.022%8.671%24719101614,128521635362.70807399%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.442%-0.973D--1.135B**0.628

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.50.604B+11.80.695B+33.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.194%72.984%2478102720,8549456362.20514

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.541%0.777B++0.383C**-0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.466B+2.10.334C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.08%13.128%247610297,907516081.53236

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.322%0.553B+-0.282C0.767

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.552B+2.80.414B3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mercenary Training Corps[MTCo] Mercenary Training Corps
NC outfit on Miller

Members: 12
92.2m159.8%282 (16.9k)246 (14.8k)1.87442253,856135,4322.02397188 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1035748923.12%19.829%45802:46111

13% Combat Medic21% Engineer19% Heavy Assault34% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 7:58 PMApr 1st, 2019 10:54 AMApr 18th, 2019 6:10 PM (9h) (PST)Apr 18th, 2019 3:59 PM (12h) (PST)Apr 18th, 2019 1:52 PM (14h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6032603430.6780.3620.1341.1540.0441084

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,18715,58120,6064122869314,783

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6238.4h/259.9d 20,255 50,336 52,431 431.9k 9,450 18,751 16,360 225.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:13,096
Deaths:8,206
KDR:1.596
Accuracy:24.363% C+
HSR:20.709% D
NC6 Gauss SAW
C*
Kills:7,079
Deaths:4,507
KDR:1.571
Accuracy:21.017% C*
HSR:20.822% C-
NC6S Gauss SAW S
B
Kills:3,181
Deaths:1,758
KDR:1.809
Accuracy:25.242% B
HSR:23.672% C+
NS-15M1
B++
Kills:2,155
Deaths:1,175
KDR:1.834
Accuracy:26.188% B++
HSR:20.325% C
MGR-L1 Promise
C++
Kills:1,949
Deaths:1,324
KDR:1.472
Accuracy:24.685% C++
HSR:24.628% C+
EM1
B+
Kills:1,627
Deaths:935
KDR:1.740
Accuracy:24.353% B+
HSR:22.864% C*
EM6
B++
Kills:1,589
Deaths:858
KDR:1.852
Accuracy:25.122% B++
HSR:20.327% C--
NC6A GODSAW
D*
Kills:1,186
Deaths:659
KDR:1.800
Accuracy:21.919% D*
HSR:17.285% D**
GD-22S
B*
Kills:1,181
Deaths:614
KDR:1.923
Accuracy:27.019% B*
HSR:20.068% D
NSX-P Naginata
B
Kills:1,177
Deaths:900
KDR:1.308
Accuracy:24.518% B
HSR:21.495% D--
NS-15MB
C
Kills:1,171
Deaths:776
KDR:1.509
Accuracy:24.334% C
HSR:20.239% D--
NS-15M2
C++
Kills:1,166
Deaths:674
KDR:1.730
Accuracy:24.860% C++
HSR:21.612% C--
NC05 Jackhammer
C++
Kills:1,160
Deaths:710
KDR:1.634
Accuracy:45.110% C++
HSR:14.914% C+
NSX Naginata
C+
Kills:1,157
Deaths:700
KDR:1.653
Accuracy:21.641% C+
HSR:24.978% C
NS-15MG
C+
Kills:1,054
Deaths:634
KDR:1.662
Accuracy:25.217% C+
HSR:18.975% D*
Kills:39,928
Deaths (as Heavy Assault):24,430
Deaths (to Heavy Assaults):32,759
KDR:1.63438
Kill Difference:15,498
Playtime:1,160.783 hours
Usage:19%
Score:17.058m
Score/min:245
Accuracy (listed only):25.706%
HSR (listed only):20.861%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4A Bandit
C*
Kills:6,596
Deaths:4,728
KDR:1.395
Accuracy:26.343% C*
HSR:22.559% C+
AF-4 Cyclone
A
Kills:5,158
Deaths:3,254
KDR:1.585
Accuracy:31.667% A
HSR:17.313% C+
GD-7F
B+
Kills:4,796
Deaths:3,137
KDR:1.529
Accuracy:27.045% B+
HSR:19.099% C+
Blitz GD-10
B+
Kills:3,533
Deaths:2,611
KDR:1.353
Accuracy:26.021% B+
HSR:16.954% C++
MGR-S1 Gladius
C**
Kills:2,535
Deaths:1,765
KDR:1.436
Accuracy:28.358% C**
HSR:22.446% C++
The Brawler
C
Kills:1,565
Deaths:919
KDR:1.703
Accuracy:51.487% C
HSR:9.393% D*
NS-7 PDW
B+
Kills:1,508
Deaths:1,251
KDR:1.205
Accuracy:27.454% B+
HSR:14.125% D
AF-57 Piston
C**
Kills:1,483
Deaths:734
KDR:2.020
Accuracy:42.746% C**
HSR:14.565% C++
MGR-C1 Charger
C
Kills:1,320
Deaths:1,020
KDR:1.294
Accuracy:27.748% C
HSR:21.364% C-
GD-66 Claw
A
Kills:1,253
Deaths:574
KDR:2.183
Accuracy:72.961% A
HSR:12.690% C
Mauler S6
B
Kills:1,221
Deaths:555
KDR:2.200
Accuracy:43.410% B
HSR:14.660% C+
LA39 Bruiser
B**
Kills:1,216
Deaths:648
KDR:1.877
Accuracy:71.624% B**
HSR:15.214% C++
AF-19 Mercenary
C+
Kills:1,213
Deaths:635
KDR:1.910
Accuracy:21.130% C+
HSR:17.807% D
Tempest
C
Kills:1,213
Deaths:764
KDR:1.588
Accuracy:25.947% C
HSR:12.778% D*
AC-X11
B**
Kills:1,205
Deaths:632
KDR:1.907
Accuracy:30.354% B**
HSR:24.979% B+
NS-11C
A
Kills:1,201
Deaths:753
KDR:1.595
Accuracy:30.038% A
HSR:19.317% C+
NSX Tanto
C++
Kills:1,176
Deaths:852
KDR:1.380
Accuracy:26.716% C++
HSR:25% C+
The Little Helper
B+
Kills:1,175
Deaths:897
KDR:1.310
Accuracy:53.241% B+
HSR:14.128% C
MKV Suppressed
A
Kills:1,174
Deaths:573
KDR:2.049
Accuracy:32.666% A
HSR:23.509% B++
NS Baron G5
B
Kills:1,171
Deaths:684
KDR:1.712
Accuracy:46.785% C**
HSR:16.225% B
NC12 Sweeper
C+
Kills:1,169
Deaths:956
KDR:1.223
Accuracy:41.473% C+
HSR:13.003% C+
19A Fortuna
D-
Kills:1,168
Deaths:723
KDR:1.615
Accuracy:22.535% D--
HSR:15.925% D-
NSX Tengu
B++
Kills:1,167
Deaths:838
KDR:1.393
Accuracy:41.029% B++
HSR:18.081% C-
Gauss Compact Burst
B*
Kills:1,164
Deaths:605
KDR:1.924
Accuracy:31.198% B*
HSR:24.313% C+
NSX-P Tanto
C*
Kills:1,163
Deaths:844
KDR:1.378
Accuracy:26.817% C*
HSR:23.646% C+
Razor GD-23
C++
Kills:1,160
Deaths:942
KDR:1.231
Accuracy:24.878% C++
HSR:17.069% D
Gauss Compact S
B+
Kills:1,160
Deaths:890
KDR:1.303
Accuracy:26.477% B+
HSR:11.035% D*
PS1-AV Suppressor
C*
Kills:232
Deaths:129
KDR:1.798
Accuracy:30.471% C*
HSR:18.535% D
Kills:50,095
Deaths (as Light Assault):32,913
Deaths (to Light Assaults):22,913
KDR:1.52204
Kill Difference:17,182
Playtime:625.187 hours
Usage:10%
Score:8.820m
Score/min:235
Accuracy (listed only):35.308%
HSR (listed only):17.705%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C*
Kills:6,596
Deaths:4,728
KDR:1.395
Accuracy:26.343% C*
HSR:22.559% C+
GD-7F
B+
Kills:4,796
Deaths:3,137
KDR:1.529
Accuracy:27.045% B+
HSR:19.099% C+
The Brawler
C
Kills:1,565
Deaths:919
KDR:1.703
Accuracy:51.487% C
HSR:9.393% D*
AF-57 Piston
C**
Kills:1,483
Deaths:734
KDR:2.020
Accuracy:42.746% C**
HSR:14.565% C++
MGR-C1 Charger
C
Kills:1,320
Deaths:1,020
KDR:1.294
Accuracy:27.748% C
HSR:21.364% C-
GD-66 Claw
A
Kills:1,253
Deaths:574
KDR:2.183
Accuracy:72.961% A
HSR:12.690% C
Mauler S6
B
Kills:1,221
Deaths:555
KDR:2.200
Accuracy:43.410% B
HSR:14.660% C+
LA39 Bruiser
B**
Kills:1,216
Deaths:648
KDR:1.877
Accuracy:71.624% B**
HSR:15.214% C++
AF-19 Mercenary
C+
Kills:1,213
Deaths:635
KDR:1.910
Accuracy:21.130% C+
HSR:17.807% D
AC-X11
B**
Kills:1,205
Deaths:632
KDR:1.907
Accuracy:30.354% B**
HSR:24.979% B+
NS-11C
A
Kills:1,201
Deaths:753
KDR:1.595
Accuracy:30.038% A
HSR:19.317% C+
Warden
C*
Kills:1,176
Deaths:846
KDR:1.390
Accuracy:27.967% C*
HSR:24.490% C+
NSX Tanto
C++
Kills:1,176
Deaths:852
KDR:1.380
Accuracy:26.716% C++
HSR:25% C+
The Little Helper
B+
Kills:1,175
Deaths:897
KDR:1.310
Accuracy:53.241% B+
HSR:14.128% C
GD Guardian
F-
Kills:1,171
Deaths:1,019
KDR:1.149
Accuracy:25.512% F-
HSR:14.261% F-
NS Baron G5
B
Kills:1,171
Deaths:684
KDR:1.712
Accuracy:46.785% C**
HSR:16.225% B
MGR-M1 Bishop
C++
Kills:1,170
Deaths:678
KDR:1.726
Accuracy:33.445% C++
HSR:27.863% C
NC12 Sweeper
C+
Kills:1,169
Deaths:956
KDR:1.223
Accuracy:41.473% C+
HSR:13.003% C+
19A Fortuna
D-
Kills:1,168
Deaths:723
KDR:1.615
Accuracy:22.535% D--
HSR:15.925% D-
Gauss Compact Burst
B*
Kills:1,164
Deaths:605
KDR:1.924
Accuracy:31.198% B*
HSR:24.313% C+
NSX-P Tanto
C*
Kills:1,163
Deaths:844
KDR:1.378
Accuracy:26.817% C*
HSR:23.646% C+
Razor GD-23
C++
Kills:1,160
Deaths:942
KDR:1.231
Accuracy:24.878% C++
HSR:17.069% D
Gauss Compact S
B+
Kills:1,160
Deaths:890
KDR:1.303
Accuracy:26.477% B+
HSR:11.035% D*
Kills:37,092
Deaths (as Engineer):24,271
Deaths (to Engineers):28,193
KDR:1.52824
Kill Difference:12,821
Playtime:1,283.361 hours
Usage:21%
Score:20.918m
Score/min:272
Accuracy (listed only):36.171%
HSR (listed only):18.200%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-6 Shadow
C
Kills:12,464
Deaths:6,834
KDR:1.824
Accuracy:32.719% C
HSR:23.756% C
LA80
C+
Kills:7,838
Deaths:2,661
KDR:2.946
Accuracy:39.788% C+
HSR:73.144% D
AF-18 Stalker
C*
Kills:6,054
Deaths:3,464
KDR:1.748
Accuracy:28.734% C*
HSR:21.242% C++
EM4 Longshot
B+
Kills:5,328
Deaths:1,433
KDR:3.718
Accuracy:42.252% B+
HSR:78.679% C++
AF-4 Cyclone
A
Kills:5,158
Deaths:3,254
KDR:1.585
Accuracy:31.667% A
HSR:17.313% C+
Blitz GD-10
B+
Kills:3,533
Deaths:2,611
KDR:1.353
Accuracy:26.021% B+
HSR:16.954% C++
MGR-S1 Gladius
C**
Kills:2,535
Deaths:1,765
KDR:1.436
Accuracy:28.358% C**
HSR:22.446% C++
SAS-R
C+
Kills:1,814
Deaths:924
KDR:1.963
Accuracy:38.925% C+
HSR:68.688% C+
Impetus
B++
Kills:1,701
Deaths:823
KDR:2.067
Accuracy:38.645% B++
HSR:27.690% C+
NS-7 PDW
B+
Kills:1,508
Deaths:1,251
KDR:1.205
Accuracy:27.454% B+
HSR:14.125% D
Tempest
C
Kills:1,213
Deaths:764
KDR:1.588
Accuracy:25.947% C
HSR:12.778% D*
Gauss SPR
A++
Kills:1,200
Deaths:549
KDR:2.186
Accuracy:42.597% A++
HSR:31.750% C
The Moonshot
C--
Kills:1,193
Deaths:424
KDR:2.814
Accuracy:39.603% C--
HSR:70.830% D**
NS-30 Vandal
C*
Kills:1,192
Deaths:713
KDR:1.672
Accuracy:34.463% C*
HSR:23.238% C
NC08 Mag-Scatter
B**
Kills:1,175
Deaths:1,240
KDR:0.948
Accuracy:64.222% B**
HSR:10.043% D--
MKV Suppressed
A
Kills:1,174
Deaths:573
KDR:2.049
Accuracy:32.666% A
HSR:23.509% B++
NS-44L Blackhand
C+
Kills:1,169
Deaths:1,054
KDR:1.109
Accuracy:41.526% C+
HSR:27.802% D--
Ectoblaster
B*
Kills:1,168
Deaths:1,350
KDR:0.865
Accuracy:39.473% C+
HSR:11.901% B*
NSX Tengu
B++
Kills:1,167
Deaths:838
KDR:1.393
Accuracy:41.029% B++
HSR:18.081% C-
NS-45 Pilot
C+
Kills:1,164
Deaths:950
KDR:1.225
Accuracy:31.002% C+
HSR:24.571% C+
NSX Daimyo
C
Kills:1,164
Deaths:581
KDR:2.003
Accuracy:33.059% D*
HSR:92.612% C
NS-357 Underboss
B+
Kills:1,160
Deaths:961
KDR:1.207
Accuracy:41.081% B+
HSR:22.500% C++
NS-44 Commissioner
B+
Kills:1,160
Deaths:957
KDR:1.212
Accuracy:41.602% B+
HSR:20% C
AF-8 RailJack
B++
Kills:1,160
Deaths:572
KDR:2.028
Accuracy:41.594% B++
HSR:75.862% C++
LA8 Rebel
B+
Kills:1,159
Deaths:1,334
KDR:0.869
Accuracy:34.269% B+
HSR:17.170% D
LA3 Desperado
B++
Kills:1,158
Deaths:1,043
KDR:1.110
Accuracy:32.446% B++
HSR:23.921% B++
NS-61 Emissary
B
Kills:1,158
Deaths:938
KDR:1.235
Accuracy:30.440% B
HSR:16.494% C+
NC14 Bolt Driver
B**
Kills:1,157
Deaths:319
KDR:3.627
Accuracy:41.616% B**
HSR:74.762% C++
The Executive
C+
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:35.024% C+
HSR:16.275% D--
NSX Tomoe
C
Kills:1,144
Deaths:875
KDR:1.307
Accuracy:28.093% C
HSR:31.643% C--
NC4 Mag-Shot
C*
Kills:1,124
Deaths:877
KDR:1.282
Accuracy:28.086% C++
HSR:20.819% C*
NS CandyCannon 3000
C
Kills:264
Deaths:422
KDR:0.626
Accuracy:30.717% C-
HSR:30.682% C
NS-44L Showdown
C+
Kills:252
Deaths:298
KDR:0.846
Accuracy:39.750% C+
HSR:31.746% C+
PS1-AV Suppressor
C*
Kills:232
Deaths:129
KDR:1.798
Accuracy:30.471% C*
HSR:18.535% D
Soldier Soaker
A*
Kills:124
Deaths:68
KDR:1.824
Accuracy:36.467% C*
HSR:29.032% A*
NS Deep Freeze
N/A
Kills:50
Deaths:13
KDR:3.846
Accuracy:40.955% N/A
HSR:10% N/A
Kills:73,363
Deaths (as Infiltrator):43,905
Deaths (to Infiltrators):23,197
KDR:1.67095
Kill Difference:29,458
Playtime:2,104.725 hours
Usage:34%
Score:27.057m
Score/min:214
Accuracy (listed only):35.910%
HSR (listed only):31.961%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC9 A-Tross
C*
Kills:5,332
Deaths:3,462
KDR:1.540
Accuracy:26.534% C*
HSR:21.437% C
AF-4 Cyclone
A
Kills:5,158
Deaths:3,254
KDR:1.585
Accuracy:31.667% A
HSR:17.313% C+
Blitz GD-10
B+
Kills:3,533
Deaths:2,611
KDR:1.353
Accuracy:26.021% B+
HSR:16.954% C++
MGR-S1 Gladius
C**
Kills:2,535
Deaths:1,765
KDR:1.436
Accuracy:28.358% C**
HSR:22.446% C++
GR-22
C
Kills:2,322
Deaths:1,946
KDR:1.193
Accuracy:23.143% C
HSR:17.184% C
Carnage AR
C**
Kills:2,006
Deaths:1,350
KDR:1.486
Accuracy:26.126% C**
HSR:17.647% C-
The Brawler
C
Kills:1,565
Deaths:919
KDR:1.703
Accuracy:51.487% C
HSR:9.393% D*
NS-7 PDW
B+
Kills:1,508
Deaths:1,251
KDR:1.205
Accuracy:27.454% B+
HSR:14.125% D
AF-57 Piston
C**
Kills:1,483
Deaths:734
KDR:2.020
Accuracy:42.746% C**
HSR:14.565% C++
Gauss Prime
D--
Kills:1,334
Deaths:892
KDR:1.496
Accuracy:22.710% D--
HSR:15.892% D*
GD-66 Claw
A
Kills:1,253
Deaths:574
KDR:2.183
Accuracy:72.961% A
HSR:12.690% C
Mauler S6
B
Kills:1,221
Deaths:555
KDR:2.200
Accuracy:43.410% B
HSR:14.660% C+
LA39 Bruiser
B**
Kills:1,216
Deaths:648
KDR:1.877
Accuracy:71.624% B**
HSR:15.214% C++
Tempest
C
Kills:1,213
Deaths:764
KDR:1.588
Accuracy:25.947% C
HSR:12.778% D*
Reaper DMR
B+
Kills:1,185
Deaths:668
KDR:1.774
Accuracy:28.262% B+
HSR:23.207% C
The Little Helper
B+
Kills:1,175
Deaths:897
KDR:1.310
Accuracy:53.241% B+
HSR:14.128% C
NSX Yumi
C*
Kills:1,174
Deaths:1,267
KDR:0.927
Accuracy:23.691% D
HSR:28.535% C*
MKV Suppressed
A
Kills:1,174
Deaths:573
KDR:2.049
Accuracy:32.666% A
HSR:23.509% B++
NS Baron G5
B
Kills:1,171
Deaths:684
KDR:1.712
Accuracy:46.785% C**
HSR:16.225% B
NC12 Sweeper
C+
Kills:1,169
Deaths:956
KDR:1.223
Accuracy:41.473% C+
HSR:13.003% C+
NSX Tengu
B++
Kills:1,167
Deaths:838
KDR:1.393
Accuracy:41.029% B++
HSR:18.081% C-
Gauss Rifle S
B+
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:27.326% B+
HSR:19.277% C+
NS-11P
B++
Kills:1,161
Deaths:559
KDR:2.077
Accuracy:23.083% C+
HSR:23.514% B++
NS-11A
B*
Kills:1,161
Deaths:748
KDR:1.552
Accuracy:28.605% B*
HSR:19.552% C
NC1 Gauss Rifle
C*
Kills:1,158
Deaths:835
KDR:1.387
Accuracy:23.833% C*
HSR:18.567% C
Gauss Rifle Burst
C**
Kills:1,156
Deaths:733
KDR:1.577
Accuracy:29.094% C**
HSR:21.972% D
PS1-AV Suppressor
C*
Kills:232
Deaths:129
KDR:1.798
Accuracy:30.471% C*
HSR:18.535% D
NS-11AB
C+
Kills:166
Deaths:118
KDR:1.407
Accuracy:26.125% C+
HSR:21.084% C-
Kills:46,090
Deaths (as Combat Medic):30,445
Deaths (to Combat Medics):14,045
KDR:1.51388
Kill Difference:15,645
Playtime:800.355 hours
Usage:13%
Score:12.451m
Score/min:259
Accuracy (listed only):34.852%
HSR (listed only):17.910%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C--
Kills:1,979
Deaths:632
KDR:3.131
Accuracy:24.770% D--
HSR:13.239% C--
NCM1 Scattercannon
C+
Kills:1,858
Deaths:660
KDR:2.815
Accuracy:26.598% D--
HSR:15.070% C+
AF-34 Mattock
C+
Kills:1,680
Deaths:479
KDR:3.507
Accuracy:25.197% D*
HSR:17.917% C+
AF-34 Mattock
C+
Kills:1,642
Deaths:483
KDR:3.400
Accuracy:24.267% D*
HSR:16.565% C+
AF-23 Grinder
D
Kills:1,256
Deaths:362
KDR:3.470
Accuracy:23.624% D**
HSR:13.774% D
AF-41 Hacksaw
C+
Kills:1,184
Deaths:359
KDR:3.298
Accuracy:25.051% C--
HSR:13.767% C+
AF-41 Hacksaw
C+
Kills:1,178
Deaths:361
KDR:3.263
Accuracy:25.701% D
HSR:14.431% C+
AF-23 Grinder
D
Kills:1,161
Deaths:363
KDR:3.198
Accuracy:22.141% D**
HSR:12.662% D
NS-20 Gorgon
C++
Kills:312
Deaths:169
KDR:1.846
Accuracy:24.429% C++
HSR:19.872% C++
NS-20 Gorgon
C++
Kills:274
Deaths:169
KDR:1.621
Accuracy:24.778% C++
HSR:14.964% D
NCM2 Falcon
B
Kills:127
Deaths:128
KDR:0.992
Accuracy:42.205% B
HSR:3.150% D
NCM2 Falcon
C++
Kills:116
Deaths:120
KDR:0.967
Accuracy:43.059% C++
HSR:2.586% D-
Kills:12,767
Deaths (as MAX Suit):2,142.500
Deaths (to MAX Suits):5,833
KDR:5.95893
Kill Difference:10,624.500
Playtime:127.446 hours
Usage:2%
Score:3.618m
Score/min:473
Accuracy (listed only):27.652%
HSR (listed only):13.166%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:1,335
V. Kills:133 N/A
Deaths:111
KDR:12.027
Accuracy:52.242% B+
KPH:169.100 B*
VKPH:16.800 C++
Vortek Rotary
C
Kills:1,160
V. Kills:686 169%
Deaths:1,690
KDR:0.686
Accuracy:25.448% D--
KPH:9.900 C
VKPH:5.800 D
M20 Mustang
B+
Kills:1,158
V. Kills:634 182%
Deaths:566
KDR:2.046
Accuracy:29.838% C
KPH:20.800 B+
VKPH:11.400 C*
M30 Mustang AH
C
Kills:1,103
V. Kills:114 N/A
Deaths:593
KDR:1.860
Accuracy:53.780% C
KPH:25 D
VKPH:2.600 D
Coyote Missiles
B**
Kills:410
V. Kills:277 147%
Deaths:76
KDR:5.395
Accuracy:61.516% B**
KPH:63.400 B++
VKPH:42.800 B**
Kills:5,166 (3,421 + 0)
Deaths:3,036
KDR:1.702
VKDR:0.607
Vehicle Kills:1,844
Kill Difference:2,130
Playtime:231.731 hours
Usage:4%
Score:2.075m
Score/min:149
Piloting Accuracy:53.780%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:536
V. Kills:245 218%
Deaths:122
KDR:4.393
Accuracy:48.494% B**
KPH:33.900 C++
VKPH:15.500 D
L105 Zephyr
C+
Kills:290
V. Kills:34 N/A
Deaths:48
KDR:6.042
Accuracy:39.956% C
KPH:45.200 C+
VKPH:5.300 C--
AP30 Shredder
C
Kills:193
V. Kills:109 175%
Deaths:63
KDR:3.063
Accuracy:23.224% D--
KPH:23.300 C
VKPH:13.200 D
Kills:1,019 (0 + 1,019)
Deaths:233
KDR:4.373
VKDR:1.665
Vehicle Kills:388
Kill Difference:786
Playtime:30.532 hours
Usage:0%
Score:0.392m
Score/min:214
Piloting Accuracy:N/A%
Gunner Accuracy:23.224%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:6,040
V. Kills:579 N/A
Deaths:463
KDR:13.045
Accuracy:56.209% B*
KPH:70 B++
VKPH:6.700 C
L100 Python AP
B++
Kills:1,900
V. Kills:939 202%
Deaths:293
KDR:6.485
Accuracy:53.215% C
KPH:38.800 B++
VKPH:19.200 C*
LB00 Python AP
C++
Kills:1,367
V. Kills:463 295%
Deaths:153
KDR:8.935
Accuracy:50.770% D
KPH:53.200 C++
VKPH:18 C
C75 Viper
C++
Kills:1,173
V. Kills:189 N/A
Deaths:100
KDR:11.730
Accuracy:31.654% D
KPH:30.800 C++
VKPH:5 D
L100 Python HEAT
C*
Kills:1,166
V. Kills:313 371%
Deaths:131
KDR:8.901
Accuracy:49.114% C+
KPH:33.400 C*
VKPH:9 C--
Skyguard
M++
Kills:1,039
V. Kills:355 292%
Deaths:213
KDR:4.878
Accuracy:31.568% B
KPH:35.700 M++
VKPH:12.200 B*
Kills:12,685 (12,685 + 0)
Deaths:1,353
KDR:9.375
VKDR:2.098
Vehicle Kills:2,838
Kill Difference:11,332
Playtime:262.946 hours
Usage:4%
Score:3.599m
Score/min:228
Driving Accuracy:31.568%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:2,895
V. Kills:1,717 169%
Deaths:505
KDR:5.733
Accuracy:48.205% C
KPH:27.700 B+
VKPH:16.400 B+
E540 Halberd
B+
Kills:2,489
V. Kills:1,116 223%
Deaths:336
KDR:7.408
Accuracy:47.957% B+
KPH:32.800 B
VKPH:14.700 C+
Titan-150 HESH
B*
Kills:1,426
V. Kills:117 N/A
Deaths:79
KDR:18.051
Accuracy:47.935% C++
KPH:53.900 B*
VKPH:4.400 D
Enforcer ML85
C+
Kills:1,377
V. Kills:885 155%
Deaths:201
KDR:6.851
Accuracy:38.138% C
KPH:22.300 C+
VKPH:14.300 C
Titan-150 HEAT
A
Kills:1,184
V. Kills:307 384%
Deaths:153
KDR:7.739
Accuracy:48.571% C*
KPH:32.400 A
VKPH:8.400 C+
M12 Kobalt
B+
Kills:1,165
V. Kills:24 N/A
Deaths:55
KDR:21.182
Accuracy:16.003% B+
KPH:65.500 C*
VKPH:1.300 C--
M20 Basilisk
C
Kills:79
V. Kills:35 219%
Deaths:12
KDR:6.583
Accuracy:26.382% C-
KPH:12.500 D
VKPH:5.500 C
C85 Canister
D
Kills:63
V. Kills:3 N/A
Deaths:13
KDR:4.846
Accuracy:40.015% C++
KPH:40 D
VKPH:1.900 D
Kills:10,678 (5,505 + 5,173)
Deaths:1,354
KDR:7.886
VKDR:3.105
Vehicle Kills:4,204
Kill Difference:9,324
Playtime:331.046 hours
Usage:5%
Score:5.343m
Score/min:269
Driving Accuracy:48.571%
Gunner Accuracy:40.015%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B+
Kills:1,361
V. Kills:24 N/A
Deaths:71
KDR:19.169
Accuracy:20.201% C
KPH:140.600 B+
VKPH:2.500 D
C85 Canister-H
B+
Kills:1,262
V. Kills:65 N/A
Deaths:131
KDR:9.634
Accuracy:55.407% B+
KPH:114.400 C++
VKPH:5.900 C-
E540 Halberd-H
A++
Kills:1,129
V. Kills:279 403%
Deaths:121
KDR:9.331
Accuracy:53.110% C
KPH:76.400 A++
VKPH:18.900 C
Enforcer ML65-H
B*
Kills:582
V. Kills:268 216%
Deaths:75
KDR:7.760
Accuracy:51.865% D
KPH:46.700 B*
VKPH:21.500 D
M96 Mjolnir-H
B++
Kills:482
V. Kills:289 166%
Deaths:87
KDR:5.540
Accuracy:55.736% B++
KPH:51.900 C++
VKPH:31.100 C+
M40 Fury-H
D
Kills:189
V. Kills:13 N/A
Deaths:23
KDR:8.217
Accuracy:34.436% D
KPH:60.500 D
VKPH:4.200 D-
Kills:5,005 (0 + 5,005)
Deaths:508
KDR:9.852
VKDR:1.846
Vehicle Kills:938
Kill Difference:4,497
Playtime:60.366 hours
Usage:1%
Score:1.126m
Score/min:311
Driving Accuracy:N/A%
Gunner Accuracy:34.436%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,364
V. Kills:42 N/A
Deaths:66
KDR:20.667
Accuracy:19.695% B+
KPH:92.400 B**
VKPH:2.800 C*
M12 Kobalt
A
Kills:1,281
V. Kills:26 N/A
Deaths:65
KDR:19.708
Accuracy:18.050% C++
KPH:110 A
VKPH:2.200 C
M20 Basilisk
C*
Kills:264
V. Kills:77 338%
Deaths:58
KDR:4.552
Accuracy:38.916% C++
KPH:22.200 C*
VKPH:6.500 C
M60-G Bulldog
B++
Kills:218
V. Kills:56 382%
Deaths:41
KDR:5.317
Accuracy:49.777% A++
KPH:34.200 B
VKPH:8.800 B++
M20 Basilisk
B+
Kills:161
V. Kills:58 273%
Deaths:36
KDR:4.472
Accuracy:37.863% C+
KPH:26.400 B+
VKPH:9.500 C++
M60-G Bulldog
B*
Kills:125
V. Kills:45 272%
Deaths:20
KDR:6.250
Accuracy:43.221% B++
KPH:36 C+
VKPH:13 B*
M40 Fury
B++
Kills:92
V. Kills:27 329%
Deaths:17
KDR:5.412
Accuracy:37.707% C**
KPH:42.300 C+
VKPH:12.400 B++
Kills:3,505 (0 + 3,505)
Deaths:303
KDR:11.568
VKDR:1.092
Vehicle Kills:331
Kill Difference:3,202
Playtime:56.419 hours
Usage:1%
Score:0.881m
Score/min:260
Driving Accuracy:N/A%
Gunner Accuracy:37.707%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:3,916
V. Kills:48 N/A
Deaths:1,360
KDR:2.879
Accuracy:42.304% C+
KPH:91.900 A
VKPH:1.100 C-
M40 Fury-F
M**
Kills:3,430
V. Kills:341 N/A
Deaths:1,377
KDR:2.491
Accuracy:49.975% C++
KPH:84.400 M**
VKPH:8.400 B+
M12 Kobalt-F
A+
Kills:1,137
V. Kills:26 N/A
Deaths:456
KDR:2.493
Accuracy:27.853% B*
KPH:66.800 A+
VKPH:1.500 B
M20 Basilisk-F
B**
Kills:1,059
V. Kills:106 N/A
Deaths:619
KDR:1.711
Accuracy:39.195% D
KPH:54.200 B**
VKPH:5.400 C++
Kills:9,542 (9,542 + 0)
Deaths:3,812
KDR:2.503
VKDR:0.137
Vehicle Kills:521
Kill Difference:5,730
Playtime:119.809 hours
Usage:2%
Score:1.533m
Score/min:213
Driving Accuracy:39.195%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 13,17413,0968,2061.596C+0.2824.363%C+20.709%D47.8C++N/A143273.9h9B++37.1B+
AF-6 Shadow 12,56912,4646,8341.824C+0.0532.719%C23.756%C47.5C**N/A115262.5h5.2B+15.9C**
LA80 7,8587,8382,6612.946C+1.0739.788%C+73.144%D51.6B+N/A140151.8h1.9B+4.9B
NC6 Gauss SAW 7,1527,0794,5071.571B+0.3021.017%C*20.822%C-42.4B++N/A149167h8.4B++40B+
AF-4A Bandit 6,6656,5964,7281.395C++0.4826.343%C*22.559%C+32.4C+N/A97203.7h10B+37.8B+
AF-18 Stalker 6,0886,0543,4641.748B+0.1328.734%C*21.242%C++45.5B++N/A123133h10.7B*37.4B+
L100 Python HESH 6,6196,04046313.045C**11.1756.209%B*1.606%C+70.1B++6.7C22686.2h2.4B**4.3B**
NC9 A-Tross 5,3745,3323,4621.54C**0.3326.534%C*21.437%C45.1B+N/A125118.1h8.5B*32.1B+
EM4 Longshot 5,3305,3281,4333.718C*1.8442.252%B+78.679%C++28.8C+N/A88185h2B+4.7B+
AF-4 Cyclone 5,1795,1583,2541.585B0.2931.667%A17.313%C+40.5BN/A116127.3h8.5B*26.7B*
GD-7F 4,8174,7963,1371.529B+0.3527.045%B+19.099%C+35.3BN/A104136h10.7B*39.5B++
S12 Renegade 3,9643,9161,3602.879C+1.0042.304%C+3.754%C--91.9A1.1C-22042.6h2.6B*6B++
Blitz GD-10 3,5473,5332,6111.353B0.5226.021%B+16.954%C++31.2C*N/A104113.3h11.7B*45B+
M40 Fury-F 3,7713,4301,3772.491B+0.6249.975%C++N/A84.3M**8.4B+25540.7h4.6B*9.2B**
NC6S Gauss SAW S 3,1893,1811,7581.809B+0.0725.242%B23.672%C+52.5B+N/A13360.6h9.2B++36.6B+
Titan-150 AP 4,6122,8955055.733C+3.8648.205%C3.005%C++27.7B+16.4B+382104.7h4.3B8.8B+
MGR-S1 Gladius 2,5572,5351,7651.436C++0.4428.358%C**22.446%C++48.3B+N/A12552.5h8.8B+30.9B+
E540 Halberd 3,6052,4893367.408C+5.5347.957%B+1.487%D-32.8B14.7C+23076h5.2B+10.7B++
GR-22 2,3322,3221,9461.193C+0.6823.143%C17.184%C23.1CN/A71100.6h11.1B*48B+
NS-15M1 2,1612,1551,1751.834B0.0426.188%B++20.325%C57.8B++N/A16037.3h10.1B*38.7B++
Carnage AR 2,0162,0061,3501.486C*0.3926.126%C**17.647%C-33.3C++N/A10560.3h11.9B++45.4B+
NCM1 Scattercannon 1,9951,9796323.131B+1.2624.77%D--13.239%C--57.9A+N/A16734.2h3.6A14.7B+
MGR-L1 Promise 1,9671,9491,3241.472C++0.4024.685%C++24.628%C+45.1C*N/A12043.2h11.7B++47.3B+
L100 Python AP 2,8391,9002936.485B+4.6153.215%C4.211%B*38.8B++19.2C*27549h4.4B*8.3B*
M12 Kobalt 1,9201,8838721.644C+19.7721.844%C+20.552%B+168.1A3.3C-40711.2h12.6B*57.5B++
NCM1 Scattercannon 1,8731,8586602.815B++0.9426.598%D--15.07%C+51.5A*N/A17136.1h4.3A+16.2B+
SAS-R 1,8181,8149241.963C0.0938.925%C+68.688%C+34.5C+N/A10552.6h2.2C*5.6C**
Impetus 1,7061,7018232.067C*0.1938.645%B++27.69%C+58.7B*N/A13629h3.8B**9.9B*
Hawk GD-68 2,0921,6861,6621.014B+0.8664.76%B3.262%B+32A++7.7C19552.7h3.9A++6A++
AF-34 Mattock 1,6821,6804793.507C*1.6325.197%D*17.917%C+55.6B*N/A16030.2h4.3A17B
AF-34 Mattock 1,6501,6424833.4C++1.5324.267%D*16.565%C+53.1B++N/A14430.9h4.3B**17.5C*
EM1 1,6331,6279351.74B+0.1324.353%B+22.864%C*44.8B+N/A16536.3h11.5C*47.2B+
EM6 1,5901,5898581.852C**0.0225.122%B++20.327%C--56B++N/A18328.4h8.8B*35.1B+
The Brawler 1,5661,5659191.703C++0.1751.487%C9.393%D*58.2B++N/A17026.9h3.3B*6.4B+
NS-7 PDW 1,5131,5081,2511.205B+0.6727.454%B+14.125%D25.8C+N/A9258.4h12.9B+47B+
AF-57 Piston 1,4831,4837342.02B*0.1542.746%C**14.565%C++72A++N/A19920.6h3.4B*7.9B+
Titan-150 HESH 1,5431,4267918.051B*16.1847.935%C++1.964%C++54B*4.4D19826.4h2.3A4.7B**
Enforcer ML85 2,2621,3772016.851B+4.9838.138%C2.179%C+22.3C+14.3C21461.8h11.6B+30.4B
LB00 Python AP 1,8301,3671538.935C7.0650.77%DN/A53.2C++18C29325.7h3.5B++6.9B+
M12 Kobalt 1,4061,3646620.667B++18.7919.695%B+19.721%C**92.2B**2.8C*27714.8h15.3B*77.9B+
M12 Kobalt-H 1,3851,3617119.169B+17.2920.201%C18.516%C**140.3B+2.5D3199.7h11.7B+58B+
Breaker Rocket Pods 1,4681,33511112.027B++10.1552.242%B+1.498%B++169B*16.8C++7177.9h9.8B**18.8B++
Gauss Prime 1,3341,3348921.496C+0.3822.71%D--15.892%D*44.6C++N/A14129.9h9.7B++42.8C+
NS Decimator 1,7031,3221,2391.067C++0.8162.128%C++2.345%C++34.9C++10.1D20937.9h3.5B*5.6B*
MGR-C1 Charger 1,3471,3201,0201.294C+0.5827.748%C21.364%C-38.5CN/A8234.3h12.4C+44.8C+
M12 Kobalt 1,3071,2816519.708B*17.8318.05%C++17.721%C110.4A2.2C28211.6h12.8B**70.8B+
C-4 2,0511,2641,0851.165C+0.7125.128%C+N/A71.8C+44.7B**86517.6h1.3B+5.1B+
C85 Canister-H 1,3271,2621319.634C+7.7655.407%B+8.954%D114.7C++5.9C-34411h5.5B+9.9B++
AF-23 Grinder 1,2701,2563623.47B+1.6023.624%D**13.774%D56.6A++N/A16422.2h3.5A++15B+
GD-66 Claw 1,2551,2535742.183B++0.3172.961%A12.69%C83A++N/A21315.1h1.7A2.3B*
Mauler S6 1,2231,2215552.2B**0.3343.41%B14.66%C+62.9A*N/A19719.4h3.1A7.1B*
LA39 Bruiser 1,2171,2166481.877B++0.0071.624%B**15.214%C++61.4B**N/A15519.8h1.7A2.4B*
AF-19 Mercenary 1,2171,2136351.91A+0.0421.13%C+17.807%D19C+N/A16164h10.9B++51.7B+
Tempest 1,2161,2137641.588C++0.2925.947%C12.778%D*59.2B+N/A15820.5h8.9B++34.5B
AC-X11 1,2081,2056321.907B*0.0330.354%B**24.979%B+53.8AN/A18522.4h7.6B**25B++
NS-11C 1,2071,2017531.595B++0.2830.038%A19.317%C+36.3B+N/A12133.1h11.3B*37.6B*
Gauss SPR 1,2051,2005492.186B+0.3142.597%A++31.75%C46.2B**N/A11626h3.9B**9.2B**
The Moonshot 1,1951,1934242.814C-0.9439.603%C--70.83%D**52.8C+N/A13122.6h1.8C*4.6C+
NS-30 Vandal 1,1921,1927131.672C+0.2034.463%C*23.238%C41.8C*N/A10328.5h4.3B**12.4B++
NC6A GODSAW 1,1871,1866591.8C+0.0721.919%D*17.285%D**59.3C++N/A17320h7.5C++34.1C++
Reaper DMR 1,1901,1856681.774C++0.1028.262%B+23.207%C47.4B++N/A14125h7.3A25.8B*
Titan-150 HEAT 1,4911,1841537.739B++5.8648.571%C*2.618%C+32.4A8.4C+23836.5h2.9A5.9A
AF-41 Hacksaw 1,1901,1843593.298C**1.4225.051%C--13.767%C+58.6A++N/A17120.2h4.3B**17.3B++
GD-22S 1,1821,1816141.923C**0.0527.019%B*20.068%D41.3C*N/A15928.6h8.9B*32.8B++
AF-41 Hacksaw 1,1871,1783613.263B1.3925.701%D14.431%C+56.1A++N/A16921h4.5A17.3B++
NSX-P Naginata 1,1971,1779001.308C+0.5724.518%B21.495%D--41.2C+N/A15528.6h12.1C**49.5B
Warden 1,1771,1768461.39B+0.4827.967%C*24.49%C+29.2B+N/A11740.3h6.5B**23.1B++
NSX Tanto 1,1941,1768521.38C**0.4926.716%C++25%C+41.3B+N/A9128.5h12.9C**48.5B
NC08 Mag-Scatter 1,1801,1751,2400.948C+0.9364.222%B**10.043%D--49.8B*N/A14623.6h3.6B+5.6B++
The Little Helper 1,1951,1758971.31C+0.5653.241%B+14.128%C49C**N/A10224h4.2B+7.9B+
NSX Yumi 1,1921,1741,2670.927C0.9523.691%D28.535%C*29.4CN/A6939.9h12.8C+54.1C+
MKV Suppressed 1,1771,1745732.049A0.1732.666%A23.509%B++53.6B**N/A15621.9h10.1B**30.8B++
C75 Viper 1,3621,17310011.73A*9.8631.654%D1.108%C30.9C++5D17438h7.2B**22.7B*
GD Guardian 1,1731,1711,0191.149D0.7325.512%F-14.261%F-35.6C--N/A8532.9h7.1C++28D
NS Baron G5 1,1731,1716841.712B*0.1646.785%C**16.225%B43.5B+N/A10226.9h3.5B**7.6C++
NS-15MB 1,1821,1717761.509C0.3724.334%C20.239%D--44CN/A9926.6h12.4C+51.1C+
MGR-M1 Bishop 1,1831,1706781.726C++0.1533.445%C++27.863%C44.3B++N/A10126.4h4.8B**14.3B++
NS-44L Blackhand 1,1771,1691,0541.109C+0.7741.526%C+27.802%D--46.2AN/A10925.3h3.1B**7.5B++
NC12 Sweeper 1,1711,1699561.223C++0.6541.473%C+13.003%C+36.3C**N/A9132.2h3.8B++9.1B+
19A Fortuna 1,1691,1687231.615C**0.2622.535%D--15.925%D-48.5B++N/A20424.1h9.5B42.4C+
Ectoblaster 1,1831,1681,3500.865C**1.0139.473%C+11.901%B*32.6C++N/A8335.8h15.7C**39.8B+
NSX Tengu 1,1751,1678381.393C*0.4841.029%B++18.081%C-55B*N/A12521.2h8.9B**21.7B++
L100 Python HEAT 1,4791,1661318.901B+7.0349.114%C+1.887%C--33.4C*9C--18034.9h3.3A6.8B**
NS-15M2 1,1671,1666741.73C++0.1424.86%C++21.612%C--57.4B+N/A18320.3h11.1B+44.8B+
M12 Kobalt 1,1891,1655521.182B+19.3116.003%B+19.056%B++65.4C*1.3C--17817.8h15.1B++94.1B++
Gauss Compact Burst 1,1691,1646051.924C++0.0531.198%B*24.313%C+48.3B+N/A11424.1h8.5B*27.1B+
NS-45 Pilot 1,1721,1649501.225C+0.6531.002%C+24.571%C+65B+N/A14217.9h6.8B21.8B
NSX Daimyo 1,1661,1645812.003C0.1333.059%D*92.612%C43.9CN/A9426.5h2.5C*7.5C
Frag Grenade 1,1751,16411164N/A1,162.1350.252%B++N/A582B+5.5C-21672h3.2B++6.3B++
NSX-P Tanto 1,1751,1638441.378B+0.5026.817%C*23.646%C+40.8B++N/A9328.5h12.1B++45.1B+
Gauss Rifle S 1,1691,1627151.625B+0.2527.326%B+19.277%C+39.8B++N/A15529.2h8.9B**32.4B++
The Slasher 1,1651,16254,2780.021D1.8538.141%C**6.885%C--0.7CN/A21781h2B+5.3B
Mag-Cutter 1,1651,16158,9940.02C+1.8549.4%A++N/A0.5C+N/A12423.4h1.7B*3.4B++
NS-11P 1,1631,1615592.077B*0.2023.083%C+23.514%B++51.6AN/A14922.5h11.1B**48.3B+
NS-11A 1,1671,1617481.552C**0.3228.605%B*19.552%C36.1C**N/A10732.2h10.4B**36.2B**
AF-23 Grinder 1,1731,1613633.198B1.3222.141%D**12.662%D52.3A+N/A15222.2h3.6A++16.2B+
NC05 Jackhammer 1,1601,1607101.634B+0.2445.11%C++14.914%C+45.7C*N/A14925.4h3.6B**7.9B++
NS-357 Underboss 1,1601,1609611.207C*0.6741.081%B+22.5%C++46.6C*N/A12824.9h3.7B+8.9B++
Razor GD-23 1,1651,1609421.231B+0.6424.878%C++17.069%D25C++N/A9946.4h10.9B+43.7B+
Vortek Rotary 1,8461,1601,6900.686C1.1925.448%D--2.241%C+9.9C5.8D80117.7h50.8B++199.8B+
Gauss Compact S 1,1781,1608901.303B+0.5726.477%B+11.035%D*25.2BN/A9046.1h6.7A25.4B*
NS-44 Commissioner 1,1611,1609571.212C**0.6641.602%B+20%C50.7B++N/A17922.9h3B*7.2B++
AF-8 RailJack 1,1601,1605722.028C+0.1541.594%B++75.862%C++32.9B*N/A9635.3h1.9B*4.6B++
LA8 Rebel 1,1691,1591,3340.869C+1.0134.269%B+17.17%D28.4C+N/A7240.8h5.4B++15.7B+
NC1 Gauss Rifle 1,1661,1588351.387B+0.4923.833%C*18.567%C25.3C++N/A14045.8h9.8B**41.2B++
M20 Mustang 1,7921,1585662.046C++0.1729.838%CN/A20.8B+11.4C*18655.6h51B*171.1B**
LA3 Desperado 1,1601,1581,0431.11C*0.7632.446%B++23.921%B++44.9B+N/A12425.8h7.1B*21.8B*
NS-61 Emissary 1,1691,1589381.235B++0.6430.44%B16.494%C+58.5A++N/A14219.8h10.4B+34.1B++
NC14 Bolt Driver 1,1581,1573193.627B**1.7541.616%B**74.762%C++21.9C+N/A12352.9h2.1B*5.1B*
NSX Naginata 1,1691,1577001.653B0.2221.641%C+24.978%C43.2C++N/A10026.8h11.1B+51.1B
Gauss Rifle Burst 1,1571,1567331.577C+0.3029.094%C**21.972%D40C+N/A10428.9h8.8B**30.3B*
The Executive 1,1581,1491,0431.102C0.7735.024%C+16.275%D--49.3C+N/A13623.3h6.3B+18B+
NSX Tomoe 1,1561,1448751.307C+0.5728.093%C31.643%C--42.4C++N/A10427h13.4B47.9C*
M12 Kobalt-F 1,1631,1374562.493B+0.6227.853%B*8.707%C66.9A+1.5B16517h9.5B++34.1B*
Shrike 1,3531,1329881.146B*0.7362.681%B++3.71%B+33.4B*6.5D-26933.9h3.3A++5.2A+
E540 Halberd-H 1,4081,1291219.331B7.4653.11%CN/A76.3A++18.9C31414.8h3.2B**6A
NC4 Mag-Shot 1,1311,1248771.282B*0.5928.086%C++20.819%C*20.8C+N/A9054h7.4B+26.4C++
M30 Mustang AH 1,2171,1035931.86C0.0153.78%C1.088%C25D2.6D13244.1h8.1C**15.1C*
AF-22 Crow 1,2241,0851,0880.997B**0.8867.436%C+4.424%A+36.2B**4.6C-16230h3.3A++4.8A++
M20 Basilisk-F 1,1651,0596191.711B*0.1639.195%D1.794%C-54.3B**5.4C++15319.5h11.1B++28.3B**
NS-15MG 1,0801,0546341.662C+0.2125.217%C+18.975%D*48.1C1.2B**11421.9h12.1C+48.1C++
Skyguard 1,3941,0392134.878B**3.0031.568%B3.176%B*35.7M++12.2B*22729.1h49.3A++156.1A+
Bouncing Betty 8978962693.331C+1.4666.485%MN/A182.9AN/A5274.9h1M+1.4A*
MANA Anti-Personnel Turret 8448305161.609N/A0.2718.567%UN/A8300U140U19999200.1h20.2T*108.9T*
Spear Anti-Vehicle Phalanx Turret 1,038659867.663C++5.7946.172%B2.276%D--51.5B*29.6B*44612.8h7B+15.1B++
Enforcer ML65-H 850582757.76B**5.8951.865%D2.062%C++46.6B++21.4D28112.5h9.6B**18.4B**
C150 Dalton 7815361224.393C2.5248.494%B**N/A33.9C++15.5D22015.8h4.6C++9.4B++
M96 Mjolnir-H 771482875.54B+3.6755.736%B++N/A51.8C++31.1C+3309.3h32.6C**58.5B++
NSX Masamune 6224184920.85C+1.0248.065%D*N/A24.4C11.9C+14117.1h11.8C*24.5C+
Coyote Missiles 687410765.395A3.5261.516%B**N/A63.1B++42.6B**5236.5h39.8C++64.7B+
MANA Anti-Vehicle Turret 7043743131.195D0.6847.961%C2.406%T*3740C**3300B*33045400.1h8.3A17.2B+
Sticky Grenade 3613561356N/A354.1360.593%B*N/A1186.7B+16.7B+34920.3h2B3.3B+
NS-20 Gorgon 3153121691.846B**0.0324.429%C++19.872%C++39.5M+N/A1027.9h14B+57.1B*
L105 Zephyr 324290486.042C4.1739.956%CN/A45.3C+5.3C--1866.4h5B*12.5B+
NS-20 Gorgon 2852741691.621B*0.2524.778%C++14.964%D34.7M1.4C++877.9h16.2B+65.3B**
M20 Basilisk 341264584.552B*2.6838.916%C++4.924%C22.2C*6.5C19711.9h60.8B**156.2B**
NS CandyCannon 3000 2652644220.626C+1.2530.717%C-30.682%C30.7C++N/A968.6h4.5C*14.6C++
NS-44L Showdown 2552522980.846C+1.0339.75%C+31.746%C+26.8CN/A569.4h3.7C+9.2C*
PS1-AV Suppressor 2322321291.798C++0.0830.471%C*18.535%D51.6C++N/A2234.5h12.8C++42.2C**
M60-G Bulldog 274218415.317B3.4449.777%A++N/A34.1B8.8B++2326.4h8.2C+16.4B++
AP30 Shredder 302193633.063C1.1923.224%D--2.073%C+23.3C13.1D2228.3h63.7B+274.2C++
M40 Fury-H 202189238.217C6.3434.436%D1.058%C61D4.2D-2183.1h5.1B*14.9B*
NS-11AB 1671661181.407C+0.4726.125%C+21.084%C-40.5C+N/A1164.1h13.5C+51.8C++
M20 Basilisk 219161364.472B*2.6037.863%C+8.075%B*26.4B+9.5C++2586.1h61.6B**162.8B**
Tank Mine 201138216.571A*4.70806.78%UN/A345S157.5M*55760.4h6.9T*0.9M+
NCM2 Falcon 1651271280.992C+0.8842.205%B3.15%D20.5B**6.1B*2296.2h7B*16.6B++
M60-G Bulldog 170125206.25B+4.3843.221%B++N/A35.7C+12.9B*3533.5h7.9C+18.2B+
Soldier Soaker 124124681.824B++0.0536.467%C*29.032%A*82.7B**N/A4431.5h4.9B*13.5B++
MAX Punch 1241222,1910.056C1.8246.973%C++N/A1C+N/A3125.8h1.8C++3.9C**
Aspis Anti-Aircraft Phalanx Turret 214116313.742C*1.8728.039%B+1.724%C14.7B++12.4C**2597.9h115.3B*411.3B++
NCM2 Falcon 1461161200.967C++0.9143.059%C++2.586%D-21.5A++5.6B1735.4h7.4A17.1B**
Fatestealer 1011012010.502D*1.3731.182%C--29.703%B*16DN/A396.3h2.5C--8.1C-
Icikill 97973,1130.031C-1.8430.745%C+18.557%B**0.9C+N/A2109.3h2B6.5B
Hunter QCX 95951340.709C+1.1738.163%C22.105%C29.7A++N/A1583.2h2B+5.2B+
M40 Fury 11992175.412C+3.5437.707%C**N/A41.8C+12.3B+3202.2h14.9C+39.4C*
M60-A Bulldog 9088127.333C5.4641.171%C-N/A30.3C+N/A1252.9h5B++12.2B+
M20 Basilisk 11479126.583A4.7126.382%C-10.127%A++12.5D5.6C1646.3h65.1B+246.9B
Anti-Vehicle Grenade 8071171N/A69.1356.808%B++N/A710A++90C+83200.1h3.4A6B**
C85 Canister 6663134.846D2.9740.015%C++9.524%D--39.4D1.9D1631.6h8.8C+21.9C++
M60-A Bulldog 6261512.2C+10.3347.432%C++N/A43.6BN/A1931.4h4.5B++9.6B++
NS Deep Freeze 5050133.846M*1.9740.955%C+10%D45.5C+N/A1001.1h3.3D8C++
Rocklet Rifle 8450570.877B+1.0045.455%DN/A26.3C+17.9C--4551.9h27.4B*60.3B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2850.1h
Restoration Kit101030.1h
Nano-Armor Kit725955,85166.5h
Anti-Vehicle MANA Turret501,2263.5h
Spawn Beacon3228,49515.3h
Medical Kit2,76239,56945.1h
Nanite Revive Grenade03,5551h
Deconstruction Tool06380h
Recon Detection Device31123,64234.8h
Ammunition Package1097,2846.9h
Anti-Infantry MANA Turret1012,3113.3h
Medical Applicator1,871572,21761.6h
Snowman Soldier201820.3h
Shield Recharging Field361,3420.6h
WLT-Howler Mining Laser128,3873h

Check the help document for the dictionary if you want to learn more about words used here.


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