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Paragon Zugie[DA] Zugie
VS BR 186

KDR: 3.48

Score: 90.1m

Last Seen: Jan 6th, 2020 2:20 AM
- OFFLINE - 286.7 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Vanu Sovereignty on Emerald - Outfit Officer of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 25
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Orion VS54 NS-11C Artemis VX26 NS-44G Commissioner Zenith VX-5 Pulsar C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,202,807 MLG Score: 6557
Fun Score: N/A
Cheeseburgers Flipped: 313TIME WITH MEDKIT: 16.3%MEDKIT per DEATH: 1.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.403%35.293%1144591173155,0764.51459-1.035

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.961%2.174A*2.16A*-0.769D-HEAD ++ (~19.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.65B+8.40.411B17.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.266%3.263%393122942912142340.353377183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.076%-0.636D1.56A+0.672

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
201.2-0.241C62.9-0.183C138.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.651%4.095%241612262,49119027271.30967342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.491%1.125B**1.01B**0.397

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.819B++3.70.707B++3.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.549%2.986%1781312192,21016285101.35749432%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.899%0.123C+-0.367C-0.024

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.50.672B+14.80.632B+24.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.476%79.909%1785122720,3422809267.24172

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.196%2.186A*0.83B++-0.508

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.655B+1.70.468B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.963%22.268%178512271,693327450.517104

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.516%1.769A++1.48A+0.821

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.737B++2.20.552B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 25
90.1m283.8%709 (42.5k)562 (33.7k)3.47965200,51557,6253.57116186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS12321558130.36%36.198%109902:4739

6% Combat Medic6% Engineer41% Heavy Assault23% Infiltrator23% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 1st, 2013 1:28 PMNov 7th, 2013 11:07 PMJan 17th, 2020 4:39 AM (14h) (PST)Jan 5th, 2020 10:22 PM (12d) (PST)Jan 5th, 2020 10:20 PM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8322935391.2510.3590.4533.6430.0336557

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,93617,55032,386752227219233,734

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2672.1h/111.3d 5,273 72,583 44,607 584.1k 2,408 11,380 5,303 133.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:51,822
Deaths:10,149
KDR:5.106
Accuracy:33.136% A+
HSR:45.054% A++
Orion VS54
A*
Kills:10,287
Deaths:1,915
KDR:5.372
Accuracy:31.507% A*
HSR:38.777% A++
Flare VE6
A+
Kills:2,941
Deaths:509
KDR:5.778
Accuracy:29.025% B**
HSR:36.144% A+
SVA-88
B**
Kills:2,544
Deaths:446
KDR:5.704
Accuracy:28.801% B**
HSR:34.473% B**
NS-15M1
B**
Kills:1,853
Deaths:438
KDR:4.231
Accuracy:28.444% B**
HSR:20.993% C
Pulsar LSW
B**
Kills:1,540
Deaths:281
KDR:5.480
Accuracy:29.324% B**
HSR:32.208% B**
NS-15M2
A*
Kills:908
Deaths:148
KDR:6.135
Accuracy:33.479% A++
HSR:44.053% A*
VX29 Polaris
A
Kills:738
Deaths:145
KDR:5.090
Accuracy:29.355% B**
HSR:32.385% A
NS-15M AE
A++
Kills:732
Deaths:151
KDR:4.848
Accuracy:32.107% A
HSR:42.213% A++
Ursa
A**
Kills:502
Deaths:111
KDR:4.523
Accuracy:31.728% A+
HSR:41.833% A**
VE-H Maw
A*
Kills:273
Deaths:62
KDR:4.403
Accuracy:32.288% A
HSR:46.154% A*
NSX-P Naginata
A++
Kills:122
Deaths:24
KDR:5.083
Accuracy:31.419% A++
HSR:42.623% A++
NSX Naginata
A*
Kills:63
Deaths:19
KDR:3.316
Accuracy:25.811% B++
HSR:42.857% A*
Kills:74,325
Deaths (as Heavy Assault):14,398
Deaths (to Heavy Assaults):16,565
KDR:5.16218
Kill Difference:59,927
Playtime:1,092.378 hours
Usage:41%
Score:36.411m
Score/min:556
Accuracy (listed only):30.494%
HSR (listed only):38.444%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
A+
Kills:8,704
Deaths:1,796
KDR:4.846
Accuracy:32.218% A+
HSR:25.333% B**
Zenith VX-5
A+
Kills:5,862
Deaths:1,010
KDR:5.804
Accuracy:32.473% A+
HSR:30.621% A+
Pulsar C
A++
Kills:4,777
Deaths:861
KDR:5.548
Accuracy:33.029% A++
HSR:27.737% B*
Serpent VE92
B**
Kills:3,853
Deaths:897
KDR:4.295
Accuracy:29.013% B**
HSR:21.204% C++
Solstice VE3
A+
Kills:3,678
Deaths:725
KDR:5.073
Accuracy:30.878% A+
HSR:21.506% C**
Eridani SX5G
A++
Kills:3,529
Deaths:683
KDR:5.167
Accuracy:33.905% B**
HSR:38.255% A++
VX6-7
B**
Kills:3,491
Deaths:850
KDR:4.107
Accuracy:30.779% B**
HSR:26.955% B**
NS-11CG
A**
Kills:2,456
Deaths:426
KDR:5.765
Accuracy:36.899% A++
HSR:38.274% A**
Eclipse VE3A
A+
Kills:2,226
Deaths:408
KDR:5.456
Accuracy:30.977% B*
HSR:28.302% A+
MKV Suppressed
B**
Kills:1,765
Deaths:392
KDR:4.503
Accuracy:31.953% B**
HSR:20.340% C++
Sirius SX12
A+
Kills:1,531
Deaths:403
KDR:3.799
Accuracy:32.331% A+
HSR:19.987% C*
Eridani SX5
A+
Kills:1,413
Deaths:362
KDR:3.903
Accuracy:33.856% A+
HSR:14.508% D
NS-7 PDW
B**
Kills:1,230
Deaths:338
KDR:3.639
Accuracy:31.109% B**
HSR:17.155% C+
Deimos VA29
A
Kills:1,224
Deaths:336
KDR:3.643
Accuracy:76.682% A
HSR:23.529% B**
Skorpios
B++
Kills:877
Deaths:180
KDR:4.872
Accuracy:29.516% B+
HSR:26.910% B++
Solstice Burst
B**
Kills:798
Deaths:157
KDR:5.083
Accuracy:31.917% B**
HSR:21.679% C
NS-7B PDW
A
Kills:313
Deaths:79
KDR:3.962
Accuracy:33.544% A
HSR:21.406% B
Solstice SF
B*
Kills:248
Deaths:93
KDR:2.667
Accuracy:28.388% B*
HSR:12.097% D-
VE-S Canis
A++
Kills:200
Deaths:34
KDR:5.882
Accuracy:38.998% A++
HSR:24% B+
Nova
B++
Kills:186
Deaths:54
KDR:3.444
Accuracy:52.018% B++
HSR:17.204% B+
NSX Tanto
A+
Kills:181
Deaths:38
KDR:4.763
Accuracy:34.393% A+
HSR:32.044% B**
NSX-P Tanto
A+
Kills:179
Deaths:39
KDR:4.590
Accuracy:33.405% A+
HSR:34.078% A
Thanatos VE70
B**
Kills:118
Deaths:37
KDR:3.189
Accuracy:49.208% B**
HSR:18.644% B+
NS Baron G5
B++
Kills:111
Deaths:44
KDR:2.523
Accuracy:51.429% B++
HSR:14.414% C+
Pandora VX25
B+
Kills:101
Deaths:20
KDR:5.050
Accuracy:41.939% C*
HSR:17.822% B+
Phobos VX86
A+
Kills:64
Deaths:14
KDR:4.571
Accuracy:71.569% B**
HSR:26.563% A+
Kills:49,115
Deaths (as Light Assault):10,276
Deaths (to Light Assaults):12,317
KDR:4.77958
Kill Difference:38,839
Playtime:614.639 hours
Usage:23%
Score:20.050m
Score/min:544
Accuracy (listed only):38.170%
HSR (listed only):23.868%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
A++
Kills:3,529
Deaths:683
KDR:5.167
Accuracy:33.905% B**
HSR:38.255% A++
Terminus VX-9
A+
Kills:2,242
Deaths:525
KDR:4.270
Accuracy:31.618% A
HSR:38.492% A+
MKV Suppressed
B**
Kills:1,765
Deaths:392
KDR:4.503
Accuracy:31.953% B**
HSR:20.340% C++
Sirius SX12
A+
Kills:1,531
Deaths:403
KDR:3.799
Accuracy:32.331% A+
HSR:19.987% C*
Eridani SX5
A+
Kills:1,413
Deaths:362
KDR:3.903
Accuracy:33.856% A+
HSR:14.508% D
NS-11A
B*
Kills:1,397
Deaths:486
KDR:2.874
Accuracy:28.845% B*
HSR:19.685% C
H-V45
B*
Kills:1,273
Deaths:435
KDR:2.926
Accuracy:28.500% B*
HSR:27.258% B*
NS-7 PDW
B**
Kills:1,230
Deaths:338
KDR:3.639
Accuracy:31.109% B**
HSR:17.155% C+
Deimos VA29
A
Kills:1,224
Deaths:336
KDR:3.643
Accuracy:76.682% A
HSR:23.529% B**
Pulsar VS1
B**
Kills:1,207
Deaths:368
KDR:3.280
Accuracy:29.302% B**
HSR:18.641% C
CME
B**
Kills:1,155
Deaths:317
KDR:3.644
Accuracy:29.283% B+
HSR:29.437% B**
Skorpios
B++
Kills:877
Deaths:180
KDR:4.872
Accuracy:29.516% B+
HSR:26.910% B++
NS-7B PDW
A
Kills:313
Deaths:79
KDR:3.962
Accuracy:33.544% A
HSR:21.406% B
Corvus VA55
B++
Kills:297
Deaths:136
KDR:2.184
Accuracy:28.011% B++
HSR:25.253% C**
Equinox VE2 Burst
B++
Kills:262
Deaths:78
KDR:3.359
Accuracy:31.496% B++
HSR:21.374% D
VE-S Canis
A++
Kills:200
Deaths:34
KDR:5.882
Accuracy:38.998% A++
HSR:24% B+
Nova
B++
Kills:186
Deaths:54
KDR:3.444
Accuracy:52.018% B++
HSR:17.204% B+
Thanatos VE70
B**
Kills:118
Deaths:37
KDR:3.189
Accuracy:49.208% B**
HSR:18.644% B+
NS Baron G5
B++
Kills:111
Deaths:44
KDR:2.523
Accuracy:51.429% B++
HSR:14.414% C+
Pandora VX25
B+
Kills:101
Deaths:20
KDR:5.050
Accuracy:41.939% C*
HSR:17.822% B+
Darkstar
A+
Kills:97
Deaths:30
KDR:3.233
Accuracy:33.206% A+
HSR:32.990% A
Phobos VX86
A+
Kills:64
Deaths:14
KDR:4.571
Accuracy:71.569% B**
HSR:26.563% A+
Kills:20,592
Deaths (as Combat Medic):5,351
Deaths (to Combat Medics):7,224
KDR:3.84825
Kill Difference:15,241
Playtime:159.316 hours
Usage:6%
Score:5.819m
Score/min:609
Accuracy (listed only):38.560%
HSR (listed only):23.358%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
A+
Kills:8,704
Deaths:1,796
KDR:4.846
Accuracy:32.218% A+
HSR:25.333% B**
Zenith VX-5
A+
Kills:5,862
Deaths:1,010
KDR:5.804
Accuracy:32.473% A+
HSR:30.621% A+
Pulsar C
A++
Kills:4,777
Deaths:861
KDR:5.548
Accuracy:33.029% A++
HSR:27.737% B*
Serpent VE92
B**
Kills:3,853
Deaths:897
KDR:4.295
Accuracy:29.013% B**
HSR:21.204% C++
Solstice VE3
A+
Kills:3,678
Deaths:725
KDR:5.073
Accuracy:30.878% A+
HSR:21.506% C**
VX6-7
B**
Kills:3,491
Deaths:850
KDR:4.107
Accuracy:30.779% B**
HSR:26.955% B**
NS-11CG
A**
Kills:2,456
Deaths:426
KDR:5.765
Accuracy:36.899% A++
HSR:38.274% A**
Eclipse VE3A
A+
Kills:2,226
Deaths:408
KDR:5.456
Accuracy:30.977% B*
HSR:28.302% A+
Deimos VA29
A
Kills:1,224
Deaths:336
KDR:3.643
Accuracy:76.682% A
HSR:23.529% B**
Eidolon VE33
A++
Kills:847
Deaths:174
KDR:4.868
Accuracy:39.523% A++
HSR:25.148% C+
Solstice Burst
B**
Kills:798
Deaths:157
KDR:5.083
Accuracy:31.917% B**
HSR:21.679% C
Solstice SF
B*
Kills:248
Deaths:93
KDR:2.667
Accuracy:28.388% B*
HSR:12.097% D-
Nova
B++
Kills:186
Deaths:54
KDR:3.444
Accuracy:52.018% B++
HSR:17.204% B+
NSX Tanto
A+
Kills:181
Deaths:38
KDR:4.763
Accuracy:34.393% A+
HSR:32.044% B**
NSX-P Tanto
A+
Kills:179
Deaths:39
KDR:4.590
Accuracy:33.405% A+
HSR:34.078% A
Thanatos VE70
B**
Kills:118
Deaths:37
KDR:3.189
Accuracy:49.208% B**
HSR:18.644% B+
NS Baron G5
B++
Kills:111
Deaths:44
KDR:2.523
Accuracy:51.429% B++
HSR:14.414% C+
VE-LR Obelisk
A+
Kills:110
Deaths:16
KDR:6.875
Accuracy:36.245% B+
HSR:44.546% A+
Pandora VX25
B+
Kills:101
Deaths:20
KDR:5.050
Accuracy:41.939% C*
HSR:17.822% B+
Phobos VX86
A+
Kills:64
Deaths:14
KDR:4.571
Accuracy:71.569% B**
HSR:26.563% A+
Kills:39,214
Deaths (as Engineer):7,995
Deaths (to Engineers):9,299
KDR:4.90482
Kill Difference:31,219
Playtime:162.103 hours
Usage:6%
Score:5.855m
Score/min:602
Accuracy (listed only):40.149%
HSR (listed only):25.385%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A+
Kills:16,579
Deaths:2,999
KDR:5.528
Accuracy:49.638% A+
HSR:79.082% B**
Artemis VX26
B**
Kills:6,605
Deaths:1,248
KDR:5.292
Accuracy:32.549% B**
HSR:30.583% B**
NS-44G Commissioner
A++
Kills:6,324
Deaths:3,033
KDR:2.085
Accuracy:47.898% B++
HSR:41.809% A++
Eridani SX5G
A++
Kills:3,529
Deaths:683
KDR:5.167
Accuracy:33.905% B**
HSR:38.255% A++
NS-357 Underboss
B*
Kills:3,205
Deaths:1,560
KDR:2.054
Accuracy:43.880% B*
HSR:27.894% B++
NS-45 Pilot
B**
Kills:2,318
Deaths:1,022
KDR:2.268
Accuracy:38.610% B**
HSR:35.893% B**
NS-44 Commissioner
B++
Kills:1,769
Deaths:841
KDR:2.103
Accuracy:42.078% B++
HSR:21.312% C+
MKV Suppressed
B**
Kills:1,765
Deaths:392
KDR:4.503
Accuracy:31.953% B**
HSR:20.340% C++
Sirius SX12
A+
Kills:1,531
Deaths:403
KDR:3.799
Accuracy:32.331% A+
HSR:19.987% C*
Eridani SX5
A+
Kills:1,413
Deaths:362
KDR:3.903
Accuracy:33.856% A+
HSR:14.508% D
NS-30 Vandal
A
Kills:1,362
Deaths:263
KDR:5.179
Accuracy:41.916% A
HSR:21.880% D
NS-7 PDW
B**
Kills:1,230
Deaths:338
KDR:3.639
Accuracy:31.109% B**
HSR:17.155% C+
V10
A++
Kills:1,169
Deaths:212
KDR:5.514
Accuracy:52.696% A++
HSR:79.470% C++
Parallax VX3
B**
Kills:1,164
Deaths:251
KDR:4.637
Accuracy:46.315% B**
HSR:80.842% B+
NSX Daimyo
B**
Kills:961
Deaths:237
KDR:4.055
Accuracy:47.968% B**
HSR:96.358% B++
Skorpios
B++
Kills:877
Deaths:180
KDR:4.872
Accuracy:29.516% B+
HSR:26.910% B++
Beamer VS3
A+
Kills:836
Deaths:423
KDR:1.976
Accuracy:31.611% B+
HSR:34.091% A+
NSX Tomoe
A+
Kills:637
Deaths:134
KDR:4.754
Accuracy:35.858% A+
HSR:53.532% A+
Nyx VX31
B**
Kills:537
Deaths:107
KDR:5.019
Accuracy:41.271% B**
HSR:29.050% C+
XM98
A+
Kills:469
Deaths:82
KDR:5.720
Accuracy:48.257% A+
HSR:74.200% C+
NS-7B PDW
A
Kills:313
Deaths:79
KDR:3.962
Accuracy:33.544% A
HSR:21.406% B
NS-357B Underboss
B**
Kills:307
Deaths:188
KDR:1.633
Accuracy:45.513% B++
HSR:34.853% B**
Phantom VA23
B++
Kills:218
Deaths:48
KDR:4.542
Accuracy:38.392% B+
HSR:35.780% B++
Cerberus
B+
Kills:215
Deaths:112
KDR:1.920
Accuracy:35.888% B+
HSR:15.349% D-
VE-S Canis
A++
Kills:200
Deaths:34
KDR:5.882
Accuracy:38.998% A++
HSR:24% B+
NS-44B Commissioner
A**
Kills:130
Deaths:81
KDR:1.605
Accuracy:47.694% B*
HSR:48.462% A**
Spiker
C+
Kills:126
Deaths:83
KDR:1.518
Accuracy:28.567% C+
HSR:19.841% C+
Manticore SX40
B+
Kills:112
Deaths:55
KDR:2.036
Accuracy:32.495% B+
HSR:24.107% B
NS-44L "Ravenous" Blackhand
B*
Kills:85
Deaths:37
KDR:2.297
Accuracy:52.183% B*
HSR:48.235% C**
NS-61 Emissary
A++
Kills:69
Deaths:29
KDR:2.379
Accuracy:27.545% C+
HSR:26.087% A++
NS-44L Blackhand
B*
Kills:68
Deaths:31
KDR:2.194
Accuracy:49.907% B*
HSR:38.235% C
Kills:56,123
Deaths (as Infiltrator):15,547
Deaths (to Infiltrators):7,590
KDR:3.60989
Kill Difference:40,576
Playtime:610.183 hours
Usage:23%
Score:20.130m
Score/min:550
Accuracy (listed only):39.482%
HSR (listed only):38.049%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A+
Kills:668
Deaths:171
KDR:3.906
Accuracy:23.048% A+
HSR:16.168% D
Quasar VM1
B*
Kills:662
Deaths:173
KDR:3.827
Accuracy:22.815% B*
HSR:16.767% D-
Blueshift VM5
B**
Kills:400
Deaths:89
KDR:4.494
Accuracy:24.478% B**
HSR:25% B++
Blueshift VM5
B**
Kills:364
Deaths:89
KDR:4.090
Accuracy:25.659% B**
HSR:27.198% B**
Comet VM2
B++
Kills:320
Deaths:185
KDR:1.730
Accuracy:49.557% B++
HSR:3.125% D
Comet VM2
B+
Kills:280
Deaths:183
KDR:1.530
Accuracy:50.819% B+
HSR:4.286% C+
Kills:2,694
Deaths (as MAX Suit):445
Deaths (to MAX Suits):2,620
KDR:6.05393
Kill Difference:2,249
Playtime:39.257 hours
Usage:1%
Score:1.873m
Score/min:795
Accuracy (listed only):32.729%
HSR (listed only):15.424%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:201
V. Kills:120 166%
Deaths:126
KDR:1.595
Accuracy:35.140% B+
KPH:12.400 C+
VKPH:7.400 C
Dual Photon Pods
M+
Kills:122
V. Kills:22 N/A
Deaths:6
KDR:20.333
Accuracy:54.928% C**
KPH:250 M+
VKPH:45.100 A*
Maelstrom Turbo Laser
D
Kills:106
V. Kills:57 183%
Deaths:90
KDR:1.178
Accuracy:22.923% D**
KPH:8 D
VKPH:4.300 D-
Light PPA
D
Kills:89
V. Kills:9 N/A
Deaths:38
KDR:2.342
Accuracy:29.775% D**
KPH:17.600 D-
VKPH:1.800 D
Kills:518 (396 + 0)
Deaths:260
KDR:1.992
VKDR:0.800
Vehicle Kills:208
Kill Difference:258
Playtime:35.022 hours
Usage:1%
Score:0.528m
Score/min:251
Piloting Accuracy:29.775%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:69
V. Kills:39 173%
Deaths:13
KDR:5.308
Accuracy:26.416% D*
KPH:248,400 U
VKPH:140,400 U
Kills:69 (0 + 69)
Deaths:13
KDR:5.308
VKDR:3
Vehicle Kills:39
Kill Difference:56
Playtime:0.001 hours
Usage:0%
Score:0.080m
Score/min:2,391,150
Piloting Accuracy:N/A%
Gunner Accuracy:26.416%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:735
V. Kills:255 287%
Deaths:62
KDR:11.855
Accuracy:56.786% C+
KPH:53 A++
VKPH:18.400 C+
C75 Viper
A**
Kills:463
V. Kills:43 N/A
Deaths:19
KDR:24.368
Accuracy:45.304% B+
KPH:76 A**
VKPH:7.100 C
L100 Python HESH
M
Kills:195
V. Kills:10 N/A
Deaths:21
KDR:9.286
Accuracy:66.107% A++
KPH:113 M
VKPH:5.800 D
L100 Python HEAT
S
Kills:61
V. Kills:19 305%
Deaths:6
KDR:10.167
Accuracy:70.359% A++
KPH:92.300 S
VKPH:28.700 M*
Kills:1,454 (1,454 + 0)
Deaths:108
KDR:13.463
VKDR:3.028
Vehicle Kills:327
Kill Difference:1,346
Playtime:22.359 hours
Usage:1%
Score:0.901m
Score/min:671
Driving Accuracy:70.359%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:949
V. Kills:384 246%
Deaths:91
KDR:10.429
Accuracy:53.958% C+
KPH:33.900 B++
VKPH:13.700 C
Proton II PPA
M
Kills:576
V. Kills:20 N/A
Deaths:7
KDR:82.286
Accuracy:29.840% B*
KPH:132.300 M
VKPH:4.600 B+
Saron HRB
A+
Kills:199
V. Kills:71 276%
Deaths:16
KDR:12.438
Accuracy:39.712% C-
KPH:39.800 A+
VKPH:14.200 C+
E540 Halberd
A++
Kills:98
V. Kills:35 272%
Deaths:4
KDR:24.500
Accuracy:54.546% B**
KPH:51.400 A++
VKPH:18.400 B+
Supernova PC
A
Kills:88
V. Kills:16 N/A
Deaths:13
KDR:6.769
Accuracy:55.576% B++
KPH:37.800 A
VKPH:6.900 C-
Kills:1,910 (1,037 + 873)
Deaths:131
KDR:14.580
VKDR:4.015
Vehicle Kills:526
Kill Difference:1,779
Playtime:41.549 hours
Usage:2%
Score:1.412m
Score/min:566
Driving Accuracy:55.576%
Gunner Accuracy:54.546%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:229
V. Kills:108 210%
Deaths:11
KDR:20.818
Accuracy:60.490% B+
KPH:48.300 C*
VKPH:22.800 C++
M40 Fury-H
C++
Kills:165
V. Kills:5 N/A
Deaths:7
KDR:23.571
Accuracy:36.320% D
KPH:91.700 C++
VKPH:2.800 D-
Saron HRB-H
A++
Kills:118
V. Kills:41 281%
Deaths:3
KDR:39.333
Accuracy:54.467% C+
KPH:67.600 A++
VKPH:23.500 C+
Proton II PPA-H
M
Kills:73
V. Kills:2 N/A
Deaths:5
KDR:14.600
Accuracy:38.132% C++
KPH:209.400 M
VKPH:5.700 C+
Kills:585 (0 + 585)
Deaths:26
KDR:22.500
VKDR:6
Vehicle Kills:156
Kill Difference:559
Playtime:8.632 hours
Usage:0%
Score:0.339m
Score/min:654
Driving Accuracy:N/A%
Gunner Accuracy:38.132%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:173
V. Kills:25 N/A
Deaths:14
KDR:12.357
Accuracy:42.628% B++
KPH:72.900 B**
VKPH:10.500 C*
M20 Basilisk
B++
Kills:151
V. Kills:62 240%
Deaths:12
KDR:12.583
Accuracy:38.770% C+
KPH:30.100 B++
VKPH:12.400 B++
M20 Basilisk
B+
Kills:126
V. Kills:48 257%
Deaths:14
KDR:9
Accuracy:40.796% C*
KPH:25.800 B+
VKPH:9.800 B+
M40 Fury
B**
Kills:119
V. Kills:15 N/A
Deaths:9
KDR:13.222
Accuracy:45.756% B**
KPH:79.600 B**
VKPH:10 C+
M60-G Bulldog
M+
Kills:114
V. Kills:7 N/A
Deaths:4
KDR:28.500
Accuracy:47.906% A
KPH:72.900 M+
VKPH:4.500 C
Kills:683 (0 + 683)
Deaths:53
KDR:12.887
VKDR:2.962
Vehicle Kills:157
Kill Difference:630
Playtime:15.331 hours
Usage:1%
Score:0.568m
Score/min:618
Driving Accuracy:N/A%
Gunner Accuracy:47.906%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:177
V. Kills:8 N/A
Deaths:57
KDR:3.105
Accuracy:38.668% C
KPH:46.700 C+
VKPH:2.100 C++
M12 Kobalt-F
C+
Kills:103
V. Kills:2 N/A
Deaths:41
KDR:2.512
Accuracy:20.172% C
KPH:29.400 C+
VKPH:0.600 D
Kills:280 (280 + 0)
Deaths:98
KDR:2.857
VKDR:0.102
Vehicle Kills:10
Kill Difference:182
Playtime:7.286 hours
Usage:0%
Score:0.080m
Score/min:183
Driving Accuracy:20.172%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 52,08051,82210,1495.106B+1.6333.136%A+45.054%A++130.6A+N/A392396.7h8.4A25.5B**
Ghost 16,60416,5792,9995.528B*2.0549.638%A+79.082%B**102.1A**N/A324162.4h1.7B**3.4B**
Orion VS54 10,33210,2871,9155.372A**1.8931.507%A*38.777%A++102.4M+N/A404100.5h8.7A27.5C**
NS-11C 8,7478,7041,7964.846S1.3732.218%A+25.333%B**99.6M++N/A38287.4h9.9B**30.6B**
Artemis VX26 6,6386,6051,2485.292M*1.8132.549%B**30.583%B**95.9M+N/A39068.9h9.4B**28.8B*
NS-44G Commissioner 6,3686,3243,0332.085B+1.3947.898%B++41.809%A++98.2B++N/A29164.4h2.7B++5.7B+
Zenith VX-5 5,9065,8621,0105.804S2.3232.473%A+30.621%A+130M**1B**48945.1h9.7B**29.8B**
Pulsar C 4,7944,7778615.548A*2.0733.029%A++27.737%B*121.2M**N/A54039.4h8.3B**25.1B**
Serpent VE92 3,8593,8538974.295M0.8229.013%B**21.204%C++68A+N/A31056.7h10B*34.3B++
Solstice VE3 3,6943,6787255.073S1.5930.878%A+21.506%C**77.4M*N/A43847.5h10.1B**32.7B+
Eridani SX5G 3,5393,5296835.167M++1.6933.905%B**38.255%A++119.2A++N/A42029.6h9.1B++26.8B++
VX6-7 3,5173,4918504.107A*0.6330.779%B**26.955%B**71.2AN/A32749h9.8B++31.7B*
NS-357 Underboss 3,2233,2051,5602.054B**1.4343.88%B*27.894%B++62.8B+N/A23451h3.1B**7B**
Flare VE6 2,9662,9415095.778S2.3029.025%B**36.144%A+113.6A*1B**47325.9h7.9B**27.1B*
SVA-88 2,5592,5444465.704M2.2228.801%B**34.473%B**107.3A*N/A75023.7h9.4B**32.5B++
NS-11CG 2,4772,4564265.765U2.2936.899%A++38.274%A**150.7A**1.3A++49916.3h9.3B+25.1B*
NS-45 Pilot 2,3402,3181,0222.268B++1.2138.61%B**35.893%B**104.9A1B+32522.1h5.5B*14.3B*
Terminus VX-9 2,2632,2425254.27A0.7931.618%A38.492%A+103.3M1B++43821.7h9.5B**29.9B**
Eclipse VE3A 2,2402,2264085.456A+1.9830.977%B*28.302%A+127.9M++N/A51717.4h9.6B*31.1B*
Auraxium Force-Blade 2,2002,14140,9640.052B+3.4330.447%C+2.989%D1.4C+N/A51562h1.7B*5.4B+
NS-15M1 1,8581,8534384.231A++0.7528.444%B**20.993%C81.6A+N/A46222.7h9A31.8B*
NS Decimator-G 2,7111,8273824.783M**1.3058.535%C--1.861%C-72.5B**35.1A35425.2h3.2B+5.5B+
NS-44 Commissioner 1,7781,7698412.103B**1.3842.078%B++21.312%C+43C**N/A22241.1h2.7B**6.5B*
MKV Suppressed 1,7661,7653924.503S1.0231.953%B**20.34%C++127SN/A63713.9h10.6B*33.2B++
NS Decimator 2,2551,6005962.685A++0.7959.158%C3.5%B**48.9B++20B+46832.7h3.8B+6.4B+
Pulsar LSW 1,5531,5402815.48M**2.0029.324%B**32.208%B**124.2M1B*71412.4h9.5B**32.3B*
Sirius SX12 1,5361,5314033.799M0.3232.331%A+19.987%C*102.1M++N/A54915h11B*34B*
Eridani SX5 1,4171,4133623.903M0.4233.856%A+14.508%D137.2M**N/A68010.3h9.1B**26.8B*
NS-11A 1,4071,3974862.874A+0.6128.845%B*19.685%C95.7M+N/A54314.6h10.1A35B*
NS-30 Vandal 1,3651,3622635.179A++1.7041.916%A21.88%D107.2MN/A60812.7h4.5B*10.6B**
Lasher X2 1,3061,2953124.151S0.6732.562%B*4.247%C++87.5MN/A60914.8h12.4A+38B**
H-V45 1,2811,2734352.926B*0.5528.5%B*27.258%B*55.8B**N/A29122.8h10.4B**36.5B*
Force-Blade 1,3091,24713,8100.09A++3.3944.3%B**N/A1.6B*N/A9778h1.9B+4.2B++
NS-7 PDW 1,2311,2303383.639M**0.1631.109%B**17.155%C+71.9A*N/A41517.1h10.7B*34.3B*
Deimos VA29 1,2291,2243363.643A++0.1676.682%A23.529%B**117.7A**N/A54910.4h1.8B**2.3B++
Pulsar VS1 1,2101,2073683.28A**0.2029.302%B**18.641%C95M**N/A59812.7h10.1A34.3B**
V10 1,1701,1692125.514A2.0352.696%A++79.47%C++51.5B++N/A26722.7h1.8B++3.3B**
Parallax VX3 1,1641,1642514.637B+1.1646.315%B**80.842%B+35.8BN/A17332.5h1.7B*3.6B*
CME 1,1621,1553173.644M*0.1629.283%B+29.437%B**84.3A*N/A37913.7h10.6B**36.2B*
NSX Daimyo 9619612374.055C**0.5847.968%B**96.358%B++88.2AN/A24410.9h2B*4.2B*
Supernova FPC 1,3339499110.429B+6.9553.958%C+4.636%A+33.9B++13.7C45828h3.3A6.1B**
NS-15M2 9149081486.135A*2.6633.479%A++44.053%A*117.9A*N/A4527.7h8.5A25.4B**
Skorpios 8848771804.872A*1.3929.516%B+26.91%B++118.5MN/A6057.4h9.4B++31.8B+
Eidolon VE33 8558471744.868M**1.3939.523%A++25.148%C+104.6M**1B++4548.1h5.9B**14.8B**
S1 1,2178464082.074M1.4157.689%C++2.482%C+42.3A18.6B*41120h5.5B++9.6B+
Beamer VS3 8408364231.976A++1.5031.611%B+34.091%A+46.2B*N/A17218.1h7.1B*22.6C**
Solstice Burst 8027981575.083M1.6031.917%B**21.679%C119.1MN/A6156.7h10.5B*32.9B++
VX29 Polaris 7407381455.09M++1.6129.355%B**32.385%A83.9AN/A3908.8h9.2B**31.2B*
L100 Python AP 9907356211.855A8.3856.786%C+6.667%A**52.9A++18.3C+62113.9h3.4A6B**
NS-15M AE 7367321514.848A1.3732.107%A42.213%A++100.3AN/A3587.3h8.7B**27.2B*
Plasma Grenade 6836751675N/A671.5235.575%D*N/A293.5D-3.5D16312.3h4.4C-12.5D-
Quasar VM1 6706681713.906A+0.4323.048%A+16.168%D49.9A*N/A29613.4h10A+43.5B+
Quasar VM1 6636621733.827B*0.3522.815%B*16.767%D-49.8B*N/A24113.3h10A43.7B*
NSX Tomoe 6396371344.754A*1.2735.858%A+53.532%A+106.2MN/A3416h9.7A27.1B**
Proton II PPA 596576782.286M**78.8129.84%B*1.91%C+130.9A**4.5B+7884.4h5.6A18.6A
Nyx VX31 5415371075.019A*1.5441.271%B**29.05%C+109.6M+N/A6474.9h4.6B*11.2B*
Ursa 5065021114.523M**1.0431.728%A+41.833%A**96.5A++N/A3965.2h8B**25.3B*
XM98 469469825.72A*2.2448.257%A+74.2%C+86.9M*N/A4635.4h1.9B*3.9B**
C75 Viper 5064631924.368S20.8945.304%B+N/A75.9A**7C6586.1h5.5A+12.1B**
Anti-Vehicle Grenade 4874111411N/A407.5241.728%D--N/A256.9D47.5D22711.6h5.8C+13.8C
M60-A Bulldog 4384082204S200.5263.866%A++N/A107.4M++7.9B**5683.8h3.7A+5.8A
Blueshift VM5 410400894.494B*1.0124.478%B**25%B++81.6M+2A**6154.9h10.5A++42.7B**
Blueshift VM5 372364894.09B++0.6125.659%B**27.198%B**74.3A*1.6A++5444.9h12.1A47B**
Comet VM2 4233201851.73B**1.7549.557%B++3.125%D20.5A+6.6A24015.6h13.3B**26.8B++
NS-7B PDW 315313793.962A*0.4833.544%A21.406%B115.9MN/A4502.7h10.3B**30.8B++
NS-357B Underboss 3153071881.633C**1.8545.513%B++34.853%B**71.4B1.9A*2144.3h3.5B++7.6B++
C-4 3922971921.547C++1.9328.362%BN/A24.3D*7.8D**47312.2h1.6C+5.5C*
Corvus VA55 2992971362.184A+1.3028.011%B++25.253%C**43.7B++N/A3026.8h10.2B*36.4B++
Comet VM2 3602801831.53B+1.9550.819%B+4.286%C+18.9B**5.4C**19814.8h15.2B**29.9B*
VE-H Maw 276273624.403M+0.9232.288%A46.154%A*118.7A*1.3B++6012.3h7.8B**24.2B*
Equinox VE2 Burst 266262783.359A0.1231.496%B++21.374%D90.3A+1.4A4502.9h10.4B++33.1B++
Solstice SF 249248932.667A++0.8128.388%B*12.097%D-40AN/A3596.2h9.6B33.9B++
E540 Halberd-H 3372291120.818B*17.3460.49%B+3.493%A48.7C*23C*6294.7h4.4B*7.3B**
Phantom VA23 219218484.542B+1.0638.392%B+35.78%B++83.8A++N/A4162.6h3.9B++10.1B++
Cerberus 2172151121.92B*1.5635.888%B+15.349%D-37.1C++N/A1765.8h5.4B+14.9B+
MANA Anti-Personnel Turret 210208573.649N/A0.1725.326%UN/A2080U20U8446600.1h14.9T*58.7T*
Saron Laser Cannon 3212011261.595C+1.8835.14%B+5.97%M12.3C+7.4C24116.3h87.4B++248.7B++
VE-S Canis 200200345.882S2.4038.998%A++24%B+125MN/A7091.6h8.2B**21.1B*
Saron HRB 2701991612.438A+8.9639.712%C-4.523%M+39.8A+14.2C+7935h11.4A++28.6A
L100 Python HESH 205195219.286C+5.8166.107%A++2.051%B+114.7M5.9D7841.7h2A+3.1A
Nova 186186543.444B*0.0452.018%B++17.204%B+84.5A++N/A3082.2h3.2B*6.1B*
NSX Tanto 182181384.763M**1.2834.393%A+32.044%B**120.7M*N/A3761.5h9.7B++28.1B*
NSX-P Tanto 179179394.59S1.1133.405%A+34.078%A99.4M++N/A3941.8h8.6B**25.9B**
S12 Renegade 185177573.105C+0.3738.668%C5.085%C+46.6C+2.1C++2363.8h3.4C++8.8C++
Tank Mine 257176533.321B0.1680.793%M*N/A73.3D33.8D--11642.4h3F-3.7A+
M40 Fury 1981731412.357B**8.8842.628%B++N/A72.1B**10.4C*8682.4h10.9B++25.6B*
M40 Fury-H 170165723.571B*20.0936.32%DN/A91.7C++2.8D-4831.8h4.6B**12.7B*
M60-A Bulldog 163153351A++47.5260.907%A+2.614%B85A*5.6B5401.8h4.7B*7.6B**
M20 Basilisk 2131511212.583S9.1038.77%C+4.636%C30.2B++12.4B++4555h52.5B**135.5B**
Hunter QCX 136133652.046A*1.4327.907%D-21.805%C31.7A++N/A1524.2h2.9B+10.3B
NS-44B Commissioner 132130811.605B+1.8747.694%B*48.462%A**86.7B++1.3A*2411.5h3B++6.3B++
Spiker 127126831.518B+1.9628.567%C+19.841%C+50.4B+N/A1902.5h7.7B+26.8B+
M20 Basilisk 174126149M+5.5240.796%C*8.73%A25.7B+9.8B+4734.9h63.6B*155.9B*
Dual Photon Pods 144122620.333A*16.8554.928%C**N/A244M+44A*36290.5h15.4B*28B++
NSX-P Naginata 122122245.083M**1.6031.419%A++42.623%A++152.5M*N/A9380.8h8B**25.4B**
M40 Fury 134119913.222B++9.7445.756%B**2.521%B+79.3B**10C+11981.5h10.8B+23.6B*
Thanatos VE70 118118373.189M0.2949.208%B**18.644%B+90.8M*N/A11631.3h3.4B**7B**
Saron HRB-H 159118339.333S35.8554.467%C+3.39%A*69.4A++24.1C+7281.7h11.2A++20.6A
M60-G Bulldog 121114428.5S25.0247.906%A1.754%D71.3M+4.4C-6491.6h3.9A+8.2A
Manticore SX40 112112552.036B**1.4432.495%B+24.107%B53.3B**N/A3262.1h6.2B++19.2B++
NS Baron G5 111111442.523A*0.9651.429%B++14.414%C+85.4A*N/A5961.3h3.6B*6.9C++
VE-LR Obelisk 110110166.875M**3.4036.245%B+44.546%A+84.6A*N/A4091.3h3.8A10.4B**
Maelstrom Turbo Laser 163106901.178C2.3022.923%D**N/A8D4.3D-16613.2h71.2B+310.4C*
Spear Anti-Vehicle Phalanx Turret 132104334.667S31.1950.538%B+7.692%A*94.5M++25.5B+13721.1h4.1A8B**
M12 Kobalt-F 105103412.512C*0.9720.172%C7.767%C-29.4C+N/A1263.5h13.9C*68.9C++
Pandora VX25 101101205.05S1.5741.939%C*17.822%B+144.3M**N/A11520.7h3.4B**8.2B++
E540 Halberd 13398424.5A+21.0254.546%B**4.082%B**51.6A++18.4B+6891.9h4A7.3A
Darkstar 9897303.233A+0.2533.206%A+32.99%A64.7B*N/A3751.5h11.7B+35.1B*
Lumine Edge 91901,6510.055C+3.4224.194%C10%D-1.4CN/A666.6h1.8D7.6C+
Light PPA 9889382.342C1.1429.775%D**N/A17.8D-1.8D1825h12.2C*40.9C+
Supernova PC 10488136.769C*3.2955.576%B++2.273%C+38.3A7C-8632.3h3.4B**6.1A
NS-44L "Ravenous" Blackhand 8585372.297C++1.1852.183%B*48.235%C**106.3A**N/A3860.8h2.8B**5.4B**
MAX Punch 77755110.147C**3.3341.737%CN/A2C**N/A1038.4h2C+4.8C++
Rocklet Rifle 11274302.467M**1.0129.791%F--N/A32.2B+16.5D4132.3h23.5B**79C+
Proton II PPA-H 7573514.6C**11.1238.132%C++4.11%A**243.3M*6.7C++14770.3h5.5A14.4B**
AP30 Shredder 10869135.308C+1.8326.416%D*2.899%B690U390U7970500.1h56.1B**212.3B+
NS-61 Emissary 6969292.379A*1.1027.545%C+26.087%A++49.3AN/A2771.4h9.3B+33.9B+
NS-44L Blackhand 6868312.194B*1.2949.907%B*38.235%C75.6A**N/A4530.9h3.9B+7.9B+
Phobos VX86 6464144.571A**1.0971.569%B**26.563%A+80B**N/A6130.8h2.3B3.2B+
NSX Naginata 6363193.316A*0.1625.811%B++42.857%A*70B**N/A4900.9h8.2B**31.8B++
Nemesis VSH9 9763411.537A+1.9461.963%C+6.349%A++21C**11.3C++6133h6.4B*10.3B*
L100 Python HEAT 8061610.167B**6.6970.359%A++1.639%D87.1M**27.1M++15450.7h3.9B**5.5B**

Consumables
  Name Deaths Consumed Time Equipped
Hellion G0700h
Spawn Beacon5210,3667.2h
Anti-Vehicle MANA Turret71090.7h
Nano-Armor Kit165185,16318.9h
Nanite Revive Grenade04800.1h
Spitfire Auto-Turret12070.2h
Motion Spotter5528,62413.6h
Restoration Kit1559857.3h
Deconstruction Tool02480.1h
G40-F Ranger1610.1h
Shield Recharging Field193,8241.2h
Recon Detection Device1248,99322.9h
Ammunition Package13910.3h
Medical Kit12,98366,437427.2h
Anti-Infantry MANA Turret221781.6h
Medical Applicator195108,02712.3h
M20 Drake01330h

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