Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 109hvisitors: 1 | 11 (19,920)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (36 days). The data shown below may not be accurate.

Executor Builder a00[ROUy] a00
NC BR 253

KDR: 1.42

Score: 198.3m

Last Seen: Jul 6th, 2020 11:11 PM
- OFFLINE - 870.9 hour(s)

Prestige 1, Battle Rank 100 (253 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MGR-L1 Promise Breaker Rocket Pods AF-4 Cyclone M30 Mustang AH M20 Mustang Gauss SPR Blitz GD-10 GD-7F
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:a00



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $854,433 MLG Score: 683
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.578%20.602%548501299195,9751.174920.242

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.189%1.031B**-0.076C+-0.923D--HEAD ++ (~7.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.90.434B11.10.219C++30.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.857%0.844%5894134568,73713423205675.12046334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.504%-0.463D-0.669D0.488

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.70.38C**33.10.378C**67.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.09%1.632%1238134115,8101534257431.03044275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.365%-0.674D-0.561D0.806

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.172C++10.90.13C++21

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.735%9.547%9317133211,1661246725850.895573432%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.951%-0.599D1.214B**0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
900.252C*26.80.335C**63.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.816%53.986%938134131,947184923631.72761

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.078%0.58B+-0.84D--0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.114C+3.4-0.071C+5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.887%11.045%93613437,02698341270.71446

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.162%0.915B*-0.735D-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.533B+3.20.333C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
198.3m206.3%320 (19.2k)273 (16.4k)1.41724447,310315,6201.59475253 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13492779025.503%14.959%38202:1888

10% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 19th, 2013 3:53 PMJun 6th, 2020 8:25 PMJul 8th, 2020 3:29 PM (34d) (PST)Jul 6th, 2020 7:20 PM (36d) (PST)Jul 6th, 2020 7:11 PM (36d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8232485750.6160.4350.0921.4520.087683

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,36914,90834,4613726687516,396

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
12094.3h/503.9d 56,024 66,915 124,859 1053.4k 13,540 31,800 63,221 597.1m

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B+
Kills:21,370
Deaths:16,761
KDR:1.275
Accuracy:30.723% B+
HSR:20.819% C
Gauss SPR
C++
Kills:13,940
Deaths:6,320
KDR:2.206
Accuracy:37.464% C++
HSR:29.125% D
Blitz GD-10
B+
Kills:10,999
Deaths:11,067
KDR:0.994
Accuracy:29.536% B+
HSR:16.329% C-
MGR-S1 Gladius
B++
Kills:9,104
Deaths:6,102
KDR:1.492
Accuracy:34.060% B++
HSR:20.947% D
The Moonshot
C+
Kills:8,876
Deaths:3,395
KDR:2.614
Accuracy:43.706% C+
HSR:73.366% D*
NS-44 Commissioner
B
Kills:6,695
Deaths:8,008
KDR:0.836
Accuracy:43.288% B
HSR:23.943% C+
NS-7 PDW
C+
Kills:3,415
Deaths:4,771
KDR:0.716
Accuracy:27.788% C+
HSR:14.905% D
NS-357 Underboss
C+
Kills:2,936
Deaths:3,822
KDR:0.768
Accuracy:39.133% C+
HSR:21.458% C-
SAS-R
C+
Kills:2,675
Deaths:1,398
KDR:1.913
Accuracy:41.485% C+
HSR:66.766% D-
NSX Tengu
C++
Kills:2,474
Deaths:2,229
KDR:1.110
Accuracy:41.393% C++
HSR:20.008% C--
NS-66 Punisher
B++
Kills:2,029
Deaths:1,189
KDR:1.706
Accuracy:31.975% B++
HSR:21.341% D-
Soldier Soaker
A
Kills:1,884
Deaths:1,397
KDR:1.349
Accuracy:48.680% A
HSR:11.093% D
MKV Suppressed
D
Kills:1,880
Deaths:2,605
KDR:0.722
Accuracy:25.028% D
HSR:17.447% D
EM4 Longshot
D
Kills:1,810
Deaths:858
KDR:2.110
Accuracy:37.732% D
HSR:74.917% D
NC4 Mag-Shot
B++
Kills:1,718
Deaths:2,685
KDR:0.640
Accuracy:34.519% B++
HSR:20.605% C+
NC14 Bolt Driver
C+
Kills:1,667
Deaths:957
KDR:1.742
Accuracy:37.739% C+
HSR:72.106% D
LA80
D--
Kills:1,631
Deaths:745
KDR:2.189
Accuracy:36.940% D--
HSR:72.777% D--
NS-61 Emissary
C++
Kills:1,622
Deaths:1,754
KDR:0.925
Accuracy:30.388% C++
HSR:17.756% C+
LA8 Rebel
B+
Kills:1,402
Deaths:1,938
KDR:0.723
Accuracy:37.681% B+
HSR:22.825% C+
NS-30 Vandal
D--
Kills:1,402
Deaths:1,233
KDR:1.137
Accuracy:30.412% D--
HSR:19.116% D*
AF-18 Stalker
C-
Kills:1,222
Deaths:1,184
KDR:1.032
Accuracy:28.059% C-
HSR:18.003% D
AF-6 Shadow
C
Kills:1,202
Deaths:739
KDR:1.627
Accuracy:34.890% C
HSR:26.040% C
NSX Daimyo
C
Kills:1,180
Deaths:606
KDR:1.947
Accuracy:41.795% C
HSR:90.593% D--
NSX Tomoe
B
Kills:1,168
Deaths:950
KDR:1.229
Accuracy:32.708% B
HSR:32.277% D-
Impetus
C
Kills:921
Deaths:859
KDR:1.072
Accuracy:33.087% D
HSR:27.687% C
NS-45 Pilot
C+
Kills:765
Deaths:682
KDR:1.122
Accuracy:33.226% C+
HSR:22.353% D--
Tempest
C+
Kills:701
Deaths:816
KDR:0.859
Accuracy:26.043% D
HSR:22.254% C+
NC08 Mag-Scatter
C**
Kills:652
Deaths:676
KDR:0.964
Accuracy:58.785% C**
HSR:12.883% D
LA3 Desperado
B
Kills:511
Deaths:1,077
KDR:0.474
Accuracy:31.144% C++
HSR:24.658% B
NS-AM7 Archer
B+
Kills:322
Deaths:949
KDR:0.339
Accuracy:52.095% D-
HSR:25.776% B+
AF-8 RailJack
D**
Kills:168
Deaths:234
KDR:0.718
Accuracy:30.167% D**
HSR:44.643% T*
NS-44L Blackhand
D
Kills:146
Deaths:286
KDR:0.510
Accuracy:38.559% D
HSR:26.027% D**
NS Deep Freeze
C+
Kills:62
Deaths:201
KDR:0.308
Accuracy:33.402% C
HSR:22.581% C+
Kills:108,549
Deaths (as Infiltrator):88,493
Deaths (to Infiltrators):31,989
KDR:1.22664
Kill Difference:20,056
Playtime:1,234.825 hours
Usage:10%
Score:17.296m
Score/min:233
Accuracy (listed only):36.171%
HSR (listed only):31.922%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B+
Kills:21,370
Deaths:16,761
KDR:1.275
Accuracy:30.723% B+
HSR:20.819% C
Blitz GD-10
B+
Kills:10,999
Deaths:11,067
KDR:0.994
Accuracy:29.536% B+
HSR:16.329% C-
GD-7F
D
Kills:10,878
Deaths:13,001
KDR:0.837
Accuracy:24.539% D
HSR:18.110% D
MGR-S1 Gladius
B++
Kills:9,104
Deaths:6,102
KDR:1.492
Accuracy:34.060% B++
HSR:20.947% D
AC-X11
C+
Kills:7,973
Deaths:9,241
KDR:0.863
Accuracy:27.931% C+
HSR:19.829% D
NS-11C
C
Kills:6,059
Deaths:7,241
KDR:0.837
Accuracy:25.545% C
HSR:16.389% D
AF-19 Mercenary
C
Kills:5,709
Deaths:7,863
KDR:0.726
Accuracy:24.155% C
HSR:20.827% C-
NS-7 PDW
C+
Kills:3,415
Deaths:4,771
KDR:0.716
Accuracy:27.788% C+
HSR:14.905% D
NS Baron G5
C+
Kills:3,041
Deaths:3,941
KDR:0.772
Accuracy:46.289% C+
HSR:8.550% D**
LA39 Bruiser
C++
Kills:2,593
Deaths:2,364
KDR:1.097
Accuracy:66.818% C++
HSR:10.644% D
AF-4A Bandit
C--
Kills:2,483
Deaths:2,975
KDR:0.835
Accuracy:25.564% C--
HSR:21.184% D
NSX Tengu
C++
Kills:2,474
Deaths:2,229
KDR:1.110
Accuracy:41.393% C++
HSR:20.008% C--
NS-66 Punisher
B++
Kills:2,029
Deaths:1,189
KDR:1.706
Accuracy:31.975% B++
HSR:21.341% D-
MKV Suppressed
D
Kills:1,880
Deaths:2,605
KDR:0.722
Accuracy:25.028% D
HSR:17.447% D
Razor GD-23
D
Kills:1,593
Deaths:2,376
KDR:0.670
Accuracy:23.902% D
HSR:15.945% D*
AF-57 Piston
C++
Kills:1,592
Deaths:1,377
KDR:1.156
Accuracy:45.343% C++
HSR:11.621% D
NSX Tanto
C
Kills:1,427
Deaths:1,281
KDR:1.114
Accuracy:28.005% C
HSR:24.527% C--
Gauss Compact S
B
Kills:1,401
Deaths:1,735
KDR:0.807
Accuracy:26.136% C+
HSR:22.555% B
GD-66 Claw
B
Kills:1,338
Deaths:1,202
KDR:1.113
Accuracy:66.687% B
HSR:11.136% D
Mauler S6
C**
Kills:1,174
Deaths:1,077
KDR:1.090
Accuracy:47.136% C**
HSR:11.073% D
19A Fortuna
C
Kills:1,061
Deaths:1,610
KDR:0.659
Accuracy:22.048% D**
HSR:19.981% C
MGR-C1 Charger
B
Kills:702
Deaths:809
KDR:0.868
Accuracy:32.015% B
HSR:20.086% D--
Tempest
C+
Kills:701
Deaths:816
KDR:0.859
Accuracy:26.043% D
HSR:22.254% C+
NSX-P Tanto
C+
Kills:280
Deaths:269
KDR:1.041
Accuracy:28.174% C+
HSR:26.786% C
NC12 Sweeper
C+
Kills:254
Deaths:289
KDR:0.879
Accuracy:45.042% C+
HSR:11.024% D
The Brawler
C+
Kills:75
Deaths:91
KDR:0.824
Accuracy:56.775% C+
HSR:10.667% D--
Kills:101,605
Deaths (as Light Assault):104,282
Deaths (to Light Assaults):32,678
KDR:0.97433
Kill Difference:2,677
Playtime:1,068.913 hours
Usage:9%
Score:15.049m
Score/min:235
Accuracy (listed only):34.948%
HSR (listed only):17.499%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B+
Kills:21,370
Deaths:16,761
KDR:1.275
Accuracy:30.723% B+
HSR:20.819% C
Blitz GD-10
B+
Kills:10,999
Deaths:11,067
KDR:0.994
Accuracy:29.536% B+
HSR:16.329% C-
MGR-S1 Gladius
B++
Kills:9,104
Deaths:6,102
KDR:1.492
Accuracy:34.060% B++
HSR:20.947% D
NS-7 PDW
C+
Kills:3,415
Deaths:4,771
KDR:0.716
Accuracy:27.788% C+
HSR:14.905% D
NS Baron G5
C+
Kills:3,041
Deaths:3,941
KDR:0.772
Accuracy:46.289% C+
HSR:8.550% D**
LA39 Bruiser
C++
Kills:2,593
Deaths:2,364
KDR:1.097
Accuracy:66.818% C++
HSR:10.644% D
NSX Tengu
C++
Kills:2,474
Deaths:2,229
KDR:1.110
Accuracy:41.393% C++
HSR:20.008% C--
NS-66 Punisher
B++
Kills:2,029
Deaths:1,189
KDR:1.706
Accuracy:31.975% B++
HSR:21.341% D-
MKV Suppressed
D
Kills:1,880
Deaths:2,605
KDR:0.722
Accuracy:25.028% D
HSR:17.447% D
AF-57 Piston
C++
Kills:1,592
Deaths:1,377
KDR:1.156
Accuracy:45.343% C++
HSR:11.621% D
Carnage AR
C-
Kills:1,366
Deaths:1,582
KDR:0.863
Accuracy:25.444% C-
HSR:16.764% D-
GD-66 Claw
B
Kills:1,338
Deaths:1,202
KDR:1.113
Accuracy:66.687% B
HSR:11.136% D
NS-11A
C+
Kills:1,216
Deaths:1,115
KDR:1.091
Accuracy:26.883% C+
HSR:19.408% D
GR-22
C
Kills:1,185
Deaths:1,046
KDR:1.133
Accuracy:26.506% C
HSR:18.312% D
NC1 Gauss Rifle
C+
Kills:1,179
Deaths:1,334
KDR:0.884
Accuracy:25.538% C+
HSR:19.763% D
Mauler S6
C**
Kills:1,174
Deaths:1,077
KDR:1.090
Accuracy:47.136% C**
HSR:11.073% D
NC9 A-Tross
C+
Kills:721
Deaths:651
KDR:1.108
Accuracy:26.906% C+
HSR:19.834% D-
Tempest
C+
Kills:701
Deaths:816
KDR:0.859
Accuracy:26.043% D
HSR:22.254% C+
Reaper DMR
D-
Kills:452
Deaths:621
KDR:0.728
Accuracy:23.561% D--
HSR:20.797% D-
Gauss Rifle S
C+
Kills:306
Deaths:311
KDR:0.984
Accuracy:27.394% C+
HSR:14.379% D*
NC12 Sweeper
C+
Kills:254
Deaths:289
KDR:0.879
Accuracy:45.042% C+
HSR:11.024% D
MGR-A1 Vanquisher
C--
Kills:112
Deaths:93
KDR:1.204
Accuracy:27.894% C--
HSR:16.964% D*
The Brawler
C+
Kills:75
Deaths:91
KDR:0.824
Accuracy:56.775% C+
HSR:10.667% D--
Kills:68,576
Deaths (as Combat Medic):62,634
Deaths (to Combat Medics):17,886
KDR:1.09487
Kill Difference:5,942
Playtime:146.761 hours
Usage:1%
Score:2.170m
Score/min:246
Accuracy (listed only):36.120%
HSR (listed only):16.304%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:28,438
V. Kills:5,475 N/A
Deaths:4,876
KDR:5.832
Accuracy:56.386% B+
KPH:88.600 C-
VKPH:17.100 C+
M30 Mustang AH
C*
Kills:21,078
V. Kills:1,554 N/A
Deaths:3,647
KDR:5.780
Accuracy:53.048% D
KPH:85.800 C*
VKPH:6.300 C++
M20 Mustang
C+
Kills:15,950
V. Kills:10,325 154%
Deaths:10,049
KDR:1.587
Accuracy:28.893% C
KPH:21 C+
VKPH:13.600 C+
M20 Kestrel
C+
Kills:6,127
V. Kills:3,599 170%
Deaths:2,605
KDR:2.352
Accuracy:29.482% C
KPH:26.400 C+
VKPH:15.500 C
Hornet Missiles
C
Kills:4,181
V. Kills:2,630 159%
Deaths:750
KDR:5.575
Accuracy:62.572% C++
KPH:69.100 C
VKPH:43.500 C
Vortek Rotary
C--
Kills:3,271
V. Kills:2,984 110%
Deaths:4,432
KDR:0.738
Accuracy:28.766% D
KPH:11.600 D
VKPH:10.600 C--
Coyote Missiles
C+
Kills:560
V. Kills:280 199%
Deaths:330
KDR:1.697
Accuracy:54.221% C+
KPH:23.700 D-
VKPH:11.800 D--
Tomcat A2AM Pods
D
Kills:144
V. Kills:151 95%
Deaths:107
KDR:1.346
Accuracy:84.518% B**
KPH:20.300 D--
VKPH:21.300 D
Kills:79,749 (46,426 + 0)
Deaths:26,796
KDR:2.976
VKDR:1.008
Vehicle Kills:26,998
Kill Difference:52,953
Playtime:1,930.886 hours
Usage:16%
Score:24.639m
Score/min:213
Piloting Accuracy:28.766%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:97
V. Kills:65 147%
Deaths:117
KDR:0.829
Accuracy:28.898% F-
KPH:5.500 D
VKPH:3.700 D
C150 Dalton
D--
Kills:54
V. Kills:32 164%
Deaths:13
KDR:4.154
Accuracy:23.232% D*
KPH:19.700 D--
VKPH:11.700 D--
Kills:151 (97 + 54)
Deaths:130
KDR:1.162
VKDR:0.746
Vehicle Kills:97
Kill Difference:21
Playtime:20.524 hours
Usage:0%
Score:0.295m
Score/min:240
Piloting Accuracy:28.898%
Gunner Accuracy:23.232%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:4,043
V. Kills:443 N/A
Deaths:345
KDR:11.719
Accuracy:43.758% D-
KPH:73.300 C**
VKPH:8 C
L100 Python AP
B+
Kills:1,607
V. Kills:1,144 140%
Deaths:468
KDR:3.434
Accuracy:62.106% B++
KPH:35.300 C-
VKPH:25.100 B+
C75 Viper
C
Kills:939
V. Kills:193 484%
Deaths:318
KDR:2.953
Accuracy:36.284% C--
KPH:34.800 C
VKPH:7.100 C--
L100 Python HEAT
B++
Kills:824
V. Kills:355 231%
Deaths:142
KDR:5.803
Accuracy:57.828% B+
KPH:43.600 C+
VKPH:18.800 B++
Skyguard
C
Kills:822
V. Kills:573 143%
Deaths:521
KDR:1.578
Accuracy:29.285% C
KPH:14.500 C-
VKPH:10.100 C
Kills:8,235 (8,235 + 0)
Deaths:1,794
KDR:4.590
VKDR:1.509
Vehicle Kills:2,708
Kill Difference:6,441
Playtime:203.428 hours
Usage:2%
Score:3.521m
Score/min:288
Driving Accuracy:29.285%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C+
Kills:4,692
V. Kills:2,452 191%
Deaths:1,113
KDR:4.216
Accuracy:45.303% D
KPH:30 C+
VKPH:15.700 C
Titan-150 HESH
C--
Kills:2,033
V. Kills:276 N/A
Deaths:338
KDR:6.015
Accuracy:40.265% D*
KPH:40 C--
VKPH:5.400 D--
E540 Halberd
C++
Kills:1,174
V. Kills:441 266%
Deaths:163
KDR:7.202
Accuracy:44.167% C
KPH:37.500 C++
VKPH:14.100 C
Titan-150 HEAT
D*
Kills:850
V. Kills:307 276%
Deaths:444
KDR:1.914
Accuracy:43.514% D
KPH:13.500 D*
VKPH:4.900 D*
Enforcer ML85
C++
Kills:429
V. Kills:264 162%
Deaths:109
KDR:3.936
Accuracy:37.210% D-
KPH:28.200 C++
VKPH:17.300 C+
M20 Basilisk
D
Kills:213
V. Kills:81 260%
Deaths:98
KDR:2.173
Accuracy:28.297% D
KPH:14.400 D-
VKPH:5.500 D
M12 Kobalt
C++
Kills:79
V. Kills:3 N/A
Deaths:8
KDR:9.875
Accuracy:14.069% D
KPH:61.100 C+
VKPH:2.300 C++
M96 Mjolnir
C
Kills:59
V. Kills:36 159%
Deaths:16
KDR:3.688
Accuracy:31.528% D-
KPH:30.600 C
VKPH:18.700 C
Kills:9,529 (7,575 + 1,954)
Deaths:2,289
KDR:4.163
VKDR:1.686
Vehicle Kills:3,860
Kill Difference:7,240
Playtime:334.457 hours
Usage:3%
Score:4.529m
Score/min:226
Driving Accuracy:43.514%
Gunner Accuracy:31.528%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,293
V. Kills:64 N/A
Deaths:174
KDR:7.431
Accuracy:50.510% C-
KPH:115.500 C+
VKPH:5.700 D
M12 Kobalt-H
C*
Kills:649
V. Kills:16 N/A
Deaths:52
KDR:12.481
Accuracy:24.488% C*
KPH:143.700 C+
VKPH:3.500 C--
M96 Mjolnir-H
B
Kills:582
V. Kills:396 147%
Deaths:169
KDR:3.444
Accuracy:52.528% C++
KPH:57.400 C++
VKPH:39 B
Enforcer ML65-H
C++
Kills:301
V. Kills:249 120%
Deaths:93
KDR:3.237
Accuracy:58.914% C+
KPH:40.700 C+
VKPH:33.600 C++
E540 Halberd-H
C*
Kills:135
V. Kills:89 150%
Deaths:27
KDR:5
Accuracy:58.519% C+
KPH:38.700 D
VKPH:25.500 C*
M40 Fury-H
C*
Kills:112
V. Kills:25 431%
Deaths:30
KDR:3.733
Accuracy:46.003% C*
KPH:85.100 C
VKPH:19 C*
Kills:3,072 (0 + 3,072)
Deaths:545
KDR:5.637
VKDR:1.539
Vehicle Kills:839
Kill Difference:2,527
Playtime:38.064 hours
Usage:0%
Score:1.084m
Score/min:475
Driving Accuracy:N/A%
Gunner Accuracy:46.003%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:3,000
V. Kills:80 N/A
Deaths:214
KDR:14.019
Accuracy:22.486% B+
KPH:88.300 C*
VKPH:2.400 C
M40 Fury
B*
Kills:1,687
V. Kills:362 465%
Deaths:459
KDR:3.675
Accuracy:40.189% C**
KPH:64.600 C**
VKPH:13.900 B*
M20 Basilisk
D
Kills:589
V. Kills:233 252%
Deaths:283
KDR:2.081
Accuracy:32.217% D--
KPH:14.100 D-
VKPH:5.600 D
M60-G Bulldog
C
Kills:488
V. Kills:98 493%
Deaths:152
KDR:3.211
Accuracy:34.074% C-
KPH:29.700 C-
VKPH:6 C
M20 Basilisk
C-
Kills:306
V. Kills:121 251%
Deaths:164
KDR:1.866
Accuracy:36.843% C-
KPH:15.800 D
VKPH:6.200 D
M60-G Bulldog
D
Kills:291
V. Kills:66 434%
Deaths:103
KDR:2.825
Accuracy:32.968% D--
KPH:26.100 D--
VKPH:5.900 D
G30 Walker
C
Kills:227
V. Kills:179 126%
Deaths:129
KDR:1.760
Accuracy:28.137% C-
KPH:12.900 D
VKPH:10.200 C
M40 Fury
B+
Kills:188
V. Kills:63 294%
Deaths:66
KDR:2.848
Accuracy:46.331% B**
KPH:44.100 D
VKPH:14.800 B+
M12 Kobalt
D
Kills:140
V. Kills:6 N/A
Deaths:15
KDR:9.333
Accuracy:18.395% C
KPH:41.700 D--
VKPH:1.800 D
Kills:6,916 (0 + 6,916)
Deaths:1,585
KDR:4.363
VKDR:0.762
Vehicle Kills:1,208
Kill Difference:5,331
Playtime:174.121 hours
Usage:1%
Score:2.071m
Score/min:198
Driving Accuracy:N/A%
Gunner Accuracy:18.395%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:219
V. Kills:58 371%
Deaths:294
KDR:0.745
Accuracy:58.598% B+
KPH:28.400 C+
VKPH:7.500 C+
S12 Renegade
D-
Kills:102
V. Kills:3 N/A
Deaths:136
KDR:0.750
Accuracy:49.865% B+
KPH:25.600 D-
VKPH:0.800 D-
M12 Kobalt-F
C
Kills:79
V. Kills:2 N/A
Deaths:133
KDR:0.594
Accuracy:22.039% C
KPH:21.600 C--
VKPH:0.500 D--
Kills:400 (400 + 0)
Deaths:563
KDR:0.710
VKDR:0.112
Vehicle Kills:63
Kill Difference:163
Playtime:15.344 hours
Usage:0%
Score:0.117m
Score/min:127
Driving Accuracy:22.039%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:88
V. Kills:9 N/A
Deaths:
KDR:
Accuracy:28.339% D*
KPH:59.900 C-
VKPH:6.100 C+
Kills:88 (0 + 88)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:9
Kill Difference:88
Playtime:1.469 hours
Usage:0%
Score:0.028m
Score/min:314
Piloting Accuracy:N/A%
Gunner Accuracy:28.339%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MGR-L1 Promise 35,74834,92221,8011.602C+0.1828.406%C++23.696%D60.3C+1.4C++167579.5h12.4C++43.6C*
Breaker Rocket Pods 33,91328,4384,8765.832D4.4156.386%B+N/A88.6C-17.1C+339321h14.3C+25.4C++
AF-4 Cyclone 21,57821,37016,7611.275C0.1430.723%B+20.819%C57.9C+N/A166369.2h9.6C++31.1B+
M30 Mustang AH 22,63221,0783,6475.78C4.3653.048%DN/A85.8C*6.3C++258245.7h8C+15.1C+
M20 Mustang 26,27515,95010,0491.587D0.1728.893%C1.235%C+21C+13.6C+166759.2h85.5C+296C+
Gauss SPR 14,19013,9406,3202.206C0.7937.464%C++29.125%D67.3B+1.2A180207.2h4.6C+12.3C*
Blitz GD-10 11,10810,99911,0670.994C0.4229.536%B+16.329%C-46.4C+N/A127237.1h13.1C++44.5C*
GD-7F 11,07110,87813,0010.837C-0.5824.539%D18.11%D24.8DN/A68438.3h13.3C-54.2C
LA1 Anchor 9,8389,76112,3160.793D0.6221.071%D**18.031%D**25.3D--N/A81386.1h11.2D*53.4D**
MGR-S1 Gladius 9,1959,1046,1021.492C0.0734.06%B++20.947%D57C+N/A152159.7h8.7C++25.7C**
The Moonshot 8,9428,8763,3952.614D-1.2043.706%C+73.366%D*58.6C+N/A150151.4h2.2F-5.1D--
AC-X11 8,1317,9739,2410.863C-0.5527.931%C+19.829%D25.1DN/A73317.4h9.9C-35.5C+
NS-44 Commissioner 6,7366,6958,0080.836C0.5843.288%B23.943%C+42.6CN/A136157.1h3.5C+8C**
C-4 ARX 8,6706,5164,2121.547C0.1324.898%C-N/A106.6C35.3C+57861.1h1.3C--5.4C-
Bouncing Betty 6,5206,5101,5994.071C+2.6545.083%C+N/A182.9B*N/A52635.6h1.9C+4.1C++
M20 Kestrel 9,7266,1272,6052.352C--0.9329.482%CN/A26.4C+15.5C171232.2h80.2C+272.1C+
NS-11C 6,1476,0597,2410.837C-0.5825.545%C16.389%D30.8CN/A95196.9h13.5C+52.9C+
AF-41 Hacksaw 6,0355,9523,0691.939C0.5227.952%D-12.735%D42.9C**N/A124138.9h5.9B+21.2C*
AF-19 Mercenary 5,8045,7097,8630.726C-0.6924.155%C20.827%C-16.7C--N/A73342.3h12.1C+50C+
NC6A GODSAW 5,7985,7055,8440.976D0.4422.655%D**20.999%D*38.4D--N/A113148.7h10C+44.1D-
AF-41 Hacksaw 5,7345,6693,0211.877C0.4627.666%D12.489%D41.5C*N/A120136.5h6.3C**22.7C+
EM6 5,5915,5195,5950.986C--0.4321.581%D20.565%D--37.9DN/A109145.5h11.5D53.1C-
Titan-150 AP 7,1444,6921,1134.216C--2.8045.303%D2.131%C+30C+15.7C265156.2h4.4C9.7C
EM1 4,7724,6885,1830.904D0.5122.118%D18.899%D-30.7DN/A93152.7h13.8D62.2C
Hornet Missiles 6,8114,1817505.575C-4.1662.572%C++N/A69.1C43.5C46660.5h10.1C+16.2C+
NS Decimator 6,1874,1425,5840.742D0.6858.59%C--2.463%B+33.2D16.4C261124.7h5C-8.6D
NS-15M2 4,1794,1123,3001.246C0.1726.439%C22.374%D-46.6C--N/A14188.3h12.4C-47.1C+
L100 Python HESH 4,4864,04334511.719C10.3043.758%D-N/A73.2C**8C29655.2h3.1C+7C
C-4 5,5993,9913,9721.005C--0.4126.676%CN/A67.8D27.3C67958.9h1.5D5.4C+
NC05 Jackhammer 3,7523,7134,2130.881D0.5448.109%C+8.995%D**40.7DN/A14291.3h5.4D--11.1C
NS-15M1 3,6493,6084,7280.763D0.6521.903%D15.66%D*29.1D-N/A90124h14.2D*64.7D
GD-22S 3,5263,4884,3300.806C--0.6121.119%D--18.635%D*27.9D-N/A102124.9h11.5D54.4D
NS-7 PDW 3,4593,4154,7710.716C--0.7027.788%C+14.905%D23.9DN/A81142.8h14.2C51.3C+
NSX Naginata 3,4323,3502,5081.336C--0.0825.201%C+24.448%D-53.6C1.3C**14562.5h11.6C45.9C+
Vortek Rotary 6,2553,2714,4320.738D0.6828.766%D2.293%B+11.6D10.6C--136281.5h101.8D*353.8D*
NS-15 Gallows 3,2923,2112,0151.594C--0.1828.409%C21.022%D**62.1D1.6C+18351.7h12D-42.3C--
NS Baron G5 3,0903,0413,9410.772D-0.6546.289%C+8.55%D**26.6DN/A82114.5h4.9C--10.6C+
M12 Kobalt 3,0803,00021414.019C-12.6022.486%B+20.7%C**88.2C*2.4C23934h19.2C+85.3C*
Tank Mine 4,7862,9777114.187B+2.7731.95%C--N/A154.2B+93.7B*138619.3h1.7B5.4C+
NS-357 Underboss 2,9522,9363,8220.768C0.6539.133%C+21.458%C-38.8C--N/A11875.7h4.1C10.4C+
SAS-R 2,6852,6751,3981.913D0.5041.485%C+66.766%D-45.4C-N/A14658.9h2.6D**6.3D
NCM3 Raven 4,3892,6133,2540.803D0.6134.002%D*1.837%D10C6.8C+90260.6h27.7C++81.4C
LA39 Bruiser 2,6422,5932,3641.097C0.3266.818%C++10.644%D52.6C1B+17149.3h2.3C+3.5C+
Orbital Strike Uplink 3,6082,58821294N/A1,292.581140.96%UN/A1522.4U600U66461.7h1.1T*0.1T*
NCM3 Raven 4,2452,4943,2340.771D0.6533.889%D*2.767%C+9.6D6.8C+91258.5h30.3C-89.3D-
AF-4A Bandit 2,5222,4832,9750.835D0.5825.564%C--21.184%D21.9D-N/A69113.4h11.6D-45.5D
NSX Tengu 2,5022,4742,2291.11D0.3141.393%C++20.008%C--48.8CN/A13350.7h11.8C+28.4C++
Titan-150 HESH 2,3092,0333386.015D4.6040.265%D*2.41%B*40C--5.4D--14350.8h3.2C8.1D
NS-66 Punisher 2,0542,0291,1891.706C++0.2931.975%B++21.341%D-89B+1.1B+23222.8h10.7C*33.4B+
Frag Grenade 1,9741,95311953N/A1,951.5847.201%CN/A465D5D-19024.2h3.6C7.7C
Soldier Soaker 1,8921,8841,3971.349C+0.0748.68%A11.093%D72.7C++N/A21625.9h6.1C+12.5B++
MKV Suppressed 1,9071,8802,6050.722D0.7025.028%D17.447%D25.9DN/A9072.5h14.6C58.3C
NC6 Gauss SAW 1,8631,8412,3290.79D0.6319.413%D-19.066%D--18.9D-N/A15597.4h9.7C49.9C
EM4 Longshot 1,8261,8108582.11D0.6937.732%D74.917%D35.4CN/A10051.1h2.5D*6.5D-
Carver 1,7781,77026,1990.068C+1.3539.802%B++17.119%C++2.6C-N/A7668.2h1.2B+3.1B+
NC4 Mag-Shot 1,7291,7182,6850.64C0.7834.519%B++20.605%C+23.7CN/A9172.4h7.6C+22B+
M40 Fury 2,0491,6874593.675D2.2640.189%C**1.838%B64.6C**13.9B*28626.1h14.2C35.2C+
NC14 Bolt Driver 1,6771,6679571.742C0.3237.739%C+72.106%D29.5CN/A15356.5h2.8D7.4C
LA80 1,6381,6317452.189D0.7736.94%D--72.777%D--36.3DN/A8844.9h2.7F7.3D**
NS-61 Emissary 1,6321,6221,7540.925C+0.4930.388%C++17.756%C+50.8B+N/A15031.9h11.3C*37.3B
L100 Python AP 2,7511,6074683.434D2.0262.106%B++N/A35.3C-25.1B+36045.5h6.2D-10C
Razor GD-23 1,6131,5932,3760.67C--0.7523.902%D15.945%D*18.5DN/A8086.2h11.9C+49.7C+
AF-57 Piston 1,6211,5921,3771.156C0.2645.343%C++11.621%D35.8DN/A11844.5h4.4C9.8C++
NSX Tanto 1,4501,4271,2811.114C--0.3028.005%C24.527%C--27.9DN/A9051.2h13C+46.4C+
LA8 Rebel 1,4071,4021,9380.723C-0.6937.681%B+22.825%C+27.5C-N/A7551h5.8C+15.4B
NS-30 Vandal 1,4161,4021,2331.137C0.2830.412%D--19.116%D*42.4C-N/A13233.1h6.3D-20.6D-
Gauss Compact S 1,4221,4011,7350.807C0.6126.136%C+22.555%B18.9C--N/A6274.3h11.6D44.5C+
Carnage AR 1,3931,3661,5820.863C--0.5525.444%C-16.764%D-33.1C--N/A12441.3h13.5D52.9C
Spear Anti-Vehicle Phalanx Turret 2,0481,3503883.479D-2.0641.258%D3.63%C+30D-15.5D-25145h7.2C++17.4C+
GD-66 Claw 1,3611,3381,2021.113C0.3066.687%B11.136%D59.2C+1B+21722.6h2.5C3.7C++
C85 Canister-H 1,3571,2931747.431D6.0150.51%C-10.364%C+115.4C+5.7D32711.2h6.5C++12.9C+
AF-18 Stalker 1,2301,2221,1841.032C--0.3928.059%C-18.003%D44.3C+N/A13227.6h12.4C44C+
NS-11A 1,2291,2161,1151.091C-0.3326.883%C+19.408%D42.8CN/A16028.4h14.5D54C
AF-6 Shadow 1,2121,2027391.627C--0.2134.89%C26.04%C60.4C+N/A14919.9h5.9D17.1C-
MANA Anti-Personnel Turret 1,2091,1899131.302N/A0.1216.545%UN/A11890U200U23189200.1h23.8T*143.7T*
The Slasher 1,1941,18714,3920.082B++1.3453.78%A+19.377%A3.4C+N/A12348.9h2.5C--4.6B+
GR-22 1,2161,1851,0461.133C0.2826.506%C18.312%D42.3C1.1B+15528h13C-49C+
NS Campion 1,1821,1802,2410.527U0.8957.406%A19.237%B**20.7C+N/A4856.9h2.5D--4.3B+
NSX Daimyo 1,1841,1806061.947D0.5341.795%C90.593%D--41.8DN/A12428.2h3.5F-8.5D*
NC1 Gauss Rifle 1,2021,1791,3340.884C-0.5325.538%C+19.763%D35.6C+N/A25533.1h11.8C46.1C+
Mauler S6 1,1911,1741,0771.09C+0.3347.136%C**11.073%D57.3B+N/A29720.5h4.2C*8.8B+
E540 Halberd 1,6151,1741637.202C5.7844.167%C1.363%D37.5C++14.1C33031.3h5.1C++11.5C+
Warden 1,1781,1699201.271C0.1531.157%C+27.117%C+36.9C+N/A13831.7h7.5C*24C**
NSX Tomoe 1,1731,1689501.229C0.1932.708%B32.277%D-55.1C+N/A19721.2h14.7D44.9C+
Hawk GD-68 1,9241,1681,3850.843C+0.5761.843%C1.113%D-19.8C+12.8C++23759.1h7.6C+12.3C+
Icikill 1,1721,16536,9500.032C-1.3944.242%B++20.773%A+1.2CN/A31000.2h2.5D-5.7C*
NS Harrower 1,1611,1612,4290.478U0.9459.265%A26.529%A++25.7C+N/A5845.1h2.5D-4.3B+
NC6S Gauss SAW S 1,1561,1361,3170.863D-0.5520.416%D*21.303%D-31D-N/A9336.6h12.4D**61D**
19A Fortuna 1,0811,0611,6100.659D0.7622.048%D**19.981%C18D-N/A5659h12.1D**54.8F
The Kraken 1,3629566331.51C0.0952.335%D**1.464%C44.9C19.1C26721.3h4.1C+7.8C
C75 Viper 1,1329393182.953D-1.5436.284%C--N/A34.8C7.1C--29927h10.4C++28.6C+
NC15 Phoenix 1,5139388301.13C0.2954.513%C**N/A18C**11.1C20452h8.9C++16.3B
Impetus 9329218591.072D0.3533.087%D27.687%C36.3DN/A10225.4h5.6F16.8D--
Shrike 1,5659112,5860.352D1.0761.103%C**3.074%B16.1D--11.5C-30356.7h8D*13.1D
Titan-150 HEAT 1,1578504441.914D0.5043.514%D3.765%B++13.5D*4.9D*14663h4.2C*9.7C+
L100 Python HEAT 1,1798241425.803C4.3957.828%B+1.335%D43.6C+18.8B++34618.9h6.5C-11.2C
Skyguard 1,3958225211.578D0.1629.285%C3.285%B**14.5C-10.1C20056.8h125.5D428.7C-
NS-45 Pilot 7717656821.122C0.3033.226%C+22.353%D--84.1C++N/A2909.1h7.2C--21.6C+
NC9 A-Tross 7377216511.108C-0.3126.906%C+19.834%D-39.4CN/A14218.3h9.7C36.1C+
NS Annihilator 1,7297162,6210.273D**1.1480.049%C+N/A6.5D*9.2C+145110.4h15.5F19.4D**
NS-10 Burster 1,2087151,3660.523D-0.8929.226%D7.273%B++4.2D--2.9D-59169.9h166.6D569.9D
MGR-C1 Charger 7337028090.868D0.5532.015%B20.086%D--34.2D1.5B+10720.5h12.4C38.8C++
Tempest 7107018160.859D-0.5626.043%D22.254%C+36.5DN/A12619.2h11D-42.2D
M12 Kobalt 7256912923.828C22.4125.012%B+17.366%C123.4C+6.1B+3285.6h19.6D78.3C+
NS-10 Burster 1,1566638760.757D0.6630.208%D6.033%B+5D3.7C--67132.6h154.9C512.7C
NCM2 Falcon 1,1906531,3400.487D0.9334.753%D--2.45%D--7.6D--6.3B+9085.8h17.4D**50.1F-
NC08 Mag-Scatter 6566526760.964C+0.4558.785%C**12.883%D55.7C**N/A17311.7h4C+6.8C++
M12 Kobalt-H 6656495212.481D11.0624.488%C*16.949%C144.2C+3.6C-3734.5h17C69.4C+
M20 Basilisk 8225892832.081D-0.6632.217%D--8.489%B*14.1D-5.6D13841.9h92.6C287.4D-
M96 Mjolnir-H 9785821693.444C2.0352.528%C++N/A57.6C++39.2B57410.1h46.2D-87.9D
NCM2 Falcon 1,0155751,1350.507D--0.9136.423%D--2.261%D--7.7D--5.9C++7774.9h18.6D51.1D*
Coyote Missiles 8405603301.697D-0.2854.221%C+N/A23.7D-11.9D--17523.6h53.3D*98.3D--
LA3 Desperado 5165111,0770.474D0.9431.144%C++24.658%B13.8D-N/A5436.9h10.1D*32.5C
M60-G Bulldog 5864881523.211D1.7934.074%C-3.484%B**29.8C-6C15316.4h7.1C20.9C
Auraxium Mag-Cutter 53548692,6020.005D1.4121.364%D12.963%A0.2DN/A12762.2h3D**13.9D
Rocklet Rifle 9174856650.729C0.6944.958%D-N/A27.7C24.7C+52817.5h36.7C81.6D
Reaper DMR 4554526210.728D0.6923.561%D--20.797%D-25.4D-N/A12617.8h10.4D-44.3D--
Hunter QCX 4584456960.639C0.7855.831%B++30.337%B+21.8C**N/A9520.4h7.3C++13C**
Enforcer ML85 6934291093.936C-2.5237.21%D-N/A28.2C++17.4C+31915.2h11.8C+31.6C
M60-G Bulldog 4283971233.083C+31.6745.566%D1.259%C+92.3C7.2D--2494.3h7D*15.4D*
NCM1 Scattercannon 3593558160.435D*0.9827.936%D**13.803%D6.9D**N/A4351.6h10D*35.8F-
NS-AM7 Archer 3993229490.339C1.0852.095%D-25.776%B+6.6C1.6D5749.1h20C38.3C--
Gauss Rifle S 3113063110.984C0.4327.394%C+14.379%D*39.7CN/A1597.7h11.7C--42.7C+
M20 Basilisk 4273061641.866D--0.4536.843%C-4.575%C--15.8D6.2D17319.4h107.5D291.7D
Anti-Vehicle Grenade 3413051305N/A303.5835.151%F-N/A160.5D*18.9D-10021.9h7.7D*21.8F-
Enforcer ML65-H 550301933.237D1.8258.914%C+N/A40.7C+33.6C++4967.4h18.5D-31.5D
Nightshade 32830040,1120.007D-1.4184.228%B*18.333%B**0.3DN/A2974.5h37.7C+44.8C*
M60-G Bulldog 3572911032.825D-1.4132.968%D--2.062%C26.2D--5.9D15311.1h8.6D-26D--
NSX-P Tanto 2852802691.041C-0.3828.174%C+26.786%C25.7DN/A14410.9h13.4C+47.4C+
Spear Anti-Vehicle Phalanx Tower 458279739.857A++38.4453.369%C**N/A111.6B*71.6B*6822.5h3.2A6A
MAX Punch 2812769,2780.03C--1.3943.501%C+N/A0.4DN/A1663.7h2.1C++4.8C**
NC12 Sweeper 2592542890.879C0.5445.042%C+11.024%D32.6CN/A1157.8h4.5C9.9C+
Xiphos Anti-Personnel Phalanx Tower 2502441244A**242.5833.373%B+N/A221.8C5.5D6841.1h20.5C+61.4C++
G30 Walker 4062271291.76D*0.3428.137%C-4.405%C**12.9D10.2C19517.6h253.9D*902.5D--
MGR-M1 Bishop 2322251381.63C0.2137.613%C++24.444%D--59.2B1.8A3353.8h5.9C+15.8C++
M40 Fury-F 2772192940.745D0.6758.598%B+N/A28.4C+7.5C+1757.7h16.2D27.6D
Mag-Cutter 22121640,6300.005D1.4126.276%C2.778%C--0.2DN/A11425.1h2.9C--11C+
M20 Basilisk 294213982.173D0.7628.297%D6.573%B++14.4D-5.5D11214.8h87.9D310.5D
Sticky Grenade 2102091209N/A207.5841.583%D**N/A418D*2D*17260.5h3.8F-9.1F-
M40 Fury 251188662.848D1.4346.331%B**N/A43.7D14.7B+3474.3h26.7F**57.7F
Aspis Anti-Aircraft Phalanx Turret 379186961.938D0.5221.913%D*2.688%B+7.8D--8.1D--20623.8h166.5D--760D*
G40-F Ranger 266173821.625C++20.2133.726%DN/A36.8D--19.8D*3404.7h82.2D--243.7D*
AF-8 RailJack 1681682340.718D**0.7030.167%D**44.643%T*11.8D*N/A12314.2h3.6F**11.8F--
GD Guardian 1601571131.389D0.0332.706%D21.019%D*54.1C-1B1522.9h8.2D*25D--
NS-44L Blackhand 1471462860.51D0.9138.559%D26.027%D**25.2DN/A1305.8h4.4C11.3C
Tomcat A2AM Pods 2951441071.346D0.0784.518%B**N/A20.3D--21.3D3207.1h13.9F--16.4F
M12 Kobalt 146140159.333D7.9218.395%C14.286%D*41.2D--1.8D1983.4h26.5F143.8D
E540 Halberd-H 224135275C3.5858.519%C+N/A38.6D25.4C*7423.5h8C13.6C
AF-34 Mattock 135134502.68C1.2636.291%C+8.955%F-37.2DN/A1883.6h10.1D**27.8D--
AF-34 Mattock 123123532.321C0.9032.403%D10.569%F-36.2DN/A2093.4h10.2D--31.5D*
NSX Masamune 2281213070.394D-1.0254.408%D1.653%C17.3D*15.3C+2057h31.6F**58T-
NSX Amaterasu 11511416,5450.007D1.4118.792%C--14.912%C+0.2DN/A1580.2h4.2C+22.4C+
MGR-A1 Vanquisher 116112931.204C0.2127.894%C--16.964%D*50.9C1.8B+2882.2h12.9D--46.1D
M40 Fury-H 137112303.733D-2.3246.003%C*2.679%A**86.2C19.2C*4781.3h13.8D**30D*
AF-22 Crow 2411034240.243D*1.1774.796%B*1.942%C-7.1D*9.5C21014.6h14.2F--19F-
Fatestealer 1031032220.464S0.9532.422%C--23.301%C**16.3CN/A376.3h2.5D7.8C-
S12 Renegade 1051021360.75D0.6749.865%B+6.863%B++25.5D-N/A954h5.4F*10.9D-
CAS30 Tank Buster 162971170.829C-0.5928.898%F-N/A5.4D3.7D14217.8h81.8D**283F--
NS-20 Gorgon 10192741.243C0.1722.517%D25%B+27.9C+2.7A++1293.3h36.5C+162C
NS-03 Thumper 95902460.366D1.0523.823%D**3.333%A+15.3D*N/A555.9h14.7T61.8T
NS-R3 Swarm 168882020.436D0.9858.991%D*N/A6.5D5.9C-14713.5h28.6C48.4D
CAS 14-E 9788188A*86.5828.339%D*2.273%B58.7C--6C+3141.5h36.6D129.2D--
NS-20 Gorgon 9084741.135C0.2821.853%D14.286%D*25.5C+1.8B1103.3h39.8C182.3D
Hoplon Anti-Aircraft Phalanx Tower 13982241B*39.5828.107%B+1.22%C91.1C63.3C6570.9h36C++128C**
M12 Kobalt-F 81791330.594D-0.8222.039%C11.392%B+21.4C--N/A583.7h12.9C++58.5C*
M12 Kobalt 827989.875C--8.4614.069%D18.987%B+60.8C+2.3C++2161.3h17.6C++125.2C+
The Brawler 7975910.824D0.5956.775%C+10.667%D--35.7D1.9A++1552.1h4.4D-7.8C-
AF-23 Grinder 72721830.393D-1.0228.143%D*11.111%D*9.5F-N/A707.6h8.6D--30.6F-
NS Deep Freeze 62622010.308D1.1133.402%C22.581%C+17.2DN/A383.6h5.2F**15.6C--
M96 Mjolnir 9559163.688D2.2731.528%D-N/A31.1C18.9C2981.9h45.4D144D-
C150 Dalton 8654134.154D2.7423.232%D*N/A20D--11.9D--8752.7h4.3C-18.3F-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon564,4064.6h
Anti-Vehicle MANA Turret1194,91310h
Nano-Armor Kit3,2133,827,528253.8h
Decoy Grenade02080.1h
Turret AI Module27972.5h
Repair Module51,0903.2h
Skywall Shield Emitter44111.1h
Structure Shield Module04851.1h
Rampart Wall87164.3h
Sunderer Garage12051.3h
Bunker01291.2h
Reinforcements Module01590.4h
Nanite Revive Grenade02,2120.6h
Nanite Healing Grenade0780h
Medical Kit1,16025,10616.4h
Medical Applicator885220,34717.4h
Blast Wall24562.4h
Cortium Silo23091.2h
Motion Spotter40089,01745.7h
Restoration Kit1312,3332.4h
Welding Device315,1812.5h
Deconstruction Tool01,9440.1h
Xiphos Anti-Personnel Tower03941.2h
Hoplon Anti-Aircraft Phalanx Tower23451.1h
Spitfire Auto-Turret1224,4645.4h
Spear Anti-Vehicle Tower14291.4h
Recon Detection Device46423,21735.2h
Shield Recharging Field769690.8h
Smoke Grenade03,4751h
Ammunition Package8126,65216.6h
Anti-Infantry MANA Turret1332,3446.3h
Solid Wall11030.7h
The Flail11401.3h
Elysium Spawn Tube33381.4h
Alarm Module22340.6h
Vehicle Gate24043h
Light Air Terminal01621.6h
Light Vehicle Terminal1540.5h
Pillbox11050.8h
Infantry Tower01341h
IPC Targeting Dart63021.7h
Orbital Strike Target Designator28581723.7h
Nano-Repair Grenade04,5451.3h
Flail Targeting Dart861,37511.7h
Pain Spire36903.7h
Routing Spire01140.4h
Snowman Soldier122300.3h
Router02380.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.64s
Server spent 4.13s on queries, 3.49s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.