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Field Marshal Myriad angehtr[YBuS] angehtr
TR BR 237

KDR: 2.96

Score: 167.4m

Last Seen: May 19th, 2019 8:57 PM
- OFFLINE - 3.9 hour(s)

Prestige 1, Battle Rank 100 (237 total) - Terran Republic on Miller - Outfit Officer of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 34
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS T32 Bull T1 Cycler T16 Rhino MSW-R P2-120 AP T9 CARV P2-120 HESH LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,471,976 MLG Score: 1976
Fun Score: N/A
Cheeseburgers Flipped: 2098TIME WITH MEDKIT: 3.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.399%26.232%850631126137,9493.15442-0.191

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.363%2.196A*0.834B++-0.35C-HEAD ++ (~10.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.583B+10.10.294C*21.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.901%1.111%221118818013991000.128663178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.318A-0.447C---1.971

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.10.757B++19.50.632B+19.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.187%1.626%11708118122,325275199098.11523225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.759%0.025C+-0.619D0.533

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.90.511B+7.80.379C**11.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.958%3.427%76219117014,358237134316.05567418%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.735%-0.02C+-0.245C0.766

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.50.651B+14.90.624B+26.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.313%66.044%762611836,4233250151.9757

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.416%1.097B**-0.071C+1.184

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.379C**2.60.183C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.572%18.537%762511841,791373530.479518

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.959%1.507A+0.787B++0.324

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.607B+3.10.364C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 34
167.4m389.7%677 (40.6k)545 (32.7k)2.96368233,52678,7963.26241237 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1189864227.3%19.919%54403:5379

19% Combat Medic32% Engineer33% Heavy Assault6% Infiltrator9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 13th, 2013 5:31 PMDec 30th, 2014 6:14 PMMay 19th, 2019 6:18 PM (90m) (PST)May 19th, 2019 4:58 PM (3h) (PST)May 19th, 2019 4:57 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7742125620.7610.2570.1523.2070.0621976

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,45712,73633,72146159192432,719

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5115.3h/213.1d 23,539 46,517 54,929 984.3k 3,640 18,537 19,052 237.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
A++
Kills:21,448
Deaths:7,609
KDR:2.819
Accuracy:32.617% A++
HSR:30.996% B**
T16 Rhino
A++
Kills:14,724
Deaths:6,829
KDR:2.156
Accuracy:30.230% A++
HSR:22.990% C*
MSW-R
A++
Kills:10,817
Deaths:4,766
KDR:2.270
Accuracy:31.956% A++
HSR:25.488% C*
T9 CARV
A**
Kills:7,811
Deaths:3,586
KDR:2.178
Accuracy:30.843% A**
HSR:24.350% C**
T9 CARV-S
A++
Kills:4,132
Deaths:1,317
KDR:3.137
Accuracy:30.370% A++
HSR:30.808% B*
TMG-50
A*
Kills:3,534
Deaths:1,297
KDR:2.725
Accuracy:32.765% A*
HSR:23.203% C+
T9A "Butcher"
A+
Kills:1,746
Deaths:636
KDR:2.745
Accuracy:31.121% A+
HSR:24.055% C-
NS-15M AE
B**
Kills:1,308
Deaths:568
KDR:2.303
Accuracy:30.923% B**
HSR:28.058% C++
NS-15M1
A*
Kills:1,257
Deaths:433
KDR:2.903
Accuracy:34.296% A*
HSR:24.980% B+
NS-15MB
B++
Kills:1,201
Deaths:437
KDR:2.748
Accuracy:30.941% B++
HSR:31.557% C++
MG-H1 Watchman
A++
Kills:1,199
Deaths:303
KDR:3.957
Accuracy:31.538% A++
HSR:32.611% B*
T7 Mini-Chaingun
A*
Kills:1,173
Deaths:620
KDR:1.892
Accuracy:28.304% A*
HSR:15.516% B++
NS-15M2
A++
Kills:1,162
Deaths:333
KDR:3.489
Accuracy:32.669% A++
HSR:32.014% B*
NS-15MG
A
Kills:1,155
Deaths:417
KDR:2.770
Accuracy:33.240% A
HSR:30.649% C++
T7 Mini-Chaingun AE
A++
Kills:839
Deaths:335
KDR:2.504
Accuracy:28.556% A++
HSR:16.567% B+
NSX-P Naginata
A++
Kills:708
Deaths:165
KDR:4.291
Accuracy:32.269% A++
HSR:28.955% C+
NSX Naginata
A++
Kills:294
Deaths:105
KDR:2.800
Accuracy:27.705% B**
HSR:40.476% A++
MG-H1 Watchman AE
B**
Kills:178
Deaths:54
KDR:3.296
Accuracy:31.198% B**
HSR:36.517% B**
Kills:74,686
Deaths (as Heavy Assault):29,810
Deaths (to Heavy Assaults):22,879
KDR:2.5054
Kill Difference:44,876
Playtime:1,686.954 hours
Usage:33%
Score:52.142m
Score/min:515
Accuracy (listed only):31.197%
HSR (listed only):27.766%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:4,859
Deaths:3,241
KDR:1.499
Accuracy:32.735% A++
HSR:20.333% C++
NS-11CB
A**
Kills:2,558
Deaths:777
KDR:3.292
Accuracy:37.649% A**
HSR:28.968% A
NS-11C
A++
Kills:1,929
Deaths:1,081
KDR:1.784
Accuracy:32.407% A++
HSR:22.551% B++
LC2 Lynx
A++
Kills:1,615
Deaths:945
KDR:1.709
Accuracy:32.126% A++
HSR:21.362% C+
TRAC-5 S
M++
Kills:1,338
Deaths:317
KDR:4.221
Accuracy:37.296% M++
HSR:1.271% F*
PDW-16 Hailstorm
A++
Kills:1,235
Deaths:834
KDR:1.481
Accuracy:34.190% A++
HSR:11.012% D-
NS-11CG
A+
Kills:1,228
Deaths:409
KDR:3.002
Accuracy:33.954% A+
HSR:26.547% B**
HC1 Cougar
A++
Kills:1,217
Deaths:861
KDR:1.413
Accuracy:33.721% A++
HSR:18.899% D
NS-7 PDW
A++
Kills:1,177
Deaths:617
KDR:1.908
Accuracy:33.299% A++
HSR:15.803% C
MG-S1 Jackal
A++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:36.676% A++
HSR:28.034% A
NSX-P Tanto
A++
Kills:1,170
Deaths:403
KDR:2.903
Accuracy:35.137% A++
HSR:32.821% B**
TRAC-5
A+
Kills:1,170
Deaths:968
KDR:1.209
Accuracy:29.073% A+
HSR:11.111% D**
T5 AMC
A**
Kills:1,168
Deaths:483
KDR:2.418
Accuracy:34.701% A**
HSR:29.880% A*
LC2 Lynx AE
A+
Kills:1,166
Deaths:346
KDR:3.370
Accuracy:33.781% A+
HSR:30.789% B++
NS-11CP
B**
Kills:1,163
Deaths:541
KDR:2.150
Accuracy:34.801% B**
HSR:26.741% B+
NS-7B PDW
A+
Kills:1,162
Deaths:470
KDR:2.472
Accuracy:34.219% A+
HSR:26.420% A+
SMG-46G Armistice
B**
Kills:1,161
Deaths:478
KDR:2.429
Accuracy:33.473% B**
HSR:19.552% C**
SMG-46 Armistice
B**
Kills:1,160
Deaths:765
KDR:1.516
Accuracy:31.431% B**
HSR:10.776% D-
MKV-B Suppressed
A
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:33.309% A
HSR:26.638% B**
MKV Suppressed
A++
Kills:1,160
Deaths:639
KDR:1.815
Accuracy:34.674% A++
HSR:15.603% D
FA1 Barrage
A++
Kills:677
Deaths:424
KDR:1.597
Accuracy:55.669% A++
HSR:19.498% B*
AS16 NightHawk
A++
Kills:465
Deaths:264
KDR:1.761
Accuracy:57.214% A++
HSR:20.860% A++
TAS-16 Blackjack
A
Kills:381
Deaths:179
KDR:2.128
Accuracy:75.396% A
HSR:16.273% C*
TRAC-Shot
B**
Kills:290
Deaths:222
KDR:1.306
Accuracy:29.702% B**
HSR:18.966% C++
PS1-AV Suppressor
A++
Kills:285
Deaths:79
KDR:3.608
Accuracy:38.097% A++
HSR:20.702% C
Shuriken
A**
Kills:208
Deaths:110
KDR:1.891
Accuracy:37.007% A**
HSR:20.192% C**
NS-7G PDW
A++
Kills:197
Deaths:95
KDR:2.074
Accuracy:33.823% A++
HSR:25.381% A
TRS-12 Uppercut
A++
Kills:184
Deaths:84
KDR:2.190
Accuracy:79.074% A++
HSR:15.761% C++
NSX Tanto
A*
Kills:137
Deaths:41
KDR:3.341
Accuracy:37.648% A*
HSR:37.226% A++
NS Baron G5AE
A**
Kills:121
Deaths:74
KDR:1.635
Accuracy:60.091% A
HSR:28.099% A**
TRAC-5 Burst
A++
Kills:98
Deaths:77
KDR:1.273
Accuracy:28.097% B+
HSR:34.694% A++
MKV-G Suppressed
B**
Kills:93
Deaths:30
KDR:3.100
Accuracy:31.563% B++
HSR:24.731% B**
TS4 Haymaker
B**
Kills:84
Deaths:47
KDR:1.787
Accuracy:54.201% B**
HSR:14.286% C*
MG-C1 Kindred
A+
Kills:65
Deaths:19
KDR:3.421
Accuracy:34.613% A+
HSR:24.615% C*
Kills:33,251
Deaths (as Light Assault):16,823
Deaths (to Light Assaults):15,359
KDR:1.97652
Kill Difference:16,428
Playtime:220.539 hours
Usage:4%
Score:5.349m
Score/min:404
Accuracy (listed only):39.143%
HSR (listed only):21.953%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:4,859
Deaths:3,241
KDR:1.499
Accuracy:32.735% A++
HSR:20.333% C++
NS-11CB
A**
Kills:2,558
Deaths:777
KDR:3.292
Accuracy:37.649% A**
HSR:28.968% A
NS-11C
A++
Kills:1,929
Deaths:1,081
KDR:1.784
Accuracy:32.407% A++
HSR:22.551% B++
LC2 Lynx
A++
Kills:1,615
Deaths:945
KDR:1.709
Accuracy:32.126% A++
HSR:21.362% C+
TRAC-5 S
M++
Kills:1,338
Deaths:317
KDR:4.221
Accuracy:37.296% M++
HSR:1.271% F*
NS-11CG
A+
Kills:1,228
Deaths:409
KDR:3.002
Accuracy:33.954% A+
HSR:26.547% B**
HC1 Cougar
A++
Kills:1,217
Deaths:861
KDR:1.413
Accuracy:33.721% A++
HSR:18.899% D
NSX-P Tanto
A++
Kills:1,170
Deaths:403
KDR:2.903
Accuracy:35.137% A++
HSR:32.821% B**
TRAC-5
A+
Kills:1,170
Deaths:968
KDR:1.209
Accuracy:29.073% A+
HSR:11.111% D**
T5 AMC
A**
Kills:1,168
Deaths:483
KDR:2.418
Accuracy:34.701% A**
HSR:29.880% A*
LC2 Lynx AE
A+
Kills:1,166
Deaths:346
KDR:3.370
Accuracy:33.781% A+
HSR:30.789% B++
NS-11CP
B**
Kills:1,163
Deaths:541
KDR:2.150
Accuracy:34.801% B**
HSR:26.741% B+
FA1 Barrage
A++
Kills:677
Deaths:424
KDR:1.597
Accuracy:55.669% A++
HSR:19.498% B*
AS16 NightHawk
A++
Kills:465
Deaths:264
KDR:1.761
Accuracy:57.214% A++
HSR:20.860% A++
TAS-16 Blackjack
A
Kills:381
Deaths:179
KDR:2.128
Accuracy:75.396% A
HSR:16.273% C*
TRAC-Shot
B**
Kills:290
Deaths:222
KDR:1.306
Accuracy:29.702% B**
HSR:18.966% C++
TRS-12 Uppercut
A++
Kills:184
Deaths:84
KDR:2.190
Accuracy:79.074% A++
HSR:15.761% C++
NSX Tanto
A*
Kills:137
Deaths:41
KDR:3.341
Accuracy:37.648% A*
HSR:37.226% A++
NS Baron G5AE
A**
Kills:121
Deaths:74
KDR:1.635
Accuracy:60.091% A
HSR:28.099% A**
TRAC-5 Burst
A++
Kills:98
Deaths:77
KDR:1.273
Accuracy:28.097% B+
HSR:34.694% A++
TS4 Haymaker
B**
Kills:84
Deaths:47
KDR:1.787
Accuracy:54.201% B**
HSR:14.286% C*
MG-C1 Kindred
A+
Kills:65
Deaths:19
KDR:3.421
Accuracy:34.613% A+
HSR:24.615% C*
Kills:23,083
Deaths (as Engineer):11,803
Deaths (to Engineers):13,541
KDR:1.95569
Kill Difference:11,280
Playtime:1,614.725 hours
Usage:32%
Score:65.031m
Score/min:671
Accuracy (listed only):41.777%
HSR (listed only):22.798%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A**
Kills:15,301
Deaths:5,276
KDR:2.900
Accuracy:33.461% A**
HSR:30.769% A+
TAR
A+
Kills:1,876
Deaths:1,099
KDR:1.707
Accuracy:30.632% A+
HSR:19.243% C
TORQ-9
A++
Kills:1,619
Deaths:752
KDR:2.153
Accuracy:32.614% A++
HSR:19.209% D
Cycler TRV
A*
Kills:1,409
Deaths:585
KDR:2.409
Accuracy:32.384% A*
HSR:21.860% B
T1S Cycler
A*
Kills:1,380
Deaths:655
KDR:2.107
Accuracy:33.039% A*
HSR:20.870% C+
PDW-16 Hailstorm
A++
Kills:1,235
Deaths:834
KDR:1.481
Accuracy:34.190% A++
HSR:11.012% D-
NS-7 PDW
A++
Kills:1,177
Deaths:617
KDR:1.908
Accuracy:33.299% A++
HSR:15.803% C
T1A Unity
B**
Kills:1,173
Deaths:679
KDR:1.728
Accuracy:30.124% B**
HSR:19.864% D
TAR-AE
B*
Kills:1,172
Deaths:485
KDR:2.417
Accuracy:31.348% B*
HSR:31.058% B+
MG-S1 Jackal
A++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:36.676% A++
HSR:28.034% A
T1B Cycler
B+
Kills:1,170
Deaths:619
KDR:1.890
Accuracy:28.677% B+
HSR:29.231% C**
NS-11A
A++
Kills:1,167
Deaths:507
KDR:2.302
Accuracy:32.668% A++
HSR:24.422% B+
NS-11A "Heatwave"
A
Kills:1,166
Deaths:305
KDR:3.823
Accuracy:33.611% A
HSR:33.877% B**
NS-7B PDW
A+
Kills:1,162
Deaths:470
KDR:2.472
Accuracy:34.219% A+
HSR:26.420% A+
SABR-13
A
Kills:1,162
Deaths:533
KDR:2.180
Accuracy:32.499% A
HSR:27.539% C**
SMG-46G Armistice
B**
Kills:1,161
Deaths:478
KDR:2.429
Accuracy:33.473% B**
HSR:19.552% C**
SMG-46 Armistice
B**
Kills:1,160
Deaths:765
KDR:1.516
Accuracy:31.431% B**
HSR:10.776% D-
MKV-B Suppressed
A
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:33.309% A
HSR:26.638% B**
NS-11AG
A+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:34.499% A+
HSR:24.138% C*
NS-11AB
A
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:33.262% A
HSR:24.569% C++
MKV Suppressed
A++
Kills:1,160
Deaths:639
KDR:1.815
Accuracy:34.674% A++
HSR:15.603% D
NS-11P
A++
Kills:1,158
Deaths:485
KDR:2.388
Accuracy:32.070% A++
HSR:28.843% A+
FA1 Barrage
A++
Kills:677
Deaths:424
KDR:1.597
Accuracy:55.669% A++
HSR:19.498% B*
AS16 NightHawk
A++
Kills:465
Deaths:264
KDR:1.761
Accuracy:57.214% A++
HSR:20.860% A++
TAS-16 Blackjack
A
Kills:381
Deaths:179
KDR:2.128
Accuracy:75.396% A
HSR:16.273% C*
PS1-AV Suppressor
A++
Kills:285
Deaths:79
KDR:3.608
Accuracy:38.097% A++
HSR:20.702% C
Shuriken
A**
Kills:208
Deaths:110
KDR:1.891
Accuracy:37.007% A**
HSR:20.192% C**
NS-7G PDW
A++
Kills:197
Deaths:95
KDR:2.074
Accuracy:33.823% A++
HSR:25.381% A
TRS-12 Uppercut
A++
Kills:184
Deaths:84
KDR:2.190
Accuracy:79.074% A++
HSR:15.761% C++
NS Baron G5AE
A**
Kills:121
Deaths:74
KDR:1.635
Accuracy:60.091% A
HSR:28.099% A**
MKV-G Suppressed
B**
Kills:93
Deaths:30
KDR:3.100
Accuracy:31.563% B++
HSR:24.731% B**
TS4 Haymaker
B**
Kills:84
Deaths:47
KDR:1.787
Accuracy:54.201% B**
HSR:14.286% C*
Kills:44,153
Deaths (as Combat Medic):19,021
Deaths (to Combat Medics):9,252
KDR:2.32128
Kill Difference:25,132
Playtime:997.032 hours
Usage:19%
Score:27.015m
Score/min:452
Accuracy (listed only):38.884%
HSR (listed only):22.347%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:2,146
Deaths:460
KDR:4.665
Accuracy:45.857% B**
HSR:61.883% D
PDW-16 Hailstorm
A++
Kills:1,235
Deaths:834
KDR:1.481
Accuracy:34.190% A++
HSR:11.012% D-
RAMS .50M
A++
Kills:1,225
Deaths:209
KDR:5.861
Accuracy:49.534% A++
HSR:77.225% C+
NS-7 PDW
A++
Kills:1,177
Deaths:617
KDR:1.908
Accuracy:33.299% A++
HSR:15.803% C
MG-S1 Jackal
A++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:36.676% A++
HSR:28.034% A
SOAS-20
A++
Kills:1,164
Deaths:490
KDR:2.376
Accuracy:35.726% A++
HSR:27.663% B**
NS-7B PDW
A+
Kills:1,162
Deaths:470
KDR:2.472
Accuracy:34.219% A+
HSR:26.420% A+
M77-B
A*
Kills:1,162
Deaths:140
KDR:8.300
Accuracy:50.754% A*
HSR:64.544% D*
NS-44 Commissioner
A++
Kills:1,162
Deaths:1,057
KDR:1.099
Accuracy:50.817% A++
HSR:22.547% C++
SMG-46G Armistice
B**
Kills:1,161
Deaths:478
KDR:2.429
Accuracy:33.473% B**
HSR:19.552% C**
SMG-46 Armistice
B**
Kills:1,160
Deaths:765
KDR:1.516
Accuracy:31.431% B**
HSR:10.776% D-
MKV-B Suppressed
A
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:33.309% A
HSR:26.638% B**
MKV Suppressed
A++
Kills:1,160
Deaths:639
KDR:1.815
Accuracy:34.674% A++
HSR:15.603% D
SR-7
B++
Kills:1,159
Deaths:138
KDR:8.399
Accuracy:45.830% B++
HSR:74.288% D
TX1 Repeater
A+
Kills:924
Deaths:1,272
KDR:0.726
Accuracy:33.017% A+
HSR:28.680% B**
NS-357G Underboss
B**
Kills:851
Deaths:807
KDR:1.055
Accuracy:48.452% B**
HSR:28.790% B+
TRAP-M1
B*
Kills:481
Deaths:110
KDR:4.373
Accuracy:32.130% B+
HSR:31.809% B*
NS-44 Commissioner AE
B*
Kills:449
Deaths:436
KDR:1.030
Accuracy:48.659% B*
HSR:24.053% C+
NS-30 Vandal
B++
Kills:286
Deaths:76
KDR:3.763
Accuracy:37.163% B++
HSR:25.874% C+
PS1-AV Suppressor
A++
Kills:285
Deaths:79
KDR:3.608
Accuracy:38.097% A++
HSR:20.702% C
RAMS-AE .50M
C+
Kills:250
Deaths:27
KDR:9.259
Accuracy:40.905% C+
HSR:81.600% C+
KSR-35
C-
Kills:216
Deaths:58
KDR:3.724
Accuracy:32.429% C-
HSR:24.537% C--
Shuriken
A**
Kills:208
Deaths:110
KDR:1.891
Accuracy:37.007% A**
HSR:20.192% C**
NS-7G PDW
A++
Kills:197
Deaths:95
KDR:2.074
Accuracy:33.823% A++
HSR:25.381% A
HSR-1
C**
Kills:181
Deaths:59
KDR:3.068
Accuracy:35.871% C*
HSR:30.387% C**
TX2 Emperor
A*
Kills:161
Deaths:231
KDR:0.697
Accuracy:42.217% A*
HSR:14.286% D-
NS-44B Commissioner
B**
Kills:138
Deaths:115
KDR:1.200
Accuracy:49.319% B**
HSR:30.435% B++
MKV-G Suppressed
B**
Kills:93
Deaths:30
KDR:3.100
Accuracy:31.563% B++
HSR:24.731% B**
Kills:22,123
Deaths (as Infiltrator):10,705
Deaths (to Infiltrators):10,251
KDR:2.0666
Kill Difference:11,418
Playtime:290.255 hours
Usage:6%
Score:5.926m
Score/min:340
Accuracy (listed only):38.944%
HSR (listed only):31.909%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
M+
Kills:3,256
Deaths:1,018
KDR:3.198
Accuracy:25.749% M+
HSR:20.362% B+
M2 Mutilator
M
Kills:3,249
Deaths:1,018
KDR:3.192
Accuracy:26.394% M
HSR:20.468% B+
MRC3 Mercy
A*
Kills:2,225
Deaths:545
KDR:4.083
Accuracy:26.091% A*
HSR:21.393% C*
MRC3 Mercy
A++
Kills:2,203
Deaths:545
KDR:4.042
Accuracy:25.104% A++
HSR:21.789% C**
M6 Onslaught
A*
Kills:1,727
Deaths:543
KDR:3.180
Accuracy:27.005% A*
HSR:22.640% B+
M6 Onslaught
A*
Kills:1,715
Deaths:543
KDR:3.158
Accuracy:26.689% A*
HSR:21.983% B+
M3 Pounder HEG
A*
Kills:1,352
Deaths:445
KDR:3.038
Accuracy:51.537% A+
HSR:6.509% A*
M3 Pounder HEG
A+
Kills:1,152
Deaths:445
KDR:2.589
Accuracy:54.682% A+
HSR:4.688% B**
M1 Heavy Cycler
M
Kills:553
Deaths:143
KDR:3.867
Accuracy:27.091% M
HSR:20.434% C**
M1 Heavy Cycler
M++
Kills:524
Deaths:143
KDR:3.664
Accuracy:27.239% M++
HSR:20.992% B++
MR1 Fracture
A
Kills:353
Deaths:169
KDR:2.089
Accuracy:48.612% A
HSR:4.249% C++
MR1 Fracture
A+
Kills:283
Deaths:169
KDR:1.675
Accuracy:49.388% A+
HSR:1.413% D*
NS-10 Burster
A**
Kills:143
Deaths:93
KDR:1.538
Accuracy:44.878% A**
HSR:4.895% C
NS-10 Burster
A**
Kills:90
Deaths:93
KDR:0.968
Accuracy:45.160% A**
HSR:1.111% D**
Kills:18,825
Deaths (as MAX Suit):2,956
Deaths (to MAX Suits):5,612
KDR:6.3684
Kill Difference:15,869
Playtime:262.705 hours
Usage:5%
Score:11.908m
Score/min:755
Accuracy (listed only):36.116%
HSR (listed only):13.780%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:180
V. Kills:20 N/A
Deaths:9
KDR:20
Accuracy:49.901% C*
KPH:189.800 A*
VKPH:21.100 B++
M14 Banshee
D
Kills:87
V. Kills:4 N/A
Deaths:27
KDR:3.222
Accuracy:25.863% D
KPH:11.100 D--
VKPH:0.500 D**
Kills:267 (87 + 0)
Deaths:36
KDR:7.417
VKDR:0.667
Vehicle Kills:24
Kill Difference:231
Playtime:8.809 hours
Usage:0%
Score:0.358m
Score/min:676
Piloting Accuracy:25.863%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A+
Kills:804
V. Kills:233 344%
Deaths:107
KDR:7.514
Accuracy:24.849% D-
KPH:51 A+
VKPH:14.800 C-
L105 Zephyr
M
Kills:677
V. Kills:34 N/A
Deaths:53
KDR:12.774
Accuracy:58.152% A++
KPH:115.800 M
VKPH:5.800 D
C150 Dalton
C++
Kills:439
V. Kills:411 107%
Deaths:106
KDR:4.142
Accuracy:46.738% B+
KPH:26.800 C
VKPH:25.100 C++
L105 Zephyr PX
A
Kills:387
V. Kills:6 N/A
Deaths:22
KDR:17.591
Accuracy:61.857% A
KPH:112.900 B*
VKPH:1.800 D--
Kills:2,307 (0 + 2,307)
Deaths:288
KDR:8.010
VKDR:2.375
Vehicle Kills:684
Kill Difference:2,019
Playtime:41.431 hours
Usage:1%
Score:1.642m
Score/min:661
Piloting Accuracy:N/A%
Gunner Accuracy:61.857%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,650
V. Kills:76 N/A
Deaths:57
KDR:28.947
Accuracy:48.658% C+
KPH:93.800 A++
VKPH:4.300 D--
L100 Python AP
B++
Kills:1,508
V. Kills:916 164%
Deaths:186
KDR:8.108
Accuracy:60.303% B+
KPH:36.600 B+
VKPH:22.200 B++
L100 Python HEAT
A*
Kills:1,074
V. Kills:193 N/A
Deaths:52
KDR:20.654
Accuracy:55.380% B+
KPH:63.400 A*
VKPH:11.400 C+
Skyguard
B++
Kills:329
V. Kills:213 154%
Deaths:66
KDR:4.985
Accuracy:33.944% B++
KPH:15.200 C*
VKPH:9.800 C++
LB00 Python AP
B++
Kills:257
V. Kills:82 310%
Deaths:11
KDR:23.364
Accuracy:55.603% C
KPH:62 B++
VKPH:19.800 C
C75 Viper
A*
Kills:230
V. Kills:24 N/A
Deaths:22
KDR:10.455
Accuracy:36.390% C
KPH:66.100 A*
VKPH:6.900 C+
Kills:5,048 (5,048 + 0)
Deaths:394
KDR:12.812
VKDR:3.817
Vehicle Kills:1,504
Kill Difference:4,654
Playtime:104.977 hours
Usage:2%
Score:2.807m
Score/min:446
Driving Accuracy:36.390%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:9,689
V. Kills:7,634 127%
Deaths:1,271
KDR:7.623
Accuracy:44.995% C+
KPH:31.100 C++
VKPH:24.500 A
P2-120 HESH
A**
Kills:5,154
V. Kills:198 N/A
Deaths:115
KDR:44.817
Accuracy:38.403% C
KPH:103.900 A**
VKPH:4 D-
P2-120 HEAT
A++
Kills:2,691
V. Kills:655 410%
Deaths:173
KDR:15.555
Accuracy:38.653% C
KPH:47.300 A++
VKPH:11.500 B+
E540 Halberd
A
Kills:1,038
V. Kills:580 179%
Deaths:101
KDR:10.277
Accuracy:46.320% B++
KPH:32.500 B++
VKPH:18.200 A
G30 Vulcan
B*
Kills:292
V. Kills:255 114%
Deaths:84
KDR:3.476
Accuracy:44.380% A++
KPH:24.100 C**
VKPH:21 B*
P525 Marauder
B**
Kills:187
V. Kills:3 N/A
Deaths:5
KDR:37.400
Accuracy:27.967% B**
KPH:103.300 B**
VKPH:1.700 D-
MR11 Gatekeeper
B**
Kills:81
V. Kills:70 114%
Deaths:10
KDR:8.100
Accuracy:51.021% A+
KPH:26.300 B++
VKPH:22.700 B**
Kills:19,132 (17,534 + 1,598)
Deaths:1,759
KDR:10.877
VKDR:5.341
Vehicle Kills:9,395
Kill Difference:17,373
Playtime:467.157 hours
Usage:9%
Score:19.691m
Score/min:703
Driving Accuracy:38.653%
Gunner Accuracy:51.021%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,176
V. Kills:82 N/A
Deaths:94
KDR:44.426
Accuracy:37.275% C**
KPH:188.300 A++
VKPH:3.700 D
E540 Halberd-H
A++
Kills:1,637
V. Kills:917 178%
Deaths:39
KDR:41.974
Accuracy:67.385% A
KPH:67.300 B**
VKPH:37.700 A++
G20 Vulcan-H
A+
Kills:1,170
V. Kills:609 192%
Deaths:74
KDR:15.811
Accuracy:49.408% C**
KPH:72.300 A+
VKPH:37.600 B**
M40 Fury-H
B+
Kills:518
V. Kills:26 N/A
Deaths:19
KDR:27.263
Accuracy:33.395% D-
KPH:103.600 B+
VKPH:5.200 D--
M12 Kobalt-H
C++
Kills:383
V. Kills:8 N/A
Deaths:16
KDR:23.938
Accuracy:21.147% C+
KPH:120.200 C++
VKPH:2.500 D-
M60-G Bulldog-H
A
Kills:209
V. Kills:2 N/A
Deaths:7
KDR:29.857
Accuracy:41.827% C
KPH:123.100 A
VKPH:1.200 D**
Kills:8,093 (0 + 8,093)
Deaths:249
KDR:32.502
VKDR:6.602
Vehicle Kills:1,644
Kill Difference:7,844
Playtime:72.581 hours
Usage:1%
Score:3.682m
Score/min:845
Driving Accuracy:N/A%
Gunner Accuracy:41.827%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,312
V. Kills:31 N/A
Deaths:38
KDR:34.526
Accuracy:19.719% B+
KPH:108.900 A
VKPH:2.600 C
M40 Fury
B**
Kills:455
V. Kills:53 N/A
Deaths:38
KDR:11.974
Accuracy:35.690% C+
KPH:80.500 B**
VKPH:9.400 C
M40 Fury
A*
Kills:412
V. Kills:33 N/A
Deaths:26
KDR:15.846
Accuracy:38.808% B+
KPH:95.500 A*
VKPH:7.600 C
M12 Kobalt
B**
Kills:263
V. Kills:9 N/A
Deaths:11
KDR:23.909
Accuracy:22.295% B**
KPH:110 B**
VKPH:3.800 C++
M60-G Bulldog
A*
Kills:115
V. Kills:11 N/A
Deaths:7
KDR:16.429
Accuracy:41.291% B++
KPH:67.600 A*
VKPH:6.500 C++
M60-G Bulldog
B*
Kills:52
V. Kills:4 N/A
Deaths:1
KDR:52
Accuracy:36.162% C+
KPH:57 B*
VKPH:4.400 D
Kills:2,609 (0 + 2,609)
Deaths:121
KDR:21.562
VKDR:1.165
Vehicle Kills:141
Kill Difference:2,488
Playtime:27.014 hours
Usage:1%
Score:1.493m
Score/min:921
Driving Accuracy:N/A%
Gunner Accuracy:36.162%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:73
V. Kills:1 N/A
Deaths:3
KDR:24.333
Accuracy:36.325% C**
KPH:103.500 B*
VKPH:1.400 D**
Kills:73 (0 + 73)
Deaths:3
KDR:24.333
VKDR:0.333
Vehicle Kills:1
Kill Difference:70
Playtime:0.706 hours
Usage:0%
Score:0.012m
Score/min:284
Piloting Accuracy:N/A%
Gunner Accuracy:36.325%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 21,56521,4487,6092.819A0.1432.617%A++30.996%B**63.9B**N/A303335.5h9.6B**29.4B*
T1 Cycler 15,43415,3015,2762.9A++0.0633.461%A**30.769%A+44.8AN/A148341.7h10.8A32.3A
T16 Rhino 14,73414,7246,8292.156B**0.8130.23%A++22.99%C*55.5B**N/A343265.1h10.4B**34.5B*
MSW-R 10,88510,8174,7662.27C*0.6931.956%A++25.488%C*48.6B+N/A255222.5h9.7B**30.3B**
P2-120 AP 17,3239,6891,2717.623C*4.6644.995%C+1.6%D-31.1C++24.5A698311.8h8.5C-18.9C
T9 CARV 7,8367,8113,5862.178B+0.7930.843%A**24.35%C**54.1A+N/A352144.4h10B**32.3B**
P2-120 HESH 5,3525,15411544.817A*41.8538.403%CN/A103.9A**4D-52949.6h3.6B**9.3B++
LC3 Jaguar 4,8724,8593,2411.499C++1.4632.735%A++20.333%C++23.8CN/A136204.1h11.1B+33.9B*
P525 Marauder-H 4,2584,1769444.426A**41.4637.275%C**N/A188.1A++3.7D93322.2h4.3B**11.6B*
T9 CARV-S 4,1544,1321,3173.137A0.1730.37%A++30.808%B*56.3B+N/A25873.4h9.8B*32.4B++
TMG-50 3,5443,5341,2972.725A+0.2432.765%A*23.203%C+53.1B*N/A30666.6h8.9B*27B*
M2 Mutilator 3,2633,2561,0183.198B**0.2325.749%M+20.362%B+41.1A+N/A24179.2h13.6B**52.8B**
M2 Mutilator 3,2553,2491,0183.192B**0.2326.394%M20.468%B+41.1AN/A23479.1h14.1B**53.4B**
Frag Grenade 3,1733,14813148N/A3,145.0448.908%B+N/A617.3B+4.9D38855.1h3B*6.1B++
P2-120 HEAT 3,3462,69117315.555A++12.5938.653%C2.936%C+47.3A++11.5B+55256.9h4.7B**12.1B*
Anti-Vehicle Grenade 2,7412,58412584N/A2,581.0465.143%A+N/A922.9A**56.1C--69292.8h2.8A+4.3A
NS-11CB 2,5922,5587773.292M+0.3337.649%A**28.968%A68AN/A25737.6h10.1B*26.8B*
MRC3 Mercy 2,2372,2255454.083B*1.1226.091%A*21.393%C*47A+N/A27247.3h15.3B**58.5B**
MRC3 Mercy 2,2192,2035454.042B*1.0825.104%A++21.789%C**46.6A+N/A27647.3h14.8B**59B**
C-4 2,7882,1821,0712.037B+0.9330.717%B**N/A59.9C-16.6D-96436.4h1.3B+4.1B*
TSAR-42 2,1502,1464604.665B1.7045.857%B**61.883%D44.7B+N/A17148h2.3C++5B+
Sticky Grenade 1,9981,98411984N/A1,981.0457.01%B+N/A1984A*14C++127981h1.1A1.9B**
NS-11C 1,9351,9291,0811.784B*1.1832.407%A++22.551%B++25.8C+N/A15874.8h11B*34.1B*
TAR 1,8871,8761,0991.707C*1.2630.632%A+19.243%C30.7C+N/A18161.2h11.4B++37.4B**
T9A "Butcher" 1,7501,7466362.745B+0.2231.121%A+24.055%C-71.6B+N/A44524.4h9.4B**30.4B**
M6 Onslaught 1,7311,7275433.18B+0.2227.005%A*22.64%B+45.4B*N/A25038h18.2C*67.4B*
M6 Onslaught 1,7171,7155433.158B+0.1926.689%A*21.983%B+45.1B*N/A24238h18C*67.3B*
L100 Python HESH 1,7261,6505728.947A++25.9848.658%C+1.152%C-93.8A++4.3D--54117.6h2.2B**4.6B*
E540 Halberd-H 2,5541,6373941.974S39.0167.385%A2.505%B67.4B**37.7A++88624.3h4.8B+7.1B**
TORQ-9 1,6261,6197522.153B++0.8132.614%A++19.209%D56.6AN/A33128.6h11.5B**35.3B**
LC2 Lynx 1,6171,6159451.709B+1.2532.126%A++21.362%C+22.6C+N/A15771.5h10.9B**34.1B**
L100 Python AP 2,4241,5081868.108B*5.1460.303%B+1.79%D36.6B+22.2B++52941.2h5.8C*9.6B+
Chainblade 1,4971,49531,8980.047B*2.9251.304%A++1.338%D-1B+N/A61511.5h1.7B*3.4B++
Cycler TRV 1,4101,4095852.409B**0.5532.384%A*21.86%B39.8B+N/A24835.4h9.6A29.7B**
T1S Cycler 1,3841,3806552.107B*0.8633.039%A*20.87%C+51.7AN/A26326.7h9.9B**30B**
M3 Pounder HEG 1,4701,3524453.038B**0.0751.537%A+6.509%A*36.8A*3.2C+34936.7h9.8B**18.9B*
TRAC-5 S 1,3721,3383174.221S1.2637.296%M++1.271%F*60.5M++1.5M36022.1h3A*8.1A+
The Slasher 1,3281,31826,5770.05C+2.9139.618%B+6.525%C--1.1CN/A51207.4h1.8B+4.5B+
M12 Kobalt 1,3431,3123834.526A+31.5619.719%B+15.854%C--109.3A2.6C66012h13.6B**69.2B++
NS-15M AE 1,3141,3085682.303C++0.6630.923%B**28.058%C++64.4BN/A38920.3h10B++32.2B++
NS-15M1 1,2571,2574332.903B**0.0634.296%A*24.98%B+42.8C*N/A31029.4h9.1A26.5B**
PDW-16 Hailstorm 1,2361,2358341.481B+1.4834.19%A++11.012%D-45.7B**N/A34727h12.1B++35.4B*
NS-11CG 1,2351,2284093.002M+0.0433.954%A+26.547%B**83AN/A53014.8h9.6B*28.2B**
RAMS .50M 1,2281,2252095.861B*2.9049.534%A++77.225%C+60A*N/A39520.4h2B+4B*
HC1 Cougar 1,2181,2178611.413B+1.5533.721%A++18.899%D36.9B+N/A24633h9.6B*28.5B*
NS-15MB 1,2101,2014372.748B++0.2230.941%B++31.557%C++60.4C+N/A17319.9h10B+32.2C**
MG-H1 Watchman 1,2091,1993033.957A++0.9931.538%A++32.611%B*53.3B+N/A16522.5h11.4B**36.2B*
Hexedge 1,1981,18512,5920.094A+2.8755.476%A*N/A1.3C+N/A3946.8h1.6B*2.9B*
NS-7 PDW 1,1771,1776171.908A1.0633.299%A++15.803%C65A*N/A51918.1h11.4B*34.1B*
T7 Mini-Chaingun 1,1741,1736201.892B**1.0728.304%A*15.516%B++69.4A*N/A69816.9h10B**35.2B**
T1A Unity 1,1761,1736791.728B+1.2430.124%B**19.864%D50.1B+N/A28823.4h10.2B**33.8B**
TAR-AE 1,1821,1724852.416B+0.5531.348%B*31.058%B+45.4C+N/A17225.8h10.4B++33.1B++
MG-S1 Jackal 1,1781,1703922.985A++0.0236.676%A++28.034%A43B+N/A11927.2h9.1B+24.7B*
NSX-P Tanto 1,1821,1704032.903A*0.0635.137%A++32.821%B**40.9B++N/A10428.6h10.9B*31.2B**
G20 Vulcan-H 1,7791,1707415.811M*12.8549.408%C**3.248%C*72.2A+37.6B**96016.2h64.8B**131.1B**
TRAC-5 1,1761,1709681.209B+1.7529.073%A+11.111%D**15.4C+N/A16976.1h12.5B++43.1B*
T1B Cycler 1,1801,1706191.89C++1.0728.677%B+29.231%C**56.8B+N/A31720.6h10.8B++37.6B++
T5 AMC 1,1771,1684832.418A+0.5534.701%A**29.88%A*47.5A++N/A29024.6h11.1B**32.1B**
NS-11A 1,1671,1675072.302B*0.6632.668%A++24.422%B+59.2A+N/A45919.7h9.6A+29.3A
LC2 Lynx AE 1,1721,1663463.37A+0.4133.781%A+30.789%B++46.5C**N/A12125.1h12.2B+36.2B++
NS-11A "Heatwave" 1,1761,1663053.823A+0.8633.611%A33.877%B**50.9B+N/A13022.9h10.1B**30.2B**
SOAS-20 1,1711,1644902.376B++0.5935.726%A++27.663%B**47.9B++N/A14324.3h11.1B+31.1B*
NS-11CP 1,1711,1635412.15B0.8134.801%B**26.741%B+49.5C+N/A16723.5h11.2C**32.1B+
NS-7B PDW 1,1731,1624702.472B**0.4934.219%A+26.42%A+52.8B**N/A15722h11.5B*33.7B++
M77-B 1,1631,1621408.3S5.3450.754%A*64.544%D*68M+N/A47017.1h2.1B++4.1B**
SABR-13 1,1691,1625332.18B0.7832.499%A27.539%C**54.8B**N/A33621.2h9.3B**28.5B**
NS-15M2 1,1701,1623333.489B**0.5332.669%A++32.014%B*83.6A+N/A64313.9h9.1B**27.8B**
NS-44 Commissioner 1,1641,1621,0571.099C++1.8650.817%A++22.547%C++46.3B+N/A27125.1h3.2B++6.2B**
SMG-46G Armistice 1,1651,1614782.429B**0.5333.473%B**19.552%C**71.7B*N/A31716.2h10.6B*31.7B*
M12 Kobalt 1,1961,1601482.857A++79.8919.259%C-16.293%C146.8B++4.6C+3307.9h13.9B+72.3B+
SMG-46 Armistice 1,1601,1607651.516B+1.4531.431%B**10.776%D-54.5AN/A35021.3h12.2B++38.8B++
MKV-B Suppressed 1,1821,1605112.27B*0.6933.309%A26.638%B**42.5C*N/A12027.3h11.2B++33.6B*
NS-11AG 1,1691,1604352.667B+0.3034.499%A+24.138%C*62B*N/A35818.7h9.7A28.2B**
NS-11AB 1,1651,1605142.257B*0.7133.262%A24.569%C++58.9B+N/A30419.7h9.5A28.6B**
MKV Suppressed 1,1611,1606391.815B*1.1534.674%A++15.603%D54B**N/A37221.5h11.3B++32.6B++
SR-7 1,1621,1591388.399A+5.4445.83%B++74.288%D66.2A+N/A31817.5h2B+4.4B+
NS-11P 1,1621,1584852.388B**0.5832.07%A++28.843%A+59.7A++N/A49219.4h9.7A+30.3A
NS-15MG 1,1631,1554172.77B+0.1933.24%A30.649%C++73.6B+N/A47415.7h9.6B+29B+
M3 Pounder HEG 1,2521,1524452.589B+0.3754.682%A+4.688%B**31.5A+2.7D27736.6h12.1B*22.2B*
ML-7 1,6121,1377581.5A1.4666.239%B**2.463%C30.4B++12.7C++59637.4h5.2B*7.9B**
T2 Striker 1,8571,1193772.968S0.0043.386%D-N/A16.1B++10.6C+22069.4h23.5A54.2B*
L100 Python HEAT 1,2671,0745220.654M++17.6955.38%B+3.724%B++63.6A*11.4C+29516.9h3.8B++6.9B**
E540 Halberd 1,6181,03810110.277B+7.3146.32%B++1.734%D-32.5B++18.2A114231.9h5.4B+11.6B++
NS Decimator 1,3799517581.255C**1.7164.647%B+1.472%D37.1C*16.7C++85225.6h4.6C*7B+
ASP-30 Grounder 1,1939435101.849A*1.1171.958%A3.712%B+33.8A++9C39227.9h4.7A+6.5A++
TX1 Repeater 9269241,2720.726C+2.2433.017%A+28.68%B**44.4B*N/A27320.8h10.2B*30.8B*
NS-357G Underboss 8548518071.055C+1.9148.452%B**28.79%B+44.6C+N/A13019.1h3.7B+7.7B++
T7 Mini-Chaingun AE 8438393352.504B**0.4628.556%A++16.567%B+73.6B**N/A20611.4h9.8B**34.3B*
AP30 Shredder 1,0378041077.514C+4.5524.849%D-3.483%B*50.9A+14.7C-72515.8h37.3B**150B*
NSX-P Naginata 7137081654.291A*1.3332.269%A++28.955%C+55.7B+N/A20212.7h10B*30.9B*
L105 Zephyr 7116775312.774C*9.8158.152%A++N/A116.7M5.9C--8115.8h3.5A+6A
FA1 Barrage 6786774241.597B+1.3755.669%A++19.498%B*47.7AN/A38914.2h3.5B**6.3B**
M1 Heavy Cycler 5545531433.867A+0.9027.091%M20.434%C**57.6A*N/A3409.6h12.8B**47.4B**
M1 Heavy Cycler 5255241433.664A++0.7027.239%M++20.992%B++54.6M*N/A5039.6h13.7B**50.5B**
M40 Fury-H 5445181927.263A+24.3033.395%D-N/A103.6B+5.2D--2725h5.9B*17.6B+
NS Decimator-G 6814871343.634A*0.6762.978%C+N/A34.5D13.8C-19414.1h3.9C*6.2C**
TRAP-M1 4854811104.373A*1.4132.13%B+31.809%B*44.5B+N/A14810.8h8.5B+26.5B+
AS16 NightHawk 4654652641.761B+1.2057.214%A++20.86%A++73.8A++N/A5426.3h3.5B+6.1B**
M40 Fury 5084553811.974B+9.0135.69%C+2.198%B+79.8B**9.3C12555.7h9.6B++26.8B++
NS-44 Commissioner AE 4494494361.03C+1.9348.659%B*24.053%C+43.2C+N/A12310.4h3B+6.2B++
C150 Dalton 8504391064.142C1.1846.738%B+N/A26.8C25.1C++50316.4h5.3C11.3C++
M40 Fury 4454122615.846B**12.8838.808%B+1.942%C*95.8A*7.7C12754.3h9.7B++24.9B*
L105 Zephyr PX 3933872217.591C+14.6361.857%A1.292%B++113.8B*1.8D--8613.4h4B+6.4B**
M12 Kobalt-H 3913831623.938B+20.9721.147%C+12.533%D-119.7C++2.5D-4103.2h11.8B*56B+
TAS-16 Blackjack 3833811792.128B*0.8475.396%A16.273%C*74.7A+N/A3325.1h2.1B++2.8B++
MR1 Fracture 5653531692.089A*0.8748.612%A4.249%C++13.1B**7.9A+24627h40.7B+83.8B++
Skyguard 542329664.985B**2.0233.944%B++1.216%D15.2C*9.9C++23921.6h128.5C+378.4B+
NSX Naginata 2942941052.8A0.1627.705%B**40.476%A++40.3C+N/A1717.3h9.8B++35.3B++
Tank Mine 4652931392.108C0.8681.925%M**N/A14F-8.2F-36620.9h2.8D**3.5A+
G30 Vulcan 547292843.476C+0.5144.38%A++2.055%D-24.1C**21.1B*110312.1h106.6C+240.2B++
TRAC-Shot 2902902221.306C+1.6629.702%B**18.966%C++44.6B+N/A2786.5h10.2B+34.3B*
NS-30 Vandal 287286763.763A0.8037.163%B++25.874%C+45.4BN/A1846.3h4.9B++13.2B++
PS1-AV Suppressor 288285793.608B**0.6438.097%A++20.702%C50.9C++N/A1335.6h12.3B32.3B*
MR1 Fracture 4752831691.675A++1.2949.388%A+1.413%D*10.5B+7.1A22827h51.6C*104.5B+
M60-A Bulldog 309271545.019C+2.0644.336%B*1.476%C+38.2C++5.4C+6947.1h6C+13.5B+
M12 Kobalt 2722631123.909B+20.9522.295%B**16.73%C-109.6B**3.8C++9712.4h15.6B+70.1B++
LB00 Python AP 3392571123.364B*20.4055.603%CN/A62.7B*20C+3074.1h3.5B**6.4B*
RAMS-AE .50M 250250279.259A+6.3040.905%C+81.6%C+41.7C+N/A1276h2C+4.8C++
M9 SKEP Launcher 290239922.598M**0.3769.864%C**1.674%C-28.5B*6.1D3378.4h4.7A+6.8A+
C75 Viper 2542302210.455A7.4936.39%CN/A65.7A*6.9C+11573.5h5.9B**16.3B**
KSR-35 216216583.724B++0.7632.429%C-24.537%C--34.3CN/A1306.3h5.1C-15.7C
M60-G Bulldog-H 211209729.857A++26.8941.827%CN/A122.9A1.2D**5211.7h3.7B**9B++
Shuriken 2082081101.891B+1.0737.007%A**20.192%C**67.1B**N/A3433.1h10.8B*29.1A
NS-7G PDW 197197952.074B*0.8933.823%A++25.381%A70.4A*N/A1712.8h9.8B**29B**
P525 Marauder 190187537.4B*34.4427.967%B**1.07%D-103.9B**1.7D-5871.8h5.3B++18.8B*
TRS-12 Uppercut 184184842.19B*0.7779.074%A++15.761%C++87.6A*N/A7012.1h2.1B*2.7B*
HSR-1 181181593.068B+0.1035.871%C*30.387%C**53.2B+N/A2493.4h4.5B*12.6B++
Hellfire Rocket Pods 200180920A++17.0449.901%C*1.111%C++200A*22.2B*48230.9h19.5C*39.1B
MG-H1 Watchman AE 180178543.296B**0.3331.198%B**36.517%B**41.4CN/A1504.3h12.4B+39.7B++
TX2 Emperor 1621612310.697C+2.2742.217%A*14.286%D-35C**N/A2154.6h8.1B+19.3B*
M60-G Bulldog 1621531153U150.0450.157%C+N/A117.7A++6.9D-3211.3h6.3B+12.5B+
NS-10 Burster 269143931.538B*1.4344.878%A**4.895%C7B**6.2A*25620.3h181.7C--404.8B++
NS-44B Commissioner 1391381151.2C**1.7649.319%B**30.435%B++57.5BN/A1732.4h3.4B6.9B+
NSX Tanto 138137413.341A*0.3837.648%A*37.226%A++40.3BN/A1623.4h11.6B+30.9B*
MANA Anti-Vehicle Turret 256133552.418B++0.5552.804%C+2.256%D31.7C+29.3C++19494.2h10.5C+20C+
NS Baron G5AE 123121741.635C**1.3360.091%A28.099%A**63.7B*1.1A+4181.9h4.4C+7.3C++
M60-G Bulldog 126115716.429M13.4741.291%B++4.348%B*67.6A*6.5C++8061.7h4.1A9.8B**
MAX Punch 1151142,9580.039D2.9242.463%C+N/A0.4DN/A3258.2h1.8C++4.1C**
M40 Fury 1091041104S101.0430.911%F-3.846%M**148.6A7.1D*4220.7h6.9B++22.4B+
Claymore 9898137.538C++4.5753.913%A*N/A23.3F-N/A3034.2h1.3D2.3B**
Spear Anti-Vehicle Phalanx Turret 15198812.25B*9.2957%A+3.061%D46.7B+25.2B+23642.1h9.3C+16.3B+
TRAC-5 Burst 10098771.273C+1.6928.097%B+34.694%A++37.7C+N/A3182.6h10.7B+38.1B+
MKV-G Suppressed 9393303.1B*0.1431.563%B++24.731%B**35.8BN/A922.6h11.1B35B++
Striker AE 14492432.14M+0.8244.203%DN/A12.6C7.1D--2127.3h35.8B+80.9C**
M60-A Bulldog 10192518.4C+15.4452.208%B+1.087%D--27.9C2.7C-2453.3h5B+9.6B++
NS-10 Burster 17890930.968C+2.0045.16%A**1.111%D**4.4C4.3B+20120.4h289.7F*641.6C+
MANA Anti-Personnel Turret 9089273.296N/A0.3332.407%UN/A890U10U10822800.1h29.5T*90.9T*
M14 Banshee 9187273.222C+0.2625.863%DN/A11D--N/A1757.9h20.5B79.2C*
TS4 Haymaker 8484471.787B+1.1854.201%B**14.286%C*42B+N/A5622h3.9B+7.2B*
MR11 Gatekeeper 15181108.1B**5.1451.021%A+1.235%D26.1B++22.6B**6553.1h52.4C+102.7B++
CAS 14-E 7473324.333C**21.3736.325%C**N/A104.3B**1.4D**2830.7h16.3B**44.9B**
MG-C1 Kindred 6665193.421A+0.4634.613%A+24.615%C*43.3C++N/A1601.5h9.4B++27.2B*
M60-G Bulldog 5652152U49.0436.162%C+5.769%A++57.8B*4.4D6900.9h6.9C*19C*
Ripper AE 52524930.105C+2.8650.602%A+N/A1.6C--N/A632.1h1.6D**3.2B+
NS Annihilator 8051153.4S0.4482.407%B+N/A13.1B+7.4C3873.9h8.7B**10.6B**
Ripper 50509750.051C2.9129.74%B4%F-0.7C-N/A375.3h1.6C+5.4C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon426,3497h
Anti-Vehicle MANA Turret351913.7h
Medical Applicator181127,16617.8h
Nanite Revive Grenade08,6132.4h
Nano-Armor Kit1,3661,307,125135.2h
AE Medical Applicator5467,45413.5h
Restoration Kit2994,53147.1h
Motion Spotter276,6884.3h
Shield Recharging Field176420.5h
Medical Kit1,03819,376150.3h
Ammunition Package753,9712.3h
Anti-Infantry MANA Turret143451.6h
Nano-Repair Grenade08640.2h
Router0660.2h
Recon Detection Device133,1956.2h
L-30R Vektor01340.2h
WLT-Howler Mining Laser822,2219.6h

Check the help document for the dictionary if you want to learn more about words used here.


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