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Field Marshal Private angehtr[YBuS] angehtr
TR BR 234

KDR: 2.94

Score: 162.7m

Last Seen: Jan 20th, 2019 10:41 PM
- OFFLINE - 35.8 hour(s)

Prestige 1, Battle Rank 100 (234 total) - Terran Republic on Miller - Outfit Officer of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 21
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T32 Bull T16 Rhino T1 Cycler MSW-R P2-120 AP T9 CARV P2-120 HESH LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,428,191 MLG Score: 1941
Fun Score: N/A
Cheeseburgers Flipped: 2059TIME WITH MEDKIT: 3.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.254%25.954%83762960129,8243.09835-0.16

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.167%2.193A*0.814B++-0.224CHEAD ++ (~9.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.584B+100.297C*21.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.901%1.111%23110211801367980.131579182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.31A-0.456D-1.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.10.757B++19.50.631B+19.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.217%1.658%11688101421,650267397438.09649222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.694%0.033C+-0.622D0.509

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.506B+7.80.373C**11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.241%3.275%77018100414,109232334006.071415%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.909%0.009C+-0.274C0.859

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.65B+150.618B+26.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.532%66.03%770610166,3383056152.07395

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.383%1.14B**-0.076C+1.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.386C**2.60.187C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.531%18.454%770510171,772357130.496219

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.978%1.51A+0.789B++0.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.607B+3.10.363C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 21
162.7m383.3%694 (41.6k)560 (33.6k)2.93806222,42075,7033.23885234 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022792827.153%19.615%53303:5175

17% Combat Medic33% Engineer34% Heavy Assault6% Infiltrator9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 13th, 2013 5:31 PMDec 30th, 2014 6:14 PMJan 21st, 2019 5:36 AM (23h) (PST)Jan 20th, 2019 6:46 PM (1d) (PST)Jan 20th, 2019 6:41 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7882085800.7650.2600.1503.1780.0641941

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,26912,47934,79046169191433,584

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4845.7h/201.9d 22,771 43,628 51,655 923.9k 3,301 17,560 18,592 229.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
A++
Kills:21,035
Deaths:7,506
KDR:2.802
Accuracy:32.601% A++
HSR:30.839% B**
T16 Rhino
A++
Kills:14,716
Deaths:6,825
KDR:2.156
Accuracy:30.228% A++
HSR:22.989% C*
MSW-R
A++
Kills:10,658
Deaths:4,716
KDR:2.260
Accuracy:31.940% A++
HSR:25.361% C**
T9 CARV
A**
Kills:7,810
Deaths:3,584
KDR:2.179
Accuracy:30.841% A**
HSR:24.353% C**
T9 CARV-S
A++
Kills:4,086
Deaths:1,295
KDR:3.155
Accuracy:30.319% A++
HSR:30.813% B**
TMG-50
A*
Kills:3,511
Deaths:1,290
KDR:2.722
Accuracy:32.747% A*
HSR:23.127% C+
T9A "Butcher"
A+
Kills:1,736
Deaths:634
KDR:2.738
Accuracy:31.111% A+
HSR:24.021% C-
NS-15M AE
B**
Kills:1,290
Deaths:561
KDR:2.299
Accuracy:30.796% B**
HSR:28.140% C++
NS-15M1
A*
Kills:1,257
Deaths:433
KDR:2.903
Accuracy:34.299% A*
HSR:24.980% B
MG-H1 Watchman
A++
Kills:1,199
Deaths:303
KDR:3.957
Accuracy:31.538% A++
HSR:32.611% B*
NS-15MB
B++
Kills:1,174
Deaths:425
KDR:2.762
Accuracy:30.822% B++
HSR:31.857% C*
T7 Mini-Chaingun
A*
Kills:1,173
Deaths:620
KDR:1.892
Accuracy:28.304% A*
HSR:15.516% B++
NS-15M2
A++
Kills:1,162
Deaths:333
KDR:3.489
Accuracy:32.669% A++
HSR:32.014% B*
NS-15MG
A
Kills:1,155
Deaths:417
KDR:2.770
Accuracy:33.240% A
HSR:30.649% C++
T7 Mini-Chaingun AE
A++
Kills:839
Deaths:335
KDR:2.504
Accuracy:28.556% A++
HSR:16.567% B+
NSX Naginata
A++
Kills:294
Deaths:105
KDR:2.800
Accuracy:27.705% B**
HSR:40.476% A++
MG-H1 Watchman AE
B**
Kills:131
Deaths:36
KDR:3.639
Accuracy:31.107% B**
HSR:37.405% B**
NSX-P Naginata
A+
Kills:72
Deaths:12
KDR:6
Accuracy:30.148% A+
HSR:38.889% B**
Kills:73,298
Deaths (as Heavy Assault):29,430
Deaths (to Heavy Assaults):21,908
KDR:2.49059
Kill Difference:43,868
Playtime:1,650.291 hours
Usage:34%
Score:51.550m
Score/min:521
Accuracy (listed only):31.054%
HSR (listed only):28.367%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:4,601
Deaths:3,165
KDR:1.454
Accuracy:32.755% A++
HSR:19.974% C+
NS-11C
A++
Kills:1,903
Deaths:1,063
KDR:1.790
Accuracy:32.356% A++
HSR:22.491% B++
LC2 Lynx
A++
Kills:1,615
Deaths:945
KDR:1.709
Accuracy:32.126% A++
HSR:21.362% C+
TRAC-5 S
M+
Kills:1,338
Deaths:317
KDR:4.221
Accuracy:37.296% M+
HSR:1.271% F**
NS-11CB
A*
Kills:1,335
Deaths:470
KDR:2.840
Accuracy:36.701% A*
HSR:29.288% A
PDW-16 Hailstorm
A++
Kills:1,230
Deaths:831
KDR:1.480
Accuracy:34.185% A++
HSR:10.976% D-
NS-11CG
A+
Kills:1,228
Deaths:409
KDR:3.002
Accuracy:33.954% A+
HSR:26.547% B++
HC1 Cougar
A++
Kills:1,205
Deaths:855
KDR:1.409
Accuracy:33.662% A++
HSR:18.506% D
NS-7 PDW
A++
Kills:1,177
Deaths:617
KDR:1.908
Accuracy:33.299% A++
HSR:15.803% C
MG-S1 Jackal
A++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:36.676% A++
HSR:28.034% A
NSX-P Tanto
A++
Kills:1,170
Deaths:403
KDR:2.903
Accuracy:35.137% A++
HSR:32.821% B**
TRAC-5
A+
Kills:1,167
Deaths:967
KDR:1.207
Accuracy:29.048% A+
HSR:11.054% D**
NS-11CP
A
Kills:1,163
Deaths:541
KDR:2.150
Accuracy:34.801% A
HSR:26.741% B+
T5 AMC
A*
Kills:1,162
Deaths:479
KDR:2.426
Accuracy:34.722% A*
HSR:29.862% A++
NS-7B PDW
A++
Kills:1,162
Deaths:470
KDR:2.472
Accuracy:34.219% A++
HSR:26.420% A+
SMG-46G Armistice
B**
Kills:1,161
Deaths:478
KDR:2.429
Accuracy:33.473% B**
HSR:19.552% B
SMG-46 Armistice
B**
Kills:1,160
Deaths:765
KDR:1.516
Accuracy:31.431% B**
HSR:10.776% D-
MKV-B Suppressed
A
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:33.309% A
HSR:26.638% B**
MKV Suppressed
A++
Kills:1,160
Deaths:639
KDR:1.815
Accuracy:34.674% A++
HSR:15.603% D
FA1 Barrage
A++
Kills:660
Deaths:421
KDR:1.568
Accuracy:55.513% A++
HSR:19.242% B*
LC2 Lynx AE
A+
Kills:616
Deaths:196
KDR:3.143
Accuracy:34.357% A+
HSR:33.766% B**
AS16 NightHawk
A++
Kills:465
Deaths:264
KDR:1.761
Accuracy:57.214% A++
HSR:20.860% A++
TAS-16 Blackjack
A
Kills:381
Deaths:179
KDR:2.128
Accuracy:75.396% A
HSR:16.273% C*
TRAC-Shot
B**
Kills:290
Deaths:222
KDR:1.306
Accuracy:29.702% B**
HSR:18.966% C*
Shuriken
A*
Kills:208
Deaths:110
KDR:1.891
Accuracy:37.007% A*
HSR:20.192% C**
TRS-12 Uppercut
A++
Kills:182
Deaths:83
KDR:2.193
Accuracy:79.108% A++
HSR:15.934% C++
NS-7G PDW
A++
Kills:182
Deaths:88
KDR:2.068
Accuracy:33.117% A++
HSR:25.275% A
NS Baron G5AE
A**
Kills:121
Deaths:74
KDR:1.635
Accuracy:60.091% A
HSR:28.099% A**
PS1-AV Suppressor
A
Kills:113
Deaths:34
KDR:3.324
Accuracy:36.561% A
HSR:21.239% C
TRAC-5 Burst
A++
Kills:85
Deaths:74
KDR:1.149
Accuracy:27.852% B+
HSR:35.294% A++
TS4 Haymaker
B**
Kills:84
Deaths:47
KDR:1.787
Accuracy:54.201% B**
HSR:14.286% C*
NSX Tanto
A*
Kills:68
Deaths:21
KDR:3.238
Accuracy:37.544% A*
HSR:41.177% A*
MKV-G Suppressed
B*
Kills:62
Deaths:20
KDR:3.100
Accuracy:30.965% B*
HSR:22.581% B++
Kills:30,784
Deaths (as Light Assault):16,150
Deaths (to Light Assaults):14,746
KDR:1.90613
Kill Difference:14,634
Playtime:190.748 hours
Usage:4%
Score:4.869m
Score/min:425
Accuracy (listed only):39.165%
HSR (listed only):22.027%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:4,601
Deaths:3,165
KDR:1.454
Accuracy:32.755% A++
HSR:19.974% C+
NS-11C
A++
Kills:1,903
Deaths:1,063
KDR:1.790
Accuracy:32.356% A++
HSR:22.491% B++
LC2 Lynx
A++
Kills:1,615
Deaths:945
KDR:1.709
Accuracy:32.126% A++
HSR:21.362% C+
TRAC-5 S
M+
Kills:1,338
Deaths:317
KDR:4.221
Accuracy:37.296% M+
HSR:1.271% F**
NS-11CB
A*
Kills:1,335
Deaths:470
KDR:2.840
Accuracy:36.701% A*
HSR:29.288% A
NS-11CG
A+
Kills:1,228
Deaths:409
KDR:3.002
Accuracy:33.954% A+
HSR:26.547% B++
HC1 Cougar
A++
Kills:1,205
Deaths:855
KDR:1.409
Accuracy:33.662% A++
HSR:18.506% D
NSX-P Tanto
A++
Kills:1,170
Deaths:403
KDR:2.903
Accuracy:35.137% A++
HSR:32.821% B**
TRAC-5
A+
Kills:1,167
Deaths:967
KDR:1.207
Accuracy:29.048% A+
HSR:11.054% D**
NS-11CP
A
Kills:1,163
Deaths:541
KDR:2.150
Accuracy:34.801% A
HSR:26.741% B+
T5 AMC
A*
Kills:1,162
Deaths:479
KDR:2.426
Accuracy:34.722% A*
HSR:29.862% A++
FA1 Barrage
A++
Kills:660
Deaths:421
KDR:1.568
Accuracy:55.513% A++
HSR:19.242% B*
LC2 Lynx AE
A+
Kills:616
Deaths:196
KDR:3.143
Accuracy:34.357% A+
HSR:33.766% B**
AS16 NightHawk
A++
Kills:465
Deaths:264
KDR:1.761
Accuracy:57.214% A++
HSR:20.860% A++
TAS-16 Blackjack
A
Kills:381
Deaths:179
KDR:2.128
Accuracy:75.396% A
HSR:16.273% C*
TRAC-Shot
B**
Kills:290
Deaths:222
KDR:1.306
Accuracy:29.702% B**
HSR:18.966% C*
TRS-12 Uppercut
A++
Kills:182
Deaths:83
KDR:2.193
Accuracy:79.108% A++
HSR:15.934% C++
NS Baron G5AE
A**
Kills:121
Deaths:74
KDR:1.635
Accuracy:60.091% A
HSR:28.099% A**
TRAC-5 Burst
A++
Kills:85
Deaths:74
KDR:1.149
Accuracy:27.852% B+
HSR:35.294% A++
TS4 Haymaker
B**
Kills:84
Deaths:47
KDR:1.787
Accuracy:54.201% B**
HSR:14.286% C*
NSX Tanto
A*
Kills:68
Deaths:21
KDR:3.238
Accuracy:37.544% A*
HSR:41.177% A*
Kills:20,839
Deaths (as Engineer):11,195
Deaths (to Engineers):13,198
KDR:1.86146
Kill Difference:9,644
Playtime:1,575.051 hours
Usage:33%
Score:63.966m
Score/min:677
Accuracy (listed only):42.073%
HSR (listed only):23.039%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A**
Kills:10,872
Deaths:3,978
KDR:2.733
Accuracy:33.271% A**
HSR:30.436% A
TAR
A+
Kills:1,825
Deaths:1,086
KDR:1.680
Accuracy:30.566% A+
HSR:19.123% C
TORQ-9
A++
Kills:1,425
Deaths:702
KDR:2.030
Accuracy:32.463% A++
HSR:16.421% D--
Cycler TRV
A*
Kills:1,403
Deaths:585
KDR:2.398
Accuracy:32.411% A*
HSR:21.882% B
T1S Cycler
A++
Kills:1,296
Deaths:632
KDR:2.051
Accuracy:32.927% A++
HSR:19.676% C+
PDW-16 Hailstorm
A++
Kills:1,230
Deaths:831
KDR:1.480
Accuracy:34.185% A++
HSR:10.976% D-
NS-7 PDW
A++
Kills:1,177
Deaths:617
KDR:1.908
Accuracy:33.299% A++
HSR:15.803% C
TAR-AE
B*
Kills:1,172
Deaths:485
KDR:2.417
Accuracy:31.348% B*
HSR:31.058% B+
T1A Unity
B**
Kills:1,170
Deaths:678
KDR:1.726
Accuracy:30.094% B**
HSR:19.829% D
MG-S1 Jackal
A++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:36.676% A++
HSR:28.034% A
T1B Cycler
B+
Kills:1,168
Deaths:618
KDR:1.890
Accuracy:28.654% B+
HSR:29.281% C**
NS-11A
A++
Kills:1,167
Deaths:507
KDR:2.302
Accuracy:32.673% A++
HSR:24.422% B+
NS-11A "Heatwave"
A
Kills:1,166
Deaths:305
KDR:3.823
Accuracy:33.611% A
HSR:33.877% B**
NS-7B PDW
A++
Kills:1,162
Deaths:470
KDR:2.472
Accuracy:34.219% A++
HSR:26.420% A+
SABR-13
A
Kills:1,162
Deaths:533
KDR:2.180
Accuracy:32.499% A
HSR:27.539% C**
SMG-46G Armistice
B**
Kills:1,161
Deaths:478
KDR:2.429
Accuracy:33.473% B**
HSR:19.552% B
SMG-46 Armistice
B**
Kills:1,160
Deaths:765
KDR:1.516
Accuracy:31.431% B**
HSR:10.776% D-
MKV-B Suppressed
A
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:33.309% A
HSR:26.638% B**
NS-11AG
A+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:34.499% A+
HSR:24.138% C+
MKV Suppressed
A++
Kills:1,160
Deaths:639
KDR:1.815
Accuracy:34.674% A++
HSR:15.603% D
NS-11AB
A
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:33.262% A
HSR:24.569% C+
NS-11P
A*
Kills:1,158
Deaths:485
KDR:2.388
Accuracy:32.070% A*
HSR:28.843% A++
FA1 Barrage
A++
Kills:660
Deaths:421
KDR:1.568
Accuracy:55.513% A++
HSR:19.242% B*
AS16 NightHawk
A++
Kills:465
Deaths:264
KDR:1.761
Accuracy:57.214% A++
HSR:20.860% A++
TAS-16 Blackjack
A
Kills:381
Deaths:179
KDR:2.128
Accuracy:75.396% A
HSR:16.273% C*
Shuriken
A*
Kills:208
Deaths:110
KDR:1.891
Accuracy:37.007% A*
HSR:20.192% C**
TRS-12 Uppercut
A++
Kills:182
Deaths:83
KDR:2.193
Accuracy:79.108% A++
HSR:15.934% C++
NS-7G PDW
A++
Kills:182
Deaths:88
KDR:2.068
Accuracy:33.117% A++
HSR:25.275% A
NS Baron G5AE
A**
Kills:121
Deaths:74
KDR:1.635
Accuracy:60.091% A
HSR:28.099% A**
PS1-AV Suppressor
A
Kills:113
Deaths:34
KDR:3.324
Accuracy:36.561% A
HSR:21.239% C
TS4 Haymaker
B**
Kills:84
Deaths:47
KDR:1.787
Accuracy:54.201% B**
HSR:14.286% C*
MKV-G Suppressed
B*
Kills:62
Deaths:20
KDR:3.100
Accuracy:30.965% B*
HSR:22.581% B++
Kills:39,142
Deaths (as Combat Medic):17,566
Deaths (to Combat Medics):8,943
KDR:2.22828
Kill Difference:21,576
Playtime:843.919 hours
Usage:17%
Score:24.699m
Score/min:488
Accuracy (listed only):38.775%
HSR (listed only):22.152%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:2,084
Deaths:453
KDR:4.600
Accuracy:46.012% B**
HSR:61.516% D
PDW-16 Hailstorm
A++
Kills:1,230
Deaths:831
KDR:1.480
Accuracy:34.185% A++
HSR:10.976% D-
RAMS .50M
A++
Kills:1,225
Deaths:209
KDR:5.861
Accuracy:49.534% A++
HSR:77.225% C+
NS-7 PDW
A++
Kills:1,177
Deaths:617
KDR:1.908
Accuracy:33.299% A++
HSR:15.803% C
MG-S1 Jackal
A++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:36.676% A++
HSR:28.034% A
SOAS-20
A+
Kills:1,164
Deaths:490
KDR:2.376
Accuracy:35.726% A+
HSR:27.663% B**
NS-7B PDW
A++
Kills:1,162
Deaths:470
KDR:2.472
Accuracy:34.219% A++
HSR:26.420% A+
M77-B
A*
Kills:1,162
Deaths:140
KDR:8.300
Accuracy:50.754% A*
HSR:64.544% D*
NS-44 Commissioner
A++
Kills:1,162
Deaths:1,057
KDR:1.099
Accuracy:50.817% A++
HSR:22.547% C++
SMG-46G Armistice
B**
Kills:1,161
Deaths:478
KDR:2.429
Accuracy:33.473% B**
HSR:19.552% B
SMG-46 Armistice
B**
Kills:1,160
Deaths:765
KDR:1.516
Accuracy:31.431% B**
HSR:10.776% D-
MKV-B Suppressed
A
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:33.309% A
HSR:26.638% B**
MKV Suppressed
A++
Kills:1,160
Deaths:639
KDR:1.815
Accuracy:34.674% A++
HSR:15.603% D
SR-7
B++
Kills:1,159
Deaths:138
KDR:8.399
Accuracy:45.830% B++
HSR:74.288% C--
NS-357G Underboss
B**
Kills:782
Deaths:742
KDR:1.054
Accuracy:48.507% B**
HSR:28.645% B+
TX1 Repeater
A+
Kills:779
Deaths:1,122
KDR:0.694
Accuracy:32.486% A
HSR:30.809% A+
TRAP-M1
B*
Kills:467
Deaths:108
KDR:4.324
Accuracy:32.315% B+
HSR:31.692% B*
NS-44 Commissioner AE
B*
Kills:449
Deaths:436
KDR:1.030
Accuracy:48.659% B*
HSR:24.053% C+
NS-30 Vandal
B++
Kills:286
Deaths:76
KDR:3.763
Accuracy:37.205% B++
HSR:25.874% C+
RAMS-AE .50M
C*
Kills:241
Deaths:26
KDR:9.269
Accuracy:40.997% C+
HSR:82.158% C*
KSR-35
C-
Kills:216
Deaths:58
KDR:3.724
Accuracy:32.429% C-
HSR:24.537% D
Shuriken
A*
Kills:208
Deaths:110
KDR:1.891
Accuracy:37.007% A*
HSR:20.192% C**
NS-7G PDW
A++
Kills:182
Deaths:88
KDR:2.068
Accuracy:33.117% A++
HSR:25.275% A
HSR-1
C**
Kills:181
Deaths:59
KDR:3.068
Accuracy:35.871% C*
HSR:30.387% C**
TX2 Emperor
A++
Kills:161
Deaths:231
KDR:0.697
Accuracy:42.217% A++
HSR:14.286% D-
PS1-AV Suppressor
A
Kills:113
Deaths:34
KDR:3.324
Accuracy:36.561% A
HSR:21.239% C
MKV-G Suppressed
B*
Kills:62
Deaths:20
KDR:3.100
Accuracy:30.965% B*
HSR:22.581% B++
Kills:21,463
Deaths (as Infiltrator):10,300
Deaths (to Infiltrators):9,752
KDR:2.08379
Kill Difference:11,163
Playtime:286.246 hours
Usage:6%
Score:5.873m
Score/min:342
Accuracy (listed only):38.455%
HSR (listed only):31.974%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
M+
Kills:3,255
Deaths:1,017
KDR:3.201
Accuracy:25.746% M+
HSR:20.369% B+
M2 Mutilator
M
Kills:3,249
Deaths:1,017
KDR:3.195
Accuracy:26.391% M
HSR:20.468% B+
MRC3 Mercy
A*
Kills:2,138
Deaths:529
KDR:4.042
Accuracy:26.045% A*
HSR:21.001% C++
MRC3 Mercy
A++
Kills:2,110
Deaths:529
KDR:3.989
Accuracy:25.059% A++
HSR:21.896% B
M6 Onslaught
A*
Kills:1,727
Deaths:543
KDR:3.180
Accuracy:27.005% A*
HSR:22.640% B+
M6 Onslaught
A*
Kills:1,715
Deaths:543
KDR:3.158
Accuracy:26.689% A*
HSR:21.983% B+
M3 Pounder HEG
A**
Kills:1,309
Deaths:429
KDR:3.051
Accuracy:51.351% A+
HSR:6.494% A**
M3 Pounder HEG
A+
Kills:1,112
Deaths:429
KDR:2.592
Accuracy:54.413% A+
HSR:4.406% B*
M1 Heavy Cycler
M
Kills:553
Deaths:143
KDR:3.867
Accuracy:27.091% M
HSR:20.434% C**
M1 Heavy Cycler
M++
Kills:524
Deaths:143
KDR:3.664
Accuracy:27.239% M++
HSR:20.992% B++
MR1 Fracture
A+
Kills:346
Deaths:167
KDR:2.072
Accuracy:48.588% A+
HSR:4.335% C++
MR1 Fracture
A+
Kills:281
Deaths:167
KDR:1.683
Accuracy:49.360% A+
HSR:1.423% D*
NS-10 Burster
M
Kills:138
Deaths:91
KDR:1.516
Accuracy:44.723% M
HSR:5.072% C
NS-10 Burster
A**
Kills:89
Deaths:91
KDR:0.978
Accuracy:45.023% A**
HSR:1.124% D**
Kills:18,546
Deaths (as MAX Suit):2,919
Deaths (to MAX Suits):5,477
KDR:6.35355
Kill Difference:15,627
Playtime:257.915 hours
Usage:5%
Score:11.783m
Score/min:761
Accuracy (listed only):36.052%
HSR (listed only):13.760%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:180
V. Kills:20 N/A
Deaths:9
KDR:20
Accuracy:49.901% C*
KPH:189.800 A*
VKPH:21.100 B++
M14 Banshee
D
Kills:75
V. Kills:4 N/A
Deaths:16
KDR:4.688
Accuracy:26.645% D
KPH:20.900 D
VKPH:1.100 D*
Kills:255 (75 + 0)
Deaths:25
KDR:10.200
VKDR:0.960
Vehicle Kills:24
Kill Difference:230
Playtime:4.534 hours
Usage:0%
Score:0.352m
Score/min:1,293
Piloting Accuracy:26.645%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A+
Kills:801
V. Kills:233 342%
Deaths:107
KDR:7.486
Accuracy:25.046% D
KPH:51.600 A+
VKPH:15 C
L105 Zephyr
M
Kills:677
V. Kills:34 N/A
Deaths:53
KDR:12.774
Accuracy:58.152% A++
KPH:115.800 M
VKPH:5.800 C--
C150 Dalton
C*
Kills:439
V. Kills:411 107%
Deaths:106
KDR:4.142
Accuracy:46.738% B+
KPH:26.800 C
VKPH:25.100 C*
L105 Zephyr PX
A+
Kills:387
V. Kills:6 N/A
Deaths:22
KDR:17.591
Accuracy:61.857% A+
KPH:112.900 B**
VKPH:1.800 D*
Kills:2,304 (0 + 2,304)
Deaths:288
KDR:8
VKDR:2.375
Vehicle Kills:684
Kill Difference:2,016
Playtime:41.200 hours
Usage:1%
Score:1.639m
Score/min:663
Piloting Accuracy:N/A%
Gunner Accuracy:61.857%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,508
V. Kills:916 164%
Deaths:186
KDR:8.108
Accuracy:60.303% B+
KPH:36.600 B++
VKPH:22.200 B*
L100 Python HESH
A++
Kills:1,495
V. Kills:66 N/A
Deaths:54
KDR:27.685
Accuracy:48.348% C+
KPH:91.900 A++
VKPH:4.100 D--
L100 Python HEAT
A*
Kills:1,074
V. Kills:193 N/A
Deaths:52
KDR:20.654
Accuracy:55.380% B+
KPH:63.400 A*
VKPH:11.400 C+
Skyguard
B*
Kills:305
V. Kills:200 152%
Deaths:65
KDR:4.692
Accuracy:34.143% B*
KPH:14.500 C*
VKPH:9.500 C++
C75 Viper
A*
Kills:229
V. Kills:23 N/A
Deaths:21
KDR:10.905
Accuracy:37.211% C+
KPH:68.900 A*
VKPH:6.900 C+
LB00 Python AP
C++
Kills:56
V. Kills:13 400%
Deaths:2
KDR:28
Accuracy:51.351% D-
KPH:50 C++
VKPH:11.600 D--
Kills:4,667 (4,667 + 0)
Deaths:380
KDR:12.282
VKDR:3.713
Vehicle Kills:1,411
Kill Difference:4,287
Playtime:99.841 hours
Usage:2%
Score:2.694m
Score/min:450
Driving Accuracy:51.351%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:9,316
V. Kills:7,496 124%
Deaths:1,250
KDR:7.453
Accuracy:44.865% C+
KPH:30.500 C++
VKPH:24.500 B**
P2-120 HESH
A**
Kills:5,034
V. Kills:195 N/A
Deaths:114
KDR:44.158
Accuracy:38.220% C
KPH:103.400 A**
VKPH:4 D-
P2-120 HEAT
A++
Kills:2,689
V. Kills:654 411%
Deaths:173
KDR:15.543
Accuracy:38.642% C
KPH:47.300 A++
VKPH:11.500 B+
E540 Halberd
A
Kills:1,021
V. Kills:574 178%
Deaths:101
KDR:10.109
Accuracy:46.294% B++
KPH:32.200 B++
VKPH:18.100 A
G30 Vulcan
B**
Kills:280
V. Kills:249 112%
Deaths:83
KDR:3.373
Accuracy:44.566% A++
KPH:23.600 C*
VKPH:21 B**
P525 Marauder
A
Kills:187
V. Kills:3 N/A
Deaths:5
KDR:37.400
Accuracy:27.967% B**
KPH:103.300 A
VKPH:1.700 D--
MR11 Gatekeeper
A
Kills:59
V. Kills:58 100%
Deaths:7
KDR:8.429
Accuracy:52.234% A++
KPH:25.700 B++
VKPH:25.300 A
Kills:18,586 (17,039 + 1,547)
Deaths:1,733
KDR:10.725
VKDR:5.325
Vehicle Kills:9,229
Kill Difference:16,853
Playtime:458.820 hours
Usage:9%
Score:19.469m
Score/min:707
Driving Accuracy:38.642%
Gunner Accuracy:52.234%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,156
V. Kills:81 N/A
Deaths:94
KDR:44.213
Accuracy:37.303% C**
KPH:188.600 A++
VKPH:3.700 D
E540 Halberd-H
A++
Kills:1,634
V. Kills:916 178%
Deaths:39
KDR:41.897
Accuracy:67.413% A
KPH:67.300 B**
VKPH:37.700 A++
G20 Vulcan-H
A+
Kills:1,170
V. Kills:609 192%
Deaths:74
KDR:15.811
Accuracy:49.408% C**
KPH:72.300 A+
VKPH:37.600 B**
M40 Fury-H
B+
Kills:518
V. Kills:26 N/A
Deaths:19
KDR:27.263
Accuracy:33.395% D--
KPH:103.600 B+
VKPH:5.200 D--
M12 Kobalt-H
C++
Kills:383
V. Kills:8 N/A
Deaths:16
KDR:23.938
Accuracy:21.147% C+
KPH:120.300 C++
VKPH:2.500 D-
M60-G Bulldog-H
A+
Kills:208
V. Kills:2 N/A
Deaths:7
KDR:29.714
Accuracy:41.807% C
KPH:124.600 A+
VKPH:1.200 D**
Kills:8,069 (0 + 8,069)
Deaths:249
KDR:32.406
VKDR:6.594
Vehicle Kills:1,642
Kill Difference:7,820
Playtime:72.353 hours
Usage:1%
Score:3.671m
Score/min:846
Driving Accuracy:N/A%
Gunner Accuracy:41.807%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,192
V. Kills:28 N/A
Deaths:37
KDR:32.216
Accuracy:19.497% B+
KPH:105.700 A
VKPH:2.500 C
M40 Fury
B**
Kills:455
V. Kills:53 N/A
Deaths:38
KDR:11.974
Accuracy:35.696% C+
KPH:80.600 B**
VKPH:9.400 C
M40 Fury
A*
Kills:412
V. Kills:33 N/A
Deaths:26
KDR:15.846
Accuracy:38.808% B+
KPH:95.600 A*
VKPH:7.700 C
M12 Kobalt
B**
Kills:242
V. Kills:7 N/A
Deaths:11
KDR:22
Accuracy:22.674% B**
KPH:109.500 B**
VKPH:3.200 C+
M60-G Bulldog
A*
Kills:115
V. Kills:11 N/A
Deaths:7
KDR:16.429
Accuracy:41.291% B++
KPH:67.600 A*
VKPH:6.500 C++
Kills:2,416 (0 + 2,416)
Deaths:119
KDR:20.303
VKDR:1.109
Vehicle Kills:132
Kill Difference:2,297
Playtime:25.145 hours
Usage:1%
Score:1.423m
Score/min:943
Driving Accuracy:N/A%
Gunner Accuracy:41.291%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:72
V. Kills:1 N/A
Deaths:2
KDR:36
Accuracy:36.292% B
KPH:107.300 B**
VKPH:1.500 D**
Kills:72 (0 + 72)
Deaths:2
KDR:36
VKDR:0.500
Vehicle Kills:1
Kill Difference:70
Playtime:0.671 hours
Usage:0%
Score:0.012m
Score/min:293
Piloting Accuracy:N/A%
Gunner Accuracy:36.292%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 21,14721,0357,5062.802A0.1432.601%A++30.839%B**64.2B**N/A307327.6h9.6B**29.4B*
T16 Rhino 14,72614,7166,8252.156B**0.7830.228%A++22.989%C*55.6B**N/A343264.9h10.4B**34.5B**
T1 Cycler 10,95510,8723,9782.733A+0.2133.271%A**30.436%A45A+N/A157241.6h10.6A32A
MSW-R 10,72510,6584,7162.26C*0.6831.94%A++25.361%C**48.7B+N/A256218.8h9.7B**30.3B**
P2-120 AP 16,8129,3161,2507.453C*4.5144.865%C+1.653%D-30.5C++24.5B**703305.6h8.7C-19.3C
T9 CARV 7,8357,8103,5842.179B+0.7630.841%A**24.353%C**54.2A+N/A350144.2h10B**32.3B**
P2-120 HESH 5,2295,03411444.158M41.2238.22%CN/A103.4A**4D-53348.7h3.6B**9.4B++
LC3 Jaguar 4,6104,6013,1651.454C++1.4832.755%A++19.974%C+23.1CN/A135199.6h11.1B+34B*
P525 Marauder-H 4,2374,1569444.213A**41.2737.303%C**N/A188.9A++3.7D93622h4.3B**11.6B**
T9 CARV-S 4,1084,0861,2953.155B**0.2230.319%A++30.813%B**56.3B++N/A25872.6h9.8B*32.4B*
TMG-50 3,5213,5111,2902.722A+0.2232.747%A*23.127%C+53.1B*N/A30666.1h8.8B**27B**
M2 Mutilator 3,2623,2551,0173.201B**0.2625.746%M+20.369%B+41.2A+N/A24179.1h13.6B**52.8B**
M2 Mutilator 3,2553,2491,0173.195B**0.2626.391%M20.468%B+41.1AN/A23479.1h14.1B**53.3B**
Frag Grenade 3,0833,06113061N/A3,058.0648.915%B+N/A612.2B+4.4D39655h2.9B*6B*
P2-120 HEAT 3,3432,68917315.543A++12.6038.642%C2.938%C+47.3A++11.5B+55156.9h4.7B**12.1B**
Anti-Vehicle Grenade 2,7412,58412584N/A2,581.0665.143%A+N/A922.9A**56.1C--69272.8h2.8A+4.3A
C-4 2,7852,1791,0702.036B+0.9030.59%B**N/A60.5C16.8D-97136h1.2B+4.1B++
MRC3 Mercy 2,1452,1385294.042B*1.1026.045%A*21.001%C++46.9A+N/A27545.6h15.3B**58.7B**
MRC3 Mercy 2,1252,1105293.989B*1.0525.059%A++21.896%B46.3A+N/A27945.6h14.9B**59.4B**
TSAR-42 2,0882,0844534.6B1.6646.012%B**61.516%D44.5B+N/A16946.8h2.3C++5B+
Sticky Grenade 1,9981,98411984N/A1,981.0656.979%B+N/A1984A**14C++127961h1.1A1.9B*
NS-11C 1,9091,9031,0631.79B*1.1532.356%A++22.491%B++26.2C+N/A16172.6h11B*33.9B*
TAR 1,8351,8251,0861.68C*1.2630.566%A+19.123%C30.4C+N/A18160h11.4B++37.4B*
T9A "Butcher" 1,7401,7366342.738B+0.2031.111%A+24.021%C-71.4B+N/A44024.3h9.5B**30.4B**
M6 Onslaught 1,7311,7275433.18B+0.2427.005%A*22.64%B+45.4B*N/A24938h18.2C*67.4B*
M6 Onslaught 1,7171,7155433.158B+0.2226.689%A*21.983%B+45.1B*N/A24238h18C*67.3B*
E540 Halberd-H 2,5501,6343941.897S38.9667.413%A2.509%C*67.2B**37.7A++88724.3h4.8B++7.1B**
LC2 Lynx 1,6171,6159451.709B+1.2332.126%A++21.362%C+22.6C+N/A15671.4h10.9B**34.1B*
L100 Python AP 2,4241,5081868.108B*5.1760.303%B+1.79%D36.6B++22.2B*52741.2h5.8B+9.6B++
Chainblade 1,4971,49531,8960.047B*2.8951.314%A++1.338%D-1B+N/A61508.8h1.7B*3.4B++
L100 Python HESH 1,5611,4955427.685A++24.7548.348%C+1.204%C91.7A++4D--55516.3h2.2B**4.6B*
TORQ-9 1,4311,4257022.03B+0.9132.463%A++16.421%D--57.2B**N/A35424.9h11.7B**35.9B**
Cycler TRV 1,4041,4035852.398B**0.5432.411%A*21.882%B40B+N/A24835.1h9.6A29.6B**
TRAC-5 S 1,3721,3383174.221S1.2837.296%M+1.271%F**60.5M+1.5A*35822.1h3A*8.1A+
NS-11CB 1,3501,3354702.84A++0.1036.701%A*29.288%A65.1AN/A32020.5h9.6B**26.3B*
M3 Pounder HEG 1,4251,3094293.051B**0.1151.351%A+6.494%A**37.2A*3.3C+35735.2h9.7A18.8B**
The Slasher 1,3151,30526,4880.049C+2.8939.462%B6.59%C--1.1CN/A51201.7h1.8B+4.5B+
T1S Cycler 1,2981,2966322.051B*0.8932.927%A++19.676%C+52.5AN/A27324.7h9.9B**30B**
NS-15M AE 1,2961,2905612.299C++0.6430.796%B**28.14%C++64.2B+N/A38720.1h9.9B++32.3B++
NS-15M1 1,2571,2574332.903B**0.0434.299%A*24.98%B42.8C++N/A30929.4h9.1A26.5B**
PDW-16 Hailstorm 1,2311,2308311.48B+1.4634.185%A++10.976%D-45.7B**N/A34726.9h12.1B++35.5B*
NS-11CG 1,2351,2284093.002M+0.0633.954%A+26.547%B++83A+N/A53014.8h9.6B*28.2B*
RAMS .50M 1,2281,2252095.861B*2.9249.534%A++77.225%C+60A*N/A39320.4h2B+4B++
HC1 Cougar 1,2061,2058551.409B1.5333.662%A++18.506%D36.9B+N/A24532.7h9.6B*28.5B*
MG-H1 Watchman 1,2091,1993033.957A++1.0231.538%A++32.611%B*53.3B+N/A16022.5h11.4B*36.2B*
M12 Kobalt 1,2201,1923732.216A29.2819.497%B+15.604%D105.5A2.5C66911.3h13.7B**70.3B++
NS-7 PDW 1,1771,1776171.908B**1.0333.299%A++15.803%C65A*N/A51618.1h11.4B*34.1B*
NS-15MB 1,1831,1744252.762B*0.1830.822%B++31.857%C*60.2C++N/A17319.5h9.9B+32.3B
T7 Mini-Chaingun 1,1741,1736201.892B**1.0528.304%A*15.516%B++69.4A*N/A69416.9h10B**35.2B**
TAR-AE 1,1821,1724852.416B+0.5231.348%B*31.058%B+45.4C+N/A17125.8h10.4B++33.1B++
T1A Unity 1,1731,1706781.726B+1.2130.094%B**19.829%D50B+N/A28623.4h10.2B**33.8B**
G20 Vulcan-H 1,7791,1707415.811M*12.8749.408%C**3.248%C*72.2A+37.6B**95716.2h64.8B**131.1B**
MG-S1 Jackal 1,1781,1703922.985A++0.0536.676%A++28.034%A43B+N/A11727.2h9.1B+24.7B*
NSX-P Tanto 1,1821,1704032.903A*0.0435.137%A++32.821%B**40.9B++N/A10228.6h10.9B*31.2B**
T1B Cycler 1,1781,1686181.89C++1.0528.654%B+29.281%C**57B+N/A31620.5h10.8B++37.6B++
NS-11A 1,1671,1675072.302B++0.6432.673%A++24.422%B+59.2A+N/A45719.7h9.6A+29.3A
TRAC-5 1,1731,1679671.207B+1.7329.048%A+11.054%D**15.4C+N/A16675.8h12.5B++43.2B*
NS-11A "Heatwave" 1,1761,1663053.823A+0.8833.611%A33.877%B**50.9B+N/A13022.9h10.1B**30.2B**
SOAS-20 1,1711,1644902.376B++0.5635.726%A+27.663%B**47.9B++N/A14224.3h11.1B31.1B*
NS-11CP 1,1711,1635412.15B0.7934.801%A26.741%B+49.5C+N/A16723.5h11.2C*32.1B+
T5 AMC 1,1711,1624792.426A+0.5134.722%A*29.862%A++47.4A++N/A29024.5h11.1B**32.1B**
NS-7B PDW 1,1731,1624702.472A0.4734.219%A++26.42%A+52.8B**N/A15722h11.5B*33.7B+
NS-15M2 1,1701,1623333.489B**0.5532.669%A++32.014%B*83.6A+N/A63013.9h9.1B**27.8B**
M77-B 1,1631,1621408.3S5.3650.754%A*64.544%D*68M+N/A46817.1h2.1B++4.1B**
NS-44 Commissioner 1,1641,1621,0571.099C*1.8450.817%A++22.547%C++46.5B+N/A26925h3.2B++6.2B**
SABR-13 1,1691,1625332.18B0.7632.499%A27.539%C**54.8B**N/A33521.2h9.3B**28.5B**
SMG-46G Armistice 1,1651,1614782.429B**0.5133.473%B**19.552%B71.7B*N/A31716.2h10.6B*31.7B++
SMG-46 Armistice 1,1601,1607651.516B+1.4231.431%B**10.776%D-54.5AN/A34721.3h12.2B++38.8B++
MKV-B Suppressed 1,1821,1605112.27A0.6733.309%A26.638%B**42.5B+N/A12027.3h11.2B++33.6B++
NS-11AG 1,1691,1604352.667B0.2734.499%A+24.138%C+62B*N/A35818.7h9.7B**28.2B*
MKV Suppressed 1,1611,1606391.815B**1.1234.674%A++15.603%D54B**N/A37221.5h11.3B++32.6B++
NS-11AB 1,1651,1605142.257B++0.6833.262%A24.569%C+58.9B+N/A30419.7h9.5A28.6B**
SR-7 1,1621,1591388.399A+5.4645.83%B++74.288%C--66.2A+N/A31717.5h2B+4.4B+
NS-11P 1,1621,1584852.388B**0.5532.07%A*28.843%A++59.7A++N/A49119.4h9.7A+30.3A
NS-15MG 1,1631,1554172.77B++0.1733.24%A30.649%C++73.6BN/A47415.7h9.6B++29B+
ML-7 1,6121,1377581.5A1.4466.239%B**2.463%C30.5B++12.7C++59537.3h5.2B*7.9B**
T2 Striker 1,8541,1173772.963S0.0243.447%D-N/A16.1B10.6C+22069.3h23.5A54.1B*
M3 Pounder HEG 1,2091,1124292.592B+0.3554.413%A+4.406%B*31.7A+2.8D28235.1h12B**22.1B*
M12 Kobalt 1,1281,0941384.154A*81.2219.226%C-16.088%C143.9B*4.5C3197.6h14.1B+73.2B
L100 Python HEAT 1,2671,0745220.654M++17.7255.38%B+3.724%B++63.6A*11.4C+29216.9h3.8B**6.9B**
E540 Halberd 1,5951,02110110.109B+7.1746.294%B++1.763%D-32.2B++18.1A113831.7h5.4B+11.7B++
Hexedge 96896010,2670.094A++2.8455.016%A++N/A1.3C+N/A3767.4h1.6B*2.9B*
NS Decimator 1,3799517581.255C**1.6864.647%B+1.472%D37.3C*16.8C++85125.5h4.6C*7B+
ASP-30 Grounder 1,1939435101.849A*1.0971.958%A3.712%B+33.8A+9C+39127.9h4.7A+6.5A++
T7 Mini-Chaingun AE 8438393352.504B**0.4328.556%A++16.567%B+73.6AN/A20511.4h9.8B**34.3B*
AP30 Shredder 1,0348011077.486C+4.5525.046%D3.371%B**51.7A+15C73415.5h37.3B**148.8B*
NS-357G Underboss 7857827421.054C+1.8848.507%B**28.645%B+45.5C+N/A13217.2h3.7B+7.6B++
TX1 Repeater 7797791,1220.694C+2.2432.486%A30.809%A+44.3B*N/A29517.6h10.1B*31.1B+
L105 Zephyr 7116775312.774C**9.8458.152%A++N/A116.7M5.9C--8115.8h3.5A+6A
FA1 Barrage 6616604211.568B+1.3755.513%A++19.242%B*47.1B**N/A38714h3.5B**6.4B**
LC2 Lynx AE 6186161963.143A0.2034.357%A+33.766%B**46.7BN/A13413.2h11.6B++33.9B++
M1 Heavy Cycler 5545531433.867A+0.9327.091%M20.434%C**57.6A*N/A3399.6h12.8B**47.4B**
M1 Heavy Cycler 5255241433.664A++0.7327.239%M++20.992%B++54.6M**N/A5019.6h13.7B**50.5B**
M40 Fury-H 5445181927.263A24.3233.395%D--N/A103.6B+5.2D--2705h5.9B*17.6B++
TRAP-M1 4714671084.324A*1.3932.315%B+31.692%B*44.9B+N/A14910.4h8.4B+26.1B+
AS16 NightHawk 4654652641.761B+1.1857.214%A++20.86%A++73.8A++N/A5356.3h3.5B++6.1B**
M40 Fury 5084553811.974B+9.0435.696%C+2.198%B+81.3B**9.5C12575.6h9.6B++26.8B++
NS-44 Commissioner AE 4494494361.03C+1.9148.659%B*24.053%C+43.2CN/A12210.4h3B+6.2B++
C150 Dalton 8504391064.142C1.2046.738%B+N/A26.8C25.1C*50216.4h5.3C11.3C*
NS Decimator-G 5944241113.82M+0.8863.54%C++N/A34.5C-13.8C-19112.3h4C*6.2C**
M40 Fury 4454122615.846B**12.9138.808%B+1.942%C++95.8A*7.7C12744.3h9.7B*24.9B*
L105 Zephyr PX 3933872217.591C+14.6561.857%A+1.292%B+113.8B**1.8D*8613.4h4B++6.4B**
M12 Kobalt-H 3913831623.938C**21.0021.147%C+12.533%D-119.7C++2.5D-4053.2h11.8B*56B+
TAS-16 Blackjack 3833811792.128B*0.8175.396%A16.273%C*74.7A+N/A3255.1h2.1B++2.8B++
MR1 Fracture 5543461672.072A*0.8748.588%A+4.335%C++13.1B**7.8A+24626.5h40.7B+83.7B++
Skyguard 505305654.692B**1.7534.143%B*1.311%D14.5C*9.5C++23621h134.1C+392.8B+
NSX Naginata 2942941052.8A0.1427.705%B**40.476%A++40.3C+N/A1617.3h9.8B++35.3B++
TRAC-Shot 2902902221.306C+1.6329.702%B**18.966%C*44.6B+N/A2766.5h10.2B+34.3B++
Tank Mine 4612891392.079C0.8680.059%M**N/A13.8F-8.2F-36420.9h2.8D**3.5A+
NS-30 Vandal 287286763.763A0.8237.205%B++25.874%C+45.4BN/A1836.3h4.9B++13.2B++
MR1 Fracture 4722811671.683A++1.2649.36%A+1.423%D*10.6B++7.2A23126.5h50.9C*103.1B++
G30 Vulcan 529280833.373C+0.4344.566%A++2.143%D23.5C*20.9B**112411.9h109.8C246.4B++
M60-A Bulldog 309271545.019C+2.0844.336%B*1.476%C+38.2C++5.4C6947.1h6C+13.5B+
M12 Kobalt 2492421122B+19.0622.674%B**16.529%C--110B**3.2C+10062.2h15.8B+69.6B++
RAMS-AE .50M 241241269.269A+6.3340.997%C+82.158%C*41.6C+N/A1255.8h1.9C++4.7C++
M9 SKEP Launcher 290239922.598M**0.3469.864%C**1.674%C-28.5B+6.1C3358.4h4.7A+6.8A+
C75 Viper 2522292110.905B**7.9737.211%C+N/A69.4A*7C+12043.3h5.9B**15.8A
KSR-35 216216583.724B*0.7932.429%C-24.537%D34.3CN/A1296.3h5.1C-15.7C
M60-G Bulldog-H 210208729.714A*26.7841.807%CN/A122.4A+1.2D**5281.7h3.7B**8.8B+
Shuriken 2082081101.891B+1.0537.007%A*20.192%C**67.1B*N/A3413.1h10.8B*29.1A
P525 Marauder 190187537.4B*34.4627.967%B**1.07%D103.9A1.7D--5831.8h5.3B++18.8B*
TRS-12 Uppercut 182182832.193B*0.7579.108%A++15.934%C++91A*N/A6992h2.1B*2.7B*
NS-7G PDW 182182882.068A0.8733.117%A++25.275%A67.4A*N/A1682.7h9.5A28.8B**
HSR-1 181181593.068B++0.1335.871%C*30.387%C**53.2B+N/A2473.4h4.5B*12.6B++
Hellfire Rocket Pods 200180920A+17.0649.901%C*1.111%C+200A*22.2B*48070.9h19.5B+39.1B+
TX2 Emperor 1621612310.697C+2.2442.217%A++14.286%D-35C**N/A2114.6h8.1B+19.3C*
M60-G Bulldog 1481401140S137.0648.981%C*N/A116.7A++6.7D-3181.2h6B++12.3B++
NS-10 Burster 261138911.516B*1.4244.723%M5.072%C7B**6.2A*26119.7h181.9C--406.8B++
MANA Anti-Vehicle Turret 256133552.418B++0.5252.804%C+2.256%D-31.7C+29.3C++19484.2h10.5C+20C++
MG-H1 Watchman AE 133131363.639B**0.7031.107%B**37.405%B**43.7CN/A1783h12.3B+39.4B++
NS Baron G5AE 123121741.635C**1.3060.091%A28.099%A**63.7B*1.1A++4081.9h4.4C++7.3C++
M60-G Bulldog 126115716.429A**13.4941.291%B++4.348%B*67.6A*6.5C++7981.7h4.1A9.8B**
PS1-AV Suppressor 113113343.324B*0.3936.561%A21.239%C40.4CN/A1102.8h12.2B33.4B++
MAX Punch 1111102,9190.038D2.9042.451%C+N/A0.4C--N/A3253.6h1.8C++4.2C**
M40 Fury 1091041104S101.0630.911%F-3.846%M++148.6A7.1D*4220.7h6.9B++22.4B
Spear Anti-Vehicle Phalanx Turret 15198812.25B**9.3156.838%A+3.061%D46.7B+25.2B+23362.1h9.2C+16.3B+
Claymore 9797137.462C++4.5253.478%A*N/A23.1F-N/A3014.2h1.3D2.4B**
M60-A Bulldog 10192518.4C+15.4652.208%B+1.087%D--28.8C2.8C2503.2h5B+9.6B++
MANA Anti-Personnel Turret 9089273.296N/A0.3632.407%UN/A890U10U10701300.1h29.5T*90.9T*
NS-10 Burster 17689910.978C+1.9645.023%A**1.124%D**4.5C+4.4B+20519.7h283.3F*629.3C+
TRAC-5 Burst 8785741.149C1.7927.852%B+35.294%A++38.6C+N/A3342.2h10.3B*37.1B++
TS4 Haymaker 8484471.787B+1.1554.201%B**14.286%C*42B++N/A5602h3.9B+7.2B*
M14 Banshee 7975164.688C+1.7526.645%DN/A20.8D1.1D*3613.6h19.3B+72.6B
CAS 14-E 7372236B++33.0636.292%BN/A102.9B**1.4D**2920.7h16A44B**
NSX-P Naginata 7372126M+3.0630.148%A+38.889%B**37.9CN/A1451.9h10.5B++34.7B*
NSX Tanto 6968213.238A*0.3037.544%A*41.177%A*35.8C*N/A1671.9h12.7B33.8B+
MKV-G Suppressed 6262203.1B*0.1630.965%B*22.581%B++34.4C**N/A971.8h10.4B+33.6B++
Striker AE 9661381.605A++1.3346.451%C-N/A10.5C-6D*2375.8h45.3C++97.5C+
MR11 Gatekeeper 1175978.429B**5.4952.234%A++1.695%C25.7B++25.2A7972.3h57.3C+109.6B+
LB00 Python AP 6956228A25.0651.351%D-N/A50.9C*11.8D--2391.1h4.4B+8.6C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit2653,97742.2h
Motion Spotter276,6844.3h
Nano-Armor Kit1,3501,285,929132.9h
Anti-Vehicle MANA Turret351913.7h
Spawn Beacon395,0996.3h
Medical Applicator170117,31916h
Nanite Revive Grenade07,1282h
AE Medical Applicator5063,28113.1h
Router0520.2h
Ammunition Package753,8452.2h
Medical Kit89916,867126.9h
Anti-Infantry MANA Turret143451.6h
WLT-Howler Mining Laser518,9707.1h
Nano-Repair Grenade06940.2h
Recon Detection Device133,1105.9h
Shield Recharging Field176280.5h
L-30R Vektor01340.2h

Check the help document for the dictionary if you want to learn more about words used here.


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