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Brigadier Space babafengEU[KTCT] babafengEU
NC BR 80

KDR: 4.71

Score: 67.3m

Last Seen: Nov 10th, 2018 7:38 PM
- OFFLINE - 34.2 hour(s)

Prestige 1, Battle Rank 80 - New Conglomerate on Cobalt - Outfit Leader of Kantai Collection[KTCT] Kantai Collection
NC outfit on Cobalt

Members: 3
Level Progress (to 81): 52%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-34 Mattock AF-34 Mattock LA1 Anchor EM6 The Moonshot GD-22S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,490,290 MLG Score: 2790
Fun Score: N/A
Cheeseburgers Flipped: 1920TIME WITH MEDKIT: 5.6%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.891%26.049%7275695864,1784.150160.56

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.925%1.341A0.858B*-1.581FHEAD ++ (~12.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.50.579B+8.80.384C**22.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.376%0.845%399210121,1835331472.21951799%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.701%1.458A+-0.708D--1.745

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.883B*9.60.818B++9.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.319%2.062%26088100617,2641188622214.5198277%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.331%1.022B**-0.373C-0.344

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.755B++4.80.612B+4.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.811%13.65%3351110032,9898984793.32481623%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.708%-0.67D2.391A*0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.30.41B200.486B+49.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.511%78.274%3357100710,5771474457.17085

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.237%0.962B*0.738B++-0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.537B+1.90.404B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.783%14.402%335510093,7981225233.09788

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.931%1.111B**-0.026C+0.001

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.571B+3.10.362C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kantai Collection[KTCT] Kantai Collection
NC outfit on Cobalt

Members: 3
67.3m342.7%492 (29.5k)416 (25k)4.71049142,25230,1995.2949180 (80)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10141308324.955%21.977%54805:2157

8% Combat Medic25% Engineer35% Heavy Assault17% Infiltrator6% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 15th, 2015 10:44 AMApr 7th, 2016 4:50 PMNov 11th, 2018 2:24 PM (1d) (PST)Nov 10th, 2018 6:06 PM (2d) (PST)Nov 10th, 2018 3:38 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8982056930.8800.1870.1933.2790.0772790

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,89512,27441,621531112197524,968

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2694.4h/112.3d 17,649 31,263 47,939 530.1k 3,660 10,105 12,440 145.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:9,207
Deaths:2,397
KDR:3.841
Accuracy:30.287% B+
HSR:25.622% C+
LA1 Anchor
B*
Kills:4,099
Deaths:1,283
KDR:3.195
Accuracy:28.973% B*
HSR:24.469% C+
EM6
B*
Kills:3,390
Deaths:1,247
KDR:2.719
Accuracy:25.893% B*
HSR:25.841% B
GD-22S
A
Kills:3,262
Deaths:906
KDR:3.600
Accuracy:29.145% A
HSR:27.407% B+
NC05-P Jackhammer
C++
Kills:3,086
Deaths:720
KDR:4.286
Accuracy:51.804% C++
HSR:13.999% D
NC6 Gauss SAW
A+
Kills:2,777
Deaths:901
KDR:3.082
Accuracy:27.107% A+
HSR:26.035% B+
NC05 Jackhammer AE
C++
Kills:2,266
Deaths:631
KDR:3.591
Accuracy:48.413% C++
HSR:14.078% C
NC6S Gauss SAW S
B**
Kills:2,080
Deaths:692
KDR:3.006
Accuracy:28.239% B**
HSR:26.539% B+
NS-15 Gallows
C+
Kills:1,850
Deaths:470
KDR:3.936
Accuracy:26.712% C+
HSR:26.649% C--
MGR-L1 Promise
A
Kills:1,746
Deaths:320
KDR:5.456
Accuracy:29.881% A
HSR:28.751% B+
NSX Naginata
B**
Kills:1,504
Deaths:368
KDR:4.087
Accuracy:26.676% B**
HSR:26.862% C+
NS-15M AE
C**
Kills:1,418
Deaths:344
KDR:4.122
Accuracy:25.838% C*
HSR:28.632% C**
NC05 Jackhammer
B+
Kills:1,175
Deaths:523
KDR:2.247
Accuracy:48.172% B+
HSR:15.830% C*
EM1
A+
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:26.168% B**
HSR:30.855% A+
Kills:39,030
Deaths (as Heavy Assault):11,116
Deaths (to Heavy Assaults):8,626
KDR:3.51116
Kill Difference:27,914
Playtime:944.624 hours
Usage:35%
Score:21.220m
Score/min:374
Accuracy (listed only):32.379%
HSR (listed only):24.398%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
A++
Kills:1,231
Deaths:369
KDR:3.336
Accuracy:27.968% B++
HSR:25.508% A++
MGR-S1 Gladius
B**
Kills:1,227
Deaths:217
KDR:5.654
Accuracy:31.699% B**
HSR:27.302% B++
AF-57 Piston
B**
Kills:1,186
Deaths:350
KDR:3.389
Accuracy:48.872% B**
HSR:15.261% B
AF-4 Cyclone
B+
Kills:1,173
Deaths:470
KDR:2.496
Accuracy:27.281% B+
HSR:20.290% C**
GD-66 Claw
B++
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:67.129% B++
HSR:13.006% C
NS-11CP
C+
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D
HSR:22.021% C+
AF-4A Bandit
C**
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% C+
HSR:24.048% C**
MKV Suppressed
A+
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A+
GD-7F
B*
Kills:1,084
Deaths:310
KDR:3.497
Accuracy:26.739% B+
HSR:24.539% B*
AF-19 Mercenary
B**
Kills:1,051
Deaths:412
KDR:2.551
Accuracy:27.351% B**
HSR:22.550% C*
LA39 Bruiser
B++
Kills:621
Deaths:167
KDR:3.719
Accuracy:68.568% B++
HSR:16.586% B+
NC12 Sweeper
B**
Kills:507
Deaths:155
KDR:3.271
Accuracy:51.969% B**
HSR:12.821% C+
NS-7 PDW
B++
Kills:407
Deaths:155
KDR:2.626
Accuracy:25.143% C++
HSR:21.622% B++
NSX Tengu
C**
Kills:376
Deaths:95
KDR:3.958
Accuracy:38.056% C**
HSR:19.947% C+
NS Baron G5AE
C++
Kills:341
Deaths:142
KDR:2.401
Accuracy:45.626% C+
HSR:15.836% C++
Mauler S6
B**
Kills:323
Deaths:131
KDR:2.466
Accuracy:49.171% B**
HSR:14.551% C+
Razor GD-23
B**
Kills:312
Deaths:110
KDR:2.836
Accuracy:29.689% B**
HSR:24.359% B*
NSX Tanto
B++
Kills:289
Deaths:70
KDR:4.129
Accuracy:24.253% C
HSR:29.412% B++
NS Baron G5
B**
Kills:265
Deaths:56
KDR:4.732
Accuracy:55.478% B**
HSR:14.340% C+
AC-X11
B*
Kills:242
Deaths:79
KDR:3.063
Accuracy:26.912% B+
HSR:26.446% B*
AF-4A Bandit AE
B+
Kills:199
Deaths:32
KDR:6.219
Accuracy:28.932% B+
HSR:22.111% C--
NSX-P Tanto
B
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% B
HSR:26.966% C**
AF-4AE Cyclone
B*
Kills:58
Deaths:12
KDR:4.833
Accuracy:29.476% C++
HSR:31.035% B*
Kills:15,611
Deaths (as Light Assault):4,930
Deaths (to Light Assaults):4,839
KDR:3.16653
Kill Difference:10,681
Playtime:159.077 hours
Usage:6%
Score:3.075m
Score/min:322
Accuracy (listed only):36.346%
HSR (listed only):21.724%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
B**
Kills:1,186
Deaths:350
KDR:3.389
Accuracy:48.872% B**
HSR:15.261% B
Warden
A+
Kills:1,184
Deaths:237
KDR:4.996
Accuracy:35.043% A+
HSR:24.240% C+
GD-66 Claw
B++
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:67.129% B++
HSR:13.006% C
NS-11CP
C+
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D
HSR:22.021% C+
AF-4A Bandit
C**
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% C+
HSR:24.048% C**
GD-7F
B*
Kills:1,084
Deaths:310
KDR:3.497
Accuracy:26.739% B+
HSR:24.539% B*
AF-19 Mercenary
B**
Kills:1,051
Deaths:412
KDR:2.551
Accuracy:27.351% B**
HSR:22.550% C*
MGR-M1 Bishop
A
Kills:850
Deaths:108
KDR:7.870
Accuracy:41.196% A
HSR:33.059% B
LA39 Bruiser
B++
Kills:621
Deaths:167
KDR:3.719
Accuracy:68.568% B++
HSR:16.586% B+
NC12 Sweeper
B**
Kills:507
Deaths:155
KDR:3.271
Accuracy:51.969% B**
HSR:12.821% C+
NS Baron G5AE
C++
Kills:341
Deaths:142
KDR:2.401
Accuracy:45.626% C+
HSR:15.836% C++
Mauler S6
B**
Kills:323
Deaths:131
KDR:2.466
Accuracy:49.171% B**
HSR:14.551% C+
Razor GD-23
B**
Kills:312
Deaths:110
KDR:2.836
Accuracy:29.689% B**
HSR:24.359% B*
NSX Tanto
B++
Kills:289
Deaths:70
KDR:4.129
Accuracy:24.253% C
HSR:29.412% B++
NS Baron G5
B**
Kills:265
Deaths:56
KDR:4.732
Accuracy:55.478% B**
HSR:14.340% C+
AC-X11
B*
Kills:242
Deaths:79
KDR:3.063
Accuracy:26.912% B+
HSR:26.446% B*
AF-4A Bandit AE
B+
Kills:199
Deaths:32
KDR:6.219
Accuracy:28.932% B+
HSR:22.111% C--
GD Guardian
C++
Kills:99
Deaths:24
KDR:4.125
Accuracy:30.208% D
HSR:30.303% C++
NSX-P Tanto
B
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% B
HSR:26.966% C**
Kills:12,117
Deaths (as Engineer):3,703
Deaths (to Engineers):4,876
KDR:3.27221
Kill Difference:8,414
Playtime:661.335 hours
Usage:25%
Score:19.503m
Score/min:492
Accuracy (listed only):38.620%
HSR (listed only):21.708%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C**
Kills:3,345
Deaths:141
KDR:23.723
Accuracy:44.010% C**
HSR:79.103% C+
SAS-R
B
Kills:1,927
Deaths:165
KDR:11.679
Accuracy:40.135% C*
HSR:71.562% B
AF-8 RailJack
B*
Kills:1,682
Deaths:98
KDR:17.163
Accuracy:42.352% B*
HSR:77.705% C**
Blitz GD-10
A++
Kills:1,231
Deaths:369
KDR:3.336
Accuracy:27.968% B++
HSR:25.508% A++
MGR-S1 Gladius
B**
Kills:1,227
Deaths:217
KDR:5.654
Accuracy:31.699% B**
HSR:27.302% B++
NS-30B Vandal
A
Kills:1,182
Deaths:108
KDR:10.944
Accuracy:40.495% B**
HSR:39.340% A
NC08 Mag-Scatter
C++
Kills:1,179
Deaths:542
KDR:2.175
Accuracy:53.641% C++
HSR:15.182% C+
NS-30 Vandal
B**
Kills:1,174
Deaths:219
KDR:5.361
Accuracy:35.406% B+
HSR:35.690% B**
AF-4 Cyclone
B+
Kills:1,173
Deaths:470
KDR:2.496
Accuracy:27.281% B+
HSR:20.290% C**
NS-357 Underboss
B+
Kills:1,162
Deaths:321
KDR:3.620
Accuracy:39.572% B+
HSR:19.105% C
NC14 Bolt Driver
B*
Kills:1,160
Deaths:117
KDR:9.915
Accuracy:40.939% B*
HSR:82.328% B*
AF-6 Shadow
B**
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:38.917% B*
HSR:35.776% B**
LA80
C*
Kills:1,160
Deaths:75
KDR:15.467
Accuracy:38.498% C
HSR:79.569% C*
EM4 Longshot
C**
Kills:1,159
Deaths:128
KDR:9.055
Accuracy:39.388% C+
HSR:80.673% C**
NS-44 Commissioner AE
C
Kills:1,158
Deaths:579
KDR:2
Accuracy:37.971% C
HSR:18.653% D
MKV Suppressed
A+
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A+
NS-44 Commissioner
A
Kills:729
Deaths:246
KDR:2.963
Accuracy:47.267% A
HSR:20.027% C
LA3 Desperado
B+
Kills:658
Deaths:256
KDR:2.570
Accuracy:31.170% B+
HSR:21.885% B
AF-18 Stalker
A++
Kills:565
Deaths:82
KDR:6.890
Accuracy:27.677% C++
HSR:32.566% A++
NS-7 PDW
B++
Kills:407
Deaths:155
KDR:2.626
Accuracy:25.143% C++
HSR:21.622% B++
NC4 Mag-Shot
C-
Kills:406
Deaths:275
KDR:1.476
Accuracy:4.943% T-
HSR:16.503% C-
NSX Tengu
C**
Kills:376
Deaths:95
KDR:3.958
Accuracy:38.056% C**
HSR:19.947% C+
NSX Tomoe
A
Kills:356
Deaths:59
KDR:6.034
Accuracy:27.478% C
HSR:50% A
NS-44L "Ravenous" Blackhand
B
Kills:294
Deaths:90
KDR:3.267
Accuracy:46.102% B
HSR:40.136% C
LA8 Rebel
B
Kills:247
Deaths:61
KDR:4.049
Accuracy:33.066% B
HSR:23.077% C**
NS-61 Emissary
B*
Kills:189
Deaths:111
KDR:1.703
Accuracy:22.231% D-
HSR:21.693% B*
NS-44P Commissioner
C+
Kills:189
Deaths:42
KDR:4.500
Accuracy:37.949% C+
HSR:16.402% D--
NS-AM7 Archer
B**
Kills:164
Deaths:168
KDR:0.976
Accuracy:64.630% B*
HSR:27.439% B**
NSX Daimyo
B+
Kills:144
Deaths:17
KDR:8.471
Accuracy:45.249% B+
HSR:93.056% C
Impetus
B+
Kills:100
Deaths:15
KDR:6.667
Accuracy:29.420% D
HSR:33% B+
AF-18 Stalker AE
A
Kills:68
Deaths:16
KDR:4.250
Accuracy:30.809% C+
HSR:38.235% A
AF-4AE Cyclone
B*
Kills:58
Deaths:12
KDR:4.833
Accuracy:29.476% C++
HSR:31.035% B*
Kills:27,184
Deaths (as Infiltrator):5,651
Deaths (to Infiltrators):4,609
KDR:4.81048
Kill Difference:21,533
Playtime:456.779 hours
Usage:17%
Score:9.476m
Score/min:346
Accuracy (listed only):35.874%
HSR (listed only):38.859%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
A++
Kills:1,231
Deaths:369
KDR:3.336
Accuracy:27.968% B++
HSR:25.508% A++
MGR-S1 Gladius
B**
Kills:1,227
Deaths:217
KDR:5.654
Accuracy:31.699% B**
HSR:27.302% B++
Carnage AR
B++
Kills:1,211
Deaths:371
KDR:3.264
Accuracy:27.885% B++
HSR:21.387% C++
AF-57 Piston
B**
Kills:1,186
Deaths:350
KDR:3.389
Accuracy:48.872% B**
HSR:15.261% B
GR-22
B+
Kills:1,178
Deaths:322
KDR:3.658
Accuracy:26.219% B+
HSR:20.628% C*
AF-4 Cyclone
B+
Kills:1,173
Deaths:470
KDR:2.496
Accuracy:27.281% B+
HSR:20.290% C**
NC1 Gauss Rifle
B+
Kills:1,168
Deaths:460
KDR:2.539
Accuracy:25.473% B+
HSR:22.089% C*
NS-11A "Heatwave"
B++
Kills:1,166
Deaths:266
KDR:4.383
Accuracy:30.140% B++
HSR:29.503% B+
GD-66 Claw
B++
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:67.129% B++
HSR:13.006% C
NC9 A-Tross
C*
Kills:1,161
Deaths:329
KDR:3.529
Accuracy:25.944% C*
HSR:24.806% C++
MKV Suppressed
A+
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A+
Reaper DMR
B
Kills:1,149
Deaths:252
KDR:4.560
Accuracy:27.124% B
HSR:26.023% C**
NSX Yumi
B*
Kills:824
Deaths:170
KDR:4.847
Accuracy:30.266% B*
HSR:13.592% D*
LA39 Bruiser
B++
Kills:621
Deaths:167
KDR:3.719
Accuracy:68.568% B++
HSR:16.586% B+
NC12 Sweeper
B**
Kills:507
Deaths:155
KDR:3.271
Accuracy:51.969% B**
HSR:12.821% C+
Gauss Prime
B
Kills:458
Deaths:101
KDR:4.535
Accuracy:27.815% B
HSR:22.926% C+
NS-7 PDW
B++
Kills:407
Deaths:155
KDR:2.626
Accuracy:25.143% C++
HSR:21.622% B++
NSX Tengu
C**
Kills:376
Deaths:95
KDR:3.958
Accuracy:38.056% C**
HSR:19.947% C+
Gauss Rifle Burst
B**
Kills:356
Deaths:67
KDR:5.313
Accuracy:30.974% B++
HSR:34.832% B**
NS Baron G5AE
C++
Kills:341
Deaths:142
KDR:2.401
Accuracy:45.626% C+
HSR:15.836% C++
Mauler S6
B**
Kills:323
Deaths:131
KDR:2.466
Accuracy:49.171% B**
HSR:14.551% C+
NS Baron G5
B**
Kills:265
Deaths:56
KDR:4.732
Accuracy:55.478% B**
HSR:14.340% C+
NS-11A
B
Kills:239
Deaths:85
KDR:2.812
Accuracy:25.518% B
HSR:20.921% C+
AF-4AE Cyclone
B*
Kills:58
Deaths:12
KDR:4.833
Accuracy:29.476% C++
HSR:31.035% B*
Kills:18,941
Deaths (as Combat Medic):5,379
Deaths (to Combat Medics):3,043
KDR:3.52129
Kill Difference:13,562
Playtime:228.819 hours
Usage:8%
Score:5.998m
Score/min:437
Accuracy (listed only):36.367%
HSR (listed only):21.413%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C++
Kills:5,638
Deaths:797
KDR:7.074
Accuracy:34.693% C++
HSR:15.804% C+
AF-34 Mattock
C*
Kills:5,329
Deaths:793
KDR:6.720
Accuracy:37.893% C*
HSR:16.626% C
AF-41 Hacksaw
B+
Kills:2,120
Deaths:290
KDR:7.310
Accuracy:35.793% B+
HSR:14.717% C++
AF-41 Hacksaw
B+
Kills:2,015
Deaths:290
KDR:6.948
Accuracy:38.591% B+
HSR:15.583% C++
NCM1 Scattercannon
B**
Kills:1,953
Deaths:255
KDR:7.659
Accuracy:45.477% B**
HSR:16.590% B
NCM1 Scattercannon
B+
Kills:1,755
Deaths:264
KDR:6.648
Accuracy:33.172% C
HSR:17.379% B+
NCM2 Falcon
A++
Kills:1,752
Deaths:247
KDR:7.093
Accuracy:48.770% B**
HSR:9.018% A++
NCM2 Falcon
B**
Kills:1,292
Deaths:242
KDR:5.339
Accuracy:51.168% B**
HSR:6.269% B++
NCM3 Raven
B*
Kills:323
Deaths:120
KDR:2.692
Accuracy:46.623% B*
HSR:1.238% D--
NCM3 Raven
B**
Kills:300
Deaths:120
KDR:2.500
Accuracy:47.727% B**
HSR:1.667% D-
AF-23 Grinder
B++
Kills:131
Deaths:33
KDR:3.970
Accuracy:40.965% B++
HSR:13.741% C
AF-23 Grinder
D
Kills:110
Deaths:33
KDR:3.333
Accuracy:31.072% D
HSR:13.636% D
NS-10 Burster
B**
Kills:74
Deaths:29
KDR:2.552
Accuracy:37.265% B**
HSR:2.703% D--
Kills:22,792
Deaths (as MAX Suit):1,756.500
Deaths (to MAX Suits):1,753
KDR:12.9758
Kill Difference:21,035.500
Playtime:240.436 hours
Usage:9%
Score:8.002m
Score/min:555
Accuracy (listed only):40.708%
HSR (listed only):11.152%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:647
V. Kills:25 N/A
Deaths:115
KDR:5.626
Accuracy:50.371% D
KPH:45.100 C+
VKPH:1.700 D--
Breaker Rocket Pods
B+
Kills:536
V. Kills:41 N/A
Deaths:25
KDR:21.440
Accuracy:52.355% B+
KPH:116.200 B
VKPH:8.900 D
Vortek Rotary
D
Kills:53
V. Kills:53 98%
Deaths:51
KDR:1.039
Accuracy:24.033% D*
KPH:6.700 D
VKPH:6.700 D
Kills:1,236 (700 + 0)
Deaths:191
KDR:6.471
VKDR:0.623
Vehicle Kills:119
Kill Difference:1,045
Playtime:26.818 hours
Usage:1%
Score:0.327m
Score/min:203
Piloting Accuracy:24.033%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:2,583
V. Kills:263 N/A
Deaths:54
KDR:47.833
Accuracy:57.513% B**
KPH:99.700 A++
VKPH:10.200 B+
C75 Viper
M
Kills:1,918
V. Kills:272 N/A
Deaths:72
KDR:26.639
Accuracy:47.363% B**
KPH:76.500 M
VKPH:10.900 B**
L100 Python HEAT
M++
Kills:1,234
V. Kills:260 473%
Deaths:40
KDR:30.850
Accuracy:59.725% B**
KPH:73.300 M++
VKPH:15.400 B**
L100 Python AP
A
Kills:1,188
V. Kills:695 171%
Deaths:77
KDR:15.429
Accuracy:59.689% B+
KPH:43.200 B**
VKPH:25.300 A
Skyguard
B**
Kills:115
V. Kills:81 140%
Deaths:9
KDR:12.778
Accuracy:34.891% B**
KPH:18.900 B++
VKPH:13.300 B**
Kills:7,038 (7,038 + 0)
Deaths:252
KDR:27.929
VKDR:6.234
Vehicle Kills:1,571
Kill Difference:6,786
Playtime:101.387 hours
Usage:4%
Score:1.977m
Score/min:325
Driving Accuracy:34.891%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:6,513
V. Kills:3,713 175%
Deaths:414
KDR:15.732
Accuracy:58.549% B**
KPH:38.700 A++
VKPH:22.100 A++
Titan-150 HESH
A++
Kills:1,950
V. Kills:333 N/A
Deaths:78
KDR:25
Accuracy:55.605% B**
KPH:68.600 A++
VKPH:11.700 B*
Titan-150 HEAT
A++
Kills:1,763
V. Kills:605 291%
Deaths:174
KDR:10.132
Accuracy:57.911% A
KPH:37.200 A++
VKPH:12.800 B**
Enforcer ML85
B*
Kills:155
V. Kills:120 128%
Deaths:21
KDR:7.381
Accuracy:55.698% A++
KPH:28.800 B++
VKPH:22.300 B*
E540 Halberd
A*
Kills:129
V. Kills:64 198%
Deaths:14
KDR:9.214
Accuracy:50.658% B++
KPH:51.100 A*
VKPH:25.400 A*
Kills:10,510 (10,226 + 284)
Deaths:701
KDR:14.993
VKDR:6.897
Vehicle Kills:4,835
Kill Difference:9,809
Playtime:252.011 hours
Usage:9%
Score:4.927m
Score/min:326
Driving Accuracy:57.911%
Gunner Accuracy:50.658%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:178
V. Kills:7 N/A
Deaths:10
KDR:17.800
Accuracy:46.161% C
KPH:105.100 C+
VKPH:4.100 D-
Kills:178 (0 + 178)
Deaths:10
KDR:17.800
VKDR:0.700
Vehicle Kills:7
Kill Difference:168
Playtime:1.694 hours
Usage:0%
Score:0.050m
Score/min:491
Driving Accuracy:N/A%
Gunner Accuracy:46.161%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,243
V. Kills:34 N/A
Deaths:15
KDR:82.867
Accuracy:20.575% B++
KPH:76.500 B+
VKPH:2.100 C
M12 Kobalt
B++
Kills:427
V. Kills:13 N/A
Deaths:8
KDR:53.375
Accuracy:20.615% B++
KPH:89.100 B+
VKPH:2.700 C++
M40 Fury
B+
Kills:300
V. Kills:79 375%
Deaths:12
KDR:25
Accuracy:40.939% B++
KPH:44.800 C+
VKPH:11.800 B+
M40 Fury
B+
Kills:164
V. Kills:31 N/A
Deaths:8
KDR:20.500
Accuracy:40.442% B+
KPH:61.100 C**
VKPH:11.500 C++
M20 Basilisk
B
Kills:160
V. Kills:43 364%
Deaths:14
KDR:11.429
Accuracy:40.588% B
KPH:20.800 C++
VKPH:5.600 C--
M60-G Bulldog
A++
Kills:99
V. Kills:8 N/A
Deaths:4
KDR:24.750
Accuracy:51.274% A++
KPH:51.800 A
VKPH:4.200 C-
M20 Basilisk
B**
Kills:81
V. Kills:14 N/A
Deaths:4
KDR:20.250
Accuracy:37.633% C+
KPH:32.100 B**
VKPH:5.600 D
G30 Walker
B**
Kills:53
V. Kills:31 166%
Deaths:6
KDR:8.833
Accuracy:35.748% B**
KPH:12.900 C
VKPH:7.600 C
Kills:2,527 (0 + 2,527)
Deaths:71
KDR:35.592
VKDR:3.563
Vehicle Kills:253
Kill Difference:2,456
Playtime:46.661 hours
Usage:2%
Score:0.685m
Score/min:245
Driving Accuracy:N/A%
Gunner Accuracy:35.748%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 9,3009,2072,3973.841B++0.8730.287%B+25.622%C+66.6B+N/A179138.3h8.7C++28.6B+
Titan-150 AP 10,2266,51341415.732A+11.0258.549%B**2.119%C-38.7A++22.1A++304168.3h4.1C**7.1B++
AF-34 Mattock 5,6865,6387977.074B**2.3634.693%C++15.804%C+56B*N/A153100.6h4.8B++13.8B++
AF-34 Mattock 5,4085,3297936.72B**2.0137.893%C*16.626%C53.1B*N/A147100.3h5.5B++14.5B++
LA1 Anchor 4,1344,0991,2833.195B+1.5228.973%B*24.469%C+68.5B*N/A19659.8h8.9B++30.9B++
EM6 3,4183,3901,2472.719B*1.9925.893%B*25.841%B60.4B*N/A16156.1h9.9B+38.3B+
The Moonshot 3,3543,34514123.723S19.0144.01%C**79.103%C+70.4B*N/A18947.5h1.8C*4B+
GD-22S 3,2933,2629063.6A1.1129.145%A27.407%B+62.9B**N/A18551.9h9.2B*31.6B*
NC05-P Jackhammer 3,1153,0867204.286B*0.4251.804%C++13.999%D124.9A+1.2B+31924.7h4.1B7.8B+
NC6 Gauss SAW 2,8032,7779013.082A++1.6327.107%A+26.035%B+63.5A++N/A25143.7h8.5B+31.5B++
L100 Python HESH 2,8462,5835447.833M*43.1257.513%B**1.432%C+99.7A++10.2B+33025.9h2.4B**4.3B**
NC05 Jackhammer AE 2,2772,2666313.591A+1.1248.413%C++14.078%C86.2B**N/A23426.3h3.9B++8B+
AF-41 Hacksaw 2,1372,1202907.31A++2.6035.793%B+14.717%C++62.7A*N/A21633.8h4.7B**13.1B**
NC6S Gauss SAW S 2,0932,0806923.006A+1.7028.239%B**26.539%B+58.3B++N/A15435.7h9.6B+34B+
AF-41 Hacksaw 2,0342,0152906.948A++2.2438.591%B+15.583%C++59.4A*N/A19533.9h5.4B*13.9B**
NCM1 Scattercannon 1,9711,9532557.659A*2.9545.477%B**16.59%B65.8A*N/A18129.7h5.4B+11.8B*
Titan-150 HESH 2,2831,9507825A+20.2955.605%B**1.538%C68.7A++11.7B*22728.4h2.7B+4.8B*
SAS-R 1,9431,92716511.679A**6.9740.135%C*71.562%B58.6B**N/A17132.9h1.9B++4.8B+
C75 Viper 2,1901,9187226.639S21.9347.363%B**N/A76.4M10.8B**30325.1h8.2B*17.3B**
NS-15 Gallows 1,8591,8504703.936B++0.7726.712%C+26.649%C--61.7C++N/A16130h11.1C+41.6C++
Titan-150 HEAT 2,3681,76317410.132B**5.4257.911%A3.12%C++37.2A++12.8B**22147.4h4.2B+7.2B**
NCM1 Scattercannon 1,7691,7552646.648A**1.9433.172%C17.379%B+57.9M+N/A17030.3h4.5A+13.4B++
NCM2 Falcon 2,0531,7522477.093S2.3848.77%B**9.018%A++43.9M**7.5A18039.9h6.3B**12.9B*
MGR-L1 Promise 1,7651,7463205.456M++0.7529.881%A28.751%B+82.7A+N/A26021.1h10.7B**35.7B*
AF-8 RailJack 1,6871,6829817.163S12.4542.352%B*77.705%C**56.4A**N/A17029.8h2.1B+4.9B+
NSX Naginata 1,5171,5043684.087A**0.6226.676%B**26.862%C+65.7B**N/A21222.9h9.9B++37.2B++
Frag Grenade 1,4681,45011450N/A1,445.2947.382%C*N/A630.4B++7.8C+21952.3h2.9B*6.2B++
NS-15M AE 1,4281,4183444.122B**0.5925.838%C*28.632%C**55.2C++N/A15625.7h10.8B+41.9B+
NCM2 Falcon 1,5171,2922425.339S0.6351.168%B**6.269%B++32.7M**5.7B+13239.5h8.9B**17.5B**
M12 Kobalt 1,2771,2431582.867S78.1620.575%B++19.228%C*76.3B+2.1C22316.3h14.7B*71.2B++
L100 Python HEAT 1,4941,2344030.85S26.1459.725%B**3.809%B++73.5M++15.5B**38616.8h3.8B**6.4B**
Blitz GD-10 1,2371,2313693.336A*1.3727.968%B++25.508%A++63.1A++N/A23319.5h10.3B**37B*
MGR-S1 Gladius 1,2431,2272175.654M0.9431.699%B**27.302%B++86.4A++1.1A28214.2h7B**21.9B*
Carnage AR 1,2311,2113713.264A+1.4527.885%B++21.387%C++48.2B*N/A14725.1h11.6B++41.7B++
L100 Python AP 1,8831,1887715.429M10.7259.689%B+2.525%C43.2B**25.3A32327.5h4.9B++8.3B*
AF-57 Piston 1,1911,1863503.389A*1.3248.872%B**15.261%B81.2A*N/A23314.6h3.7B++7.7B+
Warden 1,2141,1842374.996S0.2935.043%A+24.24%C+49.7A++1.3B*15823.8h6.3B**17.9B**
NS-30B Vandal 1,1901,18210810.944S6.2340.495%B**39.34%A75.8B**N/A19615.6h4.7B+11.7B++
NC08 Mag-Scatter 1,1881,1795422.175B+2.5453.641%C++15.182%C+55.4B**N/A16021.3h3.1B**5.8B++
GR-22 1,1901,1783223.658A++1.0526.219%B+20.628%C*59.5A+N/A18719.8h10.7B**40.7B++
NC05 Jackhammer 1,1831,1755232.247B*2.4648.172%B+15.83%C*76.8A+N/A23215.3h4.1B++8.5B+
NS-30 Vandal 1,1841,1742195.361A*0.6535.406%B+35.69%B**62.1B**N/A16318.9h4.7B*13.2B++
AF-4 Cyclone 1,1791,1734702.496B**2.2127.281%B+20.29%C**58.4AN/A21120.1h8.6B*31.5B+
EM1 1,1731,1703143.726A**0.9826.168%B**30.855%A+71.3AN/A23016.4h9.7B+37.2B++
NC1 Gauss Rifle 1,1811,1684602.539A+2.1725.473%B+22.089%C*49.9A++N/A20623.4h9.2A36.1B**
NS-11A "Heatwave" 1,1831,1662664.383A++0.3330.14%B++29.503%B+59.5B*N/A16219.6h11.8B+39.2B++
NS-357 Underboss 1,1721,1623213.62M+1.0939.572%B+19.105%C74.5AN/A21615.6h3.6B++9.2B+
GD-66 Claw 1,1641,1613593.234A++1.4867.129%B++13.006%C65.6B**N/A18317.7h2.5C*3.7B+
NC9 A-Tross 1,1721,1613293.529A*1.1825.944%C*24.806%C++55.3B**N/A15121h8.8B+33.9B+
NC14 Bolt Driver 1,1631,1601179.915S5.2040.939%B*82.328%B*56.6A**N/A20820.5h1.9B**4.7B**
AF-6 Shadow 1,1771,1601249.355S4.6438.917%B*35.776%B**62.7B*N/A16418.5h4.6B*11.8B*
LA80 1,1661,1607515.467S10.7638.498%C79.569%C*58.9B*N/A14419.7h1.8B++4.7B+
EM4 Longshot 1,1651,1591289.055A*4.3439.388%C+80.673%C**46.4B**N/A13725h1.8B++4.5B+
NS-44 Commissioner AE 1,1621,1585792B++2.7137.971%C18.653%D50.6C+N/A13522.9h3.2B8.5C*
NS-11CP 1,1681,1584662.485B++2.2325.116%D22.021%C+35.1C-N/A9933h10.7B42.5C++
AF-4A Bandit 1,1631,1564762.429B**2.2824.751%C+24.048%C**36.6C++N/A11431.6h9.1B*36.7B+
MKV Suppressed 1,1621,1552784.155M**0.5629.015%B++29.091%A+62.1A+N/A17518.6h10.7B*36.8B++
Reaper DMR 1,1631,1492524.56B**0.1527.124%B26.023%C**57.7B**N/A17619.9h8.3B*30.5B++
NS Decimator-B 1,3501,0902304.739M+0.0367.845%B+3.67%B**45.8C+10.9D21123.8h3.8C++5.6C**
GD-7F 1,0951,0843103.497A**1.2126.739%B+24.539%B*45.4B*N/A16323.9h9.5B**35.6B*
AF-19 Mercenary 1,0621,0514122.551A*2.1627.351%B**22.55%C*33.6B**N/A19331.3h9.3B**34.2B*
NS Decimator 1,2259363023.099M1.6166.449%B++3.846%B**45.2B++14C+31720.7h4.3B+6.5B+
NS "Heatwave" Decimator 1,1649191904.837A++0.1370.983%B**1.959%C++51.6B+13.8C-23617.8h3.8C**5.4B+
MGR-M1 Bishop 8558501087.87M*3.1641.196%A33.059%B67.5A++N/A17912.6h4.8B**11.6B**
Shrike 1,2238403432.449M++2.2666.146%B**3.095%C++47.2A*21.5A38417.8h5.1B*7.7B**
NSX Yumi 8638241704.847M0.1430.266%B*13.592%D*45.3B+2.1C**11418.2h8.8B**29.2B**
NS-44 Commissioner 7327292462.963A*1.7547.267%A20.027%C104.1M+N/A3627h3.1B*6.6B*
LA3 Desperado 6606582562.57A++2.1431.17%B+21.885%B65.1AN/A20010.1h7.2B*23.1C**
M30 Mustang AH 6726471155.626C++0.9250.371%D1.236%C+45.2C+1.7D--16014.3h8.5C*16.9C++
C-4 1,0026361833.475A+1.2442.203%M++N/A51.7D29.8C++53512.3h1.7C3.9C++
LA39 Bruiser 6306211673.719A*0.9968.568%B++16.586%B+70.6A1A2398.8h2.1B++3B++
AF-18 Stalker 568565826.89S2.1827.677%C++32.566%A++58.2AN/A1779.7h10B**36.2B+
Breaker Rocket Pods 5775362521.44A++16.7352.355%B+N/A116.5B8.9D4844.6h10.9B*20.9B++
NC12 Sweeper 5115071553.271A*1.4451.969%B**12.821%C+71.4A+N/A2097.1h3.8B++7.3B*
Gauss Prime 4624581014.535A*0.1827.815%B22.926%C+51.5B+N/A1508.9h10.9C++39.1B
M12 Kobalt 440427853.375S48.6620.615%B++21.077%B+89B+2.7C++3664.8h14.7B++71.1B+
Hawk GD-68 6644261532.784S1.9369.235%B**3.991%B++27.8B**15.6B*24715.3h6.7B++9.7B*
NS-7 PDW 4094071552.626A*2.0825.143%C++21.622%B++50.9AN/A2038h11.9B*47.4B+
NC4 Mag-Shot 4094062751.476B**3.234.943%T-16.503%C-11.8DN/A4834.5h6.5B+132D--
NSX Tengu 380376953.958M0.7538.056%C**19.947%C+59.7B**N/A1856.3h10B*26.2B+
Gauss Rifle Burst 364356675.313A++0.6030.974%B++34.832%B**53.1B+1.2A+1586.7h10.6B34.3B+
NSX Tomoe 356356596.034A*1.3227.478%C50%A44C*N/A1328.1h12.3B+44.8B
NS Baron G5AE 3443411422.401B**2.3145.626%C+15.836%C++39.2C+N/A1178.7h4.3C++9.5C+
Tank Mine 439329408.225M++3.51112.144%SN/A54.8D--18.3D**5236h3.6F*3.2A++
Mauler S6 3253231312.466A++2.2449.171%B**14.551%C+59.8A++N/A2835.4h3.9B*8B*
NCM3 Raven 5233231202.692A**2.0246.623%B*1.238%D--14.6B**9B**15122.1h26.7C*57.3B+
Razor GD-23 3173121102.836A*1.8729.689%B**24.359%B*31.5B+N/A1739.9h10B*33.7B++
Phoenix AE 601310339.394M**4.6861.261%B*N/A12.9C12.1C14024h14.2D*23.2D
M40 Fury 3793001225M**20.2940.939%B++3%A44.8C+11.8B+2686.7h12.8C*31.2B+
NCM3 Raven 4943001202.5A*2.2147.727%B**1.667%D-13.6B**8.8B**15022.1h30.6C+64.2B+
NS-44L "Ravenous" Blackhand 298294903.267M1.4446.102%B40.136%C28.3C+N/A8310.4h3.5B+7.5B+
NSX Tanto 292289704.129M++0.5824.253%C29.412%B++33.2C++N/A1198.7h12B+49.7C**
NS Baron G5 268265564.732S0.0255.478%B**14.34%C+63.1A+N/A1974.2h4.2B+7.6C+
Sticky Grenade 2562521252N/A247.2967.524%A++N/A1260B+20B*57560.2h2C**2.9B+
LA8 Rebel 247247614.049M**0.6633.066%B23.077%C**45.7B*N/A1425.4h5B*15.2C++
AC-X11 247242793.063A*1.6526.912%B+26.446%B*27.8C++N/A1828.7h9.9C*36.7B
NS-11A 241239852.812A+1.9025.518%B20.921%C+53.1B**N/A2304.5h10.8B**42.2B++
Bouncing Betty 236236366.556B*1.8545.189%C++N/A31.5F-N/A1307.5h2C4.5C++
Auraxium Slasher 2462359,2450.025C+4.6918.313%D-5.532%C--0.3C--N/A1722.5h1.7B*9.4C++
AF-4A Bandit AE 204199326.219M**1.5128.932%B+22.111%C--56.9B++1.4A+1633.5h9.2B+31.8B+
NS-61 Emissary 1901891111.703A3.0122.231%D-21.693%B*27.8C++N/A1276.8h11.9B53.6C++
NS-44P Commissioner 189189424.5A*0.2137.949%C+16.402%D--65.2B+N/A2112.9h3.1B+8.1B+
MAX Punch 1841791,7780.101C++4.6150.604%BN/A0.8CN/A2237.9h1.9C++3.7C++
C85 Canister-H 1851781017.8C**13.0946.161%C12.921%B+104.7C+4.1D-4911.7h8.7C--18.8D
NS-AM7 Archer 2211641680.976A3.7364.63%B*27.439%B**10.4B*3.6B9315.7h16.9B26.2B+
M40 Fury 195164820.5A*15.7940.442%B+1.22%D60.7C**11.5C++3682.7h13.1C++32.3B+
M20 Basilisk 2031601411.429S6.7240.588%B11.875%A*20.8C++5.6C--1747.7h52.2B++128.7B**
Enforcer ML85 275155217.381B++2.6755.698%A++3.226%B++28.7B++22.2B*14325.4h18.8D*33.7C+
NSX Daimyo 144144178.471A++3.7645.249%B+93.056%C35.1C--N/A1114.1h2.6C++5.8B
AF-23 Grinder 133131333.97B++0.7440.965%B++13.741%C52.4A+N/A2152.5h4.6B**11.2B**
E540 Halberd 193129149.214B4.5050.658%B++4.651%B++51.6A*25.6A*24922.5h5.7C++11.2B+
Anti-Vehicle Grenade 1631291129N/A124.2945.78%DN/A258D68C20000.5h5.6C++12.1C++
NSX Masamune 192117402.925M1.7957.043%C+1.709%C45B*28.8A+2512.6h9B+15.8B+
Skyguard 196115912.778S8.0734.891%B**1.739%C18.9B++13.3B**2346.1h100B+286.5B*
AF-23 Grinder 110110333.333B1.3831.072%D13.636%D44B*N/A2152.5h4.2A+13.4B++
Rocklet Rifle 198108581.862A*2.8555.369%B3.704%S21.2C--17.6D3505.1h50.6D-91.4C
Impetus 101100156.667M+1.9629.42%D33%B+50B+N/A2462h4.1B+13.8C*
M60-G Bulldog 10799424.75S20.0451.274%A++1.01%D*52.1A+4.2C-2501.9h5.1B**9.9B**
GD Guardian 9999244.125B**0.5930.208%D30.303%C++38.1CN/A1022.6h8.2D27.3D
NSX-P Tanto 8989194.684S0.0326.771%B26.966%C**80.9M+N/A4231.1h9A33.8B**
Auraxium Mag-Cutter 97896,7280.013C4.7023.044%C-5.618%C+0.2C--N/A0590.1h1.8B+7.8C**
MANA Anti-Personnel Turret 8888214.19N/A0.5222.983%UN/A880UN/A3966300.1h20.8T*90.7T*
The Slasher 8484471.787U2.9245.657%B*45.238%M++10.9B*N/A257.7h2.4C+5.3B
M20 Basilisk 9581420.25S15.5437.633%C+13.58%M32.4B**5.6D2832.5h41.1B+109.1B**
NS-10 Burster 13874292.552A**2.1637.265%B**2.703%D--8.4A+7.3A**1208.8h118.4B*317.7B**
AF-18 Stalker AE 6868164.25A0.4630.809%C+38.235%A42.5CN/A1141.6h12.3C+39.8C++
AF-4AE Cyclone 5858124.833M+0.1229.476%C++31.035%B*38.7CN/A2231.5h7.9B++26.7B+
AF-22 Crow 71055173.235S1.4886.042%A**1.818%C-15.7C+187.1S5203.5h17F*19.8D*
G30 Walker 845368.833M++4.1235.748%B**5.66%B++12.9C7.6C1774.1h223.2C+624.5B+
MANA Anti-Vehicle Turret 22153510.6U5.8970.83%UN/A530U1680U2901530.1h14.3T*20.2T*
Vortek Rotary 10653511.039C+3.6724.033%D*N/A6.7D6.7D1187.9h87.3C+363.3C
Spear Anti-Vehicle Phalanx Turret 8750150S45.2950.746%B*N/A45.5B+33.6B**13051.1h8.2C++16.1B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret13480.4h
Motion Spotter2418,26612.3h
Nano-Armor Kit2533,0961.8h
Medical Kit1,56017,843120.7h
Spawn Beacon91,2003.4h
Nanite Revive Grenade02,4220.7h
AE Medical Applicator177245,08214.3h
AE Nano-Armor Kit217619,09435.1h
Spitfire Auto-Turret36640.8h
Restoration Kit3996,94430.7h
Deconstruction Tool01,1280.1h
Recon Detection Device263,2815.4h
Ammunition Package284,0621.8h
Anti-Infantry MANA Turret32890.4h
Medical Applicator32,1350.3h
WLT-Howler Mining Laser12,5921.6h
NS-45 Pilot01170.1h
Nano-Repair Grenade03870.1h
Hardlight Barrier21340.2h
Shield Recharging Field161,3770.6h

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