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Director General Space babafengEU[KTCT] babafengEU
NC BR 99

KDR: 4.84

Score: 74.6m

Last Seen: Sep 8th, 2019 5:54 PM
- OFFLINE - 200.3 hour(s)

Prestige 1, Battle Rank 99 - New Conglomerate on Cobalt - Outfit Leader of Kantai Collection[KTCT] Kantai Collection
NC outfit on Cobalt

Members: 3
Level Progress (to 100): 57%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-34 Mattock AF-34 Mattock LA1 Anchor EM6 NC05-P Jackhammer The Moonshot
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,632,904 MLG Score: 2904
Fun Score: N/A
Cheeseburgers Flipped: 2161TIME WITH MEDKIT: 5.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.167%26.023%73357115772,2714.247990.591

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.774%1.349A0.784B++-1.393D**HEAD ++ (~11.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.58B+8.80.384C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.3%0.842%383212121,1875561492.13106791%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.747%1.473A+-0.689D-1.731

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.884B*9.60.819B++9.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.657%1.874%28348120619,7991262693315.6762286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.458%1.02B**-0.413C--0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.765B++4.60.627B+4.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.93%13.877%3641112033,4239515263.59559650%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.545%-0.666D2.363A*0.323

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.70.422B19.60.498B+48.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.737%78.036%3647120711,6781631537.15564

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.215%1.006B**0.712B++-0.57

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.54B+1.90.404B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.007%14.486%364512094,2041405272.99217

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.819%1.122B**-0.03C+-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.571B+3.10.359C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kantai Collection[KTCT] Kantai Collection
NC outfit on Cobalt

Members: 3
74.6m326.9%493 (29.6k)420 (25.2k)4.83857161,19733,3155.4276799 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12141486825.269%21.856%55205:2164

9% Combat Medic25% Engineer35% Heavy Assault17% Infiltrator6% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 15th, 2015 10:44 AMApr 7th, 2016 4:50 PMSep 16th, 2019 2:09 PM (7h) (PST)Sep 8th, 2019 4:38 PM (8d) (PST)Sep 8th, 2019 1:54 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9152127030.9070.1870.1983.2150.0772904

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,93012,69142,239541112193525,180

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2963.2h/123.5d 19,626 35,231 53,277 571.7k 4,105 11,198 13,697 162.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C*
Kills:10,277
Deaths:2,563
KDR:4.010
Accuracy:30.335% C*
HSR:25.873% C
LA1 Anchor
B*
Kills:4,796
Deaths:1,447
KDR:3.314
Accuracy:29.182% B*
HSR:24.812% C+
EM6
B*
Kills:4,131
Deaths:1,408
KDR:2.934
Accuracy:26.341% B*
HSR:26.483% B+
GD-22S
B**
Kills:3,664
Deaths:996
KDR:3.679
Accuracy:29.208% B**
HSR:28.166% B+
NC6 Gauss SAW
A
Kills:2,863
Deaths:912
KDR:3.139
Accuracy:27.126% A
HSR:26.092% B+
MGR-L1 Promise
B**
Kills:2,180
Deaths:422
KDR:5.166
Accuracy:28.959% B**
HSR:29.954% B++
NC6S Gauss SAW S
B*
Kills:2,102
Deaths:696
KDR:3.020
Accuracy:28.210% B*
HSR:26.451% B
NS-15 Gallows
C
Kills:1,858
Deaths:471
KDR:3.945
Accuracy:26.679% C
HSR:26.588% D
NSX Naginata
B*
Kills:1,504
Deaths:368
KDR:4.087
Accuracy:26.676% B*
HSR:26.862% C+
NS-15M AE
C++
Kills:1,424
Deaths:348
KDR:4.092
Accuracy:25.830% C+
HSR:28.652% C++
EM1
A
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:26.161% B*
HSR:30.855% A
Kills:35,969
Deaths (as Heavy Assault):9,945
Deaths (to Heavy Assaults):9,575
KDR:3.61679
Kill Difference:26,024
Playtime:1,026.346 hours
Usage:35%
Score:23.253m
Score/min:378
Accuracy (listed only):27.701%
HSR (listed only):27.344%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
B*
Kills:1,317
Deaths:388
KDR:3.394
Accuracy:49.044% B*
HSR:15.262% B
MGR-S1 Gladius
B*
Kills:1,259
Deaths:223
KDR:5.646
Accuracy:31.683% B*
HSR:27.006% B++
Blitz GD-10
A+
Kills:1,247
Deaths:371
KDR:3.361
Accuracy:27.945% B++
HSR:25.261% A+
AF-4 Cyclone
B
Kills:1,174
Deaths:470
KDR:2.498
Accuracy:27.290% B
HSR:20.273% C*
GD-7F
B++
Kills:1,165
Deaths:321
KDR:3.629
Accuracy:26.867% B+
HSR:23.949% B++
AF-19 Mercenary
B**
Kills:1,163
Deaths:434
KDR:2.680
Accuracy:27.599% B**
HSR:22.958% C*
GD-66 Claw
B++
Kills:1,163
Deaths:360
KDR:3.231
Accuracy:67.112% B++
HSR:12.984% C
NS-11CP
C
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D
HSR:22.021% C
AF-4A Bandit
C*
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% C+
HSR:24.048% C*
MKV Suppressed
A+
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A+
LA39 Bruiser
B+
Kills:821
Deaths:215
KDR:3.819
Accuracy:68.433% B+
HSR:16.078% C*
Razor GD-23
B*
Kills:693
Deaths:187
KDR:3.706
Accuracy:29.150% B*
HSR:23.377% B+
NS-11C
A+
Kills:659
Deaths:127
KDR:5.189
Accuracy:31.094% A+
HSR:21.548% B+
NC12 Sweeper
B*
Kills:569
Deaths:180
KDR:3.161
Accuracy:52.233% B*
HSR:13.357% C+
NS Baron G5
B*
Kills:412
Deaths:109
KDR:3.780
Accuracy:53.099% B*
HSR:14.320% C+
NS-7 PDW
B+
Kills:412
Deaths:156
KDR:2.641
Accuracy:25.213% C++
HSR:21.602% B+
NSX Tengu
C*
Kills:381
Deaths:101
KDR:3.772
Accuracy:38.077% C*
HSR:19.948% C+
NS Baron G5AE
C+
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% C
HSR:15.819% C+
Mauler S6
B**
Kills:334
Deaths:137
KDR:2.438
Accuracy:49.719% B**
HSR:14.671% C+
AF-4AE Cyclone
B
Kills:309
Deaths:90
KDR:3.433
Accuracy:28.837% C+
HSR:27.832% B
NSX Tanto
B+
Kills:289
Deaths:70
KDR:4.129
Accuracy:24.253% C
HSR:29.412% B+
AC-X11
B++
Kills:248
Deaths:80
KDR:3.100
Accuracy:26.914% B
HSR:26.210% B++
AF-4A Bandit AE
C**
Kills:211
Deaths:34
KDR:6.206
Accuracy:28.616% C**
HSR:22.749% C--
NSX-P Tanto
C*
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% C*
HSR:26.966% C*
Kills:17,738
Deaths (as Light Assault):5,436
Deaths (to Light Assaults):5,296
KDR:3.26306
Kill Difference:12,302
Playtime:189.171 hours
Usage:6%
Score:3.712m
Score/min:327
Accuracy (listed only):35.980%
HSR (listed only):21.531%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
B*
Kills:1,317
Deaths:388
KDR:3.394
Accuracy:49.044% B*
HSR:15.262% B
MGR-M1 Bishop
B**
Kills:1,289
Deaths:168
KDR:7.673
Accuracy:39.293% B**
HSR:33.437% B+
Warden
A
Kills:1,184
Deaths:237
KDR:4.996
Accuracy:35.043% A
HSR:24.240% C+
GD-7F
B++
Kills:1,165
Deaths:321
KDR:3.629
Accuracy:26.867% B+
HSR:23.949% B++
AF-19 Mercenary
B**
Kills:1,163
Deaths:434
KDR:2.680
Accuracy:27.599% B**
HSR:22.958% C*
GD-66 Claw
B++
Kills:1,163
Deaths:360
KDR:3.231
Accuracy:67.112% B++
HSR:12.984% C
NS-11CP
C
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D
HSR:22.021% C
AF-4A Bandit
C*
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% C+
HSR:24.048% C*
LA39 Bruiser
B+
Kills:821
Deaths:215
KDR:3.819
Accuracy:68.433% B+
HSR:16.078% C*
Razor GD-23
B*
Kills:693
Deaths:187
KDR:3.706
Accuracy:29.150% B*
HSR:23.377% B+
NS-11C
A+
Kills:659
Deaths:127
KDR:5.189
Accuracy:31.094% A+
HSR:21.548% B+
NC12 Sweeper
B*
Kills:569
Deaths:180
KDR:3.161
Accuracy:52.233% B*
HSR:13.357% C+
NS Baron G5
B*
Kills:412
Deaths:109
KDR:3.780
Accuracy:53.099% B*
HSR:14.320% C+
NS Baron G5AE
C+
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% C
HSR:15.819% C+
Mauler S6
B**
Kills:334
Deaths:137
KDR:2.438
Accuracy:49.719% B**
HSR:14.671% C+
NSX Tanto
B+
Kills:289
Deaths:70
KDR:4.129
Accuracy:24.253% C
HSR:29.412% B+
AC-X11
B++
Kills:248
Deaths:80
KDR:3.100
Accuracy:26.914% B
HSR:26.210% B++
AF-4A Bandit AE
C**
Kills:211
Deaths:34
KDR:6.206
Accuracy:28.616% C**
HSR:22.749% C--
GD Guardian
C+
Kills:106
Deaths:27
KDR:3.926
Accuracy:30.144% D-
HSR:29.245% C+
NSX-P Tanto
C*
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% C*
HSR:26.966% C*
Kills:14,380
Deaths (as Engineer):4,179
Deaths (to Engineers):5,211
KDR:3.44101
Kill Difference:10,201
Playtime:727.080 hours
Usage:25%
Score:21.613m
Score/min:495
Accuracy (listed only):37.997%
HSR (listed only):21.632%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C++
Kills:4,097
Deaths:167
KDR:24.533
Accuracy:44.034% C++
HSR:78.765% C+
SAS-R
B
Kills:2,243
Deaths:189
KDR:11.868
Accuracy:40.702% C**
HSR:71.690% B
AF-8 RailJack
B*
Kills:1,698
Deaths:98
KDR:17.327
Accuracy:42.244% B*
HSR:77.444% C**
NS-30B Vandal
A
Kills:1,318
Deaths:130
KDR:10.139
Accuracy:39.810% B*
HSR:38.999% A
MGR-S1 Gladius
B*
Kills:1,259
Deaths:223
KDR:5.646
Accuracy:31.683% B*
HSR:27.006% B++
Blitz GD-10
A+
Kills:1,247
Deaths:371
KDR:3.361
Accuracy:27.945% B++
HSR:25.261% A+
NC08 Mag-Scatter
C++
Kills:1,179
Deaths:542
KDR:2.175
Accuracy:53.641% C++
HSR:15.182% C+
NS-30 Vandal
B**
Kills:1,174
Deaths:219
KDR:5.361
Accuracy:35.406% B+
HSR:35.690% B**
AF-4 Cyclone
B
Kills:1,174
Deaths:470
KDR:2.498
Accuracy:27.290% B
HSR:20.273% C*
NS-44 Commissioner
B**
Kills:1,163
Deaths:375
KDR:3.101
Accuracy:45.862% B**
HSR:20.722% C+
NS-357 Underboss
B
Kills:1,162
Deaths:321
KDR:3.620
Accuracy:39.572% B
HSR:19.105% C
AF-6 Shadow
B**
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:38.917% B++
HSR:35.776% B**
NC14 Bolt Driver
B*
Kills:1,160
Deaths:117
KDR:9.915
Accuracy:40.939% B*
HSR:82.328% B*
LA80
C*
Kills:1,160
Deaths:75
KDR:15.467
Accuracy:38.498% C
HSR:79.569% C*
EM4 Longshot
C**
Kills:1,159
Deaths:128
KDR:9.055
Accuracy:39.388% C+
HSR:80.673% C**
NS-44 Commissioner AE
C
Kills:1,158
Deaths:579
KDR:2
Accuracy:37.971% C
HSR:18.653% D-
MKV Suppressed
A+
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A+
LA3 Desperado
B+
Kills:880
Deaths:340
KDR:2.588
Accuracy:32.016% B+
HSR:21.818% C**
AF-18 Stalker
A++
Kills:565
Deaths:82
KDR:6.890
Accuracy:27.677% C+
HSR:32.566% A++
NC4 Mag-Shot
C
Kills:435
Deaths:294
KDR:1.480
Accuracy:5.297% T-
HSR:17.471% C
NS-7 PDW
B+
Kills:412
Deaths:156
KDR:2.641
Accuracy:25.213% C++
HSR:21.602% B+
NSX Tengu
C*
Kills:381
Deaths:101
KDR:3.772
Accuracy:38.077% C*
HSR:19.948% C+
NSX Tomoe
A
Kills:365
Deaths:59
KDR:6.186
Accuracy:27.481% C
HSR:50.137% A
AF-4AE Cyclone
B
Kills:309
Deaths:90
KDR:3.433
Accuracy:28.837% C+
HSR:27.832% B
NS-44L "Ravenous" Blackhand
C**
Kills:294
Deaths:90
KDR:3.267
Accuracy:45.988% C**
HSR:40.136% C
LA8 Rebel
C**
Kills:247
Deaths:62
KDR:3.984
Accuracy:32.926% C**
HSR:23.077% C*
NS-AM7 Archer
B*
Kills:197
Deaths:181
KDR:1.088
Accuracy:63.646% B++
HSR:25.381% B*
NS-44P Commissioner
C
Kills:189
Deaths:42
KDR:4.500
Accuracy:37.949% C
HSR:16.402% D--
NS-61 Emissary
B*
Kills:189
Deaths:111
KDR:1.703
Accuracy:22.231% D-
HSR:21.693% B*
NSX Daimyo
B+
Kills:161
Deaths:17
KDR:9.471
Accuracy:45.248% B+
HSR:93.168% C
Impetus
B+
Kills:100
Deaths:15
KDR:6.667
Accuracy:29.420% D
HSR:33% B+
AF-18 Stalker AE
B**
Kills:68
Deaths:16
KDR:4.250
Accuracy:30.809% C
HSR:38.235% B**
Kills:29,458
Deaths (as Infiltrator):6,062
Deaths (to Infiltrators):5,007
KDR:4.85945
Kill Difference:23,396
Playtime:490.154 hours
Usage:17%
Score:10.128m
Score/min:344
Accuracy (listed only):35.804%
HSR (listed only):38.709%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
B++
Kills:2,014
Deaths:525
KDR:3.836
Accuracy:28.019% B++
HSR:21.847% C**
AF-57 Piston
B*
Kills:1,317
Deaths:388
KDR:3.394
Accuracy:49.044% B*
HSR:15.262% B
NC1 Gauss Rifle
B+
Kills:1,294
Deaths:489
KDR:2.646
Accuracy:26.061% B+
HSR:22.257% C++
NS-11A "Heatwave"
B+
Kills:1,286
Deaths:293
KDR:4.389
Accuracy:30.072% B+
HSR:28.771% B+
MGR-S1 Gladius
B*
Kills:1,259
Deaths:223
KDR:5.646
Accuracy:31.683% B*
HSR:27.006% B++
Carnage AR
B+
Kills:1,251
Deaths:378
KDR:3.310
Accuracy:27.773% B+
HSR:21.423% C++
NSX Yumi
A
Kills:1,248
Deaths:266
KDR:4.692
Accuracy:32.738% A
HSR:10.817% D**
Blitz GD-10
A+
Kills:1,247
Deaths:371
KDR:3.361
Accuracy:27.945% B++
HSR:25.261% A+
Reaper DMR
C*
Kills:1,210
Deaths:269
KDR:4.498
Accuracy:27.029% C*
HSR:26.281% C++
NC9 A-Tross
C++
Kills:1,206
Deaths:340
KDR:3.547
Accuracy:25.924% C++
HSR:25.124% C++
AF-4 Cyclone
B
Kills:1,174
Deaths:470
KDR:2.498
Accuracy:27.290% B
HSR:20.273% C*
GD-66 Claw
B++
Kills:1,163
Deaths:360
KDR:3.231
Accuracy:67.112% B++
HSR:12.984% C
MKV Suppressed
A+
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A+
LA39 Bruiser
B+
Kills:821
Deaths:215
KDR:3.819
Accuracy:68.433% B+
HSR:16.078% C*
NC12 Sweeper
B*
Kills:569
Deaths:180
KDR:3.161
Accuracy:52.233% B*
HSR:13.357% C+
Gauss Prime
C*
Kills:532
Deaths:129
KDR:4.124
Accuracy:27.650% C*
HSR:24.060% C+
NS Baron G5
B*
Kills:412
Deaths:109
KDR:3.780
Accuracy:53.099% B*
HSR:14.320% C+
NS-7 PDW
B+
Kills:412
Deaths:156
KDR:2.641
Accuracy:25.213% C++
HSR:21.602% B+
NSX Tengu
C*
Kills:381
Deaths:101
KDR:3.772
Accuracy:38.077% C*
HSR:19.948% C+
Gauss Rifle Burst
B*
Kills:373
Deaths:76
KDR:4.908
Accuracy:30.954% B++
HSR:34.585% B*
NS Baron G5AE
C+
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% C
HSR:15.819% C+
Mauler S6
B**
Kills:334
Deaths:137
KDR:2.438
Accuracy:49.719% B**
HSR:14.671% C+
AF-4AE Cyclone
B
Kills:309
Deaths:90
KDR:3.433
Accuracy:28.837% C+
HSR:27.832% B
NS-11A
B
Kills:258
Deaths:92
KDR:2.804
Accuracy:26.120% B
HSR:20.930% C+
Gauss Rifle S
A++
Kills:227
Deaths:65
KDR:3.492
Accuracy:35.177% A++
HSR:10.573% D**
Kills:21,806
Deaths (as Combat Medic):6,144
Deaths (to Combat Medics):3,386
KDR:3.54915
Kill Difference:15,662
Playtime:260.008 hours
Usage:9%
Score:6.843m
Score/min:439
Accuracy (listed only):36.396%
HSR (listed only):20.807%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C++
Kills:6,566
Deaths:911
KDR:7.207
Accuracy:35.589% C++
HSR:16.098% C+
AF-34 Mattock
C**
Kills:6,249
Deaths:907
KDR:6.890
Accuracy:39.006% C**
HSR:17.139% C+
NCM1 Scattercannon
B**
Kills:2,425
Deaths:313
KDR:7.748
Accuracy:46.688% B**
HSR:16.825% B
AF-41 Hacksaw
B+
Kills:2,349
Deaths:312
KDR:7.529
Accuracy:37.096% B+
HSR:14.943% C++
AF-41 Hacksaw
B+
Kills:2,218
Deaths:312
KDR:7.109
Accuracy:39.824% B+
HSR:15.735% C++
NCM1 Scattercannon
B+
Kills:2,157
Deaths:322
KDR:6.699
Accuracy:34.502% C
HSR:17.895% B+
NCM2 Falcon
A++
Kills:1,828
Deaths:259
KDR:7.058
Accuracy:48.673% B**
HSR:8.807% A++
NCM2 Falcon
B*
Kills:1,352
Deaths:254
KDR:5.323
Accuracy:50.977% B*
HSR:6.139% B++
NCM3 Raven
B*
Kills:324
Deaths:123
KDR:2.634
Accuracy:46.527% B*
HSR:1.235% D--
NCM3 Raven
B**
Kills:301
Deaths:123
KDR:2.447
Accuracy:47.627% B**
HSR:1.661% D
AF-23 Grinder
B**
Kills:187
Deaths:46
KDR:4.065
Accuracy:44.973% B**
HSR:15.508% C++
AF-23 Grinder
B
Kills:157
Deaths:46
KDR:3.413
Accuracy:38.388% C+
HSR:17.834% B
NS-20 "Heatwave" Gorgon
B+
Kills:108
Deaths:12
KDR:9
Accuracy:29.366% B+
HSR:22.222% C*
NS-10 Burster
B**
Kills:78
Deaths:30
KDR:2.600
Accuracy:37.730% B**
HSR:2.564% D-
NS-20 "Heatwave" Gorgon
B+
Kills:70
Deaths:12
KDR:5.833
Accuracy:28.363% C*
HSR:25.714% B+
Kills:26,369
Deaths (as MAX Suit):1,991
Deaths (to MAX Suits):1,937
KDR:13.2441
Kill Difference:24,378
Playtime:270.614 hours
Usage:9%
Score:9.066m
Score/min:558
Accuracy (listed only):40.355%
HSR (listed only):13.355%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:649
V. Kills:25 N/A
Deaths:116
KDR:5.595
Accuracy:50.232% D
KPH:44.500 C+
VKPH:1.700 D--
Breaker Rocket Pods
B+
Kills:538
V. Kills:41 N/A
Deaths:25
KDR:21.520
Accuracy:52.345% B+
KPH:116.700 B
VKPH:8.900 C--
Vortek Rotary
C--
Kills:56
V. Kills:55 100%
Deaths:53
KDR:1.057
Accuracy:24.347% D*
KPH:6.800 D
VKPH:6.700 C--
Kills:1,243 (705 + 0)
Deaths:194
KDR:6.407
VKDR:0.624
Vehicle Kills:121
Kill Difference:1,049
Playtime:27.367 hours
Usage:1%
Score:0.332m
Score/min:202
Piloting Accuracy:24.347%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:3,368
V. Kills:372 N/A
Deaths:63
KDR:53.460
Accuracy:58.084% B**
KPH:100.400 A*
VKPH:11.100 B*
C75 Viper
M
Kills:1,939
V. Kills:279 N/A
Deaths:72
KDR:26.931
Accuracy:47.381% B**
KPH:76.200 M
VKPH:11 B++
L100 Python AP
B**
Kills:1,480
V. Kills:788 188%
Deaths:79
KDR:18.734
Accuracy:59.900% B+
KPH:46.700 B**
VKPH:24.800 B**
L100 Python HEAT
M+
Kills:1,237
V. Kills:262 470%
Deaths:40
KDR:30.925
Accuracy:59.688% B*
KPH:72.900 M+
VKPH:15.400 B*
Skyguard
A
Kills:121
V. Kills:84 142%
Deaths:9
KDR:13.444
Accuracy:34.264% B*
KPH:19.500 B++
VKPH:13.600 A
Kills:8,145 (8,145 + 0)
Deaths:263
KDR:30.970
VKDR:6.787
Vehicle Kills:1,785
Kill Difference:7,882
Playtime:113.867 hours
Usage:4%
Score:2.231m
Score/min:327
Driving Accuracy:34.264%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:7,927
V. Kills:4,207 188%
Deaths:435
KDR:18.223
Accuracy:58.658% B**
KPH:42 A++
VKPH:22.300 A++
Titan-150 HESH
A++
Kills:1,963
V. Kills:336 N/A
Deaths:78
KDR:25.167
Accuracy:55.641% B**
KPH:68.700 A++
VKPH:11.800 B++
Titan-150 HEAT
A+
Kills:1,764
V. Kills:605 291%
Deaths:174
KDR:10.138
Accuracy:57.852% A
KPH:37.200 A+
VKPH:12.700 B*
Enforcer ML85
B*
Kills:169
V. Kills:126 133%
Deaths:21
KDR:8.048
Accuracy:56.288% A++
KPH:29.100 B++
VKPH:21.700 B*
E540 Halberd
A*
Kills:151
V. Kills:68 219%
Deaths:14
KDR:10.786
Accuracy:51.176% B*
KPH:53.800 A*
VKPH:24.200 A++
Kills:11,974 (11,654 + 320)
Deaths:722
KDR:16.584
VKDR:7.399
Vehicle Kills:5,342
Kill Difference:11,252
Playtime:273.407 hours
Usage:9%
Score:5.426m
Score/min:331
Driving Accuracy:57.852%
Gunner Accuracy:51.176%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:190
V. Kills:7 N/A
Deaths:10
KDR:19
Accuracy:45.952% C--
KPH:105.400 C+
VKPH:3.900 D-
M12 Kobalt-H
C+
Kills:58
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:20.153% C
KPH:112 C+
VKPH:1.900 D--
Kills:248 (0 + 248)
Deaths:10
KDR:24.800
VKDR:0.800
Vehicle Kills:8
Kill Difference:238
Playtime:2.320 hours
Usage:0%
Score:0.065m
Score/min:466
Driving Accuracy:N/A%
Gunner Accuracy:20.153%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,487
V. Kills:46 N/A
Deaths:17
KDR:87.471
Accuracy:21.482% B++
KPH:79.200 B+
VKPH:2.400 C+
M12 Kobalt
B*
Kills:529
V. Kills:19 N/A
Deaths:8
KDR:66.125
Accuracy:21.502% B*
KPH:89.500 B+
VKPH:3.200 B+
M40 Fury
B+
Kills:301
V. Kills:79 376%
Deaths:12
KDR:25.083
Accuracy:40.860% B++
KPH:44.600 C+
VKPH:11.700 B+
M20 Basilisk
C**
Kills:187
V. Kills:47 390%
Deaths:17
KDR:11
Accuracy:40.195% C**
KPH:21.900 C++
VKPH:5.500 D
M40 Fury
B+
Kills:165
V. Kills:31 N/A
Deaths:8
KDR:20.625
Accuracy:40.633% B+
KPH:59.400 C*
VKPH:11.200 C++
M60-G Bulldog
A++
Kills:100
V. Kills:8 N/A
Deaths:4
KDR:25
Accuracy:49.757% A++
KPH:49.600 A
VKPH:4 C--
M20 Basilisk
B**
Kills:88
V. Kills:16 N/A
Deaths:5
KDR:17.600
Accuracy:37.226% C+
KPH:32.300 B**
VKPH:5.900 D
G30 Walker
B**
Kills:56
V. Kills:32 170%
Deaths:6
KDR:9.333
Accuracy:36.114% B**
KPH:13.200 C
VKPH:7.500 C
Kills:2,913 (0 + 2,913)
Deaths:77
KDR:37.831
VKDR:3.610
Vehicle Kills:278
Kill Difference:2,836
Playtime:51.743 hours
Usage:2%
Score:0.771m
Score/min:248
Driving Accuracy:N/A%
Gunner Accuracy:36.114%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 10,39910,2772,5634.01B*0.8330.335%C*25.873%C67C*N/A184153.5h8.8C++29B
Titan-150 AP 12,1347,92743518.223A++13.3858.658%B**1.892%C-42A++22.3A++308188.8h3.9B+6.7B**
AF-34 Mattock 6,6416,5669117.207A2.3735.589%C++16.098%C+56.7B*N/A155115.8h5.2B+14.6B+
AF-34 Mattock 6,3436,2499076.89A2.0539.006%C**17.139%C+54.1B*N/A149115.5h6B+15.3B+
LA1 Anchor 4,8444,7961,4473.314B+1.5229.182%B*24.812%C+69.8B++N/A20468.7h8.9B++30.6B+
EM6 4,1704,1311,4082.934B*1.9026.341%B*26.483%B+62.8B*N/A16865.8h9.9B+37.7B+
NC05-P Jackhammer 4,1394,0989904.139B**0.7052.161%C+14.324%D131.3A+1.3C**34331.2h4B+7.8B
The Moonshot 4,1114,09716724.533S19.6944.034%C++78.765%C+68.6B+N/A18259.7h1.8C++4.1C**
GD-22S 3,7013,6649963.679A1.1629.208%B**28.166%B+63.1B**N/A18658.1h9.3B*31.9B++
L100 Python HESH 3,7403,3686353.46S48.6258.084%B**1.188%C100.5A*11.1B*32833.5h2.5B*4.3B**
NC6 Gauss SAW 2,8892,8639123.139A++1.7027.126%A26.092%B+63.8A+N/A25844.9h8.6B+31.6B++
NCM1 Scattercannon 2,4512,4253137.748M+2.9146.688%B**16.825%B66.3A++N/A19036.6h5.5B+11.7B*
AF-41 Hacksaw 2,3702,3493127.529A++2.6937.096%B+14.943%C++64A*N/A21936.7h4.9B*13.2B**
NC05 Jackhammer AE 2,2772,2666313.591A+1.2548.413%C++14.078%C-86.2B*N/A23526.3h3.9B++8B+
SAS-R 2,2622,24318911.868M**7.0340.702%C**71.69%B59.5B*N/A17737.7h2B+4.9B+
AF-41 Hacksaw 2,2382,2183127.109A++2.2739.824%B+15.735%C++60.4A*N/A19736.7h5.7B++14.2B*
MGR-L1 Promise 2,2062,1804225.166M++0.3328.959%B**29.954%B++77.3AN/A24428.2h11B*38.1B++
NCM1 Scattercannon 2,1742,1573226.699M++1.8634.502%C17.895%B+57.8MN/A17337.3h4.6A13.4B++
NC6S Gauss SAW S 2,1152,1026963.02A1.8228.21%B*26.451%B56.8B+N/A15237h9.6B+34.1B+
GR-22 2,0392,0145253.836A++1.0028.019%B++21.847%C**65.8A+N/A18730.6h10.6B**38B*
Titan-150 HESH 2,2991,9637825.167A+20.3355.641%B**1.528%C68.6A++11.7B++23128.6h2.7B*4.8B*
C75 Viper 2,2181,9397226.931S22.0947.381%B**N/A76.3M11B++30525.4h8.2B**17.3B**
NS-15 Gallows 1,8671,8584713.945B+0.8926.679%C26.588%D61.5C+N/A16030.2h11.1C+41.6C+
NCM2 Falcon 2,1421,8282597.058S2.2248.673%B**8.807%A++43.5M**7.5A17742h6.4B**13.1B*
Titan-150 HEAT 2,3691,76417410.138B**5.3057.852%A3.118%C++37.1A+12.7B*22447.5h4.2B+7.2B**
AF-8 RailJack 1,7031,6989817.327S12.4942.244%B*77.444%C**56A**N/A16930.3h2.1B+4.9B++
Frag Grenade 1,5291,51011510N/A1,505.1647.705%C**N/A629.2B++7.9C+22792.4h2.9B*6.2B++
NSX Naginata 1,5171,5043684.087M0.7526.676%B*26.862%C+65.7B*N/A21422.9h9.9B++37.2B++
M12 Kobalt 1,5331,4871787.471S82.6321.482%B++18.628%C++79.1B+2.4C+23318.8h14.9B*69.2B++
L100 Python AP 2,2681,4807918.734M13.9059.9%B+2.027%C46.7B**24.9B**32531.7h4.6B+7.7B*
NS-15M AE 1,4341,4243484.092B++0.7525.83%C+28.652%C++54.8C+N/A15626h10.9B42B
NCM2 Falcon 1,5871,3522545.323S0.4850.977%B*6.139%B++32.5M*5.6C**13141.6h9B**17.6B*
NS-30B Vandal 1,3281,31813010.138S5.3039.81%B*38.999%A74B++N/A19517.8h4.7B+11.9B+
AF-57 Piston 1,3231,3173883.394A*1.4449.044%B*15.262%B82.8A*N/A24015.9h3.8B++7.7B+
NC1 Gauss Rifle 1,3141,2944892.646A+2.1926.061%B+22.257%C++52.2A++N/A21924.8h9.2A35.4B*
MGR-M1 Bishop 1,3021,2891687.673M*2.8339.293%B**33.437%B+66.8A++N/A17619.3h5.2B*13.3B*
NS-11A "Heatwave" 1,3051,2862934.389A*0.4530.072%B+28.771%B+56.9B+N/A15322.6h11.7B++39B++
MGR-S1 Gladius 1,2761,2592235.646M++0.8131.683%B*27.006%B++85.6A++1.2A29114.7h7B**22.1B*
Carnage AR 1,2711,2513783.31A+1.5327.773%B+21.423%C++47.9B*N/A14826.1h11.6B++41.7B++
NSX Yumi 1,3091,2482664.692A*0.1532.738%A10.817%D**49.7B+2.4B*13325.1h7.8A+23.9B**
Blitz GD-10 1,2541,2473713.361A**1.4827.945%B++25.261%A+63.3A++N/A23819.7h10.4B**37.1B++
L100 Python HEAT 1,4991,2374030.925M**26.0959.688%B*3.8%B*72.8M+15.4B*39217h3.8B*6.4A
NS "Heatwave" Decimator 1,5481,2272504.908A*0.0770.42%B*1.793%C+50.9C++13.3D23324.1h3.9C*5.5B+
Reaper DMR 1,2261,2102694.498B**0.3427.029%C*26.281%C++57.1B**N/A17721.2h8.4B++30.9B+
NC9 A-Tross 1,2181,2063403.547A*1.2925.924%C++25.124%C++55.3B**N/A15221.8h8.7B++33.7B+
Warden 1,2141,1842374.996M*0.1635.043%A24.24%C+49.7A++1.3A+16323.8h6.3B**17.9B**
NC08 Mag-Scatter 1,1881,1795422.175B+2.6653.641%C++15.182%C+55.1B**N/A15921.4h3.1B**5.8B++
NC05 Jackhammer 1,1831,1755232.247B**2.5948.172%B+15.83%C*76.8AN/A23715.3h4.1B++8.5B+
NS-30 Vandal 1,1841,1742195.361A*0.5235.406%B+35.69%B**62.1B**N/A16518.9h4.7B*13.2B++
AF-4 Cyclone 1,1801,1744702.498B*2.3427.29%B20.273%C*58.1B**N/A21620.2h8.6B**31.4B+
EM1 1,1731,1703143.726M1.1126.161%B*30.855%A71.3A+N/A23516.4h9.7B+37.2B++
GD-7F 1,1771,1653213.629M1.2126.867%B+23.949%B++46.8B++N/A17424.9h9.5B**35.3B++
AF-19 Mercenary 1,1761,1634342.68A*2.1627.599%B**22.958%C*35.3B**N/A20632.9h9.3B**33.6B*
NS-44 Commissioner 1,1671,1633753.101A*1.7445.862%B**20.722%C+103.8MN/A34511.2h3.2B++6.9B*
GD-66 Claw 1,1661,1633603.231A++1.6167.112%B++12.984%C65.3B**N/A18517.8h2.5C++3.7B+
NS-357 Underboss 1,1721,1623213.62M1.2239.572%B19.105%C74.5B**N/A21915.6h3.6B++9.2B+
AF-6 Shadow 1,1771,1601249.355S4.5238.917%B++35.776%B**62.7B*N/A16518.5h4.6B*11.8B*
NC14 Bolt Driver 1,1631,1601179.915S5.0840.939%B*82.328%B*56.6A*N/A21420.5h1.9B**4.7B*
LA80 1,1661,1607515.467S10.6338.498%C79.569%C*58.9B*N/A14519.7h1.8B++4.7B+
EM4 Longshot 1,1651,1591289.055A++4.2239.388%C+80.673%C**46.4B*N/A13825h1.8B++4.5B+
NS-11CP 1,1681,1584662.485B++2.3525.116%D22.021%C33.7C--N/A9534.4h10.7B+42.5C++
NS-44 Commissioner AE 1,1621,1585792B++2.8437.971%C18.653%D-50.6C+N/A13522.9h3.2B8.5C*
AF-4A Bandit 1,1631,1564762.429B**2.4124.751%C+24.048%C*36.5C+N/A11631.7h9.1B*36.7B+
MKV Suppressed 1,1621,1552784.155M**0.6829.015%B++29.091%A+62.1AN/A17718.6h10.7B*36.8B+
NS Decimator-B 1,3511,0912304.743A**0.1067.856%B+3.666%B**45.8C+10.9D21023.8h3.8C++5.5B+
NS Decimator 1,2259363023.099A**1.7466.449%B++3.846%A45.2B+14C32920.7h4.3B6.5B+
LA3 Desperado 8868803402.588A++2.2532.016%B+21.818%C**69.8A+N/A20812.6h7.5B++23.4B++
Shrike 1,2238403432.449M++2.3966.146%B**3.095%C*47.2A*21.5A39717.8h5.1B*7.7B**
LA39 Bruiser 8328212153.819A**1.0268.433%B+16.078%C*70.2AN/A23911.7h2.1B++3.1B+
C-4 1,1177412023.668A++1.1743.147%M++N/A57.4D29.1C+57612.9h1.6C+3.7B*
Razor GD-23 7066931873.706M++1.1329.15%B*23.377%B+42.3B*N/A18416.4h9.7B*33.2B++
NS-11C 6726591275.189S0.3531.094%A+21.548%B+70.1A*1.4A**2829.4h11.2B*36.1B*
M30 Mustang AH 6746491165.595C++0.7650.232%D1.233%C+44.5C+1.7D--15914.6h8.5C*16.9C++
NC12 Sweeper 5745691803.161A++1.6852.233%B*13.357%C+69.4A++N/A2098.2h3.9B+7.5B++
AF-18 Stalker 568565826.89S2.0527.677%C+32.566%A++58.2AN/A1809.7h10B**36.2B+
Breaker Rocket Pods 5795382521.52A*16.6852.345%B+N/A117B8.9C--4914.6h10.9B*20.8B++
Gauss Prime 5375321294.124A++0.7127.65%C*24.06%C+52.2B+N/A15510.2h10.8C++39.1C**
M12 Kobalt 548529866.125S61.2921.502%B*21.361%B+89.7B+3.2B+3595.9h14.5B++67.5B+
NC4 Mag-Shot 4384352941.48B**3.365.297%T-17.471%C12.4DN/A5235.2h6.6B++125T*
Hawk GD-68 6644261532.784M*2.0569.231%B**3.991%B*27.5A+15.4B**24915.5h6.8B++9.8B*
NS Baron G5 4184121093.78M*1.0653.099%B*14.32%C+56.4B**N/A1777.3h4.5C*8.4C+
NS-7 PDW 4144121562.641A*2.2025.213%C++21.602%B+50.2B**N/A2088.2h11.9B*47.2B+
NSX Tengu 3853811013.772M1.0738.077%C*19.948%C+57.7B*N/A1846.6h10.1B*26.6B+
Gauss Rifle Burst 381373764.908A+0.0730.954%B++34.585%B*50.4C**1.1B**1517.4h10.9C*35.1B+
Sticky Grenade 3773691369N/A364.1668.298%A++N/A1845A++40M60350.2h1.8B+2.7B+
NSX Tomoe 365365596.186M++1.3527.481%C50.137%A43.5C*N/A1328.4h12.5B+45.6B
NS Baron G5AE 3573541442.458B**2.3844.692%C15.819%C+40.2C+N/A1208.8h4.3C++9.6C+
Tank Mine 467352428.381M+3.54119.703%SN/A55D--18D**5226.4h3.7F**3.1A++
Phoenix AE 6543503310.606S5.7760.838%B*N/A13.8C+12C+14525.3h13.3D21.8C+
Auraxium Slasher 36134712,1000.029C+4.8121.418%D5.764%C0.4C-N/A1911h1.7B*7.9C*
Mauler S6 3363341372.438A2.4049.719%B**14.671%C+59.6A++N/A3005.6h4B*8B*
NCM3 Raven 5253241232.634A**2.2046.527%B*1.235%D--14.5B**9B**15222.4h26.9C*57.8B+
AF-4AE Cyclone 313309903.433A++1.4128.837%C+27.832%B67.2C*N/A2304.6h8B*27.8B+
M40 Fury 3803011225.083M**20.2440.86%B++2.99%A44.9C+11.8B+2666.7h12.8C*31.2B+
NCM3 Raven 4963011232.447A**2.3947.627%B**1.661%D13.4B**8.7A15022.4h30.8C+64.7B+
NS-44L "Ravenous" Blackhand 298294903.267B*1.5745.988%C**40.136%C27.7C+N/A8110.6h3.5B+7.6B+
NSX Tanto 292289704.129M++0.7124.253%C29.412%B+33.2C+N/A1268.7h12B+49.7C++
NS-11A 260258922.804B**2.0326.12%B20.93%C+46.9B++N/A2185.5h11.1B**42.3B++
AC-X11 253248803.1A*1.7426.914%B26.21%B++28.2C+N/A1948.8h9.9C*36.7B
LA8 Rebel 247247623.984M**0.8532.926%C**23.077%C*44.9B++N/A1425.5h5B*15.2B++
Bouncing Betty 246246396.308B*1.4745.672%C*N/A32.4F-N/A1357.6h2C+4.4C*
Gauss Rifle S 245227653.492A*1.3535.177%A++10.573%D**50.4B**4M+2214.5h6.7A++19A+
AF-4A Bandit AE 216211346.206M**1.3728.616%C**22.749%C--58.6B+1.4B**1683.6h9.1B++31.7B+
NS-AM7 Archer 2591971811.088A+3.7563.646%B++25.381%B*11.7B**3.7B++9916.9h15.6B+24.5B+
C85 Canister-H 1971901019B+14.1645.952%C--13.684%B++105.6C+3.9D-4861.8h8.6C18.7C--
NS-44P Commissioner 189189424.5M+0.3437.949%C16.402%D--65.2C**N/A2112.9h3.1B+8.1B
NS-61 Emissary 1901891111.703A3.1422.231%D-21.693%B*27.8C++N/A1336.8h11.9B+53.6C++
AF-23 Grinder 190187464.065B++0.7744.973%B**15.508%C++51.9A+N/A2043.6h5.3B++11.7B**
M20 Basilisk 2341871711M**6.1640.195%C**11.765%A*22C++5.5D1788.5h49.3A+122.7A
MAX Punch 1901852,0100.092C++4.7550.738%BN/A0.7CN/A2267.2h1.9C++3.7B
Anti-Vehicle Grenade 2181801180N/A175.1644.988%DN/A300C63.3C18410.6h5.1B+11.4C*
Enforcer ML85 295169218.048B++3.2156.288%A++2.959%B++29.1B++21.7B*14005.8h19F33.8C+
M40 Fury 196165820.625A**15.7940.633%B+1.212%D58.9C*11.1C++3602.8h13.4C+33B
NSX Daimyo 161161179.471A*4.6345.248%B+93.168%C36.6C--N/A1234.4h2.6C+5.8C**
AF-23 Grinder 158157463.413B1.4338.388%C+17.834%B43.6B++N/A1963.6h5.4B*14B++
NS "Jackpot" Decimator 192155334.697A*0.1469.302%B++2.581%B++51.7C++12.3D-2473h3.8C+5.5C**
E540 Halberd 2191511410.786B+5.9551.176%B*3.974%B+53.9A*24.3A++24462.8h5.5C*10.7B++
Rocklet Rifle 266149722.069M2.7754.314%C*2.685%M++23.7C18.6C-3666.3h44.1C81.1C+
Skyguard 205121913.444S8.6134.264%B*1.653%C19.5B++13.5A2416.2h96.8B+282.5B*
NSX Masamune 192117402.925M+1.9157.035%C+1.709%C45B*28.8A2602.6h9B+15.9B+
NS-20 "Heatwave" Gorgon 116108129M+4.1629.366%B+22.222%C*51.4A**3.8A*1312.1h21.9B*74.6B**
GD Guardian 106106273.926B*0.9130.144%D-29.245%C+36.6DN/A992.9h8.9D--29.5D--
M60-G Bulldog 108100425S20.1649.757%A++1%D*50A4C--2432h5.1B**10.3B**
Impetus 101100156.667M1.8329.42%D33%B+50B+N/A2472h4.1B+13.8C*
MANA Anti-Personnel Turret 9090214.286N/A0.5522.911%UN/A900UN/A4912100.1h20.6T*89.8T*
NSX-P Tanto 8989194.684S0.1526.771%C*26.966%C*80.9A**N/A5181.1h9A33.8B*
Auraxium Mag-Cutter 97896,7280.013C4.8323.044%C-5.618%C+0.2C-N/A0590.3h1.8B+7.8C**
M20 Basilisk 10488517.6S12.7637.226%C+12.5%A**32.6B**5.9D2922.7h40.2A+107.9A
The Slasher 8484471.787U3.0545.657%B*45.238%M**10.9AN/A257.7h2.4C+5.3C++
NS-10 Burster 14478302.6A*2.2437.73%B**2.564%D-8.7A+7.3A**1219h117B*310.1B**
NS-20 "Heatwave" Gorgon 7470125.833A+0.9928.363%C*25.714%B+33.3B+1.9C++852.1h32.2C+113.4C*
AF-18 Stalker AE 6868164.25A+0.5930.809%C38.235%B**42.5CN/A1231.6h12.3C+39.8C+
NS-03 Thumper 6259134.538S0.3044.522%A3.39%B*65.6A*3.3S2870.9h6.5B+14.5B++
M12 Kobalt 6258158C**53.1627.988%B**10.345%F72.5D5C++3210.8h19.3C+68.8B+
M12 Kobalt-H 5958158M53.1620.153%C20.69%B++116C+2D--3930.5h15C++74.6C++
AF-22 Crow 71458173.412S1.4385.573%A**1.724%C--16.1C+182.2U5263.6h16.4F*19.1D*
G30 Walker 885669.333A**4.4936.114%B**5.357%B+13.3C7.6C1774.2h219.5C+607.8B+
Vortek Rotary 11156531.057C+3.7824.347%D*N/A6.8D6.7C--1178.2h88.2C+362.3C
Spear Anti-Vehicle Phalanx Turret 9554154S49.1651.732%B*N/A45B+34.2A13291.2h8C*15.5B+
MANA Anti-Vehicle Turret 22153510.6U5.7670.83%S3.774%C++530D*1680M++2941730.1h14.3B+20.2A++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon101,3363.5h
Anti-Vehicle MANA Turret13480.4h
Nano-Armor Kit2533,0961.8h
AE Nano-Armor Kit252679,00338.1h
AE Medical Applicator195278,23216.2h
Nanite Revive Grenade02,6570.7h
Medical Kit1,77120,329130.3h
Spitfire Auto-Turret36720.9h
Restoration Kit4337,70632.7h
Motion Spotter2519,72713.6h
Deconstruction Tool01,1280.1h
Recon Detection Device263,4475.6h
Shield Recharging Field181,5130.6h
Ammunition Package345,1362.1h
Medical Applicator32,1350.3h
Anti-Infantry MANA Turret32960.5h
Hardlight Barrier22570.4h
Nano-Repair Grenade05310.1h
NS-45 Pilot01170.1h
WLT-Howler Mining Laser12,5921.6h

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