Online: daguest  
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Executor Space babafengEU[AF57] babafengEU
NC BR 177

KDR: 4.89

Score: 79m

Last Seen: Jul 23rd, 2020 4:17 PM
- OFFLINE - 5.5 hour(s)

Prestige 1, Battle Rank 100 (177 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-34 Mattock AF-34 Mattock LA1 Anchor NC05-P Jackhammer EM6 The Moonshot
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,687,948 MLG Score: 2948
Fun Score: N/A
Cheeseburgers Flipped: 2344TIME WITH MEDKIT: 5.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.229%26.07%73659129075,9144.255510.631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.707%1.35A0.746B++-1.291D**HEAD ++ (~11.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.50.574B+8.90.376C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.269%0.833%375213471,2015741502.0887795%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.735%1.486A+-0.68D-1.714

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.885B*9.60.82B++9.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.863%1.79%29368134120,9461295721516.1745290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.429%1.049B**-0.459D0.364

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.773B++4.50.637B+4.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.133%13.528%3711213373,5639775473.64315650%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.16%-0.655D2.175A*0.499

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.80.444B19.50.516B+47.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.762%78.15%3717134212,0411710597.04152

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.078%1.024B**0.714B++-0.596

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.541B+1.90.404B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.419%14.466%371513444,5071473323.05974

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.837%1.042B**-0.069C+-0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.558B+3.10.351C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
79m334.9%497 (29.8k)424 (25.4k)4.88627171,20535,0385.47871177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491571625.458%21.738%55305:1964

9% Combat Medic24% Engineer35% Heavy Assault16% Infiltrator6% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 15th, 2015 10:44 AMApr 7th, 2016 4:50 PMJul 28th, 2020 4:19 PM (61d) (PST)Jul 23rd, 2020 4:46 PM (66d) (PST)Jul 23rd, 2020 12:17 PM (66d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9272167110.9170.1880.1993.3320.0782948

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,60912,98342,626551112200525,414

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3110.5h/129.6d 20,758 37,217 56,466 621.8k 4,447 11,825 14,488 173m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:10,661
Deaths:2,630
KDR:4.054
Accuracy:30.541% C+
HSR:25.917% D
LA1 Anchor
C*
Kills:5,274
Deaths:1,552
KDR:3.398
Accuracy:29.327% C*
HSR:25.028% D
EM6
C++
Kills:4,230
Deaths:1,427
KDR:2.964
Accuracy:26.376% C++
HSR:26.501% C
GD-22S
B+
Kills:4,067
Deaths:1,073
KDR:3.790
Accuracy:29.137% B+
HSR:28.276% C+
NC6 Gauss SAW
B+
Kills:3,015
Deaths:952
KDR:3.167
Accuracy:27.243% B+
HSR:26.003% C+
MGR-L1 Promise
C*
Kills:2,490
Deaths:475
KDR:5.242
Accuracy:29.029% C*
HSR:29.719% C+
NC6S Gauss SAW S
C*
Kills:2,132
Deaths:702
KDR:3.037
Accuracy:28.151% C*
HSR:26.501% C+
NS-15 Gallows
D
Kills:1,859
Deaths:471
KDR:3.947
Accuracy:26.665% D
HSR:26.573% D--
NSX Naginata
C*
Kills:1,504
Deaths:368
KDR:4.087
Accuracy:26.676% C*
HSR:26.862% D
NS-15M AE
C
Kills:1,441
Deaths:351
KDR:4.105
Accuracy:25.806% D
HSR:28.938% C
EM1
B+
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:26.161% C++
HSR:30.855% B+
NS-15M2
C+
Kills:94
Deaths:10
KDR:9.400
Accuracy:27.584% C+
HSR:29.787% C+
Kills:37,937
Deaths (as Heavy Assault):10,325
Deaths (to Heavy Assaults):10,095
KDR:3.67429
Kill Difference:27,612
Playtime:1,076.383 hours
Usage:35%
Score:24.776m
Score/min:384
Accuracy (listed only):27.725%
HSR (listed only):27.580%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
B+
Kills:1,519
Deaths:452
KDR:3.361
Accuracy:48.629% B+
HSR:15.010% C+
Blitz GD-10
B+
Kills:1,351
Deaths:399
KDR:3.386
Accuracy:27.974% C++
HSR:25.019% B+
MGR-S1 Gladius
C*
Kills:1,267
Deaths:223
KDR:5.682
Accuracy:31.608% C*
HSR:26.914% C++
GD-66 Claw
B+
Kills:1,176
Deaths:372
KDR:3.161
Accuracy:67.105% B+
HSR:12.840% C-
AF-4 Cyclone
C
Kills:1,176
Deaths:471
KDR:2.497
Accuracy:27.258% C
HSR:20.238% C
GD-7F
C++
Kills:1,173
Deaths:321
KDR:3.654
Accuracy:26.814% C+
HSR:24.041% C++
AF-19 Mercenary
B
Kills:1,163
Deaths:434
KDR:2.680
Accuracy:27.599% B
HSR:22.958% C+
NS-11CP
D
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D*
HSR:22.021% D
MKV Suppressed
B*
Kills:1,158
Deaths:279
KDR:4.151
Accuracy:29.018% C++
HSR:29.016% B*
AF-4A Bandit
C
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% D
HSR:24.048% C
Razor GD-23
C*
Kills:937
Deaths:239
KDR:3.921
Accuracy:29.051% C*
HSR:23.906% C++
LA39 Bruiser
C*
Kills:861
Deaths:230
KDR:3.743
Accuracy:68.045% C*
HSR:16.376% C*
NS-11C
B+
Kills:834
Deaths:164
KDR:5.085
Accuracy:29.935% B+
HSR:21.583% C+
NC12 Sweeper
B++
Kills:617
Deaths:200
KDR:3.085
Accuracy:51.794% B++
HSR:13.452% C+
NS Baron G5
B+
Kills:412
Deaths:109
KDR:3.780
Accuracy:53.099% B+
HSR:14.320% C
NS-7 PDW
C++
Kills:412
Deaths:156
KDR:2.641
Accuracy:25.213% C--
HSR:21.602% C++
AF-4AE Cyclone
C
Kills:393
Deaths:121
KDR:3.248
Accuracy:27.742% D-
HSR:26.463% C
NSX Tengu
C
Kills:388
Deaths:104
KDR:3.731
Accuracy:37.992% C
HSR:19.588% D
NS Baron G5AE
C
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% D
HSR:15.819% C
Mauler S6
B+
Kills:334
Deaths:137
KDR:2.438
Accuracy:49.719% B+
HSR:14.671% C+
NSX Tanto
C**
Kills:320
Deaths:74
KDR:4.324
Accuracy:24.269% D--
HSR:30.625% C**
AC-X11
C**
Kills:250
Deaths:80
KDR:3.125
Accuracy:26.830% C
HSR:26.400% C**
AF-4A Bandit AE
C
Kills:213
Deaths:36
KDR:5.917
Accuracy:28.654% C
HSR:22.535% D
Tempest
C+
Kills:150
Deaths:32
KDR:4.688
Accuracy:27.425% C
HSR:24% C+
NSX-P Tanto
C
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% C-
HSR:26.966% C
NS-66 Punisher
D
Kills:68
Deaths:18
KDR:3.778
Accuracy:25.055% D
HSR:23.529% D
Kills:18,929
Deaths (as Light Assault):5,756
Deaths (to Light Assaults):5,511
KDR:3.28857
Kill Difference:13,173
Playtime:200.287 hours
Usage:6%
Score:3.980m
Score/min:331
Accuracy (listed only):35.083%
HSR (listed only):21.690%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
B+
Kills:1,519
Deaths:452
KDR:3.361
Accuracy:48.629% B+
HSR:15.010% C+
MGR-M1 Bishop
B
Kills:1,368
Deaths:181
KDR:7.558
Accuracy:38.860% B
HSR:33.699% C+
Warden
B+
Kills:1,184
Deaths:237
KDR:4.996
Accuracy:35.043% B+
HSR:24.240% C
GD-66 Claw
B+
Kills:1,176
Deaths:372
KDR:3.161
Accuracy:67.105% B+
HSR:12.840% C-
GD-7F
C++
Kills:1,173
Deaths:321
KDR:3.654
Accuracy:26.814% C+
HSR:24.041% C++
AF-19 Mercenary
B
Kills:1,163
Deaths:434
KDR:2.680
Accuracy:27.599% B
HSR:22.958% C+
NS-11CP
D
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D*
HSR:22.021% D
AF-4A Bandit
C
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% D
HSR:24.048% C
Razor GD-23
C*
Kills:937
Deaths:239
KDR:3.921
Accuracy:29.051% C*
HSR:23.906% C++
LA39 Bruiser
C*
Kills:861
Deaths:230
KDR:3.743
Accuracy:68.045% C*
HSR:16.376% C*
NS-11C
B+
Kills:834
Deaths:164
KDR:5.085
Accuracy:29.935% B+
HSR:21.583% C+
NC12 Sweeper
B++
Kills:617
Deaths:200
KDR:3.085
Accuracy:51.794% B++
HSR:13.452% C+
NS Baron G5
B+
Kills:412
Deaths:109
KDR:3.780
Accuracy:53.099% B+
HSR:14.320% C
NS Baron G5AE
C
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% D
HSR:15.819% C
Mauler S6
B+
Kills:334
Deaths:137
KDR:2.438
Accuracy:49.719% B+
HSR:14.671% C+
NSX Tanto
C**
Kills:320
Deaths:74
KDR:4.324
Accuracy:24.269% D--
HSR:30.625% C**
AC-X11
C**
Kills:250
Deaths:80
KDR:3.125
Accuracy:26.830% C
HSR:26.400% C**
AF-4A Bandit AE
C
Kills:213
Deaths:36
KDR:5.917
Accuracy:28.654% C
HSR:22.535% D
GD Guardian
C
Kills:209
Deaths:43
KDR:4.860
Accuracy:29.802% D*
HSR:30.144% C
NSX-P Tanto
C
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% C-
HSR:26.966% C
Kills:15,327
Deaths (as Engineer):4,414
Deaths (to Engineers):5,421
KDR:3.47236
Kill Difference:10,913
Playtime:760.013 hours
Usage:24%
Score:22.636m
Score/min:496
Accuracy (listed only):37.829%
HSR (listed only):21.783%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C+
Kills:4,199
Deaths:174
KDR:24.132
Accuracy:43.892% C+
HSR:78.828% C
SAS-R
C+
Kills:2,371
Deaths:199
KDR:11.915
Accuracy:40.870% C+
HSR:71.700% C+
AF-8 RailJack
B
Kills:1,706
Deaths:98
KDR:17.408
Accuracy:42.316% B
HSR:77.433% C++
Blitz GD-10
B+
Kills:1,351
Deaths:399
KDR:3.386
Accuracy:27.974% C++
HSR:25.019% B+
NS-30B Vandal
B++
Kills:1,318
Deaths:130
KDR:10.139
Accuracy:39.810% C**
HSR:38.999% B++
MGR-S1 Gladius
C*
Kills:1,267
Deaths:223
KDR:5.682
Accuracy:31.608% C*
HSR:26.914% C++
NC08 Mag-Scatter
C
Kills:1,179
Deaths:542
KDR:2.175
Accuracy:53.641% C
HSR:15.182% C
AF-4 Cyclone
C
Kills:1,176
Deaths:471
KDR:2.497
Accuracy:27.258% C
HSR:20.238% C
NS-30 Vandal
B++
Kills:1,174
Deaths:219
KDR:5.361
Accuracy:35.406% C+
HSR:35.690% B++
NS-44 Commissioner
B++
Kills:1,165
Deaths:375
KDR:3.107
Accuracy:45.822% B++
HSR:20.687% D
NS-357 Underboss
C+
Kills:1,162
Deaths:321
KDR:3.620
Accuracy:39.572% C+
HSR:19.105% D
LA80
C+
Kills:1,160
Deaths:75
KDR:15.467
Accuracy:38.498% D-
HSR:79.569% C+
NC14 Bolt Driver
B++
Kills:1,160
Deaths:117
KDR:9.915
Accuracy:40.939% B
HSR:82.328% B++
AF-6 Shadow
B++
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:38.917% C**
HSR:35.776% B++
EM4 Longshot
C++
Kills:1,159
Deaths:128
KDR:9.055
Accuracy:39.388% C
HSR:80.673% C++
NS-44 Commissioner AE
D
Kills:1,158
Deaths:579
KDR:2
Accuracy:37.971% D
HSR:18.653% D*
MKV Suppressed
B*
Kills:1,158
Deaths:279
KDR:4.151
Accuracy:29.018% C++
HSR:29.016% B*
LA3 Desperado
C*
Kills:979
Deaths:367
KDR:2.668
Accuracy:32.173% C*
HSR:21.553% C+
AF-18 Stalker
B**
Kills:565
Deaths:82
KDR:6.890
Accuracy:27.677% C--
HSR:32.566% B**
NC4 Mag-Shot
C-
Kills:450
Deaths:305
KDR:1.475
Accuracy:5.466% T-
HSR:17.556% C-
NS-7 PDW
C++
Kills:412
Deaths:156
KDR:2.641
Accuracy:25.213% C--
HSR:21.602% C++
AF-4AE Cyclone
C
Kills:393
Deaths:121
KDR:3.248
Accuracy:27.742% D-
HSR:26.463% C
NSX Tengu
C
Kills:388
Deaths:104
KDR:3.731
Accuracy:37.992% C
HSR:19.588% D
NSX Tomoe
B++
Kills:365
Deaths:59
KDR:6.186
Accuracy:27.481% D
HSR:50.137% B++
NS-44L "Ravenous" Blackhand
C
Kills:294
Deaths:90
KDR:3.267
Accuracy:45.988% C
HSR:40.136% D
NSX Daimyo
C+
Kills:286
Deaths:29
KDR:9.862
Accuracy:44.206% C+
HSR:93.007% C
LA8 Rebel
C+
Kills:247
Deaths:63
KDR:3.921
Accuracy:32.944% C+
HSR:23.077% C+
NS-AM7 Archer
B++
Kills:208
Deaths:184
KDR:1.130
Accuracy:63.646% B++
HSR:26.442% B+
NS-61 Emissary
C*
Kills:199
Deaths:113
KDR:1.761
Accuracy:22.199% D--
HSR:20.603% C*
NS-44P Commissioner
D-
Kills:189
Deaths:42
KDR:4.500
Accuracy:37.949% D-
HSR:16.402% D**
Tempest
C+
Kills:150
Deaths:32
KDR:4.688
Accuracy:27.425% C
HSR:24% C+
Impetus
C*
Kills:114
Deaths:16
KDR:7.125
Accuracy:29.006% D*
HSR:32.456% C*
AF-18 Stalker AE
B*
Kills:68
Deaths:16
KDR:4.250
Accuracy:30.809% D
HSR:38.235% B*
NS-66 Punisher
D
Kills:68
Deaths:18
KDR:3.778
Accuracy:25.055% D
HSR:23.529% D
Soldier Soaker
B+
Kills:57
Deaths:21
KDR:2.714
Accuracy:29.721% D-
HSR:17.544% B+
Kills:30,455
Deaths (as Infiltrator):6,271
Deaths (to Infiltrators):5,221
KDR:4.85648
Kill Difference:24,184
Playtime:505.062 hours
Usage:16%
Score:10.461m
Score/min:345
Accuracy (listed only):35.017%
HSR (listed only):37.163%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C++
Kills:2,056
Deaths:542
KDR:3.793
Accuracy:28.115% C++
HSR:21.790% C
AF-57 Piston
B+
Kills:1,519
Deaths:452
KDR:3.361
Accuracy:48.629% B+
HSR:15.010% C+
NC1 Gauss Rifle
C+
Kills:1,469
Deaths:531
KDR:2.766
Accuracy:26.204% C+
HSR:22.873% C
Blitz GD-10
B+
Kills:1,351
Deaths:399
KDR:3.386
Accuracy:27.974% C++
HSR:25.019% B+
NS-11A "Heatwave"
C+
Kills:1,326
Deaths:318
KDR:4.170
Accuracy:29.995% C+
HSR:28.582% C+
Carnage AR
C+
Kills:1,285
Deaths:396
KDR:3.245
Accuracy:27.845% C+
HSR:21.712% C
MGR-S1 Gladius
C*
Kills:1,267
Deaths:223
KDR:5.682
Accuracy:31.608% C*
HSR:26.914% C++
NSX Yumi
B++
Kills:1,248
Deaths:266
KDR:4.692
Accuracy:32.738% B++
HSR:10.817% F-
Reaper DMR
C
Kills:1,217
Deaths:269
KDR:4.524
Accuracy:27.073% C
HSR:26.130% C
NC9 A-Tross
C
Kills:1,206
Deaths:340
KDR:3.547
Accuracy:25.924% C
HSR:25.124% C
GD-66 Claw
B+
Kills:1,176
Deaths:372
KDR:3.161
Accuracy:67.105% B+
HSR:12.840% C-
AF-4 Cyclone
C
Kills:1,176
Deaths:471
KDR:2.497
Accuracy:27.258% C
HSR:20.238% C
MKV Suppressed
B*
Kills:1,158
Deaths:279
KDR:4.151
Accuracy:29.018% C++
HSR:29.016% B*
LA39 Bruiser
C*
Kills:861
Deaths:230
KDR:3.743
Accuracy:68.045% C*
HSR:16.376% C*
Gauss Prime
C+
Kills:717
Deaths:189
KDR:3.794
Accuracy:28.000% C+
HSR:25.523% C+
NC12 Sweeper
B++
Kills:617
Deaths:200
KDR:3.085
Accuracy:51.794% B++
HSR:13.452% C+
Gauss Rifle S
A+
Kills:499
Deaths:110
KDR:4.536
Accuracy:36.406% A+
HSR:8.617% F-
Gauss Rifle Burst
B+
Kills:417
Deaths:91
KDR:4.582
Accuracy:30.282% C+
HSR:34.772% B+
NS Baron G5
B+
Kills:412
Deaths:109
KDR:3.780
Accuracy:53.099% B+
HSR:14.320% C
NS-7 PDW
C++
Kills:412
Deaths:156
KDR:2.641
Accuracy:25.213% C--
HSR:21.602% C++
AF-4AE Cyclone
C
Kills:393
Deaths:121
KDR:3.248
Accuracy:27.742% D-
HSR:26.463% C
NSX Tengu
C
Kills:388
Deaths:104
KDR:3.731
Accuracy:37.992% C
HSR:19.588% D
NS Baron G5AE
C
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% D
HSR:15.819% C
Mauler S6
B+
Kills:334
Deaths:137
KDR:2.438
Accuracy:49.719% B+
HSR:14.671% C+
NS-11A
C
Kills:260
Deaths:94
KDR:2.766
Accuracy:26.178% C
HSR:20.769% D
Tempest
C+
Kills:150
Deaths:32
KDR:4.688
Accuracy:27.425% C
HSR:24% C+
NS-66 Punisher
D
Kills:68
Deaths:18
KDR:3.778
Accuracy:25.055% D
HSR:23.529% D
MGR-A1 Vanquisher
D--
Kills:56
Deaths:12
KDR:4.667
Accuracy:24.758% D--
HSR:16.071% D**
Kills:23,392
Deaths (as Combat Medic):6,605
Deaths (to Combat Medics):3,596
KDR:3.54156
Kill Difference:16,787
Playtime:274.602 hours
Usage:9%
Score:7.290m
Score/min:442
Accuracy (listed only):35.210%
HSR (listed only):20.773%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:6,966
Deaths:967
KDR:7.204
Accuracy:35.859% C+
HSR:16.322% C
AF-34 Mattock
C+
Kills:6,626
Deaths:963
KDR:6.881
Accuracy:39.120% C+
HSR:17.280% C
NCM1 Scattercannon
B
Kills:2,544
Deaths:340
KDR:7.482
Accuracy:46.958% B
HSR:17.138% C++
AF-41 Hacksaw
B
Kills:2,512
Deaths:338
KDR:7.432
Accuracy:37.945% B
HSR:14.809% C+
AF-41 Hacksaw
B+
Kills:2,359
Deaths:338
KDR:6.979
Accuracy:40.590% B+
HSR:15.897% C++
NCM1 Scattercannon
C**
Kills:2,283
Deaths:349
KDR:6.542
Accuracy:35.352% D
HSR:17.696% C**
NCM2 Falcon
A+
Kills:1,937
Deaths:274
KDR:7.069
Accuracy:48.911% B+
HSR:8.415% A+
NCM2 Falcon
B+
Kills:1,463
Deaths:269
KDR:5.439
Accuracy:51.261% B+
HSR:5.673% B+
NCM3 Raven
B+
Kills:353
Deaths:126
KDR:2.802
Accuracy:46.981% B+
HSR:1.133% D*
NCM3 Raven
B++
Kills:325
Deaths:126
KDR:2.579
Accuracy:48.044% B++
HSR:1.538% D-
NS-20 "Heatwave" Gorgon
B+
Kills:300
Deaths:48
KDR:6.250
Accuracy:26.841% C-
HSR:25.667% B+
NS-20 "Heatwave" Gorgon
B+
Kills:293
Deaths:48
KDR:6.104
Accuracy:26.373% C-
HSR:25.256% B+
AF-23 Grinder
B++
Kills:194
Deaths:49
KDR:3.959
Accuracy:45.403% B++
HSR:15.979% C++
AF-23 Grinder
C*
Kills:168
Deaths:49
KDR:3.429
Accuracy:39.438% C
HSR:18.452% C*
NS-10 Burster
B**
Kills:90
Deaths:32
KDR:2.813
Accuracy:39.880% B**
HSR:2.222% D-
NS-10 Burster
B++
Kills:63
Deaths:32
KDR:1.969
Accuracy:39.309% B++
HSR:4.762% C+
Kills:28,476
Deaths (as MAX Suit):2,174
Deaths (to MAX Suits):2,021
KDR:13.09844
Kill Difference:26,302
Playtime:293.501 hours
Usage:9%
Score:9.905m
Score/min:562
Accuracy (listed only):40.517%
HSR (listed only):13.015%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
D
Kills:662
V. Kills:25 N/A
Deaths:116
KDR:5.707
Accuracy:50.224% D*
KPH:44.900 D
VKPH:1.700 D*
Breaker Rocket Pods
C+
Kills:539
V. Kills:41 N/A
Deaths:25
KDR:21.560
Accuracy:52.302% C+
KPH:113.800 C+
VKPH:8.700 D
Vortek Rotary
D-
Kills:57
V. Kills:56 100%
Deaths:53
KDR:1.075
Accuracy:24.249% D**
KPH:6.900 D--
VKPH:6.800 D-
Kills:1,258 (719 + 0)
Deaths:194
KDR:6.485
VKDR:0.629
Vehicle Kills:122
Kill Difference:1,064
Playtime:27.783 hours
Usage:1%
Score:0.339m
Score/min:203
Piloting Accuracy:24.249%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:3,988
V. Kills:449 N/A
Deaths:63
KDR:63.302
Accuracy:58.196% B*
KPH:101.500 A
VKPH:11.400 B+
C75 Viper
A
Kills:1,939
V. Kills:279 N/A
Deaths:72
KDR:26.931
Accuracy:47.381% B++
KPH:76.200 A
VKPH:11 C*
L100 Python AP
B+
Kills:1,653
V. Kills:848 195%
Deaths:79
KDR:20.924
Accuracy:60.283% B+
KPH:49.200 B+
VKPH:25.200 B+
L100 Python HEAT
A
Kills:1,240
V. Kills:263 470%
Deaths:40
KDR:31
Accuracy:59.696% B++
KPH:72.800 A
VKPH:15.400 C*
Skyguard
B++
Kills:128
V. Kills:89 142%
Deaths:9
KDR:14.222
Accuracy:34.608% B+
KPH:20.100 C++
VKPH:14 B++
Kills:8,948 (8,948 + 0)
Deaths:263
KDR:34.023
VKDR:7.331
Vehicle Kills:1,928
Kill Difference:8,685
Playtime:121.756 hours
Usage:4%
Score:2.425m
Score/min:332
Driving Accuracy:34.608%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:8,271
V. Kills:4,346 190%
Deaths:435
KDR:19.014
Accuracy:58.717% B**
KPH:42.500 B*
VKPH:22.300 B*
Titan-150 HESH
B*
Kills:1,963
V. Kills:336 N/A
Deaths:78
KDR:25.167
Accuracy:55.645% B+
KPH:68.600 B*
VKPH:11.700 B
Titan-150 HEAT
B**
Kills:1,764
V. Kills:605 291%
Deaths:174
KDR:10.138
Accuracy:57.852% B**
KPH:37.200 B++
VKPH:12.700 C*
Enforcer ML85
B+
Kills:169
V. Kills:126 133%
Deaths:21
KDR:8.048
Accuracy:56.288% A+
KPH:29.100 C++
VKPH:21.700 B+
E540 Halberd
A
Kills:156
V. Kills:68 226%
Deaths:14
KDR:11.143
Accuracy:51.249% B+
KPH:54.600 A
VKPH:23.800 B*
Kills:12,323 (11,998 + 325)
Deaths:722
KDR:17.068
VKDR:7.591
Vehicle Kills:5,481
Kill Difference:11,601
Playtime:279.508 hours
Usage:9%
Score:5.589m
Score/min:333
Driving Accuracy:57.852%
Gunner Accuracy:51.249%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C
Kills:191
V. Kills:7 N/A
Deaths:10
KDR:19.100
Accuracy:45.870% D--
KPH:105.300 C
VKPH:3.900 D--
M12 Kobalt-H
C--
Kills:78
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:19.189% D--
KPH:106.600 C--
VKPH:2.700 D-
E540 Halberd-H
B*
Kills:67
V. Kills:16 394%
Deaths:2
KDR:33.500
Accuracy:62.471% B+
KPH:75.400 B*
VKPH:18 D
Kills:336 (0 + 336)
Deaths:12
KDR:28
VKDR:2.083
Vehicle Kills:25
Kill Difference:324
Playtime:3.435 hours
Usage:0%
Score:0.134m
Score/min:651
Driving Accuracy:N/A%
Gunner Accuracy:62.471%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:1,507
V. Kills:49 N/A
Deaths:17
KDR:88.647
Accuracy:21.564% C**
KPH:79 C+
VKPH:2.600 C+
M12 Kobalt
C**
Kills:546
V. Kills:21 N/A
Deaths:8
KDR:68.250
Accuracy:21.774% B+
KPH:88.200 C++
VKPH:3.400 C**
M40 Fury
B
Kills:301
V. Kills:79 376%
Deaths:12
KDR:25.083
Accuracy:40.847% B+
KPH:44.400 C-
VKPH:11.600 B
M20 Basilisk
C+
Kills:189
V. Kills:48 386%
Deaths:17
KDR:11.118
Accuracy:40.137% C+
KPH:21.400 C
VKPH:5.400 D
M40 Fury
B
Kills:181
V. Kills:33 N/A
Deaths:8
KDR:22.625
Accuracy:40.983% B
KPH:62.700 C+
VKPH:11.400 C+
M60-G Bulldog
B**
Kills:100
V. Kills:8 N/A
Deaths:4
KDR:25
Accuracy:49.661% B**
KPH:48.900 B+
VKPH:3.900 D
M20 Basilisk
B+
Kills:94
V. Kills:17 N/A
Deaths:5
KDR:18.800
Accuracy:37.459% C
KPH:33.100 B+
VKPH:6 D
G30 Walker
D
Kills:62
V. Kills:35 172%
Deaths:6
KDR:10.333
Accuracy:36.164% B++
KPH:13.500 D
VKPH:7.600 D
Kills:2,980 (0 + 2,980)
Deaths:77
KDR:38.701
VKDR:3.766
Vehicle Kills:290
Kill Difference:2,903
Playtime:53.279 hours
Usage:2%
Score:0.800m
Score/min:250
Driving Accuracy:N/A%
Gunner Accuracy:36.164%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 10,79910,6612,6304.054B0.8330.541%C+25.917%D67.1CN/A186158.9h8.9C+29.3C++
Titan-150 AP 12,6178,27143519.014B++14.1358.717%B**1.838%C42.5B*22.3B*311194.8h3.9C++6.6B+
AF-34 Mattock 7,0516,9669677.204B+2.3235.859%C+16.322%C56.7C*N/A156122.8h5.4B+15B+
AF-34 Mattock 6,7346,6269636.881B+1.9939.12%C+17.28%C54.1C**N/A150122.5h6.2B+15.7B+
LA1 Anchor 5,3285,2741,5523.398C++1.4929.327%C*25.028%D70.4C+N/A21074.9h8.9C*30.5B
NC05-P Jackhammer 5,1565,0961,2304.143B**0.7452.051%C14.894%C--133.1B*1.6C**36338.3h4.1C+7.8C+
EM6 4,2714,2301,4272.964B1.9226.376%C++26.501%C63C+N/A17167.1h10C+37.7C*
The Moonshot 4,2164,19917424.132S19.2543.892%C+78.828%C68.4C*N/A18261.4h1.8C4.1C+
GD-22S 4,1134,0671,0733.79B++1.1029.137%B+28.276%C+63.4C++N/A19564.1h9.4C*32.2B
L100 Python HESH 4,4373,9886363.302M++58.4258.196%B*1.028%C101.5A11.4B+33339.3h2.5B++4.2B*
NC6 Gauss SAW 3,0503,0159523.167B+1.7227.243%B+26.003%C+64.3C*N/A26346.9h8.6C++31.5B
NCM1 Scattercannon 2,5732,5443407.482M+2.6046.958%B17.138%C++65.1B++N/A18939.1h5.5C*11.6B+
AF-41 Hacksaw 2,5412,5123387.432B**2.5537.945%B14.809%C+64.1A+N/A22139.2h5.1B++13.5B++
MGR-L1 Promise 2,5282,4904755.242A**0.3629.029%C*29.719%C+76.4C++1.2C+24532.6h11.7C*40.2C**
SAS-R 2,3912,37119911.915A**7.0340.87%C+71.7%C+59.3C+N/A18040h2C++4.9C++
AF-41 Hacksaw 2,3812,3593386.979B**2.0940.59%B+15.897%C++60.2AN/A20039.2h5.9B+14.6B++
NCM1 Scattercannon 2,3022,2833496.542A**1.6635.352%D17.696%C**57.4AN/A17439.8h4.7A13.2B+
NC05 Jackhammer AE 2,2772,2666313.591B++1.3048.413%C14.078%C--86.2C++N/A23526.3h3.9B+8C*
NC6S Gauss SAW S 2,1452,1327023.037B++1.8528.151%C*26.501%C+56.9C+N/A15237.5h9.6C++34.2C**
GR-22 2,0822,0565423.793B**1.0928.115%C++21.79%C65.9B+N/A18931.2h10.7B+38B+
Titan-150 HESH 2,2991,9637825.167B+20.2855.645%B+1.528%C+68.6B*11.7B23228.6h2.7B+4.8B++
C75 Viper 2,2181,9397226.931M++22.0447.381%B++N/A76.3A11C*30825.4h8.2B+17.3B++
NCM2 Falcon 2,2641,9372747.069M2.1848.911%B+8.415%A+43.7A*7.4B*17944.3h6.4B++13.1B*
NS-15 Gallows 1,8681,8594713.947B+0.9426.665%D26.573%D--61.6DN/A16130.2h11.1C41.7C-
Titan-150 HEAT 2,3691,76417410.138C**5.2557.852%B**3.118%B37.1B++12.7C*22547.5h4.2C*7.2B+
AF-8 RailJack 1,7121,7069817.408S12.5242.316%B77.433%C++55.9AN/A17030.5h2.1C++4.9B
L100 Python AP 2,5011,6537920.924B*16.0460.283%B+1.875%C+49.2B+25.2B+33333.6h4.5C*7.4B+
Frag Grenade 1,6021,57911579N/A1,574.1147.96%CN/A631.6C++9.2C-23752.5h2.9B+6.1C**
AF-57 Piston 1,5281,5194523.361A+1.5348.629%B+15.01%C+84.4B++N/A25118h3.7B+7.7B+
M12 Kobalt 1,5561,5071788.647M++83.7621.564%C**18.646%C+78.9C+2.6C+23519.1h14.9B+69B+
NSX Naginata 1,5171,5043684.087A++0.8026.676%C*26.862%D65.7C+N/A21522.9h9.9B37.2B
NC1 Gauss Rifle 1,4961,4695312.766A++2.1226.204%C+22.873%C54B+1B+22027.2h9.4B++35.8B+
NCM2 Falcon 1,7231,4632695.439S0.5551.261%B+5.673%B+33.4A**5.9C++13343.8h8.9B*17.3B**
NS-15M AE 1,4511,4413514.105B+0.7825.806%D28.938%C54.8C--N/A15726.3h10.8C+42C+
MGR-M1 Bishop 1,3861,3681817.558A**2.6738.86%B33.699%C+67.7B+N/A18120.2h5.2B13.5B+
Blitz GD-10 1,3601,3513993.386A1.5027.974%C++25.019%B+63.7BN/A23821.2h10.5B+37.5B
NS-11A "Heatwave" 1,3451,3263184.17A++0.7229.995%C+28.582%C+54.6CN/A14824.3h11.7C+38.9C++
NS-30B Vandal 1,3281,31813010.138B++5.2539.81%C**38.999%B++74C+N/A19517.8h4.7C++11.9C*
Carnage AR 1,3081,2853963.245B*1.6427.845%C+21.712%C47.9C+N/A14926.8h11.6C*41.8C**
MGR-S1 Gladius 1,2851,2672235.682A0.8031.608%C*26.914%C++85.6B+1.2C**29614.8h7B+22.1B+
NSX Yumi 1,3091,2482664.692A+0.1932.738%B++10.817%F-49.7C++2.4A+13325.1h7.8B**23.9B*
L100 Python HEAT 1,5031,2404031M+26.1159.696%B++3.79%B*72.9A15.5C*39517h3.8B6.4B++
NS "Heatwave" Decimator 1,5481,2272504.908A*0.0270.42%B+1.793%C*50.9C13.3C--23424.1h3.9C5.5C++
Reaper DMR 1,2341,2172694.524A++0.3627.073%C26.13%C57.1C++N/A17921.3h8.4C**30.9C++
NC9 A-Tross 1,2181,2063403.547A++1.3425.924%C25.124%C55.3C**N/A15321.8h8.7C**33.7C++
Warden 1,2141,1842374.996M**0.1135.043%B+24.24%C49.7B1.3B*16623.8h6.3B++17.9B++
NC08 Mag-Scatter 1,1881,1795422.175B*2.7153.641%C15.182%C54.8C**N/A15921.5h3.1B++5.8B+
GD-66 Claw 1,1801,1763723.161B**1.7367.105%B+12.84%C-65C++N/A18518.1h2.5C3.7C++
AF-4 Cyclone 1,1821,1764712.497B+2.3927.258%C20.238%C58.2C+N/A21920.2h8.6B++31.5B
NC05 Jackhammer 1,1831,1755232.247B*2.6448.172%C+15.83%C+76.8C**N/A24115.3h4.1B+8.5B
NS-30 Vandal 1,1841,1742195.361B+0.4735.406%C+35.69%B++62.1C++N/A16618.9h4.7B+13.2C**
GD-7F 1,1851,1733213.654B**1.2326.814%C+24.041%C++46.9C+N/A17925h9.5B++35.3B+
EM1 1,1731,1703143.726B**1.1626.161%C++30.855%B+71.3BN/A23716.4h9.7B++37.2B+
NS-44 Commissioner 1,1691,1653753.107A1.7845.822%B++20.687%D104AN/A34911.2h3.2B6.9B+
AF-19 Mercenary 1,1761,1634342.68B*2.2127.599%B22.958%C+35.3C+N/A21232.9h9.3B+33.6B+
NS-357 Underboss 1,1721,1623213.62A++1.2739.572%C+19.105%D74.5C**N/A22015.6h3.6C**9.2C*
LA80 1,1661,1607515.467A*10.5838.498%D-79.569%C+58.9C+N/A14519.7h1.8B4.7C+
NC14 Bolt Driver 1,1631,1601179.915A+5.0340.939%B82.328%B++56.6B*N/A21720.5h1.9B++4.7B+
AF-6 Shadow 1,1771,1601249.355M**4.4738.917%C**35.776%B++62.7C+N/A16518.5h4.6B+11.8B+
EM4 Longshot 1,1651,1591289.055B**4.1739.388%C80.673%C++46.4C++N/A13925h1.8B+4.5C**
NS-11CP 1,1681,1584662.485C*2.4025.116%D*22.021%D33.7D-N/A9534.4h10.7C**42.5C
NS-44 Commissioner AE 1,1621,1585792B+2.8937.971%D18.653%D*50.6CN/A13522.9h3.2C*8.5C+
MKV Suppressed 1,1651,1582794.151A*0.7429.018%C++29.016%B*61.9B+N/A17718.7h10.7B+36.8B+
AF-4A Bandit 1,1631,1564762.429B2.4624.751%D24.048%C36.5C--N/A11731.7h9.1B+36.7C++
NS Decimator-B 1,3511,0912304.743A++0.1467.856%C**3.666%B**45.8D10.9D--21123.8h3.8C5.5C+
LA3 Desperado 9939793672.668A+2.2232.173%C*21.553%C+70.9B+1B+21313.8h7.5B+23.3B+
Razor GD-23 9549372393.921A++0.9729.051%C*23.906%C++47.1C++N/A19119.9h9.8B+33.6B
NS Decimator 1,2259363023.099B**1.7966.449%B+3.846%A++45.2C+14D33720.7h4.3C+6.5C++
LA39 Bruiser 8738612303.743A**1.1468.045%C*16.376%C*68.3C*1B+23312.6h2.2C++3.2C**
Shrike 1,2238403432.449A++2.4466.146%B*3.095%B47.2A21.5B++40517.8h5.1B+7.7B*
NS-11C 8538341645.085A**0.2029.935%B+21.583%C+68.9B+1.6A26012.1h11.1B+37.1B+
C-4 1,1537732033.808B**1.0843.759%A*N/A59.5D29.2C+59413h1.6D-3.5B+
Gauss Prime 7277171893.794A1.0928%C+25.523%C+52C+N/A15013.8h11C39.1C+
M30 Mustang AH 6876621165.707C0.8250.224%D*1.208%C++44.7D1.7D*16114.8h8.5C16.9C-
NC12 Sweeper 6226172003.085A++1.8051.794%B++13.452%C+70.1B**N/A2158.8h4C*7.6B+
AF-18 Stalker 568565826.89M++2.0027.677%C--32.566%B**58.2B+N/A1829.7h10B++36.2C**
M12 Kobalt 567546868.25A*63.3621.774%B+21.062%C**88.1C++3.4C**3586.2h14.8B+67.8B+
Breaker Rocket Pods 5805392521.56B**16.6752.302%C+N/A114.7C+8.7D4844.7h11B+21B
Gauss Rifle S 5354991104.536A++0.3536.406%A+8.617%F-55.4B4M**2209h5.9A16.3B**
Hawk GD-68 7024511572.873A*2.0169.22%B++3.769%B+27.8B++15.5B+25116.2h6.7B+9.7B+
NC4 Mag-Shot 4554503051.475B+3.415.466%T-17.556%C-12.7DN/A5335.4h6.6B+121.6T*
Auraxium Slasher 45744013,2870.033C+4.8523.571%D7.727%C+0.4DN/A1987.3h1.7B+7.1C*
Gauss Rifle Burst 427417914.582A0.3030.282%C+34.772%B+50.9C1.2B1518.2h10.8C35.7C+
NS Baron G5 4184121093.78S1.1153.099%B+14.32%C56.4BN/A1797.3h4.5C+8.4C+
NS-7 PDW 4144121562.641B*2.2525.213%C--21.602%C++50.2C*N/A2148.2h11.9B+47.2C++
AF-4AE Cyclone 3983931213.248A++1.6427.742%D-26.463%C70.2CN/A2385.6h8B+29C+
NSX Tengu 3923881043.731A*1.1637.992%C19.588%D57.9C+N/A1856.7h10.1B+26.6C**
Sticky Grenade 3913821382N/A377.1168.102%A+N/A1910A++45A*59800.2h1.8B+2.7B+
NS "Jackpot" Decimator 475370665.606A++0.7268.032%C++1.622%C+56.9C+16.2D3096.5h3.7C+5.5C+
NSX Tomoe 365365596.186B**1.3027.481%D50.137%B++43.5C-N/A1348.4h12.5C++45.6C+
Tank Mine 478360467.826A*2.94120.434%SN/A52.9D*17.4F5096.8h3.7F**3.1A+
Phoenix AE 6673583410.529M**5.6460.435%C**N/A13.8C-11.9C--14425.9h13.2D**21.9D--
NS Baron G5AE 3573541442.458B++2.4344.692%D15.819%C40.2DN/A1208.8h4.3C9.6C+
NCM3 Raven 5633531262.802M2.0846.981%B+1.133%D*14.6B+8.7B++14724.2h26.6C+56.6C**
Mauler S6 3363341372.438B**2.4549.719%B+14.671%C+59.6B+N/A3095.6h4B+8B+
NCM3 Raven 5313251262.579A*2.3148.044%B++1.538%D-13.4B+8.5B++14724.2h30.8C+64.1C*
NSX Tanto 324320744.324M+0.5624.269%D--30.625%C**34.8C--N/A1279.2h11.9C++49C+
M40 Fury 3803011225.083A**20.2040.847%B+2.99%A++44.3C-11.6B2666.8h12.8C+31.2C**
NS-20 "Heatwave" Gorgon 324300486.25M**1.3626.841%C-25.667%B+42.3B**3.4A+1237.1h23.5B+87.6B+
NS-44L "Ravenous" Blackhand 298294903.267C+1.6245.988%C40.136%D27.7DN/A8110.6h3.5C+7.6C+
NS-20 "Heatwave" Gorgon 313293486.104M*1.2226.373%C-25.256%B+41.3B**2.8A++1227.1h23.2B+87.9B
NSX Daimyo 287286299.862A+4.9844.206%C+93.007%C40.9D-N/A1327h2.5C5.7C+
NS-11A 262260942.766B++2.1226.178%C20.769%D47.3C+N/A2215.5h11B+42.2C**
Bouncing Betty 253251435.837B++0.9545.897%C+N/A32.6F-N/A1377.7h2C4.4C+
AC-X11 255250803.125B++1.7626.83%C26.4%C**28.1C--N/A2018.9h9.9C-36.7C+
LA8 Rebel 247247633.921A**0.9732.944%C+23.077%C+44.1C++N/A1425.6h5B++15.3B
Anti-Vehicle Grenade 2712201220N/A215.1145.901%DN/A314.3C--72.9C18060.7h5C++10.9C+
AF-4A Bandit AE 218213365.917A++1.0328.654%C22.535%D57.6C1.4B+1683.7h9.1B+31.7C*
GD Guardian 214209434.86B++0.0329.802%D*30.144%C42.7D1B1264.9h7.9D*26.4D*
NS-AM7 Archer 2722081841.13B**3.7663.646%B++26.442%B+12B3.7B+10317.3h15.2C++23.9C**
MAX Punch 2092042,1780.094C+4.7951.105%B+N/A0.7CN/A2290h1.8C++3.5B+
NS-61 Emissary 2011991131.761B*3.1322.199%D--20.603%C*28.4CN/A1397h11.6C++52.4C+
AF-23 Grinder 197194493.959B0.9345.403%B++15.979%C++51.1B++N/A2083.8h5.4B+11.9B*
C85 Canister-H 1981911019.1C**14.2145.87%D--13.613%B++106.1C3.9D--4961.8h8.6D18.7D-
M20 Basilisk 2371891711.118A**6.2340.137%C+11.64%A*21.2C5.4D1748.9h49.7A123.8B**
NS-44P Commissioner 189189424.5A**0.3937.949%D-16.402%D**65.2CN/A2142.9h3.1C++8.1C+
M40 Fury 214181822.625A17.7440.983%B1.105%D62.4C+11.4C+3982.9h13C+31.7C++
Enforcer ML85 295169218.048C++3.1656.288%A+2.959%B*29.1C++21.7B+14105.8h19F-33.8C--
AF-23 Grinder 169168493.429C++1.4639.438%C18.452%C*43.1C++N/A1943.9h5.4B*13.8B+
Rocklet Rifle 288162752.16A*2.7354.116%C*2.469%M24.5D19.1D3806.6h43.1D-79.6C--
E540 Halberd 2241561411.143C+6.2651.249%B+3.846%B++53.8A23.4B*24912.9h5.4C+10.5C**
Tempest 154150324.688A**0.2027.425%C24%C+62.5C+1.7A+2162.4h8.9B32.6C++
MANA Anti-Personnel Turret 143143275.296N/A0.4122.75%UN/A1430UN/A6402600.1h18.2T*79.8T*
Skyguard 217128914.222A++9.3434.608%B+1.563%C20C++13.9B+2466.4h95.3C**275.4B+
NSX Masamune 192117402.925A**1.9657.035%C1.709%C45B+28.8B**2622.6h9B15.9C**
Impetus 116114167.125A+2.2429.006%D*32.456%C*51.8C+N/A2392.2h4B+13.9C
M60-G Bulldog 108100425S20.1149.661%B**1%D--50B+4D2512h5.1B*10.3B*
NS-15M2 9494109.4A++4.5127.584%C+29.787%C+55.3CN/A7791.7h10.8C++39.1C*
M20 Basilisk 11194518.8S13.9137.459%C11.702%A*33.6B+6.1D2892.8h39.1A++104.3A
NS-03 Thumper 9894263.615A*1.2739.166%B2.128%B+62.7B++2.7B**3271.5h7.2C+18.4C**
NS-10 Burster 16390322.813A+2.0739.88%B**2.222%D-8.5B++6.9A+11510.6h124.2B+311.4B++
Auraxium Mag-Cutter 97896,7280.013C4.8723.044%C--5.618%C+0.2DN/A0590.3h1.8B+7.8C*
NSX-P Tanto 8989194.684M+0.2026.771%C-26.966%C80.9B++N/A5591.1h9B+33.8B+
The Slasher 8484471.787U3.1045.657%B*45.238%S10.9AN/A267.7h2.4C5.3B
M12 Kobalt-H 8078178M++73.1119.189%D--20.513%B+111.4C-2.9D3460.7h15.3C+79.7C
AF-18 Stalker AE 6868164.25A+0.6430.809%D38.235%B*42.5D-N/A1231.6h12.3D-39.8D-
NS-66 Punisher 7068183.778A+1.1125.055%D23.529%D61.8C+1.8A+2721.1h10B+39.8C++
E540 Halberd-H 8367233.5B**28.6162.471%B+1.493%C+74.4B*17.8D12150.9h4.1C++6.5B
NS-10 Burster 11063321.969B2.9239.309%B++4.762%C+5.9C4.4C+8110.6h177.6D-451.8C+
G30 Walker 9762610.333A**5.4536.164%B++4.839%B+13.5D7.6D1744.6h212C--586.3C*
Spear Anti-Vehicle Phalanx Turret 10058158S53.1152.515%B+N/A48.3C+35B++13461.2h7.7C+14.7C**
M12 Kobalt 6258158C+53.1127.988%B**10.345%F-72.5D--5C++3400.8h19.3C--68.8C*
AF-22 Crow 71458173.412S1.4785.573%A**1.724%D16.1D182.2U5313.6h16.4T19.1F-
Vortek Rotary 11357531.075C--3.8124.249%D**N/A6.9D--6.7D-1178.3h89D-366.9D*
Soldier Soaker 5757212.714B*2.1729.721%D-17.544%B+95B++N/A5200.6h5.1B++17C++
MGR-A1 Vanquisher 5656124.667B**0.2224.758%D--16.071%D**56C+N/A2171h9.1C*36.9C+
MANA Anti-Vehicle Turret 22153510.6U5.7170.83%UN/A530U1680U2975930.1h14.3T*20.2T*

Consumables
  Name Deaths Consumed Time Equipped
Medical Kit1,88121,720136.6h
Spawn Beacon101,4393.8h
Anti-Vehicle MANA Turret13480.4h
Nano-Armor Kit2533,0961.8h
Nanite Revive Grenade02,8100.8h
AE Medical Applicator205295,99717.2h
Deconstruction Tool01,1280.1h
AE Nano-Armor Kit279704,11639.4h
Motion Spotter2519,92313.7h
Restoration Kit4438,10633.6h
Spitfire Auto-Turret36820.9h
Recon Detection Device284,7587.2h
Shield Recharging Field181,5320.6h
Ammunition Package365,7312.4h
Medical Applicator32,1350.3h
Anti-Infantry MANA Turret43760.7h
WLT-Howler Mining Laser12,5921.6h
NS-45 Pilot01170.1h
Nano-Repair Grenade06320.2h
Hardlight Barrier22770.4h

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