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Deputy Director Space babafengEU[KTCT] babafengEU
NC BR 93

KDR: 4.8

Score: 71.6m

Last Seen: May 18th, 2019 6:37 PM
- OFFLINE - 29.7 hour(s)

Prestige 1, Battle Rank 93 - New Conglomerate on Cobalt - Outfit Leader of Kantai Collection[KTCT] Kantai Collection
NC outfit on Cobalt

Members: 2
Level Progress (to 94): 71%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-34 Mattock AF-34 Mattock LA1 Anchor The Moonshot EM6 NC05-P Jackhammer
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,575,358 MLG Score: 2858
Fun Score: N/A
Cheeseburgers Flipped: 2037TIME WITH MEDKIT: 5.6%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.073%25.984%72957113268,6744.202040.595

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.817%1.357A0.795B++-1.413D**HEAD ++ (~11.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.581B+8.80.385C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.33%0.845%386211871,1835491492.15091789%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.732%1.468A+-0.692D-1.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.884B*9.60.819B++9.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.431%1.943%27518118118,8891235668315.2824283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.443%1.02B**-0.409C--0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.763B++4.70.625B+4.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.011%13.992%3421111783,1169264903.36501635%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.637%-0.668D2.399A*0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.20.42B20.10.496B+49.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.671%78.123%3427118211,3911575487.23238

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.135%0.995B*0.719B++-0.554

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.54B+1.90.404B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.11%14.506%342511844,0811316263.10106

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.815%1.132B**-0.028C+-0.037

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.573B+3.10.361C**2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kantai Collection[KTCT] Kantai Collection
NC outfit on Cobalt

Members: 2
71.6m333.9%492 (29.5k)418 (25.1k)4.7974152,98931,8905.3993 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC11891408025.161%21.923%55205:2363

8% Combat Medic25% Engineer35% Heavy Assault17% Infiltrator6% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 15th, 2015 10:44 AMApr 7th, 2016 4:50 PMMay 19th, 2019 1:20 PM (6h) (PST)May 18th, 2019 4:08 PM (1d) (PST)May 18th, 2019 2:37 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9092067030.8940.1860.1963.2410.0772858

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,52412,34742,177541112194525,098

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2853h/118.9d 18,898 33,540 50,662 554.8k 3,907 10,742 13,182 155.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C**
Kills:9,646
Deaths:2,472
KDR:3.902
Accuracy:30.377% C**
HSR:25.752% C+
LA1 Anchor
B*
Kills:4,477
Deaths:1,361
KDR:3.289
Accuracy:29.067% B*
HSR:24.637% C+
EM6
B*
Kills:3,906
Deaths:1,353
KDR:2.887
Accuracy:26.270% B*
HSR:26.139% B+
NC05-P Jackhammer
C++
Kills:3,860
Deaths:925
KDR:4.173
Accuracy:52.005% C++
HSR:14.275% D
GD-22S
B**
Kills:3,454
Deaths:939
KDR:3.678
Accuracy:29.138% B**
HSR:27.765% B+
NC6 Gauss SAW
A
Kills:2,799
Deaths:905
KDR:3.093
Accuracy:27.140% A
HSR:26.152% B+
NC05 Jackhammer AE
C++
Kills:2,266
Deaths:631
KDR:3.591
Accuracy:48.413% C++
HSR:14.078% C-
NC6S Gauss SAW S
B*
Kills:2,092
Deaths:693
KDR:3.019
Accuracy:28.233% B*
HSR:26.482% B+
MGR-L1 Promise
B**
Kills:1,960
Deaths:378
KDR:5.185
Accuracy:29.409% B**
HSR:29.082% B+
NS-15 Gallows
C
Kills:1,850
Deaths:470
KDR:3.936
Accuracy:26.712% C
HSR:26.649% C--
NSX Naginata
B*
Kills:1,504
Deaths:368
KDR:4.087
Accuracy:26.676% B*
HSR:26.862% C+
NS-15M AE
C*
Kills:1,424
Deaths:348
KDR:4.092
Accuracy:25.830% C++
HSR:28.652% C*
NC05 Jackhammer
B+
Kills:1,175
Deaths:523
KDR:2.247
Accuracy:48.172% B+
HSR:15.830% C**
EM1
A+
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:26.168% B*
HSR:30.855% A+
Kills:41,583
Deaths (as Heavy Assault):11,680
Deaths (to Heavy Assaults):9,146
KDR:3.56019
Kill Difference:29,903
Playtime:992.396 hours
Usage:35%
Score:22.417m
Score/min:376
Accuracy (listed only):32.401%
HSR (listed only):24.515%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
A+
Kills:1,247
Deaths:371
KDR:3.361
Accuracy:27.945% B++
HSR:25.261% A+
MGR-S1 Gladius
B*
Kills:1,230
Deaths:217
KDR:5.668
Accuracy:31.650% B*
HSR:27.236% B++
AF-57 Piston
B*
Kills:1,228
Deaths:362
KDR:3.392
Accuracy:48.975% B*
HSR:15.310% B+
AF-4 Cyclone
B
Kills:1,174
Deaths:470
KDR:2.498
Accuracy:27.290% B
HSR:20.273% C**
GD-7F
B++
Kills:1,165
Deaths:321
KDR:3.629
Accuracy:26.857% B+
HSR:23.949% B++
AF-19 Mercenary
B**
Kills:1,162
Deaths:434
KDR:2.677
Accuracy:27.578% B**
HSR:22.978% C**
GD-66 Claw
B++
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:67.129% B++
HSR:13.006% C
NS-11CP
C+
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D
HSR:22.021% C+
AF-4A Bandit
C*
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% C+
HSR:24.048% C*
MKV Suppressed
A++
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A++
LA39 Bruiser
B++
Kills:796
Deaths:203
KDR:3.921
Accuracy:68.348% B++
HSR:16.332% B
Razor GD-23
B**
Kills:643
Deaths:177
KDR:3.633
Accuracy:29.184% B**
HSR:23.950% B++
NC12 Sweeper
B**
Kills:566
Deaths:179
KDR:3.162
Accuracy:52.425% B**
HSR:13.251% C+
NS-11C
A+
Kills:527
Deaths:100
KDR:5.270
Accuracy:31.464% A+
HSR:22.201% B+
NS Baron G5
B*
Kills:410
Deaths:108
KDR:3.796
Accuracy:52.991% B*
HSR:14.390% C+
NS-7 PDW
B++
Kills:407
Deaths:155
KDR:2.626
Accuracy:25.143% C++
HSR:21.622% B++
NSX Tengu
C*
Kills:376
Deaths:95
KDR:3.958
Accuracy:38.056% C*
HSR:19.947% C+
NS Baron G5AE
C++
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% C
HSR:15.819% C++
Mauler S6
B**
Kills:330
Deaths:136
KDR:2.426
Accuracy:49.603% B**
HSR:14.545% C+
NSX Tanto
B++
Kills:289
Deaths:70
KDR:4.129
Accuracy:24.253% C
HSR:29.412% B++
AC-X11
B*
Kills:248
Deaths:80
KDR:3.100
Accuracy:26.914% B+
HSR:26.210% B*
AF-4AE Cyclone
B+
Kills:229
Deaths:69
KDR:3.319
Accuracy:28.644% C+
HSR:28.821% B+
AF-4A Bandit AE
B+
Kills:203
Deaths:33
KDR:6.152
Accuracy:28.897% B+
HSR:23.153% C
NSX-P Tanto
C**
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% C*
HSR:26.966% C**
Kills:17,303
Deaths (as Light Assault):5,322
Deaths (to Light Assaults):5,067
KDR:3.25122
Kill Difference:11,981
Playtime:184.843 hours
Usage:6%
Score:3.617m
Score/min:326
Accuracy (listed only):35.987%
HSR (listed only):21.658%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
B*
Kills:1,228
Deaths:362
KDR:3.392
Accuracy:48.975% B*
HSR:15.310% B+
MGR-M1 Bishop
B**
Kills:1,192
Deaths:148
KDR:8.054
Accuracy:39.804% B**
HSR:33.305% B+
Warden
A
Kills:1,184
Deaths:237
KDR:4.996
Accuracy:35.043% A
HSR:24.240% C+
GD-7F
B++
Kills:1,165
Deaths:321
KDR:3.629
Accuracy:26.857% B+
HSR:23.949% B++
AF-19 Mercenary
B**
Kills:1,162
Deaths:434
KDR:2.677
Accuracy:27.578% B**
HSR:22.978% C**
GD-66 Claw
B++
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:67.129% B++
HSR:13.006% C
NS-11CP
C+
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:25.116% D
HSR:22.021% C+
AF-4A Bandit
C*
Kills:1,156
Deaths:476
KDR:2.429
Accuracy:24.751% C+
HSR:24.048% C*
LA39 Bruiser
B++
Kills:796
Deaths:203
KDR:3.921
Accuracy:68.348% B++
HSR:16.332% B
Razor GD-23
B**
Kills:643
Deaths:177
KDR:3.633
Accuracy:29.184% B**
HSR:23.950% B++
NC12 Sweeper
B**
Kills:566
Deaths:179
KDR:3.162
Accuracy:52.425% B**
HSR:13.251% C+
NS-11C
A+
Kills:527
Deaths:100
KDR:5.270
Accuracy:31.464% A+
HSR:22.201% B+
NS Baron G5
B*
Kills:410
Deaths:108
KDR:3.796
Accuracy:52.991% B*
HSR:14.390% C+
NS Baron G5AE
C++
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% C
HSR:15.819% C++
Mauler S6
B**
Kills:330
Deaths:136
KDR:2.426
Accuracy:49.603% B**
HSR:14.545% C+
NSX Tanto
B++
Kills:289
Deaths:70
KDR:4.129
Accuracy:24.253% C
HSR:29.412% B++
AC-X11
B*
Kills:248
Deaths:80
KDR:3.100
Accuracy:26.914% B+
HSR:26.210% B*
AF-4A Bandit AE
B+
Kills:203
Deaths:33
KDR:6.152
Accuracy:28.897% B+
HSR:23.153% C
GD Guardian
C++
Kills:99
Deaths:26
KDR:3.808
Accuracy:29.857% D-
HSR:30.303% C++
NSX-P Tanto
C**
Kills:89
Deaths:19
KDR:4.684
Accuracy:26.771% C*
HSR:26.966% C**
Kills:13,960
Deaths (as Engineer):4,078
Deaths (to Engineers):5,058
KDR:3.42325
Kill Difference:9,882
Playtime:700.425 hours
Usage:25%
Score:20.816m
Score/min:495
Accuracy (listed only):38.033%
HSR (listed only):21.769%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C*
Kills:3,951
Deaths:157
KDR:25.166
Accuracy:44.045% C*
HSR:78.917% C+
SAS-R
B
Kills:2,115
Deaths:177
KDR:11.949
Accuracy:40.544% C**
HSR:71.631% B
AF-8 RailJack
B*
Kills:1,697
Deaths:98
KDR:17.316
Accuracy:42.230% B*
HSR:77.431% C**
NS-30B Vandal
A
Kills:1,295
Deaths:123
KDR:10.529
Accuracy:39.869% B*
HSR:38.842% A
Blitz GD-10
A+
Kills:1,247
Deaths:371
KDR:3.361
Accuracy:27.945% B++
HSR:25.261% A+
MGR-S1 Gladius
B*
Kills:1,230
Deaths:217
KDR:5.668
Accuracy:31.650% B*
HSR:27.236% B++
NC08 Mag-Scatter
C++
Kills:1,179
Deaths:542
KDR:2.175
Accuracy:53.641% C++
HSR:15.182% C+
NS-30 Vandal
B**
Kills:1,174
Deaths:219
KDR:5.361
Accuracy:35.406% B+
HSR:35.690% B**
AF-4 Cyclone
B
Kills:1,174
Deaths:470
KDR:2.498
Accuracy:27.290% B
HSR:20.273% C**
NS-357 Underboss
B+
Kills:1,162
Deaths:321
KDR:3.620
Accuracy:39.572% B+
HSR:19.105% C
NC14 Bolt Driver
B*
Kills:1,160
Deaths:117
KDR:9.915
Accuracy:40.939% B*
HSR:82.328% B*
LA80
C*
Kills:1,160
Deaths:75
KDR:15.467
Accuracy:38.498% C
HSR:79.569% C*
AF-6 Shadow
B**
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:38.917% B*
HSR:35.776% B**
EM4 Longshot
B
Kills:1,159
Deaths:128
KDR:9.055
Accuracy:39.388% C+
HSR:80.673% B
NS-44 Commissioner AE
C
Kills:1,158
Deaths:579
KDR:2
Accuracy:37.971% C
HSR:18.653% D
MKV Suppressed
A++
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A++
NS-44 Commissioner
A
Kills:986
Deaths:318
KDR:3.101
Accuracy:46.241% A
HSR:19.878% C
LA3 Desperado
B+
Kills:813
Deaths:300
KDR:2.710
Accuracy:32.056% B+
HSR:22.263% B+
AF-18 Stalker
A++
Kills:565
Deaths:82
KDR:6.890
Accuracy:27.677% C+
HSR:32.566% A++
NC4 Mag-Shot
C
Kills:408
Deaths:276
KDR:1.478
Accuracy:4.969% T-
HSR:16.667% C
NS-7 PDW
B++
Kills:407
Deaths:155
KDR:2.626
Accuracy:25.143% C++
HSR:21.622% B++
NSX Tengu
C*
Kills:376
Deaths:95
KDR:3.958
Accuracy:38.056% C*
HSR:19.947% C+
NSX Tomoe
A
Kills:365
Deaths:59
KDR:6.186
Accuracy:27.481% C
HSR:50.137% A
NS-44L "Ravenous" Blackhand
C**
Kills:294
Deaths:90
KDR:3.267
Accuracy:45.988% C**
HSR:40.136% C
LA8 Rebel
B
Kills:247
Deaths:61
KDR:4.049
Accuracy:32.917% B
HSR:23.077% C*
AF-4AE Cyclone
B+
Kills:229
Deaths:69
KDR:3.319
Accuracy:28.644% C+
HSR:28.821% B+
NS-44P Commissioner
C
Kills:189
Deaths:42
KDR:4.500
Accuracy:37.949% C
HSR:16.402% D--
NS-61 Emissary
B*
Kills:189
Deaths:111
KDR:1.703
Accuracy:22.231% D-
HSR:21.693% B*
NS-AM7 Archer
B**
Kills:177
Deaths:172
KDR:1.029
Accuracy:63.887% B++
HSR:25.989% B**
NSX Daimyo
B+
Kills:149
Deaths:17
KDR:8.765
Accuracy:44.533% B+
HSR:93.289% C+
Impetus
B++
Kills:100
Deaths:15
KDR:6.667
Accuracy:29.420% D
HSR:33% B++
AF-18 Stalker AE
B**
Kills:68
Deaths:16
KDR:4.250
Accuracy:30.809% C
HSR:38.235% B**
Kills:28,738
Deaths (as Infiltrator):5,874
Deaths (to Infiltrators):4,847
KDR:4.89241
Kill Difference:22,864
Playtime:482.796 hours
Usage:17%
Score:10.013m
Score/min:346
Accuracy (listed only):35.779%
HSR (listed only):38.731%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
A+
Kills:1,247
Deaths:371
KDR:3.361
Accuracy:27.945% B++
HSR:25.261% A+
MGR-S1 Gladius
B*
Kills:1,230
Deaths:217
KDR:5.668
Accuracy:31.650% B*
HSR:27.236% B++
AF-57 Piston
B*
Kills:1,228
Deaths:362
KDR:3.392
Accuracy:48.975% B*
HSR:15.310% B+
NS-11A "Heatwave"
B+
Kills:1,223
Deaths:274
KDR:4.464
Accuracy:30.074% B+
HSR:28.945% B+
Carnage AR
B++
Kills:1,213
Deaths:371
KDR:3.270
Accuracy:27.894% B++
HSR:21.352% C++
NSX Yumi
A
Kills:1,211
Deaths:257
KDR:4.712
Accuracy:32.558% A
HSR:11.065% D**
NC9 A-Tross
C++
Kills:1,181
Deaths:334
KDR:3.536
Accuracy:25.941% C++
HSR:24.979% C++
GR-22
B
Kills:1,178
Deaths:322
KDR:3.658
Accuracy:26.219% B
HSR:20.628% C*
Reaper DMR
C*
Kills:1,177
Deaths:255
KDR:4.616
Accuracy:26.838% C*
HSR:26.253% C*
AF-4 Cyclone
B
Kills:1,174
Deaths:470
KDR:2.498
Accuracy:27.290% B
HSR:20.273% C**
NC1 Gauss Rifle
B+
Kills:1,168
Deaths:460
KDR:2.539
Accuracy:25.473% B+
HSR:22.089% C*
GD-66 Claw
B++
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:67.129% B++
HSR:13.006% C
MKV Suppressed
A++
Kills:1,155
Deaths:278
KDR:4.155
Accuracy:29.015% B++
HSR:29.091% A++
LA39 Bruiser
B++
Kills:796
Deaths:203
KDR:3.921
Accuracy:68.348% B++
HSR:16.332% B
NC12 Sweeper
B**
Kills:566
Deaths:179
KDR:3.162
Accuracy:52.425% B**
HSR:13.251% C+
Gauss Prime
C*
Kills:506
Deaths:118
KDR:4.288
Accuracy:27.597% C*
HSR:23.518% C+
NS Baron G5
B*
Kills:410
Deaths:108
KDR:3.796
Accuracy:52.991% B*
HSR:14.390% C+
NS-7 PDW
B++
Kills:407
Deaths:155
KDR:2.626
Accuracy:25.143% C++
HSR:21.622% B++
NSX Tengu
C*
Kills:376
Deaths:95
KDR:3.958
Accuracy:38.056% C*
HSR:19.947% C+
Gauss Rifle Burst
B**
Kills:370
Deaths:75
KDR:4.933
Accuracy:31.107% B++
HSR:34.595% B**
NS Baron G5AE
C++
Kills:354
Deaths:144
KDR:2.458
Accuracy:44.692% C
HSR:15.819% C++
Mauler S6
B**
Kills:330
Deaths:136
KDR:2.426
Accuracy:49.603% B**
HSR:14.545% C+
NS-11A
B+
Kills:258
Deaths:92
KDR:2.804
Accuracy:26.120% B+
HSR:20.930% C+
AF-4AE Cyclone
B+
Kills:229
Deaths:69
KDR:3.319
Accuracy:28.644% C+
HSR:28.821% B+
Kills:20,148
Deaths (as Combat Medic):5,704
Deaths (to Combat Medics):3,242
KDR:3.53226
Kill Difference:14,444
Playtime:238.384 hours
Usage:8%
Score:6.240m
Score/min:436
Accuracy (listed only):36.322%
HSR (listed only):21.219%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C++
Kills:5,936
Deaths:837
KDR:7.092
Accuracy:34.531% C++
HSR:15.650% C+
AF-34 Mattock
C*
Kills:5,651
Deaths:833
KDR:6.784
Accuracy:38.333% C*
HSR:16.705% C
NCM1 Scattercannon
B**
Kills:2,331
Deaths:290
KDR:8.038
Accuracy:46.470% B**
HSR:16.645% B
AF-41 Hacksaw
B+
Kills:2,205
Deaths:298
KDR:7.399
Accuracy:36.176% B+
HSR:14.739% C++
AF-41 Hacksaw
B+
Kills:2,082
Deaths:298
KDR:6.987
Accuracy:38.973% B+
HSR:15.754% C*
NCM1 Scattercannon
B+
Kills:2,053
Deaths:299
KDR:6.866
Accuracy:33.766% C
HSR:17.730% B+
NCM2 Falcon
A++
Kills:1,801
Deaths:255
KDR:7.063
Accuracy:48.560% B**
HSR:8.773% A++
NCM2 Falcon
B*
Kills:1,328
Deaths:250
KDR:5.312
Accuracy:50.870% B*
HSR:6.175% B+
NCM3 Raven
B*
Kills:324
Deaths:122
KDR:2.656
Accuracy:46.516% B*
HSR:1.235% D--
NCM3 Raven
B**
Kills:301
Deaths:122
KDR:2.467
Accuracy:47.620% B**
HSR:1.661% D-
AF-23 Grinder
B*
Kills:164
Deaths:39
KDR:4.205
Accuracy:43.388% B*
HSR:14.024% C
AF-23 Grinder
B+
Kills:143
Deaths:39
KDR:3.667
Accuracy:34.889% C
HSR:18.182% B+
NS-10 Burster
B**
Kills:75
Deaths:29
KDR:2.586
Accuracy:37.465% B**
HSR:2.667% D-
NS-20 "Heatwave" Gorgon
B
Kills:63
Deaths:7
KDR:9
Accuracy:26.362% C
HSR:25.397% B
Kills:24,457
Deaths (as MAX Suit):1,859
Deaths (to MAX Suits):1,855
KDR:13.156
Kill Difference:22,598
Playtime:255.107 hours
Usage:9%
Score:8.503m
Score/min:556
Accuracy (listed only):40.280%
HSR (listed only):12.524%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:647
V. Kills:25 N/A
Deaths:115
KDR:5.626
Accuracy:50.283% D
KPH:44.500 C+
VKPH:1.700 D--
Breaker Rocket Pods
B+
Kills:536
V. Kills:41 N/A
Deaths:25
KDR:21.440
Accuracy:52.355% B+
KPH:116.200 B
VKPH:8.900 D
Vortek Rotary
C--
Kills:56
V. Kills:55 100%
Deaths:53
KDR:1.057
Accuracy:24.347% D*
KPH:6.800 D
VKPH:6.700 C--
Kills:1,239 (703 + 0)
Deaths:193
KDR:6.420
VKDR:0.627
Vehicle Kills:121
Kill Difference:1,046
Playtime:27.313 hours
Usage:1%
Score:0.330m
Score/min:202
Piloting Accuracy:24.347%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:3,004
V. Kills:322 N/A
Deaths:61
KDR:49.246
Accuracy:57.716% B**
KPH:99.800 A*
VKPH:10.700 B++
C75 Viper
M
Kills:1,933
V. Kills:277 N/A
Deaths:72
KDR:26.847
Accuracy:47.368% B**
KPH:76.600 M
VKPH:11 B*
L100 Python AP
B**
Kills:1,365
V. Kills:750 182%
Deaths:79
KDR:17.279
Accuracy:59.870% B+
KPH:45.500 B**
VKPH:25 B**
L100 Python HEAT
M+
Kills:1,234
V. Kills:260 473%
Deaths:40
KDR:30.850
Accuracy:59.725% B**
KPH:73.300 M+
VKPH:15.400 B*
Skyguard
A
Kills:121
V. Kills:84 142%
Deaths:9
KDR:13.444
Accuracy:34.264% B*
KPH:19.500 B*
VKPH:13.600 A
Kills:7,657 (7,657 + 0)
Deaths:261
KDR:29.337
VKDR:6.487
Vehicle Kills:1,693
Kill Difference:7,396
Playtime:108.374 hours
Usage:4%
Score:2.131m
Score/min:328
Driving Accuracy:34.264%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:7,505
V. Kills:4,049 185%
Deaths:432
KDR:17.373
Accuracy:58.553% B**
KPH:41 A++
VKPH:22.100 A+
Titan-150 HESH
A++
Kills:1,963
V. Kills:336 N/A
Deaths:78
KDR:25.167
Accuracy:55.641% B*
KPH:68.700 A++
VKPH:11.800 B*
Titan-150 HEAT
A++
Kills:1,764
V. Kills:605 291%
Deaths:174
KDR:10.138
Accuracy:57.852% A
KPH:37.200 A++
VKPH:12.700 B**
Enforcer ML85
B++
Kills:159
V. Kills:121 130%
Deaths:21
KDR:7.571
Accuracy:56.114% A++
KPH:28.700 B+
VKPH:21.800 B++
E540 Halberd
A*
Kills:130
V. Kills:64 200%
Deaths:14
KDR:9.286
Accuracy:50.652% B*
KPH:51.100 A*
VKPH:25.100 A*
Kills:11,521 (11,232 + 289)
Deaths:719
KDR:16.024
VKDR:7.197
Vehicle Kills:5,175
Kill Difference:10,802
Playtime:266.982 hours
Usage:9%
Score:5.275m
Score/min:329
Driving Accuracy:57.852%
Gunner Accuracy:50.652%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:178
V. Kills:7 N/A
Deaths:10
KDR:17.800
Accuracy:46.161% C-
KPH:105.100 C+
VKPH:4.100 D-
Kills:178 (0 + 178)
Deaths:10
KDR:17.800
VKDR:0.700
Vehicle Kills:7
Kill Difference:168
Playtime:1.694 hours
Usage:0%
Score:0.051m
Score/min:501
Driving Accuracy:N/A%
Gunner Accuracy:46.161%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,326
V. Kills:38 N/A
Deaths:16
KDR:82.875
Accuracy:21.075% B+
KPH:77.300 B+
VKPH:2.200 C
M12 Kobalt
B++
Kills:443
V. Kills:13 N/A
Deaths:8
KDR:55.375
Accuracy:20.796% B++
KPH:89.100 B+
VKPH:2.600 C+
M40 Fury
B+
Kills:301
V. Kills:79 376%
Deaths:12
KDR:25.083
Accuracy:40.932% B++
KPH:44.800 C+
VKPH:11.800 B+
M20 Basilisk
B
Kills:176
V. Kills:45 383%
Deaths:16
KDR:11
Accuracy:40.345% B
KPH:21.600 C++
VKPH:5.500 C--
M40 Fury
B+
Kills:165
V. Kills:31 N/A
Deaths:8
KDR:20.625
Accuracy:40.633% B+
KPH:59.500 C*
VKPH:11.200 C++
M60-G Bulldog
A++
Kills:99
V. Kills:8 N/A
Deaths:4
KDR:24.750
Accuracy:50.499% A++
KPH:50.300 A
VKPH:4.100 C-
M20 Basilisk
B**
Kills:86
V. Kills:16 N/A
Deaths:5
KDR:17.200
Accuracy:37.723% C+
KPH:32.600 B**
VKPH:6.100 D
G30 Walker
B**
Kills:53
V. Kills:31 166%
Deaths:6
KDR:8.833
Accuracy:35.993% B**
KPH:12.900 C
VKPH:7.500 C
Kills:2,649 (0 + 2,649)
Deaths:75
KDR:35.320
VKDR:3.480
Vehicle Kills:261
Kill Difference:2,574
Playtime:48.488 hours
Usage:2%
Score:0.720m
Score/min:247
Driving Accuracy:N/A%
Gunner Accuracy:35.993%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 9,7529,6462,4723.902B*0.9030.377%C**25.752%C+66.3C**N/A181145.4h8.8C++29B
Titan-150 AP 11,5547,50543217.373A+12.5858.553%B**1.972%C--41A++22.1A+307182.9h4B+6.8B**
AF-34 Mattock 5,9895,9368377.092A2.2934.531%C++15.65%C+56.2B++N/A153105.7h4.8B++13.9B+
AF-34 Mattock 5,7345,6518336.784A1.9938.333%C*16.705%C53.6B++N/A148105.4h5.6B+14.6B+
LA1 Anchor 4,5174,4771,3613.289B+1.5129.067%B*24.637%C+69.2B*N/A20164.7h8.9B++30.6B++
The Moonshot 3,9623,95115725.166S20.3744.045%C*78.917%C+69.6B++N/A18656.8h1.8C++4.1C**
EM6 3,9403,9061,3532.887B*1.9126.27%B*26.139%B+61.7B*N/A16563.3h9.9B+37.6B+
NC05-P Jackhammer 3,8943,8609254.173B*0.6252.005%C++14.275%D130.4A+1.1C+34229.6h4B+7.7B+
GD-22S 3,4883,4549393.678A1.1229.138%B**27.765%B+62.6B**N/A18455.2h9.3B*31.8B*
L100 Python HESH 3,3263,0046149.246M**44.4557.716%B**1.265%C99.8A*10.7B++33230.1h2.5B*4.3B**
NC6 Gauss SAW 2,8252,7999053.093A++1.7027.14%A26.152%B+63.3A++N/A25544.2h8.5B++31.4B++
NCM1 Scattercannon 2,3552,3312908.038M+3.2446.47%B**16.645%B66.6A*N/A19035h5.4B+11.7B*
NC05 Jackhammer AE 2,2772,2666313.591A+1.2148.413%C++14.078%C-86.2B**N/A23526.3h3.9B++8B+
AF-41 Hacksaw 2,2262,2052987.399A++2.6036.176%B+14.739%C++63.2A*N/A21734.9h4.7B**13.1B**
SAS-R 2,1322,11517711.949M*7.1540.544%C**71.631%B59.2B*N/A17635.7h2B+4.9B+
NC6S Gauss SAW S 2,1052,0926933.019A+1.7828.233%B*26.482%B+57.2B+N/A15236.6h9.6B+34B+
AF-41 Hacksaw 2,1012,0822986.987A++2.1938.973%B+15.754%C*59.7A++N/A19534.9h5.5B*14.1B**
NCM1 Scattercannon 2,0692,0532996.866M+2.0733.766%C17.73%B+57.5M+N/A17135.7h4.6A13.5B++
Titan-150 HESH 2,2991,9637825.167A+20.3755.641%B*1.528%C68.6A++11.7B*23028.6h2.7B++4.8B*
MGR-L1 Promise 1,9831,9603785.185M++0.3929.409%B**29.082%B+77.5AN/A24525.3h11B*37.5B*
C75 Viper 2,2101,9337226.847S22.0547.368%B**N/A76.7M11B*30625.2h8.2B*17.3B**
NS-15 Gallows 1,8591,8504703.936B+0.8626.712%C26.649%C--61.7C+N/A16130h11.1C+41.6C+
NCM2 Falcon 2,1081,8012557.063S2.2748.56%B**8.773%A++43.5M**7.4A17841.4h6.3B**13.1B*
Titan-150 HEAT 2,3691,76417410.138B**5.3457.852%A3.118%C++37.1A++12.7B**22247.5h4.2B+7.2B**
AF-8 RailJack 1,7021,6979817.316S12.5242.23%B*77.431%C**56.2A**N/A17030.2h2.1B+4.9B+
NSX Naginata 1,5171,5043684.087A**0.7126.676%B*26.862%C+65.7B*N/A21322.9h9.9B++37.2B++
Frag Grenade 1,5201,50111501N/A1,496.2047.693%BN/A625.4B++7.9C+22422.4h2.9B*6.2B++
NS-15M AE 1,4341,4243484.092B**0.7125.83%C++28.652%C*54.8C++N/A15626h10.9B+42B
L100 Python AP 2,1151,3657917.278M12.4859.87%B+2.198%C45.5B**25B**32530h4.7B++7.9B*
NCM2 Falcon 1,5601,3282505.312S0.5150.87%B*6.175%B+32.4M*5.7B13041h9B**17.7B*
M12 Kobalt 1,3641,3261682.875S78.0821.075%B+19.457%C*77.5B+2.2C22917.1h14.8B*70.4B++
NS-30B Vandal 1,3051,29512310.528S5.7339.869%B*38.842%A74B++N/A19517.5h4.7B+11.9B++
Blitz GD-10 1,2541,2473713.361M1.4427.945%B++25.261%A+63.3A++N/A23619.7h10.4B**37.1B*
L100 Python HEAT 1,4941,2344030.85M**26.0559.725%B**3.809%B*73.5M+15.5B*39216.8h3.8B*6.4B**
MGR-S1 Gladius 1,2461,2302175.668M+0.8731.65%B*27.236%B++86A++1.1A28814.3h7B**22B*
AF-57 Piston 1,2341,2283623.392A*1.4148.975%B*15.31%B+81.9A*N/A23715h3.8B++7.7B+
NS-11A "Heatwave" 1,2411,2232744.464A++0.3330.074%B+28.945%B+58.2B++N/A15821h11.8B++39.4B+
Carnage AR 1,2331,2133713.27A+1.5327.894%B++21.352%C++48.1B*N/A14825.2h11.6B++41.7B++
NSX Yumi 1,2711,2112574.712A*0.0932.558%A11.065%D**49B+2.4M13124.7h7.9A+24.3B**
MGR-M1 Bishop 1,2021,1921488.054M**3.2639.804%B**33.305%B+67A++N/A17417.8h5.1B*12.8B*
Warden 1,2141,1842374.996M**0.2035.043%A24.24%C+49.7A++1.3A++16123.8h6.3B**17.9B**
NC9 A-Tross 1,1921,1813343.536A*1.2625.941%C++24.979%C++55.2B**N/A15121.4h8.8B+33.9B+
NC08 Mag-Scatter 1,1881,1795422.175B+2.6253.641%C++15.182%C+55.1B**N/A15921.4h3.1B**5.8B++
GR-22 1,1901,1783223.658A++1.1426.219%B20.628%C*59.5A+N/A18919.8h10.7B**40.7B++
Reaper DMR 1,1921,1772554.616B**0.1826.838%C*26.253%C*56.9B**N/A17720.7h8.3B*30.9B+
NC05 Jackhammer 1,1831,1755232.247B**2.5548.172%B+15.83%C**76.8A+N/A23515.3h4.1B++8.5B+
NS-30 Vandal 1,1841,1742195.361A*0.5635.406%B+35.69%B**62.1B**N/A16518.9h4.7B*13.2B++
AF-4 Cyclone 1,1801,1744702.498B*2.3027.29%B20.273%C**58.1B**N/A21420.2h8.6B*31.4B++
NS "Heatwave" Decimator 1,4811,1722394.904A++0.1170.595%B**1.877%C++50.5C*13.3D23523.2h3.9C++5.5B+
EM1 1,1731,1703143.726M1.0726.168%B*30.855%A+71.3A++N/A23316.4h9.7B+37.2B++
NC1 Gauss Rifle 1,1811,1684602.539A2.2625.473%B+22.089%C*49.7A++N/A21223.5h9.2A36.1B*
GD-7F 1,1771,1653213.629M1.1726.857%B+23.949%B++46.8B*N/A17124.9h9.5B**35.3B++
NS-357 Underboss 1,1721,1623213.62M1.1839.572%B+19.105%C74.5AN/A21715.6h3.6B++9.2B++
AF-19 Mercenary 1,1751,1624342.677A**2.1227.578%B**22.978%C**35.3B**N/A20132.9h9.3B**33.6B*
GD-66 Claw 1,1641,1613593.234A++1.5667.129%B++13.006%C65.2B**N/A18417.8h2.5C*3.7B+
NC14 Bolt Driver 1,1631,1601179.915S5.1240.939%B*82.328%B*56.6A*N/A21220.5h1.9B**4.7B**
LA80 1,1661,1607515.467M**10.6738.498%C79.569%C*58.9B**N/A14419.7h1.8B++4.7B+
AF-6 Shadow 1,1771,1601249.355S4.5638.917%B*35.776%B**62.7B*N/A16518.5h4.6B*11.8B*
EM4 Longshot 1,1651,1591289.055A++4.2639.388%C+80.673%B46.4B**N/A13825h1.8B++4.5B+
NS-11CP 1,1681,1584662.485B++2.3125.116%D22.021%C+33.7C--N/A9534.4h10.7B42.5C++
NS-44 Commissioner AE 1,1621,1585792B++2.8037.971%C18.653%D50.6C+N/A13522.9h3.2B8.5C++
AF-4A Bandit 1,1631,1564762.429B**2.3724.751%C+24.048%C*36.5C++N/A11531.7h9.1B++36.7B+
MKV Suppressed 1,1621,1552784.155M**0.6429.015%B++29.091%A++62.1A+N/A17618.6h10.7B*36.8B++
NS Decimator-B 1,3511,0912304.743A**0.0567.856%B+3.666%B*45.8C+10.9D21023.8h3.8C*5.5B+
NS-44 Commissioner 9899863183.101A*1.7046.241%A19.878%C103.8M+N/A3509.5h3.2B++6.9B*
NS Decimator 1,2259363023.099A**1.7066.449%B++3.846%A45.2B++14C+32520.7h4.3B+6.5B+
Shrike 1,2238403432.449M++2.3566.146%B**3.095%C*47.2A*21.5A+39217.8h5.1B*7.7B**
LA3 Desperado 8178133002.71A*2.0932.056%B+22.263%B+68.9A+N/A20711.8h7.3B*22.9B++
LA39 Bruiser 8067962033.921M0.8868.348%B++16.332%B71.1A+N/A23811.2h2.1B++3.1B+
C-4 1,0877151993.593A+1.2042.606%M++N/A55.9C--29.1C+56312.8h1.6C+3.7B*
M30 Mustang AH 6726471155.626C++0.8350.283%D1.236%C+44.6C+1.7D--15814.5h8.5C*16.9C++
Razor GD-23 6556431773.633M++1.1629.184%B**23.95%B++41.5B**N/A17815.5h9.7B*33.2B++
NC12 Sweeper 5715661793.162A*1.6452.425%B**13.251%C+69.9A*N/A2078.1h3.9B+7.5B++
AF-18 Stalker 568565826.89S2.0927.677%C+32.566%A++58.2AN/A1799.7h10B**36.2B+
Breaker Rocket Pods 5775362521.44A++16.6452.355%B+N/A116.5B8.9D4884.6h10.9B*20.9B++
NS-11C 5385271005.27S0.4731.464%A+22.201%B+70.3A*1.5M++3047.5h11.3B*36B*
Gauss Prime 5115061184.288A*0.5127.597%C*23.518%C+52.2B+N/A1549.7h10.8C++39.1C**
M12 Kobalt 456443855.375S50.5820.796%B++21.896%B++88.6B+2.6C+3715h14.7B++70.8B+
Hawk GD-68 6644261532.784S2.0169.225%B**3.991%B*27.7A+15.5B**24715.4h6.8B++9.8B*
NS Baron G5 4164101083.796M*1.0052.991%B*14.39%C+56.9AN/A1777.2h4.5C*8.4C++
NC4 Mag-Shot 4114082761.478B**3.324.969%T-16.667%C11.8DN/A5034.7h6.5B++131.4D*
NS-7 PDW 4094071552.626A*2.1725.143%C++21.622%B++50.2AN/A2058.1h11.9B*47.4B+
NSX Tengu 380376953.958M0.8438.056%C*19.947%C+57.8B++N/A1826.5h10B*26.2B+
Gauss Rifle Burst 378370754.933A++0.1431.107%B++34.595%B**51.4B1.1B**1547.2h10.8C**34.9B+
NSX Tomoe 365365596.186A*1.3927.481%C50.137%A43.5C*N/A1318.4h12.5B+45.6B
NS Baron G5AE 3573541442.458B**2.3444.692%C15.819%C++40.2C+N/A1198.8h4.3C++9.6C+
Phoenix AE 6523493310.576S5.7860.917%B++N/A13.9C+12.1C14525.1h13.2D-21.7C
Tank Mine 458344408.6M++3.80117.552%SN/A55.5D--18.4D**5356.2h3.6F**3.1A++
Mauler S6 3323301362.426A2.3749.603%B**14.545%C+58.9A++N/A2875.6h4B*8B*
NCM3 Raven 5253241222.656A**2.1446.516%B*1.235%D--14.5B**9B**15222.3h26.7C++57.5B+
Sticky Grenade 3193141314N/A309.2068.446%A++N/A1570A25A61610.2h1.8B+2.7B+
NCM3 Raven 4963011222.467A*2.3347.62%B**1.661%D-13.5B**8.7B**15022.3h30.6C+64.4B+
M40 Fury 3803011225.083M**20.2940.932%B++2.99%A44.9C+11.8B+2676.7h12.8C*31.2B+
NS-44L "Ravenous" Blackhand 298294903.267B*1.5345.988%C**40.136%C27.7C+N/A8110.6h3.5B+7.6B+
Auraxium Slasher 30629310,8070.027C+4.7720.592%D4.778%D0.3C--N/A1837.6h1.7B*8.3C*
NSX Tanto 292289704.129M++0.6724.253%C29.412%B++33.2C++N/A1238.7h12B+49.7C**
NS-11A 260258922.804A1.9926.12%B+20.93%C+46.9B*N/A2105.5h11.1B**42.3B++
AC-X11 253248803.1A*1.7026.914%B+26.21%B*28.2C++N/A1888.8h9.9C*36.7B
LA8 Rebel 247247614.049M**0.7532.917%B23.077%C*44.9B++N/A1425.5h5B*15.2B+
Bouncing Betty 245245396.282B*1.4845.488%C++N/A32.2F-N/A1337.6h2C+4.4C++
AF-4AE Cyclone 232229693.319A++1.4828.644%C+28.821%B+57.3C+N/A2074h8.3B++29.1B+
AF-4A Bandit AE 208203336.152M*1.3528.897%B+23.153%C58B+1.4A1683.5h9.2B+31.8B+
NS-44P Commissioner 189189424.5A**0.3037.949%C16.402%D--65.2C**N/A2112.9h3.1B+8.1B
NS-61 Emissary 1901891111.703A3.0922.231%D-21.693%B*27.8C++N/A1306.8h11.9B+53.6C++
MAX Punch 1891841,8810.098C*4.7050.893%B+N/A0.7CN/A2251.8h1.9C++3.7C**
C85 Canister-H 1851781017.8B+13.0046.161%C-12.921%B+104.7C+4.1D-5001.7h8.7C-18.8C--
NS-AM7 Archer 2381771721.029A3.7763.887%B++25.989%B**10.8B*3.7B*9616.4h16.5B+25.9B+
M20 Basilisk 2211761611S6.2040.345%B11.932%A*21.7C++5.6C--1778.1h50.6A125.3B**
M40 Fury 196165820.625A**15.8340.633%B+1.212%D58.9C*11.1C++3582.8h13.4C+33B
AF-23 Grinder 167164394.205B++0.5943.388%B*14.024%C51.3A+N/A2093.2h5B*11.5B**
Enforcer ML85 280159217.571B+2.7756.114%A++3.145%B++28.9B++22B++14485.5h19.5F-34.8C+
NSX Daimyo 149149178.765A++3.9744.533%B+93.289%C+35.5C--N/A1124.2h2.6C+5.9C**
Anti-Vehicle Grenade 1801451145N/A140.2045.434%DN/A290C-70C18670.5h5.5C++12.2C+
AF-23 Grinder 144143393.667B+1.1334.889%C18.182%B+44.7B*N/A2063.2h4.6B**13.2B++
Rocklet Rifle 255142692.058M2.7454.053%C*2.817%M++23.7C18.8C-3656h44.4C82.1C+
E540 Halberd 194130149.286C*4.4950.652%B*4.615%B++52A*25.6A*25972.5h5.7C++11.2B+
Skyguard 205121913.444S8.6534.264%B*1.653%C19.5B*13.5A2396.2h96.8B++282.5B*
NSX Masamune 192117402.925M++1.8757.035%C+1.709%C45B**28.8A+2572.6h9B+15.9B+
Impetus 101100156.667A**1.8729.42%D33%B++50B+N/A2452h4.1B++13.8C++
M60-G Bulldog 10799424.75S19.9550.499%A++1.01%D*49.5A4C--2452h5.1B**10.1B**
GD Guardian 9999263.808B*0.9929.857%D-30.303%C++35.4DN/A972.8h8.4D28.3D-
NSX-P Tanto 8989194.684S0.1126.771%C*26.966%C**80.9MN/A4791.1h9A33.8B*
Auraxium Mag-Cutter 97896,7280.013C4.7823.044%C-5.618%C+0.2DN/A0590.2h1.8B+7.8C**
MANA Anti-Personnel Turret 8888214.19N/A0.6122.983%UN/A880UN/A4350000.1h20.8T*90.7T*
M20 Basilisk 10286517.2S12.4037.723%C+12.791%M33.1B**6.2D2932.6h40.3A++106.9A+
The Slasher 8484471.787U3.0145.657%B*45.238%M**10.9AN/A257.7h2.4C+5.3B
NS-10 Burster 13975292.586A*2.2137.465%B**2.667%D-8.4A7.2A**1198.9h119.9B*319.9B**
AF-18 Stalker AE 6868164.25A++0.5530.809%C38.235%B**42.5CN/A1141.6h12.3C+39.8C+
NS-20 "Heatwave" Gorgon 676379A**4.2026.362%C25.397%B45C++2.9C+1041.4h21.3B++80.7B++
AF-22 Crow 71458173.412S1.3985.573%A**1.724%C-16.1C+182.2U5233.6h16.4F--19.1D*
Vortek Rotary 11156531.057C+3.7424.347%D*N/A6.8D6.7C--1168.2h88.2C+362.3C
G30 Walker 845368.833M+4.0435.993%B**5.66%B+12.9C7.6C1784.1h226.8C+630.1B+
MANA Anti-Vehicle Turret 22153510.6U5.8070.83%C+N/A530D*1680A*2940900.1h14.3T*20.2C
Spear Anti-Vehicle Phalanx Turret 8951151S46.2050.918%B*N/A42.5C**31.7B**13391.2h8.2C*16B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon91,2203.4h
Anti-Vehicle MANA Turret13480.4h
Nano-Armor Kit2533,0961.8h
AE Medical Applicator185255,16814.9h
AE Nano-Armor Kit225653,44836.7h
Nanite Revive Grenade02,4900.7h
Medical Kit1,68719,377127.2h
Spitfire Auto-Turret36720.9h
Motion Spotter2519,43413.3h
Restoration Kit4117,17431.4h
Deconstruction Tool01,1280.1h
Recon Detection Device263,4475.6h
Shield Recharging Field171,3950.6h
Ammunition Package294,7602h
Medical Applicator32,1350.3h
Anti-Infantry MANA Turret32910.5h
Nano-Repair Grenade04610.1h
Hardlight Barrier22280.3h
NS-45 Pilot01170.1h
WLT-Howler Mining Laser12,5921.6h

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