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Deputy Recruit babaxiangniyo[91AR] babaxiangniyo
NC BR 45

KDR: 1.57

Score: 2m

Last Seen: Nov 8th, 2018 7:53 AM
- OFFLINE - 112.3 hour(s)

Battle Rank 45 - New Conglomerate on Cobalt - Outfit Member of 91st Armored NC Regiment[91AR] 91st Armored NC Regiment
NC outfit on Cobalt

Members: 1312
Level Progress (to 46): 56%
Level 100 Progress: 10% 1113h
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS MGR-M1 Bishop AF-19 Mercenary NS-44 Commissioner M60-G Bulldog-H NC12 Sweeper NSX-P Tanto M96 Mjolnir-H NC6 Gauss SAW
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $559,197 MLG Score: 447
Fun Score: N/A
Cheeseburgers Flipped: 13TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.655%36.888%762710072,5511.86204-0.288

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.581%-0.17C2.085A*-0.297CHEAD ++ (~26.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.48B+7.40.45B28.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.769%24.735%0210122839343.01064

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.014%-0.214C2.07A*-1.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.1-0.143C5.9-0.207C9.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
91st Armored NC Regiment[91AR] 91st Armored NC Regiment
NC outfit on Cobalt

Members: 1312
2m269.4%253 (15.2k)211 (12.7k)1.57383,8812,4661.7777845 (45)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC101422910.773%30.456%32803:481

46% Combat Medic21% Engineer9% Heavy Assault6% Infiltrator18% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 28th, 2018 9:24 AMSep 20th, 2018 7:06 AMNov 12th, 2018 3:27 PM (3h) (PST)Nov 8th, 2018 7:15 AM (4d) (PST)Nov 8th, 2018 3:53 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4071552520.4150.2630.1261.1930.028447

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
24,4279,29315,1342516872212,682

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
156h/6.5d 503 1,182 2,230 11.2k 205 642 263 3.8m

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B**
Kills:504
Deaths:328
KDR:1.537
Accuracy:19.721% C-
HSR:27.579% B**
NC12 Sweeper
M++
Kills:211
Deaths:203
KDR:1.039
Accuracy:39.598% C
HSR:25.119% M++
NSX-P Tanto
B**
Kills:208
Deaths:171
KDR:1.216
Accuracy:17.262% D**
HSR:32.692% B**
Mauler S6
A++
Kills:72
Deaths:73
KDR:0.986
Accuracy:36.731% C
HSR:23.611% A++
MKV Suppressed
B++
Kills:55
Deaths:80
KDR:0.688
Accuracy:24.966% C+
HSR:23.636% B++
Kills:1,050
Deaths (as Light Assault):855
Deaths (to Light Assaults):503
KDR:1.22807
Kill Difference:195
Playtime:27.409 hours
Usage:18%
Score:0.260m
Score/min:158
Accuracy (listed only):27.656%
HSR (listed only):26.528%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
A
Kills:108
Deaths:102
KDR:1.059
Accuracy:16.491% D
HSR:31.482% A
NS-15M2
D-
Kills:54
Deaths:37
KDR:1.459
Accuracy:15.678% D**
HSR:18.519% D-
Kills:162
Deaths (as Heavy Assault):139
Deaths (to Heavy Assaults):615
KDR:1.16547
Kill Difference:23
Playtime:13.544 hours
Usage:9%
Score:0.122m
Score/min:150
Accuracy (listed only):16.084%
HSR (listed only):25%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:441
Deaths:436
KDR:1.011
Accuracy:29.411% D
HSR:35.374% A*
Soldier Soaker
C++
Kills:86
Deaths:78
KDR:1.103
Accuracy:20.302% D**
HSR:16.279% C++
MKV Suppressed
B++
Kills:55
Deaths:80
KDR:0.688
Accuracy:24.966% C+
HSR:23.636% B++
Kills:582
Deaths (as Infiltrator):594
Deaths (to Infiltrators):469
KDR:0.9798
Kill Difference:12
Playtime:9.121 hours
Usage:6%
Score:0.065m
Score/min:120
Accuracy (listed only):24.893%
HSR (listed only):25.097%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MGR-M1 Bishop
A++
Kills:1,181
Deaths:366
KDR:3.227
Accuracy:24.033% D*
HSR:44.115% A++
AF-19 Mercenary
B**
Kills:504
Deaths:328
KDR:1.537
Accuracy:19.721% C-
HSR:27.579% B**
NC12 Sweeper
M++
Kills:211
Deaths:203
KDR:1.039
Accuracy:39.598% C
HSR:25.119% M++
NSX-P Tanto
B**
Kills:208
Deaths:171
KDR:1.216
Accuracy:17.262% D**
HSR:32.692% B**
Mauler S6
A++
Kills:72
Deaths:73
KDR:0.986
Accuracy:36.731% C
HSR:23.611% A++
Kills:2,176
Deaths (as Engineer):1,141
Deaths (to Engineers):330
KDR:1.9071
Kill Difference:1,035
Playtime:32.238 hours
Usage:21%
Score:0.630m
Score/min:326
Accuracy (listed only):27.469%
HSR (listed only):30.623%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC12 Sweeper
M++
Kills:211
Deaths:203
KDR:1.039
Accuracy:39.598% C
HSR:25.119% M++
Mauler S6
A++
Kills:72
Deaths:73
KDR:0.986
Accuracy:36.731% C
HSR:23.611% A++
MKV Suppressed
B++
Kills:55
Deaths:80
KDR:0.688
Accuracy:24.966% C+
HSR:23.636% B++
Kills:338
Deaths (as Combat Medic):356
Deaths (to Combat Medics):202
KDR:0.94944
Kill Difference:18
Playtime:71.605 hours
Usage:46%
Score:0.870m
Score/min:202
Accuracy (listed only):33.765%
HSR (listed only):24.122%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
S
Kills:74
Deaths:19
KDR:3.895
Accuracy:53.552% A++
HSR:56.757% S
NCM1 Scattercannon
S
Kills:52
Deaths:18
KDR:2.889
Accuracy:51.641% A++
HSR:50% S
Kills:126
Deaths (as MAX Suit):18.500
Deaths (to MAX Suits):87
KDR:6.81081
Kill Difference:107.500
Playtime:1.652 hours
Usage:1%
Score:0.031m
Score/min:313
Accuracy (listed only):52.596%
HSR (listed only):53.378%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
C+
Kills:233
V. Kills:39 N/A
Deaths:59
KDR:3.949
Accuracy:46.857% C*
KPH:54 C-
VKPH:9 C+
M96 Mjolnir-H
C*
Kills:121
V. Kills:61 195%
Deaths:68
KDR:1.779
Accuracy:46.134% C
KPH:51.700 C*
VKPH:26.100 C
Kills:354 (0 + 354)
Deaths:127
KDR:2.787
VKDR:0.787
Vehicle Kills:100
Kill Difference:227
Playtime:6.655 hours
Usage:4%
Score:0.065m
Score/min:164
Driving Accuracy:N/A%
Gunner Accuracy:46.134%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MGR-M1 Bishop 1,2121,1813663.227B*1.6524.033%D*44.115%A++36.2C**1B++8132.6h5.4B++22.4C+
AF-19 Mercenary 5105043281.537B*0.0419.721%C-27.579%B**30.7B*N/A7516.4h9.9B*50.3B+
NS-44 Commissioner 4444414361.011C++0.5629.411%D35.374%A*17.7DN/A4124.9h3.4B+11.4C++
M60-G Bulldog-H 272233593.949D2.3846.857%C*N/A54.2C-9.1C+1314.3h5.7C+12.2C++
NC12 Sweeper 2132112031.039C+0.5339.598%C25.119%M++25.4CN/A1018.3h5.7D14.4C
NSX-P Tanto 2082081711.216B0.3617.262%D**32.692%B**24.5C+N/A538.5h14.6C*84.7C-
M96 Mjolnir-H 182121681.779D0.2146.134%CN/A52.6C*26.5C2232.3h34.1C**74C**
NC6 Gauss SAW 1081081021.059C+0.5116.491%D31.482%A23.5CN/A834.6h14.1D-85.2C--
NS Annihilator 14490352.571S1.0077.303%D-N/A18A+10.8B+1295h7.8A10.1B**
Soldier Soaker 8786781.103C+0.4720.302%D**16.279%C++13.7D*N/A546.3h6.7C33.2D**
NCM1 Scattercannon 7474193.895B**2.3253.552%A++56.757%S49.3A*N/A1471.5h5.3B**9.9B**
Mauler S6 7472730.986C++0.5936.731%C23.611%A++23.2CN/A573.1h6.3D17.2C
MKV Suppressed 5855800.688C-0.8924.966%C+23.636%B++10.8D-N/A325.1h13.5C**53.9C*
NS-15M2 5454371.459C+0.1115.678%D**18.519%D-24.5DN/A542.2h14.3C91.4D-
NCM1 Scattercannon 5252182.889C*1.3251.641%A++50%S34.7C++N/A931.5h7C-13.5B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon0540h
Medical Applicator9451,8793.9h
Ammunition Package26770.2h
Nano-Armor Kit50121,5987h

Check the help document for the dictionary if you want to learn more about words used here.


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