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Harbinger badziewiak2[CKD] badziewiak2
VS BR 93

KDR: 1.1

Score: 106.8m

Last Seen: Feb 17th, 2019 8:11 PM
- OFFLINE - 3.2 hour(s)

Prestige 1, Battle Rank 93 - Vanu Sovereignty on Miller - Outfit Leader of cerberus[CKD] cerberus
VS outfit on Miller

Members: 24
Level Progress (to 94): 72%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python AP L100 Python HESH E540 Halberd Serpent VE92 C-4 Sirius SX12 Saron HRB Aphelion VEX-4H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $103,833 MLG Score: 83
Fun Score: N/A
Cheeseburgers Flipped: 2259TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.584%13.781%3113698636,0070.7318790.373

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.418%0.296C*-1.064D*-1.873F-HEAD (~2.49)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.40.219C++13.20.076C+45.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.739%1.515%94410184,621443923301.04077198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.974%-1.222D*-0.068C+-0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
277-0.718D-71.3-0.348C-205.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.745%1.469%1817101513,412824268841.62708195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.978%-0.897D---0.715D-0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57-0.491D18.1-0.457D38.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.449%1.89%24421100114,231702579132.02576180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.769%-0.159C-0.627D0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.80.37C**25.80.348C**49

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.196%76.783%244510171,3746210210.221256

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.931%0.475B+0.632B+0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.132C++3.3-0.03C+5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.164%9.358%244610165,8132942741.9752

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.883%-0.194C-1.025D*0.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.307C*3.60.264C*5.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cerberus[CKD] cerberus
VS outfit on Miller

Members: 24
106.8m317.9%223 (13.4k)189 (11.3k)1.10498121,861110,2831.5121893 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022350517.908%6.863%12305:0838

41% Engineer24% Heavy Assault13% Infiltrator15% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 4th, 2013 3:21 PMAug 6th, 2013 4:02 PMFeb 18th, 2019 1:57 AM (16h) (PST)Feb 17th, 2019 7:13 PM (23h) (PST)Feb 17th, 2019 4:11 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4741023720.2150.1950.0150.8940.06683

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,4456,12422,3211312154411,321

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9434.6h/393.1d 44,907 8,363 50,377 506.3k 14,026 24,292 37,389 268.4m

EngineerCLASS DETAILS: Engineer
Serpent VE92
C
Kills:3,346
Deaths:4,913
KDR:0.681
Accuracy:22.131% C
HSR:11.925% D**
Deimos VA29
C
Kills:1,535
Deaths:2,113
KDR:0.726
Accuracy:57.348% C
HSR:9.121% D*
Solstice SF
C
Kills:1,454
Deaths:1,741
KDR:0.835
Accuracy:22.528% C
HSR:3.576% F--
Eclipse VE3A
B*
Kills:1,261
Deaths:2,464
KDR:0.512
Accuracy:30.396% B*
HSR:14.512% D--
Pulsar C
C+
Kills:1,252
Deaths:1,647
KDR:0.760
Accuracy:24.189% C+
HSR:12.620% F-
Pandora VX25
C--
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% C--
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D--
Thanatos VE70
D
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% D
HSR:8.441% F
Zenith VX-5
C*
Kills:1,145
Deaths:1,757
KDR:0.652
Accuracy:26.682% C*
HSR:12.926% D**
VX6-7
B
Kills:1,142
Deaths:1,544
KDR:0.740
Accuracy:26.351% B
HSR:13.310% D*
Solstice VE3
C*
Kills:527
Deaths:1,159
KDR:0.455
Accuracy:23.793% C*
HSR:14.991% D-
NS-11C
C
Kills:511
Deaths:768
KDR:0.665
Accuracy:22.077% C
HSR:12.916% D--
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Solstice Burst
B+
Kills:446
Deaths:575
KDR:0.776
Accuracy:28.810% B+
HSR:13.453% D**
Eidolon VE33
C+
Kills:439
Deaths:581
KDR:0.756
Accuracy:26.474% C+
HSR:14.806% D**
VE-LR Obelisk
C
Kills:357
Deaths:325
KDR:1.098
Accuracy:27.280% D
HSR:28.571% C
Chaos
D
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D
NSX Tanto
C-
Kills:186
Deaths:320
KDR:0.581
Accuracy:24.007% C-
HSR:18.280% D--
The Little Helper
D*
Kills:184
Deaths:324
KDR:0.568
Accuracy:35.723% D**
HSR:7.609% D*
Kills:19,265
Deaths (as Engineer):27,703
Deaths (to Engineers):29,410
KDR:0.69541
Kill Difference:8,438
Playtime:3,908.578 hours
Usage:41%
Score:52.255m
Score/min:223
Accuracy (listed only):32.619%
HSR (listed only):12.291%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D
Kills:2,155
Deaths:2,749
KDR:0.784
Accuracy:17.866% D
HSR:12.715% F
Betelgeuse 54-A
D--
Kills:2,079
Deaths:2,117
KDR:0.982
Accuracy:21.485% D--
HSR:14.238% F-
Lasher X2
C-
Kills:1,926
Deaths:3,065
KDR:0.628
Accuracy:20.382% D
HSR:3.115% C-
NS-15M1
D-
Kills:1,841
Deaths:2,341
KDR:0.786
Accuracy:17.495% D-
HSR:14.286% D--
Flare VE6
D*
Kills:1,552
Deaths:2,557
KDR:0.607
Accuracy:16.223% D*
HSR:16.624% D*
VE-H Maw
D--
Kills:1,457
Deaths:2,381
KDR:0.612
Accuracy:17.171% D**
HSR:16.678% D--
Pulsar LSW
D
Kills:1,259
Deaths:1,382
KDR:0.911
Accuracy:18.881% D
HSR:13.503% D**
VX29 Polaris
D
Kills:1,165
Deaths:1,397
KDR:0.834
Accuracy:19.705% D
HSR:15.537% D--
Ursa
D
Kills:1,152
Deaths:1,414
KDR:0.815
Accuracy:19.258% D
HSR:14.063% D**
NSX-P Naginata
D--
Kills:129
Deaths:248
KDR:0.520
Accuracy:18.172% D--
HSR:14.729% F-
Kills:14,715
Deaths (as Heavy Assault):19,651
Deaths (to Heavy Assaults):26,917
KDR:0.74882
Kill Difference:4,936
Playtime:2,308.766 hours
Usage:24%
Score:24.059m
Score/min:174
Accuracy (listed only):18.664%
HSR (listed only):13.549%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C
Kills:3,346
Deaths:4,913
KDR:0.681
Accuracy:22.131% C
HSR:11.925% D**
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D--
Deimos VA29
C
Kills:1,535
Deaths:2,113
KDR:0.726
Accuracy:57.348% C
HSR:9.121% D*
Solstice SF
C
Kills:1,454
Deaths:1,741
KDR:0.835
Accuracy:22.528% C
HSR:3.576% F--
Eclipse VE3A
B*
Kills:1,261
Deaths:2,464
KDR:0.512
Accuracy:30.396% B*
HSR:14.512% D--
Pulsar C
C+
Kills:1,252
Deaths:1,647
KDR:0.760
Accuracy:24.189% C+
HSR:12.620% F-
Pandora VX25
C--
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% C--
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D--
Thanatos VE70
D
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% D
HSR:8.441% F
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
Zenith VX-5
C*
Kills:1,145
Deaths:1,757
KDR:0.652
Accuracy:26.682% C*
HSR:12.926% D**
VX6-7
B
Kills:1,142
Deaths:1,544
KDR:0.740
Accuracy:26.351% B
HSR:13.310% D*
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,029
Deaths:1,727
KDR:0.596
Accuracy:25.976% C+
HSR:12.828% D-
Solstice VE3
C*
Kills:527
Deaths:1,159
KDR:0.455
Accuracy:23.793% C*
HSR:14.991% D-
NS-11C
C
Kills:511
Deaths:768
KDR:0.665
Accuracy:22.077% C
HSR:12.916% D--
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Solstice Burst
B+
Kills:446
Deaths:575
KDR:0.776
Accuracy:28.810% B+
HSR:13.453% D**
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D-
Chaos
D
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D
NSX Tanto
C-
Kills:186
Deaths:320
KDR:0.581
Accuracy:24.007% C-
HSR:18.280% D--
The Little Helper
D*
Kills:184
Deaths:324
KDR:0.568
Accuracy:35.723% D**
HSR:7.609% D*
Kills:25,849
Deaths (as Light Assault):37,557
Deaths (to Light Assaults):16,471
KDR:0.68826
Kill Difference:11,708
Playtime:1,419.603 hours
Usage:15%
Score:13.416m
Score/min:158
Accuracy (listed only):31.483%
HSR (listed only):11.636%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D--
NS-44 Commissioner
B*
Kills:1,247
Deaths:1,615
KDR:0.772
Accuracy:43.399% B*
HSR:17.161% D
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,029
Deaths:1,727
KDR:0.596
Accuracy:25.976% C+
HSR:12.828% D-
Spiker
B++
Kills:858
Deaths:1,131
KDR:0.759
Accuracy:34.638% B++
HSR:8.159% F
XM98
B++
Kills:711
Deaths:426
KDR:1.669
Accuracy:37.393% C+
HSR:81.294% B++
NS-61 Emissary
B+
Kills:587
Deaths:974
KDR:0.603
Accuracy:31.767% B+
HSR:14.821% C
Nyx VX31
B+
Kills:564
Deaths:639
KDR:0.883
Accuracy:37.719% B+
HSR:10.993% F-
NS-44L Blackhand
B+
Kills:392
Deaths:426
KDR:0.920
Accuracy:46.040% B+
HSR:39.286% C+
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D-
NS-357 Underboss
B*
Kills:340
Deaths:470
KDR:0.723
Accuracy:43.561% B*
HSR:6.176% F-
Artemis VX26
B+
Kills:297
Deaths:404
KDR:0.735
Accuracy:29.954% B+
HSR:9.428% F-
Soldier Soaker
B**
Kills:295
Deaths:261
KDR:1.130
Accuracy:44.523% B**
HSR:7.458% D*
Parallax VX3
B*
Kills:280
Deaths:138
KDR:2.029
Accuracy:39.088% C+
HSR:85.357% B*
Ghost
B++
Kills:172
Deaths:204
KDR:0.843
Accuracy:43.532% B++
HSR:59.302% D-
NS-AM7 Archer
C
Kills:131
Deaths:474
KDR:0.276
Accuracy:56.474% C
HSR:14.504% C
Phaseshift VX-S
B*
Kills:114
Deaths:85
KDR:1.341
Accuracy:42.911% B*
HSR:80.702% B+
VA39 Spectre
B+
Kills:97
Deaths:146
KDR:0.664
Accuracy:34.285% C**
HSR:45.361% B+
Beamer VS3
C+
Kills:93
Deaths:204
KDR:0.456
Accuracy:26.837% C+
HSR:9.677% F
Kills:13,558
Deaths (as Infiltrator):18,357
Deaths (to Infiltrators):16,602
KDR:0.73857
Kill Difference:4,799
Playtime:1,216.326 hours
Usage:13%
Score:9.908m
Score/min:136
Accuracy (listed only):35.672%
HSR (listed only):26.976%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D--
Deimos VA29
C
Kills:1,535
Deaths:2,113
KDR:0.726
Accuracy:57.348% C
HSR:9.121% D*
Pandora VX25
C--
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% C--
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D--
Thanatos VE70
D
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% D
HSR:8.441% F
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,029
Deaths:1,727
KDR:0.596
Accuracy:25.976% C+
HSR:12.828% D-
H-V45
C*
Kills:602
Deaths:874
KDR:0.689
Accuracy:25.019% C*
HSR:9.136% F
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D-
Corvus VA55
C
Kills:244
Deaths:410
KDR:0.595
Accuracy:22.840% C
HSR:15.984% D--
Chaos
D
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D
The Little Helper
D*
Kills:184
Deaths:324
KDR:0.568
Accuracy:35.723% D**
HSR:7.609% D*
Kills:15,425
Deaths (as Combat Medic):21,953
Deaths (to Combat Medics):10,326
KDR:0.70264
Kill Difference:6,528
Playtime:280.134 hours
Usage:3%
Score:3.784m
Score/min:225
Accuracy (listed only):34.531%
HSR (listed only):10.992%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C+
Kills:793
Deaths:1,031
KDR:0.769
Accuracy:39.089% C
HSR:4.288% C+
Comet VM2
C+
Kills:714
Deaths:1,014
KDR:0.704
Accuracy:39.683% D
HSR:4.062% C+
Blueshift VM5
C
Kills:541
Deaths:402
KDR:1.346
Accuracy:18.207% C
HSR:15.897% D--
Blueshift VM5
C+
Kills:520
Deaths:392
KDR:1.327
Accuracy:18.940% C+
HSR:14.615% D*
Nebula VM20
C
Kills:375
Deaths:235
KDR:1.596
Accuracy:17.615% C
HSR:17.600% D
Nebula VM20
C+
Kills:328
Deaths:219
KDR:1.498
Accuracy:17.287% C+
HSR:16.768% D
Quasar VM1
C**
Kills:241
Deaths:202
KDR:1.193
Accuracy:13.519% C-
HSR:19.917% C**
NS-10 Burster
D
Kills:230
Deaths:284
KDR:0.810
Accuracy:24.663% D
HSR:4.348% D
Cosmos VM3
C
Kills:228
Deaths:155
KDR:1.471
Accuracy:15.212% C
HSR:18.421% C
NS-10 Burster
C+
Kills:194
Deaths:248
KDR:0.782
Accuracy:24.604% D-
HSR:5.670% C+
Vortex VM21
C++
Kills:76
Deaths:79
KDR:0.962
Accuracy:34.829% D
HSR:3.947% C++
Vortex VM21
C--
Kills:66
Deaths:79
KDR:0.835
Accuracy:35.381% C--
HSR:1.515% D*
NS-20 Gorgon
C
Kills:58
Deaths:64
KDR:0.906
Accuracy:25.104% C
HSR:13.793% D--
Kills:4,364
Deaths (as MAX Suit):2,202
Deaths (to MAX Suits):5,864
KDR:1.98183
Kill Difference:2,162
Playtime:282.881 hours
Usage:3%
Score:3.393m
Score/min:200
Accuracy (listed only):24.933%
HSR (listed only):10.834%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
D-
Kills:1,693
V. Kills:345 489%
Deaths:489
KDR:3.462
Accuracy:44.311% D-
KPH:32.100 D-
VKPH:6.500 D--
Light PPA
C
Kills:1,235
V. Kills:102 N/A
Deaths:495
KDR:2.495
Accuracy:35.535% D
KPH:33 C
VKPH:2.700 C
Maelstrom Turbo Laser
D-
Kills:958
V. Kills:915 105%
Deaths:1,923
KDR:0.498
Accuracy:23.766% D*
KPH:4.500 D-
VKPH:4.300 D-
Hornet Missiles
C+
Kills:836
V. Kills:531 157%
Deaths:233
KDR:3.588
Accuracy:61.433% C+
KPH:36.900 C-
VKPH:23.400 D
Saron Laser Cannon
D
Kills:735
V. Kills:601 122%
Deaths:1,109
KDR:0.663
Accuracy:23.937% D**
KPH:5.800 D
VKPH:4.700 D
Photon A2A Missile Pods
C+
Kills:536
V. Kills:356 150%
Deaths:170
KDR:3.153
Accuracy:80.088% C+
KPH:34.500 C-
VKPH:22.900 D
Coyote Missiles
D-
Kills:188
V. Kills:169 111%
Deaths:154
KDR:1.221
Accuracy:47.381% D-
KPH:9.800 D-
VKPH:8.800 D-
Antares LC
D-
Kills:69
V. Kills:83 82%
Deaths:127
KDR:0.543
Accuracy:25.087% D--
KPH:4.700 D--
VKPH:5.600 D-
Kills:6,250 (2,997 + 0)
Deaths:4,700
KDR:1.330
VKDR:0.660
Vehicle Kills:3,102
Kill Difference:1,550
Playtime:504.774 hours
Usage:5%
Score:3.692m
Score/min:122
Piloting Accuracy:25.087%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:876
V. Kills:82 N/A
Deaths:108
KDR:8.111
Accuracy:41.275% C+
KPH:48.600 C+
VKPH:4.500 D
AP30 Shredder
U
Kills:591
V. Kills:439 134%
Deaths:165
KDR:3.582
Accuracy:34.076% C+
KPH:2,127,600 U
VKPH:1,580,400 U
L105 Zephyr PX
B++
Kills:167
V. Kills:9 N/A
Deaths:15
KDR:11.133
Accuracy:41.404% D*
KPH:99.500 B++
VKPH:5.400 D
C150 Dalton
C++
Kills:150
V. Kills:81 183%
Deaths:38
KDR:3.947
Accuracy:39.059% C++
KPH:19.400 D
VKPH:10.500 D--
Kills:1,784 (0 + 1,784)
Deaths:326
KDR:5.472
VKDR:1.874
Vehicle Kills:611
Kill Difference:1,458
Playtime:27.467 hours
Usage:0%
Score:1.012m
Score/min:614
Piloting Accuracy:N/A%
Gunner Accuracy:39.059%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D-
Kills:5,471
V. Kills:4,005 137%
Deaths:1,455
KDR:3.760
Accuracy:50.804% D
KPH:17.600 D--
VKPH:12.800 D-
L100 Python HESH
D
Kills:4,373
V. Kills:819 N/A
Deaths:577
KDR:7.579
Accuracy:42.747% D
KPH:30.600 D-
VKPH:5.700 D
C75 Viper
C*
Kills:1,499
V. Kills:524 286%
Deaths:327
KDR:4.584
Accuracy:40.332% C++
KPH:24.500 C
VKPH:8.600 C*
LB00 Python AP
D
Kills:1,480
V. Kills:662 223%
Deaths:202
KDR:7.327
Accuracy:52.553% D
KPH:34.600 D--
VKPH:15.500 D
Skyguard
C--
Kills:1,068
V. Kills:954 112%
Deaths:505
KDR:2.115
Accuracy:27.329% C
KPH:8.700 D
VKPH:7.800 C--
L100 Python HEAT
B+
Kills:744
V. Kills:344 216%
Deaths:131
KDR:5.679
Accuracy:49.780% C+
KPH:29.400 C+
VKPH:13.600 B+
Kills:14,635 (14,635 + 0)
Deaths:3,197
KDR:4.578
VKDR:2.286
Vehicle Kills:7,308
Kill Difference:11,438
Playtime:706.429 hours
Usage:7%
Score:5.953m
Score/min:140
Driving Accuracy:49.780%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C**
Kills:3,424
V. Kills:2,844 120%
Deaths:773
KDR:4.429
Accuracy:53.777% B++
KPH:22.200 D-
VKPH:18.500 C**
Saron HRB
C+
Kills:2,458
V. Kills:1,811 136%
Deaths:584
KDR:4.209
Accuracy:43.543% C+
KPH:20.300 C-
VKPH:15 C+
Aphelion VEX-4
C
Kills:2,033
V. Kills:1,537 132%
Deaths:478
KDR:4.253
Accuracy:35.006% C+
KPH:21 C-
VKPH:15.900 C
Proton II PPA
C*
Kills:1,132
V. Kills:101 N/A
Deaths:144
KDR:7.861
Accuracy:22.449% C
KPH:44.600 C
VKPH:4 C*
Supernova FPC
D--
Kills:188
V. Kills:182 103%
Deaths:113
KDR:1.664
Accuracy:44.776% D--
KPH:6.700 F
VKPH:6.500 F-
Supernova PC
D**
Kills:69
V. Kills:54 125%
Deaths:61
KDR:1.131
Accuracy:38.065% D*
KPH:4.500 F
VKPH:3.500 D**
Kills:9,304 (257 + 9,047)
Deaths:2,153
KDR:4.321
VKDR:3.033
Vehicle Kills:6,529
Kill Difference:7,151
Playtime:440.339 hours
Usage:5%
Score:9.550m
Score/min:361
Driving Accuracy:38.065%
Gunner Accuracy:22.449%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C++
Kills:2,446
V. Kills:1,645 149%
Deaths:578
KDR:4.232
Accuracy:42.534% C
KPH:41.300 C++
VKPH:27.700 C+
Saron HRB-H
C+
Kills:866
V. Kills:669 129%
Deaths:227
KDR:3.815
Accuracy:55.345% C+
KPH:30.600 C
VKPH:23.600 C+
M40 Fury-H
B+
Kills:675
V. Kills:292 230%
Deaths:80
KDR:8.438
Accuracy:46.687% B+
KPH:54.500 D-
VKPH:23.600 B+
Proton II PPA-H
C-
Kills:493
V. Kills:30 N/A
Deaths:81
KDR:6.086
Accuracy:33.413% C-
KPH:61.100 D
VKPH:3.700 D
G40-F Ranger
C++
Kills:474
V. Kills:271 174%
Deaths:51
KDR:9.294
Accuracy:27.017% D--
KPH:38.700 C++
VKPH:22.200 C++
E540 Halberd-H
C
Kills:304
V. Kills:225 135%
Deaths:88
KDR:3.455
Accuracy:63.622% B++
KPH:27 D-
VKPH:20 C
G30 Walker
D-
Kills:61
V. Kills:51 117%
Deaths:31
KDR:1.968
Accuracy:32.253% D
KPH:14.300 D*
VKPH:11.900 D-
Kills:5,319 (0 + 5,319)
Deaths:1,136
KDR:4.682
VKDR:2.802
Vehicle Kills:3,183
Kill Difference:4,183
Playtime:135.814 hours
Usage:1%
Score:2.467m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:32.253%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:721
V. Kills:198 362%
Deaths:154
KDR:4.682
Accuracy:35.973% C+
KPH:33.500 C-
VKPH:9.200 C+
M40 Fury
C
Kills:450
V. Kills:133 336%
Deaths:91
KDR:4.945
Accuracy:34.768% C
KPH:33.100 D
VKPH:9.800 C
M12 Kobalt
D
Kills:357
V. Kills:27 N/A
Deaths:68
KDR:5.250
Accuracy:18.821% C++
KPH:26.600 D--
VKPH:2 D
M20 Basilisk
D--
Kills:330
V. Kills:153 214%
Deaths:190
KDR:1.737
Accuracy:33.964% D
KPH:9 D--
VKPH:4.200 D--
M20 Basilisk
D-
Kills:157
V. Kills:100 155%
Deaths:99
KDR:1.586
Accuracy:34.968% C-
KPH:7.800 D*
VKPH:4.900 D-
M60-G Bulldog
D--
Kills:103
V. Kills:22 448%
Deaths:40
KDR:2.575
Accuracy:30.710% C-
KPH:11.800 D--
VKPH:2.500 D--
G30 Walker
C
Kills:84
V. Kills:90 92%
Deaths:50
KDR:1.680
Accuracy:30.482% C++
KPH:7.200 D--
VKPH:7.800 C
M12 Kobalt
C
Kills:61
V. Kills:6 N/A
Deaths:14
KDR:4.357
Accuracy:17.664% C+
KPH:25.900 D*
VKPH:2.500 C
Kills:2,263 (0 + 2,263)
Deaths:706
KDR:3.205
VKDR:1.033
Vehicle Kills:729
Kill Difference:1,557
Playtime:128.152 hours
Usage:1%
Score:1.313m
Score/min:171
Driving Accuracy:N/A%
Gunner Accuracy:17.664%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:1,422
V. Kills:509 279%
Deaths:1,243
KDR:1.144
Accuracy:45.393% C
KPH:10.800 D
VKPH:3.900 C--
M12 Kobalt-F
C
Kills:508
V. Kills:53 N/A
Deaths:416
KDR:1.221
Accuracy:29.280% B**
KPH:9.900 D
VKPH:1 C
S12 Renegade
C+
Kills:482
V. Kills:48 N/A
Deaths:302
KDR:1.596
Accuracy:46.170% B+
KPH:19.200 D--
VKPH:1.900 C+
M20 Basilisk-F
B**
Kills:263
V. Kills:210 125%
Deaths:576
KDR:0.457
Accuracy:63.124% B**
KPH:3.700 C
VKPH:3 C
V30-F Starfall
D*
Kills:199
V. Kills:136 145%
Deaths:232
KDR:0.858
Accuracy:66.095% B+
KPH:12.700 D*
VKPH:8.700 D*
Kills:2,874 (2,874 + 0)
Deaths:2,769
KDR:1.038
VKDR:0.345
Vehicle Kills:956
Kill Difference:105
Playtime:293.938 hours
Usage:3%
Score:0.935m
Score/min:53
Driving Accuracy:66.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:106
V. Kills:15 N/A
Deaths:36
KDR:2.944
Accuracy:24.977% D*
KPH:28.800 D--
VKPH:4.100 D
M20 Wyvern
D-
Kills:84
V. Kills:87 95%
Deaths:72
KDR:1.167
Accuracy:32.283% D
KPH:6.600 D--
VKPH:6.900 D-
Pelter Rocket Pod
D
Kills:66
V. Kills:27 236%
Deaths:15
KDR:4.400
Accuracy:48.932% C*
KPH:29.200 D-
VKPH:11.900 D
Kills:256 (0 + 256)
Deaths:123
KDR:2.081
VKDR:1.049
Vehicle Kills:129
Kill Difference:133
Playtime:18.588 hours
Usage:0%
Score:0.108m
Score/min:97
Piloting Accuracy:N/A%
Gunner Accuracy:48.932%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 9,4765,4711,4553.76C+2.6650.804%D1.81%D17.6D--12.8D-146311.7h6.9C+13.7C+
L100 Python HESH 5,1924,3735777.579C6.4742.747%D1.555%C+30.6D-5.7D111142.9h3.9C9.2C-
E540 Halberd 6,2683,4247734.429C3.3253.777%B++1.869%C-22.2D-18.5C**278154.1h6.8D12.6C++
Serpent VE92 3,3843,3464,9130.681C0.4222.131%C11.925%D**9.3D-N/A27359.4h13.2C++59.8C++
C-4 4,5462,5701,8781.368C+0.2622.525%C--N/A44.6D34.3B54557.6h1.4C**6C++
Sirius SX12 2,5432,5153,6360.692C0.4121.276%D11.213%D--10.6D-N/A31236.8h14.2C**66.9C++
Saron HRB 4,2692,4585844.209C+3.1043.543%C+1.18%C20.3C-15C+240120.9h20.1B+46.1B+
Aphelion VEX-4H 4,0912,4465784.232C+3.1342.534%C1.758%D-41.2C++27.7C+29759.3h43.4B+102B+
C-4 ARX 3,6202,4011,2411.935C+0.8320.556%D**N/A68.4D-34.7C+46535.1h0.9B**4.2B+
Orion VS54 2,1752,1552,7490.784C0.3217.866%D12.715%F13.1D-N/A54164.3h13C++72.8C+
Betelgeuse 54-A 2,1262,0792,1170.982D0.1221.485%D--14.238%F-17.9D**N/A60116h13.2D*61.5D*
Aphelion VEX-4 3,5702,0334784.253C+3.1535.006%C+1.968%D--21C-15.9C18296.8h53.6C**153.2B+
Lasher X2 1,9821,9263,0650.628C-0.4820.382%D3.115%C-15.1DN/A44127.2h21.7C106.3C
NS-15M1 1,8531,8412,3410.786C--0.3217.495%D-14.286%D--12.7D--N/A37145.4h13.2C+75.6C
Dual Photon Pods 2,0381,6934893.462C2.3644.311%D-1.181%C+32.1D-6.5D--17552.8h21.8C*49.1C+
Tank Mine 2,8401,6505612.941C*1.8433.246%C+N/A109.3C++78.8B+123915.1h2.2C6.5C+
Flare VE6 1,5681,5522,5570.607D0.5016.223%D*16.624%D*13.1D--N/A41118.3h13.3D81.9D
Deimos VA29 1,5431,5352,1130.726C-0.3857.348%C9.121%D*11.6D*N/A34131.9h2.1B+3.7C**
C75 Viper 2,0231,4993274.584C++3.4840.332%C++N/A24.5C8.6C*15561.1h14.8C+36.6C++
LB00 Python AP 2,1421,4802027.327C-6.2252.553%DN/A34.7D-15.5D19242.7h4.3C++8.3C
Proximity Mine 1,4631,4625302.758C1.6543.091%C++N/A76.1D--N/A21019.2h1.8B4.1B+
VE-H Maw 1,4931,4572,3810.612D0.4917.171%D**16.678%D--9.9D*N/A31147.1h13.8D-80.2D--
Solstice SF 1,4911,4541,7410.835C+0.2722.528%C3.576%F--10.5DN/A27139h5.8B*25.6B**
M40 Fury-F 1,9311,4221,2431.144C+0.0445.393%CN/A10.8D3.9C--57131.6h15.3C33.6C
Eclipse VE3A 1,3091,2612,4640.512D0.5930.396%B*14.512%D--4.6D*N/A15272.9h22.6T-74.3D**
Pulsar LSW 1,2781,2591,3820.911C--0.1918.881%D13.503%D**16.8D-N/A5474.8h12.6C++66.5C+
NS Decimator 1,8361,2572,5880.486D0.6252.915%D--3.421%B*15.5D*7.2D--12680.9h5C+9.5C
Pulsar C 1,2831,2521,6470.76C0.3424.189%C+12.62%F-10.8DN/A40116h12.8C+52.8C++
NS-44 Commissioner 1,2541,2471,6150.772C+0.3343.399%B*17.161%D12.2D-N/A34102.5h3.6B8.4B+
Pandora VX25 1,2541,2451,5550.801C0.3034.496%C--9.639%D**17.2DN/A5572.5h3.9B+11.4C*
Light PPA 1,3371,2354952.495C1.3935.535%D1.538%B+32.9C2.7C11737.5h18C50.6C
NS Baron G5 1,2131,2021,6440.731C-0.3743.691%C+8.153%D**11.4D--N/A31105.7h4.6C++10.6C+
Eridani SX5 1,2181,1991,6950.707C0.4027.841%C**16.847%C13.3D-N/A3790.4h11.4B40.9B
Nova 1,2041,1871,8950.626D0.4837.939%D9.688%D--11.8D--N/A30100.3h4.8C+12.6C+
VX29 Polaris 1,1831,1651,3970.834C--0.2719.705%D15.537%D--17.1D--N/A5368h12.8C+65C+
Thanatos VE70 1,1881,1611,3160.882C+0.2234.379%D8.441%F13.2DN/A4488.1h4.1B+12C**
NS-7 PDW 1,1691,1541,6730.69C0.4125.263%C++9.185%D**11.7DN/A4099h13.8B54.5B
Ursa 1,1661,1521,4140.815C-0.2919.258%D14.063%D**17.4DN/A5866.3h12.7C65.8C+
Zenith VX-5 1,1691,1451,7570.652C--0.4526.682%C*12.926%D**8.4D--N/A24136.4h15.7D58.7C+
VX6-7 1,1771,1421,5440.74C0.3626.351%B13.31%D*10.9D-N/A32104.5h14.5C55.1C++
MKV Suppressed 1,1651,1391,4960.761C0.3426.062%C++12.204%D*12D-N/A3495h13.5C**51.7C**
Proton II PPA 1,2331,1321447.861C6.7622.449%C1.943%C+44.6C4C*12625.4h9.4C*42C*
Skyguard 2,0221,0685052.115C1.0127.329%C1.779%C8.7D7.8C--124122.7h148.6C543.6C
NS Annihilator 2,1931,0501,9690.533C+0.5779.349%CN/A6.7D7.3C-115157.5h12.1C+15.2C+
MANA Anti-Vehicle Turret 1,8961,0426791.535D0.4344.853%D*3.935%B++10420A*8540A*2056670.1h9.5B21.1C++
VE-S Canis 1,0501,0291,7270.596C--0.5125.976%C+12.828%D-6.7D--N/A18153.4h16.9D--65.2C
Maelstrom Turbo Laser 1,8739581,9230.498C0.6123.766%D*2.192%C4.5D-4.3D-69215.2h161.2D678.4D--
Nemesis VSH9 1,6988981,7540.512C0.5962.596%C+1.336%D6.3D5.6D107141.7h9.2C14.7C
L105 Zephyr 9588761088.111C+7.0141.275%C+N/A48.7C+4.6D24718h4.9B**11.9B++
Saron HRB-H 1,5358662273.815C+2.7155.345%C+N/A30.6C23.6C+33928.3h22.2B+40.1B+
Spiker 8628581,1310.759C0.3534.638%B++8.159%F13.2DN/A3765h8.5C*24.6B+
Hornet Missiles 1,3678362333.588C2.4861.433%C+1.077%D37C-23.5D33322.6h10.7C++17.4C*
Comet VM2 1,1287931,0310.769C+0.3439.089%C4.288%C+7.5D3.2C-70106h20.9C**53.6C++
L100 Python HEAT 1,0887441315.679B4.5749.78%C+N/A29.4C+13.6B+19825.3h7C14C+
Saron Laser Cannon 1,3367351,1090.663C0.4423.937%D**1.361%D5.8D4.7D132127.2h157.8C+659.1D
M40 Fury 9197211544.682C3.5835.973%C+2.08%B+33.5C-9.2C+29421.5h15.5C+43.2C++
Comet VM2 1,0217141,0140.704C0.4039.683%D4.062%C+6.8D-2.9D*55105h23.5B+59.1C*
XM98 7197114261.669C+0.5637.393%C+81.294%B++13.5DN/A4552.6h2.6C+6.9C++
NS-R3 Swarm 1,3946811,0480.65B+0.4562.479%CN/A6.1C6.3C+70112.3h27C**43.3C**
M40 Fury-H 967675808.438C7.3346.687%B+N/A54.4D-23.5B+29212.4h12.7D-27.1D
H-V45 6106028740.689C0.4225.019%C*9.136%F10.3D-N/A4458.4h12.7C**50.6B+
AP30 Shredder 1,0305911653.582C2.4834.076%C+1.692%C5910U4390U50025500.1h119.4C--350.3C
NS-61 Emissary 5965879740.603C0.5031.767%B+14.821%C7.2D--N/A2081.7h12.9C**40.5B+
Nyx VX31 5785646390.883C-0.2237.719%B+10.993%F-11.9D--N/A3547.3h6C+16C*
Hades VSH4 1,0715591,2850.435C0.6771.997%B+1.252%D9C8.3C11562h10.3C14.3C+
Blueshift VM5 5495414021.346C0.2418.207%C15.897%D--16.9D--N/A6332h18.1D99.5C+
Photon A2A Missile Pods 8925361703.153C2.0580.088%C+N/A34.6C-23D30115.5h7.1B++8.9B*
Solstice VE3 5585271,1590.455C-0.6523.793%C*14.991%D-6.2DN/A4784.7h20.4D85.9C+
Blueshift VM5 5285203921.327C-0.2218.94%C+14.615%D*16.8D--N/A6031h18.6D98.5C+
NS-11C 5225117680.665C0.4422.077%C12.916%D--7.9D-N/A3064.3h15.2C+68.7C+
M12 Kobalt-F 5615084161.221C0.1229.28%B**11.024%C++9.9D1C3551.2h34.8F--119C--
Proton II PPA-H 523493816.086C-4.9833.413%C-1.42%C60.9D3.7D1898.1h10.2C++30.4C+
S12 Renegade 5304823021.596C0.4946.17%B+7.676%B++19.2D--1.9C+6225.1h5D**10.8C-
G40-F Ranger 745474519.294C+8.1927.017%D--N/A38.9C++22.2C++31712.2h60.6C**224.3C+
Phobos VX86 4754666790.686C--0.4261.209%C*9.871%D--12.5D*N/A3737.4h2.4C*3.9C**
M40 Fury 583450914.945C3.8434.768%C1.111%D33.1D9.8C33713.6h16.7C48C
M60-A Bulldog 5264471303.438C2.3334.727%C1.566%C+23.7D4.2D12418.9h6.1C+17.7C++
Solstice Burst 4554465750.776C--0.3328.81%B+13.453%D**8.4D--N/A2553.4h16.5D57.3C+
Frag Grenade 4514441444N/A442.9045.581%C++N/A444C+7C+17971h3.5B7.8B
NSX Masamune 7074431,1290.392D0.7153.398%C--1.806%C12.7D--7.6D10034.8h16.6C31.2C
Eidolon VE33 4624395810.756C0.3526.474%C+14.806%D**11DN/A4340h10.8C40.8C+
Xiphos Anti-Personnel Phalanx Tower 4404311431S429.9022.514%DN/A359.2B+7.5C9641.2h3.4B+15B+
Spear Anti-Vehicle Phalanx Turret 758426994.303C3.2040.102%C-3.991%C+24.1D18.8C35717.7h10.1C+25.3C+
NS-44L Blackhand 4093924260.92C+0.1846.04%B+39.286%C+12.1DN/A3532.3h4.6C++10B
S1 6473879800.395C--0.7149.554%D-3.618%B+13.4D9C--29028.9h6.6C++13.3C+
Nebula VM20 3773752351.596C0.4917.615%C17.6%D15.5D--N/A4724.2h16C*90.8C*
VE-LR Obelisk 3723573251.098C0.0127.28%D28.571%C11.3D--N/A3031.5h7.3C+26.7C
M12 Kobalt 384357685.25D4.1518.821%C++18.487%C++26.6D--2D9913.4h30.7F-163.2C-
Skorpios 3593445330.645D0.4630.568%B*14.535%D-11.4D*N/A3130.3h15.8F-51.8D
Lumine Edge 38234337,2700.009C1.1019.966%D11.953%D0.1DN/A02517.5h1.7C-8.6C+
NS-357 Underboss 3443404700.723C0.3843.561%B*6.176%F-9.9D--N/A2834.2h4.3C+9.8B+
M20 Basilisk 4833301901.737C--0.6333.964%D4.545%C--9D--4.2D--10936.8h117.5C345.9C-
Nebula VM20 3343282191.498C0.3917.287%C+16.768%D15D--N/A4421.8h16C++92.3C*
E540 Halberd-H 529304883.455C-2.3563.622%B++N/A26.9D-19.9C36511.3h8.1D12.8C
Artemis VX26 3042974040.735C--0.3729.954%B+9.428%F-13.1D--N/A5122.6h14.4D48C+
Soldier Soaker 3042952611.13C+0.0344.523%B**7.458%D*14.9D*N/A3619.8h6.4C+14.5B+
Parallax VX3 2832801382.029C0.9239.088%C+85.357%B*13.6D-N/A7120.6h2.3C+5.9C++
M20 Basilisk-F 4732635760.457C0.6563.124%B**3.422%C3.7C3C4970.4h257.3D**407.7D**
Corvus VA55 2472444100.595D0.5122.84%C15.984%D--9.3D-N/A5126.3h11.6B51C*
Quasar VM1 2442412021.193C+0.0913.519%C-19.917%C**13.2D-N/A6818.2h14.2B105C++
Lancer VS22 5782316200.373C--0.7351.551%D*3.03%B+4.8D--7.2D--12948.3h42.1C--81.8D
NS-10 Burster 4062302840.81C+0.2924.663%D4.348%D3.5D-2.7D5966h152.1C616.9C
Cosmos VM3 2302281551.471C0.3715.212%C18.421%C16.4D--N/A6413.9h13.7C++90.3C++
Chaos 2232193830.572D0.5342.87%D**11.416%D11.5FN/A2819h4.5C10.5D--
M60-A Bulldog 2602192010.95C+9.8543.574%C2.283%C+15.8D-2.9C8813.9h7.3C-16.7C
Anti-Vehicle Grenade 2522081208N/A206.9061.598%AN/A416C*88C+30520.5h4.6B+7.5B*
V30-F Starfall 3351992320.858C-0.2566.095%B+N/A12.7D*8.7D*8615.7h26.5F40.2D*
Rocklet Rifle 4121982510.789C*0.3260.134%B*N/A21.8C--23.5C+3779.1h29.1B++48.4B++
Hunter QCX 2121963840.51C0.5960.728%B**18.878%C--4.9DN/A4140.1h15.7D25.8C+
NS-10 Burster 3481942480.782C0.3224.604%D-5.67%C+3.2D--2.5D-5561.3h168.3C684.2D
Supernova FPC 3701881131.664D0.5644.776%D--N/A6.7F6.5F-221227.9h5.8C+13C--
Coyote Missiles 3571881541.221D0.1247.381%D-N/A9.8D-8.8D-13319.2h50C105.5C
NSX Tanto 1931863200.581D0.5224.007%C-18.28%D--6.9D--N/A2426.9h15.3C+63.9C+
The Little Helper 1941843240.568D0.5435.723%D**7.609%D*12.9D*N/A2914.3h4.5C**12.7C
Aspis Anti-Aircraft Phalanx Turret 368178473.787C*2.6823.396%CN/A9.4C10.1C+22218.9h144C**615.4C*
Ghost 1771722040.843D0.2643.532%B++59.302%D-11.5D--N/A6415h2.5C5.7C**
M20 Basilisk 360171453.8D2.7055.927%B2.339%D--21.1D-23.3C**3188.1h203.2D*363.4D-
L105 Zephyr PX 1761671511.133C+10.0341.404%D*N/A98.2B++5.3D3881.7h2.8A+6.8B*
M20 Basilisk 257157991.586D0.4834.968%C-1.911%D**7.8D*5D-13220.2h155.7D--445.3D--
M60-A Bulldog 188155344.559C-3.4542.597%C2.581%C**12.1D-2.6C-8512.8h9.2D*21.6D--
Force-Blade 21215448,8520.003D1.1036.534%B+1.299%D-0DN/A03080.9h5.2F14.2C+
C150 Dalton 231150383.947C2.8439.059%C++N/A19.5D10.5D--4407.7h4.4C+11.3C*
NS-AM7 Archer 2231314740.276C--0.8356.474%C14.504%C1.9D*1.3D2469.6h32.4D57.4D-
NSX-P Naginata 1381292480.52D0.5818.172%D--14.729%F-12.4D*N/A4910.4h15D82.6D
Orbital Strike Uplink 1801211121U119.90268.571%UN/A242U118U19210.5h1.6T*0.6T*
Phaseshift VX-S 115114851.341D0.2442.911%B*80.702%B+8D-N/A2714.3h6F14D
CAS 14-E 121106362.944D1.8424.977%D*1.887%C++28.6D--4.1D1163.7h36.4C145.6D
Spear Anti-Vehicle Phalanx Tower 193105426.25B+25.1552.972%C*2.857%C--30C-25.1C+3163.5h6.8B++12.8B*
M60-G Bulldog 125103402.575D1.4730.71%C-N/A11.8D--2.5D--968.7h8.5C+27.6C+
VA39 Spectre 101971460.664C-0.4434.285%C**45.361%B+6.3D-N/A5415.3h9.3D**27.1D
Sticky Grenade 9695195N/A93.9044.921%DN/A475D--5D20360.2h3D6.6C--
Beamer VS3 96932040.456C0.6526.837%C+9.677%F7.8D-N/A6112h10.8C+40.4C+
Spear Anti-Vehicle Phalanx Turret 15192330.667B+29.5642.467%D--6.522%B*15.1D*9.7D--1046.1h8.1B++19.1B++
MANA Anti-Personnel Turret 92891250.712N/A0.3912.72%UN/A890U30U4097300.1h40.8T*320.6T*
M20 Wyvern 17184721.167D0.0632.283%D4.762%C++6.7D--6.9D-7712.6h193.3T598.6T*
G30 Walker 17484501.68D0.5830.482%C++1.19%D*7.2D--7.8C15311.6h341.8F-1121.4D-
Vortex VM21 14276790.962C+0.1434.829%D3.947%C++4D--3.5D-6918.9h48.2C+138.5C+
Antares LC 152691270.543D0.5625.087%D--N/A4.7D--5.6D-10014.7h299.5F1193.9F--
Supernova PC 12369611.131D0.0338.065%D*2.899%B+4.5F3.5D**31715.4h6.8D18D*
Vortex VM21 12766790.835C+0.2735.381%C--1.515%D*3.5D--3.2D6618.8h56.7C+160.3C+
Pelter Rocket Pod 9366154.4C--3.3048.932%C*N/A28.7D-11.7D1762.3h31.2D-63.8C
Hyena Missile Launcher 125651410.461D--0.6423.769%D**N/A5.3D-4.9D9712.2h52.9D**222.5F-
M12 Kobalt 6761144.357C-3.2517.664%C+11.475%D**25.4D*2.5C1542.4h31.6F-178.8D
G30 Walker 11261311.968D-0.8632.253%D4.918%B+14.2D*11.9D-1734.3h278.2F862.7F
NS-20 Gorgon 6558640.906C0.2025.104%C13.793%D--8.5D--1D346.8h59.2C235.7C
A30 Walker 121551190.462D0.6420.451%C--N/A3.8D-4.6D-8114.3h355.7F--1739.3F--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter12617,8509.4h
Solid Wall0610.7h
Nano-Armor Kit3,8384,124,801425.8h
Spawn Beacon182,0552.9h
Anti-Vehicle MANA Turret581,4635.6h
Turret AI Module28506.4h
Repair Module49196.4h
Structure Shield Module23722.6h
Cortium Silo03142.2h
Skywall Shield Emitter24453.1h
Nanite Revive Grenade01,5280.4h
Medical Applicator2,208459,55162.5h
Blast Wall31412h
Welding Device15,1540.6h
Spear Anti-Vehicle Tower72512.6h
Deconstruction Tool642,9376.3h
Spitfire Auto-Turret1174,9357.3h
HIVE0540.5h
Sunderer Garage0721.3h
Hoplon Anti-Aircraft Phalanx Tower23993.8h
Rampart Wall1273914.7h
Xiphos Anti-Personnel Tower54795h
Ammunition Package2539,8259.8h
Medical Kit62070.2h
Anti-Infantry MANA Turret121770.9h
IPC Targeting Dart211,5354.6h
Vehicle Gate21752.9h
Pillbox0570.8h
Orbital Strike Target Designator221024h
Alarm Module01060.4h
Glaive IPC1720.8h
Elysium Spawn Tube11611.1h
Spear Anti-Vehicle Turret12022.6h
Flail Targeting Dart244436.2h
The Flail1510.5h
Snowman Soldier92100.3h
Nano-Repair Grenade01860.1h
Hardlight Barrier515571.1h
Router2580.2h
Infantry Tower2601.7h
Recon Detection Device984,44311.2h
WLT-Howler Mining Laser136405,203103.7h

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