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Paragon badziewiak2[CKD] badziewiak2
VS BR 201

KDR: 1.12

Score: 110.3m

Last Seen: Jun 16th, 2019 12:31 PM
- OFFLINE - 8.5 hour(s)

Prestige 1, Battle Rank 100 (201 total) - Vanu Sovereignty on Miller - Outfit Leader of cerberus[CKD] cerberus
VS outfit on Miller

Members: 21
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python AP L100 Python HESH E540 Halberd Serpent VE92 C-4 Sirius SX12 C-4 ARX Aphelion VEX-4H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $106,335 MLG Score: 85
Fun Score: N/A
Cheeseburgers Flipped: 2296TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.567%13.901%31436117436,6800.7294130.389

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.4%0.281C*-1.057D*-1.831F-HEAD (~2.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.40.216C++13.20.076C+45.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.469%1.45%96412064,964459024881.08148199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.222%-1.25D*-0.126C-0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
275.8-0.71D-70.2-0.328C-205.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.012%1.379%1927120314,719857474991.7167196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.944%-0.872D---0.765D-0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54-0.406C--17.3-0.387C-36.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.515%1.885%24321118914,589726380762.00867181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.914%-0.154C-0.632D0.439

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.60.374C**25.70.353C**48.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.161%76.722%243512051,3796359210.216824

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.883%0.475B+0.627B+0.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.133C++3.3-0.028C+5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.27%9.298%243612045,8943019781.95166

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.905%-0.185C-1.048D*0.304

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.317C*3.50.272C*5.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cerberus[CKD] cerberus
VS outfit on Miller

Members: 21
110.3m320.9%223 (13.4k)189 (11.3k)1.11821126,749113,3501.53047201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1210363617.895%6.776%12105:0938

42% Engineer24% Heavy Assault13% Infiltrator15% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 4th, 2013 3:21 PMAug 6th, 2013 4:02 PMJun 16th, 2019 10:19 AM (1d) (PST)Jun 16th, 2019 9:26 AM (1d) (PST)Jun 16th, 2019 8:31 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4791013780.2170.1940.0150.9100.06785

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,7666,06122,7051312155411,311

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9750h/406.3d 46,730 8,588 52,210 532.1k 14,476 24,938 39,035 280.5m

EngineerCLASS DETAILS: Engineer
Serpent VE92
C
Kills:3,346
Deaths:4,913
KDR:0.681
Accuracy:22.131% C
HSR:11.925% D**
Deimos VA29
C
Kills:1,616
Deaths:2,233
KDR:0.724
Accuracy:57.554% C
HSR:8.911% D*
Solstice SF
C
Kills:1,454
Deaths:1,741
KDR:0.835
Accuracy:22.528% C
HSR:3.576% F--
Eclipse VE3A
B*
Kills:1,261
Deaths:2,464
KDR:0.512
Accuracy:30.396% B*
HSR:14.512% D--
Pulsar C
C+
Kills:1,258
Deaths:1,656
KDR:0.760
Accuracy:24.176% C+
HSR:12.639% F-
Pandora VX25
D
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% D
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D--
Thanatos VE70
D
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% D
HSR:8.441% F
Zenith VX-5
C**
Kills:1,145
Deaths:1,757
KDR:0.652
Accuracy:26.682% C**
HSR:12.926% D**
VX6-7
B
Kills:1,142
Deaths:1,544
KDR:0.740
Accuracy:26.351% B
HSR:13.310% D*
Solstice VE3
C++
Kills:527
Deaths:1,159
KDR:0.455
Accuracy:23.793% C++
HSR:14.991% D-
NS-11C
C
Kills:511
Deaths:768
KDR:0.665
Accuracy:22.077% C
HSR:12.916% D*
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Solstice Burst
B+
Kills:446
Deaths:575
KDR:0.776
Accuracy:28.810% B+
HSR:13.453% F
Eidolon VE33
C
Kills:439
Deaths:581
KDR:0.756
Accuracy:26.474% C
HSR:14.806% D**
VE-LR Obelisk
C
Kills:424
Deaths:363
KDR:1.168
Accuracy:27.622% D
HSR:29.245% C
Chaos
D-
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D-
The Little Helper
D*
Kills:193
Deaths:345
KDR:0.559
Accuracy:35.868% D*
HSR:7.254% F
NSX Tanto
C-
Kills:191
Deaths:334
KDR:0.572
Accuracy:23.833% C-
HSR:17.801% D*
Kills:19,433
Deaths (as Engineer):27,905
Deaths (to Engineers):30,321
KDR:0.6964
Kill Difference:8,472
Playtime:4,105.069 hours
Usage:42%
Score:54.661m
Score/min:222
Accuracy (listed only):32.644%
HSR (listed only):12.274%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D
Kills:2,155
Deaths:2,749
KDR:0.784
Accuracy:17.866% D
HSR:12.715% F
Betelgeuse 54-A
D*
Kills:2,079
Deaths:2,117
KDR:0.982
Accuracy:21.485% D*
HSR:14.238% F--
Lasher X2
C-
Kills:2,047
Deaths:3,260
KDR:0.628
Accuracy:20.510% D
HSR:3.078% C-
NS-15M1
D--
Kills:1,857
Deaths:2,353
KDR:0.789
Accuracy:17.533% D--
HSR:14.163% D--
Flare VE6
D--
Kills:1,621
Deaths:2,648
KDR:0.612
Accuracy:16.344% D*
HSR:16.965% D--
Ursa
D
Kills:1,521
Deaths:2,070
KDR:0.735
Accuracy:19.473% D
HSR:15.450% D*
VE-H Maw
D*
Kills:1,501
Deaths:2,454
KDR:0.612
Accuracy:17.488% D**
HSR:16.589% D*
Pulsar LSW
D-
Kills:1,259
Deaths:1,382
KDR:0.911
Accuracy:18.881% D-
HSR:13.503% D**
VX29 Polaris
D
Kills:1,167
Deaths:1,399
KDR:0.834
Accuracy:19.690% D
HSR:15.681% D--
NSX-P Naginata
D-
Kills:129
Deaths:248
KDR:0.520
Accuracy:18.172% D-
HSR:14.729% F-
Kills:15,336
Deaths (as Heavy Assault):20,680
Deaths (to Heavy Assaults):27,537
KDR:0.74159
Kill Difference:5,344
Playtime:2,370.306 hours
Usage:24%
Score:24.644m
Score/min:173
Accuracy (listed only):18.744%
HSR (listed only):13.711%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C
Kills:3,346
Deaths:4,913
KDR:0.681
Accuracy:22.131% C
HSR:11.925% D**
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D--
Deimos VA29
C
Kills:1,616
Deaths:2,233
KDR:0.724
Accuracy:57.554% C
HSR:8.911% D*
Solstice SF
C
Kills:1,454
Deaths:1,741
KDR:0.835
Accuracy:22.528% C
HSR:3.576% F--
Eclipse VE3A
B*
Kills:1,261
Deaths:2,464
KDR:0.512
Accuracy:30.396% B*
HSR:14.512% D--
Pulsar C
C+
Kills:1,258
Deaths:1,656
KDR:0.760
Accuracy:24.176% C+
HSR:12.639% F-
Pandora VX25
D
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% D
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D--
Thanatos VE70
D
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% D
HSR:8.441% F
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
Zenith VX-5
C**
Kills:1,145
Deaths:1,757
KDR:0.652
Accuracy:26.682% C**
HSR:12.926% D**
VX6-7
B
Kills:1,142
Deaths:1,544
KDR:0.740
Accuracy:26.351% B
HSR:13.310% D*
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,030
Deaths:1,731
KDR:0.595
Accuracy:25.930% C+
HSR:12.816% D-
Solstice VE3
C++
Kills:527
Deaths:1,159
KDR:0.455
Accuracy:23.793% C++
HSR:14.991% D-
NS-11C
C
Kills:511
Deaths:768
KDR:0.665
Accuracy:22.077% C
HSR:12.916% D*
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Solstice Burst
B+
Kills:446
Deaths:575
KDR:0.776
Accuracy:28.810% B+
HSR:13.453% F
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D--
Chaos
D-
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D-
The Little Helper
D*
Kills:193
Deaths:345
KDR:0.559
Accuracy:35.868% D*
HSR:7.254% F
NSX Tanto
C-
Kills:191
Deaths:334
KDR:0.572
Accuracy:23.833% C-
HSR:17.801% D*
Kills:25,951
Deaths (as Light Assault):37,725
Deaths (to Light Assaults):16,904
KDR:0.6879
Kill Difference:11,774
Playtime:1,435.323 hours
Usage:15%
Score:13.569m
Score/min:158
Accuracy (listed only):31.488%
HSR (listed only):11.593%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D--
NS-44 Commissioner
B*
Kills:1,257
Deaths:1,639
KDR:0.767
Accuracy:43.521% B*
HSR:17.184% D
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,030
Deaths:1,731
KDR:0.595
Accuracy:25.930% C+
HSR:12.816% D-
Spiker
B++
Kills:862
Deaths:1,132
KDR:0.761
Accuracy:34.619% B++
HSR:8.121% F-
XM98
B++
Kills:711
Deaths:426
KDR:1.669
Accuracy:37.393% C+
HSR:81.294% B++
NS-61 Emissary
B+
Kills:590
Deaths:975
KDR:0.605
Accuracy:31.787% B+
HSR:14.746% C
Nyx VX31
B+
Kills:586
Deaths:655
KDR:0.895
Accuracy:37.164% B+
HSR:10.751% F-
NS-44L Blackhand
B+
Kills:441
Deaths:503
KDR:0.877
Accuracy:46.138% B+
HSR:37.869% C
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D--
NS-357 Underboss
B*
Kills:340
Deaths:470
KDR:0.723
Accuracy:43.561% B*
HSR:6.176% F-
Artemis VX26
B+
Kills:297
Deaths:404
KDR:0.735
Accuracy:29.954% B+
HSR:9.428% F-
Soldier Soaker
B**
Kills:295
Deaths:261
KDR:1.130
Accuracy:44.523% B**
HSR:7.458% D*
Parallax VX3
B*
Kills:280
Deaths:138
KDR:2.029
Accuracy:39.088% C+
HSR:85.357% B*
Ghost
B++
Kills:172
Deaths:204
KDR:0.843
Accuracy:43.532% B++
HSR:59.302% D-
NS-AM7 Archer
C
Kills:134
Deaths:487
KDR:0.275
Accuracy:56.357% C
HSR:14.179% C
Phaseshift VX-S
B*
Kills:119
Deaths:89
KDR:1.337
Accuracy:42.464% B*
HSR:79.832% B
VA39 Spectre
B++
Kills:97
Deaths:146
KDR:0.664
Accuracy:34.285% B
HSR:45.361% B++
Beamer VS3
C+
Kills:93
Deaths:204
KDR:0.456
Accuracy:26.837% C+
HSR:9.677% F
Kills:13,655
Deaths (as Infiltrator):18,497
Deaths (to Infiltrators):16,984
KDR:0.73823
Kill Difference:4,842
Playtime:1,250.762 hours
Usage:13%
Score:10.153m
Score/min:135
Accuracy (listed only):35.627%
HSR (listed only):26.835%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D--
Deimos VA29
C
Kills:1,616
Deaths:2,233
KDR:0.724
Accuracy:57.554% C
HSR:8.911% D*
Pandora VX25
D
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% D
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D--
Thanatos VE70
D
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% D
HSR:8.441% F
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,030
Deaths:1,731
KDR:0.595
Accuracy:25.930% C+
HSR:12.816% D-
H-V45
C*
Kills:602
Deaths:874
KDR:0.689
Accuracy:25.019% C*
HSR:9.136% F
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D--
Corvus VA55
C
Kills:247
Deaths:422
KDR:0.585
Accuracy:22.948% C
HSR:15.790% D--
Chaos
D-
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D-
The Little Helper
D*
Kills:193
Deaths:345
KDR:0.559
Accuracy:35.868% D*
HSR:7.254% F
Kills:15,519
Deaths (as Combat Medic):22,110
Deaths (to Combat Medics):10,548
KDR:0.7019
Kill Difference:6,591
Playtime:281.916 hours
Usage:3%
Score:3.799m
Score/min:225
Accuracy (listed only):34.557%
HSR (listed only):10.944%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C+
Kills:801
Deaths:1,037
KDR:0.772
Accuracy:39.323% C-
HSR:4.245% C+
Comet VM2
C+
Kills:724
Deaths:1,020
KDR:0.710
Accuracy:39.925% D
HSR:4.144% C+
Blueshift VM5
C
Kills:566
Deaths:424
KDR:1.335
Accuracy:18.395% C
HSR:15.901% D--
Blueshift VM5
C+
Kills:562
Deaths:414
KDR:1.357
Accuracy:19.098% C+
HSR:15.125% D*
Nebula VM20
C
Kills:375
Deaths:235
KDR:1.596
Accuracy:17.615% C
HSR:17.600% D
Nebula VM20
C+
Kills:328
Deaths:219
KDR:1.498
Accuracy:17.287% C+
HSR:16.768% D
Quasar VM1
C*
Kills:241
Deaths:202
KDR:1.193
Accuracy:13.519% C--
HSR:19.917% C*
NS-10 Burster
D
Kills:230
Deaths:285
KDR:0.807
Accuracy:24.729% D
HSR:4.348% D
Cosmos VM3
C+
Kills:228
Deaths:155
KDR:1.471
Accuracy:15.212% C
HSR:18.421% C+
NS-10 Burster
C+
Kills:195
Deaths:249
KDR:0.783
Accuracy:24.684% D-
HSR:5.641% C+
Vortex VM21
C*
Kills:76
Deaths:79
KDR:0.962
Accuracy:34.829% D
HSR:3.947% C*
Vortex VM21
D
Kills:66
Deaths:79
KDR:0.835
Accuracy:35.381% D
HSR:1.515% D*
NS-20 Gorgon
C
Kills:66
Deaths:80
KDR:0.825
Accuracy:24.533% C
HSR:13.636% D--
NS-20 Gorgon
C
Kills:56
Deaths:80
KDR:0.700
Accuracy:24.656% C
HSR:8.929% F-
Kills:4,514
Deaths (as MAX Suit):2,279
Deaths (to MAX Suits):5,960
KDR:1.98069
Kill Difference:2,235
Playtime:287.565 hours
Usage:3%
Score:3.452m
Score/min:200
Accuracy (listed only):24.942%
HSR (listed only):10.724%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
D-
Kills:1,792
V. Kills:375 477%
Deaths:527
KDR:3.400
Accuracy:45.065% D-
KPH:32.500 D-
VKPH:6.800 D-
Light PPA
C
Kills:1,250
V. Kills:102 N/A
Deaths:510
KDR:2.451
Accuracy:35.455% D
KPH:32.900 C-
VKPH:2.700 C
Maelstrom Turbo Laser
D-
Kills:975
V. Kills:926 105%
Deaths:1,947
KDR:0.501
Accuracy:23.745% D*
KPH:4.500 D-
VKPH:4.300 D-
Saron Laser Cannon
D
Kills:947
V. Kills:714 132%
Deaths:1,285
KDR:0.737
Accuracy:23.253% D**
KPH:6.800 D
VKPH:5.100 D
Hornet Missiles
C+
Kills:842
V. Kills:535 157%
Deaths:237
KDR:3.553
Accuracy:61.434% C+
KPH:36.800 C--
VKPH:23.400 D
Photon A2A Missile Pods
C*
Kills:542
V. Kills:360 150%
Deaths:174
KDR:3.115
Accuracy:79.943% C*
KPH:34.300 C-
VKPH:22.800 D
Coyote Missiles
D--
Kills:215
V. Kills:183 117%
Deaths:180
KDR:1.194
Accuracy:48.210% D
KPH:10.600 D--
VKPH:9 D--
Antares LC
D
Kills:154
V. Kills:130 118%
Deaths:192
KDR:0.802
Accuracy:23.247% D**
KPH:8.100 D
VKPH:6.900 D
M202 Wyrm
D-
Kills:69
V. Kills:35 192%
Deaths:22
KDR:3.136
Accuracy:53.097% C
KPH:46.200 D--
VKPH:23.400 D-
Kills:6,786 (3,326 + 0)
Deaths:5,074
KDR:1.337
VKDR:0.662
Vehicle Kills:3,360
Kill Difference:1,712
Playtime:529.363 hours
Usage:5%
Score:3.901m
Score/min:123
Piloting Accuracy:23.247%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:897
V. Kills:92 N/A
Deaths:109
KDR:8.229
Accuracy:41.451% C+
KPH:48.900 C+
VKPH:5 D
AP30 Shredder
U
Kills:604
V. Kills:447 135%
Deaths:166
KDR:3.639
Accuracy:34.179% C+
KPH:2,174,400 U
VKPH:1,609,200 U
L105 Zephyr PX
B++
Kills:167
V. Kills:9 N/A
Deaths:15
KDR:11.133
Accuracy:41.404% D--
KPH:99.500 B++
VKPH:5.400 D
C150 Dalton
C+
Kills:152
V. Kills:82 183%
Deaths:39
KDR:3.897
Accuracy:38.912% C+
KPH:19.400 D
VKPH:10.500 D--
Kills:1,820 (0 + 1,820)
Deaths:329
KDR:5.532
VKDR:1.915
Vehicle Kills:630
Kill Difference:1,491
Playtime:27.834 hours
Usage:0%
Score:1.039m
Score/min:622
Piloting Accuracy:N/A%
Gunner Accuracy:38.912%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D-
Kills:6,477
V. Kills:4,485 144%
Deaths:1,623
KDR:3.991
Accuracy:50.603% D
KPH:18.900 D--
VKPH:13.100 D-
L100 Python HESH
D
Kills:4,416
V. Kills:828 N/A
Deaths:586
KDR:7.536
Accuracy:42.735% D
KPH:30.600 D-
VKPH:5.700 D
LB00 Python AP
D--
Kills:1,890
V. Kills:861 219%
Deaths:273
KDR:6.923
Accuracy:51.500% D-
KPH:33.200 D--
VKPH:15.100 D--
C75 Viper
C**
Kills:1,698
V. Kills:617 275%
Deaths:372
KDR:4.565
Accuracy:41.591% C*
KPH:25.400 C
VKPH:9.200 C**
Skyguard
C--
Kills:1,115
V. Kills:980 114%
Deaths:518
KDR:2.153
Accuracy:27.351% C
KPH:8.900 D-
VKPH:7.800 C--
L100 Python HEAT
B+
Kills:756
V. Kills:351 215%
Deaths:135
KDR:5.600
Accuracy:49.791% C+
KPH:29.500 C+
VKPH:13.700 B+
Kills:16,352 (16,352 + 0)
Deaths:3,507
KDR:4.663
VKDR:2.316
Vehicle Kills:8,122
Kill Difference:12,845
Playtime:762.384 hours
Usage:8%
Score:6.582m
Score/min:144
Driving Accuracy:49.791%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C**
Kills:3,518
V. Kills:2,887 122%
Deaths:785
KDR:4.482
Accuracy:53.814% B*
KPH:22.400 D-
VKPH:18.400 C**
Saron HRB
C+
Kills:2,476
V. Kills:1,821 136%
Deaths:585
KDR:4.232
Accuracy:43.642% C+
KPH:20.300 C-
VKPH:14.900 C+
Aphelion VEX-4
C
Kills:2,086
V. Kills:1,563 133%
Deaths:479
KDR:4.355
Accuracy:34.891% C+
KPH:21.200 C-
VKPH:15.900 C
Proton II PPA
C++
Kills:1,132
V. Kills:101 N/A
Deaths:144
KDR:7.861
Accuracy:22.449% C
KPH:44.600 C-
VKPH:4 C++
Supernova FPC
D--
Kills:188
V. Kills:182 103%
Deaths:114
KDR:1.649
Accuracy:44.811% D--
KPH:6.700 F
VKPH:6.500 F-
Supernova PC
D**
Kills:69
V. Kills:54 125%
Deaths:61
KDR:1.131
Accuracy:38.065% D*
KPH:4.500 F
VKPH:3.500 D**
Kills:9,469 (257 + 9,212)
Deaths:2,168
KDR:4.368
VKDR:3.048
Vehicle Kills:6,608
Kill Difference:7,301
Playtime:446.058 hours
Usage:5%
Score:9.666m
Score/min:361
Driving Accuracy:38.065%
Gunner Accuracy:22.449%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C++
Kills:2,479
V. Kills:1,663 149%
Deaths:585
KDR:4.238
Accuracy:42.781% C
KPH:41.100 C++
VKPH:27.600 C+
Saron HRB-H
C+
Kills:867
V. Kills:670 129%
Deaths:227
KDR:3.819
Accuracy:55.387% C+
KPH:30.500 C-
VKPH:23.600 C+
M40 Fury-H
B++
Kills:707
V. Kills:309 228%
Deaths:87
KDR:8.126
Accuracy:47.419% B+
KPH:54.400 D-
VKPH:23.800 B++
Proton II PPA-H
C-
Kills:558
V. Kills:43 N/A
Deaths:82
KDR:6.805
Accuracy:36.397% C+
KPH:62.500 D
VKPH:4.800 C-
G40-F Ranger
C++
Kills:492
V. Kills:281 174%
Deaths:53
KDR:9.283
Accuracy:27.093% D--
KPH:38 C++
VKPH:21.700 C+
E540 Halberd-H
C+
Kills:351
V. Kills:251 139%
Deaths:94
KDR:3.734
Accuracy:64.779% B*
KPH:28.400 D
VKPH:20.300 C+
G30 Walker
D
Kills:61
V. Kills:51 117%
Deaths:31
KDR:1.968
Accuracy:32.253% C--
KPH:14.300 D*
VKPH:11.900 D
Kills:5,515 (0 + 5,515)
Deaths:1,159
KDR:4.758
VKDR:2.820
Vehicle Kills:3,268
Kill Difference:4,356
Playtime:140.232 hours
Usage:1%
Score:2.542m
Score/min:302
Driving Accuracy:N/A%
Gunner Accuracy:32.253%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:723
V. Kills:200 360%
Deaths:157
KDR:4.605
Accuracy:36% C+
KPH:33.400 C--
VKPH:9.300 C+
M40 Fury
C
Kills:450
V. Kills:133 336%
Deaths:91
KDR:4.945
Accuracy:34.727% C
KPH:33.100 D
VKPH:9.800 C
M12 Kobalt
D
Kills:384
V. Kills:31 N/A
Deaths:70
KDR:5.486
Accuracy:18.823% C++
KPH:26.300 D--
VKPH:2.100 D
M20 Basilisk
D--
Kills:336
V. Kills:157 213%
Deaths:191
KDR:1.759
Accuracy:34.086% D
KPH:9.100 D--
VKPH:4.200 D--
M20 Basilisk
D-
Kills:158
V. Kills:101 155%
Deaths:99
KDR:1.596
Accuracy:35.416% C-
KPH:7.700 D*
VKPH:5 D-
M60-G Bulldog
D-
Kills:103
V. Kills:22 448%
Deaths:40
KDR:2.575
Accuracy:30.468% C--
KPH:11.700 D--
VKPH:2.500 D-
G30 Walker
C
Kills:88
V. Kills:91 96%
Deaths:51
KDR:1.725
Accuracy:30.328% C++
KPH:7.500 D--
VKPH:7.700 C
M12 Kobalt
C-
Kills:70
V. Kills:6 N/A
Deaths:15
KDR:4.667
Accuracy:16.155% C
KPH:26.800 D*
VKPH:2.300 C-
G40-F Ranger
N/A
Kills:50
V. Kills:27 179%
Deaths:13
KDR:3.846
Accuracy:28.191% N/A
KPH:12.500 N/A
VKPH:6.800 N/A
Kills:2,362 (0 + 2,362)
Deaths:727
KDR:3.249
VKDR:1.056
Vehicle Kills:768
Kill Difference:1,635
Playtime:134.544 hours
Usage:1%
Score:1.369m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:28.191%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:1,422
V. Kills:509 279%
Deaths:1,243
KDR:1.144
Accuracy:45.393% C
KPH:10.800 D
VKPH:3.900 C--
M12 Kobalt-F
C
Kills:511
V. Kills:53 N/A
Deaths:423
KDR:1.208
Accuracy:29.263% B**
KPH:9.700 D-
VKPH:1 C
S12 Renegade
C+
Kills:482
V. Kills:48 N/A
Deaths:302
KDR:1.596
Accuracy:46.170% B+
KPH:19.200 D--
VKPH:1.900 C+
M20 Basilisk-F
C-
Kills:265
V. Kills:212 124%
Deaths:581
KDR:0.456
Accuracy:63.547% A
KPH:3.700 D-
VKPH:3 C-
V30-F Starfall
D--
Kills:199
V. Kills:136 145%
Deaths:232
KDR:0.858
Accuracy:66.095% B+
KPH:12.500 D*
VKPH:8.500 D--
Kills:2,879 (2,879 + 0)
Deaths:2,781
KDR:1.035
VKDR:0.344
Vehicle Kills:958
Kill Difference:98
Playtime:297.014 hours
Usage:3%
Score:0.939m
Score/min:53
Driving Accuracy:66.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:169
V. Kills:27 N/A
Deaths:42
KDR:4.024
Accuracy:27.330% D--
KPH:34.500 D-
VKPH:5.500 C
M20 Wyvern
D-
Kills:89
V. Kills:89 99%
Deaths:73
KDR:1.219
Accuracy:32.356% D
KPH:6.900 D*
VKPH:6.900 D-
Pelter Rocket Pod
D
Kills:66
V. Kills:27 236%
Deaths:16
KDR:4.125
Accuracy:48.025% C*
KPH:28.700 D-
VKPH:11.700 D
Kills:324 (0 + 324)
Deaths:131
KDR:2.473
VKDR:1.092
Vehicle Kills:143
Kill Difference:193
Playtime:20.086 hours
Usage:0%
Score:0.124m
Score/min:103
Piloting Accuracy:N/A%
Gunner Accuracy:48.025%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 10,9626,4771,6233.991C+2.8750.603%D1.575%D18.9D--13.1D-150343.6h6.5C+12.8C+
L100 Python HESH 5,2444,4165867.536C6.4242.735%D1.54%C+30.6D-5.7D111144.4h3.9C9.2C-
E540 Halberd 6,4053,5187854.482C3.3653.814%B*1.819%C-22.4D-18.4C**276157h6.7D12.5C++
Serpent VE92 3,3843,3464,9130.681C0.4422.131%C11.925%D**9.3D-N/A27359.4h13.2C++59.8C++
C-4 4,5572,5781,8781.373C+0.2522.602%C--N/A44.8D-34.4B54857.6h1.4C*6C++
Sirius SX12 2,5432,5153,6360.692C0.4321.276%D11.213%D--10.6D-N/A31236.8h14.2C*66.9C+
C-4 ARX 3,7552,4941,2761.955C+0.8420.623%FN/A69.3D-35C+47136h0.9B**4.2B+
Aphelion VEX-4H 4,1422,4795854.238C+3.1242.781%C1.856%D41.1C++27.6C+29660.3h44B+102.9B+
Saron HRB 4,2972,4765854.232C+3.1143.642%C+1.171%C-20.3C-15C+240121.8h20.2B46.2B
Orion VS54 2,1752,1552,7490.784C0.3317.866%D12.715%F13.1D-N/A55164.4h13C++72.8C+
Aphelion VEX-4 3,6492,0864794.355C+3.2434.891%C+2.013%D--21.2C-15.9C18198.6h53.1C**152.1B+
Betelgeuse 54-A 2,1262,0792,1170.982D0.1421.485%D*14.238%F--17.9D**N/A60116h13.2D*61.5D*
Lasher X2 2,1102,0473,2600.628C-0.4920.51%D3.078%C-15.4DN/A45132.8h21.8C106.3C
LB00 Python AP 2,7511,8902736.923C--5.8051.5%D-N/A33.2D--15.1D--18156.9h4.4C+8.5C-
NS-15M1 1,8691,8572,3530.789C--0.3317.533%D--14.163%D--12.4D--N/A36149.5h13.2C+75.4C
Dual Photon Pods 2,1671,7925273.4C2.2845.065%D-1.116%C32.5D-6.8D-17655.2h22.3C++49.6C+
Tank Mine 2,9391,7205772.981C*1.8633.759%C+N/A110.3C++78.1B+123015.6h2.2C-6.4C+
C75 Viper 2,3151,6983724.565C++3.4541.591%C*N/A25.4C9.2C**16166.8h14.8C+35.6C++
Flare VE6 1,6371,6212,6480.612D0.5116.344%D*16.965%D--12.6D--N/A39128.6h13.3D81.3D-
Deimos VA29 1,6281,6162,2330.724C-0.3957.554%C8.911%D*11.7D*N/A34137.8h2.1B+3.6C**
Ursa 1,5541,5212,0700.735D0.3819.473%D15.45%D*11.8D--N/A38128.4h13.2C--68C
VE-H Maw 1,5411,5012,4540.612D0.5117.488%D**16.589%D*9.5D*N/A30158.4h14D-80D--
Proximity Mine 1,4841,4835342.777C1.6643.07%C++N/A76.4D--N/A21019.4h1.8C**4.1B+
Solstice SF 1,4911,4541,7410.835C+0.2822.528%C3.576%F--10.5DN/A27139h5.8B*25.6B**
M40 Fury-F 1,9311,4221,2431.144C+0.0345.393%CN/A10.8D3.9C--57131.6h15.3C-33.6D
Eclipse VE3A 1,3091,2612,4640.512C0.6130.396%B*14.512%D--4.6D*N/A15272.9h22.6T*74.3D**
Pulsar LSW 1,2781,2591,3820.911C--0.2118.881%D-13.503%D**16.8D-N/A5474.8h12.6C+66.5C+
NS Decimator 1,8371,2582,5880.486D0.6352.915%D--3.418%B*15.6D*7.2D--12780.9h5C+9.4C
Pulsar C 1,2891,2581,6560.76C0.3624.176%C+12.639%F-10.7DN/A40117.2h12.8C+52.8C++
NS-44 Commissioner 1,2641,2571,6390.767C+0.3543.521%B*17.184%D12.1D-N/A34104.2h3.7C**8.4B+
Light PPA 1,3521,2505102.451C1.3335.455%D1.52%B+32.9C-2.7C11638h18C50.8C
Pandora VX25 1,2541,2451,5550.801C0.3234.496%D9.639%D**17.2DN/A5672.5h3.9B+11.4C*
NS Baron G5 1,2131,2021,6440.731C-0.3943.691%C+8.153%D**11.4D*N/A31105.7h4.6C++10.6C+
Eridani SX5 1,2181,1991,6950.707C-0.4127.841%C**16.847%C13.3D-N/A3790.4h11.4C**40.9B
Nova 1,2041,1871,8950.626D0.4937.939%D9.688%D--11.8D--N/A30100.3h4.8C+12.6C+
VX29 Polaris 1,1851,1671,3990.834C--0.2819.69%D15.681%D--17.1D--N/A5368.3h12.9C+65.5C+
Thanatos VE70 1,1881,1611,3160.882C+0.2434.379%D8.441%F13.2DN/A4488.1h4.1B++12C**
NS-7 PDW 1,1691,1541,6730.69C0.4325.263%C++9.185%D**11.7DN/A4099h13.8B54.5B
Zenith VX-5 1,1691,1451,7570.652D0.4726.682%C**12.926%D**8.4D--N/A24136.4h15.7D58.7C+
VX6-7 1,1771,1421,5440.74C0.3826.351%B13.31%D*10.9D-N/A32104.5h14.5C55.1C++
MKV Suppressed 1,1651,1391,4960.761C0.3626.062%C++12.204%D*12D-N/A3595h13.5C**51.7C**
Proton II PPA 1,2331,1321447.861C6.7422.449%C1.943%C+44.6C-4C++12625.4h9.4C++42C++
Skyguard 2,0951,1155182.153C1.0327.351%C1.883%C+8.9D-7.8C--126125.1h146.4C-535.3C
NS Annihilator 2,1991,0541,9720.534C+0.5879.353%CN/A6.7D-7.3C--115157.6h12C+15.2C+
MANA Anti-Vehicle Turret 1,8961,0426791.535C+0.4244.853%D--3.935%B+10420C++8540C++2063710.1h9.5C*21.1C+
VE-S Canis 1,0511,0301,7310.595C--0.5225.93%C+12.816%D-6.7D--N/A18154h16.9D--65.3C-
Nemesis VSH9 1,8841,0141,9230.527C0.5962.573%C+1.282%D6.7C--5.7C106152.4h9C14.4C+
Maelstrom Turbo Laser 1,9019751,9470.501C-0.6223.745%D*2.154%C4.5D-4.3D-69216.8h159.4D671.2D--
Saron Laser Cannon 1,6619471,2850.737C0.3823.253%D**1.267%D6.8D5.1D130139.9h138.1C++594C
L105 Zephyr 9898971098.229C+7.1141.451%C+N/A49C+5D25118.3h4.9B*11.8B++
Saron HRB-H 1,5378672273.819C2.7055.387%C+N/A30.5C-23.6C+34028.4h22.3B40.3B+
Spiker 8668621,1320.761C0.3634.619%B++8.121%F-13.2D-N/A3765.4h8.5C*24.6B+
Hornet Missiles 1,3778422373.553C2.4361.434%C+1.069%D36.8C--23.4D33522.9h10.9C++17.7C++
Comet VM2 1,1408011,0370.772C+0.3539.323%C-4.245%C+7.5D3.2C--70106.9h21.2C*53.9C++
L100 Python HEAT 1,1077561355.6C**4.4849.791%C+N/A29.4C+13.7B+20225.7h6.9C14C
Comet VM2 1,0347241,0200.71C0.4139.925%D4.144%C+6.8D-2.9D*55106h23.6B59.2C*
M40 Fury 9237231574.605C3.4936%C+2.075%B+33.5C--9.3C+29421.6h15.6C+43.3C+
XM98 7197114261.669C+0.5537.393%C+81.294%B++13.5D-N/A4552.6h2.6C+6.9C++
M40 Fury-H 1,016707878.126C7.0147.419%B+N/A54.4D-23.8B++29613h13D--27.3D
NS-R3 Swarm 1,3946811,0480.65C**0.4762.491%CN/A6.1C-6.3C+71112.4h27.1C*43.3C*
AP30 Shredder 1,0516041663.639C2.5234.179%C+1.656%C6040U4470U50999100.1h119.5D349.7C-
H-V45 6106028740.689C0.4325.019%C*9.136%F10.3D--N/A4458.4h12.7C**50.6B+
NS-61 Emissary 5995909750.605C0.5131.787%B+14.746%C7.2D--N/A2081.8h12.8C**40.4B+
Nyx VX31 6025866550.895C--0.2237.164%B+10.751%F-11.9D--N/A3549.1h6.2C16.6C++
Hades VSH4 1,1125851,3530.432C0.6971.575%B+1.197%D8.9C8C+11166.1h10.4C--14.5C
Blueshift VM5 5745664241.335C-0.2218.395%C15.901%D--16.7D--N/A6233.8h18.7D-101.8C
Blueshift VM5 5735624141.357C-0.2419.098%C+15.125%D*17.1D--N/A6032.8h18.7D97.9C+
Proton II PPA-H 601558826.805C5.6936.397%C+1.254%C-62.7D4.8C-1948.9h11.1C+30.4C+
Photon A2A Missile Pods 9025421743.115C2.0079.943%C*N/A34.3C-22.8D30015.8h7.2B+9B*
Solstice VE3 5585271,1590.455C--0.6623.793%C++14.991%D-6.2D-N/A4884.8h20.4D85.9C+
NS-11C 5225117680.665C0.4522.077%C12.916%D*7.9D-N/A3164.3h15.2C+68.7C+
M12 Kobalt-F 5645114231.208C0.0929.263%B**11.155%C**9.7D-1C3452.9h34.7F--118.5D
G40-F Ranger 773492539.283C+8.1627.093%D--N/A37.8C+21.6C+30913h60.6B223.7C+
S12 Renegade 5304823021.596C0.4846.17%B+7.676%B++19.2D--1.9C+6225.1h5D**10.8C-
Phobos VX86 4754666790.686C-0.4361.209%C*9.871%D--12.5D*N/A3737.4h2.4C*3.9B
M40 Fury 583450914.945C3.8334.727%C1.111%D33.1D9.8C33713.6h16.7C48C
M60-A Bulldog 5264471303.438C2.3234.727%C1.566%C+23.7D4.2D12418.9h6.1C+17.7C+
Frag Grenade 4554471447N/A445.8845.554%C+N/A447C+8C+18161h3.5B7.7B
Solstice Burst 4554465750.776C-0.3428.81%B+13.453%F8.4D--N/A2553.4h16.5D-57.3C+
NSX Masamune 7084441,1290.393D0.7353.366%D1.802%C+12.7D--7.5D10035h16.6C31.2C
NS-44L Blackhand 4594415030.877C0.2446.138%B+37.869%C10.9DN/A3140.5h4.6C+9.9B
Eidolon VE33 4624395810.756C0.3626.474%C14.806%D**11DN/A4440h10.8C40.8C+
Xiphos Anti-Personnel Phalanx Tower 4474381438S436.8822.514%DN/A365B+7.5C9731.2h3.3B++14.8B+
Spear Anti-Vehicle Phalanx Turret 7694321014.277C-3.1640.319%C-3.935%C+24.3D-18.9C36017.8h10.1C+25.1C+
VE-LR Obelisk 4404243631.168C0.0527.622%D29.245%C11.9D--N/A3335.7h7C+25.4C+
S1 6473879800.395C--0.7249.554%D-3.618%B+13.4D-9D29528.9h6.6C++13.3C+
M12 Kobalt 415384705.486D4.3718.823%C++17.969%C+26.3D--2.1D9814.6h29.9F159C
Nebula VM20 3773752351.596C0.4817.615%C17.6%D15.5D*N/A4724.2h16C++90.8C++
E540 Halberd-H 602351943.734C-2.6264.779%B*N/A28.5D20.4C+36312.3h8D12.4C
Lumine Edge 38634738,1480.009C1.1119.514%D12.104%D0.1C--N/A02594.9h1.7C-8.9C
Skorpios 3593445330.645D0.4730.568%B*14.535%D--11.4D**N/A3130.3h15.8F--51.8D
NS-357 Underboss 3443404700.723C0.4043.561%B*6.176%F-9.9D--N/A2834.2h4.3C+9.8B+
M20 Basilisk 4933361911.759D0.6434.086%D4.464%C--9.1D--4.2D--11037.1h117.4C344.3C--
Nebula VM20 3343282191.498C0.3817.287%C+16.768%D15D*N/A4521.8h16C++92.3C++
Artemis VX26 3042974040.735C--0.3829.954%B+9.428%F-13.1D--N/A5222.6h14.4D48C+
Soldier Soaker 3042952611.13C+0.0144.523%B**7.458%D*14.9D--N/A3619.8h6.4C+14.5B++
Parallax VX3 2832801382.029C0.9139.088%C+85.357%B*13.6D-N/A7120.6h2.3C+5.9C++
M20 Basilisk-F 4772655810.456C0.6663.547%A3.396%C3.7D-3C-4971.5h261.9F*412.2F-
Corvus VA55 2502474220.585D0.5322.948%C15.79%D--9D--N/A4927.3h11.7C**50.8C*
Quasar VM1 2442412021.193C0.0713.519%C--19.917%C*13.2D-N/A6918.2h14.2C**105C++
Lancer VS22 5782316220.371C-0.7551.548%D*3.03%B+4.8D*7.2D--13048.3h42.2D81.8D--
NS-10 Burster 4062302850.807C0.3124.729%D4.348%D3.5D--2.7D5966.3h153.1C619.1C-
Cosmos VM3 2302281551.471C0.3515.212%C18.421%C+16.4D--N/A6413.9h13.7C++90.3C+
M60-A Bulldog 2602192010.95C+9.8343.574%C2.283%C+15.6D-2.9C-8814h7.3D16.7C-
Chaos 2232193830.572D0.5542.87%D**11.416%D-11.5FN/A2819h4.5C-10.5D--
Coyote Missiles 3982151801.194D0.0848.21%DN/A10.5D*9D--13520.4h49.5C+102.7C
Anti-Vehicle Grenade 2522081208N/A206.8861.623%B**N/A416C++88C+30650.5h4.6B+7.5B++
Hunter QCX 2212034070.499C0.6261.471%A18.719%C--4.8D-N/A4142h16.2D--26.3C
Rocklet Rifle 4222032590.784C++0.3360.396%B*N/A21.1D22.8C+3849.6h29.3B++48.6B++
V30-F Starfall 3351992320.858C-0.2666.095%B+N/A12.5D*8.6D--8415.9h26.5D**40.2D*
NS-10 Burster 3501952490.783C-0.3424.684%D-5.641%C+3.2D--2.5D--5561.5h168.7C-683.3D
The Little Helper 2031933450.559D0.5635.868%D*7.254%F12.5D*N/A2915.4h4.6C++12.7C-
NSX Tanto 1991913340.572D0.5523.833%C-17.801%D*6.8D--N/A2328.1h15.4C+64.5C+
Supernova FPC 3701881141.649D0.5344.811%D--N/A6.7F6.5F-224027.9h5.9C13.1D
Orbital Strike Uplink 2571821182U180.88320.513%UN/A303.3U125U22350.6h1.4T*0.4T*
Aspis Anti-Aircraft Phalanx Turret 368178473.787C++2.6723.47%CN/A9.3C9.9C+22219.1h145.6C*620.4C++
Ghost 1771722040.843D0.2843.532%B++59.302%D-11.5D*N/A6515h2.5C5.7C*
M20 Basilisk 360171453.8D2.6855.895%B2.339%D--20.9D--23C*3198.2h203.6D*364.3D--
CAS 14-E 196169424.024D2.9127.33%D--1.183%D34.5D-5.5C1354.9h38.9C142.3D
L105 Zephyr PX 1761671511.133C10.0141.404%D--N/A98.2B++5.3D3881.7h2.8A++6.8B*
M20 Basilisk 259158991.596D0.4835.416%C-1.899%D**7.7D*5D-13320.4h158.8D**448.3D*
M60-A Bulldog 188155344.559C-3.4442.45%C2.581%C**12.1D--2.6C--8412.8h9.2F21.7D*
Antares LC 2841541920.802C-0.3223.247%D**N/A8.1D6.9D11318.9h174.7C-751.4D-
Force-Blade 21215448,8520.003D1.1236.534%B+1.299%D-0D-N/A03081h5.2F-14.2C+
C150 Dalton 234152393.897C2.7838.912%C+N/A19.5D10.5D--4567.8h4.4C+11.2C*
NS-AM7 Archer 2281344870.275C--0.8456.357%C14.179%C1.9D*1.3D-2471.4h32D56.8D-
NSX-P Naginata 1381292480.52D0.6018.172%D-14.729%F-12.3D*N/A5010.5h15C--82.6D
Phaseshift VX-S 120119891.337D0.2242.464%B*79.832%B8D*N/A2714.8h6F-14.1D
Spear Anti-Vehicle Phalanx Tower 198108427B+25.8852.62%C*2.778%D30.9C-25.7C+3173.5h6.7B++12.7B*
M60-G Bulldog 125103402.575D1.4630.468%C--N/A11.7D--2.5D-958.8h8.5C28C
Fatestealer 1021011160.871S0.2532.302%C18.812%C-19.4CN/A395.2h2.6D8C
VA39 Spectre 101971460.664C--0.4534.285%B45.361%B++6.3D--N/A5615.3h9.3F27.1D
Sticky Grenade 9695195N/A93.8844.779%D-N/A475D--5D20610.2h3D6.7D
Beamer VS3 96932040.456C0.6626.837%C+9.677%F7.7D-N/A6212.1h10.8C40.4C+
Spear Anti-Vehicle Phalanx Turret 15192330.667B+29.5542.467%D--6.522%B*15.1D*9.7D*1046.1h8.1B++19.1B+
M20 Wyvern 17889731.219D0.1032.356%D5.618%B+6.9D*6.9D-7712.9h185.6T573.5T-
MANA Anti-Personnel Turret 92891250.712N/A0.4112.657%UN/A890U30U4115800.1h40.9T*322.8T*
G30 Walker 17988511.725D-0.6130.328%C++2.273%D-7.5D--7.7C15511.8h333.6F-1099.9D-
Vortex VM21 14276790.962C+0.1634.829%D3.947%C*4D--3.5D--7018.9h48.2C+138.5C+
M12 Kobalt 7670154.667C-3.5516.155%C11.429%D**26.9D*2.3C-1522.6h28.8F178.5D
M202 Wyrm 10469223.136C--2.0253.097%C4.348%B*46D--23.3D-2041.5h40C++75.3C++
Supernova PC 12369611.131D0.0138.065%D*2.899%B+4.5F3.5D**32415.4h6.8D-18D**
Vortex VM21 12766790.835C+0.2835.381%D1.515%D*3.5D--3.2D-6618.8h56.7C+160.3C+
Pelter Rocket Pod 9366164.125C--3.0148.025%C*N/A28.7D-11.7D1742.3h31.3D*65.2C
NS-20 Gorgon 7366800.825C0.2924.533%C13.636%D--8.1D--N/A318.1h58.5C238.3C
Hyena Missile Launcher 125651440.451D-0.6723.96%D**N/A5.2D-4.8D9712.5h54.9F229.2F-
A30 Walker 134631210.521D0.6020.658%DN/A4.2D-4.7D-8115h339.8F*1644.7F--
G40-F Ranger 966278.857C7.7439.368%B++N/A47.7C**26.2C*3341.3h56.3B*142.9B**
G30 Walker 11261311.968D-0.8532.253%C--4.918%B+14.2D*11.9D1734.3h278.2F-862.7F
NS-20 Gorgon 6456800.7C-0.4224.656%C8.929%F-6.9D*1D308.1h69.8D283.1D
G40-F Ranger 7750133.846C2.7328.191%C--N/A12.5D6.8D-1434h119.1C**422.4C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon212,2553.1h
Anti-Vehicle MANA Turret581,4635.6h
Nano-Armor Kit3,9304,320,299437.1h
Skywall Shield Emitter34573.3h
Structure Shield Module23772.6h
Repair Module49506.6h
Turret AI Module38776.6h
Cortium Silo13282.3h
Nanite Revive Grenade01,5410.4h
Medical Applicator2,223462,39963h
Blast Wall31442.1h
Spitfire Auto-Turret1215,1877.6h
Motion Spotter12918,1839.5h
NS Patriot Flare Gun17830.9h
Hoplon Anti-Aircraft Phalanx Tower24103.9h
Xiphos Anti-Personnel Tower54955.2h
HIVE0540.5h
Sunderer Garage0721.3h
Rampart Wall1274414.7h
Spear Anti-Vehicle Tower72742.7h
Deconstruction Tool642,9376.3h
Welding Device15,7840.7h
Recon Detection Device984,44311.2h
Ammunition Package25510,26210h
Medical Kit62070.2h
Anti-Infantry MANA Turret121800.9h
Flail Targeting Dart265017.2h
The Flail1620.7h
Solid Wall0891.4h
Snowman Soldier92100.3h
Router2580.2h
Nano-Repair Grenade02110.1h
WLT-Howler Mining Laser140405,203109.3h
Infantry Tower2601.7h
Orbital Strike Target Designator271194.7h
IPC Targeting Dart211,5354.6h
Vehicle Gate21913.1h
Hardlight Barrier515571.1h
Glaive IPC1750.8h
Spear Anti-Vehicle Turret12022.6h
Alarm Module01120.4h
Pillbox0590.8h
Elysium Spawn Tube11721.1h

Check the help document for the dictionary if you want to learn more about words used here.


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