Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 21 (18,725)players online:
VTGone (13)  PierreKira (12)  SaitisGames (6)  larx_x (6)  TUDIBIRD (1) 38
stats.dasanfall.com
Primarch badziewiak2[CKD] badziewiak2
VS BR 98

KDR: 1.11

Score: 108.8m

Last Seen: Apr 18th, 2019 9:07 PM
- OFFLINE - 13.7 hour(s)

Prestige 1, Battle Rank 98 - Vanu Sovereignty on Miller - Outfit Leader of cerberus[CKD] cerberus
VS outfit on Miller

Members: 18
Level Progress (to 99): 26%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python AP L100 Python HESH E540 Halberd Serpent VE92 C-4 Sirius SX12 Aphelion VEX-4H Saron HRB
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:badziewiak2



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $105,084 MLG Score: 84
Fun Score: N/A
Cheeseburgers Flipped: 2275TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.571%13.849%3133699936,4220.7309990.382

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.418%0.287C*-1.055D*-1.857F-HEAD (~2.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.50.218C++13.20.076C+45.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.607%1.468%97410314,903455024621.07758199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.174%-1.242D*-0.121C+-0.276

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
274.9-0.704D-70.4-0.328C-204.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.862%1.432%1857102814,032844871791.66098195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.969%-0.882D---0.751D-0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.8-0.443C--17.8-0.418C--38

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.535%1.889%24321101414,451718880142.01043180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.86%-0.152C-0.629D0.428

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.70.372C**25.80.349C**48.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.146%76.761%243510301,3776292210.218815

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.875%0.469B+0.631B+0.008

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.131C++3.3-0.03C+5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.228%9.352%243610295,8492982741.96078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.911%-0.184C-1.032D*0.308

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.315C*3.50.269C*5.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cerberus[CKD] cerberus
VS outfit on Miller

Members: 18
108.8m319.3%222 (13.3k)188 (11.3k)1.11342124,852112,1341.524698 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1035358717.895%6.813%12205:0938

42% Engineer24% Heavy Assault13% Infiltrator15% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 4th, 2013 3:21 PMAug 6th, 2013 4:02 PMApr 19th, 2019 11:37 AM (2d) (PST)Apr 18th, 2019 5:39 PM (2d) (PST)Apr 18th, 2019 5:07 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4771013760.2160.1940.0150.9020.06684

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,6216,06922,5521312154411,293

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9637.5h/401.6d 46,108 8,506 51,595 521.3k 14,289 24,723 38,421 275.8m

EngineerCLASS DETAILS: Engineer
Serpent VE92
C
Kills:3,346
Deaths:4,913
KDR:0.681
Accuracy:22.131% C
HSR:11.925% D**
Deimos VA29
C
Kills:1,571
Deaths:2,177
KDR:0.722
Accuracy:57.609% C
HSR:9.102% D*
Solstice SF
C
Kills:1,454
Deaths:1,741
KDR:0.835
Accuracy:22.528% C
HSR:3.576% F--
Eclipse VE3A
B++
Kills:1,261
Deaths:2,464
KDR:0.512
Accuracy:30.396% B++
HSR:14.512% D--
Pulsar C
C+
Kills:1,256
Deaths:1,651
KDR:0.761
Accuracy:24.183% C+
HSR:12.580% F-
Pandora VX25
C--
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% C--
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D*
Thanatos VE70
C--
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% C--
HSR:8.441% F
Zenith VX-5
C**
Kills:1,145
Deaths:1,757
KDR:0.652
Accuracy:26.682% C**
HSR:12.926% D**
VX6-7
B
Kills:1,142
Deaths:1,544
KDR:0.740
Accuracy:26.351% B
HSR:13.310% D*
Solstice VE3
C*
Kills:527
Deaths:1,159
KDR:0.455
Accuracy:23.793% C*
HSR:14.991% D-
NS-11C
C
Kills:511
Deaths:768
KDR:0.665
Accuracy:22.077% C
HSR:12.916% D*
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Solstice Burst
B+
Kills:446
Deaths:575
KDR:0.776
Accuracy:28.810% B+
HSR:13.453% D**
Eidolon VE33
C
Kills:439
Deaths:581
KDR:0.756
Accuracy:26.474% C
HSR:14.806% D**
VE-LR Obelisk
C
Kills:368
Deaths:331
KDR:1.112
Accuracy:27.160% D
HSR:29.076% C
Chaos
D
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D
NSX Tanto
C-
Kills:191
Deaths:334
KDR:0.572
Accuracy:23.833% C-
HSR:17.801% D--
The Little Helper
D**
Kills:185
Deaths:325
KDR:0.569
Accuracy:35.678% D**
HSR:7.568% D**
Kills:19,322
Deaths (as Engineer):27,792
Deaths (to Engineers):30,005
KDR:0.69524
Kill Difference:8,470
Playtime:4,044.278 hours
Usage:42%
Score:53.743m
Score/min:221
Accuracy (listed only):32.614%
HSR (listed only):12.287%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D
Kills:2,155
Deaths:2,749
KDR:0.784
Accuracy:17.866% D
HSR:12.715% F
Betelgeuse 54-A
D*
Kills:2,079
Deaths:2,117
KDR:0.982
Accuracy:21.485% D*
HSR:14.238% F-
Lasher X2
C
Kills:1,966
Deaths:3,116
KDR:0.631
Accuracy:20.523% D
HSR:3.204% C
NS-15M1
D-
Kills:1,841
Deaths:2,341
KDR:0.786
Accuracy:17.495% D-
HSR:14.286% D--
Flare VE6
D--
Kills:1,621
Deaths:2,648
KDR:0.612
Accuracy:16.344% D--
HSR:16.965% D--
VE-H Maw
D--
Kills:1,501
Deaths:2,454
KDR:0.612
Accuracy:17.488% D**
HSR:16.589% D--
Ursa
C--
Kills:1,372
Deaths:1,797
KDR:0.763
Accuracy:19.402% C--
HSR:14.577% D**
Pulsar LSW
D
Kills:1,259
Deaths:1,382
KDR:0.911
Accuracy:18.881% D
HSR:13.503% D**
VX29 Polaris
D
Kills:1,167
Deaths:1,399
KDR:0.834
Accuracy:19.690% D
HSR:15.681% D--
NSX-P Naginata
D--
Kills:129
Deaths:248
KDR:0.520
Accuracy:18.172% D--
HSR:14.729% F-
Kills:15,090
Deaths (as Heavy Assault):20,251
Deaths (to Heavy Assaults):27,267
KDR:0.74515
Kill Difference:5,161
Playtime:2,344.279 hours
Usage:24%
Score:24.381m
Score/min:173
Accuracy (listed only):18.735%
HSR (listed only):13.649%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C
Kills:3,346
Deaths:4,913
KDR:0.681
Accuracy:22.131% C
HSR:11.925% D**
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D*
Deimos VA29
C
Kills:1,571
Deaths:2,177
KDR:0.722
Accuracy:57.609% C
HSR:9.102% D*
Solstice SF
C
Kills:1,454
Deaths:1,741
KDR:0.835
Accuracy:22.528% C
HSR:3.576% F--
Eclipse VE3A
B++
Kills:1,261
Deaths:2,464
KDR:0.512
Accuracy:30.396% B++
HSR:14.512% D--
Pulsar C
C+
Kills:1,256
Deaths:1,651
KDR:0.761
Accuracy:24.183% C+
HSR:12.580% F-
Pandora VX25
C--
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% C--
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D*
Thanatos VE70
C--
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% C--
HSR:8.441% F
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
Zenith VX-5
C**
Kills:1,145
Deaths:1,757
KDR:0.652
Accuracy:26.682% C**
HSR:12.926% D**
VX6-7
B
Kills:1,142
Deaths:1,544
KDR:0.740
Accuracy:26.351% B
HSR:13.310% D*
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,030
Deaths:1,731
KDR:0.595
Accuracy:25.930% C+
HSR:12.816% D-
Solstice VE3
C*
Kills:527
Deaths:1,159
KDR:0.455
Accuracy:23.793% C*
HSR:14.991% D-
NS-11C
C
Kills:511
Deaths:768
KDR:0.665
Accuracy:22.077% C
HSR:12.916% D*
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Solstice Burst
B+
Kills:446
Deaths:575
KDR:0.776
Accuracy:28.810% B+
HSR:13.453% D**
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D--
Chaos
D
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D
NSX Tanto
C-
Kills:191
Deaths:334
KDR:0.572
Accuracy:23.833% C-
HSR:17.801% D--
The Little Helper
D**
Kills:185
Deaths:325
KDR:0.569
Accuracy:35.678% D**
HSR:7.568% D**
Kills:25,896
Deaths (as Light Assault):37,644
Deaths (to Light Assaults):16,710
KDR:0.68792
Kill Difference:11,748
Playtime:1,425.685 hours
Usage:15%
Score:13.458m
Score/min:157
Accuracy (listed only):31.483%
HSR (listed only):11.611%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D*
NS-44 Commissioner
B*
Kills:1,248
Deaths:1,615
KDR:0.773
Accuracy:43.411% B*
HSR:17.147% D
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,030
Deaths:1,731
KDR:0.595
Accuracy:25.930% C+
HSR:12.816% D-
Spiker
B++
Kills:861
Deaths:1,131
KDR:0.761
Accuracy:34.648% B++
HSR:8.130% F-
XM98
B++
Kills:711
Deaths:426
KDR:1.669
Accuracy:37.393% C+
HSR:81.294% B++
NS-61 Emissary
B+
Kills:587
Deaths:974
KDR:0.603
Accuracy:31.767% B+
HSR:14.821% C
Nyx VX31
B++
Kills:571
Deaths:644
KDR:0.887
Accuracy:37.750% B++
HSR:11.033% F-
NS-44L Blackhand
B+
Kills:437
Deaths:497
KDR:0.879
Accuracy:46.206% B+
HSR:38.215% C
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D--
NS-357 Underboss
B*
Kills:340
Deaths:470
KDR:0.723
Accuracy:43.561% B*
HSR:6.176% F-
Artemis VX26
B+
Kills:297
Deaths:404
KDR:0.735
Accuracy:29.954% B+
HSR:9.428% F-
Soldier Soaker
B**
Kills:295
Deaths:261
KDR:1.130
Accuracy:44.523% B**
HSR:7.458% D*
Parallax VX3
B**
Kills:280
Deaths:138
KDR:2.029
Accuracy:39.088% C+
HSR:85.357% B**
Ghost
B++
Kills:172
Deaths:204
KDR:0.843
Accuracy:43.532% B++
HSR:59.302% D-
NS-AM7 Archer
C
Kills:131
Deaths:476
KDR:0.275
Accuracy:56.528% C
HSR:14.504% C
Phaseshift VX-S
B*
Kills:117
Deaths:89
KDR:1.315
Accuracy:42.384% B*
HSR:80.342% B+
VA39 Spectre
B+
Kills:97
Deaths:146
KDR:0.664
Accuracy:34.285% B
HSR:45.361% B+
Beamer VS3
C+
Kills:93
Deaths:204
KDR:0.456
Accuracy:26.837% C+
HSR:9.677% F
Kills:13,618
Deaths (as Infiltrator):18,443
Deaths (to Infiltrators):16,830
KDR:0.73838
Kill Difference:4,825
Playtime:1,237.814 hours
Usage:13%
Score:10.037m
Score/min:135
Accuracy (listed only):35.657%
HSR (listed only):26.907%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
D
Kills:2,515
Deaths:3,636
KDR:0.692
Accuracy:21.276% D
HSR:11.213% D*
Deimos VA29
C
Kills:1,571
Deaths:2,177
KDR:0.722
Accuracy:57.609% C
HSR:9.102% D*
Pandora VX25
C--
Kills:1,245
Deaths:1,555
KDR:0.801
Accuracy:34.496% C--
HSR:9.639% D**
NS Baron G5
C+
Kills:1,202
Deaths:1,644
KDR:0.731
Accuracy:43.691% C+
HSR:8.153% D**
Eridani SX5
C**
Kills:1,199
Deaths:1,695
KDR:0.707
Accuracy:27.841% C**
HSR:16.847% C
Nova
D
Kills:1,187
Deaths:1,895
KDR:0.626
Accuracy:37.939% D
HSR:9.688% D*
Thanatos VE70
C--
Kills:1,161
Deaths:1,316
KDR:0.882
Accuracy:34.379% C--
HSR:8.441% F
NS-7 PDW
C++
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:25.263% C++
HSR:9.185% D**
MKV Suppressed
C++
Kills:1,139
Deaths:1,496
KDR:0.761
Accuracy:26.062% C++
HSR:12.204% D*
VE-S Canis
C+
Kills:1,030
Deaths:1,731
KDR:0.595
Accuracy:25.930% C+
HSR:12.816% D-
H-V45
C*
Kills:602
Deaths:874
KDR:0.689
Accuracy:25.019% C*
HSR:9.136% F
Phobos VX86
C*
Kills:466
Deaths:679
KDR:0.686
Accuracy:61.209% C*
HSR:9.871% D--
Skorpios
B*
Kills:344
Deaths:533
KDR:0.645
Accuracy:30.568% B*
HSR:14.535% D--
Corvus VA55
C
Kills:247
Deaths:422
KDR:0.585
Accuracy:22.948% C
HSR:15.790% D--
Chaos
D
Kills:219
Deaths:383
KDR:0.572
Accuracy:42.870% D**
HSR:11.416% D
The Little Helper
D**
Kills:185
Deaths:325
KDR:0.569
Accuracy:35.678% D**
HSR:7.568% D**
Kills:15,466
Deaths (as Combat Medic):22,034
Deaths (to Combat Medics):10,456
KDR:0.70192
Kill Difference:6,568
Playtime:281.876 hours
Usage:3%
Score:3.798m
Score/min:225
Accuracy (listed only):34.548%
HSR (listed only):10.975%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C+
Kills:799
Deaths:1,037
KDR:0.770
Accuracy:39.334% C
HSR:4.255% C+
Comet VM2
C+
Kills:724
Deaths:1,020
KDR:0.710
Accuracy:39.935% D
HSR:4.144% C+
Blueshift VM5
C
Kills:555
Deaths:411
KDR:1.350
Accuracy:18.235% C
HSR:15.856% D--
Blueshift VM5
C+
Kills:543
Deaths:401
KDR:1.354
Accuracy:18.965% C+
HSR:14.733% D*
Nebula VM20
C+
Kills:375
Deaths:235
KDR:1.596
Accuracy:17.615% C+
HSR:17.600% D
Nebula VM20
C+
Kills:328
Deaths:219
KDR:1.498
Accuracy:17.287% C+
HSR:16.768% D
Quasar VM1
C**
Kills:241
Deaths:202
KDR:1.193
Accuracy:13.519% C-
HSR:19.917% C**
NS-10 Burster
D
Kills:230
Deaths:285
KDR:0.807
Accuracy:24.737% D
HSR:4.348% D
Cosmos VM3
C
Kills:228
Deaths:155
KDR:1.471
Accuracy:15.212% C
HSR:18.421% C
NS-10 Burster
C+
Kills:195
Deaths:249
KDR:0.783
Accuracy:24.691% D
HSR:5.641% C+
Vortex VM21
C*
Kills:76
Deaths:79
KDR:0.962
Accuracy:34.829% D
HSR:3.947% C*
Vortex VM21
D
Kills:66
Deaths:79
KDR:0.835
Accuracy:35.381% D
HSR:1.515% D*
NS-20 Gorgon
C
Kills:58
Deaths:64
KDR:0.906
Accuracy:25.104% C
HSR:13.793% D--
Kills:4,418
Deaths (as MAX Suit):2,218
Deaths (to MAX Suits):5,919
KDR:1.99188
Kill Difference:2,200
Playtime:284.919 hours
Usage:3%
Score:3.422m
Score/min:200
Accuracy (listed only):24.988%
HSR (listed only):10.841%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
D-
Kills:1,780
V. Kills:372 477%
Deaths:524
KDR:3.397
Accuracy:45.011% D-
KPH:32.400 D-
VKPH:6.800 D-
Light PPA
C
Kills:1,246
V. Kills:102 N/A
Deaths:498
KDR:2.502
Accuracy:35.542% D
KPH:33.200 C
VKPH:2.700 C
Maelstrom Turbo Laser
D-
Kills:964
V. Kills:919 105%
Deaths:1,935
KDR:0.498
Accuracy:23.757% D*
KPH:4.500 D-
VKPH:4.300 D-
Saron Laser Cannon
D
Kills:913
V. Kills:698 131%
Deaths:1,255
KDR:0.727
Accuracy:23.546% D**
KPH:6.600 D
VKPH:5.100 D
Hornet Missiles
C+
Kills:839
V. Kills:533 157%
Deaths:235
KDR:3.570
Accuracy:61.439% C+
KPH:36.700 C-
VKPH:23.300 D
Photon A2A Missile Pods
C+
Kills:542
V. Kills:360 150%
Deaths:174
KDR:3.115
Accuracy:80.198% C+
KPH:34.300 C--
VKPH:22.800 D
Coyote Missiles
D--
Kills:203
V. Kills:177 114%
Deaths:165
KDR:1.230
Accuracy:47.928% D
KPH:10.300 D*
VKPH:9 D--
Antares LC
D-
Kills:109
V. Kills:106 102%
Deaths:169
KDR:0.645
Accuracy:23.859% D*
KPH:6.600 D-
VKPH:6.400 D-
M202 Wyrm
C
Kills:60
V. Kills:30 194%
Deaths:18
KDR:3.333
Accuracy:52.597% C
KPH:46 D*
VKPH:23 D*
Kills:6,656 (3,232 + 0)
Deaths:4,973
KDR:1.338
VKDR:0.663
Vehicle Kills:3,297
Kill Difference:1,683
Playtime:522.129 hours
Usage:5%
Score:3.837m
Score/min:122
Piloting Accuracy:23.859%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:897
V. Kills:92 N/A
Deaths:109
KDR:8.229
Accuracy:41.451% C+
KPH:48.900 C+
VKPH:5 D
AP30 Shredder
U
Kills:604
V. Kills:447 135%
Deaths:166
KDR:3.639
Accuracy:34.179% C+
KPH:2,174,400 U
VKPH:1,609,200 U
L105 Zephyr PX
B*
Kills:167
V. Kills:9 N/A
Deaths:15
KDR:11.133
Accuracy:41.404% D*
KPH:99.500 B*
VKPH:5.400 D
C150 Dalton
C++
Kills:150
V. Kills:81 183%
Deaths:38
KDR:3.947
Accuracy:39.059% C++
KPH:19.400 D
VKPH:10.500 D--
Kills:1,818 (0 + 1,818)
Deaths:328
KDR:5.543
VKDR:1.918
Vehicle Kills:629
Kill Difference:1,490
Playtime:27.759 hours
Usage:0%
Score:1.035m
Score/min:621
Piloting Accuracy:N/A%
Gunner Accuracy:39.059%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D-
Kills:5,880
V. Kills:4,202 140%
Deaths:1,538
KDR:3.823
Accuracy:50.750% D
KPH:18 D--
VKPH:12.900 D-
L100 Python HESH
D
Kills:4,389
V. Kills:822 N/A
Deaths:581
KDR:7.554
Accuracy:42.747% D
KPH:30.600 D-
VKPH:5.700 D
LB00 Python AP
D-
Kills:1,811
V. Kills:828 218%
Deaths:264
KDR:6.860
Accuracy:51.609% D-
KPH:33 D--
VKPH:15.100 D-
C75 Viper
C**
Kills:1,645
V. Kills:591 278%
Deaths:358
KDR:4.595
Accuracy:41.076% C++
KPH:25.100 C+
VKPH:9 C**
Skyguard
C--
Kills:1,105
V. Kills:975 113%
Deaths:512
KDR:2.158
Accuracy:27.311% C
KPH:8.900 D
VKPH:7.800 C--
L100 Python HEAT
B+
Kills:756
V. Kills:351 215%
Deaths:134
KDR:5.642
Accuracy:49.810% C+
KPH:29.500 C+
VKPH:13.700 B+
Kills:15,586 (15,586 + 0)
Deaths:3,387
KDR:4.602
VKDR:2.294
Vehicle Kills:7,769
Kill Difference:12,199
Playtime:740.729 hours
Usage:8%
Score:6.278m
Score/min:141
Driving Accuracy:49.810%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C**
Kills:3,446
V. Kills:2,851 121%
Deaths:775
KDR:4.446
Accuracy:53.757% B*
KPH:22.200 D-
VKPH:18.400 C**
Saron HRB
C+
Kills:2,469
V. Kills:1,818 136%
Deaths:585
KDR:4.221
Accuracy:43.620% C+
KPH:20.300 C-
VKPH:15 C+
Aphelion VEX-4
C
Kills:2,070
V. Kills:1,556 133%
Deaths:478
KDR:4.331
Accuracy:34.925% C+
KPH:21.100 C-
VKPH:15.800 C
Proton II PPA
C++
Kills:1,132
V. Kills:101 N/A
Deaths:144
KDR:7.861
Accuracy:22.449% C
KPH:44.600 C
VKPH:4 C++
Supernova FPC
D--
Kills:188
V. Kills:182 103%
Deaths:114
KDR:1.649
Accuracy:44.811% D--
KPH:6.700 F
VKPH:6.500 F-
Supernova PC
D**
Kills:69
V. Kills:54 125%
Deaths:61
KDR:1.131
Accuracy:38.065% D*
KPH:4.500 F
VKPH:3.500 D**
Kills:9,374 (257 + 9,117)
Deaths:2,157
KDR:4.346
VKDR:3.042
Vehicle Kills:6,562
Kill Difference:7,217
Playtime:443.391 hours
Usage:5%
Score:9.604m
Score/min:361
Driving Accuracy:38.065%
Gunner Accuracy:22.449%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C++
Kills:2,477
V. Kills:1,662 149%
Deaths:585
KDR:4.234
Accuracy:42.777% C
KPH:41.100 C++
VKPH:27.600 C+
Saron HRB-H
C+
Kills:867
V. Kills:670 129%
Deaths:227
KDR:3.819
Accuracy:55.387% C+
KPH:30.500 C
VKPH:23.600 C+
M40 Fury-H
B+
Kills:693
V. Kills:304 227%
Deaths:84
KDR:8.250
Accuracy:47.272% B+
KPH:54.400 D-
VKPH:23.900 B+
Proton II PPA-H
C-
Kills:557
V. Kills:42 N/A
Deaths:82
KDR:6.793
Accuracy:36.425% C+
KPH:62.700 D
VKPH:4.700 C-
G40-F Ranger
C+
Kills:485
V. Kills:277 174%
Deaths:52
KDR:9.327
Accuracy:27.118% D--
KPH:37.800 C+
VKPH:21.600 C+
E540 Halberd-H
C+
Kills:346
V. Kills:248 139%
Deaths:93
KDR:3.720
Accuracy:64.879% B*
KPH:28.200 D
VKPH:20.200 C+
G30 Walker
D
Kills:61
V. Kills:51 117%
Deaths:31
KDR:1.968
Accuracy:32.253% C-
KPH:14.300 D
VKPH:11.900 D
Kills:5,486 (0 + 5,486)
Deaths:1,154
KDR:4.754
VKDR:2.820
Vehicle Kills:3,254
Kill Difference:4,332
Playtime:139.616 hours
Usage:1%
Score:2.524m
Score/min:301
Driving Accuracy:N/A%
Gunner Accuracy:32.253%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:722
V. Kills:199 361%
Deaths:156
KDR:4.628
Accuracy:35.992% C+
KPH:33.400 C-
VKPH:9.200 C+
M40 Fury
C
Kills:450
V. Kills:133 336%
Deaths:91
KDR:4.945
Accuracy:34.753% C
KPH:33.100 D
VKPH:9.800 C
M12 Kobalt
D
Kills:367
V. Kills:27 N/A
Deaths:68
KDR:5.397
Accuracy:18.727% C++
KPH:26 D--
VKPH:1.900 D
M20 Basilisk
D--
Kills:333
V. Kills:155 213%
Deaths:190
KDR:1.753
Accuracy:34.089% D
KPH:9 D--
VKPH:4.200 D--
M20 Basilisk
D-
Kills:158
V. Kills:101 155%
Deaths:99
KDR:1.596
Accuracy:34.925% C-
KPH:7.800 D*
VKPH:5 D-
M60-G Bulldog
D--
Kills:103
V. Kills:22 448%
Deaths:40
KDR:2.575
Accuracy:30.468% C-
KPH:11.700 D--
VKPH:2.500 D--
G30 Walker
C
Kills:86
V. Kills:90 95%
Deaths:50
KDR:1.720
Accuracy:30.359% C++
KPH:7.400 D--
VKPH:7.700 C
M12 Kobalt
C
Kills:61
V. Kills:6 N/A
Deaths:14
KDR:4.357
Accuracy:17.542% C+
KPH:25.600 D*
VKPH:2.500 C
G40-F Ranger
N/A
Kills:50
V. Kills:27 179%
Deaths:12
KDR:4.167
Accuracy:28.251% N/A
KPH:12.900 N/A
VKPH:7 N/A
Kills:2,330 (0 + 2,330)
Deaths:720
KDR:3.236
VKDR:1.056
Vehicle Kills:760
Kill Difference:1,610
Playtime:133.240 hours
Usage:1%
Score:1.353m
Score/min:169
Driving Accuracy:N/A%
Gunner Accuracy:28.251%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:1,422
V. Kills:509 279%
Deaths:1,243
KDR:1.144
Accuracy:45.393% C
KPH:10.800 D
VKPH:3.900 D
M12 Kobalt-F
C
Kills:511
V. Kills:53 N/A
Deaths:423
KDR:1.208
Accuracy:29.263% B**
KPH:9.700 D-
VKPH:1 C
S12 Renegade
C+
Kills:482
V. Kills:48 N/A
Deaths:302
KDR:1.596
Accuracy:46.170% B+
KPH:19.200 D--
VKPH:1.900 C+
M20 Basilisk-F
C-
Kills:263
V. Kills:210 125%
Deaths:576
KDR:0.457
Accuracy:63.124% B**
KPH:3.700 D
VKPH:3 C-
V30-F Starfall
D--
Kills:199
V. Kills:136 145%
Deaths:232
KDR:0.858
Accuracy:66.095% B+
KPH:12.500 D*
VKPH:8.500 D--
Kills:2,877 (2,877 + 0)
Deaths:2,776
KDR:1.036
VKDR:0.344
Vehicle Kills:956
Kill Difference:101
Playtime:295.934 hours
Usage:3%
Score:0.936m
Score/min:53
Driving Accuracy:66.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:165
V. Kills:26 N/A
Deaths:42
KDR:3.929
Accuracy:27.405% D--
KPH:35.300 D
VKPH:5.600 C+
M20 Wyvern
D-
Kills:85
V. Kills:88 96%
Deaths:73
KDR:1.164
Accuracy:32.350% D
KPH:6.700 D*
VKPH:6.900 D-
Pelter Rocket Pod
D
Kills:66
V. Kills:27 236%
Deaths:15
KDR:4.400
Accuracy:48.932% C*
KPH:29.200 D--
VKPH:11.900 D
Kills:316 (0 + 316)
Deaths:130
KDR:2.431
VKDR:1.085
Vehicle Kills:141
Kill Difference:186
Playtime:19.622 hours
Usage:0%
Score:0.121m
Score/min:103
Piloting Accuracy:N/A%
Gunner Accuracy:48.932%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 10,0825,8801,5383.823C+2.7150.75%D1.701%D18D--12.9D-146326.9h6.8C+13.3C+
L100 Python HESH 5,2114,3895817.554C6.4442.747%D1.549%C+30.6D-5.7D111143.5h3.9C9.2C
E540 Halberd 6,2973,4467754.446C3.3353.757%B*1.857%C22.2D-18.4C**277155h6.8D12.6C++
Serpent VE92 3,3843,3464,9130.681C0.4322.131%C11.925%D**9.3D-N/A27359.4h13.2C++59.8C++
C-4 4,5562,5771,8781.372C+0.2622.577%DN/A44.7D34.4B54757.6h1.4C**6C++
Sirius SX12 2,5432,5153,6360.692C0.4221.276%D11.213%D*10.6D-N/A31236.8h14.2C**66.9C++
Aphelion VEX-4H 4,1392,4775854.234C+3.1242.777%C1.857%D41.1C++27.6C+29660.2h44B++102.8B+
Saron HRB 4,2872,4695854.221C+3.1143.62%C+1.175%C20.3C-15C+240121.5h20.1B+46.1B+
C-4 ARX 3,6652,4311,2571.934C+0.8220.577%D**N/A68.5D-34.8C+46635.5h0.9B*4.2B
Orion VS54 2,1752,1552,7490.784C0.3317.866%D12.715%F13.1D-N/A55164.4h13C++72.8C+
Betelgeuse 54-A 2,1262,0792,1170.982C--0.1321.485%D*14.238%F-17.9D**N/A60116h13.2D*61.5D*
Aphelion VEX-4 3,6262,0704784.331C+3.2234.925%C+2.029%D-21.1C-15.8C18198.2h53.2B+152.4B+
Lasher X2 2,0251,9663,1160.631C-0.4820.523%D3.204%C15.2D-N/A44129h21.8C106C
NS-15M1 1,8531,8412,3410.786C--0.3317.495%D-14.286%D--12.7D-N/A37145.4h13.2C+75.6C
LB00 Python AP 2,6391,8112646.86C--5.7551.609%D-N/A33D--15.1D-18054.9h4.4C++8.6C-
Dual Photon Pods 2,1521,7805243.397C2.2845.011%D-1.124%C+32.4D-6.8D-17555h22.2C*49.4C+
Tank Mine 2,8991,6905712.96C*1.8533.524%C+N/A109.7C++78.5B+123115.4h2.2C6.4C+
C75 Viper 2,2361,6453584.595C++3.4841.076%C++N/A25.1C+9C**15865.5h14.7C+35.9C*
Flare VE6 1,6371,6212,6480.612D0.5016.344%D--16.965%D--12.6D--N/A39128.6h13.3D81.3D
Deimos VA29 1,5791,5712,1770.722C-0.3957.609%C9.102%D*11.7D*N/A34134h2.1B+3.7C**
VE-H Maw 1,5411,5012,4540.612D-0.5017.488%D**16.589%D--9.5D*N/A30158.4h14D-80D--
Proximity Mine 1,4671,4665312.761C1.6543.038%C++N/A76D-N/A21019.3h1.8B+4.1B+
Solstice SF 1,4911,4541,7410.835C+0.2822.528%C3.576%F--10.5DN/A27139h5.8B*25.6B**
M40 Fury-F 1,9311,4221,2431.144C+0.0345.393%CN/A10.8D3.9D57131.6h15.3C33.6C-
Ursa 1,3981,3721,7970.763C--0.3519.402%C--14.577%D**12.8D--N/A42106.8h13.1C67.7C+
Eclipse VE3A 1,3091,2612,4640.512C0.6030.396%B++14.512%D--4.6D*N/A15272.9h22.6T-74.3D*
Pulsar LSW 1,2781,2591,3820.911C-0.2018.881%D13.503%D**16.8D-N/A5474.8h12.6C++66.5C+
NS Decimator 1,8361,2572,5880.486D0.6352.915%D--3.421%B**15.5D*7.2D--12780.9h5C+9.5C
Pulsar C 1,2871,2561,6510.761C0.3524.183%C+12.58%F-10.8DN/A40116.7h12.7C+52.7C++
NS-44 Commissioner 1,2551,2481,6150.773C+0.3443.411%B*17.147%D12.2D-N/A34102.6h3.6B8.4B+
Light PPA 1,3481,2464982.502C1.3935.542%D1.525%B+33.2C2.7C11737.5h17.9C+50.4C+
Pandora VX25 1,2541,2451,5550.801C0.3134.496%C--9.639%D**17.2DN/A5572.5h3.9B+11.4C*
NS Baron G5 1,2131,2021,6440.731C-0.3843.691%C+8.153%D**11.4D--N/A31105.7h4.6C++10.6C+
Eridani SX5 1,2181,1991,6950.707C0.4127.841%C**16.847%C13.3D-N/A3790.4h11.4B40.9B
Nova 1,2041,1871,8950.626D0.4937.939%D9.688%D*11.8D--N/A30100.3h4.8C+12.6C+
VX29 Polaris 1,1851,1671,3990.834C--0.2819.69%D15.681%D--17.1D--N/A5368.3h12.9C+65.5C+
Thanatos VE70 1,1881,1611,3160.882C+0.2334.379%C--8.441%F13.2DN/A4488.1h4.1B++12C**
NS-7 PDW 1,1691,1541,6730.69C0.4225.263%C++9.185%D**11.7DN/A4099h13.8B54.5B
Zenith VX-5 1,1691,1451,7570.652C--0.4626.682%C**12.926%D**8.4D--N/A24136.4h15.7D58.7C+
VX6-7 1,1771,1421,5440.74C0.3726.351%B13.31%D*10.9D-N/A32104.5h14.5C55.1C++
MKV Suppressed 1,1651,1391,4960.761C0.3526.062%C++12.204%D*12D-N/A3595h13.5B51.7C**
Proton II PPA 1,2331,1321447.861C6.7522.449%C1.943%C+44.6C4C++12625.4h9.4C*42C*
Skyguard 2,0801,1055122.158C1.0427.311%C1.9%C+8.9D7.9C-125124.2h146.2C535.2C
NS Annihilator 2,1991,0541,9720.534C+0.5879.353%CN/A6.7D7.3C115157.6h12C+15.2C+
MANA Anti-Vehicle Turret 1,8961,0426791.535C0.4244.853%D3.935%B10420A*8540A++2058740.1h9.5C--21.1D
VE-S Canis 1,0511,0301,7310.595C--0.5225.93%C+12.816%D-6.7D--N/A18154h16.9D-65.3C
Nemesis VSH9 1,8339841,8790.524C0.5962.644%C+1.321%D6.6D5.7D106148.8h9C14.3C+
Maelstrom Turbo Laser 1,8839641,9350.498C-0.6223.757%D*2.178%C4.5D-4.3D-69215.8h160.7D676.4D--
Saron Laser Cannon 1,6119131,2550.727C0.3923.546%D**1.314%D6.6D5.1D131137.6h140.6C++597C
L105 Zephyr 9898971098.229C+7.1241.451%C+N/A49C+5D25118.3h4.9B*11.8B++
Saron HRB-H 1,5378672273.819C2.7155.387%C+N/A30.5C23.6C+34028.4h22.3B+40.3B+
Spiker 8658611,1310.761C0.3534.648%B++8.13%F-13.2D-N/A3765h8.5C*24.6B+
Hornet Missiles 1,3728392353.57C2.4661.439%C+1.073%C--36.6C-23.3D33322.9h10.9C++17.7C*
Comet VM2 1,1377991,0370.77C+0.3439.334%C4.255%C+7.5D3.2C--70106.7h21.2C**53.9C*
L100 Python HEAT 1,1077561345.642C**4.5349.81%C+N/A29.5C+13.7B+20125.6h6.9C+13.9C+
Comet VM2 1,0347241,0200.71C0.4039.935%D4.144%C+6.8D-2.9D*55105.7h23.6B+59.2C**
M40 Fury 9217221564.628C3.5135.992%C+2.078%B33.4C-9.2C+29321.6h15.6C+43.2C++
XM98 7197114261.669C+0.5637.393%C+81.294%B++13.5DN/A4552.6h2.6C+6.9C++
M40 Fury-H 997693848.25C7.1447.272%B+N/A54.6D-23.9B+29512.7h13D-27.4D
NS-R3 Swarm 1,3946811,0480.65B+0.4662.48%CN/A6.1C6.3C+71112.3h27C**43.3C**
AP30 Shredder 1,0516041663.639C2.5334.179%C+1.656%C6040U4470U50974300.1h119.5D349.7C
H-V45 6106028740.689C0.4225.019%C*9.136%F10.3D--N/A4458.4h12.7C**50.6B
NS-61 Emissary 5965879740.603C0.5131.767%B+14.821%C7.2D--N/A2081.7h12.9C**40.5B+
Hades VSH4 1,1075821,3330.437C0.6871.877%B+1.203%D8.9C-8.1C11265.2h10.3C-14.4C+
Nyx VX31 5865716440.887D0.2337.75%B++11.033%F-11.8D--N/A3548.2h6.1C+16.1C**
Proton II PPA-H 599557826.793C5.6836.425%C+1.257%C-62.6D4.7C-1928.9h11C+30.3C+
Blueshift VM5 5635554111.35C0.2418.235%C15.856%D--16.8D--N/A6333h18.3D100.4C+
Blueshift VM5 5545434011.354C0.2418.965%C+14.733%D*17D--N/A6032h18.5C--97.8C+
Photon A2A Missile Pods 9025421743.115C2.0080.198%C+N/A34.3C--22.8D30015.8h7.2B++9B++
Solstice VE3 5585271,1590.455C-0.6623.793%C*14.991%D-6.2DN/A4784.8h20.4D85.9C+
NS-11C 5225117680.665C0.4522.077%C12.916%D*7.9D-N/A3064.3h15.2C+68.7C+
M12 Kobalt-F 5645114231.208C0.0929.263%B**11.155%C*9.7D-1C3452.9h34.7F--118.5D
G40-F Ranger 762485529.327C+8.2127.118%D--N/A37.9C+21.6C+30912.8h60.7B223.8C+
S12 Renegade 5304823021.596C0.4846.17%B+7.676%B*19.2D--1.9C+6225.1h5D*10.8C
Phobos VX86 4754666790.686C--0.4361.209%C*9.871%D--12.5D*N/A3737.4h2.4C*3.9C**
M40 Fury 583450914.945C3.8334.753%C1.111%D33.1D9.8C33713.6h16.7C48C
M60-A Bulldog 5264471303.438C2.3234.727%C1.566%C++23.7D4.2D12418.9h6.1C+17.7C+
Solstice Burst 4554465750.776C-0.3428.81%B+13.453%D**8.4D--N/A2553.4h16.5D57.3C+
Frag Grenade 4514441444N/A442.8945.541%C+N/A444C+7C+18071h3.5B7.8B
NSX Masamune 7074431,1290.392D0.7253.398%C--1.806%C+12.7D--7.6D10034.8h16.6C31.2C
Eidolon VE33 4624395810.756C0.3626.474%C14.806%D**11DN/A4440h10.8C40.8C+
NS-44L Blackhand 4554374970.879C0.2346.206%B+38.215%C10.9DN/A3140.1h4.6C++9.9B
Xiphos Anti-Personnel Phalanx Tower 4464371437S435.8922.514%DN/A364.2B+7.5C9711.2h3.3B++14.8B+
Spear Anti-Vehicle Phalanx Turret 7624281004.28C-3.1740.143%C-3.972%C+24.2D18.9C35917.7h10.1C+25.2C+
S1 6473879800.395C--0.7249.554%D-3.618%B+13.4D-9C--29428.9h6.6C*13.3C+
Nebula VM20 3773752351.596C0.4817.615%C+17.6%D15.5D--N/A4724.2h16C**90.8C*
VE-LR Obelisk 3833683311.112C0.0027.16%D29.076%C11.3D-N/A3032.5h7.3C+26.7C+
M12 Kobalt 394367685.397D4.2818.727%C++18.529%C++26D--1.9D9614.1h30.3F161.8C
Lumine Edge 38634738,0000.009C-1.1019.526%D12.104%D0.1DN/A02587.4h1.7C8.9C+
E540 Halberd-H 594346933.72C-2.6164.879%B*N/A28.1D20.2C+35812.3h8.1D12.5C
Skorpios 3593445330.645D0.4730.568%B*14.535%D--11.4D**N/A3130.3h15.8F-51.8D
NS-357 Underboss 3443404700.723C0.3943.561%B*6.176%F-9.9D--N/A2834.2h4.3C+9.8B+
M20 Basilisk 4883331901.753C--0.6434.089%D4.505%C--9D--4.2D--11036.9h117.9C346C--
Nebula VM20 3343282191.498C0.3817.287%C+16.768%D15D*N/A4421.8h16C++92.3C*
Artemis VX26 3042974040.735C--0.3829.954%B+9.428%F-13.1D--N/A5122.6h14.4D48C+
Soldier Soaker 3042952611.13C+0.0244.523%B**7.458%D*14.9D--N/A3619.8h6.4C+14.5B++
Parallax VX3 2832801382.029C0.9239.088%C+85.357%B**13.6D-N/A7120.6h2.3C+5.9C++
M20 Basilisk-F 4732635760.457C0.6663.124%B**3.422%C+3.7D3C-4970.4h257.3D**407.7F
Corvus VA55 2502474220.585C--0.5322.948%C15.79%D--9D--N/A4927.3h11.7B50.8C*
Quasar VM1 2442412021.193C+0.0813.519%C-19.917%C**13.2D-N/A6818.2h14.2B+105C++
Lancer VS22 5782316220.371C--0.7451.548%D*3.03%B+4.8D--7.2D-12948.3h42.2C--81.8D
NS-10 Burster 4062302850.807C+0.3124.737%D4.348%D3.5D-2.7D5966.3h153.1C618.7C
Cosmos VM3 2302281551.471C0.3615.212%C18.421%C16.4D--N/A6413.9h13.7C++90.3C++
Chaos 2232193830.572D0.5442.87%D**11.416%D11.5FN/A2819h4.5C-10.5D--
M60-A Bulldog 2602192010.95C+9.8443.574%C2.283%C+15.8D-2.9C-8813.9h7.3C--16.7C
Anti-Vehicle Grenade 2522081208N/A206.8961.623%AN/A416C*88C+30630.5h4.6B++7.5B*
Coyote Missiles 3802031651.23D0.1247.928%DN/A10.3D*9D--13519.7h49.3C+102.8C
Rocklet Rifle 4182012540.791C*0.3260.214%B*N/A21.4C--23.1C+3819.4h29.1B++48.3B++
V30-F Starfall 3351992320.858C-0.2666.095%B+N/A12.5D*8.6D--8415.9h26.5D**40.2D*
Hunter QCX 2121963860.508C0.6160.704%B**18.878%C-4.9D--N/A4140.1h15.7D25.8C+
NS-10 Burster 3501952490.783C0.3324.691%D5.641%C+3.2D--2.5D-5561.5h168.6C682.9C--
NSX Tanto 1991913340.572D0.5423.833%C-17.801%D--6.8D--N/A2328.1h15.4C+64.5C+
Supernova FPC 3701881141.649D0.5444.811%D--N/A6.7F6.5F-222327.9h5.9C+13.1D
The Little Helper 1951853250.569D0.5435.678%D**7.568%D**12.6D*N/A2914.7h4.6C*12.8C--
Orbital Strike Uplink 2571821182U180.89320.513%UN/A303.3U125U22320.6h1.4T*0.4T*
Aspis Anti-Aircraft Phalanx Turret 368178473.787C++2.6723.44%CN/A9.3C9.9C+22119.1h145.3C**619.8C*
Ghost 1771722040.843D0.2743.532%B++59.302%D-11.5D*N/A6515h2.5C5.7C*
M20 Basilisk 360171453.8D2.6955.927%B2.339%D--21.1D-23.3B3188.1h203.2D*363.4D--
L105 Zephyr PX 1761671511.133C10.0241.404%D*N/A98.2B*5.3D3881.7h2.8A++6.8B*
CAS 14-E 191165423.929D2.8227.405%D--1.212%D35.1D5.5C1374.7h38.3C139.8D
M20 Basilisk 259158991.596D0.4834.925%C-1.899%D**7.8D*5D-13220.3h154.9D*443.5D--
M60-A Bulldog 188155344.559C-3.4542.597%C2.581%C**12.1D--2.6C--8512.8h9.2D*21.6D--
Force-Blade 21215448,8520.003D1.1136.534%B+1.299%D-0DN/A03081h5.2F-14.2C+
C150 Dalton 231150383.947C2.8339.059%C++N/A19.5D10.5D--4517.7h4.4C+11.3C*
NS-AM7 Archer 2231314760.275C--0.8456.528%C14.504%C1.9D*1.3D-2469.7h32.5D57.5D-
NSX-P Naginata 1381292480.52D0.5918.172%D--14.729%F-12.3D*N/A4910.5h15C-82.6C--
Phaseshift VX-S 118117891.315D0.2042.384%B*80.342%B+8D*N/A2714.6h6D**14.2D
Antares LC 2151091690.645C--0.4723.859%D*N/A6.6D-6.4D-10416.5h214.6D-899.6D*
Spear Anti-Vehicle Phalanx Tower 198108427B+25.8952.516%C*2.778%C--30.9C25.7C+3183.5h6.7B++12.7B*
M60-G Bulldog 125103402.575D1.4630.468%C-N/A11.7D--2.5D--958.8h8.5C+28C+
Fatestealer 1021011160.871M**0.2432.302%C18.812%C-19.4CN/A395.2h2.6D8C
VA39 Spectre 101971460.664C--0.4534.285%B45.361%B+6.3D--N/A5515.3h9.3D**27.1C--
Sticky Grenade 9695195N/A93.8944.779%DN/A475D--5D-20590.2h3D6.7C--
Beamer VS3 96932040.456C0.6626.837%C+9.677%F7.7D-N/A6212.1h10.8C+40.4C+
Spear Anti-Vehicle Phalanx Turret 15192330.667B+29.5542.467%D--6.522%B++15.1D--9.7D--1046.1h8.1B++19.1B+
MANA Anti-Personnel Turret 92891250.712N/A0.4012.72%UN/A890U30U4099800.1h40.8T*320.6T*
G30 Walker 17686501.72D0.6130.359%C++2.326%D7.4D--7.7C15411.7h336.4F-1108.2D-
M20 Wyvern 17385731.164D0.0532.35%D4.706%C**6.7D*6.9D-7712.7h192.8T595.8T*
Vortex VM21 14276790.962C+0.1534.829%D3.947%C*4D--3.5D-6918.9h48.2C+138.5C+
Supernova PC 12369611.131D0.0238.065%D*2.899%B+4.5F3.5D**32215.4h6.8D18D*
Pelter Rocket Pod 9366154.4C--3.2948.932%C*N/A28.7D--11.7D1772.3h31.2D*63.8C
Vortex VM21 12766790.835C+0.2835.381%D1.515%D*3.5D--3.2D-6618.8h56.7C+160.3C+
Hyena Missile Launcher 125651420.458D*0.6624.002%D**N/A5.2D-4.8D9712.5h54.8D**228.4F-
A30 Walker 134631210.521D0.5920.658%C--N/A4.2D4.7D8115h339.8F--1644.7F--
G40-F Ranger 966278.857C-7.7439.448%B*N/A51.7B+28.3B3331.2h56.2B*142.5B**
G30 Walker 11261311.968D-0.8532.253%C-4.918%B++14.2D11.9D1734.3h278.2D*862.7D*
M12 Kobalt 6761144.357D3.2417.542%C+11.475%D**25.4D*2.5C1542.4h31.9F-181.8D
M202 Wyrm 9060183.333D2.2252.597%C5%B**46.2D*23.1D*1951.3h37.5C+71.2C+
NS-20 Gorgon 6558640.906C0.2125.104%C13.793%D--8.5D--1D346.8h59.2C235.7C
G40-F Ranger 7750124.167C3.0528.251%DN/A12.8D6.9D-1443.9h115.2B407.7C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,8984,259,778433.5h
NS Patriot Flare Gun17830.9h
Motion Spotter12717,9999.4h
Solid Wall0811h
Spawn Beacon192,1833h
Anti-Vehicle MANA Turret581,4635.6h
Turret AI Module38686.5h
Repair Module49386.5h
Structure Shield Module23762.6h
Cortium Silo03262.3h
Skywall Shield Emitter24543.2h
Nanite Revive Grenade01,5410.4h
Medical Applicator2,223462,33663h
Blast Wall31442.1h
Welding Device15,5710.7h
Deconstruction Tool642,9376.3h
Spear Anti-Vehicle Tower72662.7h
Spitfire Auto-Turret1195,1117.5h
HIVE0540.5h
Sunderer Garage0721.3h
Rampart Wall1274414.7h
Hoplon Anti-Aircraft Phalanx Tower24073.9h
Xiphos Anti-Personnel Tower54885.1h
Ammunition Package25410,09210h
Medical Kit62070.2h
Anti-Infantry MANA Turret121770.9h
Orbital Strike Target Designator271194.7h
IPC Targeting Dart211,5354.6h
Vehicle Gate21883h
Hardlight Barrier515571.1h
Spear Anti-Vehicle Turret12022.6h
Glaive IPC1740.8h
Alarm Module01110.4h
Pillbox0590.8h
Elysium Spawn Tube11711.1h
Snowman Soldier92100.3h
The Flail1570.6h
Flail Targeting Dart254866.9h
Router2580.2h
Nano-Repair Grenade02010.1h
Recon Detection Device984,44311.2h
Infantry Tower2601.7h
WLT-Howler Mining Laser139405,203108.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.45s
Server spent 2.81s on queries, 2.35s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.