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First Lt. Hater bestan[INI] bestan
TR BR 42

KDR: 2.8

Score: 93.7m

Last Seen: Sep 16th, 2019 7:40 PM
- OFFLINE - 142.8 hour(s)

Prestige 1, Battle Rank 42 - Terran Republic on Miller - Outfit Member of INI Elite[INI] INI Elite
TR outfit on Miller

Members: 17
Level Progress (to 43): 91%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS T9 CARV P2-120 AP T9 CARV-S RAMS .50M P2-120 HESH P2-120 HEAT T1S Cycler C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,674,638 MLG Score: 2138
Fun Score: N/A
Cheeseburgers Flipped: 2854TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.124%23.645%64161115383,1092.706870.097

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.142%1.162B**0.422B-1.673F-HEAD ++ (~10.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.513B+9.80.311C*26.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.928%0.954%1042121273410362100.708494348%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.352%0.484B+-0.587D1.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.90.715B++19.30.637B+26.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.929%2.633%18517120722,486225086679.98934259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.242%1.159B**0.051C+-0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.759B++4.90.607B+4.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.501%2.523%818120699115714250.630808233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.183%0.028C+-0.475D-0.632

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.70.659B+14.90.628B+25.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.641%84.284%818120612,815407683.14401

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.447%2.357A*1.117B**2.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.574B+2.10.33C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.922%11.129%81612087,0362244163.13547

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.348%0.611B+-0.709D-0.445

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.523B+3.10.367C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
INI Elite[INI] INI Elite
TR outfit on Miller

Members: 17
93.7m212.1%484 (29k)450 (27k)2.80377173,94662,0403.0999742 (42)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214515525.362%21.469%54503:2191

12% Combat Medic21% Engineer31% Heavy Assault13% Infiltrator14% Light Assault10% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:49 PMMay 8th, 2014 4:50 PMSep 20th, 2019 9:49 PM (2d) (PST)Sep 16th, 2019 4:55 PM (6d) (PST)Sep 16th, 2019 3:40 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8562935630.8340.2980.1791.9290.0752138

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,33817,60133,737501811116526,972

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3475.5h/144.8d 18,376 37,345 33,310 402.3k 5,287 14,438 15,729 178.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:10,001
Deaths:3,354
KDR:2.982
Accuracy:24.048% B**
HSR:23.618% C++
T9 CARV-S
B+
Kills:5,075
Deaths:2,747
KDR:1.847
Accuracy:24.961% B+
HSR:22.305% C
TMG-50
D
Kills:2,500
Deaths:1,014
KDR:2.465
Accuracy:17.531% D
HSR:18.280% D-
T9A "Butcher"
C++
Kills:2,167
Deaths:854
KDR:2.537
Accuracy:25.232% C++
HSR:22.427% D
MSW-R
C+
Kills:1,941
Deaths:1,272
KDR:1.526
Accuracy:22.744% C+
HSR:14.426% D*
T32 Bull
C--
Kills:1,357
Deaths:928
KDR:1.462
Accuracy:21.032% C--
HSR:16.876% D--
MG-H1 Watchman
B**
Kills:1,180
Deaths:497
KDR:2.374
Accuracy:29.296% B**
HSR:28.814% B
NS-15M1
B
Kills:1,178
Deaths:729
KDR:1.616
Accuracy:24.465% B
HSR:15.620% D-
T16 Rhino
C
Kills:1,178
Deaths:978
KDR:1.205
Accuracy:18.913% C
HSR:14.941% D*
NS-15MP
B*
Kills:1,160
Deaths:497
KDR:2.334
Accuracy:27.515% C+
HSR:38.966% B*
NS-15MB
B+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:29.884% B+
HSR:33.104% B
NSX Naginata
B**
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:27.183% B**
HSR:34.138% B*
NS-15M AE
B+
Kills:1,159
Deaths:293
KDR:3.956
Accuracy:28.548% B+
HSR:30.716% B
NS-15M2
B*
Kills:1,158
Deaths:292
KDR:3.966
Accuracy:28.868% B*
HSR:32.729% B*
NSX-P Naginata
B**
Kills:94
Deaths:57
KDR:1.649
Accuracy:27.725% B**
HSR:32.979% B+
Kills:32,468
Deaths (as Heavy Assault):14,377
Deaths (to Heavy Assaults):17,906
KDR:2.25833
Kill Difference:18,091
Playtime:1,060.621 hours
Usage:31%
Score:24.738m
Score/min:389
Accuracy (listed only):25.196%
HSR (listed only):25.329%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C*
Kills:1,674
Deaths:1,215
KDR:1.378
Accuracy:42.007% C*
HSR:11.589% D
HC1 Cougar
A+
Kills:1,396
Deaths:360
KDR:3.878
Accuracy:31.575% A+
HSR:19.771% C-
TRAC-5 Burst
B++
Kills:1,296
Deaths:366
KDR:3.541
Accuracy:28.710% B++
HSR:23.225% C+
LC2 Lynx
B++
Kills:1,202
Deaths:563
KDR:2.135
Accuracy:26.932% B++
HSR:14.226% D*
LC3 Jaguar
A++
Kills:1,186
Deaths:476
KDR:2.492
Accuracy:31.700% A++
HSR:18.887% C
LC2 Lynx AE
B**
Kills:1,174
Deaths:521
KDR:2.253
Accuracy:32.515% B**
HSR:21.465% D
T5 AMC
B**
Kills:1,173
Deaths:581
KDR:2.019
Accuracy:29.083% B**
HSR:20.716% C++
TRAC-5
B+
Kills:1,171
Deaths:707
KDR:1.656
Accuracy:24.113% B+
HSR:12.297% D*
NS-11CP
B**
Kills:1,167
Deaths:425
KDR:2.746
Accuracy:34.443% B**
HSR:24.507% C++
TRAC-Shot
B**
Kills:1,166
Deaths:520
KDR:2.242
Accuracy:29.961% B**
HSR:20.069% C**
TRS-12 Uppercut
B++
Kills:1,166
Deaths:709
KDR:1.645
Accuracy:65.914% B++
HSR:6.775% D**
AMR-66
B*
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:32.454% B*
HSR:26.999% C**
NS-11CB
A+
Kills:1,163
Deaths:241
KDR:4.826
Accuracy:32.499% A+
HSR:25.108% B+
NS Baron G5
B++
Kills:1,161
Deaths:342
KDR:3.395
Accuracy:50.287% B++
HSR:17.916% B++
FA1 Barrage
B**
Kills:1,161
Deaths:593
KDR:1.958
Accuracy:51.433% B**
HSR:16.021% C++
TRAC-5 S
A++
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:32.362% A++
HSR:15.431% C+
TS4 Haymaker
C+
Kills:1,159
Deaths:859
KDR:1.349
Accuracy:41.818% C+
HSR:7.852% D**
NS Baron G5AE
B+
Kills:1,158
Deaths:408
KDR:2.838
Accuracy:45.148% C+
HSR:18.135% B+
NS-11C
B**
Kills:1,153
Deaths:498
KDR:2.315
Accuracy:29.400% B**
HSR:18.127% C+
DMR-99
B*
Kills:1,152
Deaths:476
KDR:2.420
Accuracy:39.199% B*
HSR:35.677% B++
TAS-16 Blackjack
B**
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:72.941% B**
HSR:11.979% D
NSX Tanto
A++
Kills:1,149
Deaths:466
KDR:2.466
Accuracy:34.998% A++
HSR:29.156% B+
MG-C1 Kindred
A
Kills:838
Deaths:464
KDR:1.806
Accuracy:32.553% A
HSR:28.043% B++
Havoc
B++
Kills:724
Deaths:363
KDR:1.994
Accuracy:58.261% B++
HSR:13.122% C
MG-HBR1 Dragoon
A++
Kills:238
Deaths:79
KDR:3.013
Accuracy:42.051% A
HSR:45.798% A++
Kills:28,302
Deaths (as Engineer):12,682
Deaths (to Engineers):11,926
KDR:2.23167
Kill Difference:15,620
Playtime:716.247 hours
Usage:21%
Score:23.651m
Score/min:550
Accuracy (listed only):38.894%
HSR (listed only):20.116%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C*
Kills:1,674
Deaths:1,215
KDR:1.378
Accuracy:42.007% C*
HSR:11.589% D
HC1 Cougar
A+
Kills:1,396
Deaths:360
KDR:3.878
Accuracy:31.575% A+
HSR:19.771% C-
TRAC-5 Burst
B++
Kills:1,296
Deaths:366
KDR:3.541
Accuracy:28.710% B++
HSR:23.225% C+
LC2 Lynx
B++
Kills:1,202
Deaths:563
KDR:2.135
Accuracy:26.932% B++
HSR:14.226% D*
LC3 Jaguar
A++
Kills:1,186
Deaths:476
KDR:2.492
Accuracy:31.700% A++
HSR:18.887% C
LC2 Lynx AE
B**
Kills:1,174
Deaths:521
KDR:2.253
Accuracy:32.515% B**
HSR:21.465% D
T5 AMC
B**
Kills:1,173
Deaths:581
KDR:2.019
Accuracy:29.083% B**
HSR:20.716% C++
TRAC-5
B+
Kills:1,171
Deaths:707
KDR:1.656
Accuracy:24.113% B+
HSR:12.297% D*
NS-11CP
B**
Kills:1,167
Deaths:425
KDR:2.746
Accuracy:34.443% B**
HSR:24.507% C++
TRAC-Shot
B**
Kills:1,166
Deaths:520
KDR:2.242
Accuracy:29.961% B**
HSR:20.069% C**
TRS-12 Uppercut
B++
Kills:1,166
Deaths:709
KDR:1.645
Accuracy:65.914% B++
HSR:6.775% D**
NS-11CB
A+
Kills:1,163
Deaths:241
KDR:4.826
Accuracy:32.499% A+
HSR:25.108% B+
NS Baron G5
B++
Kills:1,161
Deaths:342
KDR:3.395
Accuracy:50.287% B++
HSR:17.916% B++
FA1 Barrage
B**
Kills:1,161
Deaths:593
KDR:1.958
Accuracy:51.433% B**
HSR:16.021% C++
Shuriken
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:30.531% B++
HSR:21.878% B+
TRAC-5 S
A++
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:32.362% A++
HSR:15.431% C+
NS-7 PDW
B++
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:28.331% B++
HSR:13.879% D
PDW-16 Hailstorm
A
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:30.740% A
HSR:11.303% D-
TS4 Haymaker
C+
Kills:1,159
Deaths:859
KDR:1.349
Accuracy:41.818% C+
HSR:7.852% D**
SMG-46G Armistice
B**
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:32.643% B**
HSR:13.891% C--
NS-7B PDW
A
Kills:1,158
Deaths:342
KDR:3.386
Accuracy:32.411% A
HSR:16.062% C
NS Baron G5AE
B+
Kills:1,158
Deaths:408
KDR:2.838
Accuracy:45.148% C+
HSR:18.135% B+
NS-11C
B**
Kills:1,153
Deaths:498
KDR:2.315
Accuracy:29.400% B**
HSR:18.127% C+
TAS-16 Blackjack
B**
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:72.941% B**
HSR:11.979% D
SMG-46 Armistice
B+
Kills:1,150
Deaths:926
KDR:1.242
Accuracy:27.857% B+
HSR:8.696% D*
NSX Tanto
A++
Kills:1,149
Deaths:466
KDR:2.466
Accuracy:34.998% A++
HSR:29.156% B+
MG-C1 Kindred
A
Kills:838
Deaths:464
KDR:1.806
Accuracy:32.553% A
HSR:28.043% B++
Havoc
B++
Kills:724
Deaths:363
KDR:1.994
Accuracy:58.261% B++
HSR:13.122% C
MG-S1 Jackal
A
Kills:587
Deaths:369
KDR:1.591
Accuracy:33.463% A
HSR:28.791% A
NSX Tengu
A++
Kills:346
Deaths:137
KDR:2.526
Accuracy:49.113% A++
HSR:16.763% D
MKV Suppressed
A+
Kills:84
Deaths:35
KDR:2.400
Accuracy:33.714% A+
HSR:15.476% D
Kills:33,713
Deaths (as Light Assault):15,343
Deaths (to Light Assaults):10,996
KDR:2.19729
Kill Difference:18,370
Playtime:477.622 hours
Usage:14%
Score:11.814m
Score/min:412
Accuracy (listed only):37.337%
HSR (listed only):17.457%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1S Cycler
A
Kills:3,012
Deaths:1,025
KDR:2.939
Accuracy:30.283% A
HSR:28.851% B**
T1B Cycler
B
Kills:1,722
Deaths:597
KDR:2.884
Accuracy:27.829% B
HSR:26.307% C+
AS16 NightHawk
C*
Kills:1,674
Deaths:1,215
KDR:1.378
Accuracy:42.007% C*
HSR:11.589% D
Cycler TRV
D
Kills:1,344
Deaths:470
KDR:2.860
Accuracy:20.319% D
HSR:15.625% D
TAR
B+
Kills:1,262
Deaths:667
KDR:1.892
Accuracy:26.025% B+
HSR:16.720% D
T1 Cycler
B+
Kills:1,254
Deaths:388
KDR:3.232
Accuracy:24.207% B+
HSR:23.684% C**
TORQ-9
B++
Kills:1,221
Deaths:512
KDR:2.385
Accuracy:27.933% B++
HSR:19.820% D
SABR-13
B*
Kills:1,210
Deaths:466
KDR:2.597
Accuracy:30.403% B*
HSR:22.975% C
NSX Yumi
A
Kills:1,167
Deaths:502
KDR:2.325
Accuracy:29.981% B++
HSR:39.417% A
TRS-12 Uppercut
B++
Kills:1,166
Deaths:709
KDR:1.645
Accuracy:65.914% B++
HSR:6.775% D**
NS-11A
A
Kills:1,164
Deaths:413
KDR:2.818
Accuracy:30.746% A
HSR:22.509% C++
NS Baron G5
B++
Kills:1,161
Deaths:342
KDR:3.395
Accuracy:50.287% B++
HSR:17.916% B++
FA1 Barrage
B**
Kills:1,161
Deaths:593
KDR:1.958
Accuracy:51.433% B**
HSR:16.021% C++
Shuriken
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:30.531% B++
HSR:21.878% B+
T1A Unity
C*
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:26.713% C*
HSR:22.500% C
NS-7 PDW
B++
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:28.331% B++
HSR:13.879% D
NS-11AB
A
Kills:1,159
Deaths:341
KDR:3.399
Accuracy:30.862% B*
HSR:34.340% A
PDW-16 Hailstorm
A
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:30.740% A
HSR:11.303% D-
TS4 Haymaker
C+
Kills:1,159
Deaths:859
KDR:1.349
Accuracy:41.818% C+
HSR:7.852% D**
SMG-46G Armistice
B**
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:32.643% B**
HSR:13.891% C--
NS-7B PDW
A
Kills:1,158
Deaths:342
KDR:3.386
Accuracy:32.411% A
HSR:16.062% C
NS Baron G5AE
B+
Kills:1,158
Deaths:408
KDR:2.838
Accuracy:45.148% C+
HSR:18.135% B+
NS-11P
A++
Kills:1,157
Deaths:351
KDR:3.296
Accuracy:31.180% A++
HSR:26.016% B**
TAS-16 Blackjack
B**
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:72.941% B**
HSR:11.979% D
SMG-46 Armistice
B+
Kills:1,150
Deaths:926
KDR:1.242
Accuracy:27.857% B+
HSR:8.696% D*
Havoc
B++
Kills:724
Deaths:363
KDR:1.994
Accuracy:58.261% B++
HSR:13.122% C
MG-S1 Jackal
A
Kills:587
Deaths:369
KDR:1.591
Accuracy:33.463% A
HSR:28.791% A
NSX Tengu
A++
Kills:346
Deaths:137
KDR:2.526
Accuracy:49.113% A++
HSR:16.763% D
MKV Suppressed
A+
Kills:84
Deaths:35
KDR:2.400
Accuracy:33.714% A+
HSR:15.476% D
Kills:34,151
Deaths (as Combat Medic):14,862
Deaths (to Combat Medics):6,816
KDR:2.29787
Kill Difference:19,289
Playtime:401.214 hours
Usage:12%
Score:9.977m
Score/min:414
Accuracy (listed only):36.658%
HSR (listed only):18.927%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
M**
Kills:4,908
Deaths:338
KDR:14.521
Accuracy:62.779% M**
HSR:94.356% A*
TSAR-42
M++
Kills:1,338
Deaths:187
KDR:7.155
Accuracy:59.031% M++
HSR:86.921% A++
TRAP-M1
A++
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:38.550% A++
HSR:22.315% C-
M77-B
S
Kills:1,183
Deaths:95
KDR:12.453
Accuracy:63.665% S
HSR:93.829% A*
NSX Tomoe
A
Kills:1,170
Deaths:465
KDR:2.516
Accuracy:34.665% A
HSR:42.650% B+
Shuriken
B++
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:30.531% B++
HSR:21.878% B+
NS-30B Vandal
A
Kills:1,161
Deaths:379
KDR:3.063
Accuracy:43.285% A
HSR:30.749% B
SOAS-20
A+
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:34.879% A+
HSR:20.948% C+
99SV
S
Kills:1,160
Deaths:50
KDR:23.200
Accuracy:60.918% S
HSR:71.379% S
Bighorn .50M
S
Kills:1,160
Deaths:15
KDR:77.333
Accuracy:75.068% S
HSR:97.759% M++
NS-7 PDW
B++
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:28.331% B++
HSR:13.879% D
NS-30 Vandal
A++
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:44.439% A++
HSR:38.103% A
SR-7
A
Kills:1,160
Deaths:335
KDR:3.463
Accuracy:49.182% A
HSR:85% B*
PDW-16 Hailstorm
A
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:30.740% A
HSR:11.303% D-
SMG-46G Armistice
B**
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:32.643% B**
HSR:13.891% C--
TS2 Inquisitor
A
Kills:1,159
Deaths:659
KDR:1.759
Accuracy:37.660% A
HSR:16.652% C--
HSR-1
A+
Kills:1,159
Deaths:275
KDR:4.215
Accuracy:44.764% A+
HSR:33.909% B+
NS-357 Underboss
A++
Kills:1,159
Deaths:546
KDR:2.123
Accuracy:51.754% A++
HSR:21.829% C+
NS-7B PDW
A
Kills:1,158
Deaths:342
KDR:3.386
Accuracy:32.411% A
HSR:16.062% C
TX1-FB Repeater
A+
Kills:1,158
Deaths:458
KDR:2.528
Accuracy:37.510% A+
HSR:18.048% D
KSR-35
A*
Kills:1,158
Deaths:260
KDR:4.454
Accuracy:46.185% A++
HSR:45.423% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:699
KDR:1.655
Accuracy:47.355% A
HSR:35.350% A++
SMG-46 Armistice
B+
Kills:1,150
Deaths:926
KDR:1.242
Accuracy:27.857% B+
HSR:8.696% D*
NSX Daimyo
A++
Kills:714
Deaths:114
KDR:6.263
Accuracy:53.634% A++
HSR:95.658% B+
TX1 Repeater
B**
Kills:618
Deaths:388
KDR:1.593
Accuracy:31.370% B**
HSR:22.492% C*
MG-S1 Jackal
A
Kills:587
Deaths:369
KDR:1.591
Accuracy:33.463% A
HSR:28.791% A
NSX Tengu
A++
Kills:346
Deaths:137
KDR:2.526
Accuracy:49.113% A++
HSR:16.763% D
MKV Suppressed
A+
Kills:84
Deaths:35
KDR:2.400
Accuracy:33.714% A+
HSR:15.476% D
NS-AM7 Archer
A++
Kills:70
Deaths:102
KDR:0.686
Accuracy:67.417% B**
HSR:32.857% A++
TX2 Emperor
C*
Kills:59
Deaths:70
KDR:0.843
Accuracy:29.607% C*
HSR:5.085% F--
NS-44L Blackhand
N/A
Kills:50
Deaths:22
KDR:2.273
Accuracy:53.106% N/A
HSR:60% N/A
NS Patriot Flare Gun
N/A
Kills:50
Deaths:26
KDR:1.923
Accuracy:58.182% N/A
HSR:0% N/A
Kills:33,227
Deaths (as Infiltrator):10,059
Deaths (to Infiltrators):9,499
KDR:3.30321
Kill Difference:23,168
Playtime:451.312 hours
Usage:13%
Score:12.123m
Score/min:448
Accuracy (listed only):44.494%
HSR (listed only):38.064%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
A
Kills:2,433
Deaths:569
KDR:4.276
Accuracy:22.972% A
HSR:17.016% D
M6 Onslaught
A
Kills:2,333
Deaths:568
KDR:4.107
Accuracy:23.420% A
HSR:15.517% D-
MRC3 Mercy
B+
Kills:2,215
Deaths:536
KDR:4.132
Accuracy:19.039% B+
HSR:16.704% D
MRC3 Mercy
B++
Kills:2,176
Deaths:571
KDR:3.811
Accuracy:20.266% B++
HSR:15.487% D--
M3 Pounder HEG
B**
Kills:2,136
Deaths:459
KDR:4.654
Accuracy:50.806% B**
HSR:4.073% B++
M3 Pounder HEG
A
Kills:2,028
Deaths:460
KDR:4.409
Accuracy:49.085% B**
HSR:4.931% A
MR1 Fracture
B**
Kills:1,285
Deaths:533
KDR:2.411
Accuracy:42.472% B+
HSR:5.914% B**
MR1 Fracture
A
Kills:1,271
Deaths:533
KDR:2.385
Accuracy:41.251% B+
HSR:6.688% A
M2 Mutilator
A++
Kills:1,254
Deaths:264
KDR:4.750
Accuracy:21.910% A++
HSR:16.109% D
M2 Mutilator
A++
Kills:1,250
Deaths:269
KDR:4.647
Accuracy:22.358% A++
HSR:18.800% C+
M1 Heavy Cycler
A+
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:22.768% A+
HSR:16.983% C--
M1 Heavy Cycler
A++
Kills:1,157
Deaths:221
KDR:5.235
Accuracy:21.418% A++
HSR:19.101% C**
NS-10 Burster
B+
Kills:235
Deaths:153
KDR:1.536
Accuracy:30.783% C*
HSR:6.383% B+
NS-20 Gorgon
B*
Kills:234
Deaths:115
KDR:2.035
Accuracy:31.319% B*
HSR:22.650% B++
NS-20 Gorgon
B*
Kills:234
Deaths:115
KDR:2.035
Accuracy:31.219% B*
HSR:18.376% C+
NS-10 Burster
B
Kills:218
Deaths:152
KDR:1.434
Accuracy:30.569% B
HSR:3.670% D
Kills:21,619
Deaths (as MAX Suit):2,889
Deaths (to MAX Suits):4,236
KDR:7.48321
Kill Difference:18,730
Playtime:357.397 hours
Usage:10%
Score:11.440m
Score/min:533
Accuracy (listed only):30.103%
HSR (listed only):13.025%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:483
V. Kills:139 345%
Deaths:50
KDR:9.660
Accuracy:52.298% B+
KPH:65.300 C
VKPH:18.800 B+
M14 Banshee
C-
Kills:251
V. Kills:4 N/A
Deaths:83
KDR:3.024
Accuracy:25.846% D
KPH:29.800 C-
VKPH:0.500 D**
Kills:734 (251 + 0)
Deaths:133
KDR:5.519
VKDR:1.075
Vehicle Kills:143
Kill Difference:601
Playtime:15.836 hours
Usage:0%
Score:0.538m
Score/min:566
Piloting Accuracy:25.846%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:85
V. Kills:15 N/A
Deaths:4
KDR:21.250
Accuracy:46.631% B+
KPH:47.500 C+
VKPH:8.400 C+
C150 Dalton
A**
Kills:82
V. Kills:52 155%
Deaths:8
KDR:10.250
Accuracy:65.938% A**
KPH:34.400 C+
VKPH:21.800 C+
Kills:167 (0 + 167)
Deaths:12
KDR:13.917
VKDR:5.583
Vehicle Kills:67
Kill Difference:155
Playtime:4.174 hours
Usage:0%
Score:0.122m
Score/min:485
Piloting Accuracy:N/A%
Gunner Accuracy:65.938%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,375
V. Kills:790 174%
Deaths:178
KDR:7.725
Accuracy:63.579% B*
KPH:48.400 A
VKPH:27.800 A++
L100 Python HESH
A+
Kills:1,288
V. Kills:66 N/A
Deaths:53
KDR:24.302
Accuracy:60.828% A+
KPH:78.400 B**
VKPH:4 D--
L100 Python HEAT
M**
Kills:1,191
V. Kills:118 N/A
Deaths:62
KDR:19.210
Accuracy:57.152% B+
KPH:86.800 M**
VKPH:8.600 D
C75 Viper
S
Kills:1,159
V. Kills:91 N/A
Deaths:34
KDR:34.088
Accuracy:47.026% B*
KPH:115 S
VKPH:9 C*
Skyguard
C++
Kills:78
V. Kills:69 111%
Deaths:22
KDR:3.545
Accuracy:34.108% B++
KPH:11.200 C
VKPH:9.900 C++
Kills:5,091 (5,091 + 0)
Deaths:349
KDR:14.587
VKDR:3.249
Vehicle Kills:1,134
Kill Difference:4,742
Playtime:75.621 hours
Usage:2%
Score:1.713m
Score/min:378
Driving Accuracy:34.108%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:8,901
V. Kills:6,399 139%
Deaths:615
KDR:14.473
Accuracy:53.639% B*
KPH:36.700 B+
VKPH:26.400 A+
P2-120 HESH
A*
Kills:4,778
V. Kills:275 N/A
Deaths:108
KDR:44.241
Accuracy:53.584% A
KPH:99.200 A*
VKPH:5.700 D
P2-120 HEAT
A*
Kills:3,794
V. Kills:859 441%
Deaths:186
KDR:20.398
Accuracy:46.415% B+
KPH:51.300 A*
VKPH:11.600 B+
E540 Halberd
A
Kills:212
V. Kills:111 189%
Deaths:7
KDR:30.286
Accuracy:43.509% C**
KPH:37.300 B**
VKPH:19.500 A
G30 Vulcan
A*
Kills:80
V. Kills:87 91%
Deaths:10
KDR:8
Accuracy:31.548% C*
KPH:28.900 B++
VKPH:31.400 A*
Kills:17,765 (17,473 + 292)
Deaths:926
KDR:19.185
VKDR:8.349
Vehicle Kills:7,731
Kill Difference:16,839
Playtime:372.781 hours
Usage:11%
Score:11.413m
Score/min:510
Driving Accuracy:46.415%
Gunner Accuracy:31.548%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:211
V. Kills:7 N/A
Deaths:9
KDR:23.444
Accuracy:33.213% C
KPH:104.600 C++
VKPH:3.500 D-
Kills:211 (0 + 211)
Deaths:9
KDR:23.444
VKDR:0.778
Vehicle Kills:7
Kill Difference:202
Playtime:2.017 hours
Usage:0%
Score:0.080m
Score/min:663
Driving Accuracy:N/A%
Gunner Accuracy:33.213%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:145
V. Kills:10 N/A
Deaths:8
KDR:18.125
Accuracy:38.240% B
KPH:48.800 C*
VKPH:3.400 D*
M60-G Bulldog
A++
Kills:136
V. Kills:17 N/A
Deaths:13
KDR:10.462
Accuracy:50.327% A++
KPH:49.500 B**
VKPH:6.200 C+
M60-G Bulldog
C*
Kills:73
V. Kills:5 N/A
Deaths:5
KDR:14.600
Accuracy:39.356% C*
KPH:37 C+
VKPH:2.500 D*
M40 Fury
C+
Kills:70
V. Kills:5 N/A
Deaths:10
KDR:7
Accuracy:35.749% C+
KPH:36.200 D
VKPH:2.600 D**
M20 Basilisk
B++
Kills:64
V. Kills:12 N/A
Deaths:8
KDR:8
Accuracy:45.171% B++
KPH:20 C+
VKPH:3.700 D*
Kills:488 (0 + 488)
Deaths:44
KDR:11.091
VKDR:1.114
Vehicle Kills:49
Kill Difference:444
Playtime:12.826 hours
Usage:0%
Score:0.274m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:45.171%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:216
V. Kills:11 N/A
Deaths:276
KDR:0.783
Accuracy:35.708% D*
KPH:13 D
VKPH:0.700 D**
Kills:216 (216 + 0)
Deaths:276
KDR:0.783
VKDR:0.040
Vehicle Kills:11
Kill Difference:60
Playtime:16.595 hours
Usage:0%
Score:0.077m
Score/min:78
Driving Accuracy:35.708%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 10,02210,0013,3542.982A0.1824.048%B**23.618%C++58.1A+N/A274172.1h10.2B**42.2B*
P2-120 AP 15,3008,90161514.473B**11.6753.639%B*4.101%B+36.8B+26.4A+546242.2h7.2C+13.3B+
T9 CARV-S 5,0905,0752,7471.847B+0.9624.961%B+22.305%C52.9B+N/A16996h11.3B+45.4B+
RAMS .50M 4,9104,90833814.521M*11.7262.779%M**94.356%A*86.3M**N/A31156.9h1.4A+2.2A
P2-120 HESH 5,0534,77810844.241A**41.4453.584%AN/A99.1A*5.7D42848.2h3.2A6A
P2-120 HEAT 4,6533,79418620.398A++17.5946.415%B+1.634%D-51.3A*11.6B+35473.9h4A+8.6A
T1S Cycler 3,0243,0121,0252.939A*0.1430.283%A28.851%B**81M++N/A30437.2h9.6A31.7B**
C-4 3,9562,8461,2112.35B++0.4528.888%B+N/A63C-24.6C77545.2h1.1B*4B++
T7 Mini-Chaingun 2,5462,5361,5351.652B++1.1518.553%C**10.647%D42.1B+N/A20260.3h12.3B++66.2B+
TMG-50 2,5082,5001,0142.465A0.3417.531%D18.28%D-32.4C+N/A21477.1h11.8C++67.5C+
M6 Onslaught 2,4372,4335694.276B**1.4722.972%A17.016%D47B**N/A17951.8h15.7B*68.4B++
M6 Onslaught 2,3402,3335684.107B**1.3023.42%A15.517%D-45B*N/A17351.8h16.8B+71.6B*
MRC3 Mercy 2,2302,2155364.132B*1.3319.039%B+16.704%D35.4B+N/A20362.6h16.8B++88.1B+
MRC3 Mercy 2,1882,1765713.811B++1.0120.266%B++15.487%D--35.7B+N/A16860.9h17.3B+85.5B++
T9A "Butcher" 2,1762,1678542.537B+0.2725.232%C++22.427%D70.1B+N/A31830.9h10.4B+41.2B+
M3 Pounder HEG 2,3352,1364594.654A++1.8550.806%B**4.073%B++32.9A++3.1C-16765h10.2A20.1B**
M3 Pounder HEG 2,2482,0284604.409A++1.6149.085%B**4.931%A31.1A++3.4C++17265.2h10.1B**20.5B**
MSW-R 1,9421,9411,2721.526C+1.2822.744%C+14.426%D*40C+N/A23648.5h10.9B+47.8B+
T1B Cycler 1,7261,7225972.884B+0.0827.829%B26.307%C+63.1B++N/A19227.3h9.7B**34.9B*
AS16 NightHawk 1,6761,6741,2151.378C*1.4342.007%C*11.589%D46.2B+N/A24436.2h3.9B+9.3B+
HC1 Cougar 1,3961,3963603.878M1.0731.575%A+19.771%C-57AN/A20524.5h8.6B**27.4B*
L100 Python AP 2,1651,3751787.725B+4.9263.579%B*4.509%B**48.4A27.8A++36128.4h4.6B+7.3B*
T32 Bull 1,3651,3579281.462C++1.3421.032%C--16.876%D--33.5CN/A17140.5h12.1C*57.7C++
Cycler TRV 1,3521,3444702.86A+0.0620.319%D15.625%D26.3CN/A18951.2h12.4B+61.2C++
TSAR-42 1,3391,3381877.155B*4.3559.031%M++86.921%A++77.3A++N/A35417.3h1.4A++2.4A+
TRAC-5 Burst 1,2991,2963663.541B++0.7428.71%B++23.225%C+58.9B++N/A16622h9.6B**33.5B*
L100 Python HESH 1,3541,2885324.302B**21.5060.828%A+1.553%C+78.5B**4D--33316.4h2.2A3.6A
MR1 Fracture 1,6451,2855332.411M+0.3942.472%B+5.914%B**19M+5.3C**17467.8h20.3A+47.8B**
MR1 Fracture 1,6001,2715332.385A**0.4241.251%B+6.688%A18.7A*4.9C+17367.8h20A+48.4B**
TAR 1,2631,2626671.892B0.9126.025%B+16.72%D43.8B+N/A19928.8h11.6B++44.7B++
T1 Cycler 1,2551,2543883.232A*0.4324.207%B+23.684%C**36.8B++N/A30134.1h11.5B**47.7B++
M2 Mutilator 1,2591,2542644.75A*1.9521.91%A++16.109%D41.7AN/A17330.1h14.1B**64.2B*
M2 Mutilator 1,2611,2502694.647A*1.8422.358%A++18.8%C+40.3AN/A16931h14.6B*65.5B*
TORQ-9 1,2251,2215122.385B*0.4227.933%B++19.82%D52B*N/A19023.5h12B**43.1B*
SABR-13 1,2111,2104662.597B+0.2130.403%B*22.975%C50.6B*N/A18423.9h9.1B**30.1B**
Chainblade 1,2841,20230,2070.04B+2.7653.117%A*N/A0.9B+N/A31330.7h1.9B++3.6B++
LC2 Lynx 1,2041,2025632.135B*0.6726.932%B++14.226%D*37.3B+N/A20332.2h11.1B**41.1B*
TRAP-M1 1,1951,1922924.082A*1.2838.55%A++22.315%C-103.7M++N/A39011.5h7.7B++20.1B*
L100 Python HEAT 1,3091,1916219.21A**16.4157.152%B+2.939%C**86.9M**8.6D38813.7h2.3B**4A+
LC3 Jaguar 1,1881,1864762.492B++0.3131.7%A++18.887%C46.9B*N/A25525.3h9.9B*31.2B**
M77-B 1,1831,1839512.453S9.6563.665%S93.829%A*85.1SN/A33613.9h1.4A++2.1A++
MG-H1 Watchman 1,2021,1804972.374B+0.4329.296%B**28.814%B92.2A++1.7A++20812.8h12.5B++42.7B++
NS-15M1 1,1801,1787291.616C++1.1924.465%B15.62%D-35.8C+N/A17232.9h10.4B*42.6B+
T16 Rhino 1,1841,1789781.204C+1.6018.913%C14.941%D*32.3C+N/A19536.5h14C+73.8C+
LC2 Lynx AE 1,1891,1745212.253B++0.5532.515%B**21.465%D93.9A++1.2B+25212.5h11.6B++35.8B+
T5 AMC 1,1751,1735812.019B**0.7829.083%B**20.716%C++35.7B*N/A19932.9h10.4B**35.9B*
TRAC-5 1,1801,1717071.656B**1.1524.113%B+12.297%D*24.8B+N/A21747.3h10.8B*45B++
NSX Tomoe 1,1811,1704652.516B++0.2934.665%A42.65%B+88A*N/A27913.3h11B*31.9B*
NSX Yumi 1,1731,1675022.325B++0.4829.981%B++39.417%A82.8A*N/A17614.1h9.9B*33B++
NS-11CP 1,1781,1674252.746B*0.0634.443%B**24.507%C++89.1B*N/A19813.1h10.8B+31.3B++
TRAC-Shot 1,1781,1665202.242B++0.5629.961%B**20.069%C**67A+N/A18317.4h10B+33.5B*
TRS-12 Uppercut 1,1671,1667091.645B+1.1665.914%B++6.775%D**60.7B*N/A30419.2h1.7A+2.5B*
NS-11A 1,1641,1644132.818B**0.0130.746%A22.509%C++73.7A*N/A23215.8h9.2A+29.9B**
AMR-66 1,1651,1635092.285A+0.5232.454%B*26.999%C**44.9A+N/A18225.9h6.3B**19.5B*
NS-11CB 1,1691,1632414.826M+2.0232.499%A+25.108%B+123.7M*N/A4409.4h9.3B**28.7B*
NS Baron G5 1,1651,1613423.395M++0.5950.287%B++17.916%B++82.9A**N/A31914h3.5B**7C++
FA1 Barrage 1,1631,1615931.958B*0.8551.433%B**16.021%C++55.8A++N/A27820.8h3.4B**6.7B**
Shuriken 1,1651,1615262.207B*0.6030.531%B++21.878%B+92.1A*N/A26712.6h11.2B*36.6B*
NS-30B Vandal 1,1651,1613793.063B*0.2643.285%A30.749%B92.1B**N/A19112.6h4.5B++10.4B++
SOAS-20 1,1631,1603263.558A++0.7534.879%A+20.948%C+112.6SN/A46210.3h9.3B**26.6B**
NS-15MP 1,1731,1604972.334C+0.4727.515%C+38.966%B*82.9B+N/A18014h9.6B+35B
99SV 1,1611,1605023.2U20.4060.918%S71.379%S97.5SN/A47111.9h2.7A++4.5A++
Bighorn .50M 1,1601,1601577.333U74.5375.068%S97.759%M++165.7SN/A6057h1.2A*1.6A**
M1 Heavy Cycler 1,1691,1602604.462A++1.6622.768%A+16.983%C--42.3B**N/A21527.4h14.2B++62.3B*
NS-15MB 1,1631,1602564.531A**1.7329.884%B+33.104%B127.5A++N/A4589.1h8.7B**29.1B++
T1A Unity 1,1641,1604262.723A++0.0826.713%C*22.5%C65.2B**N/A23417.8h9.7A36.3B*
TRAC-5 S 1,1681,1604512.572A*0.2332.362%A++15.431%C+47.7A++N/A23624.3h8.5B*26.1B**
NS-7 PDW 1,1631,1604982.329A++0.4728.331%B++13.879%D40.3B++N/A22528.8h11.7B*41.4B++
NS-30 Vandal 1,1631,1602334.979A*2.1844.439%A++38.103%A117.2M*N/A4799.9h3.8A+8.5A
SR-7 1,1611,1603353.463C+0.6649.182%A85%B*41.4C**N/A19828h1.7B*3.4B**
NSX Naginata 1,1741,1606091.905B+0.9027.183%B**34.138%B*73B**N/A16715.9h10.4B+38.3B+
NS-11AB 1,1661,1593413.399A++0.6030.862%B*34.34%A99.1A*N/A38211.7h9.5A30.9B*
C75 Viper 1,2501,1593434.088S31.2847.026%B*N/A114.8S9C*53410.1h3.7A+7.9A+
PDW-16 Hailstorm 1,1611,1595392.15A0.6530.74%A11.303%D-45.6B**N/A21225.4h11.4B*37.2B*
TS4 Haymaker 1,1611,1598591.349C*1.4541.818%C+7.852%D**48.5B**N/A28223.9h3.8B+9B+
NS-15M AE 1,1601,1592933.956B++1.1528.548%B+30.716%B120.7A++N/A5339.6h9.1B**31.8B++
SMG-46G Armistice 1,1611,1593533.283A*0.4832.643%B**13.891%C--109.3A++N/A43310.6h10.1B**30.8B*
TS2 Inquisitor 1,1641,1596591.759B+1.0437.66%A16.652%C--94.2A*N/A23912.3h8.6B+22.8B*
HSR-1 1,1681,1592754.215A1.4144.764%A+33.909%B+119.5M*N/A4689.7h4A8.9B**
NS-357 Underboss 1,1621,1595462.123B**0.6851.754%A++21.829%C+98.2A++N/A36711.8h3.4B*6.6B**
NS-7B PDW 1,1641,1583423.386A++0.5832.411%A16.062%C83.3A*N/A33113.9h10.4B**31.9B++
TX1-FB Repeater 1,1611,1584582.528B**0.2837.51%A+18.048%D118.2A++N/A4749.8h9.5B*25.4B**
NS-15M2 1,1611,1582923.966A1.1628.868%B*32.729%B*108.2A*N/A61510.7h9.1B**31.7B*
NS Baron G5AE 1,1701,1584082.838A+0.0345.148%C+18.135%B+60.9B+N/A23319h3.6B*8C+
KSR-35 1,1631,1582604.454B**1.6546.185%A++45.423%A*92.6A**N/A28612.5h3.4B**7.4B**
M1 Heavy Cycler 1,1671,1572215.235M++2.4321.418%A++19.101%C**41A++N/A32428.2h14.5B**67.7B*
NS-44 Commissioner 1,1581,1576991.655B++1.1547.355%A35.35%A++56.7B*N/A24520.4h3.1B*6.5B*
NS-11P 1,1601,1573513.296A*0.4931.18%A++26.016%B**85.1M++N/A46513.6h9.5A+30.5B**
NS-11C 1,1551,1534982.315A+0.4929.4%B**18.127%C+41.2B++N/A17328h10.3B**35.1B*
DMR-99 1,1621,1524762.42C++0.3839.199%B*35.677%B++67.4B*N/A19117.1h6.1B+15.6B*
TAS-16 Blackjack 1,1551,1524902.351B**0.4572.941%B**11.979%D75.3A+N/A26615.3h1.8B**2.5B*
SMG-46 Armistice 1,1521,1509261.242C*1.5627.857%B+8.696%D*29.2C+N/A15139.4h12.6B++45.1B+
NSX Tanto 1,1621,1494662.466A+0.3434.998%A++29.156%B+92.7A**1B**19512.4h10.2B++29.2B+
NS Decimator 1,5491,1051,0401.063C+1.7465.944%B+1.9%C37.6C++15.1C+49929.4h3.5B*5.3B**
ML-7 1,2881,0575531.911A++0.8968.722%A+3.311%C**42.8A++9.4C-53924.7h3.4A++4.9A++
MG-C1 Kindred 8548384641.806B+1.0032.553%A28.043%B++70.4B**1.3B+22111.9h9.9B+30.3B*
Tank Mine 1,3497622533.012C*0.2134.1%C+N/A88.6C68.3C*14918.6h1.1A3.3A++
Havoc 7307243631.994B+0.8158.261%B++13.122%C77B*N/A1989.4h3.7B+6.3B*
NSX Daimyo 7147141146.263B**3.4653.634%A++95.658%B+100.6A++N/A2327.1h2B*3.8B**
ASP-30 Grounder 1,0196946471.073B++1.7370.441%B**3.314%C*26.2B*12.3C++26526.5h5.2A7.4A+
Anti-Vehicle Grenade 6636411641N/A638.2070.64%A*N/A1282S44D81960.5h2A++2.9A+
TX1 Repeater 6216183881.593B**1.2131.37%B**22.492%C*80.3A**N/A3637.7h11.4B+36.4B++
MG-S1 Jackal 5965873691.591B+1.2133.463%A28.791%A75.3A++1.2A1847.8h10.1C**30.3B++
M9 SKEP Launcher 1,1765646600.855B+1.9570.505%BN/A15.9C+17.2B+44835.5h8.3C**11.8B+
Frag Grenade 4984831483N/A480.2047.964%B+N/A1207.5M++37.5S72790.4h2A++4.2B**
Hellfire Rocket Pods 622483509.66B6.8652.298%B+N/A65.3C18.8B+9827.4h22.2C++42.4C**
Hunter QCX 4524522411.876A++0.9367.602%A+53.097%A++24B**N/A7518.8h2.2B+3.3B+
Auraxium Chainblade 48144521,9400.02C2.7842.363%B**4.494%C-0.5C-N/A2879h2B4.8B+
MAX Punch 4013922,8890.136C**2.6749.39%B+N/A1.2C+N/A5323.6h1.4C++2.9B+
NSX Tengu 3483461372.526A0.2849.113%A++16.763%D115.3M++N/A2373h9.9B*20.2B*
M14 Banshee 255251833.024C+0.2225.846%D1.195%C++29.9C-N/A2008.4h13.6B++52.7B+
MANA Anti-Vehicle Turret 421251912.758B++0.0551.64%C4.382%C*36.4C*24.6C+9686.9h8B+15.4B+
MG-HBR1 Dragoon 240238793.013A+0.2142.051%A45.798%A++82.1M+N/A2312.9h4.5B**10.7B**
NS-10 Burster 3942351531.536B+1.2730.783%C*6.383%B+7B*4.8B*15933.4h125.3B*407.1B++
NS-20 Gorgon 2402341152.035B++0.7731.319%B*22.65%B++31.6A+N/A877.4h24.2B*77.2B++
NS-20 Gorgon 2442341152.035B*0.7731.219%B*18.376%C+31.6A+1.4C907.4h23.8B+76.3B++
NS-10 Burster 3712181521.434B+1.3730.569%B3.67%D6.6B++4.6B*15333.2h134.8B+441B+
M40 Fury-F 2272162760.783C2.0235.708%D*2.315%A++13DN/A7816.6h5.2B*14.6B++
E540 Halberd 323212730.286M*27.4843.509%C**3.302%C+37.2B**19.5A12075.7h4.6B**10.6B*
Spear Anti-Vehicle Phalanx Turret 2942111217.583A++14.7856.134%A5.213%B++70.3A++27.7B++11193h6.6B+11.7B**
P525 Marauder-H 218211923.444B*20.6433.213%CN/A105.5C++3.5D-6622h4.8B*14.5B++
Blackheart 162161682.368A0.4468.067%A++68.944%A**33.5B+N/A1504.8h2B+3B+
Claymore 154154188.556B5.7548.206%A++N/A110C--N/A6121.4h1.4D**2.9B++
M40 Fury 155145818.125A+15.3238.24%B2.759%B**48.3C++3.3D*3153h6.8A17.7B**
M60-G Bulldog 1531361310.462A7.6650.327%A++2.941%C+50.4A6.3C++5212.7h5.1B**10.1B**
M60-A Bulldog 10598249B+46.2046.864%C+2.041%C18.1D1.3D-1205.4h3.9A8.3B*
T7 Mini-Chaingun AE 9796771.247C+1.5627.547%A+15.625%C++60B+N/A1641.6h13.8C+50.1B+
Rocklet Rifle 15994631.492A1.3160.321%B*1.064%B+36.2B+25C+3812.6h28.8B++47.7B*
NSX-P Naginata 9594571.649C*1.1527.725%B**32.979%B+78.3B**N/A2701.2h11.3B+40.6B++
T2 Striker 195871330.654C*2.1558.633%B++N/A7.7C--9.6C68311.3h30.8B*52.5B*
L105 Zephyr 10085421.25B*18.4546.631%B+N/A47.2C+8.3C+3891.8h6.2C++13.3B+
MKV Suppressed 8484352.4A++0.4033.714%A+15.476%D84A**N/A7081h9.8B**29.2B*
C150 Dalton 13482810.25B+7.4565.938%A**N/A34.2C+21.7C+5562.4h6.3D-9.5B+
MANA Anti-Personnel Turret 8181194.263N/A1.4626.425%UN/A810UN/A7390300.1h22.1T*83.6T*
G30 Vulcan 16780108B++5.2031.548%C*2.5%D28.6B++31.1A*15462.8h81.1B+257B++
Skyguard 14778223.545B0.7434.108%B++N/A11.1C9.9C++3037h141.8C415.6C*
M60-A Bulldog 8276515.2C+12.4042.333%C-3.947%B**10.6D-N/A717.2h5.2B+12.2B
Sticky Grenade 7675175N/A72.2070.057%A*N/A750C-10C60740.1h3.3D--4.7C+
M60-G Bulldog 7873514.6A**11.8039.356%C*1.37%D--36.5C+2.5D*4212h4.7B**11.9B*
M40 Fury 7570107C+4.2035.749%C+2.857%B**36.8D2.6D**3181.9h7.5B**20.9B**
NS-AM7 Archer 97701020.686B+2.1267.417%B**32.857%A++11.3B*4.4A946.2h14.5B+21.6B++
M20 Basilisk 766488A++5.2045.171%B++6.25%C++20C+3.8D*2363.2h58B**128.3B**
Heartstring 6262282.214A0.5954.106%B++74.194%M**38.8B*N/A1091.6h1.8B+3.3B*
TX2 Emperor 6059700.843C+1.9629.607%C*5.085%F--42.1B+N/A3321.4h10.5C35.3C++
NS-44L Blackhand 5050222.273B*0.5353.106%A60%A71.4A**N/A2440.7h3.4B++6.4B*
NS Patriot Flare Gun 5050261.923A0.8858.182%MN/A166.7SN/A6770.3h1.3B++2.2B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon151,0362.8h
Anti-Vehicle MANA Turret91121.8h
Nano-Armor Kit465500,02775.7h
AE Nano-Armor Kit3568,0296.8h
AE Medical Applicator5414,1762.7h
Nanite Revive Grenade06360.2h
Restoration Kit776756.9h
Motion Spotter99203.5h
Welding Device02430h
Shield Recharging Field52200.1h
Recon Detection Device19610,49041.9h
Medical Applicator460184,33742.5h
Medical Kit9416,40577.2h
Ammunition Package262810.3h
Anti-Infantry MANA Turret41630.5h

Check the help document for the dictionary if you want to learn more about words used here.


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