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Lt. Colonel Hater bestan[INI] bestan
TR BR 67

KDR: 2.75

Score: 97.2m

Last Seen: May 24th, 2020 9:28 AM
- OFFLINE - 151.2 hour(s)

Prestige 1, Battle Rank 67 - Terran Republic on Miller
Level Progress (to 68): 35%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS T9 CARV P2-120 AP T9 CARV-S RAMS .50M P2-120 HESH P2-120 HEAT T1S Cycler C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,757,204 MLG Score: 2204
Fun Score: N/A
Cheeseburgers Flipped: 2863TIME WITH MEDKIT: 2.8%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.291%23.854%65162128786,2022.578890.174

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.101%1.169B**0.413B-1.57FHEAD ++ (~10.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.514B+9.80.311C*26.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.928%0.954%1002134773410822100.678373348%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.352%0.497B+-0.567D1.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.90.717B++19.30.638B+26.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.983%2.601%17987134222,764234787999.69506259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.236%1.157B**0.065C+-0.199

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.759B++4.90.606B+4.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.786%2.83%80913401,06016534280.640871247%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.141%-0.04C+-0.409C---0.282

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.648B+15.20.623B+27.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.11%84.562%808134113,9464513163.09018

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.652%2.283A*1.126B**2.92

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.577B+2.10.34C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.099%11.209%80613437,1642397182.98749

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.349%0.603B+-0.703D-0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.519B+3.10.363C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.2m212.9%483 (29k)446 (26.8k)2.75314183,32966,5893.0367367 (67)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349572225.493%22.079%56303:1795

12% Combat Medic20% Engineer30% Heavy Assault14% Infiltrator14% Light Assault10% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:49 PMMay 8th, 2014 4:50 PMMay 30th, 2020 2:30 AM (123d) (PST)May 24th, 2020 6:47 AM (128d) (PST)May 24th, 2020 5:28 AM (129d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8522985540.8410.3050.1861.9480.0742204

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,13717,86533,272501811117426,749

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3634.4h/151.4d 18,884 40,478 36,051 424.7k 5,582 15,199 16,176 185.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C++
Kills:10,001
Deaths:3,354
KDR:2.982
Accuracy:24.048% C++
HSR:23.618% C-
T9 CARV-S
C+
Kills:5,513
Deaths:2,989
KDR:1.844
Accuracy:25.158% C+
HSR:22.910% D
TMG-50
D*
Kills:2,518
Deaths:1,031
KDR:2.442
Accuracy:17.564% D*
HSR:18.467% D*
T9A "Butcher"
C-
Kills:2,168
Deaths:855
KDR:2.536
Accuracy:25.230% C-
HSR:22.417% D*
MSW-R
D
Kills:1,954
Deaths:1,276
KDR:1.531
Accuracy:22.746% D
HSR:14.432% F
T32 Bull
D--
Kills:1,395
Deaths:948
KDR:1.472
Accuracy:21.234% D--
HSR:17.204% D*
NS-15M1
C
Kills:1,188
Deaths:738
KDR:1.610
Accuracy:24.502% C
HSR:15.741% D*
NSX-P Naginata
B
Kills:1,182
Deaths:596
KDR:1.983
Accuracy:26.827% C+
HSR:36.041% B
MG-H1 Watchman
B+
Kills:1,180
Deaths:497
KDR:2.374
Accuracy:29.296% B+
HSR:28.814% C
T16 Rhino
D-
Kills:1,178
Deaths:978
KDR:1.205
Accuracy:18.913% D-
HSR:14.941% D**
NS-15MP
B+
Kills:1,160
Deaths:497
KDR:2.334
Accuracy:27.515% C--
HSR:38.966% B+
NSX Naginata
C**
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:27.183% C**
HSR:34.138% C**
NS-15MB
C++
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:29.884% C++
HSR:33.104% C+
NS-15M AE
C+
Kills:1,159
Deaths:293
KDR:3.956
Accuracy:28.548% C+
HSR:30.716% C+
NS-15M2
C*
Kills:1,158
Deaths:292
KDR:3.966
Accuracy:28.868% C*
HSR:32.729% C*
Kills:34,074
Deaths (as Heavy Assault):15,209
Deaths (to Heavy Assaults):19,063
KDR:2.24038
Kill Difference:18,865
Playtime:1,097.853 hours
Usage:30%
Score:25.444m
Score/min:386
Accuracy (listed only):25.168%
HSR (listed only):25.616%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C
Kills:1,674
Deaths:1,215
KDR:1.378
Accuracy:42.007% C
HSR:11.589% D-
HC1 Cougar
B*
Kills:1,416
Deaths:365
KDR:3.879
Accuracy:31.620% B*
HSR:19.845% D-
TRAC-5 Burst
C+
Kills:1,296
Deaths:366
KDR:3.541
Accuracy:28.710% C+
HSR:23.225% D
NSX-P Tanto
B++
Kills:1,203
Deaths:567
KDR:2.122
Accuracy:33.163% B++
HSR:30.507% C*
LC2 Lynx
C++
Kills:1,202
Deaths:563
KDR:2.135
Accuracy:26.932% C++
HSR:14.226% D**
LC3 Jaguar
B**
Kills:1,186
Deaths:476
KDR:2.492
Accuracy:31.700% B**
HSR:18.887% D
MG-C1 Kindred
B+
Kills:1,179
Deaths:657
KDR:1.795
Accuracy:32.318% B+
HSR:27.227% C*
LC2 Lynx AE
B+
Kills:1,174
Deaths:521
KDR:2.253
Accuracy:32.515% B+
HSR:21.465% D*
T5 AMC
B+
Kills:1,173
Deaths:581
KDR:2.019
Accuracy:29.083% B+
HSR:20.716% C
TRAC-5
C+
Kills:1,171
Deaths:707
KDR:1.656
Accuracy:24.113% C+
HSR:12.297% D*
NS-11CP
B*
Kills:1,167
Deaths:425
KDR:2.746
Accuracy:34.443% B*
HSR:24.507% C+
TRAC-Shot
B++
Kills:1,166
Deaths:520
KDR:2.242
Accuracy:29.961% B++
HSR:20.069% C+
TRS-12 Uppercut
B
Kills:1,166
Deaths:709
KDR:1.645
Accuracy:65.914% B
HSR:6.775% D**
NS-11CB
B++
Kills:1,163
Deaths:241
KDR:4.826
Accuracy:32.499% B++
HSR:25.108% C+
AMR-66
C**
Kills:1,163
Deaths:509
KDR:2.285
Accuracy:32.454% C**
HSR:26.999% C+
NS Baron G5
B+
Kills:1,161
Deaths:342
KDR:3.395
Accuracy:50.287% C**
HSR:17.916% B+
FA1 Barrage
B++
Kills:1,161
Deaths:593
KDR:1.958
Accuracy:51.433% B++
HSR:16.021% C++
TRAC-5 S
A
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:32.362% A
HSR:15.431% C
TS4 Haymaker
C
Kills:1,159
Deaths:859
KDR:1.349
Accuracy:41.818% C
HSR:7.852% D**
NS Baron G5AE
C++
Kills:1,158
Deaths:408
KDR:2.838
Accuracy:45.148% D
HSR:18.135% C++
NS-11C
B+
Kills:1,153
Deaths:498
KDR:2.315
Accuracy:29.400% B+
HSR:18.127% C--
TAS-16 Blackjack
B++
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:72.941% B++
HSR:11.979% D
DMR-99
B*
Kills:1,152
Deaths:476
KDR:2.420
Accuracy:39.199% B*
HSR:35.677% B+
NSX Tanto
B**
Kills:1,149
Deaths:466
KDR:2.466
Accuracy:34.998% B**
HSR:29.156% C++
Havoc
B
Kills:852
Deaths:425
KDR:2.005
Accuracy:58.283% B
HSR:13.498% C
MG-HBR1 Dragoon
B**
Kills:623
Deaths:180
KDR:3.461
Accuracy:42.449% B*
HSR:43.178% B**
Kills:30,379
Deaths (as Engineer):13,610
Deaths (to Engineers):12,433
KDR:2.23211
Kill Difference:16,769
Playtime:724.344 hours
Usage:20%
Score:23.826m
Score/min:548
Accuracy (listed only):38.683%
HSR (listed only):20.400%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C
Kills:1,674
Deaths:1,215
KDR:1.378
Accuracy:42.007% C
HSR:11.589% D-
HC1 Cougar
B*
Kills:1,416
Deaths:365
KDR:3.879
Accuracy:31.620% B*
HSR:19.845% D-
TRAC-5 Burst
C+
Kills:1,296
Deaths:366
KDR:3.541
Accuracy:28.710% C+
HSR:23.225% D
NSX-P Tanto
B++
Kills:1,203
Deaths:567
KDR:2.122
Accuracy:33.163% B++
HSR:30.507% C*
LC2 Lynx
C++
Kills:1,202
Deaths:563
KDR:2.135
Accuracy:26.932% C++
HSR:14.226% D**
LC3 Jaguar
B**
Kills:1,186
Deaths:476
KDR:2.492
Accuracy:31.700% B**
HSR:18.887% D
MG-C1 Kindred
B+
Kills:1,179
Deaths:657
KDR:1.795
Accuracy:32.318% B+
HSR:27.227% C*
LC2 Lynx AE
B+
Kills:1,174
Deaths:521
KDR:2.253
Accuracy:32.515% B+
HSR:21.465% D*
T5 AMC
B+
Kills:1,173
Deaths:581
KDR:2.019
Accuracy:29.083% B+
HSR:20.716% C
TRAC-5
C+
Kills:1,171
Deaths:707
KDR:1.656
Accuracy:24.113% C+
HSR:12.297% D*
NS-11CP
B*
Kills:1,167
Deaths:425
KDR:2.746
Accuracy:34.443% B*
HSR:24.507% C+
TRAC-Shot
B++
Kills:1,166
Deaths:520
KDR:2.242
Accuracy:29.961% B++
HSR:20.069% C+
TRS-12 Uppercut
B
Kills:1,166
Deaths:709
KDR:1.645
Accuracy:65.914% B
HSR:6.775% D**
NS-11CB
B++
Kills:1,163
Deaths:241
KDR:4.826
Accuracy:32.499% B++
HSR:25.108% C+
Shuriken
C*
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:30.531% C*
HSR:21.878% C++
NS Baron G5
B+
Kills:1,161
Deaths:342
KDR:3.395
Accuracy:50.287% C**
HSR:17.916% B+
FA1 Barrage
B++
Kills:1,161
Deaths:593
KDR:1.958
Accuracy:51.433% B++
HSR:16.021% C++
NS-7 PDW
C++
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:28.331% C++
HSR:13.879% D-
TRAC-5 S
A
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:32.362% A
HSR:15.431% C
TS4 Haymaker
C
Kills:1,159
Deaths:859
KDR:1.349
Accuracy:41.818% C
HSR:7.852% D**
SMG-46G Armistice
B+
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:32.643% B+
HSR:13.891% D
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:30.740% B++
HSR:11.303% D--
NS-7B PDW
B+
Kills:1,158
Deaths:342
KDR:3.386
Accuracy:32.411% B+
HSR:16.062% D
NS Baron G5AE
C++
Kills:1,158
Deaths:408
KDR:2.838
Accuracy:45.148% D
HSR:18.135% C++
NS-11C
B+
Kills:1,153
Deaths:498
KDR:2.315
Accuracy:29.400% B+
HSR:18.127% C--
TAS-16 Blackjack
B++
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:72.941% B++
HSR:11.979% D
SMG-46 Armistice
C+
Kills:1,150
Deaths:926
KDR:1.242
Accuracy:27.857% C+
HSR:8.696% D**
NSX Tanto
B**
Kills:1,149
Deaths:466
KDR:2.466
Accuracy:34.998% B**
HSR:29.156% C++
MG-S1 Jackal
B++
Kills:1,096
Deaths:675
KDR:1.624
Accuracy:33.344% B++
HSR:25.456% C*
NSX Tengu
B**
Kills:1,066
Deaths:509
KDR:2.094
Accuracy:47.424% B**
HSR:16.323% D--
Havoc
B
Kills:852
Deaths:425
KDR:2.005
Accuracy:58.283% B
HSR:13.498% C
MKV Suppressed
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:33.714% B**
HSR:15.476% D-
Kills:36,634
Deaths (as Light Assault):16,848
Deaths (to Light Assaults):11,977
KDR:2.17438
Kill Difference:19,786
Playtime:512.689 hours
Usage:14%
Score:12.628m
Score/min:411
Accuracy (listed only):37.145%
HSR (listed only):17.735%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1S Cycler
B++
Kills:3,490
Deaths:1,290
KDR:2.705
Accuracy:30.141% B++
HSR:28.711% B+
T1B Cycler
C+
Kills:1,746
Deaths:608
KDR:2.872
Accuracy:27.838% C+
HSR:26.575% C--
AS16 NightHawk
C
Kills:1,674
Deaths:1,215
KDR:1.378
Accuracy:42.007% C
HSR:11.589% D-
Cycler TRV
D--
Kills:1,345
Deaths:471
KDR:2.856
Accuracy:20.330% D*
HSR:15.613% D--
TAR
C+
Kills:1,289
Deaths:686
KDR:1.879
Accuracy:26.051% C+
HSR:16.835% D--
T1 Cycler
C+
Kills:1,254
Deaths:388
KDR:3.232
Accuracy:24.207% C
HSR:23.684% C+
SABR-13
B
Kills:1,252
Deaths:473
KDR:2.647
Accuracy:30.534% B
HSR:23.482% D
TORQ-9
C++
Kills:1,235
Deaths:515
KDR:2.398
Accuracy:27.891% C++
HSR:20% D-
MG-A1 Arbalest
B+
Kills:1,185
Deaths:563
KDR:2.105
Accuracy:27.878% C+
HSR:34.852% B+
NSX Yumi
B**
Kills:1,167
Deaths:502
KDR:2.325
Accuracy:29.981% C*
HSR:39.417% B**
TRS-12 Uppercut
B
Kills:1,166
Deaths:709
KDR:1.645
Accuracy:65.914% B
HSR:6.775% D**
NS-11A
B++
Kills:1,164
Deaths:413
KDR:2.818
Accuracy:30.746% B++
HSR:22.509% C
Shuriken
C*
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:30.531% C*
HSR:21.878% C++
NS Baron G5
B+
Kills:1,161
Deaths:342
KDR:3.395
Accuracy:50.287% C**
HSR:17.916% B+
FA1 Barrage
B++
Kills:1,161
Deaths:593
KDR:1.958
Accuracy:51.433% B++
HSR:16.021% C++
NS-7 PDW
C++
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:28.331% C++
HSR:13.879% D-
T1A Unity
C+
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:26.713% C+
HSR:22.500% D
TS4 Haymaker
C
Kills:1,159
Deaths:859
KDR:1.349
Accuracy:41.818% C
HSR:7.852% D**
NS-11AB
B++
Kills:1,159
Deaths:341
KDR:3.399
Accuracy:30.862% C++
HSR:34.340% B++
SMG-46G Armistice
B+
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:32.643% B+
HSR:13.891% D
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:30.740% B++
HSR:11.303% D--
NS-7B PDW
B+
Kills:1,158
Deaths:342
KDR:3.386
Accuracy:32.411% B+
HSR:16.062% D
NS Baron G5AE
C++
Kills:1,158
Deaths:408
KDR:2.838
Accuracy:45.148% D
HSR:18.135% C++
NS-11P
B++
Kills:1,157
Deaths:351
KDR:3.296
Accuracy:31.180% B++
HSR:26.016% C+
TAS-16 Blackjack
B++
Kills:1,152
Deaths:490
KDR:2.351
Accuracy:72.941% B++
HSR:11.979% D
SMG-46 Armistice
C+
Kills:1,150
Deaths:926
KDR:1.242
Accuracy:27.857% C+
HSR:8.696% D**
MG-S1 Jackal
B++
Kills:1,096
Deaths:675
KDR:1.624
Accuracy:33.344% B++
HSR:25.456% C*
NSX Tengu
B**
Kills:1,066
Deaths:509
KDR:2.094
Accuracy:47.424% B**
HSR:16.323% D--
Havoc
B
Kills:852
Deaths:425
KDR:2.005
Accuracy:58.283% B
HSR:13.498% C
MKV Suppressed
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:33.714% B**
HSR:15.476% D-
Kills:37,279
Deaths (as Combat Medic):16,471
Deaths (to Combat Medics):7,275
KDR:2.26331
Kill Difference:20,808
Playtime:437.531 hours
Usage:12%
Score:10.794m
Score/min:411
Accuracy (listed only):36.306%
HSR (listed only):19.375%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
M++
Kills:4,949
Deaths:340
KDR:14.556
Accuracy:62.599% M++
HSR:94.302% A*
TSAR-42
A+
Kills:2,007
Deaths:397
KDR:5.055
Accuracy:52.316% A+
HSR:85.451% A+
TRAP-M1
B**
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:38.550% B**
HSR:22.315% D
M77-B
M**
Kills:1,183
Deaths:95
KDR:12.453
Accuracy:63.665% M**
HSR:93.829% A*
NSX Tomoe
B++
Kills:1,170
Deaths:465
KDR:2.516
Accuracy:34.665% B++
HSR:42.650% C+
Shuriken
C*
Kills:1,161
Deaths:526
KDR:2.207
Accuracy:30.531% C*
HSR:21.878% C++
NS-30B Vandal
B++
Kills:1,161
Deaths:379
KDR:3.063
Accuracy:43.285% B++
HSR:30.749% C+
NS-7 PDW
C++
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:28.331% C++
HSR:13.879% D-
NS-30 Vandal
A
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:44.439% A
HSR:38.103% B**
99SV
S
Kills:1,160
Deaths:50
KDR:23.200
Accuracy:60.918% S
HSR:71.379% M**
SOAS-20
B*
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:34.879% B*
HSR:20.948% C
Bighorn .50M
S
Kills:1,160
Deaths:15
KDR:77.333
Accuracy:75.068% S
HSR:97.759% M
SR-7
B*
Kills:1,160
Deaths:335
KDR:3.463
Accuracy:49.182% B*
HSR:85% B++
SMG-46G Armistice
B+
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:32.643% B+
HSR:13.891% D
TS2 Inquisitor
B**
Kills:1,159
Deaths:659
KDR:1.759
Accuracy:37.660% B**
HSR:16.652% D-
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:539
KDR:2.150
Accuracy:30.740% B++
HSR:11.303% D--
NS-357 Underboss
A
Kills:1,159
Deaths:546
KDR:2.123
Accuracy:51.754% A
HSR:21.829% C-
HSR-1
B**
Kills:1,159
Deaths:275
KDR:4.215
Accuracy:44.764% B**
HSR:33.909% B
NS-7B PDW
B+
Kills:1,158
Deaths:342
KDR:3.386
Accuracy:32.411% B+
HSR:16.062% D
TX1-FB Repeater
A+
Kills:1,158
Deaths:458
KDR:2.528
Accuracy:37.510% A+
HSR:18.048% D*
KSR-35
A+
Kills:1,158
Deaths:260
KDR:4.454
Accuracy:46.185% A
HSR:45.423% A+
NS-44 Commissioner
B**
Kills:1,157
Deaths:699
KDR:1.655
Accuracy:47.355% B*
HSR:35.350% B**
SMG-46 Armistice
C+
Kills:1,150
Deaths:926
KDR:1.242
Accuracy:27.857% C+
HSR:8.696% D**
NSX Daimyo
B*
Kills:1,135
Deaths:230
KDR:4.935
Accuracy:49.551% B*
HSR:95.771% B+
MG-S1 Jackal
B++
Kills:1,096
Deaths:675
KDR:1.624
Accuracy:33.344% B++
HSR:25.456% C*
NSX Tengu
B**
Kills:1,066
Deaths:509
KDR:2.094
Accuracy:47.424% B**
HSR:16.323% D--
TX1 Repeater
A
Kills:959
Deaths:648
KDR:1.480
Accuracy:33.232% A
HSR:22.419% C+
MKV Suppressed
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:33.714% B**
HSR:15.476% D-
NS-AM7 Archer
B**
Kills:79
Deaths:110
KDR:0.718
Accuracy:67.190% B**
HSR:30.380% B**
TX2 Emperor
C+
Kills:59
Deaths:70
KDR:0.843
Accuracy:29.607% C+
HSR:5.085% F--
NS-44L Blackhand
N/A
Kills:50
Deaths:22
KDR:2.273
Accuracy:53.106% N/A
HSR:60% N/A
NS Patriot Flare Gun
N/A
Kills:50
Deaths:26
KDR:1.923
Accuracy:58.182% N/A
HSR:0% N/A
Kills:35,937
Deaths (as Infiltrator):11,333
Deaths (to Infiltrators):10,549
KDR:3.17101
Kill Difference:24,604
Playtime:491.492 hours
Usage:14%
Score:13.026m
Score/min:442
Accuracy (listed only):44.145%
HSR (listed only):37.822%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B+
Kills:2,444
Deaths:572
KDR:4.273
Accuracy:22.952% B+
HSR:17.103% D-
M6 Onslaught
B+
Kills:2,347
Deaths:571
KDR:4.110
Accuracy:23.409% B+
HSR:15.680% D*
MRC3 Mercy
C+
Kills:2,215
Deaths:536
KDR:4.132
Accuracy:19.039% C+
HSR:16.704% D*
MRC3 Mercy
C+
Kills:2,176
Deaths:571
KDR:3.811
Accuracy:20.266% C+
HSR:15.487% D*
M3 Pounder HEG
B+
Kills:2,147
Deaths:466
KDR:4.607
Accuracy:50.831% B+
HSR:4.052% B+
M3 Pounder HEG
A
Kills:2,036
Deaths:467
KDR:4.360
Accuracy:49.118% B+
HSR:4.912% A
MR1 Fracture
B**
Kills:1,285
Deaths:533
KDR:2.411
Accuracy:42.472% C++
HSR:5.914% B**
MR1 Fracture
A
Kills:1,271
Deaths:533
KDR:2.385
Accuracy:41.251% C++
HSR:6.688% A
M2 Mutilator
B**
Kills:1,254
Deaths:264
KDR:4.750
Accuracy:21.910% B**
HSR:16.109% D
M2 Mutilator
B**
Kills:1,250
Deaths:269
KDR:4.647
Accuracy:22.358% B**
HSR:18.800% C+
M1 Heavy Cycler
B++
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:22.768% B++
HSR:16.983% D-
M1 Heavy Cycler
B**
Kills:1,157
Deaths:221
KDR:5.235
Accuracy:21.418% B**
HSR:19.101% C++
NS-20 Gorgon
B
Kills:251
Deaths:129
KDR:1.946
Accuracy:31.326% B
HSR:18.327% C-
NS-20 Gorgon
C*
Kills:246
Deaths:129
KDR:1.907
Accuracy:31.353% C*
HSR:21.951% C*
NS-10 Burster
B++
Kills:235
Deaths:154
KDR:1.526
Accuracy:30.783% C+
HSR:6.383% B++
NS-10 Burster
C+
Kills:218
Deaths:153
KDR:1.425
Accuracy:30.569% C+
HSR:3.670% D
Kills:21,692
Deaths (as MAX Suit):2,914
Deaths (to MAX Suits):4,329
KDR:7.44406
Kill Difference:18,778
Playtime:358.584 hours
Usage:10%
Score:11.497m
Score/min:534
Accuracy (listed only):30.114%
HSR (listed only):12.991%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:483
V. Kills:139 345%
Deaths:50
KDR:9.660
Accuracy:52.298% C+
KPH:65.300 D
VKPH:18.800 C++
M14 Banshee
D-
Kills:251
V. Kills:4 N/A
Deaths:83
KDR:3.024
Accuracy:25.846% D--
KPH:29.800 D-
VKPH:0.500 D**
Kills:734 (251 + 0)
Deaths:133
KDR:5.519
VKDR:1.075
Vehicle Kills:143
Kill Difference:601
Playtime:15.836 hours
Usage:0%
Score:0.542m
Score/min:570
Piloting Accuracy:25.846%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:85
V. Kills:15 N/A
Deaths:4
KDR:21.250
Accuracy:46.631% C++
KPH:47.500 C-
VKPH:8.400 C
C150 Dalton
A**
Kills:82
V. Kills:52 155%
Deaths:8
KDR:10.250
Accuracy:65.938% A**
KPH:34.400 C--
VKPH:21.800 C--
Kills:167 (0 + 167)
Deaths:12
KDR:13.917
VKDR:5.583
Vehicle Kills:67
Kill Difference:155
Playtime:4.174 hours
Usage:0%
Score:0.123m
Score/min:490
Piloting Accuracy:N/A%
Gunner Accuracy:65.938%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,375
V. Kills:790 174%
Deaths:178
KDR:7.725
Accuracy:63.579% B++
KPH:48.400 B+
VKPH:27.800 B*
L100 Python HESH
B*
Kills:1,293
V. Kills:67 N/A
Deaths:53
KDR:24.396
Accuracy:60.759% B*
KPH:78.400 C*
VKPH:4.100 D*
L100 Python HEAT
A*
Kills:1,191
V. Kills:118 N/A
Deaths:62
KDR:19.210
Accuracy:57.152% B
KPH:86.800 A*
VKPH:8.600 D--
C75 Viper
M++
Kills:1,159
V. Kills:91 N/A
Deaths:34
KDR:34.088
Accuracy:47.026% B+
KPH:115 M++
VKPH:9 C
Skyguard
C
Kills:78
V. Kills:69 111%
Deaths:22
KDR:3.545
Accuracy:34.108% B+
KPH:11.200 D
VKPH:9.900 C
Kills:5,096 (5,096 + 0)
Deaths:349
KDR:14.602
VKDR:3.252
Vehicle Kills:1,135
Kill Difference:4,747
Playtime:75.670 hours
Usage:2%
Score:1.723m
Score/min:380
Driving Accuracy:34.108%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:9,174
V. Kills:6,530 140%
Deaths:615
KDR:14.917
Accuracy:53.723% B++
KPH:37.100 C+
VKPH:26.400 B++
P2-120 HESH
A
Kills:4,778
V. Kills:275 N/A
Deaths:108
KDR:44.241
Accuracy:53.575% B*
KPH:99.100 A
VKPH:5.700 D--
P2-120 HEAT
B**
Kills:3,794
V. Kills:859 441%
Deaths:186
KDR:20.398
Accuracy:46.415% C*
KPH:51.300 B**
VKPH:11.600 C+
E540 Halberd
B**
Kills:212
V. Kills:111 189%
Deaths:7
KDR:30.286
Accuracy:43.509% C+
KPH:37.300 B+
VKPH:19.500 B**
G30 Vulcan
A*
Kills:80
V. Kills:87 91%
Deaths:10
KDR:8
Accuracy:31.548% C+
KPH:28.900 C*
VKPH:31.400 A*
Kills:18,038 (17,746 + 292)
Deaths:926
KDR:19.479
VKDR:8.490
Vehicle Kills:7,862
Kill Difference:17,112
Playtime:378.165 hours
Usage:10%
Score:11.506m
Score/min:507
Driving Accuracy:46.415%
Gunner Accuracy:31.548%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:211
V. Kills:7 N/A
Deaths:9
KDR:23.444
Accuracy:33.213% D
KPH:104.600 C
VKPH:3.500 D--
Kills:211 (0 + 211)
Deaths:9
KDR:23.444
VKDR:0.778
Vehicle Kills:7
Kill Difference:202
Playtime:2.017 hours
Usage:0%
Score:0.081m
Score/min:673
Driving Accuracy:N/A%
Gunner Accuracy:33.213%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:145
V. Kills:10 N/A
Deaths:8
KDR:18.125
Accuracy:38.027% C+
KPH:48.700 C
VKPH:3.400 D**
M60-G Bulldog
B**
Kills:140
V. Kills:17 N/A
Deaths:13
KDR:10.769
Accuracy:50.498% B**
KPH:50.500 B
VKPH:6.100 C
M20 Basilisk
B+
Kills:74
V. Kills:12 N/A
Deaths:8
KDR:9.250
Accuracy:46.065% B+
KPH:22.200 C+
VKPH:3.600 D*
M60-G Bulldog
C
Kills:73
V. Kills:5 N/A
Deaths:5
KDR:14.600
Accuracy:39.318% C
KPH:36.900 D
VKPH:2.500 D--
M40 Fury
C-
Kills:70
V. Kills:5 N/A
Deaths:10
KDR:7
Accuracy:35.749% C-
KPH:36.200 D--
VKPH:2.600 F
M12 Kobalt
B+
Kills:55
V. Kills: N/A
Deaths:1
KDR:55
Accuracy:22.972% B+
KPH:72.400 C
VKPH:0 F
Kills:557 (0 + 557)
Deaths:45
KDR:12.378
VKDR:1.089
Vehicle Kills:49
Kill Difference:512
Playtime:13.754 hours
Usage:0%
Score:0.295m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:22.972%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:216
V. Kills:11 N/A
Deaths:276
KDR:0.783
Accuracy:35.708% D**
KPH:13 D-
VKPH:0.700 D-
Kills:216 (216 + 0)
Deaths:276
KDR:0.783
VKDR:0.040
Vehicle Kills:11
Kill Difference:60
Playtime:16.595 hours
Usage:0%
Score:0.078m
Score/min:78
Driving Accuracy:35.708%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 10,02210,0013,3542.982B+0.2324.048%C++23.618%C-58.1C*N/A275172.1h10.2B+42.2B
P2-120 AP 15,7049,17461514.917B+12.1653.723%B++3.979%B*37.1C+26.4B++540247.6h7.1C13.2C++
T9 CARV-S 5,5445,5132,9891.844C+0.9125.158%C+22.91%D53.8CN/A168102.5h11.3C++45.1C++
RAMS .50M 4,9514,94934014.556M+11.8062.599%M++94.302%A*86.4A*N/A31157.3h1.4A2.2A
P2-120 HESH 5,0534,77810844.241A41.4953.575%B*N/A99.1A5.7D--42748.2h3.2B*6B*
P2-120 HEAT 4,6533,79418620.398A++17.6446.415%C*1.634%D-51.3B**11.6C+35473.9h4B**8.6B**
T1S Cycler 3,5113,4901,2902.705A0.0530.141%B++28.711%B+80A+N/A28943.6h9.8B++32.6B++
C-4 4,0782,9441,2662.325C**0.4328.938%C++N/A58.6D22.6C--70950.2h1.1B+3.9B
T7 Mini-Chaingun 2,5462,5361,5351.652C**1.1018.553%C10.647%D-42.1CN/A20360.3h12.3C**66.2C**
TMG-50 2,5272,5181,0312.442B+0.3117.564%D*18.467%D*32.5DN/A21577.4h11.8C67.3D
M6 Onslaught 2,4492,4445724.273B++1.5222.952%B+17.103%D-47C++N/A18052h15.7B+68.4B+
M6 Onslaught 2,3542,3475714.11B++1.3623.409%B+15.68%D*45.1C++N/A17452h16.7C**71.5B+
MRC3 Mercy 2,2302,2155364.132B1.3819.039%C+16.704%D*35.4CN/A20462.6h16.8C**88.1C*
MRC3 Mercy 2,1882,1765713.811C**1.0620.266%C+15.487%D*35.7CN/A16860.9h17.3C*85.5C**
T9A "Butcher" 2,1772,1688552.536C++0.2225.23%C-22.417%D*69.9CN/A32131h10.4C++41.2C+
M3 Pounder HEG 2,3492,1474664.607B**1.8550.831%B+4.052%B+32.8B++3.1D16865.4h10.2B**20.1B*
M3 Pounder HEG 2,2572,0364674.36B**1.6149.118%B+4.912%A31B++3.4C17265.6h10.1B**20.5B++
TSAR-42 2,0142,0073975.055B2.3052.316%A+85.451%A+78.4B+N/A30425.6h1.5A2.9B**
MSW-R 1,9551,9541,2761.531C1.2222.746%D14.432%F40.1DN/A24048.7h10.9C++47.8C+
T1B Cycler 1,7501,7466082.872C*0.1227.838%C+26.575%C--63.3C+N/A19427.6h9.7B*34.9B+
AS16 NightHawk 1,6761,6741,2151.378C1.3842.007%C11.589%D-46.2C+N/A24636.2h3.9C**9.3C*
HC1 Cougar 1,4171,4163653.879A++1.1331.62%B*19.845%D-57.1C*N/A20724.8h8.6B*27.3B++
T32 Bull 1,4041,3959481.472C1.2821.234%D--17.204%D*34.1DN/A17340.9h12.1C57.1C--
L100 Python AP 2,1651,3751787.725C+4.9763.579%B++4.509%A+48.4B+27.8B*36328.4h4.6C*7.3B+
Cycler TRV 1,3531,3454712.856B+0.1020.33%D*15.613%D--26.2DN/A19051.3h12.4C+61.2D
TRAC-5 Burst 1,2991,2963663.541B+0.7928.71%C+23.225%D58.9C+N/A16722h9.6B*33.5B+
L100 Python HESH 1,3601,2935324.396B+21.6460.759%B*1.547%C**78.4C*4.1D*33416.5h2.2B*3.6B*
TAR 1,2901,2896861.879C++0.8726.051%C+16.835%D--43.8C+N/A19929.4h11.7C++44.9C++
MR1 Fracture 1,6451,2855332.411A*0.3442.472%C++5.914%B**19A++5.3C+17467.8h20.3A47.8B*
MR1 Fracture 1,6001,2715332.385A++0.3741.251%C++6.688%A18.7A4.9C-17367.8h20B**48.4B*
T1 Cycler 1,2551,2543883.232B*0.4824.207%C23.684%C+36.8C+N/A30534.1h11.5B+47.7C*
M2 Mutilator 1,2591,2542644.75B*2.0021.91%B**16.109%D41.7B+N/A17330.1h14.1B+64.2B++
SABR-13 1,2551,2524732.647B0.1130.534%B23.482%D51.5C++N/A18624.3h9.2B+30.1B++
M2 Mutilator 1,2611,2502694.647B*1.8922.358%B**18.8%C+40.3C**N/A17031h14.6B+65.5B+
TORQ-9 1,2391,2355152.398B+0.3627.891%C++20%D-52.1C++N/A19223.7h12B+43B+
NSX-P Tanto 1,2461,2035672.122B+0.6333.163%B++30.507%C*85.3B*3A*22514.1h10.5C**31.7B+
Chainblade 1,2841,20230,2070.04B2.7153.117%A++N/A0.9C++N/A31331.6h1.9B+3.6B++
LC2 Lynx 1,2041,2025632.135B+0.6226.932%C++14.226%D**37.3CN/A20632.2h11.1B++41.1B+
TRAP-M1 1,1951,1922924.082A**1.3338.55%B**22.315%D103.7A++N/A39011.5h7.7B20.1B+
L100 Python HEAT 1,3091,1916219.21A++16.4657.152%B2.939%B+86.9A*8.6D--39013.7h2.3A++4A+
NS-15M1 1,1901,1887381.61C1.1424.502%C15.741%D*36DN/A17233h10.4B+42.5C*
LC3 Jaguar 1,1881,1864762.492B+0.2631.7%B**18.887%D46.9C+N/A25725.3h9.9C*31.2B+
MG-A1 Arbalest 1,2101,1855632.105B+0.6527.878%C+34.852%B+67.3B+1.4C++18817.6h12.5B+44.8B+
M77-B 1,1831,1839512.453S9.7063.665%M**93.829%A*85.1A*N/A33813.9h1.4A+2.1A+
NSX-P Naginata 1,2041,1825961.983C+0.7726.827%C+36.041%B75.8C+1.4C+20515.6h10.5C++39C*
MG-H1 Watchman 1,2021,1804972.374C++0.3829.296%B+28.814%C92.2B+1.7B+21412.8h12.5C*42.7B
MG-C1 Kindred 1,1971,1796571.795C**0.9632.318%B+27.227%C*72.3C**1.1C22116.3h9.8C**30.2B+
T16 Rhino 1,1841,1789781.204C1.5518.913%D-14.941%D**32.3DN/A19636.5h14D73.8D
LC2 Lynx AE 1,1891,1745212.253C*0.5032.515%B+21.465%D*93.9B++1.2C+25312.5h11.6B35.8B+
T5 AMC 1,1751,1735812.019B**0.7329.083%B+20.716%C35.7C+N/A19932.9h10.4B**35.9B*
TRAC-5 1,1801,1717071.656B+1.1024.113%C+12.297%D*24.8CN/A22147.3h10.8B+45B
NSX Tomoe 1,1811,1704652.516C+0.2434.665%B++42.65%C+88B*N/A28113.3h11B+31.9B+
NSX Yumi 1,1731,1675022.325C*0.4329.981%C*39.417%B**82.8AN/A17714.1h9.9B33B+
NS-11CP 1,1781,1674252.746B0.0134.443%B*24.507%C+89.1C*N/A19913.1h10.8C*31.3B+
TRAC-Shot 1,1781,1665202.242B+0.5129.961%B++20.069%C+67B*N/A18317.4h10B+33.5B++
TRS-12 Uppercut 1,1671,1667091.645C++1.1165.914%B6.775%D**60.7C++N/A30519.2h1.7B**2.5B+
NS-11A 1,1641,1644132.818B*0.0630.746%B++22.509%C73.7B++N/A23415.8h9.2B**29.9B*
NS-11CB 1,1691,1632414.826A*2.0732.499%B++25.108%C+123.7AN/A4429.4h9.3B**28.7B++
AMR-66 1,1651,1635092.285B++0.4732.454%C**26.999%C+44.9C**N/A18325.9h6.3B++19.5B+
Shuriken 1,1651,1615262.207C*0.5530.531%C*21.878%C++92.1AN/A26812.6h11.2B++36.6B++
NS Baron G5 1,1651,1613423.395M**0.6450.287%C**17.916%B+82.9AN/A32014h3.5B*7C++
FA1 Barrage 1,1631,1615931.958B0.8051.433%B++16.021%C++55.8B+N/A28020.8h3.4B**6.7B++
NS-30B Vandal 1,1651,1613793.063C+0.3143.285%B++30.749%C+92.1C**N/A19112.6h4.5C**10.4B+
NS-7 PDW 1,1631,1604982.329B+0.4228.331%C++13.879%D-40.3C+N/A22628.8h11.7B+41.4B
T1A Unity 1,1641,1604262.723B+0.0326.713%C+22.5%D65.2B+N/A23417.8h9.7B**36.3B++
NS-30 Vandal 1,1631,1602334.979B+2.2344.439%A38.103%B**117.2A++N/A4809.9h3.8B**8.5B**
99SV 1,1611,1605023.2U20.4560.918%S71.379%M**97.5A*N/A47511.9h2.7A+4.5A
NS-15MP 1,1731,1604972.334C+0.4227.515%C--38.966%B+82.9C+N/A18114h9.6B+35C++
NSX Naginata 1,1741,1606091.905C+0.8527.183%C**34.138%C**73C++N/A16815.9h10.4C*38.3B
M1 Heavy Cycler 1,1691,1602604.462A+1.7122.768%B++16.983%D-42.3C++N/A21627.4h14.2B+62.3B+
SOAS-20 1,1631,1603263.558A0.8034.879%B*20.948%C112.6A*N/A46410.3h9.3B26.6B*
NS-15MB 1,1631,1602564.531A+1.7829.884%C++33.104%C+127.5B++N/A4599.1h8.7B*29.1B+
Bighorn .50M 1,1601,1601577.333U74.5875.068%S97.759%M165.7SN/A6057h1.2A**1.6M+
SR-7 1,1611,1603353.463C0.7149.182%B*85%B++41.4CN/A19828h1.7B++3.4B++
TRAC-5 S 1,1681,1604512.572A0.1832.362%A15.431%C47.7B*N/A23724.3h8.5B*26.1B++
TS4 Haymaker 1,1611,1598591.349C+1.4041.818%C7.852%D**48.5C++N/A28223.9h3.8B+9C*
C75 Viper 1,2501,1593434.088M++31.3347.026%B+N/A114.8M++9C53710.1h3.7B+7.9B*
NS-11AB 1,1661,1593413.399A*0.6530.862%C++34.34%B++99.1B+N/A38211.7h9.5B**30.9B++
SMG-46G Armistice 1,1611,1593533.283A0.5332.643%B+13.891%D109.3B+N/A43310.6h10.1B++30.8B+
TS2 Inquisitor 1,1641,1596591.759C++0.9937.66%B**16.652%D-94.2B**N/A23912.3h8.6B+22.8B+
NS-15M AE 1,1601,1592933.956B+1.2028.548%C+30.716%C+120.7B*N/A5349.6h9.1B++31.8B+
PDW-16 Hailstorm 1,1611,1595392.15B+0.6030.74%B++11.303%D--45.6C+N/A21325.4h11.4B++37.2B+
NS-357 Underboss 1,1621,1595462.123B++0.6351.754%A21.829%C-98.2B*N/A36911.8h3.4B+6.6B*
HSR-1 1,1681,1592754.215B+1.4644.764%B**33.909%B119.5A++N/A4689.7h4B**8.9B*
NS-7B PDW 1,1641,1583423.386B*0.6332.411%B+16.062%D83.3B++N/A33113.9h10.4B+31.9C*
NS Baron G5AE 1,1701,1584082.838B**0.0845.148%D18.135%C++60.9C+N/A23419h3.6B+8C+
NS-15M2 1,1611,1582923.966B1.2128.868%C*32.729%C*108.2B*N/A62410.7h9.1B*31.7B+
TX1-FB Repeater 1,1611,1584582.528B+0.2337.51%A+18.048%D*118.2B*N/A4749.8h9.5B25.4B++
KSR-35 1,1631,1582604.454B+1.7046.185%A45.423%A+92.6B**N/A28712.5h3.4B**7.4B**
NS-44 Commissioner 1,1581,1576991.655C**1.1047.355%B*35.35%B**56.4C++N/A24820.5h3.1B+6.5B+
M1 Heavy Cycler 1,1671,1572215.235A++2.4821.418%B**19.101%C++41B*N/A32528.2h14.5B++67.7B++
NS-11P 1,1601,1573513.296B**0.5431.18%B++26.016%C+85.1B*N/A46613.6h9.5B**30.5B*
NS-11C 1,1551,1534982.315B+0.4429.4%B+18.127%C--41.2C+N/A17428h10.3B*35.1B++
TAS-16 Blackjack 1,1551,1524902.351B+0.4072.941%B++11.979%D75.3B+N/A26915.3h1.8B*2.5B+
DMR-99 1,1621,1524762.42C+0.3339.199%B*35.677%B+67.4BN/A19117.1h6.1B+15.6B+
SMG-46 Armistice 1,1521,1509261.242C+1.5127.857%C+8.696%D**29.2DN/A15339.4h12.6C*45.1C++
NSX Tanto 1,1621,1494662.466B*0.2934.998%B**29.156%C++92.7B**1C*19712.4h10.2B+29.2B++
NSX Daimyo 1,1371,1352304.935C**2.1849.551%B*95.771%B+94.6B+N/A25812h2B+4.1B++
NS Decimator 1,5501,1061,0411.062C1.6965.938%B+1.899%C+37.6C15.1C-50229.4h3.5B5.3B+
MG-S1 Jackal 1,1171,0966751.624C+1.1333.344%B++25.456%C*72.1B+1.4B+19215.2h10.1C*30.1B+
NSX Tengu 1,0941,0665092.094B+0.6647.424%B**16.323%D--95.2B*2.5A22911.2h9.9B+20.8B+
ML-7 1,2881,0575531.911B**0.8468.722%B**3.311%B+42.8B++9.4D54124.7h3.4B**4.9B**
TX1 Repeater 9669596481.48B+1.2733.232%A22.419%C+79.9A+N/A31312h11.5C**34.5B+
Havoc 8608524252.005B++0.7558.283%B13.498%C77.5B+N/A20311h3.7B++6.4B+
ASP-30 Grounder 1,1687887491.052C+1.7070.576%B++2.919%C++26.4C++12.7C+26129.9h5.4B*7.7B**
Tank Mine 1,3627712582.988C+0.2334.904%CN/A87.6D67.2C+14748.8h1.1A3.2A+
Anti-Vehicle Grenade 6786541654N/A651.2569.051%A++N/A1308M**48D76680.5h2.1A++3A+
Frag Grenade 6646471647N/A644.2551.324%B+N/A1078.3A++28.3A++59290.6h2.1A4.1B**
MG-HBR1 Dragoon 6286231803.461A0.7142.449%B*43.178%B**94.4A++N/A2646.6h4.2B*9.9B*
M9 SKEP Launcher 1,1775656670.847C+1.9170.524%C++N/A15.9C17.2C+44835.6h8.3C+11.8C+
Auraxium Chainblade 58354026,4820.02C2.7342.824%B*5%C0.5CN/A21023.9h2C++4.7B+
Hellfire Rocket Pods 622483509.66C+6.9152.298%C+N/A65.3D18.8C++9877.4h22.2C+42.4C+
Hunter QCX 4624622491.855A0.9067.27%A53.247%A*24.1B+N/A7519.2h2.3B+3.3B+
MAX Punch 4023932,9140.135C+2.6249.348%C**N/A1.2CN/A5324.8h1.4B2.9B+
T7 Mini-Chaingun AE 2852802101.333C1.4226.326%B*17.143%C*63.6C+1.1C+2064.4h11.7C**44.6B+
M14 Banshee 255251833.024C-0.2725.846%D--1.195%B+29.9D-N/A2058.4h13.6B+52.7B
NS-20 Gorgon 2612511291.946C++0.8131.326%B18.327%C-31.4B++1.3D968h24.3C**77.5B++
MANA Anti-Vehicle Turret 421251912.758C*0.0051.64%C--4.382%C*36.4C+24.6C-9696.9h8C*15.4C*
NS-20 Gorgon 2542461291.907C++0.8531.353%C*21.951%C*30.8B++1D-898h25.1B79.9B++
Spear Anti-Vehicle Phalanx Turret 3262361614.75B+12.0056.157%B++5.508%B**71.5B*27.3C+10733.3h6.4B+11.4B++
NS-10 Burster 3942351541.526C+1.2330.783%C+6.383%B++7B+4.7B+15933.5h125.3B*407.1B+
NS-10 Burster 3712181531.425C++1.3330.569%C+3.67%D6.5C*4.6B+15333.3h134.8B+441B+
M40 Fury-F 2272162760.783D1.9735.708%D**2.315%A*13D-N/A7816.6h5.2B**14.6B++
E540 Halberd 323212730.286A*27.5343.509%C+3.302%C*37.2B+19.5B**12125.7h4.6B++10.6B+
P525 Marauder-H 218211923.444B20.6933.213%DN/A105.5C3.5D--6722h4.8B*14.5B+
Blackheart 162161682.368A0.3968.067%A+68.944%M+33.5C+N/A1504.8h2B+3B++
Claymore 155155188.611C+5.8647.797%A+N/A103.3D-N/A6041.5h1.4F2.9B++
M40 Fury 155145818.125B+15.3738.027%C+2.759%A+48.3C3.3D**3163h6.8B**17.8B*
M60-G Bulldog 1571401310.769C++8.0250.498%B**2.857%C*50C**6.1C5252.8h5.1B++10B*
Rocklet Rifle 190111781.423B+1.3359.258%B++N/A30C+21.4C--3153.7h31.4C**52.9B+
M60-A Bulldog 10699249.5C+46.7546.763%C2.02%C+18D-1.3D--1185.5h3.9B**8.4B+
T2 Striker 195871340.649C2.1058.421%B+N/A7.6C--9.5C68111.4h30.8B+52.7B++
L105 Zephyr 10085421.25B18.5046.631%C++N/A47.2C-8.3C3891.8h6.2C+13.3C++
MKV Suppressed 8484352.4B++0.3533.714%B**15.476%D-84B**N/A7221h9.8B++29.2B*
C150 Dalton 13482810.25C7.5065.938%A**N/A34.2C--21.7C--5652.4h6.3D*9.5C+
MANA Anti-Personnel Turret 8181194.263N/A1.5126.425%UN/A810UN/A7527600.1h22.1T*83.6T*
G30 Vulcan 16780108C++5.2531.548%C+2.5%D28.6C*31.1A*15522.8h81.1C*257C**
NS-AM7 Archer 111791100.718C**2.0467.19%B**30.38%B**12B4.8A936.6h13.5B20.1B+
Skyguard 14778223.545C0.7934.108%B+N/A11.1D9.9C3077h141.8C415.6C+
M60-A Bulldog 8276515.2C+12.4542.275%D3.947%A10.6D--N/A717.2h5.2B+12.3C++
Sticky Grenade 7675175N/A72.2568.681%A++N/A750D10C--60000.1h3.3D--4.9C+
M20 Basilisk 867489.25B*6.5046.065%B+5.405%C22.4C+3.6D*2403.3h56.8B**123.3B*
M60-G Bulldog 7873514.6C++11.8539.318%C1.37%D36.5D2.5D--4192h4.7B*12.1B+
M40 Fury 7570107C4.2535.749%C-2.857%A+36.8D--2.6F3181.9h7.5B*20.9B*
Heartstring 6262282.214B**0.5454.106%B++74.194%M**38.8B**N/A1091.6h1.8B*3.3B+
TX2 Emperor 6059700.843C1.9129.607%C+5.085%F--42.1C+N/A3381.4h10.5D-35.3C
M12 Kobalt 5555155B**52.2522.972%B+9.091%F-68.8CN/A3590.8h14.9B+65B+
Ripper 5555800.688M**2.0753.659%A++5.455%D**8.7C+N/A356.3h1.2B+2.2B++
NS-44L Blackhand 5050222.273C**0.4853.106%B**60%A71.4B**N/A2510.7h3.4B+6.4B++
NS Patriot Flare Gun 5050261.923M+0.8358.182%M*N/A166.7SN/A6770.3h1.3B+2.2B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit465500,02775.7h
Nanite Revive Grenade07380.2h
Spawn Beacon161,0703.1h
Anti-Vehicle MANA Turret91121.8h
AE Medical Applicator9733,8985.5h
AE Nano-Armor Kit6380,6418.2h
Restoration Kit1491,14013.1h
Motion Spotter99883.6h
Welding Device02880h
Shield Recharging Field72260.1h
Recon Detection Device22512,21447.3h
Medical Applicator460184,33742.6h
Medical Kit1,0747,06288.8h
Ammunition Package272990.3h
Anti-Infantry MANA Turret41630.5h
Nano-Repair Grenade0530h

Check the help document for the dictionary if you want to learn more about words used here.


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