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Executor Advisory biff2bart[WTAC] biff2bart
NC BR 191

KDR: 2.18

Score: 96.3m

Last Seen: Jul 20th, 2020 6:50 AM
- OFFLINE - 27 hour(s)

Prestige 1, Battle Rank 100 (191 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Razor GD-23 C-4 ARX L100 Python AP L100 Python HESH LA39 Bruiser C150 Dalton Titan-150 AP MGR-S1 Gladius
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $511,659 MLG Score: 409
Fun Score: N/A
Cheeseburgers Flipped: 2536TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.84%16.589%41237131242,6721.415890.766

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.111%0.694B+-0.679D-1.578FHEAD + (~4.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.60.276C*13.30.067C+40.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.403%1.672%181134829922941820.13034163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.336C**0.099C+-1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.80.694B+20.10.622B+29.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.445%2.025%5228134118,811421867724.45864278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.957%-0.736D--0.307C-0.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.528B+6.10.513B+12.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.427%4.662%48021132816,131310767765.19016238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.32%-0.905D--0.034C+0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.20.549B+14.30.644B+39.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.213%77.551%480313461,7643941130.447489

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.4%0.339C**0.676B+-0.348

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.333C**2.50.227C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.871%10.009%480413458,1632585943.15783

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.362%0.502B+-0.937D--0.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.51B+3.10.366C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
96.3m428.1%335 (20.1k)299 (17.9k)2.18143142,23665,2032.63399191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1349606920.681%9.426%19504:5749

46% Engineer18% Heavy Assault6% Infiltrator23% Light Assault6% MAX Suit1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 27th, 2012 8:27 AMMar 15th, 2020 3:44 AMJul 20th, 2020 3:39 AM (23d) (PST)Jul 20th, 2020 4:19 AM (23d) (PST)Jul 20th, 2020 2:50 AM (23d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6571704870.4410.2020.0422.2310.080409

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,43610,22929,20726122134517,941

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5369.8h/223.7d 29,508 13,407 37,474 718.9k 7,282 12,843 25,694 211.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B++
Kills:2,745
Deaths:1,794
KDR:1.530
Accuracy:35.795% B++
HSR:19.454% D**
LA1 Anchor
D--
Kills:1,242
Deaths:678
KDR:1.832
Accuracy:22.859% D--
HSR:16.023% F
NSX "Networked" Naginata
D*
Kills:1,198
Deaths:607
KDR:1.974
Accuracy:21.604% D**
HSR:25.042% D*
NC6 Gauss SAW
D
Kills:1,162
Deaths:881
KDR:1.319
Accuracy:20.117% D
HSR:18.244% D*
GD-22S
D--
Kills:1,157
Deaths:894
KDR:1.294
Accuracy:21.051% D--
HSR:19.447% D--
NS-15M AE
D*
Kills:1,155
Deaths:764
KDR:1.512
Accuracy:21.658% D**
HSR:19.827% D*
EM6
D*
Kills:1,150
Deaths:755
KDR:1.523
Accuracy:19.793% D*
HSR:15.826% D**
EM1
D*
Kills:1,140
Deaths:851
KDR:1.340
Accuracy:18.159% D*
HSR:15.351% D*
Kills:10,949
Deaths (as Heavy Assault):7,224
Deaths (to Heavy Assaults):17,410
KDR:1.51564
Kill Difference:3,725
Playtime:977.020 hours
Usage:18%
Score:14.120m
Score/min:241
Accuracy (listed only):22.630%
HSR (listed only):18.652%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
D
Kills:10,838
Deaths:4,847
KDR:2.236
Accuracy:24.553% D
HSR:17.706% D-
LA39 Bruiser
C++
Kills:3,761
Deaths:2,614
KDR:1.439
Accuracy:67.035% C++
HSR:10.077% D-
AC-X11
D
Kills:2,225
Deaths:1,559
KDR:1.427
Accuracy:24.630% D
HSR:18.832% D-
19A Fortuna
D
Kills:1,773
Deaths:1,457
KDR:1.217
Accuracy:23.881% D--
HSR:17.823% D
AF-57 Piston
D
Kills:1,612
Deaths:943
KDR:1.709
Accuracy:37.029% D
HSR:8.251% F
GD-66 Claw
C--
Kills:1,526
Deaths:1,175
KDR:1.299
Accuracy:46.015% D**
HSR:12.451% C--
GD-7F
D--
Kills:1,458
Deaths:1,816
KDR:0.803
Accuracy:22.414% D--
HSR:9.602% F-
NS Baron G5AE
C
Kills:1,396
Deaths:1,127
KDR:1.239
Accuracy:47.216% C
HSR:11.891% D-
Mauler S6
C*
Kills:1,264
Deaths:895
KDR:1.412
Accuracy:46.132% C*
HSR:9.098% D*
NS Baron G5
D
Kills:1,218
Deaths:1,056
KDR:1.153
Accuracy:41.760% D
HSR:8.292% D**
AF-4A Bandit
D-
Kills:1,158
Deaths:828
KDR:1.399
Accuracy:24.026% D-
HSR:16.235% D*
AF-19 Mercenary
D
Kills:1,156
Deaths:955
KDR:1.210
Accuracy:20.948% D-
HSR:19.810% D
Warden
D
Kills:298
Deaths:311
KDR:0.958
Accuracy:26.394% D
HSR:17.450% D*
MGR-M1 Bishop
D**
Kills:76
Deaths:36
KDR:2.111
Accuracy:27.019% D**
HSR:18.421% F
NS-11C
D-
Kills:59
Deaths:43
KDR:1.372
Accuracy:22.190% D-
HSR:15.254% D--
Kills:29,818
Deaths (as Engineer):19,662
Deaths (to Engineers):15,160
KDR:1.51653
Kill Difference:10,156
Playtime:2,495.981 hours
Usage:46%
Score:48.602m
Score/min:325
Accuracy (listed only):33.416%
HSR (listed only):14.079%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
D
Kills:10,838
Deaths:4,847
KDR:2.236
Accuracy:24.553% D
HSR:17.706% D-
LA39 Bruiser
C++
Kills:3,761
Deaths:2,614
KDR:1.439
Accuracy:67.035% C++
HSR:10.077% D-
MGR-S1 Gladius
D-
Kills:2,895
Deaths:1,509
KDR:1.918
Accuracy:25.569% D-
HSR:16.408% D*
AC-X11
D
Kills:2,225
Deaths:1,559
KDR:1.427
Accuracy:24.630% D
HSR:18.832% D-
19A Fortuna
D
Kills:1,773
Deaths:1,457
KDR:1.217
Accuracy:23.881% D--
HSR:17.823% D
AF-57 Piston
D
Kills:1,612
Deaths:943
KDR:1.709
Accuracy:37.029% D
HSR:8.251% F
GD-66 Claw
C--
Kills:1,526
Deaths:1,175
KDR:1.299
Accuracy:46.015% D**
HSR:12.451% C--
GD-7F
D--
Kills:1,458
Deaths:1,816
KDR:0.803
Accuracy:22.414% D--
HSR:9.602% F-
NS Baron G5AE
C
Kills:1,396
Deaths:1,127
KDR:1.239
Accuracy:47.216% C
HSR:11.891% D-
Mauler S6
C*
Kills:1,264
Deaths:895
KDR:1.412
Accuracy:46.132% C*
HSR:9.098% D*
MKV Suppressed
D-
Kills:1,231
Deaths:1,211
KDR:1.017
Accuracy:24.064% D-
HSR:12.998% D*
NS Baron G5
D
Kills:1,218
Deaths:1,056
KDR:1.153
Accuracy:41.760% D
HSR:8.292% D**
AF-4 Cyclone
D--
Kills:1,211
Deaths:769
KDR:1.575
Accuracy:23.000% D--
HSR:13.460% D*
AF-4AE Cyclone
D*
Kills:1,180
Deaths:858
KDR:1.375
Accuracy:24.627% D**
HSR:16.864% D*
Blitz GD-10
D
Kills:1,178
Deaths:925
KDR:1.274
Accuracy:23.181% D
HSR:10.526% D*
AF-4A Bandit
D-
Kills:1,158
Deaths:828
KDR:1.399
Accuracy:24.026% D-
HSR:16.235% D*
AF-19 Mercenary
D
Kills:1,156
Deaths:955
KDR:1.210
Accuracy:20.948% D-
HSR:19.810% D
NS-7 PDW
D
Kills:1,067
Deaths:712
KDR:1.499
Accuracy:22.358% D--
HSR:15.839% D
NSX "Networked" Tengu
D**
Kills:305
Deaths:212
KDR:1.439
Accuracy:29.400% F--
HSR:15.082% D**
NSX Tengu
D
Kills:257
Deaths:158
KDR:1.627
Accuracy:35.357% D-
HSR:18.288% D
Tempest
F
Kills:210
Deaths:140
KDR:1.500
Accuracy:21.571% F
HSR:9.524% F
NS-11C
D-
Kills:59
Deaths:43
KDR:1.372
Accuracy:22.190% D-
HSR:15.254% D--
Kills:38,978
Deaths (as Light Assault):25,809
Deaths (to Light Assaults):11,483
KDR:1.51025
Kill Difference:13,169
Playtime:1,259.492 hours
Usage:23%
Score:20.478m
Score/min:271
Accuracy (listed only):30.771%
HSR (listed only):13.832%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
D-
Kills:2,895
Deaths:1,509
KDR:1.918
Accuracy:25.569% D-
HSR:16.408% D*
MKV Suppressed
D-
Kills:1,231
Deaths:1,211
KDR:1.017
Accuracy:24.064% D-
HSR:12.998% D*
EM4 Longshot
B
Kills:1,225
Deaths:306
KDR:4.003
Accuracy:38.784% C-
HSR:82.449% B
AF-4 Cyclone
D--
Kills:1,211
Deaths:769
KDR:1.575
Accuracy:23.000% D--
HSR:13.460% D*
AF-4AE Cyclone
D*
Kills:1,180
Deaths:858
KDR:1.375
Accuracy:24.627% D**
HSR:16.864% D*
Blitz GD-10
D
Kills:1,178
Deaths:925
KDR:1.274
Accuracy:23.181% D
HSR:10.526% D*
NS-44 Commissioner AE
C+
Kills:1,174
Deaths:1,134
KDR:1.035
Accuracy:43.071% C+
HSR:17.547% D*
NS-7 PDW
D
Kills:1,067
Deaths:712
KDR:1.499
Accuracy:22.358% D--
HSR:15.839% D
NS-44 Commissioner
D-
Kills:1,042
Deaths:1,200
KDR:0.868
Accuracy:32.936% D-
HSR:16.507% D--
NS-61 Emissary
D
Kills:829
Deaths:912
KDR:0.909
Accuracy:24.442% D
HSR:14.355% D
NS-AM7 AE/NC Archer
C--
Kills:414
Deaths:1,175
KDR:0.352
Accuracy:54.580% C--
HSR:7.971% D**
NSX "Networked" Tengu
D**
Kills:305
Deaths:212
KDR:1.439
Accuracy:29.400% F--
HSR:15.082% D**
NS-AM7 Archer
C
Kills:299
Deaths:883
KDR:0.339
Accuracy:51.999% D-
HSR:17.057% C
AF-8 RailJack
C+
Kills:284
Deaths:73
KDR:3.890
Accuracy:33.185% D--
HSR:74.648% C+
NSX Tengu
D
Kills:257
Deaths:158
KDR:1.627
Accuracy:35.357% D-
HSR:18.288% D
SAS-R
D--
Kills:255
Deaths:84
KDR:3.036
Accuracy:36.121% D--
HSR:57.255% F-
NSX Tomoe
D
Kills:214
Deaths:158
KDR:1.354
Accuracy:27.507% D
HSR:21.028% F-
Tempest
F
Kills:210
Deaths:140
KDR:1.500
Accuracy:21.571% F
HSR:9.524% F
NS-61 "Networked" Emissary
D
Kills:176
Deaths:193
KDR:0.912
Accuracy:24.887% F-
HSR:21.023% D
NSX "Networked" Tomoe
C+
Kills:167
Deaths:100
KDR:1.670
Accuracy:32.131% C+
HSR:32.335% D*
NS-45 Pilot
C
Kills:161
Deaths:111
KDR:1.450
Accuracy:31.391% C
HSR:20.497% D*
LA8 Rebel
B++
Kills:88
Deaths:66
KDR:1.333
Accuracy:38.518% B++
HSR:10.227% F
NC08 Mag-Scatter
C++
Kills:86
Deaths:78
KDR:1.103
Accuracy:47.319% D-
HSR:17.442% C++
NS-357 Underboss
F-
Kills:63
Deaths:80
KDR:0.788
Accuracy:25.655% F-
HSR:4.762% F--
NC4 Mag-Shot
D--
Kills:57
Deaths:43
KDR:1.326
Accuracy:21.231% D--
HSR:8.772% F
Kills:16,068
Deaths (as Infiltrator):13,090
Deaths (to Infiltrators):9,215
KDR:1.2275
Kill Difference:2,978
Playtime:306.466 hours
Usage:6%
Score:3.575m
Score/min:194
Accuracy (listed only):31.715%
HSR (listed only):22.114%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
C++
Kills:3,761
Deaths:2,614
KDR:1.439
Accuracy:67.035% C++
HSR:10.077% D-
MGR-S1 Gladius
D-
Kills:2,895
Deaths:1,509
KDR:1.918
Accuracy:25.569% D-
HSR:16.408% D*
AF-57 Piston
D
Kills:1,612
Deaths:943
KDR:1.709
Accuracy:37.029% D
HSR:8.251% F
GD-66 Claw
C--
Kills:1,526
Deaths:1,175
KDR:1.299
Accuracy:46.015% D**
HSR:12.451% C--
NS Baron G5AE
C
Kills:1,396
Deaths:1,127
KDR:1.239
Accuracy:47.216% C
HSR:11.891% D-
Mauler S6
C*
Kills:1,264
Deaths:895
KDR:1.412
Accuracy:46.132% C*
HSR:9.098% D*
MKV Suppressed
D-
Kills:1,231
Deaths:1,211
KDR:1.017
Accuracy:24.064% D-
HSR:12.998% D*
NS Baron G5
D
Kills:1,218
Deaths:1,056
KDR:1.153
Accuracy:41.760% D
HSR:8.292% D**
AF-4 Cyclone
D--
Kills:1,211
Deaths:769
KDR:1.575
Accuracy:23.000% D--
HSR:13.460% D*
AF-4AE Cyclone
D*
Kills:1,180
Deaths:858
KDR:1.375
Accuracy:24.627% D**
HSR:16.864% D*
Blitz GD-10
D
Kills:1,178
Deaths:925
KDR:1.274
Accuracy:23.181% D
HSR:10.526% D*
NS-7 PDW
D
Kills:1,067
Deaths:712
KDR:1.499
Accuracy:22.358% D--
HSR:15.839% D
NSX "Networked" Tengu
D**
Kills:305
Deaths:212
KDR:1.439
Accuracy:29.400% F--
HSR:15.082% D**
NSX Tengu
D
Kills:257
Deaths:158
KDR:1.627
Accuracy:35.357% D-
HSR:18.288% D
Tempest
F
Kills:210
Deaths:140
KDR:1.500
Accuracy:21.571% F
HSR:9.524% F
Carnage AR
C
Kills:183
Deaths:186
KDR:0.984
Accuracy:26.710% C
HSR:9.290% F
GR-22
D
Kills:161
Deaths:162
KDR:0.994
Accuracy:24.372% D
HSR:6.832% F-
NS-11A
C
Kills:128
Deaths:111
KDR:1.153
Accuracy:25.448% C
HSR:10.938% F
Reaper DMR
D-
Kills:95
Deaths:67
KDR:1.418
Accuracy:24.214% D-
HSR:9.474% F--
Kills:20,878
Deaths (as Combat Medic):14,830
Deaths (to Combat Medics):5,186
KDR:1.40782
Kill Difference:6,048
Playtime:66.298 hours
Usage:1%
Score:1.253m
Score/min:315
Accuracy (listed only):32.371%
HSR (listed only):11.873%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B**
Kills:2,487
Deaths:943
KDR:2.637
Accuracy:36.503% D-
HSR:7.238% B**
AF-34 Mattock
D
Kills:2,125
Deaths:563
KDR:3.774
Accuracy:28.908% D--
HSR:14.165% D
AF-34 Mattock
D
Kills:1,846
Deaths:570
KDR:3.239
Accuracy:31.527% D-
HSR:15.656% D
AF-41 Hacksaw
D
Kills:1,291
Deaths:420
KDR:3.074
Accuracy:23.349% D*
HSR:12.858% D
NCM2 Falcon
B*
Kills:1,275
Deaths:908
KDR:1.404
Accuracy:39.640% D
HSR:6.431% B*
AF-41 Hacksaw
D
Kills:1,156
Deaths:413
KDR:2.799
Accuracy:27.877% D-
HSR:12.976% D
AF-23 Grinder
C
Kills:838
Deaths:330
KDR:2.539
Accuracy:36.625% C
HSR:10.501% D**
AF-23 Grinder
C
Kills:831
Deaths:330
KDR:2.518
Accuracy:40.272% C
HSR:13.357% D--
NS-10 Burster
D
Kills:184
Deaths:139
KDR:1.324
Accuracy:27.611% D-
HSR:3.261% D
NS-10 Burster
D
Kills:173
Deaths:134
KDR:1.291
Accuracy:29.433% D
HSR:2.890% D
NS-20 Gorgon
C*
Kills:147
Deaths:73
KDR:2.014
Accuracy:21.687% D
HSR:23.810% C*
NS-20 Gorgon
D
Kills:145
Deaths:73
KDR:1.986
Accuracy:22.200% D
HSR:17.931% D
NCM3 Raven
A*
Kills:127
Deaths:123
KDR:1.033
Accuracy:36.086% D-
HSR:5.512% A*
NCM3 Raven
D
Kills:106
Deaths:123
KDR:0.862
Accuracy:37.042% D
HSR:1.887% D
NCM1 Scattercannon
C+
Kills:84
Deaths:41
KDR:2.049
Accuracy:33.649% D--
HSR:16.667% C+
Kills:12,815
Deaths (as MAX Suit):2,591.500
Deaths (to MAX Suits):3,309
KDR:4.94501
Kill Difference:10,223.500
Playtime:317.572 hours
Usage:6%
Score:8.311m
Score/min:436
Accuracy (listed only):31.494%
HSR (listed only):11.009%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D--
Kills:299
V. Kills:45 N/A
Deaths:67
KDR:4.463
Accuracy:40.403% F
KPH:46 D--
VKPH:6.900 D--
M20 Mustang
D--
Kills:104
V. Kills:57 179%
Deaths:78
KDR:1.333
Accuracy:21.088% F
KPH:6.600 D--
VKPH:3.600 D*
Kills:403 (104 + 0)
Deaths:145
KDR:2.779
VKDR:0.703
Vehicle Kills:102
Kill Difference:258
Playtime:22.338 hours
Usage:0%
Score:0.405m
Score/min:302
Piloting Accuracy:21.088%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:3,457
V. Kills:1,828 189%
Deaths:532
KDR:6.498
Accuracy:41.702% B+
KPH:35.500 C
VKPH:18.800 D
AP30 Shredder
C
Kills:1,145
V. Kills:682 168%
Deaths:214
KDR:5.350
Accuracy:20.220% D**
KPH:27.500 C
VKPH:16.400 C--
L105 Zephyr
C
Kills:550
V. Kills:47 N/A
Deaths:73
KDR:7.534
Accuracy:38.724% D
KPH:50.900 C
VKPH:4.300 D-
Kills:5,152 (0 + 5,152)
Deaths:819
KDR:6.291
VKDR:3.122
Vehicle Kills:2,557
Kill Difference:4,333
Playtime:149.718 hours
Usage:3%
Score:3.932m
Score/min:438
Piloting Accuracy:N/A%
Gunner Accuracy:38.724%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:5,732
V. Kills:2,730 210%
Deaths:448
KDR:12.795
Accuracy:45.091% D*
KPH:38.200 C
VKPH:18.200 C--
L100 Python HESH
C+
Kills:5,712
V. Kills:925 N/A
Deaths:277
KDR:20.621
Accuracy:41.018% D*
KPH:58.300 C
VKPH:9.400 C+
C75 Viper
C
Kills:1,332
V. Kills:234 N/A
Deaths:96
KDR:13.875
Accuracy:32.267% D--
KPH:35.500 C
VKPH:6.200 D
L100 Python HEAT
D-
Kills:949
V. Kills:302 313%
Deaths:158
KDR:6.006
Accuracy:39.017% D**
KPH:24.200 D-
VKPH:7.700 D--
Skyguard
C+
Kills:453
V. Kills:233 194%
Deaths:50
KDR:9.060
Accuracy:25.347% D--
KPH:17.700 C+
VKPH:9.100 D
LB00 Python AP
D
Kills:356
V. Kills:133 266%
Deaths:
KDR:
Accuracy:44.662% D--
KPH:48.200 D
VKPH:18 D-
Kills:14,534 (14,534 + 0)
Deaths:1,029
KDR:14.124
VKDR:4.429
Vehicle Kills:4,557
Kill Difference:13,505
Playtime:357.988 hours
Usage:7%
Score:5.939m
Score/min:277
Driving Accuracy:44.662%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
D-
Kills:2,969
V. Kills:1,788 166%
Deaths:300
KDR:9.897
Accuracy:36.686% F
KPH:21.500 D-
VKPH:12.900 D-
E540 Halberd
C+
Kills:2,078
V. Kills:1,268 164%
Deaths:234
KDR:8.880
Accuracy:40.052% D-
KPH:27 D
VKPH:16.500 C+
Titan-150 HEAT
D
Kills:908
V. Kills:439 206%
Deaths:150
KDR:6.053
Accuracy:36.609% D**
KPH:16 D--
VKPH:7.700 D
Titan-150 HESH
D-
Kills:756
V. Kills:121 N/A
Deaths:46
KDR:16.435
Accuracy:35.082% F
KPH:34.300 D-
VKPH:5.500 D--
Enforcer ML85
D-
Kills:500
V. Kills:325 153%
Deaths:63
KDR:7.937
Accuracy:33.443% D*
KPH:18 D-
VKPH:11.700 D-
M12 Kobalt
A+
Kills:242
V. Kills:12 N/A
Deaths:12
KDR:20.167
Accuracy:14.726% C--
KPH:83.400 C*
VKPH:4.100 A+
C85 Canister
C+
Kills:144
V. Kills:18 N/A
Deaths:8
KDR:18
Accuracy:31.660% D*
KPH:41 D-
VKPH:5.100 C+
G30 Walker
C++
Kills:118
V. Kills:33 347%
Deaths:8
KDR:14.750
Accuracy:19.513% D**
KPH:34.100 C++
VKPH:9.500 C
M20 Basilisk
D
Kills:78
V. Kills:33 229%
Deaths:18
KDR:4.333
Accuracy:26.137% D--
KPH:12 D--
VKPH:5.100 D
Kills:7,793 (4,633 + 3,160)
Deaths:839
KDR:9.288
VKDR:4.812
Vehicle Kills:4,037
Kill Difference:6,954
Playtime:338.072 hours
Usage:6%
Score:5.760m
Score/min:284
Driving Accuracy:35.082%
Gunner Accuracy:26.137%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:2,508
V. Kills:1,196 210%
Deaths:138
KDR:18.174
Accuracy:45.870% F
KPH:50.400 C+
VKPH:24 C++
C85 Canister-H
B+
Kills:1,652
V. Kills:126 N/A
Deaths:93
KDR:17.763
Accuracy:47.436% D
KPH:143.500 C**
VKPH:10.900 B+
Enforcer ML65-H
C--
Kills:943
V. Kills:560 168%
Deaths:98
KDR:9.622
Accuracy:42.239% F-
KPH:32.500 C--
VKPH:19.300 D--
M12 Kobalt-H
C+
Kills:544
V. Kills:20 N/A
Deaths:9
KDR:60.444
Accuracy:21.163% C--
KPH:130.700 C+
VKPH:4.800 C+
M96 Mjolnir-H
C
Kills:179
V. Kills:150 119%
Deaths:41
KDR:4.366
Accuracy:45.566% D
KPH:36.400 D-
VKPH:30.500 C
M40 Fury-H
D
Kills:110
V. Kills:15 N/A
Deaths:8
KDR:13.750
Accuracy:28.454% D**
KPH:53.100 D-
VKPH:7.200 D
Kills:5,936 (0 + 5,936)
Deaths:387
KDR:15.339
VKDR:5.341
Vehicle Kills:2,067
Kill Difference:5,549
Playtime:101.452 hours
Usage:2%
Score:2.567m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:28.454%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:654
V. Kills:35 N/A
Deaths:32
KDR:20.438
Accuracy:16.430% D
KPH:74.200 C+
VKPH:4 B++
M40 Fury
C
Kills:262
V. Kills:54 476%
Deaths:31
KDR:8.452
Accuracy:35.330% C
KPH:40.200 D
VKPH:8.300 C
M20 Basilisk
C
Kills:250
V. Kills:102 243%
Deaths:46
KDR:5.435
Accuracy:37.244% C
KPH:19.900 C-
VKPH:8.100 C
M12 Kobalt
D
Kills:236
V. Kills:6 N/A
Deaths:17
KDR:13.882
Accuracy:15.095% D--
KPH:57.100 D
VKPH:1.500 D-
M40 Fury
D
Kills:222
V. Kills:49 444%
Deaths:33
KDR:6.727
Accuracy:30.110% D--
KPH:37.400 D-
VKPH:8.200 D
M20 Basilisk
C
Kills:200
V. Kills:66 299%
Deaths:45
KDR:4.444
Accuracy:38.206% C
KPH:18.300 C--
VKPH:6 D
M60-G Bulldog
D-
Kills:68
V. Kills:13 N/A
Deaths:22
KDR:3.091
Accuracy:20.362% F-
KPH:12.100 D*
VKPH:2.300 D-
G30 Walker
D
Kills:55
V. Kills:35 153%
Deaths:13
KDR:4.231
Accuracy:22.436% D*
KPH:10.600 D--
VKPH:6.800 D
Kills:1,947 (0 + 1,947)
Deaths:239
KDR:8.146
VKDR:1.506
Vehicle Kills:360
Kill Difference:1,708
Playtime:59.664 hours
Usage:1%
Score:0.968m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:22.436%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:128
V. Kills:13 N/A
Deaths:32
KDR:4
Accuracy:27.189% D*
KPH:36 D--
VKPH:3.700 D-
M20 Wyvern
D
Kills:123
V. Kills:34 351%
Deaths:20
KDR:6.150
Accuracy:31.127% D*
KPH:21.200 D
VKPH:5.900 D**
VLG Missile Launcher
D--
Kills:53
V. Kills:26 196%
Deaths:7
KDR:7.571
Accuracy:49.932% C
KPH:26.700 D**
VKPH:13.100 D--
Kills:304 (0 + 304)
Deaths:59
KDR:5.153
VKDR:1.237
Vehicle Kills:73
Kill Difference:245
Playtime:11.357 hours
Usage:0%
Score:0.137m
Score/min:201
Piloting Accuracy:N/A%
Gunner Accuracy:49.932%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Razor GD-23 11,02010,8384,8472.236B+0.0524.553%D17.706%D-32.5CN/A104333.4h11.9C+48.3C+
C-4 ARX 9,1477,4262,7042.746C*0.5628.653%C*N/A132.1C+30.6C62556.2h1.2C+4.1C++
L100 Python AP 8,4625,73244812.795C++10.6145.091%D*2.285%C++38.2C18.2C--306150.2h4.4C**9.7C+
L100 Python HESH 6,6375,71227720.621C*18.4441.018%D*1.261%C+58.3C9.4C+25198h3.2C7.7D
LA39 Bruiser 3,8093,7612,6141.439C++0.7467.035%C++10.077%D-46.1CN/A13281.6h2.2C++3.2C**
C150 Dalton 5,2853,4575326.498C--4.3241.702%B+N/A35.5C18.8D45297.3h3.6C+8.7B+
Titan-150 AP 4,7572,9693009.897C+7.7236.686%F2.93%B+21.5D-12.9D-317138.2h4.2C+11.5D--
MGR-S1 Gladius 2,9442,8951,5091.918C+0.2625.569%D-16.408%D*50.7CN/A15157.1h9.1C+35.6C+
NC6A GODSAW 2,8022,7451,7941.53C-0.6535.795%B++19.454%D**23.5D*N/A71117h23.8F66.4F--
E540 Halberd-H 3,7042,50813818.174C**15.9945.87%F3.429%A+50.4C+24C++44049.8h5C+10.9C+
NCM2 Falcon 3,3232,4879432.637B+0.4636.503%D-7.238%B**19.8C++6.6B+151125.8h7.6B+20.9C**
Tank Mine 3,9432,4617773.167C+0.9924.349%D--N/A109.4C65.9C+125122.5h1.8C*7.3D*
AC-X11 2,2762,2251,5591.427C+0.7524.63%D18.832%D-20.6DN/A84108.1h11.6D**47D-
The Kraken 2,6572,1981,2171.806C0.3850.143%F1.41%C29.2D--6.1D**12375.3h4.2C+8.5D
AF-34 Mattock 2,1532,1255633.774C+1.5928.908%D--14.165%D42.7CN/A18549.8h5.8C*19.9C+
E540 Halberd 3,3462,0782348.88C6.7040.052%D-3.657%B+27D16.5C+32776.9h5.4C+13.6C--
NC05 Jackhammer AE 2,0131,9971,4761.353C0.8341.616%D*10.566%D*42.6D-N/A11046.9h4.8D11.5D-
Bouncing Betty 1,9361,9334933.921C1.7440.123%DN/A126.3CN/A50815.3h1.9C+4.6C
AF-34 Mattock 1,8801,8465703.239C+1.0631.527%D-15.656%D36.8DN/A16050.1h7.3C+23.2C
19A Fortuna 1,8171,7731,4571.217C0.9623.881%D--17.823%D20.2D-N/A6487.9h12.2F51.2D**
C85 Canister-H 1,7781,6529317.763C++15.5847.436%D12.228%C**143.7C**11B++45211.5h6.4C++13.4C+
AF-57 Piston 1,6341,6129431.709C*0.4737.029%D8.251%F29DN/A10055.6h4.1C+11C+
GD-66 Claw 1,5391,5261,1751.299C+0.8846.015%D**12.451%C--23.9D-N/A8563.9h3.2F-6.9F-
GD-7F 1,4911,4581,8160.803C--1.3822.414%D--9.602%F-7.3D--N/A39200.5h18.1F-80.8D**
NS Baron G5AE 1,4131,3961,1271.239C0.9447.216%C11.891%D-24.3D--N/A6357.5h5D**10.6C+
C-4 1,7191,3705502.491B0.3127.381%C+N/A84C21.4D110516.3h1.4C5.3C+
C75 Viper 1,5661,3329613.875B**11.6932.267%D--1.276%C+35.5C6.2D32137.5h8.7B+27.1C++
AF-41 Hacksaw 1,3041,2914203.074C+0.8923.349%D*12.858%D26DN/A12749.6h8.9C-38.1D--
NCM2 Falcon 1,7351,2759081.404C+0.7839.64%D6.431%B*11.3D4.1C101113h15.1C+38.1C-
Mauler S6 1,2751,2648951.412C++0.7746.132%C*9.098%D*31.8CN/A11839.8h4.4C++9.5C**
NC05 Jackhammer 1,2541,2498101.542C++0.6440.178%D--9.367%D*24.9D--N/A10550.1h4.8C12D
LA1 Anchor 1,2541,2426781.832C0.3522.859%D--16.023%F23.4D*N/A13253.1h11.1D--48.8D--
MKV Suppressed 1,2521,2311,2111.017C--1.1624.064%D-12.998%D*14.3D*N/A5585.9h15.6D64.7D
EM4 Longshot 1,2291,2253064.003C+1.8238.784%C-82.449%B19.4D--N/A9563h2.3D5.9C--
NS Baron G5 1,2341,2181,0561.153C1.0341.76%D8.292%D**26DN/A7746.8h5.1D12.3C+
AF-4 Cyclone 1,2221,2117691.575C+0.6123%D--13.46%D*19.5D-N/A10862.2h12.6D*55D*
NS Decimator-B 1,6101,2025742.094C+0.0952.007%F-2.662%C**36.6D--12.4D-14032.8h3.8C7.4D*
NSX "Networked" Naginata 1,2361,1986071.974C+0.2121.604%D**25.042%D*39.8D*1.3D12230.1h13.1D--60.7D**
Sticky Grenade 1,2201,19011190N/A1,187.8251.311%CN/A661.1D-16.7C+20821.8h2.8D-5.5C--
Rocklet Rifle 2,0891,1891,0941.087B1.0938.161%F-N/A19.4D--14.7D--20361.3h41.8D109.6F-
AF-4AE Cyclone 1,2001,1808581.375C0.8124.627%D**16.864%D*25D*N/A6047.2h12.6F--51F-
Blitz GD-10 1,1891,1789251.274C+0.9123.181%D10.526%D*9.4D--N/A50125.2h18.6D-80.2C--
NS-44 Commissioner AE 1,1781,1741,1341.035C1.1543.071%C+17.547%D*23.3D--N/A5950.3h3.9D--9C
NC6 Gauss SAW 1,1971,1628811.319C0.8620.117%D18.244%D*16.3D--N/A13971.2h12.2D*60.9D
AF-4A Bandit 1,1781,1588281.399C0.7824.026%D-16.235%D*17D--N/A9068.3h13.8F-57.2D**
GD-22S 1,1771,1578941.294C0.8921.051%D--19.447%D--22.8D--N/A11650.7h13.2D**62.9D--
AF-19 Mercenary 1,1731,1569551.21C+0.9720.948%D-19.81%D10.2DN/A88112.9h14.8D70.6C-
AF-41 Hacksaw 1,1751,1564132.799C+0.6227.877%D-12.976%D23.4D-N/A11649.5h11.5D--41.1D*
NS-15M AE 1,1711,1557641.512C-0.6721.658%D**19.827%D*29.8D--N/A7238.8h13.8D**63.7D**
EM6 1,1701,1507551.523C0.6619.793%D*15.826%D**29.5D-N/A12639h11.5D58D
AP30 Shredder 1,8271,1452145.35C3.1720.22%D**1.223%D27.5C16.4C--42641.6h48.4B*239.3C++
EM1 1,1641,1408511.34C0.8418.159%D*15.351%D*24.2D-N/A7647.2h14.8D--81.7D--
AF-22 Crow 1,6121,0907481.457A++0.7264.591%D2.661%C+29.1C**13.9C+17937.5h5B*7.7B++
Shrike 1,3361,0819761.108C++1.0751.386%D-3.423%B+23D5.4D--30447.1h4.5B*8.8B+
NS-7 PDW 1,0921,0677121.499C+0.6822.358%D--15.839%D26.4DN/A9640.4h15.9D-71.2D
NS-44 Commissioner 1,0651,0421,2000.868C1.3132.936%D-16.507%D--32.5C--N/A13232.1h4.9D*14.7D-
NS Decimator 1,2771,0178941.138C1.0452.695%D*2.065%C++27.9D-7.1D*23336.4h4C++7.6C
Hawk GD-68 1,4061,0011,1530.868C+1.3158.979%D-5.295%A16.4C6.6D18661.2h6.3B+10.7B
MANA Anti-Vehicle Turret 1,6219663622.669U0.4946.96%UN/A9660U6550U5689590.1h7.2T*15.3T*
L100 Python HEAT 1,2519491586.006C3.8239.017%D**2.845%C**24.1D-7.7D--21339.3h4.4C*11.3C
Enforcer ML65-H 1,503943989.622B+7.4442.239%F-2.863%A+32.5C--19.3D--33529h13C**30.7D
Titan-150 HEAT 1,3479081506.053C+3.8736.609%D**3.084%C**16D--7.7D18556.9h4.8C+13.1D
Frag Grenade 9098941894N/A891.8241.799%D--N/A406.4D-6.8D21032.2h3.8D9.1D
AF-23 Grinder 8478383302.539C+0.3636.625%C10.501%D**36.4C+N/A17223h7.3C-20C
AF-23 Grinder 8418313302.518C+0.3440.272%C13.357%D--36.1CN/A17623h8.2D20.4C-
NS-61 Emissary 8438299120.909C1.2724.442%D14.355%D22DN/A6337.6h15.3C+62.5C
Titan-150 HESH 8777564616.435C+14.2535.082%F2.116%B+34.2D-5.5D--19022.1h3.1C+9D*
M12 Kobalt 6896543220.438C+18.2616.43%D17.125%D74.3C+4B++2758.8h19.8C120.5C
L105 Zephyr 597550737.534C-5.3538.724%D1.091%B++50.9C4.4D-35710.8h4.7B*12.2B
M12 Kobalt-H 564544960.444A*58.2621.163%C--11.029%F129.5C+4.8C+4474.2h20.8D*98.4D-
Enforcer ML85 825500637.937C++5.7633.443%D*2.8%B*18D-11.7D-31227.8h11.8C+35.4D
Skyguard 686453509.06B*6.8825.347%D--N/A17.7C+9.1D24625.6h79.8B++314.9C**
M60-A Bulldog 494415705.929C3.7527.155%D*N/A24.9D4.7D26116.7h5.8C-21.2D-
NS-AM7 AE/NC Archer 6274141,1750.352C-1.8354.58%C--7.971%D**3.4D-1.7C-25122.9h24.6D*45F
MANA Anti-Personnel Turret 4194111512.722N/A0.5417.353%UN/A4110U80U11006300.1h21.7T*125.1T*
LB00 Python AP 4893561356U353.8244.662%D--N/A48.1D18D-2187.4h3.6C+8.1D
M60-A Bulldog 321307407.675C5.4938.395%D*1.629%C-21.8D1D-13914.1h5.5C++14.2C
NSX "Networked" Tengu 3113052121.439C0.7429.4%F--15.082%D**32.8D--N/A1179.3h13.7D*46.5F-
NS-AM7 Archer 4482998830.339C1.8451.999%D-17.057%C3.4D1.7C--3387.4h24.9D-47.9D--
Breaker Rocket Pods 344299674.463D2.2840.403%F1.672%A+46D--6.9D--6156.5h20.1D*49.8D**
Warden 3072983110.958D1.2226.394%D17.45%D*8.9D--N/A6133.6h12.7F48.1D*
AF-8 RailJack 284284733.89C*1.7133.185%D--74.648%C+18.4D-N/A10015.4h2.6D-7.9D
Anti-Vehicle Grenade 3182731273N/A270.8245.837%DN/A303.3D50D21910.9h5.7C+12.5C
M40 Fury 316262318.452C+6.2735.33%C2.672%A+40.3D8.3C3996.5h14.2C40.2C
NSX Tengu 2592571581.627C+0.5535.357%D-18.288%D32.1DN/A848h13.6C--38.4C-
SAS-R 263255843.036C0.8536.121%D--57.255%F-27.7D--N/A1719.2h3.1F*8.5F-
M20 Basilisk 352250465.435B+3.2537.244%C4.8%C-20C-8.2C22212.5h109.7D294.6D
NS Annihilator 4392461741.414A++0.7776.895%D--N/A12.3C+9.7C++27120h8.5B*11B++
M12 Kobalt 2542421220.167C+17.9914.726%C--14.05%C83.4C*4.1A+2532.9h18.1C++122.9C+
M12 Kobalt 2422361713.882C--11.7015.095%D--16.525%D57.6D1.5D-2344.1h18.2C+120.5C
M40 Fury 271222336.727C4.5530.11%D--N/A37.6D-8.3D3865.9h11C*36.6C+
NSX Tomoe 2162141581.354C0.8327.507%D21.028%F-26.4D--N/A868.1h14.7D53.4D
Tempest 2162101401.5C0.6821.571%F9.524%F24.1D--N/A1068.7h12.8F-59.4F-
M60-A Bulldog 2242062010.3C8.1237.798%D*2.427%C**22.6D2D1799.1h5.2B13.6C
Auraxium Mag-Cutter 20320321,7690.009C--2.1727.284%C9.852%B++0.2DN/A11108.4h2.2C+8C++
M20 Basilisk 266200454.444C+2.2638.206%C6%C+18.2C--6D28311h91C238.1C
Hardlight Dagger 18618612,7190.015D2.1736.281%B+1.613%D--0.3CN/A1668.1h1.9C++5.3B
NS-10 Burster 3331841391.324C+0.8627.611%D-3.261%D5D4.1C12336.7h193.6D*701.2D*
Carnage AR 1901831860.984C-1.2026.71%C9.29%F15.5D--N/A12211.8h19.1F**71.4D*
M96 Mjolnir-H 329179414.366C2.1845.566%D1.117%B+36.5D-30.6C7224.9h41.4C--90.8D
NS-61 "Networked" Emissary 1801761930.912C--1.2724.887%F-21.023%D32D--N/A905.5h14.7D*59.2F--
NS-10 Burster 3121731341.291C+0.8929.433%D2.89%D5.7C-4.5C+13630.6h189.7D*644.6D--
NC15 Phoenix 3321701800.944C1.2452.332%C+N/A9.6D9.2C-34317.7h12D-23D-
NSX "Networked" Tomoe 1671671001.67C0.5132.131%C+32.335%D*39.8D--N/A944.2h13.3C-41.5C
GR-22 1631611620.994C-1.1924.372%D6.832%F-16.9D--N/A1319.5h16.7F-68.5D*
NS-45 Pilot 1621611111.45C+0.7331.391%C20.497%D*11.8D*N/A4313.7h7.9D-25.1D
NS-20 Gorgon 156147732.014B+0.1721.687%D23.81%C*22.3C1.4C+786.6h28.9C++133.1C+
NS-20 Gorgon 155145731.986C**0.2022.2%D17.931%D22C1.5C++716.6h29.8C++134C+
C85 Canister 162144818C+15.8231.66%D*11.111%D41.1D-5.1C+2213.5h10.3D32.6D--
Mag-Cutter 13113120,2620.006D2.1815.336%D--N/A0.1DN/A11582.5h1.8B++12C+
CAS 14-E 141128324D1.8227.189%D*N/A35.6D--3.6D-1653.6h35.8D131.5D--
NS-11A 1311281111.153C1.0325.448%C10.938%F14.5D--N/A1198.8h17F66.7D-
NCM3 Raven 1851271231.033C1.1536.086%D-5.512%A*9.3D4.3D--18913.6h29.7C82.2D
M20 Wyvern 157123206.15C+3.9731.127%D*4.878%B+21.2D5.9D**2265.8h51.8B++166.4B
A30 Walker 236122951.284D0.9016.254%D**N/A6.7D*6.3D-21818.1h171D-1052F
G30 Walker 151118814.75C++12.5719.513%D**5.085%B**33.7C++9.4C-2983.5h79.9B**409.5C*
M40 Fury-H 125110813.75C+11.5728.454%D**1.818%B**52.4D-7.1D2692.1h7.3B25.5D
NCM3 Raven 1861061230.862C-1.3237.042%D1.887%D7.8D-5.9C19513.6h36.4D98.3D-
M20 Mustang 161104781.333D0.8521.088%FN/A6.6D--3.6D*17415.8h123.3D584.9F
MAX Punch 1031032,5930.04C-2.1432.866%DN/A0.4DN/A2288.2h2C++6.2C+
Reaper DMR 9895671.418C0.7624.214%D-9.474%F--27.9DN/A2043.4h10.7D--44.2D--
LA8 Rebel 8888661.333C++0.8538.518%B++10.227%F10D--N/A538.8h6.6D17C*
NC08 Mag-Scatter 8786781.103C+1.0847.319%D-17.442%C++18.3D-N/A714.7h4.1C8.7C
Spear Anti-Vehicle Phalanx Turret 12984136.462C-4.2830.433%F2.381%D-25.5D--13.6D--9043.3h9C--29.7F
NCM1 Scattercannon 8584412.049C+0.1333.649%D--16.667%C+4.4FN/A9119h18.6T*55.3T*
Hyena Missile Launcher 12478421.857D0.3228.672%FN/A13D-7.7D-1366h32.4C++113C--
M20 Basilisk 11178184.333C+2.1526.137%D--N/A12D--5.1D1766.5h96.2D*368D*
MGR-M1 Bishop 8076362.111C+0.0727.019%D**18.421%F20D--1.1C**1103.8h8.8F-32.6F-
M60-G Bulldog 8168223.091D0.9120.362%F-1.471%D12.1D*2.3D-1375.6h8.6D*42.3F*
M20 Basilisk 10264164D1.8245.926%D3.125%D-35.6C--21.1C++3301.8h92.6C++201.7C+
NS-357 Underboss 6663800.788C1.3925.655%F-4.762%F--35D1.7A*2661.8h4.3D17D**
NS-11C 6059431.372C+0.8122.19%D-15.254%D--12D-N/A2144.9h15.3D69.1D
NC4 Mag-Shot 5857431.326C**0.8621.231%D--8.772%F10.2D-N/A1695.6h7.4C++34.8C-
G30 Walker 9055134.231C+2.0522.436%D*3.636%C+10.6D--6.7D-2305.2h204C909.2D--
VLG Missile Launcher 795377.571C--5.3949.932%CN/A26.5D**13D--1892h6.9D--13.8D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit599870,79283.4h
Medical Applicator14353,2936.8h
Nanite Revive Grenade05790.2h
Anti-Vehicle MANA Turret1163,32212.2h
Spawn Beacon322,5562.2h
Medical Kit5807,7977.7h
AE Nano-Armor Kit578818,59547.9h
AE Medical Applicator4121,2641.7h
Restoration Kit1351,5302h
Motion Spotter22960.3h
Deconstruction Tool09040h
Welding Device01010h
Spitfire Auto-Turret16310,1818.9h
Recon Detection Device7712,63424.9h
Ammunition Package16115,9628.3h
Anti-Infantry MANA Turret532,6004.9h
Nano-Repair Grenade03,1090.9h

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