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Executor A.S.P. Operative cannotthinkofaname[FRMD] cannotthinkofaname
NC BR 213

KDR: 1.83

Score: 127.3m

Last Seen: May 18th, 2020 5:26 PM
- OFFLINE - 8 hour(s)

Prestige 1, Battle Rank 100 (213 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW C-4 ARX Tank Mine NC05 Jackhammer Bouncing Betty Titan-150 AP The Kraken AF-34 Mattock
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,054,593 MLG Score: 843
Fun Score: N/A
Cheeseburgers Flipped: 1615TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.758%28.838%80052129766,3041.521360.313

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.017%1.259A1.162B**-1.511FHEAD ++ (~14.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.60.52B+9.90.308C*25.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.942%1.208%180513445,379312728651.71963188%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.577%-0.771D--0.331C-0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.60.232C++37.30.299C*87.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.833%2.375%222613436,652366032971.81699202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.715%-0.602D-0.08C+0.971

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.211C++10.60.153C++19.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.055%7.403%2271613336,781314320782.15749326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.204%-0.57D0.696B+0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.80.295C*25.50.367C**59.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.641%73.146%227713428,2264585181.79411

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.433%1.157B**0.392B0.446

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.477B+2.20.306C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.557%11.851%227613436,9532937702.36658

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.438%0.558B+-0.578D0.792

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.367C**40.169C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
127.3m521.2%463 (27.8k)399 (23.9k)1.83404159,56787,0032.08185213 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349853521.872%20.096%44003:4088

9% Combat Medic38% Engineer28% Heavy Assault14% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 31st, 2014 12:22 PMJan 19th, 2017 7:07 PMMay 30th, 2020 8:02 AM (74d) (PST)May 18th, 2020 1:49 PM (85d) (PST)May 18th, 2020 1:26 PM (85d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5611653960.5000.2730.1012.9030.057843

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,6779,91823,75930166174323,947

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5313.9h/221.4d 21,560 32,067 135,289 925.5k 9,045 11,983 18,022 179m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B++
Kills:9,212
Deaths:4,721
KDR:1.951
Accuracy:30.019% C
HSR:36.268% B++
LA1 Anchor
D--
Kills:1,200
Deaths:790
KDR:1.519
Accuracy:22.742% D--
HSR:16% F
NS-15 Gallows
B++
Kills:1,181
Deaths:621
KDR:1.902
Accuracy:29.612% C+
HSR:42.676% B++
NSX Naginata
B+
Kills:1,178
Deaths:729
KDR:1.616
Accuracy:23.852% C
HSR:35.569% B+
EM1
B**
Kills:1,173
Deaths:649
KDR:1.807
Accuracy:26.585% C++
HSR:36.061% B**
MGR-L1 Promise
B*
Kills:1,173
Deaths:600
KDR:1.955
Accuracy:30.447% B+
HSR:38.448% B*
NSX-P Naginata
B+
Kills:1,171
Deaths:584
KDR:2.005
Accuracy:27.666% C*
HSR:37.404% B+
NS-15M2
B+
Kills:1,162
Deaths:579
KDR:2.007
Accuracy:30.490% B+
HSR:32.702% C*
GD-22S
D**
Kills:1,160
Deaths:1,355
KDR:0.856
Accuracy:18.589% D**
HSR:14.914% D**
NC6S Gauss SAW S
D*
Kills:1,157
Deaths:1,474
KDR:0.785
Accuracy:15.301% F--
HSR:18.583% D*
EM6
D**
Kills:1,156
Deaths:891
KDR:1.297
Accuracy:18.131% D**
HSR:15.398% D**
NC6 Gauss SAW
D*
Kills:1,154
Deaths:1,190
KDR:0.970
Accuracy:16.124% D**
HSR:18.371% D*
Kills:22,077
Deaths (as Heavy Assault):14,183
Deaths (to Heavy Assaults):25,681
KDR:1.55658
Kill Difference:7,894
Playtime:1,478.281 hours
Usage:28%
Score:37.561m
Score/min:423
Accuracy (listed only):24.130%
HSR (listed only):28.533%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B*
Kills:1,210
Deaths:752
KDR:1.609
Accuracy:33.890% B*
HSR:35.289% B*
Razor GD-23
A*
Kills:1,206
Deaths:693
KDR:1.740
Accuracy:32.875% B*
HSR:36.153% A*
GD-7F
C
Kills:1,202
Deaths:1,138
KDR:1.056
Accuracy:25.688% C
HSR:17.804% D
NS-11C
A
Kills:1,193
Deaths:581
KDR:2.053
Accuracy:31.493% B*
HSR:30.930% A
AF-4A Bandit
B*
Kills:1,184
Deaths:665
KDR:1.780
Accuracy:30.765% B+
HSR:32.686% B*
NSX-P Tanto
B++
Kills:1,174
Deaths:696
KDR:1.687
Accuracy:32.328% B+
HSR:34.157% B++
GD Guardian
B++
Kills:1,174
Deaths:553
KDR:2.123
Accuracy:37.256% C*
HSR:40.630% B++
MGR-M1 Bishop
B**
Kills:1,174
Deaths:555
KDR:2.115
Accuracy:43.253% B**
HSR:37.053% C**
MGR-C1 Charger
B**
Kills:1,174
Deaths:871
KDR:1.348
Accuracy:32.142% B
HSR:36.116% B**
The Brawler
B
Kills:1,172
Deaths:655
KDR:1.789
Accuracy:59.272% B
HSR:14.846% C++
NS Baron G5
A
Kills:1,171
Deaths:644
KDR:1.818
Accuracy:60.965% A
HSR:16.396% C++
Gauss Compact S
C++
Kills:1,161
Deaths:1,162
KDR:0.999
Accuracy:23.228% D
HSR:20.672% C++
Warden
B+
Kills:1,160
Deaths:950
KDR:1.221
Accuracy:33.861% B+
HSR:27.931% C++
AF-19 Mercenary
D--
Kills:1,160
Deaths:1,525
KDR:0.761
Accuracy:19.688% D--
HSR:16.379% D*
LA39 Bruiser
B+
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:72.180% B+
HSR:10.871% D
19A Fortuna
B+
Kills:1,158
Deaths:1,111
KDR:1.042
Accuracy:30.294% B+
HSR:20.985% C+
NC12 Sweeper
D
Kills:1,157
Deaths:1,428
KDR:0.810
Accuracy:39.060% D
HSR:11.409% D
GD-66 Claw
B*
Kills:1,157
Deaths:701
KDR:1.651
Accuracy:72.280% B*
HSR:12.619% C--
Mauler S6
C++
Kills:1,155
Deaths:1,515
KDR:0.762
Accuracy:45.762% C++
HSR:9.957% D--
AF-57 Piston
C+
Kills:1,153
Deaths:1,493
KDR:0.772
Accuracy:42.537% C+
HSR:11.362% D-
Gauss Compact Burst
C
Kills:1,146
Deaths:763
KDR:1.502
Accuracy:27.731% C
HSR:22.077% D
AC-X11
C
Kills:1,138
Deaths:1,141
KDR:0.997
Accuracy:26.865% C
HSR:18.278% D--
Kills:25,738
Deaths (as Engineer):20,396
Deaths (to Engineers):16,218
KDR:1.26191
Kill Difference:5,342
Playtime:2,010.107 hours
Usage:38%
Score:46.470m
Score/min:385
Accuracy (listed only):38.791%
HSR (listed only):23.391%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D
Kills:1,286
Deaths:1,090
KDR:1.180
Accuracy:25.576% D
HSR:11.120% D**
NSX Tanto
B*
Kills:1,210
Deaths:752
KDR:1.609
Accuracy:33.890% B*
HSR:35.289% B*
Razor GD-23
A*
Kills:1,206
Deaths:693
KDR:1.740
Accuracy:32.875% B*
HSR:36.153% A*
GD-7F
C
Kills:1,202
Deaths:1,138
KDR:1.056
Accuracy:25.688% C
HSR:17.804% D
NS-11C
A
Kills:1,193
Deaths:581
KDR:2.053
Accuracy:31.493% B*
HSR:30.930% A
AF-4A Bandit
B*
Kills:1,184
Deaths:665
KDR:1.780
Accuracy:30.765% B+
HSR:32.686% B*
NSX-P Tengu
B
Kills:1,178
Deaths:700
KDR:1.683
Accuracy:41.824% C**
HSR:27.080% B
MGR-S1 Gladius
C+
Kills:1,176
Deaths:652
KDR:1.804
Accuracy:29.739% C+
HSR:18.537% D-
NSX-P Tanto
B++
Kills:1,174
Deaths:696
KDR:1.687
Accuracy:32.328% B+
HSR:34.157% B++
MGR-C1 Charger
B**
Kills:1,174
Deaths:871
KDR:1.348
Accuracy:32.142% B
HSR:36.116% B**
The Brawler
B
Kills:1,172
Deaths:655
KDR:1.789
Accuracy:59.272% B
HSR:14.846% C++
NS Baron G5
A
Kills:1,171
Deaths:644
KDR:1.818
Accuracy:60.965% A
HSR:16.396% C++
MKV Suppressed
A++
Kills:1,170
Deaths:615
KDR:1.902
Accuracy:32.812% B**
HSR:35.812% A++
Tempest
B+
Kills:1,170
Deaths:607
KDR:1.928
Accuracy:29.749% C**
HSR:28.120% B+
Blitz GD-10
B++
Kills:1,168
Deaths:676
KDR:1.728
Accuracy:31.029% B++
HSR:17.808% C
NS-7 PDW
A+
Kills:1,165
Deaths:541
KDR:2.153
Accuracy:31.172% B++
HSR:33.219% A+
Gauss Compact S
C++
Kills:1,161
Deaths:1,162
KDR:0.999
Accuracy:23.228% D
HSR:20.672% C++
AF-19 Mercenary
D--
Kills:1,160
Deaths:1,525
KDR:0.761
Accuracy:19.688% D--
HSR:16.379% D*
LA39 Bruiser
B+
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:72.180% B+
HSR:10.871% D
19A Fortuna
B+
Kills:1,158
Deaths:1,111
KDR:1.042
Accuracy:30.294% B+
HSR:20.985% C+
NC12 Sweeper
D
Kills:1,157
Deaths:1,428
KDR:0.810
Accuracy:39.060% D
HSR:11.409% D
GD-66 Claw
B*
Kills:1,157
Deaths:701
KDR:1.651
Accuracy:72.280% B*
HSR:12.619% C--
Mauler S6
C++
Kills:1,155
Deaths:1,515
KDR:0.762
Accuracy:45.762% C++
HSR:9.957% D--
AF-57 Piston
C+
Kills:1,153
Deaths:1,493
KDR:0.772
Accuracy:42.537% C+
HSR:11.362% D-
Gauss Compact Burst
C
Kills:1,146
Deaths:763
KDR:1.502
Accuracy:27.731% C
HSR:22.077% D
AC-X11
C
Kills:1,138
Deaths:1,141
KDR:0.997
Accuracy:26.865% C
HSR:18.278% D--
NSX Tengu
B+
Kills:603
Deaths:353
KDR:1.708
Accuracy:43.307% B+
HSR:27.197% B+
Kills:31,146
Deaths (as Light Assault):23,572
Deaths (to Light Assaults):14,533
KDR:1.32131
Kill Difference:7,574
Playtime:410.374 hours
Usage:8%
Score:8.600m
Score/min:349
Accuracy (listed only):37.194%
HSR (listed only):22.514%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
C-
Kills:1,292
Deaths:1,161
KDR:1.113
Accuracy:25.354% C-
HSR:16.564% D-
AF-4 Cyclone
D
Kills:1,286
Deaths:1,090
KDR:1.180
Accuracy:25.576% D
HSR:11.120% D**
Gauss Prime
B+
Kills:1,191
Deaths:809
KDR:1.472
Accuracy:30.094% B+
HSR:25.861% C+
NSX-P Tengu
B
Kills:1,178
Deaths:700
KDR:1.683
Accuracy:41.824% C**
HSR:27.080% B
NC9 A-Tross
B**
Kills:1,178
Deaths:848
KDR:1.389
Accuracy:32.702% B**
HSR:31.409% B+
MGR-S1 Gladius
C+
Kills:1,176
Deaths:652
KDR:1.804
Accuracy:29.739% C+
HSR:18.537% D-
NS-11A
M
Kills:1,173
Deaths:618
KDR:1.898
Accuracy:30.890% B++
HSR:51.066% M
The Brawler
B
Kills:1,172
Deaths:655
KDR:1.789
Accuracy:59.272% B
HSR:14.846% C++
NS Baron G5
A
Kills:1,171
Deaths:644
KDR:1.818
Accuracy:60.965% A
HSR:16.396% C++
MKV Suppressed
A++
Kills:1,170
Deaths:615
KDR:1.902
Accuracy:32.812% B**
HSR:35.812% A++
Tempest
B+
Kills:1,170
Deaths:607
KDR:1.928
Accuracy:29.749% C**
HSR:28.120% B+
Gauss Rifle Burst
A
Kills:1,169
Deaths:827
KDR:1.414
Accuracy:30.942% C++
HSR:43.114% A
MGR-A1 Vanquisher
B*
Kills:1,168
Deaths:725
KDR:1.611
Accuracy:33.762% B+
HSR:35.360% B*
Blitz GD-10
B++
Kills:1,168
Deaths:676
KDR:1.728
Accuracy:31.029% B++
HSR:17.808% C
NS-7 PDW
A+
Kills:1,165
Deaths:541
KDR:2.153
Accuracy:31.172% B++
HSR:33.219% A+
Reaper DMR
B+
Kills:1,161
Deaths:616
KDR:1.885
Accuracy:31.530% B+
HSR:26.873% C+
NC1 Gauss Rifle
D--
Kills:1,161
Deaths:1,417
KDR:0.819
Accuracy:20.037% D*
HSR:16.624% D--
GR-22
C*
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:29.025% C*
HSR:16.307% D-
LA39 Bruiser
B+
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:72.180% B+
HSR:10.871% D
Gauss Rifle S
C
Kills:1,158
Deaths:1,199
KDR:0.966
Accuracy:23.330% D--
HSR:21.762% C
NC12 Sweeper
D
Kills:1,157
Deaths:1,428
KDR:0.810
Accuracy:39.060% D
HSR:11.409% D
GD-66 Claw
B*
Kills:1,157
Deaths:701
KDR:1.651
Accuracy:72.280% B*
HSR:12.619% C--
Mauler S6
C++
Kills:1,155
Deaths:1,515
KDR:0.762
Accuracy:45.762% C++
HSR:9.957% D--
AF-57 Piston
C+
Kills:1,153
Deaths:1,493
KDR:0.772
Accuracy:42.537% C+
HSR:11.362% D-
NSX Tengu
B+
Kills:603
Deaths:353
KDR:1.708
Accuracy:43.307% B+
HSR:27.197% B+
Kills:28,850
Deaths (as Combat Medic):21,426
Deaths (to Combat Medics):8,778
KDR:1.34649
Kill Difference:7,424
Playtime:469.659 hours
Usage:9%
Score:11.866m
Score/min:421
Accuracy (listed only):37.797%
HSR (listed only):22.852%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
D
Kills:1,286
Deaths:1,090
KDR:1.180
Accuracy:25.576% D
HSR:11.120% D**
SAS-R
B++
Kills:1,223
Deaths:664
KDR:1.842
Accuracy:46.387% B++
HSR:66.721% D-
EM4 Longshot
A
Kills:1,181
Deaths:160
KDR:7.381
Accuracy:49.422% A
HSR:85.521% B*
The Executive
C
Kills:1,178
Deaths:1,327
KDR:0.888
Accuracy:35.011% C
HSR:25.552% C
NSX-P Tengu
B
Kills:1,178
Deaths:700
KDR:1.683
Accuracy:41.824% C**
HSR:27.080% B
AF-8 RailJack
C+
Kills:1,177
Deaths:309
KDR:3.809
Accuracy:38.661% C+
HSR:68.394% D-
MGR-S1 Gladius
C+
Kills:1,176
Deaths:652
KDR:1.804
Accuracy:29.739% C+
HSR:18.537% D-
MKV Suppressed
A++
Kills:1,170
Deaths:615
KDR:1.902
Accuracy:32.812% B**
HSR:35.812% A++
Impetus
B++
Kills:1,170
Deaths:567
KDR:2.063
Accuracy:38.925% B
HSR:37.350% B++
Tempest
B+
Kills:1,170
Deaths:607
KDR:1.928
Accuracy:29.749% C**
HSR:28.120% B+
LA3 "Jackpot" Desperado
C+
Kills:1,169
Deaths:839
KDR:1.393
Accuracy:34.434% D--
HSR:33.704% C+
Gauss SPR
C++
Kills:1,168
Deaths:400
KDR:2.920
Accuracy:37.151% C++
HSR:32.021% C-
NS-44 Commissioner
B**
Kills:1,168
Deaths:955
KDR:1.223
Accuracy:48.740% B**
HSR:33.904% B**
Blitz GD-10
B++
Kills:1,168
Deaths:676
KDR:1.728
Accuracy:31.029% B++
HSR:17.808% C
NSX Tomoe
B+
Kills:1,167
Deaths:596
KDR:1.958
Accuracy:32.065% C*
HSR:48.843% B+
NS-30 Vandal
B
Kills:1,165
Deaths:595
KDR:1.958
Accuracy:38.727% B
HSR:28.155% C+
NS-7 PDW
A+
Kills:1,165
Deaths:541
KDR:2.153
Accuracy:31.172% B++
HSR:33.219% A+
LA80
B**
Kills:1,161
Deaths:190
KDR:6.111
Accuracy:44.699% C*
HSR:86.908% B**
The Moonshot
A++
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:49.400% B*
HSR:93.017% A++
LA3 Desperado
B+
Kills:1,160
Deaths:1,017
KDR:1.141
Accuracy:34.275% B+
HSR:16.724% D
AF-18 Stalker
D--
Kills:1,160
Deaths:1,324
KDR:0.876
Accuracy:25.476% D--
HSR:13.621% D*
NS-44L Blackhand
A++
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:55.881% A+
HSR:64.655% A++
LA8 Rebel
C**
Kills:1,159
Deaths:1,029
KDR:1.126
Accuracy:34.946% C**
HSR:19.413% C-
NC4 Mag-Shot
B+
Kills:1,156
Deaths:1,136
KDR:1.018
Accuracy:32.247% B+
HSR:13.927% D--
NC14 Bolt Driver
B**
Kills:1,156
Deaths:255
KDR:4.533
Accuracy:45.954% B**
HSR:79.931% B
NS-357 Underboss
C--
Kills:1,154
Deaths:1,218
KDR:0.947
Accuracy:36.373% C--
HSR:11.612% D**
NSX Tengu
B+
Kills:603
Deaths:353
KDR:1.708
Accuracy:43.307% B+
HSR:27.197% B+
NS-45 Pilot
C*
Kills:357
Deaths:368
KDR:0.970
Accuracy:34.975% C*
HSR:33.053% C*
NS-AM7 Archer
B**
Kills:185
Deaths:287
KDR:0.645
Accuracy:51.910% D-
HSR:30.270% B**
AF-6 Shadow
B**
Kills:161
Deaths:53
KDR:3.038
Accuracy:43.593% B**
HSR:29.814% C+
NS CandyCannon 3000
C+
Kills:105
Deaths:184
KDR:0.571
Accuracy:34.733% C+
HSR:32.381% C
Kills:31,916
Deaths (as Infiltrator):19,134
Deaths (to Infiltrators):11,455
KDR:1.66803
Kill Difference:12,782
Playtime:721.439 hours
Usage:14%
Score:15.523m
Score/min:359
Accuracy (listed only):38.361%
HSR (listed only):38.206%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,647
Deaths:359
KDR:4.588
Accuracy:45.283% B++
HSR:18.883% C+
AF-34 Mattock
B++
Kills:1,579
Deaths:329
KDR:4.799
Accuracy:41.972% B++
HSR:18.809% C**
NCM1 Scattercannon
B**
Kills:1,461
Deaths:497
KDR:2.940
Accuracy:55.215% B**
HSR:16.632% C+
NCM1 Scattercannon
B**
Kills:1,441
Deaths:399
KDR:3.612
Accuracy:52.642% B**
HSR:16.378% C+
AF-41 Hacksaw
C+
Kills:1,429
Deaths:509
KDR:2.807
Accuracy:33.512% C+
HSR:14.696% C+
AF-41 Hacksaw
C+
Kills:1,365
Deaths:509
KDR:2.682
Accuracy:34.107% C
HSR:14.872% C+
NCM2 Falcon
B++
Kills:504
Deaths:287
KDR:1.756
Accuracy:49.470% B++
HSR:5.754% B
NCM3 Raven
A+
Kills:433
Deaths:254
KDR:1.705
Accuracy:53.256% A+
HSR:2.540% C+
NCM2 Falcon
B+
Kills:400
Deaths:267
KDR:1.498
Accuracy:50.739% B+
HSR:4.500% C+
AF-23 Grinder
B*
Kills:368
Deaths:160
KDR:2.300
Accuracy:46.744% B*
HSR:15.489% C+
NCM3 Raven
A+
Kills:367
Deaths:254
KDR:1.445
Accuracy:53.243% A+
HSR:1.907% D
NS-10 Burster
B
Kills:224
Deaths:121
KDR:1.851
Accuracy:33.090% C+
HSR:5.804% B
AF-23 Grinder
A
Kills:219
Deaths:52
KDR:4.212
Accuracy:56.010% A
HSR:17.352% C+
NS-10 Burster
B++
Kills:203
Deaths:121
KDR:1.678
Accuracy:32.659% C+
HSR:6.897% B++
NS-20 Gorgon
C
Kills:131
Deaths:68
KDR:1.926
Accuracy:22.779% D
HSR:20.611% C
NS-20 Gorgon
C--
Kills:109
Deaths:68
KDR:1.603
Accuracy:23.405% C--
HSR:16.514% D-
Kills:11,880
Deaths (as MAX Suit):2,127
Deaths (to MAX Suits):4,604
KDR:5.58533
Kill Difference:9,753
Playtime:202.278 hours
Usage:4%
Score:7.232m
Score/min:596
Accuracy (listed only):42.758%
HSR (listed only):12.352%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C
Kills:1,534
V. Kills:219 N/A
Deaths:324
KDR:4.735
Accuracy:50.476% C
KPH:80.900 C--
VKPH:11.500 D
M30 Mustang AH
C+
Kills:1,215
V. Kills:106 N/A
Deaths:316
KDR:3.845
Accuracy:58.244% C+
KPH:66.200 C+
VKPH:5.800 C+
M20 Mustang
C
Kills:1,054
V. Kills:944 112%
Deaths:984
KDR:1.071
Accuracy:24.924% D--
KPH:12.300 D
VKPH:11 C
Vortek Rotary
D
Kills:690
V. Kills:705 98%
Deaths:1,075
KDR:0.642
Accuracy:27.511% D-
KPH:8.700 D-
VKPH:8.900 D
Hornet Missiles
C
Kills:225
V. Kills:128 174%
Deaths:37
KDR:6.081
Accuracy:57.610% D
KPH:75.200 C
VKPH:42.800 C
Tomcat A2AM Pods
C
Kills:103
V. Kills:103 99%
Deaths:47
KDR:2.191
Accuracy:79.985% B+
KPH:31.400 D
VKPH:31.400 C
Coyote Missiles
M+
Kills:62
V. Kills:34 177%
Deaths:1
KDR:62
Accuracy:47.864% D--
KPH:124.700 M
VKPH:68.400 M+
M20 Kestrel
D--
Kills:55
V. Kills:30 177%
Deaths:16
KDR:3.438
Accuracy:25.054% D*
KPH:11.500 D--
VKPH:6.300 D*
Kills:4,938 (3,014 + 0)
Deaths:2,800
KDR:1.764
VKDR:0.810
Vehicle Kills:2,269
Kill Difference:2,138
Playtime:213.406 hours
Usage:4%
Score:2.585m
Score/min:202
Piloting Accuracy:25.054%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:886
V. Kills:781 113%
Deaths:926
KDR:0.957
Accuracy:51.074% C**
KPH:7.200 C-
VKPH:6.400 C
L105 Zephyr
B+
Kills:827
V. Kills:99 N/A
Deaths:99
KDR:8.354
Accuracy:50.137% B+
KPH:62.100 C+
VKPH:7.400 C-
C150 Dalton
D
Kills:193
V. Kills:250 77%
Deaths:99
KDR:1.949
Accuracy:29.890% D
KPH:14.800 D*
VKPH:19.200 D
AP30 Shredder
D
Kills:128
V. Kills:156 82%
Deaths:78
KDR:1.641
Accuracy:25.753% D
KPH:11.800 D--
VKPH:14.400 D
Kills:2,034 (886 + 1,148)
Deaths:1,202
KDR:1.692
VKDR:1.070
Vehicle Kills:1,286
Kill Difference:832
Playtime:160.003 hours
Usage:3%
Score:1.508m
Score/min:157
Piloting Accuracy:51.074%
Gunner Accuracy:25.753%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:1,156
V. Kills:835 138%
Deaths:316
KDR:3.658
Accuracy:56.781% C++
KPH:30.400 D
VKPH:22 C++
C75 Viper
B++
Kills:1,138
V. Kills:124 N/A
Deaths:134
KDR:8.493
Accuracy:38.925% C
KPH:62.400 B++
VKPH:6.800 D
L100 Python HEAT
D
Kills:1,008
V. Kills:305 329%
Deaths:328
KDR:3.073
Accuracy:44.525% D-
KPH:29.100 D
VKPH:8.800 D-
Skyguard
C*
Kills:253
V. Kills:227 111%
Deaths:79
KDR:3.203
Accuracy:27.600% D
KPH:13.800 D
VKPH:12.400 C*
Kills:3,555 (3,555 + 0)
Deaths:857
KDR:4.148
VKDR:1.740
Vehicle Kills:1,491
Kill Difference:2,698
Playtime:109.117 hours
Usage:2%
Score:1.695m
Score/min:259
Driving Accuracy:27.600%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:2,173
V. Kills:1,414 154%
Deaths:355
KDR:6.121
Accuracy:54.247% B+
KPH:27.400 C
VKPH:17.800 C++
Titan-150 HEAT
B+
Kills:924
V. Kills:384 240%
Deaths:140
KDR:6.600
Accuracy:54.849% B++
KPH:33.900 B+
VKPH:14.100 B+
E540 Halberd
B
Kills:650
V. Kills:368 176%
Deaths:90
KDR:7.222
Accuracy:51.456% B+
KPH:35 C+
VKPH:19.800 B
Enforcer ML85
C
Kills:313
V. Kills:232 134%
Deaths:79
KDR:3.962
Accuracy:40.230% C-
KPH:20.600 D
VKPH:15.300 C
C85 Canister
C*
Kills:287
V. Kills:15 N/A
Deaths:15
KDR:19.133
Accuracy:44.207% C++
KPH:101 C*
VKPH:5.300 C++
Kills:4,347 (3,097 + 1,250)
Deaths:679
KDR:6.402
VKDR:3.554
Vehicle Kills:2,413
Kill Difference:3,668
Playtime:143.152 hours
Usage:3%
Score:3.062m
Score/min:357
Driving Accuracy:54.849%
Gunner Accuracy:44.207%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C--
Kills:119
V. Kills:7 N/A
Deaths:7
KDR:17
Accuracy:49.500% D
KPH:93.100 C--
VKPH:5.500 D
E540 Halberd-H
D-
Kills:51
V. Kills:17 283%
Deaths:6
KDR:8.500
Accuracy:48.495% D*
KPH:32 D-
VKPH:10.700 D**
Kills:170 (0 + 170)
Deaths:13
KDR:13.077
VKDR:1.846
Vehicle Kills:24
Kill Difference:157
Playtime:2.871 hours
Usage:0%
Score:0.088m
Score/min:511
Driving Accuracy:N/A%
Gunner Accuracy:48.495%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,352
V. Kills:30 N/A
Deaths:106
KDR:12.755
Accuracy:19.552% C+
KPH:107.800 B++
VKPH:2.400 C
M40 Fury
A
Kills:1,045
V. Kills:174 N/A
Deaths:125
KDR:8.360
Accuracy:39.231% C*
KPH:97.400 A
VKPH:16.200 A
M40 Fury
B+
Kills:576
V. Kills:126 454%
Deaths:82
KDR:7.024
Accuracy:34.818% C
KPH:68.700 C++
VKPH:15 B+
M12 Kobalt
B
Kills:478
V. Kills:13 N/A
Deaths:40
KDR:11.950
Accuracy:18.454% C
KPH:99.400 B
VKPH:2.700 C+
M20 Basilisk
C*
Kills:281
V. Kills:109 255%
Deaths:72
KDR:3.903
Accuracy:39.469% C+
KPH:24 C+
VKPH:9.300 C*
G30 Walker
A
Kills:161
V. Kills:92 173%
Deaths:24
KDR:6.708
Accuracy:28.446% C
KPH:25.200 B
VKPH:14.400 A
G40-F Ranger
B**
Kills:158
V. Kills:135 116%
Deaths:23
KDR:6.870
Accuracy:40.967% B+
KPH:26.400 C*
VKPH:22.600 B**
M20 Basilisk
B*
Kills:157
V. Kills:75 207%
Deaths:44
KDR:3.568
Accuracy:45.622% B+
KPH:28.500 C*
VKPH:13.600 B*
G30 Walker
B*
Kills:103
V. Kills:75 136%
Deaths:28
KDR:3.679
Accuracy:32.079% C++
KPH:22.800 C++
VKPH:16.600 B*
M60-G Bulldog
N/A
Kills:50
V. Kills:7 N/A
Deaths:12
KDR:4.167
Accuracy:34.431% N/A
KPH:31.700 N/A
VKPH:4.400 N/A
Kills:4,361 (0 + 4,361)
Deaths:556
KDR:7.844
VKDR:1.504
Vehicle Kills:836
Kill Difference:3,805
Playtime:72.132 hours
Usage:1%
Score:1.765m
Score/min:408
Driving Accuracy:N/A%
Gunner Accuracy:34.431%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:211
V. Kills:73 285%
Deaths:69
KDR:3.058
Accuracy:66.919% A
KPH:46.600 B+
VKPH:16.100 A
S12 Renegade
B*
Kills:189
V. Kills:3 N/A
Deaths:64
KDR:2.953
Accuracy:52.126% B*
KPH:60.300 C++
VKPH:1 D
M12 Kobalt-F
D
Kills:69
V. Kills:5 N/A
Deaths:79
KDR:0.873
Accuracy:13.706% F
KPH:11.400 D
VKPH:0.800 D
Kills:469 (469 + 0)
Deaths:212
KDR:2.212
VKDR:0.382
Vehicle Kills:81
Kill Difference:257
Playtime:13.719 hours
Usage:0%
Score:0.096m
Score/min:117
Driving Accuracy:13.706%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:388
V. Kills:33 N/A
Deaths:20
KDR:19.400
Accuracy:30.771% D
KPH:67.100 C
VKPH:5.700 C+
M20 Wyvern
B+
Kills:337
V. Kills:181 185%
Deaths:21
KDR:16.048
Accuracy:39.704% C**
KPH:36.500 C**
VKPH:19.600 B+
VLG Missile Launcher
C+
Kills:51
V. Kills:20 243%
Deaths:1
KDR:51
Accuracy:50.808% C
KPH:49.600 C--
VKPH:19.500 C+
Kills:776 (0 + 776)
Deaths:42
KDR:18.476
VKDR:5.571
Vehicle Kills:234
Kill Difference:734
Playtime:16.042 hours
Usage:0%
Score:0.224m
Score/min:233
Piloting Accuracy:N/A%
Gunner Accuracy:50.808%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 9,3249,2124,7211.951C0.1230.019%C36.268%B++42.4D-N/A127217.2h9C+29.8C++
C-4 ARX 8,0086,7832,7502.467C++0.6326.701%C+N/A180.4B++32.6C93937.6h1.2C+4.6C+
Tank Mine 3,9162,4333706.576A++4.7424.655%D--N/A163.3B+99.5B**156414.9h1.5B++6.1C-
NC05 Jackhammer 2,4352,4161,9241.256C0.5849.885%C*12.376%D45.6C--N/A14553h4.2C**8.5B
Bouncing Betty 2,2392,2382867.825A++5.9939.251%DN/A185B*N/A55512.1h2.1D5.3D
Titan-150 AP 3,5872,1733556.121C4.2954.247%B+2.301%C++27.4C17.8C++35879.3h4.4C8.2C++
The Kraken 2,1471,6607962.085C+0.2563.567%C++1.807%C**47C+13.8D28435.3h4C+6.3C+
AF-34 Mattock 1,6751,6473594.588C++2.7545.283%B++18.883%C+52.6C*N/A20531.3h7.2C++15.9B+
Auraxium Mag-Cutter 1,6101,61055,7150.029C+1.8140.104%B++N/A0.6C-N/A22522.8h1.6B++4B++
AF-34 Mattock 1,5991,5793294.799C++2.9641.972%B++18.809%C**54.8C++N/A20428.8h6.5C+15.6B
Breaker Rocket Pods 1,7531,5343244.735D2.9050.476%CN/A80.7C--11.5D37219h11.9C**23.5C*
NCM1 Scattercannon 1,4811,4614972.94B1.1155.215%B**16.632%C+39.5C**N/A14437h6.8C**12.4B++
NCM1 Scattercannon 1,4521,4413993.612B+1.7852.642%B**16.378%C+52.2C++N/A18227.6h6.2C11.7B+
AF-41 Hacksaw 1,4411,4295092.807C+0.9733.512%C+14.696%C+41.1C++N/A13734.8h7.1C++21.3C++
C-4 1,7841,3907761.791C+0.0429.222%C++N/A136.3B+38.6B+139510.2h1.4C4.7C++
Sticky Grenade 1,3801,36811368N/A1,366.1748.612%DN/A855C-7.5D24081.6h2.2C+4.5C+
AF-41 Hacksaw 1,3791,3655092.682C+0.8534.107%C14.872%C+39.2C++N/A13234.8h7.6C++22.3C++
M12 Kobalt 1,3821,35210612.755C--10.9219.552%C+18.713%C+108.2B++2.4C42412.5h15.9B+81.5C**
Frag Grenade 1,3211,30711307N/A1,305.1749.048%C+N/A594.1C+6.4D25722.2h3B6.1C**
Carnage AR 1,3101,2921,1611.113C0.7225.354%C-16.564%D-24.2DN/A9453.4h13.4C--53C
AF-4 Cyclone 1,2901,2861,0901.18C0.6525.576%D11.12%D**30.7DN/A13241.9h9.9C+38.7C+
SAS-R 1,2311,2236641.842D0.0146.387%B++66.721%D-35.7DN/A14534.3h2.2C-4.7C*
M30 Mustang AH 1,3211,2153163.845C-2.0158.244%C+1.317%B66.4C+5.8C+27318.3h5.1B++8.7B++
NSX Tanto 1,2581,2107521.609C+0.2333.89%B*35.289%B*41.9C1.7A10828.9h10.8B+31.9B+
Razor GD-23 1,2191,2066931.74C*0.0932.875%B*36.153%A*44C++N/A15327.4h9.9B+30.2B+
GD-7F 1,2271,2021,1381.056C0.7825.688%C17.804%D19.1DN/A6163h13.4C--52.1C
LA1 Anchor 1,2171,2007901.519C-0.3222.742%D--16%F32.8D-N/A16036.6h11.2D*49.4D--
NS-11C 1,2201,1935812.053B+0.2231.493%B*30.93%A53.3C*1.2B++15922.4h11.3B+36B+
Gauss Prime 1,2011,1918091.472C0.3630.094%B+25.861%C+31.3D-N/A9738h11.5D38C+
AF-4A Bandit 1,2081,1846651.78C+0.0530.765%B+32.686%B*28.2DN/A9842h10.2C+33.1C**
NS-15 Gallows 1,1981,1816211.902C0.0729.612%C+42.676%B++48.6D-N/A12724.3h10.9C36.6C+
EM4 Longshot 1,1821,1811607.381B++5.5549.422%A85.521%B*67.5B**N/A19917.5h1.7B++3.4B*
The Executive 1,1861,1781,3270.888D0.9535.011%C25.552%C50.1C-N/A17123.5h7.5D21.3D
NSX-P Tengu 1,1951,1787001.683C+0.1541.824%C**27.08%B45.1C-N/A14726.1h10.9C++26C**
NC9 A-Tross 1,1941,1788481.389C+0.4532.702%B**31.409%B+20.7D--N/A7556.9h9.7C29.6B+
NSX Naginata 1,1991,1787291.616C0.2223.852%C35.569%B+42.1DN/A12828h11.1C+46.3C+
AF-8 RailJack 1,1801,1773093.809C++1.9738.661%C+68.394%D-30.3C+N/A8238.9h2.3C5.9C+
MGR-S1 Gladius 1,1911,1766521.804C+0.0329.739%C+18.537%D-36.6DN/A15032.1h9.2C+31.1C+
NSX-P Tanto 1,1861,1746961.687C++0.1532.328%B+34.157%B++37.6CN/A10931.2h11.8C++36.5B+
GD Guardian 1,1881,1745532.123C0.2937.256%C*40.63%B++43.3DN/A13227.1h6.5C+17.5C*
MGR-M1 Bishop 1,1891,1745552.115C+0.2843.253%B**37.053%C**38.9CN/A11930.2h4.9B+11.2B++
MGR-C1 Charger 1,1881,1748711.348C+0.4932.142%B36.116%B**35.8C--N/A10632.8h10B+31.1B+
EM1 1,1861,1736491.807C+0.0326.585%C++36.061%B**36DN/A13532.6h11.2C*42.3C**
MGR-L1 Promise 1,1891,1736001.955C++0.1230.447%B+38.448%B*44.9DN/A23026.1h12.6C+41.4C**
NS-11A 1,1861,1736181.898C++0.0630.89%B++51.066%M38.8CN/A14230.2h11B+35.7B+
The Brawler 1,1831,1726551.789C**0.0559.272%B14.846%C++40.7DN/A10928.8h4.3D7.2C+
NSX-P Naginata 1,1801,1715842.005C+0.1727.666%C*37.404%B+52.7C--N/A21922.2h11.3C+40.9C*
NS Baron G5 1,1821,1716441.818B*0.0260.965%A16.396%C++50C++N/A15523.4h4.3C+7.1C++
MKV Suppressed 1,1791,1706151.902C**0.0732.812%B**35.812%A++49C+N/A19023.9h12.1C*37B+
Impetus 1,1781,1705672.063C0.2338.925%B37.35%B++40.9C-N/A13228.6h4.1C**10.6B+
Tempest 1,1791,1706071.928C++0.0929.749%C**28.12%B+42.5DN/A16627.5h10.5D35.2C+
Gauss Rifle Burst 1,1791,1698271.414C0.4230.942%C++43.114%A39DN/A10030h10C++32.5C*
LA3 "Jackpot" Desperado 1,1811,1698391.393C0.4434.434%D--33.704%C+39.6D-N/A18529.5h9.2F--26.6F--
Gauss SPR 1,1721,1684002.92C++1.0937.151%C++32.021%C-45.1C+N/A11225.9h4.1B+11B+
NS-44 Commissioner 1,1721,1689551.223C+0.6148.74%B**33.904%B**58.4C*N/A23820h3B+6.1B+
MGR-A1 Vanquisher 1,1781,1687251.611C+0.2233.762%B+35.36%B*37DN/A10131.6h8.6B25.5B+
Blitz GD-10 1,1781,1686761.728C*0.1131.029%B++17.808%C37.8CN/A13930.9h13.3C++43C*
NSX Tomoe 1,1721,1675961.958C+0.1232.065%C*48.843%B+41.2C--N/A11028.3h12.3C++38.3C**
NS-30 Vandal 1,1721,1655951.958C+0.1238.727%B28.155%C+37.1DN/A10731.4h5.2C+13.3C**
NS-7 PDW 1,1701,1655412.153B+0.3231.172%B++33.219%A+42.7C+N/A14427.3h12.5C*40.2B+
NS-15M2 1,1681,1625792.007C+0.1730.49%B+32.702%C*50.5C-N/A23423h11.5C+37.6C**
LA80 1,1621,1611906.111C*4.2844.699%C*86.908%B**54.8C+N/A15021.2h1.8B4B
Gauss Compact S 1,1701,1611,1620.999C+0.8423.228%D20.672%C++21.1C-N/A6755.1h12D51.8C-
Reaper DMR 1,1731,1616161.885C++0.0531.53%B+26.873%C+46.6C+N/A15424.9h8.3B26.4B+
NC1 Gauss Rifle 1,1671,1611,4170.819C--1.0220.037%D*16.624%D--19.9DN/A11558.3h12.2C60.8D
The Moonshot 1,1601,1601746.667B++4.8349.4%B*93.017%A++65.9C++N/A19317.6h1.5B**2.9B**
GD-22S 1,1681,1601,3550.856C--0.9818.589%D**14.914%D**26D-N/A12744.7h12.3D--66.1D*
Warden 1,1681,1609501.221C0.6133.861%B+27.931%C++28.4CN/A9240.8h6.7B+19.7B+
LA3 Desperado 1,1651,1601,0171.141C+0.6934.275%B+16.724%D34.1CN/A9434h8.8C25.7C**
AF-18 Stalker 1,1681,1601,3240.876D0.9625.476%D--13.621%D*22.1D-N/A6252.4h13.2D51.8D
AF-19 Mercenary 1,1711,1601,5250.761C-1.0719.688%D--16.379%D*11.8DN/A6998h12.9C65.5C
NS-44L Blackhand 1,1611,1602534.585A++2.7555.881%A+64.655%A++53.5B+N/A16821.7h3.6C**6.5B++
LA8 Rebel 1,1641,1591,0291.126C+0.7134.946%C**19.413%C-37.4C+N/A10631h6.5C--18.6C++
GR-22 1,1691,1597321.583C+0.2529.025%C*16.307%D-36.8C-N/A13131.5h12.2C+42C*
LA39 Bruiser 1,1631,1598041.442C++0.3972.18%B+10.871%D34.5DN/A11233.6h2.2C++3.1B
Gauss Rifle S 1,1651,1581,1990.966C0.8723.33%D--21.762%C22.8D-N/A7450.7h12D51.4D
19A Fortuna 1,1761,1581,1111.042C-0.7930.294%B+20.985%C+12.8D--N/A3890.7h12.1D**39.9C-
NC12 Sweeper 1,1691,1571,4280.81C-1.0239.06%D11.409%D20.1D-N/A6957.6h5.2D*13.3D-
GD-66 Claw 1,1651,1577011.65C++0.1872.28%B*12.619%C--41.2C-N/A17028.1h2.4C+3.3B+
NC6S Gauss SAW S 1,1721,1571,4740.785D-1.0515.301%F--18.583%D*23.2D*N/A7849.9h12.1D*79.2F--
L100 Python AP 1,9911,1563163.658D1.8256.781%C++2.595%C**30.4D22C++32238h6.1D10.8C--
NC4 Mag-Shot 1,1671,1561,1361.018C+0.8232.247%B+13.927%D--30CN/A9338.5h7.6C+23.7B
EM6 1,1691,1568911.297C0.5418.131%D**15.398%D**32.6D-N/A12035.5h11.9D-65.6D--
NC14 Bolt Driver 1,1571,1562554.533B2.7045.954%B**79.931%B35.7C+N/A12232.4h2.1B4.5B+
Mauler S6 1,1711,1551,5150.762C1.0745.762%C++9.957%D--23.3DN/A9049.6h4.8C10.5C++
NS-357 Underboss 1,1601,1541,2180.947C0.8936.373%C--11.612%D**28.7DN/A7540.2h4.4D12.2C-
NC6 Gauss SAW 1,1641,1541,1900.97C--0.8616.124%D**18.371%D*26.1DN/A17844.2h10C62.3D
AF-57 Piston 1,1721,1531,4930.772D1.0642.537%C+11.362%D-17.9D--N/A6964.3h5.3D*12.4C-
Gauss Compact Burst 1,1551,1467631.502C0.3327.731%C22.077%D19.9D--N/A4857.5h13.3D**47.8D-
C75 Viper 1,2621,1381348.493C++6.6638.925%CN/A62.5B++6.8D27518.2h7.8B+19.9B+
NS Decimator-B 1,2711,1385232.176C+0.3460.814%D2.9%B+38.6D--4.5D**11729.5h2.9B+4.8B
AC-X11 1,1571,1381,1410.997C0.8426.865%C18.278%D--13.2D-N/A4686h11.6D**43D
NS Decimator 1,2261,0845012.164B+0.3357.765%D3.69%A++42.7C+5.6D*24125.4h3B+5.2B+
M20 Mustang 1,9981,0549841.071D0.7624.924%D--2.467%B*12.3D11C17385.6h87.1C+349.4C
M40 Fury 1,2191,0451258.36C+6.5339.231%C*1.627%C++97.7A16.3A46310.7h11.1C**28.2B+
L100 Python HEAT 1,3131,0083283.073D1.2444.525%D-3.274%B+29.1D8.8D-17334.6h4.3C*9.6C++
Shrike 1,2199865721.724B*0.1159.562%C++3.854%B*41.8B*9.9D34723.6h4A6.8B**
Hawk GD-68 1,5019701,1340.855C+0.9863.544%C+4.536%B**18.2C+10C19453.3h6.3B+9.8B+
AF-22 Crow 1,1819386821.375A+0.4664.759%D3.731%B*36.1B++9.3C19126h4.3B**6.6B**
Titan-150 HEAT 1,3089241406.6C+4.7754.849%B++3.463%B+34B+14.1B+28627.2h4.3C*7.9B+
CAS30 Tank Buster 1,6678869260.957C0.8851.074%C**N/A7.2C-6.4C101122.8h35B++68.5B++
MANA Anti-Vehicle Turret 1,2418811705.182U3.3559.44%UN/A8810U3600U5703090.1h4.8T*8T*
L105 Zephyr 926827998.354C6.5250.137%B+N/A62.2C+7.4C-29413.3h6C++11.9B+
Vortek Rotary 1,3956901,0750.642D1.1927.511%D-1.159%C-8.7D-8.9D13778.9h77.7C-282.3D
E540 Halberd 1,018650907.222C5.3951.456%B+4.154%B*34.9C+19.8B44818.6h5.6C10.9C++
NSX Tengu 6186033531.708C++0.1343.307%B+27.197%B+45.7C1.1C*13013.2h12.3C+28.3C++
M40 Fury 702576827.024C5.1934.818%C1.563%C+68.6C++15B+3768.4h12.9C+37.1C
NCM2 Falcon 6385042871.756C+0.0849.47%B++5.754%B24.1B+6.4B+15520.9h8.2B+16.6B++
M12 Kobalt 4914784011.95D10.1218.454%C20.711%C*99.6B2.7C+4254.8h18C+97.7C++
NCM3 Raven 7034332541.705B*0.1353.256%A+2.54%C+14.9B+9.3B*14329h31.7D59.5C*
NCM2 Falcon 4874002671.498C++0.3450.739%B+4.5%C+20.4B++4.4C12119.6h10.2B+20.1B*
CAS 14-E 4213882019.4C+17.5730.771%D1.289%D66.9C5.7C+2125.8h30.7C99.6C
AF-23 Grinder 3683681602.3C+0.4746.744%B*15.489%C+23.6D--N/A8315.6h7.3C-15.5B
NCM3 Raven 6233672541.445B+0.3953.243%A+1.907%D12.7B8.8B*13429h37.3D-70.1C+
NS-45 Pilot 3583573680.97C0.8634.975%C*33.053%C*72.9C+N/A2294.9h5.4B++15.5B+
M20 Wyvern 5183372116.048B**14.2139.704%C**2.374%D36.6C**19.7B+2429.2h68.5C++172.4C**
Enforcer ML85 545313793.962C-2.1340.23%C-1.278%D20.6D15.3C37515.2h12.4C+30.9C
Spear Anti-Vehicle Phalanx Turret 458306417.463C5.6348.443%C+4.248%C*52.8C+26.2C+5055.8h7.6C+15.6C*
C85 Canister 3022871519.133C+17.3044.207%C++13.589%C++102.5C**5.4C++2962.8h5.9B+13.4B+
M20 Basilisk 390281723.903C+2.0739.469%C+7.829%B++24C+9.3C*38811.7h83.9C+212.6C+
Hunter QCX 2572571361.89A0.0647.108%C++44.358%A++24B+N/A7610.7h2.4B+5.1B+
Skyguard 480253793.203C-1.3727.6%D1.581%C13.8D12.4C*27418.3h143.7D*520.7D--
Anti-Vehicle Grenade 2712481248N/A246.1748.28%C-N/A413.3C+38.3D23050.6h4.6B9.5C**
MANA Anti-Personnel Turret 2392362081.135N/A0.7012.725%UN/A2360U30U7277000.1h31.8T*250T*
Hornet Missiles 353225376.081C4.2557.61%D1.333%C+75C42.7C7133h8.9C**15.5C++
NS-10 Burster 3302241211.851C**0.0233.09%C+5.804%B10.6A5C**10421.2h102.4B**309.4B*
AF-23 Grinder 222219524.212B+2.3856.01%A17.352%C+42.9C++N/A1745.1h7C+12.5B*
M40 Fury-F 284211693.058B+1.2266.919%AN/A46.9B+16.2A2094.5h8.8C*13.2B++
NS-10 Burster 3002031211.678B0.1632.659%C+6.897%B++9.6B**4.6C++9121.2h111.7B*342B+
C150 Dalton 443193991.949D--0.1129.89%DN/A14.8D*19.2D36213h5.1D-16.9D**
S12 Renegade 192189642.953C1.1252.126%B*3.175%D61C++1D1463.1h2.7B++5.2B++
NS-AM7 Archer 2201852870.645C++1.1951.91%D-30.27%B**4.5DN/A3840.7h12.3B+23.6B
Rocklet Rifle 3161851421.303B++0.5345.765%D-N/A43B*30.5B6334.3h22.2A48.4B*
AF-6 Shadow 166161533.038C*1.2043.593%B**29.814%C+70C++2.2M++2212.3h4.9C*11.3B+
G30 Walker 253161246.708C*4.8728.446%C3.727%C25.2B14.4A2856.4h172.1C+604.9C+
G40-F Ranger 293158236.87C+5.0440.967%B+N/A26.3C*22.5B**4396h143.9D--351.3C+
M20 Basilisk 232157443.568C1.7345.622%B+5.096%C28.5C*13.6B*5085.5h102.3C--224.2C++
MAX Punch 1551512,1270.071C+1.7632.625%D-N/A0.8CN/A3182h1.7C*5.3C*
NS-20 Gorgon 133131681.926B0.0922.779%D20.611%C28.5C+N/A924.6h23.5B103.3B
AP30 Shredder 284128781.641C-0.1925.753%D1.563%C-11.9D--14.4D38010.8h141.7F-550.1F*
C85 Canister-H 126119717C++15.1749.5%D6.723%D*91.5D5.4D4711.3h7.1C+14.3C
M60-A Bulldog 117112912.444C10.6144.167%DN/A21.5D1D-1045.2h5.8C+13.2C+
M60-A Bulldog 133111422.643D0.8132.687%DN/A24.1D-4.8D2204.6h6.4D--19.5D
Aspis Anti-Aircraft Phalanx Turret 223110225C++3.1725.213%DN/A14.5C+14.9C++3137.6h122B+483.7C+
NS-20 Gorgon 112109681.603C+0.2323.405%C--16.514%D-23.2CN/A884.7h29C*123.8C++
NS CandyCannon 3000 1061051840.571C1.2634.733%C+32.381%C15.7C-N/A376.7h7.2F-20.6D
Tomcat A2AM Pods 206103472.191C--0.3679.985%B+N/A31.2D31.2C5683.3h10.3D12.9C--
G30 Walker 178103283.679C-1.8432.079%C++1.942%D--22.9C++16.7B*3744.5h208.7C-650.6C+
M12 Kobalt-F 7469790.873D0.9613.706%F5.797%D11.3DN/A326.1h14.5C+105.6C-
Coyote Missiles 9662162U60.1747.864%D--N/A124M68M10770.5h34C++71C+
M20 Kestrel 8555163.438C+1.6025.054%D*N/A11.5D--6.3D*1784.8h82.9C+331.1C--
VLG Missile Launcher 7151151C++49.1750.808%CN/A51C-20C+2621h5.5C++10.9C+
E540 Halberd-H 685168.5C+6.6748.495%D*N/A31.9D-10.6D**5421.6h5.7C+11.7C
M60-A Bulldog 5950133.846C--2.0135.571%D**2%C+10D--1.8D725h9.2F--25.9F*
M60-G Bulldog 5750124.167C--2.3334.431%C-2%C31.3C4.4C--2831.6h7.3C-21.3C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7661,767,999119.1h
Spawn Beacon10127,61912h
Anti-Vehicle MANA Turret141,7772h
Ordnance Dampener21710.2h
Rampart Wall1550.4h
Nanite Revive Grenade03,6101h
Nanite Healing Grenade0850h
Medical Kit81110.2h
Medical Applicator1,029329,10024.3h
Cortium Silo0640.2h
Motion Spotter3819,0476.9h
Welding Device02080h
Deconstruction Tool01,1200.2h
Spitfire Auto-Turret523,6133.8h
NC Triumph Flare Gun01770.4h
M12 Kobalt0940h
L-30R Vektor02810.4h
Shield Recharging Field996,9502.5h
Recon Detection Device1197,89112.3h
Ammunition Package13410,5025.2h
Anti-Infantry MANA Turret418451.7h
Nano-Repair Grenade01,3260.4h
Routing Spire0520.3h
Hardlight Barrier137420.9h
Router35650.6h

Check the help document for the dictionary if you want to learn more about words used here.


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