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Conqueror carpcat[ELYX] carpcat
VS BR 176

KDR: 1.11

Score: 78.9m

Last Seen: Feb 9th, 2019 11:10 PM
- OFFLINE - 325.5 hour(s)

Battle Rank 120 (176 total) - Vanu Sovereignty on Cobalt - Outfit Member of Legion Phoenix[ELYX] Legion Phoenix
VS outfit on Cobalt

Members: 25
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Pulsar C Flare VE6 NS-11A Corvus VA55 Proximity Mine C-4 ARX Nebula VM20
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $246,447 MLG Score: 197
Fun Score: N/A
Cheeseburgers Flipped: 1469TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.611%13.718%3794997375,8481.13496-0.027

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.45%1.276A-1.072D*-0.429C--MIXED (~0.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.446B11.40.199C++30

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.298%0.837%44510171,43344839390.319652152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.242%0.198C++-0.705D--1.237

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
216.6-0.345C-85.1-0.607D131.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.958%2.571%121710154,706556530290.845642155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.08%0.006C+-0.028C+0.213

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.3-0.173C18.6-0.481D26.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.114%1.513%1061510074,229518820990.81515201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.638%0.089C+-0.724D--0.046

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.30.373C**27.60.301C*46.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.498%59.754%106610164,8754994360.975976

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.334%0.371C**-0.484D-0.404

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.9-0.005C+3.7-0.17C6.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.607%13.643%106510175,0214380411.14609

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.338%0.598B+-0.177C-1.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.51B+3.10.353C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Legion Phoenix[ELYX] Legion Phoenix
VS outfit on Cobalt

Members: 25
78.9m238.8%256 (15.4k)221 (13.3k)1.10796130,728117,9901.21555176 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022656125.054%12.503%31303:0267

14% Combat Medic26% Engineer22% Heavy Assault21% Infiltrator14% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 14th, 2013 8:31 PMJul 18th, 2016 9:23 PMFeb 22nd, 2019 3:28 AM (1d) (PST)Feb 9th, 2019 7:30 PM (13d) (PST)Feb 9th, 2019 7:10 PM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4672022650.3660.3300.0460.9910.049197

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,04312,12115,9222220359313,256

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5954.6h/248.1d 12,695 16,345 38,886 354.2k 8,769 16,052 17,628 167m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:9,066
Deaths:5,865
KDR:1.546
Accuracy:27.118% C*
HSR:15.332% F-
Flare VE6
B++
Kills:3,921
Deaths:3,222
KDR:1.217
Accuracy:25.932% B++
HSR:13.721% D**
Ursa
B+
Kills:1,920
Deaths:1,699
KDR:1.130
Accuracy:24.847% B+
HSR:14.479% D*
SVA-88
B++
Kills:1,433
Deaths:871
KDR:1.645
Accuracy:26.676% B++
HSR:13.538% F
NSX Naginata
A++
Kills:1,255
Deaths:845
KDR:1.485
Accuracy:31.409% A++
HSR:17.291% D**
Orion VS54
C*
Kills:1,180
Deaths:2,273
KDR:0.519
Accuracy:21.729% C*
HSR:15.932% D*
Pulsar LSW
B+
Kills:1,168
Deaths:878
KDR:1.330
Accuracy:25.977% B+
HSR:14.469% D*
NS-15M2
B*
Kills:1,162
Deaths:927
KDR:1.254
Accuracy:28.564% B*
HSR:9.897% F-
NS-15M1
B
Kills:1,161
Deaths:1,165
KDR:0.997
Accuracy:24.433% B
HSR:9.302% F
VX29 Polaris
C++
Kills:1,158
Deaths:850
KDR:1.362
Accuracy:24.306% C++
HSR:11.658% D**
Lasher X2
C*
Kills:1,155
Deaths:1,377
KDR:0.839
Accuracy:27.148% C*
HSR:4.156% C++
Kills:24,579
Deaths (as Heavy Assault):19,972
Deaths (to Heavy Assaults):32,739
KDR:1.23067
Kill Difference:4,607
Playtime:1,294.259 hours
Usage:22%
Score:18.223m
Score/min:235
Accuracy (listed only):26.195%
HSR (listed only):12.707%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B*
Kills:4,275
Deaths:4,049
KDR:1.056
Accuracy:28.714% B*
HSR:15.064% D**
NS-11C
B+
Kills:1,717
Deaths:2,167
KDR:0.792
Accuracy:25.923% B+
HSR:13.687% D--
Solstice SF
B+
Kills:1,341
Deaths:1,876
KDR:0.715
Accuracy:27.018% B+
HSR:14.989% C
NS Baron G5
C
Kills:1,323
Deaths:1,046
KDR:1.265
Accuracy:39.851% C
HSR:9.751% D--
Zenith VX-5
B+
Kills:1,270
Deaths:1,362
KDR:0.932
Accuracy:27.312% B+
HSR:12.441% D**
NSX-P Tanto
B+
Kills:1,193
Deaths:973
KDR:1.226
Accuracy:27.993% B+
HSR:19.614% D
Eidolon VE33
C*
Kills:1,183
Deaths:1,946
KDR:0.608
Accuracy:28.860% C*
HSR:17.075% D*
NSX Tanto
B**
Kills:1,178
Deaths:980
KDR:1.202
Accuracy:31.749% B**
HSR:13.582% F
VX6-7
C*
Kills:1,175
Deaths:1,338
KDR:0.878
Accuracy:25.372% C*
HSR:14.213% D*
Revenant
C+
Kills:1,175
Deaths:846
KDR:1.389
Accuracy:33.452% C+
HSR:15.149% F-
Phobos VX86
C+
Kills:1,170
Deaths:1,502
KDR:0.779
Accuracy:50.274% D
HSR:15.470% C+
Thanatos VE70
B*
Kills:1,170
Deaths:1,064
KDR:1.100
Accuracy:47.352% B*
HSR:12.564% D
Pandora VX25
B+
Kills:1,164
Deaths:879
KDR:1.324
Accuracy:45.386% B+
HSR:14.777% C+
Solstice Burst
C+
Kills:1,161
Deaths:1,432
KDR:0.811
Accuracy:26.664% C+
HSR:14.298% D*
Serpent VE92
C**
Kills:1,160
Deaths:1,190
KDR:0.975
Accuracy:24.962% C**
HSR:9.741% F-
Nova
B+
Kills:1,157
Deaths:972
KDR:1.190
Accuracy:51.323% B+
HSR:12.532% C-
Eclipse VE3A
C+
Kills:1,151
Deaths:1,487
KDR:0.774
Accuracy:26.345% C+
HSR:9.904% F-
Solstice VE3
C*
Kills:1,151
Deaths:2,762
KDR:0.417
Accuracy:23.767% C*
HSR:16.942% C-
Chaos
C
Kills:360
Deaths:339
KDR:1.062
Accuracy:51.445% C
HSR:11.111% D
Kills:25,474
Deaths (as Engineer):28,210
Deaths (to Engineers):25,432
KDR:0.90301
Kill Difference:2,736
Playtime:1,522.453 hours
Usage:26%
Score:20.274m
Score/min:222
Accuracy (listed only):33.882%
HSR (listed only):13.837%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B*
Kills:4,275
Deaths:4,049
KDR:1.056
Accuracy:28.714% B*
HSR:15.064% D**
Eridani SX5
C++
Kills:1,871
Deaths:3,097
KDR:0.604
Accuracy:27.025% C++
HSR:14.538% D
NS-11C
B+
Kills:1,717
Deaths:2,167
KDR:0.792
Accuracy:25.923% B+
HSR:13.687% D--
Sirius SX12
B+
Kills:1,653
Deaths:1,576
KDR:1.049
Accuracy:27.522% B+
HSR:8.893% D**
NS-7 PDW
B++
Kills:1,489
Deaths:1,650
KDR:0.902
Accuracy:28.668% B++
HSR:9.738% D*
Solstice SF
B+
Kills:1,341
Deaths:1,876
KDR:0.715
Accuracy:27.018% B+
HSR:14.989% C
NS Baron G5
C
Kills:1,323
Deaths:1,046
KDR:1.265
Accuracy:39.851% C
HSR:9.751% D--
Zenith VX-5
B+
Kills:1,270
Deaths:1,362
KDR:0.932
Accuracy:27.312% B+
HSR:12.441% D**
NSX-P Tanto
B+
Kills:1,193
Deaths:973
KDR:1.226
Accuracy:27.993% B+
HSR:19.614% D
NSX Tanto
B**
Kills:1,178
Deaths:980
KDR:1.202
Accuracy:31.749% B**
HSR:13.582% F
VX6-7
C*
Kills:1,175
Deaths:1,338
KDR:0.878
Accuracy:25.372% C*
HSR:14.213% D*
VE-S Canis
C*
Kills:1,172
Deaths:946
KDR:1.239
Accuracy:28.393% C*
HSR:10.922% D*
Phobos VX86
C+
Kills:1,170
Deaths:1,502
KDR:0.779
Accuracy:50.274% D
HSR:15.470% C+
Thanatos VE70
B*
Kills:1,170
Deaths:1,064
KDR:1.100
Accuracy:47.352% B*
HSR:12.564% D
NSX Tengu
B+
Kills:1,165
Deaths:931
KDR:1.251
Accuracy:40.352% B+
HSR:12.961% D*
Pandora VX25
B+
Kills:1,164
Deaths:879
KDR:1.324
Accuracy:45.386% B+
HSR:14.777% C+
Skorpios
C+
Kills:1,164
Deaths:1,046
KDR:1.113
Accuracy:27.481% C+
HSR:12.973% D*
MKV Suppressed
B+
Kills:1,161
Deaths:1,118
KDR:1.038
Accuracy:28.764% B+
HSR:8.010% F-
Solstice Burst
C+
Kills:1,161
Deaths:1,432
KDR:0.811
Accuracy:26.664% C+
HSR:14.298% D*
Serpent VE92
C**
Kills:1,160
Deaths:1,190
KDR:0.975
Accuracy:24.962% C**
HSR:9.741% F-
Nova
B+
Kills:1,157
Deaths:972
KDR:1.190
Accuracy:51.323% B+
HSR:12.532% C-
Eclipse VE3A
C+
Kills:1,151
Deaths:1,487
KDR:0.774
Accuracy:26.345% C+
HSR:9.904% F-
Solstice VE3
C*
Kills:1,151
Deaths:2,762
KDR:0.417
Accuracy:23.767% C*
HSR:16.942% C-
Chaos
C
Kills:360
Deaths:339
KDR:1.062
Accuracy:51.445% C
HSR:11.111% D
Kills:32,791
Deaths (as Light Assault):35,782
Deaths (to Light Assaults):20,102
KDR:0.91641
Kill Difference:2,991
Playtime:826.145 hours
Usage:14%
Score:11.043m
Score/min:223
Accuracy (listed only):32.902%
HSR (listed only):12.863%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
C++
Kills:1,871
Deaths:3,097
KDR:0.604
Accuracy:27.025% C++
HSR:14.538% D
Sirius SX12
B+
Kills:1,653
Deaths:1,576
KDR:1.049
Accuracy:27.522% B+
HSR:8.893% D**
NS-7 PDW
B++
Kills:1,489
Deaths:1,650
KDR:0.902
Accuracy:28.668% B++
HSR:9.738% D*
Artemis VX26
B++
Kills:1,309
Deaths:1,343
KDR:0.975
Accuracy:30.511% B++
HSR:15.202% D--
NS-30 Vandal
C++
Kills:1,204
Deaths:1,293
KDR:0.931
Accuracy:33.600% C++
HSR:8.804% F--
NS-357 Underboss
C++
Kills:1,176
Deaths:1,838
KDR:0.640
Accuracy:37.957% C++
HSR:9.099% F
VE-S Canis
C*
Kills:1,172
Deaths:946
KDR:1.239
Accuracy:28.393% C*
HSR:10.922% D*
VA39 Spectre
B*
Kills:1,166
Deaths:1,105
KDR:1.055
Accuracy:37.648% B*
HSR:22.384% D**
Ghost
C+
Kills:1,165
Deaths:828
KDR:1.407
Accuracy:38.406% C+
HSR:58.541% D--
NSX Tengu
B+
Kills:1,165
Deaths:931
KDR:1.251
Accuracy:40.352% B+
HSR:12.961% D*
Skorpios
C+
Kills:1,164
Deaths:1,046
KDR:1.113
Accuracy:27.481% C+
HSR:12.973% D*
Phantom VA23
C++
Kills:1,162
Deaths:940
KDR:1.236
Accuracy:35.950% C++
HSR:17.728% D**
XM98
B+
Kills:1,161
Deaths:729
KDR:1.593
Accuracy:40.988% B+
HSR:78.725% B+
MKV Suppressed
B+
Kills:1,161
Deaths:1,118
KDR:1.038
Accuracy:28.764% B+
HSR:8.010% F-
Phaseshift VX-S
C++
Kills:1,159
Deaths:394
KDR:2.942
Accuracy:35.124% C+
HSR:75.841% C++
Nyx VX31
C
Kills:1,156
Deaths:1,052
KDR:1.099
Accuracy:32.669% C
HSR:11.159% F-
Manticore SX40
A++
Kills:1,156
Deaths:1,231
KDR:0.939
Accuracy:41.563% A++
HSR:22.059% C++
NSX Tomoe
B**
Kills:1,155
Deaths:920
KDR:1.255
Accuracy:33.755% B**
HSR:16.450% F-
Beamer VS3
A
Kills:1,144
Deaths:1,961
KDR:0.583
Accuracy:36.664% A
HSR:15.385% D-
NS-357B Underboss
B+
Kills:764
Deaths:1,142
KDR:0.669
Accuracy:40.468% B+
HSR:9.817% D*
Cerberus
C+
Kills:590
Deaths:715
KDR:0.825
Accuracy:30.588% C+
HSR:20% C
Parsec VX3-A
D--
Kills:133
Deaths:48
KDR:2.771
Accuracy:33.528% D**
HSR:72.180% D--
V10
A
Kills:91
Deaths:30
KDR:3.033
Accuracy:35.664% D
HSR:89.011% A
NS-AM7 Archer
D--
Kills:91
Deaths:373
KDR:0.244
Accuracy:46.568% F
HSR:7.692% D--
Kills:25,457
Deaths (as Infiltrator):26,306
Deaths (to Infiltrators):16,318
KDR:0.96773
Kill Difference:849
Playtime:1,238.601 hours
Usage:21%
Score:12.530m
Score/min:169
Accuracy (listed only):34.577%
HSR (listed only):26.171%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
C**
Kills:2,876
Deaths:2,482
KDR:1.159
Accuracy:25.785% C**
HSR:13.491% D--
Corvus VA55
B**
Kills:2,393
Deaths:2,328
KDR:1.028
Accuracy:29.328% B**
HSR:14.751% D*
Eridani SX5
C++
Kills:1,871
Deaths:3,097
KDR:0.604
Accuracy:27.025% C++
HSR:14.538% D
Sirius SX12
B+
Kills:1,653
Deaths:1,576
KDR:1.049
Accuracy:27.522% B+
HSR:8.893% D**
NS-11P
B*
Kills:1,549
Deaths:1,447
KDR:1.070
Accuracy:26.935% B*
HSR:12.395% D--
NS-7 PDW
B++
Kills:1,489
Deaths:1,650
KDR:0.902
Accuracy:28.668% B++
HSR:9.738% D*
Darkstar
C
Kills:1,394
Deaths:1,265
KDR:1.102
Accuracy:25.703% C
HSR:9.684% F-
NS Baron G5
C
Kills:1,323
Deaths:1,046
KDR:1.265
Accuracy:39.851% C
HSR:9.751% D--
Terminus VX-9
C++
Kills:1,196
Deaths:947
KDR:1.263
Accuracy:26.478% C++
HSR:11.455% F-
Equinox VE2 Burst
B
Kills:1,173
Deaths:926
KDR:1.267
Accuracy:29.109% B
HSR:12.873% F
VE-S Canis
C*
Kills:1,172
Deaths:946
KDR:1.239
Accuracy:28.393% C*
HSR:10.922% D*
Equinox VE2
B+
Kills:1,171
Deaths:956
KDR:1.225
Accuracy:28.212% B+
HSR:11.358% D*
Phobos VX86
C+
Kills:1,170
Deaths:1,502
KDR:0.779
Accuracy:50.274% D
HSR:15.470% C+
Thanatos VE70
B*
Kills:1,170
Deaths:1,064
KDR:1.100
Accuracy:47.352% B*
HSR:12.564% D
H-V45
B+
Kills:1,165
Deaths:1,075
KDR:1.084
Accuracy:26.981% B+
HSR:12.961% D*
NSX Tengu
B+
Kills:1,165
Deaths:931
KDR:1.251
Accuracy:40.352% B+
HSR:12.961% D*
NSX Yumi
B*
Kills:1,164
Deaths:1,198
KDR:0.972
Accuracy:31.187% B*
HSR:14.347% D*
Pandora VX25
B+
Kills:1,164
Deaths:879
KDR:1.324
Accuracy:45.386% B+
HSR:14.777% C+
Skorpios
C+
Kills:1,164
Deaths:1,046
KDR:1.113
Accuracy:27.481% C+
HSR:12.973% D*
Pulsar VS1
B++
Kills:1,162
Deaths:1,343
KDR:0.865
Accuracy:27.045% B++
HSR:12.306% D*
MKV Suppressed
B+
Kills:1,161
Deaths:1,118
KDR:1.038
Accuracy:28.764% B+
HSR:8.010% F-
Nova
B+
Kills:1,157
Deaths:972
KDR:1.190
Accuracy:51.323% B+
HSR:12.532% C-
CME
B
Kills:1,146
Deaths:1,019
KDR:1.125
Accuracy:28.387% B
HSR:16.230% D-
Chaos
C
Kills:360
Deaths:339
KDR:1.062
Accuracy:51.445% C
HSR:11.111% D
Kills:32,408
Deaths (as Combat Medic):31,152
Deaths (to Combat Medics):14,407
KDR:1.04032
Kill Difference:1,256
Playtime:841.231 hours
Usage:14%
Score:12.929m
Score/min:256
Accuracy (listed only):33.291%
HSR (listed only):12.337%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B**
Kills:2,129
Deaths:1,329
KDR:1.602
Accuracy:23.354% B**
HSR:18.976% C
Quasar VM1
B**
Kills:1,989
Deaths:1,539
KDR:1.292
Accuracy:21.141% B**
HSR:16.893% C
Comet VM2
C**
Kills:830
Deaths:1,550
KDR:0.535
Accuracy:44.939% C**
HSR:1.928% D*
Comet VM2
B
Kills:754
Deaths:1,355
KDR:0.556
Accuracy:48.245% B
HSR:2.918% D
NS-10 Burster
B+
Kills:166
Deaths:423
KDR:0.392
Accuracy:33.138% B+
HSR:7.229% C+
NS-10 Burster
B++
Kills:139
Deaths:410
KDR:0.339
Accuracy:34.799% B++
HSR:7.194% B
Cosmos VM3
B**
Kills:73
Deaths:55
KDR:1.327
Accuracy:21.197% B**
HSR:17.808% C
Cosmos VM3
B**
Kills:69
Deaths:55
KDR:1.255
Accuracy:21.053% B**
HSR:23.188% B++
Kills:6,149
Deaths (as MAX Suit):3,358
Deaths (to MAX Suits):5,604
KDR:1.83115
Kill Difference:2,791
Playtime:184.006 hours
Usage:3%
Score:3.549m
Score/min:321
Accuracy (listed only):30.983%
HSR (listed only):12.017%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:488
V. Kills:39 N/A
Deaths:388
KDR:1.258
Accuracy:37.289% C-
KPH:25.700 D
VKPH:2.100 D
Dual Photon Pods
C*
Kills:327
V. Kills:144 226%
Deaths:129
KDR:2.535
Accuracy:46.451% D
KPH:45.600 D
VKPH:20.100 C*
Saron Laser Cannon
D-
Kills:136
V. Kills:195 69%
Deaths:866
KDR:0.157
Accuracy:35.869% B++
KPH:2.400 D--
VKPH:3.500 D-
Maelstrom Turbo Laser
A
Kills:65
V. Kills:75 86%
Deaths:410
KDR:0.159
Accuracy:38.944% A
KPH:2.700 D--
VKPH:3.100 D--
Kills:1,016 (689 + 0)
Deaths:1,793
KDR:0.567
VKDR:0.253
Vehicle Kills:453
Kill Difference:777
Playtime:106.596 hours
Usage:2%
Score:0.723m
Score/min:113
Piloting Accuracy:38.944%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:540
V. Kills:68 N/A
Deaths:75
KDR:7.200
Accuracy:37.374% D
KPH:1,944,000 U
VKPH:244,800 U
CAS30 Tank Buster
C
Kills:417
V. Kills:450 92%
Deaths:977
KDR:0.427
Accuracy:43.794% C+
KPH:5.700 C
VKPH:6.200 C
C150 Dalton
U
Kills:344
V. Kills:250 137%
Deaths:68
KDR:5.059
Accuracy:55.152% A++
KPH:1,238,400 U
VKPH:900,000 U
AP30 Shredder
U
Kills:220
V. Kills:176 124%
Deaths:86
KDR:2.558
Accuracy:28.528% D-
KPH:792,000 U
VKPH:633,600 U
Kills:1,521 (417 + 1,104)
Deaths:1,206
KDR:1.261
VKDR:0.783
Vehicle Kills:944
Kill Difference:315
Playtime:73.026 hours
Usage:1%
Score:1.141m
Score/min:261
Piloting Accuracy:43.794%
Gunner Accuracy:28.528%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:1,221
V. Kills:1,107 110%
Deaths:635
KDR:1.923
Accuracy:56.209% C+
KPH:19.800 D
VKPH:18 C+
C75 Viper
C+
Kills:1,007
V. Kills:275 365%
Deaths:325
KDR:3.098
Accuracy:41.519% C*
KPH:25.200 C+
VKPH:6.900 C+
L100 Python HEAT
A++
Kills:609
V. Kills:418 145%
Deaths:211
KDR:2.886
Accuracy:59.353% B*
KPH:27.500 C+
VKPH:18.900 A++
L100 Python HESH
C--
Kills:380
V. Kills:72 N/A
Deaths:108
KDR:3.519
Accuracy:46.035% C
KPH:32.600 D
VKPH:6.200 C--
Skyguard
C
Kills:266
V. Kills:259 102%
Deaths:237
KDR:1.122
Accuracy:37.223% A
KPH:8.700 D
VKPH:8.500 C
Kills:3,483 (3,483 + 0)
Deaths:1,516
KDR:2.297
VKDR:1.406
Vehicle Kills:2,131
Kill Difference:1,967
Playtime:165.849 hours
Usage:3%
Score:2.102m
Score/min:211
Driving Accuracy:37.223%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:720
V. Kills:649 111%
Deaths:386
KDR:1.865
Accuracy:53.640% C+
KPH:15.700 D-
VKPH:14.200 C+
Supernova PC
C
Kills:503
V. Kills:249 201%
Deaths:275
KDR:1.829
Accuracy:44.764% C-
KPH:14.300 D
VKPH:7.100 C
Saron HRB
C++
Kills:424
V. Kills:383 110%
Deaths:157
KDR:2.701
Accuracy:37.633% D
KPH:18 D
VKPH:16.200 C++
E540 Halberd
C
Kills:250
V. Kills:137 181%
Deaths:56
KDR:4.464
Accuracy:45.748% C
KPH:25.800 C--
VKPH:14.100 C
Proton II PPA
C-
Kills:167
V. Kills:15 N/A
Deaths:33
KDR:5.061
Accuracy:19.569% D
KPH:31.500 D-
VKPH:2.800 C-
Kills:2,064 (1,223 + 841)
Deaths:907
KDR:2.276
VKDR:1.580
Vehicle Kills:1,433
Kill Difference:1,157
Playtime:119.477 hours
Usage:2%
Score:1.851m
Score/min:258
Driving Accuracy:44.764%
Gunner Accuracy:19.569%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D
Kills:316
V. Kills:13 N/A
Deaths:60
KDR:5.267
Accuracy:31.544% D
KPH:55.300 D
VKPH:2.300 D*
E540 Halberd-H
B++
Kills:186
V. Kills:196 94%
Deaths:72
KDR:2.583
Accuracy:54.879% C
KPH:26.400 D-
VKPH:27.900 B++
M40 Fury-H
D
Kills:66
V. Kills:13 N/A
Deaths:19
KDR:3.474
Accuracy:35.596% D
KPH:39.100 D*
VKPH:7.700 D
Saron HRB-H
D
Kills:60
V. Kills:45 130%
Deaths:30
KDR:2
Accuracy:50.386% D
KPH:21.800 D-
VKPH:16.300 D
Kills:628 (0 + 628)
Deaths:181
KDR:3.470
VKDR:1.475
Vehicle Kills:267
Kill Difference:447
Playtime:17.197 hours
Usage:0%
Score:0.309m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:50.386%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:725
V. Kills:180 401%
Deaths:178
KDR:4.073
Accuracy:38.499% C*
KPH:36 C
VKPH:8.900 C+
M40 Fury
B*
Kills:311
V. Kills:106 291%
Deaths:48
KDR:6.479
Accuracy:41.315% B+
KPH:48.500 C+
VKPH:16.500 B*
M20 Basilisk
C++
Kills:256
V. Kills:165 154%
Deaths:124
KDR:2.065
Accuracy:40.343% C++
KPH:12.400 D
VKPH:8 C++
M20 Basilisk
C++
Kills:181
V. Kills:149 121%
Deaths:109
KDR:1.661
Accuracy:40.302% C++
KPH:12.700 D
VKPH:10.400 C++
M60-G Bulldog
D
Kills:86
V. Kills:28 297%
Deaths:37
KDR:2.324
Accuracy:36.059% C++
KPH:12.200 D--
VKPH:4 D
Kills:1,559 (0 + 1,559)
Deaths:496
KDR:3.143
VKDR:1.266
Vehicle Kills:628
Kill Difference:1,063
Playtime:68.479 hours
Usage:1%
Score:0.895m
Score/min:218
Driving Accuracy:N/A%
Gunner Accuracy:36.059%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:402
V. Kills:186 215%
Deaths:710
KDR:0.566
Accuracy:44.547% C
KPH:7.300 D-
VKPH:3.400 D
Kills:402 (402 + 0)
Deaths:710
KDR:0.566
VKDR:0.262
Vehicle Kills:186
Kill Difference:308
Playtime:55.315 hours
Usage:1%
Score:0.212m
Score/min:64
Driving Accuracy:44.547%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C--
Kills:107
V. Kills:83 127%
Deaths:41
KDR:2.610
Accuracy:37.275% C+
KPH:12.200 D
VKPH:9.400 C--
Kills:107 (0 + 107)
Deaths:41
KDR:2.610
VKDR:2.024
Vehicle Kills:83
Kill Difference:66
Playtime:8.806 hours
Usage:0%
Score:0.059m
Score/min:111
Piloting Accuracy:N/A%
Gunner Accuracy:37.275%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 9,1719,0665,8651.546C0.4427.118%C*15.332%F-39.7DN/A108228.1h11.2C+41.3C++
Pulsar C 4,3254,2754,0491.056C+0.0528.714%B*15.064%D**22.8CN/A79187.8h10.2B+35.4B+
Flare VE6 3,9413,9213,2221.217C+0.1125.932%B++13.721%D**30.2CN/A86129.9h9.9B+38B+
NS-11A 2,9102,8762,4821.159C+0.0525.785%C**13.491%D--27.2C+N/A82105.6h14C++54.4C**
Corvus VA55 2,4172,3932,3281.028C+0.0829.328%B**14.751%D*24.1C+N/A7999.5h11.4B+39B++
Proximity Mine 2,3152,3146313.667C+2.5643.597%C*N/A121.8C+N/A39419h1.8B4.2B+
C-4 ARX 3,5112,2192,1801.018C--0.0925.071%CN/A54.3D*31.6C+46740.9h1.7D*7D--
Nebula VM20 2,1482,1291,3291.602C0.4923.354%B**18.976%C37.5C**N/A12156.7h14.2B++60.6B++
Quasar VM1 2,0081,9891,5391.292C+0.1821.141%B**16.893%C26.7B+N/A9274.4h13.4B+63.5B+
Ursa 1,9231,9201,6991.13C+0.0224.847%B+14.479%D*30.9CN/A9562.2h9.9B+39.9B+
Eridani SX5 1,9001,8713,0970.604C--0.5027.025%C++14.538%D10.7D-N/A44174.6h14.3C52.9C+
C-4 3,1951,8632,1740.857C0.2519.14%D*N/A42.6D-30.5C++60643.7h1.8C-9.7D--
NS-11C 1,7341,7172,1670.792C+0.3225.923%B+13.687%D--13.9DN/A59123.4h12.9B+49.8B+
Tank Mine 3,4841,6898172.067C0.9623.804%DN/A78.2D83.1B++123221.6h1.9C++7.9D
Sirius SX12 1,6621,6531,5761.049C++0.0627.522%B+8.893%D**30.7C++N/A12253.8h13.1B+47.6B+
NS-11P 1,5581,5491,4471.07C+0.0426.935%B*12.395%D--26.6C+N/A8258.3h12.9B+47.8B++
NS-7 PDW 1,4951,4891,6500.902C+0.2128.668%B++9.738%D*22.5C+N/A8966.2h13.3B+46.2B+
SVA-88 1,4451,4338711.645C+0.5426.676%B++13.538%F38.6CN/A13837.1h10.9B+41B+
Darkstar 1,4211,3941,2651.102C0.0125.703%C9.684%F-28.1DN/A8249.6h14.1C55.1C
Solstice SF 1,3631,3411,8760.715C0.3927.018%B+14.989%C21.5C++N/A6962.4h11.7C++43.3B+
NS Baron G5 1,3301,3231,0461.265C*0.1639.851%C9.751%D--32.7C+N/A8040.5h3.8B*9.7C++
Artemis VX26 1,3191,3091,3430.975C0.1330.511%B++15.202%D--23C--N/A8856.9h12C++39.4B+
Zenith VX-5 1,2871,2701,3620.932C0.1827.312%B+12.441%D**22.1C-N/A6957.5h12.8C*46.9B
NSX Naginata 1,2631,2558451.485C++0.3831.409%A++17.291%D**35.3C+N/A16835.6h10.9B+34.6B++
L100 Python AP 2,3281,2216351.923C--0.8256.209%C+3.849%B+19.8D18C+26461.6h6.8C++12.1C++
Sticky Grenade 1,2131,20811208N/A1,206.8944.936%DN/A929.2C+3.8D-28721.3h1.7B++3.8B
NS-30 Vandal 1,2131,2041,2930.931C-0.1833.6%C++8.804%F--25.3DN/A7247.6h6.1C+18.2C++
Force-Blade 1,2931,20191,9350.013C1.0937.534%B++2.498%D0.3CN/A14025.9h4D--10.5C++
Terminus VX-9 1,2001,1969471.263C+0.1626.478%C++11.455%F-30.7CN/A10538.9h11.4B+43.1B+
MANA Anti-Personnel Turret 1,2151,1955322.246N/A1.1424.941%UN/A11950U200U23405900.1h22.8T*91.5T*
NSX-P Tanto 1,2111,1939731.226B0.1227.993%B+19.614%D29.3C++N/A6940.7h12.5B++44.5B+
Eidolon VE33 1,2091,1831,9460.608C0.5028.86%C*17.075%D*12.1DN/A4397.5h9.5C++32.9C**
Orion VS54 1,1961,1802,2730.519D0.5921.729%C*15.932%D*7.2D--N/A48164.9h16.3D75C+
NSX Tanto 1,1931,1789801.202C++0.0931.749%B**13.582%F33.8C++N/A9234.9h12.9C**40.7C**
NS-357 Underboss 1,1991,1761,8380.64C0.4737.957%C++9.099%F25.5C-N/A7746.1h4.4C+11.6C*
VX6-7 1,1881,1751,3380.878C0.2325.372%C*14.213%D*25.3CN/A8046.4h12C**47.4B+
Revenant 1,1861,1758461.389C0.2833.452%C+15.149%F-29.5DN/A8339.8h6.8C**20.4C**
Equinox VE2 Burst 1,1881,1739261.267C0.1629.109%B12.873%F33.4CN/A8735.1h12.7C++43.6B
VE-S Canis 1,1831,1729461.239C++0.1328.393%C*10.922%D*30.8CN/A7538.1h12C*42.1C**
Equinox VE2 1,1791,1719561.225C++0.1228.212%B+11.358%D*30.1C+N/A8938.9h12.7C++44.9B
Phobos VX86 1,1771,1701,5020.779C-0.3350.274%D15.47%C+20.9DN/A6556.1h2.3B4.5C++
Thanatos VE70 1,1731,1701,0641.1C**0.0147.352%B*12.564%D39.4B++N/A14729.7h3.3B**7B**
Pulsar LSW 1,1781,1688781.33C+0.2225.977%B+14.469%D*37C+N/A13131.6h11.3B+43.6B+
VA39 Spectre 1,1791,1661,1051.055C+0.0537.648%B*22.384%D**14.2C-N/A6582.1h6C++15.8B+
H-V45 1,1701,1651,0751.084C+0.0226.981%B+12.961%D*22.6CN/A10051.5h11.9B+44B+
Ghost 1,1691,1658281.407C0.3038.406%C+58.541%D--22.4DN/A6152.1h2.4C+6.3C++
NSX Tengu 1,1731,1659311.251C+0.1440.352%B+12.961%D*34.6C+N/A13133.7h13.3C++32.9B
NSX Yumi 1,1951,1641,1980.972C0.1431.187%B*14.347%D*24.2C-N/A5848.1h13.9C44.5C**
Pandora VX25 1,1781,1648791.324C++0.2245.386%B+14.777%C+48.1B+N/A14824.2h3.3B**7.3B*
Skorpios 1,1791,1641,0461.113C0.0127.481%C+12.973%D*28.9DN/A8240.3h11.3C+41.3C++
Phantom VA23 1,1701,1629401.236C0.1335.95%C++17.728%D**28.4CN/A7840.9h5.2C14.3C+
Pulsar VS1 1,1751,1621,3430.865C+0.2427.045%B++12.306%D*16.8C-N/A7069.3h13.8B51B+
NS-15M2 1,1721,1629271.254C+0.1528.564%B*9.897%F-31.6CN/A10036.8h11.6B+40.5B+
XM98 1,1631,1617291.593C0.4940.988%B+78.725%B+10.2DN/A32113.6h2.7C+6.7C*
NS-15M1 1,1641,1611,1650.997C0.1124.433%B9.302%F25.1C--N/A8046.2h12.2C**50.1B+
MKV Suppressed 1,1741,1611,1181.038C+0.0728.764%B+8.01%F-27.9C+N/A9141.6h13.8C*47.9B+
Solstice Burst 1,1721,1611,4320.811C-0.3026.664%C+14.298%D*15.1DN/A4677.1h13.2C*49.5C*
Serpent VE92 1,1661,1601,1900.975C+0.1324.962%C**9.741%F-22.2CN/A8552.3h12.6C**50.3B
Phaseshift VX-S 1,1761,1593942.942C+1.8335.124%C+75.841%C++19.2C-N/A5060.5h4C-11.4C
VX29 Polaris 1,1611,1588501.362C+0.2524.306%C++11.658%D**31.4CN/A14036.9h11.3B+46.6B
Nova 1,1731,1579721.19C+0.0851.323%B+12.532%C-36.2C+N/A9032h3.5B++6.8B++
Nyx VX31 1,1611,1561,0521.099C0.0132.669%C11.159%F-29.2CN/A8239.6h5.6C++17.2C++
Manticore SX40 1,1671,1561,2310.939C+0.1741.563%A++22.059%C++17.3C--N/A4766.9h8.1C+19.4B++
NSX Tomoe 1,1631,1559201.255C+0.1533.755%B**16.45%F-28.7C-N/A6840.2h14.9C+44.3B
Lasher X2 1,1731,1551,3770.839C+0.2727.148%C*4.156%C++24.1CN/A7748h13.2A+48.8B*
Eclipse VE3A 1,1721,1511,4870.774C0.3326.345%C+9.904%F-17.3D-N/A5466.4h13.7C52C+
Solstice VE3 1,1651,1512,7620.417C--0.6923.767%C*16.942%C-5.1D-N/A31227.1h16.7C+70.2C++
CME 1,1631,1461,0191.125C+0.0228.387%B16.23%D-28.9CN/A7139.7h12.4B+43.7B+
Beamer VS3 1,1691,1441,9610.583C+0.5236.664%A15.385%D-14.2DN/A5480.3h9.4C*25.7C*
NS Decimator 1,8901,0933,3100.33D-0.7850.571%D*2.928%B+15.8D*11.6C-16369h5.7C--11.2D-
C75 Viper 1,2821,0073253.098C+1.9941.519%C*1.092%C-25.2C+6.9C+15239.9h13C**31.3B+
Anti-Vehicle Grenade 1,3188491849N/A847.8947.157%C-N/A223.4D123.4B19093.8h7.8D-16.5D
Comet VM2 1,2888301,5500.535C0.5744.939%C**1.928%D*9.9C+5.5B++10683.5h19.2B+42.8B+
S1 1,2737812,0490.381D0.7349.089%D-4.738%B**15.1D9.5C-20351.7h6B+12.3C++
NS-357B Underboss 7807641,1420.669C0.4440.468%B+9.817%D*38.6CN/A9219.8h4.6C11.3C*
Comet VM2 1,2067541,3550.556C--0.5548.245%B2.918%D10.7C+6.4B++11170.3h22.7B+47B+
M40 Fury 9057251784.073C2.9738.499%C*1.793%C++36.1C9C+24020.1h14.1C++36.7B
Supernova FPC 1,3697203861.865D0.7653.64%C+5%A++15.8D-14.2C+32045.7h5.8C+10.9C+
Hunter QCX 6996777300.927B0.1855.631%B++33.826%B+8.6C-N/A3078.3h7.5C+13.4C*
MANA Anti-Vehicle Turret 1,4366276990.897D-0.2157.689%C3.03%C+6270B**8090A*16434050.1h11.3C**19.5C*
L100 Python HEAT 1,0276092112.886C1.7859.353%B*1.642%D27.4C+18.8A++26322.2h7.9D13.3C+
Cerberus 5925907150.825C+0.2830.588%C+20%C21C-N/A5928.1h6.5C+21.2C+
L105 Zephyr 608540757.2C+6.0937.374%DN/A5400U680U17405100.1h5.1B*13.6B+
Supernova PC 7525032751.829C--0.7244.764%C-2.187%C+14.3D7.1C16235.1h5.1C*11.4C++
Light PPA 5274883881.258C--0.1537.289%C-N/A25.7D2.1D10519h13.7C++36.8C++
Frag Grenade 4834801480N/A478.8937.365%D--N/A342.9D2.1D--13481.4h4C+10.6C
Saron HRB 8074241572.701C--1.5937.633%DN/A18D16.2C++31223.6h24.4C64.8C-
CAS30 Tank Buster 8674179770.427D0.6843.794%C+N/A5.7C6.2C10273h76.4C-174.6C
M40 Fury-F 5884027100.566C--0.5444.547%C0.995%C+7.3D-3.4D6455.3h24.9D**55.8F
L100 Python HESH 4523801083.519D2.4146.035%C1.053%C--32.8D6.2C--14111.6h4.2C--9.2C
Chaos 3613603391.062C0.0551.445%C11.111%D41.4CN/A1378.7h3.8B+7.3B
C150 Dalton 594344685.059C+3.9555.152%A++N/A3440U2500U32279700.1h7.4F13.4C+
The Slasher 35233812,4920.027C-1.0823.942%D11.243%C+0.7CN/A2494.2h2.6C11C
Dual Photon Pods 4713271292.535C--1.4346.451%DN/A45.4D20C*5567.2h38.3D**82.5D*
Proton II PPA-H 329316605.267C--4.1631.544%D2.215%B+55.4D2.3D*1885.7h8B++25.4B
M40 Fury 417311486.479C+5.3741.315%B+N/A48.6C+16.6B*3976.4h15.8C+38.3C++
Spear Anti-Vehicle Phalanx Turret 548306813.778C--2.6744.398%C+4.248%C++32.9C26B+4149.3h9.3C++21C*
Skyguard 5252662371.122D0.0137.223%AN/A8.7D8.5C17230.5h198.6D**533.5C
M20 Basilisk 4212561242.065C0.9640.343%C++2.734%D*12.4D8C++18920.6h132.8D329.2C
E540 Halberd 387250564.464C3.3645.748%C2.8%C++25.8C--14.1C2529.7h6C+13.1C+
AP30 Shredder 396220862.558C--1.4528.528%D-2.273%C++2200U1760U19598000.1h80B+280.5C++
Xiphos Anti-Personnel Phalanx Tower 2412021118.364D-17.2664.805%M**N/A91.8D17.7A++4862.2h120.8F*186.4D
E540 Halberd-H 382186722.583C--1.4854.879%C2.688%B+26.6D-28B++3737h10.5F19.1F-
M20 Basilisk 3301811091.661D0.5540.302%C++1.105%F-12.7D10.4C++19614.3h133.6D331.4C
Nemesis VSH9 3301764540.388C--0.7258.886%C--2.841%C++10.8C9.4C+27816.3h9.1C15.5C-
Spear Anti-Vehicle Phalanx Tower 370176296.069D--4.9661.833%B**3.977%C+27.9C--30.8C*3526.3h19.4F-31.3D-
Proton II PPA 182167335.061D3.9519.569%D2.994%B*31.5D-2.8C-1365.3h9.6C++48.9C+
M60-A Bulldog 1821671511.133C+10.0342.25%C2.395%C++34.8C++3.1C1634.8h5.4B12.7C**
NS-10 Burster 3061664230.392D-0.7233.138%B+7.229%C+4D3.3C+7841.9h161C-486C++
M60-A Bulldog 171157374.243C+3.1430.067%DN/A1570U140U4412000.1h4.6B**15.3B
NS-10 Burster 2561394100.339D--0.7734.799%B++7.194%B3.7D-3.1C--7137.4h212.9D**611.8C
Saron Laser Cannon 3311368660.157C-0.9535.869%B++N/A2.4D--3.5D-6956.5h356.6F-994.1F
Parsec VX3-A 133133482.771D1.6633.528%D**72.18%D--23.8D*N/A625.6h2.6F-7.7F-
MAX Punch 1401313,3590.039C--1.0741.224%CN/A0.7CN/A3178.9h3.1C+7.6C+
Lancer VS22 3661304750.274D0.8351.765%D*N/A6.2D-11.2C14521.1h33.2C+64.1C
Rocklet Rifle 2241231850.665C+0.4437.75%FN/A18.4D15.1D-1836.7h35.3C**93.6C-
M20 Wyvern 190107412.61C1.5037.275%C+5.607%B+12.2D9.4C--1118.8h113.7D-305.1D
M60-A Bulldog 111103119.364C8.2649.399%BN/A29.4C2.3D1483.5h7.6D15.3C+
V10 9191303.033C+1.9335.664%D89.011%A17.8DN/A705.1h2.2C*6.3C+
NS-AM7 Archer 162913730.244D0.8646.568%F7.692%D--2.8D-2.2C2732.6h28.5C-61.3D--
M60-G Bulldog 11486372.324D1.2236.059%C++1.163%D*12.1D--3.9D1227.1h8.9C24.6C++
NS Annihilator 189863740.23D-0.8879.211%CN/A5.2D*6.2D-14416.6h16.6D**20.9D**
M40 Fury 9880711.429C+10.3244.558%C5%S47.1D10.6D1501.7h10.3B+23.2B+
Cosmos VM3 7673551.327C0.2221.197%B**17.808%C36.5B++1.5M2202h11.3B*53.3B*
Cosmos VM3 7069551.255C0.1521.053%B**23.188%B++34.5B+N/A1802h11.8B*56.2B+
M40 Fury-H 7966193.474D2.3735.596%D3.03%A*38.8D*7.6D2361.7h14.4D*40.4F-
Maelstrom Turbo Laser 140654100.159C--0.9538.944%A4.615%A2.7D--3.1D--9024h344.3T884.2F
M20 Basilisk 12663252.52D--1.4156.122%B4.762%C++27.4D27.4B++4352.3h230.2F-410.2D**
Aspis Anti-Aircraft Phalanx Turret 14961371.649D0.5434.967%A+3.279%B*9.2C13.3B+2946.6h238.5F-682.1C+
Saron HRB-H 10560302D0.8950.386%DN/A21.4D-16.1D-3782.8h31.5C--62.6D
Orbital Strike Uplink 7357157U55.89818.75%UN/A570U160U38750.1h2.3T*0.3T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter13916,01810.5h
Restoration Kit221390.7h
Nano-Armor Kit819896,07873.6h
Anti-Vehicle MANA Turret1232,0107.3h
Spawn Beacon877,1578.1h
Turret AI Module13862.2h
Structure Shield Module01030.7h
Repair Module23451.6h
Cortium Silo01600.9h
Skywall Shield Emitter01130.7h
Nanite Revive Grenade02,3560.7h
Medical Applicator1,027343,67330h
Deconstruction Tool110,4311h
Spear Anti-Vehicle Tower62952.5h
Spitfire Auto-Turret123980.8h
HIVE0550.4h
Bunker1630.8h
Rampart Wall24004.8h
Hoplon Anti-Aircraft Phalanx Tower01831.1h
Xiphos Anti-Personnel Tower32471.7h
Ammunition Package1466,0584h
Medical Kit2183,6435.6h
Anti-Infantry MANA Turret972,4504.3h
IPC Targeting Dart162461.6h
Orbital Strike Target Designator8691.8h
Glaive IPC0550.3h
Recon Detection Device621,3044.1h
Shield Recharging Field22780.1h

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