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Praetor Dreadnaught chaos1298[GCVS] chaos1298
VS BR 87

KDR: 2.07

Score: 92.2m

Last Seen: Dec 5th, 2018 1:41 PM
- OFFLINE - 167 hour(s)

Prestige 1, Battle Rank 87 - Vanu Sovereignty on Briggs - Outfit Leader of GhostCap Vanu[GCVS] GhostCap Vanu
VS outfit on Briggs

Members: 6
Level Progress (to 88): 84%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NSX Tanto Betelgeuse 54-A S12 Renegade Proximity Mine NS-7 PDW Supernova FPC Zenith VX-5AE Deimos VA29
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $741,843 MLG Score: 593
Fun Score: N/A
Cheeseburgers Flipped: 1136TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.105%19.265%5804497854,9601.597810.468

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.571%1.776A++-0.207C-1.263D**HEAD + (~4.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.20.529B+10.60.256C*24.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.928%2.457%490510177,570210637123.59449204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.673%0.155C++0.775B++-0.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.20.283C*44.80.151C++70.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.072%3.98%434810148,341303337322.75008223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.566%0.412B0.857B*0.928

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.361C**11.10.111C+13.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.651%2.425%3891710056,063254124722.38513245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.068%0.977B*-0.49D0.927

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
370.686B+17.20.559B+19.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.892%74.594%389310192,8343122170.907461

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.56%0.427B0.489B+0.527

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.379C**2.30.269C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.12%14.061%389510175,6042811501.99289

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.364%1.645A+-0.084C+0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.668B+2.70.447B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
GhostCap Vanu[GCVS] GhostCap Vanu
VS outfit on Briggs

Members: 6
92.2m361.8%426 (25.6k)330 (19.8k)2.06593134,86265,2792.297887 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS10221132722.476%12.514%28104:1665

7% Combat Medic42% Engineer18% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 1st, 2013 3:13 PMJul 30th, 2018 9:38 PMDec 10th, 2018 4:41 PM (2d) (PST)Dec 5th, 2018 9:46 AM (7d) (PST)Dec 5th, 2018 9:41 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5911354560.4830.2340.0602.0300.078593

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,4818,11327,36829144122519,820

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4653.4h/193.9d 15,136 16,877 47,256 566.8k 5,626 11,700 21,804 165.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:2,575
Deaths:1,215
KDR:2.119
Accuracy:29.214% B*
HSR:19.651% D**
Lasher X2 AE
A++
Kills:1,208
Deaths:613
KDR:1.971
Accuracy:44.086% A++
HSR:1.490% D-
NS-15 Gallows
B+
Kills:1,184
Deaths:604
KDR:1.960
Accuracy:29.326% B+
HSR:22.804% D-
VE-H Maw
B
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:27.177% B
HSR:25.085% C+
Orion VS54
B++
Kills:1,172
Deaths:579
KDR:2.024
Accuracy:24.108% B++
HSR:18.003% D-
NSX Naginata
A+
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:29.272% A+
HSR:23.907% D
NS-15M AE
C--
Kills:1,163
Deaths:822
KDR:1.415
Accuracy:22.589% C--
HSR:22.528% C--
VX29 Polaris
C+
Kills:1,162
Deaths:800
KDR:1.453
Accuracy:22.583% C+
HSR:17.384% D
Lasher X2
A
Kills:1,158
Deaths:651
KDR:1.779
Accuracy:34.221% A
HSR:2.591% D
NS-15M2
C++
Kills:1,158
Deaths:681
KDR:1.700
Accuracy:23.928% C++
HSR:21.589% C-
NS-15M1
B+
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:24.578% B+
HSR:18.040% D
SVA-88
B
Kills:1,151
Deaths:603
KDR:1.909
Accuracy:24.717% B
HSR:18.940% D-
Lasher X2-P
B*
Kills:1,035
Deaths:608
KDR:1.702
Accuracy:40.794% B*
HSR:2.319% D
Ursa
C**
Kills:69
Deaths:68
KDR:1.015
Accuracy:22.148% C+
HSR:26.087% C**
Kills:16,527
Deaths (as Heavy Assault):9,216
Deaths (to Heavy Assaults):17,697
KDR:1.79329
Kill Difference:7,311
Playtime:816.196 hours
Usage:18%
Score:15.036m
Score/min:307
Accuracy (listed only):28.481%
HSR (listed only):17.173%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
A+
Kills:6,477
Deaths:4,069
KDR:1.592
Accuracy:33.890% A+
HSR:19.562% D-
Zenith VX-5AE
A
Kills:1,960
Deaths:1,026
KDR:1.910
Accuracy:34.612% A
HSR:23.469% C+
Deimos VA29
A
Kills:1,805
Deaths:961
KDR:1.878
Accuracy:75.456% A
HSR:15.679% C+
NS Baron G5AE
C**
Kills:1,488
Deaths:1,174
KDR:1.267
Accuracy:49.403% C**
HSR:10.686% D-
Phobos VX86
C**
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C**
HSR:12.940% C--
NSX-P Tanto
A++
Kills:1,246
Deaths:787
KDR:1.583
Accuracy:33.891% A++
HSR:18.780% D-
NS-11C
B++
Kills:1,242
Deaths:1,162
KDR:1.069
Accuracy:27.567% B++
HSR:15.056% D
Solstice VE3
B**
Kills:1,217
Deaths:916
KDR:1.329
Accuracy:28.264% B**
HSR:14.133% D--
Pulsar C
B+
Kills:1,207
Deaths:834
KDR:1.447
Accuracy:26.691% B+
HSR:17.481% D--
Solstice SF
B**
Kills:1,206
Deaths:835
KDR:1.444
Accuracy:28.794% B**
HSR:16.750% C+
Eidolon VE33
B**
Kills:1,186
Deaths:819
KDR:1.448
Accuracy:34.498% B**
HSR:20.320% D
Eclipse VE3A
B++
Kills:1,176
Deaths:1,046
KDR:1.124
Accuracy:29.726% B++
HSR:15.051% D-
VE-LR Obelisk
A+
Kills:1,164
Deaths:577
KDR:2.017
Accuracy:41.897% A+
HSR:28.780% C
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
Serpent VE92
B**
Kills:1,157
Deaths:821
KDR:1.409
Accuracy:28.313% B**
HSR:16.076% D
Revenant
B**
Kills:91
Deaths:62
KDR:1.468
Accuracy:40.692% B**
HSR:20.879% D--
Pandora VX25
B++
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B++
HSR:7.143% F-
Kills:27,581
Deaths (as Engineer):18,253
Deaths (to Engineers):13,388
KDR:1.51104
Kill Difference:9,328
Playtime:1,937.419 hours
Usage:42%
Score:39.798m
Score/min:342
Accuracy (listed only):41.339%
HSR (listed only):16.384%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
A+
Kills:6,477
Deaths:4,069
KDR:1.592
Accuracy:33.890% A+
HSR:19.562% D-
NS-7 PDW
A
Kills:2,156
Deaths:1,861
KDR:1.159
Accuracy:31.300% A
HSR:11.039% D*
Zenith VX-5AE
A
Kills:1,960
Deaths:1,026
KDR:1.910
Accuracy:34.612% A
HSR:23.469% C+
Deimos VA29
A
Kills:1,805
Deaths:961
KDR:1.878
Accuracy:75.456% A
HSR:15.679% C+
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
NS Baron G5AE
C**
Kills:1,488
Deaths:1,174
KDR:1.267
Accuracy:49.403% C**
HSR:10.686% D-
Phobos VX86
C**
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C**
HSR:12.940% C--
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.751% B+
HSR:19.539% C+
NSX-P Tanto
A++
Kills:1,246
Deaths:787
KDR:1.583
Accuracy:33.891% A++
HSR:18.780% D-
NS-11C
B++
Kills:1,242
Deaths:1,162
KDR:1.069
Accuracy:27.567% B++
HSR:15.056% D
Solstice VE3
B**
Kills:1,217
Deaths:916
KDR:1.329
Accuracy:28.264% B**
HSR:14.133% D--
Pulsar C
B+
Kills:1,207
Deaths:834
KDR:1.447
Accuracy:26.691% B+
HSR:17.481% D--
Solstice SF
B**
Kills:1,206
Deaths:835
KDR:1.444
Accuracy:28.794% B**
HSR:16.750% C+
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
Eclipse VE3A
B++
Kills:1,176
Deaths:1,046
KDR:1.124
Accuracy:29.726% B++
HSR:15.051% D-
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
Serpent VE92
B**
Kills:1,157
Deaths:821
KDR:1.409
Accuracy:28.313% B**
HSR:16.076% D
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C-
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
Pandora VX25
B++
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B++
HSR:7.143% F-
Kills:35,309
Deaths (as Light Assault):24,486
Deaths (to Light Assaults):12,034
KDR:1.44201
Kill Difference:10,823
Playtime:586.247 hours
Usage:13%
Score:13.372m
Score/min:380
Accuracy (listed only):38.344%
HSR (listed only):15.312%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A
Kills:2,156
Deaths:1,861
KDR:1.159
Accuracy:31.300% A
HSR:11.039% D*
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
Ghost
B+
Kills:1,430
Deaths:592
KDR:2.416
Accuracy:42.064% B+
HSR:67.273% C+
NS-30G Vandal
B+
Kills:1,268
Deaths:587
KDR:2.160
Accuracy:39.941% B+
HSR:19.401% D--
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.751% B+
HSR:19.539% C+
NS-44 Commissioner
C
Kills:1,242
Deaths:1,242
KDR:1
Accuracy:33.649% C
HSR:12.480% D*
NS-30 Vandal
C++
Kills:1,197
Deaths:693
KDR:1.727
Accuracy:33.645% C++
HSR:26.316% C+
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
Artemis VX26 AE
B**
Kills:1,177
Deaths:638
KDR:1.845
Accuracy:35.278% B**
HSR:27.698% C+
Artemis VX26
A*
Kills:1,176
Deaths:669
KDR:1.758
Accuracy:37.090% A*
HSR:19.643% C-
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
NSX Tomoe
B**
Kills:1,165
Deaths:509
KDR:2.289
Accuracy:34.193% B**
HSR:38.283% C++
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C-
XM98
C*
Kills:763
Deaths:362
KDR:2.108
Accuracy:37.147% C+
HSR:76.802% C*
Phaseshift VX-S
B**
Kills:641
Deaths:211
KDR:3.038
Accuracy:31.825% D
HSR:88.300% B**
NS-357 Underboss
C+
Kills:548
Deaths:473
KDR:1.159
Accuracy:34.630% C+
HSR:14.964% D
NS-44 Commissioner AE
B++
Kills:496
Deaths:440
KDR:1.127
Accuracy:47.267% B++
HSR:20.766% D
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
NS-AM7G Archer
C*
Kills:311
Deaths:480
KDR:0.648
Accuracy:60.972% C*
HSR:18.006% C+
Soldier Soaker
B+
Kills:273
Deaths:197
KDR:1.386
Accuracy:39.560% B+
HSR:12.088% C--
Beamer VS3
C+
Kills:250
Deaths:301
KDR:0.831
Accuracy:26.410% C+
HSR:11.600% D**
Kills:22,106
Deaths (as Infiltrator):15,085
Deaths (to Infiltrators):9,411
KDR:1.46543
Kill Difference:7,021
Playtime:838.941 hours
Usage:18%
Score:13.407m
Score/min:266
Accuracy (listed only):35.708%
HSR (listed only):26.354%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:2,156
Deaths:1,861
KDR:1.159
Accuracy:31.300% A
HSR:11.039% D*
Deimos VA29
A
Kills:1,805
Deaths:961
KDR:1.878
Accuracy:75.456% A
HSR:15.679% C+
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
NS Baron G5AE
C**
Kills:1,488
Deaths:1,174
KDR:1.267
Accuracy:49.403% C**
HSR:10.686% D-
Phobos VX86
C**
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C**
HSR:12.940% C--
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.751% B+
HSR:19.539% C+
Darkstar
B*
Kills:1,241
Deaths:676
KDR:1.836
Accuracy:30.233% B*
HSR:16.277% D--
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
CME
A
Kills:1,164
Deaths:539
KDR:2.160
Accuracy:33.172% A
HSR:16.753% D
Terminus VX-9
A
Kills:1,164
Deaths:532
KDR:2.188
Accuracy:31.749% A
HSR:18.643% D-
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Equinox VE2
A+
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:33.664% A+
HSR:13.978% D--
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
NS-11A
C+
Kills:1,157
Deaths:1,087
KDR:1.064
Accuracy:24.002% C+
HSR:15.730% D
Pulsar VS1
A++
Kills:1,157
Deaths:578
KDR:2.002
Accuracy:32.345% A++
HSR:18.842% C
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C-
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
Pandora VX25
B++
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B++
HSR:7.143% F-
Kills:25,463
Deaths (as Combat Medic):16,974
Deaths (to Combat Medics):7,249
KDR:1.50012
Kill Difference:8,489
Playtime:327.215 hours
Usage:7%
Score:7.586m
Score/min:386
Accuracy (listed only):39.699%
HSR (listed only):14.826%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:1,252
Deaths:590
KDR:2.122
Accuracy:20.674% B**
HSR:15.815% D
Cosmos VM3
B*
Kills:1,048
Deaths:477
KDR:2.197
Accuracy:20.035% B*
HSR:18.321% C
Blueshift VM5
B**
Kills:738
Deaths:272
KDR:2.713
Accuracy:24.430% B**
HSR:14.905% D*
Blueshift VM5
B**
Kills:697
Deaths:272
KDR:2.563
Accuracy:23.800% B**
HSR:19.225% C
NS-20 Gorgon
B**
Kills:643
Deaths:254
KDR:2.532
Accuracy:36.029% B**
HSR:20.373% C*
NS-20 Gorgon
B**
Kills:603
Deaths:254
KDR:2.374
Accuracy:35.432% B**
HSR:19.735% C+
Comet VM2
B++
Kills:306
Deaths:289
KDR:1.059
Accuracy:49.325% B++
HSR:2.614% D-
Vortex VM21
B+
Kills:297
Deaths:212
KDR:1.401
Accuracy:44.837% B+
HSR:1.684% D-
Vortex VM21
B+
Kills:262
Deaths:212
KDR:1.236
Accuracy:45.182% B+
HSR:1.908% D-
Comet VM2
B**
Kills:165
Deaths:181
KDR:0.912
Accuracy:55.256% B**
HSR:2.424% D-
NS-10 Burster
B**
Kills:121
Deaths:102
KDR:1.186
Accuracy:35.812% B**
HSR:9.091% B+
NS-10 Burster
B**
Kills:100
Deaths:91
KDR:1.099
Accuracy:36.201% B**
HSR:8% B+
Kills:6,232
Deaths (as MAX Suit):1,603
Deaths (to MAX Suits):2,704
KDR:3.88771
Kill Difference:4,629
Playtime:142.325 hours
Usage:3%
Score:3.030m
Score/min:355
Accuracy (listed only):35.584%
HSR (listed only):11.175%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
A
Kills:1,739
V. Kills:613 283%
Deaths:657
KDR:2.647
Accuracy:37.951% A
KPH:26 B**
VKPH:9.200 C+
Saron Laser Cannon
C**
Kills:1,704
V. Kills:1,243 137%
Deaths:853
KDR:1.998
Accuracy:34.615% B+
KPH:15.200 C*
VKPH:11.100 C**
Hornet Missiles
A
Kills:1,552
V. Kills:760 204%
Deaths:212
KDR:7.321
Accuracy:73.850% A
KPH:68.600 C++
VKPH:33.600 C+
Dual Photon Pods
A
Kills:1,520
V. Kills:342 443%
Deaths:158
KDR:9.620
Accuracy:63.691% A
KPH:106.300 B+
VKPH:23.900 B+
Light PPA
A++
Kills:1,432
V. Kills:218 N/A
Deaths:385
KDR:3.719
Accuracy:48.159% B**
KPH:47.100 C+
VKPH:7.200 A++
Antares LC
C
Kills:443
V. Kills:475 93%
Deaths:437
KDR:1.014
Accuracy:39.985% A
KPH:9.800 D
VKPH:10.500 C
Photon A2A Missile Pods
A*
Kills:163
V. Kills:174 93%
Deaths:18
KDR:9.056
Accuracy:77.044% C-
KPH:93.500 B**
VKPH:99.800 A*
Coyote Missiles
B*
Kills:151
V. Kills:81 184%
Deaths:18
KDR:8.389
Accuracy:59.187% B*
KPH:59.900 B++
VKPH:32.100 B++
Kills:8,704 (5,318 + 0)
Deaths:2,738
KDR:3.179
VKDR:1.427
Vehicle Kills:3,906
Kill Difference:5,966
Playtime:295.904 hours
Usage:6%
Score:5.315m
Score/min:299
Piloting Accuracy:39.985%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,175
V. Kills:1,113 105%
Deaths:426
KDR:2.758
Accuracy:47.999% C**
KPH:13.100 B*
VKPH:12.400 B**
C150 Dalton
U
Kills:816
V. Kills:791 103%
Deaths:85
KDR:9.600
Accuracy:36.390% C+
KPH:2,937,600 U
VKPH:2,847,600 U
L-24R Spur
C++
Kills:700
V. Kills:46 N/A
Deaths:63
KDR:11.111
Accuracy:40.079% C++
KPH:29.800 C+
VKPH:2 C
L105 Zephyr
A++
Kills:380
V. Kills:30 N/A
Deaths:20
KDR:19
Accuracy:49.407% B*
KPH:91.600 A++
VKPH:7.200 C+
Kills:3,071 (1,875 + 1,196)
Deaths:594
KDR:5.170
VKDR:3.333
Vehicle Kills:1,980
Kill Difference:2,477
Playtime:117.586 hours
Usage:3%
Score:2.325m
Score/min:330
Piloting Accuracy:40.079%
Gunner Accuracy:49.407%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,606
V. Kills:458 350%
Deaths:175
KDR:9.177
Accuracy:53.830% C*
KPH:35.800 B+
VKPH:10.200 C
L100 Python HESH
A*
Kills:1,079
V. Kills:284 379%
Deaths:96
KDR:11.240
Accuracy:68.330% A*
KPH:64.300 B+
VKPH:16.900 A*
L100 Python AP
A++
Kills:1,070
V. Kills:793 135%
Deaths:163
KDR:6.564
Accuracy:61.495% B+
KPH:36.700 B++
VKPH:27.200 A++
Skyguard
B++
Kills:341
V. Kills:336 101%
Deaths:116
KDR:2.940
Accuracy:39.887% A++
KPH:12.500 C+
VKPH:12.300 B++
C75 Viper
C*
Kills:121
V. Kills:42 281%
Deaths:24
KDR:5.042
Accuracy:39.374% C+
KPH:24 C
VKPH:8.300 C*
Kills:4,217 (4,217 + 0)
Deaths:574
KDR:7.347
VKDR:3.333
Vehicle Kills:1,913
Kill Difference:3,643
Playtime:123.040 hours
Usage:3%
Score:2.050m
Score/min:278
Driving Accuracy:39.374%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:2,095
V. Kills:1,230 170%
Deaths:274
KDR:7.646
Accuracy:59.349% B++
KPH:33.400 B**
VKPH:19.600 B**
Supernova PC
B*
Kills:1,028
V. Kills:359 286%
Deaths:122
KDR:8.426
Accuracy:56.371% B*
KPH:29.600 B++
VKPH:10.400 B++
Supernova VPC
A*
Kills:1,001
V. Kills:230 433%
Deaths:79
KDR:12.671
Accuracy:67.562% A++
KPH:68.400 A
VKPH:15.700 A*
Saron HRB
B+
Kills:411
V. Kills:277 148%
Deaths:47
KDR:8.745
Accuracy:48.214% B+
KPH:30.600 B+
VKPH:20.600 B+
Proton II PPA
C++
Kills:81
V. Kills:8 N/A
Deaths:5
KDR:16.200
Accuracy:20.252% D
KPH:39.800 D
VKPH:3.900 C++
E540 Halberd
A
Kills:62
V. Kills:58 105%
Deaths:10
KDR:6.200
Accuracy:51.981% B+
KPH:27.300 C
VKPH:25.600 A
Kills:4,678 (4,124 + 554)
Deaths:537
KDR:8.711
VKDR:4.026
Vehicle Kills:2,162
Kill Difference:4,141
Playtime:129.831 hours
Usage:3%
Score:2.609m
Score/min:335
Driving Accuracy:67.562%
Gunner Accuracy:51.981%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:1,428
V. Kills:93 N/A
Deaths:96
KDR:14.875
Accuracy:47.979% A
KPH:143.200 B**
VKPH:9.300 B*
Saron HRB-H
B*
Kills:711
V. Kills:537 132%
Deaths:105
KDR:6.771
Accuracy:63.602% B**
KPH:45.100 B+
VKPH:34.100 B*
Aphelion VEX-4H
C++
Kills:120
V. Kills:115 103%
Deaths:19
KDR:6.316
Accuracy:39.945% D
KPH:29.500 D
VKPH:28.300 C++
E540 Halberd-H
C*
Kills:119
V. Kills:64 183%
Deaths:5
KDR:23.800
Accuracy:58.657% C++
KPH:43.700 C+
VKPH:23.500 C*
M40 Fury-H
B+
Kills:91
V. Kills:17 N/A
Deaths:6
KDR:15.167
Accuracy:54.247% A
KPH:108.300 B+
VKPH:20.200 B+
Kills:2,469 (0 + 2,469)
Deaths:231
KDR:10.688
VKDR:3.576
Vehicle Kills:826
Kill Difference:2,238
Playtime:33.351 hours
Usage:1%
Score:0.994m
Score/min:497
Driving Accuracy:N/A%
Gunner Accuracy:54.247%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:923
V. Kills:184 N/A
Deaths:68
KDR:13.574
Accuracy:51.474% A++
KPH:93.800 A++
VKPH:18.700 A++
M40 Fury
A++
Kills:350
V. Kills:79 438%
Deaths:27
KDR:12.963
Accuracy:51.952% A++
KPH:97.400 A++
VKPH:22 A++
M20 Basilisk
B+
Kills:197
V. Kills:78 249%
Deaths:36
KDR:5.472
Accuracy:50.513% A
KPH:24.400 B
VKPH:9.700 B+
M20 Basilisk
A*
Kills:143
V. Kills:84 168%
Deaths:26
KDR:5.500
Accuracy:49.825% B**
KPH:36.100 A
VKPH:21.200 A*
M12 Kobalt
B+
Kills:126
V. Kills:5 N/A
Deaths:4
KDR:31.500
Accuracy:18.039% C+
KPH:80.500 B+
VKPH:3.200 C+
M12 Kobalt
B**
Kills:83
V. Kills: N/A
Deaths:3
KDR:27.667
Accuracy:14.789% D
KPH:105.100 B**
VKPH:0 D**
M60-G Bulldog
B+
Kills:72
V. Kills:20 343%
Deaths:17
KDR:4.235
Accuracy:40.226% B+
KPH:30 C+
VKPH:8.300 B+
G30 Walker
M
Kills:70
V. Kills:64 108%
Deaths:14
KDR:5
Accuracy:41.261% A++
KPH:25.400 A+
VKPH:23.200 M
Kills:1,964 (0 + 1,964)
Deaths:195
KDR:10.072
VKDR:2.636
Vehicle Kills:514
Kill Difference:1,769
Playtime:32.974 hours
Usage:1%
Score:0.937m
Score/min:474
Driving Accuracy:N/A%
Gunner Accuracy:41.261%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:2,365
V. Kills:91 N/A
Deaths:698
KDR:3.388
Accuracy:51.222% B**
KPH:83.400 B**
VKPH:3.200 B**
M12 Kobalt-F
A++
Kills:1,171
V. Kills:52 N/A
Deaths:466
KDR:2.513
Accuracy:30.542% B**
KPH:73.700 A++
VKPH:3.300 A++
M40 Fury-F
C*
Kills:992
V. Kills:348 284%
Deaths:823
KDR:1.205
Accuracy:58.115% B*
KPH:21.500 C+
VKPH:7.500 C*
V30-F Starfall
A*
Kills:294
V. Kills:166 176%
Deaths:113
KDR:2.602
Accuracy:66.078% B+
KPH:51.400 A*
VKPH:29 A++
Kills:4,822 (4,822 + 0)
Deaths:2,100
KDR:2.296
VKDR:0.313
Vehicle Kills:657
Kill Difference:2,722
Playtime:96.090 hours
Usage:2%
Score:0.864m
Score/min:150
Driving Accuracy:66.078%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NSX Tanto 6,5946,4774,0691.592B+0.4733.89%A+19.562%D-34.1C++N/A95190.1h11.8B+34.7B+
Betelgeuse 54-A 2,6132,5751,2152.119C+0.0529.214%B*19.651%D**41.5DN/A11662.1h10.1B+34.4B++
S12 Renegade 2,4562,3656983.388C+1.3251.222%B**3.171%D83.3B**3.2B**18928.4h3B+5.8B++
Proximity Mine 2,2722,2693736.083B++4.0246.736%B+N/A156.5B++N/A54114.5h1.8C**3.9B+
NS-7 PDW 2,1762,1561,8611.159C**0.9131.3%A11.039%D*20.2CN/A65106.8h14.2C**45.4B+
Supernova FPC 3,3252,0952747.646B5.5859.349%B++4.535%A33.4B**19.6B**33762.8h4.2B*7.1B**
Zenith VX-5AE 2,0201,9601,0261.91C**0.1634.612%A23.469%C+27.8CN/A6570.4h13.2C+38.2B+
Deimos VA29 1,8291,8059611.878B+0.1975.456%A15.679%C+45.7C*N/A14239.5h2B++2.6B++
Maelstrom Turbo Laser 2,3521,7396572.647C**0.5837.951%A6.038%A*26B**9.2C+16466.9h48.6B**128.1B**
Saron Laser Cannon 2,9471,7048531.998C++0.0734.615%B+2.23%C+15.2C*11.1C**250112.1h95.3B+275.3B++
L100 Python HEAT 2,0641,6061759.177B**7.1153.83%C*5.479%A++35.8B+10.2C17344.8h3.7A6.8B**
C-4 2,5331,5898881.789C**0.2825.469%C+N/A79.5C+47.2A129420h1.5C++5.8C*
Sirius SX12 1,5901,5871,2991.222C*0.8426.951%B+15.249%C-24C+N/A10666h12.7B+47.2B+
Hornet Missiles 2,3121,5522127.321B+5.2673.85%A1.997%B68.7C++33.6C+66922.6h7.3B+9.8B*
Dual Photon Pods 1,8621,5201589.62B+7.5563.691%A1.579%B+106.3B+23.9B+75714.3h16.1B*25.2B*
NS Baron G5AE 1,5091,4881,1741.267C+0.8049.403%C**10.686%D-26.4DN/A11856.4h3.9B+7.9C++
Light PPA 1,6501,4323853.719C+1.6548.159%B**N/A47.1C+7.2A++27830.4h14.3C++29.7C**
Ghost 1,4411,4305922.416C+0.3542.064%B+67.273%C+29.8CN/A11048h2.2C**5.3B+
Proton II PPA-H 1,5211,4289614.875C**12.8147.979%A2.381%B+142.8B**9.3B*38410h7.8B++16.2B*
Phobos VX86 1,4361,4229981.425C++0.6461.665%C**12.94%C--30.1C-N/A9247.2h2.4C*3.9C**
NS-30G Vandal 1,2791,2685872.16B+0.0939.941%B+19.401%D--44.6C+N/A9728.4h4.8B+12.1B+
C-4 ARX 1,9391,2654053.123B++1.0626.071%C+N/A115C+61.3A++90411h1.2C++4.6C*
VE-S Canis 1,2801,2596571.916B+0.1529.751%B+19.539%C+40.7C++N/A11130.9h10.6B+35.6B+
Quasar VM1 1,2661,2525902.122B+0.0620.674%B**15.815%D27B+N/A8946.4h13.5B+65.5B+
NSX-P Tanto 1,2751,2467871.583B++0.4833.891%A++18.78%D-44.7B*1B+11327.9h12.7B+37.3B*
NS-11C 1,2571,2421,1621.069C++1.0027.567%B++15.056%D12.6DN/A5998.2h12.4B+44.9B+
NS-44 Commissioner 1,2551,2421,2421C++1.0733.649%C12.48%D*20.2C--N/A9761.5h3.9C++11.7C++
Darkstar 1,2581,2416761.836C**0.2330.233%B*16.277%D--44.2C+N/A11928.1h11.6B+38.5B++
Solstice VE3 1,2291,2179161.329B*0.7428.264%B**14.133%D--16.8C+N/A9072.5h12.8B+45.1B+
Lasher X2 AE 1,2201,2086131.971B++0.0944.086%A++1.49%D-39.6C+N/A9230.5h12.5A28.4B**
Pulsar C 1,2191,2078341.447C++0.6226.691%B+17.481%D--31.4C++N/A16838.4h9.4B++35.2B+
Solstice SF 1,2401,2068351.444B+0.6228.794%B**16.75%C+30B++N/A14340.2h10.4B36B++
NS-30 Vandal 1,2101,1976931.727C+0.3433.645%C++26.316%C+31.9CN/A15737.5h4.9B++14.6B+
Eidolon VE33 1,2211,1868191.448B0.6234.498%B**20.32%D28C**N/A7542.4h7.2B++21B*
NS-15 Gallows 1,2061,1846041.96C+0.1129.326%B+22.804%D-41.8C--N/A11128.3h10.8C++36.8B+
Eridani SX5 1,1821,1821,0181.161C+0.9032.517%A13.283%D-29.1C+N/A10940.6h11.5C**35.3B+
PS1-AV Suppressor 1,1931,1786001.963C++0.1034.875%B**18.761%D45.7C+N/A11925.8h12.6C*36B+
Artemis VX26 AE 1,1961,1776381.845C+0.2235.278%B**27.698%C+32.8DN/A7135.9h10.5B+29.8B++
Artemis VX26 1,1851,1766691.758B0.3137.09%A*19.643%C-32.1C+N/A7536.6h10.6B+28.6B**
Eclipse VE3A 1,1941,1761,0461.124C+0.9429.726%B++15.051%D-15.6D-N/A5575.6h12.1C++40.8B+
Tank Mine 2,1661,1762355.004A2.9446.697%B**N/A115.3C**97.1A180910.2h2.4D5.2B++
CAS30 Tank Buster 2,2881,1754262.758A0.6947.999%C**N/A13.1B*12.4B**24789.9h40.5B++84.3B++
VE-H Maw 1,1791,1725722.049B0.0227.177%B25.085%C+53.8C*N/A12321.8h8.9B++32.8B+
Orion VS54 1,1791,1725792.024B+0.0424.108%B++18.003%D-40.8B+N/A35528.7h10B*41.6C**
NSX Tengu 1,1841,1716981.678B+0.3941.328%B++14.091%D--38.9C++N/A15730.1h10.7B++25.9B+
M12 Kobalt-F 1,2231,1714662.513B0.4530.542%B**5.978%D73.6A++3.3A++15115.9h10.7B++34.9B++
NSX Naginata 1,1761,1674562.559B**0.4929.272%A+23.907%D54.5B+N/A15021.4h9.2B*31.3B*
NSX Tomoe 1,1731,1655092.289B0.2234.193%B**38.283%C++49.6B+N/A13323.5h12.7B+37.1B++
CME 1,1761,1645392.16B*0.0933.172%A16.753%D43.3B+N/A11626.9h10.6B**32B**
VE-LR Obelisk 1,1761,1645772.017C++0.0541.897%A+28.78%C35.2C++N/A9133.1h5.5B+13.2B*
Terminus VX-9 1,1701,1645322.188B+0.1231.749%A18.643%D-52.2B++N/A13822.3h9.7B**30.5B**
NS-15M AE 1,1731,1638221.415C0.6522.589%C--22.528%C--24.8D-N/A8446.9h10.3B+45.7C*
Nova 1,1701,1636551.776B+0.2957.711%B**14.703%C+32C+N/A9336.4h3.2B*5.6B**
VX29 Polaris 1,1701,1628001.453C+0.6122.583%C+17.384%D29.9C-N/A8538.8h10.5B++46.6B
NS Baron G5 1,1771,1608271.403B+0.6650.873%B++11.207%D16D-N/A6672.7h3.7B*7.3C+
Equinox VE2 1,1711,1595722.026B*0.0433.664%A+13.978%D--38.3B+N/A11630.3h10.2B*30.3B*
Lasher X2 1,1641,1586511.779A0.2934.221%A2.591%D40.9B+N/A14128.3h13A+38.1B**
NS-15M2 1,1811,1586811.7C++0.3723.928%C++21.589%C-36.9C+N/A9731.4h10.7B++44.6B+
Thanatos VE70 1,1631,1586411.807B**0.2655.498%A++12.608%D32.8C**N/A10335.3h3.6B**6.5B**
NS-11A 1,1681,1571,0871.064C+1.0024.002%C+15.73%D23.1CN/A9150.1h13.2C**54.8C**
Serpent VE92 1,1691,1578211.409B0.6628.313%B**16.076%D20.7CN/A11256h11B++38.8B++
Pulsar VS1 1,1761,1575782.002B**0.0632.345%A++18.842%C39.8B**N/A18429.1h10.5A32.5A
MKV Suppressed 1,1591,1571,0721.079C+0.9929.614%B++16.249%C-25.3CN/A10045.7h12.3B+41.5B+
NS-15M1 1,1601,1539441.221C+0.8424.578%B+18.04%D32.8CN/A12635.2h11.3B+45.8B+
SVA-88 1,1681,1516031.909C++0.1624.717%B18.94%D-39.8C+N/A13628.9h10.5B+42.6B+
L100 Python HESH 1,3631,0799611.24C+9.1768.33%A*2.502%B++64.2B+16.9A*32016.8h3.9C5.8B+
L100 Python AP 1,8631,0701636.564B+4.5061.495%B+2.991%C+36.8B++27.3A++41429.1h5.8B+9.5B+
Cosmos VM3 1,0601,0484772.197C++0.1320.035%B*18.321%C29.4C+N/A9535.6h13.1C*65.2B+
Lasher X2-P 1,0641,0356081.702C+0.3640.794%B*2.319%D44.8C-1.3C-12623.1h13.6B*33.5B++
Supernova PC 1,3871,0281228.426B+6.3656.371%B*5.35%A*29.6B++10.3B++19034.7h3.9B*6.8B**
Supernova VPC 1,2311,0017912.671C++10.6167.562%A++1.798%C*68.6A15.8A*36314.6h2.8B+4.2B*
M40 Fury-F 1,3409928231.205C+0.8658.115%B*N/A21.5C+7.5C*10646.1h11C++18.9B+
MANA Anti-Vehicle Turret 1,2169523582.659C0.5951.602%D*8.403%M+9520S2640A++5137410.1h3.7B+7.1B+
M40 Fury 1,1079236813.574A11.5151.474%A++1.625%C+94.2A++18.8A++5419.8h12.1B+23.6B*
C150 Dalton 1,607816859.6B+7.5336.39%C+N/A8160U7910U69801000.1h3.7B+10.3B+
NS Decimator-G 1,1898144971.638B0.4359.405%C-1.229%D44.5C+20.5C++26818.3h2.9B*5B+
XM98 7667633622.108C+0.0437.147%C+76.802%C*20.1CN/A6838h2.5C++6.8C++
Blueshift VM5 7447382722.713C++0.6524.43%B**14.905%D*36.2C*N/A12920.4h16C++65.4B+
NS Decimator 1,2527377790.946C+1.1257.049%C-1.9%C27.4C19.1B33226.9h4.9C+8.6C+
M60-A Bulldog 8357301452.143A++50.0865.434%A*3.151%B++68.2A+9.8A+49510.7h5.6C*8.6B*
Saron HRB-H 1,2487111056.771B4.7163.602%B**N/A45B+34B*57515.8h21.4B+33.7B++
L-24R Spur 7467006311.111A+9.0540.079%C++3%B*29.8C+2C11623.5h23.6C**58.8B
Blueshift VM5 7136972722.563C++0.5023.8%B**19.225%C34C++N/A11420.5h16.3C+68.7B+
M60-A Bulldog 7886721161.091A++59.0365.049%A++3.274%B++74.7A++12.9A**5849h5.5C**8.4B*
Orbital Strike Uplink 9786561656U653.931289.25%UN/A1312U644U74010.5h1.8T*0.1T*
NS-20 Gorgon 6776432542.531A+0.4736.029%B**20.373%C*32.3A+1.7C**8719.9h27.2B++75.4B*
Phaseshift VX-S 6436412113.038C+0.9731.825%D88.3%B**29.1C+N/A9922h2.3B+7.1B+
Lumine Edge 6256056,8670.088C+1.9812.106%D*12.562%D1.6C-N/A6381.9h1.5C+12.7D
NS-20 Gorgon 6406032542.374B**0.3135.432%B**19.735%C+30.3B**1.9B7919.9h28.2B+79.5B*
NS-357 Underboss 5565484731.159C*0.9134.63%C+14.964%D48.9B+N/A16011.2h3.3B**9.6B+
NS-44 Commissioner AE 5024964401.127C+0.9447.267%B++20.766%D30.2DN/A10216.4h5.7F--12D
Sticky Grenade 4984931493N/A490.9345.92%DN/A493D--5D16901h3.2D-7.1D
Skorpios 4834794860.986C1.0825.572%C-17.954%C-18.1D--N/A7126.4h11.9C46.6C
Auraxium Slasher 49746220,8400.022C2.0411.699%D*4.545%D0.4C-N/A21112h2.6C22.4D
Antares LC 9184434371.014C1.0539.985%A1.58%C9.8D10.5C24045.3h150.6C+376.5C*
Spear Anti-Vehicle Phalanx Turret 682422469.174B7.1154.735%B**3.081%D53.4B*32.9B**6097.9h8.1B14.8B++
M12 Kobalt 436419852.375B**50.3131.568%A++17.184%C+199.5A++8.1B*4712.1h15B+47.7B*
Saron HRB 688411478.745B*6.6848.214%B+1.217%C30.7B+20.7B+63113.4h17.3B*35.9B*
L105 Zephyr 4103802019A16.9349.407%B*1.842%A++92.7A++7.3C+5274.1h4.8B**9.8B**
Xiphos Anti-Personnel Phalanx Tower 3783751375S372.9335.316%B+N/A1250M**10C+36880.3h2.2B+6.4B+
Hunter QCX 3613564260.836C*1.2330.656%D38.764%B*11.9C+N/A4429.8h3.4B11.1C**
M40 Fury 4293502712.963B++10.9051.952%A++N/A97.2A++21.9A++6813.6h12.3C**23.6B*
Skyguard 6773411162.94C++0.8739.887%A++4.106%A++12.5C+12.4B++24727.2h173.7D--435.5C*
NS-AM7G Archer 3883114800.648C+1.4260.972%C*18.006%C+6.3C1.6D5149.4h13.2B+21.6B++
Comet VM2 4203062891.059C*1.0149.325%B++2.614%D-13B4.9C**13023.5h17.9B+36.3B+
Vortex VM21 4852972121.401C+0.6644.837%B+1.684%D-13.1B*8.3B++12422.7h26.2B+58.4B+
V30-F Starfall 4602941132.602B+0.5466.078%B+N/A51.6A*29.1A++3015.7h12.6B+19.1B++
Nemesis VSH9 5352923990.732C++1.3367.145%B++3.425%B+15.4C+12.8B27819h8.2C++12.2B
Soldier Soaker 2792731971.386C*0.6839.56%B+12.088%C--50.6C++1.1C*1385.4h7.6D--19.3C++
Vortex VM21 4292622121.236C++0.8345.182%B+1.908%D-11.5B**7.3B**11722.8h30.3B++67B+
Beamer VS3 2582503010.831C++1.2326.41%C+11.6%D**18.2CN/A8013.7h11.6C43.8C+
S1 3382072890.716C+1.3559.733%C**5.314%A+20.7C13.1C++58510h7.1C+12C++
The Slasher 2162052,2160.093B*1.9730.108%C6.341%D2CN/A6103.3h2B+6.8C++
M20 Basilisk 275197365.472A3.4150.513%A4.569%C--24.3B9.6B+3488.1h90.5C**179.2B++
M20 Basilisk 292185823.125M+21.0664.384%A2.703%D-77.1A+44.6A++7012.4h96.4B+149.8B++
Frag Grenade 1801801180N/A177.9336.066%D*N/A300DN/A17980.6h4.5D12.4D
Comet VM2 2391651810.912C+1.1555.256%B**2.424%D-12.4C++5.6B14113.3h27.3C++49.5B+
Photon A2A Missile Pods 337163189.056B*6.9977.044%C-N/A95.9A102.4A*16821.7h8.7C+11.3C
M60-A Bulldog 175163918.111A*16.0554.142%A++N/A101.9M7.5C**6091.6h4A7.3A
NS Harrower 1651596,8810.023D2.0411.918%D*1.887%D-0.4CN/A1421.9h1.9B+15.9C
NSX Masamune 1881551181.314B+0.7563.118%B+1.29%D44.3B++9.4C1933.5h3.2B**5.1B**
Coyote Missiles 232151188.389A*6.3259.187%B*N/A60.4B++32.4B++5392.5h33.9B+57.3B++
Anti-Vehicle Grenade 1881431143N/A140.9338.515%D**N/A238.3D75C26010.6h6.6C17.1D
M20 Basilisk 227143265.5A+3.4349.825%B**5.594%C+35.8B**21A*5604h84.8B+170.1B*
Auraxium Force-Blade 1471328,1950.016C-2.059.255%F1.515%D-0.4DN/A1371.3h2.6D27.7D*
Spear Anti-Vehicle Phalanx Tower 2391281128S125.9363.661%A4.688%C*71.1A61.7A*6501.8h7.2B++11.4B**
M12 Kobalt 131126431.5A*29.4318.039%C+19.048%C*78.8B+3.1C+3181.6h12.5A69.1B++
Aspis Anti-Aircraft Phalanx Turret 241121245.042B++2.9837.347%A++2.479%C**17.3A17.1A3837h135.7B+363.4B*
C75 Viper 163121245.042C*2.9839.374%C+2.479%A24.2C8.4C*4475h13.5C++34.3C*
NS-10 Burster 1881211021.186B+0.8835.812%B**9.091%B+8.3B**4.6B++12014.6h110B++307B*
Aphelion VEX-4H 235120196.316C*4.2539.945%D5.833%A++29.3D28C+4604.1h69.6C+174.2C
E540 Halberd-H 183119523.8A+21.7358.657%C++6.723%M++44.1C++23.7C*5232.7h5.6B9.5B+
MANA Anti-Personnel Turret 1221181111.063N/A1.0024.414%UN/A1180U40U4065200.1h35.3T*144.6T*
Force-Blade 1431127,7100.015C2.0516.688%D--N/A0.2CN/A1458.8h4.6D*27.4D-
NS-10 Burster 154100911.099C+0.9736.201%B**8%B+7.4B*4C++9413.6h130.3B+359.9B++
A30 Walker 21798234.261B*2.2032.245%A+1.02%D13.1B**15.9A++4157.5h229.4C711.6B+
M40 Fury-H 10891615.167C*13.1054.247%A2.198%B**113.8B+21.3B+4600.8h8.4C++15.4B+
Revenant 9591621.468C0.6040.692%B**20.879%D--18.6D--N/A544.9h9.2D22.5C++
Rocklet Rifle 17784431.953M0.1158.419%B+N/A46.7A+51.7A*7931.8h22.4B**38.4B**
M12 Kobalt 8383327.667B+25.6014.789%D18.072%C+103.8B**N/A3630.8h11.3A76.7B+
Proton II PPA 8981516.2C++14.1320.252%D1.235%D40.5D4C++2202h11.3C55.9C-
MAX Punch 86801,6070.05C-2.0222.62%D**N/A0.6DN/A2134.2h2.5C+11.2C
M60-G Bulldog 9272174.235C+2.1740.226%B+2.778%C+30C+8.3B+2762.4h6.9C**17.2B+
G30 Walker 13470145B+2.9341.261%A++4.286%C++25A+22.9A**4982.8h214C++518.6B*
Ursa 7169681.015C1.0522.148%C+26.087%C**26.5C-N/A2352.6h11.4C++51.7C*
E540 Halberd 12062106.2C+4.1351.981%B+3.226%B27C25.2A6562.3h7.2D-13.8C+
Hoplon Anti-Aircraft Phalanx Tower 11658158B**55.9337.777%B*3.448%B+116C+116C++12180.5h27.4B+72.4B+
Pandora VX25 5656431.302C*0.7646.006%B++7.143%F-12.7D-N/A1004.4h3B**6.5B*

Consumables
  Name Deaths Consumed Time Equipped
NS Deep Freeze2790.3h
Motion Spotter6212,6337.9h
Nano-Armor Kit7431,322,46098h
Anti-Vehicle MANA Turret563,0145.1h
Spawn Beacon1575,3806.4h
Turret AI Module24181.4h
Repair Module34391.1h
Cortium Silo13061h
Structure Shield Module03301h
Skywall Shield Emitter33101h
AE Nano-Armor Kit467930,64251.2h
Reinforcements Module01180.3h
Blast Wall31741h
Medical Applicator24680,1917.1h
Nanite Revive Grenade01,2120.3h
Welding Device15,4660.5h
Deconstruction Tool111,9901.2h
Spear Anti-Vehicle Tower12381.2h
Spitfire Auto-Turret104150.5h
Sunderer Garage1860.8h
AE Medical Applicator193107,6598.1h
Rampart Wall84523.9h
Hoplon Anti-Aircraft Phalanx Tower01851h
Xiphos Anti-Personnel Tower22441h
Ammunition Package1165,2235.9h
Medical Kit4488,13312h
Anti-Infantry MANA Turret274861h
Quasar V01230.1h
Vehicle Gate21131.1h
Pillbox11330.8h
Orbital Strike Target Designator454363.2h
IPC Targeting Dart72561h
Lumifiber Rampart Wall11500.8h
Alarm Module31190.3h
Infantry Tower71071h
Glaive IPC1510.4h
Elysium Spawn Tube21770.5h
Nano-Repair Grenade02410.1h
Flail Targeting Dart214662.7h
The Flail0590.4h
Routing Spire0690.2h
Pain Spire0970.4h
Snowman Soldier4790.4h
Hardlight Barrier1474,6404.8h
Router22580.4h
Recon Detection Device361,5926.7h
Shield Recharging Field322,3321.6h
WLT-Howler Mining Laser245230,13488.8h

Check the help document for the dictionary if you want to learn more about words used here.


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