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Harbinger Dreadnaught chaos1298[BRG2] chaos1298
VS BR 92

KDR: 2.08

Score: 93.8m

Last Seen: Jun 2nd, 2019 2:14 PM
- OFFLINE - 429.4 hour(s)

Prestige 1, Battle Rank 92 - Vanu Sovereignty on Connery - Outfit Leader of Briggs Was Here[BRG2] Briggs Was Here
VS outfit on Connery

Members: 0
Level Progress (to 93): 69%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS NSX Tanto Zenith VX-5AE Betelgeuse 54-A S12 Renegade Proximity Mine Supernova FPC NS-7 PDW Deimos VA29
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $743,094 MLG Score: 594
Fun Score: N/A
Cheeseburgers Flipped: 1229TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.132%19.219%57944116655,6651.600210.477

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.572%1.754A++-0.243C-1.232D*HEAD + (~4.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.40.526B+10.70.254C*24.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.861%2.445%487512057,606212237203.58267204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.683%0.158C++0.785B++-0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.20.285C*44.80.155C++70.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.142%3.936%437812028,461306037852.76413223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.563%0.408B0.875B*0.915

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.50.366C**110.118C+13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.528%2.479%3861711936,091256924792.37004246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.034%0.957B*-0.484D0.876

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.689B+17.30.566B+19.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.857%74.508%386312072,8483159170.901551

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.529%0.429B0.483B+0.508

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.382C**2.30.273C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.135%14.057%386512055,6202844511.97609

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.337%1.632A+-0.107C+0.12

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.667B+2.70.448B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Briggs Was Here[BRG2] Briggs Was Here
VS outfit on Connery

Members: 0
93.8m362.3%426 (25.6k)331 (19.9k)2.07766137,32966,0982.3116792 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS12101150222.482%12.446%28004:1865

7% Combat Medic42% Engineer17% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 1st, 2013 3:13 PMApr 28th, 2019 5:53 PMJun 17th, 2019 4:13 AM (3d) (PST)Jun 2nd, 2019 11:44 AM (18d) (PST)Jun 2nd, 2019 10:14 AM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5921364560.4850.2330.0602.0410.079594

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,5358,18127,35429144122519,862

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4721h/196.7d 15,468 17,092 48,172 578.2k 5,692 11,897 22,260 167.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:2,575
Deaths:1,215
KDR:2.119
Accuracy:29.214% B++
HSR:19.651% D**
Lasher X2 AE
A++
Kills:1,208
Deaths:613
KDR:1.971
Accuracy:44.086% A++
HSR:1.490% D-
NS-15 Gallows
C++
Kills:1,189
Deaths:611
KDR:1.946
Accuracy:29.360% C++
HSR:22.792% D--
Orion VS54
B++
Kills:1,172
Deaths:579
KDR:2.024
Accuracy:24.108% B++
HSR:18.003% D--
VE-H Maw
C**
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:27.156% C**
HSR:25.085% C+
NSX Naginata
A
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:29.272% A
HSR:23.907% D
NS-15M AE
C--
Kills:1,163
Deaths:822
KDR:1.415
Accuracy:22.589% D
HSR:22.528% C--
VX29 Polaris
C+
Kills:1,162
Deaths:800
KDR:1.453
Accuracy:22.583% C+
HSR:17.384% D
Lasher X2
B**
Kills:1,158
Deaths:651
KDR:1.779
Accuracy:34.221% B**
HSR:2.591% D
NS-15M2
C+
Kills:1,158
Deaths:681
KDR:1.700
Accuracy:23.928% C+
HSR:21.589% C--
NS-15M1
B
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:24.578% B
HSR:18.040% D
SVA-88
C*
Kills:1,151
Deaths:603
KDR:1.909
Accuracy:24.717% C*
HSR:18.940% D-
Lasher X2-P
B++
Kills:1,035
Deaths:608
KDR:1.702
Accuracy:40.794% B++
HSR:2.319% D
Ursa
C**
Kills:69
Deaths:68
KDR:1.015
Accuracy:22.148% C+
HSR:26.087% C**
Kills:16,532
Deaths (as Heavy Assault):9,223
Deaths (to Heavy Assaults):17,945
KDR:1.79248
Kill Difference:7,309
Playtime:817.602 hours
Usage:17%
Score:15.052m
Score/min:307
Accuracy (listed only):28.482%
HSR (listed only):17.172%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
A+
Kills:6,477
Deaths:4,069
KDR:1.592
Accuracy:33.890% A+
HSR:19.562% D-
Zenith VX-5AE
B**
Kills:2,588
Deaths:1,440
KDR:1.797
Accuracy:33.800% B**
HSR:21.484% C--
Deimos VA29
A
Kills:1,821
Deaths:971
KDR:1.875
Accuracy:75.311% A
HSR:15.651% C+
NS Baron G5AE
C*
Kills:1,507
Deaths:1,187
KDR:1.270
Accuracy:49.392% C*
HSR:10.750% D-
Phobos VX86
C**
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C**
HSR:12.940% C--
NSX-P Tanto
A++
Kills:1,246
Deaths:787
KDR:1.583
Accuracy:33.891% A++
HSR:18.780% D--
NS-11C
B++
Kills:1,242
Deaths:1,162
KDR:1.069
Accuracy:27.567% B++
HSR:15.056% D
Solstice VE3
B**
Kills:1,217
Deaths:916
KDR:1.329
Accuracy:28.264% B**
HSR:14.133% D--
Pulsar C
B+
Kills:1,207
Deaths:834
KDR:1.447
Accuracy:26.691% B+
HSR:17.481% D--
Solstice SF
B**
Kills:1,206
Deaths:835
KDR:1.444
Accuracy:28.794% B**
HSR:16.750% C+
Eidolon VE33
B**
Kills:1,186
Deaths:819
KDR:1.448
Accuracy:34.498% B**
HSR:20.320% D
Eclipse VE3A
B++
Kills:1,176
Deaths:1,046
KDR:1.124
Accuracy:29.726% B++
HSR:15.051% D--
VE-LR Obelisk
A+
Kills:1,164
Deaths:577
KDR:2.017
Accuracy:41.837% A+
HSR:28.780% C
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
Serpent VE92
B**
Kills:1,157
Deaths:821
KDR:1.409
Accuracy:28.313% B**
HSR:16.076% D
Revenant
A
Kills:91
Deaths:64
KDR:1.422
Accuracy:41.062% A
HSR:20.879% D--
VE-C Horizon
B**
Kills:83
Deaths:57
KDR:1.456
Accuracy:40.985% B**
HSR:22.892% C+
Pandora VX25
B+
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B+
HSR:7.143% F-
Kills:28,327
Deaths (as Engineer):18,749
Deaths (to Engineers):13,539
KDR:1.51085
Kill Difference:9,578
Playtime:1,981.381 hours
Usage:42%
Score:40.805m
Score/min:343
Accuracy (listed only):41.289%
HSR (listed only):16.612%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
A+
Kills:6,477
Deaths:4,069
KDR:1.592
Accuracy:33.890% A+
HSR:19.562% D-
Zenith VX-5AE
B**
Kills:2,588
Deaths:1,440
KDR:1.797
Accuracy:33.800% B**
HSR:21.484% C--
NS-7 PDW
A
Kills:2,158
Deaths:1,864
KDR:1.158
Accuracy:31.310% A
HSR:11.029% D*
Deimos VA29
A
Kills:1,821
Deaths:971
KDR:1.875
Accuracy:75.311% A
HSR:15.651% C+
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
NS Baron G5AE
C*
Kills:1,507
Deaths:1,187
KDR:1.270
Accuracy:49.392% C*
HSR:10.750% D-
Phobos VX86
C**
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C**
HSR:12.940% C--
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.724% B+
HSR:19.539% C+
NSX-P Tanto
A++
Kills:1,246
Deaths:787
KDR:1.583
Accuracy:33.891% A++
HSR:18.780% D--
NS-11C
B++
Kills:1,242
Deaths:1,162
KDR:1.069
Accuracy:27.567% B++
HSR:15.056% D
Solstice VE3
B**
Kills:1,217
Deaths:916
KDR:1.329
Accuracy:28.264% B**
HSR:14.133% D--
Pulsar C
B+
Kills:1,207
Deaths:834
KDR:1.447
Accuracy:26.691% B+
HSR:17.481% D--
Solstice SF
B**
Kills:1,206
Deaths:835
KDR:1.444
Accuracy:28.794% B**
HSR:16.750% C+
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
Eclipse VE3A
B++
Kills:1,176
Deaths:1,046
KDR:1.124
Accuracy:29.726% B++
HSR:15.051% D--
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
Serpent VE92
B**
Kills:1,157
Deaths:821
KDR:1.409
Accuracy:28.313% B**
HSR:16.076% D
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C--
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
VE-C Horizon
B**
Kills:83
Deaths:57
KDR:1.456
Accuracy:40.985% B**
HSR:22.892% C+
Pandora VX25
B+
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B+
HSR:7.143% F-
Kills:36,057
Deaths (as Light Assault):24,983
Deaths (to Light Assaults):12,154
KDR:1.44326
Kill Difference:11,074
Playtime:590.759 hours
Usage:13%
Score:13.475m
Score/min:380
Accuracy (listed only):38.411%
HSR (listed only):15.537%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A
Kills:2,158
Deaths:1,864
KDR:1.158
Accuracy:31.310% A
HSR:11.029% D*
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
Ghost
B+
Kills:1,444
Deaths:597
KDR:2.419
Accuracy:41.935% B+
HSR:67.175% C+
NS-30G Vandal
B++
Kills:1,301
Deaths:598
KDR:2.176
Accuracy:39.837% B++
HSR:19.216% D--
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.724% B+
HSR:19.539% C+
NS-44 Commissioner
C
Kills:1,243
Deaths:1,243
KDR:1
Accuracy:33.647% C
HSR:12.470% D**
NS-30 Vandal
C++
Kills:1,197
Deaths:693
KDR:1.727
Accuracy:33.645% C++
HSR:26.316% C+
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
Artemis VX26 AE
B**
Kills:1,177
Deaths:638
KDR:1.845
Accuracy:35.278% B**
HSR:27.698% C+
Artemis VX26
A*
Kills:1,176
Deaths:669
KDR:1.758
Accuracy:37.090% A*
HSR:19.643% C-
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
NSX Tomoe
B**
Kills:1,165
Deaths:509
KDR:2.289
Accuracy:34.193% B**
HSR:38.283% C++
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C--
XM98
C*
Kills:763
Deaths:362
KDR:2.108
Accuracy:37.147% C+
HSR:76.802% C*
Phaseshift VX-S
B**
Kills:641
Deaths:211
KDR:3.038
Accuracy:31.825% D
HSR:88.300% B**
NS-357 Underboss
C
Kills:561
Deaths:489
KDR:1.147
Accuracy:34.141% C
HSR:14.973% D-
NS-44 Commissioner AE
B++
Kills:496
Deaths:440
KDR:1.127
Accuracy:47.267% B++
HSR:20.766% D
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
NS-AM7G Archer
C++
Kills:317
Deaths:494
KDR:0.642
Accuracy:61.039% C++
HSR:18.612% C++
Soldier Soaker
B+
Kills:273
Deaths:197
KDR:1.386
Accuracy:39.560% B+
HSR:12.088% C--
Beamer VS3
C+
Kills:250
Deaths:301
KDR:0.831
Accuracy:26.410% C+
HSR:11.600% D**
Kills:22,175
Deaths (as Infiltrator):15,135
Deaths (to Infiltrators):9,499
KDR:1.46515
Kill Difference:7,040
Playtime:844.019 hours
Usage:18%
Score:13.492m
Score/min:266
Accuracy (listed only):35.677%
HSR (listed only):26.368%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:2,158
Deaths:1,864
KDR:1.158
Accuracy:31.310% A
HSR:11.029% D*
Deimos VA29
A
Kills:1,821
Deaths:971
KDR:1.875
Accuracy:75.311% A
HSR:15.651% C+
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
NS Baron G5AE
C*
Kills:1,507
Deaths:1,187
KDR:1.270
Accuracy:49.392% C*
HSR:10.750% D-
Phobos VX86
C**
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C**
HSR:12.940% C--
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.724% B+
HSR:19.539% C+
Darkstar
B++
Kills:1,258
Deaths:690
KDR:1.823
Accuracy:30.210% B++
HSR:16.375% D--
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
Terminus VX-9
A
Kills:1,164
Deaths:532
KDR:2.188
Accuracy:31.749% A
HSR:18.643% D--
CME
A
Kills:1,164
Deaths:539
KDR:2.160
Accuracy:33.172% A
HSR:16.753% D-
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Equinox VE2
A+
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:33.664% A+
HSR:13.978% D-
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C--
Pulsar VS1
A++
Kills:1,157
Deaths:578
KDR:2.002
Accuracy:32.345% A++
HSR:18.842% C
NS-11A
C+
Kills:1,157
Deaths:1,087
KDR:1.064
Accuracy:24.002% C+
HSR:15.730% D-
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
Pandora VX25
B+
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B+
HSR:7.143% F-
Kills:25,517
Deaths (as Combat Medic):17,014
Deaths (to Combat Medics):7,316
KDR:1.49976
Kill Difference:8,503
Playtime:328.025 hours
Usage:7%
Score:7.606m
Score/min:386
Accuracy (listed only):39.690%
HSR (listed only):14.832%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:1,252
Deaths:590
KDR:2.122
Accuracy:20.674% B**
HSR:15.815% D
Cosmos VM3
B++
Kills:1,048
Deaths:477
KDR:2.197
Accuracy:20.035% B++
HSR:18.321% C+
NS-20 Gorgon
B**
Kills:801
Deaths:321
KDR:2.495
Accuracy:35.448% B**
HSR:19.850% C+
NS-20 Gorgon
B**
Kills:750
Deaths:321
KDR:2.336
Accuracy:34.934% B**
HSR:20% C+
Blueshift VM5
B**
Kills:738
Deaths:272
KDR:2.713
Accuracy:24.430% B**
HSR:14.905% D*
Blueshift VM5
B**
Kills:697
Deaths:272
KDR:2.563
Accuracy:23.800% B**
HSR:19.225% C
Vortex VM21
B+
Kills:362
Deaths:232
KDR:1.560
Accuracy:45.149% B+
HSR:1.381% D--
Vortex VM21
B+
Kills:336
Deaths:232
KDR:1.448
Accuracy:45.585% B+
HSR:1.488% D*
Comet VM2
B*
Kills:309
Deaths:293
KDR:1.055
Accuracy:49.956% B*
HSR:2.589% D-
Comet VM2
B**
Kills:169
Deaths:185
KDR:0.914
Accuracy:55.987% B**
HSR:2.367% D-
NS-10 Burster
B*
Kills:166
Deaths:117
KDR:1.419
Accuracy:35.494% B*
HSR:7.229% C+
NS-10 Burster
B*
Kills:130
Deaths:106
KDR:1.226
Accuracy:35.875% B*
HSR:6.154% C+
Kills:6,758
Deaths (as MAX Suit):1,709
Deaths (to MAX Suits):2,720
KDR:3.95436
Kill Difference:5,049
Playtime:153.885 hours
Usage:3%
Score:3.339m
Score/min:362
Accuracy (listed only):35.614%
HSR (listed only):10.777%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
A
Kills:1,739
V. Kills:613 283%
Deaths:657
KDR:2.647
Accuracy:37.951% A
KPH:26 B*
VKPH:9.200 C+
Saron Laser Cannon
C**
Kills:1,714
V. Kills:1,249 137%
Deaths:859
KDR:1.995
Accuracy:34.523% B+
KPH:15.200 C*
VKPH:11.100 C**
Hornet Missiles
A+
Kills:1,557
V. Kills:762 204%
Deaths:212
KDR:7.344
Accuracy:73.812% A+
KPH:68.800 C++
VKPH:33.700 C+
Dual Photon Pods
A
Kills:1,522
V. Kills:343 442%
Deaths:158
KDR:9.633
Accuracy:63.684% A
KPH:106.400 B+
VKPH:24 B+
Light PPA
A++
Kills:1,456
V. Kills:219 N/A
Deaths:387
KDR:3.762
Accuracy:48.119% B**
KPH:47.500 C++
VKPH:7.100 A++
Antares LC
C
Kills:443
V. Kills:475 93%
Deaths:437
KDR:1.014
Accuracy:39.985% A
KPH:9.800 D
VKPH:10.500 C
Photon A2A Missile Pods
A++
Kills:163
V. Kills:174 93%
Deaths:18
KDR:9.056
Accuracy:77.044% C
KPH:93.500 B**
VKPH:99.800 A++
Coyote Missiles
B*
Kills:153
V. Kills:82 184%
Deaths:18
KDR:8.500
Accuracy:59.069% B*
KPH:60.700 B++
VKPH:32.500 B*
Kills:8,747 (5,352 + 0)
Deaths:2,746
KDR:3.185
VKDR:1.426
Vehicle Kills:3,917
Kill Difference:6,001
Playtime:296.673 hours
Usage:6%
Score:5.328m
Score/min:299
Piloting Accuracy:39.985%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,175
V. Kills:1,113 105%
Deaths:426
KDR:2.758
Accuracy:47.999% C**
KPH:13.100 B**
VKPH:12.400 B**
C150 Dalton
U
Kills:826
V. Kills:797 104%
Deaths:85
KDR:9.718
Accuracy:36.388% C
KPH:2,973,600 U
VKPH:2,869,200 U
L-24R Spur
C++
Kills:733
V. Kills:47 N/A
Deaths:65
KDR:11.277
Accuracy:39.921% C++
KPH:29.200 C
VKPH:1.900 C
L105 Zephyr
A++
Kills:380
V. Kills:30 N/A
Deaths:20
KDR:19
Accuracy:49.407% B*
KPH:91.600 A++
VKPH:7.200 C
Kills:3,114 (1,908 + 1,206)
Deaths:596
KDR:5.225
VKDR:3.334
Vehicle Kills:1,987
Kill Difference:2,518
Playtime:119.140 hours
Usage:3%
Score:2.342m
Score/min:328
Piloting Accuracy:39.921%
Gunner Accuracy:49.407%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,623
V. Kills:467 347%
Deaths:176
KDR:9.222
Accuracy:54.074% C**
KPH:36.100 B+
VKPH:10.400 C
L100 Python AP
A+
Kills:1,081
V. Kills:797 135%
Deaths:164
KDR:6.591
Accuracy:61.522% B+
KPH:37 B+
VKPH:27.300 A+
L100 Python HESH
A**
Kills:1,079
V. Kills:284 379%
Deaths:96
KDR:11.240
Accuracy:68.330% A*
KPH:64.300 B+
VKPH:16.900 A**
Skyguard
B++
Kills:341
V. Kills:336 101%
Deaths:116
KDR:2.940
Accuracy:39.887% A++
KPH:12.500 C
VKPH:12.300 B++
C75 Viper
C++
Kills:121
V. Kills:42 281%
Deaths:24
KDR:5.042
Accuracy:39.374% C+
KPH:24 C
VKPH:8.300 C++
Kills:4,245 (4,245 + 0)
Deaths:576
KDR:7.370
VKDR:3.344
Vehicle Kills:1,926
Kill Difference:3,669
Playtime:123.264 hours
Usage:3%
Score:2.067m
Score/min:279
Driving Accuracy:39.374%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:2,187
V. Kills:1,270 172%
Deaths:282
KDR:7.755
Accuracy:59.287% B++
KPH:34 B*
VKPH:19.700 B**
Supernova PC
B*
Kills:1,028
V. Kills:359 286%
Deaths:122
KDR:8.426
Accuracy:56.371% B*
KPH:29.600 B++
VKPH:10.400 B+
Supernova VPC
A*
Kills:1,001
V. Kills:230 433%
Deaths:79
KDR:12.671
Accuracy:67.562% A++
KPH:68.400 A
VKPH:15.700 A*
Saron HRB
B+
Kills:411
V. Kills:277 148%
Deaths:47
KDR:8.745
Accuracy:48.214% B+
KPH:30.600 B+
VKPH:20.600 B+
Proton II PPA
C++
Kills:81
V. Kills:8 N/A
Deaths:5
KDR:16.200
Accuracy:20.252% D
KPH:39.800 D
VKPH:3.900 C++
E540 Halberd
A+
Kills:62
V. Kills:58 105%
Deaths:10
KDR:6.200
Accuracy:51.981% B+
KPH:27.300 C
VKPH:25.600 A+
Kills:4,770 (4,216 + 554)
Deaths:545
KDR:8.752
VKDR:4.040
Vehicle Kills:2,202
Kill Difference:4,225
Playtime:131.409 hours
Usage:3%
Score:2.659m
Score/min:337
Driving Accuracy:67.562%
Gunner Accuracy:51.981%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:1,429
V. Kills:93 N/A
Deaths:96
KDR:14.885
Accuracy:47.953% A
KPH:143.200 A
VKPH:9.300 B*
Saron HRB-H
B**
Kills:711
V. Kills:537 132%
Deaths:105
KDR:6.771
Accuracy:63.599% B**
KPH:45.100 B+
VKPH:34.100 B**
Aphelion VEX-4H
C++
Kills:120
V. Kills:115 103%
Deaths:19
KDR:6.316
Accuracy:39.945% D
KPH:29.500 D
VKPH:28.300 C++
E540 Halberd-H
C*
Kills:119
V. Kills:64 183%
Deaths:5
KDR:23.800
Accuracy:58.240% C++
KPH:43.300 C+
VKPH:23.300 C*
M40 Fury-H
B+
Kills:91
V. Kills:17 N/A
Deaths:6
KDR:15.167
Accuracy:54.247% A
KPH:108.300 B+
VKPH:20.200 B+
Kills:2,470 (0 + 2,470)
Deaths:231
KDR:10.693
VKDR:3.576
Vehicle Kills:826
Kill Difference:2,239
Playtime:33.384 hours
Usage:1%
Score:0.998m
Score/min:498
Driving Accuracy:N/A%
Gunner Accuracy:54.247%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:923
V. Kills:184 N/A
Deaths:68
KDR:13.574
Accuracy:51.500% A++
KPH:93.800 A*
VKPH:18.700 A*
M40 Fury
A++
Kills:350
V. Kills:79 438%
Deaths:27
KDR:12.963
Accuracy:51.952% A++
KPH:97.400 A++
VKPH:22 A++
M20 Basilisk
B+
Kills:197
V. Kills:78 249%
Deaths:36
KDR:5.472
Accuracy:50.464% A
KPH:24.100 B
VKPH:9.600 B+
M20 Basilisk
A*
Kills:145
V. Kills:84 171%
Deaths:26
KDR:5.577
Accuracy:49.814% B**
KPH:35.600 B**
VKPH:20.600 A*
M12 Kobalt
B+
Kills:133
V. Kills:6 N/A
Deaths:4
KDR:33.250
Accuracy:17.925% C+
KPH:82.700 B+
VKPH:3.700 C++
M12 Kobalt
B**
Kills:91
V. Kills: N/A
Deaths:3
KDR:30.333
Accuracy:15.198% D
KPH:107.600 B**
VKPH:0 D**
M60-G Bulldog
B+
Kills:72
V. Kills:20 343%
Deaths:17
KDR:4.235
Accuracy:40.226% B+
KPH:30 C+
VKPH:8.300 B+
G30 Walker
M+
Kills:70
V. Kills:64 108%
Deaths:14
KDR:5
Accuracy:41.261% A++
KPH:25.400 A
VKPH:23.200 M+
Kills:1,981 (0 + 1,981)
Deaths:195
KDR:10.159
VKDR:2.641
Vehicle Kills:515
Kill Difference:1,786
Playtime:33.283 hours
Usage:1%
Score:0.942m
Score/min:472
Driving Accuracy:N/A%
Gunner Accuracy:41.261%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:2,366
V. Kills:91 N/A
Deaths:698
KDR:3.390
Accuracy:51.221% B**
KPH:83.400 B**
VKPH:3.200 B**
M12 Kobalt-F
A++
Kills:1,171
V. Kills:52 N/A
Deaths:466
KDR:2.513
Accuracy:30.542% A
KPH:73.700 A++
VKPH:3.300 A++
M40 Fury-F
C**
Kills:992
V. Kills:348 284%
Deaths:823
KDR:1.205
Accuracy:58.115% B*
KPH:21.500 C+
VKPH:7.500 C**
V30-F Starfall
A++
Kills:296
V. Kills:167 176%
Deaths:115
KDR:2.574
Accuracy:66.105% B+
KPH:48.900 A++
VKPH:27.600 A+
Kills:4,825 (4,825 + 0)
Deaths:2,102
KDR:2.295
VKDR:0.313
Vehicle Kills:658
Kill Difference:2,723
Playtime:96.423 hours
Usage:2%
Score:0.865m
Score/min:149
Driving Accuracy:66.105%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NSX Tanto 6,5946,4774,0691.592B+0.4933.89%A+19.562%D-34.1C++N/A95190.1h11.8B+34.7B+
Zenith VX-5AE 2,6732,5881,4401.797C**0.2833.8%B**21.484%C--28.6CN/A7090.5h13.7C+40.4B+
Betelgeuse 54-A 2,6132,5751,2152.119C0.0429.214%B++19.651%D**41.5DN/A11662.1h10.1B34.4B+
S12 Renegade 2,4572,3666983.39C++1.3151.221%B**3.17%D83.3B**3.2B**19028.4h3B+5.8B++
Proximity Mine 2,3202,3163806.095B++4.0246.511%B+N/A157.6B++N/A54214.7h1.8C**3.9B+
Supernova FPC 3,4572,1872827.755C**5.6859.287%B++4.39%A34B*19.7B**34164.4h4.2B++7.2B*
NS-7 PDW 2,1782,1581,8641.158C**0.9231.31%A11.029%D*20.2CN/A65106.9h14.2C**45.5B+
Deimos VA29 1,8461,8219711.875B+0.2075.311%A15.651%C+45.6C++N/A14239.9h2B++2.6B++
Maelstrom Turbo Laser 2,3521,7396572.647B0.5737.951%A6.038%A*26B*9.2C+16466.9h48.6B**128.1B**
Saron Laser Cannon 2,9631,7148591.995C++0.0834.523%B+2.217%C+15.2C*11.1C**250112.6h95.3B+276.1B++
L100 Python HEAT 2,0901,6231769.222B**7.1454.074%C**5.422%A*36.1B+10.4C17545h3.7B**6.8B**
C-4 2,5411,5968881.797C**0.2825.512%C+N/A79.8C+47.3A129720h1.5C++5.8C*
Sirius SX12 1,5901,5871,2991.222C*0.8626.951%B+15.249%C-24CN/A10666h12.7B+47.2B+
Hornet Missiles 2,3191,5572127.344B+5.2773.812%A+1.991%B+68.9C++33.7C+67022.6h7.3B+9.8B*
Dual Photon Pods 1,8651,5221589.633B+7.5663.684%A1.577%B+106.4B+24B+75814.3h16.1B*25.2B*
NS Baron G5AE 1,5281,5071,1871.27C+0.8149.392%C*10.75%D-26.6DN/A11856.7h3.9B+7.9C++
Light PPA 1,6751,4563873.762C+1.6848.119%B**N/A47.4C++7.1A++27730.7h14.2C++29.5C**
Ghost 1,4551,4445972.419C+0.3441.935%B+67.175%C+29.7CN/A10948.7h2.2C*5.3B
Proton II PPA-H 1,5221,4299614.885C**12.8147.953%A2.379%B++142.9B**9.3B*38510h7.8B++16.2B*
Phobos VX86 1,4361,4229981.425C++0.6561.665%C**12.94%C--30.1C--N/A9247.2h2.4C*3.9B
NS-30G Vandal 1,3121,3015982.176B+0.1039.837%B++19.216%D--44.6C+N/A9729.2h4.8B+12.1B+
C-4 ARX 1,9751,2894123.129B+1.0526.033%C+N/A116.1C+61.8A++91011.1h1.2C++4.6C*
VE-S Canis 1,2801,2596571.916B++0.1629.724%B+19.539%C+40.7C+N/A11230.9h10.6B+35.7B+
Darkstar 1,2751,2586901.823C*0.2530.21%B++16.375%D--43.8C+N/A11928.7h11.6B+38.5B++
Quasar VM1 1,2661,2525902.122B+0.0420.674%B**15.815%D27C**N/A8946.4h13.5B+65.5B+
NSX-P Tanto 1,2751,2467871.583B++0.4933.891%A++18.78%D--44.7B*1B+11427.9h12.7B+37.3B*
NS-44 Commissioner 1,2561,2431,2431C++1.0833.647%C12.47%D**20.2C--N/A9761.5h3.9C++11.7C++
NS-11C 1,2571,2421,1621.069C++1.0127.567%B++15.056%D12.6DN/A5998.2h12.4B+44.9B+
Solstice VE3 1,2291,2179161.329B*0.7528.264%B**14.133%D--16.8C+N/A9072.5h12.8B+45.1B+
Lasher X2 AE 1,2201,2086131.971B+0.1144.086%A++1.49%D-39.6C+N/A9230.5h12.5A28.4B**
Pulsar C 1,2191,2078341.447C*0.6326.691%B+17.481%D--31.4C++N/A16838.4h9.4B++35.2B++
Solstice SF 1,2401,2068351.444B+0.6328.794%B**16.75%C+30B++N/A14340.2h10.4C**36B++
NS-30 Vandal 1,2101,1976931.727C+0.3533.645%C++26.316%C+31.9CN/A15737.5h4.9B++14.6B+
NS-15 Gallows 1,2121,1896111.946C+0.1329.36%C++22.792%D--41DN/A10929h10.8C+36.9C*
Eidolon VE33 1,2211,1868191.448B0.6334.498%B**20.32%D28C**N/A7542.4h7.2B++21B*
Eridani SX5 1,1821,1821,0181.161C+0.9232.517%A13.283%D-29.1CN/A10940.6h11.5C**35.3B+
PS1-AV Suppressor 1,1931,1786001.963C++0.1134.875%B**18.761%D45.7C+N/A11925.8h12.6C*36B+
Artemis VX26 AE 1,1961,1776381.845C+0.2335.278%B**27.698%C+32.8DN/A7135.9h10.5B+29.8B+
Tank Mine 2,1671,1772355.009A2.9346.808%B**N/A115.4C*97.1B**180510.2h2.4D5.2B++
Artemis VX26 1,1851,1766691.758B0.3237.09%A*19.643%C-32.1C+N/A7536.6h10.6B+28.6B**
Eclipse VE3A 1,1941,1761,0461.124C+0.9529.726%B++15.051%D--15.5D-N/A5575.7h12.1C++40.8B+
CAS30 Tank Buster 2,2881,1754262.758B**0.6847.999%C**N/A13.1B**12.4B**24789.9h40.5B++84.3B++
Orion VS54 1,1791,1725792.024B0.0524.108%B++18.003%D--40.8BN/A35628.7h10B*41.6C**
VE-H Maw 1,1791,1725722.049B+0.0327.156%C**25.085%C+53.8C++N/A12421.8h8.9B++32.9B+
NSX Tengu 1,1841,1716981.678B+0.4041.328%B++14.091%D--38.9C++N/A15730.1h10.7B++25.9B+
M12 Kobalt-F 1,2231,1714662.513B0.4430.542%A5.978%D73.6A++3.3A++15115.9h10.7B++34.9B*
NSX Naginata 1,1761,1674562.559B**0.4829.272%A23.907%D54.5B+N/A15021.4h9.2B*31.3B*
NSX Tomoe 1,1731,1655092.289B0.2134.193%B**38.283%C++49.6B+N/A13323.5h12.7B+37.1B++
VE-LR Obelisk 1,1761,1645772.017C*0.0641.837%A+28.78%C35.2C++N/A9133.1h5.5B++13.3B*
Terminus VX-9 1,1701,1645322.188B+0.1131.749%A18.643%D--52.2B+N/A14022.3h9.7B**30.5B*
CME 1,1761,1645392.16B*0.0833.172%A16.753%D-43.3B+N/A11626.9h10.6B**32B**
Nova 1,1701,1636551.776C**0.3057.711%B**14.703%C+32C+N/A9336.4h3.2B*5.6B**
NS-15M AE 1,1731,1638221.415C0.6622.589%D22.528%C--24.8D-N/A8446.9h10.3B+45.7C*
VX29 Polaris 1,1701,1628001.453C+0.6222.583%C+17.384%D29.9C--N/A8538.8h10.5B++46.6B
NS Baron G5 1,1771,1608271.403B+0.6750.873%B++11.207%D16D-N/A6672.7h3.7B*7.3C+
Equinox VE2 1,1711,1595722.026B*0.0533.664%A+13.978%D-38.3BN/A11630.3h10.2B*30.3B*
Lasher X2 1,1641,1586511.779B**0.3034.221%B**2.591%D40.9B+N/A14128.3h13A+38.1B**
NS-15M2 1,1811,1586811.7C++0.3823.928%C+21.589%C--36.9CN/A9731.4h10.7B++44.6B+
Thanatos VE70 1,1631,1586411.807B**0.2755.498%A++12.608%D32.8C**N/A10335.3h3.6B**6.5B**
Serpent VE92 1,1691,1578211.409C**0.6728.313%B**16.076%D20.7CN/A11256h11B++38.8B++
MKV Suppressed 1,1591,1571,0721.079C+1.0029.614%B++16.249%C--25.3CN/A10045.7h12.3B+41.5B+
Pulsar VS1 1,1761,1575782.002B**0.0832.345%A++18.842%C39.8B*N/A18629.1h10.5A32.5B**
NS-11A 1,1681,1571,0871.064C+1.0124.002%C+15.73%D-23.1CN/A9150.1h13.2C**54.8C**
NS-15M1 1,1601,1539441.221C+0.8624.578%B18.04%D32.8CN/A12635.2h11.3B+45.8B+
SVA-88 1,1681,1516031.909C++0.1724.717%C*18.94%D-39.8C+N/A13628.9h10.5B+42.6B+
L100 Python AP 1,8781,0811646.591B+4.5161.522%B+2.96%C++37B+27.3A+41529.2h5.8B9.4B+
L100 Python HESH 1,3631,0799611.24C+9.1668.33%A*2.502%B*64.2B+16.9A**32116.8h3.9C5.8B+
Cosmos VM3 1,0601,0484772.197C++0.1220.035%B++18.321%C+29.4C+N/A9535.6h13.1C**65.2B+
Lasher X2-P 1,0641,0356081.702C+0.3840.794%B++2.319%D44.6C-1.3C-12623.2h13.6B*33.5B+
Supernova PC 1,3871,0281228.426B+6.3556.371%B*5.35%A*29.6B++10.3B+19034.7h3.9B*6.8B**
Supernova VPC 1,2311,0017912.671C++10.5967.562%A++1.798%C**68.6A15.8A*36414.6h2.8B+4.2B*
M40 Fury-F 1,3409928231.205C+0.8758.115%B*N/A21.5C+7.5C**10646.1h11C++18.9B+
MANA Anti-Vehicle Turret 1,2169523582.659B*0.5851.602%D8.403%M9520C+2640C5139730.1h3.7B++7.1B*
M40 Fury 1,1079236813.574A11.5051.5%A++1.625%C+94.2A*18.8A*5409.8h12.2B+23.6B*
Orbital Strike Uplink 1,3599141914U911.921263.25%UN/A1523.3U741.7U72010.6h1.6T*0.1T*
C150 Dalton 1,623826859.718B+7.6436.388%CN/A8260U7970U70532300.1h3.7B+10.2B+
NS Decimator-G 1,2018265091.623C*0.4559.479%C-1.211%D44.9C+20.4C++27018.4h2.9B*4.9B++
NS-20 Gorgon 8498013212.495A0.4235.448%B**19.85%C+33.1A+2B+9124.2h26.7B++75.2B*
XM98 7667633622.108C+0.0337.147%C+76.802%C*20.1CN/A6838h2.5C++6.8C++
NS-20 Gorgon 7987503212.336B**0.2634.934%B**20%C+31B**2B+8424.2h27.8B+79.5B*
Blueshift VM5 7447382722.713C++0.6424.43%B**14.905%D*36.2C++N/A13020.4h16C++65.4B+
NS Decimator 1,2527377790.946C+1.1357.049%C-1.9%C27.4C-19.1B+33426.9h4.9C+8.6C+
L-24R Spur 7807336511.277B++9.2039.921%C++3.001%B*29.2C1.9C11625.1h23.5C**58.9C**
M60-A Bulldog 8357301452.143A++50.0765.434%A*3.151%B*68.2A++9.8A++49510.7h5.6C**8.6B*
Saron HRB-H 1,2487111056.771B4.6963.599%B**N/A45B+34B**57715.8h21.4B+33.7B++
Blueshift VM5 7136972722.563C++0.4923.8%B**19.225%C34C+N/A11420.5h16.3C+68.7B+
M60-A Bulldog 7886721161.091A++59.0165.049%A*3.274%B*74.7A++12.9M5849h5.5B8.4B*
Phaseshift VX-S 6436412113.038C+0.9631.825%D88.3%B**29.1C+N/A9922h2.3B+7.1B+
Lumine Edge 6266066,8900.088C+1.9912.115%D**12.541%D1.6CN/A6384.1h1.5C+12.7D-
NS-357 Underboss 5695614891.147C*0.9334.141%C14.973%D-48.8C**N/A15811.5h3.3B**9.7B+
Sticky Grenade 5245181518N/A515.9245.744%DN/A518D-6D16951h3.2D-7D
NS-44 Commissioner AE 5024964401.127C+0.9547.267%B++20.766%D30.2DN/A10316.4h5.7F*12D-
Skorpios 4834794860.986C1.0925.572%C-17.954%C-18.1D--N/A7126.4h11.9C46.6C
Auraxium Slasher 50346821,4030.022C+2.0611.631%D**4.487%D0.4C--N/A21141h2.6C22.4D--
Antares LC 9184434371.014C1.0639.985%A1.58%C9.8D10.5C24045.3h150.6C+376.5C*
M12 Kobalt 450433854.125A52.0531.173%A++17.552%C+196.8A+7.7B*4692.2h15B+48.1B*
Spear Anti-Vehicle Phalanx Turret 685424469.217B7.1454.728%B**3.066%C--53.7B*33B**6117.9h8.1C**14.7B+
Saron HRB 688411478.745B++6.6748.214%B+1.217%C30.7B+20.7B+63513.4h17.3B++35.9B*
Xiphos Anti-Personnel Phalanx Tower 4104071407S404.9236.266%B++N/A1356.7S10C*38490.3h2.2B++6.1B++
L105 Zephyr 4103802019A16.9249.407%B*1.842%A+92.7A++7.3C5274.1h4.8B*9.8B*
Vortex VM21 5783622321.56C**0.5245.149%B+1.381%D--13.8B*8.2B++12926.3h24.8B+54.8B+
Hunter QCX 3643594330.829C*1.2530.653%D38.44%B*11.8CN/A4430.4h3.4B11.1C**
M40 Fury 4293502712.963B*10.8951.952%A++N/A97.2A++21.9A++6813.6h12.3C*23.6B++
Skyguard 6773411162.94C+0.8639.887%A++4.106%A++12.5C12.4B++24827.2h173.7D--435.5C++
Vortex VM21 5363362321.448B0.6345.585%B+1.488%D*12.7A7.6B**12126.4h27.2B*59.7B++
NS-AM7G Archer 3943174940.642C+1.4461.039%C++18.612%C++6.4C+1.5D5149.9h13.2B++21.6B*
Comet VM2 4253092931.055C*1.0249.956%B*2.589%D-12.9C**4.9B13123.9h18.5B+37.1B+
V30-F Starfall 4632961152.574B++0.5066.105%B+N/A48.5A++27.4A+2866.1h12.7B++19.2B*
Nemesis VSH9 5352923990.732C++1.3567.145%B+3.425%B+15.4C+12.8C++27919h8.2C++12.2B
Soldier Soaker 2792731971.386C*0.6939.56%B+12.088%C--50.6C++1.1C*1385.4h7.6D--19.3C++
Beamer VS3 2582503010.831C++1.2526.41%C+11.6%D**18.2CN/A8113.7h11.6C-43.8C+
S1 3382072890.716C+1.3659.733%C**5.314%A+20.7C13.1C+59210h7.1C+12C++
The Slasher 2162052,2160.093B**1.9830.108%C6.341%C--2C+N/A6103.3h2B+6.8C+
M20 Basilisk 275197365.472A3.3950.464%A4.569%C--24C**9.5B+3468.2h91.2C*180.7B++
M20 Basilisk 292185823.125M++21.0564.384%A2.703%D-77.1A++44.6A**7042.4h96.4B+149.8B++
Frag Grenade 1811811181N/A178.9236.148%D*N/A301.7D-N/A18180.6h4.5C--12.4D
Comet VM2 2451691850.914C+1.1655.987%B**2.367%D-12.3C++5.5C*14313.7h28.2C+50.4B+
NS-10 Burster 2521661171.419B++0.6635.494%B*7.229%C+9.4A+4.9B*11917.7h94.9B**267.4B**
Photon A2A Missile Pods 337163189.056B*6.9877.044%CN/A95.9A102.4A*16851.7h8.7C+11.3C+
M60-A Bulldog 175163918.111A*16.0354.142%A++N/A101.9M7.5B6091.6h4A7.3A
NS Harrower 1661606,9700.023D2.0511.943%D*1.875%D-0.4C+N/A1427.3h1.9B+15.9C--
Spear Anti-Vehicle Phalanx Tower 2871561156S153.9262.658%A3.846%C+78A+65.5A*6942h6.3B*10.1B**
NSX Masamune 1881551181.314B++0.7663.118%B+1.29%D44.3B*9.4C1933.5h3.2A5.1B**
Coyote Missiles 235153188.5A*6.4259.069%B*N/A61.2B++32.8B*5432.5h34.1B+57.7B++
M20 Basilisk 229145265.577A+3.5049.814%B**5.517%C+35.4B**20.5A*5514.1h85.1B+170.8B*
Anti-Vehicle Grenade 1881431143N/A140.9238.515%D**N/A238.3D75C26010.6h6.6C17.1D-
M12 Kobalt 139133433.25A++31.1717.925%C+18.797%C*83.1B+3.8C*3251.6h12.2A67.8B++
Auraxium Force-Blade 1471328,1950.016C--2.069.255%F1.515%D-0.4DN/A1371.3h2.6D27.7F
NS-10 Burster 1961301061.226C*0.8535.875%B*6.154%C+7.8B*4C++9116.7h119.4B++332.7B*
Aspis Anti-Aircraft Phalanx Turret 242122245.083B++3.0137.48%A++2.459%C*17.2A16.9B**3847.1h136.1B+363B*
C75 Viper 163121245.042C*2.9639.374%C+2.479%A24.2C8.4C++4525h13.5C++34.3C*
Aphelion VEX-4H 235120196.316C++4.2439.945%D5.833%A+29.3D28C++4654.1h69.6C+174.2C
E540 Halberd-H 183119523.8A+21.7258.24%C++6.723%M++42.5C+22.9C++5212.8h5.7C**9.7B+
MANA Anti-Personnel Turret 1221181121.054N/A1.0224.449%UN/A1180U40U4072300.1h35.4T*144.8T*
Force-Blade 1431127,7100.015C2.0616.688%D*N/A0.2DN/A1459h4.6D**27.4D--
MAX Punch 105991,7130.058C2.0224.224%D**N/A0.7CN/A2145.6h2.4C+9.8C
A30 Walker 21798234.261B*2.1832.245%A1.02%D13.1B**15.9A*4157.5h229.4C--711.6B
Rocklet Rifle 19292452.044M0.0358.919%B++N/A46A+50A*7962h22.4A38B**
M40 Fury-H 10891615.167B13.0954.247%A2.198%A113.8B+21.3B+4600.8h8.4C+15.4B+
M12 Kobalt 9191330.333B++28.2615.198%D19.78%B113.8B**N/A3600.8h11.7A76.9B+
Revenant 9591641.422C0.6641.062%A20.879%D--18.6D--N/A544.9h9.5D--23.2C+
VE-C Horizon 8983571.456C+0.6240.985%B**22.892%C+27.7C--2B**643h16.8C+41.1B+
Proton II PPA 8981516.2C++14.1220.252%D1.235%D40.5D4C++2202h11.3C55.9C--
M60-G Bulldog 9272174.235C+2.1640.226%B+2.778%C+30C+8.3B+2762.4h6.9C**17.2B+
G30 Walker 13470145B*2.9241.261%A++4.286%C+25A22.9M+4982.8h214C++518.6B*
Ursa 7169681.015C1.0622.148%C+26.087%C**26.5C-N/A2352.6h11.4C++51.7C++
E540 Halberd 12062106.2C4.1251.981%B+3.226%B+27C25.2A+6572.3h7.2D--13.8C
Hoplon Anti-Aircraft Phalanx Tower 12060160A57.9237.716%B**3.333%B+120C*120B12450.5h26.9B+71.2B+
Pandora VX25 5656431.302C*0.7846.006%B+7.143%F-12.7D--N/A1014.4h3B**6.5B*
G40-F Ranger 7950510C7.9250.986%A*N/A71.4A+41.4A+4940.7h55.8B*109.5A

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret563,0145.1h
Nano-Armor Kit7431,322,46098h
Spawn Beacon1605,4566.5h
Skywall Shield Emitter33431.1h
Structure Shield Module03711.1h
AE Nano-Armor Kit491978,34853.6h
Cortium Silo23361.1h
Repair Module35081.3h
Turret AI Module24641.6h
AE Medical Applicator196108,2628.1h
Faction Banner0520.1h
Reinforcements Module01320.3h
Nanite Revive Grenade01,2150.3h
Medical Applicator24680,1917.1h
Blast Wall31961.1h
NS Deep Freeze2790.3h
Spitfire Auto-Turret114350.5h
Motion Spotter6212,6827.9h
Hoplon Anti-Aircraft Phalanx Tower01901h
Xiphos Anti-Personnel Tower22691.1h
Sunderer Garage1890.8h
Rampart Wall84523.9h
Spear Anti-Vehicle Tower12671.3h
Deconstruction Tool111,9901.2h
Welding Device16,5720.6h
Recon Detection Device361,5926.7h
Shield Recharging Field322,3321.6h
Ammunition Package1165,5336.1h
Medical Kit4498,14612h
Anti-Infantry MANA Turret274881h
Quasar V01230.1h
Flail Targeting Dart327064.1h
The Flail1770.5h
Snowman Soldier4790.4h
Routing Spire0860.2h
Pain Spire01340.5h
Router23030.4h
Nano-Repair Grenade03040.1h
WLT-Howler Mining Laser267230,13497.7h
IPC Targeting Dart82691.1h
Orbital Strike Target Designator545043.5h
Vehicle Gate21461.3h
Hardlight Barrier1554,8895h
Pillbox11440.8h
Alarm Module31370.4h
Glaive IPC1670.5h
Lumifiber Rampart Wall22251.2h
Infantry Tower71281.1h
Elysium Spawn Tube22040.6h

Check the help document for the dictionary if you want to learn more about words used here.


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