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Harbinger Dreadnaught chaos1298[GCVS] chaos1298
VS BR 88

KDR: 2.07

Score: 92.5m

Last Seen: Apr 19th, 2019 10:32 AM
- ONLINE NOW

Prestige 1, Battle Rank 88 - Vanu Sovereignty on Connery - Outfit Leader of GhostCap Vanu[GCVS] GhostCap Vanu
VS outfit on Connery

Members: 7
Level Progress (to 89): 82%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NSX Tanto Betelgeuse 54-A S12 Renegade Proximity Mine NS-7 PDW Zenith VX-5AE Supernova FPC Deimos VA29
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $743,094 MLG Score: 594
Fun Score: N/A
Cheeseburgers Flipped: 1159TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.116%19.251%5804499155,1701.599220.47

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.566%1.758A++-0.226C-1.237D*HEAD + (~4.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.528B+10.60.257C*24.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.859%2.454%489510307,580210937173.59412204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.684%0.153C++0.786B++-0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.40.284C*44.90.154C++70.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.072%3.98%433810278,341304037322.74375223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.566%0.404B0.886B*0.919

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.361C**11.10.112C+13.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.625%2.47%3881710186,072255124722.38024246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.071%0.969B*-0.483D0.903

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
370.689B+17.30.564B+19.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.886%74.56%388310322,8423135170.906539

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.551%0.43B0.487B+0.522

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.381C**2.30.272C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.117%14.054%388510305,6142818511.99149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.334%1.638A+-0.099C+0.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.668B+2.70.448B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
GhostCap Vanu[GCVS] GhostCap Vanu
VS outfit on Connery

Members: 7
92.5m361.3%426 (25.6k)330 (19.8k)2.06884135,44965,4712.3009788 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS10351137822.493%12.51%28104:1665

7% Combat Medic42% Engineer17% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 1st, 2013 3:13 PMJul 30th, 2018 9:38 PMApr 19th, 2019 10:55 AM (2d) (PST)Apr 19th, 2019 8:14 AM (2d) (PST)Apr 19th, 2019 6:32 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5921364560.4830.2340.0602.0290.078594

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,5078,13927,36829144122519,812

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4669.2h/194.5d 15,198 16,945 47,474 568.6k 5,638 11,761 21,915 165.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:2,575
Deaths:1,215
KDR:2.119
Accuracy:29.214% B++
HSR:19.651% D**
Lasher X2 AE
A++
Kills:1,208
Deaths:613
KDR:1.971
Accuracy:44.086% A++
HSR:1.490% D-
NS-15 Gallows
C*
Kills:1,189
Deaths:609
KDR:1.952
Accuracy:29.358% C*
HSR:22.792% D--
Orion VS54
B++
Kills:1,172
Deaths:579
KDR:2.024
Accuracy:24.108% B++
HSR:18.003% D--
VE-H Maw
C**
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:27.156% C**
HSR:25.085% C+
NSX Naginata
A
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:29.272% A
HSR:23.907% D
NS-15M AE
C--
Kills:1,163
Deaths:822
KDR:1.415
Accuracy:22.589% D
HSR:22.528% C--
VX29 Polaris
C+
Kills:1,162
Deaths:800
KDR:1.453
Accuracy:22.583% C+
HSR:17.384% D
NS-15M2
C+
Kills:1,158
Deaths:681
KDR:1.700
Accuracy:23.928% C+
HSR:21.589% C--
Lasher X2
B**
Kills:1,158
Deaths:651
KDR:1.779
Accuracy:34.221% B**
HSR:2.591% D
NS-15M1
B+
Kills:1,153
Deaths:944
KDR:1.221
Accuracy:24.578% B+
HSR:18.040% D
SVA-88
C*
Kills:1,151
Deaths:603
KDR:1.909
Accuracy:24.717% C*
HSR:18.940% D-
Lasher X2-P
B++
Kills:1,035
Deaths:608
KDR:1.702
Accuracy:40.794% B++
HSR:2.319% D
Ursa
C**
Kills:69
Deaths:68
KDR:1.015
Accuracy:22.148% C+
HSR:26.087% C**
Kills:16,532
Deaths (as Heavy Assault):9,221
Deaths (to Heavy Assaults):17,753
KDR:1.79286
Kill Difference:7,311
Playtime:816.675 hours
Usage:17%
Score:15.041m
Score/min:307
Accuracy (listed only):28.482%
HSR (listed only):17.172%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
A+
Kills:6,477
Deaths:4,069
KDR:1.592
Accuracy:33.890% A+
HSR:19.562% D-
Zenith VX-5AE
A
Kills:2,125
Deaths:1,122
KDR:1.894
Accuracy:34.398% A
HSR:22.918% C
Deimos VA29
A
Kills:1,815
Deaths:968
KDR:1.875
Accuracy:75.297% A
HSR:15.647% C+
NS Baron G5AE
C**
Kills:1,488
Deaths:1,174
KDR:1.267
Accuracy:49.403% C**
HSR:10.686% D-
Phobos VX86
C*
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C*
HSR:12.940% D
NSX-P Tanto
A+
Kills:1,246
Deaths:787
KDR:1.583
Accuracy:33.891% A+
HSR:18.780% D-
NS-11C
B++
Kills:1,242
Deaths:1,162
KDR:1.069
Accuracy:27.567% B++
HSR:15.056% D
Solstice VE3
B**
Kills:1,217
Deaths:916
KDR:1.329
Accuracy:28.264% B**
HSR:14.133% D--
Pulsar C
B+
Kills:1,207
Deaths:834
KDR:1.447
Accuracy:26.691% B+
HSR:17.481% D--
Solstice SF
B*
Kills:1,206
Deaths:835
KDR:1.444
Accuracy:28.794% B*
HSR:16.750% C+
Eidolon VE33
B**
Kills:1,186
Deaths:819
KDR:1.448
Accuracy:34.498% B**
HSR:20.320% D
Eclipse VE3A
B+
Kills:1,176
Deaths:1,046
KDR:1.124
Accuracy:29.726% B+
HSR:15.051% D-
VE-LR Obelisk
A+
Kills:1,164
Deaths:577
KDR:2.017
Accuracy:41.837% A+
HSR:28.780% C
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
Serpent VE92
B**
Kills:1,157
Deaths:821
KDR:1.409
Accuracy:28.313% B**
HSR:16.076% D
Revenant
B**
Kills:91
Deaths:62
KDR:1.468
Accuracy:40.692% B**
HSR:20.879% D--
Pandora VX25
B++
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B++
HSR:7.143% F-
Kills:27,756
Deaths (as Engineer):18,356
Deaths (to Engineers):13,426
KDR:1.51209
Kill Difference:9,400
Playtime:1,946.468 hours
Usage:42%
Score:39.960m
Score/min:342
Accuracy (listed only):41.316%
HSR (listed only):16.354%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
A+
Kills:6,477
Deaths:4,069
KDR:1.592
Accuracy:33.890% A+
HSR:19.562% D-
NS-7 PDW
A
Kills:2,158
Deaths:1,864
KDR:1.158
Accuracy:31.310% A
HSR:11.029% D*
Zenith VX-5AE
A
Kills:2,125
Deaths:1,122
KDR:1.894
Accuracy:34.398% A
HSR:22.918% C
Deimos VA29
A
Kills:1,815
Deaths:968
KDR:1.875
Accuracy:75.297% A
HSR:15.647% C+
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
NS Baron G5AE
C**
Kills:1,488
Deaths:1,174
KDR:1.267
Accuracy:49.403% C**
HSR:10.686% D-
Phobos VX86
C*
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C*
HSR:12.940% D
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.724% B+
HSR:19.539% C+
NSX-P Tanto
A+
Kills:1,246
Deaths:787
KDR:1.583
Accuracy:33.891% A+
HSR:18.780% D-
NS-11C
B++
Kills:1,242
Deaths:1,162
KDR:1.069
Accuracy:27.567% B++
HSR:15.056% D
Solstice VE3
B**
Kills:1,217
Deaths:916
KDR:1.329
Accuracy:28.264% B**
HSR:14.133% D--
Pulsar C
B+
Kills:1,207
Deaths:834
KDR:1.447
Accuracy:26.691% B+
HSR:17.481% D--
Solstice SF
B*
Kills:1,206
Deaths:835
KDR:1.444
Accuracy:28.794% B*
HSR:16.750% C+
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
Eclipse VE3A
B+
Kills:1,176
Deaths:1,046
KDR:1.124
Accuracy:29.726% B+
HSR:15.051% D-
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C--
Serpent VE92
B**
Kills:1,157
Deaths:821
KDR:1.409
Accuracy:28.313% B**
HSR:16.076% D
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
Pandora VX25
B++
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B++
HSR:7.143% F-
Kills:35,486
Deaths (as Light Assault):24,592
Deaths (to Light Assaults):12,055
KDR:1.44299
Kill Difference:10,894
Playtime:587.489 hours
Usage:13%
Score:13.390m
Score/min:380
Accuracy (listed only):38.328%
HSR (listed only):15.287%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A
Kills:2,158
Deaths:1,864
KDR:1.158
Accuracy:31.310% A
HSR:11.029% D*
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
Ghost
B+
Kills:1,438
Deaths:595
KDR:2.417
Accuracy:42.024% B+
HSR:67.246% C+
NS-30G Vandal
B+
Kills:1,299
Deaths:597
KDR:2.176
Accuracy:39.853% B+
HSR:19.169% D-
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.724% B+
HSR:19.539% C+
NS-44 Commissioner
C
Kills:1,242
Deaths:1,242
KDR:1
Accuracy:33.649% C
HSR:12.480% D*
NS-30 Vandal
C++
Kills:1,197
Deaths:693
KDR:1.727
Accuracy:33.645% C++
HSR:26.316% C+
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
Artemis VX26 AE
B**
Kills:1,177
Deaths:638
KDR:1.845
Accuracy:35.278% B**
HSR:27.698% C+
Artemis VX26
A*
Kills:1,176
Deaths:669
KDR:1.758
Accuracy:37.090% A*
HSR:19.643% C-
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
NSX Tomoe
B**
Kills:1,165
Deaths:509
KDR:2.289
Accuracy:34.193% B**
HSR:38.283% C++
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C--
XM98
C**
Kills:763
Deaths:362
KDR:2.108
Accuracy:37.147% C+
HSR:76.802% C**
Phaseshift VX-S
B**
Kills:641
Deaths:211
KDR:3.038
Accuracy:31.825% D
HSR:88.300% B**
NS-357 Underboss
C
Kills:554
Deaths:477
KDR:1.161
Accuracy:34.525% C
HSR:14.982% D-
NS-44 Commissioner AE
B+
Kills:496
Deaths:440
KDR:1.127
Accuracy:47.267% B+
HSR:20.766% D
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
NS-AM7G Archer
B
Kills:312
Deaths:487
KDR:0.641
Accuracy:60.953% C+
HSR:18.269% B
Soldier Soaker
B+
Kills:273
Deaths:197
KDR:1.386
Accuracy:39.560% B+
HSR:12.088% C--
Beamer VS3
C+
Kills:250
Deaths:301
KDR:0.831
Accuracy:26.410% C+
HSR:11.600% D**
Kills:22,154
Deaths (as Infiltrator):15,112
Deaths (to Infiltrators):9,436
KDR:1.46599
Kill Difference:7,042
Playtime:840.980 hours
Usage:18%
Score:13.424m
Score/min:266
Accuracy (listed only):35.696%
HSR (listed only):26.354%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:2,158
Deaths:1,864
KDR:1.158
Accuracy:31.310% A
HSR:11.029% D*
Deimos VA29
A
Kills:1,815
Deaths:968
KDR:1.875
Accuracy:75.297% A
HSR:15.647% C+
Sirius SX12
B+
Kills:1,587
Deaths:1,299
KDR:1.222
Accuracy:26.951% B+
HSR:15.249% C-
NS Baron G5AE
C**
Kills:1,488
Deaths:1,174
KDR:1.267
Accuracy:49.403% C**
HSR:10.686% D-
Phobos VX86
C*
Kills:1,422
Deaths:998
KDR:1.425
Accuracy:61.665% C*
HSR:12.940% D
VE-S Canis
B+
Kills:1,259
Deaths:657
KDR:1.916
Accuracy:29.724% B+
HSR:19.539% C+
Darkstar
B++
Kills:1,241
Deaths:678
KDR:1.830
Accuracy:30.231% B++
HSR:16.277% D--
Eridani SX5
A
Kills:1,182
Deaths:1,018
KDR:1.161
Accuracy:32.517% A
HSR:13.283% D-
PS1-AV Suppressor
B**
Kills:1,178
Deaths:600
KDR:1.963
Accuracy:34.875% B**
HSR:18.761% D
NSX Tengu
B++
Kills:1,171
Deaths:698
KDR:1.678
Accuracy:41.328% B++
HSR:14.091% D--
CME
A
Kills:1,164
Deaths:539
KDR:2.160
Accuracy:33.172% A
HSR:16.753% D-
Terminus VX-9
A
Kills:1,164
Deaths:532
KDR:2.188
Accuracy:31.749% A
HSR:18.643% D--
Nova
B**
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:57.711% B**
HSR:14.703% C+
NS Baron G5
B++
Kills:1,160
Deaths:827
KDR:1.403
Accuracy:50.873% B++
HSR:11.207% D
Equinox VE2
A+
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:33.664% A+
HSR:13.978% D--
Thanatos VE70
A++
Kills:1,158
Deaths:641
KDR:1.807
Accuracy:55.498% A++
HSR:12.608% D
NS-11A
C+
Kills:1,157
Deaths:1,087
KDR:1.064
Accuracy:24.002% C+
HSR:15.730% D-
MKV Suppressed
B++
Kills:1,157
Deaths:1,072
KDR:1.079
Accuracy:29.614% B++
HSR:16.249% C--
Pulsar VS1
A++
Kills:1,157
Deaths:578
KDR:2.002
Accuracy:32.345% A++
HSR:18.842% C
Skorpios
C-
Kills:479
Deaths:486
KDR:0.986
Accuracy:25.572% C-
HSR:17.954% C-
Pandora VX25
B++
Kills:56
Deaths:43
KDR:1.302
Accuracy:46.006% B++
HSR:7.143% F-
Kills:25,475
Deaths (as Combat Medic):16,986
Deaths (to Combat Medics):7,266
KDR:1.49976
Kill Difference:8,489
Playtime:327.449 hours
Usage:7%
Score:7.591m
Score/min:386
Accuracy (listed only):39.691%
HSR (listed only):14.824%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:1,252
Deaths:590
KDR:2.122
Accuracy:20.674% B**
HSR:15.815% D
Cosmos VM3
B*
Kills:1,048
Deaths:477
KDR:2.197
Accuracy:20.035% B*
HSR:18.321% C
Blueshift VM5
B**
Kills:738
Deaths:272
KDR:2.713
Accuracy:24.430% B**
HSR:14.905% D*
NS-20 Gorgon
A
Kills:699
Deaths:276
KDR:2.533
Accuracy:36.320% A
HSR:20.458% C*
Blueshift VM5
B**
Kills:697
Deaths:272
KDR:2.563
Accuracy:23.800% B**
HSR:19.225% C
NS-20 Gorgon
A
Kills:644
Deaths:276
KDR:2.333
Accuracy:35.728% A
HSR:20.031% C++
Vortex VM21
B+
Kills:318
Deaths:219
KDR:1.452
Accuracy:45.141% B+
HSR:1.572% D-
Comet VM2
B++
Kills:307
Deaths:290
KDR:1.059
Accuracy:49.310% B++
HSR:2.606% D-
Vortex VM21
B+
Kills:285
Deaths:219
KDR:1.301
Accuracy:45.463% B+
HSR:1.754% D--
Comet VM2
B**
Kills:167
Deaths:182
KDR:0.918
Accuracy:55.200% B**
HSR:2.395% D-
NS-10 Burster
B**
Kills:136
Deaths:107
KDR:1.271
Accuracy:35.952% B**
HSR:8.824% B
NS-10 Burster
B**
Kills:113
Deaths:96
KDR:1.177
Accuracy:36.303% B**
HSR:7.080% C**
Kills:6,404
Deaths (as MAX Suit):1,638
Deaths (to MAX Suits):2,710
KDR:3.90965
Kill Difference:4,766
Playtime:145.101 hours
Usage:3%
Score:3.101m
Score/min:356
Accuracy (listed only):35.696%
HSR (listed only):11.082%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B**
Kills:1,739
V. Kills:613 283%
Deaths:657
KDR:2.647
Accuracy:37.951% B**
KPH:26 B*
VKPH:9.200 C+
Saron Laser Cannon
C**
Kills:1,712
V. Kills:1,247 137%
Deaths:858
KDR:1.995
Accuracy:34.516% B+
KPH:15.200 C*
VKPH:11.100 C**
Hornet Missiles
A
Kills:1,552
V. Kills:760 204%
Deaths:212
KDR:7.321
Accuracy:73.850% A
KPH:68.600 C++
VKPH:33.600 C+
Dual Photon Pods
A
Kills:1,522
V. Kills:343 442%
Deaths:158
KDR:9.633
Accuracy:63.684% A
KPH:106.400 B+
VKPH:24 B+
Light PPA
A++
Kills:1,432
V. Kills:218 N/A
Deaths:385
KDR:3.719
Accuracy:48.159% B**
KPH:47.100 C++
VKPH:7.200 A++
Antares LC
C
Kills:443
V. Kills:475 93%
Deaths:437
KDR:1.014
Accuracy:39.985% A
KPH:9.800 D
VKPH:10.500 C
Photon A2A Missile Pods
A++
Kills:163
V. Kills:174 93%
Deaths:18
KDR:9.056
Accuracy:77.044% C--
KPH:93.500 B**
VKPH:99.800 A++
Coyote Missiles
B*
Kills:153
V. Kills:82 184%
Deaths:18
KDR:8.500
Accuracy:59.211% B*
KPH:60.700 B++
VKPH:32.500 B*
Kills:8,716 (5,326 + 0)
Deaths:2,743
KDR:3.178
VKDR:1.426
Vehicle Kills:3,912
Kill Difference:5,973
Playtime:296.303 hours
Usage:6%
Score:5.320m
Score/min:299
Piloting Accuracy:39.985%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,175
V. Kills:1,113 105%
Deaths:426
KDR:2.758
Accuracy:47.999% C*
KPH:13.100 B*
VKPH:12.400 B**
C150 Dalton
U
Kills:816
V. Kills:791 103%
Deaths:85
KDR:9.600
Accuracy:36.390% C+
KPH:2,937,600 U
VKPH:2,847,600 U
L-24R Spur
C++
Kills:700
V. Kills:46 N/A
Deaths:63
KDR:11.111
Accuracy:40.079% C++
KPH:29.800 C+
VKPH:2 C
L105 Zephyr
A++
Kills:380
V. Kills:30 N/A
Deaths:20
KDR:19
Accuracy:49.407% B++
KPH:91.600 A++
VKPH:7.200 C
Kills:3,071 (1,875 + 1,196)
Deaths:594
KDR:5.170
VKDR:3.333
Vehicle Kills:1,980
Kill Difference:2,477
Playtime:117.586 hours
Usage:3%
Score:2.325m
Score/min:330
Piloting Accuracy:40.079%
Gunner Accuracy:49.407%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,606
V. Kills:458 350%
Deaths:175
KDR:9.177
Accuracy:53.830% C*
KPH:35.800 B+
VKPH:10.200 C
L100 Python HESH
A**
Kills:1,079
V. Kills:284 379%
Deaths:96
KDR:11.240
Accuracy:68.330% A*
KPH:64.300 B+
VKPH:16.900 A**
L100 Python AP
A++
Kills:1,070
V. Kills:793 135%
Deaths:163
KDR:6.564
Accuracy:61.495% B+
KPH:36.700 B+
VKPH:27.200 A++
Skyguard
B++
Kills:341
V. Kills:336 101%
Deaths:116
KDR:2.940
Accuracy:39.887% A++
KPH:12.500 C
VKPH:12.300 B++
C75 Viper
C++
Kills:121
V. Kills:42 281%
Deaths:24
KDR:5.042
Accuracy:39.374% C+
KPH:24 C
VKPH:8.300 C++
Kills:4,217 (4,217 + 0)
Deaths:574
KDR:7.347
VKDR:3.333
Vehicle Kills:1,913
Kill Difference:3,643
Playtime:123.040 hours
Usage:3%
Score:2.050m
Score/min:278
Driving Accuracy:39.374%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:2,095
V. Kills:1,230 170%
Deaths:274
KDR:7.646
Accuracy:59.349% B++
KPH:33.400 B*
VKPH:19.600 B**
Supernova PC
B++
Kills:1,028
V. Kills:359 286%
Deaths:122
KDR:8.426
Accuracy:56.371% B++
KPH:29.600 B++
VKPH:10.400 B+
Supernova VPC
A*
Kills:1,001
V. Kills:230 433%
Deaths:79
KDR:12.671
Accuracy:67.562% A*
KPH:68.400 A
VKPH:15.700 A*
Saron HRB
B+
Kills:411
V. Kills:277 148%
Deaths:47
KDR:8.745
Accuracy:48.214% B+
KPH:30.600 B+
VKPH:20.600 B+
Proton II PPA
C++
Kills:81
V. Kills:8 N/A
Deaths:5
KDR:16.200
Accuracy:20.252% D
KPH:39.800 D
VKPH:3.900 C++
E540 Halberd
A+
Kills:62
V. Kills:58 105%
Deaths:10
KDR:6.200
Accuracy:51.981% B+
KPH:27.300 C
VKPH:25.600 A+
Kills:4,678 (4,124 + 554)
Deaths:537
KDR:8.711
VKDR:4.026
Vehicle Kills:2,162
Kill Difference:4,141
Playtime:129.831 hours
Usage:3%
Score:2.610m
Score/min:335
Driving Accuracy:67.562%
Gunner Accuracy:51.981%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:1,428
V. Kills:93 N/A
Deaths:96
KDR:14.875
Accuracy:47.979% A
KPH:143.200 B**
VKPH:9.300 B++
Saron HRB-H
B**
Kills:711
V. Kills:537 132%
Deaths:105
KDR:6.771
Accuracy:63.602% B**
KPH:45.100 B+
VKPH:34.100 B**
Aphelion VEX-4H
C++
Kills:120
V. Kills:115 103%
Deaths:19
KDR:6.316
Accuracy:39.945% D
KPH:29.500 D
VKPH:28.300 C++
E540 Halberd-H
C*
Kills:119
V. Kills:64 183%
Deaths:5
KDR:23.800
Accuracy:58.657% C++
KPH:43.700 C+
VKPH:23.500 C*
M40 Fury-H
B**
Kills:91
V. Kills:17 N/A
Deaths:6
KDR:15.167
Accuracy:54.247% B**
KPH:108.300 B+
VKPH:20.200 C**
Kills:2,469 (0 + 2,469)
Deaths:231
KDR:10.688
VKDR:3.576
Vehicle Kills:826
Kill Difference:2,238
Playtime:33.351 hours
Usage:1%
Score:0.994m
Score/min:497
Driving Accuracy:N/A%
Gunner Accuracy:54.247%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:923
V. Kills:184 N/A
Deaths:68
KDR:13.574
Accuracy:51.500% A++
KPH:93.800 A*
VKPH:18.700 A++
M40 Fury
A++
Kills:350
V. Kills:79 438%
Deaths:27
KDR:12.963
Accuracy:51.952% A++
KPH:97.400 A++
VKPH:22 A++
M20 Basilisk
B+
Kills:197
V. Kills:78 249%
Deaths:36
KDR:5.472
Accuracy:50.483% A
KPH:24.400 B
VKPH:9.600 B+
M20 Basilisk
A*
Kills:144
V. Kills:84 169%
Deaths:26
KDR:5.538
Accuracy:49.955% B**
KPH:36.200 A
VKPH:21.100 A*
M12 Kobalt
B+
Kills:128
V. Kills:5 N/A
Deaths:4
KDR:32
Accuracy:18.042% C+
KPH:80.800 B+
VKPH:3.200 C+
M12 Kobalt
B**
Kills:89
V. Kills: N/A
Deaths:3
KDR:29.667
Accuracy:14.755% D
KPH:108.900 B**
VKPH:0 D-
M60-G Bulldog
B+
Kills:72
V. Kills:20 343%
Deaths:17
KDR:4.235
Accuracy:40.226% B+
KPH:30 C++
VKPH:8.300 B+
G30 Walker
M+
Kills:70
V. Kills:64 108%
Deaths:14
KDR:5
Accuracy:41.261% A++
KPH:25.400 A+
VKPH:23.200 M+
Kills:1,973 (0 + 1,973)
Deaths:195
KDR:10.118
VKDR:2.636
Vehicle Kills:514
Kill Difference:1,778
Playtime:33.055 hours
Usage:1%
Score:0.939m
Score/min:474
Driving Accuracy:N/A%
Gunner Accuracy:41.261%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:2,365
V. Kills:91 N/A
Deaths:698
KDR:3.388
Accuracy:51.222% B**
KPH:83.400 B**
VKPH:3.200 B**
M12 Kobalt-F
A++
Kills:1,171
V. Kills:52 N/A
Deaths:466
KDR:2.513
Accuracy:30.542% B**
KPH:73.700 A++
VKPH:3.300 A++
M40 Fury-F
C*
Kills:992
V. Kills:348 284%
Deaths:823
KDR:1.205
Accuracy:58.115% B++
KPH:21.500 C+
VKPH:7.500 C*
V30-F Starfall
A++
Kills:294
V. Kills:166 176%
Deaths:113
KDR:2.602
Accuracy:66.078% B+
KPH:51.100 A++
VKPH:28.800 A+
Kills:4,822 (4,822 + 0)
Deaths:2,100
KDR:2.296
VKDR:0.313
Vehicle Kills:657
Kill Difference:2,722
Playtime:96.124 hours
Usage:2%
Score:0.864m
Score/min:150
Driving Accuracy:66.078%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NSX Tanto 6,5946,4774,0691.592B+0.4833.89%A+19.562%D-34.1C++N/A95190.1h11.8B+34.7B++
Betelgeuse 54-A 2,6132,5751,2152.119C+0.0529.214%B++19.651%D**41.5DN/A11662.1h10.1B+34.4B+
S12 Renegade 2,4562,3656983.388C++1.3251.222%B**3.171%D83.3B**3.2B**18928.4h3B+5.8B++
Proximity Mine 2,2812,2773766.056B++3.9946.642%B+N/A157B*N/A53914.5h1.8B+3.9B++
NS-7 PDW 2,1782,1581,8641.158B0.9131.31%A11.029%D*20.2CN/A65106.9h14.2C**45.5B+
Zenith VX-5AE 2,1892,1251,1221.894B0.1734.398%A22.918%C28.3CN/A6675h13.4C+38.9B+
Supernova FPC 3,3252,0952747.646B5.5859.349%B++4.535%A+33.4B*19.6B**33762.8h4.2B*7.1B*
Deimos VA29 1,8401,8159681.875B+0.1975.297%A15.647%C+45.7C*N/A14239.7h2B++2.6B++
Maelstrom Turbo Laser 2,3521,7396572.647B0.5837.951%B**6.038%A*26B*9.2C+16466.9h48.6B**128.1B**
Saron Laser Cannon 2,9591,7128581.995C++0.0734.516%B+2.22%C+15.2C*11.1C**250112.5h95.2B+275.9B++
L100 Python HEAT 2,0641,6061759.177B**7.1153.83%C*5.479%A*35.8B+10.2C17344.8h3.7A6.8B**
C-4 2,5391,5948881.795C**0.2725.479%C+N/A79.7C+47.3A129520h1.5C++5.8C*
Sirius SX12 1,5901,5871,2991.222C*0.8526.951%B+15.249%C-24C+N/A10666h12.7B+47.2B+
Hornet Missiles 2,3121,5522127.321B+5.2573.85%A1.997%B68.7C++33.6C+66922.6h7.3B+9.8B*
Dual Photon Pods 1,8651,5221589.633B+7.5663.684%A1.577%B+106.4B+24B+75814.3h16.1B++25.2B*
NS Baron G5AE 1,5091,4881,1741.267C+0.8049.403%C**10.686%D-26.4DN/A11856.4h3.9B+7.9C+
Ghost 1,4491,4385952.417C+0.3542.024%B+67.246%C+29.6CN/A10948.6h2.2C**5.3B+
Light PPA 1,6501,4323853.719C+1.6548.159%B**N/A47.1C++7.2A++27830.4h14.3C++29.7C**
Proton II PPA-H 1,5211,4289614.875B12.8147.979%A2.381%B++142.8B**9.3B++38410h7.8B++16.2B*
Phobos VX86 1,4361,4229981.425C++0.6461.665%C*12.94%D30.1C-N/A9247.2h2.4C*3.9C**
NS-30G Vandal 1,3101,2995972.176B++0.1139.853%B+19.169%D-44.5C+N/A9729.2h4.8B+12.1B++
C-4 ARX 1,9471,2704063.128B++1.0626.068%C+N/A115.5C++61.5A++90411h1.2C++4.6C++
VE-S Canis 1,2801,2596571.916B+0.1529.724%B+19.539%C+40.7C+N/A11130.9h10.6B+35.7B+
Quasar VM1 1,2661,2525902.122B+0.0520.674%B**15.815%D27B+N/A8946.4h13.5B+65.5B+
NSX-P Tanto 1,2751,2467871.583B++0.4933.891%A+18.78%D-44.7B*1B11327.9h12.7B+37.3B*
NS-44 Commissioner 1,2551,2421,2421C++1.0733.649%C12.48%D*20.2C--N/A9761.5h3.9C++11.7C++
NS-11C 1,2571,2421,1621.069C++1.0027.567%B++15.056%D12.6DN/A5998.2h12.4B+44.9B+
Darkstar 1,2581,2416781.83C**0.2430.231%B++16.277%D--43.9C+N/A11928.3h11.6B++38.5B++
Solstice VE3 1,2291,2179161.329B*0.7428.264%B**14.133%D--16.8C+N/A9072.5h12.8B++45.1B++
Lasher X2 AE 1,2201,2086131.971B+0.1044.086%A++1.49%D-39.6C+N/A9230.5h12.5A28.4B**
Pulsar C 1,2191,2078341.447C*0.6226.691%B+17.481%D--31.4C*N/A16838.4h9.4B++35.2B+
Solstice SF 1,2401,2068351.444B+0.6228.794%B*16.75%C+30B++N/A14340.2h10.4C**36B++
NS-30 Vandal 1,2101,1976931.727C+0.3433.645%C++26.316%C+31.9CN/A15737.5h4.9B++14.6B+
NS-15 Gallows 1,2121,1896091.952C+0.1229.358%C*22.792%D--41.7DN/A11028.5h10.8C++36.9C**
Eidolon VE33 1,2211,1868191.448C**0.6234.498%B**20.32%D28C**N/A7542.4h7.2B++21B*
Eridani SX5 1,1821,1821,0181.161C+0.9132.517%A13.283%D-29.1C+N/A10940.6h11.5B35.3B+
PS1-AV Suppressor 1,1931,1786001.963C++0.1134.875%B**18.761%D45.7C+N/A11925.8h12.6C*36B++
Tank Mine 2,1671,1772355.009A2.9446.767%B**N/A115.4C*97.1B**180910.2h2.4D5.2B++
Artemis VX26 AE 1,1961,1776381.845C+0.2235.278%B**27.698%C+32.8C--N/A7135.9h10.5B+29.8B++
Eclipse VE3A 1,1941,1761,0461.124C+0.9429.726%B+15.051%D-15.6D-N/A5575.6h12.1C++40.8B+
Artemis VX26 1,1851,1766691.758B+0.3137.09%A*19.643%C-32.1C+N/A7536.6h10.6B++28.6B**
CAS30 Tank Buster 2,2881,1754262.758B**0.6947.999%C*N/A13.1B*12.4B**24789.9h40.5B+84.3B++
Orion VS54 1,1791,1725792.024B+0.0424.108%B++18.003%D--40.8B+N/A35528.7h10B*41.6B++
VE-H Maw 1,1791,1725722.049B+0.0227.156%C**25.085%C+53.8C*N/A12321.8h8.9B++32.9B+
NSX Tengu 1,1841,1716981.678B+0.3941.328%B++14.091%D--38.9C++N/A15730.1h10.7B++25.9B+
M12 Kobalt-F 1,2231,1714662.513B0.4430.542%B**5.978%D73.6A++3.3A++15115.9h10.7B++34.9B++
NSX Naginata 1,1761,1674562.559B**0.4929.272%A23.907%D54.5B+N/A15021.4h9.2B*31.3B++
NSX Tomoe 1,1731,1655092.289B+0.2234.193%B**38.283%C++49.6B+N/A13323.5h12.7B+37.1B++
VE-LR Obelisk 1,1761,1645772.017C*0.0541.837%A+28.78%C35.2C++N/A9133.1h5.5B++13.3B*
CME 1,1761,1645392.16B*0.0933.172%A16.753%D-43.3B+N/A11626.9h10.6B**32B**
Terminus VX-9 1,1701,1645322.188B*0.1231.749%A18.643%D--52.2B+N/A13822.3h9.7B**30.5B*
NS-15M AE 1,1731,1638221.415C0.6522.589%D22.528%C--24.8D-N/A8446.9h10.3B+45.7C*
Nova 1,1701,1636551.776B0.2957.711%B**14.703%C+32C+N/A9336.4h3.2B*5.6B*
VX29 Polaris 1,1701,1628001.453C+0.6222.583%C+17.384%D29.9C-N/A8538.8h10.5B++46.6B
NS Baron G5 1,1771,1608271.403B+0.6750.873%B++11.207%D16D-N/A6672.7h3.7B*7.3C++
Equinox VE2 1,1711,1595722.026B*0.0433.664%A+13.978%D--38.3BN/A11630.3h10.2B*30.3B*
NS-15M2 1,1811,1586811.7C++0.3723.928%C+21.589%C--36.9C+N/A9731.4h10.7B++44.6B+
Thanatos VE70 1,1631,1586411.807B**0.2655.498%A++12.608%D32.8C**N/A10335.3h3.6B**6.5B**
Lasher X2 1,1641,1586511.779A0.2934.221%B**2.591%D40.9B+N/A14128.3h13A+38.1B**
NS-11A 1,1681,1571,0871.064C+1.0024.002%C+15.73%D-23.1CN/A9150.1h13.2C**54.8C**
MKV Suppressed 1,1591,1571,0721.079C+0.9929.614%B++16.249%C--25.3CN/A10045.7h12.3B+41.5B+
Pulsar VS1 1,1761,1575782.002B**0.0732.345%A++18.842%C39.8B**N/A18529.1h10.5A32.5B**
Serpent VE92 1,1691,1578211.409B0.6628.313%B**16.076%D20.7CN/A11256h11B++38.8B++
NS-15M1 1,1601,1539441.221C+0.8524.578%B+18.04%D32.8CN/A12635.2h11.3B+45.8B+
SVA-88 1,1681,1516031.909C++0.1624.717%C*18.94%D-39.8C+N/A13628.9h10.5B+42.6B+
L100 Python HESH 1,3631,0799611.24C+9.1768.33%A*2.502%B*64.2B+16.9A**32116.8h3.9C5.8B+
L100 Python AP 1,8631,0701636.564B+4.5061.495%B+2.991%C++36.8B+27.3A++41429.1h5.8B+9.5B++
Cosmos VM3 1,0601,0484772.197C*0.1320.035%B*18.321%C29.4C++N/A9535.6h13.1B65.2B+
Lasher X2-P 1,0641,0356081.702C+0.3740.794%B++2.319%D44.6C1.3C-12623.2h13.6B*33.5B++
Supernova PC 1,3871,0281228.426B+6.3656.371%B++5.35%A*29.6B++10.3B+19034.7h3.9B*6.8B**
Supernova VPC 1,2311,0017912.671C*10.6067.562%A*1.798%C**68.6A15.8A*36314.6h2.8B+4.2B**
M40 Fury-F 1,3409928231.205C+0.8658.115%B++N/A21.5C+7.5C*10646.1h11C*18.9B+
MANA Anti-Vehicle Turret 1,2169523582.659C*0.5951.602%C8.403%M**9520A*2640C+5139410.1h3.7A7.1B**
M40 Fury 1,1079236813.574A11.5151.5%A++1.625%C+94.2A*18.8A*5409.8h12.2B+23.6B*
C150 Dalton 1,607816859.6B++7.5336.39%C+N/A8160U7910U69801000.1h3.7B+10.3B+
NS Decimator-G 1,1918164981.639C*0.4359.431%C1.225%D--44.6C+20.5C++26818.3h2.9B*5B++
XM98 7667633622.108C+0.0437.147%C+76.802%C**20.1CN/A6838h2.5C++6.8C*
Blueshift VM5 7447382722.713C*0.6424.43%B**14.905%D*36.2C*N/A12920.4h16C*65.4B+
NS Decimator 1,2527377790.946C+1.1257.049%C-1.9%C27.4C-19.1B33226.9h4.9C+8.6C+
M60-A Bulldog 8357301452.143A*50.0765.434%A++3.151%B*68.2A+9.8A+49510.7h5.6B8.6B*
Saron HRB-H 1,2487111056.771B4.7063.602%B**N/A45B+34B**57515.8h21.4B+33.7B++
Orbital Strike Uplink 1,0687071707U704.931270.3%UN/A1414U722U73950.5h1.8T*0.1T*
L-24R Spur 7467006311.111B+9.0440.079%C++3%B**29.8C+2C11623.5h23.6C**58.8C**
NS-20 Gorgon 7376992762.533A0.4636.32%A20.458%C*33.3A++1.8B+8921h27B++74.5B*
Blueshift VM5 7136972722.563C++0.4923.8%B**19.225%C34C++N/A11420.5h16.3C+68.7B+
M60-A Bulldog 7886721161.091A++59.0265.049%A*3.274%B++74.7A++12.9M5849h5.5B+8.4B**
NS-20 Gorgon 6836442762.333B**0.2635.728%A20.031%C++30.7A1.9B+8121h28.6B+79.9B*
Phaseshift VX-S 6436412113.038C+0.9731.825%D88.3%B**29.1C+N/A9922h2.3B+7.1B+
Lumine Edge 6256056,8670.088C+1.9812.106%D*12.562%C--1.6C-N/A6382h1.5C+12.7D
NS-357 Underboss 5625544771.161C*0.9134.525%C14.982%D-49C**N/A15911.3h3.3B**9.6B+
Sticky Grenade 5034981498N/A495.9345.932%DN/A498D-5D-16891h3.2D-7D
NS-44 Commissioner AE 5024964401.127C+0.9447.267%B+20.766%D30.2DN/A10316.4h5.7F--12D-
Skorpios 4834794860.986C1.0825.572%C-17.954%C-18.1D--N/A7126.4h11.9C46.6C
Auraxium Slasher 49946420,9730.022C-2.0511.646%D**4.526%D0.4C--N/A21120.1h2.6C22.4D--
Antares LC 9184434371.014C1.0539.985%A1.58%C9.8D10.5C24045.3h150.6C+376.5C*
M12 Kobalt 448431853.875A51.8131.292%A++17.401%C+195.9A++7.7B++4692.2h15B+47.9B*
Spear Anti-Vehicle Phalanx Turret 682422469.174B7.1154.735%B**3.081%C--53.4B*32.9B**6107.9h8.1B+14.8B++
Saron HRB 688411478.745B++6.6848.214%B+1.217%C30.7B+20.7B+63213.4h17.3B*35.9B*
L105 Zephyr 4103802019B**16.9349.407%B++1.842%A+92.7A++7.3C5274.1h4.8B**9.8B*
Xiphos Anti-Personnel Phalanx Tower 3803771377S374.9335.316%B+N/A1256.7M**10C*37000.3h2.2B++6.3B+
Hunter QCX 3613564260.836C*1.2330.633%D38.764%B*11.9C+N/A4429.8h3.4B+11.1C**
M40 Fury 4293502712.963B*10.8951.952%A++N/A97.2A++21.9A++6813.6h12.3C**23.6B*
Skyguard 6773411162.94C++0.8739.887%A++4.106%A++12.5C12.4B++24727.2h173.7D--435.5C++
Vortex VM21 5163182191.452B0.6245.141%B+1.572%D-13.4B*8.4B*12523.7h26B+57.6B+
NS-AM7G Archer 3893124870.641C+1.4360.953%C+18.269%B6.3C1.6D5149.5h13.2B++21.7B++
Comet VM2 4213072901.059C*1.0149.31%B++2.606%D-13B+4.8C**13023.6h17.9B+36.4B++
V30-F Starfall 4602941132.602B+0.5366.078%B+N/A50.7A++28.6A+2995.8h12.6B++19.1B*
Nemesis VSH9 5352923990.732C++1.3467.145%B+3.425%B+15.4C+12.8B+27819h8.2C++12.2B
Vortex VM21 4632852191.301B+0.7745.463%B+1.754%D--12B**7.5B**11723.8h29.6B++65B++
Soldier Soaker 2792731971.386C**0.6839.56%B+12.088%C--50.6C++1.1C**1385.4h7.6D--19.3C++
Beamer VS3 2582503010.831C++1.2426.41%C+11.6%D**18.2CN/A8113.7h11.6C43.8C+
S1 3382072890.716C++1.3559.733%C**5.314%A+20.7C13.1C+58610h7.1C+12C++
The Slasher 2162052,2160.093B*1.9830.108%C6.341%D2C+N/A6103.3h2B+6.8C*
M20 Basilisk 275197365.472B**3.4050.483%A4.569%C-24.3B9.6B+3488.1h90.7C**179.7B*
M20 Basilisk 292185823.125M*21.0664.384%A2.703%D-77.1A+44.6M7002.4h96.4B+149.8B++
Frag Grenade 1801801180N/A177.9336.091%D*N/A300DN/A17930.6h4.5C--12.4D
Comet VM2 2421671820.918C+1.1555.2%B**2.395%D-12.5C*5.6B14113.4h27.2C++49.2B+
Photon A2A Missile Pods 337163189.056B++6.9977.044%C--N/A95.9B**102.4A*16821.7h8.7C+11.3C+
M60-A Bulldog 175163918.111A*16.0454.142%A++N/A101.9M+7.5C**6091.6h4A7.3A
NS Harrower 1651596,9030.023D2.0511.913%D*1.887%D-0.4C+N/A1422.7h1.9B+15.9C--
NSX Masamune 1881551181.314B++0.7563.118%B+1.29%D44.3B*9.4C1933.5h3.2A5.1B**
Coyote Missiles 235153188.5M6.4359.211%B*N/A61.2B*32.8B*5432.5h33.9B+57.3B++
M20 Basilisk 228144265.538A++3.4749.955%B**5.556%C+36A21A*5614h85.1B+170.3B*
Anti-Vehicle Grenade 1881431143N/A140.9338.515%D**N/A238.3D75C26010.6h6.6C17.1D
NS-10 Burster 2091361071.271B+0.8035.952%B**8.824%B8.9A4.8B*12015.2h103.3B*287.3B*
Auraxium Force-Blade 1471328,1950.016C--2.059.255%F1.515%D-0.4C--N/A1371.3h2.6D27.7F-
Spear Anti-Vehicle Phalanx Tower 2461321132S129.9362.369%A4.545%C**69.5B**60A++6261.9h7.2B++11.6B**
M12 Kobalt 133128432A++29.9318.042%C+19.531%B80B+3.1C+3161.6h12.4A68.5B++
Aspis Anti-Aircraft Phalanx Turret 242122245.083B++3.0137.358%A++2.459%C*17.4A17.1A3847h134.7B+360.7B*
C75 Viper 163121245.042C**2.9739.374%C+2.479%A+24.2C8.4C++4485h13.5C*34.3C**
Aphelion VEX-4H 235120196.316C++4.2539.945%D5.833%A++29.3D28C++4604.1h69.6C+174.2C
E540 Halberd-H 183119523.8A+21.7358.657%C++6.723%M*44.1C+23.7C*5232.7h5.6B+9.5B+
MANA Anti-Personnel Turret 1221181111.063N/A1.0124.414%UN/A1180U40U4072300.1h35.3T*144.6T*
NS-10 Burster 173113961.177C++0.8936.303%B**7.08%C**8B**4.2C**9514.2h121.8B++335.6B*
Force-Blade 1431127,7100.015C2.0516.688%D*N/A0.2DN/A1458.9h4.6D**27.4D**
A30 Walker 21798234.261B*2.1932.245%A1.02%C--13.1B**15.9A*4157.5h229.4C-711.6B+
Revenant 9591621.468C0.6040.692%B**20.879%D--18.6D--N/A544.9h9.2D-22.5C++
M40 Fury-H 10891615.167B13.1054.247%B**2.198%B**113.8B+21.3B4600.8h8.4C++15.4B+
M12 Kobalt 8989329.667B*27.6014.755%D19.101%C*111.3B**N/A3670.8h10.9A+74.2B+
MAX Punch 95891,6420.054C-2.0123.631%D**N/A0.6CN/A2137h2.5C+10.5C
Rocklet Rifle 18086441.955A**0.1158.979%B++N/A45.3A+49.5A*7911.9h22.6A38.3B**
Proton II PPA 8981516.2C*14.1320.252%D1.235%D40.5C--4C++2202h11.3C55.9C
M60-G Bulldog 9272174.235C+2.1740.226%B+2.778%C+30C++8.3B+2762.4h6.9B17.2B+
G30 Walker 13470145B++2.9341.261%A++4.286%C++25A+22.9M4982.8h214C++518.6B*
Ursa 7169681.015C1.0522.148%C+26.087%C**26.5CN/A2352.6h11.4C++51.7C*
E540 Halberd 12062106.2C4.1351.981%B+3.226%B+27C25.2A+6562.3h7.2D--13.8C+
Hoplon Anti-Aircraft Phalanx Tower 11658158B+55.9337.926%B**3.448%A+116C+116C++12140.5h27.6B+72.8B+
Pandora VX25 5656431.302C*0.7746.006%B++7.143%F-12.7D-N/A1014.4h3B**6.5B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter6212,6697.9h
Nano-Armor Kit7431,322,46098h
NS Deep Freeze2790.3h
Anti-Vehicle MANA Turret563,0145.1h
Spawn Beacon1575,4146.4h
Turret AI Module24281.5h
Structure Shield Module03401h
Repair Module34551.1h
Cortium Silo13151h
Skywall Shield Emitter33181h
AE Nano-Armor Kit472940,98351.7h
Reinforcements Module01220.3h
Faction Banner0510.1h
Blast Wall31781h
Medical Applicator24680,1917.1h
Nanite Revive Grenade01,2120.3h
AE Medical Applicator193107,6658.1h
Deconstruction Tool111,9901.2h
Welding Device15,6370.5h
Spear Anti-Vehicle Tower12461.3h
Spitfire Auto-Turret104190.5h
Sunderer Garage1860.8h
Rampart Wall84523.9h
Xiphos Anti-Personnel Tower22511h
Hoplon Anti-Aircraft Phalanx Tower01881h
Ammunition Package1165,2766h
Medical Kit4498,14212h
Anti-Infantry MANA Turret274861h
Quasar V01230.1h
Orbital Strike Target Designator464563.3h
IPC Targeting Dart72561h
Vehicle Gate21211.1h
Pillbox11380.8h
Glaive IPC1530.4h
Alarm Module31230.4h
Lumifiber Rampart Wall11690.9h
Elysium Spawn Tube21850.6h
Hardlight Barrier1484,6944.9h
Snowman Soldier4790.4h
Pain Spire01090.4h
Routing Spire0740.2h
The Flail0620.4h
Flail Targeting Dart215042.9h
Router22890.4h
Nano-Repair Grenade02450.1h
Recon Detection Device361,5926.7h
Shield Recharging Field322,3321.6h
Infantry Tower71131h
WLT-Howler Mining Laser249230,13491h

Check the help document for the dictionary if you want to learn more about words used here.


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