Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (19,040)players online:
ねこびっち (4)  VTGone (3)  rocoryua (3)  bettershow (2)  slash2142 (2)  twinkleworld (1) 15
stats.dasanfall.com
Field Marshal Private cheme[BRTD] cheme
TR BR 167

KDR: 2.18

Score: 69.1m

Last Seen: Aug 18th, 2019 9:27 PM
- OFFLINE - 12.3 hour(s)

Prestige 1, Battle Rank 100 (167 total) - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 98
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS SMG-46 Armistice M3 Pounder HEG M3 Pounder HEG PDW-16 Hailstorm SMG-46G Armistice Shuriken P2-120 HESH P2-120 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:cheme



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $539,181 MLG Score: 431
Fun Score: N/A
Cheeseburgers Flipped: 4311TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.651%14.64%33228118633,1961.731570.451

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.472%0.292C*-0.951D---2.584F*HEAD (~3.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.10.22C++13.20.078C+44.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.723%0.654%528612087,640185822774.10974335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.731%-0.54D-1.205D*0.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.70.593B+5.40.556B+9.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.751%2.97%5421711976,228151738804.10277160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.587%0.143C++-0.364C-0.697

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.9-0.046C+47.2-0.182C77.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.661%67.81%542312114,6071857282.47955

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.481%-0.049C+0.047C+-0.286

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.179C++2.80.115C+5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.271%17.797%54221212236144820.162871

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.366%-0.095C+0.639B+-1.15

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.3-0.16C6.2-0.271C9.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 98
69.1m386.4%306 (18.4k)266 (16k)2.1826885,17939,0252.6421167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214407422.949%11.814%27106:4029

19% Engineer12% Heavy Assault45% Infiltrator9% Light Assault12% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 6:40 PMApr 2nd, 2018 11:01 PMAug 19th, 2019 4:12 AM (35m) (PST)Aug 18th, 2019 7:05 PM (10h) (PST)Aug 18th, 2019 5:27 PM (11h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5341553790.3280.1500.0391.4590.050431

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,0129,30122,711209288315,943

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4332h/180.5d 17,929 10,063 26,259 379.2k 5,567 15,441 12,938 138.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
D**
Kills:1,884
Deaths:1,162
KDR:1.621
Accuracy:18.255% D**
HSR:15.021% D**
NS-15MP
D**
Kills:1,418
Deaths:890
KDR:1.593
Accuracy:18.878% F-
HSR:16.432% D**
NS-15M1
D-
Kills:1,197
Deaths:743
KDR:1.611
Accuracy:18.359% D-
HSR:14.369% D--
T9 CARV
C+
Kills:615
Deaths:446
KDR:1.379
Accuracy:16.656% C--
HSR:22.276% C+
MSW-R
D
Kills:383
Deaths:292
KDR:1.312
Accuracy:17.141% D--
HSR:19.582% D
T16 Rhino
C*
Kills:158
Deaths:111
KDR:1.423
Accuracy:18.209% C--
HSR:23.418% C*
T32 Bull
D--
Kills:110
Deaths:151
KDR:0.728
Accuracy:14.297% F-
HSR:17.273% D--
Kills:5,765
Deaths (as Heavy Assault):3,795
Deaths (to Heavy Assaults):10,455
KDR:1.5191
Kill Difference:1,970
Playtime:524.994 hours
Usage:12%
Score:6.707m
Score/min:213
Accuracy (listed only):17.399%
HSR (listed only):18.339%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5AE
D
Kills:1,349
Deaths:1,079
KDR:1.250
Accuracy:41.368% D
HSR:9.933% D--
NS-11CP
D*
Kills:1,179
Deaths:657
KDR:1.795
Accuracy:22.732% D*
HSR:15.691% D*
TRAC-5 S
C-
Kills:999
Deaths:897
KDR:1.114
Accuracy:20.613% C-
HSR:3.804% F--
TRAC-5
D-
Kills:962
Deaths:1,180
KDR:0.815
Accuracy:17.625% D-
HSR:13.929% D--
NSX Tanto
D-
Kills:720
Deaths:542
KDR:1.328
Accuracy:22.000% D-
HSR:18.056% D--
LC2 Lynx
D
Kills:465
Deaths:418
KDR:1.112
Accuracy:20.095% D
HSR:15.914% D--
LC3 Jaguar
D
Kills:265
Deaths:251
KDR:1.056
Accuracy:20.546% D
HSR:12.453% D**
FA1 Barrage
B++
Kills:185
Deaths:213
KDR:0.869
Accuracy:40.994% C++
HSR:19.460% B++
NSX-P Tanto
C*
Kills:92
Deaths:53
KDR:1.736
Accuracy:20.541% D--
HSR:27.174% C*
AMR-66
D--
Kills:69
Deaths:47
KDR:1.468
Accuracy:20.628% D--
HSR:10.145% F--
TRS-12 Uppercut
D
Kills:51
Deaths:86
KDR:0.593
Accuracy:37.130% F
HSR:11.765% D
Kills:6,336
Deaths (as Engineer):5,423
Deaths (to Engineers):7,840
KDR:1.16836
Kill Difference:913
Playtime:806.360 hours
Usage:19%
Score:17.050m
Score/min:352
Accuracy (listed only):25.843%
HSR (listed only):14.393%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
C++
Kills:4,528
Deaths:3,145
KDR:1.440
Accuracy:26.518% C++
HSR:12.721% D
PDW-16 Hailstorm
D
Kills:3,481
Deaths:4,294
KDR:0.811
Accuracy:21.060% D
HSR:9.739% D*
SMG-46G Armistice
C*
Kills:2,744
Deaths:1,559
KDR:1.760
Accuracy:28.063% C*
HSR:10.532% D--
Shuriken
D
Kills:2,719
Deaths:1,695
KDR:1.604
Accuracy:25.335% D
HSR:12.358% D--
NS-7 PDW
C+
Kills:1,394
Deaths:788
KDR:1.769
Accuracy:24.904% C+
HSR:13.271% D
NS Baron G5AE
D
Kills:1,349
Deaths:1,079
KDR:1.250
Accuracy:41.368% D
HSR:9.933% D--
NS-7B PDW
C+
Kills:1,221
Deaths:859
KDR:1.421
Accuracy:24.675% C+
HSR:10.893% D*
NS-11CP
D*
Kills:1,179
Deaths:657
KDR:1.795
Accuracy:22.732% D*
HSR:15.691% D*
TRAC-5 S
C-
Kills:999
Deaths:897
KDR:1.114
Accuracy:20.613% C-
HSR:3.804% F--
TRAC-5
D-
Kills:962
Deaths:1,180
KDR:0.815
Accuracy:17.625% D-
HSR:13.929% D--
NSX Tanto
D-
Kills:720
Deaths:542
KDR:1.328
Accuracy:22.000% D-
HSR:18.056% D--
LC2 Lynx
D
Kills:465
Deaths:418
KDR:1.112
Accuracy:20.095% D
HSR:15.914% D--
LC3 Jaguar
D
Kills:265
Deaths:251
KDR:1.056
Accuracy:20.546% D
HSR:12.453% D**
FA1 Barrage
B++
Kills:185
Deaths:213
KDR:0.869
Accuracy:40.994% C++
HSR:19.460% B++
NSX-P Tanto
C*
Kills:92
Deaths:53
KDR:1.736
Accuracy:20.541% D--
HSR:27.174% C*
TRS-12 Uppercut
D
Kills:51
Deaths:86
KDR:0.593
Accuracy:37.130% F
HSR:11.765% D
Kills:22,354
Deaths (as Light Assault):17,716
Deaths (to Light Assaults):6,499
KDR:1.2618
Kill Difference:4,638
Playtime:389.170 hours
Usage:9%
Score:3.499m
Score/min:150
Accuracy (listed only):25.888%
HSR (listed only):13.606%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C++
Kills:4,528
Deaths:3,145
KDR:1.440
Accuracy:26.518% C++
HSR:12.721% D
PDW-16 Hailstorm
D
Kills:3,481
Deaths:4,294
KDR:0.811
Accuracy:21.060% D
HSR:9.739% D*
SMG-46G Armistice
C*
Kills:2,744
Deaths:1,559
KDR:1.760
Accuracy:28.063% C*
HSR:10.532% D--
Shuriken
D
Kills:2,719
Deaths:1,695
KDR:1.604
Accuracy:25.335% D
HSR:12.358% D--
SOAS-20
D
Kills:1,977
Deaths:1,016
KDR:1.946
Accuracy:24.673% D
HSR:14.517% D--
RAMS .50M
C
Kills:1,864
Deaths:505
KDR:3.691
Accuracy:37.257% C
HSR:68.509% D*
NS-44 Commissioner
B+
Kills:1,745
Deaths:1,760
KDR:0.991
Accuracy:40.855% B+
HSR:19.198% C
TSAR-42
C
Kills:1,719
Deaths:391
KDR:4.396
Accuracy:31.569% D--
HSR:65.910% C
NS-44L Blackhand
B+
Kills:1,465
Deaths:827
KDR:1.771
Accuracy:45.084% B+
HSR:33.242% D
NS-7 PDW
C+
Kills:1,394
Deaths:788
KDR:1.769
Accuracy:24.904% C+
HSR:13.271% D
TX1 Repeater
B+
Kills:1,222
Deaths:1,153
KDR:1.060
Accuracy:27.393% B+
HSR:15.385% D-
NS-7B PDW
C+
Kills:1,221
Deaths:859
KDR:1.421
Accuracy:24.675% C+
HSR:10.893% D*
SR-7
D
Kills:1,024
Deaths:151
KDR:6.781
Accuracy:35.842% D
HSR:69.727% D--
NS-357P Underboss
C
Kills:102
Deaths:86
KDR:1.186
Accuracy:39.746% C
HSR:14.706% D*
NS-AM7B Archer
B+
Kills:69
Deaths:98
KDR:0.704
Accuracy:66.076% B+
HSR:2.899% F
Kills:27,274
Deaths (as Infiltrator):18,327
Deaths (to Infiltrators):5,931
KDR:1.48819
Kill Difference:8,947
Playtime:1,942.924 hours
Usage:45%
Score:26.100m
Score/min:224
Accuracy (listed only):33.270%
HSR (listed only):24.907%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C++
Kills:4,528
Deaths:3,145
KDR:1.440
Accuracy:26.518% C++
HSR:12.721% D
PDW-16 Hailstorm
D
Kills:3,481
Deaths:4,294
KDR:0.811
Accuracy:21.060% D
HSR:9.739% D*
SMG-46G Armistice
C*
Kills:2,744
Deaths:1,559
KDR:1.760
Accuracy:28.063% C*
HSR:10.532% D--
Shuriken
D
Kills:2,719
Deaths:1,695
KDR:1.604
Accuracy:25.335% D
HSR:12.358% D--
NS-7 PDW
C+
Kills:1,394
Deaths:788
KDR:1.769
Accuracy:24.904% C+
HSR:13.271% D
NS Baron G5AE
D
Kills:1,349
Deaths:1,079
KDR:1.250
Accuracy:41.368% D
HSR:9.933% D--
NS-7B PDW
C+
Kills:1,221
Deaths:859
KDR:1.421
Accuracy:24.675% C+
HSR:10.893% D*
NS-11P
D
Kills:513
Deaths:315
KDR:1.629
Accuracy:19.361% D
HSR:15.205% D
TAR
D--
Kills:499
Deaths:535
KDR:0.933
Accuracy:18.730% D--
HSR:13.226% D*
FA1 Barrage
B++
Kills:185
Deaths:213
KDR:0.869
Accuracy:40.994% C++
HSR:19.460% B++
TRS-12 Uppercut
D
Kills:51
Deaths:86
KDR:0.593
Accuracy:37.130% F
HSR:11.765% D
Kills:18,684
Deaths (as Combat Medic):14,568
Deaths (to Combat Medics):3,592
KDR:1.28254
Kill Difference:4,116
Playtime:104.926 hours
Usage:2%
Score:2.356m
Score/min:374
Accuracy (listed only):28.013%
HSR (listed only):12.646%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C+
Kills:4,165
Deaths:1,193
KDR:3.491
Accuracy:33.226% D-
HSR:2.809% C+
M3 Pounder HEG
C+
Kills:4,090
Deaths:1,206
KDR:3.391
Accuracy:32.189% D
HSR:2.812% C+
MRC3 Mercy
C+
Kills:2,424
Deaths:529
KDR:4.582
Accuracy:16.062% C+
HSR:19.967% C+
MRC3 Mercy
C+
Kills:2,394
Deaths:549
KDR:4.361
Accuracy:16.124% C+
HSR:19.758% C+
NS-10 Burster
B++
Kills:712
Deaths:333
KDR:2.138
Accuracy:33.236% B++
HSR:1.966% D*
NS-10 Burster
B++
Kills:663
Deaths:342
KDR:1.939
Accuracy:33.410% B++
HSR:2.715% D-
MR1 Fracture
C+
Kills:172
Deaths:137
KDR:1.255
Accuracy:29.817% D
HSR:3.488% C+
MR1 Fracture
B+
Kills:128
Deaths:88
KDR:1.455
Accuracy:30.196% D
HSR:4.688% B+
M2 Mutilator
D
Kills:122
Deaths:42
KDR:2.905
Accuracy:12.352% D
HSR:14.754% D-
M2 Mutilator
C+
Kills:106
Deaths:42
KDR:2.524
Accuracy:12.220% D
HSR:18.868% C+
Kills:14,976
Deaths (as MAX Suit):2,230.500
Deaths (to MAX Suits):2,579
KDR:6.71419
Kill Difference:12,745.500
Playtime:539.900 hours
Usage:12%
Score:13.354m
Score/min:412
Accuracy (listed only):24.883%
HSR (listed only):9.182%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:362
V. Kills:221 163%
Deaths:30
KDR:12.067
Accuracy:30.810% C+
KPH:29.100 C+
VKPH:17.700 C+
L105 Zephyr
C**
Kills:194
V. Kills:38 N/A
Deaths:13
KDR:14.923
Accuracy:41.386% C+
KPH:53 C++
VKPH:10.400 C**
C150 Dalton
C++
Kills:91
V. Kills:46 194%
Deaths:15
KDR:6.067
Accuracy:41.876% C++
KPH:25.800 C-
VKPH:13 D-
Kills:647 (0 + 647)
Deaths:58
KDR:11.155
VKDR:5.259
Vehicle Kills:305
Kill Difference:589
Playtime:19.652 hours
Usage:0%
Score:0.405m
Score/min:344
Piloting Accuracy:N/A%
Gunner Accuracy:41.876%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,749
V. Kills:259 N/A
Deaths:46
KDR:38.022
Accuracy:36.312% D**
KPH:39 D
VKPH:5.800 D
L100 Python AP
D
Kills:308
V. Kills:185 166%
Deaths:25
KDR:12.320
Accuracy:51.118% D
KPH:19.700 D-
VKPH:11.800 D--
Skyguard
C**
Kills:288
V. Kills:182 157%
Deaths:35
KDR:8.229
Accuracy:30.937% C**
KPH:9.300 D
VKPH:5.900 D-
C75 Viper
C--
Kills:166
V. Kills:29 N/A
Deaths:15
KDR:11.067
Accuracy:17.224% F--
KPH:20.300 C--
VKPH:3.500 D--
Kills:2,511 (2,511 + 0)
Deaths:121
KDR:20.752
VKDR:5.413
Vehicle Kills:655
Kill Difference:2,390
Playtime:99.744 hours
Usage:2%
Score:1.161m
Score/min:194
Driving Accuracy:17.224%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C+
Kills:2,673
V. Kills:547 488%
Deaths:67
KDR:39.896
Accuracy:38.147% C-
KPH:43.900 C
VKPH:9 C+
P2-120 AP
C+
Kills:2,625
V. Kills:1,045 251%
Deaths:128
KDR:20.508
Accuracy:38.300% D-
KPH:30.900 C+
VKPH:12.300 D-
E540 Halberd
C
Kills:559
V. Kills:367 152%
Deaths:110
KDR:5.082
Accuracy:36.335% D
KPH:17.300 D-
VKPH:11.300 C
G30 Vulcan
B*
Kills:254
V. Kills:262 97%
Deaths:91
KDR:2.791
Accuracy:45.792% A++
KPH:20 C+
VKPH:20.600 B*
G40-F Ranger
B*
Kills:205
V. Kills:105 193%
Deaths:3
KDR:68.333
Accuracy:36.500% B*
KPH:52.800 B+
VKPH:27 C*
P2-120 HEAT
D-
Kills:119
V. Kills:30 384%
Deaths:16
KDR:7.438
Accuracy:27.315% F
KPH:14.900 D-
VKPH:3.800 D**
M12 Kobalt
C+
Kills:110
V. Kills:1 N/A
Deaths:8
KDR:13.750
Accuracy:11.137% D
KPH:57.200 C+
VKPH:0.500 D-
Kills:6,545 (5,417 + 1,128)
Deaths:423
KDR:15.473
VKDR:5.572
Vehicle Kills:2,357
Kill Difference:6,122
Playtime:204.781 hours
Usage:5%
Score:3.882m
Score/min:316
Driving Accuracy:27.315%
Gunner Accuracy:11.137%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
C+
Kills:1,367
V. Kills:849 161%
Deaths:74
KDR:18.473
Accuracy:33.780% C+
KPH:29.700 C
VKPH:18.400 C+
P525 Marauder-H
C+
Kills:1,274
V. Kills:82 N/A
Deaths:114
KDR:11.175
Accuracy:32.724% C
KPH:99.600 C+
VKPH:6.400 C+
G20 Vulcan-H
B*
Kills:1,246
V. Kills:965 129%
Deaths:212
KDR:5.877
Accuracy:54.855% B*
KPH:46.600 C++
VKPH:36.100 B*
MR11 Gatekeeper-H
B*
Kills:520
V. Kills:661 79%
Deaths:110
KDR:4.727
Accuracy:58.352% B++
KPH:29.400 C+
VKPH:37.400 B*
E540 Halberd-H
C+
Kills:473
V. Kills:378 125%
Deaths:65
KDR:7.277
Accuracy:57.171% C+
KPH:28.200 D-
VKPH:22.500 C+
M40 Fury-H
C
Kills:195
V. Kills:37 N/A
Deaths:23
KDR:8.478
Accuracy:40.944% C
KPH:68.900 C-
VKPH:13.100 C
G30 Walker
D-
Kills:68
V. Kills:49 136%
Deaths:9
KDR:7.556
Accuracy:32.824% C
KPH:14.300 D--
VKPH:10.300 D-
Kills:5,143 (0 + 5,143)
Deaths:607
KDR:8.473
VKDR:4.977
Vehicle Kills:3,021
Kill Difference:4,536
Playtime:127.606 hours
Usage:3%
Score:3.096m
Score/min:404
Driving Accuracy:N/A%
Gunner Accuracy:32.824%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:436
V. Kills:29 N/A
Deaths:38
KDR:11.474
Accuracy:14.007% D
KPH:54.700 C
VKPH:3.600 C++
M40 Fury
C
Kills:275
V. Kills:54 N/A
Deaths:38
KDR:7.237
Accuracy:29.830% D
KPH:43.300 C
VKPH:8.500 C-
M20 Basilisk
C-
Kills:233
V. Kills:110 210%
Deaths:44
KDR:5.295
Accuracy:36.418% C
KPH:13.600 D
VKPH:6.400 C-
M20 Basilisk
D
Kills:225
V. Kills:101 221%
Deaths:34
KDR:6.618
Accuracy:32.998% D
KPH:14.900 D
VKPH:6.700 D
M40 Fury
C**
Kills:197
V. Kills:34 N/A
Deaths:29
KDR:6.793
Accuracy:32.177% C
KPH:51.600 C**
VKPH:8.900 C+
M12 Kobalt
C+
Kills:72
V. Kills:6 N/A
Deaths:7
KDR:10.286
Accuracy:10.938% D*
KPH:41 D-
VKPH:3.400 C+
G30 Walker
D--
Kills:55
V. Kills:37 145%
Deaths:18
KDR:3.056
Accuracy:25.535% D
KPH:7 D*
VKPH:4.700 D--
Kills:1,493 (0 + 1,493)
Deaths:208
KDR:7.178
VKDR:1.784
Vehicle Kills:371
Kill Difference:1,285
Playtime:60.039 hours
Usage:1%
Score:1.127m
Score/min:313
Driving Accuracy:N/A%
Gunner Accuracy:25.535%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:133
V. Kills:33 391%
Deaths:200
KDR:0.665
Accuracy:25.733% F-
KPH:4.900 D--
VKPH:1.200 D*
Kills:133 (133 + 0)
Deaths:200
KDR:0.665
VKDR:0.165
Vehicle Kills:33
Kill Difference:67
Playtime:27.345 hours
Usage:1%
Score:0.048m
Score/min:29
Driving Accuracy:25.733%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:118
V. Kills:71 164%
Deaths:18
KDR:6.556
Accuracy:35.883% C-
KPH:21.800 C+
VKPH:13.100 C+
CAS 14-E
A
Kills:84
V. Kills:17 467%
Deaths:9
KDR:9.333
Accuracy:37.084% B+
KPH:54.800 C
VKPH:11.100 A
Kills:202 (0 + 202)
Deaths:27
KDR:7.481
VKDR:3.259
Vehicle Kills:88
Kill Difference:175
Playtime:6.947 hours
Usage:0%
Score:0.088m
Score/min:211
Piloting Accuracy:N/A%
Gunner Accuracy:37.084%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SMG-46 Armistice 4,5494,5283,1451.44B0.7426.518%C++12.721%D19.9C-N/A97227.2h13.4B+50.4B
M3 Pounder HEG 4,9494,1651,1933.491B**1.3133.226%D-2.809%C+16.7C3.1C-119249.2h16.5B49.7C++
M3 Pounder HEG 4,8694,0901,2063.391A1.2132.189%D2.812%C+16.2C+3.1C+117251.7h17.3C+53.9C+
PDW-16 Hailstorm 3,5023,4814,2940.811C+1.3721.06%D9.739%D*11.7D-N/A45296.3h16.2C+76.8C+
SMG-46G Armistice 2,7672,7441,5591.76B+0.4228.063%C*10.532%D--29.1C-N/A15094.2h12.6B44.7B
Shuriken 2,7492,7191,6951.604C*0.5825.335%D12.358%D--21.6D--N/A74125.9h13.9C+54.9C
P2-120 HESH 3,2202,6736739.896A*37.7138.147%C-N/A43.8C9C+19961h5C+13.1C+
P2-120 AP 3,6702,62512820.508A++18.3338.3%D-N/A30.9C+12.3D-36685h6.1B+16C++
MRC3 Mercy 2,5022,4245294.582B**2.4016.062%C+19.967%C+28.2C+N/A10086h21.4C-133.3C+
MRC3 Mercy 2,4472,3945494.361B**2.1816.124%C+19.758%C+27.3C+N/A9587.6h22.1C-137.2C+
SOAS-20 1,9971,9771,0161.946B+0.2424.673%D14.517%D--21.8DN/A5690.8h13.5C54.8C
NS-15M AE 1,9141,8841,1621.621C+0.5618.255%D**15.021%D**27.7DN/A12868h13.9D75.9D-
RAMS .50M 1,8681,8645053.691C*1.5137.257%C68.509%D*18.5DN/A79100.7h3D*8.1D
L100 Python HESH 2,0081,7494638.022A*35.8436.312%D**N/A39D5.8D15244.8h3.9C-10.6D--
NS-44 Commissioner 1,7651,7451,7600.991C+1.1940.855%B+19.198%C8.5D--N/A42204.2h4.3C10.4C**
TSAR-42 1,7421,7193914.396C**2.2131.569%D--65.91%C23.9DN/A7772h2.8D8.9D-
T7 Mini-Chaingun 1,7561,7161,4561.179C*1.0013.306%D9.266%D--23C--N/A9274.7h15.2C++114.5C+
NS-44L Blackhand 1,4741,4658271.771B+0.4145.084%B+33.242%D11.1DN/A31131.5h3.9B+8.6B+
NS-15MP 1,4391,4188901.593C0.5918.878%F-16.432%D**21D*N/A4567.6h16.6F--87.8F--
C-4 1,7771,4035882.386B++0.2024.306%CN/A89.4C*23.8C84915.7h1.6C+6.4C+
NS-7 PDW 1,4001,3947881.769B**0.4124.904%C+13.271%D24.3C+N/A14157.4h12B++48.2B+
G40-F Ranger 2,2161,3677418.473A*16.2933.78%C+N/A29.7C18.5C+27546h82.8C+245.1C+
NS Baron G5AE 1,3611,3491,0791.25C+0.9341.368%D9.933%D--18.7D-N/A6872h6.3F-15.2C+
P525 Marauder-H 1,3561,27411411.175C+8.9932.724%CN/A99.5C+6.4C+53212.8h6.3B19.3C*
G20 Vulcan-H 2,2111,2462125.877B+3.6954.855%B*2.568%C+46.7C++36.1B*55426.7h93.3B170.1B++
TX1 Repeater 1,2301,2221,1531.06B+1.1227.393%B+15.385%D-11.6DN/A47105.3h10.6B++38.6B++
NS-7B PDW 1,2241,2218591.421C**0.7624.675%C+10.893%D*23.1CN/A11252.8h12.8B+52C**
NS-15M1 1,2101,1977431.611C++0.5718.359%D-14.369%D--19.9DN/A5960.1h15.6D-84.8D
NS-11CP 1,1891,1796571.795C++0.3922.732%D*15.691%D*20.9D-N/A4656.4h15.5D--68.3D--
SR-7 1,0251,0241516.781B**4.6035.842%D69.727%D--40.3C*N/A19425.4h2.5C6.9C
TRAC-5 S 1,0339998971.114C**1.0720.613%C-3.804%F--13.8C-N/A6772.3h7.1B**34.5B++
TRAC-5 9689621,1800.815C+1.3717.625%D-13.929%D--9.2DN/A66105h15.3C++87C+
Claymore 9099087811.641B*9.4631.901%C+N/A168.1B+N/A5905.4h1.3D3.9C*
Tank Mine 1,3968492613.253B1.0731.05%C+N/A119.6C**77B+14057.1h1.5B++4.8B*
NSX Tanto 7307205421.328C*0.8522%D-18.056%D--12.9DN/A3255.7h17.3C78.5C
NS-10 Burster 1,2427123332.138A+0.0433.236%B++1.966%D*4.7C+3.5C++101150.9h165.5C+498B
Striker AE 1,1287013002.337M**0.1539.193%D*N/A14.8C++9D10747.5h26.7B**68.1B+
NS-10 Burster 1,1846633421.939B**0.2433.41%B++2.715%D-4.4C3.4C+98152.3h177C529.7C**
NS Decimator 8436264921.272C**0.9155.142%D2.236%C++28.1C-9.7D30422.3h4.9C+8.8C+
T9 CARV 6276154461.379C++0.8016.656%C--22.276%C+21CN/A19029.3h14.4C+86.2C+
Sticky Grenade 6136091609N/A606.8254.804%C**N/A1015C++6.7D46790.6h1.8B+3.3B+
E540 Halberd 9265591105.082C+2.9036.335%D2.862%C17.3D-11.4C29032.3h7.2D-19.9D-
MR11 Gatekeeper-H 1,1815201104.727C+2.5458.352%B++N/A29.4C+37.3B*37317.7h59.8C+102.5B
NS-11P 5185133151.629B+0.5519.361%D15.205%D27.3C+N/A16418.8h12.8B+66.2C++
Hexedge 51451012,4570.041C*2.1433.241%C**12.549%B++0.5CN/A11009.3h2.4C+7.1B
TAR 5024995350.933C1.2518.73%D--13.226%D*12.6D-N/A7539.5h14C+74.6C--
E540 Halberd-H 851473657.277C+5.0957.171%C+1.057%D28.2D-22.5C+48616.8h9.1D--15.9D--
LC2 Lynx 4684654181.112C+1.0720.095%D15.914%D--15.9DN/A11729.3h14.7C*73.1C+
Frag Grenade 4704601460N/A457.8246.658%C*N/A511.1C++11.1B+28300.9h3.7C*7.9B
M12 Kobalt 4654363811.474C+9.2914.007%D13.532%D--54.5C3.6C++4778h15.7B+112.3C++
MSW-R 3913832921.312C+0.8717.141%D--19.582%D20.2DN/A15419h14.6D85.1D
AP30 Shredder 5833623012.067C++9.8830.81%C+1.105%D-29C+17.7C+28312.5h99C+321.4C+
MANA Anti-Vehicle Turret 5893562431.465C+0.7247.485%D4.494%C**27.4C17.9D52013h8.6C**18.1C*
Spear Anti-Vehicle Phalanx Turret 5413202911.034B++8.8533.995%D--4.688%B22.4D--15.5D29414.3h10.4C30.5D
L100 Python AP 4933082512.32A+10.1451.118%DN/A19.7D-11.9D--25315.6h9D-17.6D*
Skyguard 470288358.229A**6.0530.937%C**N/A9.3D5.9D-19731.1h115C**371.6B+
M40 Fury 329275387.237C+5.0529.83%DN/A43C8.4C-7436.4h15.3C51.2C-
LC3 Jaguar 2702652511.056C+1.1320.546%D12.453%D**11D-N/A11124h14.2C+69.1C
G30 Vulcan 516254912.791C+0.6145.792%A++1.181%D*20C+20.6B*43612.7h114.4C249.9B++
M20 Basilisk 343233445.295B*3.1136.418%C3.004%D*13.5D6.4C-16217.2h108.2C297.2C+
M20 Basilisk 326225346.618A+4.4432.998%D4.889%C14.9D6.7D18715.1h87.9B266.5C++
G40-F Ranger 310205368.333U66.1536.5%B*N/A52.6B+26.9C*4883.9h67.4C**184.5B+
M40 Fury 231197296.793C+4.6132.177%C1.523%C51.8B8.9C+7013.8h12.2B+37.9C**
M40 Fury-H 232195238.478C6.3040.944%C2.564%A++69.6C-13.2C4442.8h9.8C++24C+
L105 Zephyr 2321941314.923B12.7441.386%C+N/A52.4C++10.3C**4573.7h7.9D19C
FA1 Barrage 1871852130.869C+1.3140.994%C++19.46%B++11.7D-N/A6415.8h6.5D-15.9C
MR1 Fracture 2531721371.255B++0.9329.817%D3.488%C+6.3D3D--7927.1h55.8C+187C
Anti-Vehicle Grenade 1761681168N/A165.8258.854%B*N/A560B*26.7D-58170.3h3.4B**5.8B**
C75 Viper 1951661511.067A8.8817.224%F--1.205%C20.2C--3.5D--2998.2h8.5B++49.5C--
T16 Rhino 1611581111.423C**0.7618.209%C--23.418%C*18DN/A1688.8h17.3D-95.1C--
M40 Fury-F 1661332000.665C--1.5225.733%F-N/A4.9D--1.2D*2927.3h9B+35.2C--
MR1 Fracture 192128881.455A0.7330.196%D4.688%B+6.3C--3.1D-10320.4h57.8C+191.4C
M2 Mutilator 124122422.905B*0.7212.352%D14.754%D-23.5CN/A1615.2h20.5D-166C
P2-120 HEAT 149119167.438C*5.2627.315%F1.681%D-14.9D-3.8D**4748h6.4B+23.5C--
M20 Wyvern 189118186.556C**4.3735.883%C-N/A21.9C+13.1C+1845.4h81.1C+225.9C+
M60-A Bulldog 127111912.333C+10.1541.212%D1.802%C--20.2D2.9C1665.5h6.1C+14.9C+
M12 Kobalt 111110813.75C+11.5711.137%D18.182%B++57.9C+N/A4691.9h17.1C**153.5C+
T32 Bull 1111101510.728D1.4514.297%F-17.273%D--7.6D*N/A8014.5h17.9F125.4F-
M60-A Bulldog 119107205.35C+3.1727.026%D--N/A26.1C--2.9D1574.1h5.6C*20.6C
M2 Mutilator 110106422.524B+0.3412.22%D18.868%C+19.6DN/A1175.4h23.2D**190.2D
NS-357P Underboss 102102861.186C+1.0039.746%C14.706%D*9.4D*N/A3110.9h4C10C+
NSX-P Tanto 9292531.736B*0.4520.541%D--27.174%C*14.4DN/A706.4h16.4C+80C
C150 Dalton 13791156.067C+3.8841.876%C++N/A26C-13.1D-4413.5h4.8C+11.4C++
CAS 14-E 1018499.333C7.1537.084%B+N/A56C11.3A3051.5h44.6D-120.3C
MAX Punch 80792,2480.035D2.1541.019%C+N/A0.2DN/A1513.9h2.1C+5.2C++
Chainblade 807719,4770.004D2.1824.568%C1.299%D-0.1DN/A01474.8h2.6C++10.5C*
M12 Kobalt 7872710.286C8.1010.938%D*12.5%D**40D-3.3C+2421.8h17.3C++158.3C--
ML-7 8371691.029B+1.1548.143%D--4.225%B*19.2C3.2D*11643.7h5.1B*10.6B+
NS-AM7B Archer 10469980.704B1.4866.076%B+2.899%F3.3C1.7C2520.9h42.7D*64.6D
AMR-66 7269471.468B+0.7120.628%D--10.145%F--13DN/A1585.3h11C-53.1D
G30 Walker 1176897.556C+5.3732.824%C2.941%C14.5D--10.4D-2794.7h258D*786D-
Aspis Anti-Aircraft Phalanx Turret 14065106.5B**4.3229.217%B+N/A8.3D9.6C2897.8h166.3C569.3C**
M9 SKEP Launcher 120591260.468C+1.7161.985%D-5.085%A*6.3D6.5C1999.4h14.3F-23.1F-
T2 Striker 142591590.371C-1.8167.909%A++N/A5.6D7.9C-43710.5h41.4C*60.9B++
G30 Walker 9255183.056D0.8725.535%D1.818%D*7D*4.7D--1967.9h248D971.3C--
TRS-12 Uppercut 5151860.593D1.5937.13%F11.765%D9.3D*N/A805.5h4.9T-13.3T

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon381,8513.3h
Anti-Vehicle MANA Turret307804.7h
Nano-Armor Kit980946,51094.8h
Restoration Kit02260.1h
Nanite Revive Grenade04990.1h
Medical Applicator336231,07618.2h
Spitfire Auto-Turret99380.8h
Motion Spotter6736,91612.9h
Shield Recharging Field161,1610.5h
Recon Detection Device908,47517.8h
Medical Kit1316,1946.3h
Ammunition Package191,6210.7h
Anti-Infantry MANA Turret122250.9h
Flail Targeting Dart2881.2h
Nano-Repair Grenade0800h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.62s
Server spent 2.90s on queries, 2.28s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.