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General Grouchy comingupwithnamesissuperhard[Burt] comingupwithnamesissuperhard
TR BR 94

KDR: 1.84

Score: 29.4m

Last Seen: Mar 16th, 2019 2:22 AM
- OFFLINE - 61.5 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Connery - Outfit Officer of Inglourious Bursters[Burt] Inglourious Bursters
TR outfit on Connery

Members: 101
Level Progress (to 95): 53%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NS-15M1 T9A "Butcher" MG-S1 Jackal MSW-R T9 CARV C-4 SMG-46 Armistice TMG-50
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,994,094 MLG Score: 1594
Fun Score: N/A
Cheeseburgers Flipped: 186TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.157%23.816%7183898746,3631.93195-0.087

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.764%1.775A++0.469B+-1.388D**HEAD ++ (~8.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.551B+10.10.291C*23.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.045%0.252%137310221,58814236031.11595263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.997%-0.57D-1.517F2.082

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.20.167C++11.30.1C+20.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.812%3.953%52210232539182380.275599106%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.942%1.631A+-0.106C+-1.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
191.4-0.608D103-1.596F88.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.7%82.942%52510204,7251512183.12294

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.964%1.302A1.033B**0.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.527B+20.358C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.018%14.638%52410214,0582301571.76358

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.23%1.044B**0.03C+0.411

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.609B+2.80.427B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Inglourious Bursters[Burt] Inglourious Bursters
TR outfit on Connery

Members: 101
29.4m202.7%342 (20.5k)277 (16.6k)1.8447474,65340,4682.0078194 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1025412728.238%22.647%64002:3729

11% Engineer42% Heavy Assault17% Infiltrator24% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 2nd, 2016 7:14 AMMar 31st, 2017 7:43 AMMar 17th, 2019 3:29 PM (19h) (PST)Mar 15th, 2019 11:59 PM (2d) (PST)Mar 15th, 2019 10:22 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5792263530.7050.3820.1601.5220.0461594

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,75213,55021,20242231091316,625

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1765.8h/73.6d 6,599 16,907 19,937 161.3k 3,107 4,926 4,926 61.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
A
Kills:7,669
Deaths:3,563
KDR:2.152
Accuracy:29.151% A
HSR:30.512% B**
T9A "Butcher"
B**
Kills:5,292
Deaths:2,144
KDR:2.468
Accuracy:28.957% B**
HSR:25.586% C
MSW-R
A
Kills:3,037
Deaths:1,342
KDR:2.263
Accuracy:29.696% A
HSR:26.704% B
T9 CARV
A++
Kills:2,857
Deaths:1,839
KDR:1.554
Accuracy:29.022% A++
HSR:23.696% C++
TMG-50
A+
Kills:1,488
Deaths:923
KDR:1.612
Accuracy:29.206% A+
HSR:27.151% B+
MG-H1 Watchman
A
Kills:1,457
Deaths:756
KDR:1.927
Accuracy:29.598% A
HSR:23.679% C
T7 Mini-Chaingun
A*
Kills:1,216
Deaths:735
KDR:1.654
Accuracy:28.529% A*
HSR:13.076% C+
NSX Naginata
B**
Kills:1,187
Deaths:619
KDR:1.918
Accuracy:27.753% B**
HSR:26.116% C
T32 Bull
B*
Kills:174
Deaths:55
KDR:3.164
Accuracy:28.398% B*
HSR:28.161% B+
T9 CARV-S
B++
Kills:171
Deaths:92
KDR:1.859
Accuracy:25.370% B++
HSR:19.883% D
Kills:24,548
Deaths (as Heavy Assault):12,068
Deaths (to Heavy Assaults):12,680
KDR:2.03414
Kill Difference:12,480
Playtime:739.750 hours
Usage:42%
Score:12.785m
Score/min:288
Accuracy (listed only):28.568%
HSR (listed only):24.456%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MG-S1 Jackal
B*
Kills:3,880
Deaths:1,974
KDR:1.966
Accuracy:30.792% B*
HSR:22.320% B
SMG-46 Armistice
B*
Kills:1,537
Deaths:1,070
KDR:1.436
Accuracy:30.069% B*
HSR:17.437% C*
NS-11C
B**
Kills:1,387
Deaths:952
KDR:1.457
Accuracy:29.159% B**
HSR:16.222% C--
TRS-12 Uppercut
B
Kills:1,367
Deaths:1,196
KDR:1.143
Accuracy:61.415% B
HSR:16.313% C++
NS Baron G5
B+
Kills:1,312
Deaths:1,190
KDR:1.103
Accuracy:48.870% B+
HSR:9.832% D--
LC2 Lynx
B**
Kills:1,279
Deaths:781
KDR:1.638
Accuracy:29.088% B**
HSR:20.016% C
AS16 NightHawk
B**
Kills:1,259
Deaths:592
KDR:2.127
Accuracy:48.872% B**
HSR:14.297% C+
NSX Tengu
B+
Kills:1,203
Deaths:844
KDR:1.425
Accuracy:39.556% B+
HSR:16.625% D
PDW-16 Hailstorm
B*
Kills:1,176
Deaths:719
KDR:1.636
Accuracy:28.947% B*
HSR:18.793% B+
TRAC-5
A++
Kills:1,171
Deaths:673
KDR:1.740
Accuracy:29.712% A++
HSR:17.165% C
NSX Tanto
B++
Kills:1,170
Deaths:347
KDR:3.372
Accuracy:30.037% B++
HSR:23.419% C
TAS-16 Blackjack
B*
Kills:1,081
Deaths:542
KDR:1.994
Accuracy:70.080% B*
HSR:13.691% C
TRAC-5 S
A++
Kills:888
Deaths:428
KDR:2.075
Accuracy:31.377% A++
HSR:17.793% C*
NS-7 PDW
A++
Kills:883
Deaths:612
KDR:1.443
Accuracy:30.061% B**
HSR:27.633% A++
HC1 Cougar
A
Kills:558
Deaths:268
KDR:2.082
Accuracy:30.586% A
HSR:20.430% C
NSX-P Tanto
B**
Kills:500
Deaths:393
KDR:1.272
Accuracy:31.221% B**
HSR:19.400% D-
MKV Suppressed
A
Kills:413
Deaths:249
KDR:1.659
Accuracy:29.401% B++
HSR:26.634% A
FA1 Barrage
C*
Kills:351
Deaths:332
KDR:1.057
Accuracy:42.298% C*
HSR:12.251% D
The Little Helper
B**
Kills:188
Deaths:44
KDR:4.273
Accuracy:59.271% B**
HSR:14.362% C
Kills:21,603
Deaths (as Light Assault):13,206
Deaths (to Light Assaults):6,835
KDR:1.63585
Kill Difference:8,397
Playtime:423.662 hours
Usage:24%
Score:7.825m
Score/min:308
Accuracy (listed only):38.464%
HSR (listed only):18.138%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:1,387
Deaths:952
KDR:1.457
Accuracy:29.159% B**
HSR:16.222% C--
TRS-12 Uppercut
B
Kills:1,367
Deaths:1,196
KDR:1.143
Accuracy:61.415% B
HSR:16.313% C++
NS Baron G5
B+
Kills:1,312
Deaths:1,190
KDR:1.103
Accuracy:48.870% B+
HSR:9.832% D--
LC2 Lynx
B**
Kills:1,279
Deaths:781
KDR:1.638
Accuracy:29.088% B**
HSR:20.016% C
AS16 NightHawk
B**
Kills:1,259
Deaths:592
KDR:2.127
Accuracy:48.872% B**
HSR:14.297% C+
TRAC-5
A++
Kills:1,171
Deaths:673
KDR:1.740
Accuracy:29.712% A++
HSR:17.165% C
NSX Tanto
B++
Kills:1,170
Deaths:347
KDR:3.372
Accuracy:30.037% B++
HSR:23.419% C
TAS-16 Blackjack
B*
Kills:1,081
Deaths:542
KDR:1.994
Accuracy:70.080% B*
HSR:13.691% C
TRAC-5 S
A++
Kills:888
Deaths:428
KDR:2.075
Accuracy:31.377% A++
HSR:17.793% C*
MG-HBR1 Dragoon
A
Kills:755
Deaths:282
KDR:2.677
Accuracy:42.155% A
HSR:27.020% C
HC1 Cougar
A
Kills:558
Deaths:268
KDR:2.082
Accuracy:30.586% A
HSR:20.430% C
NSX-P Tanto
B**
Kills:500
Deaths:393
KDR:1.272
Accuracy:31.221% B**
HSR:19.400% D-
FA1 Barrage
C*
Kills:351
Deaths:332
KDR:1.057
Accuracy:42.298% C*
HSR:12.251% D
AMR-66
B**
Kills:211
Deaths:192
KDR:1.099
Accuracy:32.481% B**
HSR:12.322% F-
The Little Helper
B**
Kills:188
Deaths:44
KDR:4.273
Accuracy:59.271% B**
HSR:14.362% C
Kills:13,477
Deaths (as Engineer):8,212
Deaths (to Engineers):5,731
KDR:1.64113
Kill Difference:5,265
Playtime:199.132 hours
Usage:11%
Score:2.861m
Score/min:239
Accuracy (listed only):41.108%
HSR (listed only):16.969%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B*
Kills:3,880
Deaths:1,974
KDR:1.966
Accuracy:30.792% B*
HSR:22.320% B
SMG-46 Armistice
B*
Kills:1,537
Deaths:1,070
KDR:1.436
Accuracy:30.069% B*
HSR:17.437% C*
TRS-12 Uppercut
B
Kills:1,367
Deaths:1,196
KDR:1.143
Accuracy:61.415% B
HSR:16.313% C++
NS Baron G5
B+
Kills:1,312
Deaths:1,190
KDR:1.103
Accuracy:48.870% B+
HSR:9.832% D--
AS16 NightHawk
B**
Kills:1,259
Deaths:592
KDR:2.127
Accuracy:48.872% B**
HSR:14.297% C+
NSX Tengu
B+
Kills:1,203
Deaths:844
KDR:1.425
Accuracy:39.556% B+
HSR:16.625% D
PDW-16 Hailstorm
B*
Kills:1,176
Deaths:719
KDR:1.636
Accuracy:28.947% B*
HSR:18.793% B+
TAS-16 Blackjack
B*
Kills:1,081
Deaths:542
KDR:1.994
Accuracy:70.080% B*
HSR:13.691% C
NS-7 PDW
A++
Kills:883
Deaths:612
KDR:1.443
Accuracy:30.061% B**
HSR:27.633% A++
Cycler TRV
B**
Kills:441
Deaths:266
KDR:1.658
Accuracy:28.797% B**
HSR:19.048% C+
MKV Suppressed
A
Kills:413
Deaths:249
KDR:1.659
Accuracy:29.401% B++
HSR:26.634% A
NS-11A
A
Kills:386
Deaths:189
KDR:2.042
Accuracy:30.959% A
HSR:24.352% B
FA1 Barrage
C*
Kills:351
Deaths:332
KDR:1.057
Accuracy:42.298% C*
HSR:12.251% D
SABR-13
B+
Kills:324
Deaths:160
KDR:2.025
Accuracy:28.331% B+
HSR:16.975% D*
T1 Cycler
B**
Kills:279
Deaths:223
KDR:1.251
Accuracy:26.956% B**
HSR:18.996% C
NSX Yumi
B++
Kills:190
Deaths:225
KDR:0.844
Accuracy:30.573% B++
HSR:23.684% C
The Little Helper
B**
Kills:188
Deaths:44
KDR:4.273
Accuracy:59.271% B**
HSR:14.362% C
TAR
A++
Kills:113
Deaths:57
KDR:1.982
Accuracy:28.374% B**
HSR:33.628% A++
Kills:16,383
Deaths (as Combat Medic):10,484
Deaths (to Combat Medics):4,314
KDR:1.56267
Kill Difference:5,899
Playtime:86.991 hours
Usage:5%
Score:1.512m
Score/min:290
Accuracy (listed only):38.535%
HSR (listed only):19.271%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B*
Kills:3,880
Deaths:1,974
KDR:1.966
Accuracy:30.792% B*
HSR:22.320% B
SMG-46 Armistice
B*
Kills:1,537
Deaths:1,070
KDR:1.436
Accuracy:30.069% B*
HSR:17.437% C*
TSAR-42
B**
Kills:1,370
Deaths:584
KDR:2.346
Accuracy:46.433% B**
HSR:70.511% C*
NS-44 Commissioner
B**
Kills:1,337
Deaths:994
KDR:1.345
Accuracy:44.877% B**
HSR:14.660% D--
RAMS .50M
B++
Kills:1,255
Deaths:338
KDR:3.713
Accuracy:39.603% C++
HSR:84.383% B++
NSX Tengu
B+
Kills:1,203
Deaths:844
KDR:1.425
Accuracy:39.556% B+
HSR:16.625% D
NSX Daimyo
C**
Kills:1,196
Deaths:317
KDR:3.773
Accuracy:43.688% C**
HSR:93.311% C+
NS-357 Underboss
B*
Kills:1,190
Deaths:833
KDR:1.429
Accuracy:43.137% B*
HSR:14.874% D-
NS-45 Pilot
B+
Kills:1,186
Deaths:999
KDR:1.187
Accuracy:35.138% B+
HSR:14.165% D**
PDW-16 Hailstorm
B*
Kills:1,176
Deaths:719
KDR:1.636
Accuracy:28.947% B*
HSR:18.793% B+
NSX Tomoe
B++
Kills:1,175
Deaths:578
KDR:2.033
Accuracy:32.463% B++
HSR:42.043% B+
NS-7 PDW
A++
Kills:883
Deaths:612
KDR:1.443
Accuracy:30.061% B**
HSR:27.633% A++
M77-B
A+
Kills:823
Deaths:116
KDR:7.095
Accuracy:46.538% A+
HSR:85.662% B**
MKV Suppressed
A
Kills:413
Deaths:249
KDR:1.659
Accuracy:29.401% B++
HSR:26.634% A
Soldier Soaker
D
Kills:384
Deaths:178
KDR:2.157
Accuracy:29.404% D
HSR:10.677% D
NS-AM7 Archer
A
Kills:357
Deaths:640
KDR:0.558
Accuracy:68.142% A
HSR:8.123% D--
TX1 Repeater
A+
Kills:335
Deaths:337
KDR:0.994
Accuracy:33.482% A+
HSR:16.119% D
NS-61 Emissary
C*
Kills:246
Deaths:312
KDR:0.788
Accuracy:29.666% C*
HSR:12.602% D
NS-30 Vandal
B++
Kills:199
Deaths:161
KDR:1.236
Accuracy:37.697% B++
HSR:17.588% D--
NS-44L Blackhand
C++
Kills:177
Deaths:202
KDR:0.876
Accuracy:42.817% C++
HSR:24.859% D*
TS2 Inquisitor
B+
Kills:176
Deaths:164
KDR:1.073
Accuracy:31.941% B+
HSR:8.523% F
SR-7
A+
Kills:81
Deaths:11
KDR:7.364
Accuracy:37.950% C
HSR:90.124% A+
Kills:20,579
Deaths (as Infiltrator):12,232
Deaths (to Infiltrators):5,485
KDR:1.68239
Kill Difference:8,347
Playtime:307.845 hours
Usage:17%
Score:3.862m
Score/min:209
Accuracy (listed only):37.809%
HSR (listed only):33.530%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B**
Kills:277
Deaths:131
KDR:2.115
Accuracy:22.435% B**
HSR:16.607% D
M6 Onslaught
A
Kills:248
Deaths:119
KDR:2.084
Accuracy:22.467% A
HSR:19.758% C+
NS-20 Gorgon
B++
Kills:176
Deaths:61
KDR:2.885
Accuracy:29.865% B++
HSR:22.727% B++
M3 Pounder HEG
B*
Kills:114
Deaths:47
KDR:2.426
Accuracy:45.720% B*
HSR:0% F-
NS-20 Gorgon
B++
Kills:113
Deaths:45
KDR:2.511
Accuracy:30.208% B++
HSR:19.469% C++
M3 Pounder HEG
B+
Kills:87
Deaths:48
KDR:1.813
Accuracy:44.846% B+
HSR:2.299% D
MRC3 Mercy
A*
Kills:72
Deaths:21
KDR:3.429
Accuracy:25.406% A++
HSR:31.944% A*
MRC3 Mercy
A*
Kills:71
Deaths:19
KDR:3.737
Accuracy:27.222% A*
HSR:28.169% A+
Kills:1,158
Deaths (as MAX Suit):245.500
Deaths (to MAX Suits):1,522
KDR:4.7169
Kill Difference:912.500
Playtime:23.265 hours
Usage:1%
Score:0.511m
Score/min:366
Accuracy (listed only):31.021%
HSR (listed only):17.622%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:90
V. Kills:24 360%
Deaths:24
KDR:3.750
Accuracy:54.548% B++
KPH:50.100 C-
VKPH:13.400 C+
M18 Needler
C+
Kills:76
V. Kills:42 177%
Deaths:86
KDR:0.884
Accuracy:31.373% C+
KPH:9.500 C
VKPH:5.300 D
M18 Rotary
D
Kills:62
V. Kills:50 122%
Deaths:120
KDR:0.517
Accuracy:27.260% D
KPH:6.200 D
VKPH:5 D
Kills:228 (138 + 0)
Deaths:230
KDR:0.991
VKDR:0.504
Vehicle Kills:116
Kill Difference:2
Playtime:19.782 hours
Usage:1%
Score:0.135m
Score/min:114
Piloting Accuracy:27.260%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:820
V. Kills:142 N/A
Deaths:63
KDR:13.016
Accuracy:55.496% B*
KPH:66.700 B+
VKPH:11.600 B*
L100 Python AP
B*
Kills:594
V. Kills:238 249%
Deaths:79
KDR:7.519
Accuracy:60.124% B+
KPH:40.600 B*
VKPH:16.300 C
Skyguard
A
Kills:174
V. Kills:88 196%
Deaths:29
KDR:6
Accuracy:30.399% C*
KPH:22.500 A
VKPH:11.400 B+
Kills:1,588 (1,588 + 0)
Deaths:171
KDR:9.287
VKDR:2.737
Vehicle Kills:468
Kill Difference:1,417
Playtime:34.650 hours
Usage:2%
Score:0.482m
Score/min:232
Driving Accuracy:30.399%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
B++
Kills:228
V. Kills:91 248%
Deaths:46
KDR:4.957
Accuracy:51.727% B**
KPH:32.200 B+
VKPH:12.800 B++
Kills:228 (228 + 0)
Deaths:46
KDR:4.957
VKDR:1.978
Vehicle Kills:91
Kill Difference:182
Playtime:7.092 hours
Usage:0%
Score:0.105m
Score/min:246
Driving Accuracy:51.727%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B**
Kills:169
V. Kills:101 166%
Deaths:50
KDR:3.380
Accuracy:54.727% B**
KPH:27.200 D
VKPH:16.200 D-
Kills:169 (0 + 169)
Deaths:50
KDR:3.380
VKDR:2.020
Vehicle Kills:101
Kill Difference:119
Playtime:6.223 hours
Usage:0%
Score:0.107m
Score/min:285
Driving Accuracy:N/A%
Gunner Accuracy:54.727%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:84
V. Kills:35 233%
Deaths:18
KDR:4.667
Accuracy:52.063% A+
KPH:20.300 C+
VKPH:8.500 C++
Kills:84 (0 + 84)
Deaths:18
KDR:4.667
VKDR:1.944
Vehicle Kills:35
Kill Difference:66
Playtime:4.139 hours
Usage:0%
Score:0.056m
Score/min:226
Driving Accuracy:N/A%
Gunner Accuracy:52.063%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M20 Basilisk-F
D
Kills:123
V. Kills:43 280%
Deaths:200
KDR:0.615
Accuracy:38.211% D
KPH:5.400 D
VKPH:1.900 D
M4-F Pillager
D
Kills:118
V. Kills:30 381%
Deaths:106
KDR:1.113
Accuracy:44.156% C
KPH:11.800 D--
VKPH:3 D
Kills:241 (241 + 0)
Deaths:306
KDR:0.788
VKDR:0.239
Vehicle Kills:73
Kill Difference:65
Playtime:32.689 hours
Usage:2%
Score:0.132m
Score/min:67
Driving Accuracy:44.156%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M1 7,7957,6693,5632.152B+0.3129.151%A30.512%B**47.8C**N/A126160.6h10.4B*35.6B++
T9A "Butcher" 5,3685,2922,1442.468C**0.6228.957%B**25.586%C57C++N/A14292.9h10.1B++34.8B*
MG-S1 Jackal 3,9443,8801,9741.966B*0.1230.792%B*22.32%B48.7B+N/A13879.7h9.2B+29.9B++
MSW-R 3,0813,0371,3422.263C*0.4229.696%A26.704%B49B+N/A13562h10.1B*33.9B*
T9 CARV 2,9042,8571,8391.554C*0.2929.022%A++23.696%C++43.3B*N/A13066h11.3B*38.9B*
C-4 3,2362,6751,2442.15B+0.3126.627%C*N/A132.4A27.8C+72320.2h1.1B*4.2B++
SMG-46 Armistice 1,5741,5371,0701.436B+0.4130.069%B*17.437%C*45.2B*1.1A**15634h12.8B+42.4B+
TMG-50 1,5231,4889231.612B+0.2329.206%A+27.151%B+46.2B+1.1A++12032.2h9B**30.7B*
MG-H1 Watchman 1,4801,4577561.927B0.0829.598%A23.679%C56B+N/A18726h12B*40.7B++
NS-11C 1,4111,3879521.457B+0.3929.159%B**16.222%C--38.3B+N/A10736.2h11.2B*38.5B++
TSAR-42 1,3821,3705842.346C+0.5046.433%B**70.511%C*38.7C++N/A10335.4h2.1B+4.5B++
TRS-12 Uppercut 1,3871,3671,1961.143C+0.7061.415%B16.313%C++48.1B+N/A13528.4h2.2B++3.6B+
NS-44 Commissioner 1,3611,3379941.345B+0.5044.877%B**14.66%D--50.3B++N/A13326.6h3.5B+7.7B++
NS Baron G5 1,3511,3121,1901.103C++0.7448.87%B+9.832%D--38.5C**1.1A++9634.1h4B+8.2C++
The Slasher 1,3431,28422,5120.057C++1.7931.621%C10.748%C+1.6CN/A4794.2h2.2C++6.9C*
LC2 Lynx 1,2971,2797811.638B+0.2129.088%B**20.016%C50.4B**N/A16725.4h11.5B*39.7B*
AS16 NightHawk 1,2821,2595922.127B**0.2848.872%B**14.297%C+61.4A1.1A+21720.5h3.8B++7.7B++
RAMS .50M 1,2551,2553383.713C*1.8739.603%C++84.383%B++33.8B+N/A8637.1h1.8B*4.5B+
NS Decimator 1,7021,2375462.266A+0.4265.69%B++1.617%C--43.7B++16.4C++29528.3h4.1B+6.2B++
T7 Mini-Chaingun 1,2391,2167351.654B++0.1928.529%A*13.076%C+53.1B**1B*14722.9h11.9B*41.7B*
NSX Tengu 1,2301,2038441.425C*0.4239.556%B+16.625%D37.5C+N/A11532.1h10.7B++27.2B+
NSX Daimyo 1,2001,1963173.773C++1.9343.688%C**93.311%C+37.5C-N/A9031.9h2.5C++5.6B
NS-357 Underboss 1,2041,1908331.429B+0.4243.137%B*14.874%D-51.7B+N/A15023h3.7B+8.6B++
NSX Naginata 1,2001,1876191.918B+0.0727.753%B**26.116%C58.2B++N/A19620.4h9.4B++34B++
NS-45 Pilot 1,2011,1869991.187C+0.6635.138%B+14.165%D**56.2C**N/A16921.1h7.1C*20.3B+
PDW-16 Hailstorm 1,1951,1767191.636B++0.2128.947%B*18.793%B+52AN/A14022.6h12.1B++41.7B++
NSX Tomoe 1,1901,1755782.033B0.1932.463%B++42.043%B+32.5CN/A10936.1h12.5B+38.4B+
TRAC-5 1,1851,1716731.74A0.1029.712%A++17.165%C46.5A*N/A20725.2h10.3B**34.6B**
NSX Tanto 1,1891,1703473.372A*1.5330.037%B++23.419%C45.9B+N/A11125.5h10.7B+35.5B+
TAS-16 Blackjack 1,0891,0815421.994B*0.1570.08%B*13.691%C62.8B**N/A18317.2h2B*2.9B++
TRAC-5 S 9028884282.075A0.2331.377%A++17.793%C*51.9A*N/A14217.1h8.4B**26.8B**
NS-7 PDW 8968836121.443B*0.4030.061%B**27.633%A++31C*N/A8828.5h12.8B+42.5B++
M77-B 8248231167.095M*5.2546.538%A+85.662%B**43.5B**N/A11218.9h1.7A3.7B**
L100 Python HESH 9628206313.016C*11.1755.496%B*N/A66.7B+11.5B*25012.3h2.7B++4.8B*
MG-HBR1 Dragoon 7667552822.677B**0.8342.155%A27.02%C34.2BN/A8622.1h5.7B++13.5B*
Chainblade 71771012,3780.057B**1.7920.657%D16.901%A+1.5AN/A4477.5h2.2B+10.8C++
Rocklet Rifle 1,2286874381.568A+0.2857.378%B+N/A51.7A++40.7A52013.3h20.9A36.5B**
L100 Python AP 832594797.519B++5.6760.124%B+N/A40.7B*16.3C22414.6h4.7B**7.9B**
HC1 Cougar 5685582682.082B**0.2430.586%A20.43%C45B*N/A16112.4h9.7B*31.7B*
NSX-P Tanto 5095003931.272B0.5731.221%B**19.4%D-42.7B*N/A17411.7h11.5B*37B*
ML-7 7804714571.031B+0.8166.053%B**1.274%D--30.4B+19.9B**30515.5h7.5C11.4C**
Frag Grenade 4834641464N/A462.1651.167%B*N/A464C+19A++17221h3.7C*7.3B+
Cycler TRV 4514412661.658B+0.1928.797%B**19.048%C+44.5B++1A+1369.9h11.2B*38.9B*
MKV Suppressed 4164132491.659B*0.1929.401%B++26.634%A39.3B+N/A10210.5h12.7B+43.3B+
NS-11A 3933861892.042B+0.2030.959%A24.352%B42B+N/A1229.2h10.7B**34.5B**
T2 Striker 6163851961.964M**0.1248.931%CN/A20.4B**12.2C*19018.9h27.9B**57B++
Soldier Soaker 3883841782.157B**0.3129.404%D10.677%D56.5C*N/A2386.8h5.2B+17.8C*
NS-AM7 Archer 5013576400.558C*1.2968.142%A8.123%D--8.5B3.4B+6242.1h17.1B25.1B+
FA1 Barrage 3573513321.057C*0.7942.298%C*12.251%D35.1B+N/A13810h3.8B*9B++
TX1 Repeater 3393353370.994B0.8533.482%A+16.119%D39.9B+N/A1378.4h13.7C++40.8B+
SABR-13 3293241602.025C**0.1828.331%B+16.975%D*57.9AN/A1895.6h10.3B+36.5B++
T1 Cycler 2882792231.251C*0.5926.956%B**18.996%C27.6C*N/A19710.1h12.5B++46.4B*
M6 Onslaught 2852771312.115C+0.2722.435%B**16.607%D44.7B*1.3A++1326.2h15.6B**69.7B*
M6 Onslaught 2512481192.084C+0.2422.467%A19.758%C+47.7B**N/A1575.2h13.9A61.8B**
NS-61 Emissary 2482463120.788C+1.0629.666%C*12.602%D29.3C*N/A828.4h14.6C++49.3C**
P2-120 HEAT 319228464.957C+3.1151.727%B**N/A32.1B+12.8B++2467.1h7.5C++14.5B++
AMR-66 2222111921.099C**0.7532.481%B**12.322%F-26B1.4A*1238.1h7.4B*22.8B++
NS-30 Vandal 2031991611.236C0.6137.697%B++17.588%D--39C++N/A1205.1h5.7C++15B+
NSX Yumi 1961902250.844C1.0030.573%B++23.684%C30.2C1C**1466.3h11.8C**38.6B+
The Little Helper 190188444.273A*2.4359.271%B**14.362%C60.6B*N/A1473.1h4.1B+7B*
NS-44L Blackhand 1841772020.876C0.9742.817%C++24.859%D*28.1C**1.1M906.3h5.2C12C++
NS Annihilator 2961761800.978B**0.8784.804%B**N/A18.1A++12.4A1689.7h6.5A++7.7A++
TS2 Inquisitor 1821761641.073C+0.7731.941%B+8.523%F46.3B1.6A++1413.8h11.4C+35.6C**
NS-20 Gorgon 181176612.885A++1.0429.865%B++22.727%B++32.6A+N/A1015.4h22.3B++74.5B*
T32 Bull 176174553.164A+1.3228.398%B*28.161%B+49.7B+N/A2293.5h10.2B*36.1B++
Skyguard 262174296A+4.1630.399%C*N/A22.6A11.4B+2197.7h74.3B**244.3B**
T9 CARV-S 174171921.859C*0.0125.37%B++19.883%D37.2C+N/A1194.6h10.7B++42.3B+
G20 Vulcan-H 270169503.38C+1.5454.727%B**2.367%C27.3D16.3D-2856.2h102.9C++188.1B+
Tank Mine 230159642.484C+0.6465.273%A**N/A99.4C+44.4D10211.6h2.6D--3.9A
M20 Basilisk-F 1661232000.615C1.2338.211%DN/A5.4D1.9D6722.7h33B+86.2B+
M4-F Pillager 1481181061.113C++0.7344.156%CN/A11.8D--3D6910h56.7C+128.4C
M3 Pounder HEG 140114472.426B++0.5845.72%B*N/A25.9B**5.9A+1634.4h11.2B**24.6B*
TAR 116113571.982B+0.1428.374%B**33.628%A++33.2C++N/A1843.4h12.4B43.5B++
NS-20 Gorgon 116113452.511B**0.6730.208%B++19.469%C++32.3A++N/A1093.5h25.3B++83.7B*
Auraxium Chainblade 1281093,4350.032C+1.8112.941%D*2.752%D0.5CN/A3208.6h2.6D20.3D
MANA Anti-Personnel Turret 10199531.868N/A0.0223.698%UN/A990U20U2779100.1h16T*67.7T*
Spear Anti-Vehicle Phalanx Turret 15398185.444C3.6051.276%B*4.082%C+54.4B**30.6B*4031.8h8.8C++17.2B+
Hellfire Rocket Pods 11490243.75C1.9154.548%B++N/A50C-13.3C+3951.8h24.5C+44.8C*
M3 Pounder HEG 10187481.813C++0.0344.846%B+2.299%D18.9C+3C--1244.6h15.6B+34.7B+
M20 Basilisk 11984184.667B++2.8252.063%A+7.143%B+20.5C+8.5C++2264.1h103.2C+198.2B+
SR-7 8281117.364B**5.5237.95%C90.124%A+30CN/A882.7h1.7B*4.5B+
M18 Needler 11876860.884C0.9631.373%C+N/A9.5C5.3D1028h103.1B+328.7B+
MRC3 Mercy 7272213.429B+1.5825.406%A++31.944%A*48AN/A2501.5h18.5B+72.7B*
MRC3 Mercy 7271193.737B*1.8927.222%A*28.169%A+50.7A++N/A3101.4h16.6B++61B**
Anti-Vehicle Grenade 9262162N/A60.1654.677%B+N/A310C150B++24370.2h5.5C*10B+
M18 Rotary 112621200.517C-1.3327.26%DN/A6.2D5D7310h139C++509.8C+
Hunter QCX 6255770.714C+1.1320.072%D**29.091%C*14.9C++1.9C+563.7h4.1C**20.2C+
MAX Punch 51512990.171B+1.6733.117%D-N/A2.4B+N/A621.3h2C++6C+

Consumables
  Name Deaths Consumed Time Equipped
T4 AMP0500h
Motion Spotter193,4122.4h
Restoration Kit93570.3h
NS Patriot Flare Gun01010.2h
Nano-Armor Kit137212,00314.5h
Welding Device02,2190.1h
Snowman Soldier41750.3h
Spawn Beacon274701.2h
Anti-Vehicle MANA Turret1540.1h
Nanite Revive Grenade05040.1h
Medical Applicator26792,1728.5h
Rampart Wall1680.6h
M12 Kobalt0550h
Medical Kit4889,1539.4h
Anti-Infantry MANA Turret133430.5h
Nano-Repair Grenade02870.1h
Hardlight Barrier72610.4h
Recon Detection Device101,0831.6h
Shield Recharging Field14420.2h
Ammunition Package131,5350.6h

Check the help document for the dictionary if you want to learn more about words used here.


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