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Immortal Grouchy conform[SSOS] conform
VS BR 69

KDR: 0.88

Score: 68.7m

Last Seen: Feb 19th, 2019 5:15 AM
- OFFLINE - 62.3 hour(s)

Prestige 1, Battle Rank 69 - Vanu Sovereignty on Connery - Outfit Leader of Save Our Sundy[SSOS] Save Our Sundy
VS outfit on Connery

Members: 1
Level Progress (to 70): 19%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Proximity Mine C-4 Sticky Grenade L100 Python AP Tank Mine Artemis VX26 L100 Python HESH NS-7 PDW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $51,291 MLG Score: 41
Fun Score: N/A
Cheeseburgers Flipped: 1425TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.836%17.767%3523598728,3050.6442760.237

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.267%-0.242C-0.45C---0.295CHEAD ++ (~7.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.10.036C+14.3-0.001C+57.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.042%0.913%70310191,09517982520.60901433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.161%-0.46D-0.635D-1.264

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.70.158C++44.80.154C++90.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.188%1.621%182810146,417458532971.39926195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.891%-0.361C--0.638D2.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.20.039C+13.8-0.102C+23.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.942%2.833%1811510075,118335520561.52503249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.677%-0.206C-0.39C-0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.30.432B22.80.421B44.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.189%74.376%181410183,2434394300.737884

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.695%0.324C*0.474B+1.393

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.285C*2.60.175C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.048%11.974%181410181,4033121200.449535

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.478%-0.281C-0.509D0.169

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.289C*3.60.264C*5.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Save Our Sundy[SSOS] Save Our Sundy
VS outfit on Connery

Members: 1
68.7m491.7%296 (17.8k)241 (14.5k)0.88136577,06387,4361.0609469 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022200216.391%12.294%20203:1531

12% Combat Medic39% Engineer20% Heavy Assault16% Infiltrator9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 3:56 AMNov 24th, 2018 3:01 AMFeb 20th, 2019 8:11 PM (17h) (PST)Feb 19th, 2019 2:01 AM (2d) (PST)Feb 19th, 2019 1:15 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3941932010.2710.3070.0331.5440.04341

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,62611,56512,0611618293314,467

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4747.5h/197.8d 15,701 9,474 29,944 439.9k 7,167 12,888 12,389 112.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2 AE
C-
Kills:1,173
Deaths:1,804
KDR:0.650
Accuracy:26.164% C-
HSR:2.728% C-
Lasher X2
C+
Kills:1,170
Deaths:2,059
KDR:0.568
Accuracy:20.580% D
HSR:3.590% C+
Flare VE6
D
Kills:1,165
Deaths:2,076
KDR:0.561
Accuracy:13.574% F
HSR:19.399% D
NSX Naginata
C
Kills:1,162
Deaths:1,519
KDR:0.765
Accuracy:19.911% C
HSR:20.998% D--
SVA-88
C+
Kills:1,156
Deaths:1,425
KDR:0.811
Accuracy:23.339% C+
HSR:17.128% D*
VX29 Polaris
C
Kills:1,156
Deaths:1,676
KDR:0.690
Accuracy:19.290% D
HSR:20.156% C
NS-15M1
C-
Kills:1,156
Deaths:1,407
KDR:0.822
Accuracy:19.941% C-
HSR:17.820% D
Orion VS54
D
Kills:1,149
Deaths:1,568
KDR:0.733
Accuracy:16.742% D
HSR:15.405% D*
VE-H Maw AE
D**
Kills:326
Deaths:459
KDR:0.710
Accuracy:20.640% D**
HSR:15.951% D**
Betelgeuse 54-A
D*
Kills:291
Deaths:384
KDR:0.758
Accuracy:20.079% D**
HSR:21.650% D*
Lasher X2-P
B+
Kills:98
Deaths:145
KDR:0.676
Accuracy:24.737% D**
HSR:4.082% B+
Kills:10,002
Deaths (as Heavy Assault):14,522
Deaths (to Heavy Assaults):25,386
KDR:0.68875
Kill Difference:4,520
Playtime:935.394 hours
Usage:20%
Score:11.847m
Score/min:211
Accuracy (listed only):20.454%
HSR (listed only):14.446%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C-
Kills:1,182
Deaths:3,555
KDR:0.332
Accuracy:14.541% F-
HSR:14.382% C-
Zenith VX-5
D--
Kills:1,159
Deaths:2,268
KDR:0.511
Accuracy:17.969% D**
HSR:15.358% D--
Pulsar C
C+
Kills:1,157
Deaths:2,307
KDR:0.502
Accuracy:19.344% D-
HSR:22.904% C+
Solstice VE3
D-
Kills:1,156
Deaths:2,567
KDR:0.450
Accuracy:17.514% D--
HSR:14.706% D-
VX6-7
D
Kills:1,147
Deaths:2,042
KDR:0.562
Accuracy:20.234% D-
HSR:17.175% D
Phobos VX86
D
Kills:911
Deaths:1,508
KDR:0.604
Accuracy:51.283% D
HSR:12.294% D
Eclipse VE3A
D-
Kills:651
Deaths:1,072
KDR:0.607
Accuracy:21.389% D*
HSR:14.900% D-
NSX Tanto
D
Kills:416
Deaths:728
KDR:0.571
Accuracy:23.008% D
HSR:18.990% D-
NS Baron G5
D*
Kills:353
Deaths:638
KDR:0.553
Accuracy:32.350% D*
HSR:9.065% D*
NS-11C
D-
Kills:341
Deaths:665
KDR:0.513
Accuracy:19.656% D-
HSR:11.144% D**
Zenith VX-5AE
D
Kills:296
Deaths:642
KDR:0.461
Accuracy:20.029% D**
HSR:20.270% D
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F
Pandora VX25
D
Kills:109
Deaths:196
KDR:0.556
Accuracy:27.536% D*
HSR:11.927% D
Eidolon VE33
C
Kills:67
Deaths:163
KDR:0.411
Accuracy:25.778% C
HSR:16.418% D*
Kills:9,328
Deaths (as Engineer):19,028
Deaths (to Engineers):19,070
KDR:0.49022
Kill Difference:9,700
Playtime:1,840.947 hours
Usage:39%
Score:26.063m
Score/min:236
Accuracy (listed only):24.797%
HSR (listed only):14.722%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Solstice SF
C-
Kills:1,182
Deaths:3,555
KDR:0.332
Accuracy:14.541% F-
HSR:14.382% C-
Eridani SX5-AE
C
Kills:1,178
Deaths:1,756
KDR:0.671
Accuracy:22.922% D**
HSR:21.732% C
Zenith VX-5
D--
Kills:1,159
Deaths:2,268
KDR:0.511
Accuracy:17.969% D**
HSR:15.358% D--
Pulsar C
C+
Kills:1,157
Deaths:2,307
KDR:0.502
Accuracy:19.344% D-
HSR:22.904% C+
Solstice VE3
D-
Kills:1,156
Deaths:2,567
KDR:0.450
Accuracy:17.514% D--
HSR:14.706% D-
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
MKV Suppressed
C-
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C-
HSR:14.348% D-
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
VX6-7
D
Kills:1,147
Deaths:2,042
KDR:0.562
Accuracy:20.234% D-
HSR:17.175% D
Phobos VX86
D
Kills:911
Deaths:1,508
KDR:0.604
Accuracy:51.283% D
HSR:12.294% D
Eclipse VE3A
D-
Kills:651
Deaths:1,072
KDR:0.607
Accuracy:21.389% D*
HSR:14.900% D-
NSX Tanto
D
Kills:416
Deaths:728
KDR:0.571
Accuracy:23.008% D
HSR:18.990% D-
NS Baron G5
D*
Kills:353
Deaths:638
KDR:0.553
Accuracy:32.350% D*
HSR:9.065% D*
NS-11C
D-
Kills:341
Deaths:665
KDR:0.513
Accuracy:19.656% D-
HSR:11.144% D**
Zenith VX-5AE
D
Kills:296
Deaths:642
KDR:0.461
Accuracy:20.029% D**
HSR:20.270% D
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
Skorpios
C-
Kills:175
Deaths:373
KDR:0.469
Accuracy:19.161% F-
HSR:17.714% C-
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F
NSX Tengu
B++
Kills:149
Deaths:327
KDR:0.456
Accuracy:28.217% D*
HSR:24.832% B++
Pandora VX25
D
Kills:109
Deaths:196
KDR:0.556
Accuracy:27.536% D*
HSR:11.927% D
Kills:15,403
Deaths (as Light Assault):29,013
Deaths (to Light Assaults):14,198
KDR:0.5309
Kill Difference:13,610
Playtime:439.138 hours
Usage:9%
Score:6.253m
Score/min:237
Accuracy (listed only):23.933%
HSR (listed only):15.498%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Eridani SX5-AE
C
Kills:1,178
Deaths:1,756
KDR:0.671
Accuracy:22.922% D**
HSR:21.732% C
H-V45
D-
Kills:1,163
Deaths:1,899
KDR:0.612
Accuracy:18.716% D--
HSR:15.047% D-
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
NS-11P
C
Kills:1,155
Deaths:2,107
KDR:0.548
Accuracy:17.407% D*
HSR:17.576% C
Terminus VX-9
D**
Kills:1,152
Deaths:1,988
KDR:0.579
Accuracy:18.960% D**
HSR:12.760% F
MKV Suppressed
C-
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C-
HSR:14.348% D-
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
Phobos VX86
D
Kills:911
Deaths:1,508
KDR:0.604
Accuracy:51.283% D
HSR:12.294% D
Equinox VE2
D
Kills:451
Deaths:914
KDR:0.493
Accuracy:17.364% F
HSR:16.408% D
NS Baron G5
D*
Kills:353
Deaths:638
KDR:0.553
Accuracy:32.350% D*
HSR:9.065% D*
NS-11A "Heatwave"
C+
Kills:276
Deaths:536
KDR:0.515
Accuracy:21.538% D--
HSR:23.913% C+
Pulsar VS1
D--
Kills:238
Deaths:456
KDR:0.522
Accuracy:17.842% D*
HSR:13.445% D--
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
Skorpios
C-
Kills:175
Deaths:373
KDR:0.469
Accuracy:19.161% F-
HSR:17.714% C-
H-V45 AE
D-
Kills:169
Deaths:297
KDR:0.569
Accuracy:22.699% D*
HSR:20.710% D-
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F
NSX Tengu
B++
Kills:149
Deaths:327
KDR:0.456
Accuracy:28.217% D*
HSR:24.832% B++
Pandora VX25
D
Kills:109
Deaths:196
KDR:0.556
Accuracy:27.536% D*
HSR:11.927% D
Kills:12,502
Deaths (as Combat Medic):21,364
Deaths (to Combat Medics):9,295
KDR:0.58519
Kill Difference:8,862
Playtime:554.751 hours
Usage:12%
Score:11.291m
Score/min:339
Accuracy (listed only):24.392%
HSR (listed only):15.552%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
D--
Kills:1,213
Deaths:1,670
KDR:0.726
Accuracy:22.347% D--
HSR:15.911% D--
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Eridani SX5-AE
C
Kills:1,178
Deaths:1,756
KDR:0.671
Accuracy:22.922% D**
HSR:21.732% C
NS-44 Commissioner AE
C**
Kills:1,175
Deaths:1,940
KDR:0.606
Accuracy:38.501% C-
HSR:29.277% C**
XM98
C++
Kills:1,163
Deaths:296
KDR:3.929
Accuracy:38.190% C++
HSR:68.100% D
NS-44P Commissioner
C
Kills:1,162
Deaths:2,409
KDR:0.482
Accuracy:31.786% D--
HSR:22.633% C
Parallax VX3
B+
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:40.109% C++
HSR:80.862% B+
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
MKV Suppressed
C-
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C-
HSR:14.348% D-
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
V10
B*
Kills:753
Deaths:297
KDR:2.535
Accuracy:42.884% B
HSR:84.728% B*
NSX Tomoe
C
Kills:570
Deaths:775
KDR:0.735
Accuracy:27.394% C
HSR:21.053% D**
Beamer VS3
D-
Kills:202
Deaths:527
KDR:0.383
Accuracy:18.990% D*
HSR:15.347% D-
Skorpios
C-
Kills:175
Deaths:373
KDR:0.469
Accuracy:19.161% F-
HSR:17.714% C-
VA39 Spectre
D--
Kills:167
Deaths:170
KDR:0.982
Accuracy:26.125% D--
HSR:26.347% D--
NSX Tengu
B++
Kills:149
Deaths:327
KDR:0.456
Accuracy:28.217% D*
HSR:24.832% B++
NS-61 Emissary
D-
Kills:115
Deaths:233
KDR:0.494
Accuracy:22.544% D-
HSR:10.435% D--
Soldier Soaker
B+
Kills:111
Deaths:143
KDR:0.776
Accuracy:39.854% B+
HSR:5.405% F
Nyx VX31
D-
Kills:97
Deaths:126
KDR:0.770
Accuracy:26.956% D*
HSR:20.619% D-
NS CandyCannon 3000
C
Kills:82
Deaths:259
KDR:0.317
Accuracy:31.214% C
HSR:21.951% D
Kills:14,112
Deaths (as Infiltrator):19,507
Deaths (to Infiltrators):12,040
KDR:0.72343
Kill Difference:5,395
Playtime:780.016 hours
Usage:16%
Score:9.777m
Score/min:209
Accuracy (listed only):28.166%
HSR (listed only):27.186%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D
Kills:1,166
Deaths:1,063
KDR:1.097
Accuracy:16.466% D
HSR:15.952% D-
Quasar VM1
C
Kills:890
Deaths:813
KDR:1.095
Accuracy:12.680% D
HSR:16.854% C
Blueshift VM5
D
Kills:812
Deaths:782
KDR:1.038
Accuracy:16.933% D
HSR:14.655% D*
Quasar VM1
C
Kills:508
Deaths:528
KDR:0.962
Accuracy:12.654% D*
HSR:19.291% C
NS-20 "Heatwave" Gorgon
C-
Kills:235
Deaths:307
KDR:0.765
Accuracy:26.236% C-
HSR:18.298% D
NS-20 "Heatwave" Gorgon
C
Kills:231
Deaths:308
KDR:0.750
Accuracy:25.951% C--
HSR:20.779% C
Comet VM2
C
Kills:220
Deaths:368
KDR:0.598
Accuracy:36.199% D
HSR:3.636% C
Comet VM2
C--
Kills:184
Deaths:357
KDR:0.515
Accuracy:39.069% D
HSR:3.261% C--
NS-10 Burster
C++
Kills:110
Deaths:166
KDR:0.663
Accuracy:29.548% C++
HSR:6.364% C+
NS-10 Burster
A
Kills:97
Deaths:168
KDR:0.577
Accuracy:29.870% C+
HSR:10.309% A
Vortex VM21
C+
Kills:52
Deaths:169
KDR:0.308
Accuracy:33.260% D
HSR:3.846% C+
Vortex VM21
B*
Kills:51
Deaths:170
KDR:0.300
Accuracy:31.403% D*
HSR:5.882% B*
Kills:4,556
Deaths (as MAX Suit):2,599.500
Deaths (to MAX Suits):5,622
KDR:1.75264
Kill Difference:1,956.500
Playtime:178.504 hours
Usage:4%
Score:3.454m
Score/min:322
Accuracy (listed only):25.856%
HSR (listed only):11.594%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:706
V. Kills:38 N/A
Deaths:452
KDR:1.562
Accuracy:34.047% D-
KPH:28.100 D
VKPH:1.500 D-
Dual Photon Pods
C--
Kills:306
V. Kills:83 364%
Deaths:135
KDR:2.267
Accuracy:39.332% D**
KPH:43.500 D
VKPH:11.800 C--
Saron Laser Cannon
C+
Kills:83
V. Kills:96 86%
Deaths:753
KDR:0.110
Accuracy:30.764% C+
KPH:1.800 D--
VKPH:2.100 D*
Hornet Missiles
D
Kills:55
V. Kills:44 122%
Deaths:33
KDR:1.667
Accuracy:55.378% D
KPH:17.800 D
VKPH:14.200 D--
Kills:1,150 (789 + 0)
Deaths:1,373
KDR:0.838
VKDR:0.190
Vehicle Kills:261
Kill Difference:223
Playtime:81.714 hours
Usage:2%
Score:0.637m
Score/min:130
Piloting Accuracy:30.764%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C--
Kills:193
V. Kills:37 N/A
Deaths:38
KDR:5.079
Accuracy:35.320% D-
KPH:30.100 D
VKPH:5.800 C--
C150 Dalton
C+
Kills:53
V. Kills:22 230%
Deaths:18
KDR:2.944
Accuracy:36.111% C+
KPH:20.600 D
VKPH:8.600 D*
Kills:246 (0 + 246)
Deaths:56
KDR:4.393
VKDR:1.054
Vehicle Kills:59
Kill Difference:190
Playtime:8.972 hours
Usage:0%
Score:0.154m
Score/min:286
Piloting Accuracy:N/A%
Gunner Accuracy:36.111%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:1,541
V. Kills:859 179%
Deaths:307
KDR:5.020
Accuracy:50.485% D
KPH:28.200 C+
VKPH:15.700 C
L100 Python HESH
C++
Kills:1,186
V. Kills:280 422%
Deaths:124
KDR:9.565
Accuracy:41.125% D-
KPH:35.800 D
VKPH:8.400 C++
C75 Viper
S
Kills:406
V. Kills:804 50%
Deaths:139
KDR:2.921
Accuracy:71.428% M*
KPH:13.500 D-
VKPH:26.700 S
Skyguard
C
Kills:267
V. Kills:179 148%
Deaths:91
KDR:2.934
Accuracy:23.926% D-
KPH:11.400 C
VKPH:7.600 C--
L100 Python HEAT
A
Kills:235
V. Kills:147 159%
Deaths:29
KDR:8.103
Accuracy:63.087% B**
KPH:28.100 C+
VKPH:17.600 A
Kills:3,635 (3,635 + 0)
Deaths:690
KDR:5.268
VKDR:3.288
Vehicle Kills:2,269
Kill Difference:2,945
Playtime:149.816 hours
Usage:3%
Score:1.750m
Score/min:195
Driving Accuracy:63.087%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D--
Kills:1,134
V. Kills:155 N/A
Deaths:190
KDR:5.968
Accuracy:37.243% D**
KPH:21.800 D--
VKPH:3 D*
Supernova FPC
C-
Kills:1,113
V. Kills:681 163%
Deaths:304
KDR:3.661
Accuracy:50.037% C-
KPH:19 C--
VKPH:11.600 D
Saron HRB
C*
Kills:987
V. Kills:705 140%
Deaths:211
KDR:4.678
Accuracy:45.599% C*
KPH:24.400 C+
VKPH:17.400 C*
Supernova PC
D--
Kills:535
V. Kills:192 277%
Deaths:149
KDR:3.591
Accuracy:32.542% F-
KPH:12 D--
VKPH:4.300 D*
Proton II PPA
A++
Kills:411
V. Kills:59 N/A
Deaths:46
KDR:8.935
Accuracy:24.708% C++
KPH:49.100 C
VKPH:7 A++
E540 Halberd
C+
Kills:152
V. Kills:94 160%
Deaths:31
KDR:4.903
Accuracy:46.071% C
KPH:25.500 C--
VKPH:15.800 C+
Kills:4,332 (2,782 + 1,550)
Deaths:931
KDR:4.653
VKDR:2.026
Vehicle Kills:1,886
Kill Difference:3,401
Playtime:210.264 hours
Usage:4%
Score:2.520m
Score/min:200
Driving Accuracy:32.542%
Gunner Accuracy:46.071%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C+
Kills:512
V. Kills:433 118%
Deaths:163
KDR:3.141
Accuracy:53.862% C+
KPH:28.500 C--
VKPH:24.100 C+
Proton II PPA-H
D
Kills:495
V. Kills:22 N/A
Deaths:57
KDR:8.684
Accuracy:29.461% D-
KPH:55.800 D
VKPH:2.500 D*
E540 Halberd-H
D
Kills:178
V. Kills:111 159%
Deaths:50
KDR:3.560
Accuracy:46.515% D**
KPH:24.400 D--
VKPH:15.200 D
Kills:1,185 (0 + 1,185)
Deaths:270
KDR:4.389
VKDR:2.096
Vehicle Kills:566
Kill Difference:915
Playtime:34.121 hours
Usage:1%
Score:0.565m
Score/min:276
Driving Accuracy:N/A%
Gunner Accuracy:46.515%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:875
V. Kills:160 N/A
Deaths:92
KDR:9.511
Accuracy:36.772% C+
KPH:53.500 B+
VKPH:9.800 C++
M40 Fury
C
Kills:308
V. Kills:29 N/A
Deaths:41
KDR:7.512
Accuracy:30.328% D
KPH:47.300 C
VKPH:4.500 D--
M12 Kobalt
C
Kills:263
V. Kills:20 N/A
Deaths:37
KDR:7.108
Accuracy:14.854% D
KPH:37.200 D
VKPH:2.800 C
M20 Basilisk
D-
Kills:243
V. Kills:110 219%
Deaths:108
KDR:2.250
Accuracy:35.959% C
KPH:10.400 D-
VKPH:4.700 D-
M60-G Bulldog
D
Kills:170
V. Kills:43 386%
Deaths:68
KDR:2.500
Accuracy:29.284% D
KPH:13 D--
VKPH:3.300 D
M20 Basilisk
D-
Kills:126
V. Kills:63 197%
Deaths:60
KDR:2.100
Accuracy:30.374% D-
KPH:10.100 D--
VKPH:5 D-
M12 Kobalt
D
Kills:112
V. Kills:6 N/A
Deaths:6
KDR:18.667
Accuracy:14.006% D
KPH:33.700 D--
VKPH:1.800 D
M60-G Bulldog
D
Kills:93
V. Kills:11 N/A
Deaths:27
KDR:3.444
Accuracy:27.359% D--
KPH:21.400 D
VKPH:2.500 D-
Kills:2,190 (0 + 2,190)
Deaths:439
KDR:4.989
VKDR:1.007
Vehicle Kills:442
Kill Difference:1,751
Playtime:86.434 hours
Usage:2%
Score:1.002m
Score/min:193
Driving Accuracy:N/A%
Gunner Accuracy:27.359%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:139
V. Kills:61 224%
Deaths:235
KDR:0.591
Accuracy:50.132% C++
KPH:11.400 D
VKPH:5 C
S12 Renegade
D*
Kills:119
V. Kills:4 N/A
Deaths:179
KDR:0.665
Accuracy:20.411% F*
KPH:10.200 D*
VKPH:0.300 D*
Kills:258 (258 + 0)
Deaths:414
KDR:0.623
VKDR:0.157
Vehicle Kills:65
Kill Difference:156
Playtime:23.858 hours
Usage:1%
Score:0.090m
Score/min:63
Driving Accuracy:20.411%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 2,5082,5059072.762C1.8847.333%B+N/A99.8C-N/A32325.1h1.8B3.9B++
C-4 2,4041,7121,9880.861C0.0224.946%C+N/A52.5D21.2C--69932.6h1.6C+6.3C++
Sticky Grenade 1,6351,61911619N/A1,618.1251.267%C+N/A952.4C+9.4C40941.7h1.7B++3.4B+
L100 Python AP 2,4001,5413075.02C++4.1450.485%D2.271%C28.2C+15.7C23954.7h5.9B+11.6C++
Tank Mine 2,4691,4961,2551.192D0.3129.969%CN/A54D--35.1D--72827.7h2.2C7.5C--
Artemis VX26 1,2311,2131,6700.726C--0.1622.347%D--15.911%D--14.4D-N/A6184.1h14.7D65.6D-
L100 Python HESH 1,4661,1861249.565C+8.6841.125%D-N/A35.7D8.4C++16833.2h3.8C+9.2C-
NS-7 PDW 1,1961,1852,4960.475D0.4118.452%D*15.443%C9.8D-N/A41121.3h16.9C91.6C--
Solstice SF 1,2081,1823,5550.332D0.5514.541%F-14.382%C-5.8D--N/A18205.5h17.8D122.8F
Eridani SX5-AE 1,2041,1781,7560.671D-0.2122.922%D**21.732%C11.5D--N/A29102.6h14.2D61.8D
NS-44 Commissioner AE 1,1881,1751,9400.606C--0.2838.501%C-29.277%C**19.8D--N/A5059.2h3.8C9.7C+
Lasher X2 AE 1,1901,1731,8040.65D0.2326.164%C-2.728%C-20.7D-N/A5056.7h21.9C--83.5C
Lasher X2 1,1931,1702,0590.568C--0.3120.58%D3.59%C+16.8DN/A9069.7h22C106.7C
Blueshift VM5 1,1881,1661,0631.097C--0.2216.466%D15.952%D-23.6DN/A12349.5h17.2C104.3C
Flare VE6 1,1891,1652,0760.561D-0.3213.574%F19.399%D10.3D--N/A42112.6h14.3D--105.1D*
H-V45 1,1751,1631,8990.612C0.2718.716%D--15.047%D-14.1DN/A5882.3h15.1C--80.9D
XM98 1,1711,1632963.929B*3.0538.19%C++68.1%D14.3C--N/A6781.2h2.7C+7C++
NS-44P Commissioner 1,1791,1622,4090.482D0.4031.786%D--22.633%C27.2DN/A11542.7h3.9C12.2C
NSX Naginata 1,1821,1621,5190.765D0.1219.911%C20.998%D--19D-N/A4861.2h13.5C+67.8C+
Force-Blade 1,2781,16238,6140.03C*0.8527.799%C+3.27%C--0.7C+N/A31657.2h2.6C++9.2C**
Parallax VX3 1,1721,1605142.257C+1.3840.109%C++80.862%B+17.1DN/A6568h2.3C+5.7C*
Zenith VX-5 1,1841,1592,2680.511D0.3717.969%D**15.358%D--12.3D-N/A6594.6h17.3D--96.5D*
Pulsar C 1,1711,1572,3070.502C-0.3819.344%D-22.904%C+11.5DN/A52100.8h13.5C69.7C
MANA Anti-Personnel Turret 1,1791,1567611.519N/A0.6412.057%UN/A11560U230U22874300.1h23.5T*194.9T*
SVA-88 1,1771,1561,4250.811C--0.0723.339%C+17.128%D*20.5D-N/A7056.3h14D59.9C+
VX29 Polaris 1,1691,1561,6760.69D0.1919.29%D20.156%C17.1D-N/A5367.5h13.2C+68.7C+
NS-15M1 1,1791,1561,4070.822C-0.0619.941%C-17.82%D19.6DN/A6958.9h14.3C71.5C+
Solstice VE3 1,1641,1562,5670.45C-0.4317.514%D--14.706%D-11.5C-N/A88100.9h17.4C+99.1C
Eridani SX5 1,1751,1551,6610.695C0.1923.416%D14.459%D17.2DN/A5467.1h14.4C61.4C
NS-11P 1,1791,1552,1070.548C--0.3317.407%D*17.576%C11.6D-N/A4399.9h16.2C--92.8D
Terminus VX-9 1,1731,1521,9880.579D0.3018.96%D**12.76%F15.1D--N/A8276.2h16.3D*86.1D**
MKV Suppressed 1,1741,1501,8890.609D0.2723.325%C-14.348%D-12D-N/A5095.5h16.1C+69.2C+
Sirius SX12 1,1651,1501,6460.699C0.1820.939%D12.522%D-17.4C--N/A10766h17.1C81.6C
Orion VS54 1,1691,1491,5680.733C0.1516.742%D15.405%D*17.7DN/A14964.8h14.7C87.5C+
VX6-7 1,1691,1472,0420.562C-0.3220.234%D-17.175%D13.2DN/A4086.9h15C73.9C
Supernova VPC 1,2891,1341905.968C-5.0937.243%D**2.734%A21.8D--3D*11152h3.1C**8.2C
Supernova FPC 1,7941,1133043.661C2.7850.037%C-1.617%D19C--11.6D25358.7h5.5C++11C+
C-4 ARX 1,7011,0908761.244C-0.3627.112%C*N/A51.4D*28.8C38021.2h1.8D**6.8D-
NSX Masamune 1,8901,0327391.396B*0.5169.108%AN/A37.9B+31.5A++12227.2h8.3B+12B++
Saron HRB 1,6929872114.678C+3.8045.599%C*1.317%C24.4C+17.4C*28440.5h23.5C+51.6C*
Phobos VX86 9229111,5080.604D0.2851.283%D12.294%D17.9D-N/A6351h2.8C5.5C
Quasar VM1 9078908131.095C0.2112.68%D16.854%C15.2DN/A7558.7h15.5C+122C+
M40 Fury 1,035875929.511B+8.6336.772%C+1.829%C++53.4B+9.8C++27216.4h11.8B32.1B+
NS Decimator 1,1838161,6570.492D0.3956.333%C--2.696%B18D--8.1D-16345.3h5.5C9.7C
Blueshift VM5 8338127821.038D0.1616.933%D14.655%D*23.7DN/A14034.3h18.5D109.1C
Frag Grenade 8057931793N/A792.1240.071%DN/A466.5C+7.1C+22281.7h3.4B+8.5C*
NS Campion 83779230,3730.026C-0.8628.693%C+N/A0.6CN/A21276.6h2.5C8.6C++
V10 7607532972.535C1.6542.884%B84.728%B*18.8DN/A5240.1h2.1B5B+
Light PPA 7447064521.562C-0.6834.047%D-N/A28.1D1.5D-11925.1h12.1C**35.4C++
Eclipse VE3A 6546511,0720.607C0.2721.389%D*14.9%D-11.8D--N/A3655.2h12.4C+57.8C--
NSX Tomoe 5775707750.735D0.1527.394%C21.053%D**14.7D--N/A3638.8h17.7D64.5C-
Supernova PC 7275351493.591C2.7132.542%F-1.308%D12D--4.3D*13144.7h4.6B+14.3C--
Saron HRB-H 9455121633.141C2.2653.862%C+N/A28.4C--24.1C+30218h30.7C-57C
Quasar VM1 5195085280.962D0.0812.654%D*19.291%C15.2D*N/A4433.5h15.1C119.1D
Proton II PPA-H 517495578.684C7.8029.461%D-2.02%C**55.6D2.5D*1808.9h13D44.1D
Equinox VE2 4604519140.493D0.3917.364%F16.408%D13.5DN/A7333.3h16.6D--95.3D**
NSX Tanto 4264167280.571D0.3123.008%D18.99%D-11.3D-N/A4236.7h17.8C-77.2C
Proton II PPA 470411468.935C8.0524.708%C++N/A48.9C7A++2348.4h11.8C-47.7C+
C75 Viper 1,2104061392.921C2.0471.428%M*1.232%C13.4D-26.6S15330.2h68.8T*96.4F*
NS Baron G5 3543536380.553D0.3332.35%D*9.065%D*15.6D-N/A7322.6h4.8C+14.7C+
Nemesis VSH9 5233488600.405C--0.4861.752%C+2.299%C+13.5C+6.8D21725.8h7.5B12.2B
NS-11C 3473416650.513C--0.3719.656%D-11.144%D**11.6DN/A7929.5h20D-101.5D
VE-H Maw AE 3393264590.71D0.1720.64%D**15.951%D**17D*N/A4119.2h14.7F71.1F-
M40 Fury 337308417.512C+6.6330.328%D2.273%B47.4C+4.5D--2626.5h10.3B+33.9B
Dual Photon Pods 3893061352.267D1.3939.332%D**N/A43.7D11.9C--4437h38.5D**97.8F
Anti-Vehicle Grenade 3952981298N/A297.1244.984%DN/A212.9D69.3C18941.4h7.1C--15.8C--
Zenith VX-5AE 3142966420.461D-0.4220.029%D**20.27%D5.9D*N/A1550.3h17.3D--86.1D*
Betelgeuse 54-A 2942913840.758D0.1220.079%D**21.65%D*15.2D**N/A10419.2h13.8F68.7F
Spear Anti-Vehicle Phalanx Turret 397288377.784C++6.9042.371%C+5.208%B+39.5C++14.9D4267.3h6.3B*14.9B++
MAX Punch 2892772,6060.106C+0.7832.851%D-N/A1.8C+N/A7155.2h1.8C++5.5C++
NS-11A "Heatwave" 2892765360.515D0.3721.538%D--23.913%C+13.3D--N/A4420.8h17D79.1D-
Skyguard 446267912.934C++2.0523.926%D-1.124%D11.4C7.6C--16123.5h123.6C++516.7C
M12 Kobalt 283263377.108C--6.2314.854%D15.209%D37D2.8C1487.1h18.4C**124.2C+
M20 Basilisk 3532431082.25C1.3735.959%C5.761%C+10.4D-4.7D-15023.3h112.9C313.8C
Pulsar VS1 2422384560.522C-0.3617.842%D*13.445%D--12DN/A13419.9h18.2D-102.1D--
S1 3352374720.502C0.3840.927%F-1.266%D-13.4D5.5D--28417.7h6B+14.6C
L100 Python HEAT 382235298.103B**7.2263.087%B**N/A28C+17.5A2558.4h8.9D--14.1C+
NS-20 "Heatwave" Gorgon 2542353070.765D0.1226.236%C-18.298%D13.2D*1.1D3717.8h40.8C+155.7C
NS-20 "Heatwave" Gorgon 2522313080.75D0.1325.951%C--20.779%C13D*1.2D3817.8h41.4C+159.4C
Comet VM2 3362203680.598C0.2836.199%D3.636%C6.7D3.5C12932.7h25C+69C
Thanatos VE70 2232203600.611C0.2731.532%D-14.545%C16.5DN/A14313.3h4.3B+13.7C++
Beamer VS3 2072025270.383C-0.5018.99%D*15.347%D-9.9DN/A6720.5h12C-63C-
M12 Kobalt 2081951315D14.1221.067%C10.769%D**75D5C+1862.6h20.5C97.1C+
L105 Zephyr 230193385.079C4.2035.32%D-N/A30.2D5.8C--2596.4h7.4C21C--
Comet VM2 2781843570.515D0.3739.069%D3.261%C--8.2D4.2C12022.5h27.4C++70.2C+
E540 Halberd-H 289178503.56C2.6846.515%D**2.809%B+24.4D--15.2D3277.3h7.6C--16.3D*
Skorpios 1791753730.469D0.4119.161%F-17.714%C-7.6D**N/A2422.9h13.4D-69.7F-
MANA Anti-Vehicle Turret 2521741401.243D0.3637.778%F-10.345%S1740C780D6159070.1h6.4B+16.8B
M60-G Bulldog 213170682.5D1.6229.284%D1.176%D*13D--3.3D15113.1h7.9C+27C+
H-V45 AE 1751692970.569D-0.3122.699%D*20.71%D-13.5D*N/A5112.5h17D**75D**
VA39 Spectre 1701671700.982C0.1026.125%D--26.347%D--9.5DN/A8417.5h6.9C26.4C--
Nova 1651633170.514D0.3729.786%D*6.748%F13.1D-N/A4412.4h5.7D19.2D*
E540 Halberd 246152314.903C4.0246.071%C3.947%B*25.3D15.7C+3436h5.4B+11.6C**
NSX Tengu 1501493270.456D0.4328.217%D*24.832%B++10.4D--N/A3714.3h14.4C+51.1C
M40 Fury-F 2001392350.591C--0.2950.132%C++N/A11.4D5C8312.2h27.3F-54.4F
NS Annihilator 2861313430.382C--0.5077.179%D-N/A5.5D--6.5D12723.7h14.5D18.8D-
M20 Basilisk 189126602.1C1.2230.374%D-4.762%C10.1D--5D-18912.5h103.5C++340.9C
S12 Renegade 1231191790.665C--0.2220.411%F*4.202%C10.2D*N/A4211.7h3.4C++16.8F-
Auraxium Slasher 1211172,1200.055B0.8326.795%C10.256%C++1.6C+N/A473h2.3C+8.5C++
NS-61 Emissary 1171152330.494C-0.3922.544%D-10.435%D--19.2CN/A666h14.7C++65.1C+
M60-A Bulldog 126114392.923C--2.0437.306%D-N/A11.5D--1.2D-979.9h7.8D20.9D-
M12 Kobalt 118112618.667C++17.7914.006%D14.286%D-33.9D--1.8D1823.3h21.6C-153.9C
Soldier Soaker 1131111430.776C0.1139.854%B+5.405%F14.1D*N/A357.9h5.9C*14.8B+
NS-10 Burster 1951101660.663C0.2229.548%C++6.364%C+5.4C+4.2B+9720.2h125.7B425.3B+
Pandora VX25 1121091960.556C--0.3327.536%D*11.927%D16DN/A916.8h5.1C18.4D
M60-A Bulldog 118106313.419C--2.5435.843%D--N/A10D--1.1D-9110.6h8.8D--24.7D**
Lasher X2-P 108981450.676D0.2124.737%D**4.082%B+17.2D**1.8C+425.7h27.3F-110.4D**
Nyx VX31 99971260.77C--0.1126.956%D*20.619%D-12.6D--N/A597.7h7.6D-28.1D*
NS-10 Burster 157971680.577D0.3029.87%C+10.309%A4.9C3D8719.8h141.1C**472.5C**
The Slasher 96949970.094B*0.7943.725%B++2.128%D--2.1C+N/A644.4h2.3C+5.3B
M60-G Bulldog 10493273.444C-2.5627.359%D--2.151%C--21.6D2.6D-2454.3h5.9B+21.4C++
Saron Laser Cannon 179837530.11C--0.7730.764%C+2.41%C++1.8D--2.1D*7446.5h347.1F-1128.2F-
NS CandyCannon 3000 82822590.317C--0.5631.214%C21.951%D6.3DN/A1513h6C--19.2C
Eidolon VE33 69671630.411C--0.4725.778%C16.418%D*11.2DN/A1396h11.5C--44.6C
Hunter QCX 111602200.273D0.6161.743%B**8.333%D*6.8D5.8B+488.8h49.1T*79.6F-
Lancer VS22 127561690.331D0.5545.407%F--N/A6.2D-7.8D-3069.1h35.8C78.9D
Hornet Missiles 9955331.667D0.7955.378%D1.818%C*17.7D14.2D--3443.1h18.9D34.1D--
Rocklet Rifle 104541020.529C0.3540.695%D**N/A15.9D--14.7D-3033.4h38C++93.3C
C150 Dalton 7553182.944C-2.0636.111%C+N/A20.4D8.5D*3532.6h5.4C--14.9C-
Vortex VM21 88521690.308D0.5733.26%D3.846%C+4.2D2.9D-7012.4h49.6C*149.2C++
Vortex VM21 97511700.3D0.5831.403%D*5.882%B*4.1D-3.7D-9112.4h46.6C+148.3C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter101,1201.1h
Restoration Kit1121,2422.1h
VS Patriot Flare Gun2660.4h
Decoy Grenade0530h
Nano-Armor Kit1,031773,81462.2h
Anti-Vehicle MANA Turret535583.4h
Spawn Beacon572,5393.5h
AE Medical Applicator40277,1728.8h
AE Nano-Armor Kit567605,79151.2h
Nanite Revive Grenade05,9381.7h
Medical Applicator1,780403,30642.7h
Deconstruction Tool01,4050.2h
Spitfire Auto-Turret602,3043.4h
Rampart Wall0991.1h
Ammunition Package1847,9075.4h
Shield Recharging Field512,6391.3h
Medical Kit1852,2592.7h
Anti-Infantry MANA Turret1283,3647.5h
Nano-Repair Grenade01,2800.4h
Snowman Soldier22360.2h
Recon Detection Device29621,01238.2h

Check the help document for the dictionary if you want to learn more about words used here.


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