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Harbinger Grouchy conform[SSOS] conform
VS BR 92

KDR: 0.91

Score: 72.9m

Last Seen: Aug 16th, 2019 12:11 AM
- OFFLINE - 13.4 hour(s)

Prestige 1, Battle Rank 92 - Vanu Sovereignty on Connery - Outfit Leader of Save Our Sundy[SSOS] Save Our Sundy
VS outfit on Connery

Members: 1
Level Progress (to 93): 35%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Proximity Mine L100 Python AP C-4 Sticky Grenade Tank Mine Proton II PPA-H NS-44 Commissioner AE C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $72,558 MLG Score: 58
Fun Score: N/A
Cheeseburgers Flipped: 1892TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.082%17.87%35939117529,5360.6420030.272

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.024%-0.225C-0.457D-0.817D-HEAD ++ (~7.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.50.033C+14.4-0.008C+57.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.715%0.888%67312111,12619122670.588912420%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.228%-0.487D-0.64D-1.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
138.20.145C++45.20.148C++93

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.368%1.575%182812066,667478534061.39331196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.86%-0.362C--0.63D2.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.052C+13.5-0.088C+22.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.877%2.586%2231511996,264352023771.77954263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.871%-0.047C+-0.481D0.409

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.50.46B+23.10.423B41.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.177%74.509%223412103,3114577300.723242

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.632%0.329C**0.482B+1.357

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.288C*2.60.177C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.751%12.333%223412101,5733294230.47739

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.539%-0.237C-0.445C--0.189

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.326C**3.40.292C*5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Save Our Sundy[SSOS] Save Our Sundy
VS outfit on Connery

Members: 1
72.9m496.2%296 (17.8k)241 (14.5k)0.91423684,08591,9731.0983692 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214242117.152%12.365%21203:1834

11% Combat Medic39% Engineer19% Heavy Assault17% Infiltrator9% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 3:56 AMNov 24th, 2018 3:01 AMAug 16th, 2019 9:40 AM (2d) (PST)Aug 15th, 2019 8:46 PM (3d) (PST)Aug 15th, 2019 8:11 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4031982050.2770.3030.0341.5960.04458

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
24,20911,85612,3531718296314,432

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5051.8h/210.5d 16,934 10,397 32,900 483.6k 7,463 13,915 13,380 122.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
D
Kills:1,165
Deaths:2,076
KDR:0.561
Accuracy:13.574% F
HSR:19.399% D
NSX Naginata
C-
Kills:1,162
Deaths:1,519
KDR:0.765
Accuracy:19.911% C-
HSR:20.998% D--
VX29 Polaris
C
Kills:1,156
Deaths:1,676
KDR:0.690
Accuracy:19.290% D
HSR:20.156% C
SVA-88
C+
Kills:1,156
Deaths:1,425
KDR:0.811
Accuracy:23.339% C+
HSR:17.128% D*
NS-15M1
C--
Kills:1,156
Deaths:1,407
KDR:0.822
Accuracy:19.941% C--
HSR:17.820% D
Orion VS54
D-
Kills:1,149
Deaths:1,568
KDR:0.733
Accuracy:16.741% D-
HSR:15.405% D*
VE-H Maw AE
D-
Kills:743
Deaths:914
KDR:0.813
Accuracy:21.773% D*
HSR:20.188% D-
Betelgeuse 54-A
D*
Kills:291
Deaths:385
KDR:0.756
Accuracy:20.085% D**
HSR:21.650% D*
NSX-P Naginata
M**
Kills:64
Deaths:49
KDR:1.306
Accuracy:24.430% B
HSR:59.375% M**
Kills:8,042
Deaths (as Heavy Assault):11,019
Deaths (to Heavy Assaults):26,598
KDR:0.72983
Kill Difference:2,977
Playtime:977.365 hours
Usage:19%
Score:12.480m
Score/min:213
Accuracy (listed only):19.898%
HSR (listed only):23.569%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C-
Kills:1,182
Deaths:3,555
KDR:0.332
Accuracy:14.541% F-
HSR:14.382% C-
Zenith VX-5
D--
Kills:1,159
Deaths:2,268
KDR:0.511
Accuracy:17.969% D**
HSR:15.358% D--
Pulsar C
C+
Kills:1,157
Deaths:2,307
KDR:0.502
Accuracy:19.344% D--
HSR:22.904% C+
Solstice VE3
D-
Kills:1,156
Deaths:2,567
KDR:0.450
Accuracy:17.514% D--
HSR:14.706% D-
VX6-7
D
Kills:1,147
Deaths:2,042
KDR:0.562
Accuracy:20.234% D-
HSR:17.175% D
Phobos VX86
D
Kills:1,068
Deaths:1,645
KDR:0.649
Accuracy:51.913% D
HSR:12.828% D
Eclipse VE3A
D--
Kills:651
Deaths:1,072
KDR:0.607
Accuracy:21.389% D*
HSR:14.900% D--
Zenith VX-5AE
D
Kills:444
Deaths:859
KDR:0.517
Accuracy:21.543% D*
HSR:21.396% D
NSX Tanto
D
Kills:430
Deaths:738
KDR:0.583
Accuracy:23.084% D
HSR:19.070% D-
NS Baron G5
D*
Kills:358
Deaths:642
KDR:0.558
Accuracy:32.421% D*
HSR:9.218% D*
NS-11C
D-
Kills:341
Deaths:665
KDR:0.513
Accuracy:19.656% D-
HSR:11.144% D**
NSX-P Tanto
C--
Kills:223
Deaths:346
KDR:0.645
Accuracy:23.006% C--
HSR:21.076% D
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
The Little Helper
C+
Kills:209
Deaths:278
KDR:0.752
Accuracy:43.253% C--
HSR:14.833% C+
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F-
Pandora VX25
D--
Kills:122
Deaths:210
KDR:0.581
Accuracy:28.405% D*
HSR:11.475% D--
Eidolon VE33
C
Kills:67
Deaths:164
KDR:0.409
Accuracy:25.588% C
HSR:16.418% D*
Kills:10,097
Deaths (as Engineer):20,035
Deaths (to Engineers):19,909
KDR:0.50397
Kill Difference:9,938
Playtime:1,964.808 hours
Usage:39%
Score:27.624m
Score/min:234
Accuracy (listed only):25.952%
HSR (listed only):15.187%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Solstice SF
C-
Kills:1,182
Deaths:3,555
KDR:0.332
Accuracy:14.541% F-
HSR:14.382% C-
Eridani SX5-AE
C-
Kills:1,179
Deaths:1,758
KDR:0.671
Accuracy:22.925% D**
HSR:21.713% C-
Zenith VX-5
D--
Kills:1,159
Deaths:2,268
KDR:0.511
Accuracy:17.969% D**
HSR:15.358% D--
Pulsar C
C+
Kills:1,157
Deaths:2,307
KDR:0.502
Accuracy:19.344% D--
HSR:22.904% C+
Solstice VE3
D-
Kills:1,156
Deaths:2,567
KDR:0.450
Accuracy:17.514% D--
HSR:14.706% D-
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
MKV Suppressed
C--
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C--
HSR:14.348% D-
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
VX6-7
D
Kills:1,147
Deaths:2,042
KDR:0.562
Accuracy:20.234% D-
HSR:17.175% D
Phobos VX86
D
Kills:1,068
Deaths:1,645
KDR:0.649
Accuracy:51.913% D
HSR:12.828% D
Eclipse VE3A
D--
Kills:651
Deaths:1,072
KDR:0.607
Accuracy:21.389% D*
HSR:14.900% D--
Zenith VX-5AE
D
Kills:444
Deaths:859
KDR:0.517
Accuracy:21.543% D*
HSR:21.396% D
NSX Tanto
D
Kills:430
Deaths:738
KDR:0.583
Accuracy:23.084% D
HSR:19.070% D-
NS Baron G5
D*
Kills:358
Deaths:642
KDR:0.558
Accuracy:32.421% D*
HSR:9.218% D*
NS-11C
D-
Kills:341
Deaths:665
KDR:0.513
Accuracy:19.656% D-
HSR:11.144% D**
NSX-P Tanto
C--
Kills:223
Deaths:346
KDR:0.645
Accuracy:23.006% C--
HSR:21.076% D
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
The Little Helper
C+
Kills:209
Deaths:278
KDR:0.752
Accuracy:43.253% C--
HSR:14.833% C+
NSX Tengu
A
Kills:192
Deaths:395
KDR:0.486
Accuracy:30.196% D-
HSR:28.646% A
Skorpios
D
Kills:175
Deaths:374
KDR:0.468
Accuracy:19.181% F--
HSR:17.714% D
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F-
Pandora VX25
D--
Kills:122
Deaths:210
KDR:0.581
Accuracy:28.405% D*
HSR:11.475% D--
Kills:16,216
Deaths (as Light Assault):30,090
Deaths (to Light Assaults):14,845
KDR:0.53892
Kill Difference:13,874
Playtime:453.949 hours
Usage:9%
Score:6.425m
Score/min:236
Accuracy (listed only):24.958%
HSR (listed only):15.939%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Eridani SX5-AE
C-
Kills:1,179
Deaths:1,758
KDR:0.671
Accuracy:22.925% D**
HSR:21.713% C-
H-V45
D-
Kills:1,163
Deaths:1,899
KDR:0.612
Accuracy:18.716% D--
HSR:15.047% D-
NS-11P
C
Kills:1,155
Deaths:2,107
KDR:0.548
Accuracy:17.407% D*
HSR:17.576% C
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
Terminus VX-9
D**
Kills:1,152
Deaths:1,988
KDR:0.579
Accuracy:18.960% D**
HSR:12.760% F
MKV Suppressed
C--
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C--
HSR:14.348% D-
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
Phobos VX86
D
Kills:1,068
Deaths:1,645
KDR:0.649
Accuracy:51.913% D
HSR:12.828% D
Equinox VE2
D
Kills:451
Deaths:914
KDR:0.493
Accuracy:17.364% F
HSR:16.408% D
NS Baron G5
D*
Kills:358
Deaths:642
KDR:0.558
Accuracy:32.421% D*
HSR:9.218% D*
NS-11A "Heatwave"
C+
Kills:308
Deaths:583
KDR:0.528
Accuracy:21.870% D--
HSR:24.026% C+
Pulsar VS1
D--
Kills:238
Deaths:456
KDR:0.522
Accuracy:17.842% D*
HSR:13.445% D--
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
The Little Helper
C+
Kills:209
Deaths:278
KDR:0.752
Accuracy:43.253% C--
HSR:14.833% C+
NSX Tengu
A
Kills:192
Deaths:395
KDR:0.486
Accuracy:30.196% D-
HSR:28.646% A
Skorpios
D
Kills:175
Deaths:374
KDR:0.468
Accuracy:19.181% F--
HSR:17.714% D
H-V45 AE
D--
Kills:169
Deaths:297
KDR:0.569
Accuracy:22.699% D*
HSR:20.710% D--
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F-
Pandora VX25
D--
Kills:122
Deaths:210
KDR:0.581
Accuracy:28.405% D*
HSR:11.475% D--
Kills:12,962
Deaths (as Combat Medic):21,915
Deaths (to Combat Medics):9,763
KDR:0.59147
Kill Difference:8,953
Playtime:566.486 hours
Usage:11%
Score:11.477m
Score/min:338
Accuracy (listed only):25.530%
HSR (listed only):15.723%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
C**
Kills:1,217
Deaths:1,985
KDR:0.613
Accuracy:38.564% C-
HSR:29.088% C**
Artemis VX26
D--
Kills:1,213
Deaths:1,670
KDR:0.726
Accuracy:22.345% D--
HSR:15.911% D--
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Eridani SX5-AE
C-
Kills:1,179
Deaths:1,758
KDR:0.671
Accuracy:22.925% D**
HSR:21.713% C-
NS-44P Commissioner
C
Kills:1,163
Deaths:2,416
KDR:0.481
Accuracy:31.762% D--
HSR:22.614% C
XM98
C++
Kills:1,163
Deaths:296
KDR:3.929
Accuracy:38.190% C++
HSR:68.100% D
Parallax VX3
B+
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:40.109% C++
HSR:80.862% B+
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
MKV Suppressed
C--
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C--
HSR:14.348% D-
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
V10
B*
Kills:820
Deaths:324
KDR:2.531
Accuracy:42.306% C**
HSR:84.512% B*
Artemis VX26 AE
C-
Kills:592
Deaths:622
KDR:0.952
Accuracy:28.497% C-
HSR:19.257% D*
NSX Tomoe
C
Kills:570
Deaths:775
KDR:0.735
Accuracy:27.394% C
HSR:21.053% D**
Soldier Soaker
B+
Kills:228
Deaths:254
KDR:0.898
Accuracy:37.634% B+
HSR:6.579% D*
Beamer VS3
D-
Kills:208
Deaths:547
KDR:0.380
Accuracy:19.263% D*
HSR:15.865% D-
NSX Tengu
A
Kills:192
Deaths:395
KDR:0.486
Accuracy:30.196% D-
HSR:28.646% A
Skorpios
D
Kills:175
Deaths:374
KDR:0.468
Accuracy:19.181% F--
HSR:17.714% D
VA39 Spectre
D--
Kills:168
Deaths:171
KDR:0.982
Accuracy:26.067% D--
HSR:26.191% D--
NS-61 Emissary
D-
Kills:134
Deaths:264
KDR:0.508
Accuracy:23.002% D-
HSR:10.448% D--
Nyx VX31
D-
Kills:97
Deaths:126
KDR:0.770
Accuracy:26.956% D*
HSR:20.619% D-
NS-45 Pilot
D-
Kills:97
Deaths:125
KDR:0.776
Accuracy:26.014% D-
HSR:17.526% D--
NS CandyCannon 3000
C
Kills:82
Deaths:259
KDR:0.317
Accuracy:31.214% C
HSR:21.951% D
NS-AM7 Archer
C**
Kills:56
Deaths:220
KDR:0.255
Accuracy:47.266% F
HSR:19.643% C**
Kills:15,154
Deaths (as Infiltrator):20,787
Deaths (to Infiltrators):12,544
KDR:0.72901
Kill Difference:5,633
Playtime:833.834 hours
Usage:17%
Score:10.358m
Score/min:207
Accuracy (listed only):28.914%
HSR (listed only):26.307%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
C
Kills:1,189
Deaths:1,029
KDR:1.155
Accuracy:26.607% C
HSR:20.690% C
Blueshift VM5
D
Kills:1,166
Deaths:1,063
KDR:1.097
Accuracy:16.466% D
HSR:15.952% D--
NS-20 "Heatwave" Gorgon
C
Kills:1,084
Deaths:1,028
KDR:1.054
Accuracy:27.046% C
HSR:19.834% C
Quasar VM1
C
Kills:892
Deaths:818
KDR:1.090
Accuracy:12.711% D
HSR:16.816% C
Blueshift VM5
D
Kills:813
Deaths:783
KDR:1.038
Accuracy:16.931% D
HSR:14.760% D*
Quasar VM1
C
Kills:515
Deaths:533
KDR:0.966
Accuracy:12.717% D*
HSR:19.223% C
Comet VM2
C
Kills:275
Deaths:438
KDR:0.628
Accuracy:39.490% C
HSR:3.273% C-
Comet VM2
C
Kills:240
Deaths:426
KDR:0.563
Accuracy:42.124% C
HSR:3.333% C-
NS-10 Burster
C**
Kills:136
Deaths:184
KDR:0.739
Accuracy:31.190% C**
HSR:5.882% C
NS-10 Burster
A
Kills:130
Deaths:186
KDR:0.699
Accuracy:31.523% C*
HSR:10.769% A
Vortex VM21
B*
Kills:92
Deaths:224
KDR:0.411
Accuracy:35.353% D
HSR:5.435% B*
Vortex VM21
C-
Kills:89
Deaths:223
KDR:0.399
Accuracy:36.980% C-
HSR:2.247% D
Kills:6,621
Deaths (as MAX Suit):3,467.500
Deaths (to MAX Suits):5,830
KDR:1.90944
Kill Difference:3,153.500
Playtime:236.911 hours
Usage:5%
Score:4.543m
Score/min:320
Accuracy (listed only):27.428%
HSR (listed only):11.518%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:709
V. Kills:38 N/A
Deaths:456
KDR:1.555
Accuracy:33.907% D-
KPH:28 D
VKPH:1.500 D-
Dual Photon Pods
C--
Kills:306
V. Kills:83 364%
Deaths:135
KDR:2.267
Accuracy:39.290% D**
KPH:43.100 D
VKPH:11.700 C--
Saron Laser Cannon
C+
Kills:111
V. Kills:107 103%
Deaths:788
KDR:0.141
Accuracy:30.447% C+
KPH:2.300 D--
VKPH:2.200 D*
Hornet Missiles
D
Kills:56
V. Kills:45 122%
Deaths:34
KDR:1.647
Accuracy:55.658% D
KPH:18 D
VKPH:14.500 D-
Kills:1,182 (820 + 0)
Deaths:1,413
KDR:0.837
VKDR:0.193
Vehicle Kills:273
Kill Difference:231
Playtime:83.619 hours
Usage:2%
Score:0.662m
Score/min:132
Piloting Accuracy:30.447%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:193
V. Kills:37 N/A
Deaths:40
KDR:4.825
Accuracy:35.460% D-
KPH:29.800 D
VKPH:5.700 D
C150 Dalton
C
Kills:53
V. Kills:22 230%
Deaths:19
KDR:2.789
Accuracy:36.010% C
KPH:20.600 D
VKPH:8.500 D*
Kills:246 (0 + 246)
Deaths:59
KDR:4.169
VKDR:1
Vehicle Kills:59
Kill Difference:187
Playtime:9.059 hours
Usage:0%
Score:0.157m
Score/min:289
Piloting Accuracy:N/A%
Gunner Accuracy:36.010%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:1,771
V. Kills:958 185%
Deaths:342
KDR:5.178
Accuracy:50.749% D
KPH:29.700 C+
VKPH:16.100 C
L100 Python HESH
C+
Kills:1,192
V. Kills:282 421%
Deaths:125
KDR:9.536
Accuracy:41.167% D-
KPH:35.700 D
VKPH:8.400 C+
C75 Viper
S
Kills:406
V. Kills:804 50%
Deaths:139
KDR:2.921
Accuracy:71.428% M++
KPH:13.500 D-
VKPH:26.700 S
Skyguard
C-
Kills:269
V. Kills:181 148%
Deaths:92
KDR:2.924
Accuracy:24.108% D-
KPH:11.400 C-
VKPH:7.700 D
L100 Python HEAT
B**
Kills:238
V. Kills:149 159%
Deaths:29
KDR:8.207
Accuracy:62.863% B**
KPH:27.800 C+
VKPH:17.400 B**
Kills:3,876 (3,876 + 0)
Deaths:727
KDR:5.331
VKDR:3.265
Vehicle Kills:2,374
Kill Difference:3,149
Playtime:155.353 hours
Usage:3%
Score:1.852m
Score/min:199
Driving Accuracy:62.863%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D--
Kills:1,134
V. Kills:155 N/A
Deaths:190
KDR:5.968
Accuracy:37.243% D**
KPH:21.800 D--
VKPH:3 D*
Supernova FPC
C-
Kills:1,122
V. Kills:685 164%
Deaths:304
KDR:3.691
Accuracy:50.045% C-
KPH:19 D
VKPH:11.600 D
Saron HRB
C*
Kills:996
V. Kills:709 140%
Deaths:213
KDR:4.676
Accuracy:45.624% C*
KPH:24.400 C+
VKPH:17.400 C*
Supernova PC
D--
Kills:535
V. Kills:192 277%
Deaths:149
KDR:3.591
Accuracy:32.542% F-
KPH:12 D--
VKPH:4.300 D*
Proton II PPA
A++
Kills:411
V. Kills:59 N/A
Deaths:46
KDR:8.935
Accuracy:24.708% C++
KPH:49.100 C
VKPH:7 A++
E540 Halberd
C+
Kills:152
V. Kills:94 160%
Deaths:31
KDR:4.903
Accuracy:46.019% C
KPH:25.500 D
VKPH:15.800 C+
Kills:4,350 (2,791 + 1,559)
Deaths:933
KDR:4.662
VKDR:2.030
Vehicle Kills:1,894
Kill Difference:3,417
Playtime:210.671 hours
Usage:4%
Score:2.549m
Score/min:202
Driving Accuracy:32.542%
Gunner Accuracy:46.019%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,223
V. Kills:130 N/A
Deaths:100
KDR:12.230
Accuracy:35.753% C+
KPH:60 D
VKPH:6.400 C+
Saron HRB-H
C++
Kills:823
V. Kills:607 135%
Deaths:200
KDR:4.115
Accuracy:58.280% C**
KPH:34 C+
VKPH:25.100 C++
E540 Halberd-H
D
Kills:179
V. Kills:112 158%
Deaths:51
KDR:3.510
Accuracy:46.495% D**
KPH:24.400 D--
VKPH:15.300 D
Aphelion VEX-4H
D--
Kills:59
V. Kills:46 126%
Deaths:39
KDR:1.513
Accuracy:52.153% B++
KPH:20.600 D--
VKPH:16 D--
Kills:2,284 (0 + 2,284)
Deaths:390
KDR:5.856
VKDR:2.295
Vehicle Kills:895
Kill Difference:1,894
Playtime:54.770 hours
Usage:1%
Score:0.857m
Score/min:261
Driving Accuracy:N/A%
Gunner Accuracy:52.153%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:875
V. Kills:160 N/A
Deaths:92
KDR:9.511
Accuracy:36.839% C++
KPH:53 B
VKPH:9.700 C++
M40 Fury
C
Kills:308
V. Kills:29 N/A
Deaths:41
KDR:7.512
Accuracy:30.311% D
KPH:47.100 C
VKPH:4.400 D*
M20 Basilisk
D
Kills:286
V. Kills:126 225%
Deaths:110
KDR:2.600
Accuracy:36.982% C
KPH:11.600 D
VKPH:5.100 D
M12 Kobalt
C
Kills:280
V. Kills:21 N/A
Deaths:40
KDR:7
Accuracy:15.384% D
KPH:37.500 D
VKPH:2.800 C
M60-G Bulldog
D
Kills:170
V. Kills:43 386%
Deaths:68
KDR:2.500
Accuracy:29.282% D
KPH:13 D--
VKPH:3.300 D
M20 Basilisk
D-
Kills:143
V. Kills:69 204%
Deaths:62
KDR:2.306
Accuracy:31.389% D-
KPH:11 D-
VKPH:5.300 D-
M12 Kobalt
D
Kills:132
V. Kills:7 N/A
Deaths:6
KDR:22
Accuracy:14.955% D
KPH:37.800 D-
VKPH:2 D
M60-G Bulldog
D-
Kills:93
V. Kills:11 N/A
Deaths:27
KDR:3.444
Accuracy:27.223% D--
KPH:21.200 D-
VKPH:2.500 D--
Kills:2,287 (0 + 2,287)
Deaths:446
KDR:5.128
VKDR:1.045
Vehicle Kills:466
Kill Difference:1,841
Playtime:89.153 hours
Usage:2%
Score:1.053m
Score/min:197
Driving Accuracy:N/A%
Gunner Accuracy:27.223%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:152
V. Kills:71 211%
Deaths:252
KDR:0.603
Accuracy:51.108% C++
KPH:11.300 D
VKPH:5.300 C
S12 Renegade
D*
Kills:120
V. Kills:4 N/A
Deaths:179
KDR:0.670
Accuracy:20.727% F--
KPH:10.300 D*
VKPH:0.300 D*
Kills:272 (272 + 0)
Deaths:431
KDR:0.631
VKDR:0.174
Vehicle Kills:75
Kill Difference:159
Playtime:25.094 hours
Usage:0%
Score:0.095m
Score/min:63
Driving Accuracy:20.727%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 2,5222,5199132.759C1.8447.403%B+N/A100C-N/A32325.2h1.8B3.9B+
L100 Python AP 2,7291,7713425.178C++4.2650.749%D2.033%C29.7C+16.1C24259.6h5.6B11.1C++
C-4 2,4541,7462,0030.872C0.0425.063%C+N/A52.9D21.5C--70733h1.6C+6.2C+
Sticky Grenade 1,6691,65311653N/A1,652.0951.276%C+N/A972.4C+9.4C40371.7h1.8B+3.4B+
Tank Mine 2,5001,5191,2721.194D0.2830.461%CN/A54.3D--35D--72728h2.3D7.5D
Proton II PPA-H 1,3531,22310012.23C++11.3235.753%C+N/A60D6.4C+16420.4h16.2D*45.4D-
NS-44 Commissioner AE 1,2311,2171,9850.613C--0.3038.564%C-29.088%C**19.4D--N/A4962.7h3.7C+9.7C
C-4 ARX 1,8841,2179881.232C-0.3227.386%C*N/A51.6D*28.3C37223.6h1.8F6.7D*
Artemis VX26 1,2311,2131,6700.726C--0.1922.345%D--15.911%D--14.4D-N/A6184.2h14.7D-65.7D-
L100 Python HESH 1,4741,1921259.536C+8.6241.167%D-N/A35.7D8.4C+16933.4h3.8C+9.2C
NS-20 "Heatwave" Gorgon 1,2781,1891,0291.155C-0.2426.607%C20.69%C20.2D1.5C6659h27.4C++103C++
NS-7 PDW 1,1961,1852,4960.475D0.4418.452%D*15.443%C9.8D-N/A41121.3h16.9C91.6D
Solstice SF 1,2081,1823,5550.332D0.5814.541%F-14.382%C-5.8D--N/A19205.5h17.8D122.8F-
Eridani SX5-AE 1,2051,1791,7580.671D-0.2422.925%D**21.713%C-11.5D--N/A29102.7h14.2D61.8D-
Lasher X2 AE 1,1901,1731,8040.65C-0.2626.164%C-2.728%C--20.7D-N/A5056.7h21.9C-83.5C+
Force-Blade 1,2881,17239,1020.03C*0.8827.835%C+3.242%D0.7C+N/A31676.9h2.6C++9.2C*
Lasher X2 1,1931,1702,0590.568C--0.3520.58%D3.59%C+16.8DN/A9169.7h22C106.7C
Blueshift VM5 1,1881,1661,0631.097C--0.1816.466%D15.952%D--23.6DN/A12349.5h17.2C104.3C
Flare VE6 1,1891,1652,0760.561D-0.3513.574%F19.399%D10.3D--N/A43112.6h14.3D--105.1D**
H-V45 1,1751,1631,8990.612C0.3018.716%D--15.047%D-14.1DN/A5882.3h15.1C--80.9D
NS-44P Commissioner 1,1801,1632,4160.481D0.4331.762%D--22.614%C27.1DN/A11442.9h3.9C12.2C
XM98 1,1711,1632963.929B**3.0138.19%C++68.1%D14.3DN/A6881.2h2.7C+7C++
NSX Naginata 1,1821,1621,5190.765D0.1519.911%C-20.998%D--19D-N/A4961.2h13.5C+67.8C+
Parallax VX3 1,1721,1605142.257C+1.3440.109%C++80.862%B+17.1DN/A6668h2.3C+5.7C*
Zenith VX-5 1,1841,1592,2680.511D0.4017.969%D**15.358%D--12.3D-N/A6594.6h17.3D*96.5D**
Pulsar C 1,1711,1572,3070.502C0.4119.344%D--22.904%C+11.5DN/A52100.8h13.5C69.7C-
MANA Anti-Personnel Turret 1,1791,1567611.519N/A0.6012.057%UN/A11560U230U22931600.1h23.5T*194.9T*
VX29 Polaris 1,1691,1561,6760.69D0.2219.29%D20.156%C17.1D-N/A5367.5h13.2C+68.7C
Solstice VE3 1,1641,1562,5670.45C-0.4617.514%D--14.706%D-11.4C--N/A90101.3h17.4C+99.1C
SVA-88 1,1771,1561,4250.811C-0.1023.339%C+17.128%D*20.5D-N/A7156.3h14D59.9C+
NS-15M1 1,1791,1561,4070.822C-0.0919.941%C--17.82%D19.6DN/A7058.9h14.3C-71.5C
NS-11P 1,1791,1552,1070.548D0.3717.407%D*17.576%C11.6D-N/A4499.9h16.2D92.8D
Eridani SX5 1,1751,1551,6610.695C-0.2223.416%D14.459%D17.2DN/A5567.1h14.4C-61.4C
Terminus VX-9 1,1731,1521,9880.579C-0.3418.96%D**12.76%F15.1D--N/A8376.2h16.3D*86.1D**
MKV Suppressed 1,1741,1501,8890.609D0.3123.325%C--14.348%D-12D-N/A5095.5h16.1C69.2C+
Sirius SX12 1,1651,1501,6460.699C0.2220.939%D12.522%D-17.4C--N/A10866h17.1C81.6C
Orion VS54 1,1691,1491,5680.733C0.1816.741%D-15.405%D*17.7DN/A15364.9h14.7C87.5C
VX6-7 1,1691,1472,0420.562C--0.3520.234%D-17.175%D13.2DN/A4186.9h15C73.9C-
Supernova VPC 1,2891,1341905.968C-5.0537.243%D**2.734%A21.8D--3D*11252h3.1C**8.2C
Supernova FPC 1,8071,1223043.691C2.7850.045%C-1.604%C-19D11.6D25558.9h5.5C+11C+
NS-20 "Heatwave" Gorgon 1,1621,0841,0281.054C-0.1427.046%C19.834%C18.4D-1.3C--6358.9h30.6C+113.2C+
Phobos VX86 1,0801,0681,6450.649D0.2751.913%D12.828%D19.7D-N/A7154.1h2.7C5.2C+
NSX Masamune 1,8901,0327391.396B*0.4869.108%AN/A37.9B+31.5A++12327.2h8.3B+12B++
Saron HRB 1,7059962134.676C+3.7645.624%C*1.305%C24.5C+17.4C*28540.7h23.5C+51.4C++
NS Decimator 1,3529421,8100.52D0.3955.591%D2.76%B+18.5D--8.1D--16450.9h5.4C9.6C-
Quasar VM1 9098928181.09C0.1812.711%D16.816%C15.1DN/A7658.9h15.5C+122.1C+
M40 Fury 1,035875929.511B+8.6036.839%C++1.829%C++53B9.7C++27016.5h11.9B+32.3B+
NS Campion 91086132,6450.026C0.8929.157%C+N/A0.6CN/A21388.4h2.5C8.7C++
Saron HRB-H 1,4308232004.115C+3.2058.28%C**N/A34C+25.1C++30824.2h30.3C-52.1C+
V10 8278203242.531C1.6242.306%C**84.512%B*18.4DN/A5244.5h2.2C*5.2B
Blueshift VM5 8348137831.038D0.1216.931%D14.76%D*23.6DN/A14034.4h18.5D109C
Frag Grenade 8057931793N/A792.0940.086%DN/A466.5C+7.1C+22521.7h3.4B+8.5C++
VE-H Maw AE 7697439140.813D0.1021.773%D*20.188%D-18.8D*N/A5339.6h13D*59.9D*
Light PPA 7477094561.555C-0.6433.907%D-N/A28D1.5D-12025.3h12.1C**35.5C++
Eclipse VE3A 6546511,0720.607C0.3121.389%D*14.9%D--11.8D--N/A3655.4h12.4C+57.8C-
Artemis VX26 AE 6055926220.952D0.0428.497%C-19.257%D*20D*N/A5829.6h14.5D-50.7C--
NSX Tomoe 5775707750.735C--0.1827.394%C21.053%D**14.7D--N/A3638.8h17.7D64.5C-
Supernova PC 7275351493.591C2.6832.542%F-1.308%D12D--4.3D*13344.7h4.6B+14.3D
Quasar VM1 5265155330.966D0.0512.717%D*19.223%C15.3D*N/A4633.7h15C118.2D
Equinox VE2 4604519140.493D0.4217.364%F16.408%D13.5D-N/A7333.3h16.6D*95.3D**
Zenith VX-5AE 4704448590.517D0.4021.543%D*21.396%D6D*N/A1674.3h18.5D**85.7D**
NSX Tanto 4424307380.583D0.3323.084%D19.07%D-11.5D-N/A4337.5h17.8C--77C
Proton II PPA 470411468.935C8.0224.708%C++N/A48.9C7A++2368.4h11.8C-47.7C+
MAX Punch 4204073,4740.117C+0.8035.809%DN/A1.9C++N/A7212.4h1.7C++4.8C++
C75 Viper 1,2104061392.921C2.0171.428%M++1.232%C13.4D-26.6M**15630.2h68.8T*96.4F**
NS Baron G5 3593586420.558D0.3632.421%D*9.218%D*15.7D-N/A7322.8h4.7C++14.6C+
Nemesis VSH9 5283518670.405C--0.5161.448%C+2.279%C+13.4C+6.8C21726.1h7.5B+12.3B
NS-11C 3473416650.513C--0.4019.656%D-11.144%D**11.6DN/A8129.5h20D--101.5D-
NS-11A "Heatwave" 3233085830.528D0.3921.87%D--24.026%C+13.6D--N/A4422.7h17.3D--79.1D-
M40 Fury 337308417.512C++6.6030.311%D2.273%B+47.4C4.5D--2616.5h10.3B+33.9B
Dual Photon Pods 3893061352.267D1.3539.29%D**N/A43.1D11.7C--4427.1h38.6D**98.2F
Anti-Vehicle Grenade 3952981298N/A297.0944.984%DN/A212.9D69.3C19011.4h7.1D15.8D
Spear Anti-Vehicle Phalanx Turret 405293387.711C++6.8042.802%C+5.119%B+39.6C++15.1D4337.4h6.4B++14.9B+
Betelgeuse 54-A 2942913850.756D0.1620.085%D**21.65%D*15.2D**N/A11219.2h13.8F68.8F
M20 Basilisk 4122861102.6C+1.6936.982%C5.944%C++11.6D5.1D15924.6h106.4C+287.7C+
M12 Kobalt 301280407C--6.0915.384%D16.429%C37.3D2.8C1517.5h18.7C**121.9C++
Comet VM2 4172754380.628C0.2939.49%C3.273%C-6.9D3.6C11939.6h28.2C71.4C
Skyguard 450269922.924C+2.0124.108%D-1.115%D11.4C-7.7D16523.6h124.5C+516.6C
Comet VM2 3642404260.563C--0.3542.124%C3.333%C-8.2D4.2C10629.3h30.4C+72.2C+
Pulsar VS1 2422384560.522C-0.3917.842%D*13.445%D--12DN/A13919.9h18.2D-102.1D--
L100 Python HEAT 387238298.207B*7.2962.863%B**N/A28C+17.5B**2598.5h9D*14.3C
S1 3352374720.502C0.4140.927%F-1.266%D-13.4D-5.5D--29617.7h6B+14.6C
Lasher X2-P 2472322860.811D0.1027.971%D--3.017%C22.5D**1.5C6910.3h24.1D*86.3D-
Soldier Soaker 2322282540.898C+0.0237.634%B+6.579%D*18.8D--N/A4912.1h5.8C*15.5B+
NSX-P Tanto 2382233460.645C0.2723.006%C--21.076%D10.4D-N/A3321.5h19.8D86D
Thanatos VE70 2232203600.611C0.3031.532%D-14.545%C16.5DN/A14613.3h4.3B+13.7C+
The Little Helper 2162092780.752C-0.1643.253%C--14.833%C+23.8D-N/A738.8h5.1C11.7C
Beamer VS3 2132085470.38C-0.5319.263%D*15.865%D-10D-N/A6820.8h11.9C-62C-
M12 Kobalt 2111971315.154D14.2421.259%C+10.66%D**73D5.2C+1892.7h20.7C97.4C+
L105 Zephyr 230193404.825C-3.9135.46%D-N/A29.7D5.7D2596.5h7.6C21.4D
NSX Tengu 1931923950.486D0.4330.196%D-28.646%A10.5D--N/A4018.3h14.4C+47.6C
E540 Halberd-H 291179513.51C-2.6046.495%D**2.793%B++24.5D--15.3D3337.3h7.6D16.3D*
Skorpios 1791753740.468D0.4519.181%F--17.714%D7.6D**N/A2423h13.4D--69.9F-
MANA Anti-Vehicle Turret 2521741401.243D0.3337.778%D-10.345%M+1740A780C+6187670.1h6.4B++16.8C++
M60-G Bulldog 213170682.5D1.5929.282%D1.176%D*13D--3.3D15213.1h7.9C+27.1C+
H-V45 AE 1751692970.569D-0.3522.699%D*20.71%D--13.5D*N/A5112.5h17F75F
VA39 Spectre 1711681710.982C0.0726.067%D--26.191%D--9.5D-N/A8817.6h6.9C26.4D
Nova 1651633170.514D0.4029.786%D*6.748%F-13.1D--N/A4412.4h5.7D19.2D*
E540 Halberd 246152314.903C3.9946.019%C3.947%B**25.3D15.7C+3506h5.4B11.7C**
M40 Fury-F 2231522520.603C--0.3151.108%C++N/A11.3D5.3C8113.4h28.4F-55.5F-
M20 Basilisk 212143622.306C1.3931.389%D-4.196%C--10.9D-5.3D-20013.1h100.7C++320.7C+
NS-10 Burster 2331361840.739C0.1831.19%C**5.882%C5.6C+4C**9124.2h134.4C++431B
NS-61 Emissary 1361342640.508C0.4123.002%D-10.448%D--20.6CN/A736.5h14.4C++62.6C+
M12 Kobalt 139132622C**21.0914.955%D15.152%D37.7D-2D1913.5h21C140.3C+
NS Annihilator 2861313440.381D0.5377.249%D-N/A5.5D*6.5D12823.9h14.7D-19.1D--
NS-10 Burster 2041301860.699C--0.2231.523%C*10.769%A5.4C+3.1C--8423.9h139.8C*443.4B+
Pandora VX25 1271222100.581C-0.3328.405%D*11.475%D--15.8D-N/A897.7h5.2C-18.3D
S12 Renegade 1241201790.67C--0.2420.727%F--4.167%C10.3D*N/A4311.7h3.5C+16.7F
Auraxium Slasher 1211172,1200.055C+0.8626.795%C10.256%C*1.6C+N/A473h2.3C+8.5C++
M60-A Bulldog 126114392.923C--2.0137.237%D-N/A11.4D--1.2D-9610h7.9D-21.3D--
Saron Laser Cannon 2181117880.141C-0.7730.447%C+1.802%C2.3D--2.2D*7748.1h275.2D**903.8D**
M60-A Bulldog 120107313.452C--2.5435.714%D*N/A10D*1.2D-9110.7h8.8D*24.6D**
Nyx VX31 99971260.77C--0.1426.956%D*20.619%D-12.6D--N/A617.7h7.6D*28.1D*
NS-45 Pilot 97971250.776C0.1426.014%D-17.526%D--31.3C--N/A1173.1h6.7B25.9C+
The Slasher 96949970.094B*0.8243.725%B++2.128%D--2.1C+N/A644.4h2.3C+5.3C++
M60-G Bulldog 10493273.444C-2.5327.223%D--2.151%C--21.1D-2.5D--2444.4h5.9B+21.5C++
Vortex VM21 149922240.411D0.5035.353%D5.435%B*5.3D3.3D--7817.4h41C++115.9C++
Vortex VM21 137892230.399C--0.5236.98%C-2.247%D5.1D2.8D--6017.4h45.5C*122.9C*
NS CandyCannon 3000 82822590.317C-0.6031.214%C21.951%D6.3DN/A1513.1h6D19.2C
Rocklet Rifle 129681190.571C0.3437.083%F-N/A15.1D--13.6D--3214.5h36.4C*98.2D
Eidolon VE33 69671640.409D0.5125.588%C16.418%D*11DN/A1466.1h11.5D45C
NSX-P Naginata 6764491.306C+0.3924.43%B59.375%M**21.3D-1C+1113h13.7C+56.2C*
Hunter QCX 111602200.273D0.6461.778%B**8.333%D*6.8D5.8B+498.8h49.2T*79.7F
Aphelion VEX-4H 10559391.513C0.6052.153%B++N/A20.3D*15.9D--3692.9h82.5D158.2C+
NS-AM7 Archer 83562200.255D0.6647.266%F19.643%C**2.6D--1.2D--2821.7h27.3C-57.8D-
Lancer VS22 127561710.327D0.5945.475%F-N/A6.2D7.8D3099.1h36C79.1D-
Hornet Missiles 10156341.647D0.7355.658%D1.786%C*18.1D14.5D-3683.1h19.3D-34.7D*
C150 Dalton 7553192.789C-1.8736.01%CN/A20.4D8.5D*3632.6h5.4D15C--
A30 Walker 9951530.962D0.0522.559%DN/A3.1D*2.9D**11116.4h242D-1072.8D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon612,6203.6h
Anti-Vehicle MANA Turret535583.4h
Nano-Armor Kit1,032773,90062.2h
Decoy Grenade0530h
AE Nano-Armor Kit648666,84058.4h
Repair Module0510.2h
AE Medical Applicator43384,88410h
Nanite Revive Grenade06,0601.7h
Medical Applicator1,780403,30642.7h
Spitfire Auto-Turret753,0574.1h
Restoration Kit1121,2422.1h
VS Patriot Flare Gun2660.4h
Motion Spotter101,1201.1h
Rampart Wall0991.1h
Xiphos Anti-Personnel Phalanx Tower01070h
Welding Device01440h
Deconstruction Tool01,4050.2h
Shield Recharging Field512,6471.3h
Recon Detection Device32123,18141.6h
Ammunition Package1878,2545.7h
Medical Kit2222,6943.3h
Anti-Infantry MANA Turret1283,3647.5h
Snowman Soldier22360.2h
Nano-Repair Grenade01,8900.5h

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