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Legate Grouchy conform[SSOS] conform
VS BR 74

KDR: 0.89

Score: 69.5m

Last Seen: Apr 20th, 2019 12:53 AM
- OFFLINE - 3 hour(s)

Prestige 1, Battle Rank 74 - Vanu Sovereignty on Connery - Outfit Leader of Save Our Sundy[SSOS] Save Our Sundy
VS outfit on Connery

Members: 1
Level Progress (to 75): 91%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Proximity Mine C-4 Sticky Grenade L100 Python AP Tank Mine Artemis VX26 NS-44 Commissioner AE L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $56,295 MLG Score: 45
Fun Score: N/A
Cheeseburgers Flipped: 1440TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.86%17.774%35335100028,4290.6412170.249

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.265%-0.241C-0.452D-0.29CHEAD ++ (~7.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.10.036C+14.3-0.002C+57.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.042%0.91%70310321,09918232530.602522433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.16%-0.459D-0.635D-1.264

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.50.16C++44.80.156C++90.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.189%1.619%180810276,422465532971.37959195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.889%-0.363C--0.631D2.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.04C+13.8-0.101C+23.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.649%2.552%2061510205,800341221821.69939266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.663%-0.141C-0.463D0.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.10.452B+22.60.43B42.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.21%74.489%206410313,2774437300.738562

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.668%0.329C**0.482B+1.372

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.287C*2.60.176C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.412%12.416%206410311,4903157200.471967

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.587%-0.252C-0.424C--0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.313C*3.50.282C*5.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Save Our Sundy[SSOS] Save Our Sundy
VS outfit on Connery

Members: 1
69.5m490.9%294 (17.6k)239 (14.3k)0.88981378,65588,3951.0701674 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1035211816.544%12.246%20303:1732

12% Combat Medic39% Engineer19% Heavy Assault16% Infiltrator9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 3:56 AMNov 24th, 2018 3:01 AMApr 20th, 2019 11:16 AM (1d) (PST)Apr 19th, 2019 10:20 PM (2d) (PST)Apr 19th, 2019 8:53 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3931912020.2710.3040.0331.5430.04345

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,57011,44712,1231618293314,360

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4838.7h/201.6d 15,942 9,632 30,405 448k 7,237 13,104 12,599 114m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2 AE
C-
Kills:1,173
Deaths:1,804
KDR:0.650
Accuracy:26.164% C-
HSR:2.728% C-
Lasher X2
C+
Kills:1,170
Deaths:2,059
KDR:0.568
Accuracy:20.580% D
HSR:3.590% C+
Flare VE6
D
Kills:1,165
Deaths:2,076
KDR:0.561
Accuracy:13.574% F
HSR:19.399% D
NSX Naginata
C-
Kills:1,162
Deaths:1,519
KDR:0.765
Accuracy:19.911% C-
HSR:20.998% D--
NS-15M1
C-
Kills:1,156
Deaths:1,407
KDR:0.822
Accuracy:19.941% C-
HSR:17.820% D
VX29 Polaris
C
Kills:1,156
Deaths:1,676
KDR:0.690
Accuracy:19.290% D
HSR:20.156% C
SVA-88
C+
Kills:1,156
Deaths:1,425
KDR:0.811
Accuracy:23.339% C+
HSR:17.128% D*
Orion VS54
D-
Kills:1,149
Deaths:1,568
KDR:0.733
Accuracy:16.742% D-
HSR:15.405% D*
VE-H Maw AE
D*
Kills:339
Deaths:480
KDR:0.706
Accuracy:20.491% D**
HSR:16.224% D*
Betelgeuse 54-A
D*
Kills:291
Deaths:384
KDR:0.758
Accuracy:20.079% D**
HSR:21.650% D*
Lasher X2-P
C++
Kills:141
Deaths:185
KDR:0.762
Accuracy:25.664% D**
HSR:3.546% C++
NSX-P Naginata
S
Kills:62
Deaths:48
KDR:1.292
Accuracy:24.634% B
HSR:61.290% S
Kills:10,120
Deaths (as Heavy Assault):14,631
Deaths (to Heavy Assaults):25,592
KDR:0.69168
Kill Difference:4,511
Playtime:943.272 hours
Usage:19%
Score:11.940m
Score/min:211
Accuracy (listed only):20.867%
HSR (listed only):18.328%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C-
Kills:1,182
Deaths:3,555
KDR:0.332
Accuracy:14.541% F-
HSR:14.382% C-
Zenith VX-5
D--
Kills:1,159
Deaths:2,268
KDR:0.511
Accuracy:17.969% D**
HSR:15.358% D--
Pulsar C
C+
Kills:1,157
Deaths:2,307
KDR:0.502
Accuracy:19.344% D-
HSR:22.904% C+
Solstice VE3
D-
Kills:1,156
Deaths:2,567
KDR:0.450
Accuracy:17.514% D--
HSR:14.706% D-
VX6-7
D
Kills:1,147
Deaths:2,042
KDR:0.562
Accuracy:20.234% D-
HSR:17.175% D
Phobos VX86
D
Kills:995
Deaths:1,578
KDR:0.631
Accuracy:51.741% D
HSR:12.864% D
Eclipse VE3A
D--
Kills:651
Deaths:1,072
KDR:0.607
Accuracy:21.389% D*
HSR:14.900% D--
NSX Tanto
D
Kills:416
Deaths:728
KDR:0.571
Accuracy:23.008% D
HSR:18.990% D-
NS Baron G5
D*
Kills:353
Deaths:638
KDR:0.553
Accuracy:32.350% D*
HSR:9.065% D*
Zenith VX-5AE
D
Kills:344
Deaths:744
KDR:0.462
Accuracy:20.872% D*
HSR:19.767% D
NS-11C
D-
Kills:341
Deaths:665
KDR:0.513
Accuracy:19.656% D-
HSR:11.144% D**
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F-
Pandora VX25
D
Kills:112
Deaths:202
KDR:0.554
Accuracy:27.568% D*
HSR:12.500% D
The Little Helper
C+
Kills:94
Deaths:139
KDR:0.676
Accuracy:42.641% D
HSR:15.957% C+
Eidolon VE33
C
Kills:67
Deaths:164
KDR:0.409
Accuracy:25.588% C
HSR:16.418% D*
Kills:9,557
Deaths (as Engineer):19,346
Deaths (to Engineers):19,288
KDR:0.494
Kill Difference:9,789
Playtime:1,907.484 hours
Usage:39%
Score:26.625m
Score/min:233
Accuracy (listed only):25.983%
HSR (listed only):14.839%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Solstice SF
C-
Kills:1,182
Deaths:3,555
KDR:0.332
Accuracy:14.541% F-
HSR:14.382% C-
Eridani SX5-AE
C-
Kills:1,178
Deaths:1,756
KDR:0.671
Accuracy:22.922% D**
HSR:21.732% C-
Zenith VX-5
D--
Kills:1,159
Deaths:2,268
KDR:0.511
Accuracy:17.969% D**
HSR:15.358% D--
Pulsar C
C+
Kills:1,157
Deaths:2,307
KDR:0.502
Accuracy:19.344% D-
HSR:22.904% C+
Solstice VE3
D-
Kills:1,156
Deaths:2,567
KDR:0.450
Accuracy:17.514% D--
HSR:14.706% D-
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
MKV Suppressed
C-
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C-
HSR:14.348% D-
VX6-7
D
Kills:1,147
Deaths:2,042
KDR:0.562
Accuracy:20.234% D-
HSR:17.175% D
Phobos VX86
D
Kills:995
Deaths:1,578
KDR:0.631
Accuracy:51.741% D
HSR:12.864% D
Eclipse VE3A
D--
Kills:651
Deaths:1,072
KDR:0.607
Accuracy:21.389% D*
HSR:14.900% D--
NSX Tanto
D
Kills:416
Deaths:728
KDR:0.571
Accuracy:23.008% D
HSR:18.990% D-
NS Baron G5
D*
Kills:353
Deaths:638
KDR:0.553
Accuracy:32.350% D*
HSR:9.065% D*
Zenith VX-5AE
D
Kills:344
Deaths:744
KDR:0.462
Accuracy:20.872% D*
HSR:19.767% D
NS-11C
D-
Kills:341
Deaths:665
KDR:0.513
Accuracy:19.656% D-
HSR:11.144% D**
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
NSX Tengu
A
Kills:187
Deaths:373
KDR:0.501
Accuracy:29.953% D--
HSR:28.342% A
Skorpios
C--
Kills:175
Deaths:373
KDR:0.469
Accuracy:19.161% F-
HSR:17.714% C--
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F-
Pandora VX25
D
Kills:112
Deaths:202
KDR:0.554
Accuracy:27.568% D*
HSR:12.500% D
The Little Helper
C+
Kills:94
Deaths:139
KDR:0.676
Accuracy:42.641% D
HSR:15.957% C+
Kills:15,670
Deaths (as Light Assault):29,376
Deaths (to Light Assaults):14,342
KDR:0.53343
Kill Difference:13,706
Playtime:440.963 hours
Usage:9%
Score:6.273m
Score/min:237
Accuracy (listed only):24.923%
HSR (listed only):15.708%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Eridani SX5-AE
C-
Kills:1,178
Deaths:1,756
KDR:0.671
Accuracy:22.922% D**
HSR:21.732% C-
H-V45
D-
Kills:1,163
Deaths:1,899
KDR:0.612
Accuracy:18.716% D--
HSR:15.047% D-
NS-11P
C
Kills:1,155
Deaths:2,107
KDR:0.548
Accuracy:17.407% D*
HSR:17.576% C
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
Terminus VX-9
D**
Kills:1,152
Deaths:1,988
KDR:0.579
Accuracy:18.960% D**
HSR:12.760% F-
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
MKV Suppressed
C-
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C-
HSR:14.348% D-
Phobos VX86
D
Kills:995
Deaths:1,578
KDR:0.631
Accuracy:51.741% D
HSR:12.864% D
Equinox VE2
D
Kills:451
Deaths:914
KDR:0.493
Accuracy:17.364% F
HSR:16.408% D
NS Baron G5
D*
Kills:353
Deaths:638
KDR:0.553
Accuracy:32.350% D*
HSR:9.065% D*
NS-11A "Heatwave"
C+
Kills:308
Deaths:583
KDR:0.528
Accuracy:21.870% D--
HSR:24.026% C+
Pulsar VS1
D--
Kills:238
Deaths:456
KDR:0.522
Accuracy:17.842% D*
HSR:13.445% D--
Thanatos VE70
C
Kills:220
Deaths:360
KDR:0.611
Accuracy:31.532% D-
HSR:14.545% C
NSX Tengu
A
Kills:187
Deaths:373
KDR:0.501
Accuracy:29.953% D--
HSR:28.342% A
Skorpios
C--
Kills:175
Deaths:373
KDR:0.469
Accuracy:19.161% F-
HSR:17.714% C--
H-V45 AE
D-
Kills:169
Deaths:297
KDR:0.569
Accuracy:22.699% D*
HSR:20.710% D-
Nova
D*
Kills:163
Deaths:317
KDR:0.514
Accuracy:29.786% D*
HSR:6.748% F-
Pandora VX25
D
Kills:112
Deaths:202
KDR:0.554
Accuracy:27.568% D*
HSR:12.500% D
The Little Helper
C+
Kills:94
Deaths:139
KDR:0.676
Accuracy:42.641% D
HSR:15.957% C+
Kills:12,753
Deaths (as Combat Medic):21,672
Deaths (to Combat Medics):9,379
KDR:0.58846
Kill Difference:8,919
Playtime:557.263 hours
Usage:12%
Score:11.322m
Score/min:339
Accuracy (listed only):25.432%
HSR (listed only):15.811%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
D--
Kills:1,213
Deaths:1,670
KDR:0.726
Accuracy:22.347% D--
HSR:15.911% D--
NS-44 Commissioner AE
C**
Kills:1,208
Deaths:1,971
KDR:0.613
Accuracy:38.553% C-
HSR:29.056% C**
NS-7 PDW
C
Kills:1,185
Deaths:2,496
KDR:0.475
Accuracy:18.452% D*
HSR:15.443% C
Eridani SX5-AE
C-
Kills:1,178
Deaths:1,756
KDR:0.671
Accuracy:22.922% D**
HSR:21.732% C-
XM98
C++
Kills:1,163
Deaths:296
KDR:3.929
Accuracy:38.190% C++
HSR:68.100% D
NS-44P Commissioner
C
Kills:1,163
Deaths:2,416
KDR:0.481
Accuracy:31.762% D--
HSR:22.614% C
Parallax VX3
B+
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:40.109% C++
HSR:80.862% B+
Eridani SX5
D
Kills:1,155
Deaths:1,661
KDR:0.695
Accuracy:23.416% D
HSR:14.459% D
Sirius SX12
D
Kills:1,150
Deaths:1,646
KDR:0.699
Accuracy:20.939% D
HSR:12.522% D-
MKV Suppressed
C-
Kills:1,150
Deaths:1,889
KDR:0.609
Accuracy:23.325% C-
HSR:14.348% D-
V10
B*
Kills:787
Deaths:313
KDR:2.514
Accuracy:42.681% B
HSR:84.752% B*
NSX Tomoe
C
Kills:570
Deaths:775
KDR:0.735
Accuracy:27.394% C
HSR:21.053% D**
Beamer VS3
D--
Kills:202
Deaths:527
KDR:0.383
Accuracy:18.990% D*
HSR:15.347% D--
NSX Tengu
A
Kills:187
Deaths:373
KDR:0.501
Accuracy:29.953% D--
HSR:28.342% A
Skorpios
C--
Kills:175
Deaths:373
KDR:0.469
Accuracy:19.161% F-
HSR:17.714% C--
VA39 Spectre
D--
Kills:167
Deaths:170
KDR:0.982
Accuracy:26.125% D--
HSR:26.347% D--
NS-61 Emissary
D-
Kills:125
Deaths:247
KDR:0.506
Accuracy:22.802% D-
HSR:10.400% D--
Soldier Soaker
B+
Kills:111
Deaths:143
KDR:0.776
Accuracy:39.854% B+
HSR:5.405% D**
Nyx VX31
D-
Kills:97
Deaths:126
KDR:0.770
Accuracy:26.956% D*
HSR:20.619% D-
NS CandyCannon 3000
C
Kills:82
Deaths:259
KDR:0.317
Accuracy:31.214% C
HSR:21.951% D
Kills:14,228
Deaths (as Infiltrator):19,621
Deaths (to Infiltrators):12,187
KDR:0.72514
Kill Difference:5,393
Playtime:791.413 hours
Usage:16%
Score:9.840m
Score/min:207
Accuracy (listed only):28.257%
HSR (listed only):27.349%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D
Kills:1,166
Deaths:1,063
KDR:1.097
Accuracy:16.466% D
HSR:15.952% D--
Quasar VM1
C
Kills:890
Deaths:813
KDR:1.095
Accuracy:12.680% D
HSR:16.854% C
Blueshift VM5
D
Kills:813
Deaths:783
KDR:1.038
Accuracy:16.931% D
HSR:14.760% D*
Quasar VM1
C
Kills:508
Deaths:529
KDR:0.960
Accuracy:12.659% D*
HSR:19.291% C
NS-20 "Heatwave" Gorgon
C
Kills:264
Deaths:334
KDR:0.790
Accuracy:27.458% C
HSR:17.424% D-
NS-20 "Heatwave" Gorgon
C
Kills:260
Deaths:335
KDR:0.776
Accuracy:27.196% C
HSR:19.231% D
Comet VM2
C
Kills:220
Deaths:368
KDR:0.598
Accuracy:36.199% D
HSR:3.636% C
Comet VM2
C-
Kills:184
Deaths:357
KDR:0.515
Accuracy:39.069% D
HSR:3.261% C-
NS-10 Burster
C++
Kills:110
Deaths:166
KDR:0.663
Accuracy:29.849% C++
HSR:6.364% C+
NS-10 Burster
A+
Kills:101
Deaths:168
KDR:0.601
Accuracy:30.186% C++
HSR:10.891% A+
Vortex VM21
C+
Kills:52
Deaths:169
KDR:0.308
Accuracy:33.260% D
HSR:3.846% C+
Vortex VM21
B**
Kills:51
Deaths:170
KDR:0.300
Accuracy:31.403% D*
HSR:5.882% B**
Kills:4,619
Deaths (as MAX Suit):2,627.500
Deaths (to MAX Suits):5,660
KDR:1.75794
Kill Difference:1,991.500
Playtime:180.332 hours
Usage:4%
Score:3.485m
Score/min:322
Accuracy (listed only):26.113%
HSR (listed only):11.449%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:707
V. Kills:38 N/A
Deaths:454
KDR:1.557
Accuracy:34.012% D-
KPH:28.100 D
VKPH:1.500 D-
Dual Photon Pods
C--
Kills:306
V. Kills:83 364%
Deaths:135
KDR:2.267
Accuracy:39.332% D**
KPH:43.500 D
VKPH:11.800 C--
Saron Laser Cannon
C+
Kills:86
V. Kills:97 88%
Deaths:754
KDR:0.114
Accuracy:30.779% C+
KPH:1.800 D--
VKPH:2.100 D*
Hornet Missiles
D
Kills:55
V. Kills:44 122%
Deaths:33
KDR:1.667
Accuracy:55.378% D
KPH:17.800 D
VKPH:14.200 D--
Kills:1,154 (793 + 0)
Deaths:1,376
KDR:0.839
VKDR:0.190
Vehicle Kills:262
Kill Difference:222
Playtime:82.078 hours
Usage:2%
Score:0.639m
Score/min:130
Piloting Accuracy:30.779%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C-
Kills:193
V. Kills:37 N/A
Deaths:38
KDR:5.079
Accuracy:35.384% D-
KPH:30.100 D
VKPH:5.800 C-
C150 Dalton
C+
Kills:53
V. Kills:22 230%
Deaths:18
KDR:2.944
Accuracy:36.111% C+
KPH:20.600 D
VKPH:8.600 D*
Kills:246 (0 + 246)
Deaths:56
KDR:4.393
VKDR:1.054
Vehicle Kills:59
Kill Difference:190
Playtime:8.987 hours
Usage:0%
Score:0.154m
Score/min:286
Piloting Accuracy:N/A%
Gunner Accuracy:36.111%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:1,545
V. Kills:859 180%
Deaths:307
KDR:5.033
Accuracy:50.426% D
KPH:28.200 C+
VKPH:15.700 C
L100 Python HESH
C+
Kills:1,187
V. Kills:280 422%
Deaths:124
KDR:9.573
Accuracy:41.111% D-
KPH:35.700 D
VKPH:8.400 C+
C75 Viper
S
Kills:406
V. Kills:804 50%
Deaths:139
KDR:2.921
Accuracy:71.428% M++
KPH:13.500 D-
VKPH:26.700 S
Skyguard
C
Kills:267
V. Kills:179 148%
Deaths:92
KDR:2.902
Accuracy:23.939% D-
KPH:11.400 C
VKPH:7.600 D
L100 Python HEAT
A
Kills:235
V. Kills:147 159%
Deaths:29
KDR:8.103
Accuracy:63.087% B**
KPH:28.100 C+
VKPH:17.600 A
Kills:3,640 (3,640 + 0)
Deaths:691
KDR:5.268
VKDR:3.284
Vehicle Kills:2,269
Kill Difference:2,949
Playtime:149.981 hours
Usage:3%
Score:1.755m
Score/min:195
Driving Accuracy:63.087%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D*
Kills:1,134
V. Kills:155 N/A
Deaths:190
KDR:5.968
Accuracy:37.243% D**
KPH:21.800 D*
VKPH:3 D*
Supernova FPC
C-
Kills:1,113
V. Kills:681 163%
Deaths:304
KDR:3.661
Accuracy:50.045% C-
KPH:18.900 D
VKPH:11.600 D
Saron HRB
C*
Kills:990
V. Kills:707 140%
Deaths:212
KDR:4.670
Accuracy:45.631% C*
KPH:24.400 C+
VKPH:17.400 C*
Supernova PC
D--
Kills:535
V. Kills:192 277%
Deaths:149
KDR:3.591
Accuracy:32.542% F-
KPH:12 D--
VKPH:4.300 D*
Proton II PPA
A++
Kills:411
V. Kills:59 N/A
Deaths:46
KDR:8.935
Accuracy:24.708% C++
KPH:49.100 C
VKPH:7 A++
E540 Halberd
C+
Kills:152
V. Kills:94 160%
Deaths:31
KDR:4.903
Accuracy:46.071% C
KPH:25.500 C--
VKPH:15.800 C+
Kills:4,335 (2,782 + 1,553)
Deaths:932
KDR:4.651
VKDR:2.026
Vehicle Kills:1,888
Kill Difference:3,403
Playtime:210.367 hours
Usage:4%
Score:2.524m
Score/min:200
Driving Accuracy:32.542%
Gunner Accuracy:46.071%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,122
V. Kills:112 N/A
Deaths:94
KDR:11.936
Accuracy:35.660% C+
KPH:58.300 D
VKPH:5.800 C+
Saron HRB-H
C+
Kills:551
V. Kills:461 119%
Deaths:167
KDR:3.299
Accuracy:54.737% C+
KPH:29.500 C-
VKPH:24.700 C+
E540 Halberd-H
D
Kills:178
V. Kills:111 159%
Deaths:50
KDR:3.560
Accuracy:46.515% D**
KPH:24.400 D--
VKPH:15.200 D
Aphelion VEX-4H
D--
Kills:56
V. Kills:44 124%
Deaths:38
KDR:1.474
Accuracy:51.421% B++
KPH:20 D--
VKPH:15.700 D--
Kills:1,907 (0 + 1,907)
Deaths:349
KDR:5.464
VKDR:2.086
Vehicle Kills:728
Kill Difference:1,558
Playtime:48.012 hours
Usage:1%
Score:0.722m
Score/min:251
Driving Accuracy:N/A%
Gunner Accuracy:51.421%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:875
V. Kills:160 N/A
Deaths:92
KDR:9.511
Accuracy:36.772% C++
KPH:53.400 B+
VKPH:9.800 C++
M40 Fury
C+
Kills:308
V. Kills:29 N/A
Deaths:41
KDR:7.512
Accuracy:30.328% D
KPH:47.300 C+
VKPH:4.500 D--
M12 Kobalt
C
Kills:263
V. Kills:20 N/A
Deaths:37
KDR:7.108
Accuracy:14.970% D
KPH:37.200 D
VKPH:2.800 C
M20 Basilisk
D-
Kills:246
V. Kills:110 222%
Deaths:109
KDR:2.257
Accuracy:36.139% C
KPH:10.500 D-
VKPH:4.700 D-
M60-G Bulldog
D
Kills:170
V. Kills:43 386%
Deaths:68
KDR:2.500
Accuracy:29.258% D
KPH:13 D--
VKPH:3.300 D
M20 Basilisk
D-
Kills:126
V. Kills:63 197%
Deaths:60
KDR:2.100
Accuracy:30.339% D--
KPH:10.100 D-
VKPH:5 D-
M12 Kobalt
C
Kills:122
V. Kills:7 N/A
Deaths:6
KDR:20.333
Accuracy:14.776% D
KPH:35.400 D-
VKPH:2 C
M60-G Bulldog
D-
Kills:93
V. Kills:11 N/A
Deaths:27
KDR:3.444
Accuracy:27.359% D--
KPH:21.400 D-
VKPH:2.500 D--
Kills:2,203 (0 + 2,203)
Deaths:440
KDR:5.007
VKDR:1.007
Vehicle Kills:443
Kill Difference:1,763
Playtime:86.748 hours
Usage:2%
Score:1.007m
Score/min:193
Driving Accuracy:N/A%
Gunner Accuracy:27.359%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:143
V. Kills:64 220%
Deaths:239
KDR:0.598
Accuracy:51.267% C++
KPH:11.300 D
VKPH:5 C
S12 Renegade
D*
Kills:119
V. Kills:4 N/A
Deaths:179
KDR:0.665
Accuracy:20.411% F*
KPH:10.200 D*
VKPH:0.300 D*
Kills:262 (262 + 0)
Deaths:418
KDR:0.627
VKDR:0.163
Vehicle Kills:68
Kill Difference:156
Playtime:24.359 hours
Usage:1%
Score:0.093m
Score/min:63
Driving Accuracy:20.411%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 2,5132,5109102.758C1.8747.364%B+N/A100C-N/A32325.1h1.8B+3.9B++
C-4 2,4311,7301,9950.867C0.0225.009%C+N/A52.6D21.3C--69732.9h1.6C+6.2C++
Sticky Grenade 1,6381,62211622N/A1,621.1151.177%C+N/A954.1C++9.4C40731.7h1.8B+3.4B+
L100 Python AP 2,4041,5453075.033C++4.1450.426%D2.265%C28.2C+15.7C23954.8h5.9B+11.6C*
Tank Mine 2,4731,4991,2561.193D0.3030.169%CN/A54.1D--35.2D--72827.7h2.3D7.5D
Artemis VX26 1,2311,2131,6700.726C--0.1622.347%D--15.911%D--14.4D-N/A6184.1h14.7D65.6D-
NS-44 Commissioner AE 1,2211,2081,9710.613C--0.2838.553%C-29.056%C**19.4D-N/A4962.4h3.7C+9.7C+
L100 Python HESH 1,4671,1871249.573C+8.6841.111%D-N/A35.8D8.4C+16833.2h3.8C+9.2C
NS-7 PDW 1,1961,1852,4960.475D0.4118.452%D*15.443%C9.8D-N/A41121.3h16.9C91.6C-
Solstice SF 1,2081,1823,5550.332D0.5614.541%F-14.382%C-5.8D-N/A18205.5h17.8D122.8F
Eridani SX5-AE 1,2041,1781,7560.671D-0.2222.922%D**21.732%C-11.5D--N/A29102.6h14.2D61.8D--
Lasher X2 AE 1,1901,1731,8040.65C-0.2426.164%C-2.728%C-20.7D-N/A5056.7h21.9C--83.5C
Lasher X2 1,1931,1702,0590.568C--0.3220.58%D3.59%C+16.8DN/A9069.7h22C106.7C
Blueshift VM5 1,1881,1661,0631.097C--0.2116.466%D15.952%D--23.6DN/A12349.5h17.2C104.3C+
Force-Blade 1,2821,16638,7140.03C*0.8627.83%C+3.259%C--0.7C++N/A31663.5h2.6C++9.2C**
Flare VE6 1,1891,1652,0760.561D0.3313.574%F19.399%D10.3D*N/A43112.6h14.3D--105.1D**
H-V45 1,1751,1631,8990.612C0.2818.716%D--15.047%D-14.1DN/A5882.3h15.1C--80.9D
XM98 1,1711,1632963.929B*3.0438.19%C++68.1%D14.3DN/A6781.2h2.7C+7C++
NS-44P Commissioner 1,1801,1632,4160.481C--0.4131.762%D--22.614%C27.1DN/A11442.9h3.9C+12.2C
NSX Naginata 1,1821,1621,5190.765D0.1219.911%C-20.998%D--19D-N/A4861.2h13.5C+67.8C+
Parallax VX3 1,1721,1605142.257C+1.3740.109%C++80.862%B+17.1DN/A6568h2.3C+5.7C*
Zenith VX-5 1,1841,1592,2680.511D0.3817.969%D**15.358%D--12.3D-N/A6594.6h17.3D--96.5D*
Pulsar C 1,1711,1572,3070.502C-0.3919.344%D-22.904%C+11.5DN/A52100.8h13.5C+69.7C
NS-15M1 1,1791,1561,4070.822C-0.0719.941%C-17.82%D19.6DN/A6958.9h14.3C71.5C+
MANA Anti-Personnel Turret 1,1791,1567611.519N/A0.6312.057%UN/A11560U230U22876800.1h23.5T*194.9T*
VX29 Polaris 1,1691,1561,6760.69D0.2019.29%D20.156%C17.1D--N/A5367.5h13.2C+68.7C+
Solstice VE3 1,1641,1562,5670.45C-0.4417.514%D--14.706%D-11.4C-N/A88101.1h17.4C+99.1C
SVA-88 1,1771,1561,4250.811C-0.0823.339%C+17.128%D*20.5D-N/A7056.3h14D59.9C+
C-4 ARX 1,7951,1569311.242C-0.3527.322%C*N/A51.6D*28.5C37522.4h1.8D**6.8D--
NS-11P 1,1791,1552,1070.548C--0.3417.407%D*17.576%C11.6D-N/A4399.9h16.2C--92.8D
Eridani SX5 1,1751,1551,6610.695C0.1923.416%D14.459%D17.2DN/A5467.1h14.4C-61.4C
Terminus VX-9 1,1731,1521,9880.579D0.3118.96%D**12.76%F-15.1D--N/A8276.2h16.3D*86.1D*
Sirius SX12 1,1651,1501,6460.699C0.1920.939%D12.522%D-17.4C--N/A10766h17.1C81.6C
MKV Suppressed 1,1741,1501,8890.609D0.2823.325%C-14.348%D-12D-N/A5095.5h16.1C69.2C+
Orion VS54 1,1691,1491,5680.733C0.1616.742%D-15.405%D*17.7DN/A15064.8h14.7C87.5C
VX6-7 1,1691,1472,0420.562C--0.3320.234%D-17.175%D13.2DN/A4086.9h15C73.9C
Supernova VPC 1,2891,1341905.968C-5.0837.243%D**2.734%A21.8D*3D*11152h3.1C**8.2C
Proton II PPA-H 1,2341,1229411.936C++11.0535.66%C+N/A58.4D5.8C+16219.2h16.5D**46.3D-
Supernova FPC 1,7941,1133043.661C2.7750.045%C-1.617%C--18.9D11.6D25358.8h5.5C++11C+
NSX Masamune 1,8901,0327391.396B*0.5169.108%AN/A37.9B+31.5A++12227.2h8.3B+12B++
Phobos VX86 1,0069951,5780.631C--0.2651.741%D12.864%D18.9D-N/A6752.7h2.7C5.3C+
Saron HRB 1,6979902124.67C+3.7845.631%C*1.313%C24.4C+17.4C*28440.6h23.5C+51.5C*
Quasar VM1 9078908131.095C0.2112.68%D16.854%C15.2DN/A7658.7h15.5C++122C+
M40 Fury 1,035875929.511B+8.6236.772%C++1.829%C++53.4B+9.8C++27216.4h11.8B+32.1B+
NS Decimator 1,1928231,6800.49D0.4056.118%D2.673%B+17.9D--8D--16245.9h5.5C9.8C-
Blueshift VM5 8348137831.038D0.1516.931%D14.76%D*23.7DN/A14034.3h18.5C--109C
NS Campion 84379830,6930.026C-0.8628.458%C+N/A0.6CN/A21300.2h2.5C8.7C*
Frag Grenade 8057931793N/A792.1140.077%DN/A466.5C+7.1C+22291.7h3.4B+8.5C++
V10 7947873132.514C1.6242.681%B84.752%B*18.6DN/A5142.4h2.2C*5.1B
Light PPA 7457074541.557C-0.6734.012%D-N/A28.2D1.5D-12025.1h12C**35.4C++
Eclipse VE3A 6546511,0720.607C0.2821.389%D*14.9%D--11.8D--N/A3655.2h12.4C++57.8C-
NSX Tomoe 5775707750.735C--0.1527.394%C21.053%D**14.7D--N/A3638.8h17.7D64.5C-
Saron HRB-H 1,0125511673.299C2.4154.737%C+N/A29.5C-24.7C+29918.7h30.8C--56.3C
Supernova PC 7275351493.591C2.7032.542%F-1.308%D12D--4.3D*13144.7h4.6B+14.3C--
Quasar VM1 5195085290.96D0.0712.659%D*19.291%C15.2D*N/A4433.5h15.1C119.2D
Equinox VE2 4604519140.493D0.4017.364%F16.408%D13.5D-N/A7333.3h16.6D*95.3D**
NSX Tanto 4264167280.571D0.3223.008%D18.99%D-11.3D-N/A4236.7h17.8C-77.2C
Proton II PPA 470411468.935C8.0524.708%C++N/A48.9C7A++2358.4h11.8C47.7C+
C75 Viper 1,2104061392.921C2.0371.428%M++1.232%C13.4D-26.6S15430.2h68.8T*96.4F**
NS Baron G5 3543536380.553D0.3432.35%D*9.065%D*15.6D-N/A7322.6h4.8C+14.7C+
Nemesis VSH9 5233488600.405C--0.4861.752%C+2.299%C+13.5C+6.8D21725.8h7.5B12.2B
Zenith VX-5AE 3683447440.462D-0.4320.872%D*19.767%D5.4D*N/A1464.1h18.9D**90.8F
NS-11C 3473416650.513C--0.3819.656%D-11.144%D**11.6DN/A7929.5h20D-101.5D
VE-H Maw AE 3523394800.706D0.1820.491%D**16.224%D*17D*N/A4220h14.6F71.2F
NS-11A "Heatwave" 3233085830.528D0.3621.87%D--24.026%C+13.6D--N/A4322.7h17.3D-79.1D-
M40 Fury 337308417.512C++6.6230.328%D2.273%B+47.4C+4.5D--2626.5h10.3B+33.9B
Dual Photon Pods 3893061352.267D1.3839.332%D**N/A43.7D11.9C--4437h38.5D**97.8F
Anti-Vehicle Grenade 3952981298N/A297.1144.984%DN/A212.9D69.3C18961.4h7.1C--15.8C--
Betelgeuse 54-A 2942913840.758D0.1320.079%D**21.65%D*15.2D**N/A10619.2h13.8D**68.7F
Spear Anti-Vehicle Phalanx Turret 397288377.784C++6.8942.493%C+5.208%B+38.9C++14.7D4277.4h6.4B*15B++
MAX Punch 2942822,6340.107C+0.7832.922%D-N/A1.8C+N/A7157h1.8C++5.5C++
Skyguard 446267922.902C+2.0123.939%D-1.124%D11.4C7.6D16123.5h123.8C++517C
NS-20 "Heatwave" Gorgon 2842643340.79D0.1027.458%C17.424%D-13.6D**1D-3819.4h43.3C+157.6C
M12 Kobalt 283263377.108C--6.2214.97%D15.209%D37D2.8C1487.1h18.6C*124.5C+
NS-20 "Heatwave" Gorgon 2852603350.776D0.1127.196%C19.231%D13.4D**1.3D4019.4h43.8C+161C-
M20 Basilisk 3562461092.257C1.3736.139%C6.098%C++10.5D-4.7D-15023.4h112.7C311.8C
Pulsar VS1 2422384560.522C-0.3717.842%D*13.445%D--12DN/A13419.9h18.2D-102.1D--
S1 3352374720.502C0.3940.927%F-1.266%D-13.4D-5.5D--28617.7h6B+14.6C
L100 Python HEAT 382235298.103B*7.2163.087%B**N/A28C+17.5A2568.4h8.9D--14.1C+
Comet VM2 3362203680.598C0.2936.199%D3.636%C6.7D3.5C12932.7h25C+69C
Thanatos VE70 2232203600.611C0.2831.532%D-14.545%C16.5DN/A14413.3h4.3B+13.7C++
Beamer VS3 2072025270.383C-0.5118.99%D*15.347%D--9.9DN/A6720.5h12C63C
M12 Kobalt 2081951315D14.1121.067%C10.769%D**75D5C+1872.6h20.5C97.1C+
L105 Zephyr 230193385.079C4.1935.384%D-N/A30.2D5.8C-2586.4h7.5C21.1D
NSX Tengu 1881873730.501D0.3929.953%D--28.342%A10.4D--N/A3917.9h14.2C+47.6C+
Comet VM2 2781843570.515D0.3739.069%D3.261%C-8.2D4.2C12022.5h27.4C++70.2C+
E540 Halberd-H 289178503.56C-2.6746.515%D**2.809%B++24.4D--15.2D3297.3h7.6C--16.3D*
Skorpios 1791753730.469D0.4219.161%F-17.714%C--7.6D**N/A2422.9h13.4D-69.7F-
MANA Anti-Vehicle Turret 2521741401.243D0.3537.778%D*10.345%S1740C-780D6159070.1h6.4B+16.8C+
M60-G Bulldog 213170682.5D1.6129.258%D1.176%D*13D--3.3D15113.1h7.9C+27C+
H-V45 AE 1751692970.569D0.3222.699%D*20.71%D-13.5D*N/A5112.5h17F75D**
VA39 Spectre 1701671700.982C0.0926.125%D--26.347%D--9.5D-N/A8517.5h6.9C26.4C-
Nova 1651633170.514D0.3829.786%D*6.748%F-13.1D--N/A4412.4h5.7D19.2D*
E540 Halberd 246152314.903C4.0146.071%C3.947%B**25.3D15.7C+3446h5.4B+11.6B
M40 Fury-F 2071432390.598C--0.2951.267%C++N/A11.3D5C8312.7h28.3F--55.2F-
Lasher X2-P 1531411850.762D0.1325.664%D**3.546%C++18.8D**1.6C437.5h25.8F-100.6F
NS Annihilator 2861313430.382C--0.5177.234%D-N/A5.5D--6.5D12723.7h14.6D-18.9D--
M20 Basilisk 189126602.1C1.2130.339%D--4.762%C10.1D-5D-19012.5h103.6C++341.5C
NS-61 Emissary 1271252470.506C0.3822.802%D-10.4%D--19.8CN/A676.3h14.5C++63.6C+
M12 Kobalt 129122620.333B19.4414.776%D13.934%D-34.9D--2C1843.5h21.8C147.6C
S12 Renegade 1231191790.665D0.2220.411%F*4.202%C10.2D*N/A4211.7h3.4C++16.8F
Auraxium Slasher 1211172,1200.055B0.8326.795%C10.256%C++1.6C+N/A473h2.3C+8.5C++
M60-A Bulldog 126114392.923D2.0337.29%D-N/A11.5D--1.2D-979.9h7.8D20.9D-
Pandora VX25 1151122020.554D0.3427.568%D*12.5%D14.9D-N/A857.5h5.2C18.7D-
Soldier Soaker 1131111430.776C0.1139.854%B+5.405%D**14.1D--N/A357.9h5.9C*14.8B+
NS-10 Burster 1951101660.663C0.2329.849%C++6.364%C+5.4C+4.2B+9720.4h128.6C**430.8B
M60-A Bulldog 118106313.419C--2.5335.843%D*N/A10D*1.1D--9110.6h8.8D*24.7F
NS-10 Burster 1631011680.601D0.2930.186%C++10.891%A+5C3.1C--8820.1h138.8C**459.8B
Nyx VX31 99971260.77D0.1226.956%D*20.619%D-12.6D--N/A597.7h7.6D*28.1D*
The Little Helper 96941390.676C--0.2142.641%D15.957%C+19.2D--N/A544.9h5.7D13.4D
The Slasher 96949970.094B*0.8043.725%B++2.128%D--2.1C+N/A644.4h2.3C+5.3B
M60-G Bulldog 10493273.444C-2.5527.359%D--2.151%D21.6D-2.6D--2454.3h5.9B+21.4C++
Saron Laser Cannon 183867540.114C-0.7830.779%C+2.326%C++1.8D--2.1D*7446.8h336.1F-1092.1F-
NS CandyCannon 3000 82822590.317C--0.5731.214%C21.951%D6.3C-N/A1513h6D19.2C
Eidolon VE33 69671640.409C--0.4825.588%C16.418%D*11DN/A1396.1h11.5C--45C
NSX-P Naginata 6562481.292C+0.4024.634%B61.29%S22.1D1.1C++1012.8h13.8C+56.1C*
Hunter QCX 111602200.273D0.6261.778%B**8.333%D*6.8D5.8B+488.8h49.2T*79.7F
Rocklet Rifle 114591070.551C0.3440.691%D**N/A16.9D-15.7D3123.5h36.3C*89.3C
Aphelion VEX-4H 10056381.474C0.5851.421%B++N/A20D--15.7D--3332.8h81.7D158.9C+
Lancer VS22 127561690.331D0.5645.483%F-N/A6.2D-7.8D-3069.1h36C79.1D
Hornet Missiles 9955331.667D0.7855.378%D1.818%C*17.7D14.2D--3443.1h18.9D34.1D--
C150 Dalton 7553182.944C--2.0536.111%C+N/A20.4D8.5D*3562.6h5.4D14.9C-
Vortex VM21 88521690.308D0.5833.26%D3.846%C+4.2D2.9D--7012.4h49.6C++149.2C++
Vortex VM21 97511700.3D0.5931.403%D*5.882%B**4.1D-3.7D-9112.4h46.6C+148.3C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter101,1201.1h
Restoration Kit1121,2422.1h
VS Patriot Flare Gun2660.4h
Nano-Armor Kit1,031773,81462.2h
Decoy Grenade0530h
Anti-Vehicle MANA Turret535583.4h
Spawn Beacon572,5433.5h
AE Medical Applicator40379,1169h
AE Nano-Armor Kit603632,09054.6h
Nanite Revive Grenade05,9661.7h
Medical Applicator1,780403,30642.7h
Deconstruction Tool01,4050.2h
Spitfire Auto-Turret682,7043.8h
Rampart Wall0991.1h
Ammunition Package1858,0435.7h
Shield Recharging Field512,6391.3h
Medical Kit1902,2912.8h
Anti-Infantry MANA Turret1283,3647.5h
Snowman Soldier22360.2h
Nano-Repair Grenade01,5920.4h
Recon Detection Device30021,24738.7h

Check the help document for the dictionary if you want to learn more about words used here.


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