Values shown above only count for the items listed to the left.
CLASS DETAILS: Heavy Assault
NC6 Gauss SAW
D
Kills:
782
Deaths:
2,330
KDR:
0.336
Accuracy:
4.716% F**
HSR:
19.437% D
NC6S Gauss SAW S
C
Kills:
51
Deaths:
150
KDR:
0.340
Accuracy:
5.574% T*
HSR:
21.569% C
Kills:
833
Deaths (as Heavy Assault):
2,480
Deaths (to Heavy Assaults):
1,837
KDR:
0.33589
Kill Difference:
↓1,647
Playtime:
583.814 hours
Usage:
43%
Score:
3.105m
Score/min:
89
Accuracy (listed only):
5.145%
HSR (listed only):
20.503%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Razor GD-23
B+
Kills:
184
Deaths:
660
KDR:
0.279
Accuracy:
6.068% T-
HSR:
23.370% B+
AF-4 Cyclone
C
Kills:
102
Deaths:
163
KDR:
0.626
Accuracy:
7.953% T-
HSR:
16.667% C
AC-X11
D
Kills:
61
Deaths:
284
KDR:
0.215
Accuracy:
6.004% T*
HSR:
18.033% D
Kills:
347
Deaths (as Light Assault):
1,107
Deaths (to Light Assaults):
1,241
KDR:
0.31346
Kill Difference:
↓760
Playtime:
15.170 hours
Usage:
1%
Score:
0.004m
Score/min:
5
Accuracy (listed only):
6.675%
HSR (listed only):
19.356%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
AF-4 Cyclone
C
Kills:
102
Deaths:
163
KDR:
0.626
Accuracy:
7.953% T-
HSR:
16.667% C
Kills:
102
Deaths (as Infiltrator):
163
Deaths (to Infiltrators):
1,712
KDR:
0.62577
Kill Difference:
↓61
Playtime:
9.339 hours
Usage:
1%
Score:
0.029m
Score/min:
52
Accuracy (listed only):
7.953%
HSR (listed only):
16.667%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
AF-4 Cyclone
C
Kills:
102
Deaths:
163
KDR:
0.626
Accuracy:
7.953% T-
HSR:
16.667% C
Kills:
102
Deaths (as Combat Medic):
163
Deaths (to Combat Medics):
625
KDR:
0.62577
Kill Difference:
↓61
Playtime:
60.247 hours
Usage:
4%
Score:
0.698m
Score/min:
193
Accuracy (listed only):
7.953%
HSR (listed only):
16.667%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Kills:
0
Deaths (as MAX Suit):
0
Deaths (to MAX Suits):
427
KDR:
0
Kill Difference:
UNR
Playtime:
15.473 hours
Usage:
1%
Score:
0.223m
Score/min:
241
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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