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Paragon Founder crushdepth[R0GE] crushdepth
VS BR 187

KDR: 1.59

Score: 91.9m

Last Seen: Aug 9th, 2019 2:17 PM
- OFFLINE - 357.8 hour(s)

Prestige 1, Battle Rank 100 (187 total) - Vanu Sovereignty on Connery - Outfit Leader of Rogue Unit[R0GE] Rogue Unit
VS outfit on Connery

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Artemis VX26 Ghost Serpent VE92 Sirius SX12 Pulsar C VE-S Canis Eridani SX5 NS-11C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $879,453 MLG Score: 703
Fun Score: N/A
Cheeseburgers Flipped: 835TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.105%17.919%50450116487,1211.582720.005

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.927%1.341A-0.444C---1.479FHEAD + (~3.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.50.453B+11.40.2C++29.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.871%1.233%190312113,00224849571.20853313%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.337%0.794B++-0.329C--0.879

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.10.491B+36.80.305C*45.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.757%2.587%61312111,546367511350.420566136%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.071%0.073C+0.028C+2.578

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.7-0.036C+16.6-0.332C-23.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.859%11.943%97712072,47031018010.796517308%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.909%-0.138C1.907A++0.045

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
147.1-0.26C51.3-0.31C95.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.891%72.488%977120712,2716410901.91435

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.946%1.416A0.369C**-0.083

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.485B+2.30.289C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.284%10.487%97612086,3894049531.57792

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.022%0.558B+-0.821D-0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.477B+3.30.316C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rogue Unit[R0GE] Rogue Unit
VS outfit on Connery

Members: 1
91.9m289%340 (20.4k)289 (17.3k)1.58802156,02698,2521.72862187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214710625.638%17.797%45603:1457

10% Combat Medic22% Engineer13% Heavy Assault35% Infiltrator18% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 2:01 PMSep 12th, 2014 9:27 AMAug 22nd, 2019 8:29 PM (1d) (PST)Aug 9th, 2019 10:17 AM (15d) (PST)Aug 9th, 2019 10:17 AM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5051923130.4900.3090.0871.5470.045703

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,27511,51518,7602919593317,324

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5304.3h/221d 13,814 27,768 47,014 492.4k 8,436 16,708 14,343 160.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:2,134
Deaths:1,858
KDR:1.149
Accuracy:23.445% B+
HSR:17.994% D--
NS-15M1
B+
Kills:1,220
Deaths:877
KDR:1.391
Accuracy:24.866% B+
HSR:22.295% C+
VX29 Polaris
B
Kills:1,172
Deaths:768
KDR:1.526
Accuracy:25.574% B
HSR:15.444% D--
SVA-88
C++
Kills:1,169
Deaths:919
KDR:1.272
Accuracy:24.342% C++
HSR:19.418% D-
Flare VE6
B+
Kills:1,167
Deaths:845
KDR:1.381
Accuracy:25.358% B+
HSR:22.108% C
Betelgeuse 54-A
B
Kills:1,076
Deaths:739
KDR:1.456
Accuracy:27.951% B
HSR:19.889% D**
Ursa
C+
Kills:408
Deaths:294
KDR:1.388
Accuracy:22.619% C+
HSR:19.363% D
Pulsar LSW
D*
Kills:200
Deaths:71
KDR:2.817
Accuracy:16.451% D*
HSR:10% F-
VE-H Maw
C+
Kills:170
Deaths:117
KDR:1.453
Accuracy:25.453% C+
HSR:14.706% D*
Kills:8,716
Deaths (as Heavy Assault):6,488
Deaths (to Heavy Assaults):27,176
KDR:1.3434
Kill Difference:2,228
Playtime:681.503 hours
Usage:13%
Score:12.021m
Score/min:294
Accuracy (listed only):24.006%
HSR (listed only):17.913%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B++
Kills:5,404
Deaths:4,414
KDR:1.224
Accuracy:26.846% B++
HSR:14.267% D--
Sirius SX12
B+
Kills:5,029
Deaths:4,009
KDR:1.254
Accuracy:26.886% B+
HSR:12.945% D-
Pulsar C
C**
Kills:5,008
Deaths:3,396
KDR:1.475
Accuracy:25.983% C**
HSR:19.828% D
VE-S Canis
B**
Kills:4,937
Deaths:3,007
KDR:1.642
Accuracy:33.136% B**
HSR:11.809% D--
Eridani SX5
B+
Kills:4,684
Deaths:3,384
KDR:1.384
Accuracy:29.283% B+
HSR:15.158% D
NS-11C
B+
Kills:4,455
Deaths:3,580
KDR:1.244
Accuracy:26.912% B+
HSR:18.788% C+
NS-7 PDW
B*
Kills:4,244
Deaths:2,936
KDR:1.446
Accuracy:29.055% B*
HSR:16.305% C
Solstice SF
B++
Kills:2,736
Deaths:2,248
KDR:1.217
Accuracy:27.417% B++
HSR:10.380% D--
Skorpios
C+
Kills:2,606
Deaths:2,051
KDR:1.271
Accuracy:27.766% C+
HSR:16.078% D
Eclipse VE3A
C
Kills:2,211
Deaths:1,790
KDR:1.235
Accuracy:25.445% C
HSR:15.378% D-
Deimos VA29
B+
Kills:1,773
Deaths:1,522
KDR:1.165
Accuracy:67.502% B+
HSR:9.363% D*
VX6-7
C
Kills:1,727
Deaths:1,114
KDR:1.550
Accuracy:22.902% C
HSR:12.971% D**
Eridani SX5G
C+
Kills:1,655
Deaths:1,320
KDR:1.254
Accuracy:28.249% C+
HSR:15.770% D
Thanatos VE70
C+
Kills:1,207
Deaths:906
KDR:1.332
Accuracy:38.348% C+
HSR:13.008% D
Zenith VX-5
B*
Kills:1,204
Deaths:829
KDR:1.452
Accuracy:29.935% B*
HSR:14.286% D*
Nova
B+
Kills:1,180
Deaths:1,004
KDR:1.175
Accuracy:50.283% B+
HSR:12.203% D
MKV Suppressed
B+
Kills:1,179
Deaths:884
KDR:1.334
Accuracy:27.784% B+
HSR:20.441% C++
NS Baron G5
C++
Kills:1,169
Deaths:1,151
KDR:1.016
Accuracy:42.581% C+
HSR:15.141% C++
Pandora VX25
B
Kills:1,150
Deaths:916
KDR:1.255
Accuracy:43.223% B
HSR:8.609% F
VE-C Horizon
B+
Kills:993
Deaths:950
KDR:1.045
Accuracy:37.384% B+
HSR:15.307% D*
Phobos VX86
B++
Kills:743
Deaths:694
KDR:1.071
Accuracy:67.061% B++
HSR:9.556% D--
NSX Tengu
B++
Kills:342
Deaths:274
KDR:1.248
Accuracy:41.263% B++
HSR:13.743% D*
Chaos
C+
Kills:336
Deaths:302
KDR:1.113
Accuracy:52.871% C+
HSR:9.821% D*
Solstice VE3
B*
Kills:263
Deaths:208
KDR:1.264
Accuracy:27.023% B*
HSR:13.688% D--
Solstice Burst
B+
Kills:141
Deaths:158
KDR:0.892
Accuracy:29.703% B+
HSR:26.950% B
NSX Tanto
B**
Kills:74
Deaths:108
KDR:0.685
Accuracy:25.852% C+
HSR:32.432% B**
Kills:56,450
Deaths (as Light Assault):43,155
Deaths (to Light Assaults):18,090
KDR:1.30808
Kill Difference:13,295
Playtime:958.503 hours
Usage:18%
Score:17.509m
Score/min:304
Accuracy (listed only):35.027%
HSR (listed only):15.163%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
C*
Kills:7,656
Deaths:4,760
KDR:1.608
Accuracy:28.376% C*
HSR:18.548% D
Ghost
B*
Kills:7,313
Deaths:2,475
KDR:2.955
Accuracy:44.059% B*
HSR:70.354% C*
Sirius SX12
B+
Kills:5,029
Deaths:4,009
KDR:1.254
Accuracy:26.886% B+
HSR:12.945% D-
VE-S Canis
B**
Kills:4,937
Deaths:3,007
KDR:1.642
Accuracy:33.136% B**
HSR:11.809% D--
Eridani SX5
B+
Kills:4,684
Deaths:3,384
KDR:1.384
Accuracy:29.283% B+
HSR:15.158% D
NS-7 PDW
B*
Kills:4,244
Deaths:2,936
KDR:1.446
Accuracy:29.055% B*
HSR:16.305% C
Nyx VX31
B+
Kills:3,120
Deaths:1,782
KDR:1.751
Accuracy:36.743% B+
HSR:30.321% C++
Skorpios
C+
Kills:2,606
Deaths:2,051
KDR:1.271
Accuracy:27.766% C+
HSR:16.078% D
Parallax VX3
B**
Kills:2,316
Deaths:311
KDR:7.447
Accuracy:46.651% B**
HSR:80.829% B+
NS-45 Pilot
A+
Kills:1,700
Deaths:1,458
KDR:1.166
Accuracy:40.499% A+
HSR:16.353% D*
Eridani SX5G
C+
Kills:1,655
Deaths:1,320
KDR:1.254
Accuracy:28.249% C+
HSR:15.770% D
Phantom VA23
B+
Kills:1,494
Deaths:796
KDR:1.877
Accuracy:39.144% B+
HSR:32.999% B
NS-44 Commissioner
B*
Kills:1,464
Deaths:1,635
KDR:0.895
Accuracy:43.394% B*
HSR:19.126% C-
NS-30 Vandal
B+
Kills:1,439
Deaths:875
KDR:1.645
Accuracy:36.289% B+
HSR:25.434% C+
Manticore SX40
B+
Kills:1,376
Deaths:1,122
KDR:1.226
Accuracy:32.790% B+
HSR:14.971% D-
Spiker
B++
Kills:1,323
Deaths:1,210
KDR:1.093
Accuracy:34.968% B++
HSR:16.402% D
MKV Suppressed
B+
Kills:1,179
Deaths:884
KDR:1.334
Accuracy:27.784% B+
HSR:20.441% C++
V10
B++
Kills:1,176
Deaths:245
KDR:4.800
Accuracy:45.028% B++
HSR:75.850% C+
XM98
A++
Kills:1,172
Deaths:280
KDR:4.186
Accuracy:49.565% A++
HSR:69.881% D
NS-61 Emissary
B
Kills:1,157
Deaths:1,145
KDR:1.010
Accuracy:30.469% B
HSR:12.014% D-
Cerberus
B+
Kills:623
Deaths:561
KDR:1.111
Accuracy:34.266% B+
HSR:15.891% D-
NS-357 Underboss
B*
Kills:480
Deaths:497
KDR:0.966
Accuracy:44.002% B*
HSR:12.292% D*
NSX Tengu
B++
Kills:342
Deaths:274
KDR:1.248
Accuracy:41.263% B++
HSR:13.743% D*
NSX Tomoe
B+
Kills:264
Deaths:150
KDR:1.760
Accuracy:31.482% B+
HSR:37.121% C+
NS-44L Blackhand
C*
Kills:258
Deaths:188
KDR:1.372
Accuracy:43.374% C*
HSR:41.473% C+
NS-AM7 Archer
A
Kills:178
Deaths:259
KDR:0.687
Accuracy:67.804% A
HSR:20.787% B+
VA39 Spectre
A+
Kills:177
Deaths:55
KDR:3.218
Accuracy:41.168% A+
HSR:45.198% B+
Phaseshift VX-S
B
Kills:66
Deaths:30
KDR:2.200
Accuracy:38.516% B
HSR:60.606% D--
NSX Daimyo
C+
Kills:51
Deaths:21
KDR:2.429
Accuracy:40.139% C+
HSR:92.157% C--
Kills:59,479
Deaths (as Infiltrator):37,720
Deaths (to Infiltrators):16,276
KDR:1.57686
Kill Difference:21,759
Playtime:1,874.494 hours
Usage:35%
Score:30.187m
Score/min:268
Accuracy (listed only):37.660%
HSR (listed only):32.098%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B++
Kills:5,404
Deaths:4,414
KDR:1.224
Accuracy:26.846% B++
HSR:14.267% D--
Pulsar C
C**
Kills:5,008
Deaths:3,396
KDR:1.475
Accuracy:25.983% C**
HSR:19.828% D
NS-11C
B+
Kills:4,455
Deaths:3,580
KDR:1.244
Accuracy:26.912% B+
HSR:18.788% C+
Solstice SF
B++
Kills:2,736
Deaths:2,248
KDR:1.217
Accuracy:27.417% B++
HSR:10.380% D--
Eclipse VE3A
C
Kills:2,211
Deaths:1,790
KDR:1.235
Accuracy:25.445% C
HSR:15.378% D-
Deimos VA29
B+
Kills:1,773
Deaths:1,522
KDR:1.165
Accuracy:67.502% B+
HSR:9.363% D*
VX6-7
C
Kills:1,727
Deaths:1,114
KDR:1.550
Accuracy:22.902% C
HSR:12.971% D**
Eidolon VE33
B*
Kills:1,623
Deaths:1,158
KDR:1.402
Accuracy:32.841% B*
HSR:23.845% C
Revenant
C+
Kills:1,491
Deaths:1,028
KDR:1.450
Accuracy:32.714% C+
HSR:25.889% C--
Thanatos VE70
C+
Kills:1,207
Deaths:906
KDR:1.332
Accuracy:38.348% C+
HSR:13.008% D
Zenith VX-5
B*
Kills:1,204
Deaths:829
KDR:1.452
Accuracy:29.935% B*
HSR:14.286% D*
Nova
B+
Kills:1,180
Deaths:1,004
KDR:1.175
Accuracy:50.283% B+
HSR:12.203% D
NS Baron G5
C++
Kills:1,169
Deaths:1,151
KDR:1.016
Accuracy:42.581% C+
HSR:15.141% C++
Pandora VX25
B
Kills:1,150
Deaths:916
KDR:1.255
Accuracy:43.223% B
HSR:8.609% F
VE-C Horizon
B+
Kills:993
Deaths:950
KDR:1.045
Accuracy:37.384% B+
HSR:15.307% D*
Phobos VX86
B++
Kills:743
Deaths:694
KDR:1.071
Accuracy:67.061% B++
HSR:9.556% D--
VE-LR Obelisk
B*
Kills:610
Deaths:279
KDR:2.186
Accuracy:37.969% B*
HSR:34.262% C**
Chaos
C+
Kills:336
Deaths:302
KDR:1.113
Accuracy:52.871% C+
HSR:9.821% D*
Solstice VE3
B*
Kills:263
Deaths:208
KDR:1.264
Accuracy:27.023% B*
HSR:13.688% D--
Solstice Burst
B+
Kills:141
Deaths:158
KDR:0.892
Accuracy:29.703% B+
HSR:26.950% B
NSX Tanto
B**
Kills:74
Deaths:108
KDR:0.685
Accuracy:25.852% C+
HSR:32.432% B**
Kills:35,498
Deaths (as Engineer):27,755
Deaths (to Engineers):17,566
KDR:1.27898
Kill Difference:7,743
Playtime:1,166.033 hours
Usage:22%
Score:20.824m
Score/min:298
Accuracy (listed only):36.705%
HSR (listed only):16.951%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B+
Kills:5,029
Deaths:4,009
KDR:1.254
Accuracy:26.886% B+
HSR:12.945% D-
VE-S Canis
B**
Kills:4,937
Deaths:3,007
KDR:1.642
Accuracy:33.136% B**
HSR:11.809% D--
Eridani SX5
B+
Kills:4,684
Deaths:3,384
KDR:1.384
Accuracy:29.283% B+
HSR:15.158% D
NS-7 PDW
B*
Kills:4,244
Deaths:2,936
KDR:1.446
Accuracy:29.055% B*
HSR:16.305% C
Skorpios
C+
Kills:2,606
Deaths:2,051
KDR:1.271
Accuracy:27.766% C+
HSR:16.078% D
Deimos VA29
B+
Kills:1,773
Deaths:1,522
KDR:1.165
Accuracy:67.502% B+
HSR:9.363% D*
Eridani SX5G
C+
Kills:1,655
Deaths:1,320
KDR:1.254
Accuracy:28.249% C+
HSR:15.770% D
Terminus VX-9
C++
Kills:1,564
Deaths:1,341
KDR:1.166
Accuracy:26.028% C++
HSR:19.501% D-
Corvus VA55
B
Kills:1,331
Deaths:928
KDR:1.434
Accuracy:26.026% B
HSR:17.881% D
H-V45
B+
Kills:1,268
Deaths:1,056
KDR:1.201
Accuracy:26.134% B+
HSR:13.407% D--
Thanatos VE70
C+
Kills:1,207
Deaths:906
KDR:1.332
Accuracy:38.348% C+
HSR:13.008% D
Nova
B+
Kills:1,180
Deaths:1,004
KDR:1.175
Accuracy:50.283% B+
HSR:12.203% D
MKV Suppressed
B+
Kills:1,179
Deaths:884
KDR:1.334
Accuracy:27.784% B+
HSR:20.441% C++
Pulsar VS1
B**
Kills:1,170
Deaths:899
KDR:1.301
Accuracy:29.133% B**
HSR:14.274% D--
NS Baron G5
C++
Kills:1,169
Deaths:1,151
KDR:1.016
Accuracy:42.581% C+
HSR:15.141% C++
CME
B+
Kills:1,163
Deaths:843
KDR:1.380
Accuracy:28.965% B+
HSR:17.197% D
Pandora VX25
B
Kills:1,150
Deaths:916
KDR:1.255
Accuracy:43.223% B
HSR:8.609% F
Phobos VX86
B++
Kills:743
Deaths:694
KDR:1.071
Accuracy:67.061% B++
HSR:9.556% D--
Darkstar
B+
Kills:470
Deaths:447
KDR:1.051
Accuracy:28.975% B+
HSR:14.043% D**
Equinox VE2
B++
Kills:406
Deaths:323
KDR:1.257
Accuracy:29.481% B++
HSR:9.606% D**
NSX Tengu
B++
Kills:342
Deaths:274
KDR:1.248
Accuracy:41.263% B++
HSR:13.743% D*
Chaos
C+
Kills:336
Deaths:302
KDR:1.113
Accuracy:52.871% C+
HSR:9.821% D*
NS-11P
B++
Kills:293
Deaths:214
KDR:1.369
Accuracy:25.968% B+
HSR:23.891% B++
Equinox VE2 Burst
C*
Kills:69
Deaths:49
KDR:1.408
Accuracy:28.630% C*
HSR:23.188% C--
Kills:39,968
Deaths (as Combat Medic):30,460
Deaths (to Combat Medics):11,878
KDR:1.31215
Kill Difference:9,508
Playtime:507.797 hours
Usage:10%
Score:8.598m
Score/min:282
Accuracy (listed only):35.610%
HSR (listed only):14.706%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B**
Kills:1,246
Deaths:586
KDR:2.126
Accuracy:23.451% B**
HSR:19.342% C
Nebula VM20
B**
Kills:1,230
Deaths:592
KDR:2.078
Accuracy:24.319% B**
HSR:19.756% C+
Blueshift VM5
B*
Kills:1,027
Deaths:487
KDR:2.109
Accuracy:23.756% B*
HSR:17.332% D
Blueshift VM5
B++
Kills:1,010
Deaths:486
KDR:2.078
Accuracy:22.971% B++
HSR:17.228% D
Comet VM2
A++
Kills:331
Deaths:274
KDR:1.208
Accuracy:60.416% A++
HSR:3.927% C+
Comet VM2
A++
Kills:251
Deaths:267
KDR:0.940
Accuracy:62.690% A++
HSR:4.382% C++
Cosmos VM3
B+
Kills:118
Deaths:45
KDR:2.622
Accuracy:19.071% B+
HSR:16.949% C--
NS-10 Burster
A
Kills:111
Deaths:93
KDR:1.194
Accuracy:38.157% A
HSR:7.207% C+
NS-10 Burster
A
Kills:102
Deaths:92
KDR:1.109
Accuracy:38.770% A
HSR:3.922% D
Cosmos VM3
B+
Kills:98
Deaths:45
KDR:2.178
Accuracy:19.967% B+
HSR:15.306% D-
Kills:5,524
Deaths (as MAX Suit):1,483.500
Deaths (to MAX Suits):4,957
KDR:3.72363
Kill Difference:4,040.500
Playtime:104.578 hours
Usage:2%
Score:2.755m
Score/min:439
Accuracy (listed only):33.357%
HSR (listed only):12.535%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:2,052
V. Kills:310 N/A
Deaths:595
KDR:3.449
Accuracy:46.939% B*
KPH:33.400 C
VKPH:5 B++
Dual Photon Pods
C
Kills:503
V. Kills:154 325%
Deaths:115
KDR:4.374
Accuracy:55.682% B+
KPH:47.800 C--
VKPH:14.600 C
Maelstrom Turbo Laser
C--
Kills:447
V. Kills:358 125%
Deaths:574
KDR:0.779
Accuracy:42.574% A*
KPH:8.700 C--
VKPH:7 C--
Coyote Missiles
C+
Kills:124
V. Kills:28 428%
Deaths:41
KDR:3.024
Accuracy:53.714% C+
KPH:33.200 C
VKPH:7.500 D--
Antares LC
B**
Kills:121
V. Kills:80 149%
Deaths:203
KDR:0.596
Accuracy:39.012% B**
KPH:8.400 D
VKPH:5.500 D-
Photon A2A Missile Pods
D-
Kills:115
V. Kills:104 110%
Deaths:54
KDR:2.130
Accuracy:79.296% C++
KPH:18.800 D-
VKPH:17 D-
Hornet Missiles
C
Kills:73
V. Kills:77 94%
Deaths:44
KDR:1.659
Accuracy:67.952% B++
KPH:29.500 D
VKPH:31.100 C
Kills:3,435 (2,620 + 0)
Deaths:1,626
KDR:2.113
VKDR:0.683
Vehicle Kills:1,111
Kill Difference:1,809
Playtime:150.224 hours
Usage:3%
Score:1.868m
Score/min:207
Piloting Accuracy:39.012%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:94
V. Kills:47 196%
Deaths:22
KDR:4.273
Accuracy:55.026% A++
KPH:338,400 U
VKPH:169,200 U
L105 Zephyr
C--
Kills:63
V. Kills:11 N/A
Deaths:13
KDR:4.846
Accuracy:40.205% C
KPH:28.700 D
VKPH:5 C--
Kills:157 (0 + 157)
Deaths:35
KDR:4.486
VKDR:1.657
Vehicle Kills:58
Kill Difference:122
Playtime:2.193 hours
Usage:0%
Score:0.113m
Score/min:858
Piloting Accuracy:N/A%
Gunner Accuracy:40.205%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:859
V. Kills:856 100%
Deaths:275
KDR:3.124
Accuracy:70.402% A++
KPH:24 D
VKPH:23.900 B**
L100 Python HESH
C
Kills:572
V. Kills:113 N/A
Deaths:108
KDR:5.296
Accuracy:58.714% B**
KPH:36.800 D
VKPH:7.300 C
Skyguard
C--
Kills:115
V. Kills:90 126%
Deaths:63
KDR:1.825
Accuracy:34.810% B*
KPH:10.200 D
VKPH:8 C--
Kills:1,546 (1,546 + 0)
Deaths:446
KDR:3.466
VKDR:2.374
Vehicle Kills:1,059
Kill Difference:1,100
Playtime:62.605 hours
Usage:1%
Score:1.053m
Score/min:280
Driving Accuracy:34.810%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C
Kills:75
V. Kills:52 142%
Deaths:14
KDR:5.357
Accuracy:52.029% B**
KPH:17.800 D
VKPH:12.400 C
Kills:75 (0 + 75)
Deaths:14
KDR:5.357
VKDR:3.714
Vehicle Kills:52
Kill Difference:61
Playtime:4.205 hours
Usage:0%
Score:0.100m
Score/min:395
Driving Accuracy:N/A%
Gunner Accuracy:52.029%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:54
V. Kills:34 154%
Deaths:16
KDR:3.375
Accuracy:52.813% D
KPH:24.100 D--
VKPH:15.200 D
Kills:54 (0 + 54)
Deaths:16
KDR:3.375
VKDR:2.125
Vehicle Kills:34
Kill Difference:38
Playtime:2.244 hours
Usage:0%
Score:0.063m
Score/min:469
Driving Accuracy:N/A%
Gunner Accuracy:52.813%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,501
V. Kills:60 N/A
Deaths:130
KDR:11.546
Accuracy:21.155% B+
KPH:72.500 C*
VKPH:2.900 C+
M20 Basilisk
C+
Kills:402
V. Kills:162 247%
Deaths:133
KDR:3.023
Accuracy:44.696% B+
KPH:19.100 C+
VKPH:7.700 C+
M20 Basilisk
C
Kills:160
V. Kills:73 216%
Deaths:49
KDR:3.265
Accuracy:46.850% B*
KPH:16.400 C-
VKPH:7.500 C
G30 Walker
A
Kills:153
V. Kills:136 112%
Deaths:46
KDR:3.326
Accuracy:38.573% A
KPH:17.300 C*
VKPH:15.400 A
M40 Fury
C--
Kills:126
V. Kills:35 350%
Deaths:36
KDR:3.500
Accuracy:38.573% C**
KPH:25 D
VKPH:6.900 C--
G40-F Ranger
B
Kills:81
V. Kills:46 172%
Deaths:21
KDR:3.857
Accuracy:34.685% B
KPH:13.100 D
VKPH:7.400 D-
M40 Fury
C--
Kills:53
V. Kills:20 252%
Deaths:15
KDR:3.533
Accuracy:42.976% B++
KPH:21.300 D*
VKPH:8 C--
M60-G Bulldog
D
Kills:52
V. Kills:17 289%
Deaths:17
KDR:3.059
Accuracy:40.297% B+
KPH:12.400 D--
VKPH:4 D
Kills:2,528 (0 + 2,528)
Deaths:447
KDR:5.655
VKDR:1.228
Vehicle Kills:549
Kill Difference:2,081
Playtime:78.252 hours
Usage:1%
Score:0.938m
Score/min:200
Driving Accuracy:N/A%
Gunner Accuracy:40.297%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:1,361
V. Kills:81 N/A
Deaths:692
KDR:1.967
Accuracy:46.290% B+
KPH:22.300 D-
VKPH:1.300 D
M12 Kobalt-F
C
Kills:1,153
V. Kills:60 N/A
Deaths:631
KDR:1.827
Accuracy:25.570% B+
KPH:20.100 C
VKPH:1 C
M40 Fury-F
C+
Kills:1,061
V. Kills:378 280%
Deaths:834
KDR:1.272
Accuracy:58.847% B*
KPH:15.700 C-
VKPH:5.600 C+
V30-F Starfall
A++
Kills:258
V. Kills:154 166%
Deaths:164
KDR:1.573
Accuracy:75.073% A++
KPH:22 C
VKPH:13.100 C-
M20 Basilisk-F
C
Kills:201
V. Kills:95 209%
Deaths:261
KDR:0.770
Accuracy:52.387% C*
KPH:7.500 D
VKPH:3.600 C
Kills:4,034 (4,034 + 0)
Deaths:2,582
KDR:1.562
VKDR:0.297
Vehicle Kills:768
Kill Difference:1,452
Playtime:224.184 hours
Usage:4%
Score:1.000m
Score/min:74
Driving Accuracy:52.387%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:136
V. Kills:12 N/A
Deaths:15
KDR:9.067
Accuracy:29.783% D
KPH:40.500 D
VKPH:3.600 D-
M20 Wyvern
B+
Kills:102
V. Kills:53 189%
Deaths:44
KDR:2.318
Accuracy:40.762% B+
KPH:16.100 C--
VKPH:8.400 D
Kills:238 (0 + 238)
Deaths:59
KDR:4.034
VKDR:1.102
Vehicle Kills:65
Kill Difference:179
Playtime:9.698 hours
Usage:0%
Score:0.068m
Score/min:117
Piloting Accuracy:N/A%
Gunner Accuracy:40.762%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Artemis VX26 7,7037,6564,7601.608C*0.0228.376%C*18.548%D25.7CN/A100298.3h12C++42.3C**
Ghost 7,3617,3132,4752.955C++1.3744.059%B*70.354%C*33.8C+N/A138216.1h2.2C*5B+
Serpent VE92 5,4755,4044,4141.224C++0.3626.846%B++14.267%D--24.5CN/A103220.5h12.8C*47.6B+
Sirius SX12 5,0815,0294,0091.254C*0.3326.886%B+12.945%D-30.2C++N/A112166.3h13.5B+50.3B+
Pulsar C 5,0745,0083,3961.475C++0.1125.983%C**19.828%D26.1C+N/A116192.2h11.4C**44B
VE-S Canis 5,0274,9373,0071.642B+0.0533.136%B**11.809%D--35.6C+N/A98138.6h10.9B+33B+
Eridani SX5 4,7414,6843,3841.384C*0.2029.283%B+15.158%D29.2CN/A95160.5h12C++40.9B
NS-11C 4,5134,4553,5801.244C**0.3426.912%B+18.788%C+28.8C++N/A105154.9h13B+48.2B+
NS-7 PDW 4,2984,2442,9361.446B++0.1429.055%B*16.305%C30C++N/A113141.3h13.1B+45.1B+
Proximity Mine 3,8763,8734189.266A++7.6842.888%C++N/A148.4B+N/A55426.1h1.8B4.1B+
Nyx VX31 3,1373,1201,7821.751C+0.1636.743%B+30.321%C++27C-N/A104115.6h5.6C++15.1B
Solstice SF 2,8442,7362,2481.217C**0.3727.417%B++10.38%D--20.7C+N/A90132.2h10B36.3B++
C-4 ARX 3,8302,6471,1972.211C++0.6229.98%B*N/A104.2C46.6B++69125.4h1.5D5C+
Tank Mine 4,4142,6343607.317A**5.7323.703%DN/A123.7B83.6B++145121.3h1.5B++6.1C++
Skorpios 2,6312,6062,0511.271C+0.3227.766%C+16.078%D28.5DN/A8591.5h12.7D45.7C
Parallax VX3 2,3252,3163117.447B**5.8646.651%B**80.829%B+28.8C+N/A13880.4h2.2C*4.7B+
Eclipse VE3A 2,2272,2111,7901.235C+0.3525.445%C15.378%D-30.9CN/A12471.6h12.3C++48.5C+
C-4 3,2122,1921,3961.57C++0.0227.151%C*N/A74.3C+34.6B+104329.5h1.5C++5.4C**
Sticky Grenade 2,1662,15112151N/A2,149.4159.007%B++N/A1265.3B++8.8C-52211.7h1.6B++2.7B++
Orion VS54 2,1452,1341,8581.149C+0.4423.445%B+17.994%D--30.9C+N/A20669h11.8B+50.4C*
Light PPA 2,3622,0525953.449C+1.8646.939%B*N/A33.4C5B++19361.5h15.7C+33.5C*
Deimos VA29 1,7901,7731,5221.165C+0.4267.502%B+9.363%D*36.1CN/A12849.1h2.2B+3.3B+
VX6-7 1,7441,7271,1141.55C*0.0422.902%C12.971%D**19.5C--N/A10088.4h12.9C++56.5C++
NS-45 Pilot 1,7091,7001,4581.166C+0.4240.499%A+16.353%D*36.3CN/A9646.8h7.5C+18.6B+
Eridani SX5G 1,6691,6551,3201.254C+0.3328.249%C+15.77%D34.1C-N/A12648.5h12C+42.4C++
Eidolon VE33 1,6391,6231,1581.402C**0.1932.841%B*23.845%C22.9C+N/A10070.8h8.7C**26.6B+
Frag Grenade 1,5811,56711567N/A1,565.4149.17%B+N/A783.5A7C+33982h2.5B**5B**
Terminus VX-9 1,5781,5641,3411.166C+0.4226.028%C++19.501%D-27.6C-N/A9556.6h13.1C+50.3C++
M12 Kobalt 1,5611,50113011.546C+9.9621.155%B+16.189%C-72.5C*2.9C+23320.7h18.3C**86.3B+
Phantom VA23 1,5021,4947961.877C+0.2939.144%B+32.999%B29.1C--N/A11451.4h4.8C+12.2B
Revenant 1,5211,4911,0281.45C0.1432.714%C+25.889%C--27.3DN/A10654.7h8.9D27.2C
NS-44 Commissioner 1,4751,4641,6350.895C+0.6943.394%B*19.126%C-37.4C++N/A17239.1h3.6B8.2B++
NS-30 Vandal 1,4461,4398751.645C+0.0636.289%B+25.434%C+32.8CN/A14343.9h5.4B14.9B+
Anti-Vehicle Grenade 1,6731,40111401N/A1,399.4163.011%AN/A609.1B**118.3C**41732.3h3.8B**6B**
Manticore SX40 1,3871,3761,1221.226C**0.3632.79%B+14.971%D-35.5C**N/A16438.8h6.8B+20.8B++
S12 Renegade 1,4421,3616921.967C0.3846.29%B+9.037%B**22.3D-1.3D6160.9h3.9C-8.3C++
Corvus VA55 1,3411,3319281.434B+0.1526.026%B17.881%D29.9C++N/A12544.5h12C*46.2B+
Spiker 1,3361,3231,2101.093C++0.5034.968%B++16.402%D51.5B++N/A16525.7h8.3C**23.9B+
H-V45 1,2841,2681,0561.201C+0.3926.134%B+13.407%D--24.9CN/A10351h14.2C+54.2C*
Nebula VM20 1,2681,2465862.126C+0.5423.451%B**19.342%C45.8B*N/A16427.2h14.9B+63.7B++
Nebula VM20 1,2471,2305922.078C+0.4924.319%B**19.756%C+44.2B+N/A15927.8h15.9C*65.5B+
NS-15M1 1,2401,2208771.391C+0.2024.866%B+22.295%C+35.8C+N/A14334.1h12.8C+51.4B
Lasher X2 1,2431,2099181.317B+0.2728.869%B+3.474%C30.1C+N/A9840.1h19.1C*66B+
Thanatos VE70 1,2131,2079061.332B+0.2638.348%C+13.008%D25.6C+N/A15247.1h4.3B+11.2B+
Zenith VX-5 1,2341,2048291.452C**0.1429.935%B*14.286%D*29.4C+N/A9540.9h12.8C*42.7B+
Nova 1,1881,1801,0041.175C+0.4150.283%B+12.203%D42.4C**N/A14427.8h3.9B+7.8B+
MKV Suppressed 1,1811,1798841.334B0.2527.784%B+20.441%C++34.4C++N/A16834.3h12.3B+44.4B+
V10 1,1921,1762454.8B++3.2145.028%B++75.85%C+34.9C+N/A8533.7h2.3C++5.1B+
XM98 1,1851,1722804.186A2.6049.565%A++69.881%D37.7B++N/A12431.1h2.2B+4.5B*
VX29 Polaris 1,1891,1727681.526C++0.0625.574%B15.444%D--39.2C+N/A18029.9h12.7C+49.6C**
Pulsar VS1 1,1901,1708991.301B+0.2929.133%B**14.274%D--34.2B+N/A16034.2h13.6B+46.6B++
NS Baron G5 1,1791,1691,1511.016C+0.5742.581%C+15.141%C++30.1C+N/A15738.9h4.3B+10.1C+
SVA-88 1,1861,1699191.272C0.3224.342%C++19.418%D-32.6C-N/A15235.9h13.5C--55.6C+
Flare VE6 1,1891,1678451.381C+0.2125.358%B+22.108%C36.2C+N/A15032.2h11.9C46.9C*
CME 1,1771,1638431.38C++0.2128.965%B+17.197%D30CN/A7338.8h14.6C+50.3C**
NS-61 Emissary 1,1651,1571,1451.01C**0.5830.469%B12.014%D-39.1B++N/A10729.6h13.6C++44.8B+
M12 Kobalt-F 1,2131,1536311.827C+0.2425.57%B+10.928%C**20.1C1C6957.4h14.3C*56B+
Pandora VX25 1,1611,1509161.255C++0.3343.223%B8.609%F35.7C+N/A17832.2h4B+9.3B+
Betelgeuse 54-A 1,0981,0767391.456C0.1327.951%B19.889%D**47.2D1B19122.8h13D*46.3C
M40 Fury-F 1,4391,0618341.272C+0.3258.847%B*N/A15.7C-5.6C+8967.4h14.7C25C++
Blueshift VM5 1,0441,0274872.109C+0.5223.756%B*17.332%D33C+N/A12931.1h14.9B+62.6B+
Blueshift VM5 1,0271,0104862.078C+0.4922.971%B++17.228%D32.2C+N/A13431.4h14.8B+64.3B+
VE-C Horizon 1,0229939501.045C0.5437.384%B+15.307%D*28.1C--N/A8335.4h17.4C46.5C++
MANA Anti-Vehicle Turret 1,6119754572.133C++0.5466.268%B+4%C++9750U6360S12169880.1h7.2B++10.9B++
L100 Python AP 1,7158592753.124C1.5470.402%A++2.678%C++24.1D24B**33535.7h7.9D11.2C++
Phobos VX86 7527436941.071C+0.5267.061%B++9.556%D--41.5C+N/A15617.9h2.3B3.4B+
Spear Anti-Vehicle Phalanx Turret 1,213725878.333C*6.7457.565%A3.862%C+46.5B+31.3B*49215.6h7.6B+13.2B++
Nemesis VSH9 1,1517009050.773C*0.8273.209%A+2%C16.2C+10.4C+24343.3h7.7C**10.5B++
Cerberus 6266235611.111C++0.4834.266%B+15.891%D-41C++N/A19115.2h5.1B++14.9B++
VE-LR Obelisk 6316102792.186C**0.6037.969%B*34.262%C**36.7C++1.3B*11716.6h7.4C+19.5B
NS Decimator 9235758870.648C-0.9474.236%A++1.739%C24.5D14.8C+31423.5h6D8C++
L100 Python HESH 6855721085.296C--3.7158.714%B**2.797%B**36.9D7.3C20915.5h3.6C+6.2B+
NS Annihilator 9235074401.152A0.4482.956%B+N/A13.2B+10.9B*16538.3h10.1B+12.2B++
Dual Photon Pods 6575031154.374C2.7955.682%B+N/A47.9C--14.7C48710.5h22.5C++40.4C**
Rocklet Rifle 9704933991.236B**0.3572.583%A*N/A54.2A*52.4A**6639.1h26.7B*36.7B**
NS-357 Underboss 4844804970.966C+0.6244.002%B*12.292%D*38.4C+N/A15412.5h4.2C++9.5B+
Darkstar 4834704471.051C0.5428.975%B+14.043%D**33.1C--N/A9214.2h14.9D51.5C+
Maelstrom Turbo Laser 8054475740.779C0.8142.574%A*2.685%C++8.7C--7C--15451.4h150.1C--352.4C++
Ursa 4254082941.388C++0.2022.619%C+19.363%D29.1C1.2A++14314h13.9D61.5C+
Equinox VE2 4184063231.257C++0.3329.481%B++9.606%D**30.1C+N/A9613.5h12.2C*41.3B+
M20 Basilisk 5644021333.023C++1.4344.696%B+6.965%B+19.1C+7.7C+16621h93.4C++209B+
NSX Tengu 3503422741.248C++0.3441.263%B++13.743%D*31.1CN/A9611h12.8C*30.9B+
Chaos 3383363021.113C0.4852.871%C+9.821%D*33.3DN/A8410.1h3.7B++6.9B+
Comet VM2 5343312741.208B+0.3860.416%A++3.927%C+14.7B+9A**20122.5h23.6C+39.1B+
Force-Blade 42131829,5420.011C1.5856.363%A*N/A0.2C--N/A11567h4D-7.1B+
NS-11P 2992932141.369C*0.2225.968%B+23.891%B++29.9C++N/A1089.8h14.8C+56.9B
NSX Tomoe 2672641501.76C++0.1731.482%B+37.121%C+25.9DN/A7510.2h17.3D55.1C+
Solstice VE3 2662632081.264B++0.3227.023%B*13.688%D--19.5C+N/A46713.5h13.6B+50.5B
V30-F Starfall 4122581641.573C+0.0275.073%A++N/A22.1C13.2C-15711.7h22.9D-30.6C
NS-44L Blackhand 2622581881.372C++0.2243.374%C*41.473%C+32.3B+N/A968h4.7C+10.8C*
Comet VM2 4152512670.94C+0.6562.69%A++4.382%C++12C+7.8A+14421h31.6C+50.4B+
Hades VSH4 3682133260.653C*0.9478.562%A+2.817%C**18.8C+13.7C+21611.3h8.1C**10.3B++
M20 Basilisk-F 2962012610.77C+0.8252.387%C*4.478%C+7.5D3.5C4526.8h109.8C209.7C
Pulsar LSW 204200712.817B**1.2316.451%D*10%F-26.3DN/A3317.6h14.5D88.1D-
MANA Anti-Personnel Turret 204197942.096N/A0.5122.078%UN/A1970U70U6903200.1h29.7T*134.3T*
NS-AM7 Archer 2511782590.687B+0.9067.804%A20.787%B+9.4B+3.8B*6519h17.8C**26.2B+
VA39 Spectre 179177553.218A1.6341.168%A+45.198%B+26C*N/A2586.8h4.9B++11.8B*
VE-H Maw 1751701171.453C+0.1425.453%C+14.706%D*39.5C1.2B++1984.3h11.2C+43.9C++
M20 Basilisk 233160493.265C*1.6846.85%B*8.125%B**16.3C-7.4C1929.8h121.5C259.4C**
Hunter QCX 1861602680.597C+0.9977.081%A*28.75%C*13.4C+2.2C+10511.9h15.7D20.4C+
G30 Walker 289153463.326C+1.7438.573%A1.961%D--17.4C*15.5A2768.8h248.6C--644.5B+
Solstice Burst 1431411580.892C0.7029.703%B+26.95%B24.3C--N/A1125.8h17D-57.2C+
CAS 14-E 148136159.067C7.4829.783%DN/A40D3.5D-1323.4h33.6C+112.7C+
Lancer VS22 3431322800.471C1.1272.409%A+N/A8D12.7C+28316.6h33C45.6C+
M40 Fury 161126363.5C-1.9138.573%C**2.381%B++25.2D7C-2065h13.6C**35.1B+
Coyote Missiles 152124413.024C++1.4453.714%C+N/A33.5C7.6D--1983.7h25.4B**47.3B*
Antares LC 2011212030.596D0.9939.012%B**2.479%B+8.4D5.6D-14914.4h149.1C+382.2C*
Cosmos VM3 126118452.622B+1.0319.071%B+16.949%C--47.2B**3.2S2792.5h11.7B*61.1B+
Photon A2A Missile Pods 219115542.13C--0.5479.296%C++N/A18.9D-17D-3216.1h11.8D*14.8D*
Skyguard 205115631.825C-0.2434.81%B*N/A10.2D8C--20411.3h146.1C-419.7C*
NS-10 Burster 188111931.194B+0.3938.157%A7.207%C+7.1B+4.9B*13615.6h144C+377.4B+
Aspis Anti-Aircraft Phalanx Turret 198110412.683C1.0936.809%A++N/A13.9B+11.1C+2987.9h136.3B+370.4B*
Lumine Edge 13310719,2490.006C1.5826.063%C+15.888%C+0.1DN/A1748h3.1F**11.9D
M20 Wyvern 155102442.318C0.7340.762%B+5.882%B++16.2C--8.4D1106.3h78.3C*192.1B+
NS-10 Burster 173102921.109C+0.4838.77%A3.922%D6.6B+4.6B+11715.4h153.3C+395.3B+
Cosmos VM3 9998452.178C**0.5919.967%B+15.306%D-39.2B+N/A2122.5h14.7C+73.7C*
The Slasher 1299521,6460.004D-1.5834.283%C+1.053%D*0.1C--N/A0989.5h3.9F-11.5C+
C150 Dalton 14194224.273C2.6855.026%A++N/A940U470U7878900.1h4.4C+8B*
G40-F Ranger 12781213.857C2.2734.685%BN/A13.1D7.4D-1376.2h152.8C440.6C+
M60-A Bulldog 8376174.471C--2.8847.405%C++2.632%C**12.9D--1.2D-695.9h7.2C--15.2C+
Saron HRB 12775145.357C+3.7752.029%B**5.333%M**17.9D12.4C3954.2h19.5B+37.5B*
NSX Tanto 79741080.685C-0.9025.852%C+32.432%B**17.6D1.2A+824.2h15.9C+61.5C+
NSX Masamune 12674930.796C+0.7966%B*N/A26.4C+18.6B+2132.8h16.9C25.7C+
Hornet Missiles 15073441.659D0.0767.952%B++N/A29.2D30.8C5322.5h16.9D24.9C
M60-A Bulldog 8570223.182C--1.5942.329%C1.429%D10.4D--2.2D716.7h8.8D*20.9D-
Equinox VE2 Burst 6969491.408C+0.1828.63%C*23.188%C--30C--N/A1082.3h15.2D53.1C+
Phaseshift VX-S 6766302.2C0.6138.516%B60.606%D--20.6C--N/A1103.2h4.1D10.6C+
L105 Zephyr 7463134.846C-3.2640.205%CN/A28.6D5C--2592.2h5.6B+13.9B+
E540 Halberd-H 8854163.375C-1.7952.813%DN/A24.5D--15.5D4692.2h6.3C+11.9C+
M40 Fury 7353153.533C--1.9442.976%B++1.887%C+21.2D*8C--2582.5h20.5D47.8C
M60-G Bulldog 6952173.059C1.4740.297%B+N/A12.4D--4D1164.2h9.9D24.6C++
Auraxium Force-Blade 665117,7330.003D1.5917.588%D--7.843%C++0.1C+N/A0747.6h2.7D-15.6C-
NSX Daimyo 5151212.429C0.8440.139%C+92.157%C--23.2D--N/A772.2h3.4D--8.5D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon411,2922.7h
Anti-Vehicle MANA Turret702,5657.2h
Nano-Armor Kit719970,96185.2h
Decoy Grenade0730h
Nanite Revive Grenade01,6990.5h
Medical Applicator687248,61221.9h
Spitfire Auto-Turret481,7562.6h
Restoration Kit123160.4h
Motion Spotter16136,01122.2h
Shield Recharging Field623,5431.7h
Recon Detection Device15722,72540.1h
Ammunition Package1569,7557.6h
Medical Kit2279,9678.2h
Anti-Infantry MANA Turret265352.7h
Nano-Repair Grenade04640.1h
WLT-Howler Mining Laser04,1721.1h

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