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Cavalier Trooper darkonedead[] darkonedead
NC BR 34

KDR: 1.66

Score: 104m

Last Seen: Aug 8th, 2019 2:37 PM
- OFFLINE - 116.9 hour(s)

Prestige 1, Battle Rank 34 - New Conglomerate on Briggs
Level Progress (to 35): 97%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Titan-150 AP Breaker Rocket Pods CAS30 Tank Buster C150 Dalton M20 Mustang M20 Kestrel NC05 Jackhammer M30 Mustang AH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $320,256 MLG Score: 256
Fun Score: N/A
Cheeseburgers Flipped: 1504TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.148%16.771%32132131719,6830.7915630.871

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.855%-0.408C---0.652D0.023C+HEAD ++ (~7.2)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.70.127C++12.40.132C++52.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.003%1.139%2746134319,8467366156782.69427127%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.094%-0.871D---0.396C---0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
174-0.071C+50.50.052C+123.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.06%3.098%5258134120,7254425141534.68256146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.641%-0.87D--0.386C**0.936

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.5-0.34C-16.5-0.324C35

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.462%2.357%1951813318,528420288712.0290396%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.083%-0.809D--0.523D0.856

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
510.576B+140.652B+37

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.676%56.228%195313461,1242203120.509982

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.543%-0.345C--0.696D1.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.019C+3.20.002C+6.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
26.075%12.83%195413452,0811889221.10106

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.219%-1.294D**-0.387C--0.582

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.1-0.156C40.186C++11.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104m299.1%378 (22.7k)336 (20.2k)1.66301109,32665,7402.0897334 (34)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-NC1349734722.466%6.279%14104:4327

67% Engineer16% Heavy Assault7% Light Assault10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 27th, 2013 5:48 PMFeb 24th, 2019 7:53 PMAug 8th, 2019 5:11 PM (363d) (PST)Aug 8th, 2019 11:23 AM (363d) (PST)Aug 8th, 2019 10:37 AM (363d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,028929360.3530.2120.0221.5930.179256

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,6605,49456,16621131961120,161

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5160.6h/215d 28,053 6,865 37,449 493.2k 4,790 13,333 55,545 318.2m

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C--
Kills:1,224
Deaths:1,882
KDR:0.650
Accuracy:20.366% D--
HSR:16.340% C--
AF-19 Mercenary
D*
Kills:1,194
Deaths:1,764
KDR:0.677
Accuracy:18.549% D*
HSR:15.662% D*
NC12 Sweeper
D
Kills:1,163
Deaths:1,116
KDR:1.042
Accuracy:25.457% F--
HSR:11.092% D
AC-X11
D*
Kills:1,010
Deaths:1,475
KDR:0.685
Accuracy:19.867% F
HSR:15.545% D*
GD-7F
D*
Kills:547
Deaths:644
KDR:0.849
Accuracy:21.023% D*
HSR:14.260% D*
LA39 Bruiser
B
Kills:420
Deaths:528
KDR:0.795
Accuracy:37.265% F**
HSR:17.381% B
Mauler S6
C-
Kills:404
Deaths:522
KDR:0.774
Accuracy:22.384% F--
HSR:13.119% C-
Warden
D**
Kills:361
Deaths:572
KDR:0.631
Accuracy:21.830% D**
HSR:15.236% D**
NS-11C
C
Kills:360
Deaths:453
KDR:0.795
Accuracy:21.234% D*
HSR:19.722% C
NS Baron G5AE
D
Kills:331
Deaths:392
KDR:0.844
Accuracy:33.146% F-
HSR:12.689% D
NS Baron G5
D**
Kills:168
Deaths:200
KDR:0.840
Accuracy:27.324% F-
HSR:8.929% D**
AF-57 Piston
C--
Kills:94
Deaths:117
KDR:0.803
Accuracy:27.283% F-
HSR:12.766% C--
NSX Tanto
F--
Kills:86
Deaths:115
KDR:0.748
Accuracy:18.735% F--
HSR:10.465% F--
AF-4A Bandit
D-
Kills:57
Deaths:60
KDR:0.950
Accuracy:19.624% F-
HSR:19.298% D-
Kills:7,419
Deaths (as Engineer):9,840
Deaths (to Engineers):20,071
KDR:0.75396
Kill Difference:2,421
Playtime:3,469.600 hours
Usage:67%
Score:71.505m
Score/min:343
Accuracy (listed only):23.863%
HSR (listed only):14.464%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
D--
Kills:1,659
Deaths:1,780
KDR:0.932
Accuracy:15.787% D**
HSR:18.927% D--
NS-15M2
D*
Kills:1,216
Deaths:905
KDR:1.344
Accuracy:20.126% D**
HSR:18.915% D*
EM6
D*
Kills:1,191
Deaths:1,246
KDR:0.956
Accuracy:15.291% F-
HSR:17.548% D*
EM1
D**
Kills:1,185
Deaths:1,390
KDR:0.853
Accuracy:16.683% D**
HSR:11.308% F
NC6S Gauss SAW S
D
Kills:1,151
Deaths:996
KDR:1.156
Accuracy:17.537% F-
HSR:21.286% D
NC6A GODSAW
F
Kills:964
Deaths:804
KDR:1.199
Accuracy:20.345% F-
HSR:17.946% F
NS-15M AE
D*
Kills:307
Deaths:297
KDR:1.034
Accuracy:18.569% F-
HSR:19.870% D*
GD-22S
D
Kills:121
Deaths:137
KDR:0.883
Accuracy:17.622% F
HSR:23.141% D
Kills:7,794
Deaths (as Heavy Assault):7,555
Deaths (to Heavy Assaults):16,206
KDR:1.03163
Kill Difference:239
Playtime:837.034 hours
Usage:16%
Score:17.078m
Score/min:340
Accuracy (listed only):17.745%
HSR (listed only):18.618%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D--
Kills:1,706
Deaths:1,817
KDR:0.939
Accuracy:17.569% F--
HSR:14.420% D--
Gauss Compact S
C--
Kills:1,224
Deaths:1,882
KDR:0.650
Accuracy:20.366% D--
HSR:16.340% C--
AF-19 Mercenary
D*
Kills:1,194
Deaths:1,764
KDR:0.677
Accuracy:18.549% D*
HSR:15.662% D*
NC12 Sweeper
D
Kills:1,163
Deaths:1,116
KDR:1.042
Accuracy:25.457% F--
HSR:11.092% D
NS-7 PDW
C
Kills:1,158
Deaths:1,255
KDR:0.923
Accuracy:22.950% D--
HSR:18.394% C
Blitz GD-10
C
Kills:1,153
Deaths:1,358
KDR:0.849
Accuracy:19.462% D**
HSR:16.999% C
MKV Suppressed
D-
Kills:1,150
Deaths:1,184
KDR:0.971
Accuracy:22.188% D*
HSR:15.565% D-
AC-X11
D*
Kills:1,010
Deaths:1,475
KDR:0.685
Accuracy:19.867% F
HSR:15.545% D*
GD-7F
D*
Kills:547
Deaths:644
KDR:0.849
Accuracy:21.023% D*
HSR:14.260% D*
LA39 Bruiser
B
Kills:420
Deaths:528
KDR:0.795
Accuracy:37.265% F**
HSR:17.381% B
Mauler S6
C-
Kills:404
Deaths:522
KDR:0.774
Accuracy:22.384% F--
HSR:13.119% C-
NS-11C
C
Kills:360
Deaths:453
KDR:0.795
Accuracy:21.234% D*
HSR:19.722% C
NS Baron G5AE
D
Kills:331
Deaths:392
KDR:0.844
Accuracy:33.146% F-
HSR:12.689% D
NS Baron G5
D**
Kills:168
Deaths:200
KDR:0.840
Accuracy:27.324% F-
HSR:8.929% D**
Tempest
D
Kills:131
Deaths:178
KDR:0.736
Accuracy:19.461% F--
HSR:19.084% D
MGR-S1 Gladius
D*
Kills:125
Deaths:182
KDR:0.687
Accuracy:18.053% F--
HSR:15.200% D*
NSX Tengu
B*
Kills:100
Deaths:103
KDR:0.971
Accuracy:31.124% D**
HSR:31% B*
AF-57 Piston
C--
Kills:94
Deaths:117
KDR:0.803
Accuracy:27.283% F-
HSR:12.766% C--
NSX Tanto
F--
Kills:86
Deaths:115
KDR:0.748
Accuracy:18.735% F--
HSR:10.465% F--
PS1-AV Suppressor
C-
Kills:67
Deaths:93
KDR:0.720
Accuracy:19.681% F*
HSR:22.388% C-
AF-4A Bandit
D-
Kills:57
Deaths:60
KDR:0.950
Accuracy:19.624% F-
HSR:19.298% D-
Kills:12,648
Deaths (as Light Assault):15,438
Deaths (to Light Assaults):12,232
KDR:0.81928
Kill Difference:2,790
Playtime:370.003 hours
Usage:7%
Score:7.447m
Score/min:335
Accuracy (listed only):22.988%
HSR (listed only):16.206%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
D--
Kills:1,706
Deaths:1,817
KDR:0.939
Accuracy:17.569% F--
HSR:14.420% D--
NS-7 PDW
C
Kills:1,158
Deaths:1,255
KDR:0.923
Accuracy:22.950% D--
HSR:18.394% C
Blitz GD-10
C
Kills:1,153
Deaths:1,358
KDR:0.849
Accuracy:19.462% D**
HSR:16.999% C
MKV Suppressed
D-
Kills:1,150
Deaths:1,184
KDR:0.971
Accuracy:22.188% D*
HSR:15.565% D-
NC14 Bolt Driver
C-
Kills:693
Deaths:637
KDR:1.088
Accuracy:36.331% C-
HSR:63.204% F
NS-44 Commissioner
D*
Kills:607
Deaths:838
KDR:0.724
Accuracy:25.767% F
HSR:14.827% D*
NS-61 Emissary
D
Kills:440
Deaths:585
KDR:0.752
Accuracy:22.504% D*
HSR:15% D
NS-30 Vandal
D**
Kills:427
Deaths:480
KDR:0.890
Accuracy:25.260% F-
HSR:15.691% D**
NC4 Mag-Shot
C+
Kills:398
Deaths:620
KDR:0.642
Accuracy:21.769% D--
HSR:20.101% C+
EM4 Longshot
D-
Kills:261
Deaths:219
KDR:1.192
Accuracy:36.217% D-
HSR:59.770% F*
NS-44L Blackhand
D*
Kills:182
Deaths:301
KDR:0.605
Accuracy:35.687% D*
HSR:18.681% F-
Gauss SPR
D**
Kills:170
Deaths:218
KDR:0.780
Accuracy:24.001% F-
HSR:22.353% D**
LA3 Desperado
D-
Kills:166
Deaths:202
KDR:0.822
Accuracy:18.250% F-
HSR:16.265% D-
AF-18 Stalker
D--
Kills:156
Deaths:212
KDR:0.736
Accuracy:20.807% F--
HSR:14.744% D--
Tempest
D
Kills:131
Deaths:178
KDR:0.736
Accuracy:19.461% F--
HSR:19.084% D
MGR-S1 Gladius
D*
Kills:125
Deaths:182
KDR:0.687
Accuracy:18.053% F--
HSR:15.200% D*
NSX Tengu
B*
Kills:100
Deaths:103
KDR:0.971
Accuracy:31.124% D**
HSR:31% B*
NC08 Mag-Scatter
F
Kills:91
Deaths:133
KDR:0.684
Accuracy:35.360% F--
HSR:7.692% F
PS1-AV Suppressor
C-
Kills:67
Deaths:93
KDR:0.720
Accuracy:19.681% F*
HSR:22.388% C-
NS CandyCannon 3000
A++
Kills:66
Deaths:95
KDR:0.695
Accuracy:13.356% F-
HSR:60.606% A++
Kills:9,247
Deaths (as Infiltrator):10,710
Deaths (to Infiltrators):8,194
KDR:0.8634
Kill Difference:1,463
Playtime:250.588 hours
Usage:5%
Score:3.509m
Score/min:233
Accuracy (listed only):24.290%
HSR (listed only):24.099%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
D--
Kills:1,706
Deaths:1,817
KDR:0.939
Accuracy:17.569% F--
HSR:14.420% D--
NC12 Sweeper
D
Kills:1,163
Deaths:1,116
KDR:1.042
Accuracy:25.457% F--
HSR:11.092% D
NS-7 PDW
C
Kills:1,158
Deaths:1,255
KDR:0.923
Accuracy:22.950% D--
HSR:18.394% C
Blitz GD-10
C
Kills:1,153
Deaths:1,358
KDR:0.849
Accuracy:19.462% D**
HSR:16.999% C
MKV Suppressed
D-
Kills:1,150
Deaths:1,184
KDR:0.971
Accuracy:22.188% D*
HSR:15.565% D-
LA39 Bruiser
B
Kills:420
Deaths:528
KDR:0.795
Accuracy:37.265% F**
HSR:17.381% B
Mauler S6
C-
Kills:404
Deaths:522
KDR:0.774
Accuracy:22.384% F--
HSR:13.119% C-
NS Baron G5AE
D
Kills:331
Deaths:392
KDR:0.844
Accuracy:33.146% F-
HSR:12.689% D
GR-22
D*
Kills:180
Deaths:210
KDR:0.857
Accuracy:17.394% F--
HSR:13.333% D*
NS Baron G5
D**
Kills:168
Deaths:200
KDR:0.840
Accuracy:27.324% F-
HSR:8.929% D**
Tempest
D
Kills:131
Deaths:178
KDR:0.736
Accuracy:19.461% F--
HSR:19.084% D
MGR-S1 Gladius
D*
Kills:125
Deaths:182
KDR:0.687
Accuracy:18.053% F--
HSR:15.200% D*
NS-11P
D--
Kills:114
Deaths:144
KDR:0.792
Accuracy:19.952% D**
HSR:16.667% D--
NC1 Gauss Rifle
D*
Kills:114
Deaths:162
KDR:0.704
Accuracy:18.200% D**
HSR:14.035% D*
NSX Tengu
B*
Kills:100
Deaths:103
KDR:0.971
Accuracy:31.124% D**
HSR:31% B*
AF-57 Piston
C--
Kills:94
Deaths:117
KDR:0.803
Accuracy:27.283% F-
HSR:12.766% C--
PS1-AV Suppressor
C-
Kills:67
Deaths:93
KDR:0.720
Accuracy:19.681% F*
HSR:22.388% C-
Kills:8,578
Deaths (as Combat Medic):9,561
Deaths (to Combat Medics):4,715
KDR:0.89719
Kill Difference:983
Playtime:50.093 hours
Usage:1%
Score:0.906m
Score/min:301
Accuracy (listed only):23.464%
HSR (listed only):16.062%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C
Kills:1,073
Deaths:646
KDR:1.661
Accuracy:24.953% F
HSR:15.191% C
AF-23 Grinder
C+
Kills:758
Deaths:460
KDR:1.648
Accuracy:22.690% F-
HSR:14.776% C+
NCM3 Raven
C*
Kills:492
Deaths:423
KDR:1.163
Accuracy:32.655% D*
HSR:3.049% C*
NCM3 Raven
B**
Kills:482
Deaths:392
KDR:1.230
Accuracy:32.488% D*
HSR:4.149% B**
NCM2 Falcon
A
Kills:354
Deaths:323
KDR:1.096
Accuracy:35.750% D--
HSR:8.192% A
AF-41 Hacksaw
D
Kills:349
Deaths:204
KDR:1.711
Accuracy:28.098% D
HSR:8.023% F-
AF-41 Hacksaw
D
Kills:317
Deaths:205
KDR:1.546
Accuracy:29.794% D
HSR:12.934% D
NS-10 Burster
M
Kills:292
Deaths:379
KDR:0.770
Accuracy:26.321% D--
HSR:14.041% M
NS-10 Burster
A*
Kills:188
Deaths:254
KDR:0.740
Accuracy:27.093% D--
HSR:11.170% A*
NCM2 Falcon
B+
Kills:174
Deaths:228
KDR:0.763
Accuracy:40.714% D
HSR:5.747% B+
NCM1 Scattercannon
D*
Kills:98
Deaths:42
KDR:2.333
Accuracy:20.319% F--
HSR:11.225% D*
NS-20 Gorgon
D
Kills:95
Deaths:63
KDR:1.508
Accuracy:19.153% D*
HSR:17.895% D
NS-20 Gorgon
D--
Kills:82
Deaths:63
KDR:1.302
Accuracy:19.783% D--
HSR:10.976% F
AF-23 Grinder
D**
Kills:80
Deaths:49
KDR:1.633
Accuracy:29.111% D**
HSR:11.250% D**
AF-34 Mattock
D*
Kills:77
Deaths:33
KDR:2.333
Accuracy:26.017% D*
HSR:11.688% D*
AF-34 Mattock
D*
Kills:59
Deaths:28
KDR:2.107
Accuracy:28.845% D*
HSR:11.864% D**
Kills:4,970
Deaths (as MAX Suit):1,896
Deaths (to MAX Suits):2,736
KDR:2.62131
Kill Difference:3,074
Playtime:188.398 hours
Usage:4%
Score:3.595m
Score/min:318
Accuracy (listed only):27.736%
HSR (listed only):10.761%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B**
Kills:5,940
V. Kills:1,652 359%
Deaths:708
KDR:8.390
Accuracy:45.114% D--
KPH:107.600 C+
VKPH:29.900 B**
M20 Mustang
C++
Kills:3,281
V. Kills:3,528 93%
Deaths:3,337
KDR:0.983
Accuracy:25.004% D--
KPH:13.700 C-
VKPH:14.800 C++
M20 Kestrel
C+
Kills:2,843
V. Kills:3,167 90%
Deaths:2,239
KDR:1.270
Accuracy:23.718% D*
KPH:15.200 D
VKPH:16.900 C+
M30 Mustang AH
B+
Kills:2,467
V. Kills:387 N/A
Deaths:719
KDR:3.431
Accuracy:46.425% F
KPH:47.500 C--
VKPH:7.400 B+
Vortek Rotary
C
Kills:1,846
V. Kills:2,084 89%
Deaths:2,444
KDR:0.755
Accuracy:26.029% D*
KPH:11.300 D
VKPH:12.700 C
Hornet Missiles
B++
Kills:1,596
V. Kills:1,430 112%
Deaths:261
KDR:6.115
Accuracy:53.977% D--
KPH:81.400 C+
VKPH:73 B++
Coyote Missiles
C+
Kills:1,301
V. Kills:1,195 109%
Deaths:690
KDR:1.886
Accuracy:52.202% C-
KPH:26.600 D
VKPH:24.400 C+
Tomcat A2AM Pods
B++
Kills:756
V. Kills:939 80%
Deaths:239
KDR:3.163
Accuracy:87.817% A+
KPH:45.400 C
VKPH:56.400 B++
Kills:20,030 (10,437 + 0)
Deaths:10,637
KDR:1.883
VKDR:1.352
Vehicle Kills:14,382
Kill Difference:9,393
Playtime:782.280 hours
Usage:15%
Score:15.462m
Score/min:329
Piloting Accuracy:26.029%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:5,611
V. Kills:6,021 93%
Deaths:3,394
KDR:1.653
Accuracy:35.603% D*
KPH:12.200 B
VKPH:13.100 B**
C150 Dalton
A*
Kills:4,684
V. Kills:5,865 80%
Deaths:1,062
KDR:4.411
Accuracy:28.646% D-
KPH:59.400 B+
VKPH:74.400 A*
L-30R Vektor
A
Kills:701
V. Kills:1,067 66%
Deaths:785
KDR:0.893
Accuracy:24.278% F-
KPH:7.900 D
VKPH:12.100 A
L105 Zephyr
B+
Kills:475
V. Kills:78 N/A
Deaths:45
KDR:10.556
Accuracy:36.680% D-
KPH:80.600 B+
VKPH:13.200 B+
L-24R Spur
A**
Kills:80
V. Kills:61 129%
Deaths:80
KDR:1
Accuracy:25.612% F--
KPH:6.800 D**
VKPH:5.200 A**
AP30 Shredder
C**
Kills:71
V. Kills:101 70%
Deaths:55
KDR:1.291
Accuracy:19.418% D**
KPH:16.100 D--
VKPH:23 C**
Kills:11,622 (6,392 + 5,230)
Deaths:5,421
KDR:2.144
VKDR:2.434
Vehicle Kills:13,193
Kill Difference:6,201
Playtime:649.546 hours
Usage:13%
Score:9.484m
Score/min:243
Piloting Accuracy:25.612%
Gunner Accuracy:19.418%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
B+
Kills:1,858
V. Kills:1,510 123%
Deaths:701
KDR:2.651
Accuracy:29.139% C
KPH:16.600 C+
VKPH:13.500 B+
C75 Viper
C**
Kills:1,607
V. Kills:272 N/A
Deaths:259
KDR:6.205
Accuracy:30.833% D*
KPH:50.100 C**
VKPH:8.500 C
L100 Python AP
B++
Kills:1,209
V. Kills:1,008 120%
Deaths:392
KDR:3.084
Accuracy:57.264% C++
KPH:31.300 D
VKPH:26.100 B++
L100 Python HESH
B**
Kills:560
V. Kills:149 373%
Deaths:89
KDR:6.292
Accuracy:57.293% B++
KPH:52.200 D
VKPH:13.900 B**
L100 Python HEAT
B*
Kills:144
V. Kills:70 203%
Deaths:27
KDR:5.333
Accuracy:56.643% B
KPH:38.700 C+
VKPH:18.800 B*
Kills:5,378 (5,378 + 0)
Deaths:1,468
KDR:3.663
VKDR:2.050
Vehicle Kills:3,009
Kill Difference:3,910
Playtime:196.938 hours
Usage:4%
Score:3.657m
Score/min:309
Driving Accuracy:56.643%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:13,056
V. Kills:10,068 130%
Deaths:2,552
KDR:5.116
Accuracy:46.896% C--
KPH:26.900 C
VKPH:20.700 B+
Titan-150 HEAT
B
Kills:1,236
V. Kills:639 193%
Deaths:281
KDR:4.399
Accuracy:48.689% C+
KPH:26 C+
VKPH:13.400 B
Titan-150 HESH
B
Kills:1,055
V. Kills:437 241%
Deaths:253
KDR:4.170
Accuracy:48.855% C+
KPH:27.500 D*
VKPH:11.400 B
Enforcer ML85
S
Kills:473
V. Kills:952 50%
Deaths:104
KDR:4.548
Accuracy:50.610% B*
KPH:27.400 C++
VKPH:55.200 S
E540 Halberd
B+
Kills:366
V. Kills:267 137%
Deaths:46
KDR:7.957
Accuracy:39.422% D--
KPH:26.100 D
VKPH:19.100 B+
C85 Canister
D
Kills:140
V. Kills:6 N/A
Deaths:11
KDR:12.727
Accuracy:24.638% F-
KPH:47.800 D
VKPH:2 D--
G40-F Ranger
C
Kills:97
V. Kills:83 115%
Deaths:23
KDR:4.217
Accuracy:26.471% D*
KPH:28.500 D-
VKPH:24.400 C
M20 Basilisk
C++
Kills:73
V. Kills:32 221%
Deaths:31
KDR:2.355
Accuracy:22.303% D*
KPH:18.300 C-
VKPH:8 C++
M12 Kobalt
C-
Kills:54
V. Kills:1 N/A
Deaths:5
KDR:10.800
Accuracy:11.358% D*
KPH:48 C-
VKPH:0.900 D--
Kills:16,550 (15,347 + 1,203)
Deaths:3,306
KDR:5.006
VKDR:3.776
Vehicle Kills:12,485
Kill Difference:13,244
Playtime:614.778 hours
Usage:12%
Score:12.061m
Score/min:327
Driving Accuracy:48.855%
Gunner Accuracy:11.358%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
A++
Kills:471
V. Kills:685 69%
Deaths:116
KDR:4.060
Accuracy:63.363% B+
KPH:37.700 C
VKPH:54.800 A++
E540 Halberd-H
B*
Kills:344
V. Kills:258 133%
Deaths:60
KDR:5.733
Accuracy:50.748% D-
KPH:41.200 C-
VKPH:30.900 B*
C85 Canister-H
D
Kills:213
V. Kills:11 N/A
Deaths:24
KDR:8.875
Accuracy:32.091% F--
KPH:75.200 D
VKPH:3.900 D--
M96 Mjolnir-H
A
Kills:138
V. Kills:155 88%
Deaths:46
KDR:3
Accuracy:47.434% C-
KPH:45.100 C-
VKPH:50.600 A
M12 Kobalt-H
D--
Kills:132
V. Kills:5 N/A
Deaths:10
KDR:13.200
Accuracy:14.338% F-
KPH:60 D--
VKPH:2.300 D--
G30 Walker
D
Kills:56
V. Kills:33 165%
Deaths:25
KDR:2.240
Accuracy:24.609% F-
KPH:21.100 D
VKPH:12.400 D
Kills:1,354 (0 + 1,354)
Deaths:281
KDR:4.819
VKDR:4.082
Vehicle Kills:1,147
Kill Difference:1,073
Playtime:31.597 hours
Usage:1%
Score:1.023m
Score/min:539
Driving Accuracy:N/A%
Gunner Accuracy:24.609%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:235
V. Kills:83 280%
Deaths:30
KDR:7.833
Accuracy:28.222% D*
KPH:37.100 D-
VKPH:13.100 C*
M60-G Bulldog
B+
Kills:159
V. Kills:50 312%
Deaths:26
KDR:6.115
Accuracy:33.473% C-
KPH:29.800 C
VKPH:9.400 B+
M20 Basilisk
B+
Kills:149
V. Kills:69 213%
Deaths:58
KDR:2.569
Accuracy:35.211% D
KPH:23.300 C+
VKPH:10.800 B+
M12 Kobalt
C+
Kills:139
V. Kills:8 N/A
Deaths:10
KDR:13.900
Accuracy:15.738% D
KPH:46.400 D-
VKPH:2.700 C+
Kills:682 (0 + 682)
Deaths:124
KDR:5.500
VKDR:1.694
Vehicle Kills:210
Kill Difference:558
Playtime:21.041 hours
Usage:0%
Score:0.382m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:15.738%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:71
V. Kills:23 296%
Deaths:91
KDR:0.780
Accuracy:33.044% F
KPH:12.600 D-
VKPH:4.100 D
Kills:71 (71 + 0)
Deaths:91
KDR:0.780
VKDR:0.253
Vehicle Kills:23
Kill Difference:20
Playtime:5.620 hours
Usage:0%
Score:0.036m
Score/min:105
Driving Accuracy:33.044%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 23,12413,0562,5525.116C-3.4546.896%C--3.592%B**26.9C20.7B+293486.1h4.3C+9.1C+
Breaker Rocket Pods 7,5925,9407088.39C6.7345.114%D--N/A107.6C+29.9B**60555.2h16C-35.5C-
CAS30 Tank Buster 11,6325,6113,3941.653C+0.0135.603%D*1.248%C*12.2B13.1B**149460.2h47.6C++133.7C
C150 Dalton 10,5494,6841,0624.411D2.7528.646%D-N/A59.4B+74.4A*89578.8h4.5C15.8D--
M20 Mustang 6,8093,2813,3370.983D0.6825.004%D--1.189%C13.7C-14.8C++280239.1h111.9C447.4D
M20 Kestrel 6,0102,8432,2391.27C-0.3923.718%D*1.548%C+15.2D16.9C+231187.2h114C480.5D
NC05 Jackhammer 2,8592,8402,7411.036C-0.6334.661%F-11.937%D-31.2D-N/A12291.1h4.8C13.8D--
M30 Mustang AH 2,8542,4677193.431C-1.7746.425%F1.094%C+47.4C--7.4B+29552h10.3D-22.2D*
C-4 3,6702,1252,2680.937C--0.7317.393%D**N/A33.2D*24.1C-50064h1.9F11.1F--
Skyguard 3,3681,8587012.65C-0.9929.139%C2.207%C*16.6C+13.5B+271111.7h136.4D-468D
Vortek Rotary 3,9301,8462,4440.755D0.9126.029%D*1.138%C--11.3D12.7C229163.7h92.9D-356.8D*
AF-4 Cyclone 1,7261,7061,8170.939C-0.7217.569%F--14.42%D--18.6D-N/A7491.5h11.6D-65.8F-
NC6 Gauss SAW 1,6751,6591,7800.932C-0.7315.787%D**18.927%D--26.5DN/A10562.7h9C+56.9D
C75 Viper 1,8791,6072596.205C4.5430.833%D*N/A50.1C**8.5C31432.1h7.5B++24.4C*
Hornet Missiles 3,0261,5962616.115C4.4553.977%D--N/A81.4C+73B++108919.6h11.7D21.7D-
Coyote Missiles 2,4961,3016901.886D0.2252.202%C-N/A26.6D24.4C+45548.9h60.1F115.2F
Titan-150 HEAT 1,8751,2362814.399C2.7448.689%C+3.398%B+26C+13.4B38447.6h4.6C+9.5C++
Gauss Compact S 1,2511,2241,8820.65D1.0120.366%D--16.34%C--6.4D-N/A31190.3h18.2F**89.2F-
NS-15M2 1,2231,2169051.344C0.3220.126%D**18.915%D*38.8DN/A11931.3h11.1C+55.2D
L100 Python AP 2,2171,2093923.084D1.4257.264%C++3.805%B**31.2D26B++40438.7h6.2D-10.9C--
AF-19 Mercenary 1,2161,1941,7640.677C--0.9918.549%D*15.662%D*9.5DN/A61126.2h16.2D--87.3D--
EM6 1,2091,1911,2460.956C--0.7115.291%F-17.548%D*30.2D-N/A16139.4h11C-72D**
EM1 1,2021,1851,3900.853D0.8116.683%D**11.308%F26.7D-N/A12144.3h14.4D-86.5D*
NC12 Sweeper 1,1791,1631,1161.042C0.6225.457%F--11.092%D22.2D-N/A8152.3h4.1C++16D**
NS-7 PDW 1,1721,1581,2550.923C0.7422.95%D--18.394%C11.8D--N/A4598.3h16.6D-72.2D
Blitz GD-10 1,1731,1531,3580.849C-0.8119.462%D**16.999%C25.3DN/A9845.5h16.4D84.5D-
NC6S Gauss SAW S 1,1631,1519961.156D0.5117.537%F-21.286%D37.4DN/A11930.8h9.3C**52.9D-
MKV Suppressed 1,1681,1501,1840.971C--0.6922.188%D*15.565%D-13.2D*N/A3987.1h16.5D74.3D--
NCM1 Scattercannon 1,0791,0736461.661C0.0024.953%F15.191%C18.1D-N/A6359.2h6.8C**27.3D-
Titan-150 HESH 1,4921,0552534.17C--2.5148.855%C+1.517%C+27.5D*11.4B26638.3h4.7F--9.5D**
NS Decimator 1,6271,0251,4800.693D0.9756.335%D-1.951%C+23.1D*13.6D29644.4h5.3D9.4D-
AC-X11 1,0341,0101,4750.685D0.9819.867%F15.545%D*7.3D*N/A30138.5h13.8F*69.3F--
Shrike 1,6089901,7630.562C--1.1058.909%C+4.747%B**21.5D13.4C27546.1h6.1C+10.3C++
NC6A GODSAW 9779648041.199C--0.4620.345%F-17.946%F39.3D--N/A12724.5h9C+44.1D-
Bouncing Betty 8838821814.873C+3.2145.765%C+N/A154.7C*N/A5585.7h2C-4.4C+
AF-23 Grinder 7667584601.648C0.0222.69%F-14.776%C+19.1D*N/A6839.6h6.7C+29.3D**
Tomcat A2AM Pods 1,6957562393.163C-1.5087.817%A+N/A45.5C56.6B++107216.6h13.5F-15.4D*
L-30R Vektor 1,7687017850.893D0.7724.278%F-2.282%B7.9D12.1A15088.4h107.7D*443.6T-
NC14 Bolt Driver 6986936371.088D0.5836.331%C-63.204%F18DN/A7838.6h2.9D--8.1D
M60-A Bulldog 7606794116.561B*14.9038.095%C+1.473%C**56.6B+6.8C+19912h5.7C14.9C++
Tank Mine 1,1586122023.03C+1.3743.555%C*N/A109.3C97.5B**19015.6h3.1F-7.2D*
NS-44 Commissioner 6176078380.724C0.9425.767%F14.827%D*33.9C-N/A14617.9h4.1C--16D*
L100 Python HESH 709560896.292D4.6357.293%B++2.143%B**52.3C--13.9B**26310.7h4.2D**7.3C-
Aspis Anti-Aircraft Phalanx Turret 1,2095531653.352C1.6920.702%D*1.627%C8.9D-10.5D25362.2h168.5D--814.2D*
GD-7F 5555476440.849C--0.8121.023%D*14.26%D*13D-N/A6142h15.6D--74.3D*
NC15 Phoenix 1,2975288690.608D1.0653.463%C++N/A12.2C17.7B+26543.4h12.5D--23.5D-
Spear Anti-Vehicle Phalanx Turret 931508846.048C4.3841.56%D2.559%D33.9D28.2C++55015h9.6D23.1D
NCM3 Raven 8034924231.163C*0.5032.655%D*3.049%C*11.2C++7.1C*11243.9h23B+70.6C++
NCM3 Raven 7484823921.23C*0.4332.488%D*4.149%B**12C+6.6C+12140.1h22.2B+68.2C+
L105 Zephyr 5534754510.556C8.8936.68%D-N/A80.5B+13.2B+4805.9h7.2D19.5D
Enforcer ML85 1,4254731044.548C2.8850.61%B*1.057%D27.5C++55.3S103217.2h24.1T47.7F
Enforcer ML65-H 1,1564711164.06C-2.4063.363%B+2.548%B**37.7C54.8A++69712.5h28.5F--44.9F-
NS-61 Emissary 4474405850.752C0.9122.504%D*15%D43.1C++N/A13410.2h14.4C+63.9C-
NS-30 Vandal 4304274800.89C-0.7725.26%F-15.691%D**24.7D--N/A7817.3h6.4D*25.3F-
LA39 Bruiser 4224205280.795D0.8737.265%F**17.381%B21.6D*N/A7119.4h3F8.1F**
Mauler S6 4084045220.774C0.8922.384%F--13.119%C-15.9D-N/A9725.4h4.3C++19.3F
NC4 Mag-Shot 4073986200.642C1.0221.769%D--20.101%C+19.8DN/A8020.1h10.9D49.9D**
E540 Halberd 633366467.957C6.2939.422%D--6.284%A*26.1D19.1B+65214h5.7C-14.5D
Warden 3673615720.631D1.0321.83%D**15.236%D**9.5D--N/A4238h11.4D*52.1F
NS-11C 3643604530.795C-0.8721.234%D*19.722%C13.7D-N/A5926.2h16.5D--77.5D--
NCM2 Falcon 4993543231.096C0.5735.75%D--8.192%A12.1D5C++14329.2h8.9C**24.9C+
AF-41 Hacksaw 3553492041.711C-0.0528.098%D8.023%F-29.6DN/A11811.8h7.2C+25.8C
E540 Halberd-H 602344605.733C4.0750.748%D-N/A41.4C-31.1B*5698.3h7.9D**15.5F
NS Baron G5AE 3343313920.844D0.8233.146%F-12.689%D19.7D*N/A8616.8h5.2D**15.6F*
AF-41 Hacksaw 3243172051.546C-0.1229.794%D12.934%D26.9DN/A10511.8h8.4C+28.3C
NS-15M AE 3113072971.034D0.6318.569%F-19.87%D*34.1D--N/A1409h12.1D65.4F
NS-10 Burster 4212923790.77C--0.8926.321%D--14.041%M5.5C-2.4D*8253h119.9B++455.3C**
Hyena Missile Launcher 393269912.956C++1.2927.269%D**N/A36.4B**16.8B+3087.4h22.4B**82.3B+
EM4 Longshot 2652612191.192D0.4736.217%D-59.77%F*16.5D*N/A4915.8h2.9F-8.1F
Mag-Cutter 26323521,5590.011C-1.6523.197%D10.213%B**0.2DN/A11133.1h3.2D-13.7C+
M40 Fury 318235307.833C6.1728.222%D*N/A37.3D-13.2C**2896.3h16.9D--59.8F-
Carver 2212163,2190.067C+1.6016.857%D--16.667%C+1.4C--N/A4151.6h2D**12.1D--
C85 Canister-H 224213248.875C-7.2132.091%F--14.085%B*76.1D3.9D--2892.8h6.3C*19.6D--
Hawk GD-68 4291903100.613C1.0563.538%C4.211%B*11.2D-14.1B+37617h10.8D*17D*
NS-10 Burster 2851882540.74C--0.9227.093%D--11.17%A*4.9D2.6D*9138h155.6C+574.5C+
NS-44L Blackhand 1851823010.605D1.0635.687%D*18.681%F-35CN/A1305.2h5.2D--14.5D--
GR-22 1821802100.857C--0.8117.394%F--13.333%D*20.2D--N/A1178.9h13.2C--75.8F
NCM2 Falcon 2641742280.763C--0.9040.714%D5.747%B+8.4D-4.3C11620.8h15.7C38.6C--
Gauss SPR 1721702180.78D-0.8824.001%F-22.353%D**23D-N/A777.4h4.6C+19D*
NS Baron G5 1691682000.84D0.8227.324%F-8.929%D**31.1DN/A1305.4h4.4C+15.9C
LA3 Desperado 1661662020.822C0.8418.25%F-16.265%D-24.8DN/A776.7h9.1C49.8D**
M60-G Bulldog 209159266.115C+4.4533.473%C-4.403%A++30C9.4B+3005.3h8.5D--25.5D
AF-18 Stalker 1591562120.736D0.9320.807%F--14.744%D--25.6D-N/A1016.1h13.7D-66F
M20 Basilisk 218149582.569D0.9135.211%D6.04%C+23.3C+10.8B+3866.4h102.6D291.3D
L100 Python HEAT 214144275.333C3.6756.643%B2.778%C*38.9C+18.9B*5903.7h4.9C++8.7C**
C85 Canister 1461401112.727C11.0624.638%F-10.714%D48.3D2.1D--2152.9h8.6C+35.1D*
MANA Anti-Vehicle Turret 3721401520.921U0.7456.927%UN/A1400U2320U24451800.1h17.7T*31.1T*
M12 Kobalt 1471391013.9D12.2415.738%D17.266%C--46.3D-2.7C+1583h25.7D**163.6D-
M96 Mjolnir-H 293138463C1.3447.434%C-N/A44.5C-50A5813.1h65.9F--138.9F--
M12 Kobalt-H 1371321013.2D11.5414.338%F-14.394%D-60D--2.3D--1842.2h22.2D*155F-
NS Annihilator 3221323470.38D*1.2881.218%C++N/A4.8D**7D-21927.3h17.8F--21.9F--
Tempest 1331311780.736D-0.9319.461%F--19.084%D17.2D*N/A617.6h12.4F63.8F--
MGR-S1 Gladius 1281251820.687C-0.9818.053%F--15.2%D*14.7D*N/A458.5h10.5D58.1F-
GD-22S 1241211370.883C--0.7817.622%F23.141%D27.5D-N/A2544.4h9.9C++56D
MANA Anti-Personnel Turret 1201151170.983N/A0.6819.378%UN/A1150U50U3876500.1h71.4T*368.5T*
NS-11P 1181141440.792D0.8719.952%D**16.667%D--15.2D--N/A617.5h14D70.1D--
NC1 Gauss Rifle 1161141620.704D0.9618.2%D**14.035%D*18.7DN/A2326.1h13.8D--75.8D**
Hunter QCX 1771144050.281D1.3839.514%C7.018%D--8.6D4.7C+8313.3h21.4D-54.1D-
Frag Grenade 1051051105N/A103.3435.455%F-N/A210FN/A12970.5h5.9T-16.8T-
NSX Tengu 1001001030.971D0.6931.124%D**31%B*26.3D-N/A1053.8h12C+38.6C
NCM1 Scattercannon 10098422.333C*0.6720.319%F--11.225%D*33.8DN/A1322.9h4.4B*21.7D**
G40-F Ranger 18097234.217D2.5526.471%D*N/A28.5D-24.4C3563.4h97.3F367.5F--
NS-20 Gorgon 9995631.508C+0.1619.153%D*17.895%D19.8C-N/A664.8h28C*146.4C+
AF-57 Piston 94941170.803D0.8627.283%F-12.766%C--26.9DN/A1403.5h5.2D*19F-
NC08 Mag-Scatter 91911330.684C-0.9835.36%F--7.692%F14D--N/A676.5h4.9D-13.7F
A30 Walker 16490571.579C-0.0815.232%F2.222%B+16.4C13.5C+2075.5h99.3B+651.9C
NSX Tanto 87861150.748D-0.9218.735%F--10.465%F--19.5D-N/A614.4h15.8D-84.6F
NS-20 Gorgon 8682631.302C+0.3619.783%D--10.976%F17.1DN/A624.8h33.5C++169.6C
L-24R Spur 14180801D--0.6625.612%F--N/A6.8D**5.2A**8611.8h109.4T*427T*
AF-23 Grinder 8280491.633C-0.0329.111%D**11.25%D**26.7D-N/A1383h8.1C--27.8F
Anti-Vehicle Grenade 12478178N/A76.3435.282%F-N/A130D*76.7C22090.6h8.9F-25.2F**
AF-34 Mattock 7777332.333C0.6726.017%D*11.688%D*28.5D--N/A972.7h5.9C++22.7D
M60-A Bulldog 9675515C+13.3441.452%D-1.333%D37.5C10.5A+3512h7.3D--17.6D--
M20 Basilisk 10573312.355C--0.6922.303%D*1.37%F-18.3C-8C++2994h68.5C++307.3D
M60-A Bulldog 8572514.4C12.7446.353%C4.167%A++40C+7.2B++3551.8h8.2D**17.7D--
M40 Fury-F 9471910.78D0.8833.044%F1.408%B**12.7D-4.1D1055.6h13.4D40.6F-
AP30 Shredder 17271551.291D-0.3719.418%D**1.408%C--16.1D--23C**4424.4h127.2D**655.2T*
PS1-AV Suppressor 6867930.72D-0.9419.681%F*22.388%C-21.6D*N/A993.1h16.7F--85.1T-
M20 Basilisk 11867193.526D1.8650.11%C+1.493%D**39.4C30B**4101.7h111.9C223.4C
NS CandyCannon 3000 6866950.695C+0.9713.356%F-60.606%A++14DN/A444.7h5.8C+43.8F**
AF-34 Mattock 6059282.107C0.4428.845%D*11.864%D**23.6D*N/A832.5h7.7C26.6D-
NS-R3 Swarm 151571930.295D1.3762.842%CN/A3.4D**5.7C--8716.6h56.4T*89.8T*
AF-4A Bandit 5857600.95D0.7119.624%F-19.298%D-19D--N/A1123h12.4D*63.4F-
G30 Walker 8956252.24D--0.5824.609%F-10.714%S20.7D12.2D2182.7h193.3D785.4D*
M12 Kobalt 5554510.8C-9.1411.358%D*24.074%A+49.1CN/A1951.1h22.7D199.6D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,2061,926,502309.6h
Medical Applicator10252,7973.3h
Anti-Vehicle MANA Turret261,3742.4h
Nanite Revive Grenade03040.1h
Spawn Beacon131,1681.4h
Hoplon Anti-Aircraft Phalanx Tower1600.2h
Xiphos Anti-Personnel Tower0660.2h
NC Triumph Flare Gun0610.1h
Cortium Silo0500.3h
Welding Device04640h
Deconstruction Tool03,0160.4h
Spear Anti-Vehicle Tower0620.2h
Rampart Wall21281.5h
Repair Module0900.3h
Structure Shield Module0800.3h
Turret AI Module0730.3h
Skywall Shield Emitter1630.3h
Motion Spotter342,1913.3h
Spitfire Auto-Turret171,1531.2h
Restoration Kit241270.8h
Recon Detection Device694,4626.8h
Ammunition Package1362,4533.2h
Anti-Infantry MANA Turret245421.3h
WLT-Howler Mining Laser629,0055.8h
IPC Targeting Dart01760.5h

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