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Primarch Surfer dd775599[TEVO] dd775599
VS BR 95

KDR: 3.76

Score: 83.8m

Last Seen: Jul 28th, 2020 6:09 PM
- OFFLINE - 25.6 hour(s)

Prestige 1, Battle Rank 95 - Vanu Sovereignty on Miller
Level Progress (to 96): 54%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Pulsar C Ghost Supernova VPC Solstice VE3 Supernova FPC VX6-7 Supernova PC
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,195,054 MLG Score: 2554
Fun Score: N/A
Cheeseburgers Flipped: 229TIME WITH MEDKIT: 2.9%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.438%26.959%71352129798,0314.24175-0.479

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.103%1B**0.875B*-1.571FHEAD ++ (~13.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.60.505B+9.70.321C*26.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.709%1.496%10434134511,963139234938.58794342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.516%-0.64D-0.629D1.807

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.50.588B+5.40.562B+10.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.196%5.766%4001113383,746128511252.91517333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.105%0.27C*0.303C*1.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.20.458B+25.60.366C**39.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.945%71.985%4007134211,2762077315.42898

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.526%1.806A++0.318C*-0.251

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.558B+2.10.354C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
83.8m222.3%453 (27.2k)401 (24.1k)3.76233166,72044,3134.1367595 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS13491116923.863%25.564%61004:4378

7% Combat Medic30% Engineer31% Heavy Assault16% Infiltrator15% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:15 PMApr 18th, 2020 6:39 PMJul 30th, 2020 8:46 PM (5d) (PST)Jul 28th, 2020 3:17 PM (7d) (PST)Jul 28th, 2020 2:09 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7191515680.7980.2120.2041.8870.0512554

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,1169,07534,041481312113324,062

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3482.8h/145.1d 16,592 42,620 46,209 394.3k 5,277 11,563 10,666 150.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C
Kills:26,877
Deaths:5,595
KDR:4.804
Accuracy:27.221% C
HSR:31.101% C-
Flare VE6
D
Kills:1,202
Deaths:505
KDR:2.380
Accuracy:22.907% D
HSR:19.884% D--
NSX "Networked" Naginata
C
Kills:1,197
Deaths:283
KDR:4.230
Accuracy:26.243% C--
HSR:33.500% C
VE-H Maw AE
C+
Kills:1,191
Deaths:194
KDR:6.139
Accuracy:28.692% C--
HSR:31.990% C+
NSX-P Naginata
C**
Kills:1,189
Deaths:212
KDR:5.608
Accuracy:27.791% C**
HSR:33.558% C++
VE-H Maw
C*
Kills:1,183
Deaths:158
KDR:7.487
Accuracy:30.208% C*
HSR:33.136% C++
SVA-88
D
Kills:1,180
Deaths:477
KDR:2.474
Accuracy:23.275% D
HSR:19.492% D--
NS-15 Gallows
B+
Kills:1,180
Deaths:191
KDR:6.178
Accuracy:29.900% C+
HSR:39.915% B+
Orion VS54
D
Kills:1,176
Deaths:431
KDR:2.729
Accuracy:18.058% D*
HSR:23.725% D
NS-15M AE
C
Kills:1,173
Deaths:508
KDR:2.309
Accuracy:26.546% C
HSR:21.228% D--
Ursa
D
Kills:1,168
Deaths:468
KDR:2.496
Accuracy:22.493% D
HSR:18.921% D--
NSX Naginata
C+
Kills:1,160
Deaths:151
KDR:7.682
Accuracy:25.801% C+
HSR:29.914% C
VX29 Polaris
D-
Kills:1,152
Deaths:645
KDR:1.786
Accuracy:16.405% F-
HSR:18.490% D-
Pulsar LSW
C-
Kills:1,151
Deaths:581
KDR:1.981
Accuracy:22.342% D
HSR:24.500% C-
Kills:42,179
Deaths (as Heavy Assault):10,399
Deaths (to Heavy Assaults):12,953
KDR:4.05606
Kill Difference:31,780
Playtime:1,063.993 hours
Usage:31%
Score:27.847m
Score/min:436
Accuracy (listed only):24.849%
HSR (listed only):27.097%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
C**
Kills:5,546
Deaths:1,182
KDR:4.692
Accuracy:29.637% C**
HSR:27.173% C*
Solstice VE3
C+
Kills:3,920
Deaths:1,370
KDR:2.861
Accuracy:20.996% D-
HSR:20.332% C+
VX6-7
C++
Kills:3,506
Deaths:842
KDR:4.164
Accuracy:20.731% D**
HSR:24.558% C++
Serpent VE92
C*
Kills:2,533
Deaths:894
KDR:2.833
Accuracy:23.565% D
HSR:24.161% C*
Solstice SF
B+
Kills:2,368
Deaths:1,134
KDR:2.088
Accuracy:24.694% C-
HSR:20.313% B+
Eclipse VE3A
C
Kills:2,042
Deaths:814
KDR:2.509
Accuracy:26.319% D
HSR:20.323% C
Eridani SX5G
C
Kills:1,434
Deaths:379
KDR:3.784
Accuracy:27.137% D--
HSR:24.547% C
Eridani SX5
C
Kills:1,303
Deaths:494
KDR:2.638
Accuracy:27.896% C
HSR:21.182% C
VE-C Horizon
C+
Kills:1,240
Deaths:173
KDR:7.168
Accuracy:37.152% C+
HSR:27.016% C+
Solstice Burst
C+
Kills:1,183
Deaths:509
KDR:2.324
Accuracy:26.473% D-
HSR:25.613% C+
NSX "Networked" Tengu
B
Kills:1,177
Deaths:280
KDR:4.204
Accuracy:42.345% C+
HSR:29.397% B
NS-66 Punisher
C**
Kills:1,176
Deaths:224
KDR:5.250
Accuracy:30.456% C**
HSR:32.823% C**
NSX-P Tanto
C**
Kills:1,171
Deaths:165
KDR:7.097
Accuracy:30.656% C**
HSR:27.754% C+
NS-7 PDW
C++
Kills:1,171
Deaths:458
KDR:2.557
Accuracy:26.987% C
HSR:21.179% C++
Zenith VX-5
C-
Kills:1,170
Deaths:506
KDR:2.312
Accuracy:26.010% C-
HSR:18.291% D-
VE-S Canis
B+
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:32.283% C*
HSR:29.931% B+
NSX Tanto
C*
Kills:1,164
Deaths:162
KDR:7.185
Accuracy:30.836% C*
HSR:23.883% D
Sirius SX12
C
Kills:1,161
Deaths:473
KDR:2.455
Accuracy:25.930% C
HSR:18.174% C
MKV Suppressed
C**
Kills:1,161
Deaths:531
KDR:2.186
Accuracy:25.338% D
HSR:24.376% C**
Skorpios
C--
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:27.609% C--
HSR:20.259% C--
NS Baron G5AE
B+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:54.492% B+
HSR:15.086% C
NSX Tengu
B
Kills:1,158
Deaths:159
KDR:7.283
Accuracy:42.977% B
HSR:22.107% C
NSX-P Tengu
C*
Kills:666
Deaths:180
KDR:3.700
Accuracy:41.396% C*
HSR:24.775% C++
Kills:39,736
Deaths (as Light Assault):11,617
Deaths (to Light Assaults):9,123
KDR:3.4205
Kill Difference:28,119
Playtime:528.254 hours
Usage:15%
Score:10.116m
Score/min:319
Accuracy (listed only):30.518%
HSR (listed only):23.620%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
C
Kills:1,434
Deaths:379
KDR:3.784
Accuracy:27.137% D--
HSR:24.547% C
Eridani SX5
C
Kills:1,303
Deaths:494
KDR:2.638
Accuracy:27.896% C
HSR:21.182% C
Terminus VX-9
C
Kills:1,286
Deaths:589
KDR:2.183
Accuracy:25.323% D
HSR:26.827% C
VE-A Lacerta
C*
Kills:1,232
Deaths:209
KDR:5.895
Accuracy:28.002% D
HSR:30.682% C*
NS-11P
B**
Kills:1,226
Deaths:237
KDR:5.173
Accuracy:29.808% B+
HSR:35.237% B**
Darkstar
C+
Kills:1,197
Deaths:302
KDR:3.964
Accuracy:26.924% C--
HSR:26.399% C+
NSX "Networked" Yumi
B**
Kills:1,185
Deaths:220
KDR:5.386
Accuracy:29.790% C+
HSR:43.038% B**
NSX "Networked" Tengu
B
Kills:1,177
Deaths:280
KDR:4.204
Accuracy:42.345% C+
HSR:29.397% B
NS-66 Punisher
C**
Kills:1,176
Deaths:224
KDR:5.250
Accuracy:30.456% C**
HSR:32.823% C**
NS-7 PDW
C++
Kills:1,171
Deaths:458
KDR:2.557
Accuracy:26.987% C
HSR:21.179% C++
VE-S Canis
B+
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:32.283% C*
HSR:29.931% B+
Corvus VA55
B+
Kills:1,166
Deaths:475
KDR:2.455
Accuracy:25.443% C-
HSR:30.446% B+
Sirius SX12
C
Kills:1,161
Deaths:473
KDR:2.455
Accuracy:25.930% C
HSR:18.174% C
Pulsar VS1
C**
Kills:1,161
Deaths:435
KDR:2.669
Accuracy:25.414% C
HSR:26.184% C**
MKV Suppressed
C**
Kills:1,161
Deaths:531
KDR:2.186
Accuracy:25.338% D
HSR:24.376% C**
Equinox VE2
B*
Kills:1,161
Deaths:433
KDR:2.681
Accuracy:25.700% D
HSR:31.783% B*
Skorpios
C--
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:27.609% C--
HSR:20.259% C--
H-V45
B+
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:23.763% D
HSR:29.569% B+
NS Baron G5AE
B+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:54.492% B+
HSR:15.086% C
NSX Tengu
B
Kills:1,158
Deaths:159
KDR:7.283
Accuracy:42.977% B
HSR:22.107% C
Equinox VE2 Burst
C+
Kills:1,157
Deaths:186
KDR:6.220
Accuracy:29.592% C+
HSR:31.374% C+
CME
B+
Kills:1,146
Deaths:216
KDR:5.306
Accuracy:31.653% B+
HSR:29.668% B+
NSX-P Tengu
C*
Kills:666
Deaths:180
KDR:3.700
Accuracy:41.396% C*
HSR:24.775% C++
Kills:26,970
Deaths (as Combat Medic):7,561
Deaths (to Combat Medics):5,229
KDR:3.56699
Kill Difference:19,409
Playtime:241.767 hours
Usage:7%
Score:8.225m
Score/min:567
Accuracy (listed only):30.707%
HSR (listed only):27.176%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C**
Kills:5,546
Deaths:1,182
KDR:4.692
Accuracy:29.637% C**
HSR:27.173% C*
Solstice VE3
C+
Kills:3,920
Deaths:1,370
KDR:2.861
Accuracy:20.996% D-
HSR:20.332% C+
VX6-7
C++
Kills:3,506
Deaths:842
KDR:4.164
Accuracy:20.731% D**
HSR:24.558% C++
Serpent VE92
C*
Kills:2,533
Deaths:894
KDR:2.833
Accuracy:23.565% D
HSR:24.161% C*
Solstice SF
B+
Kills:2,368
Deaths:1,134
KDR:2.088
Accuracy:24.694% C-
HSR:20.313% B+
Eclipse VE3A
C
Kills:2,042
Deaths:814
KDR:2.509
Accuracy:26.319% D
HSR:20.323% C
Eidolon VE33
B+
Kills:1,464
Deaths:524
KDR:2.794
Accuracy:32.783% C++
HSR:32.172% B+
VE-C Horizon
C+
Kills:1,240
Deaths:173
KDR:7.168
Accuracy:37.152% C+
HSR:27.016% C+
Solstice Burst
C+
Kills:1,183
Deaths:509
KDR:2.324
Accuracy:26.473% D-
HSR:25.613% C+
Revenant
C++
Kills:1,176
Deaths:176
KDR:6.682
Accuracy:38.102% C++
HSR:27.636% D
VE-LR Obelisk
B++
Kills:1,175
Deaths:127
KDR:9.252
Accuracy:40.267% B++
HSR:36% C++
NSX-P Tanto
C**
Kills:1,171
Deaths:165
KDR:7.097
Accuracy:30.656% C**
HSR:27.754% C+
Zenith VX-5
C-
Kills:1,170
Deaths:506
KDR:2.312
Accuracy:26.010% C-
HSR:18.291% D-
NSX Tanto
C*
Kills:1,164
Deaths:162
KDR:7.185
Accuracy:30.836% C*
HSR:23.883% D
NS Baron G5AE
B+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:54.492% B+
HSR:15.086% C
NS-30 Tranquility
B*
Kills:724
Deaths:55
KDR:13.164
Accuracy:40.905% C**
HSR:48.066% B*
Kills:31,542
Deaths (as Engineer):8,940
Deaths (to Engineers):8,014
KDR:3.52819
Kill Difference:22,602
Playtime:1,048.686 hours
Usage:30%
Score:23.679m
Score/min:376
Accuracy (listed only):31.476%
HSR (listed only):26.149%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:5,174
Deaths:299
KDR:17.304
Accuracy:45.328% B+
HSR:69.791% C
NS-44 Commissioner AE
B
Kills:1,959
Deaths:574
KDR:3.413
Accuracy:47.276% B
HSR:24.094% C-
Eridani SX5G
C
Kills:1,434
Deaths:379
KDR:3.784
Accuracy:27.137% D--
HSR:24.547% C
Nyx VX31
C+
Kills:1,334
Deaths:280
KDR:4.764
Accuracy:37.235% C+
HSR:26.612% C--
Eridani SX5
C
Kills:1,303
Deaths:494
KDR:2.638
Accuracy:27.896% C
HSR:21.182% C
Artemis VX26
B
Kills:1,195
Deaths:264
KDR:4.527
Accuracy:27.986% C-
HSR:27.950% B
NS-30 Vandal
C+
Kills:1,192
Deaths:210
KDR:5.676
Accuracy:36.925% C+
HSR:24.077% D
NS-44 Commissioner
B*
Kills:1,191
Deaths:249
KDR:4.783
Accuracy:47.636% B*
HSR:19.899% D
Parsec VX3-A
B+
Kills:1,179
Deaths:65
KDR:18.139
Accuracy:48.650% B+
HSR:67.176% F--
NSX "Networked" Tengu
B
Kills:1,177
Deaths:280
KDR:4.204
Accuracy:42.345% C+
HSR:29.397% B
NS-66 Punisher
C**
Kills:1,176
Deaths:224
KDR:5.250
Accuracy:30.456% C**
HSR:32.823% C**
NS-7 PDW
C++
Kills:1,171
Deaths:458
KDR:2.557
Accuracy:26.987% C
HSR:21.179% C++
NSX Tomoe
B+
Kills:1,170
Deaths:180
KDR:6.500
Accuracy:33.698% B+
HSR:37.521% C-
Beamer VS3
C**
Kills:1,166
Deaths:850
KDR:1.372
Accuracy:31.658% C**
HSR:25.986% C*
VE-S Canis
B+
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:32.283% C*
HSR:29.931% B+
NSX "Networked" Tomoe
C++
Kills:1,164
Deaths:186
KDR:6.258
Accuracy:32.989% C++
HSR:45.705% C+
Manticore SX40
C+
Kills:1,162
Deaths:841
KDR:1.382
Accuracy:30.351% C
HSR:22.806% C+
NS-61 "Networked" Emissary
B++
Kills:1,161
Deaths:367
KDR:3.163
Accuracy:37.644% B++
HSR:30.319% B
NSX "Networked" Daimyo
B**
Kills:1,161
Deaths:74
KDR:15.689
Accuracy:52.416% B**
HSR:94.057% C+
Sirius SX12
C
Kills:1,161
Deaths:473
KDR:2.455
Accuracy:25.930% C
HSR:18.174% C
MKV Suppressed
C**
Kills:1,161
Deaths:531
KDR:2.186
Accuracy:25.338% D
HSR:24.376% C**
NSX Daimyo
B++
Kills:1,161
Deaths:42
KDR:27.643
Accuracy:49.193% B++
HSR:95.693% B
Parallax VX3
A+
Kills:1,160
Deaths:82
KDR:14.146
Accuracy:51.053% A+
HSR:74.397% D
Skorpios
C--
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:27.609% C--
HSR:20.259% C--
V10
B*
Kills:1,160
Deaths:100
KDR:11.600
Accuracy:49.577% B*
HSR:71.293% D*
Phantom VA23
C*
Kills:1,159
Deaths:153
KDR:7.575
Accuracy:40.687% C*
HSR:24.159% D-
NSX Tengu
B
Kills:1,158
Deaths:159
KDR:7.283
Accuracy:42.977% B
HSR:22.107% C
Cerberus
B++
Kills:1,156
Deaths:280
KDR:4.129
Accuracy:39.575% B++
HSR:24.654% C
Spiker
B
Kills:1,154
Deaths:379
KDR:3.045
Accuracy:35.182% B
HSR:18.371% D
XM98
B**
Kills:1,104
Deaths:76
KDR:14.526
Accuracy:48.207% B**
HSR:68.841% D--
NS-45 Pilot
C+
Kills:1,071
Deaths:324
KDR:3.306
Accuracy:33.528% C+
HSR:25.023% D
NSX-P Tengu
C*
Kills:666
Deaths:180
KDR:3.700
Accuracy:41.396% C*
HSR:24.775% C++
VA39 Spectre
B*
Kills:338
Deaths:27
KDR:12.519
Accuracy:42.033% B*
HSR:45.266% B+
The Immortal
D
Kills:317
Deaths:154
KDR:2.058
Accuracy:34.012% D
HSR:27.445% D
Soldier Soaker
B**
Kills:228
Deaths:47
KDR:4.851
Accuracy:48.381% B**
HSR:11.842% C--
NS-AM7 Archer
A++
Kills:98
Deaths:32
KDR:3.063
Accuracy:65.368% B*
HSR:39.796% A++
Kills:43,047
Deaths (as Infiltrator):9,694
Deaths (to Infiltrators):5,829
KDR:4.44058
Kill Difference:33,353
Playtime:554.156 hours
Usage:16%
Score:13.540m
Score/min:407
Accuracy (listed only):38.804%
HSR (listed only):36.431%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:450
Deaths:138
KDR:3.261
Accuracy:18.185% C+
HSR:26.889% B**
Quasar VM1
C+
Kills:421
Deaths:137
KDR:3.073
Accuracy:18.424% D
HSR:23.040% C+
Comet VM2
F
Kills:101
Deaths:52
KDR:1.942
Accuracy:35.806% F
HSR:0.990% F
Comet VM2
D--
Kills:89
Deaths:47
KDR:1.894
Accuracy:32.099% F
HSR:2.247% D--
Kills:1,061
Deaths (as MAX Suit):187
Deaths (to MAX Suits):2,279
KDR:5.6738
Kill Difference:874
Playtime:28.640 hours
Usage:1%
Score:0.395m
Score/min:230
Accuracy (listed only):26.129%
HSR (listed only):13.292%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
D
Kills:71
V. Kills:57 122%
Deaths:161
KDR:0.441
Accuracy:28.190% D
KPH:2 D*
VKPH:1.600 D**
Kills:71 (71 + 0)
Deaths:161
KDR:0.441
VKDR:0.354
Vehicle Kills:57
Kill Difference:90
Playtime:35.001 hours
Usage:1%
Score:0.106m
Score/min:50
Piloting Accuracy:28.190%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:51
V. Kills:36 138%
Deaths:15
KDR:3.400
Accuracy:52.413% A++
KPH:183,600 U
VKPH:129,600 U
Kills:51 (0 + 51)
Deaths:15
KDR:3.400
VKDR:2.400
Vehicle Kills:36
Kill Difference:36
Playtime:0.001 hours
Usage:0%
Score:0.046m
Score/min:1,373,820
Piloting Accuracy:N/A%
Gunner Accuracy:52.413%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
D*
Kills:163
V. Kills:147 110%
Deaths:24
KDR:6.792
Accuracy:23.944% D*
KPH:5.900 D**
VKPH:5.300 F
Kills:163 (163 + 0)
Deaths:24
KDR:6.792
VKDR:6.125
Vehicle Kills:147
Kill Difference:139
Playtime:27.750 hours
Usage:1%
Score:0.219m
Score/min:131
Driving Accuracy:23.944%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:4,549
V. Kills:244 N/A
Deaths:158
KDR:28.791
Accuracy:58.463% B+
KPH:66.700 B+
VKPH:3.600 D*
Supernova FPC
C++
Kills:3,755
V. Kills:2,302 163%
Deaths:286
KDR:13.129
Accuracy:50.664% D
KPH:29.900 C
VKPH:18.300 C++
Supernova PC
C++
Kills:3,496
V. Kills:784 445%
Deaths:121
KDR:28.893
Accuracy:49.819% C
KPH:32.700 C++
VKPH:7.300 C--
Saron HRB
C++
Kills:891
V. Kills:563 158%
Deaths:89
KDR:10.011
Accuracy:43.947% C
KPH:29.700 C+
VKPH:18.700 C++
Proton II PPA
C++
Kills:423
V. Kills:19 N/A
Deaths:16
KDR:26.438
Accuracy:27.390% C++
KPH:69.100 C+
VKPH:3.100 C--
E540 Halberd
C++
Kills:54
V. Kills:26 200%
Deaths:2
KDR:27
Accuracy:45.529% D
KPH:38.200 C++
VKPH:18.400 C++
Kills:13,168 (11,800 + 1,368)
Deaths:672
KDR:19.595
VKDR:5.860
Vehicle Kills:3,938
Kill Difference:12,496
Playtime:338.298 hours
Usage:10%
Score:5.986m
Score/min:295
Driving Accuracy:49.819%
Gunner Accuracy:45.529%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:228
V. Kills:91 248%
Deaths:13
KDR:17.539
Accuracy:51.395% D*
KPH:53.200 C+
VKPH:21.200 C
Proton II PPA-H
C
Kills:138
V. Kills:4 N/A
Deaths:6
KDR:23
Accuracy:37.476% C
KPH:90.300 C
VKPH:2.600 D*
Kills:366 (0 + 366)
Deaths:19
KDR:19.263
VKDR:5
Vehicle Kills:95
Kill Difference:347
Playtime:5.815 hours
Usage:0%
Score:0.149m
Score/min:427
Driving Accuracy:N/A%
Gunner Accuracy:37.476%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:554
V. Kills:13 N/A
Deaths:21
KDR:26.381
Accuracy:20.927% C+
KPH:89.600 C*
VKPH:2.100 D
M12 Kobalt
B
Kills:455
V. Kills:9 N/A
Deaths:18
KDR:25.278
Accuracy:21.643% B
KPH:97.600 C**
VKPH:1.900 D-
M40 Fury
C+
Kills:425
V. Kills:85 494%
Deaths:35
KDR:12.143
Accuracy:78.343% S
KPH:49.800 C+
VKPH:10 C+
M40 Fury
A+
Kills:282
V. Kills:41 N/A
Deaths:12
KDR:23.500
Accuracy:52.142% A+
KPH:58.100 C+
VKPH:8.400 D
G30 Walker
B**
Kills:125
V. Kills:66 187%
Deaths:9
KDR:13.889
Accuracy:38.673% B*
KPH:25.400 B**
VKPH:13.400 B+
M20 Basilisk
C
Kills:121
V. Kills:52 228%
Deaths:17
KDR:7.118
Accuracy:42.554% C+
KPH:17.100 D
VKPH:7.300 C
M60-G Bulldog
B+
Kills:104
V. Kills:16 N/A
Deaths:11
KDR:9.455
Accuracy:44.943% B+
KPH:31.200 C
VKPH:4.800 D
Kills:2,066 (0 + 2,066)
Deaths:123
KDR:16.797
VKDR:2.293
Vehicle Kills:282
Kill Difference:1,943
Playtime:39.587 hours
Usage:1%
Score:1.032m
Score/min:434
Driving Accuracy:N/A%
Gunner Accuracy:44.943%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 27,06626,8775,5954.804B+1.0427.221%C31.101%C-76.4CN/A229351.6h9.8C++36.1C+
Pulsar C 5,5775,5461,1824.692B**0.9329.637%C**27.173%C*66.7B+N/A20483.1h9.7B32.6B+
Ghost 5,1965,17429917.304M**13.5445.328%B+69.791%C68.4C**N/A20875.6h2C++4.4C**
Supernova VPC 4,7934,54915828.791B++25.0358.463%B+N/A66.7B+3.6D*25268.2h2A+3.5B**
Solstice VE3 3,9313,9201,3702.861A*0.9020.996%D-20.332%C+27.5C+N/A137142.5h12.9C*61.7C+
Supernova FPC 6,0573,75528613.129C*9.3750.664%D2.157%C++29.9C18.3C++341125.5h4.1B8.2C++
VX6-7 3,5413,5068424.164A0.4020.731%D**24.558%C++35C-N/A151100.3h12.2C+58.9D
Supernova PC 4,2803,49612128.893A*25.1349.819%C1.516%C--32.6C++7.3C--157107.1h3.5B*7B++
Serpent VE92 2,5402,5338942.833B**0.9323.565%D24.161%C*42.8C++N/A16659.2h11.1C*47.1C+
Solstice SF 2,3742,3681,1342.088B*1.6724.694%C-20.313%B+32.3C++N/A8473.3h11.5C+46.6C+
Eclipse VE3A 2,0542,0428142.509B++1.2526.319%D20.323%C49.9C+N/A18540.9h11.3C+43.1C+
NS-44 Commissioner AE 1,9641,9595743.413A+0.3547.276%B24.094%C-72.8C*N/A16426.9h3B+6.4B+
Plasma Grenade 1,6231,60311603N/A1,599.2444.823%DN/A763.3B+9.5C30062.1h2.6B++5.8B
Eidolon VE33 1,4711,4645242.794C**0.9732.783%C++32.172%B+30.1CN/A10648.6h7.2C*22B
C-4 1,9791,4624723.097B++0.6728.72%C++N/A113.3C++40.1B+124912.9h1.4C4.7C++
Eridani SX5G 1,4411,4343793.784B++0.0227.137%D--24.547%C59.3C--N/A24124.2h10C+36.8C
Nyx VX31 1,3411,3342804.764B+1.0037.235%C+26.612%C--77.6B+N/A33317.2h4.4B++11.8B+
The Kraken 1,8341,3081707.694M3.9359.036%DN/A54.5C++21.9C+31924h4.2C+7.2C+
Eridani SX5 1,3161,3034942.638B++1.1227.896%C21.182%C45.4CN/A22028.7h10.2C**36.7C++
Terminus VX-9 1,3001,2865892.183C+1.5825.323%D26.827%C51.9C+N/A26424.8h11.1C++44C+
VE-C Horizon 1,2531,2401737.168M*3.4137.152%C+27.016%C+84.4C*N/A23014.7h11.8B31.8C**
VE-A Lacerta 1,2471,2322095.895A**2.1328.002%D30.682%C*91.3B+1.1C--21713.5h9.3B+33.4C**
NS-11P 1,2901,2262375.173A**1.4129.808%B+35.237%B**78.1B*4.1M+25515.7h10.4B*34.7B++
Flare VE6 1,2041,2025052.38C**1.3822.907%D19.884%D--55.6CN/A32721.6h9.5C++41.6C+
NSX "Networked" Naginata 1,2261,1972834.23A0.4726.243%C--33.5%C86.1C+2.1C+21413.9h9.8C*37.3C++
Darkstar 1,2071,1973023.964B++0.2026.924%C--26.399%C+62.3C++N/A18719.2h10.5B++39C**
Artemis VX26 1,2001,1952644.527A+0.7627.986%C-27.95%B64.9B+N/A30418.4h10B+35.9C*
NS-30 Vandal 1,1921,1922105.676B+1.9136.925%C+24.077%D76.9B+N/A34415.5h4.5B+12.1B+
VE-H Maw AE 1,1991,1911946.139M++2.3828.692%C--31.99%C+93.8C*N/A23312.7h8.6B30.1C++
NS-44 Commissioner 1,1931,1912494.783A**1.0247.636%B*19.899%D49.2C+N/A13724.2h3.7C+7.7B
NSX-P Naginata 1,2051,1892125.608A*1.8527.791%C**33.558%C++92.9B+1.3C29012.8h9.8B+35.2B+
NSX "Networked" Yumi 1,2111,1852205.386M1.6229.79%C+43.038%B**69.3C**1.5C25617.1h10.1C+33.8C+
Solstice Burst 1,1841,1835092.324C++1.4426.473%D-25.613%C+43.8CN/A12627h11.2C*42.5C+
VE-H Maw 1,1911,1831587.487M*3.7230.208%C*33.136%C++93.1BN/A24812.7h8.5B+28.3B+
SVA-88 1,1861,1804772.474C++1.2923.275%D19.492%D--53.4CN/A31322.1h11.4C+49.1C
NS-15 Gallows 1,1951,1801916.178A2.4229.9%C+39.915%B+108.3C**1.4C56810.9h9.2B++30.7B+
Parsec VX3-A 1,1801,1796518.138A*14.3848.65%B+67.176%F--57CN/A12620.7h2D--4.1C+
NSX "Networked" Tengu 1,1911,1772804.204A*0.4442.345%C+29.397%B85.3C++1C-21813.8h10.1C*23.8C*
NS-66 Punisher 1,1861,1762245.25A*1.4930.456%C**32.823%C**80C**N/A30514.7h10B+32.8B+
Orion VS54 1,1811,1764312.729C++1.0318.058%D*23.725%D37.5C-N/A35331.4h11.7C+64.6C+
Revenant 1,1801,1761766.682B*2.9238.102%C++27.636%D67.2C+N/A14517.5h6.5C++17B
VE-LR Obelisk 1,1871,1751279.252M+5.4940.267%B++36%C++85.8B*N/A22913.7h4.5B++11.2B*
NS-15M AE 1,1741,1735082.309C+1.4526.546%C21.228%D--53.8C--N/A34321.8h10B37.6C++
NSX-P Tanto 1,1811,1711657.097S3.3330.656%C**27.754%C+79.1B++N/A18414.8h11.7C*38.1B
NS-7 PDW 1,1831,1714582.557B++1.2126.987%C21.179%C++52C**N/A27022.5h11.6B+42.8C**
Zenith VX-5 1,1731,1705062.312B+1.4526.01%C-18.291%D-39.4CN/A13629.7h12.2C+46.9C+
NSX Tomoe 1,1791,1701806.5B**2.7433.698%B+37.521%C-67.2C*N/A23117.4h12C*35.7B+
Ursa 1,1701,1684682.496B*1.2722.493%D18.921%D--49.5CN/A16423.6h10.6C+47.1C+
Beamer VS3 1,1771,1668501.372B+2.3931.658%C**25.986%C*46.6C++N/A21225h6.5B++20.7B++
VE-S Canis 1,1701,1661946.01M**2.2532.283%C*29.931%B+95.6B+N/A23912.2h9.1C*28.1B
Corvus VA55 1,1731,1664752.455B*1.3125.443%C-30.446%B+55.5BN/A27521h9.7B+37.9C**
Sticky Grenade 1,1711,16511165N/A1,161.2453.871%C+N/A1294.4B+6.7D76440.9h1.4B*2.7B+
NSX "Networked" Tomoe 1,1691,1641866.258M2.5032.989%C++45.705%C+83.7C++N/A22313.9h10.3B+31.1B+
NSX Tanto 1,1771,1641627.185S3.4230.836%C*23.883%D75.1B+N/A17515.5h11.8C++38.2C**
Manticore SX40 1,1651,1628411.382C+2.3830.351%C22.806%C+53.8B+N/A17421.6h5.7B+18.6B+
MANA Anti-Personnel Turret 1,1711,1622554.557N/A0.7926.229%UN/A11620U90U37835200.1h19.4T*73.9T*
NS-61 "Networked" Emissary 1,1621,1613673.163A+0.6037.644%B++30.319%B89.3C**N/A24513h9.2B+24.4B*
NSX "Networked" Daimyo 1,1611,1617415.689M++11.9352.416%B**94.057%C+81.8C+N/A20814.2h2.2C+4.2B+
Sirius SX12 1,1621,1614732.455B+1.3125.93%C18.174%C50C+N/A23723.2h13.2C+50.7C+
Pulsar VS1 1,1761,1614352.669A1.0925.414%C26.184%C**43.5C++N/A26626.7h11.6B+45.5C**
MKV Suppressed 1,1631,1615312.186B+1.5825.338%D24.376%C**37.7CN/A25830.8h11.9C*46.8C++
Equinox VE2 1,1701,1614332.681A1.0825.7%D31.783%B*62.8B+N/A28918.5h10.8C**42C+
NSX Daimyo 1,1611,1614227.643S23.8849.193%B++95.693%B71.7C+N/A17016.2h2.3C++4.7B+
Parallax VX3 1,1621,1608214.146A10.3851.053%A+74.397%D67.8B**N/A23817.1h1.8B+3.6B*
Skorpios 1,1641,1601876.203A++2.4427.609%C--20.259%C--62.4C+N/A13518.6h9.2B++33.3B+
V10 1,1621,16010011.6M+7.8449.577%B*71.293%D*74.8B*N/A20015.5h1.9C**3.8B+
NSX Naginata 1,1681,1601517.682M++3.9225.801%C+29.914%C71.2C++N/A23716.3h10.3C*40C*
H-V45 1,1721,1603932.952B+0.8123.763%D29.569%B+58C**N/A31820h11B+46.3C+
NS Baron G5AE 1,1681,1603073.779A++0.0254.492%B+15.086%C85.3B++N/A25413.6h4.4C-8.1C++
Phantom VA23 1,1661,1591537.575A*3.8140.687%C*24.159%D-67.8C++N/A16217.1h4.1C++10C**
Lasher X2 1,1661,1586561.765B+2.0030.096%C+3.541%C+43CN/A20626.9h16.2B+53.9B
NSX Tengu 1,1701,1581597.283S3.5242.977%B22.107%C77.2B+N/A18215h10.8C*25.2B
Equinox VE2 Burst 1,1641,1571866.22A2.4629.592%C+31.374%C+75.1C**N/A17915.4h10.9C**36.9C*
Lasher X2 AE 1,1711,1562015.751M++1.9935.538%C++3.374%C+62.5C++N/A13918.5h16.2B+45.7B+
Cerberus 1,1631,1562804.129A*0.3739.575%B++24.654%C42.8CN/A9227h6.1C+15.3B
Spiker 1,1561,1543793.045A0.7235.182%B18.371%D98.6AN/A24911.7h7.2B20.6B+
VX29 Polaris 1,1541,1526451.786C+1.9816.405%F-18.49%D-30.9D-N/A10837.3h12.9D78.4D**
Pulsar LSW 1,1561,1515811.981C+1.7822.342%D24.5%C-43.9C--N/A19226.2h11.2C+50.3C+
CME 1,1571,1462165.306M+1.5431.653%B+29.668%B+73.9B*N/A19015.5h10.6B++33.6B+
Anti-Vehicle Grenade 1,2111,12111121N/A1,117.2464.272%AN/A747.3A+60C--41561.5h3.2B**5B**
XM98 1,1081,1047614.526M**10.7648.207%B**68.841%D--66.9B**N/A21216.5h1.9B+3.9B++
NS-45 Pilot 1,0711,0713243.306B**0.4633.528%C+25.023%D74.4C+N/A21114.4h5.9B17.6C**
S1 1,4051,0288341.233C*2.5360.022%C+2.432%C+33.4C+12.2C-33130.8h4.9B+8.1C*
Nemesis VSH9 1,5229795791.691B++2.0764.691%C+3.167%B29.1B++16.2B36233.6h6.4B+9.9B+
Saron HRB 1,4548918910.011B*6.2543.947%C1.01%C-29.7C+18.8C*61330h18B+40.9B
Tank Mine 1,4177762063.767C*0.0032.753%C-N/A106.3C87.8B++13387.3h1.6B+4.9C**
NS Decimator 1,1957651256.12M++2.3660.296%C2.614%B++48.7C++27.4B+35515.7h4.5C+7.5C
Force-Blade 73972822,9920.032C++3.7326.938%C-2.06%D0.6CN/A21240.3h2B+7.3C**
NS-30 Tranquility 7317245513.164S9.4040.905%C**48.066%B*81.3B+N/A2548.9h5B++12.2B+
Hades VSH4 1,1936901644.207M**0.4472.757%B4.058%B**52.3C*38.1C++47413.2h4.9B*6.7B**
NSX-P Tengu 6716661803.7A+0.0641.396%C*24.775%C++104.1B*N/A3036.4h9.9B+24B+
Lancer VS22 1,2856082662.286B+1.4860.182%C+N/A16.6C18.5C++40036.6h15.3C*25.4C*
Proximity Mine 5875845311.019A*7.2641.993%CN/A177B++N/A8723.3h2C--4.7C
M12 Kobalt 5675542126.381C++22.6220.927%C+14.982%D-89.4C*2.1D4996.2h15.5B+74.1C*
M12 Kobalt 4644551825.278C++21.5221.643%B19.78%C+96.8C**1.9D-5764.7h15.2B+70B+
Quasar VM1 4524501383.261B++0.5018.185%C+26.889%B**28.7C+N/A14615.7h13.2C**72.6C++
M40 Fury 5104253512.143B++8.3878.343%S1.176%C--50C+10C+4968.5h51.2T*65.3F
Proton II PPA 4424231626.438B+22.6827.39%C++1.891%C+69.3C+3.1C--5196.1h7.9B+28.8B+
Quasar VM1 4234211373.073C++0.6918.424%D23.04%C+35.1DN/A9812h13.5C73.3C
VA39 Spectre 3383382712.519S8.7642.033%B*45.266%B+42.3C**N/A2758h4.4B+10.5B++
The Immortal 3193171542.058B+1.7034.012%D27.445%D59.8CN/A1395.3h6.9B+20.3C++
M40 Fury 3232821223.5B**19.7452.142%A+N/A57.6C8.4D5494.9h16.6D-31.8C*
M60-A Bulldog 2952582410.75C6.9950.789%C++1.55%D33.5C4.8C+1787.7h5.2B10.3B+
E540 Halberd-H 3192281317.538C+13.7851.395%D*2.632%B*53C+21.2C3964.3h3.8B**7.4B++
Soldier Soaker 228228474.851M+1.0948.381%B**11.842%C--53CN/A1444.3h5.4B+11.2B*
Skyguard 310163246.792C**3.0323.944%D*1.84%C++5.9D**5.3F13127.7h168.6D**704F-
M60-A Bulldog 190162179.529C-5.7747.576%C2.469%B+23.1D4C1457h5.8C+12.2C+
Auraxium Force-Blade 1511515,6750.027C3.7445.068%B**N/A0.4DN/A1405.8h1.5B**3.4B+
Damascus Edge 1451457,4850.019C-3.7421.585%D-N/A0.2D*N/A1645.9h1.8C**8.5C+
Proton II PPA-H 142138623B+19.2437.476%CN/A92C2.7D*5131.5h6.9B*18.5B+
G30 Walker 191125913.889A++10.1338.673%B*5.6%B*25.5B**13.5B+4174.9h172.4B+445.9B*
M20 Basilisk 173121177.118A3.3642.554%C+4.132%D17D7.3C2227.1h87.9C++206.5C++
M60-G Bulldog 120104119.455B**5.6944.943%B+N/A31.5C4.8D2693.3h4.9B**10.9B*
Comet VM2 140101521.942B*1.8235.806%FN/A9.4D-3.6D--14410.8h15.7B++43.9C**
Fatestealer 100100541.852U1.9137.224%C+28%B++16.4CN/A326.1h2.4C--6.3C++
NS-AM7 Archer 10198323.063S0.7065.368%B*39.796%A++35M*1.1D-1712.8h6.2B**9.4B**
Rocklet Rifle 15895185.278S1.5252.263%C+N/A39.6B26.3C+4522.4h35.4C+67.7C+
Spear Anti-Vehicle Phalanx Turret 13792615.333B++11.5746.69%C5.435%B*34.1D16.7D-5742.7h10D21.5C+
Comet VM2 12489471.894B**1.8732.099%F2.247%D--8.6D-3.4D19810.4h15B++46.7C+
Saron Laser Cannon 128711610.441C-3.3228.19%DN/A2D*1.6D**5035h263.4F-934.4F--
E540 Halberd 8054227B*23.2445.529%DN/A38.6C++18.6C++9811.4h4.1B**9.1B+
C150 Dalton 8751153.4D0.3652.413%A++N/A510U360U4579400.1h7.7T14.6D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit634798,43498.7h
Spawn Beacon999,5389.5h
Bastion Battery0580.1h
Ordnance Dampener2940.1h
AE Nano-Armor Kit1856,2063.4h
AE Medical Applicator2233,6102.1h
Medical Applicator154119,2858h
Cortium Silo0770.1h
Motion Spotter5827,74016.3h
Restoration Kit2082,6224.1h
Welding Device03070h
Deconstruction Tool0510h
Ammunition Package424,3163.2h
Recon Detection Device5310,06712.3h
Medical Kit2,41324,12097.8h
Anti-Infantry MANA Turret332,3675.8h
Routing Spire0800.1h
Elysium Spawn Tube0700.1h
Router24960.3h
Light Air Terminal0720.2h

Check the help document for the dictionary if you want to learn more about words used here.


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