Online: daguest  
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Praetor Founder ddraig[PINK] ddraig
VS BR 82

KDR: 0.59

Score: 138.9m

Last Seen: May 29th, 2020 5:51 AM
- OFFLINE - 68.5 hour(s)

Prestige 1, Battle Rank 82 - Vanu Sovereignty on Connery
Level Progress (to 83): 48%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS L105 Zephyr C150 Dalton NS-11P NS Decimator Lasher X2 C-4 Proximity Mine Nebula VM20
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-56,295 MLG Score: -45
Fun Score: N/A
Cheeseburgers Flipped: 1740TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.382%15.218%35641130835,4710.5551360.036

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.92%0.412B-0.885D---0.733D-HEAD + (~3.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.10.174C++14.3-0.002C+46.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.248%1.602%122134743749362380.0885332183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.395%0.002C+0.034C+-0.848

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.90.49B+30.90.42B52

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.876%2.019%18613431,783952210030.187231178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.761%-1.276D**-0.311C0.521

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.4-0.986D--21.3-0.707D-55.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.569%1.114%16320132911,584685956931.68863203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.402%-0.799D--0.824D-0.206

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.70.188C++26.90.331C**70.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.39%77.381%16321347168645950.0260062

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.958%-0.84D--0.665B+-0.687

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.4-0.149C3.4-0.051C+8.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.469%11.03%163413451,6504748380.347442

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.87%-0.19C-0.738D--0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.06C+4.9-0.003C+7.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
138.9m953.2%328 (19.7k)269 (16.1k)0.59126981,455137,7630.7545582 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1349141213.651%9.495%13003:4538

37% Combat Medic34% Engineer15% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 6:30 AMJan 1st, 2014 8:55 AMMay 29th, 2020 2:45 AM (68d) (PST)May 29th, 2020 1:54 AM (68d) (PST)May 29th, 2020 1:51 AM (68d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2881661220.1580.2670.0151.7860.029-45

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
17,2979,9497,3489161107216,164

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8591.7h/358d 22,494 7,734 59,146 920.9k 11,832 15,847 15,161 148.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:1,202
Deaths:1,808
KDR:0.665
Accuracy:24.289% D--
HSR:20.716% F
Flare VE6
D*
Kills:1,194
Deaths:2,202
KDR:0.542
Accuracy:17.847% D**
HSR:17.588% D*
NS-15M AE
D
Kills:1,166
Deaths:1,840
KDR:0.634
Accuracy:24.666% D
HSR:15.352% F
SVA-88
D
Kills:1,165
Deaths:1,794
KDR:0.649
Accuracy:23.499% D
HSR:19.657% D--
Orion VS54
D
Kills:1,162
Deaths:1,876
KDR:0.619
Accuracy:20.873% D
HSR:19.535% D--
Ursa
C-
Kills:1,160
Deaths:2,033
KDR:0.571
Accuracy:24.057% C-
HSR:18.362% D--
NS-15M1
D-
Kills:1,158
Deaths:2,112
KDR:0.548
Accuracy:21.710% D-
HSR:14.162% D**
VX29 Polaris
D--
Kills:200
Deaths:347
KDR:0.576
Accuracy:22.202% D--
HSR:16% D*
Pulsar LSW
C-
Kills:127
Deaths:214
KDR:0.593
Accuracy:24.210% C-
HSR:16.535% D*
Kills:8,534
Deaths (as Heavy Assault):14,226
Deaths (to Heavy Assaults):32,712
KDR:0.59989
Kill Difference:5,692
Playtime:1,295.578 hours
Usage:15%
Score:17.257m
Score/min:222
Accuracy (listed only):22.595%
HSR (listed only):17.545%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
D-
Kills:1,212
Deaths:2,485
KDR:0.488
Accuracy:22.679% D-
HSR:15.264% D*
Pandora VX25
D
Kills:1,186
Deaths:1,957
KDR:0.606
Accuracy:39.473% D
HSR:10.371% D*
NS-11C
F
Kills:1,171
Deaths:3,120
KDR:0.375
Accuracy:18.962% F
HSR:7.686% F-
Solstice SF
C
Kills:1,171
Deaths:3,041
KDR:0.385
Accuracy:24.066% C--
HSR:15.030% C
NS-11CP
D
Kills:1,160
Deaths:2,028
KDR:0.572
Accuracy:28.117% D
HSR:15.690% F
Pulsar C
D**
Kills:432
Deaths:914
KDR:0.473
Accuracy:19.478% F
HSR:15.972% D**
Zenith VX-5
D
Kills:262
Deaths:646
KDR:0.406
Accuracy:25.292% D
HSR:13.741% D**
NS Baron G5
D--
Kills:213
Deaths:532
KDR:0.400
Accuracy:36.628% D*
HSR:10.798% D--
Phobos VX86
D--
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% T
HSR:11.848% D--
Thanatos VE70
C
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C
HSR:13.500% D
VX6-7
C-
Kills:197
Deaths:404
KDR:0.488
Accuracy:25.847% C-
HSR:16.751% D--
Solstice VE3
D-
Kills:170
Deaths:369
KDR:0.461
Accuracy:20.928% D-
HSR:12.941% D*
VE-C Horizon
D**
Kills:153
Deaths:344
KDR:0.445
Accuracy:27.935% D**
HSR:13.072% F
NS Baron G5AE
D
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% F-
HSR:12.644% D
Eidolon VE33
C-
Kills:60
Deaths:189
KDR:0.317
Accuracy:29.316% C-
HSR:18.333% D*
Deimos VA29
D-
Kills:53
Deaths:95
KDR:0.558
Accuracy:57.343% D-
HSR:13.208% D-
Kills:7,938
Deaths (as Engineer):17,170
Deaths (to Engineers):32,766
KDR:0.46232
Kill Difference:9,232
Playtime:2,896.750 hours
Usage:34%
Score:50.364m
Score/min:290
Accuracy (listed only):30.402%
HSR (listed only):13.553%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
C++
Kills:1,213
Deaths:1,416
KDR:0.857
Accuracy:31.819% C++
HSR:22.176% C
Serpent VE92
D-
Kills:1,212
Deaths:2,485
KDR:0.488
Accuracy:22.679% D-
HSR:15.264% D*
Eridani SX5
D-
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% D-
HSR:15.091% D--
Pandora VX25
D
Kills:1,186
Deaths:1,957
KDR:0.606
Accuracy:39.473% D
HSR:10.371% D*
NS-7 PDW
D-
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D**
HSR:13.790% D-
Sirius SX12
D
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% D--
HSR:15.790% D
NS-11C
F
Kills:1,171
Deaths:3,120
KDR:0.375
Accuracy:18.962% F
HSR:7.686% F-
Solstice SF
C
Kills:1,171
Deaths:3,041
KDR:0.385
Accuracy:24.066% C--
HSR:15.030% C
NS-11CP
D
Kills:1,160
Deaths:2,028
KDR:0.572
Accuracy:28.117% D
HSR:15.690% F
Eridani SX5-AE
D**
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D**
HSR:17.069% F
MKV Suppressed
D
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% D
HSR:15.039% D-
Pulsar C
D**
Kills:432
Deaths:914
KDR:0.473
Accuracy:19.478% F
HSR:15.972% D**
NSX Tengu
D-
Kills:421
Deaths:1,120
KDR:0.376
Accuracy:35.348% D-
HSR:17.577% D-
Zenith VX-5
D
Kills:262
Deaths:646
KDR:0.406
Accuracy:25.292% D
HSR:13.741% D**
NS Baron G5
D--
Kills:213
Deaths:532
KDR:0.400
Accuracy:36.628% D*
HSR:10.798% D--
Phobos VX86
D--
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% T
HSR:11.848% D--
Thanatos VE70
C
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C
HSR:13.500% D
VX6-7
C-
Kills:197
Deaths:404
KDR:0.488
Accuracy:25.847% C-
HSR:16.751% D--
Skorpios
D-
Kills:186
Deaths:370
KDR:0.503
Accuracy:26.277% D-
HSR:15.591% D--
Solstice VE3
D-
Kills:170
Deaths:369
KDR:0.461
Accuracy:20.928% D-
HSR:12.941% D*
VE-C Horizon
D**
Kills:153
Deaths:344
KDR:0.445
Accuracy:27.935% D**
HSR:13.072% F
NS Baron G5AE
D
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% F-
HSR:12.644% D
Deimos VA29
D-
Kills:53
Deaths:95
KDR:0.558
Accuracy:57.343% D-
HSR:13.208% D-
Kills:15,581
Deaths (as Light Assault):33,213
Deaths (to Light Assaults):18,615
KDR:0.46912
Kill Difference:17,632
Playtime:160.642 hours
Usage:2%
Score:1.416m
Score/min:147
Accuracy (listed only):29.169%
HSR (listed only):14.376%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
F
Kills:1,895
Deaths:2,970
KDR:0.638
Accuracy:18.937% F
HSR:10.818% F
Equinox VE2 Burst
D
Kills:1,216
Deaths:2,569
KDR:0.473
Accuracy:26.928% D
HSR:15.132% F-
VE-S Canis
C++
Kills:1,213
Deaths:1,416
KDR:0.857
Accuracy:31.819% C++
HSR:22.176% C
Eridani SX5
D-
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% D-
HSR:15.091% D--
NS-11A "Heatwave"
C-
Kills:1,190
Deaths:2,053
KDR:0.580
Accuracy:28.572% C-
HSR:14.790% F-
Pandora VX25
D
Kills:1,186
Deaths:1,957
KDR:0.606
Accuracy:39.473% D
HSR:10.371% D*
NS-7 PDW
D-
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D**
HSR:13.790% D-
CME
D**
Kills:1,179
Deaths:2,366
KDR:0.498
Accuracy:21.400% F
HSR:12.892% D**
Sirius SX12
D
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% D--
HSR:15.790% D
NS-11A
C
Kills:1,175
Deaths:2,337
KDR:0.503
Accuracy:26.263% C
HSR:12% F
Pulsar VS1
D*
Kills:1,164
Deaths:2,608
KDR:0.446
Accuracy:19.462% D**
HSR:13.746% D*
Darkstar
D
Kills:1,164
Deaths:2,280
KDR:0.511
Accuracy:26.710% D
HSR:14.691% F
Terminus VX-9
D**
Kills:1,162
Deaths:2,204
KDR:0.527
Accuracy:21.192% D**
HSR:11.274% F--
Eridani SX5-AE
D**
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D**
HSR:17.069% F
Corvus VA55
D*
Kills:1,159
Deaths:2,006
KDR:0.578
Accuracy:21.731% D*
HSR:12.770% F
H-V45
D**
Kills:1,159
Deaths:1,218
KDR:0.952
Accuracy:18.630% F-
HSR:12.770% D**
MKV Suppressed
D
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% D
HSR:15.039% D-
Equinox VE2
C-
Kills:1,155
Deaths:2,380
KDR:0.485
Accuracy:26.879% C-
HSR:9.697% F
H-V45 AE
C--
Kills:1,147
Deaths:1,936
KDR:0.592
Accuracy:28.916% C--
HSR:21.360% D*
NSX Tengu
D-
Kills:421
Deaths:1,120
KDR:0.376
Accuracy:35.348% D-
HSR:17.577% D-
NS Baron G5
D--
Kills:213
Deaths:532
KDR:0.400
Accuracy:36.628% D*
HSR:10.798% D--
Phobos VX86
D--
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% T
HSR:11.848% D--
Thanatos VE70
C
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C
HSR:13.500% D
Skorpios
D-
Kills:186
Deaths:370
KDR:0.503
Accuracy:26.277% D-
HSR:15.591% D--
NS Baron G5AE
D
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% F-
HSR:12.644% D
Deimos VA29
D-
Kills:53
Deaths:95
KDR:0.558
Accuracy:57.343% D-
HSR:13.208% D-
Kills:24,418
Deaths (as Combat Medic):46,789
Deaths (to Combat Medics):12,413
KDR:0.52187
Kill Difference:22,371
Playtime:3,169.814 hours
Usage:37%
Score:54.903m
Score/min:289
Accuracy (listed only):28.584%
HSR (listed only):14.093%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C++
Kills:1,213
Deaths:1,416
KDR:0.857
Accuracy:31.819% C++
HSR:22.176% C
Eridani SX5
D-
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% D-
HSR:15.091% D--
NS-7 PDW
D-
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D**
HSR:13.790% D-
Sirius SX12
D
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% D--
HSR:15.790% D
Eridani SX5-AE
D**
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D**
HSR:17.069% F
MKV Suppressed
D
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% D
HSR:15.039% D-
NSX Tengu
D-
Kills:421
Deaths:1,120
KDR:0.376
Accuracy:35.348% D-
HSR:17.577% D-
NS-61 Emissary
C+
Kills:369
Deaths:827
KDR:0.446
Accuracy:30.079% C+
HSR:8.943% D**
NS-44L Blackhand
F
Kills:246
Deaths:744
KDR:0.331
Accuracy:33.072% F
HSR:15.447% F--
NS-44 Commissioner
D
Kills:215
Deaths:619
KDR:0.347
Accuracy:34.015% D
HSR:11.163% F
NS-AM7 Archer
C+
Kills:213
Deaths:1,085
KDR:0.196
Accuracy:51.870% D-
HSR:17.840% C+
NS-357 Underboss
D*
Kills:188
Deaths:424
KDR:0.443
Accuracy:23.868% F--
HSR:13.298% D*
Skorpios
D-
Kills:186
Deaths:370
KDR:0.503
Accuracy:26.277% D-
HSR:15.591% D--
Beamer VS3
C-
Kills:150
Deaths:321
KDR:0.467
Accuracy:26.683% C-
HSR:17.333% D-
Soldier Soaker
B+
Kills:116
Deaths:212
KDR:0.547
Accuracy:43.402% B+
HSR:6.897% D*
Parallax VX3
B+
Kills:100
Deaths:112
KDR:0.893
Accuracy:28.297% F--
HSR:82% B+
V10
D*
Kills:68
Deaths:65
KDR:1.046
Accuracy:31.008% F-
HSR:70.588% D*
NS Patriot Flare Gun
U
Kills:60
Deaths:75
KDR:0.800
Accuracy:4.531% D*
HSR:0% U
Kills:9,428
Deaths (as Infiltrator):20,716
Deaths (to Infiltrators):18,364
KDR:0.45511
Kill Difference:11,288
Playtime:311.438 hours
Usage:4%
Score:2.868m
Score/min:153
Accuracy (listed only):28.921%
HSR (listed only):20.869%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:1,378
Deaths:1,133
KDR:1.216
Accuracy:20.896% C+
HSR:20.029% C--
Nebula VM20
C+
Kills:1,329
Deaths:1,124
KDR:1.182
Accuracy:21.262% C+
HSR:18.886% D
Blueshift VM5
D*
Kills:1,038
Deaths:797
KDR:1.302
Accuracy:16.954% D*
HSR:15.414% D*
Blueshift VM5
D*
Kills:945
Deaths:793
KDR:1.192
Accuracy:16.477% D*
HSR:15.556% D*
Cosmos VM3
C
Kills:297
Deaths:346
KDR:0.858
Accuracy:16.032% D
HSR:18.519% C
Cosmos VM3
D
Kills:292
Deaths:346
KDR:0.844
Accuracy:16.239% D
HSR:15.411% D--
NS-10 Burster
C++
Kills:174
Deaths:347
KDR:0.501
Accuracy:21.099% F-
HSR:6.897% C++
NS-10 Burster
C++
Kills:162
Deaths:348
KDR:0.466
Accuracy:21.207% F-
HSR:6.173% C++
Comet VM2
D-
Kills:103
Deaths:296
KDR:0.348
Accuracy:40.080% D-
HSR:1.942% D*
Comet VM2
C+
Kills:93
Deaths:300
KDR:0.310
Accuracy:40.830% D--
HSR:4.301% C+
Kills:5,811
Deaths (as MAX Suit):2,915
Deaths (to MAX Suits):7,239
KDR:1.99348
Kill Difference:2,896
Playtime:217.873 hours
Usage:3%
Score:5.203m
Score/min:398
Accuracy (listed only):23.108%
HSR (listed only):12.313%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D*
Kills:286
V. Kills:26 N/A
Deaths:716
KDR:0.399
Accuracy:31.875% F-
KPH:8.900 D*
VKPH:0.800 D**
Dual Photon Pods
D
Kills:151
V. Kills:79 189%
Deaths:187
KDR:0.807
Accuracy:41.477% F-
KPH:20.600 D*
VKPH:10.800 D
Coyote Missiles
D--
Kills:113
V. Kills:120 93%
Deaths:324
KDR:0.349
Accuracy:51.943% C-
KPH:6.300 D*
VKPH:6.700 D--
Kills:550 (286 + 0)
Deaths:1,227
KDR:0.448
VKDR:0.183
Vehicle Kills:225
Kill Difference:677
Playtime:57.195 hours
Usage:1%
Score:0.506m
Score/min:147
Piloting Accuracy:31.875%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:3,869
V. Kills:684 N/A
Deaths:692
KDR:5.591
Accuracy:39.765% D
KPH:13,928,400 U
VKPH:2,462,400 U
C150 Dalton
U
Kills:1,931
V. Kills:1,649 117%
Deaths:830
KDR:2.327
Accuracy:37.146% C+
KPH:6,951,600 U
VKPH:5,936,400 U
Dual-75 Duster
D-
Kills:540
V. Kills:24 N/A
Deaths:157
KDR:3.439
Accuracy:28.576% D**
KPH:41.700 D--
VKPH:1.900 D-
AP30 Shredder
U
Kills:341
V. Kills:357 95%
Deaths:232
KDR:1.470
Accuracy:26.275% F
KPH:1,227,600 U
VKPH:1,285,200 U
CAS30 Tank Buster
D*
Kills:69
V. Kills:86 79%
Deaths:702
KDR:0.098
Accuracy:21.377% F**
KPH:0.800 D**
VKPH:1 D*
Kills:6,750 (69 + 6,681)
Deaths:2,613
KDR:2.583
VKDR:1.072
Vehicle Kills:2,800
Kill Difference:4,137
Playtime:99.511 hours
Usage:1%
Score:3.924m
Score/min:657
Piloting Accuracy:21.377%
Gunner Accuracy:26.275%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D*
Kills:528
V. Kills:95 N/A
Deaths:255
KDR:2.071
Accuracy:41.699% D**
KPH:28.600 D*
VKPH:5.100 D*
L100 Python AP
D*
Kills:294
V. Kills:263 111%
Deaths:283
KDR:1.039
Accuracy:50.566% D-
KPH:14 F
VKPH:12.500 D*
L100 Python HEAT
D*
Kills:261
V. Kills:108 239%
Deaths:186
KDR:1.403
Accuracy:45.734% D-
KPH:18 D*
VKPH:7.400 D*
Skyguard
D--
Kills:136
V. Kills:129 105%
Deaths:184
KDR:0.739
Accuracy:23.317% D*
KPH:7.500 D*
VKPH:7.100 D--
Kills:1,219 (1,219 + 0)
Deaths:908
KDR:1.343
VKDR:0.655
Vehicle Kills:595
Kill Difference:311
Playtime:72.281 hours
Usage:1%
Score:0.972m
Score/min:224
Driving Accuracy:23.317%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D-
Kills:835
V. Kills:647 129%
Deaths:388
KDR:2.152
Accuracy:42.829% D
KPH:14.900 D*
VKPH:11.500 D-
Proton II PPA
D-
Kills:619
V. Kills:64 N/A
Deaths:141
KDR:4.390
Accuracy:20.357% D--
KPH:23.800 D*
VKPH:2.500 D-
E540 Halberd
D--
Kills:572
V. Kills:403 142%
Deaths:205
KDR:2.790
Accuracy:40.179% D**
KPH:17.500 F
VKPH:12.300 D--
Supernova PC
D
Kills:328
V. Kills:140 233%
Deaths:61
KDR:5.377
Accuracy:44.411% D-
KPH:13.900 D--
VKPH:5.900 D
Supernova FPC
D**
Kills:236
V. Kills:210 112%
Deaths:207
KDR:1.140
Accuracy:45.358% D**
KPH:8.900 F-
VKPH:7.900 F-
Supernova VPC
D**
Kills:223
V. Kills:46 474%
Deaths:108
KDR:2.065
Accuracy:34.496% F--
KPH:12.800 F-
VKPH:2.600 D**
M20 Basilisk
C
Kills:52
V. Kills:28 179%
Deaths:18
KDR:2.889
Accuracy:23.099% D*
KPH:10.700 D-
VKPH:5.700 C
Kills:2,865 (787 + 2,078)
Deaths:1,128
KDR:2.540
VKDR:1.363
Vehicle Kills:1,538
Kill Difference:1,737
Playtime:187.273 hours
Usage:2%
Score:3.528m
Score/min:314
Driving Accuracy:34.496%
Gunner Accuracy:23.099%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D**
Kills:824
V. Kills:536 153%
Deaths:458
KDR:1.799
Accuracy:49.130% D**
KPH:19.100 F
VKPH:12.400 D**
Saron HRB-H
D*
Kills:621
V. Kills:483 128%
Deaths:384
KDR:1.617
Accuracy:52.760% D
KPH:16.800 D*
VKPH:13.100 D*
Proton II PPA-H
D
Kills:566
V. Kills:57 N/A
Deaths:204
KDR:2.775
Accuracy:30.309% D*
KPH:42.300 D*
VKPH:4.300 D
Aphelion VEX-4H
D*
Kills:147
V. Kills:110 132%
Deaths:95
KDR:1.547
Accuracy:29.180% F--
KPH:17.900 D**
VKPH:13.400 D*
G40-F Ranger
D**
Kills:64
V. Kills:33 188%
Deaths:26
KDR:2.462
Accuracy:27.629% D**
KPH:17.200 F
VKPH:8.900 F
Kills:2,222 (0 + 2,222)
Deaths:1,167
KDR:1.904
VKDR:1.045
Vehicle Kills:1,219
Kill Difference:1,055
Playtime:105.410 hours
Usage:1%
Score:1.320m
Score/min:209
Driving Accuracy:N/A%
Gunner Accuracy:27.629%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D
Kills:276
V. Kills:151 182%
Deaths:170
KDR:1.624
Accuracy:31.869% D*
KPH:10.100 D--
VKPH:5.500 D
M40 Fury
D*
Kills:156
V. Kills:41 371%
Deaths:84
KDR:1.857
Accuracy:23.489% F-
KPH:18.700 D**
VKPH:4.900 D*
G30 Walker
D*
Kills:152
V. Kills:122 124%
Deaths:97
KDR:1.567
Accuracy:18.807% F-
KPH:6.600 F
VKPH:5.300 D*
M20 Basilisk
D*
Kills:146
V. Kills:74 195%
Deaths:91
KDR:1.604
Accuracy:30.615% D**
KPH:10 D*
VKPH:5.100 D*
M60-G Bulldog
D-
Kills:131
V. Kills:49 262%
Deaths:98
KDR:1.337
Accuracy:20.193% F-
KPH:8.300 D**
VKPH:3.100 D-
M12 Kobalt
C--
Kills:85
V. Kills:10 N/A
Deaths:16
KDR:5.313
Accuracy:13.835% D*
KPH:22.100 D*
VKPH:2.600 C--
M40 Fury
D**
Kills:85
V. Kills:17 472%
Deaths:42
KDR:2.024
Accuracy:23.529% F-
KPH:19.600 D**
VKPH:3.900 D**
G30 Walker
D**
Kills:63
V. Kills:53 117%
Deaths:67
KDR:0.940
Accuracy:19.009% F--
KPH:4.800 F-
VKPH:4 D**
M60-G Bulldog
D-
Kills:56
V. Kills:15 350%
Deaths:22
KDR:2.545
Accuracy:26.869% D**
KPH:12.900 D*
VKPH:3.500 D-
Kills:1,150 (0 + 1,150)
Deaths:687
KDR:1.674
VKDR:0.774
Vehicle Kills:532
Kill Difference:463
Playtime:114.802 hours
Usage:1%
Score:1.090m
Score/min:158
Driving Accuracy:N/A%
Gunner Accuracy:26.869%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D--
Kills:115
V. Kills:3 N/A
Deaths:207
KDR:0.556
Accuracy:36.838% D--
KPH:16.300 D*
VKPH:0.400 D*
M40 Fury-F
D*
Kills:55
V. Kills:22 239%
Deaths:229
KDR:0.240
Accuracy:34.787% D**
KPH:3.900 D**
VKPH:1.500 D*
Kills:170 (170 + 0)
Deaths:436
KDR:0.390
VKDR:0.057
Vehicle Kills:25
Kill Difference:266
Playtime:21.310 hours
Usage:0%
Score:0.075m
Score/min:59
Driving Accuracy:34.787%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D--
Kills:129
V. Kills:10 N/A
Deaths:36
KDR:3.583
Accuracy:25.002% F
KPH:33.800 D--
VKPH:2.600 D*
Kills:129 (0 + 129)
Deaths:36
KDR:3.583
VKDR:0.278
Vehicle Kills:10
Kill Difference:93
Playtime:3.820 hours
Usage:0%
Score:0.034m
Score/min:146
Piloting Accuracy:N/A%
Gunner Accuracy:25.002%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L105 Zephyr 4,5533,8696925.591C-5.0039.765%DN/A38690U6840U138542400.1h6.5C++16.4C+
C150 Dalton 3,5801,9318302.327D1.7437.146%C+N/A19310U16490U164919900.1h8.9T*23.9F**
NS-11P 1,9071,8952,9700.638D0.0518.937%F10.818%F8.6D*N/A54220.2h14.4D-75.8D**
NS Decimator 2,0481,5285,2380.292D-0.3058.065%D2.029%C++10.6F-3.6D**113144.1h5.8D--9.9D--
Lasher X2 1,4901,4583,1440.464D-0.1322.138%D--3.772%C+11.9D*N/A57122.1h19.3C+87.1C-
C-4 2,2951,4522,4360.596D0.0021.94%D-N/A27.2D*15.8D--47453.4h1.9F8.7D**
Proximity Mine 1,4311,4281,0601.347D-0.7644.383%C+N/A90.4D-N/A41515.8h1.7C*3.9C*
Nebula VM20 1,4011,3781,1331.216D0.6220.896%C+20.029%C--23.6D--N/A11158.5h15.5C+74.2C+
Nebula VM20 1,3451,3291,1241.182D0.5921.262%C+18.886%D22.9D*N/A10658.1h16.2C76.3C+
Sticky Grenade 1,2741,26611266N/A1,265.4148.072%D-N/A973.8C6.2D-57401.3h1.7B+3.5B
Equinox VE2 Burst 1,2851,2162,5690.473D0.1226.928%D15.132%F-12.1D**N/A35100.9h17.7F*65.6D**
VE-S Canis 1,2521,2131,4160.857D0.2731.819%C++22.176%C28.9DN/A6642h12.1C37.9C+
Serpent VE92 1,2361,2122,4850.488D0.1022.679%D-15.264%D*8.8D-N/A51138.5h14.5D-63.8D
Eridani SX5 1,2301,2062,7910.432D-0.1625.18%D-15.091%D--8.8D*N/A55136.3h15.2F60.4D*
Betelgeuse 54-A 1,2251,2021,8080.665D0.0724.289%D--20.716%F19.1D**N/A6662.8h12.7D**52.1D*
Flare VE6 1,1971,1942,2020.542D--0.0517.847%D**17.588%D*10.7D*N/A55111.3h11.4D-63.9D*
NS-11A "Heatwave" 1,2301,1902,0530.58D--0.0128.572%C-14.79%F-14.4D**N/A3982.4h14.7D**51.5D-
Pandora VX25 1,2231,1861,9570.606D0.0139.473%D10.371%D*15.6D--N/A5576.1h5.2D--13.2D--
NS-7 PDW 1,1861,1822,8500.415D0.1821.06%D**13.79%D-6.9D*N/A43171.7h16.1D76.3D-
CME 1,1861,1792,3660.498D--0.0921.4%F12.892%D**8.1D**N/A40145.6h14.3D66.7D*
Sirius SX12 1,1991,1782,1410.55C--0.0422.079%D--15.79%D11.4D-N/A85103.1h17.3C78.3D
NS-11A 1,2031,1752,3370.503D-0.0926.263%C12%F13D*N/A3990.7h13.7D52C
NS-11C 1,1791,1713,1200.375D0.2218.962%F7.686%F-4.6D--N/A25252.8h15.2D80D*
Solstice SF 1,2051,1713,0410.385D0.2124.066%C--15.03%C7.5D-N/A34155.6h14.8C61.7C--
NS-15M AE 1,1811,1661,8400.634D-0.0424.666%D15.352%F16.8D*N/A6669.5h14.2F57.5D--
SVA-88 1,1811,1651,7940.649D0.0623.499%D19.657%D--17D*N/A6668.6h13.8D*58.8D
Pulsar VS1 1,1661,1642,6080.446D-0.1519.462%D**13.746%D*6.4D*N/A39180.8h13.2C+67.7D
Darkstar 1,1951,1642,2800.511D0.0826.71%D14.691%F13.2D**N/A5487.9h15.4D*57.6D-
Orion VS54 1,1811,1621,8760.619D0.0320.873%D19.535%D--14.3D--N/A10781.3h13.2C-63.1C+
Terminus VX-9 1,1681,1622,2040.527C-0.0621.192%D**11.274%F--10.5D**N/A71110.5h13D61.2D*
Ursa 1,1831,1602,0330.571D**0.0224.057%C-18.362%D--15.6D--N/A4574.4h11.6C--48.3C
NS-11CP 1,1971,1602,0280.572D*0.0228.117%D15.69%F19.2D*N/A5260.5h16.2F--57.6D**
Eridani SX5-AE 1,2001,1602,3100.502D--0.0926.762%D**17.069%F14.2D**N/A4781.7h15.7T*58.7T*
Corvus VA55 1,1611,1592,0060.578D-0.0121.731%D*12.77%F10.8D*N/A44106.9h12.5D57.6D-
H-V45 1,1621,1591,2180.952C0.3618.63%F-12.77%D**8.8D*N/A60131h13.5D72.6D*
NS-15M1 1,1781,1582,1120.548D0.0421.71%D-14.162%D**12.2D*N/A6994.7h14.2D*65.2D-
MKV Suppressed 1,1711,1573,2340.358D--0.2325.237%D15.039%D-9.9D*N/A64117.4h15.8D62.5C--
Equinox VE2 1,1781,1552,3800.485D--0.1126.879%C-9.697%F13.9D--N/A4382.8h14.1D--52.3D
H-V45 AE 1,1761,1471,9360.592D0.0028.916%C--21.36%D*14D**N/A4281.9h14.4F--49.7D**
Tank Mine 1,7551,0929541.145D--0.5527.39%DN/A55.2D*33.5D*91719.8h2.1C7.7D**
Blueshift VM5 1,0461,0387971.302D0.7116.954%D*15.414%D*19.2D*N/A10054.1h14.3B+84.1C
Blueshift VM5 9549457931.192D0.6016.477%D*15.556%D*17.5D*N/A9354h15.3C+92.8D
Saron HRB 1,4828353882.152D-1.5642.829%DN/A14.9D*11.5D-23256.1h25.9D-60.4D-
E540 Halberd-H 1,3608244581.799D1.2149.13%D**N/A19.1F12.4D**22443.1h9F-18.4T
C-4 ARX 8636347230.877D0.2925.027%C-N/A49.1D*17.8D--31612.9h1.5D*5.9D
Saron HRB-H 1,1046213841.617D-1.0352.76%DN/A16.8D*13.1D*19837h33.2D*62.9D**
Proton II PPA 6836191414.39D3.8020.357%D--2.1%C*23.8D*2.5D-14426h15.5F76.2F-
E540 Halberd 9755722052.79D2.2040.179%D**3.322%B**17.5F12.3D--32832.7h7.2D**18F--
Proton II PPA-H 6235662042.775D-2.1830.309%D*1.06%C--42.2D*4.3D18113.4h12.8D42.1D--
Dual-75 Duster 5645401573.439D2.8528.576%D**N/A41.9D--1.9D-27412.9h5.5C++19.2D
Plasma Grenade 5385361536N/A535.4138.604%D**N/A446.7D-1.7D**22581.2h3.5C-9D-
L100 Python HESH 6235282552.071D1.4841.699%D**1.894%B+28.5D*5.1D*19118.5h5.5F*13.1T-
NS Annihilator 9454821,5610.309D**0.2880.331%C+N/A5.7D*5.4D*10185.3h12.5D15.5C--
Force-Blade 48147940,4520.012C-0.5829.299%CN/A0.2C--N/A12275.6h2.4C++8C*
Pulsar C 4424329140.473C-0.1219.478%F15.972%D**4.8D*N/A3889.1h13.7D-70.2D*
NSX Tengu 4404211,1200.376D*0.2235.348%D-17.577%D-9.4D*N/A2444.7h19.4D*54.9D*
Lumine Edge 40940846,7980.009C--0.588.203%F-10.784%D-0.2C--N/A12033.8h1.6D19.8F*
NS-61 Emissary 3773698270.446D0.1530.079%C+8.943%D**10D--N/A3537h16.1C53.5C+
Spear Anti-Vehicle Phalanx Turret 600359933.86D3.2728.994%F-4.178%C*19.3D*13D*31818.6h9.9C--34.3D-
AP30 Shredder 6983412321.47D0.8826.275%F1.173%D3410U3570U36900400.1h203.2T*773.3T*
Supernova PC 468328615.377C4.7944.411%D-1.22%D13.8D--5.9D36723.7h5.4C12.1D
S1 4493271,1740.279D--0.3163.221%B1.835%D8.9D**3.3D**17536.7h7.5D11.9C+
MANA Anti-Vehicle Turret 6443017020.429D-0.1653.583%F3.987%B*3010A*3430A**18030470.1h18.6T-34.6T*
Cosmos VM3 3002973460.858D-0.2716.032%D18.519%C19.9D--N/A10814.9h15.5D96.5D
L100 Python AP 5572942831.039D0.4550.566%D-1.361%C-13.9F12.5D*24821.1h11.9T-23.4D**
Cosmos VM3 2962923460.844D--0.2516.239%D15.411%D--19.6D--N/A9714.9h16C--98.5C+
Light PPA 3122867160.399D0.1931.875%F-1.748%B*8.9D*N/A6132.1h17.8D55.8D--
Spear Anti-Vehicle Phalanx Tower 4442822014.1D13.5144.705%D3.191%C+25.6D14.7D24711h13.9F31.2F--
M20 Basilisk 4272761701.624D*1.0331.869%D*3.986%D-10.1D--5.5D17527.3h119.2D374D-
Zenith VX-5 2782626460.406D--0.1925.292%D13.741%D**7.4D*N/A4435.6h16.9F-66.7D*
L100 Python HEAT 3692611861.403D0.8145.734%D-3.831%A18D*7.4D*21014.5h8.6F18.7D
Nemesis VSH9 3552528430.299D0.2959.348%D-4.762%A8.2D--3.3D--13030.8h7.2C*12.1C+
NS-44L Blackhand 2552467440.331D-0.2633.072%F15.447%F--9.8D*N/A4725.2h7F--21.2F--
M60-A Bulldog 282239564.268D3.6837.96%D*2.092%C+14.1D--2.5D10016.9h9F-23.7F-
Supernova FPC 4462362071.14D-0.5545.358%D**1.695%C+8.9F-7.9F-65526.5h9.8T*21.5T*
Supernova VPC 2692231082.065D--1.4734.496%F--N/A12.8F-2.6D**27017.4h4.2F-12.1T
NS-44 Commissioner 2232156190.347D0.2434.015%D11.163%F6.9D*N/A4331.3h6.7T19.8F-
NS-AM7 Archer 3092131,0850.196D0.4051.87%D-17.84%C+2D--N/A21108.2h32.5F62.6F-
NS Baron G5 2152135320.4D**0.1936.628%D*10.798%D--7.6D**N/A5027.9h6D**16.3C
Phobos VX86 2112113480.606D0.0135.027%T11.848%D--11.5D*N/A6418.3h3.4F-9.8T
M60-A Bulldog 2372041501.36D0.7721.861%F-N/A2040U330U28423200.1h7.4D**33.9T
VX29 Polaris 2052003470.576D-0.0222.202%D--16%D*18.5D*N/A16510.8h12.7D57.1C--
Thanatos VE70 2002004350.46D0.1341.21%C13.5%D13.9D-N/A14114.4h4.7C+11.5C+
VX6-7 2071974040.488D0.1025.847%C-16.751%D--9.2D--N/A5021.3h16.6D**64.2D
Hades VSH4 3041899270.204D-0.3971.993%C**2.646%C+5.9C-3.6C11631.9h11.4D*15.8D-
Anti-Vehicle Grenade 2351891189N/A188.4150.58%CN/A270D65.7C-28580.7h6.5D12.8C-
NS-357 Underboss 1941884240.443D0.1523.868%F--13.298%D*15.8D--N/A10411.9h3.8C++16.1D*
Skorpios 1901863700.503D0.0926.277%D-15.591%D--10.4D*N/A3217.9h17F**64.5F--
NS-10 Burster 2841743470.501D--0.0921.099%F-6.897%C++3.5D*2.2D*10249.6h154.7D733.1D*
Solstice VE3 1731703690.461D0.1320.928%D-12.941%D*4.9D-N/A13435h15.9C75.9C+
NS-10 Burster 2821623480.466D--0.1321.207%F-6.173%C++3.3D**2.4D**10349.7h165.7D-781.5F--
M40 Fury 197156841.857D--1.2723.489%F-N/A18.8D**4.9D*1868.3h17.2D73.4F-
NS-R3 Swarm 2931566460.241D-0.3563.384%C+N/A4.5D*3.9D*5934.7h30.2C-47.7C--
VE-C Horizon 1611533440.445D--0.1527.935%D**13.072%F10.9D*N/A2814h16C--57.2D
G30 Walker 274152971.567D--0.9818.807%F-1.974%D-6.6F5.3D*16923.1h277.8F1477.2T-
Dual Photon Pods 2301511870.807D*0.2241.477%F-1.325%B+20.7D*10.8D4787.3h55.7T*134.2T*
Beamer VS3 1651503210.467D0.1226.683%C-17.333%D-8.7D-N/A9017.2h11.8D-44.3D
Aphelion VEX-4H 257147951.547D0.9629.18%F--2.041%D17.9D**13.4D*2358.2h64.9C+222.3D-
M20 Basilisk 220146911.604D*1.0130.615%D**3.425%D--10D*5.1D*19614.6h125.5D409.8D**
M60-A Bulldog 170139552.527D1.9435.27%D**2.878%B+10.7D*2.4D-9413h11T-31.1T-
Skyguard 2651361840.739D0.1523.317%D*2.941%B**7.5D*7.1D--24218.2h185.8F-796.9F--
M60-G Bulldog 180131981.337F0.7520.193%F-2.29%C8.3D**3.1D-11015.8h12.1T-60T*
CAS 14-E 139129363.583D2.9925.002%F2.326%B++33.9D--2.6D*1463.8h43.6D**174.5F-
Pulsar LSW 1291272140.593D-0.0024.21%C-16.535%D*12.2D*N/A17010.4h13.5D-55.8C
Soldier Soaker 1171162120.547D0.0443.402%B+6.897%D*9.5D**N/A3512.2h8.1F18.8C+
S12 Renegade 1181152070.556D0.0436.838%D--8.696%B++16.2D*N/A547.1h4.4D*11.8D--
Coyote Missiles 2331133240.349D--0.2451.943%C-N/A6.3D*6.7D--16717.8h126.7T*243.9T*
Lancer VS22 3101107660.144D0.4544.085%F-N/A2.3D--4.2D-14547.8h77T174.6T*
NSX Masamune 1491064390.241D-0.3555.32%DN/A8.7F3.5D--6812.2h22.9F41.4F-
Comet VM2 1751032960.348D--0.2440.08%D-1.942%D*5D*3.5D19220.5h33.2D*82.8D
Fatestealer 1011012310.437M**0.1533.333%C-18.812%C9.3DN/A1910.9h3F--9.1D-
Parallax VX3 1001001120.893D0.3028.297%F--82%B+8D**N/A8812.5h3.2F--11.5T*
G40-F Ranger 13893293.207D2.6231.974%CN/A26.6D-12.9D--3253.5h81.8D256D
Comet VM2 160933000.31D*0.2840.83%D--4.301%C+4.5D**3.3D*12420.5h36.7D-89.9D**
NS Baron G5AE 89872630.331D--0.2634.131%F-12.644%D7.3D**N/A3812h7T*20.6T*
M12 Kobalt 9585165.313D4.7213.835%D*16.471%D22.4D*2.6C--1183.8h30.9F--223.3D--
M40 Fury 10285422.024D1.4323.529%F-1.176%D19.8D**4D**1804.3h18.3D*77.6F*
Orbital Strike Uplink 12281181U80.41388.889%UN/A135U68.3U11820.6h3T*0.8T*
Hyena Missile Launcher 135772210.348D*0.2426.215%D**N/A7.8D-5.9D1799.9h55.6F-211.9F--
Xiphos Anti-Personnel Phalanx Tower 7875175C*74.4121.539%DN/A107.1D4.3D3680.7h25.2C+116.9C
Auraxium Slasher 70703,3710.021C0.5730.616%C+14.286%B**0.4DN/A1172.5h2.6C8.6C++
CAS30 Tank Buster 155697020.098D-0.4921.377%F**N/A0.8D**1D*5986.6h92.8F-434T*
V10 6968651.046D*0.4531.008%F-70.588%D*9.4D**N/A567.2h3.5T-11.4T*
M40 Fury 7867164.188D3.6029.459%F--2.985%A*37.2D--6.1D*1571.8h10.4B+35.3C
G40-F Ranger 9764262.462D--1.8727.629%D**N/A17.3F8.9F1833.7h89.8D**325F--
M20 Basilisk 11364371.73D--1.1448.353%D-6.25%B++15.2D*11.7D--2344.2h187.1D**386.9F--
G30 Walker 11663670.94D--0.3519.009%F--4.762%C*4.8F-4D**10713.1h333.7F-1755.2T*
The Slasher 63629,2700.007D--0.5817.987%D*N/A0.2C--N/A1355.5h3.1D**17.3D*
Eidolon VE33 60601890.317C--0.2729.316%C-18.333%D*5.5D--N/A8310.9h18.1T*61.7F*
NS Patriot Flare Gun 6060750.8C+0.214.531%D*N/A5.7DN/A2210.5h2C**43.4C+
MANA Anti-Personnel Turret 6260970.619N/A0.0313.922%UN/A600U20U4442900.1h59T*423.4T*
M12 Kobalt 5856173.294D*2.7014.813%F-16.071%D40D*1.4D**981.4h19.3D130.6F-
M60-G Bulldog 7156222.545D1.9526.869%D**3.571%B++13D*3.5D-1584.3h10.3F--38.2F--
M40 Fury-F 77552290.24D-0.3534.787%D**N/A3.9D**1.5D*6114.2h17.7D50.9F--
Deimos VA29 5453950.558D0.0357.343%D-13.208%D-8.4D**N/A736.3h3.1F-5.4D
M20 Basilisk 8052182.889C2.3023.099%D*3.846%D10.6D-5.7C1194.9h88.5C--383D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit5,0702,907,189525.4h
Spawn Beacon21510,76020.6h
Medical Applicator9,7091,756,752306.4h
Anti-Vehicle MANA Turret1601,9439.1h
Nanite Healing Grenade03300h
Nanite Revive Grenade010,9563.1h
Hoplon Anti-Aircraft Phalanx Tower12051.2h
Xiphos Anti-Personnel Tower61391.1h
Bunker0520.7h
Sunderer Garage3781.3h
Rampart Wall104675.8h
Cortium Silo33581.9h
Skywall Shield Emitter102702.2h
Structure Shield Module12231.4h
Repair Module75372.7h
Turret AI Module43281.8h
Blast Wall3660.7h
Restoration Kit725721.1h
Spear Anti-Vehicle Tower142771.9h
Deconstruction Tool28,0112.3h
Welding Device04880.1h
Spitfire Auto-Turret781,2842.2h
Recon Detection Device1281,85911.8h
Shield Recharging Field50218,21210.9h
Medical Kit5554,22110.8h
Ammunition Package20514,4808.1h
Anti-Infantry MANA Turret273431.5h
Flail Targeting Dart202443.5h
Infantry Tower0731.2h
Light Vehicle Terminal1791h
Pillbox11131h
Elysium Spawn Tube41801.2h
WLT-Howler Mining Laser35800.6h
Nano-Repair Grenade01,2600.4h
Router82211.2h
Orbital Strike Target Designator27824.3h
Vehicle Gate1700.9h
Light Air Terminal0550.5h
IPC Targeting Dart71321.3h
Hardlight Barrier472680.7h

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