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Castellan Founder ddraig[PINK] ddraig
VS BR 65

KDR: 0.59

Score: 136.4m

Last Seen: Feb 11th, 2019 3:49 AM
- OFFLINE - 203 hour(s)

Prestige 1, Battle Rank 65 - Vanu Sovereignty on Connery - Outfit Officer of Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 28
Level Progress (to 66): 95%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS L105 Zephyr NS-11P C150 Dalton NS Decimator Lasher X2 C-4 Proximity Mine Nebula VM20
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-55,044 MLG Score: -44
Fun Score: N/A
Cheeseburgers Flipped: 1740TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.269%15.232%3544198134,6180.563940.029

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.851%0.429B-0.838D--0.722D-HEAD + (~3.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
610.185C++14.20.006C+46.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.45%1.624%122102043148292360.089234182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.363%0.003C+0.018C+-0.87

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.90.485B+310.414B51.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.03%2.064%18610161,69693439610.181526176%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.804%-1.254D**-0.356C-0.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.2-0.999D--21.6-0.728D-55.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.37%1.075%16320100211,344668555501.69668204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.491%-0.815D--0.836D-0.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.50.184C++26.70.328C**70.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.39%77.381%16321020168617150.0272241

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.958%-0.847D--0.672B+-0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.4-0.159C3.4-0.058C+8.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.328%10.928%163310191,3364498250.296955

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.547%-0.261C-0.722D--1.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.018C+5-0.023C+8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 28
136.4m951.1%330 (19.8k)272 (16.3k)0.59296278,810132,9090.7571865 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022135913.567%9.475%12903:4636

37% Combat Medic35% Engineer16% Heavy Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 6:30 AMJan 1st, 2014 8:55 AMFeb 18th, 2019 4:45 PM (16h) (PST)Feb 11th, 2019 4:51 AM (8d) (PST)Feb 10th, 2019 11:49 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2881621260.1570.2650.0151.7730.029-44

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
17,2629,7257,5379161106216,318

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8357.6h/348.2d 21,826 7,467 57,118 889.2k 11,633 15,340 14,685 144.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C+
Kills:1,454
Deaths:3,124
KDR:0.465
Accuracy:22.159% C-
HSR:3.783% C+
Betelgeuse 54-A
C-
Kills:1,200
Deaths:1,801
KDR:0.666
Accuracy:24.287% C-
HSR:20.667% D*
Flare VE6
D-
Kills:1,194
Deaths:2,202
KDR:0.542
Accuracy:17.847% D-
HSR:17.588% D--
NS-15M AE
C+
Kills:1,166
Deaths:1,840
KDR:0.634
Accuracy:24.666% C+
HSR:15.352% D*
SVA-88
C+
Kills:1,165
Deaths:1,794
KDR:0.649
Accuracy:23.499% C+
HSR:19.657% D
Orion VS54
C+
Kills:1,162
Deaths:1,876
KDR:0.619
Accuracy:20.873% C+
HSR:19.535% D
Ursa
C**
Kills:1,160
Deaths:2,033
KDR:0.571
Accuracy:24.057% C**
HSR:18.362% D-
NS-15M1
C+
Kills:1,158
Deaths:2,112
KDR:0.548
Accuracy:21.710% C+
HSR:14.162% D--
VX29 Polaris
C+
Kills:194
Deaths:343
KDR:0.566
Accuracy:22.348% C+
HSR:16.495% D-
Pulsar LSW
C*
Kills:125
Deaths:204
KDR:0.613
Accuracy:24.233% C*
HSR:16.800% D--
Kills:9,978
Deaths (as Heavy Assault):17,329
Deaths (to Heavy Assaults):32,712
KDR:0.5758
Kill Difference:7,351
Playtime:1,295.578 hours
Usage:16%
Score:17.257m
Score/min:222
Accuracy (listed only):22.568%
HSR (listed only):16.240%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C+
Kills:1,212
Deaths:2,485
KDR:0.488
Accuracy:22.679% C+
HSR:15.264% D-
Solstice SF
C+
Kills:1,171
Deaths:3,041
KDR:0.385
Accuracy:24.066% C+
HSR:15.030% C
NS-11C
D--
Kills:1,171
Deaths:3,120
KDR:0.375
Accuracy:18.962% D--
HSR:7.686% F-
NS-11CP
C+
Kills:1,160
Deaths:2,028
KDR:0.572
Accuracy:28.117% C+
HSR:15.690% D*
Pandora VX25
C+
Kills:925
Deaths:1,623
KDR:0.570
Accuracy:38.343% C+
HSR:10.162% D*
Pulsar C
D-
Kills:428
Deaths:896
KDR:0.478
Accuracy:19.409% D-
HSR:16.122% D*
Zenith VX-5
C+
Kills:262
Deaths:646
KDR:0.406
Accuracy:25.292% C+
HSR:13.741% D*
Phobos VX86
D
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% F-
HSR:11.848% D
NS Baron G5
D
Kills:210
Deaths:526
KDR:0.399
Accuracy:36.862% D
HSR:10.476% D-
Thanatos VE70
C++
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C++
HSR:13.500% C--
VX6-7
C**
Kills:197
Deaths:404
KDR:0.488
Accuracy:25.847% C**
HSR:16.751% D
Solstice VE3
C
Kills:170
Deaths:369
KDR:0.461
Accuracy:20.928% C
HSR:12.941% D*
NS Baron G5AE
C--
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% D*
HSR:12.644% C--
Eidolon VE33
C**
Kills:60
Deaths:189
KDR:0.317
Accuracy:29.316% C**
HSR:18.333% D--
Kills:7,464
Deaths (as Engineer):16,373
Deaths (to Engineers):32,766
KDR:0.45587
Kill Difference:8,909
Playtime:2,896.750 hours
Usage:35%
Score:50.364m
Score/min:290
Accuracy (listed only):28.585%
HSR (listed only):13.585%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C+
Kills:1,212
Deaths:2,485
KDR:0.488
Accuracy:22.679% C+
HSR:15.264% D-
VE-S Canis
B++
Kills:1,210
Deaths:1,407
KDR:0.860
Accuracy:31.804% B++
HSR:22.231% C*
Eridani SX5
C+
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% C+
HSR:15.091% D
NS-7 PDW
D
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D
HSR:13.790% D
Sirius SX12
C
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% C-
HSR:15.790% C
Solstice SF
C+
Kills:1,171
Deaths:3,041
KDR:0.385
Accuracy:24.066% C+
HSR:15.030% C
NS-11C
D--
Kills:1,171
Deaths:3,120
KDR:0.375
Accuracy:18.962% D--
HSR:7.686% F-
NS-11CP
C+
Kills:1,160
Deaths:2,028
KDR:0.572
Accuracy:28.117% C+
HSR:15.690% D*
Eridani SX5-AE
D
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D
HSR:17.069% D-
MKV Suppressed
C+
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% C+
HSR:15.039% D
Pandora VX25
C+
Kills:925
Deaths:1,623
KDR:0.570
Accuracy:38.343% C+
HSR:10.162% D*
Pulsar C
D-
Kills:428
Deaths:896
KDR:0.478
Accuracy:19.409% D-
HSR:16.122% D*
Zenith VX-5
C+
Kills:262
Deaths:646
KDR:0.406
Accuracy:25.292% C+
HSR:13.741% D*
Phobos VX86
D
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% F-
HSR:11.848% D
NS Baron G5
D
Kills:210
Deaths:526
KDR:0.399
Accuracy:36.862% D
HSR:10.476% D-
Thanatos VE70
C++
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C++
HSR:13.500% C--
NSX Tengu
C
Kills:200
Deaths:552
KDR:0.362
Accuracy:34.556% C
HSR:15% D-
VX6-7
C**
Kills:197
Deaths:404
KDR:0.488
Accuracy:25.847% C**
HSR:16.751% D
Solstice VE3
C
Kills:170
Deaths:369
KDR:0.461
Accuracy:20.928% C
HSR:12.941% D*
Skorpios
C+
Kills:94
Deaths:190
KDR:0.495
Accuracy:27.306% C+
HSR:17.021% D
NS Baron G5AE
C--
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% D*
HSR:12.644% C--
Kills:14,791
Deaths (as Light Assault):31,659
Deaths (to Light Assaults):17,784
KDR:0.4672
Kill Difference:16,868
Playtime:156.186 hours
Usage:2%
Score:1.371m
Score/min:146
Accuracy (listed only):27.850%
HSR (listed only):14.423%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
D-
Kills:1,895
Deaths:2,970
KDR:0.638
Accuracy:18.937% D-
HSR:10.818% D*
VE-S Canis
B++
Kills:1,210
Deaths:1,407
KDR:0.860
Accuracy:31.804% B++
HSR:22.231% C*
Eridani SX5
C+
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% C+
HSR:15.091% D
NS-11A "Heatwave"
C**
Kills:1,190
Deaths:2,053
KDR:0.580
Accuracy:28.572% C**
HSR:14.790% D*
NS-7 PDW
D
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D
HSR:13.790% D
CME
D--
Kills:1,179
Deaths:2,366
KDR:0.498
Accuracy:21.400% D--
HSR:12.892% D*
Sirius SX12
C
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% C-
HSR:15.790% C
NS-11A
B+
Kills:1,175
Deaths:2,337
KDR:0.503
Accuracy:26.263% B+
HSR:12% D*
Darkstar
C+
Kills:1,164
Deaths:2,280
KDR:0.511
Accuracy:26.710% C+
HSR:14.691% D*
Pulsar VS1
D-
Kills:1,164
Deaths:2,608
KDR:0.446
Accuracy:19.462% D-
HSR:13.746% D--
Terminus VX-9
D--
Kills:1,162
Deaths:2,204
KDR:0.527
Accuracy:21.192% D--
HSR:11.274% F-
Eridani SX5-AE
D
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D
HSR:17.069% D-
Corvus VA55
C--
Kills:1,159
Deaths:2,006
KDR:0.578
Accuracy:21.731% C--
HSR:12.770% D**
H-V45
D*
Kills:1,159
Deaths:1,218
KDR:0.952
Accuracy:18.630% D*
HSR:12.770% D*
MKV Suppressed
C+
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% C+
HSR:15.039% D
Equinox VE2
C*
Kills:1,155
Deaths:2,380
KDR:0.485
Accuracy:26.879% C*
HSR:9.697% D**
H-V45 AE
C++
Kills:1,147
Deaths:1,936
KDR:0.592
Accuracy:28.916% C++
HSR:21.360% D-
Pandora VX25
C+
Kills:925
Deaths:1,623
KDR:0.570
Accuracy:38.343% C+
HSR:10.162% D*
Equinox VE2 Burst
C+
Kills:546
Deaths:1,146
KDR:0.476
Accuracy:27.091% C+
HSR:14.835% D**
Phobos VX86
D
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% F-
HSR:11.848% D
NS Baron G5
D
Kills:210
Deaths:526
KDR:0.399
Accuracy:36.862% D
HSR:10.476% D-
Thanatos VE70
C++
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C++
HSR:13.500% C--
NSX Tengu
C
Kills:200
Deaths:552
KDR:0.362
Accuracy:34.556% C
HSR:15% D-
Skorpios
C+
Kills:94
Deaths:190
KDR:0.495
Accuracy:27.306% C+
HSR:17.021% D
NS Baron G5AE
C--
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% D*
HSR:12.644% C--
Kills:23,115
Deaths (as Combat Medic):44,174
Deaths (to Combat Medics):11,874
KDR:0.52327
Kill Difference:21,059
Playtime:3,050.806 hours
Usage:37%
Score:53.526m
Score/min:292
Accuracy (listed only):27.414%
HSR (listed only):14.052%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B++
Kills:1,210
Deaths:1,407
KDR:0.860
Accuracy:31.804% B++
HSR:22.231% C*
Eridani SX5
C+
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% C+
HSR:15.091% D
NS-7 PDW
D
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D
HSR:13.790% D
Sirius SX12
C
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% C-
HSR:15.790% C
Eridani SX5-AE
D
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D
HSR:17.069% D-
MKV Suppressed
C+
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% C+
HSR:15.039% D
NS-61 Emissary
C*
Kills:333
Deaths:737
KDR:0.452
Accuracy:29.792% C*
HSR:9.009% D*
NS-44L Blackhand
D--
Kills:244
Deaths:740
KDR:0.330
Accuracy:33.307% D--
HSR:15.164% F-
NS-44 Commissioner
C
Kills:202
Deaths:568
KDR:0.356
Accuracy:33.194% C
HSR:10.891% F
NSX Tengu
C
Kills:200
Deaths:552
KDR:0.362
Accuracy:34.556% C
HSR:15% D-
NS-AM7 Archer
C++
Kills:195
Deaths:973
KDR:0.200
Accuracy:50.861% D--
HSR:18.462% C++
NS-357 Underboss
D--
Kills:188
Deaths:424
KDR:0.443
Accuracy:23.868% D**
HSR:13.298% D--
Beamer VS3
C
Kills:145
Deaths:292
KDR:0.497
Accuracy:25.649% C
HSR:17.931% D
Parallax VX3
B+
Kills:100
Deaths:112
KDR:0.893
Accuracy:28.297% F
HSR:82% B+
Soldier Soaker
B**
Kills:99
Deaths:190
KDR:0.521
Accuracy:44.894% B**
HSR:8.081% D*
Skorpios
C+
Kills:94
Deaths:190
KDR:0.495
Accuracy:27.306% C+
HSR:17.021% D
V10
D-
Kills:68
Deaths:65
KDR:1.046
Accuracy:31.008% D**
HSR:70.588% D-
NS Patriot Flare Gun
U
Kills:60
Deaths:75
KDR:0.800
Accuracy:4.531% D--
HSR:0% U
Kills:9,021
Deaths (as Infiltrator):19,651
Deaths (to Infiltrators):17,600
KDR:0.45906
Kill Difference:10,630
Playtime:286.476 hours
Usage:3%
Score:2.730m
Score/min:159
Accuracy (listed only):28.855%
HSR (listed only):20.914%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,360
Deaths:1,119
KDR:1.215
Accuracy:20.915% B+
HSR:20.074% C+
Nebula VM20
B+
Kills:1,306
Deaths:1,110
KDR:1.177
Accuracy:21.278% B+
HSR:19.066% C
Blueshift VM5
D
Kills:1,038
Deaths:797
KDR:1.302
Accuracy:16.954% D
HSR:15.414% D--
Blueshift VM5
D
Kills:945
Deaths:793
KDR:1.192
Accuracy:16.477% D
HSR:15.556% D--
Cosmos VM3
C+
Kills:297
Deaths:346
KDR:0.858
Accuracy:16.032% C+
HSR:18.519% C
Cosmos VM3
C+
Kills:292
Deaths:346
KDR:0.844
Accuracy:16.239% C+
HSR:15.411% D-
NS-10 Burster
C+
Kills:173
Deaths:344
KDR:0.503
Accuracy:21.077% D*
HSR:6.936% C+
NS-10 Burster
C+
Kills:161
Deaths:345
KDR:0.467
Accuracy:21.193% D*
HSR:6.211% C+
Comet VM2
C
Kills:103
Deaths:296
KDR:0.348
Accuracy:40.080% C
HSR:1.942% D*
Comet VM2
C+
Kills:93
Deaths:300
KDR:0.310
Accuracy:40.830% C-
HSR:4.301% C+
Kills:5,768
Deaths (as MAX Suit):2,898
Deaths (to MAX Suits):7,239
KDR:1.99034
Kill Difference:2,870
Playtime:217.873 hours
Usage:3%
Score:5.203m
Score/min:398
Accuracy (listed only):23.107%
HSR (listed only):12.343%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D*
Kills:282
V. Kills:25 N/A
Deaths:710
KDR:0.397
Accuracy:32.077% D*
KPH:8.900 D*
VKPH:0.800 D*
Dual Photon Pods
D
Kills:149
V. Kills:78 189%
Deaths:187
KDR:0.797
Accuracy:41.590% D*
KPH:20.300 D--
VKPH:10.600 D
Coyote Missiles
C
Kills:109
V. Kills:118 92%
Deaths:313
KDR:0.348
Accuracy:52.003% C
KPH:6.400 D--
VKPH:7 D--
Kills:540 (282 + 0)
Deaths:1,210
KDR:0.446
VKDR:0.183
Vehicle Kills:221
Kill Difference:670
Playtime:55.966 hours
Usage:1%
Score:0.502m
Score/min:149
Piloting Accuracy:32.077%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:3,868
V. Kills:684 N/A
Deaths:691
KDR:5.598
Accuracy:39.804% C
KPH:13,924,800 U
VKPH:2,462,400 U
C150 Dalton
U
Kills:1,840
V. Kills:1,587 116%
Deaths:819
KDR:2.247
Accuracy:37.294% C+
KPH:6,624,000 U
VKPH:5,713,200 U
Dual-75 Duster
D-
Kills:536
V. Kills:23 N/A
Deaths:155
KDR:3.458
Accuracy:28.438% D*
KPH:41.800 D-
VKPH:1.800 D-
AP30 Shredder
U
Kills:324
V. Kills:345 94%
Deaths:232
KDR:1.397
Accuracy:26.145% D*
KPH:1,166,400 U
VKPH:1,242,000 U
CAS30 Tank Buster
D*
Kills:69
V. Kills:86 79%
Deaths:702
KDR:0.098
Accuracy:21.377% F--
KPH:0.800 D*
VKPH:1 D**
Kills:6,637 (69 + 6,568)
Deaths:2,599
KDR:2.554
VKDR:1.048
Vehicle Kills:2,725
Kill Difference:4,038
Playtime:99.390 hours
Usage:1%
Score:3.872m
Score/min:649
Piloting Accuracy:21.377%
Gunner Accuracy:26.145%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D-
Kills:505
V. Kills:87 N/A
Deaths:249
KDR:2.028
Accuracy:41.524% D-
KPH:28.700 D-
VKPH:4.900 D-
L100 Python HEAT
D
Kills:260
V. Kills:107 241%
Deaths:185
KDR:1.405
Accuracy:45.381% D
KPH:18.200 D
VKPH:7.500 D-
L100 Python AP
D--
Kills:251
V. Kills:241 104%
Deaths:276
KDR:0.909
Accuracy:51.368% D
KPH:12.900 D**
VKPH:12.400 D--
Skyguard
D
Kills:119
V. Kills:120 98%
Deaths:178
KDR:0.669
Accuracy:23.458% D--
KPH:6.800 D--
VKPH:6.900 D
Kills:1,135 (1,135 + 0)
Deaths:888
KDR:1.278
VKDR:0.625
Vehicle Kills:555
Kill Difference:247
Playtime:68.821 hours
Usage:1%
Score:0.943m
Score/min:228
Driving Accuracy:23.458%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C--
Kills:807
V. Kills:635 127%
Deaths:384
KDR:2.102
Accuracy:42.728% C+
KPH:14.600 D--
VKPH:11.500 C--
Proton II PPA
D
Kills:616
V. Kills:64 N/A
Deaths:140
KDR:4.400
Accuracy:20.367% D
KPH:24.200 D*
VKPH:2.500 D
E540 Halberd
D
Kills:567
V. Kills:401 141%
Deaths:203
KDR:2.793
Accuracy:40.180% D--
KPH:17.400 D*
VKPH:12.300 D
Supernova PC
D
Kills:328
V. Kills:140 233%
Deaths:61
KDR:5.377
Accuracy:44.411% C--
KPH:13.900 D
VKPH:5.900 D
Supernova FPC
D--
Kills:233
V. Kills:208 111%
Deaths:205
KDR:1.137
Accuracy:45.545% D--
KPH:9 D**
VKPH:8 D**
Supernova VPC
D*
Kills:223
V. Kills:46 474%
Deaths:108
KDR:2.065
Accuracy:34.496% F-
KPH:12.900 D**
VKPH:2.700 D*
M20 Basilisk
C-
Kills:51
V. Kills:27 182%
Deaths:18
KDR:2.833
Accuracy:22.896% D--
KPH:10.500 D-
VKPH:5.500 C-
Kills:2,825 (784 + 2,041)
Deaths:1,119
KDR:2.525
VKDR:1.359
Vehicle Kills:1,521
Kill Difference:1,706
Playtime:184.943 hours
Usage:2%
Score:3.492m
Score/min:315
Driving Accuracy:34.496%
Gunner Accuracy:22.896%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D--
Kills:822
V. Kills:535 153%
Deaths:455
KDR:1.807
Accuracy:49.139% D--
KPH:19.100 D*
VKPH:12.400 D--
Saron HRB-H
D*
Kills:585
V. Kills:461 127%
Deaths:372
KDR:1.573
Accuracy:52.396% C
KPH:16.400 D*
VKPH:12.900 D*
Proton II PPA-H
D
Kills:550
V. Kills:56 N/A
Deaths:201
KDR:2.736
Accuracy:29.856% D-
KPH:41.700 D--
VKPH:4.200 D
Aphelion VEX-4H
D*
Kills:147
V. Kills:110 132%
Deaths:95
KDR:1.547
Accuracy:29.183% F-
KPH:17.900 D*
VKPH:13.400 D*
G40-F Ranger
D-
Kills:60
V. Kills:31 188%
Deaths:24
KDR:2.500
Accuracy:27.243% D-
KPH:17.200 D**
VKPH:8.900 F
Kills:2,164 (0 + 2,164)
Deaths:1,147
KDR:1.887
VKDR:1.040
Vehicle Kills:1,193
Kill Difference:1,017
Playtime:103.561 hours
Usage:1%
Score:1.291m
Score/min:208
Driving Accuracy:N/A%
Gunner Accuracy:27.243%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D
Kills:273
V. Kills:150 181%
Deaths:168
KDR:1.625
Accuracy:31.874% D
KPH:10.100 D-
VKPH:5.500 D
M40 Fury
D--
Kills:154
V. Kills:39 385%
Deaths:84
KDR:1.833
Accuracy:23.438% D**
KPH:18.500 D--
VKPH:4.700 D--
G30 Walker
D-
Kills:146
V. Kills:119 122%
Deaths:92
KDR:1.587
Accuracy:18.115% F
KPH:6.400 D*
VKPH:5.200 D-
M20 Basilisk
D-
Kills:146
V. Kills:74 195%
Deaths:90
KDR:1.622
Accuracy:30.613% D-
KPH:10 D--
VKPH:5.100 D-
M60-G Bulldog
D
Kills:131
V. Kills:49 262%
Deaths:98
KDR:1.337
Accuracy:20.209% D**
KPH:8.300 D*
VKPH:3.100 D
M40 Fury
D*
Kills:84
V. Kills:16 N/A
Deaths:42
KDR:2
Accuracy:23.498% D**
KPH:19.600 D*
VKPH:3.700 D*
G30 Walker
D*
Kills:63
V. Kills:53 117%
Deaths:67
KDR:0.940
Accuracy:18.896% F
KPH:4.800 D*
VKPH:4 D*
M12 Kobalt
C
Kills:57
V. Kills:8 N/A
Deaths:14
KDR:4.071
Accuracy:11.779% D*
KPH:17.300 D*
VKPH:2.400 C
M60-G Bulldog
D
Kills:56
V. Kills:15 350%
Deaths:22
KDR:2.545
Accuracy:26.789% D--
KPH:13 D*
VKPH:3.500 D
Kills:1,110 (0 + 1,110)
Deaths:677
KDR:1.640
VKDR:0.773
Vehicle Kills:523
Kill Difference:433
Playtime:113.513 hours
Usage:1%
Score:1.079m
Score/min:158
Driving Accuracy:N/A%
Gunner Accuracy:26.789%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:115
V. Kills:3 N/A
Deaths:207
KDR:0.556
Accuracy:36.838% D
KPH:16.300 D--
VKPH:0.400 D*
M40 Fury-F
D--
Kills:55
V. Kills:22 239%
Deaths:229
KDR:0.240
Accuracy:34.787% D*
KPH:3.900 D*
VKPH:1.500 D--
Kills:170 (170 + 0)
Deaths:436
KDR:0.390
VKDR:0.057
Vehicle Kills:25
Kill Difference:266
Playtime:21.310 hours
Usage:0%
Score:0.075m
Score/min:59
Driving Accuracy:34.787%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:127
V. Kills:9 N/A
Deaths:36
KDR:3.528
Accuracy:24.804% D*
KPH:35 D-
VKPH:2.500 D*
Kills:127 (0 + 127)
Deaths:36
KDR:3.528
VKDR:0.250
Vehicle Kills:9
Kill Difference:91
Playtime:3.624 hours
Usage:0%
Score:0.032m
Score/min:147
Piloting Accuracy:N/A%
Gunner Accuracy:24.804%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L105 Zephyr 4,5523,8686915.598C5.0139.804%CN/A38680U6840U138488800.1h6.5C++16.4C++
NS-11P 1,9071,8952,9700.638C-0.0518.937%D-10.818%D*8.6D--N/A54220.2h14.4C+75.8C
C150 Dalton 3,4271,8408192.247D1.6537.294%C+N/A18400U15870U160645300.1h9.1F*24.3F--
NS Decimator 2,0471,5275,2330.292D-0.3058.09%C2.03%C+10.6D**3.6D**113144h5.8D9.9C--
Lasher X2 1,4851,4543,1240.465D0.1322.159%C-3.783%C+11.9D-N/A57121.7h19.3C++86.9C++
C-4 2,2391,4112,4070.586D0.0121.886%DN/A26.6D*15.6D-47253h1.9D8.8D
Proximity Mine 1,3771,3751,0271.339D-0.7544.41%C**N/A88.7DN/A41615.5h1.8B4B+
Nebula VM20 1,3831,3601,1191.215C-0.6220.915%B+20.074%C+23.6DN/A11257.6h15.5C**74B+
Nebula VM20 1,3211,3061,1101.177C-0.5821.278%B+19.066%C22.8DN/A10757.3h16.2C++76.3B+
Sticky Grenade 1,2741,26611266N/A1,265.4148.065%C-N/A973.8C++6.2D57611.3h1.7B++3.5B+
Serpent VE92 1,2361,2122,4850.488C--0.1022.679%C+15.264%D-8.8D-N/A51138.5h14.5C+63.8C+
VE-S Canis 1,2481,2101,4070.86C0.2731.804%B++22.231%C*29CN/A6541.7h12C++37.8B+
Eridani SX5 1,2301,2062,7910.432D0.1625.18%C+15.091%D8.8D--N/A55136.3h15.2D60.4C
Betelgeuse 54-A 1,2231,2001,8010.666D0.0724.287%C-20.667%D*19.4D*N/A6762h12.7D--52.1D
Flare VE6 1,1971,1942,2020.542D-0.0517.847%D-17.588%D--10.7D--N/A55111.3h11.4C+63.9C
NS-11A "Heatwave" 1,2301,1902,0530.58D0.0128.572%C**14.79%D*14.4D--N/A3982.4h14.7C+51.5C*
NS-7 PDW 1,1861,1822,8500.415D0.1821.06%D13.79%D6.9D--N/A43171.7h16.1C+76.3C+
CME 1,1861,1792,3660.498D0.0921.4%D--12.892%D*8.1D*N/A40145.6h14.3C+66.7C
Sirius SX12 1,1991,1782,1410.55C0.0422.079%C-15.79%C11.4D-N/A84103.1h17.3C78.3C+
NS-11A 1,2031,1752,3370.503C--0.0926.263%B+12%D*13D-N/A3990.7h13.7C++52B+
Solstice SF 1,2051,1713,0410.385D0.2124.066%C+15.03%C7.5D-N/A34155.6h14.8C61.7C+
NS-11C 1,1791,1713,1200.375D0.2218.962%D--7.686%F-4.6D--N/A25252.8h15.2C+80C
NS-15M AE 1,1811,1661,8400.634D0.0424.666%C+15.352%D*16.8D--N/A6669.5h14.2D57.5C
SVA-88 1,1811,1651,7940.649D0.0623.499%C+19.657%D17D--N/A6668.6h13.8D58.8C+
Darkstar 1,1951,1642,2800.511D-0.0826.71%C+14.691%D*13.2D*N/A5487.9h15.4D--57.6C-
Pulsar VS1 1,1661,1642,6080.446D0.1519.462%D-13.746%D--6.4D--N/A39180.8h13.2B+67.7C++
Orion VS54 1,1811,1621,8760.619C-0.0320.873%C+19.535%D14.3DN/A10681.3h13.2C++63.1C++
Terminus VX-9 1,1681,1622,2040.527C--0.0721.192%D--11.274%F-10.5D*N/A70110.5h13C+61.2C
NS-11CP 1,1971,1602,0280.572D-0.0228.117%C+15.69%D*19.2D-N/A5160.5h16.2D--57.6D
Eridani SX5-AE 1,2001,1602,3100.502D--0.0926.762%D17.069%D-14.2D--N/A4781.7h15.7D--58.7D
Ursa 1,1831,1602,0330.571D0.0224.057%C**18.362%D-15.6D-N/A4574.4h11.6C+48.3C**
Corvus VA55 1,1611,1592,0060.578D0.0121.731%C--12.77%D**10.8D-N/A43106.9h12.5C+57.6C+
H-V45 1,1621,1591,2180.952C+0.3618.63%D*12.77%D*8.8D-N/A60131h13.5C+72.6C-
NS-15M1 1,1781,1582,1120.548D0.0421.71%C+14.162%D--12.2D--N/A6994.7h14.2C65.2C+
MKV Suppressed 1,1711,1573,2340.358D-0.2325.237%C+15.039%D9.9D--N/A64117.4h15.8C+62.5C+
Equinox VE2 1,1781,1552,3800.485D0.1126.879%C*9.697%D**13.9DN/A4382.8h14.1C52.3C++
H-V45 AE 1,1761,1471,9360.592D-0.0028.916%C++21.36%D-14D*N/A4281.9h14.4D49.7C+
Blueshift VM5 1,0461,0387971.302C-0.7116.954%D15.414%D--19.2D-N/A10054.1h14.3B+84.1C*
Tank Mine 1,6841,0369081.141D0.550.037%F--N/A54D--33.8D--92919.2h0M++7.9D
Blueshift VM5 9549457931.192C-0.6016.477%D15.556%D--17.5D-N/A9354h15.3C*92.8C+
Pandora VX25 9509251,6230.57D0.0238.343%C+10.162%D*14.1D-N/A5565.5h5.4C--14C+
E540 Halberd-H 1,3578224551.807D1.2149.139%D--N/A19.1D*12.4D--22343.1h9.1D--18.4D**
Saron HRB 1,4428073842.102D1.5142.728%C+N/A14.6D--11.5C--23355.2h26.1C-61C
Proton II PPA 6806161404.4D3.8120.367%D2.11%C+24.3D--2.5D14725.4h15.4D**75.4D*
Saron HRB-H 1,0465853721.573D0.9852.396%CN/A16.4D*12.9D*19635.6h33.2D63.4D
E540 Halberd 9685672032.793C--2.2040.18%D--3.351%B+17.4D*12.3D32832.6h7.2D--18D*
Proton II PPA-H 6065502012.736D2.1429.856%D-1.091%D41.7D--4.2D18113.2h12.6C-42.2D
Equinox VE2 Burst 5645461,1460.476D0.1227.091%C+14.835%D**11.7D*N/A4046.6h16.7D*61.5C-
Dual-75 Duster 5595361553.458D2.8728.438%D*N/A41.9D-1.8D-27612.8h5.4B19.2C
Frag Grenade 5295271527N/A526.4138.515%D-N/A439.2C+1.7D22501.2h3.5B9.1C+
C-4 ARX 7145265840.901D0.3125.016%CN/A50.6D*18.1D--33810.4h1.5D5.9D
L100 Python HESH 5925052492.028D1.4441.524%D-1.98%B28.7D-4.9D-19617.6h5.5F13.2F
NS Annihilator 9424801,5520.309D0.2880.337%C+N/A5.7D--5.4D*10184.9h12.4C+15.5C+
Force-Blade 48147940,4320.012C0.5829.306%C+N/A0.2C--N/A12273.2h2.4C**8B
Pulsar C 4374288960.478C-0.1119.409%D-16.122%D*4.8D--N/A3888.4h13.5C69.5C
Lumine Edge 40940845,8040.009C0.588.216%F10.784%D-0.2DN/A11993.5h1.6C19.8F-
Spear Anti-Vehicle Phalanx Turret 590353923.837C--3.2428.699%F4.249%C++19.2D--12.9D-31918.4h9.8C+34.3D--
NS-61 Emissary 3383337370.452C--0.1429.792%C*9.009%D*9.8D-N/A3433.9h16.2C+54.3C++
Supernova PC 468328615.377C+4.7844.411%C--1.22%D-13.8D5.9D36223.7h5.4C++12.1C+
S1 4493271,1740.279D0.3163.221%B++1.835%C--8.9D--3.3D*17436.7h7.5C11.9C++
AP30 Shredder 6693242321.397D0.8026.145%D*1.235%D3240U3450U36217200.1h206.2F*788.8T-
MANA Anti-Vehicle Turret 6423007000.429D*0.1653.487%D4%B++3000C+3420C**10782920.1h18.5C34.7D
Cosmos VM3 3002973460.858D0.2716.032%C+18.519%C19.9DN/A10814.9h15.5C-96.5C+
Cosmos VM3 2962923460.844D0.2516.239%C+15.411%D-19.6DN/A9714.9h16C98.5C+
Light PPA 3072827100.397D0.2032.077%D*1.773%B*8.9D*N/A6131.7h17.7C55.1C
Spear Anti-Vehicle Phalanx Tower 4442822014.1C13.5144.725%D3.191%C25.6D14.7D24711h13.9D31.2D-
M20 Basilisk 4232731681.625D1.0331.874%D3.663%D-10.1D-5.5D17527.1h119.9C376.1D
Zenith VX-5 2782626460.406D0.1925.292%C+13.741%D*7.4D--N/A4435.6h16.9D--66.7C
L100 Python HEAT 3672601851.405D0.8145.381%D3.846%B*18.2D7.5D-21214.3h8.4D-18.5D--
Nemesis VSH9 3552528390.3D0.2959.353%C-4.762%B**8.2C--3.4D*13030.7h7.1B+12B+
L100 Python AP 4922512760.909D0.3251.368%D1.594%D12.9D**12.4D--25319.5h13.1F--25.5F--
NS-44L Blackhand 2532447400.33D0.2633.307%D--15.164%F-9.8D-N/A4625h7D**21.1D*
M60-A Bulldog 280238564.25C-3.6638.028%D-2.101%C14.3D-2.5C--10116.6h8.9D*23.4D*
Supernova FPC 4412332051.137D0.5445.545%D--1.717%C--9D**8D**66525.9h9.8F--21.6F*
Supernova VPC 2692231082.065D-1.4734.496%F-N/A12.9D**2.7D*26317.3h4.2D-12.1F
Phobos VX86 2112113480.606D0.0135.027%F-11.848%D11.5D*N/A6418.3h3.4D*9.8F
NS Baron G5 2122105260.399D-0.1936.862%D10.476%D-7.7D*N/A5027.2h6D--16.1C+
M60-A Bulldog 2372041501.36D0.7721.861%FN/A2040U330U28392100.1h7.4D-33.9F-
NS-44 Commissioner 2102025680.356D0.2433.194%C10.891%F7D--N/A4528.7h6.7F--20.2D*
Thanatos VE70 2002004350.46C--0.1341.21%C++13.5%C--13.9DN/A14014.4h4.7C*11.5B
NSX Tengu 2072005520.362D0.2334.556%C15%D-8.6D--N/A2323.3h19.8D*57.4D
VX6-7 2071974040.488C--0.1025.847%C**16.751%D9.2D-N/A5021.3h16.6D64.2C+
NS-AM7 Archer 2811959730.2D0.3950.861%D--18.462%C++1.9D*N/A21100.5h32.3D63.4D--
VX29 Polaris 1991943430.566D0.0322.348%C+16.495%D-18.5D-N/A16710.5h12.7C+56.9C++
Anti-Vehicle Grenade 2351891189N/A188.4150.621%C+N/A270C--65.7C28580.7h6.5C12.8C+
Hades VSH4 3041899270.204D0.3971.993%B+2.646%C++5.9C--3.6C--11631.9h11.4D15.8C-
NS-357 Underboss 1941884240.443D0.1523.868%D**13.298%D--15.8D-N/A10311.9h3.8B+16.1C--
NS-10 Burster 2831733440.503D0.0921.077%D*6.936%C+3.5D-2.2D-10249.4h154.8C734.6D-
Solstice VE3 1731703690.461C-0.1320.928%C12.941%D*5D-N/A13733.9h15.9C++75.9C+
NS-10 Burster 2811613450.467D-0.1321.193%D*6.211%C+3.3D--2.4D--10349.5h166C783.4D--
M40 Fury 193154841.833D1.2423.438%D**N/A18.6D--4.7D--1848.3h17.4C74.2D*
Dual Photon Pods 2271491870.797D0.2041.59%D*1.342%C++20.4D--10.7D4757.3h56.3T-135.5F**
NS-R3 Swarm 2811496080.245D0.3562.7%CN/A4.6D4D6032.6h29.1C++46.5C++
Aphelion VEX-4H 257147951.547C0.9529.183%F-2.041%D17.9D*13.4D*2338.2h64.9C+222.2D-
G30 Walker 265146921.587D-0.9918.115%F2.055%D--6.4D*5.2D-17022.7h271.1D1496.7F-
M20 Basilisk 220146901.622D1.0330.613%D-3.425%D-10D--5.1D-19714.6h125.1C408.7D-
Beamer VS3 1591452920.497C0.1025.649%C17.931%D9.3D-N/A9815.6h11.2C43.9C+
M60-A Bulldog 166135552.455D1.8635.112%D--2.963%B+10.5D--2.4C--9312.9h11.2F-31.8F--
M60-G Bulldog 180131981.337D--0.7420.209%D**2.29%C8.3D*3.1D11015.8h12.1D**60F*
CAS 14-E 136127363.528D2.9424.804%D*2.362%B++35.3D-2.5D*1473.6h42.9D172.8D*
Pulsar LSW 1271252040.613D0.0224.233%C*16.8%D--12.6D--N/A1769.9h13.5C55.5C*
Skyguard 2391191780.669D--0.0823.458%D--2.521%B6.8D--6.9D24617.5h205.2F874.8F-
S12 Renegade 1181152070.556C--0.0436.838%D8.696%B**16.2D--N/A547.1h4.4D-11.8D
Coyote Missiles 2271093130.348D--0.2452.003%CN/A6.4D--6.9D--17317h127.4T*245T-
NSX Masamune 1491064390.241D-0.3555.32%CN/A8.7D*3.5D--6812.2h22.9D*41.4D--
Lancer VS22 3011057600.138D-0.4544.01%F--N/A2.2D**4.1F14547.5h80.1F-182T
Comet VM2 1751032960.348D0.2440.08%C1.942%D*5D--3.5C19220.5h33.2D-82.8D
Parallax VX3 1001001120.893D0.3028.297%F82%B+8D*N/A8812.5h3.2D*11.5F
Soldier Soaker 99991900.521D0.0744.894%B**8.081%D*8.7D*N/A3211.4h8.5F19C++
Skorpios 96941900.495D0.1027.306%C+17.021%D8.5D**N/A3111.1h18.3T66.9F
Comet VM2 160933000.31D-0.2840.83%C-4.301%C+4.5D*3.3D-12320.5h36.7D89.9D
G40-F Ranger 13591293.138D-2.5531.944%C+N/A32.5C15.7D3922.8h81.2C+254.2C+
NS Baron G5AE 89872630.331D--0.2634.131%D*12.644%C--7.3D*N/A3812h7F--20.6C
M40 Fury 10084422D1.4123.498%D**1.19%D19.5D*3.7D*1804.3h18.3C-77.9F
Orbital Strike Uplink 12080180U79.41379.032%UN/A133.3U66.7U11820.6h2.9T*0.8T*
Xiphos Anti-Personnel Phalanx Tower 7875175C**74.4121.539%D-N/A107.1C--4.3D-3670.7h25.2C+116.9C+
Auraxium Slasher 70703,3680.021C0.5730.667%C+14.286%B++0.4C-N/A1172.4h2.6C8.6C++
Hyena Missile Launcher 122692100.329D*0.2625.289%D*N/A7.3D5.6D1829.4h54.5F215.5F-
CAS30 Tank Buster 155697020.098D0.4921.377%F--N/A0.8D*1D**5986.6h92.8D-434F*
V10 6968651.046D-0.4531.008%D**70.588%D-9.4D*N/A567.2h3.5F-11.4F-
M40 Fury 7867164.188D3.6029.459%F-2.985%A++37.2D-6.1D--1571.8h10.4B+35.3C+
M20 Basilisk 11364371.73D*1.1448.353%C-6.25%B++15.2D*11.7D--2344.2h187.1D--386.9D*
G30 Walker 11663670.94D--0.3518.896%F4.762%C**4.8D*4D*10713.1h331D*1751.5F*
The Slasher 63629,2700.007D-0.5917.987%D*N/A0.2DN/A1355.5h3.1D-17.3D--
MANA Anti-Personnel Turret 6260970.619N/A0.0313.922%UN/A600U20U4412800.1h59T*423.4T*
Eidolon VE33 60601890.317D0.2829.316%C**18.333%D--5.5D--N/A8210.9h18.1F--61.7D--
NS Patriot Flare Gun 6060750.8C++0.214.531%D--N/A5.7DN/A2210.5h2B43.4C
G40-F Ranger 9160242.5D-1.9127.243%D-N/A17.1D**8.9F1763.5h89.2D327.3D--
M12 Kobalt 6557144.071D-3.4811.779%D*17.544%C+17.3D*2.4C1153.3h31.9F-270.5F
M12 Kobalt 5856173.294D*2.7014.931%D**16.071%C40D*1.4D*971.4h19.1C+127.7D
M60-G Bulldog 7156222.545D1.9526.789%D--3.571%B13D*3.5D1584.3h10.2D-37.9D--
M40 Fury-F 77552290.24D0.3534.787%D*N/A3.9D*1.5D--6114.2h17.7D50.9D**
M20 Basilisk 7851182.833C+2.2422.896%D--3.922%C-10.4D-5.5C-1174.9h89C388.9D

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1601,9309.1h
Nano-Armor Kit4,8532,833,767512.8h
Flail Targeting Dart202443.5h
Spawn Beacon20310,49920.1h
Blast Wall3660.7h
Medical Applicator9,1971,682,775296h
Nanite Revive Grenade09,7322.7h
Nanite Healing Grenade03300h
Xiphos Anti-Personnel Tower61381.1h
Hoplon Anti-Aircraft Phalanx Tower12041.2h
Bunker0520.7h
Rampart Wall104675.8h
Sunderer Garage3771.3h
Repair Module75312.7h
Structure Shield Module12211.4h
Turret AI Module43241.7h
Cortium Silo33531.9h
Skywall Shield Emitter102672.1h
Spitfire Auto-Turret731,1312h
Restoration Kit725721.1h
Deconstruction Tool28,0112.3h
Spear Anti-Vehicle Tower142761.9h
Ammunition Package18713,1067.7h
Shield Recharging Field47217,68010.4h
Medical Kit5524,20810.8h
Anti-Infantry MANA Turret273431.5h
Pillbox11101h
Light Vehicle Terminal1781h
Elysium Spawn Tube41741.2h
Vehicle Gate1680.9h
Orbital Strike Target Designator26804.3h
IPC Targeting Dart71321.3h
Light Air Terminal0510.5h
Infantry Tower0701.2h
WLT-Howler Mining Laser35800.6h
Nano-Repair Grenade08850.3h
Welding Device03880h
Hardlight Barrier472670.7h
Router71931.1h
Recon Detection Device1141,68311.2h

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