Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,952)players online:
lPuntito (181)  uamadman (16)  conditi0nsxd (15)  gruntzilla8 (3)  TI86Calculator (1)  BarrenCore (1) 217
stats.dasanfall.com
Archon Founder ddraig[PINK] ddraig
VS BR 77

KDR: 0.59

Score: 138m

Last Seen: Jul 17th, 2019 5:15 AM
- OFFLINE - 46.6 hour(s)

Prestige 1, Battle Rank 77 - Vanu Sovereignty on Connery - Outfit Officer of Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 29
Level Progress (to 78): 7%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS L105 Zephyr C150 Dalton NS-11P NS Decimator Lasher X2 C-4 Proximity Mine Nebula VM20
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:ddraig



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-56,295 MLG Score: -45
Fun Score: N/A
Cheeseburgers Flipped: 1740TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.368%15.221%35641117335,3860.5602330.033

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.908%0.431B-0.859D---0.749D-HEAD + (~3.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.10.179C++14.3-0.001C+46.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.292%1.602%122121243748942380.0892748183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.366%-0.005C+0.012C+-0.87

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.80.487B+30.90.418B51.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.949%2.039%18612081,76694599930.186681178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.758%-1.266D**-0.336C-0.53

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.1-0.973D--21.3-0.7D-54.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.541%1.116%16420119411,555680956811.69677203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.43%-0.8D--0.822D-0.244

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.60.183C++26.90.326C**70.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.39%77.381%16421212168637350.0263612

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.958%-0.842D--0.669B+-0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.4-0.154C3.4-0.055C+8.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.497%11.044%164412101,6484669370.352966

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.88%-0.19C-0.725D--1.093

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.049C+4.9-0.012C+7.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 29
138m948%329 (19.7k)270 (16.2k)0.59297780,751136,1790.7561377 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214140013.658%9.495%13003:4538

37% Combat Medic34% Engineer15% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 6:30 AMJan 1st, 2014 8:55 AMJul 18th, 2019 3:20 AM (19h) (PST)Jul 17th, 2019 1:16 AM (2d) (PST)Jul 17th, 2019 1:15 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2891651240.1580.2670.0151.7790.029-45

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
17,3299,8807,4499161107216,224

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8508.8h/354.5d 22,218 7,667 58,382 908.2k 11,759 15,676 15,048 147.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C--
Kills:1,200
Deaths:1,801
KDR:0.666
Accuracy:24.287% C--
HSR:20.667% D*
Flare VE6
D-
Kills:1,194
Deaths:2,202
KDR:0.542
Accuracy:17.847% D-
HSR:17.588% D--
NS-15M AE
C+
Kills:1,166
Deaths:1,840
KDR:0.634
Accuracy:24.666% C+
HSR:15.352% D*
SVA-88
C+
Kills:1,165
Deaths:1,794
KDR:0.649
Accuracy:23.499% C+
HSR:19.657% D
Orion VS54
C+
Kills:1,162
Deaths:1,876
KDR:0.619
Accuracy:20.873% C+
HSR:19.535% D
Ursa
C*
Kills:1,160
Deaths:2,033
KDR:0.571
Accuracy:24.057% C*
HSR:18.362% D-
NS-15M1
C+
Kills:1,158
Deaths:2,112
KDR:0.548
Accuracy:21.710% C+
HSR:14.162% D*
VX29 Polaris
C
Kills:200
Deaths:347
KDR:0.576
Accuracy:22.202% C
HSR:16% D--
Pulsar LSW
C*
Kills:125
Deaths:209
KDR:0.598
Accuracy:24.315% C*
HSR:16.800% D--
Kills:8,530
Deaths (as Heavy Assault):14,214
Deaths (to Heavy Assaults):32,712
KDR:0.60011
Kill Difference:5,684
Playtime:1,295.578 hours
Usage:15%
Score:17.257m
Score/min:222
Accuracy (listed only):22.606%
HSR (listed only):17.569%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C
Kills:1,212
Deaths:2,485
KDR:0.488
Accuracy:22.679% C
HSR:15.264% D-
Pandora VX25
C+
Kills:1,185
Deaths:1,944
KDR:0.610
Accuracy:39.511% C+
HSR:10.380% D*
Solstice SF
C+
Kills:1,171
Deaths:3,041
KDR:0.385
Accuracy:24.066% C+
HSR:15.030% C
NS-11C
D--
Kills:1,171
Deaths:3,120
KDR:0.375
Accuracy:18.962% D--
HSR:7.686% F-
NS-11CP
C+
Kills:1,160
Deaths:2,028
KDR:0.572
Accuracy:28.117% C+
HSR:15.690% D*
Pulsar C
D--
Kills:432
Deaths:914
KDR:0.473
Accuracy:19.478% D--
HSR:15.972% D*
Zenith VX-5
C+
Kills:262
Deaths:646
KDR:0.406
Accuracy:25.292% C+
HSR:13.741% D*
NS Baron G5
D
Kills:212
Deaths:531
KDR:0.399
Accuracy:36.666% D
HSR:10.377% D-
Phobos VX86
D
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% F-
HSR:11.848% D
Thanatos VE70
C++
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C++
HSR:13.500% D
VX6-7
C**
Kills:197
Deaths:404
KDR:0.488
Accuracy:25.847% C**
HSR:16.751% D
Solstice VE3
C
Kills:170
Deaths:369
KDR:0.461
Accuracy:20.928% C
HSR:12.941% D*
NS Baron G5AE
C--
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% D*
HSR:12.644% C--
Eidolon VE33
C**
Kills:60
Deaths:189
KDR:0.317
Accuracy:29.316% C**
HSR:18.333% D--
Deimos VA29
C
Kills:52
Deaths:93
KDR:0.559
Accuracy:57.394% C
HSR:13.462% C--
Kills:7,782
Deaths (as Engineer):16,810
Deaths (to Engineers):32,766
KDR:0.46294
Kill Difference:9,028
Playtime:2,896.750 hours
Usage:34%
Score:50.364m
Score/min:290
Accuracy (listed only):30.575%
HSR (listed only):13.575%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B++
Kills:1,213
Deaths:1,416
KDR:0.857
Accuracy:31.819% B++
HSR:22.176% C*
Serpent VE92
C
Kills:1,212
Deaths:2,485
KDR:0.488
Accuracy:22.679% C
HSR:15.264% D-
Eridani SX5
C
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% C
HSR:15.091% D
Pandora VX25
C+
Kills:1,185
Deaths:1,944
KDR:0.610
Accuracy:39.511% C+
HSR:10.380% D*
NS-7 PDW
D
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D
HSR:13.790% D
Sirius SX12
C
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% C-
HSR:15.790% C
Solstice SF
C+
Kills:1,171
Deaths:3,041
KDR:0.385
Accuracy:24.066% C+
HSR:15.030% C
NS-11C
D--
Kills:1,171
Deaths:3,120
KDR:0.375
Accuracy:18.962% D--
HSR:7.686% F-
NS-11CP
C+
Kills:1,160
Deaths:2,028
KDR:0.572
Accuracy:28.117% C+
HSR:15.690% D*
Eridani SX5-AE
D
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D
HSR:17.069% D--
MKV Suppressed
C+
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% C+
HSR:15.039% D
Pulsar C
D--
Kills:432
Deaths:914
KDR:0.473
Accuracy:19.478% D--
HSR:15.972% D*
Zenith VX-5
C+
Kills:262
Deaths:646
KDR:0.406
Accuracy:25.292% C+
HSR:13.741% D*
NSX Tengu
C
Kills:243
Deaths:670
KDR:0.363
Accuracy:34.051% C
HSR:16.872% D
NS Baron G5
D
Kills:212
Deaths:531
KDR:0.399
Accuracy:36.666% D
HSR:10.377% D-
Phobos VX86
D
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% F-
HSR:11.848% D
Thanatos VE70
C++
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C++
HSR:13.500% D
VX6-7
C**
Kills:197
Deaths:404
KDR:0.488
Accuracy:25.847% C**
HSR:16.751% D
Solstice VE3
C
Kills:170
Deaths:369
KDR:0.461
Accuracy:20.928% C
HSR:12.941% D*
Skorpios
C
Kills:117
Deaths:253
KDR:0.462
Accuracy:25.991% C
HSR:15.385% D-
NS Baron G5AE
C--
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% D*
HSR:12.644% C--
Deimos VA29
C
Kills:52
Deaths:93
KDR:0.559
Accuracy:57.394% C
HSR:13.462% C--
Kills:15,178
Deaths (as Light Assault):32,286
Deaths (to Light Assaults):18,365
KDR:0.47011
Kill Difference:17,108
Playtime:158.433 hours
Usage:2%
Score:1.383m
Score/min:146
Accuracy (listed only):29.158%
HSR (listed only):14.386%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
D-
Kills:1,895
Deaths:2,970
KDR:0.638
Accuracy:18.937% D-
HSR:10.818% D*
Equinox VE2 Burst
C+
Kills:1,216
Deaths:2,569
KDR:0.473
Accuracy:26.928% C+
HSR:15.132% D**
VE-S Canis
B++
Kills:1,213
Deaths:1,416
KDR:0.857
Accuracy:31.819% B++
HSR:22.176% C*
Eridani SX5
C
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% C
HSR:15.091% D
NS-11A "Heatwave"
C**
Kills:1,190
Deaths:2,053
KDR:0.580
Accuracy:28.572% C**
HSR:14.790% D*
Pandora VX25
C+
Kills:1,185
Deaths:1,944
KDR:0.610
Accuracy:39.511% C+
HSR:10.380% D*
NS-7 PDW
D
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D
HSR:13.790% D
CME
D--
Kills:1,179
Deaths:2,366
KDR:0.498
Accuracy:21.400% D--
HSR:12.892% D**
Sirius SX12
C
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% C-
HSR:15.790% C
NS-11A
B+
Kills:1,175
Deaths:2,337
KDR:0.503
Accuracy:26.263% B+
HSR:12% D**
Pulsar VS1
D-
Kills:1,164
Deaths:2,608
KDR:0.446
Accuracy:19.462% D-
HSR:13.746% D--
Darkstar
C+
Kills:1,164
Deaths:2,280
KDR:0.511
Accuracy:26.710% C+
HSR:14.691% D*
Terminus VX-9
D--
Kills:1,162
Deaths:2,204
KDR:0.527
Accuracy:21.192% D--
HSR:11.274% F-
Eridani SX5-AE
D
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D
HSR:17.069% D--
H-V45
D*
Kills:1,159
Deaths:1,218
KDR:0.952
Accuracy:18.630% D*
HSR:12.770% D*
Corvus VA55
C--
Kills:1,159
Deaths:2,006
KDR:0.578
Accuracy:21.731% C--
HSR:12.770% D**
MKV Suppressed
C+
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% C+
HSR:15.039% D
Equinox VE2
C*
Kills:1,155
Deaths:2,380
KDR:0.485
Accuracy:26.879% C*
HSR:9.697% D**
H-V45 AE
C++
Kills:1,147
Deaths:1,936
KDR:0.592
Accuracy:28.916% C++
HSR:21.360% D-
NSX Tengu
C
Kills:243
Deaths:670
KDR:0.363
Accuracy:34.051% C
HSR:16.872% D
NS Baron G5
D
Kills:212
Deaths:531
KDR:0.399
Accuracy:36.666% D
HSR:10.377% D-
Phobos VX86
D
Kills:211
Deaths:348
KDR:0.606
Accuracy:35.027% F-
HSR:11.848% D
Thanatos VE70
C++
Kills:200
Deaths:435
KDR:0.460
Accuracy:41.210% C++
HSR:13.500% D
Skorpios
C
Kills:117
Deaths:253
KDR:0.462
Accuracy:25.991% C
HSR:15.385% D-
NS Baron G5AE
C--
Kills:87
Deaths:263
KDR:0.331
Accuracy:34.131% D*
HSR:12.644% C--
Deimos VA29
C
Kills:52
Deaths:93
KDR:0.559
Accuracy:57.394% C
HSR:13.462% C--
Kills:24,168
Deaths (as Combat Medic):46,206
Deaths (to Combat Medics):12,249
KDR:0.52305
Kill Difference:22,038
Playtime:3,138.861 hours
Usage:37%
Score:54.566m
Score/min:290
Accuracy (listed only):28.528%
HSR (listed only):14.052%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B++
Kills:1,213
Deaths:1,416
KDR:0.857
Accuracy:31.819% B++
HSR:22.176% C*
Eridani SX5
C
Kills:1,206
Deaths:2,791
KDR:0.432
Accuracy:25.180% C
HSR:15.091% D
NS-7 PDW
D
Kills:1,182
Deaths:2,850
KDR:0.415
Accuracy:21.060% D
HSR:13.790% D
Sirius SX12
C
Kills:1,178
Deaths:2,141
KDR:0.550
Accuracy:22.079% C-
HSR:15.790% C
Eridani SX5-AE
D
Kills:1,160
Deaths:2,310
KDR:0.502
Accuracy:26.762% D
HSR:17.069% D--
MKV Suppressed
C+
Kills:1,157
Deaths:3,234
KDR:0.358
Accuracy:25.237% C+
HSR:15.039% D
NS-61 Emissary
C**
Kills:367
Deaths:823
KDR:0.446
Accuracy:30.082% C**
HSR:8.992% D*
NS-44L Blackhand
D--
Kills:245
Deaths:741
KDR:0.331
Accuracy:33.327% D--
HSR:15.510% F-
NSX Tengu
C
Kills:243
Deaths:670
KDR:0.363
Accuracy:34.051% C
HSR:16.872% D
NS-44 Commissioner
C
Kills:215
Deaths:619
KDR:0.347
Accuracy:34.015% C
HSR:11.163% D**
NS-AM7 Archer
C++
Kills:209
Deaths:1,045
KDR:0.200
Accuracy:51.627% D--
HSR:18.182% C++
NS-357 Underboss
D--
Kills:188
Deaths:424
KDR:0.443
Accuracy:23.868% D**
HSR:13.298% D--
Beamer VS3
C
Kills:145
Deaths:296
KDR:0.490
Accuracy:25.662% C
HSR:17.931% D
Skorpios
C
Kills:117
Deaths:253
KDR:0.462
Accuracy:25.991% C
HSR:15.385% D-
Soldier Soaker
B**
Kills:115
Deaths:210
KDR:0.548
Accuracy:43.380% B**
HSR:6.957% D*
Parallax VX3
B+
Kills:100
Deaths:112
KDR:0.893
Accuracy:28.297% F
HSR:82% B+
V10
D-
Kills:68
Deaths:65
KDR:1.046
Accuracy:31.008% D**
HSR:70.588% D-
NS Patriot Flare Gun
U
Kills:60
Deaths:75
KDR:0.800
Accuracy:4.531% D--
HSR:0% U
Kills:9,168
Deaths (as Infiltrator):20,075
Deaths (to Infiltrators):18,157
KDR:0.45669
Kill Difference:10,907
Playtime:307.385 hours
Usage:4%
Score:2.832m
Score/min:154
Accuracy (listed only):28.776%
HSR (listed only):20.880%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,376
Deaths:1,126
KDR:1.222
Accuracy:20.894% B+
HSR:20.058% C+
Nebula VM20
B+
Kills:1,325
Deaths:1,117
KDR:1.186
Accuracy:21.253% B+
HSR:18.943% C
Blueshift VM5
D
Kills:1,038
Deaths:797
KDR:1.302
Accuracy:16.954% D
HSR:15.414% D--
Blueshift VM5
D
Kills:945
Deaths:793
KDR:1.192
Accuracy:16.477% D
HSR:15.556% D--
Cosmos VM3
C+
Kills:297
Deaths:346
KDR:0.858
Accuracy:16.032% C
HSR:18.519% C+
Cosmos VM3
C+
Kills:292
Deaths:346
KDR:0.844
Accuracy:16.239% C+
HSR:15.411% D-
NS-10 Burster
C+
Kills:174
Deaths:346
KDR:0.503
Accuracy:21.081% D*
HSR:6.897% C+
NS-10 Burster
C++
Kills:161
Deaths:347
KDR:0.464
Accuracy:21.190% D**
HSR:6.211% C++
Comet VM2
C
Kills:103
Deaths:296
KDR:0.348
Accuracy:40.080% C
HSR:1.942% D*
Comet VM2
C+
Kills:93
Deaths:300
KDR:0.310
Accuracy:40.830% C--
HSR:4.301% C+
Kills:5,804
Deaths (as MAX Suit):2,907
Deaths (to MAX Suits):7,239
KDR:1.99656
Kill Difference:2,897
Playtime:217.873 hours
Usage:3%
Score:5.203m
Score/min:398
Accuracy (listed only):23.103%
HSR (listed only):12.325%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D*
Kills:286
V. Kills:26 N/A
Deaths:716
KDR:0.399
Accuracy:31.956% D*
KPH:8.900 D*
VKPH:0.800 D*
Dual Photon Pods
D
Kills:151
V. Kills:79 189%
Deaths:187
KDR:0.807
Accuracy:41.477% D*
KPH:20.600 D--
VKPH:10.800 D
Coyote Missiles
D*
Kills:113
V. Kills:120 93%
Deaths:324
KDR:0.349
Accuracy:51.943% C
KPH:6.300 D*
VKPH:6.700 D*
Kills:550 (286 + 0)
Deaths:1,227
KDR:0.448
VKDR:0.183
Vehicle Kills:225
Kill Difference:677
Playtime:57.135 hours
Usage:1%
Score:0.506m
Score/min:147
Piloting Accuracy:31.956%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:3,869
V. Kills:684 N/A
Deaths:692
KDR:5.591
Accuracy:39.765% C
KPH:13,928,400 U
VKPH:2,462,400 U
C150 Dalton
U
Kills:1,921
V. Kills:1,643 117%
Deaths:830
KDR:2.314
Accuracy:37.144% C+
KPH:6,915,600 U
VKPH:5,914,800 U
Dual-75 Duster
D-
Kills:540
V. Kills:24 N/A
Deaths:157
KDR:3.439
Accuracy:28.606% D*
KPH:41.800 D-
VKPH:1.900 D--
AP30 Shredder
U
Kills:341
V. Kills:357 95%
Deaths:232
KDR:1.470
Accuracy:26.281% D*
KPH:1,227,600 U
VKPH:1,285,200 U
CAS30 Tank Buster
D*
Kills:69
V. Kills:86 79%
Deaths:702
KDR:0.098
Accuracy:21.377% F--
KPH:0.800 D*
VKPH:1 D*
Kills:6,740 (69 + 6,671)
Deaths:2,613
KDR:2.579
VKDR:1.069
Vehicle Kills:2,794
Kill Difference:4,127
Playtime:99.476 hours
Usage:1%
Score:3.919m
Score/min:657
Piloting Accuracy:21.377%
Gunner Accuracy:26.281%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D-
Kills:528
V. Kills:95 N/A
Deaths:255
KDR:2.071
Accuracy:41.699% D-
KPH:28.600 D-
VKPH:5.100 D-
L100 Python AP
D--
Kills:286
V. Kills:259 110%
Deaths:283
KDR:1.011
Accuracy:50.602% D
KPH:13.800 D**
VKPH:12.500 D--
L100 Python HEAT
D
Kills:261
V. Kills:108 239%
Deaths:186
KDR:1.403
Accuracy:45.734% D
KPH:18 D-
VKPH:7.400 D-
Skyguard
D
Kills:130
V. Kills:125 103%
Deaths:184
KDR:0.707
Accuracy:23.361% D--
KPH:7.200 D--
VKPH:6.900 D
Kills:1,205 (1,205 + 0)
Deaths:908
KDR:1.327
VKDR:0.646
Vehicle Kills:587
Kill Difference:297
Playtime:71.849 hours
Usage:1%
Score:0.964m
Score/min:224
Driving Accuracy:23.361%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C--
Kills:826
V. Kills:644 128%
Deaths:388
KDR:2.129
Accuracy:42.819% C+
KPH:14.800 D--
VKPH:11.500 C--
Proton II PPA
D
Kills:618
V. Kills:64 N/A
Deaths:141
KDR:4.383
Accuracy:20.385% D
KPH:23.900 D*
VKPH:2.500 D
E540 Halberd
D
Kills:572
V. Kills:403 142%
Deaths:205
KDR:2.790
Accuracy:40.179% D--
KPH:17.500 D*
VKPH:12.300 D
Supernova PC
D
Kills:328
V. Kills:140 233%
Deaths:61
KDR:5.377
Accuracy:44.411% C--
KPH:13.900 D-
VKPH:5.900 D
Supernova FPC
D--
Kills:233
V. Kills:208 111%
Deaths:207
KDR:1.126
Accuracy:45.420% D--
KPH:8.900 D**
VKPH:8 D**
Supernova VPC
D*
Kills:223
V. Kills:46 474%
Deaths:108
KDR:2.065
Accuracy:34.496% F-
KPH:12.900 F
VKPH:2.700 D*
M20 Basilisk
C
Kills:51
V. Kills:27 182%
Deaths:18
KDR:2.833
Accuracy:22.896% D--
KPH:10.500 D-
VKPH:5.500 C
Kills:2,851 (784 + 2,067)
Deaths:1,128
KDR:2.527
VKDR:1.358
Vehicle Kills:1,532
Kill Difference:1,723
Playtime:186.473 hours
Usage:2%
Score:3.521m
Score/min:315
Driving Accuracy:34.496%
Gunner Accuracy:22.896%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D*
Kills:824
V. Kills:536 153%
Deaths:458
KDR:1.799
Accuracy:49.130% D--
KPH:19.100 D*
VKPH:12.400 D*
Saron HRB-H
D--
Kills:621
V. Kills:483 128%
Deaths:384
KDR:1.617
Accuracy:52.769% C
KPH:16.800 D*
VKPH:13.100 D--
Proton II PPA-H
D
Kills:566
V. Kills:57 N/A
Deaths:204
KDR:2.775
Accuracy:30.310% D-
KPH:42.300 D--
VKPH:4.300 D
Aphelion VEX-4H
D*
Kills:147
V. Kills:110 132%
Deaths:95
KDR:1.547
Accuracy:29.180% F-
KPH:17.900 D*
VKPH:13.400 D*
G40-F Ranger
D-
Kills:64
V. Kills:33 188%
Deaths:26
KDR:2.462
Accuracy:27.629% D-
KPH:17.200 D**
VKPH:8.900 F
Kills:2,222 (0 + 2,222)
Deaths:1,167
KDR:1.904
VKDR:1.045
Vehicle Kills:1,219
Kill Difference:1,055
Playtime:105.394 hours
Usage:1%
Score:1.319m
Score/min:209
Driving Accuracy:N/A%
Gunner Accuracy:27.629%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D
Kills:275
V. Kills:151 181%
Deaths:170
KDR:1.618
Accuracy:31.876% D-
KPH:10.100 D-
VKPH:5.500 D
M40 Fury
D-
Kills:156
V. Kills:41 371%
Deaths:84
KDR:1.857
Accuracy:23.489% D**
KPH:18.700 D--
VKPH:4.900 D-
G30 Walker
D-
Kills:152
V. Kills:122 124%
Deaths:97
KDR:1.567
Accuracy:18.694% F
KPH:6.600 D*
VKPH:5.300 D-
M20 Basilisk
D-
Kills:146
V. Kills:74 195%
Deaths:91
KDR:1.604
Accuracy:30.584% D--
KPH:10 D--
VKPH:5.100 D-
M60-G Bulldog
D-
Kills:131
V. Kills:49 262%
Deaths:98
KDR:1.337
Accuracy:20.193% D**
KPH:8.300 D*
VKPH:3.100 D-
M40 Fury
D*
Kills:84
V. Kills:16 N/A
Deaths:42
KDR:2
Accuracy:23.498% D**
KPH:19.500 D*
VKPH:3.700 D*
M12 Kobalt
C-
Kills:79
V. Kills:9 N/A
Deaths:16
KDR:4.938
Accuracy:13.363% D-
KPH:21.200 D*
VKPH:2.400 C-
G30 Walker
D*
Kills:63
V. Kills:53 117%
Deaths:67
KDR:0.940
Accuracy:18.896% F
KPH:4.800 D**
VKPH:4 D*
M60-G Bulldog
D-
Kills:56
V. Kills:15 350%
Deaths:22
KDR:2.545
Accuracy:26.789% D--
KPH:13 D*
VKPH:3.500 D-
Kills:1,142 (0 + 1,142)
Deaths:687
KDR:1.662
VKDR:0.771
Vehicle Kills:530
Kill Difference:455
Playtime:114.461 hours
Usage:1%
Score:1.087m
Score/min:158
Driving Accuracy:N/A%
Gunner Accuracy:26.789%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:115
V. Kills:3 N/A
Deaths:207
KDR:0.556
Accuracy:36.838% D
KPH:16.300 D*
VKPH:0.400 D*
M40 Fury-F
D--
Kills:55
V. Kills:22 239%
Deaths:229
KDR:0.240
Accuracy:34.787% D*
KPH:3.900 D*
VKPH:1.500 D--
Kills:170 (170 + 0)
Deaths:436
KDR:0.390
VKDR:0.057
Vehicle Kills:25
Kill Difference:266
Playtime:21.310 hours
Usage:0%
Score:0.075m
Score/min:59
Driving Accuracy:34.787%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:129
V. Kills:10 N/A
Deaths:36
KDR:3.583
Accuracy:24.899% D*
KPH:34.300 D-
VKPH:2.700 D--
Kills:129 (0 + 129)
Deaths:36
KDR:3.583
VKDR:0.278
Vehicle Kills:10
Kill Difference:93
Playtime:3.756 hours
Usage:0%
Score:0.033m
Score/min:146
Piloting Accuracy:N/A%
Gunner Accuracy:24.899%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L105 Zephyr 4,5533,8696925.591C5.0039.765%CN/A38690U6840U138533800.1h6.5C*16.4C++
C150 Dalton 3,5641,9218302.314C--1.7237.144%C+N/A19210U16430U164506600.1h8.9F*24F--
NS-11P 1,9071,8952,9700.638C-0.0518.937%D-10.818%D*8.6D--N/A54220.2h14.4C+75.8C
NS Decimator 2,0471,5275,2330.292D-0.3058.09%C2.03%C+10.6D**3.6D**113144h5.8D9.9C--
Lasher X2 1,4881,4563,1300.465D0.1322.135%C--3.777%C+11.9D--N/A57122h19.3C++87.1C+
C-4 2,2951,4522,4360.596D0.0021.938%DN/A27.2D*15.8D-47353.4h1.9D8.7D
Proximity Mine 1,3971,3941,0351.347D0.7544.483%C*N/A89.4DN/A41715.6h1.7B+3.9B+
Nebula VM20 1,3991,3761,1261.222C-0.6320.894%B+20.058%C+23.6DN/A11158.4h15.5C**74.2B+
Nebula VM20 1,3411,3251,1171.186C-0.5921.253%B+18.943%C22.8DN/A10658h16.2C++76.3B+
Sticky Grenade 1,2741,26611266N/A1,265.4148.083%C--N/A973.8C+6.2D57401.3h1.7B+3.5B+
Equinox VE2 Burst 1,2851,2162,5690.473D0.1226.928%C+15.132%D**12.1D*N/A35100.9h17.7D**65.6D
VE-S Canis 1,2521,2131,4160.857C0.2631.819%B++22.176%C*28.9CN/A6542h12.1C++37.9B+
Serpent VE92 1,2361,2122,4850.488C--0.1022.679%C15.264%D-8.8D-N/A51138.5h14.5C63.8C+
Eridani SX5 1,2301,2062,7910.432D0.1625.18%C15.091%D8.8D--N/A55136.3h15.2D60.4C
Betelgeuse 54-A 1,2231,2001,8010.666D0.0724.287%C--20.667%D*19.4D*N/A6762h12.7D--52.1D
Flare VE6 1,1971,1942,2020.542D-0.0517.847%D-17.588%D--10.7D--N/A55111.3h11.4C+63.9C
NS-11A "Heatwave" 1,2301,1902,0530.58D0.0128.572%C**14.79%D*14.4D--N/A3982.4h14.7C51.5C++
Pandora VX25 1,2211,1851,9440.61C-0.0239.511%C+10.38%D*15.9D-N/A5674.5h5.2C-13.2C+
NS-7 PDW 1,1861,1822,8500.415D0.1821.06%D13.79%D6.9D--N/A43171.7h16.1C+76.3C+
CME 1,1861,1792,3660.498D-0.0921.4%D--12.892%D**8.1D*N/A40145.6h14.3C+66.7C
Sirius SX12 1,1991,1782,1410.55C-0.0422.079%C-15.79%C11.4D-N/A85103.1h17.3C78.3C
NS-11A 1,2031,1752,3370.503C--0.0926.263%B+12%D**13D-N/A3990.7h13.7C++52B
Solstice SF 1,2051,1713,0410.385D0.2124.066%C+15.03%C7.5D-N/A34155.6h14.8C61.7C+
NS-11C 1,1791,1713,1200.375D0.2218.962%D--7.686%F-4.6D--N/A25252.8h15.2C+80C
NS-15M AE 1,1811,1661,8400.634C--0.0424.666%C+15.352%D*16.8D*N/A6669.5h14.2D57.5C
SVA-88 1,1811,1651,7940.649C--0.0623.499%C+19.657%D17D--N/A6668.6h13.8D58.8C+
Pulsar VS1 1,1661,1642,6080.446C--0.1519.462%D-13.746%D--6.4D--N/A39180.8h13.2B+67.7C++
Darkstar 1,1951,1642,2800.511D-0.0826.71%C+14.691%D*13.2D*N/A5487.9h15.4D-57.6C
Orion VS54 1,1811,1621,8760.619C-0.0320.873%C+19.535%D14.3DN/A10781.3h13.2C++63.1C++
Terminus VX-9 1,1681,1622,2040.527C-0.0721.192%D--11.274%F-10.5D*N/A70110.5h13C+61.2C
NS-11CP 1,1971,1602,0280.572D--0.0228.117%C+15.69%D*19.2D-N/A5260.5h16.2D*57.6D
Ursa 1,1831,1602,0330.571D0.0224.057%C*18.362%D-15.6D-N/A4574.4h11.6C+48.3C**
Eridani SX5-AE 1,2001,1602,3100.502D--0.0926.762%D17.069%D--14.2D--N/A4781.7h15.7D--58.7D
H-V45 1,1621,1591,2180.952C+0.3618.63%D*12.77%D*8.8D--N/A60131h13.5C+72.6C-
Corvus VA55 1,1611,1592,0060.578D0.0121.731%C--12.77%D**10.8D--N/A43106.9h12.5C+57.6C+
NS-15M1 1,1781,1582,1120.548D0.0421.71%C+14.162%D*12.2D--N/A6994.7h14.2C-65.2C+
MKV Suppressed 1,1711,1573,2340.358D-0.2325.237%C+15.039%D9.9D--N/A64117.4h15.8C+62.5C+
Equinox VE2 1,1781,1552,3800.485D0.1126.879%C*9.697%D**13.9D-N/A4382.8h14.1C52.3C++
H-V45 AE 1,1761,1471,9360.592D-0.0028.916%C++21.36%D-14D*N/A4281.9h14.4D-49.7C
Tank Mine 1,7281,0699291.151D0.5627.339%C-N/A54.8D--33.8D--92419.5h2.1C7.8D
Blueshift VM5 1,0461,0387971.302C-0.7116.954%D15.414%D--19.2D-N/A10054.1h14.3B+84.1C++
Blueshift VM5 9549457931.192C--0.6016.477%D15.556%D--17.5D--N/A9354h15.3C*92.8C+
Saron HRB 1,4708263882.129D1.5442.819%C+N/A14.8D--11.5C--23256h26C-60.7C
E540 Halberd-H 1,3608244581.799D1.2149.13%D--N/A19.1D*12.4D*22443.1h9D*18.4F-
Saron HRB-H 1,1046213841.617D1.0252.769%CN/A16.8D*13.1D--19837h33.2D62.9D
Proton II PPA 6826181414.383D3.7920.385%D2.104%C+23.9D*2.5D14425.9h15.5D**76.2D*
C-4 ARX 8276066850.885D0.2924.951%C-N/A49.7D*18.1D--32412.2h1.5D5.9D
E540 Halberd 9755722052.79C--2.2040.179%D--3.322%B+17.5D*12.3D32832.7h7.2D--18D*
Proton II PPA-H 6235662042.775D2.1830.31%D-1.06%D42.2D--4.3D18113.4h12.8C--42.1D
Dual-75 Duster 5645401573.439D-2.8528.606%D*N/A41.9D-1.9D--27412.9h5.5C**19.2C
L100 Python HESH 6235282552.071D1.4841.699%D-1.894%C**28.5D-5.1D-19118.5h5.5F13.1F
Frag Grenade 5295271527N/A526.4138.528%D--N/A439.2C1.7D22481.2h3.5B9.1C+
NS Annihilator 9454821,5600.309D0.2880.345%C+N/A5.7D--5.4D*10185.2h12.5C+15.5C+
Force-Blade 48147940,4520.012C0.5829.299%C+N/A0.2DN/A12275.1h2.4C**8B
Pulsar C 4424329140.473C-0.1219.478%D--15.972%D*4.8D--N/A3889.1h13.7C70.2C-
Lumine Edge 40940846,7960.009C0.588.203%F10.784%D-0.2C--N/A12033.7h1.6C19.8F
NS-61 Emissary 3753678230.446C-0.1530.082%C**8.992%D*9.9D-N/A3537h16.1C+53.6C++
Spear Anti-Vehicle Phalanx Turret 596357923.88C--3.2928.905%F4.202%C++19.3D--12.9D-31918.5h9.9C+34.2D-
AP30 Shredder 6983412321.47D0.8826.281%D*1.173%D3410U3570U36871500.1h202.8F**771.7T*
Supernova PC 468328615.377C+4.7844.411%C--1.22%D-13.8D-5.9D36623.7h5.4C+12.1C+
S1 4493271,1740.279D0.3163.221%B++1.835%D8.9D*3.3D**17436.7h7.5C11.9C++
MANA Anti-Vehicle Turret 6423007020.427D*0.1753.566%C4%B3000A3420A++10799980.1h18.6D34.7D--
Cosmos VM3 3002973460.858D0.2716.032%C18.519%C+19.9DN/A10814.9h15.5D96.5C+
Cosmos VM3 2962923460.844D0.2516.239%C+15.411%D-19.6DN/A9714.9h16C--98.5C+
L100 Python AP 5452862831.011D0.4250.602%D1.399%D13.8D**12.5D--24720.8h12F--23.8F--
Light PPA 3122867160.399C-0.1931.956%D*1.748%B*8.9D*N/A6132h17.8C55.6C
Spear Anti-Vehicle Phalanx Tower 4442822014.1C-13.5144.725%D3.191%C25.6D14.7D24711h13.9D31.2D--
M20 Basilisk 4262751701.618D1.0331.876%D-4%D10.1D-5.5D17527.3h119.5C--374.8D
Zenith VX-5 2782626460.406D-0.1925.292%C+13.741%D*7.4D--N/A4435.6h16.9D--66.7C
L100 Python HEAT 3692611861.403D0.8145.734%D3.831%B**18D-7.4D-21014.5h8.6D--18.7D*
Nemesis VSH9 3552528390.3D0.2959.353%C-4.762%B**8.2C-3.4C-13130.7h7.1B+12B+
NS-44L Blackhand 2542457410.331D0.2633.327%D--15.51%F-9.8D-N/A4725h7D**21D*
NSX Tengu 2542436700.363D-0.2334.051%C16.872%D9.2D*N/A2526.5h20D*58.7D
M60-A Bulldog 280238564.25C-3.6637.837%D-2.101%C+14.2D--2.5C--10016.8h9D**23.7D**
Supernova FPC 4412332071.126D0.5345.42%D--1.717%C-8.9D**8D**66326.1h9.8F--21.6F**
Supernova VPC 2692231082.065D-1.4734.496%F-N/A12.9F2.7D*27117.3h4.2D-12.1F
NS-44 Commissioner 2232156190.347D0.2534.015%C11.163%D**6.9D--N/A4331.3h6.7F--19.8D*
NS Baron G5 2142125310.399D-0.1936.666%D10.377%D-7.7D*N/A5027.5h6D--16.3C+
Phobos VX86 2112113480.606D0.0135.027%F-11.848%D11.5D*N/A6418.3h3.4D*9.8F
NS-AM7 Archer 3032091,0450.2D0.3951.627%D--18.182%C++2D--N/A21106.5h32.5D-62.9D*
M60-A Bulldog 2372041501.36D0.7721.861%FN/A2040U330U28412000.1h7.4D--33.9F-
Thanatos VE70 2002004350.46C--0.1341.21%C++13.5%D13.9DN/A14114.4h4.7C*11.5B
VX29 Polaris 2052003470.576D0.0222.202%C16%D--18.5D-N/A16510.8h12.7C+57.1C++
VX6-7 2071974040.488D0.1025.847%C**16.751%D9.2D-N/A5021.3h16.6D-64.2C+
Anti-Vehicle Grenade 2351891189N/A188.4150.621%C+N/A270C--65.7C28580.7h6.5C12.8C+
Hades VSH4 3041899270.204D0.3971.993%B+2.646%C++5.9C-3.6C-11631.9h11.4D-15.8C--
NS-357 Underboss 1941884240.443D0.1523.868%D**13.298%D--15.8D-N/A10411.9h3.8B+16.1D
NS-10 Burster 2841743460.503D0.0921.081%D*6.897%C+3.5D--2.2D-10249.5h154.2C731.6D--
Solstice VE3 1731703690.461C-0.1320.928%C12.941%D*4.9D-N/A13534.5h15.9C+75.9C+
NS-10 Burster 2811613470.464D-0.1321.19%D**6.211%C++3.2D--2.4D--10349.6h166.3C784.8D--
M40 Fury 197156841.857D1.2623.489%D**N/A18.8D--4.9D-1868.3h17.2C73.4D*
G30 Walker 274152971.567D-0.9718.694%F1.974%D--6.6D*5.3D-17023h274.9D-1470.5F-
NS-R3 Swarm 2851516260.241D0.3563.014%CN/A4.5D-4D6033.5h30C+47.6C+
Dual Photon Pods 2301511870.807D0.2141.477%D*1.325%C++20.7D--10.8D4787.3h55.7T-134.2T
Aphelion VEX-4H 257147951.547C0.9529.18%F-2.041%D17.9D*13.4D*2358.2h64.9C+222.3D--
M20 Basilisk 220146911.604D1.0130.584%D--3.425%D-10D--5.1D-19714.6h125.1C--409.2D-
Beamer VS3 1591452960.49C0.1025.662%C17.931%D9.1D-N/A9616h11.4C44.3C+
M60-A Bulldog 166135552.455C--1.8635.177%D*2.963%B+10.4D--2.4D9413h11.2F*31.9F*
M60-G Bulldog 180131981.337D-0.7420.193%D**2.29%C-8.3D*3.1D-11015.8h12.1D**60F--
Skyguard 2551301840.707D-0.1123.361%D--3.077%B*7.2D--6.9D24118.1h191.9D**821.5F-
CAS 14-E 139129363.583D2.9924.899%D*2.326%B+33.9D-2.6D*1453.8h43.1D173D*
Pulsar LSW 1271252090.598D0.0124.315%C*16.8%D--12.5D--N/A17510h13.6C55.8C++
Skorpios 1191172530.462D0.1325.991%C15.385%D-8.5D**N/A3213.7h17.5F**67.5F-
Soldier Soaker 1161152100.548C--0.0443.38%B**6.957%D*9.6D*N/A3512h8.1D-18.8C*
S12 Renegade 1181152070.556C--0.0436.838%D8.696%B**16.2D*N/A547.1h4.4D--11.8D
Coyote Missiles 2331133240.349D-0.2451.943%CN/A6.3D*6.7D*16617.8h126.7T*243.9T-
NSX Masamune 1491064390.241D-0.3555.32%CN/A8.7D*3.5D-6812.2h22.9D--41.4D-
Lancer VS22 3011057610.138D0.4544.017%F--N/A2.2D**4.1D**14547.5h80.1F--182T-
Comet VM2 1751032960.348D0.2440.08%C1.942%D*5D*3.5C19220.5h33.2D-82.8D
Fatestealer 1011012180.463F-0.1333.812%C18.812%C10.2DN/A219.9h3F-9D
Parallax VX3 1001001120.893D0.3028.297%F82%B+8D*N/A8812.5h3.2D**11.5F-
G40-F Ranger 13893293.207D-2.6132.035%CN/A31C--15D-3823h81.7C+255.1C+
Comet VM2 160933000.31D-0.2840.83%C--4.301%C+4.5D*3.3D-12320.5h36.7D89.9D
NS Baron G5AE 89872630.331D--0.2634.131%D*12.644%C--7.3D*N/A3812h7F--20.6C
M40 Fury 10084422D1.4123.498%D**1.19%D19.5D*3.7D*1804.3h18.3C--77.9F
Orbital Strike Uplink 12281181U80.41388.889%UN/A135U68.3U11810.6h3T*0.8T*
M12 Kobalt 8879164.938D4.3513.363%D-17.722%C+21.4D*2.4C-1163.7h30.8F230.7D*
Hyena Missile Launcher 135772210.348D--0.2426.085%D*N/A7.8D5.9D1799.9h54.9D**210.4F-
Xiphos Anti-Personnel Phalanx Tower 7875175C*74.4121.539%D-N/A107.1C--4.3D-3680.7h25.2C+116.9C
Auraxium Slasher 70703,3680.021C+0.5730.667%C+14.286%B++0.4C-N/A1172.4h2.6C8.6C++
CAS30 Tank Buster 155697020.098D-0.4921.377%F--N/A0.8D*1D*5986.6h92.8D--434F**
V10 6968651.046D-0.4531.008%D**70.588%D-9.4D*N/A567.2h3.5F-11.4F-
M40 Fury 7867164.188D3.6029.459%F-2.985%A++37.2D--6.1D*1571.8h10.4B+35.3C+
M20 Basilisk 11364371.73D*1.1448.353%C--6.25%B++15.2D*11.7D--2344.2h187.1D--386.9D*
G40-F Ranger 9764262.462D-1.8727.629%D-N/A17.3D**8.9F1833.7h89.8D325D--
G30 Walker 11663670.94D*0.3518.896%F4.762%C**4.8D**4D*10713.1h331F1751.5T-
The Slasher 63629,2700.007D-0.5917.987%D*N/A0.2C-N/A1355.5h3.1D--17.3C
NS Patriot Flare Gun 6060750.8C++0.214.531%D--N/A5.7DN/A2210.5h2B+43.4C+
MANA Anti-Personnel Turret 6260970.619N/A0.0313.922%UN/A600U20U4429600.1h59T*423.4T*
Eidolon VE33 60601890.317D0.2829.316%C**18.333%D--5.5D--N/A8310.9h18.1F*61.7D*
M12 Kobalt 5856173.294D*2.7014.931%D*16.071%C40D*1.4D*981.4h19.1C+127.7D
M60-G Bulldog 7156222.545D1.9526.789%D--3.571%B+13D*3.5D-1584.3h10.2D-37.9D*
M40 Fury-F 77552290.24D0.3534.787%D*N/A3.9D*1.5D--6114.2h17.7D50.9F
Deimos VA29 5352930.559D0.0357.394%C13.462%C--9.5D*N/A835.5h3.1D--5.5C-
M20 Basilisk 7851182.833C+2.2422.896%D--3.922%C--10.4D-5.5C1174.9h89C388.9D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon21010,66720.4h
Anti-Vehicle MANA Turret1601,9399.1h
Nano-Armor Kit4,9252,866,237519.1h
Restoration Kit725721.1h
Skywall Shield Emitter102692.2h
Structure Shield Module12211.4h
Repair Module75342.7h
Turret AI Module43261.7h
Cortium Silo33551.9h
Nanite Revive Grenade010,4802.9h
Nanite Healing Grenade03300h
Medical Applicator9,5061,732,244302.4h
Blast Wall3660.7h
Spitfire Auto-Turret751,1552.1h
Xiphos Anti-Personnel Tower61391.1h
Hoplon Anti-Aircraft Phalanx Tower12051.2h
Bunker0520.7h
Rampart Wall104675.8h
Sunderer Garage3771.3h
Spear Anti-Vehicle Tower142761.9h
Deconstruction Tool28,0112.3h
Shield Recharging Field50218,21210.9h
Ammunition Package19113,2677.8h
Medical Kit5534,21610.8h
Anti-Infantry MANA Turret273431.5h
Recon Detection Device1241,83811.7h
Welding Device03880h
Flail Targeting Dart202443.5h
Router82111.1h
Nano-Repair Grenade01,0810.3h
Light Air Terminal0530.5h
Orbital Strike Target Designator27824.3h
IPC Targeting Dart71321.3h
Vehicle Gate1690.9h
Pillbox11121h
Hardlight Barrier472670.7h
Light Vehicle Terminal1791h
WLT-Howler Mining Laser35800.6h
Infantry Tower0711.2h
Elysium Spawn Tube41761.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.80s
Server spent 2.73s on queries, 1.92s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.