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Sentinel Hater diR7y[FFS] diR7y
NC BR 74

KDR: 2.01

Score: 88.6m

Last Seen: Nov 17th, 2018 4:16 PM
- OFFLINE - 706.3 hour(s)

Prestige 1, Battle Rank 74 - New Conglomerate on Miller - Outfit Member of 151st Freedom Fighters[FFS] 151st Freedom Fighters
NC outfit on Miller

Members: 42
Level Progress (to 75): 41%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS AF-4 Cyclone NS-11C SAS-R Gauss Compact S E540 Halberd Blitz GD-10 NS-15M AE NS-7B PDW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $808,146 MLG Score: 646
Fun Score: N/A
Cheeseburgers Flipped: 1076TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.662%15.519%4764797553,0691.969530.041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.22%1.884A++-0.788D--1.003D*MIXED (~0.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.541B+10.50.261C*23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.056%1.971%134410182,385212314591.12341163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.029%-0.356C-0.33C**0.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
133.90.166C++45.60.137C++88.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.53%3.263%338710154,903216021892.26886224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.139%0.164C++0.399B0.723

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.70.569B+7.10.434B9.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.704%5.345%3841510075,650204327832.76554203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.737%0.332C**0.258C*0.399

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.90.644B+16.60.575B+25.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.28%74.182%384710158,4982665293.18755

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.005%2.286A*0.462B+-0.653

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.587B+20.356C**2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.241%12.76%384310191,9201980160.969208

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.686%1.405A-0.345C--0.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.57B+3.30.318C*2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
151st Freedom Fighters[FFS] 151st Freedom Fighters
NC outfit on Miller

Members: 42
88.6m367.2%453 (27.2k)393 (23.6k)2.01055101,23750,3532.3012374 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022455420.096%17.216%34604:2942

37% Engineer16% Heavy Assault30% Infiltrator8% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 18th, 2013 6:28 PMMay 2nd, 2018 1:26 PMDec 15th, 2018 12:35 AM (2d) (PST)Nov 17th, 2018 12:48 PM (29d) (PST)Nov 17th, 2018 12:16 PM (29d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5301503800.4490.2230.0771.8360.051646

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,8249,01422,81027135110323,603

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3755.7h/156.5d 14,637 17,429 32,099 413.8k 6,132 9,545 11,434 119.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
B**
Kills:1,995
Deaths:1,004
KDR:1.987
Accuracy:30.049% B**
HSR:17.293% D--
NC05 Jackhammer
B**
Kills:1,692
Deaths:816
KDR:2.074
Accuracy:53.200% B**
HSR:13.180% C
EM1
B+
Kills:1,377
Deaths:900
KDR:1.530
Accuracy:23.979% B+
HSR:13.072% D*
NS-15M2
A
Kills:1,330
Deaths:794
KDR:1.675
Accuracy:29.659% A
HSR:15.639% D*
EM6
C**
Kills:1,318
Deaths:859
KDR:1.534
Accuracy:23.192% C**
HSR:14.643% D**
GD-22S
B**
Kills:1,291
Deaths:745
KDR:1.733
Accuracy:28.097% B**
HSR:17.661% D-
NC6 Gauss SAW
B**
Kills:1,281
Deaths:813
KDR:1.576
Accuracy:25.754% B**
HSR:16.472% D*
NC6A GODSAW
B+
Kills:1,268
Deaths:635
KDR:1.997
Accuracy:31.812% B+
HSR:17.981% D*
NSX Naginata
A
Kills:1,173
Deaths:585
KDR:2.005
Accuracy:28.931% A
HSR:25.064% C
NS-15M1
A
Kills:1,152
Deaths:682
KDR:1.689
Accuracy:29.233% A
HSR:18.142% D
NC6S Gauss SAW S
B
Kills:458
Deaths:301
KDR:1.522
Accuracy:25.323% B
HSR:20.961% C
MGR-L1 Promise
B+
Kills:357
Deaths:204
KDR:1.750
Accuracy:25.605% B+
HSR:26.331% C*
LA1 Anchor
B**
Kills:167
Deaths:76
KDR:2.197
Accuracy:29.784% B**
HSR:23.353% C
Kills:14,859
Deaths (as Heavy Assault):8,414
Deaths (to Heavy Assaults):14,051
KDR:1.76599
Kill Difference:6,445
Playtime:586.020 hours
Usage:16%
Score:14.075m
Score/min:400
Accuracy (listed only):29.586%
HSR (listed only):18.445%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:4,557
Deaths:2,916
KDR:1.563
Accuracy:28.116% B*
HSR:14.637% D
Gauss Compact S
A+
Kills:2,488
Deaths:1,731
KDR:1.437
Accuracy:31.239% A+
HSR:11.415% D*
GD-7F
B*
Kills:1,594
Deaths:1,199
KDR:1.329
Accuracy:28.531% B*
HSR:14.806% D-
AF-19 Mercenary
B**
Kills:1,309
Deaths:817
KDR:1.602
Accuracy:27.507% B**
HSR:12.681% D**
AC-X11
B*
Kills:1,266
Deaths:657
KDR:1.927
Accuracy:29.009% B*
HSR:15.877% D--
GD Guardian
C**
Kills:1,182
Deaths:450
KDR:2.627
Accuracy:35.767% C**
HSR:30.795% C*
Warden
A+
Kills:1,171
Deaths:708
KDR:1.654
Accuracy:36.408% A+
HSR:18.190% D-
Razor GD-23
A
Kills:1,161
Deaths:864
KDR:1.344
Accuracy:30.502% A
HSR:13.695% D*
NS Baron G5AE
B+
Kills:1,159
Deaths:753
KDR:1.539
Accuracy:51.766% B+
HSR:10.009% D--
AF-4A Bandit
B
Kills:1,004
Deaths:678
KDR:1.481
Accuracy:26.860% B
HSR:16.434% D--
NC12 Sweeper
A+
Kills:813
Deaths:431
KDR:1.886
Accuracy:57.697% A+
HSR:14.145% C*
19A Fortuna
B
Kills:672
Deaths:581
KDR:1.157
Accuracy:27.802% B
HSR:16.816% D
Mauler S6
A+
Kills:616
Deaths:395
KDR:1.559
Accuracy:54.569% A+
HSR:9.740% D*
LA39 Bruiser
B**
Kills:491
Deaths:311
KDR:1.579
Accuracy:72.139% B**
HSR:14.257% C+
NSX Tanto
A
Kills:429
Deaths:326
KDR:1.316
Accuracy:32.588% A
HSR:17.249% D*
NS Baron G5
B**
Kills:169
Deaths:111
KDR:1.523
Accuracy:54.010% B**
HSR:8.284% D*
MGR-M1 Bishop
B*
Kills:100
Deaths:30
KDR:3.333
Accuracy:38.609% B*
HSR:16% F
Kills:20,181
Deaths (as Engineer):12,958
Deaths (to Engineers):10,484
KDR:1.55742
Kill Difference:7,223
Playtime:1,399.418 hours
Usage:37%
Score:36.080m
Score/min:430
Accuracy (listed only):39.007%
HSR (listed only):15.002%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A++
Kills:5,658
Deaths:2,767
KDR:2.045
Accuracy:34.265% A++
HSR:10.021% D*
NS-11C
B*
Kills:4,557
Deaths:2,916
KDR:1.563
Accuracy:28.116% B*
HSR:14.637% D
Gauss Compact S
A+
Kills:2,488
Deaths:1,731
KDR:1.437
Accuracy:31.239% A+
HSR:11.415% D*
Blitz GD-10
A++
Kills:2,090
Deaths:978
KDR:2.137
Accuracy:34.198% A++
HSR:8.900% D*
NS-7B PDW
A++
Kills:1,950
Deaths:923
KDR:2.113
Accuracy:35.337% A++
HSR:12.154% D--
GD-7F
B*
Kills:1,594
Deaths:1,199
KDR:1.329
Accuracy:28.531% B*
HSR:14.806% D-
NS-7 PDW
A
Kills:1,333
Deaths:716
KDR:1.862
Accuracy:31.514% A
HSR:13.353% D
AF-19 Mercenary
B**
Kills:1,309
Deaths:817
KDR:1.602
Accuracy:27.507% B**
HSR:12.681% D**
AC-X11
B*
Kills:1,266
Deaths:657
KDR:1.927
Accuracy:29.009% B*
HSR:15.877% D--
MKV Suppressed
A+
Kills:1,171
Deaths:552
KDR:2.121
Accuracy:32.869% A+
HSR:12.041% D*
Razor GD-23
A
Kills:1,161
Deaths:864
KDR:1.344
Accuracy:30.502% A
HSR:13.695% D*
NS Baron G5AE
B+
Kills:1,159
Deaths:753
KDR:1.539
Accuracy:51.766% B+
HSR:10.009% D--
AF-4G Cyclone
B**
Kills:1,159
Deaths:523
KDR:2.216
Accuracy:32.553% B**
HSR:11.044% D*
Tempest
B++
Kills:1,082
Deaths:649
KDR:1.667
Accuracy:29.315% B++
HSR:15.434% D-
AF-4A Bandit
B
Kills:1,004
Deaths:678
KDR:1.481
Accuracy:26.860% B
HSR:16.434% D--
NC12 Sweeper
A+
Kills:813
Deaths:431
KDR:1.886
Accuracy:57.697% A+
HSR:14.145% C*
19A Fortuna
B
Kills:672
Deaths:581
KDR:1.157
Accuracy:27.802% B
HSR:16.816% D
Mauler S6
A+
Kills:616
Deaths:395
KDR:1.559
Accuracy:54.569% A+
HSR:9.740% D*
LA39 Bruiser
B**
Kills:491
Deaths:311
KDR:1.579
Accuracy:72.139% B**
HSR:14.257% C+
NSX Tanto
A
Kills:429
Deaths:326
KDR:1.316
Accuracy:32.588% A
HSR:17.249% D*
NSX Tengu
B**
Kills:379
Deaths:211
KDR:1.796
Accuracy:44.084% B**
HSR:19.789% C+
NS Baron G5
B**
Kills:169
Deaths:111
KDR:1.523
Accuracy:54.010% B**
HSR:8.284% D*
MGR-S1 Gladius
A++
Kills:90
Deaths:48
KDR:1.875
Accuracy:35.330% A++
HSR:10% F
Kills:32,640
Deaths (as Light Assault):19,137
Deaths (to Light Assaults):9,534
KDR:1.7056
Kill Difference:13,503
Playtime:317.825 hours
Usage:8%
Score:7.170m
Score/min:376
Accuracy (listed only):37.469%
HSR (listed only):13.164%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A++
Kills:5,658
Deaths:2,767
KDR:2.045
Accuracy:34.265% A++
HSR:10.021% D*
SAS-R
A++
Kills:3,718
Deaths:1,277
KDR:2.912
Accuracy:49.833% A++
HSR:68.020% C+
Blitz GD-10
A++
Kills:2,090
Deaths:978
KDR:2.137
Accuracy:34.198% A++
HSR:8.900% D*
NS-7B PDW
A++
Kills:1,950
Deaths:923
KDR:2.113
Accuracy:35.337% A++
HSR:12.154% D--
NS-7 PDW
A
Kills:1,333
Deaths:716
KDR:1.862
Accuracy:31.514% A
HSR:13.353% D
EM4 Longshot
A++
Kills:1,286
Deaths:292
KDR:4.404
Accuracy:50.388% A++
HSR:78.072% C+
AF-18 Stalker
A
Kills:1,214
Deaths:656
KDR:1.851
Accuracy:33.860% A
HSR:12.850% D*
MKV Suppressed
A+
Kills:1,171
Deaths:552
KDR:2.121
Accuracy:32.869% A+
HSR:12.041% D*
AF-6 Shadow
B**
Kills:1,168
Deaths:562
KDR:2.078
Accuracy:40.901% B**
HSR:12.500% F
NC14 Bolt Driver
A*
Kills:1,160
Deaths:305
KDR:3.803
Accuracy:49.517% A*
HSR:79.483% B+
Impetus
A*
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:48.223% A*
HSR:29.483% C++
NS-30 Vandal
A++
Kills:1,160
Deaths:530
KDR:2.189
Accuracy:43.224% A++
HSR:15.690% D*
LA80
A++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:53.654% A++
HSR:80.862% B
AF-4G Cyclone
B**
Kills:1,159
Deaths:523
KDR:2.216
Accuracy:32.553% B**
HSR:11.044% D*
Tempest
B++
Kills:1,082
Deaths:649
KDR:1.667
Accuracy:29.315% B++
HSR:15.434% D-
The Moonshot
B**
Kills:933
Deaths:202
KDR:4.619
Accuracy:49.784% B**
HSR:76.527% C--
NSX Tomoe
A
Kills:853
Deaths:383
KDR:2.227
Accuracy:34.998% A
HSR:35.053% C+
LA3 Desperado
A*
Kills:685
Deaths:545
KDR:1.257
Accuracy:40.452% A*
HSR:13.431% D--
NS-357 Underboss
A+
Kills:519
Deaths:397
KDR:1.307
Accuracy:48.299% A+
HSR:13.680% D--
NS-44 Commissioner
A*
Kills:431
Deaths:295
KDR:1.461
Accuracy:54.067% A*
HSR:14.617% D--
NSX Tengu
B**
Kills:379
Deaths:211
KDR:1.796
Accuracy:44.084% B**
HSR:19.789% C+
NC4 Mag-Shot
A++
Kills:349
Deaths:337
KDR:1.036
Accuracy:39.538% A++
HSR:13.467% D-
NS-61 Emissary
A++
Kills:297
Deaths:198
KDR:1.500
Accuracy:38.650% A++
HSR:13.468% C--
AF-8 RailJack
A+
Kills:175
Deaths:63
KDR:2.778
Accuracy:47.270% A+
HSR:77.143% C*
MGR-S1 Gladius
A++
Kills:90
Deaths:48
KDR:1.875
Accuracy:35.330% A++
HSR:10% F
NSX Daimyo
A+
Kills:66
Deaths:14
KDR:4.714
Accuracy:51.945% A+
HSR:93.939% C+
Kills:31,246
Deaths (as Infiltrator):14,025
Deaths (to Infiltrators):7,611
KDR:2.22788
Kill Difference:17,221
Playtime:1,137.768 hours
Usage:30%
Score:21.797m
Score/min:319
Accuracy (listed only):41.695%
HSR (listed only):32.347%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A++
Kills:5,658
Deaths:2,767
KDR:2.045
Accuracy:34.265% A++
HSR:10.021% D*
Blitz GD-10
A++
Kills:2,090
Deaths:978
KDR:2.137
Accuracy:34.198% A++
HSR:8.900% D*
NS-7B PDW
A++
Kills:1,950
Deaths:923
KDR:2.113
Accuracy:35.337% A++
HSR:12.154% D--
NS-7 PDW
A
Kills:1,333
Deaths:716
KDR:1.862
Accuracy:31.514% A
HSR:13.353% D
MKV Suppressed
A+
Kills:1,171
Deaths:552
KDR:2.121
Accuracy:32.869% A+
HSR:12.041% D*
NS Baron G5AE
B+
Kills:1,159
Deaths:753
KDR:1.539
Accuracy:51.766% B+
HSR:10.009% D--
AF-4G Cyclone
B**
Kills:1,159
Deaths:523
KDR:2.216
Accuracy:32.553% B**
HSR:11.044% D*
NS-11P
A*
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:32.157% A*
HSR:14.249% D
Tempest
B++
Kills:1,082
Deaths:649
KDR:1.667
Accuracy:29.315% B++
HSR:15.434% D-
NC12 Sweeper
A+
Kills:813
Deaths:431
KDR:1.886
Accuracy:57.697% A+
HSR:14.145% C*
Mauler S6
A+
Kills:616
Deaths:395
KDR:1.559
Accuracy:54.569% A+
HSR:9.740% D*
LA39 Bruiser
B**
Kills:491
Deaths:311
KDR:1.579
Accuracy:72.139% B**
HSR:14.257% C+
NC9 A-Tross
B**
Kills:459
Deaths:318
KDR:1.443
Accuracy:30.799% B**
HSR:13.943% D**
Carnage AR
A+
Kills:443
Deaths:319
KDR:1.389
Accuracy:31.403% A+
HSR:16.479% D
NS-11A
A+
Kills:438
Deaths:325
KDR:1.348
Accuracy:31.398% A+
HSR:13.927% D--
NSX Tengu
B**
Kills:379
Deaths:211
KDR:1.796
Accuracy:44.084% B**
HSR:19.789% C+
Reaper DMR
A
Kills:378
Deaths:236
KDR:1.602
Accuracy:31.670% A
HSR:23.016% C
GR-22
B**
Kills:212
Deaths:118
KDR:1.797
Accuracy:29.550% B**
HSR:16.981% C
Gauss Rifle S
A
Kills:199
Deaths:157
KDR:1.268
Accuracy:31.157% A
HSR:23.116% B+
NS Baron G5
B**
Kills:169
Deaths:111
KDR:1.523
Accuracy:54.010% B**
HSR:8.284% D*
MGR-S1 Gladius
A++
Kills:90
Deaths:48
KDR:1.875
Accuracy:35.330% A++
HSR:10% F
Kills:21,447
Deaths (as Combat Medic):11,392
Deaths (to Combat Medics):5,135
KDR:1.88264
Kill Difference:10,055
Playtime:176.642 hours
Usage:5%
Score:5.378m
Score/min:507
Accuracy (listed only):38.942%
HSR (listed only):13.851%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B++
Kills:1,668
Deaths:560
KDR:2.979
Accuracy:37.440% B++
HSR:16.427% B+
AF-41 Hacksaw
B++
Kills:1,501
Deaths:559
KDR:2.685
Accuracy:40.633% B++
HSR:15.190% C+
NCM3 Raven
C**
Kills:355
Deaths:259
KDR:1.371
Accuracy:37.980% C
HSR:3.099% C**
NCM3 Raven
B**
Kills:346
Deaths:264
KDR:1.311
Accuracy:38.735% C+
HSR:4.335% B**
AF-34 Mattock
B+
Kills:275
Deaths:90
KDR:3.056
Accuracy:37.051% B+
HSR:15.273% C
AF-34 Mattock
B+
Kills:254
Deaths:91
KDR:2.791
Accuracy:41.688% B+
HSR:18.110% C++
AF-23 Grinder
A+
Kills:203
Deaths:72
KDR:2.819
Accuracy:48.322% A+
HSR:11.330% D--
AF-23 Grinder
A+
Kills:192
Deaths:71
KDR:2.704
Accuracy:52.886% A+
HSR:16.146% C+
NS-10 Burster
B**
Kills:169
Deaths:114
KDR:1.482
Accuracy:36.729% B**
HSR:4.734% C
NCM1 Scattercannon
B**
Kills:164
Deaths:50
KDR:3.280
Accuracy:50.049% B**
HSR:12.195% D
NS-10 Burster
B**
Kills:163
Deaths:121
KDR:1.347
Accuracy:36.212% B**
HSR:7.975% B++
NCM1 Scattercannon
B**
Kills:116
Deaths:33
KDR:3.515
Accuracy:45.551% B**
HSR:11.207% D--
Kills:5,406
Deaths (as MAX Suit):1,142
Deaths (to MAX Suits):2,761
KDR:4.7338
Kill Difference:4,264
Playtime:134.726 hours
Usage:4%
Score:4.149m
Score/min:513
Accuracy (listed only):41.940%
HSR (listed only):11.335%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C**
Kills:1,246
V. Kills:595 209%
Deaths:252
KDR:4.944
Accuracy:53.936% B+
KPH:37.800 D
VKPH:18.100 C**
Vortek Rotary
D
Kills:668
V. Kills:658 101%
Deaths:852
KDR:0.784
Accuracy:28.900% C
KPH:6.400 D
VKPH:6.300 D
M30 Mustang AH
C+
Kills:355
V. Kills:51 N/A
Deaths:132
KDR:2.689
Accuracy:55.452% C+
KPH:34.300 C
VKPH:4.900 C+
M20 Mustang
D--
Kills:116
V. Kills:136 85%
Deaths:311
KDR:0.373
Accuracy:32.036% C*
KPH:3 D--
VKPH:3.500 D--
Kills:2,385 (1,139 + 0)
Deaths:1,547
KDR:1.542
VKDR:0.931
Vehicle Kills:1,440
Kill Difference:838
Playtime:186.524 hours
Usage:5%
Score:2.515m
Score/min:225
Piloting Accuracy:32.036%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:88
V. Kills:96 91%
Deaths:22
KDR:4
Accuracy:45.872% B+
KPH:30.400 C+
VKPH:33.100 B*
Kills:88 (0 + 88)
Deaths:22
KDR:4
VKDR:4.364
Vehicle Kills:96
Kill Difference:66
Playtime:2.898 hours
Usage:0%
Score:0.133m
Score/min:764
Piloting Accuracy:N/A%
Gunner Accuracy:45.872%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:974
V. Kills:134 N/A
Deaths:104
KDR:9.365
Accuracy:53.486% B+
KPH:49.900 C+
VKPH:6.900 C
L100 Python AP
C+
Kills:577
V. Kills:366 157%
Deaths:131
KDR:4.405
Accuracy:55.838% C++
KPH:28 C+
VKPH:17.800 C+
C75 Viper
B
Kills:192
V. Kills:74 256%
Deaths:36
KDR:5.333
Accuracy:48.696% B**
KPH:22.700 C
VKPH:8.700 B
Skyguard
C*
Kills:94
V. Kills:61 152%
Deaths:36
KDR:2.611
Accuracy:30.454% C*
KPH:10.900 C--
VKPH:7.100 D
Kills:1,837 (1,837 + 0)
Deaths:307
KDR:5.984
VKDR:2.068
Vehicle Kills:635
Kill Difference:1,530
Playtime:57.231 hours
Usage:2%
Score:1.225m
Score/min:357
Driving Accuracy:30.454%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B+
Kills:2,320
V. Kills:1,594 145%
Deaths:317
KDR:7.319
Accuracy:58.622% A++
KPH:25.700 C
VKPH:17.700 B+
Titan-150 AP
C
Kills:1,308
V. Kills:943 139%
Deaths:279
KDR:4.688
Accuracy:49.172% C+
KPH:17.900 D
VKPH:12.900 C
Titan-150 HESH
C+
Kills:918
V. Kills:184 496%
Deaths:64
KDR:14.344
Accuracy:58.236% A
KPH:38.400 C+
VKPH:7.700 C+
Titan-150 HEAT
B*
Kills:840
V. Kills:427 196%
Deaths:112
KDR:7.500
Accuracy:62.011% A++
KPH:24 C**
VKPH:12.200 B*
Enforcer ML85
C*
Kills:319
V. Kills:246 129%
Deaths:60
KDR:5.317
Accuracy:48.285% B*
KPH:23 C+
VKPH:17.700 C*
C85 Canister
B+
Kills:113
V. Kills:11 N/A
Deaths:6
KDR:18.833
Accuracy:44.269% B++
KPH:78.800 C*
VKPH:7.700 B+
M96 Mjolnir
B+
Kills:85
V. Kills:74 113%
Deaths:5
KDR:17
Accuracy:45.225% B*
KPH:30.600 C+
VKPH:26.600 B+
Kills:5,903 (3,066 + 2,837)
Deaths:843
KDR:7.002
VKDR:4.127
Vehicle Kills:3,479
Kill Difference:5,060
Playtime:240.355 hours
Usage:6%
Score:6.189m
Score/min:429
Driving Accuracy:62.011%
Gunner Accuracy:45.225%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:193
V. Kills:5 N/A
Deaths:20
KDR:9.650
Accuracy:51.910% C*
KPH:91.600 C
VKPH:2.400 D*
E540 Halberd-H
B+
Kills:142
V. Kills:76 184%
Deaths:26
KDR:5.462
Accuracy:60.738% B+
KPH:30.500 C--
VKPH:16.300 D
Enforcer ML65-H
D-
Kills:104
V. Kills:106 97%
Deaths:18
KDR:5.778
Accuracy:52.639% D
KPH:18.200 D--
VKPH:18.500 D-
M40 Fury-H
D
Kills:68
V. Kills:8 N/A
Deaths:10
KDR:6.800
Accuracy:42.541% C**
KPH:54.400 D
VKPH:6.400 D
Kills:507 (0 + 507)
Deaths:74
KDR:6.851
VKDR:2.635
Vehicle Kills:195
Kill Difference:433
Playtime:13.727 hours
Usage:0%
Score:0.299m
Score/min:363
Driving Accuracy:N/A%
Gunner Accuracy:42.541%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:563
V. Kills:167 335%
Deaths:62
KDR:9.081
Accuracy:43.387% B*
KPH:50.600 C+
VKPH:15 B++
M12 Kobalt
C+
Kills:384
V. Kills:15 N/A
Deaths:18
KDR:21.333
Accuracy:20.612% B++
KPH:61.700 C
VKPH:2.400 C+
M40 Fury
B+
Kills:378
V. Kills:95 394%
Deaths:40
KDR:9.450
Accuracy:43.440% B**
KPH:46.700 C+
VKPH:11.700 B+
M12 Kobalt
B+
Kills:276
V. Kills:6 N/A
Deaths:17
KDR:16.235
Accuracy:19.417% B+
KPH:61.700 C+
VKPH:1.300 D-
M20 Basilisk
C
Kills:245
V. Kills:100 243%
Deaths:45
KDR:5.444
Accuracy:43.241% B++
KPH:15.900 C
VKPH:6.500 C
M60-G Bulldog
B++
Kills:225
V. Kills:32 N/A
Deaths:29
KDR:7.759
Accuracy:41.142% B++
KPH:36 B+
VKPH:5.100 C+
M20 Basilisk
C+
Kills:203
V. Kills:103 195%
Deaths:38
KDR:5.342
Accuracy:42.129% B+
KPH:16.600 C
VKPH:8.400 C+
M60-G Bulldog
B+
Kills:117
V. Kills:26 433%
Deaths:9
KDR:13
Accuracy:49.250% A
KPH:47.300 B+
VKPH:10.500 B+
Kills:2,391 (0 + 2,391)
Deaths:258
KDR:9.267
VKDR:2.109
Vehicle Kills:544
Kill Difference:2,133
Playtime:66.277 hours
Usage:2%
Score:1.752m
Score/min:441
Driving Accuracy:N/A%
Gunner Accuracy:49.250%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:262
V. Kills:28 N/A
Deaths:18
KDR:14.556
Accuracy:48.643% A**
KPH:95.600 B+
VKPH:10.200 A
Kills:262 (0 + 262)
Deaths:18
KDR:14.556
VKDR:1.556
Vehicle Kills:28
Kill Difference:244
Playtime:2.740 hours
Usage:0%
Score:0.086m
Score/min:524
Piloting Accuracy:N/A%
Gunner Accuracy:48.643%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 5,6915,6582,7672.045B++0.0334.265%A++10.021%D*29.9C+N/A92189.3h9.6B+28B++
NS-11C 4,5744,5572,9161.563B++0.4528.116%B*14.637%D24.5C+N/A119186h12.4B+44.1B++
SAS-R 3,7363,7181,2772.912C++0.9049.833%A++68.02%C+34.6C+N/A159107.4h2.1B+4.3B++
Gauss Compact S 2,5042,4881,7311.437B+0.5731.239%A+11.415%D*21.7C++N/A106114.8h8.9B++28.4B++
E540 Halberd 3,9142,3203177.319C++5.3158.622%A++2.586%C25.7C17.7B+41190.1h5.8C++9.9B*
Blitz GD-10 2,0952,0909782.137B**0.1334.198%A++8.9%D*33.5C**N/A13062.3h12.2B++35.7B*
NS-15M AE 2,0071,9951,0041.987C+0.0230.049%B**17.293%D--42.1CN/A17947.4h11.7C++39B+
NS-7B PDW 1,9571,9509232.113A+0.1035.337%A++12.154%D--37.4C*N/A13152.2h12B++34.1B+
NC05 Jackhammer 1,6941,6928162.074B++0.0653.2%B**13.18%C46C*N/A23036.8h3.6B**6.7B*
AF-41 Hacksaw 1,6781,6685602.979C*0.9737.44%B++16.427%B+32.1C++N/A16451.9h5.3B++14.2B*
GD-7F 1,6071,5941,1991.329C**0.6828.531%B*14.806%D-20.8CN/A14076.7h12.9C**45.2B+
Bouncing Betty 1,5041,50413111.481M9.4753.968%B**N/A242.6A**N/A7906.2h1.4A+2.6A+
AF-41 Hacksaw 1,5041,5015592.685C++0.6740.633%B++15.19%C+29C+N/A15351.7h6.4B15.8B*
EM1 1,3831,3779001.53B0.4823.979%B+13.072%D*30.2CN/A17545.6h13.1C++54.8B
Tank Mine 2,3931,3471737.786M+5.7827.275%C-N/A128.3B+99.6A233310.5h1.7B+6.3C++
NS-7 PDW 1,3421,3337161.862B**0.1531.514%A13.353%D33.2BN/A14340.1h12.5B++39.7B++
NS-15M2 1,3421,3307941.675C++0.3429.659%A15.639%D*33.4CN/A9139.8h11.9B40.3B+
EM6 1,3241,3188591.534C++0.4823.192%C**14.643%D**36C+N/A22336.6h11.1C++47.8C**
AF-19 Mercenary 1,3131,3098171.602B**0.4127.507%B**12.681%D**25.7B+N/A19251h10.3B++37.5B++
Titan-150 AP 2,2511,3082794.688C+2.6849.172%C+3.976%B+17.9D12.9C60673.2h4.7C++9.6C*
GD-22S 1,2991,2917451.733C*0.2828.097%B**17.661%D-36.5C+N/A21935.4h9.8B+34.7B++
EM4 Longshot 1,2871,2862924.404B+2.3950.388%A++78.072%C+35.1C**N/A16136.6h1.8B++3.6B*
NC6 Gauss SAW 1,2871,2818131.576B+0.4325.754%B**16.472%D*33.7C*N/A28938h9.1B+35.4B+
NC6A GODSAW 1,2761,2686351.997C+0.0131.812%B+17.981%D*37.5DN/A17933.8h10.2C+32.2C*
AC-X11 1,2661,2666571.927B**0.0829.009%B*15.877%D--31C*N/A21140.9h8.8B+30.3B+
Breaker Rocket Pods 1,8411,2462524.944C2.9353.936%B+1.685%B**37.8D18C**40933h22.6D41.9C+
AF-18 Stalker 1,2181,2146561.851B+0.1633.86%A12.85%D*38.5C**N/A16831.5h11.1B+32.7B++
GD Guardian 1,1951,1824502.627B0.6235.767%C**30.795%C*39CN/A13330.3h7C++19.6C**
NSX Naginata 1,1741,1735852.005B+0.0128.931%A25.064%C37.6C+N/A8431.2h11.1B+38.4B+
MKV Suppressed 1,1751,1715522.121A0.1132.869%A+12.041%D*44.2B+N/A25126.5h11.6B+35.2B++
Warden 1,1841,1717081.654B++0.3636.408%A+18.19%D-28.3B+N/A9341.4h8B+21.9B*
AF-6 Shadow 1,1701,1685622.078C++0.0740.901%B**12.5%F47.3C**N/A20024.7h5.1B+12.6B++
Blackheart 1,1621,1619321.246C++0.7655.999%B*28.079%C+18.2CN/A12463.7h2.7C**4.9B+
Razor GD-23 1,1711,1618641.344B+0.6730.502%A13.695%D*14.7C--N/A5878.9h14.2C46.4B
NC14 Bolt Driver 1,1611,1603053.803B**1.7949.517%A*79.483%B+25.4C*N/A11445.7h2.1B*4.3B**
Impetus 1,1651,1604252.729B++0.7248.223%A*29.483%C++46.6BN/A22324.9h4B++8.4B**
NS-30 Vandal 1,1601,1605302.189C**0.1843.224%A++15.69%D*34.9C+N/A13833.2h5.4C**12.6B++
LA80 1,1601,1601776.554B**4.5453.654%A++80.862%B39.9C++N/A22429.1h1.9B+3.5B*
NS Baron G5AE 1,1721,1597531.539C*0.4751.766%B+10.009%D--41.8C+N/A21627.7h3.5B*6.7C++
AF-4G Cyclone 1,1601,1595232.216B0.2132.553%B**11.044%D*51.1C+N/A26522.7h9.2B+28.3B+
NS-11P 1,1651,1585512.102B*0.0932.157%A*14.249%D47.1B**N/A25724.6h11.3B**35B**
NS-15M1 1,1591,1526821.689C*0.3229.233%A18.142%D36.9C+N/A22831.2h12.9C+44.1B+
Tempest 1,0911,0826491.667C**0.3429.315%B++15.434%D-34.8C-N/A15131.1h10C+34.1B+
AF-4A Bandit 1,0131,0046781.481C++0.5326.86%B16.434%D--22.6C--N/A7444.5h11.5C+42.7C*
L100 Python HESH 1,1089741049.365C+7.3553.486%B+1.54%C+49.9C+6.9C28519.5h3.3C++6.2B
C-4 1,4329716301.541C++0.4722.467%C--N/A69.9C+33.2C**134113.9h1.5C++6.6C+
The Moonshot 9419332024.619C+2.6149.784%B**76.527%C--32.2D-N/A9029h2C-4B+
Titan-150 HESH 1,1029186414.344B+12.3358.236%A3.268%B**38.4C+7.7C+16323.9h3.4C+5.9B+
NSX Tomoe 8588533832.227C**0.2234.998%A35.053%C+33.6C+N/A7125.4h13.5C**38.5B+
Titan-150 HEAT 1,2678401127.5B+5.4962.011%A++3.929%B+24C**12.2B*27935h4.8C**7.8B*
NC12 Sweeper 8218134311.886B++0.1257.697%A+14.145%C*43.5B+N/A12818.7h3.8B++6.6B*
Hawk GD-68 1,2416879530.721C++1.2967.942%B++4.658%B**14.3C+11.5C*31348.2h8.5C+12.5C**
LA3 Desperado 6876855451.257B0.7540.452%A*13.431%D--37.4C*N/A18218.3h8.8C*21.7C**
19A Fortuna 6776725811.157C+0.8527.802%B16.816%D17.7DN/A11738h12.8D*46.1C-
Vortek Rotary 1,3266688520.784C1.2328.9%C2.994%B+6.4D6.3D199104.4h84.2C+291.5C+
Mauler S6 6216163951.559B+0.4554.569%A+9.74%D*37.1B+N/A18916.6h3.8B*6.9B**
L100 Python AP 9435771314.405C+2.3955.838%C++3.986%B+28C+17.8C+45820.6h5.8C**10.4B+
M60-A Bulldog 6245712324.826B22.8260.31%A+1.226%D-37.8C++3.5C+24815.1h6.4C10.6B+
M40 Fury 730563629.081B7.0743.387%B*N/A50.7C+15B++61911.1h14.8C34.2C**
NS-357 Underboss 5205193971.307B0.7048.299%A+13.68%D--39C+N/A14913.3h3.8B+7.9B++
LA39 Bruiser 4944913111.579B0.4372.139%B**14.257%C+42.3C++N/A24311.6h2B*2.7B++
MANA Anti-Personnel Turret 4714692661.763N/A0.2517.208%UN/A4690U20U17488800.1h20.6T*119.5T*
NC9 A-Tross 4614593181.443C*0.5730.799%B**13.943%D**27CN/A12317h9.3B30.2B++
NC6S Gauss SAW S 4594583011.522C++0.4925.323%B20.961%C34.7CN/A18213.2h10.8C++42.5C**
Carnage AR 4454433191.389C++0.6231.403%A+16.479%D28.6C+N/A25315.5h13.3C++42.2B++
NS-11A 4404383251.348C++0.6631.398%A+13.927%D--26.5C+N/A13716.5h14.3C+45.5B+
NS-44 Commissioner 4324312951.461B+0.5554.067%A*14.617%D--29.7C+N/A19814.5h3.3B++6.1B**
NSX Tanto 4344293261.316C++0.6932.588%A17.249%D*15.6DN/A4227.5h13.1C*40.3B
Sticky Grenade 4064051405N/A402.9954.965%C*N/A1012.5C+2.5D--62580.4h1.7B+3.2B+
The Slasher 41039713,5130.029C--1.9819.35%D*11.083%C+0.5C--N/A3728.3h1.6B*8.3C+
M12 Kobalt 3993841821.333B**19.3220.612%B++20.052%C**61.9C2.4C+3536.2h16.9B82B+
NSX Tengu 3853792111.796B+0.2144.084%B**19.789%C+42.6C**N/A1118.9h12B+27.3B+
M40 Fury 473378409.45B+7.4443.44%B**1.323%C--46.7C+11.7B+7738.1h16.1C37.1C**
Reaper DMR 3803782361.602C++0.4131.67%A23.016%C27.2CN/A11313.9h8.8B+27.8B++
MGR-L1 Promise 3633572041.75C**0.2625.605%B+26.331%C*28.1C--N/A9612.7h16.4C64.1C++
NCM3 Raven 5163552591.371B+0.6437.98%C3.099%C**11C*5D14532.4h19.9B*52.3B++
M30 Mustang AH 4063551322.689C0.6855.452%C+1.408%C++34.5C5C+24510.3h7.5B13.6B
NC4 Mag-Shot 3493493371.036B+0.9739.538%A++13.467%D-26.2C++N/A13613.3h7.6B+19.3B
NCM3 Raven 5293462641.311B+0.7038.735%C+4.335%B**10.5C**5.5C15933h21.1B*54.4B++
Enforcer ML85 565319605.317C++3.3148.285%B*1.567%C-22.9C+17.7C*48513.9h12.2C*25.3B++
NS-61 Emissary 2982971981.5B**0.5138.65%A++13.468%C--37.6B+N/A1167.9h10.5B+27.3B*
M60-A Bulldog 3092862213C+10.9956.392%B**2.448%C++36.2C+2.9C3487.9h4.8B+8.5B*
M12 Kobalt 2822761716.235B+14.2219.417%B+21.739%B++61.3C+1.3D-4294.5h16.2B++83.6B+
AF-34 Mattock 276275903.056C+1.0537.051%B+15.273%C35.3CN/A1347.8h4.7B++12.6B++
CAS 14-E 2902621814.556C+12.5548.643%A**N/A97B++10.4A5232.7h31.1C+64B++
AF-34 Mattock 257254912.791C+0.7841.688%B+18.11%C++32.2C-N/A1387.9h5.8B+13.9B++
Frag Grenade 2552501250N/A247.9953.598%B**N/A625B+12.5B*44660.4h3.2B+5.9B++
M20 Basilisk 345245455.444A3.4343.241%B++5.714%C+15.9C6.5C30415.4h93.5C+216.1B+
Mag-Cutter 24323520,1940.012C2.0031.274%C*N/A0.2C--N/A11249.8h2.8C+8.9C**
M60-G Bulldog 257225297.759B**5.7541.142%B++2.667%C+36.3B+5.2C+3136.2h5.7B++13.8B*
Anti-Vehicle Grenade 2612161216N/A213.9955.449%B+N/A432C**90C+50790.5h4.5B++8.2B++
GR-22 2132121181.797B+0.2129.55%B**16.981%C30.7C+N/A3466.9h11.5B++38.9B*
AF-23 Grinder 206203722.819C*0.8148.322%A+11.33%D--38.3B+N/A2805.3h5.2B++10.7B**
M20 Basilisk 306203385.342A3.3342.129%B+7.389%B+16.6C8.4C+30512.2h104.6C+248.2C*
Gauss Rifle S 2021991571.268C++0.7431.157%A23.116%B+26.5C+N/A2267.5h13C--41.6B
C85 Canister-H 198193209.65C+7.6451.91%C*15.026%B**91.9C2.4D*4002.1h5.5B+10.6B+
C75 Viper 266192365.333C*3.3248.696%B**1.563%C++22.6C8.7B3138.5h14.7C+30.2B+
AF-23 Grinder 198192712.704C++0.6952.886%A+16.146%C+36.9C*1.2A*2195.2h5.9B+11.1B**
NS Decimator 2861873150.594C--1.4264.081%B+2.139%C+20.8D11C--3669h6D9.3C
AF-8 RailJack 176175632.778C++0.7747.27%A+77.143%C*22.7C+N/A1437.7h2B++4.3B*
Spear Anti-Vehicle Phalanx Turret 2901731412.357B*10.3546.424%B5.202%B+36C+24.4C**5214.8h9.5C+20.4C++
NS Baron G5 1701691111.523B+0.4954.01%B**8.284%D*33.1C+N/A1945.1h4.7C++8.6C+
NS-10 Burster 2831691141.482B++0.5336.729%B**4.734%C6.7B++4.5B+14525.1h118.5B**322.6B**
LA1 Anchor 168167762.197C++0.1929.784%B**23.353%C42.8C+N/A6683.9h9.5B+31.8B+
A30 Walker 350166851.953C+0.0628.988%B**3.012%A++5.1D5.7D20232.3h299.9F1034.5C--
NCM1 Scattercannon 165164503.28B++1.2750.049%B**12.195%D33.5B*N/A3144.9h6.3B++12.5B*
NS-10 Burster 2661631211.347B++0.6636.212%B**7.975%B++6.3B+4C*14525.7h124.1B++342.6B*
E540 Halberd-H 218142265.462C+3.4560.738%B+N/A30.2C--16.2D4204.7h6.4C+10.5C**
NSX Masamune 1991241270.976C++1.0359.309%C*2.419%C**21.4C--12.9C+1705.8h15.8C26.6C+
Shrike 2231222400.508C1.5060.789%B+3.279%C**15.8D13.1C++7067.7h7.8C--12.9C+
M20 Drake 287119472.532D-0.5237.656%B2.521%C-5.1D7.1D--21023.5h239.6F636.2D*
M60-G Bulldog 143117913A+10.9949.25%A1.709%D-46.8B10.4B+6302.5h5.6B+11.4B*
M20 Mustang 2521163110.373C-1.6432.036%C*N/A3D--3.5D--13338.9h187D-583.8D
NCM1 Scattercannon 117116333.515B+1.5045.551%B**11.207%D--41.4B+N/A2822.8h4.8B++10.6B**
C85 Canister 124113618.833C*16.8244.269%B++16.814%B*80.7C*7.9B+2411.4h6.7B15.1B+
Enforcer ML65-H 210104185.778B+3.7752.639%D2.885%B*18.2D--18.6D-3245.7h18.4C+35C
MGR-M1 Bishop 104100303.333B**1.3238.609%B*16%F47.6B*1.9M982.1h5.1B*13.1B*
Phoenix AE 1871001090.917C1.0953.952%C+N/A9.7D8.4D14210.3h11.4C21.1C
MANA Anti-Vehicle Turret 201100851.176C**0.8351.327%A++N/A1000D-1010C+2395310.1h11.6T*22.6T*
A30 Walker 17995462.065D0.0526.361%C-2.105%D--5.9D5.2D23916.1h189.3D718.3D
Skyguard 15594362.611C+0.6030.454%C*4.255%A++10.9C--7.1D3218.6h127.8C+419.6C*
Carver 93931260.738A*1.2717.731%D17.204%C++9.9B+N/A349.4h1.1B++6.1C++
MGR-S1 Gladius 9090481.875B+0.1435.33%A++10%F39.1C++N/A1272.3h9B+25.6B++
C-4 ARX 12689491.816C+0.1920.908%D**N/A74.2D30.8C7251.2h1.4C6.9D*
C150 Dalton 18488224C1.9945.872%B+N/A30.3C+33.1B*7642.9h4B+8.7B++
Hunter QCX 85851210.702C+1.3157.17%B*21.177%C10CN/A468.5h3.6B6.2B+
M96 Mjolnir 15985517M+14.9945.225%B*2.353%B**30.4C+26.4B+3342.8h41.2C+91.2B+
M40 Fury-H 7668106.8C-4.7942.541%C**1.471%C**56.7D6.7D2661.2h8.5C+19.9C++
NSX Daimyo 6666144.714B+2.7051.945%A+93.939%C+44C+N/A921.5h3.4D--6.6C+
NS Annihilator 122581070.542C+1.4776.756%D--N/A6.8D-7.5C-2728.5h12.8C16.7C-
MAX Punch 52511,1540.044C1.9743.726%C+N/A0.4CN/A2126.4h2.3C+5.2C++

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,1280.3h
Motion Spotter2610,2865.6h
Restoration Kit172520.3h
NC Patriot Flare Gun21040.1h
Nano-Armor Kit1,5951,767,797127.9h
Anti-Vehicle MANA Turret267032.3h
Spawn Beacon121,3931.2h
Medical Applicator1,025436,87335.4h
Medical Kit3786,9728.4h
Spitfire Auto-Turret116870.9h
Recon Detection Device25429,86045.9h
Ammunition Package10010,2055.6h
Anti-Infantry MANA Turret491,4653.3h
Shield Recharging Field272,3021.1h

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