Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 14 (17,908)players online:
nucElusive1 (16)  GelosTheStrimmer (12)  greensquall (9)  diamondwolf12 (8)  ToddRoy (5)  baxter5008 (5) 55
stats.dasanfall.com
Deputy Hater dirtYbird[AE] dirtYbird
NC BR 45

KDR: 4.32

Score: 150.9m

Last Seen: Jun 21st, 2018 8:33 AM
- OFFLINE - 15.2 hour(s)

Prestige 1, Battle Rank 45 - New Conglomerate on Briggs - Outfit Leader of Alter Electus[AE] Alter Electus
NC outfit on Briggs

Members: 6
Level Progress (to 46): 45%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS SAS-R LA80 Bouncing Betty NCM2 Falcon Enforcer ML65-H NCM2 Falcon Tank Mine AF-8 RailJack
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:dirtYbird



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,785,177 MLG Score: 1427
Fun Score: N/A
Cheeseburgers Flipped: 5132TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.063%16.384%4272797027,1002.096392.228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.942%1.013B**-0.625D-0.976D--HEAD (~3.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.60.46B+10.60.257C*30

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.824%1.733%14639942,42318464071.31186594%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.333%-0.875D---0.646D1.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.70.487B+6.30.497B+13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.885%5.168%21432397423,43115261163315.3545201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.297%0.365C**0.253C*0.674

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.58B+19.30.492B+29.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.055%74.846%2143799036,491164910422.1158

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.495%1.182B**0.509B+1.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.505B+2.10.341C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Alter Electus[AE] Alter Electus
NC outfit on Briggs

Members: 6
150.9m480.3%468 (28.1k)449 (26.9k)4.3245138,81232,0995.2545945 (45)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-NC997521121.623%25.195%54510:2536

7% Combat Medic32% Engineer9% Heavy Assault38% Infiltrator11% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:20 PMMay 18th, 2017 8:16 PMJun 23rd, 2018 11:20 PM (21h) (PST)Jun 21st, 2018 7:18 AM (4d) (PST)Jun 21st, 2018 4:33 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6661185480.4140.0960.1042.3950.0851427

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,9527,06132,8912566144526,967

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5594.7h/233.1d 29,855 34,974 39,193 803.8k 10,059 21,938 28,539 223.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C++
Kills:2,580
Deaths:593
KDR:4.351
Accuracy:21.883% C++
HSR:22.171% C+
NC6 Gauss SAW
B+
Kills:980
Deaths:559
KDR:1.753
Accuracy:21.853% B+
HSR:21.225% C
NC05 Jackhammer
A++
Kills:622
Deaths:219
KDR:2.840
Accuracy:49.456% B++
HSR:21.704% A++
GD-22S
C+
Kills:397
Deaths:113
KDR:3.513
Accuracy:21.569% C+
HSR:19.144% D
NS-15M1
C
Kills:178
Deaths:85
KDR:2.094
Accuracy:19.801% C-
HSR:19.101% C
Kills:4,757
Deaths (as Heavy Assault):1,569
Deaths (to Heavy Assaults):7,971
KDR:3.03187
Kill Difference:3,188
Playtime:500.284 hours
Usage:9%
Score:10.729m
Score/min:357
Accuracy (listed only):26.912%
HSR (listed only):20.669%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C*
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C*
HSR:12.989% D*
AC-X11
C*
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% C*
HSR:13.969% D**
Razor GD-23
C++
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% C++
HSR:17.738% C--
AF-19 Mercenary
B*
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% B*
HSR:20.619% C+
AF-4A Bandit
C*
Kills:1,152
Deaths:1,039
KDR:1.109
Accuracy:25.974% C*
HSR:16.927% D-
NS-11C
B**
Kills:1,149
Deaths:770
KDR:1.492
Accuracy:28.523% B**
HSR:22.454% B++
Warden
B*
Kills:67
Deaths:51
KDR:1.314
Accuracy:32.049% B*
HSR:17.911% D--
Kills:7,151
Deaths (as Engineer):4,952
Deaths (to Engineers):7,769
KDR:1.44406
Kill Difference:2,199
Playtime:1,805.524 hours
Usage:32%
Score:61.879m
Score/min:571
Accuracy (listed only):26.804%
HSR (listed only):17.515%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B++
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B++
HSR:10.827% D--
AF-4 Cyclone
B+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B+
HSR:8.396% D**
GD-7F
C*
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C*
HSR:12.989% D*
AC-X11
C*
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% C*
HSR:13.969% D**
Razor GD-23
C++
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% C++
HSR:17.738% C--
MKV Suppressed
C*
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C*
HSR:14.949% D
AF-19 Mercenary
B*
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% B*
HSR:20.619% C+
NS-7 PDW
B+
Kills:1,157
Deaths:674
KDR:1.717
Accuracy:27.658% B+
HSR:15.385% C
AF-4A Bandit
C*
Kills:1,152
Deaths:1,039
KDR:1.109
Accuracy:25.974% C*
HSR:16.927% D-
NS-11C
B**
Kills:1,149
Deaths:770
KDR:1.492
Accuracy:28.523% B**
HSR:22.454% B++
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
MGR-S1 Gladius
B+
Kills:250
Deaths:101
KDR:2.475
Accuracy:29.324% B+
HSR:21.600% C+
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
Kills:15,468
Deaths (as Light Assault):9,213
Deaths (to Light Assaults):5,703
KDR:1.67893
Kill Difference:6,255
Playtime:132.873 hours
Usage:2%
Score:2.796m
Score/min:351
Accuracy (listed only):26.827%
HSR (listed only):16.616%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C+
Kills:15,608
Deaths:1,703
KDR:9.165
Accuracy:38.582% C+
HSR:63.929% C
LA80
A+
Kills:12,309
Deaths:654
KDR:18.821
Accuracy:50.975% A+
HSR:81.729% B+
AF-8 RailJack
B**
Kills:4,836
Deaths:227
KDR:21.304
Accuracy:43.051% B*
HSR:85.070% B**
Blitz GD-10
B++
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B++
HSR:10.827% D--
EM4 Longshot
A++
Kills:2,408
Deaths:126
KDR:19.111
Accuracy:50.543% A++
HSR:86.711% B**
AF-4 Cyclone
B+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B+
HSR:8.396% D**
LA8 Rebel
B++
Kills:1,234
Deaths:1,006
KDR:1.227
Accuracy:36.133% B++
HSR:15.559% D
NS-357 Underboss
B**
Kills:1,203
Deaths:838
KDR:1.436
Accuracy:43.342% B**
HSR:11.471% D*
MKV Suppressed
C*
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C*
HSR:14.949% D
NS-7 PDW
B+
Kills:1,157
Deaths:674
KDR:1.717
Accuracy:27.658% B+
HSR:15.385% C
NC14 Bolt Driver
A
Kills:1,157
Deaths:73
KDR:15.849
Accuracy:43.291% A
HSR:79.775% B+
NC4 Mag-Shot
B**
Kills:453
Deaths:235
KDR:1.928
Accuracy:33.972% B**
HSR:17.660% C
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
MGR-S1 Gladius
B+
Kills:250
Deaths:101
KDR:2.475
Accuracy:29.324% B+
HSR:21.600% C+
NS-44L Blackhand
B
Kills:224
Deaths:135
KDR:1.659
Accuracy:44.872% B
HSR:29.018% D--
NS-AM7 Archer
B++
Kills:155
Deaths:83
KDR:1.867
Accuracy:54.670% C
HSR:25.161% B++
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
EM4-AE Longshot
B+
Kills:89
Deaths:4
KDR:22.250
Accuracy:34.924% D--
HSR:83.146% B+
The Moonshot
A+
Kills:84
Deaths:4
KDR:21
Accuracy:33.333% F
HSR:89.286% A+
Impetus
C--
Kills:71
Deaths:24
KDR:2.958
Accuracy:30.994% C--
HSR:23.944% D
NS CandyCannon 3000
B+
Kills:53
Deaths:68
KDR:0.779
Accuracy:43.551% B+
HSR:22.642% D
Kills:48,268
Deaths (as Infiltrator):9,492
Deaths (to Infiltrators):4,784
KDR:5.08512
Kill Difference:38,776
Playtime:2,136.198 hours
Usage:38%
Score:42.059m
Score/min:328
Accuracy (listed only):36.924%
HSR (listed only):39.353%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B++
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B++
HSR:10.827% D--
AF-4 Cyclone
B+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B+
HSR:8.396% D**
Reaper DMR
C+
Kills:1,188
Deaths:685
KDR:1.734
Accuracy:25.178% C+
HSR:18.014% D-
MKV Suppressed
C*
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C*
HSR:14.949% D
Carnage AR
C++
Kills:1,164
Deaths:631
KDR:1.845
Accuracy:24.815% C++
HSR:19.416% C+
NS-7 PDW
B+
Kills:1,157
Deaths:674
KDR:1.717
Accuracy:27.658% B+
HSR:15.385% C
GR-22
B+
Kills:1,156
Deaths:654
KDR:1.768
Accuracy:25.987% B+
HSR:13.581% D
NC9 A-Tross
B+
Kills:737
Deaths:356
KDR:2.070
Accuracy:26.979% B+
HSR:22.931% C+
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
MGR-S1 Gladius
B+
Kills:250
Deaths:101
KDR:2.475
Accuracy:29.324% B+
HSR:21.600% C+
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
Kills:12,629
Deaths (as Combat Medic):6,638
Deaths (to Combat Medics):3,152
KDR:1.90253
Kill Difference:5,991
Playtime:386.480 hours
Usage:7%
Score:11.438m
Score/min:493
Accuracy (listed only):26.921%
HSR (listed only):16.841%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B**
Kills:7,158
Deaths:1,532
KDR:4.672
Accuracy:36.328% C
HSR:7.334% B**
NCM2 Falcon
B++
Kills:5,497
Deaths:1,531
KDR:3.590
Accuracy:37.690% C
HSR:6.367% B++
NS-10 Burster
B*
Kills:900
Deaths:211
KDR:4.265
Accuracy:35.875% B*
HSR:4.111% C-
NS-10 Burster
B**
Kills:859
Deaths:210
KDR:4.090
Accuracy:35.755% B**
HSR:3.143% D-
AF-41 Hacksaw
B**
Kills:734
Deaths:198
KDR:3.707
Accuracy:21.801% D-
HSR:17.711% B**
AF-41 Hacksaw
B+
Kills:676
Deaths:198
KDR:3.414
Accuracy:23.945% D
HSR:17.012% B+
AF-23 Grinder
B**
Kills:485
Deaths:169
KDR:2.870
Accuracy:40.940% B
HSR:20.619% B**
AF-23 Grinder
B**
Kills:449
Deaths:169
KDR:2.657
Accuracy:35.361% C++
HSR:18.708% B**
NCM3 Raven
S
Kills:294
Deaths:115
KDR:2.557
Accuracy:42.260% B
HSR:9.864% S
NCM3 Raven
A**
Kills:288
Deaths:115
KDR:2.504
Accuracy:42.817% B+
HSR:6.597% A**
Kills:17,340
Deaths (as MAX Suit):2,224
Deaths (to MAX Suits):1,838
KDR:7.79676
Kill Difference:15,116
Playtime:642.682 hours
Usage:11%
Score:21.968m
Score/min:570
Accuracy (listed only):35.277%
HSR (listed only):11.147%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:1,324
V. Kills:504 262%
Deaths:128
KDR:10.344
Accuracy:55.894% A+
KPH:48.100 B**
VKPH:18.300 C
L105 Zephyr
B**
Kills:703
V. Kills:135 N/A
Deaths:67
KDR:10.493
Accuracy:55.052% A+
KPH:65.200 B+
VKPH:12.500 B**
AP30 Shredder
C++
Kills:400
V. Kills:196 203%
Deaths:79
KDR:5.063
Accuracy:21.872% D--
KPH:32.400 C++
VKPH:15.900 C
Kills:2,427 (0 + 2,427)
Deaths:274
KDR:8.858
VKDR:3.047
Vehicle Kills:835
Kill Difference:2,153
Playtime:50.662 hours
Usage:1%
Score:1.666m
Score/min:548
Piloting Accuracy:N/A%
Gunner Accuracy:21.872%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,075
V. Kills:189 N/A
Deaths:14
KDR:148.214
Accuracy:49.073% C++
KPH:44.300 C
VKPH:4 D--
L100 Python AP
D
Kills:295
V. Kills:153 192%
Deaths:14
KDR:21.071
Accuracy:29.900% F**
KPH:18.900 D
VKPH:9.800 D**
Skyguard
D-
Kills:53
V. Kills:47 110%
Deaths:12
KDR:4.417
Accuracy:25.147% D
KPH:7.400 D-
VKPH:6.500 D-
Kills:2,423 (2,423 + 0)
Deaths:40
KDR:60.575
VKDR:9.725
Vehicle Kills:389
Kill Difference:2,383
Playtime:69.655 hours
Usage:1%
Score:1.669m
Score/min:399
Driving Accuracy:25.147%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
A
Kills:2,718
V. Kills:1,556 175%
Deaths:279
KDR:9.742
Accuracy:49.968% B++
KPH:38.400 B**
VKPH:22 A
Enforcer ML85
B**
Kills:1,852
V. Kills:1,028 180%
Deaths:218
KDR:8.495
Accuracy:45.443% B+
KPH:31.400 B**
VKPH:17.400 C++
C85 Canister
B+
Kills:67
V. Kills:6 N/A
Deaths:6
KDR:11.167
Accuracy:53.479% A++
KPH:64.600 C+
VKPH:5.800 B+
M20 Basilisk
N/A
Kills:50
V. Kills:18 263%
Deaths:8
KDR:6.250
Accuracy:44.023% N/A
KPH:33.900 N/A
VKPH:12.200 N/A
Kills:4,687 (0 + 4,687)
Deaths:511
KDR:9.172
VKDR:5.104
Vehicle Kills:2,608
Kill Difference:4,176
Playtime:132.363 hours
Usage:2%
Score:4.175m
Score/min:526
Driving Accuracy:N/A%
Gunner Accuracy:44.023%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C++
Kills:5,572
V. Kills:5,355 104%
Deaths:966
KDR:5.768
Accuracy:65.365% B*
KPH:31 C
VKPH:29.800 C++
C85 Canister-H
C*
Kills:1,514
V. Kills:51 N/A
Deaths:164
KDR:9.232
Accuracy:48.862% C++
KPH:121 C*
VKPH:4.100 D-
E540 Halberd-H
C**
Kills:1,212
V. Kills:661 183%
Deaths:132
KDR:9.182
Accuracy:62.255% B++
KPH:42.800 C*
VKPH:23.400 C**
M40 Fury-H
B+
Kills:494
V. Kills:28 N/A
Deaths:47
KDR:10.511
Accuracy:42.424% B
KPH:103.800 B+
VKPH:5.900 D
M96 Mjolnir-H
B++
Kills:291
V. Kills:391 74%
Deaths:91
KDR:3.198
Accuracy:66.949% A*
KPH:32 D
VKPH:43.100 B++
M12 Kobalt-H
C*
Kills:263
V. Kills:7 N/A
Deaths:21
KDR:12.524
Accuracy:23.191% C*
KPH:76.400 D
VKPH:2 D-
G30 Walker
C
Kills:51
V. Kills:37 134%
Deaths:11
KDR:4.636
Accuracy:42.348% B**
KPH:18.900 C--
VKPH:13.700 C
Kills:9,397 (0 + 9,397)
Deaths:1,432
KDR:6.562
VKDR:4.560
Vehicle Kills:6,530
Kill Difference:7,965
Playtime:240.464 hours
Usage:4%
Score:9.983m
Score/min:692
Driving Accuracy:N/A%
Gunner Accuracy:42.348%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,982
V. Kills:75 N/A
Deaths:129
KDR:15.364
Accuracy:22.874% B**
KPH:62.100 C+
VKPH:2.300 C+
M40 Fury
A
Kills:1,084
V. Kills:383 282%
Deaths:215
KDR:5.042
Accuracy:51.785% A++
KPH:43.800 C+
VKPH:15.500 A
M20 Basilisk
B*
Kills:942
V. Kills:353 266%
Deaths:159
KDR:5.925
Accuracy:46.790% B**
KPH:28.500 B*
VKPH:10.700 B*
M60-G Bulldog
B**
Kills:753
V. Kills:173 433%
Deaths:95
KDR:7.926
Accuracy:50.157% A++
KPH:41.700 B++
VKPH:9.600 B**
M40 Fury
B**
Kills:693
V. Kills:239 289%
Deaths:120
KDR:5.775
Accuracy:50.343% A++
KPH:46.900 C
VKPH:16.200 B**
M60-G Bulldog
B**
Kills:562
V. Kills:155 360%
Deaths:78
KDR:7.205
Accuracy:51.101% A+
KPH:47.200 B+
VKPH:13 B**
M12 Kobalt
A
Kills:381
V. Kills:13 N/A
Deaths:24
KDR:15.875
Accuracy:23.276% A
KPH:62.900 C
VKPH:2.100 C
G30 Walker
C+
Kills:291
V. Kills:204 142%
Deaths:64
KDR:4.547
Accuracy:34.539% B**
KPH:13.800 C+
VKPH:9.700 C+
G30 Walker
A
Kills:263
V. Kills:147 178%
Deaths:43
KDR:6.116
Accuracy:36.931% A
KPH:21.800 B*
VKPH:12.200 B++
M20 Basilisk
B++
Kills:257
V. Kills:111 229%
Deaths:46
KDR:5.587
Accuracy:44.037% B++
KPH:20.300 C+
VKPH:8.800 C+
G40-F Ranger
D
Kills:86
V. Kills:81 105%
Deaths:24
KDR:3.583
Accuracy:33.933% C++
KPH:10.300 D--
VKPH:9.700 D
G40-F Ranger
C*
Kills:53
V. Kills:54 96%
Deaths:16
KDR:3.313
Accuracy:31.940% C*
KPH:14.300 C+
VKPH:14.600 C*
Kills:7,347 (0 + 7,347)
Deaths:1,013
KDR:7.253
VKDR:1.962
Vehicle Kills:1,988
Kill Difference:6,334
Playtime:198.296 hours
Usage:4%
Score:3.794m
Score/min:319
Driving Accuracy:N/A%
Gunner Accuracy:31.940%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A++
Kills:98
V. Kills:5 N/A
Deaths:66
KDR:1.485
Accuracy:33.744% A++
KPH:1.500 D--
VKPH:0.100 D*
Kills:98 (98 + 0)
Deaths:66
KDR:1.485
VKDR:0.076
Vehicle Kills:5
Kill Difference:32
Playtime:65.193 hours
Usage:1%
Score:0.920m
Score/min:235
Driving Accuracy:33.744%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 15,69615,6081,7039.165A++4.8438.582%C+63.929%C27.7C-N/A114562.6h2.3C++6C++
LA80 12,31912,30965418.821S14.5050.975%A+81.729%B+27.9CN/A139441.4h1.9B+3.8B++
Bouncing Betty 8,7698,76359614.703M*10.3842.119%CN/A179.9B**N/A76648.7h1.7B++3.9B+
NCM2 Falcon 9,5277,1581,5324.672M++0.3536.328%C7.334%B**18.1B+6B+212394.5h7.7B++21.1B+
Enforcer ML65-H 10,9275,5729665.768B+1.4465.365%B*N/A31C29.8C++713179.7h14.7C**22.5B++
NCM2 Falcon 7,5565,4971,5313.59M*0.7337.69%C6.367%B++13.9B+5.2C++181394.2h10.3B++27.4B+
Tank Mine 8,9485,29243912.055S7.7323.731%DN/A173.5A++119.9A++248230.5h1.3B**5.7B+
AF-8 RailJack 4,8394,83622721.304S16.9843.051%B*85.07%B**32.2B++N/A188150h1.8B*4.2B*
Blitz GD-10 3,7683,7501,8951.979B**2.3527.484%B++10.827%D--18.7C-N/A111201h12.5B++45.6B+
E540 Halberd 4,2742,7182799.742B+5.4249.968%B++5.335%B*38.4B**22A61670.8h5.2B+10.4B++
EM6 2,5892,5805934.351A++0.0321.883%C++22.171%C+30.5CN/A19184.7h10.6C**48.4C**
EM4 Longshot 2,4082,40812619.111S14.7950.543%A++86.711%B**33.9C*N/A19871h1.6B**3.2B**
MANA Anti-Vehicle Turret 3,7552,1033416.167S1.8450.143%D--N/A21030U16520U80128900.1h6A11.9B+
L100 Python HESH 2,2642,07514148.214U143.8949.073%C++N/A44.2C4D--33746.9h2.9B+6B+
M12 Kobalt 2,0571,98212915.364C**11.0422.874%B**19.021%C++62.1C+2.4C+24831.9h19.5C+85.4B+
Enforcer ML85 2,8801,8522188.495B*4.1745.443%B+3.564%B**31.4B**17.4C++41359h8.7B**19.2A
AF-4 Cyclone 1,6011,5967422.151B++2.1727.491%B+8.396%D**19.7DN/A11181.1h10.7C*38.9B+
C85 Canister-H 1,5651,5141649.232C+4.9148.862%C++16.447%A121.1C*4.1D-39312.5h4.2B++8.5B*
NC15 Phoenix 2,1631,4479814.765U10.4457.539%B+N/A24.5B*12.1C+22559.1h6.8B**11.9B**
C150 Dalton 1,8281,32412810.344B++6.0255.894%A+N/A48.1B**18.3C64627.5h4.1B+7.4B**
Phoenix AE 2,7871,3112405.463A*1.1454.259%C+N/A11.6C13C150113.2h11.3C20.8C
Sticky Grenade 1,3171,31011310N/A1,305.6850.398%CN/A1091.7C*5.8C--70251.2h1.6B+3.2B+
GD-7F 1,2891,2788651.477B+2.8525.105%C*12.989%D*11DN/A79116.7h13C*51.9C**
LA8 Rebel 1,2371,2341,0061.227B3.1036.133%B++15.559%D17.1DN/A8272.3h5.2B++14.5B+
E540 Halberd-H 1,8731,2121329.182B+4.8662.255%B++1.98%C+42.8C*23.4C**84728.3h5.6C*9B+
NS-357 Underboss 1,2071,2038381.436B+2.8943.342%B**11.471%D*9.9D--N/A52121.4h3.8B+8.7B+
Reaper DMR 1,1941,1886851.734C++2.5925.178%C+18.014%D-17.7DN/A10267.1h9.5C*37.7C*
AC-X11 1,1891,1745901.99B**2.3325.612%C*13.969%D**13.2DN/A10988.8h8.8B+34.5B+
Razor GD-23 1,1751,1671,0461.116C*3.2124.483%C++17.738%C--9.6DN/A83121.4h11.9B48.7B
MKV Suppressed 1,1731,1647171.623B++2.7026.614%C*14.949%D12.9D-N/A7890.4h12.4B+46.7B+
AF-19 Mercenary 1,1711,1645911.97A+2.3525.886%B*20.619%C+11.2C--N/A134104.3h9.2B**35.6B*
Carnage AR 1,1661,1646311.845B+2.4824.815%C++19.416%C+15.2DN/A9276.7h11.4B*45.8B+
NS-7 PDW 1,1661,1576741.717B**2.6127.658%B+15.385%C11.7DN/A4998.5h13.2B+47.9B+
NC14 Bolt Driver 1,1601,1577315.849S11.5243.291%A79.775%B+27.9BN/A25441.5h2.1B*4.8B*
GR-22 1,1571,1566541.768B2.5625.987%B+13.581%D19.7C--N/A10858.8h12.5B+48B+
AF-4A Bandit 1,1701,1521,0391.109C+3.2225.974%C*16.927%D-10.2D--N/A56113.4h12.9D49.8C+
NS-11C 1,1691,1497701.492B+2.8328.523%B**22.454%B++14.2DN/A5680.7h12.9B+45.4B+
M40 Fury 1,4671,0842155.042C0.7251.785%A++N/A43.9C+15.5A39124.7h19.3D--37.3C*
NS Decimator 1,1511,0224962.06A+2.2659.884%C+4.305%A+54.4A6.9D--49518.8h2.4A+4.1A+
NC6 Gauss SAW 9899805591.753B+2.5721.853%B+21.225%C15.2DN/A17464.4h9.2B+41.9B+
M20 Basilisk 1,2959421595.925A++1.6046.79%B**6.157%C+28.5B*10.7B*28733h70.6B150.8B*
NS-10 Burster 1,7519002114.265S0.0635.875%B*4.111%C-5.7B5.4B**174157.6h163.6C++456B+
Anti-Vehicle Grenade 9398631863N/A858.6870.939%A*N/A863A*76C63041h2.9A4.1A
NS-10 Burster 1,7168592104.09S0.2335.755%B**3.143%D-5.4C++5.4B**174159.5h173.2C484.4B+
M60-G Bulldog 926753957.926B*3.6050.157%A++1.195%D*41.6B++9.6B**29118.1h7C++14B++
NC9 A-Tross 7457373562.07B*2.2526.979%B+22.931%C+21.3DN/A8634.6h9.2B+34.1B+
AF-41 Hacksaw 7417341983.707B+0.6221.801%D-17.711%B**26.7CN/A19227.5h3.9A17.8B+
Frag Grenade 7207181718N/A713.6840.749%DN/A1025.7A*2.9D-48970.7h1.8A++4.5B**
L105 Zephyr 8387036710.493C++6.1755.052%A+N/A65.1B+12.5B**42810.8h5B++9.2B*
M40 Fury 9326931205.775C1.4550.343%A++1.587%C46.8C16.1B**54014.8h18.6D--37C++
AF-41 Hacksaw 6776761983.414B0.9123.945%D17.012%B+24.8CN/A18127.3h4.5A18.8B+
NC05 Jackhammer 6256222192.84A+1.4849.456%B++21.704%A++24.9DN/A17025h3.5B**7.1B*
Spear Anti-Vehicle Phalanx Turret 9875942722A**17.6849.769%B++3.03%D45.3B+30B*75913.1h8.4C++16.8B+
M60-G Bulldog 717562787.205B+2.8851.101%A+1.779%D47.2B+13B**39511.9h8.1C15.8B+
M40 Fury-H 5224944710.511C+6.1942.424%BN/A102.9B+5.8D6974.8h5.1B*12.1B**
AF-23 Grinder 4854851692.87C*1.4540.94%B20.619%B**27.2CN/A16317.8h6.2B+15.1B+
NC4 Mag-Shot 4544532351.928A++2.4033.972%B**17.66%C22.7C+N/A13620h6.1B+18.1C++
AF-23 Grinder 4494491692.657C++1.6735.361%C++18.708%B**25.1CN/A17117.9h5.5B+15.4B+
AP30 Shredder 596400795.063C+0.7421.872%D--3.5%B**32.5C*15.9C43412.3h42.7B*195.3B+
GD-22S 4003971133.513B**0.8121.569%C+19.144%D24.5C--N/A24116.2h10.6C**49.1C*
NS Annihilator 8063921562.513S1.8174.713%D**N/A6.5D-6.9D22059.9h11.1C*14.9C+
C-4 5093811372.781B**1.5432.444%A+N/A77.8C+26.1C24124.9h1.2B++3.8B*
M12 Kobalt 3943812415.875B11.5523.276%A20.21%B62.5C2.1C2986.1h19.3C+82.9B+
M60-A Bulldog 4073782515.12C+10.8048.677%C**N/A43B3.3C+4768.8h4.4B*9.1B++
AF-4AE Cyclone 3493441332.586B*1.7428.998%C+24.709%C+22.9D-N/A6115h10.6C36.5C+
MAX Punch 3363332,2250.15B+4.1751.066%B+N/A0.6CN/A3577.5h1.9C++3.7C++
Mag-Cutter 30729812,2450.024C++4.3042.303%B**N/A0.2CN/A11829.2h2.2B+5.2B+
L100 Python AP 4482951421.071S16.7529.9%F**7.119%A*18.9D9.8D**50515.6h4.7B*15.9D
NCM3 Raven 4272941152.557A*1.7742.26%B9.864%S13B+5.9C23322.6h16.4B**38.9B**
G30 Walker 495291644.547B++0.2234.539%B**6.529%B**13.8C+9.7C+26921.1h208.2C*602.7B+
M96 Mjolnir-H 682291913.198C+1.1366.949%A*N/A32D43B++4379.1h55.6D--83.1C+
NCM3 Raven 4202881152.504A*1.8242.817%B+6.597%A**12.7B*5.8C+22322.7h17A39.7B**
Blackheart 2862861721.663B+2.6637.853%C--43.357%B*5.8D-N/A3149.2h2.4C**6.3B
G30 Walker 410263436.116A++1.7936.931%A4.563%C*21.9B*12.3B++24312h160.5B*434.6B**
M12 Kobalt-H 2702632112.524C8.2023.191%C*14.068%C-77.4D2.1D-3363.4h14.5C++62.5B+
M20 Basilisk 368257465.587A+1.2644.037%B++6.226%C++20.4C+8.8C+34812.6h74.2C*168.5B++
MGR-S1 Gladius 2502501012.475B*1.8529.324%B+21.6%C+21.2DN/A6911.8h9.7C**33.1B+
NS-44L Blackhand 2252241351.659B+2.6744.872%B29.018%D--12.9DN/A7417.4h4.2C**9.3B+
M60-A Bulldog 234216249C+4.6842.644%C1.852%C30.9C+2.6C4637h5B+11.8B+
NS-15M1 179178852.094B+2.2319.801%C-19.101%C20.5DN/A2198.7h11.9B59.9C++
M60-A Bulldog 170162208.1B+3.7844.733%B**N/A42.6B+2.1D--4413.8h5.2B11.7B*
NS-AM7 Archer 190155831.867M**2.4654.67%C25.161%B++10.5B*2.4C+9614.8h9.8B*18B*
NS AutoBlade 1531458,2960.017D4.3131.1%C6.897%C++0.1DN/A11380.1h2C*6.6C++
The Slasher 1401352,7010.05C+4.2741.213%B+2.963%D-0.3CN/A2394.9h2B+4.8B+
MANA Anti-Personnel Turret 123123343.618N/A0.7119.768%UN/A1230UN/A9464800.1h20.8T*105.1T*
Tempest 125123502.46B*1.8625.6%C15.447%D-24.1D-N/A1185.1h9.3B36.3C*
M12 Kobalt-F 10398661.485C+2.8433.744%A++6.122%D1.5D--N/A23565.2h122.6T*363.2T*
Aspis Anti-Aircraft Phalanx Turret 18492615.333S11.0133.963%AN/A14.6B+14.6B+6306.3h117.7B++346.6B*
EM4-AE Longshot 8989422.25S17.9334.924%D--83.146%B+25.4D--N/A673.5h1.8B5.2C+
G40-F Ranger 16786243.583C+0.7433.933%C++N/A10.4D-9.8D2938.3h111.7B+329.3B+
The Moonshot 8484421M*16.6833.333%F89.286%A+25.5D*N/A2303.3h2C--6D*
AF-22 Crow 15777145.5S1.1871.703%B+N/A13.8C14.3C++5995.6h10.2C-14.2C+
Impetus 7171242.958B++1.3730.994%C--23.944%D12.9D*N/A895.5h5.5D17.9C-
C85 Canister 7367611.167C6.8453.479%A++22.388%A*67C+6B++3831h6.2B+11.6B*
Warden 6867511.314B+3.0132.049%B*17.911%D--14.9CN/A2554.5h7.8B++24.4B++
Shrike 8365232.826M**1.5056.383%C+9.231%M**40.6A+11.3C+56941.6h3.3A++5.8A
Skyguard 10053124.417B**0.0925.147%D1.887%C7.4D-6.5D-5757.2h145.7C579.5C-
G40-F Ranger 10753163.313C+1.0131.94%C*3.774%A+14.3C+14.6C*2773.7h100.2B++313.7B+
NS CandyCannon 3000 5353680.779C*3.5543.551%B+22.642%D5.8C-N/A249.2h4.9C+11.3B+
G30 Walker 8851114.636C**0.3142.348%B**5.882%B**18.9C--13.7C3782.7h202.8C478.8C*
M20 Basilisk 685086.25A1.9344.023%A++8%B*33.3B**12A8201.5h56.6B*128.7B**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit156405.4h
Motion Spotter9455,53536.5h
Decoy Grenade0700h
Nano-Armor Kit9171,383,986119.7h
Anti-Vehicle MANA Turret368838h
Spawn Beacon98572.2h
Nanite Revive Grenade05,4611.5h
Medical Kit491,2592.3h
Medical Applicator479367,98237.8h
AE Nano-Armor Kit509617,55251h
G40-F Ranger0600h
Deconstruction Tool01,5570.3h
Spitfire Auto-Turret868,6958.4h
AE Medical Applicator4244,8423.4h
Recon Detection Device12726,79255.3h
Ammunition Package629,6564.4h
Anti-Infantry MANA Turret61,1451.9h
WLT-Howler Mining Laser349,2819.5h
Nano-Repair Grenade03360.1h
Shield Recharging Field344,0421.9h
Smoke Grenade01810.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.47s
Server spent 2.79s on queries, 2.32s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.