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Agent Hater dirtYbird[AE] dirtYbird
NC BR 55

KDR: 4.34

Score: 152.2m

Last Seen: Sep 20th, 2018 10:15 AM
- OFFLINE - 17.4 hour(s)

Prestige 1, Battle Rank 55 - New Conglomerate on Briggs - Outfit Leader of Alter Electus[AE] Alter Electus
NC outfit on Briggs

Members: 8
Level Progress (to 56): 29%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS SAS-R LA80 Bouncing Betty NCM2 Falcon Enforcer ML65-H NCM2 Falcon Tank Mine AF-8 RailJack
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,778,922 MLG Score: 1422
Fun Score: N/A
Cheeseburgers Flipped: 5139TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.182%16.498%4322997927,6822.103822.238

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.573%1.021B**-0.626D-2.03F--HEAD (~3.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.40.461B+10.60.258C*29.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.824%1.733%144310052,42318744071.29227594%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.333%-0.877D---0.608D1.308

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.70.49B+6.30.499B+13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.79%5.305%21582398523,92215441173815.4935204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.304%0.345C**0.27C*0.649

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.80.583B+19.40.499B+29.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.949%74.673%21587100136,862168511221.8636

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.497%1.179B**0.495B+1.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.506B+2.10.342C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Alter Electus[AE] Alter Electus
NC outfit on Briggs

Members: 8
152.2m476.1%465 (27.9k)446 (26.8k)4.3422141,30432,5425.2762655 (55)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-NC1008543121.626%25.025%54110:3237

7% Combat Medic32% Engineer9% Heavy Assault38% Infiltrator11% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:20 PMMay 18th, 2017 8:16 PMSep 20th, 2018 6:57 AM (16h) (PST)Sep 20th, 2018 6:16 AM (16h) (PST)Sep 20th, 2018 6:15 AM (16h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6681165520.4140.0950.1042.3770.0851422

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,0646,98833,0762566143526,775

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5683.5h/236.8d 30,396 35,361 40,386 810.7k 10,180 22,389 28,959 227.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C++
Kills:2,580
Deaths:593
KDR:4.351
Accuracy:21.883% C++
HSR:22.171% C+
NC6 Gauss SAW
B+
Kills:1,008
Deaths:562
KDR:1.794
Accuracy:21.785% B+
HSR:21.131% C
NC05 Jackhammer
A++
Kills:622
Deaths:219
KDR:2.840
Accuracy:49.456% B++
HSR:21.704% A++
GD-22S
C
Kills:397
Deaths:113
KDR:3.513
Accuracy:21.569% C
HSR:19.144% D
NS-15M1
C-
Kills:178
Deaths:85
KDR:2.094
Accuracy:19.801% C-
HSR:19.101% C-
Kills:4,785
Deaths (as Heavy Assault):1,572
Deaths (to Heavy Assaults):8,067
KDR:3.04389
Kill Difference:3,213
Playtime:522.946 hours
Usage:9%
Score:11.044m
Score/min:352
Accuracy (listed only):26.899%
HSR (listed only):20.650%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:1,290
Deaths:848
KDR:1.521
Accuracy:28.231% B*
HSR:21.861% B+
GD-7F
C*
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C*
HSR:12.989% D*
AC-X11
C*
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% C*
HSR:13.969% D**
Razor GD-23
C++
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% C++
HSR:17.738% C--
AF-19 Mercenary
B*
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% B*
HSR:20.619% C+
AF-4A Bandit
C*
Kills:1,152
Deaths:1,039
KDR:1.109
Accuracy:25.974% C*
HSR:16.927% D-
Warden
B*
Kills:67
Deaths:51
KDR:1.314
Accuracy:32.049% B*
HSR:17.911% D-
Kills:7,292
Deaths (as Engineer):5,030
Deaths (to Engineers):7,837
KDR:1.4497
Kill Difference:2,262
Playtime:1,836.509 hours
Usage:32%
Score:62.458m
Score/min:567
Accuracy (listed only):26.763%
HSR (listed only):17.430%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B++
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B++
HSR:10.827% D--
AF-4 Cyclone
B+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B+
HSR:8.396% D**
NS-11C
B*
Kills:1,290
Deaths:848
KDR:1.521
Accuracy:28.231% B*
HSR:21.861% B+
GD-7F
C*
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C*
HSR:12.989% D*
AC-X11
C*
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% C*
HSR:13.969% D**
Razor GD-23
C++
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% C++
HSR:17.738% C--
MKV Suppressed
C*
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C*
HSR:14.949% D
AF-19 Mercenary
B*
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% B*
HSR:20.619% C+
NS-7 PDW
B+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% B+
HSR:15.371% C
AF-4A Bandit
C*
Kills:1,152
Deaths:1,039
KDR:1.109
Accuracy:25.974% C*
HSR:16.927% D-
MGR-S1 Gladius
B+
Kills:388
Deaths:155
KDR:2.503
Accuracy:29.429% B+
HSR:22.423% C++
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
Kills:15,748
Deaths (as Light Assault):9,347
Deaths (to Light Assaults):5,796
KDR:1.68482
Kill Difference:6,401
Playtime:133.313 hours
Usage:2%
Score:2.798m
Score/min:350
Accuracy (listed only):26.812%
HSR (listed only):16.633%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C+
Kills:15,975
Deaths:1,732
KDR:9.223
Accuracy:38.528% C+
HSR:63.775% C-
LA80
A+
Kills:12,309
Deaths:654
KDR:18.821
Accuracy:50.975% A+
HSR:81.729% B+
AF-8 RailJack
B**
Kills:4,840
Deaths:228
KDR:21.228
Accuracy:43.020% B*
HSR:85.083% B**
Blitz GD-10
B++
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B++
HSR:10.827% D--
EM4 Longshot
A++
Kills:2,408
Deaths:126
KDR:19.111
Accuracy:50.543% A++
HSR:86.711% B**
AF-4 Cyclone
B+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B+
HSR:8.396% D**
LA8 Rebel
B++
Kills:1,234
Deaths:1,006
KDR:1.227
Accuracy:36.133% B++
HSR:15.559% D
NS-357 Underboss
B*
Kills:1,203
Deaths:838
KDR:1.436
Accuracy:43.342% B*
HSR:11.471% D*
MKV Suppressed
C*
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C*
HSR:14.949% D
NS-7 PDW
B+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% B+
HSR:15.371% C
NC14 Bolt Driver
A
Kills:1,157
Deaths:73
KDR:15.849
Accuracy:43.291% A
HSR:79.775% B+
NC4 Mag-Shot
B**
Kills:469
Deaths:242
KDR:1.938
Accuracy:33.668% B**
HSR:17.484% C
MGR-S1 Gladius
B+
Kills:388
Deaths:155
KDR:2.503
Accuracy:29.429% B+
HSR:22.423% C++
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
NS-44L Blackhand
B
Kills:224
Deaths:135
KDR:1.659
Accuracy:44.872% B
HSR:29.018% D-
Soldier Soaker
B++
Kills:177
Deaths:102
KDR:1.735
Accuracy:40.734% B++
HSR:18.079% B+
NS-AM7 Archer
B*
Kills:155
Deaths:83
KDR:1.867
Accuracy:54.670% C-
HSR:25.161% B*
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
EM4-AE Longshot
B
Kills:89
Deaths:4
KDR:22.250
Accuracy:34.924% D--
HSR:83.146% B
The Moonshot
A+
Kills:84
Deaths:4
KDR:21
Accuracy:33.333% D**
HSR:89.286% A+
Impetus
C--
Kills:71
Deaths:24
KDR:2.958
Accuracy:30.994% C--
HSR:23.944% D
NS-AM7 AE/NC Archer
C
Kills:65
Deaths:29
KDR:2.241
Accuracy:57.090% C
HSR:16.923% C
NS CandyCannon 3000
B+
Kills:53
Deaths:68
KDR:0.779
Accuracy:43.551% B+
HSR:22.642% D
Kills:49,036
Deaths (as Infiltrator):9,716
Deaths (to Infiltrators):4,874
KDR:5.04693
Kill Difference:39,320
Playtime:2,167.208 hours
Usage:38%
Score:42.439m
Score/min:326
Accuracy (listed only):37.954%
HSR (listed only):37.474%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B++
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B++
HSR:10.827% D--
AF-4 Cyclone
B+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B+
HSR:8.396% D**
Reaper DMR
C+
Kills:1,188
Deaths:685
KDR:1.734
Accuracy:25.178% C+
HSR:18.014% D-
MKV Suppressed
C*
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C*
HSR:14.949% D
Carnage AR
C++
Kills:1,164
Deaths:631
KDR:1.845
Accuracy:24.815% C++
HSR:19.416% C+
NS-7 PDW
B+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% B+
HSR:15.371% C
GR-22
B+
Kills:1,156
Deaths:654
KDR:1.768
Accuracy:25.987% B+
HSR:13.581% D
NC9 A-Tross
B+
Kills:775
Deaths:372
KDR:2.083
Accuracy:26.977% B+
HSR:23.484% C+
MGR-S1 Gladius
B+
Kills:388
Deaths:155
KDR:2.503
Accuracy:29.429% B+
HSR:22.423% C++
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
Kills:12,806
Deaths (as Combat Medic):6,710
Deaths (to Combat Medics):3,190
KDR:1.90849
Kill Difference:6,096
Playtime:389.026 hours
Usage:7%
Score:11.460m
Score/min:491
Accuracy (listed only):26.930%
HSR (listed only):16.965%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B**
Kills:7,162
Deaths:1,532
KDR:4.675
Accuracy:36.318% C
HSR:7.330% B**
NCM2 Falcon
B++
Kills:5,498
Deaths:1,531
KDR:3.591
Accuracy:37.675% C
HSR:6.366% B++
NS-10 Burster
B*
Kills:905
Deaths:212
KDR:4.269
Accuracy:35.875% B*
HSR:4.088% C-
NS-10 Burster
B**
Kills:860
Deaths:211
KDR:4.076
Accuracy:35.748% B**
HSR:3.140% D-
AF-41 Hacksaw
B**
Kills:734
Deaths:198
KDR:3.707
Accuracy:21.801% D-
HSR:17.711% B**
AF-41 Hacksaw
B+
Kills:676
Deaths:198
KDR:3.414
Accuracy:23.945% D
HSR:17.012% B+
AF-23 Grinder
B**
Kills:485
Deaths:169
KDR:2.870
Accuracy:40.940% B
HSR:20.619% B**
AF-23 Grinder
B**
Kills:449
Deaths:169
KDR:2.657
Accuracy:35.361% C++
HSR:18.708% B**
NCM3 Raven
S
Kills:294
Deaths:115
KDR:2.557
Accuracy:42.260% B
HSR:9.864% S
NCM3 Raven
A**
Kills:288
Deaths:115
KDR:2.504
Accuracy:42.817% B+
HSR:6.597% A**
Kills:17,351
Deaths (as MAX Suit):2,225
Deaths (to MAX Suits):1,857
KDR:7.7982
Kill Difference:15,126
Playtime:643.564 hours
Usage:11%
Score:21.978m
Score/min:569
Accuracy (listed only):35.274%
HSR (listed only):11.144%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:1,324
V. Kills:504 262%
Deaths:128
KDR:10.344
Accuracy:55.894% A+
KPH:48.100 B**
VKPH:18.300 C
L105 Zephyr
B*
Kills:703
V. Kills:135 N/A
Deaths:67
KDR:10.493
Accuracy:55.052% A+
KPH:65.200 B+
VKPH:12.500 B*
AP30 Shredder
C++
Kills:400
V. Kills:196 203%
Deaths:79
KDR:5.063
Accuracy:21.872% D--
KPH:32.400 C++
VKPH:15.900 C
Kills:2,427 (0 + 2,427)
Deaths:274
KDR:8.858
VKDR:3.047
Vehicle Kills:835
Kill Difference:2,153
Playtime:50.662 hours
Usage:1%
Score:1.666m
Score/min:548
Piloting Accuracy:N/A%
Gunner Accuracy:21.872%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,075
V. Kills:189 N/A
Deaths:14
KDR:148.214
Accuracy:49.073% C++
KPH:44.300 C
VKPH:4 D--
L100 Python AP
D-
Kills:295
V. Kills:153 192%
Deaths:14
KDR:21.071
Accuracy:29.900% T
KPH:18.900 D-
VKPH:9.800 D**
Skyguard
D-
Kills:53
V. Kills:47 110%
Deaths:12
KDR:4.417
Accuracy:25.147% D
KPH:7.400 D--
VKPH:6.500 D-
Kills:2,423 (2,423 + 0)
Deaths:40
KDR:60.575
VKDR:9.725
Vehicle Kills:389
Kill Difference:2,383
Playtime:69.655 hours
Usage:1%
Score:1.676m
Score/min:401
Driving Accuracy:25.147%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
A
Kills:2,718
V. Kills:1,556 175%
Deaths:279
KDR:9.742
Accuracy:49.972% B++
KPH:38.400 B**
VKPH:22 A
Enforcer ML85
B**
Kills:1,852
V. Kills:1,028 180%
Deaths:219
KDR:8.457
Accuracy:45.410% B+
KPH:31.300 B**
VKPH:17.400 C++
C85 Canister
C**
Kills:67
V. Kills:6 N/A
Deaths:6
KDR:11.167
Accuracy:53.479% A++
KPH:64.600 C+
VKPH:5.800 C**
M20 Basilisk
N/A
Kills:50
V. Kills:18 263%
Deaths:8
KDR:6.250
Accuracy:44.023% N/A
KPH:33.900 N/A
VKPH:12.200 N/A
Kills:4,687 (0 + 4,687)
Deaths:512
KDR:9.154
VKDR:5.094
Vehicle Kills:2,608
Kill Difference:4,175
Playtime:132.543 hours
Usage:2%
Score:4.177m
Score/min:525
Driving Accuracy:N/A%
Gunner Accuracy:44.023%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C++
Kills:5,572
V. Kills:5,355 104%
Deaths:966
KDR:5.768
Accuracy:65.367% B*
KPH:31 C
VKPH:29.800 C++
C85 Canister-H
C*
Kills:1,514
V. Kills:51 N/A
Deaths:164
KDR:9.232
Accuracy:48.862% C+
KPH:121 C*
VKPH:4.100 D-
E540 Halberd-H
C**
Kills:1,262
V. Kills:680 185%
Deaths:137
KDR:9.212
Accuracy:62.232% B++
KPH:43.500 C++
VKPH:23.400 C**
M40 Fury-H
B+
Kills:494
V. Kills:28 N/A
Deaths:47
KDR:10.511
Accuracy:42.424% C**
KPH:103.800 B+
VKPH:5.900 D
M12 Kobalt-H
C*
Kills:323
V. Kills:10 N/A
Deaths:28
KDR:11.536
Accuracy:23.279% C*
KPH:84.400 D
VKPH:2.600 D
M96 Mjolnir-H
B*
Kills:296
V. Kills:393 75%
Deaths:93
KDR:3.183
Accuracy:66.660% A++
KPH:32.300 D
VKPH:42.900 B*
G30 Walker
C+
Kills:51
V. Kills:37 134%
Deaths:11
KDR:4.636
Accuracy:42.348% A
KPH:18.900 C--
VKPH:13.700 C+
Kills:9,512 (0 + 9,512)
Deaths:1,446
KDR:6.578
VKDR:4.533
Vehicle Kills:6,554
Kill Difference:8,066
Playtime:241.666 hours
Usage:4%
Score:10.006m
Score/min:690
Driving Accuracy:N/A%
Gunner Accuracy:42.348%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:2,178
V. Kills:83 N/A
Deaths:140
KDR:15.557
Accuracy:23.176% B**
KPH:63.300 C+
VKPH:2.400 C+
M40 Fury
B**
Kills:1,102
V. Kills:390 282%
Deaths:223
KDR:4.942
Accuracy:51.934% A++
KPH:43.400 C+
VKPH:15.400 B**
M20 Basilisk
B*
Kills:983
V. Kills:366 268%
Deaths:162
KDR:6.068
Accuracy:47.182% B**
KPH:29 B*
VKPH:10.800 B*
M60-G Bulldog
B**
Kills:764
V. Kills:175 434%
Deaths:96
KDR:7.958
Accuracy:50.226% A++
KPH:42 B++
VKPH:9.600 B**
M40 Fury
B**
Kills:729
V. Kills:264 275%
Deaths:122
KDR:5.975
Accuracy:50.853% A++
KPH:47.100 C
VKPH:17 B**
M60-G Bulldog
B*
Kills:567
V. Kills:157 359%
Deaths:78
KDR:7.269
Accuracy:50.957% A
KPH:47.200 B
VKPH:13.100 B*
M12 Kobalt
C+
Kills:420
V. Kills:15 N/A
Deaths:28
KDR:15
Accuracy:23.361% A
KPH:63.900 C+
VKPH:2.300 C+
G30 Walker
C+
Kills:297
V. Kills:206 143%
Deaths:65
KDR:4.569
Accuracy:34.572% B**
KPH:14 C+
VKPH:9.700 C+
M20 Basilisk
B++
Kills:279
V. Kills:117 236%
Deaths:47
KDR:5.936
Accuracy:44.454% B++
KPH:21.100 C+
VKPH:8.800 C+
G30 Walker
B**
Kills:265
V. Kills:148 178%
Deaths:44
KDR:6.023
Accuracy:36.976% B**
KPH:21.800 B+
VKPH:12.200 C**
G40-F Ranger
C-
Kills:90
V. Kills:83 107%
Deaths:26
KDR:3.462
Accuracy:33.983% C++
KPH:10.500 D
VKPH:9.700 C-
G40-F Ranger
B++
Kills:58
V. Kills:56 102%
Deaths:16
KDR:3.625
Accuracy:31.200% C*
KPH:15 C++
VKPH:14.500 B++
Kills:7,732 (0 + 7,732)
Deaths:1,047
KDR:7.385
VKDR:1.968
Vehicle Kills:2,060
Kill Difference:6,685
Playtime:204.977 hours
Usage:4%
Score:3.880m
Score/min:315
Driving Accuracy:N/A%
Gunner Accuracy:31.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A++
Kills:98
V. Kills:5 N/A
Deaths:66
KDR:1.485
Accuracy:33.744% A++
KPH:1.500 D--
VKPH:0.100 D*
Kills:98 (98 + 0)
Deaths:66
KDR:1.485
VKDR:0.076
Vehicle Kills:5
Kill Difference:32
Playtime:65.236 hours
Usage:1%
Score:0.920m
Score/min:235
Driving Accuracy:33.744%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 16,07115,9751,7329.223A++4.8838.528%C+63.775%C-27.6C-N/A113579.4h2.3C++6.1C++
LA80 12,31912,30965418.821S14.4850.975%A+81.729%B+27.9CN/A139441.4h1.9B+3.8B++
Bouncing Betty 8,9148,90860614.7M**10.3641.989%C+N/A179.2B**N/A75749.7h1.7B++4B+
NCM2 Falcon 9,5327,1621,5324.675M++0.3336.318%C7.33%B**18.1B++6B+212394.7h7.7B++21.1B+
Enforcer ML65-H 10,9275,5729665.768B+1.4365.367%B*N/A31C29.8C++712179.7h14.7C**22.5B++
NCM2 Falcon 7,5575,4981,5313.591M++0.7537.675%C6.366%B++13.9B+5.2C*181394.5h10.3B++27.4B+
Tank Mine 9,2055,47244712.242S7.9023.796%DN/A175.4A+119.6A++244531.2h1.3B**5.7B+
AF-8 RailJack 4,8434,84022821.228S16.8943.02%B*85.083%B**32.1B++N/A187150.7h1.8B*4.2B*
Blitz GD-10 3,7683,7501,8951.979B**2.3627.484%B++10.827%D--18.7C-N/A111201h12.5B++45.6B+
E540 Halberd 4,2742,7182799.742B+5.4049.972%B++5.335%B**38.3B**21.9A61670.9h5.2B+10.4B++
EM6 2,5892,5805934.351A++0.0121.883%C++22.171%C+30.5CN/A19184.7h10.6C**48.4C**
EM4 Longshot 2,4082,40812619.111S14.7750.543%A++86.711%B**33.9C*N/A19871h1.6B**3.2B**
M12 Kobalt 2,2612,17814015.557B11.2123.176%B**19.238%C*63.3C+2.4C+24534.4h19.5C++84.1B+
MANA Anti-Vehicle Turret 3,7552,1033416.167A*1.8250.143%D**3.994%B*21030U16520U80146170.1h6C**11.9D*
L100 Python HESH 2,2642,07514148.214U143.8749.073%C++N/A44.2C4D--33846.9h2.9B+6B+
NC15 Phoenix 2,7741,91311716.35U12.0157.444%B+N/A25.5B*11.5C+20675h6.7B**11.7A
Enforcer ML85 2,8801,8522198.457B*4.1145.41%B+3.564%B**31.3B**17.4C++41259.2h8.8B**19.3A
AF-4 Cyclone 1,6011,5967422.151B*2.1927.491%B+8.396%D**19.7C--N/A11181.1h10.7C*38.9B
C85 Canister-H 1,5651,5141649.232C+4.8948.862%C+16.447%A121.1C*4.1D-39612.5h4.2B*8.5B*
C150 Dalton 1,8281,32412810.344B++6.0055.894%A+N/A48.1B**18.3C64627.5h4.1B7.4B**
Phoenix AE 2,7871,3112405.463M1.1254.259%C+N/A11.6C13C+150113.2h11.3C20.8C
Sticky Grenade 1,3171,31011310N/A1,305.6650.398%CN/A1091.7C*5.8D70271.2h1.6B+3.2B+
NS-11C 1,3141,2908481.521B++2.8228.231%B*21.861%B+13.9DN/A5392.8h13B+46B+
GD-7F 1,2891,2788651.477B+2.8725.105%C*12.989%D*11DN/A79116.7h13C*51.9C**
E540 Halberd-H 1,9421,2621379.212B4.8762.232%B++1.902%C+43.5C++23.4C**83329h5.5B+8.9B++
LA8 Rebel 1,2371,2341,0061.227B+3.1236.133%B++15.559%D17DN/A8272.4h5.2B++14.5B+
NS-357 Underboss 1,2071,2038381.436B+2.9143.342%B*11.471%D*9.9D--N/A52121.4h3.8B+8.7B+
Reaper DMR 1,1941,1886851.734C++2.6125.178%C+18.014%D-17.7DN/A10267.1h9.5C*37.7C*
AC-X11 1,1891,1745901.99B*2.3525.612%C*13.969%D**13.2DN/A10988.8h8.8B+34.5B+
Razor GD-23 1,1751,1671,0461.116C*3.2324.483%C++17.738%C--9.6DN/A83121.4h11.9B48.7B
MKV Suppressed 1,1731,1647171.623B++2.7226.614%C*14.949%D12.9D-N/A7890.4h12.4B+46.7B+
Carnage AR 1,1661,1646311.845B+2.5024.815%C++19.416%C+15.2DN/A9276.7h11.4B*45.8B+
AF-19 Mercenary 1,1711,1645911.97A+2.3725.886%B*20.619%C+11.1C--N/A134104.5h9.2B**35.6B++
NS-7 PDW 1,1671,1586761.713B**2.6327.653%B+15.371%C11.7DN/A4998.6h13.2B+47.9B+
NC14 Bolt Driver 1,1601,1577315.849S11.5143.291%A79.775%B+27.7BN/A25341.7h2.1B*4.8B*
GR-22 1,1571,1566541.768B+2.5725.987%B+13.581%D19.7DN/A10858.8h12.5B+48B+
AF-4A Bandit 1,1701,1521,0391.109C+3.2325.974%C*16.927%D-10.2D--N/A56113.4h12.9D49.8C+
M40 Fury 1,4921,1022234.942C0.6051.934%A++N/A43.4C+15.4B**38325.4h19.5D--37.6C*
NS Decimator 1,1581,0264962.069A2.2759.803%C+4.289%A54.3A7D--49718.9h2.4A+4.1A+
NC6 Gauss SAW 1,0181,0085621.794B+2.5521.785%B+21.131%C14.9DN/A16767.6h9.1B+41.9B+
M20 Basilisk 1,3499831626.068A++1.7347.182%B**6.002%C+29B*10.8B*28533.9h70.6B+149.7B*
NS-10 Burster 1,7599052124.269S0.0735.875%B*4.088%C-5.7C**5.4A173158.2h163.4C++455.5B+
Anti-Vehicle Grenade 9468671867N/A862.6670.618%A*N/A867A*79C62631h2.9A+4.1A
NS-10 Burster 1,7188602114.076S0.2735.748%B**3.14%D-5.4C++5.4A174160.2h173.7C485.9B
NC9 A-Tross 7837753722.083B*2.2626.977%B+23.484%C+21.1DN/A8336.7h9.1B+33.8B+
M60-G Bulldog 939764967.958B**3.6250.226%A++1.178%D*42B++9.6B**29118.2h7C*13.9B*
AF-41 Hacksaw 7417341983.707B+0.6421.801%D-17.711%B**26.7CN/A19227.5h3.9A17.8B+
M40 Fury 9937291225.975C+1.6350.853%A++1.509%C47C17B**53215.5h18.8D-36.9C++
Frag Grenade 7237211721N/A716.6640.765%DN/A1030A**2.9D-48390.7h1.8A++4.5B**
L105 Zephyr 8387036710.493C++6.1555.052%A+N/A65.1B+12.5B*42810.8h5B++9.2B*
AF-41 Hacksaw 6776761983.414B+0.9323.945%D17.012%B+24.8CN/A18227.3h4.5A18.8B+
Spear Anti-Vehicle Phalanx Turret 1,0946602823.571M19.2352.457%B**2.879%D44.6B29.3B*68814.8h9.3C+17.7B+
NC05 Jackhammer 6256222192.84A+1.5049.456%B++21.704%A++24.8DN/A17025.1h3.5B**7.1B*
M60-G Bulldog 724567787.269B+2.9350.957%A1.764%D47.3B13.1B*39212h8C+15.8B+
M40 Fury-H 5224944710.511C+6.1742.424%C**N/A102.9B+5.8D6974.8h5.1B*12.1B**
AF-23 Grinder 4854851692.87C*1.4740.94%B20.619%B**27.2CN/A16317.8h6.2B15.1B+
NC4 Mag-Shot 4704692421.938A++2.4033.668%B**17.484%C22.7C+N/A13420.7h6.2B*18.3C++
AF-23 Grinder 4494491692.657C*1.6935.361%C++18.708%B**25.1CN/A17117.9h5.5B+15.4B+
M12 Kobalt 4354202815C*10.6623.361%A19.524%C*63.6C2.3C+2936.6h19C+81.3B+
NS Annihilator 8454171582.639S1.7074.929%D**N/A6.8D7D21861.3h10.8B14.4C++
AP30 Shredder 596400795.063C+0.7221.872%D--3.5%B**32.5C++15.9C43412.3h42.7B*195.3B+
GD-22S 4003971133.513B**0.8321.569%C19.144%D24.5C--N/A24116.2h10.6C**49.1C*
MGR-S1 Gladius 3893881552.503B*1.8429.429%B+22.423%C++20.7DN/A6318.7h9.9C*33.6B+
C-4 5123841372.803B**1.5432.649%AN/A78.4C+26.1C24314.9h1.2B++3.8B*
M60-A Bulldog 4073782515.12C+10.7848.677%C**N/A43C**3.3C+4768.8h4.4B*9.1B++
AF-4AE Cyclone 3493441332.586B*1.7628.998%C+24.709%C+22.9D-N/A6115h10.6C+36.5C+
MAX Punch 3363332,2260.15B+4.1951.066%B+N/A0.6CN/A3578.4h1.9C+3.7C++
M12 Kobalt-H 3333232811.536C7.1923.279%C*14.242%D85D2.6D3333.8h14C*60.4B+
Mag-Cutter 30729812,2450.024C++4.3242.303%B**N/A0.2DN/A11830.1h2.2C**5.2B+
G30 Walker 503297654.569B*0.2334.572%B**6.397%B**14C+9.7C+27021.2h205.3C*593.9B++
M96 Mjolnir-H 689296933.183C+1.1666.66%A++N/A32.2D42.7B++4379.2h55D-82.5C+
L100 Python AP 4482951421.071S16.7329.9%T7.119%A**18.9D-9.8D**50915.6h4.7B*15.9D-
NCM3 Raven 4272941152.557A*1.7942.26%B9.864%S13B++5.9C+23322.6h16.4A38.9B**
NCM3 Raven 4202881152.504A*1.8442.817%B+6.597%A**12.7B*5.8C+22422.7h17A39.7B**
Blackheart 2862861721.663B+2.6837.853%C--43.357%B++5.8DN/A3149.2h2.4B6.3B
M20 Basilisk 396279475.936A++1.5944.454%B++6.093%C++21.1C+8.9C+34213.2h74.4C*167.4B++
G30 Walker 413265446.023B**1.6836.976%B**4.528%C*21.7B+12.1C**24112.2h161B*435.4B**
NS-44L Blackhand 2252241351.659B+2.6844.872%B29.018%D-12.9DN/A7517.4h4.2C**9.3B+
M60-A Bulldog 234216249C4.6642.644%C1.852%C30.9C+2.6C4637h5B+11.8B+
NS-15M1 179178852.094B+2.2519.801%C-19.101%C-20.5DN/A2198.7h11.9B59.9C++
Soldier Soaker 1771771021.735B+2.6140.734%B++18.079%B+45.4C+N/A1283.9h5.4B+13.2B*
M60-A Bulldog 170162208.1B+3.7644.733%AN/A42.6B+2.1D--4413.8h5.2B+11.7B*
NS-AM7 Archer 190155831.867M**2.4854.67%C-25.161%B*10.5B*2.4C+9714.8h9.8B*18B*
NS AutoBlade 1551478,4840.017C--4.3331.113%C6.803%C+0.1DN/A11420.3h2C**6.5C*
The Slasher 1421372,8900.047C+4.3041.231%B+2.92%D-0.3CN/A2427h2B+4.7B+
MANA Anti-Personnel Turret 123123343.618N/A0.7219.768%UN/A1230UN/A9472200.1h20.8T*105.1T*
Tempest 125123502.46B**1.8825.6%C15.447%D-24.1D-N/A1185.1h9.3B+36.3C*
M12 Kobalt-F 10398661.485C+2.8633.744%A++6.122%D1.5D--N/A23565.2h122.6T*363.2T*
Aspis Anti-Aircraft Phalanx Turret 18693615.5S11.1634.23%AN/A14.3B+14.3B+6206.5h121.4B++354.6B*
G40-F Ranger 17390263.462C0.8833.983%C++N/A10.5D9.7C-2898.6h111.5B328B+
EM4-AE Longshot 8989422.25S17.9134.924%D--83.146%B25.4D--N/A683.5h1.8B5.2C+
The Moonshot 8484421M*16.6633.333%D**89.286%A+25.5D*N/A2323.3h2C--6D*
AF-22 Crow 15777145.5U1.1671.572%B+N/A13.5C14C++5975.7h10.2C-14.2C+
Impetus 7171242.958B++1.3830.994%C--23.944%D12.9D*N/A895.5h5.5D17.9C-
Warden 6867511.314B+3.0332.049%B*17.911%D-14.9CN/A2564.5h7.8B++24.4B++
C85 Canister 7367611.167C6.8253.479%A++22.388%A*67C+6C**3831h6.2B+11.6B*
NS-AM7 AE/NC Archer 8565292.241A*2.1057.09%C16.923%C13.3B++4.1B++524.9h12B+20.9B+
Shrike 8365232.826M**1.5256.383%C+9.231%M*40.6A+11.3C+57191.6h3.3A++5.8A
G40-F Ranger 11458163.625C+0.7231.2%C*3.448%A+14.9C++14.4B+2733.9h96.4B*309B++
Skyguard 10053124.417B*0.0725.147%D1.887%C+7.4D--6.5D-5807.2h145.7C579.5C--
NS CandyCannon 3000 5353680.779C*3.5643.551%B+22.642%D5.8DN/A249.2h4.9C+11.3B+
G30 Walker 8851114.636C++0.2942.348%A5.882%B**18.9C--13.7C+3782.7h202.8C478.8C**
M20 Basilisk 685086.25A1.9144.023%A*8%B*33.3B**12A+8211.5h56.6B*128.7B**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit156465.4h
Motion Spotter9657,12437.2h
Nano-Armor Kit9171,383,986119.8h
Decoy Grenade0700h
Spawn Beacon98792.2h
Anti-Vehicle MANA Turret368838h
AE Nano-Armor Kit535665,33354.1h
Nanite Revive Grenade05,4781.5h
Medical Kit491,2802.3h
Medical Applicator479368,12037.8h
Deconstruction Tool01,5570.3h
Spitfire Auto-Turret909,2978.9h
G40-F Ranger0600h
AE Medical Applicator4446,7793.5h
Recon Detection Device12726,79255.3h
Ammunition Package6210,1764.6h
Anti-Infantry MANA Turret61,1451.9h
WLT-Howler Mining Laser750,0039.7h
Nano-Repair Grenade04470.1h
Shield Recharging Field344,0441.9h
Smoke Grenade01810.1h

Check the help document for the dictionary if you want to learn more about words used here.


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