Online: daguest  
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Sentinel Record Smasher dirtYbird[AE] dirtYbird
NC BR 74

KDR: 4.4

Score: 155.7m

Last Seen: May 25th, 2020 4:41 AM
- OFFLINE - 517.1 hour(s)

Prestige 1, Battle Rank 74 - New Conglomerate on Connery
Level Progress (to 75): 13%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS SAS-R LA80 Bouncing Betty NCM2 Falcon Tank Mine Enforcer ML65-H NCM2 Falcon AF-8 RailJack
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,750,149 MLG Score: 1399
Fun Score: N/A
Cheeseburgers Flipped: 5141TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.209%16.722%43831131828,5732.117772.282

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.217%0.959B*-0.659D-1.653F-HEAD + (~3.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.10.458B+10.50.262C*29.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.824%1.733%140313462,42319214071.26067594%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.333%-0.893D---0.495D1.263

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.70.487B+6.30.496B+13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.199%5.344%217125132424,92615751197915.826208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.588%0.275C*0.198C++0.664

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.90.585B+19.50.514B+30.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.366%74.368%21717134237,773176312821.4133

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.873%1.115B**0.471B+1.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.503B+2.10.345C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
155.7m474.1%460 (27.6k)440 (26.4k)4.39961146,66133,3355.3503274 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1349577721.495%24.68%53010:3837

7% Combat Medic33% Engineer10% Heavy Assault38% Infiltrator11% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:20 PMMay 18th, 2017 8:16 PMMay 25th, 2020 8:47 PM (126d) (PST)May 25th, 2020 3:02 AM (126d) (PST)May 25th, 2020 12:41 AM (126d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6701135570.4150.0940.1022.3680.0851399

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,1756,80333,3722566142526,413

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5894.2h/245.6d 31,692 36,196 42,368 837.4k 10,527 23,214 29,973 236.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
D
Kills:2,580
Deaths:593
KDR:4.351
Accuracy:21.883% D
HSR:22.171% D
NC6 Gauss SAW
C--
Kills:1,035
Deaths:572
KDR:1.809
Accuracy:21.784% C--
HSR:21.063% D-
GD-22S
D--
Kills:397
Deaths:113
KDR:3.513
Accuracy:21.569% D--
HSR:19.144% D--
NS-15M1
D-
Kills:178
Deaths:85
KDR:2.094
Accuracy:19.801% D*
HSR:19.101% D-
Kills:4,190
Deaths (as Heavy Assault):1,363
Deaths (to Heavy Assaults):8,251
KDR:3.0741
Kill Difference:2,827
Playtime:569.348 hours
Usage:10%
Score:11.886m
Score/min:348
Accuracy (listed only):21.259%
HSR (listed only):20.370%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C++
Kills:1,414
Deaths:950
KDR:1.488
Accuracy:27.611% C++
HSR:21.216% C+
GD-7F
C--
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C--
HSR:12.989% D**
AC-X11
D
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% D
HSR:13.969% F
Razor GD-23
D
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% D
HSR:17.738% D-
AF-19 Mercenary
C+
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% C+
HSR:20.619% C-
AF-4A Bandit
C-
Kills:1,157
Deaths:1,052
KDR:1.100
Accuracy:25.904% C-
HSR:16.854% D*
MGR-M1 Bishop
D--
Kills:384
Deaths:122
KDR:3.148
Accuracy:29.687% D--
HSR:24.479% D--
Warden
C++
Kills:67
Deaths:51
KDR:1.314
Accuracy:32.049% C++
HSR:17.911% D*
AF-4A Bandit AE
D*
Kills:55
Deaths:71
KDR:0.775
Accuracy:22.472% F
HSR:20% D*
Kills:7,860
Deaths (as Engineer):5,338
Deaths (to Engineers):7,954
KDR:1.47246
Kill Difference:2,522
Playtime:1,919.892 hours
Usage:33%
Score:63.902m
Score/min:555
Accuracy (listed only):26.534%
HSR (listed only):18.419%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C+
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% C+
HSR:10.827% D*
AF-4 Cyclone
C+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% C+
HSR:8.396% F
NS-11C
C++
Kills:1,414
Deaths:950
KDR:1.488
Accuracy:27.611% C++
HSR:21.216% C+
GD-7F
C--
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C--
HSR:12.989% D**
AC-X11
D
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% D
HSR:13.969% F
Razor GD-23
D
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% D
HSR:17.738% D-
MKV Suppressed
C
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C
HSR:14.949% D-
AF-19 Mercenary
C+
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% C+
HSR:20.619% C-
NS-7 PDW
C+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% C+
HSR:15.371% D
AF-4A Bandit
C-
Kills:1,157
Deaths:1,052
KDR:1.100
Accuracy:25.904% C-
HSR:16.854% D*
MGR-S1 Gladius
C
Kills:417
Deaths:177
KDR:2.356
Accuracy:29.114% C
HSR:21.823% C--
AF-4AE Cyclone
C-
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C--
HSR:24.709% C-
Tempest
D
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% D
HSR:15.447% D--
AF-4A Bandit AE
D*
Kills:55
Deaths:71
KDR:0.775
Accuracy:22.472% F
HSR:20% D*
Kills:15,961
Deaths (as Light Assault):9,555
Deaths (to Light Assaults):5,922
KDR:1.67043
Kill Difference:6,406
Playtime:133.333 hours
Usage:2%
Score:2.798m
Score/min:350
Accuracy (listed only):26.430%
HSR (listed only):16.779%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
D
Kills:16,868
Deaths:1,834
KDR:9.197
Accuracy:37.869% D
HSR:63.683% D*
LA80
A
Kills:12,309
Deaths:654
KDR:18.821
Accuracy:50.975% A
HSR:81.729% C**
AF-8 RailJack
B**
Kills:4,847
Deaths:229
KDR:21.166
Accuracy:42.980% B+
HSR:85.001% B**
Blitz GD-10
C+
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% C+
HSR:10.827% D*
EM4 Longshot
A
Kills:2,408
Deaths:126
KDR:19.111
Accuracy:50.543% A
HSR:86.711% B**
AF-4 Cyclone
C+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% C+
HSR:8.396% F
LA8 Rebel
B+
Kills:1,234
Deaths:1,006
KDR:1.227
Accuracy:36.133% B+
HSR:15.559% D--
NS-357 Underboss
B
Kills:1,203
Deaths:838
KDR:1.436
Accuracy:43.342% B
HSR:11.471% D**
MKV Suppressed
C
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C
HSR:14.949% D-
NS-7 PDW
C+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% C+
HSR:15.371% D
NC14 Bolt Driver
B++
Kills:1,157
Deaths:73
KDR:15.849
Accuracy:43.291% B++
HSR:79.775% B
NC4 Mag-Shot
B+
Kills:650
Deaths:344
KDR:1.890
Accuracy:32.937% B+
HSR:20.308% C+
MGR-S1 Gladius
C
Kills:417
Deaths:177
KDR:2.356
Accuracy:29.114% C
HSR:21.823% C--
AF-4AE Cyclone
C-
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C--
HSR:24.709% C-
NS-44L Blackhand
C++
Kills:224
Deaths:135
KDR:1.659
Accuracy:44.872% C++
HSR:29.018% D*
Soldier Soaker
B++
Kills:178
Deaths:102
KDR:1.745
Accuracy:40.776% B
HSR:17.978% B++
NS-AM7 Archer
B+
Kills:155
Deaths:83
KDR:1.867
Accuracy:54.796% D
HSR:25.161% B+
NS-AM7 AE/NC Archer
B+
Kills:141
Deaths:38
KDR:3.711
Accuracy:51.724% D-
HSR:26.241% B+
Tempest
D
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% D
HSR:15.447% D--
EM4-AE Longshot
C+
Kills:100
Deaths:6
KDR:16.667
Accuracy:31.346% D**
HSR:83% C+
The Moonshot
B**
Kills:84
Deaths:4
KDR:21
Accuracy:33.333% F
HSR:89.286% B**
Impetus
D
Kills:71
Deaths:24
KDR:2.958
Accuracy:30.994% D--
HSR:23.944% D
NS CandyCannon 3000
B*
Kills:53
Deaths:68
KDR:0.779
Accuracy:43.551% B*
HSR:22.642% D-
Kills:50,234
Deaths (as Infiltrator):9,954
Deaths (to Infiltrators):5,058
KDR:5.04661
Kill Difference:40,280
Playtime:2,225.749 hours
Usage:38%
Score:43.273m
Score/min:324
Accuracy (listed only):37.496%
HSR (listed only):37.958%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C+
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% C+
HSR:10.827% D*
AF-4 Cyclone
C+
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% C+
HSR:8.396% F
Reaper DMR
D
Kills:1,188
Deaths:685
KDR:1.734
Accuracy:25.178% D
HSR:18.014% D*
Carnage AR
D
Kills:1,164
Deaths:631
KDR:1.845
Accuracy:24.815% D
HSR:19.416% D
MKV Suppressed
C
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C
HSR:14.949% D-
NS-7 PDW
C+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% C+
HSR:15.371% D
GR-22
C
Kills:1,156
Deaths:654
KDR:1.768
Accuracy:25.987% C
HSR:13.581% D*
NC9 A-Tross
C+
Kills:785
Deaths:373
KDR:2.105
Accuracy:27.001% C+
HSR:23.567% C
MGR-S1 Gladius
C
Kills:417
Deaths:177
KDR:2.356
Accuracy:29.114% C
HSR:21.823% C--
AF-4AE Cyclone
C-
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C--
HSR:24.709% C-
Tempest
D
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% D
HSR:15.447% D--
Kills:12,845
Deaths (as Combat Medic):6,733
Deaths (to Combat Medics):3,238
KDR:1.90777
Kill Difference:6,112
Playtime:411.443 hours
Usage:7%
Score:11.844m
Score/min:480
Accuracy (listed only):26.903%
HSR (listed only):16.918%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B**
Kills:7,162
Deaths:1,532
KDR:4.675
Accuracy:36.318% D-
HSR:7.330% B**
NCM2 Falcon
B*
Kills:5,498
Deaths:1,531
KDR:3.591
Accuracy:37.675% D-
HSR:6.366% B*
NS-10 Burster
C**
Kills:909
Deaths:212
KDR:4.288
Accuracy:35.848% C**
HSR:4.070% C
NS-10 Burster
B
Kills:860
Deaths:211
KDR:4.076
Accuracy:35.721% B
HSR:3.140% D
AF-41 Hacksaw
B+
Kills:734
Deaths:198
KDR:3.707
Accuracy:21.801% D*
HSR:17.711% B+
AF-41 Hacksaw
B
Kills:676
Deaths:198
KDR:3.414
Accuracy:23.945% D*
HSR:17.012% B
AF-23 Grinder
B++
Kills:485
Deaths:169
KDR:2.870
Accuracy:40.940% C+
HSR:20.619% B++
AF-23 Grinder
B**
Kills:449
Deaths:169
KDR:2.657
Accuracy:35.361% C
HSR:18.708% B**
NCM3 Raven
S
Kills:294
Deaths:115
KDR:2.557
Accuracy:42.260% C+
HSR:9.864% S
NCM3 Raven
M+
Kills:288
Deaths:115
KDR:2.504
Accuracy:42.817% C+
HSR:6.597% M+
Kills:17,355
Deaths (as MAX Suit):2,225
Deaths (to MAX Suits):1,865
KDR:7.8
Kill Difference:15,130
Playtime:643.789 hours
Usage:11%
Score:21.980m
Score/min:569
Accuracy (listed only):35.269%
HSR (listed only):11.142%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:1,327
V. Kills:507 261%
Deaths:128
KDR:10.367
Accuracy:55.854% A++
KPH:47.700 C++
VKPH:18.200 D
L105 Zephyr
C**
Kills:704
V. Kills:135 N/A
Deaths:68
KDR:10.353
Accuracy:55.047% A
KPH:65.300 C++
VKPH:12.500 C**
AP30 Shredder
C+
Kills:400
V. Kills:196 203%
Deaths:80
KDR:5
Accuracy:21.852% D*
KPH:32.300 C+
VKPH:15.800 D
Kills:2,431 (0 + 2,431)
Deaths:276
KDR:8.808
VKDR:3.036
Vehicle Kills:838
Kill Difference:2,155
Playtime:50.963 hours
Usage:1%
Score:1.673m
Score/min:547
Piloting Accuracy:N/A%
Gunner Accuracy:21.852%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:2,075
V. Kills:189 N/A
Deaths:14
KDR:148.214
Accuracy:49.073% C+
KPH:44.300 D-
VKPH:4 D**
L100 Python AP
D**
Kills:295
V. Kills:153 192%
Deaths:14
KDR:21.071
Accuracy:29.900% F**
KPH:18.900 D**
VKPH:9.800 F-
Skyguard
D*
Kills:53
V. Kills:47 110%
Deaths:12
KDR:4.417
Accuracy:25.147% D--
KPH:7.400 D*
VKPH:6.500 D*
Kills:2,423 (2,423 + 0)
Deaths:40
KDR:60.575
VKDR:9.725
Vehicle Kills:389
Kill Difference:2,383
Playtime:69.655 hours
Usage:1%
Score:1.699m
Score/min:407
Driving Accuracy:25.147%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B+
Kills:3,055
V. Kills:1,676 182%
Deaths:292
KDR:10.462
Accuracy:49.181% C**
KPH:38.300 C*
VKPH:21 B+
Enforcer ML85
B
Kills:1,906
V. Kills:1,048 182%
Deaths:221
KDR:8.624
Accuracy:45.296% C++
KPH:31.200 B
VKPH:17.200 C+
M12 Kobalt
C*
Kills:86
V. Kills:5 N/A
Deaths:5
KDR:17.200
Accuracy:17.666% C*
KPH:43.300 D
VKPH:2.500 C*
C85 Canister
B**
Kills:78
V. Kills:10 N/A
Deaths:6
KDR:13
Accuracy:53.501% B**
KPH:60.600 C--
VKPH:7.800 B**
Halberd SE
D-
Kills:68
V. Kills:23 283%
Deaths:2
KDR:34
Accuracy:39.497% D*
KPH:35.400 D-
VKPH:12 D--
M20 Basilisk
B**
Kills:56
V. Kills:19 280%
Deaths:8
KDR:7
Accuracy:42.482% B**
KPH:36.400 B+
VKPH:12.400 B**
Kills:5,249 (0 + 5,249)
Deaths:534
KDR:9.830
VKDR:5.208
Vehicle Kills:2,781
Kill Difference:4,715
Playtime:147.418 hours
Usage:3%
Score:4.342m
Score/min:491
Driving Accuracy:N/A%
Gunner Accuracy:42.482%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C+
Kills:5,572
V. Kills:5,355 104%
Deaths:967
KDR:5.762
Accuracy:65.367% B++
KPH:31 D
VKPH:29.800 C+
C85 Canister-H
C+
Kills:1,514
V. Kills:51 N/A
Deaths:164
KDR:9.232
Accuracy:48.862% D
KPH:121 C+
VKPH:4.100 D--
E540 Halberd-H
C+
Kills:1,289
V. Kills:685 188%
Deaths:137
KDR:9.409
Accuracy:61.641% B+
KPH:43.400 C
VKPH:23 C+
M40 Fury-H
C++
Kills:494
V. Kills:28 N/A
Deaths:47
KDR:10.511
Accuracy:42.424% C+
KPH:103.800 C++
VKPH:5.900 D-
M12 Kobalt-H
C+
Kills:324
V. Kills:10 N/A
Deaths:28
KDR:11.571
Accuracy:23.579% C+
KPH:83.600 D
VKPH:2.600 D-
M96 Mjolnir-H
B+
Kills:298
V. Kills:394 75%
Deaths:93
KDR:3.204
Accuracy:66.635% A++
KPH:32.100 D--
VKPH:42.500 B+
G30 Walker
C-
Kills:51
V. Kills:37 134%
Deaths:11
KDR:4.636
Accuracy:42.348% B*
KPH:18.900 D
VKPH:13.700 C-
Kills:9,542 (0 + 9,542)
Deaths:1,447
KDR:6.594
VKDR:4.534
Vehicle Kills:6,560
Kill Difference:8,095
Playtime:242.538 hours
Usage:4%
Score:10.023m
Score/min:689
Driving Accuracy:N/A%
Gunner Accuracy:42.348%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:2,342
V. Kills:91 N/A
Deaths:142
KDR:16.493
Accuracy:22.636% B+
KPH:62.400 C-
VKPH:2.400 C
M40 Fury
B**
Kills:1,112
V. Kills:394 282%
Deaths:223
KDR:4.987
Accuracy:51.980% A++
KPH:43.200 C-
VKPH:15.300 B**
M20 Basilisk
B+
Kills:1,020
V. Kills:374 272%
Deaths:165
KDR:6.182
Accuracy:46.886% B++
KPH:29.100 C*
VKPH:10.700 B+
M60-G Bulldog
B
Kills:774
V. Kills:177 435%
Deaths:96
KDR:8.063
Accuracy:50.102% A
KPH:42 C++
VKPH:9.600 B
M40 Fury
B*
Kills:739
V. Kills:269 274%
Deaths:122
KDR:6.057
Accuracy:50.936% A+
KPH:46.900 D
VKPH:17.100 B*
M60-G Bulldog
B+
Kills:567
V. Kills:157 359%
Deaths:78
KDR:7.269
Accuracy:50.951% B**
KPH:47.200 C
VKPH:13.100 B+
M12 Kobalt
C
Kills:492
V. Kills:19 N/A
Deaths:28
KDR:17.571
Accuracy:22.720% B++
KPH:64.700 C--
VKPH:2.500 C
G30 Walker
B*
Kills:329
V. Kills:174 188%
Deaths:49
KDR:6.714
Accuracy:37.043% B**
KPH:24.400 C**
VKPH:12.900 B*
G30 Walker
C
Kills:319
V. Kills:214 148%
Deaths:66
KDR:4.833
Accuracy:34.557% B+
KPH:14.600 D
VKPH:9.800 C
M20 Basilisk
C+
Kills:307
V. Kills:126 242%
Deaths:47
KDR:6.532
Accuracy:44.408% B+
KPH:21.800 C
VKPH:9 C+
G40-F Ranger
D
Kills:95
V. Kills:87 108%
Deaths:27
KDR:3.519
Accuracy:33.719% D
KPH:10.700 D*
VKPH:9.800 D
G40-F Ranger
C**
Kills:69
V. Kills:62 110%
Deaths:16
KDR:4.313
Accuracy:30.853% D
KPH:16.600 C
VKPH:15 C**
Kills:8,165 (0 + 8,165)
Deaths:1,059
KDR:7.710
VKDR:2.025
Vehicle Kills:2,144
Kill Difference:7,106
Playtime:214.485 hours
Usage:4%
Score:4.066m
Score/min:316
Driving Accuracy:N/A%
Gunner Accuracy:30.853%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A++
Kills:98
V. Kills:5 N/A
Deaths:67
KDR:1.463
Accuracy:33.696% A++
KPH:1.500 D--
VKPH:0.100 D**
Kills:98 (98 + 0)
Deaths:67
KDR:1.463
VKDR:0.075
Vehicle Kills:5
Kill Difference:31
Playtime:66.382 hours
Usage:1%
Score:0.931m
Score/min:234
Driving Accuracy:33.696%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 16,97816,8681,8349.197A++4.8037.869%D63.683%D*27.2D--N/A110621h2.4D-6.2D
LA80 12,31912,30965418.821M++14.4250.975%A81.729%C**27.9D--N/A139441.4h1.9C++3.8B+
Bouncing Betty 9,1679,16162814.588S10.1941.624%C--N/A177.5B++N/A74551.6h1.7B+4C++
NCM2 Falcon 9,5327,1621,5324.675A+0.2836.318%D-7.33%B**18.1C+6C**212394.7h7.7B+21.1C**
Tank Mine 10,1256,13046513.183S8.7823.713%D--N/A180.8B*117.8A++235833.9h1.3B**5.5C+
Enforcer ML65-H 10,9275,5729675.762C+1.3665.367%B++N/A31D29.8C+713179.7h14.7C+22.5C**
NCM2 Falcon 7,5575,4981,5313.591A**0.8137.675%D-6.366%B*13.9C+5.2C+181394.5h10.3B+27.4B
AF-8 RailJack 4,8524,84722921.166S16.7742.98%B+85.001%B**32.1C+N/A187151.2h1.8B++4.2B+
Blitz GD-10 3,7683,7501,8951.979B2.4227.484%C+10.827%D*18.7DN/A111201h12.5C*45.6C*
E540 Halberd 4,7313,05529210.462C+6.0649.181%C**4.812%A38.3C*21B+56979.7h5.1C++10.4C**
NC15 Phoenix 4,2203,02215519.497U15.1058.411%B*N/A27.6A11C194109.4h6.5B**11.2A
EM6 2,5892,5805934.351B*0.0521.883%D22.171%D30.5D-N/A19184.7h10.6C48.4C
EM4 Longshot 2,4082,40812619.111M**14.7150.543%A86.711%B**33.9CN/A19971h1.6B**3.2B**
M12 Kobalt 2,4332,34214216.493C12.0922.636%B+19.044%C+62.5C-2.4C24637.5h19.3C+85.2C**
MANA Anti-Vehicle Turret 3,7552,1033416.167U1.7750.143%UN/A21030U16520U80172970.1h6T*11.9T*
L100 Python HESH 2,2642,07514148.214S143.8149.073%C+N/A44.2D-4D**34046.9h2.9C++6C++
Enforcer ML85 2,9541,9062218.624C*4.2245.296%C++3.463%A31.2B17.2C+40461h8.8B*19.5B*
AF-4 Cyclone 1,6011,5967422.151C**2.2527.491%C+8.396%F19.7D-N/A11281.1h10.7C38.9C+
C85 Canister-H 1,5651,5141649.232C-4.8348.862%D16.447%A+121.1C+4.1D--39812.5h4.2B**8.5B++
NS-11C 1,4441,4149501.488C+2.9127.611%C++21.216%C+12.6D-N/A49111.9h13.3C+48.2C++
C150 Dalton 1,8341,32712810.367C+5.9755.854%A++N/A47.7C++18.2D64327.8h4.1C7.4B++
Phoenix AE 2,7871,3112405.463A1.0654.259%CN/A11.6D13C-150113.2h11.3D-20.8D
Sticky Grenade 1,3171,31011310N/A1,305.6050.398%C--N/A1091.7C++5.8D-70291.2h1.6B+3.2B+
E540 Halberd-H 1,9741,2891379.409C+5.0161.641%B+1.862%C*43.4C23.1C+81829.7h5.6C+9C++
GD-7F 1,2891,2788651.477C+2.9225.105%C--12.989%D**11D--N/A80116.7h13C51.9C
LA8 Rebel 1,2371,2341,0061.227C+3.1736.133%B+15.559%D--17DN/A8272.4h5.2B+14.5B+
NS-357 Underboss 1,2071,2038381.436C++2.9643.342%B11.471%D**9.9D*N/A52121.4h3.8C++8.7B
Reaper DMR 1,1941,1886851.734C+2.6725.178%D18.014%D*17.7D--N/A10267.1h9.5C37.7C-
AC-X11 1,1891,1745901.99C++2.4125.612%D13.969%F13.2D-N/A11088.8h8.8C++34.5C+
Razor GD-23 1,1751,1671,0461.116C3.2824.483%D17.738%D-9.6D-N/A84121.4h11.9C+48.7C+
Carnage AR 1,1661,1646311.845C++2.5524.815%D19.416%D15.1D--N/A9277.1h11.4C**45.8C+
MKV Suppressed 1,1731,1647171.623C++2.7826.614%C14.949%D-12.9D*N/A7890.4h12.4C++46.7C++
AF-19 Mercenary 1,1711,1645911.97B+2.4325.886%C+20.619%C-11.1DN/A135104.8h9.2B+35.6B
NS-7 PDW 1,1671,1586761.713C++2.6927.653%C+15.371%D11.7D--N/A4998.6h13.2C+47.9C++
AF-4A Bandit 1,1751,1571,0521.1C-3.3025.904%C-16.854%D*9.9D*N/A55116.8h13F50D-
NC14 Bolt Driver 1,1601,1577315.849M+11.4543.291%B++79.775%B27.7CN/A25541.7h2.1B4.8B+
GR-22 1,1571,1566541.768C+2.6325.987%C13.581%D*19.7D--N/A10958.8h12.5C48C+
M40 Fury 1,5061,1122234.987D0.5951.98%A++N/A43.3C-15.3B**38125.7h19.6D*37.7C+
NC6 Gauss SAW 1,0481,0355721.809C+2.5921.784%C--21.063%D-14D--N/A15673.9h9.3C+42.5C+
NS Decimator 1,1651,0314962.079B2.3259.747%C4.268%A*54.3B+7.1D*50319h2.4B*4.1B*
M20 Basilisk 1,3941,0201656.182B+1.7846.886%B++5.882%C+29.1C*10.7B+28135.1h70.3B+149.9B++
NS-10 Burster 1,7659092124.288A*0.1135.848%C**4.07%C5.7C-5.4B+173158.4h162.8C-454.1C+
Anti-Vehicle Grenade 9468671867N/A862.6070.467%A*N/A867A*79C62341h2.9A4.1A
NS-10 Burster 1,7188602114.076M+0.3235.721%B3.14%D5.4C--5.3B+173160.4h173.8D486.6C+
NC9 A-Tross 7937853732.105B+2.2927.001%C+23.567%C21D--N/A8337.4h9.1C+33.6C++
M60-G Bulldog 951774968.063B3.6650.102%A1.163%D-42.1C++9.6B28918.4h7C13.9B+
Spear Anti-Vehicle Phalanx Turret 1,2427613025.367A*20.9751.585%B2.76%D45.3C28.6C*63516.8h9.2D17.7C+
M40 Fury 1,0087391226.057C1.6650.936%A+1.489%C+46.8D17B*52815.8h18.8D*37C
Frag Grenade 7377351735N/A730.6041.042%D*N/A1050A++2.9D*48170.7h1.9A++4.5B*
AF-41 Hacksaw 7417341983.707C++0.6921.801%D*17.711%B+26.7DN/A19327.5h3.9B**17.8B+
L105 Zephyr 8397046810.353C5.9555.047%AN/A65.2C+12.5C**42910.8h5B+9.2B++
AF-41 Hacksaw 6776761983.414C++0.9923.945%D*17.012%B24.8D-N/A18227.3h4.5B**18.8B
NC4 Mag-Shot 6556503441.89B*2.5132.937%B+20.308%C+22.7C-N/A11828.6h6.1B++18.6B++
NC05 Jackhammer 6256222192.84A+1.5649.444%C++21.704%B**24.8D--N/A17025.1h3.5B**7.1B++
M60-G Bulldog 724567787.269C+2.8750.951%B**1.764%C--47.3C13.1B+39512h8D15.8C++
M40 Fury-H 5224944710.511C-6.1142.424%C+N/A102.9C++5.8D-6984.8h5.1B*12.1B**
M12 Kobalt 5114922817.571C13.1722.72%B++19.106%C+64.7C--2.5C3157.6h19.2C84.3C**
AF-23 Grinder 4854851692.87C+1.5340.94%C+20.619%B++27.2D-N/A16417.8h6.2B+15.1B+
AF-23 Grinder 4494491692.657C+1.7435.361%C18.708%B**25.1D-N/A17117.9h5.5B+15.4B
NS Annihilator 8894461632.736S1.6674.953%FN/A6.9D--6.9D-21364.2h10.8C+14.4C
MGR-S1 Gladius 4184171772.356C++2.0429.114%C21.823%C--18.4D--N/A5822.7h10.2C35.1C+
AP30 Shredder 596400805C0.6021.852%D*3.5%A32.3C+15.8D43412.4h42.7B**195.6B+
GD-22S 4003971133.513B+0.8921.569%D--19.144%D--24.5D-N/A24516.2h10.6C49.1C-
C-4 5243941372.876B+1.5233.06%B+N/A80.4C-26.5C24864.9h1.2C**3.7B+
MGR-M1 Bishop 3993841223.148B+1.2529.687%D--24.479%D--21.2D-N/A6218.1h6.2C20.9D
M60-A Bulldog 4073782515.12C10.7248.677%C+N/A43C+3.3C4778.8h4.4B*9.1B++
AF-4AE Cyclone 3493441332.586B**1.8128.998%C--24.709%C-22.9D*N/A6315h10.6D--36.5D
MAX Punch 3363332,2260.15B+4.2551.066%B+N/A0.6C--N/A3578.7h1.9C++3.7B+
G30 Walker 503329496.714C*2.3137.043%B**4.255%C+24.4C**12.9B*27113.5h144.6B+390.5B*
M12 Kobalt-H 3343242811.571D-7.1723.579%C+14.506%D-83.1D2.6D-3323.9h14.4C++61.1C*
G30 Walker 533319664.833C++0.4334.557%B+6.27%A14.6D9.8C27721.8h197C570.1C**
M20 Basilisk 433307476.532B*2.1344.408%B+5.863%C+21.8C8.9C+33614.1h72.8B+163.9B++
Mag-Cutter 30729812,2450.024C+4.3842.303%B*N/A0.2DN/A11830.6h2.2C*5.2B+
M96 Mjolnir-H 692298933.204C1.2066.635%A++N/A32D*42.4B+4399.3h54.8F82.2C-
L100 Python AP 4482951421.071B*16.6729.9%F**7.119%M++18.9D**9.8F-52115.6h4.7C++15.9F-
NCM3 Raven 4272941152.557A*1.8442.26%C+9.864%S13C*5.9C-23422.6h16.4B**38.9B*
NCM3 Raven 4202881152.504A*1.9042.817%C+6.597%M+12.7B5.8C22422.7h17B**39.7B**
Blackheart 2862861721.663B+2.7437.853%D43.357%B**5.8D-N/A3149.2h2.4B+6.3B
NS-44L Blackhand 2252241351.659C+2.7444.872%C++29.018%D*12.8D--N/A7517.5h4.2C+9.3C+
M60-A Bulldog 234216249C4.6042.644%D1.852%C30.9C-2.6D4637h5B+11.8C++
Soldier Soaker 1781781021.745C*2.6540.776%B17.978%B++45.6C--N/A1333.9h5.4B+13.2B+
NS-15M1 179178852.094C+2.3119.801%D*19.101%D-20.5D--N/A2218.7h11.9C59.9D
M60-A Bulldog 170162208.1C+3.7044.733%B+N/A42.6C+2.1D*4413.8h5.2C++11.7B+
NS-AM7 Archer 190155831.867A*2.5354.796%D25.161%B+10.5C++2.4C+10014.8h9.9B++18B++
NS AutoBlade 1591518,8600.017D-4.3829.572%D7.285%C++0.1DN/A11521.6h2B6.8C*
NS-AM7 AE/NC Archer 172141383.711M0.6951.724%D-26.241%B+12.7C++2.8C4511.1h10.5B20.4C*
The Slasher 1451403,2850.043C+4.3640.089%B+2.857%D--0.3C--N/A1503.4h1.9B+4.8B+
MANA Anti-Personnel Turret 123123343.618N/A0.7819.768%UN/A1230UN/A9550400.1h20.8T*105.1T*
Tempest 125123502.46B+1.9425.6%D15.447%D--24.1D--N/A1185.1h9.3C++36.3C+
Aspis Anti-Aircraft Phalanx Turret 198101714.429A**10.0334.454%B++N/A15.3C+14.7C+6196.6h116.2B+337.4B++
EM4-AE Longshot 100100616.667M++12.2731.346%D**83%C+22.7D*N/A644.4h1.8C+5.9D-
M12 Kobalt-F 10398671.463C-2.9433.696%A++6.122%D1.5D--N/A23466.4h125.1T*371.2T*
G40-F Ranger 18295273.519D-0.8833.719%DN/A10.7D*9.8D2868.9h110.9C++329C+
M12 Kobalt 9186517.2C12.8017.666%C*13.954%C43D2.5C*2232h17.1C++96.6C*
The Moonshot 8484421S16.6033.333%F89.286%B**25.5D**N/A2353.3h2D--6F-
C85 Canister 8878613C8.6053.501%B**19.231%A++60C--7.7B**3331.3h6.6B12.3B+
AF-22 Crow 15777145.5U1.1071.572%B+N/A13.5D14C+5975.7h10.2D-14.2D
Impetus 7171242.958C++1.4430.994%D--23.944%D12.9D*N/A915.5h5.5F17.9D*
G40-F Ranger 13169164.313D0.0930.853%D2.899%M+16.8C15.1C**2824.1h88.6B*287.1B
Halberd SE 9168234C-29.6039.497%D*1.471%B++35.8D-12.1D--1311.9h3.9C++9.9D
Warden 6867511.314C+3.0932.049%C++17.911%D*14.9DN/A2684.5h7.8C++24.4C*
Shrike 8365232.826A*1.5756.383%C9.231%S40.6B++11.3C-58351.6h3.3A++5.8A
M20 Basilisk 755687B+2.6042.482%B**7.143%B*37.3B++12.7B**8111.5h52.6B++123.9B*
AF-4A Bandit AE 5855710.775D3.6222.472%F20%D*3.6D**N/A1015.3h13.3F--59.1F*
Skyguard 10053124.417C+0.0225.147%D--1.887%C+7.4D*6.5D*5937.2h145.7D*579.5D*
NS CandyCannon 3000 5353680.779C+3.6243.551%B*22.642%D-5.8D-N/A249.2h4.9C+11.3B+
G30 Walker 8851114.636C--0.2442.348%B*5.882%A18.9D13.7C-3792.7h202.8D--478.8C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit9171,383,986119.8h
Anti-Vehicle MANA Turret368838h
Decoy Grenade0700h
Spawn Beacon99172.2h
Ordnance Dampener32950.5h
AE Nano-Armor Kit627740,83360.2h
AE Medical Applicator6271,9725.9h
Nanite Revive Grenade05,7011.6h
Nanite Healing Grenade0540h
Medical Kit501,3412.3h
Medical Applicator479368,12037.8h
Motion Spotter9859,54638.8h
Restoration Kit166555.4h
G40-F Ranger0600h
Deconstruction Tool01,5570.3h
Spitfire Auto-Turret9710,55310.1h
Recon Detection Device12726,79855.3h
Smoke Grenade01810.1h
Shield Recharging Field364,2152.1h
Ammunition Package6411,3265.3h
Anti-Infantry MANA Turret61,1451.9h
WLT-Howler Mining Laser750,1819.7h
Nano-Repair Grenade05870.2h

Check the help document for the dictionary if you want to learn more about words used here.


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