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Warden Record Smasher dirtYbird[AE] dirtYbird
NC BR 64

KDR: 4.37

Score: 153.6m

Last Seen: Jul 4th, 2019 8:56 AM
- OFFLINE - 396.9 hour(s)

Prestige 1, Battle Rank 64 - New Conglomerate on Connery - Outfit Leader of Alter Electus[AE] Alter Electus
NC outfit on Briggs

Members: 5
Level Progress (to 65): 1%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS SAS-R LA80 Bouncing Betty NCM2 Falcon Tank Mine Enforcer ML65-H NCM2 Falcon AF-8 RailJack
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,772,667 MLG Score: 1417
Fun Score: N/A
Cheeseburgers Flipped: 5141TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.185%16.514%43229118527,8922.099672.271

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.561%0.98B*-0.662D-1.94F-HEAD (~3.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.40.457B+10.60.259C*29.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.824%1.733%143312112,42318914071.28066594%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.333%-0.89D---0.533D1.278

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.70.489B+6.30.498B+13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.577%5.34%217325118924,36415531183715.6883206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.568%0.313C*0.22C++0.687

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.587B+19.50.511B+29.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.676%74.558%21737120737,277171011521.7994

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.779%1.156B**0.486B+1.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.507B+2.10.345C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Alter Electus[AE] Alter Electus
NC outfit on Briggs

Members: 5
153.6m474.2%463 (27.8k)444 (26.6k)4.37042143,41132,8145.3118264 (64)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1214558121.624%24.888%53810:3237

7% Combat Medic32% Engineer9% Heavy Assault38% Infiltrator11% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:20 PMMay 18th, 2017 8:16 PMJul 20th, 2019 4:54 AM (12h) (PST)Jul 4th, 2019 6:52 AM (16d) (PST)Jul 4th, 2019 4:56 AM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6681155530.4150.0950.1032.3690.0851417

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,0766,91133,1652566142526,640

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5765.3h/240.2d 30,891 35,692 41,066 819.3k 10,288 22,714 29,369 231.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:2,580
Deaths:593
KDR:4.351
Accuracy:21.883% C+
HSR:22.171% C
NC6 Gauss SAW
C**
Kills:1,023
Deaths:567
KDR:1.804
Accuracy:21.807% C**
HSR:21.017% C-
GD-22S
C
Kills:397
Deaths:113
KDR:3.513
Accuracy:21.569% C
HSR:19.144% D
NS-15M1
C-
Kills:178
Deaths:85
KDR:2.094
Accuracy:19.801% C--
HSR:19.101% C-
Kills:4,178
Deaths (as Heavy Assault):1,358
Deaths (to Heavy Assaults):8,128
KDR:3.07658
Kill Difference:2,820
Playtime:546.192 hours
Usage:9%
Score:11.499m
Score/min:351
Accuracy (listed only):21.265%
HSR (listed only):20.358%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B++
Kills:1,368
Deaths:913
KDR:1.498
Accuracy:27.838% B++
HSR:21.199% B
GD-7F
C++
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C++
HSR:12.989% D*
AC-X11
C++
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% C++
HSR:13.969% D**
Razor GD-23
C+
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% C+
HSR:17.738% D
AF-19 Mercenary
B++
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% B++
HSR:20.619% C+
AF-4A Bandit
C++
Kills:1,152
Deaths:1,039
KDR:1.109
Accuracy:25.974% C++
HSR:16.927% D--
Warden
B*
Kills:67
Deaths:51
KDR:1.314
Accuracy:32.049% B*
HSR:17.911% D--
Kills:7,370
Deaths (as Engineer):5,095
Deaths (to Engineers):7,877
KDR:1.44652
Kill Difference:2,275
Playtime:1,864.151 hours
Usage:32%
Score:62.976m
Score/min:563
Accuracy (listed only):26.707%
HSR (listed only):17.336%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B+
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B+
HSR:10.827% D--
AF-4 Cyclone
B
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B
HSR:8.396% F
NS-11C
B++
Kills:1,368
Deaths:913
KDR:1.498
Accuracy:27.838% B++
HSR:21.199% B
GD-7F
C++
Kills:1,278
Deaths:865
KDR:1.477
Accuracy:25.105% C++
HSR:12.989% D*
AC-X11
C++
Kills:1,174
Deaths:590
KDR:1.990
Accuracy:25.612% C++
HSR:13.969% D**
Razor GD-23
C+
Kills:1,167
Deaths:1,046
KDR:1.116
Accuracy:24.483% C+
HSR:17.738% D
MKV Suppressed
C++
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C++
HSR:14.949% D
AF-19 Mercenary
B++
Kills:1,164
Deaths:591
KDR:1.970
Accuracy:25.886% B++
HSR:20.619% C+
NS-7 PDW
B+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% B+
HSR:15.371% C
AF-4A Bandit
C++
Kills:1,152
Deaths:1,039
KDR:1.109
Accuracy:25.974% C++
HSR:16.927% D--
MGR-S1 Gladius
B+
Kills:414
Deaths:169
KDR:2.450
Accuracy:29.244% B+
HSR:21.739% C+
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
Kills:15,852
Deaths (as Light Assault):9,426
Deaths (to Light Assaults):5,846
KDR:1.68173
Kill Difference:6,426
Playtime:133.313 hours
Usage:2%
Score:2.798m
Score/min:350
Accuracy (listed only):26.768%
HSR (listed only):16.529%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C+
Kills:16,381
Deaths:1,782
KDR:9.192
Accuracy:38.224% C+
HSR:63.781% C-
LA80
A+
Kills:12,309
Deaths:654
KDR:18.821
Accuracy:50.975% A+
HSR:81.729% B+
AF-8 RailJack
B**
Kills:4,842
Deaths:228
KDR:21.237
Accuracy:42.981% B*
HSR:85.089% B**
Blitz GD-10
B+
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B+
HSR:10.827% D--
EM4 Longshot
A++
Kills:2,408
Deaths:126
KDR:19.111
Accuracy:50.543% A++
HSR:86.711% B**
AF-4 Cyclone
B
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B
HSR:8.396% F
LA8 Rebel
B++
Kills:1,234
Deaths:1,006
KDR:1.227
Accuracy:36.133% B++
HSR:15.559% D
NS-357 Underboss
B*
Kills:1,203
Deaths:838
KDR:1.436
Accuracy:43.342% B*
HSR:11.471% D*
MKV Suppressed
C++
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C++
HSR:14.949% D
NS-7 PDW
B+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% B+
HSR:15.371% C
NC14 Bolt Driver
A
Kills:1,157
Deaths:73
KDR:15.849
Accuracy:43.291% A
HSR:79.775% B+
NC4 Mag-Shot
B*
Kills:542
Deaths:291
KDR:1.863
Accuracy:33.386% B*
HSR:17.897% C
MGR-S1 Gladius
B+
Kills:414
Deaths:169
KDR:2.450
Accuracy:29.244% B+
HSR:21.739% C+
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
NS-44L Blackhand
B
Kills:224
Deaths:135
KDR:1.659
Accuracy:44.872% B
HSR:29.018% D--
Soldier Soaker
B++
Kills:178
Deaths:102
KDR:1.745
Accuracy:40.776% B++
HSR:17.978% B+
NS-AM7 Archer
B*
Kills:155
Deaths:83
KDR:1.867
Accuracy:54.670% D
HSR:25.161% B*
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
EM4-AE Longshot
C**
Kills:96
Deaths:5
KDR:19.200
Accuracy:32.097% D**
HSR:82.292% C**
The Moonshot
A
Kills:84
Deaths:4
KDR:21
Accuracy:33.333% D**
HSR:89.286% A
NS-AM7 AE/NC Archer
B+
Kills:78
Deaths:29
KDR:2.690
Accuracy:56.875% C
HSR:25.641% B+
Impetus
C--
Kills:71
Deaths:24
KDR:2.958
Accuracy:30.994% C--
HSR:23.944% D
NS CandyCannon 3000
B++
Kills:53
Deaths:68
KDR:0.779
Accuracy:43.551% B++
HSR:22.642% D
Kills:49,564
Deaths (as Infiltrator):9,830
Deaths (to Infiltrators):4,941
KDR:5.04212
Kill Difference:39,734
Playtime:2,197.038 hours
Usage:38%
Score:42.869m
Score/min:325
Accuracy (listed only):37.788%
HSR (listed only):37.800%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B+
Kills:3,750
Deaths:1,895
KDR:1.979
Accuracy:27.484% B+
HSR:10.827% D--
AF-4 Cyclone
B
Kills:1,596
Deaths:742
KDR:2.151
Accuracy:27.491% B
HSR:8.396% F
Reaper DMR
C+
Kills:1,188
Deaths:685
KDR:1.734
Accuracy:25.178% C+
HSR:18.014% D--
MKV Suppressed
C++
Kills:1,164
Deaths:717
KDR:1.623
Accuracy:26.614% C++
HSR:14.949% D
Carnage AR
C+
Kills:1,164
Deaths:631
KDR:1.845
Accuracy:24.815% C+
HSR:19.416% C
NS-7 PDW
B+
Kills:1,158
Deaths:676
KDR:1.713
Accuracy:27.653% B+
HSR:15.371% C
GR-22
C**
Kills:1,156
Deaths:654
KDR:1.768
Accuracy:25.987% C**
HSR:13.581% D-
NC9 A-Tross
C**
Kills:780
Deaths:373
KDR:2.091
Accuracy:27.016% C**
HSR:23.590% C+
MGR-S1 Gladius
B+
Kills:414
Deaths:169
KDR:2.450
Accuracy:29.244% B+
HSR:21.739% C+
AF-4AE Cyclone
C+
Kills:344
Deaths:133
KDR:2.586
Accuracy:28.998% C+
HSR:24.709% C+
Tempest
C
Kills:123
Deaths:50
KDR:2.460
Accuracy:25.600% C
HSR:15.447% D-
Kills:12,837
Deaths (as Combat Medic):6,725
Deaths (to Combat Medics):3,208
KDR:1.90885
Kill Difference:6,112
Playtime:389.468 hours
Usage:7%
Score:11.463m
Score/min:491
Accuracy (listed only):26.916%
HSR (listed only):16.913%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B**
Kills:7,162
Deaths:1,532
KDR:4.675
Accuracy:36.318% C
HSR:7.330% B**
NCM2 Falcon
B*
Kills:5,498
Deaths:1,531
KDR:3.591
Accuracy:37.675% C-
HSR:6.366% B*
NS-10 Burster
B*
Kills:909
Deaths:212
KDR:4.288
Accuracy:35.848% B*
HSR:4.070% C
NS-10 Burster
B*
Kills:860
Deaths:211
KDR:4.076
Accuracy:35.721% B*
HSR:3.140% D
AF-41 Hacksaw
B*
Kills:734
Deaths:198
KDR:3.707
Accuracy:21.801% D--
HSR:17.711% B*
AF-41 Hacksaw
B+
Kills:676
Deaths:198
KDR:3.414
Accuracy:23.945% D-
HSR:17.012% B+
AF-23 Grinder
B**
Kills:485
Deaths:169
KDR:2.870
Accuracy:40.940% C*
HSR:20.619% B**
AF-23 Grinder
B**
Kills:449
Deaths:169
KDR:2.657
Accuracy:35.361% C+
HSR:18.708% B**
NCM3 Raven
S
Kills:294
Deaths:115
KDR:2.557
Accuracy:42.260% B
HSR:9.864% S
NCM3 Raven
M
Kills:288
Deaths:115
KDR:2.504
Accuracy:42.817% B
HSR:6.597% M
Kills:17,355
Deaths (as MAX Suit):2,225
Deaths (to MAX Suits):1,859
KDR:7.8
Kill Difference:15,130
Playtime:643.789 hours
Usage:11%
Score:21.980m
Score/min:569
Accuracy (listed only):35.269%
HSR (listed only):11.142%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:1,324
V. Kills:504 262%
Deaths:128
KDR:10.344
Accuracy:55.879% A++
KPH:48 B*
VKPH:18.300 C
L105 Zephyr
B++
Kills:704
V. Kills:135 N/A
Deaths:68
KDR:10.353
Accuracy:55.047% A+
KPH:65.300 B+
VKPH:12.500 B++
AP30 Shredder
C*
Kills:400
V. Kills:196 203%
Deaths:80
KDR:5
Accuracy:21.852% D*
KPH:32.300 C*
VKPH:15.800 C
Kills:2,428 (0 + 2,428)
Deaths:276
KDR:8.797
VKDR:3.025
Vehicle Kills:835
Kill Difference:2,152
Playtime:50.736 hours
Usage:1%
Score:1.668m
Score/min:548
Piloting Accuracy:N/A%
Gunner Accuracy:21.852%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,075
V. Kills:189 N/A
Deaths:14
KDR:148.214
Accuracy:49.073% C++
KPH:44.300 C
VKPH:4 D*
L100 Python AP
D--
Kills:295
V. Kills:153 192%
Deaths:14
KDR:21.071
Accuracy:29.900% F**
KPH:18.900 D--
VKPH:9.800 D**
Skyguard
D--
Kills:53
V. Kills:47 110%
Deaths:12
KDR:4.417
Accuracy:25.147% D
KPH:7.400 D--
VKPH:6.500 D--
Kills:2,423 (2,423 + 0)
Deaths:40
KDR:60.575
VKDR:9.725
Vehicle Kills:389
Kill Difference:2,383
Playtime:69.655 hours
Usage:1%
Score:1.686m
Score/min:403
Driving Accuracy:25.147%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
A+
Kills:2,829
V. Kills:1,602 176%
Deaths:292
KDR:9.688
Accuracy:49.832% B++
KPH:38.200 B*
VKPH:21.600 A+
Enforcer ML85
B*
Kills:1,889
V. Kills:1,046 180%
Deaths:221
KDR:8.548
Accuracy:45.643% B+
KPH:31.500 B*
VKPH:17.400 C*
M12 Kobalt
C*
Kills:73
V. Kills:4 N/A
Deaths:5
KDR:14.600
Accuracy:17.815% B*
KPH:40.700 C-
VKPH:2.200 C*
C85 Canister
B+
Kills:67
V. Kills:6 N/A
Deaths:6
KDR:11.167
Accuracy:53.479% A+
KPH:64.600 C+
VKPH:5.800 B+
M20 Basilisk
A++
Kills:54
V. Kills:18 284%
Deaths:8
KDR:6.750
Accuracy:42.592% A++
KPH:35.600 B**
VKPH:11.900 B*
Kills:4,912 (0 + 4,912)
Deaths:532
KDR:9.233
VKDR:5.030
Vehicle Kills:2,676
Kill Difference:4,380
Playtime:138.461 hours
Usage:2%
Score:4.244m
Score/min:511
Driving Accuracy:N/A%
Gunner Accuracy:42.592%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C++
Kills:5,572
V. Kills:5,355 104%
Deaths:967
KDR:5.762
Accuracy:65.367% B*
KPH:31 C
VKPH:29.800 C++
C85 Canister-H
C**
Kills:1,514
V. Kills:51 N/A
Deaths:164
KDR:9.232
Accuracy:48.862% C
KPH:121 C**
VKPH:4.100 D-
E540 Halberd-H
C**
Kills:1,284
V. Kills:684 187%
Deaths:137
KDR:9.372
Accuracy:61.653% B++
KPH:43.300 C++
VKPH:23.100 C**
M40 Fury-H
B+
Kills:494
V. Kills:28 N/A
Deaths:47
KDR:10.511
Accuracy:42.424% C*
KPH:103.800 B+
VKPH:5.900 D
M12 Kobalt-H
C*
Kills:323
V. Kills:10 N/A
Deaths:28
KDR:11.536
Accuracy:23.279% C*
KPH:84.400 C--
VKPH:2.600 D
M96 Mjolnir-H
B*
Kills:296
V. Kills:393 75%
Deaths:93
KDR:3.183
Accuracy:66.660% A++
KPH:32.300 D
VKPH:42.900 B*
G30 Walker
C+
Kills:51
V. Kills:37 134%
Deaths:11
KDR:4.636
Accuracy:42.348% B**
KPH:18.900 D
VKPH:13.700 C+
Kills:9,534 (0 + 9,534)
Deaths:1,447
KDR:6.589
VKDR:4.532
Vehicle Kills:6,558
Kill Difference:8,087
Playtime:242.286 hours
Usage:4%
Score:10.014m
Score/min:689
Driving Accuracy:N/A%
Gunner Accuracy:42.348%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:2,220
V. Kills:84 N/A
Deaths:142
KDR:15.634
Accuracy:23.085% B**
KPH:63.700 C+
VKPH:2.400 C+
M40 Fury
A
Kills:1,104
V. Kills:391 282%
Deaths:223
KDR:4.951
Accuracy:51.943% A++
KPH:43.400 C+
VKPH:15.400 A
M20 Basilisk
B**
Kills:994
V. Kills:368 269%
Deaths:165
KDR:6.024
Accuracy:47.050% B**
KPH:29 B*
VKPH:10.700 B**
M60-G Bulldog
B**
Kills:765
V. Kills:175 435%
Deaths:96
KDR:7.969
Accuracy:50.202% A++
KPH:42 B*
VKPH:9.600 B**
M40 Fury
B**
Kills:733
V. Kills:266 275%
Deaths:122
KDR:6.008
Accuracy:50.896% A++
KPH:47.200 C
VKPH:17.100 B**
M60-G Bulldog
B*
Kills:567
V. Kills:157 359%
Deaths:78
KDR:7.269
Accuracy:50.957% A
KPH:47.200 B+
VKPH:13.100 B*
M12 Kobalt
C+
Kills:454
V. Kills:18 N/A
Deaths:28
KDR:16.214
Accuracy:23.261% A
KPH:64.500 C+
VKPH:2.600 C+
G30 Walker
C++
Kills:305
V. Kills:208 146%
Deaths:66
KDR:4.621
Accuracy:34.585% B*
KPH:14.300 C+
VKPH:9.700 C++
G30 Walker
B**
Kills:301
V. Kills:161 186%
Deaths:49
KDR:6.143
Accuracy:37.148% B**
KPH:23.300 B+
VKPH:12.400 B
M20 Basilisk
C+
Kills:283
V. Kills:118 238%
Deaths:47
KDR:6.021
Accuracy:44.269% B++
KPH:21.100 C+
VKPH:8.800 C+
G40-F Ranger
C
Kills:94
V. Kills:86 108%
Deaths:27
KDR:3.481
Accuracy:33.879% C++
KPH:10.800 D
VKPH:9.900 C
G40-F Ranger
B+
Kills:60
V. Kills:57 103%
Deaths:16
KDR:3.750
Accuracy:30.891% C+
KPH:14.900 C+
VKPH:14.200 B+
Kills:7,880 (0 + 7,880)
Deaths:1,059
KDR:7.441
VKDR:1.973
Vehicle Kills:2,089
Kill Difference:6,821
Playtime:207.823 hours
Usage:4%
Score:3.965m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:30.891%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A++
Kills:98
V. Kills:5 N/A
Deaths:67
KDR:1.463
Accuracy:33.696% A++
KPH:1.500 D--
VKPH:0.100 D*
Kills:98 (98 + 0)
Deaths:67
KDR:1.463
VKDR:0.075
Vehicle Kills:5
Kill Difference:31
Playtime:66.346 hours
Usage:1%
Score:0.931m
Score/min:234
Driving Accuracy:33.696%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 16,48016,3811,7829.192A**4.8238.224%C+63.781%C-27.3C--N/A111600h2.3C+6.1C++
LA80 12,31912,30965418.821S14.4550.975%A+81.729%B+27.9C-N/A139441.4h1.9B+3.8B*
Bouncing Betty 9,0549,04861214.784M**10.4141.879%CN/A179.2B**N/A75450.5h1.7B++4B+
NCM2 Falcon 9,5327,1621,5324.675M++0.3036.318%C7.33%B**18.1B+6B++212394.7h7.7B*21.1B+
Tank Mine 9,5505,71445112.67S8.3023.77%DN/A178A+119.5A*242732.1h1.3B**5.6B+
Enforcer ML65-H 10,9275,5729675.762B+1.3965.367%B*N/A31C29.8C++713179.7h14.7C**22.5B+
NCM2 Falcon 7,5575,4981,5313.591M*0.7837.675%C-6.366%B*13.9B5.2C++181394.5h10.3B*27.4B+
AF-8 RailJack 4,8454,84222821.237S16.8742.981%B*85.089%B**32.1B++N/A187150.8h1.8B**4.2B*
Blitz GD-10 3,7683,7501,8951.979B**2.3927.484%B+10.827%D--18.7C--N/A111201h12.5B++45.6B+
E540 Halberd 4,4312,8292929.688C**5.3249.832%B++5.161%B**38.2B*21.6A+59674.1h5.2B+10.4B++
EM6 2,5892,5805934.351A++0.0221.883%C+22.171%C30.5CN/A19184.7h10.6C**48.4C**
NC15 Phoenix 3,4902,47214417.167U12.8058.122%B++N/A26.7A++11C+20392.6h6.6B**11.4A
EM4 Longshot 2,4082,40812619.111S14.7450.543%A++86.711%B**33.9C*N/A19971h1.6B**3.2B**
M12 Kobalt 2,3042,22014215.634C**11.2623.085%B**19.189%C*63.6C+2.4C+25134.9h19.3C*83.7B+
MANA Anti-Vehicle Turret 3,7552,1033416.167U1.8050.143%A+3.994%B21030U16520U80167300.1h6A++11.9A**
L100 Python HESH 2,2642,07514148.214U143.8449.073%C++N/A44.2C4D*33846.9h2.9B+6B+
Enforcer ML85 2,9351,8892218.548B*4.1845.643%B+3.494%B**31.4B*17.4C*40960.1h8.8A19.3A
AF-4 Cyclone 1,6011,5967422.151B++2.2227.491%B8.396%F19.7DN/A11281.1h10.7C*38.9B
C85 Canister-H 1,5651,5141649.232C+4.8648.862%C16.447%A+121.1C**4.1D-39712.5h4.2B*8.5B*
NS-11C 1,3951,3689131.498B+2.8727.838%B++21.199%B12.9DN/A50105.8h13.2B+47.5B+
C150 Dalton 1,8281,32412810.344B+5.9755.879%A++N/A48B*18.3C64627.6h4.1C**7.4B**
Phoenix AE 2,7871,3112405.463A++1.0954.259%C+N/A11.6C13C+150113.2h11.3C+20.8C+
Sticky Grenade 1,3171,31011310N/A1,305.6350.398%CN/A1091.7C**5.8D70291.2h1.6B++3.2B+
E540 Halberd-H 1,9681,2841379.372C**5.0061.653%B++1.869%C+43.2C++23C**81829.7h5.6C**9B+
GD-7F 1,2891,2788651.477B+2.8925.105%C++12.989%D*11DN/A79116.7h13C*51.9C**
LA8 Rebel 1,2371,2341,0061.227B+3.1436.133%B++15.559%D17DN/A8272.4h5.2B++14.5B++
NS-357 Underboss 1,2071,2038381.436B+2.9343.342%B*11.471%D*9.9D--N/A52121.4h3.8B+8.7B++
Reaper DMR 1,1941,1886851.734C++2.6425.178%C+18.014%D--17.7DN/A10267.1h9.5C*37.7C*
AC-X11 1,1891,1745901.99B*2.3825.612%C++13.969%D**13.2DN/A10988.8h8.8B+34.5B+
Razor GD-23 1,1751,1671,0461.116C*3.2524.483%C+17.738%D9.6DN/A83121.4h11.9B48.7C**
MKV Suppressed 1,1731,1647171.623B++2.7526.614%C++14.949%D12.9D-N/A7890.4h12.4B+46.7B+
AF-19 Mercenary 1,1711,1645911.97A+2.4025.886%B++20.619%C+11.1C--N/A135104.6h9.2B**35.6B*
Carnage AR 1,1661,1646311.845B+2.5324.815%C+19.416%C15.2D-N/A9276.7h11.4B*45.8B+
NS-7 PDW 1,1671,1586761.713B**2.6627.653%B+15.371%C11.7DN/A4998.6h13.2B+47.9B+
NC14 Bolt Driver 1,1601,1577315.849S11.4843.291%A79.775%B+27.7C**N/A25441.7h2.1B*4.8B*
GR-22 1,1571,1566541.768B2.6025.987%C**13.581%D-19.7DN/A10858.8h12.5B+48B+
AF-4A Bandit 1,1701,1521,0391.109C+3.2625.974%C++16.927%D--10.2D--N/A56113.4h12.9D49.8C+
M40 Fury 1,4951,1042234.951C0.5851.943%A++N/A43.3C+15.3A38325.5h19.5D-37.6C*
NS Decimator 1,1581,0264962.069A2.3059.727%C+4.289%A++54.3A7D--49918.9h2.4A+4.1A
NC6 Gauss SAW 1,0331,0235671.804B++2.5721.807%C**21.017%C-14.3DN/A16071.4h9.2B+42B+
M20 Basilisk 1,3629941656.024A+1.6547.05%B**6.036%C++29B*10.7B**28334.3h70.8B*150.4B**
NS-10 Burster 1,7659092124.288M**0.0835.848%B*4.07%C5.7C*5.4A173158.4h162.8C+454.1B+
Anti-Vehicle Grenade 9468671867N/A862.6370.481%A*N/A867A*79C62441h2.9A+4.1A
NS-10 Burster 1,7188602114.076S0.2935.721%B*3.14%D5.4C++5.3B**173160.4h173.8C486.6C**
NC9 A-Tross 7887803732.091B++2.2827.016%C**23.59%C+21DN/A8337.1h9.1B+33.7B+
M60-G Bulldog 940765967.969B**3.6050.202%A++1.176%D*42B*9.6B**29118.2h7C*13.9B*
AF-41 Hacksaw 7417341983.707B+0.6621.801%D--17.711%B*26.7CN/A19327.5h3.9A17.8B+
M40 Fury 9997331226.008C+1.6450.896%A++1.501%C47.3C17.2B**53215.5h18.7D36.8C*
Frag Grenade 7277251725N/A720.6340.82%DN/A1035.7A**2.9D-48400.7h1.8A++4.5B**
Spear Anti-Vehicle Phalanx Turret 1,1737152825.536M21.1751.365%B*2.797%D45.3B+29B*65915.8h9.1C+17.6B+
L105 Zephyr 8397046810.353C++5.9855.047%A+N/A65.2B+12.5B++42810.8h5B++9.2B**
AF-41 Hacksaw 6776761983.414B+0.9623.945%D-17.012%B+24.8CN/A18227.3h4.5B**18.8B+
NC05 Jackhammer 6256222192.84A+1.5349.456%B+21.704%A++24.8DN/A17025.1h3.5B**7.1B*
M60-G Bulldog 724567787.269B+2.9050.957%A1.764%D47.3B+13.1B*39412h8C+15.8B+
NC4 Mag-Shot 5445422911.863A+2.5133.386%B*17.897%C22.1C+N/A12324.5h6.2B*18.7B++
M40 Fury-H 5224944710.511C+6.1442.424%C*N/A102.9B+5.8D6984.8h5.1B*12.1B**
AF-23 Grinder 4854851692.87C*1.5040.94%C*20.619%B**27.2CN/A16317.8h6.2B+15.1B+
M12 Kobalt 4724542816.214B+11.8423.261%A19.383%C++64.9C+2.6C+3197h18.9C+81.3B+
AF-23 Grinder 4494491692.657C++1.7135.361%C+18.708%B**25.1CN/A17117.9h5.5B++15.4B+
NS Annihilator 8574251592.673S1.7075.037%D**N/A6.9D-7D21761.9h10.8B14.4C++
MGR-S1 Gladius 4154141692.45B*1.9229.244%B+21.739%C+19.8DN/A6020.9h10.1C*34.4B
AP30 Shredder 596400805C+0.6321.852%D*3.5%B**32.3C*15.8C43312.4h42.7B**195.6B++
GD-22S 4003971133.513B**0.8621.569%C19.144%D24.5C--N/A24416.2h10.6C**49.1C*
C-4 5163881372.832B**1.5433.06%AN/A79.2C+26.1C+24564.9h1.2B+3.8B*
M60-A Bulldog 4073782515.12C+10.7548.677%BN/A43B+3.3C+4768.8h4.4B**9.1B++
AF-4AE Cyclone 3493441332.586B**1.7828.998%C+24.709%C+22.9D-N/A6215h10.6C36.5C+
MAX Punch 3363332,2260.15B++4.2251.066%B+N/A0.6CN/A3578.7h1.9C++3.7B
M12 Kobalt-H 3333232811.536C7.1723.279%C*14.242%C--85C--2.6D3333.8h14C**60.4B+
G30 Walker 513305664.621B+0.2534.585%B*6.23%B*14.3C+9.7C++27321.4h201.2C**581.8B++
G30 Walker 462301496.143B**1.7737.148%B**4.651%C*23.3B+12.5B25812.9h151.3B*407.3B**
Mag-Cutter 30729812,2450.024C++4.3542.303%B**N/A0.2DN/A11830.2h2.2B+5.2C*
M96 Mjolnir-H 689296933.183C1.1966.66%A++N/A32.2D42.7B*4409.2h55D--82.5C++
L100 Python AP 4482951421.071M++16.7029.9%F**7.119%M+18.9D--9.8D**51615.6h4.7B+15.9D--
NCM3 Raven 4272941152.557A*1.8142.26%B9.864%S13B++5.9C+23322.6h16.4A38.9B**
NCM3 Raven 4202881152.504A**1.8742.817%B6.597%M12.7B**5.8C+22422.7h17A39.7B**
Blackheart 2862861721.663B+2.7137.853%C--43.357%B*5.8D-N/A3149.2h2.4B+6.3B
M20 Basilisk 401283476.021A++1.6544.269%B++6.007%C++21.1C+8.8C+34213.4h74B++167.2B*
NS-44L Blackhand 2252241351.659B+2.7144.872%B29.018%D--12.9DN/A7517.4h4.2C**9.3B+
M60-A Bulldog 234216249C+4.6342.644%C1.852%C30.9C+2.6C4637h5B+11.8B+
NS-15M1 179178852.094B+2.2819.801%C--19.101%C-20.5DN/A2208.7h11.9B59.9C++
Soldier Soaker 1781781021.745B+2.6340.776%B++17.978%B+45.6C+N/A1333.9h5.4B+13.2B*
M60-A Bulldog 170162208.1B+3.7344.733%B**N/A42.6B+2.1D--4413.8h5.2B+11.7B*
NS-AM7 Archer 190155831.867M*2.5054.67%D25.161%B*10.5B++2.4C+9814.8h9.8B*18B*
NS AutoBlade 1551478,5600.017C4.3531.113%C+6.803%C**0.1C-N/A11451.9h2B+6.5B
The Slasher 1441393,0530.046C+4.3240.971%B+2.878%D-0.3C-N/A2463.5h1.9B+4.7C++
Tempest 125123502.46B**1.9125.6%C15.447%D-24.1D-N/A1185.1h9.3B+36.3C*
MANA Anti-Personnel Turret 123123343.618N/A0.7519.768%UN/A1230UN/A9486000.1h20.8T*105.1T*
M12 Kobalt-F 10398671.463C+2.9133.696%A++6.122%D1.5D--N/A23466.3h125.1T*371.2T*
EM4-AE Longshot 9696519.2S14.8332.097%D**82.292%C**24D--N/A664h1.8B+5.6C
Aspis Anti-Aircraft Phalanx Turret 19196713.714M**9.3434.344%AN/A14.8B+14.6B+6206.5h118.9B*346.3B*
G40-F Ranger 18094273.481C0.8933.879%C++N/A10.8D9.9C2878.7h109.2B+322.3B+
The Moonshot 8484421M**16.6333.333%D**89.286%A25.5D*N/A2343.3h2C--6D*
NS-AM7 AE/NC Archer 9978292.69A*1.6856.875%C25.641%B+13.7C++3.7C+525.7h12B+21.2B+
AF-22 Crow 15777145.5U1.1371.572%B+N/A13.5C14C**5975.7h10.2C-14.2C+
M12 Kobalt 7773514.6C++10.2317.815%B*15.069%C+40.6C-2.2C*2241.8h17.7C*99.6B++
Impetus 7171242.958B++1.4130.994%C--23.944%D12.9D*N/A905.5h5.5D17.9C-
Warden 6867511.314C**3.0632.049%B*17.911%D--14.9CN/A2634.5h7.8B++24.4B++
C85 Canister 7367611.167C6.8053.479%A+22.388%A*67C+6B++3841h6.2B+11.6B*
Shrike 8365232.826M**1.5456.383%C+9.231%S40.6A+11.3C+57711.6h3.3A++5.8A+
G40-F Ranger 11760163.75B+0.6230.891%C+3.333%A+15C+14.3B+2674h97.2B++314.8B+
M20 Basilisk 725486.75A++2.3842.592%A++7.407%B++36B**12B**8091.5h53.1B**124.7B**
NS CandyCannon 3000 5353680.779C*3.5943.551%B++22.642%D5.8DN/A249.2h4.9C+11.3B+
Skyguard 10053124.417B++0.0525.147%D1.887%C+7.4D--6.5D--5847.2h145.7D579.5D
G30 Walker 8851114.636C*0.2742.348%B**5.882%B**18.9D13.7C+3782.7h202.8C--478.8C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon98952.2h
Anti-Vehicle MANA Turret368838h
Nano-Armor Kit9171,383,986119.8h
Decoy Grenade0700h
AE Medical Applicator4647,3103.6h
AE Nano-Armor Kit543691,63556.1h
Nanite Revive Grenade05,4831.5h
Medical Kit491,2962.3h
Medical Applicator479368,12037.8h
Spitfire Auto-Turret949,8549.4h
Restoration Kit156465.4h
Motion Spotter9658,44737.9h
G40-F Ranger0600h
Deconstruction Tool01,5570.3h
Recon Detection Device12726,79855.3h
Smoke Grenade01810.1h
Shield Recharging Field344,0441.9h
Ammunition Package6210,5464.9h
Anti-Infantry MANA Turret61,1451.9h
Nano-Repair Grenade04790.1h
WLT-Howler Mining Laser750,1819.7h

Check the help document for the dictionary if you want to learn more about words used here.


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