Online: daguest  
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Field Marshal Champion dnaRIP[BRTD] dnaRIP
TR BR 203

KDR: 0.86

Score: 112.7m

Last Seen: May 29th, 2020 1:59 PM
- OFFLINE - 36.4 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R T9 CARV TORQ-9 AS16 NightHawk TAR C-4 LC2 Lynx TAR-AE
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $23,769 MLG Score: 19
Fun Score: N/A
Cheeseburgers Flipped: 2514TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.146%14.929%31647130249,6000.819090.04

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.058%-0.021C+-0.929D---0.83D-HEAD + (~4.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.10.08C+14.4-0.01C+53.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.48%1.053%10113481902231880.0851636213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.397C---0.476D-1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.80.299C*38.10.284C*75.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.269%1.761%126713425,677428722361.32393254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.493%-1.335D**-0.477D0.866

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.6-0.134C11.90.046C+31.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.932%4.777%1481813315,694375215741.51719362%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.219%-0.766D-0.061C+0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.10.01C+33.30.174C++85.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.547%50%14821347116520210.0222991

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.798%-0.365C--1.096D*-0.81

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11-0.103C+3.6-0.118C+7.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.049%9.078%148413454,78140881001.16952

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.496%-0.143C-1.118D*-1.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.2-0.163C6.1-0.258C9.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
112.7m699.1%373 (22.4k)321 (19.3k)0.85926798,765114,9411.03112203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349248815.308%10.438%16003:0338

29% Combat Medic32% Engineer21% Heavy Assault8% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:44 AMNov 21st, 2012 12:46 AMMay 30th, 2020 9:16 AM (75d) (PST)May 29th, 2020 12:24 PM (76d) (PST)May 29th, 2020 9:59 AM (76d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3552301250.2820.3280.0292.2000.03319

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
21,32113,8127,50917202132219,279

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5843.4h/243.5d 19,753 10,309 65,345 771.4k 10,911 14,327 11,577 124.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D--
Kills:4,689
Deaths:6,094
KDR:0.769
Accuracy:20.607% D--
HSR:16.507% D**
T9 CARV
D
Kills:3,548
Deaths:4,623
KDR:0.767
Accuracy:19.986% D
HSR:17.531% D*
MG-H1 Watchman
D*
Kills:1,811
Deaths:2,412
KDR:0.751
Accuracy:20.346% D*
HSR:17.836% F
NSX-P Naginata
D--
Kills:1,257
Deaths:1,720
KDR:0.731
Accuracy:21.061% D--
HSR:18.298% F
NS-15M1
D**
Kills:1,226
Deaths:1,677
KDR:0.731
Accuracy:18.745% D**
HSR:10.685% F
T32 Bull
D--
Kills:1,209
Deaths:1,706
KDR:0.709
Accuracy:21.569% D--
HSR:14.723% F
T9 CARV-S
D*
Kills:1,164
Deaths:1,771
KDR:0.657
Accuracy:16.959% D**
HSR:16.753% D*
NS-15M2
D**
Kills:1,159
Deaths:1,459
KDR:0.794
Accuracy:20.615% D**
HSR:17.515% D**
NS-15M AE
D**
Kills:1,141
Deaths:1,442
KDR:0.791
Accuracy:21.446% D**
HSR:18.405% D**
NSX Naginata
D-
Kills:958
Deaths:1,272
KDR:0.753
Accuracy:20.932% D-
HSR:24.739% D-
T9A "Butcher"
D**
Kills:809
Deaths:996
KDR:0.812
Accuracy:20.564% D**
HSR:19.901% D**
TMG-50
D
Kills:804
Deaths:1,030
KDR:0.781
Accuracy:20.430% D
HSR:18.532% D--
T16 Rhino
D
Kills:214
Deaths:338
KDR:0.633
Accuracy:20.585% D
HSR:15.421% D*
Kills:19,989
Deaths (as Heavy Assault):26,540
Deaths (to Heavy Assaults):32,753
KDR:0.75317
Kill Difference:6,551
Playtime:1,251.814 hours
Usage:21%
Score:23.434m
Score/min:312
Accuracy (listed only):20.296%
HSR (listed only):17.450%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C-
Kills:3,011
Deaths:4,539
KDR:0.663
Accuracy:40.045% C-
HSR:9.100% D**
LC2 Lynx
D**
Kills:2,389
Deaths:2,546
KDR:0.938
Accuracy:18.656% D**
HSR:13.646% D**
LC3 Jaguar
D*
Kills:1,932
Deaths:2,276
KDR:0.849
Accuracy:20.723% D*
HSR:14.234% D*
FA1 Barrage
C--
Kills:1,575
Deaths:2,539
KDR:0.620
Accuracy:39.655% C--
HSR:8.635% D**
T5 AMC
D-
Kills:1,545
Deaths:2,366
KDR:0.653
Accuracy:22.082% D-
HSR:12.686% D**
TRAC-5 S
D-
Kills:1,358
Deaths:2,040
KDR:0.666
Accuracy:20.270% D-
HSR:11.856% D-
TRAC-5
C--
Kills:1,272
Deaths:1,526
KDR:0.834
Accuracy:21.791% C--
HSR:11.478% D**
MG-C1 Kindred
D*
Kills:603
Deaths:901
KDR:0.669
Accuracy:23.230% D*
HSR:13.765% F
HC1 Cougar
D--
Kills:476
Deaths:793
KDR:0.600
Accuracy:22.638% D--
HSR:14.496% F
NS-11C
D-
Kills:468
Deaths:665
KDR:0.704
Accuracy:22.504% D-
HSR:13.034% D*
NSX Tanto
D--
Kills:308
Deaths:518
KDR:0.595
Accuracy:24.363% D--
HSR:19.156% D*
LC2 Lynx AE
D**
Kills:238
Deaths:331
KDR:0.719
Accuracy:21.075% D**
HSR:15.126% F-
TRAC-Shot
D*
Kills:124
Deaths:197
KDR:0.629
Accuracy:22.095% D*
HSR:9.677% F
TS4 Haymaker
C++
Kills:98
Deaths:159
KDR:0.616
Accuracy:43.649% C+
HSR:14.286% C++
TRS-12 Uppercut
D-
Kills:97
Deaths:210
KDR:0.462
Accuracy:45.902% D**
HSR:10.309% D-
Kills:15,494
Deaths (as Engineer):21,606
Deaths (to Engineers):19,969
KDR:0.71712
Kill Difference:6,112
Playtime:1,863.803 hours
Usage:32%
Score:35.334m
Score/min:316
Accuracy (listed only):27.245%
HSR (listed only):12.766%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C-
Kills:3,011
Deaths:4,539
KDR:0.663
Accuracy:40.045% C-
HSR:9.100% D**
LC2 Lynx
D**
Kills:2,389
Deaths:2,546
KDR:0.938
Accuracy:18.656% D**
HSR:13.646% D**
LC3 Jaguar
D*
Kills:1,932
Deaths:2,276
KDR:0.849
Accuracy:20.723% D*
HSR:14.234% D*
FA1 Barrage
C--
Kills:1,575
Deaths:2,539
KDR:0.620
Accuracy:39.655% C--
HSR:8.635% D**
T5 AMC
D-
Kills:1,545
Deaths:2,366
KDR:0.653
Accuracy:22.082% D-
HSR:12.686% D**
TRAC-5 S
D-
Kills:1,358
Deaths:2,040
KDR:0.666
Accuracy:20.270% D-
HSR:11.856% D-
TRAC-5
C--
Kills:1,272
Deaths:1,526
KDR:0.834
Accuracy:21.791% C--
HSR:11.478% D**
PDW-16 Hailstorm
D*
Kills:1,201
Deaths:1,814
KDR:0.662
Accuracy:19.411% D**
HSR:8.659% D*
SMG-46 Armistice
D*
Kills:1,167
Deaths:1,740
KDR:0.671
Accuracy:21.587% D**
HSR:10.797% D*
MG-C1 Kindred
D*
Kills:603
Deaths:901
KDR:0.669
Accuracy:23.230% D*
HSR:13.765% F
NS-7 PDW
D
Kills:575
Deaths:781
KDR:0.736
Accuracy:23.902% D
HSR:10.261% D*
HC1 Cougar
D--
Kills:476
Deaths:793
KDR:0.600
Accuracy:22.638% D--
HSR:14.496% F
NS-11C
D-
Kills:468
Deaths:665
KDR:0.704
Accuracy:22.504% D-
HSR:13.034% D*
NSX Tanto
D--
Kills:308
Deaths:518
KDR:0.595
Accuracy:24.363% D--
HSR:19.156% D*
LC2 Lynx AE
D**
Kills:238
Deaths:331
KDR:0.719
Accuracy:21.075% D**
HSR:15.126% F-
SMG-46AE Armistice
F
Kills:229
Deaths:306
KDR:0.748
Accuracy:22.622% F--
HSR:12.227% F
SMG-46G Armistice
C+
Kills:149
Deaths:152
KDR:0.980
Accuracy:24.130% D*
HSR:20.134% C+
TRAC-Shot
D*
Kills:124
Deaths:197
KDR:0.629
Accuracy:22.095% D*
HSR:9.677% F
TS4 Haymaker
C++
Kills:98
Deaths:159
KDR:0.616
Accuracy:43.649% C+
HSR:14.286% C++
TRS-12 Uppercut
D-
Kills:97
Deaths:210
KDR:0.462
Accuracy:45.902% D**
HSR:10.309% D-
MG-S1 Jackal
D**
Kills:95
Deaths:138
KDR:0.688
Accuracy:20.989% F
HSR:12.632% D**
MKV Suppressed
D--
Kills:76
Deaths:134
KDR:0.567
Accuracy:23.401% D--
HSR:14.474% D--
Kills:18,986
Deaths (as Light Assault):26,671
Deaths (to Light Assaults):18,233
KDR:0.71186
Kill Difference:7,685
Playtime:440.175 hours
Usage:8%
Score:6.136m
Score/min:232
Accuracy (listed only):25.669%
HSR (listed only):12.758%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
D-
Kills:3,376
Deaths:4,334
KDR:0.779
Accuracy:22.972% D-
HSR:13.329% F
AS16 NightHawk
C-
Kills:3,011
Deaths:4,539
KDR:0.663
Accuracy:40.045% C-
HSR:9.100% D**
TAR
D--
Kills:2,683
Deaths:3,423
KDR:0.784
Accuracy:21.457% D--
HSR:12.859% D**
TAR-AE
F
Kills:2,118
Deaths:3,299
KDR:0.642
Accuracy:21.765% F
HSR:12.229% F--
Cycler TRV
D*
Kills:1,984
Deaths:2,619
KDR:0.758
Accuracy:20.041% D*
HSR:13.004% D*
FA1 Barrage
C--
Kills:1,575
Deaths:2,539
KDR:0.620
Accuracy:39.655% C--
HSR:8.635% D**
T1 Cycler
D
Kills:1,323
Deaths:1,884
KDR:0.702
Accuracy:21.491% D
HSR:16.931% D--
PDW-16 Hailstorm
D*
Kills:1,201
Deaths:1,814
KDR:0.662
Accuracy:19.411% D**
HSR:8.659% D*
T1A Unity
D**
Kills:1,190
Deaths:1,598
KDR:0.745
Accuracy:21.534% D**
HSR:15.882% D**
NS-11A "Heatwave"
D*
Kills:1,185
Deaths:1,583
KDR:0.749
Accuracy:24.472% D*
HSR:13.249% F-
NS-11P
D
Kills:1,185
Deaths:1,648
KDR:0.719
Accuracy:24.069% D
HSR:14.768% D*
T1B Cycler
D*
Kills:1,179
Deaths:1,283
KDR:0.919
Accuracy:21.593% F
HSR:21.120% D*
SMG-46 Armistice
D*
Kills:1,167
Deaths:1,740
KDR:0.671
Accuracy:21.587% D**
HSR:10.797% D*
T1S Cycler
D
Kills:832
Deaths:1,092
KDR:0.762
Accuracy:23.221% D
HSR:18.870% D
NS-7 PDW
D
Kills:575
Deaths:781
KDR:0.736
Accuracy:23.902% D
HSR:10.261% D*
NS-11A
D
Kills:528
Deaths:632
KDR:0.835
Accuracy:23.413% D
HSR:13.826% D*
SMG-46AE Armistice
F
Kills:229
Deaths:306
KDR:0.748
Accuracy:22.622% F--
HSR:12.227% F
SMG-46G Armistice
C+
Kills:149
Deaths:152
KDR:0.980
Accuracy:24.130% D*
HSR:20.134% C+
TS4 Haymaker
C++
Kills:98
Deaths:159
KDR:0.616
Accuracy:43.649% C+
HSR:14.286% C++
TRS-12 Uppercut
D-
Kills:97
Deaths:210
KDR:0.462
Accuracy:45.902% D**
HSR:10.309% D-
MG-S1 Jackal
D**
Kills:95
Deaths:138
KDR:0.688
Accuracy:20.989% F
HSR:12.632% D**
MKV Suppressed
D--
Kills:76
Deaths:134
KDR:0.567
Accuracy:23.401% D--
HSR:14.474% D--
SABR-13
F
Kills:60
Deaths:90
KDR:0.667
Accuracy:20.067% F
HSR:13.333% F-
Kills:25,916
Deaths (as Combat Medic):35,997
Deaths (to Combat Medics):12,562
KDR:0.71995
Kill Difference:10,081
Playtime:1,702.657 hours
Usage:29%
Score:35.607m
Score/min:349
Accuracy (listed only):25.712%
HSR (listed only):13.518%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
D*
Kills:1,201
Deaths:1,814
KDR:0.662
Accuracy:19.411% D**
HSR:8.659% D*
SMG-46 Armistice
D*
Kills:1,167
Deaths:1,740
KDR:0.671
Accuracy:21.587% D**
HSR:10.797% D*
NS-7 PDW
D
Kills:575
Deaths:781
KDR:0.736
Accuracy:23.902% D
HSR:10.261% D*
TX1 Repeater
D-
Kills:466
Deaths:1,016
KDR:0.459
Accuracy:21.483% D-
HSR:14.378% D*
NS-44L Blackhand
D--
Kills:364
Deaths:893
KDR:0.408
Accuracy:35.698% D--
HSR:19.780% F-
T4 AMP
D
Kills:272
Deaths:657
KDR:0.414
Accuracy:24.871% D
HSR:11.397% F
NS-44 Commissioner AE
F-
Kills:268
Deaths:462
KDR:0.580
Accuracy:29.611% F-
HSR:11.940% F-
SMG-46AE Armistice
F
Kills:229
Deaths:306
KDR:0.748
Accuracy:22.622% F--
HSR:12.227% F
TX2 Emperor
D-
Kills:191
Deaths:468
KDR:0.408
Accuracy:24.343% D-
HSR:12.565% D*
SMG-46G Armistice
C+
Kills:149
Deaths:152
KDR:0.980
Accuracy:24.130% D*
HSR:20.134% C+
NS-44 Commissioner
F
Kills:102
Deaths:318
KDR:0.321
Accuracy:24.671% F
HSR:6.863% F--
MG-S1 Jackal
D**
Kills:95
Deaths:138
KDR:0.688
Accuracy:20.989% F
HSR:12.632% D**
NSX Tomoe
D-
Kills:86
Deaths:226
KDR:0.381
Accuracy:27.253% D-
HSR:19.767% F-
MKV Suppressed
D--
Kills:76
Deaths:134
KDR:0.567
Accuracy:23.401% D--
HSR:14.474% D--
NS-AM7 Archer
C+
Kills:64
Deaths:290
KDR:0.221
Accuracy:58.960% C+
HSR:3.125% D**
RAMS .50M
D**
Kills:63
Deaths:73
KDR:0.863
Accuracy:31.716% D**
HSR:44.444% T*
TSAR-42
D*
Kills:53
Deaths:46
KDR:1.152
Accuracy:33.974% D*
HSR:56.604% F
Kills:5,421
Deaths (as Infiltrator):9,514
Deaths (to Infiltrators):15,425
KDR:0.56979
Kill Difference:4,093
Playtime:87.079 hours
Usage:1%
Score:1.416m
Score/min:271
Accuracy (listed only):27.566%
HSR (listed only):17.062%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C+
Kills:1,715
Deaths:1,173
KDR:1.462
Accuracy:16.576% C+
HSR:15.044% D--
M2 Mutilator
C+
Kills:1,659
Deaths:1,172
KDR:1.416
Accuracy:16.469% C+
HSR:17.239% C--
MRC3 Mercy
D
Kills:1,326
Deaths:1,027
KDR:1.291
Accuracy:15.823% D
HSR:14.555% D**
MRC3 Mercy
D-
Kills:1,319
Deaths:1,026
KDR:1.286
Accuracy:15.822% D-
HSR:14.102% D**
M3 Pounder HEG
C
Kills:1,216
Deaths:1,242
KDR:0.979
Accuracy:42.522% C
HSR:1.727% D--
M3 Pounder HEG
C+
Kills:1,215
Deaths:1,244
KDR:0.977
Accuracy:42.177% C+
HSR:2.222% D
MR1 Fracture
C**
Kills:298
Deaths:543
KDR:0.549
Accuracy:33.456% D
HSR:4.362% C**
MR1 Fracture
C+
Kills:286
Deaths:547
KDR:0.523
Accuracy:33.778% D
HSR:3.497% C+
M6 Onslaught
D
Kills:264
Deaths:196
KDR:1.347
Accuracy:16.954% D
HSR:16.288% D*
M6 Onslaught
C--
Kills:246
Deaths:196
KDR:1.255
Accuracy:17.084% C--
HSR:9.756% F--
NS-10 Burster
C
Kills:220
Deaths:370
KDR:0.595
Accuracy:29.843% C
HSR:1.818% D*
M1 Heavy Cycler
D
Kills:210
Deaths:126
KDR:1.667
Accuracy:16.107% D
HSR:17.619% D
M1 Heavy Cycler
C+
Kills:205
Deaths:128
KDR:1.602
Accuracy:16.100% C+
HSR:16.585% C-
NS-10 Burster
C++
Kills:193
Deaths:370
KDR:0.522
Accuracy:29.676% C
HSR:5.699% C++
Kills:10,372
Deaths (as MAX Suit):4,680
Deaths (to MAX Suits):7,242
KDR:2.21624
Kill Difference:5,692
Playtime:314.876 hours
Usage:5%
Score:8.027m
Score/min:425
Accuracy (listed only):24.456%
HSR (listed only):10.037%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D--
Kills:190
V. Kills:41 452%
Deaths:69
KDR:2.754
Accuracy:33.480% F--
KPH:35.800 D--
VKPH:7.700 D--
Kills:190 (0 + 0)
Deaths:69
KDR:2.754
VKDR:0.594
Vehicle Kills:41
Kill Difference:121
Playtime:5.308 hours
Usage:0%
Score:0.187m
Score/min:587
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:462
V. Kills:106 432%
Deaths:39
KDR:11.846
Accuracy:43.296% C
KPH:43.200 D
VKPH:9.900 C+
C150 Dalton
A+
Kills:164
V. Kills:82 198%
Deaths:33
KDR:4.970
Accuracy:55.548% A+
KPH:23.800 D-
VKPH:11.900 D--
AP30 Shredder
D
Kills:109
V. Kills:52 206%
Deaths:24
KDR:4.542
Accuracy:27.790% D
KPH:25.600 D
VKPH:12.200 D--
Kills:735 (0 + 735)
Deaths:96
KDR:7.656
VKDR:2.500
Vehicle Kills:240
Kill Difference:639
Playtime:21.853 hours
Usage:0%
Score:0.428m
Score/min:326
Piloting Accuracy:N/A%
Gunner Accuracy:27.790%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:561
V. Kills:306 183%
Deaths:125
KDR:4.488
Accuracy:55.571% C+
KPH:26.800 D-
VKPH:14.600 D--
C75 Viper
C
Kills:475
V. Kills:79 N/A
Deaths:80
KDR:5.938
Accuracy:30.690% D*
KPH:32.800 C
VKPH:5.500 D-
Skyguard
D--
Kills:281
V. Kills:223 125%
Deaths:117
KDR:2.402
Accuracy:21.451% D**
KPH:8 D--
VKPH:6.300 D--
L100 Python HESH
D
Kills:245
V. Kills:46 N/A
Deaths:24
KDR:10.208
Accuracy:46.823% D
KPH:36.200 D--
VKPH:6.800 D
Kills:1,562 (1,562 + 0)
Deaths:346
KDR:4.514
VKDR:1.890
Vehicle Kills:654
Kill Difference:1,216
Playtime:77.482 hours
Usage:1%
Score:1.016m
Score/min:219
Driving Accuracy:46.823%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
D--
Kills:1,420
V. Kills:862 165%
Deaths:381
KDR:3.727
Accuracy:39.150% D--
KPH:22.700 D--
VKPH:13.800 D--
P2-120 HESH
D-
Kills:1,407
V. Kills:301 466%
Deaths:126
KDR:11.167
Accuracy:35.148% D*
KPH:28.400 D*
VKPH:6.100 D-
P2-120 HEAT
D
Kills:1,288
V. Kills:415 310%
Deaths:254
KDR:5.071
Accuracy:37.175% D
KPH:23.900 D
VKPH:7.700 D-
E540 Halberd
D-
Kills:345
V. Kills:184 186%
Deaths:66
KDR:5.227
Accuracy:44.561% C+
KPH:20.200 D--
VKPH:10.800 D-
G30 Vulcan
D
Kills:153
V. Kills:112 135%
Deaths:46
KDR:3.326
Accuracy:26.231% D
KPH:15.200 D-
VKPH:11.100 D
MR11 Gatekeeper
C
Kills:127
V. Kills:98 128%
Deaths:30
KDR:4.233
Accuracy:38.788% D
KPH:19.900 D
VKPH:15.300 C
Kills:4,740 (4,115 + 625)
Deaths:903
KDR:5.249
VKDR:2.184
Vehicle Kills:1,972
Kill Difference:3,837
Playtime:199.581 hours
Usage:3%
Score:3.275m
Score/min:273
Driving Accuracy:37.175%
Gunner Accuracy:38.788%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D*
Kills:395
V. Kills:17 N/A
Deaths:56
KDR:7.054
Accuracy:29.108% D*
KPH:47.600 D**
VKPH:2.100 D**
G20 Vulcan-H
D
Kills:350
V. Kills:219 159%
Deaths:114
KDR:3.070
Accuracy:45.226% D
KPH:35.900 D
VKPH:22.500 D
MR11 Gatekeeper-H
C
Kills:83
V. Kills:77 106%
Deaths:22
KDR:3.773
Accuracy:56.293% C++
KPH:31 D
VKPH:28.700 C
M40 Fury-H
D
Kills:79
V. Kills:7 N/A
Deaths:12
KDR:6.583
Accuracy:29.832% F
KPH:67.500 D
VKPH:6 D*
E540 Halberd-H
D*
Kills:60
V. Kills:34 171%
Deaths:14
KDR:4.286
Accuracy:51.299% D*
KPH:21.200 D*
VKPH:12 D*
Kills:967 (0 + 967)
Deaths:218
KDR:4.436
VKDR:1.624
Vehicle Kills:354
Kill Difference:749
Playtime:24.721 hours
Usage:0%
Score:0.641m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:51.299%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,180
V. Kills:203 N/A
Deaths:182
KDR:6.484
Accuracy:33.752% D
KPH:37.300 D
VKPH:6.400 D-
M12 Kobalt
D
Kills:645
V. Kills:32 N/A
Deaths:78
KDR:8.269
Accuracy:13.046% D*
KPH:37 D*
VKPH:1.800 D
M40 Fury
D*
Kills:450
V. Kills:58 N/A
Deaths:72
KDR:6.250
Accuracy:29.135% D*
KPH:32.100 D*
VKPH:4.100 D**
M12 Kobalt
C
Kills:443
V. Kills:32 N/A
Deaths:36
KDR:12.306
Accuracy:13.783% D*
KPH:40.400 D--
VKPH:2.900 C
M20 Basilisk
D--
Kills:299
V. Kills:122 243%
Deaths:117
KDR:2.556
Accuracy:33.790% D--
KPH:11.500 D--
VKPH:4.700 D--
M60-G Bulldog
D-
Kills:213
V. Kills:39 N/A
Deaths:49
KDR:4.347
Accuracy:34.018% D
KPH:16.900 D--
VKPH:3.100 D-
M20 Basilisk
D--
Kills:171
V. Kills:86 197%
Deaths:75
KDR:2.280
Accuracy:32.296% D*
KPH:11.200 D*
VKPH:5.600 D--
G30 Walker
D*
Kills:112
V. Kills:63 175%
Deaths:30
KDR:3.733
Accuracy:25.532% D*
KPH:9.800 D*
VKPH:5.500 D*
G30 Walker
D
Kills:64
V. Kills:34 183%
Deaths:18
KDR:3.556
Accuracy:27.514% D
KPH:10.600 D-
VKPH:5.600 D--
M60-G Bulldog
D--
Kills:60
V. Kills:12 462%
Deaths:14
KDR:4.286
Accuracy:30.869% D*
KPH:15.600 D**
VKPH:3.100 D--
Kills:3,637 (0 + 3,637)
Deaths:671
KDR:5.420
VKDR:1.015
Vehicle Kills:681
Kill Difference:2,966
Playtime:149.329 hours
Usage:3%
Score:1.710m
Score/min:191
Driving Accuracy:N/A%
Gunner Accuracy:30.869%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:300
V. Kills:42 N/A
Deaths:31
KDR:9.677
Accuracy:31.328% D
KPH:39.500 D--
VKPH:5.500 C
M20 Wyvern
D**
Kills:52
V. Kills:26 193%
Deaths:37
KDR:1.405
Accuracy:27.299% F-
KPH:7 D**
VKPH:3.500 F-
Kills:352 (0 + 352)
Deaths:68
KDR:5.176
VKDR:1
Vehicle Kills:68
Kill Difference:284
Playtime:14.970 hours
Usage:0%
Score:0.089m
Score/min:99
Piloting Accuracy:N/A%
Gunner Accuracy:27.299%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 4,7584,6896,0940.769D0.0920.607%D--16.507%D**23.1D--N/A95203h13.3D--64.3D
T9 CARV 3,6113,5484,6230.767C--0.0919.986%D17.531%D*25.1DN/A133141.5h13.7C-68.4C+
TORQ-9 3,4373,3764,3340.779C-0.0822.972%D-13.329%F18.7D--N/A82180.9h15.8D-68.7D
AS16 NightHawk 3,0733,0114,5390.663D0.2040.045%C-9.1%D**19.4D-N/A74154.9h6.2F15.5D--
TAR 2,7212,6833,4230.784C-0.0821.457%D--12.859%D**16.8D--N/A76159.6h13.4D62.4D
C-4 3,3322,5172,6740.941C--0.0822.994%DN/A47D--15.2D--54153.5h1.6D-7.1D
LC2 Lynx 2,4072,3892,5460.938C0.0818.656%D**13.646%D**12.5D-N/A78191.5h14.1C+75.8D
TAR-AE 2,1662,1183,2990.642D0.2221.765%F12.229%F--17.1D**N/A47123.7h15.1F--69.5F--
Cycler TRV 2,0271,9842,6190.758C--0.1020.041%D*13.004%D*14.6D*N/A78136.1h14.2D-71D*
LC3 Jaguar 1,9461,9322,2760.849C--0.0120.723%D*14.234%D*14.7D-N/A77131.4h13.8C66.7D
MG-H1 Watchman 1,8611,8112,4120.751C--0.1120.346%D*17.836%F23.4D--N/A7577.3h16.4D-80.6D-
M2 Mutilator 1,7321,7151,1731.462C0.6016.576%C+15.044%D--25.4DN/A13067.4h16C++96.4C++
M2 Mutilator 1,6701,6591,1721.416C0.5616.469%C+17.239%C--24.7DN/A12867.3h16.6C+100.6C++
Tank Mine 2,7851,6511,1771.403D-0.5420.741%D*N/A56D*38.4D--89529.5h1.8C*8.8F--
FA1 Barrage 1,6121,5752,5390.62C0.2439.655%C--8.635%D**18.9DN/A6883.5h6D*15.2D
T5 AMC 1,5641,5452,3660.653D0.2122.082%D-12.686%D**12.5D-N/A66124h14.2C64.1C-
P2-120 AP 2,2821,4203813.727D2.8739.15%D--2.394%C+22.7D--13.8D--37562.6h7.4C--18.8D-
P2-120 HESH 1,7081,40712611.167C-10.3135.148%D*N/A28.4D*6.1D-16949.6h4.8C13.6D
TRAC-5 S 1,3671,3582,0400.666C--0.1920.27%D-11.856%D-9.7D-N/A76139.9h14.9D-73.6D
MRC3 Mercy 1,3441,3261,0271.291C-0.4315.823%D14.555%D**22D--N/A10760.2h20.8D-131.6C--
T1 Cycler 1,3431,3231,8840.702C-0.1621.491%D16.931%D--14.6D-N/A12090.7h14.2C-66.3C
MRC3 Mercy 1,3561,3191,0261.286C--0.4315.822%D-14.102%D**21.9D--N/A10860.1h20.6D130C--
P2-120 HEAT 1,7031,2882545.071C-4.2137.175%D2.252%C-23.9D7.7D-21553.8h5.4B+14.5C*
TRAC-5 1,2901,2721,5260.834C0.0321.791%C--11.478%D**15.8C--N/A13180.6h13C++59.5C+
NSX-P Naginata 1,3171,2571,7200.731D-0.1321.061%D--18.298%F22.1D*1.1C-6556.9h13.9C--66D
NS-15M1 1,2431,2261,6770.731D0.1318.745%D**10.685%F20.9D--N/A13658.7h14.1D*75.2D*
M3 Pounder HEG 1,3911,2161,2420.979D0.1242.522%C1.727%D--17.1D2.5D--10771.2h16.2C++38.1C++
M3 Pounder HEG 1,3881,2151,2440.977C--0.1242.177%C+2.222%D17C--2.4D-11171.6h16.2C+38.3C+
T32 Bull 1,2271,2091,7060.709D0.1521.569%D--14.723%F21.9D--N/A10755.1h15F69.7D*
PDW-16 Hailstorm 1,2141,2011,8140.662D0.2019.411%D**8.659%D*10D--N/A55119.8h17.9D*92.1D*
T1A Unity 1,2161,1901,5980.745D0.1121.534%D**15.882%D**19.3D*N/A5361.7h14.5D**67.4F-
NS-11A "Heatwave" 1,2101,1851,5830.749D--0.1124.472%D*13.249%F-15.3D*N/A3777.6h15.3D**62.7D**
NS-11P 1,2181,1851,6480.719D0.1424.069%D14.768%D*17.3D--N/A5768.3h16.2F67.5D--
M40 Fury 1,3831,1801826.484C5.6233.752%D1.271%C37.2D6.4D-24631.7h12.5C++36.9C+
T1B Cycler 1,1951,1791,2830.919C--0.0621.593%F21.12%D*21.1D*N/A5155.9h13.7D--63.3D**
SMG-46 Armistice 1,1791,1671,7400.671D0.1921.587%D**10.797%D*13.1D--N/A6689.3h16.3D--75.4D--
T9 CARV-S 1,1781,1641,7710.657D0.2016.959%D**16.753%D*21.9D*N/A13653.2h13.7D80.8D*
NS-15M2 1,1801,1591,4590.794C--0.0720.615%D**17.515%D**23.4D--N/A11249.6h13.5D-65.7D--
NS-15M AE 1,1851,1411,4420.791D0.0721.446%D**18.405%D**22.5D*N/A6550.6h15.3F--71.5F-
Sticky Grenade 1,1551,13811138N/A1,137.1450.197%CN/A632.2D-9.4D24011.8h2.7C--5.3C
NS Decimator 1,3561,0372,2880.453D-0.4160.509%C1.736%C22D*6.8D*28047.2h4.7C7.8C
NSX Naginata 9799581,2720.753D--0.1120.932%D-24.739%D-23.3D--N/A6541.2h13.1D62.8D
Claymore 9169161307.046C+6.1932.766%C+N/A92.5D--N/A4339.9h1.4F4.2C+
T1S Cycler 8518321,0920.762D0.1023.221%D18.87%D18.8D--N/A5744.3h14D-60.2D
T9A "Butcher" 8238099960.812D0.0520.564%D**19.901%D**27.7D*N/A10629.2h13.6F-66.3F-
TMG-50 8318041,0300.781D0.0820.43%D18.532%D--22.8D-N/A11135.2h14D68.6D-
T7 Mini-Chaingun 6726661,0460.637D0.2213.794%D--9.91%D--20.6D--N/A15132.4h14.1C+102.3C--
M12 Kobalt 677645788.269C--7.4113.046%D*16.899%D37.1D*1.8D16717.4h19.7D-150.7D*
Anti-Vehicle Grenade 6446031603N/A602.1445.433%D-N/A354.7C24.1D-29541.7h4.4B+9.8C*
MG-C1 Kindred 6306039010.669D0.1923.23%D*13.765%F16.8D--N/A4936h13.9D*59.8D*
NS-7 PDW 5815757810.736C-0.1223.902%D10.261%D*18.7DN/A9230.8h16.3D-68.1D
L100 Python AP 8675611254.488C3.6355.571%C+2.139%C+26.8D-14.6D--29720.9h6.2C11.2C
NS-11A 5415286320.835D0.0223.413%D13.826%D*15.6D--N/A8333.9h14.8D-63.3D
NS "Heatwave" Decimator 7075066640.762D--0.1063.713%C+1.581%C+30.1D--12D17716.8h4.8D*7.5D-
Frag Grenade 4954911491N/A490.1434.481%F-N/A446.4D3.6D*29521.1h3.4C+9.8D-
HC1 Cougar 4934767930.6D0.2622.638%D--14.496%F10D--N/A6147.4h15D*66.1D-
C75 Viper 554475805.938C5.0830.69%D*1.895%B**32.8C5.4D-23214.5h10.2C++33.2C+
NS-11C 4864686650.704C--0.1622.504%D-13.034%D*14.4D-N/A7032.4h15.3D67.8D
TX1 Repeater 4714661,0160.459D0.4021.483%D-14.378%D*18.4DN/A9525.3h13.8C64.1C
L105 Zephyr 5684623911.846C10.9943.296%CN/A43.2D9.9C+30110.7h6.3C+14.4C+
T2 Striker 8294599370.49D0.3742.582%D--N/A8.9C-7.2C18851.4h36.5C++85.7C
M40 Fury 508450726.25C5.3929.135%D*1.556%C+32.1D*4.1D**24314h11.7C*40.1C
M12 Kobalt 4754433612.306C--11.4513.783%D*16.479%D40.3D--2.9C19711h18.7C135.4D
P525 Marauder-H 412395567.054D6.1929.108%D*N/A47.6D**2D**2668.3h7C+24.1D
NS-44L Blackhand 3703648930.408D-0.4535.698%D--19.78%F-18.5D-N/A6219.7h5.8F16.4D**
G20 Vulcan-H 5693501143.07C-2.2145.226%D2.571%C+35.7D22.3D5809.8h94.9C+209.9C+
E540 Halberd 529345665.227C--4.3744.561%C+1.739%D20.2D--10.8D-35817.1h6.9D*15.5D
ASP-30 Grounder 5253297170.459D0.4062.887%C1.52%D14.1C8.4C22623.4h8.1C+12.9C+
NSX Tanto 3203085180.595D--0.2624.363%D--19.156%D*11.4D*N/A3627.1h17.4D**71.4D--
MANA Anti-Personnel Turret 3083061801.7N/A0.8416.026%UN/A3060U20U11886900.1h23T*143.6T*
CAS 14-E 342300319.677D8.8231.328%D2%B+39.5D--5.5C1327.6h35.3C--112.8D
M20 Basilisk 4212991172.556D1.7033.79%D--4.682%C--11.5D--4.7D--16025.9h102C-301.8D
MR1 Fracture 4352985430.549D0.3133.456%D4.362%C**8.2D3.8D--10036.2h38B+113.7C++
MR1 Fracture 4372865470.523D0.3433.778%D3.497%C+7.9D4.1D10236.4h39.9B+118C*
MANA Anti-Vehicle Turret 4622823600.783D0.0849.138%D3.901%C+22.2D-14.2D--41212.7h9.3C++18.9C+
M60-A Bulldog 314282624.548C3.6942.408%D3.191%B+15.1D-1.7D-11718.7h7D16.5D
ML-7 4182824630.609C0.2561.197%C*N/A22.9C-11.1C-50212.3h7C11.4C+
Skyguard 5042811172.402D1.5421.451%D**N/A8D--6.3D--16535.3h121.4C+565.8D-
M60-A Bulldog 309275505.5C4.6441.966%D1.818%C-14D--1.7D-11119.6h6.6C--15.8C--
T4 AMP 2732726570.414D0.4524.871%D11.397%F22.7DN/A10212h15.3C--61.4C-
NS-44 Commissioner AE 2702684620.58D0.2829.611%F-11.94%F-26.3D--N/A8710.2h4.2D*14.1F-
M6 Onslaught 2702641961.347D0.4916.954%D16.288%D*22.8D*N/A13511.6h18.8C110.9C
Spear Anti-Vehicle Phalanx Turret 364259308.633C+7.7739.107%D--2.703%D32.4D-13.1D*3488h7.2C**18.3C+
M6 Onslaught 2502461961.255D0.4017.084%C--9.756%F--21.2D*N/A12611.6h20.5D-120.1C
L100 Python HESH 2912452410.208D9.3546.823%DN/A36D*6.8D2256.8h3.8D8.2D
LC2 Lynx AE 2472383310.719D0.1421.075%D**15.126%F-20.7D--N/A5111.5h17.4D**82.3F
SMG-46AE Armistice 2312293060.748D*0.1122.622%F--12.227%F17.9D*N/A8212.8h18.3F--80.9F*
NS-10 Burster 3812203700.595D0.2629.843%C1.818%D*4.9C-3.6C11245.3h147.8C**495.2C*
T16 Rhino 2262143380.633D0.2320.585%D15.421%D*22.5D-1.3B+2039.5h16.5D**80.2D-
M60-G Bulldog 252213494.347C3.4934.018%DN/A16.9D--3.1D-13412.6h6.7C+19.7C+
M1 Heavy Cycler 2192101261.667C-0.8116.107%D17.619%D28.4D1.2B+1147.4h17.2C-107.1C+
M1 Heavy Cycler 2122051281.602C+0.7416.1%C+16.585%C-25.9C+N/A1887.9h18.1C+112.7C++
NS-10 Burster 3331933700.522D0.3429.676%C5.699%C++4.3D3.1D11045.3h169.6C-571.5C
TX2 Emperor 1921914680.408D0.4524.343%D-12.565%D*17.5D-N/A12310.9h7.7B+31.5C+
Hellfire Rocket Pods 231190692.754D-1.8933.48%F--1.053%B35.8D--7.7D--5875.3h38.1C113.8D*
NS-03 Thumper 1921864680.397D0.4619.405%F-2.151%B+18.1D--N/A5610.3h9.6D--49.7F--
M20 Basilisk 257171752.28D1.4232.296%D*7.018%B+11.2D*5.6D--19115.3h104.5C323.6D-
C150 Dalton 246164334.97D-4.1155.548%A+N/A23.8D-11.9D--3796.9h5D9C++
Chainblade 24816429,3870.006D0.8539.824%B++N/A0.1DN/A11399.1h3.6D-9C*
G30 Vulcan 265153463.326C2.4726.231%D1.961%D-15.1D-11.1D30810.1h88.5C++337.3C+
NS Annihilator 3091532480.617D0.2474.656%FN/A6.3D*6.5D--16324.1h13.5D-18D*
Auraxium Chainblade 19315228,6220.005D0.8522.458%DN/A0.2CN/A0942.9h2.6D11.5C+
SMG-46G Armistice 1581491520.98D0.1224.13%D*20.134%C+28.7D-1.7A++985.2h14.5D-60.2D-
NSX Masamune 2301413180.443D-0.4254.059%DN/A15.2D*9.6C--1389.3h22.6F41.8F-
M9 SKEP Launcher 2131302690.483D0.3869.761%C+N/A10.4C-6.6C27512.5h10.1D14.5D
MR11 Gatekeeper 225127304.233C-3.3738.788%DN/A19.8D15.3C3016.4h50.6C+130.5C
TRAC-Shot 1281241970.629C--0.2322.095%D*9.677%F10.3D*N/A5012h15.7F-70.8F-
MAX Punch 1321134,7460.024D0.8442.321%C+N/A0.4DN/A2295.8h2.2C+5.2C++
G30 Walker 175112303.733D2.8725.532%D*6.25%B*9.7D*5.5D*16511.5h174.9B+685.1C
AP30 Shredder 161109244.542C3.6827.79%D2.752%B++25.3D12.1D*3064.3h84.8C+305.3C-
NS-44 Commissioner 1041023180.321D0.5424.671%F6.863%F--10.1D*N/A11110.1h4.8D*19.4F
TS4 Haymaker 98981590.616D0.2443.649%C+14.286%C++18.5D-N/A955.3h5.8F13.3D
TRS-12 Uppercut 98972100.462D-0.4045.902%D**10.309%D-12.1D*N/A878h4F*8.8D**
MG-S1 Jackal 99951380.688D0.1720.989%F12.632%D**15.6D--N/A1016.1h15.5F73.7D**
Rocklet Rifle 159862390.36D-0.5050.387%CN/A12.6D**10.7D**2516.8h48.4D*96.1D*
NSX Tomoe 87862260.381D0.4827.253%D-19.767%F-8.5D**N/A4110.1h24.5T*90.1F*
MR11 Gatekeeper-H 16083223.773D2.9156.293%C++N/A30.7D28.5C4312.7h53.2C+94.6C+
M40 Fury-H 8679126.583D5.7229.832%F3.797%M**65.8D5.8D*3011.2h6.8B++22.7C
MKV Suppressed 77761340.567D-0.2923.401%D--14.474%D--17.3D--N/A2184.4h17.2D--73.7D--
G30 Walker 9864183.556D--2.7027.514%D4.688%C++10.7D-5.7D--1706h206.1D749C--
NS-AM7 Archer 103642900.221D0.6458.96%C+3.125%D**3.2D2C4519.9h24.6D41.8D
RAMS .50M 6363730.863D-0.0031.716%D**44.444%T*8.4D**N/A1297.5h4T*12.8T*
Ripper 1106132,7850.002D0.8624.112%C3.279%F0.1C--N/A01219.8h5.3T*22.2F-
SABR-13 6060900.667D0.1920.067%F13.333%F-15.8D*N/A1963.8h13D-64.9F
E540 Halberd-H 9460144.286D-3.4351.299%D*N/A21.4D*12.1D*4612.8h6.6C12.8D
M60-G Bulldog 7260144.286D3.4330.869%D*1.667%C15.4D**3.1D--1483.9h8.4D**27.1F-
A30 Walker 11054730.74C-0.1221.468%F1.852%B+1.8F1.9D**5930.1h246.1D**1146.2F--
TSAR-42 5453461.152D0.2933.974%D*56.604%F16.1D*N/A3393.3h3F--8.8F
M20 Wyvern 7852371.405D--0.5527.299%F-9.615%A*7D**3.5F-667.4h81.1C+297D--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon26816,84717.1h
Anti-Vehicle MANA Turret1131,5045.9h
Ordnance Dampener4860.3h
Hardlight Canopy0500.1h
M18-2 Pincer0650h
Nano-Armor Kit1,9971,239,433129.6h
Decoy Grenade03180.1h
AE Nano-Armor Kit1,547934,29478h
Repair Module1660.4h
Turret AI Module1710.5h
Structure Shield Module2600.4h
Skywall Shield Emitter1660.7h
Rampart Wall0600.7h
T7 Mini-Chaingun AE04440h
AE Medical Applicator1,749589,73345.9h
Nanite Revive Grenade019,0255.4h
Nanite Healing Grenade03200.1h
Motion Spotter181,5561.4h
Welding Device02,8681.1h
Spitfire Auto-Turret154531h
Recon Detection Device331,1623h
Smoke Grenade02870.1h
Shield Recharging Field45510,8766.9h
Medical Applicator2,082554,10675.7h
Medical Kit6279,39720.8h
Ammunition Package5526,8119.4h
Anti-Infantry MANA Turret599734.1h
WLT-Howler Mining Laser04110.2h
Nano-Repair Grenade01,0280.3h
Hardlight Barrier427501.5h

Check the help document for the dictionary if you want to learn more about words used here.


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