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Field Marshal dnaRIP[BRTD] dnaRIP
TR BR 196

KDR: 0.86

Score: 103.7m

Last Seen: Jun 17th, 2019 10:36 PM
- OFFLINE - 2.1 hour(s)

Prestige 1, Battle Rank 100 (196 total) - Terran Republic on Miller - Outfit Leader of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 106
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R T9 CARV TORQ-9 TAR AS16 NightHawk LC2 Lynx C-4 LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $26,271 MLG Score: 21
Fun Score: N/A
Cheeseburgers Flipped: 2493TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.064%14.837%31347116345,5010.8407890.023

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.055%-0.016C+-0.913D---0.859D--HEAD + (~4.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.90.09C+14.3-0.001C+53.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.512%1.07%10112091872099870.08909213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.406C---0.483D-1.964

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.60.302C*37.70.288C*74.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.179%1.879%124712035,216400720681.3014252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.34%-1.342D**-0.433C--0.819

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.3-0.183C12.30.01C+33

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.064%4.623%1491811925,321349614731.52202361%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.295%-0.75D-0.034C+0.261

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.80.007C+330.164C++84.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.818%44.444%1491120963466210.0135135

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.478D-1.475F-1.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.6-0.272C4-0.257C8.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.5%9.338%149412064,1233587761.14911

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.362%-0.086C+-1.033D*-1.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.2-0.158C6.2-0.272C9.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 106
103.7m725.9%372 (22.3k)322 (19.3k)0.86347189,453103,5971.03796196 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210221815.241%10.478%16003:0735

29% Combat Medic33% Engineer23% Heavy Assault8% Light Assault6% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:44 AMNov 21st, 2012 12:46 AMJun 18th, 2019 9:48 AM (1d) (PST)Jun 17th, 2019 6:49 PM (2d) (PST)Jun 17th, 2019 6:36 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3442291150.2780.3210.0292.2490.03221

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
20,65013,7136,93717192135219,314

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5371h/223.8d 18,077 9,373 56,316 724.8k 9,873 13,229 10,398 110.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C-
Kills:4,032
Deaths:5,101
KDR:0.790
Accuracy:20.185% C-
HSR:16.493% D--
T9 CARV
C*
Kills:3,331
Deaths:4,304
KDR:0.774
Accuracy:19.917% C*
HSR:17.592% D
MG-H1 Watchman
C--
Kills:1,465
Deaths:1,881
KDR:0.779
Accuracy:20.174% C--
HSR:18.430% D--
NS-15M1
D
Kills:1,226
Deaths:1,677
KDR:0.731
Accuracy:18.745% D
HSR:10.685% D**
T9 CARV-S
D--
Kills:1,164
Deaths:1,771
KDR:0.657
Accuracy:16.959% D--
HSR:16.753% D--
NS-15M2
D
Kills:1,157
Deaths:1,458
KDR:0.794
Accuracy:20.588% D
HSR:17.545% D--
T32 Bull
C
Kills:1,048
Deaths:1,451
KDR:0.722
Accuracy:21.486% C
HSR:14.695% D*
NSX-P Naginata
C
Kills:888
Deaths:1,171
KDR:0.758
Accuracy:21.442% C
HSR:18.469% D*
NS-15M AE
D
Kills:859
Deaths:986
KDR:0.871
Accuracy:22.344% D
HSR:17.811% D--
NSX Naginata
C+
Kills:817
Deaths:1,018
KDR:0.803
Accuracy:21.282% C+
HSR:25.214% C
T9A "Butcher"
D-
Kills:808
Deaths:986
KDR:0.819
Accuracy:20.554% D-
HSR:19.802% D--
TMG-50
C+
Kills:784
Deaths:1,007
KDR:0.779
Accuracy:20.346% C+
HSR:18.240% D-
T7 Mini-Chaingun
D
Kills:657
Deaths:1,038
KDR:0.633
Accuracy:13.888% D
HSR:9.893% D-
T16 Rhino
C+
Kills:188
Deaths:293
KDR:0.642
Accuracy:20.345% C+
HSR:14.894% D*
Kills:18,424
Deaths (as Heavy Assault):24,142
Deaths (to Heavy Assaults):32,260
KDR:0.76315
Kill Difference:5,718
Playtime:1,233.684 hours
Usage:23%
Score:23.152m
Score/min:313
Accuracy (listed only):19.875%
HSR (listed only):16.894%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C+
Kills:2,418
Deaths:3,641
KDR:0.664
Accuracy:40.424% C+
HSR:9.471% D*
LC2 Lynx
D--
Kills:2,318
Deaths:2,460
KDR:0.942
Accuracy:18.566% D--
HSR:13.331% D**
LC3 Jaguar
D
Kills:1,926
Deaths:2,261
KDR:0.852
Accuracy:20.745% D
HSR:14.278% D--
T5 AMC
C
Kills:1,545
Deaths:2,366
KDR:0.653
Accuracy:22.082% C
HSR:12.686% D**
FA1 Barrage
C+
Kills:1,510
Deaths:2,414
KDR:0.626
Accuracy:40.246% C+
HSR:8.742% D*
TRAC-5 S
C--
Kills:1,358
Deaths:2,040
KDR:0.666
Accuracy:20.270% C--
HSR:11.856% D-
TRAC-5
C++
Kills:1,272
Deaths:1,526
KDR:0.834
Accuracy:21.791% C++
HSR:11.478% D**
NS-11C
C
Kills:467
Deaths:665
KDR:0.702
Accuracy:22.495% C
HSR:12.848% D*
HC1 Cougar
C
Kills:440
Deaths:735
KDR:0.599
Accuracy:22.686% C
HSR:13.864% D**
MG-C1 Kindred
D
Kills:382
Deaths:560
KDR:0.682
Accuracy:23.128% D
HSR:13.351% D**
NSX Tanto
C
Kills:308
Deaths:518
KDR:0.595
Accuracy:24.363% C
HSR:19.156% D-
LC2 Lynx AE
D--
Kills:162
Deaths:213
KDR:0.761
Accuracy:21.939% D--
HSR:13.580% F-
TRAC-Shot
D
Kills:124
Deaths:197
KDR:0.629
Accuracy:22.095% D
HSR:9.677% F
TS4 Haymaker
C*
Kills:98
Deaths:159
KDR:0.616
Accuracy:43.649% C++
HSR:14.286% C*
TRS-12 Uppercut
D-
Kills:97
Deaths:210
KDR:0.462
Accuracy:45.902% D--
HSR:10.309% D-
Kills:14,425
Deaths (as Engineer):19,965
Deaths (to Engineers):18,499
KDR:0.72251
Kill Difference:5,540
Playtime:1,761.413 hours
Usage:33%
Score:33.161m
Score/min:314
Accuracy (listed only):27.358%
HSR (listed only):12.594%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C+
Kills:2,418
Deaths:3,641
KDR:0.664
Accuracy:40.424% C+
HSR:9.471% D*
LC2 Lynx
D--
Kills:2,318
Deaths:2,460
KDR:0.942
Accuracy:18.566% D--
HSR:13.331% D**
LC3 Jaguar
D
Kills:1,926
Deaths:2,261
KDR:0.852
Accuracy:20.745% D
HSR:14.278% D--
T5 AMC
C
Kills:1,545
Deaths:2,366
KDR:0.653
Accuracy:22.082% C
HSR:12.686% D**
FA1 Barrage
C+
Kills:1,510
Deaths:2,414
KDR:0.626
Accuracy:40.246% C+
HSR:8.742% D*
TRAC-5 S
C--
Kills:1,358
Deaths:2,040
KDR:0.666
Accuracy:20.270% C--
HSR:11.856% D-
TRAC-5
C++
Kills:1,272
Deaths:1,526
KDR:0.834
Accuracy:21.791% C++
HSR:11.478% D**
PDW-16 Hailstorm
D-
Kills:1,174
Deaths:1,781
KDR:0.659
Accuracy:19.389% D-
HSR:8.518% D*
SMG-46 Armistice
D
Kills:1,167
Deaths:1,740
KDR:0.671
Accuracy:21.587% D
HSR:10.797% D-
NS-7 PDW
C+
Kills:566
Deaths:758
KDR:0.747
Accuracy:23.817% C+
HSR:10.424% D*
NS-11C
C
Kills:467
Deaths:665
KDR:0.702
Accuracy:22.495% C
HSR:12.848% D*
HC1 Cougar
C
Kills:440
Deaths:735
KDR:0.599
Accuracy:22.686% C
HSR:13.864% D**
MG-C1 Kindred
D
Kills:382
Deaths:560
KDR:0.682
Accuracy:23.128% D
HSR:13.351% D**
NSX Tanto
C
Kills:308
Deaths:518
KDR:0.595
Accuracy:24.363% C
HSR:19.156% D-
SMG-46AE Armistice
D**
Kills:193
Deaths:258
KDR:0.748
Accuracy:23.083% D**
HSR:10.881% D**
LC2 Lynx AE
D--
Kills:162
Deaths:213
KDR:0.761
Accuracy:21.939% D--
HSR:13.580% F-
TRAC-Shot
D
Kills:124
Deaths:197
KDR:0.629
Accuracy:22.095% D
HSR:9.677% F
TS4 Haymaker
C*
Kills:98
Deaths:159
KDR:0.616
Accuracy:43.649% C++
HSR:14.286% C*
TRS-12 Uppercut
D-
Kills:97
Deaths:210
KDR:0.462
Accuracy:45.902% D--
HSR:10.309% D-
MG-S1 Jackal
D-
Kills:94
Deaths:137
KDR:0.686
Accuracy:21.077% D-
HSR:12.766% D--
MKV Suppressed
C-
Kills:76
Deaths:134
KDR:0.567
Accuracy:23.401% C-
HSR:14.474% D-
SMG-46G Armistice
C*
Kills:65
Deaths:64
KDR:1.016
Accuracy:23.572% D
HSR:18.462% C*
Kills:17,760
Deaths (as Light Assault):24,837
Deaths (to Light Assaults):16,505
KDR:0.71506
Kill Difference:7,077
Playtime:410.711 hours
Usage:8%
Score:5.807m
Score/min:236
Accuracy (listed only):25.741%
HSR (listed only):12.511%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C
Kills:2,992
Deaths:3,765
KDR:0.795
Accuracy:22.918% C
HSR:13.168% D**
TAR
C
Kills:2,569
Deaths:3,247
KDR:0.791
Accuracy:21.400% C
HSR:12.690% D*
AS16 NightHawk
C+
Kills:2,418
Deaths:3,641
KDR:0.664
Accuracy:40.424% C+
HSR:9.471% D*
TAR-AE
D*
Kills:1,854
Deaths:2,862
KDR:0.648
Accuracy:21.784% D*
HSR:12.352% F-
FA1 Barrage
C+
Kills:1,510
Deaths:2,414
KDR:0.626
Accuracy:40.246% C+
HSR:8.742% D*
Cycler TRV
D
Kills:1,398
Deaths:1,623
KDR:0.861
Accuracy:19.263% D
HSR:12.876% D--
T1 Cycler
C+
Kills:1,237
Deaths:1,753
KDR:0.706
Accuracy:21.296% C+
HSR:17.219% D
NS-11A "Heatwave"
C--
Kills:1,185
Deaths:1,583
KDR:0.749
Accuracy:24.472% C--
HSR:13.249% D**
PDW-16 Hailstorm
D-
Kills:1,174
Deaths:1,781
KDR:0.659
Accuracy:19.389% D-
HSR:8.518% D*
SMG-46 Armistice
D
Kills:1,167
Deaths:1,740
KDR:0.671
Accuracy:21.587% D
HSR:10.797% D-
T1A Unity
D--
Kills:1,164
Deaths:1,534
KDR:0.759
Accuracy:21.502% D--
HSR:15.894% D*
T1B Cycler
D
Kills:1,156
Deaths:1,254
KDR:0.922
Accuracy:21.680% D-
HSR:21.367% D
NS-11P
C*
Kills:990
Deaths:1,279
KDR:0.774
Accuracy:24.212% C*
HSR:14.242% D-
T1S Cycler
C+
Kills:730
Deaths:902
KDR:0.809
Accuracy:23.671% C+
HSR:18.219% C
NS-7 PDW
C+
Kills:566
Deaths:758
KDR:0.747
Accuracy:23.817% C+
HSR:10.424% D*
NS-11A
C
Kills:419
Deaths:460
KDR:0.911
Accuracy:23.001% C
HSR:14.081% D--
SMG-46AE Armistice
D**
Kills:193
Deaths:258
KDR:0.748
Accuracy:23.083% D**
HSR:10.881% D**
TS4 Haymaker
C*
Kills:98
Deaths:159
KDR:0.616
Accuracy:43.649% C++
HSR:14.286% C*
TRS-12 Uppercut
D-
Kills:97
Deaths:210
KDR:0.462
Accuracy:45.902% D--
HSR:10.309% D-
MG-S1 Jackal
D-
Kills:94
Deaths:137
KDR:0.686
Accuracy:21.077% D-
HSR:12.766% D--
MKV Suppressed
C-
Kills:76
Deaths:134
KDR:0.567
Accuracy:23.401% C-
HSR:14.474% D-
SMG-46G Armistice
C*
Kills:65
Deaths:64
KDR:1.016
Accuracy:23.572% D
HSR:18.462% C*
SABR-13
D*
Kills:60
Deaths:90
KDR:0.667
Accuracy:20.067% D*
HSR:13.333% F
Kills:23,212
Deaths (as Combat Medic):31,648
Deaths (to Combat Medics):11,150
KDR:0.73344
Kill Difference:8,436
Playtime:1,543.791 hours
Usage:29%
Score:32.255m
Score/min:348
Accuracy (listed only):25.714%
HSR (listed only):13.383%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
D-
Kills:1,174
Deaths:1,781
KDR:0.659
Accuracy:19.389% D-
HSR:8.518% D*
SMG-46 Armistice
D
Kills:1,167
Deaths:1,740
KDR:0.671
Accuracy:21.587% D
HSR:10.797% D-
NS-7 PDW
C+
Kills:566
Deaths:758
KDR:0.747
Accuracy:23.817% C+
HSR:10.424% D*
TX1 Repeater
D
Kills:410
Deaths:907
KDR:0.452
Accuracy:21.486% D
HSR:14.146% D--
NS-44L Blackhand
D
Kills:362
Deaths:889
KDR:0.407
Accuracy:35.622% D
HSR:19.890% F
T4 AMP
C
Kills:272
Deaths:654
KDR:0.416
Accuracy:24.853% C
HSR:11.397% D**
NS-44 Commissioner AE
D**
Kills:249
Deaths:438
KDR:0.568
Accuracy:29.315% D**
HSR:12.048% D**
SMG-46AE Armistice
D**
Kills:193
Deaths:258
KDR:0.748
Accuracy:23.083% D**
HSR:10.881% D**
TX2 Emperor
D
Kills:191
Deaths:467
KDR:0.409
Accuracy:24.354% D
HSR:12.565% D*
MG-S1 Jackal
D-
Kills:94
Deaths:137
KDR:0.686
Accuracy:21.077% D-
HSR:12.766% D--
NSX Tomoe
C
Kills:86
Deaths:226
KDR:0.381
Accuracy:27.253% C
HSR:19.767% F
MKV Suppressed
C-
Kills:76
Deaths:134
KDR:0.567
Accuracy:23.401% C-
HSR:14.474% D-
NS-44 Commissioner
D**
Kills:67
Deaths:214
KDR:0.313
Accuracy:23.235% D**
HSR:4.478% F--
SMG-46G Armistice
C*
Kills:65
Deaths:64
KDR:1.016
Accuracy:23.572% D
HSR:18.462% C*
NS-AM7 Archer
C+
Kills:64
Deaths:290
KDR:0.221
Accuracy:58.960% C+
HSR:3.125% F
RAMS .50M
D--
Kills:63
Deaths:64
KDR:0.984
Accuracy:31.818% D--
HSR:44.444% T*
TSAR-42
N/A
Kills:50
Deaths:40
KDR:1.250
Accuracy:33.703% N/A
HSR:56% N/A
Kills:5,149
Deaths (as Infiltrator):9,061
Deaths (to Infiltrators):13,873
KDR:0.56826
Kill Difference:3,912
Playtime:84.732 hours
Usage:2%
Score:1.385m
Score/min:272
Accuracy (listed only):27.443%
HSR (listed only):16.717%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:1,707
Deaths:1,165
KDR:1.465
Accuracy:16.513% B+
HSR:15.056% D-
M2 Mutilator
B+
Kills:1,648
Deaths:1,164
KDR:1.416
Accuracy:16.415% B+
HSR:17.233% C
MRC3 Mercy
C+
Kills:1,205
Deaths:948
KDR:1.271
Accuracy:15.815% C+
HSR:14.440% D*
MRC3 Mercy
C+
Kills:1,200
Deaths:947
KDR:1.267
Accuracy:15.834% C+
HSR:14% D*
M3 Pounder HEG
C*
Kills:1,166
Deaths:1,181
KDR:0.987
Accuracy:42.247% C*
HSR:1.801% D-
M3 Pounder HEG
B+
Kills:1,160
Deaths:1,183
KDR:0.981
Accuracy:41.916% B+
HSR:2.241% D
MR1 Fracture
C**
Kills:286
Deaths:535
KDR:0.535
Accuracy:33.326% C
HSR:4.545% C**
MR1 Fracture
C+
Kills:285
Deaths:539
KDR:0.529
Accuracy:33.681% C
HSR:3.509% C+
M6 Onslaught
C+
Kills:257
Deaths:189
KDR:1.360
Accuracy:17.097% C+
HSR:16.342% D
M6 Onslaught
C++
Kills:236
Deaths:189
KDR:1.249
Accuracy:17.194% C++
HSR:10.170% F-
NS-10 Burster
C++
Kills:217
Deaths:361
KDR:0.601
Accuracy:29.874% C++
HSR:1.843% D*
NS-10 Burster
C*
Kills:192
Deaths:361
KDR:0.532
Accuracy:29.704% C*
HSR:5.729% C+
M1 Heavy Cycler
C+
Kills:152
Deaths:84
KDR:1.810
Accuracy:15.710% C+
HSR:19.079% C+
M1 Heavy Cycler
B
Kills:146
Deaths:86
KDR:1.698
Accuracy:15.622% B
HSR:19.178% C**
Kills:9,857
Deaths (as MAX Suit):4,466
Deaths (to MAX Suits):7,161
KDR:2.20712
Kill Difference:5,391
Playtime:312.272 hours
Usage:6%
Score:7.979m
Score/min:426
Accuracy (listed only):24.353%
HSR (listed only):10.369%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:187
V. Kills:40 456%
Deaths:69
KDR:2.710
Accuracy:33.512% F
KPH:36.700 D
VKPH:7.800 D
Kills:187 (0 + 0)
Deaths:69
KDR:2.710
VKDR:0.580
Vehicle Kills:40
Kill Difference:118
Playtime:5.096 hours
Usage:0%
Score:0.182m
Score/min:595
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:462
V. Kills:106 432%
Deaths:39
KDR:11.846
Accuracy:43.296% C++
KPH:43.200 C
VKPH:9.900 C*
C150 Dalton
A
Kills:161
V. Kills:81 196%
Deaths:33
KDR:4.879
Accuracy:55.915% A
KPH:23.800 D
VKPH:12 D-
AP30 Shredder
C
Kills:97
V. Kills:42 226%
Deaths:24
KDR:4.042
Accuracy:25.847% D
KPH:25.800 C
VKPH:11.200 D-
Kills:720 (0 + 720)
Deaths:96
KDR:7.500
VKDR:2.385
Vehicle Kills:229
Kill Difference:624
Playtime:21.197 hours
Usage:0%
Score:0.413m
Score/min:325
Piloting Accuracy:N/A%
Gunner Accuracy:25.847%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:504
V. Kills:279 180%
Deaths:124
KDR:4.065
Accuracy:54.928% C+
KPH:25.900 C
VKPH:14.400 D
C75 Viper
C*
Kills:475
V. Kills:79 N/A
Deaths:80
KDR:5.938
Accuracy:30.702% D-
KPH:32.900 C*
VKPH:5.500 C--
Skyguard
D-
Kills:254
V. Kills:206 123%
Deaths:117
KDR:2.171
Accuracy:21.549% D*
KPH:7.500 D--
VKPH:6.100 D-
L100 Python HESH
C--
Kills:193
V. Kills:36 N/A
Deaths:24
KDR:8.042
Accuracy:45.895% C
KPH:32.900 D
VKPH:6.100 C--
Kills:1,426 (1,426 + 0)
Deaths:345
KDR:4.133
VKDR:1.739
Vehicle Kills:600
Kill Difference:1,081
Playtime:73.767 hours
Usage:1%
Score:0.954m
Score/min:216
Driving Accuracy:45.895%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C+
Kills:1,288
V. Kills:415 310%
Deaths:254
KDR:5.071
Accuracy:37.166% C--
KPH:24 C+
VKPH:7.700 C--
P2-120 AP
D
Kills:1,278
V. Kills:800 160%
Deaths:378
KDR:3.381
Accuracy:38.825% D
KPH:21.700 D
VKPH:13.600 D
P2-120 HESH
D
Kills:1,224
V. Kills:249 490%
Deaths:122
KDR:10.033
Accuracy:34.679% D
KPH:28.400 D-
VKPH:5.800 D
E540 Halberd
C-
Kills:295
V. Kills:165 178%
Deaths:65
KDR:4.538
Accuracy:43.904% B+
KPH:19.300 D
VKPH:10.800 C-
G30 Vulcan
C
Kills:146
V. Kills:108 134%
Deaths:46
KDR:3.174
Accuracy:25.893% C
KPH:14.600 D
VKPH:10.800 C
MR11 Gatekeeper
C+
Kills:120
V. Kills:93 128%
Deaths:30
KDR:4
Accuracy:38.554% C+
KPH:20.200 C+
VKPH:15.600 C+
Kills:4,351 (3,790 + 561)
Deaths:895
KDR:4.861
VKDR:2.045
Vehicle Kills:1,830
Kill Difference:3,456
Playtime:187.065 hours
Usage:3%
Score:3.073m
Score/min:274
Driving Accuracy:34.679%
Gunner Accuracy:38.554%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D
Kills:393
V. Kills:17 N/A
Deaths:56
KDR:7.018
Accuracy:29.519% D
KPH:48.800 D*
VKPH:2.100 D*
G20 Vulcan-H
C
Kills:321
V. Kills:208 154%
Deaths:114
KDR:2.816
Accuracy:46.034% C+
KPH:35 C
VKPH:22.700 C
M40 Fury-H
C-
Kills:79
V. Kills:7 N/A
Deaths:12
KDR:6.583
Accuracy:29.832% D*
KPH:67.500 C-
VKPH:6 D-
MR11 Gatekeeper-H
C+
Kills:70
V. Kills:71 97%
Deaths:21
KDR:3.333
Accuracy:56.389% B+
KPH:28.500 C
VKPH:28.900 C+
Kills:863 (0 + 863)
Deaths:203
KDR:4.251
VKDR:1.493
Vehicle Kills:303
Kill Difference:660
Playtime:20.844 hours
Usage:0%
Score:0.543m
Score/min:434
Driving Accuracy:N/A%
Gunner Accuracy:56.389%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,180
V. Kills:203 N/A
Deaths:182
KDR:6.484
Accuracy:33.742% C+
KPH:37.300 C
VKPH:6.400 D
M12 Kobalt
D
Kills:592
V. Kills:28 N/A
Deaths:78
KDR:7.590
Accuracy:13.019% D-
KPH:36.600 D--
VKPH:1.700 D
M40 Fury
D-
Kills:450
V. Kills:58 N/A
Deaths:72
KDR:6.250
Accuracy:29.135% D-
KPH:32.100 D-
VKPH:4.100 D*
M12 Kobalt
C
Kills:322
V. Kills:23 N/A
Deaths:36
KDR:8.944
Accuracy:13.536% D
KPH:37 D
VKPH:2.600 C
M20 Basilisk
D-
Kills:273
V. Kills:114 237%
Deaths:117
KDR:2.333
Accuracy:33.278% D
KPH:11.300 D-
VKPH:4.700 D-
M60-G Bulldog
C+
Kills:176
V. Kills:31 N/A
Deaths:49
KDR:3.592
Accuracy:33.916% C+
KPH:15.100 D-
VKPH:2.700 D-
M20 Basilisk
D-
Kills:157
V. Kills:80 194%
Deaths:75
KDR:2.093
Accuracy:32.343% D
KPH:10.600 D--
VKPH:5.400 D-
G30 Walker
D
Kills:108
V. Kills:61 174%
Deaths:30
KDR:3.600
Accuracy:25.316% D
KPH:9.700 D-
VKPH:5.500 D-
G30 Walker
C
Kills:55
V. Kills:32 167%
Deaths:18
KDR:3.056
Accuracy:27.525% C
KPH:10 D-
VKPH:5.800 D-
M60-G Bulldog
D--
Kills:54
V. Kills:12 415%
Deaths:14
KDR:3.857
Accuracy:31.485% D
KPH:14.800 D*
VKPH:3.300 D--
Kills:3,367 (0 + 3,367)
Deaths:671
KDR:5.018
VKDR:0.957
Vehicle Kills:642
Kill Difference:2,696
Playtime:141.415 hours
Usage:3%
Score:1.625m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:31.485%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:249
V. Kills:35 N/A
Deaths:30
KDR:8.300
Accuracy:30.939% D
KPH:39.100 D
VKPH:5.500 C
Kills:249 (0 + 249)
Deaths:30
KDR:8.300
VKDR:1.167
Vehicle Kills:35
Kill Difference:219
Playtime:6.369 hours
Usage:0%
Score:0.050m
Score/min:131
Piloting Accuracy:N/A%
Gunner Accuracy:30.939%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 4,0774,0325,1010.79C0.0720.185%C-16.493%D--23.7DN/A101169.9h13C+64.5C+
T9 CARV 3,3873,3314,3040.774C0.0919.917%C*17.592%D25.1C+N/A135132.8h13.6C**68.1B
TORQ-9 3,0312,9923,7650.795C0.0722.918%C13.168%D**18.6DN/A84160.8h15.5C+67.8C+
TAR 2,5972,5693,2470.791C0.0721.4%C12.69%D*17.1DN/A78150h13.3C++62.2C+
AS16 NightHawk 2,4592,4183,6410.664C-0.2040.424%C+9.471%D*19DN/A74127.3h6.3D15.6C
LC2 Lynx 2,3332,3182,4600.942C+0.0818.566%D--13.331%D**12.3DN/A78188.4h14.1B76.1C+
C-4 3,0142,2462,4240.927C0.0622.515%C--N/A44.9D-15.4D--54650h1.6C+7.3C
LC3 Jaguar 1,9401,9262,2610.852C0.0120.745%D14.278%D--14.7DN/A77130.8h13.8C+66.5C+
TAR-AE 1,8891,8542,8620.648D0.2221.784%D*12.352%F-16.9D--N/A46109.9h15.2D*69.9D*
M2 Mutilator 1,7241,7071,1651.465C+0.6016.513%B+15.056%D-25.5C+N/A13067h15.9B+96.2B+
M2 Mutilator 1,6581,6481,1641.416C+0.5516.415%B+17.233%C24.6C+N/A12866.9h16.5C**100.7B+
Tank Mine 2,6481,5581,1381.369D0.5120.568%D--N/A54.7D--38.2D-90028.5h1.8C*8.8D*
T5 AMC 1,5641,5452,3660.653C0.2122.082%C12.686%D**12.5DN/A66124h14.2C*64.1C*
FA1 Barrage 1,5441,5102,4140.626C0.2440.246%C+8.742%D*18.8C--N/A6780.5h6.1D15.2C+
MG-H1 Watchman 1,5051,4651,8810.779C0.0820.174%C--18.43%D--24.3DN/A7460.4h16.6C+82.1C+
Cycler TRV 1,4051,3981,6230.861C0.0019.263%D12.876%D--14.2D-N/A8798.2h14C+72.5C
TRAC-5 S 1,3671,3582,0400.666C0.2020.27%C--11.856%D-9.7DN/A75139.9h14.9C-73.6C
P2-120 HEAT 1,7031,2882545.071C+4.2137.166%C--2.252%C--23.9C+7.7C--21453.8h5.4B*14.5B+
P2-120 AP 2,0781,2783783.381C2.5238.825%D2.582%C21.7D13.6D36859h7.7C+19.9C
TRAC-5 1,2901,2721,5260.834C++0.0321.791%C++11.478%D**15.8C+N/A12980.3h13B+59.5B+
T1 Cycler 1,2551,2371,7530.706C0.1621.296%C+17.219%D14.3DN/A11986.3h14C**65.9C*
NS-15M1 1,2431,2261,6770.731D0.1318.745%D10.685%D**20.9DN/A13658.7h14.1C75.2C
P2-120 HESH 1,4731,22412210.033C+9.1734.679%DN/A28.4D-5.8D17543.1h4.7C*13.6C+
MRC3 Mercy 1,2191,2059481.271C0.4115.815%C+14.44%D*21.7C-N/A10855.5h21.2C134C+
MRC3 Mercy 1,2311,2009471.267C0.4015.834%C+14%D*21.7C-N/A10955.4h20.9C+132.1C+
NS-11A "Heatwave" 1,2101,1851,5830.749C-0.1124.472%C--13.249%D**15.3D--N/A3777.6h15.3C62.7C
M40 Fury 1,3831,1801826.484C+5.6233.742%C+1.271%C--37.3C6.4D24631.6h12.4B36.9C**
PDW-16 Hailstorm 1,1851,1741,7810.659C0.2019.389%D-8.518%D*9.9D--N/A54118.9h17.9C-92.5C-
SMG-46 Armistice 1,1791,1671,7400.671C0.1921.587%D10.797%D-13.1D-N/A6589.3h16.3C75.4C
M3 Pounder HEG 1,3311,1661,1810.987C0.1242.247%C*1.801%D-17.1C2.4D-10968.2h15.8B+37.5B+
T9 CARV-S 1,1781,1641,7710.657D0.2116.959%D--16.753%D--21.9DN/A13553.2h13.7C80.8C
T1A Unity 1,1891,1641,5340.759D0.1021.502%D--15.894%D*19.5D*N/A5359.6h14.5D*67.4D*
M3 Pounder HEG 1,3251,1601,1830.981C0.1241.916%B+2.241%D17C+2.4D11268.3h15.9C*37.9B
NS-15M2 1,1771,1571,4580.794C0.0720.588%D17.545%D--23.4DN/A11049.5h13.5C+65.7C+
T1B Cycler 1,1701,1561,2540.922C-0.0621.68%D-21.367%D21.6D-N/A5153.5h13.6C62.8C-
Sticky Grenade 1,0851,07111071N/A1,070.1450.365%CN/A669.4D8.8C24661.6h2.6C5.3C
T32 Bull 1,0621,0481,4510.722D0.1421.486%C14.695%D*21.4DN/A10949h15D69.6C
NS Decimator 1,3561,0372,2880.453D0.4160.509%C+1.736%C22D-6.8D--27447.2h4.7C++7.8C++
NS-11P 1,0169901,2790.774C0.0924.212%C*14.242%D-17.4DN/A5656.8h16.2D67C+
Claymore 8968961296.946C++6.0832.798%C+N/A92.4D-N/A4349.7h1.4D**4.2C+
NSX-P Naginata 9108881,1710.758C--0.1121.442%C18.469%D*24.7DN/A6936h13.7C+64.1C+
NS-15M AE 8918599860.871D0.0122.344%D17.811%D--24.4D-N/A7035.2h15.1D*67.5D
NSX Naginata 8288171,0180.803C--0.0621.282%C+25.214%C23.6DN/A6834.6h12.9C+60.7C++
T9A "Butcher" 8228089860.819D0.0420.554%D-19.802%D--28.1D--N/A10528.8h13.6D*66.1D-
TMG-50 8117841,0070.779C-0.0820.346%C+18.24%D-22.9C-N/A10934.3h13.9D68.1C+
T1S Cycler 7427309020.809C0.0523.671%C+18.219%C19.9C--N/A6036.6h14.1C59.7C+
T7 Mini-Chaingun 6636571,0380.633C-0.2313.888%D9.893%D-20.5DN/A14832.1h14.2B101.9C++
Anti-Vehicle Grenade 6405991599N/A598.1445.839%DN/A374.4C+25.6D-30451.6h4.4B++9.5B+
M12 Kobalt 620592787.59C-6.7313.019%D-17.568%C36.5D--1.7D16416.2h20C153.3C-
NS-7 PDW 5725667580.747C0.1223.817%C+10.424%D*19CN/A9329.8h16.2C+68C+
L100 Python AP 7835041244.065C+3.2054.928%C+2.381%C26C14.4D29119.4h6.4C+11.7C+
Frag Grenade 4834791479N/A478.1434.257%D**N/A435.5C+3.6D28641.1h3.4B+9.9C+
C75 Viper 554475805.938B5.0730.702%D-1.895%B+32.8C*5.4D22814.5h10.2B+33.1C**
NS-11C 4854676650.702C0.1622.495%C12.848%D*14.4DN/A6932.4h15.2C+67.8C+
L105 Zephyr 5684623911.846C++10.9843.296%C++N/A43.2C9.9C*30010.7h6.3C++14.4C*
M40 Fury 508450726.25C5.3929.135%D-1.556%C32.1D-4.1D*24314h11.7B40.1C+
HC1 Cougar 4564407350.599C-0.2622.686%C13.864%D**9.9D-N/A6244.3h15.1D66.8C
NS-11A 4284194600.911C0.0523.001%C14.081%D--16.3DN/A9525.7h14.1C+61.3C++
TX1 Repeater 4134109070.452C0.4121.486%D14.146%D--18.1C-N/A9622.7h13.8C++64.3C+
P525 Marauder-H 410393567.018C--6.1529.519%DN/A49.1D*2.1D*2728h7C+23.6C+
T2 Striker 7203898410.463C+0.4043.749%D-N/A8.5D7.2D-19645.7h37.6B+85.8C++
MG-C1 Kindred 3953825600.682C0.1823.128%D13.351%D**16.4D-N/A4623.3h14.2D61.5D
NS-44L Blackhand 3683628890.407D0.4635.622%D19.89%F18.5CN/A6019.6h5.8D16.4D
ASP-30 Grounder 5213277090.461C-0.4062.792%C+1.529%D14.2C8.4C22623.1h8C++12.8C++
M12 Kobalt 345322368.944C8.0813.536%D17.081%C37D2.6C2038.7h19.2C+142.1C+
G20 Vulcan-H 5293211142.816C1.9546.034%C+2.804%C+34.9C22.6C5939.2h99C++215.2C*
NSX Tanto 3203085180.595C--0.2724.363%C19.156%D-11.4DN/A3527.1h17.4C-71.4C+
MANA Anti-Personnel Turret 3083061801.7N/A0.8416.026%UN/A3060U20U11760800.1h23T*143.6T*
NS "Heatwave" Decimator 4092993610.828C--0.0465.73%B2.007%B+32.2D11.8D1869.3h4.5C-6.8C+
E540 Halberd 460295654.538C3.6743.904%B+2.034%D19.3D10.8C-36715.3h7.1D16.1C+
MR1 Fracture 4162865350.535C-0.3333.326%C4.545%C**8C3.6D9935.7h38.7B+116.3B+
MR1 Fracture 4352855390.529C0.3333.681%C3.509%C+7.9C+4.2C10235.9h39.1B++116.2B+
MANA Anti-Vehicle Turret 4622823600.783C-0.0849.156%C-3.901%C+22.2D14.2D41212.7h9.3C++18.9C++
M60-A Bulldog 311279624.5C3.6442.537%C--3.226%B+15.2D-1.7D11918.3h6.9D16.3C--
M60-A Bulldog 307273505.46C4.6041.982%C--1.832%C-14.2D-1.8D11319.2h6.6C15.8C
M20 Basilisk 3872731172.333C1.4733.278%D5.128%C11.3D-4.7D-16324.2h101.2C+304C
T4 AMP 2732726540.416C--0.4524.853%C11.397%D**22.9CN/A10211.9h15.3C+61.4C+
M6 Onslaught 2632571891.36C0.5017.097%C+16.342%D22.9DN/A13411.2h18.5C++108.5C**
Spear Anti-Vehicle Phalanx Turret 361257308.567C**7.7039.118%C-2.724%D32.5C13.2D3487.9h7.2C**18.3B
Skyguard 4602541172.171C1.3121.549%D*N/A7.5D--6.1D-16534h129.3C+600D
CAS 14-E 284249308.3C7.4430.939%D2.008%C*38.9D5.5C1316.4h35.2C113.8C
NS-44 Commissioner AE 2512494380.568C--0.3029.315%D**12.048%D**25.7DN/A859.7h4.3D14.6D*
ML-7 3702484220.588C+0.2860.483%B+N/A22.3C+11C+52611.1h7C+11.5C**
M6 Onslaught 2392361891.249C-0.3917.194%C++10.17%F-21.1DN/A12611.2h20.5C-119.3C++
NS-10 Burster 3762173610.601D0.2629.874%C++1.843%D*4.9C+3.6C+11344.7h148.3B+496.4B+
SMG-46AE Armistice 1951932580.748D0.1223.083%D**10.881%D**16.6D--N/A8411.6h18.6D*80.7D*
L100 Python HESH 229193248.042C7.1845.895%CN/A32.7D6.1C--2275.9h4.2D9.1C-
NS-10 Burster 3311923610.532D0.3329.704%C*5.729%C+4.3C3.1C+11144.8h168.7C568C++
TX2 Emperor 1921914670.409C--0.4524.354%D12.565%D*17.5DN/A12210.9h7.6B++31.4C*
T16 Rhino 1971882930.642C--0.2220.345%C+14.894%D*23.2C--1.1A++2228.1h16.1D79C+
Hellfire Rocket Pods 227187692.71C--1.8533.512%F1.07%C+36.7D7.8D5955.1h37.7D112.6D*
M60-G Bulldog 207176493.592C2.7333.916%C+1.136%D*15.2D-2.7D-12511.6h6.8B20.2B
Chainblade 24716328,8350.006C--0.8640.193%B*N/A0.1D-N/A11377.7h3.6D8.9C**
LC2 Lynx AE 1691622130.761C-0.1021.939%D--13.58%F-20.8DN/A527.8h16.6C75.8C-
C150 Dalton 242161334.879C4.0255.915%AN/A23.7D11.9D-3776.8h5C+9B+
M20 Basilisk 237157752.093C-1.2332.343%D6.369%C*10.6D--5.4D-18814.8h108.6C+335.8C
M1 Heavy Cycler 155152841.81C++0.9515.71%C+19.079%C+29.8C++N/A1265.1h17.3C+110C*
G30 Vulcan 254146463.174C+2.3125.893%C2.055%D-14.6D10.8C30510h89.8C**346.7C*
M1 Heavy Cycler 149146861.698B0.8315.622%B19.178%C**27.5B++N/A2415.3h18.5C+118.7B
NS Annihilator 2961452400.604C+0.2674.042%F-N/A6.1D--6.4D-16223.6h13.5C--18.2D-
NSX Masamune 2301413180.443C--0.4254.111%C-N/A15.2D-9.6C1359.3h22.5D--41.7D--
M9 SKEP Launcher 2111292570.502C+0.3669.648%C**N/A10.5D6.7D27612.3h10C14.3C+
TRAC-Shot 1281241970.629D0.2322.095%D9.677%F10.3D*N/A4912h15.7F70.8D*
MR11 Gatekeeper 213120304C+3.1438.554%C+N/A20.3C+15.8C+3105.9h49.5C*128.5C*
MAX Punch 1291114,5280.025D0.8442.078%C+N/A0.4DN/A2283.5h2.2C+5.1C++
G30 Walker 169108303.6C+2.7425.316%D6.481%B**9.7D-5.5D-16511.1h170.2B++672.5C**
Auraxium Chainblade 13510520,1040.005D0.8621.486%DN/A0.2C-N/A0686.7h2.6D11.9C+
TS4 Haymaker 98981590.616C--0.2543.649%C++14.286%C*18.5DN/A925.3h5.8D-13.3C+
TRS-12 Uppercut 98972100.462D0.4045.902%D--10.309%D-12.1D*N/A798h4F-8.8D*
AP30 Shredder 13997244.042C+3.1825.847%D3.093%B+25.5C11.1D-3003.8h75.5C**292.2C++
MG-S1 Jackal 98941370.686C0.1821.077%D-12.766%D--15.7DN/A876h15.5C73.7D
NSX Tomoe 87862260.381D0.4827.253%C19.767%F8.5D*N/A3810.1h24.5F--90.1D**
M40 Fury-H 8679126.583C-5.7229.832%D*3.797%M++65.8C--5.8D-2971.2h6.8B+22.7C++
MKV Suppressed 77761340.567D0.3023.401%C-14.474%D-17.3DN/A2154.4h17.2C--73.7C
MR11 Gatekeeper-H 14170213.333C2.4756.389%B+N/A28C28.4C+4372.5h57.1C++101.3B
NS-44 Commissioner 68672140.313D0.5523.235%D**4.478%F--7.7D--N/A1148.7h5.1D--21.8D**
SMG-46G Armistice 6665641.016C0.1523.572%D18.462%C*34.2CN/A1631.9h14.7C62.2C+
NS-AM7 Archer 103642900.221D0.6458.96%C+3.125%F3.2D-2C-4319.9h24.6C41.8C+
Rocklet Rifle 119641700.376D0.4950.208%CN/A13.6D*11.7D*2684.7h41.6C82.8C+
RAMS .50M 6363640.984D0.1231.818%D--44.444%T*8.8D*N/A1317.2h4F**12.6F--
SABR-13 6060900.667C--0.2020.067%D*13.333%F15.8D-N/A1903.8h13C64.9D
G30 Walker 8755183.056D2.1927.525%C3.636%C10D-5.8D-1735.5h216.3C+785.7C+
A30 Walker 11054730.74C0.1221.568%D*1.852%C*1.8D**1.9D**5929.5h245.4D--1137.8D*
M60-G Bulldog 6654143.857C2.9931.485%D1.852%D15D*3.3D--1483.6h8.5C27.1C
Ripper 1005331,7920.002D0.8623.672%C3.774%F-0C--N/A01185h5.9T*24.9C
TSAR-42 5150401.25C0.3933.703%D56%D*16.1D-N/A3313.1h3D--9D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon22714,17614.7h
Anti-Vehicle MANA Turret1101,4965.8h
Decoy Grenade02680.1h
Nano-Armor Kit1,8821,194,522125.2h
Skywall Shield Emitter1630.6h
Structure Shield Module2590.3h
Repair Module1640.4h
Turret AI Module1690.5h
AE Nano-Armor Kit1,310817,40868.2h
AE Medical Applicator1,495505,90639.4h
T7 Mini-Chaingun AE04440h
Nanite Revive Grenade016,1664.6h
Nanite Healing Grenade03200.1h
Spitfire Auto-Turret133940.8h
Motion Spotter181,5501.4h
Rampart Wall0600.7h
Welding Device02,8681.1h
Smoke Grenade02870.1h
Shield Recharging Field44610,8046.8h
Recon Detection Device279982.7h
Medical Applicator2,082554,10675.7h
Medical Kit5197,70217.8h
Ammunition Package5046,1568.9h
Anti-Infantry MANA Turret599724.1h
Hardlight Barrier385941.3h
Nano-Repair Grenade07340.2h
WLT-Howler Mining Laser04110.2h

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