Online: daguest  
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Deputy Director dupiszcze[S00L] dupiszcze
NC BR 92

KDR: 4.53

Score: 65.7m

Last Seen: Feb 8th, 2020 7:12 PM
- OFFLINE - 13.7 hour(s)

Prestige 1, Battle Rank 92 - New Conglomerate on Miller
Level Progress (to 93): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS LA1 Anchor Frag Grenade SAS-R MGR-S1 Gladius MGR-L1 Promise NS-15M2 C-4 ARX NC6A GODSAW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,512,008 MLG Score: 2008
Fun Score: N/A
Cheeseburgers Flipped: 1794TIME WITH MEDKIT: 4.1%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.515%24.785%65759122483,2614.82225-0.292

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.929%1.02B**0.554B+-0.74D-HEAD ++ (~11.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
350.528B+9.30.35C**25.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.142%0.596%584312802,85297712482.91914228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.757%2.107A*-0.901D---1.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.797B++18.90.646B+14.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.081%2.42%566812758,513163426115.20673326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.75%-0.965D---0.053C+0.988

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.70.28C*8.60.31C*19.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.743%7.928%5391512685,424111813094.84719414%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.841%-0.414C--0.825B++1.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.688B+11.90.704B++25.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.266%81.737%5399127414,713236686.21851

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.054%1.101B**0.945B*0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+1.80.43B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.058%17.647%539412791,003139260.720029

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.042%1.179B**0.552B+0.339

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.638B+2.70.452B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
65.7m189.7%324 (19.4k)274 (16.4k)4.53008158,49434,9874.9405292 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12831216322.977%23.684%54406:5175

8% Combat Medic12% Engineer23% Heavy Assault34% Infiltrator17% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 4th, 2013 6:26 PMMar 12th, 2017 6:59 PMFeb 8th, 2020 1:31 PM (119d) (PST)Feb 8th, 2020 3:26 PM (119d) (PST)Feb 8th, 2020 3:12 PM (119d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6231444790.6620.1460.1571.3450.0472008

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,3968,61128,785409981316,463

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3992h/166.3d 14,360 37,537 46,383 322.1k 5,454 14,141 11,282 149.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C*
Kills:7,795
Deaths:1,581
KDR:4.930
Accuracy:27.003% C*
HSR:28.685% C*
MGR-L1 Promise
B+
Kills:4,206
Deaths:839
KDR:5.013
Accuracy:27.178% B+
HSR:28.816% C**
NS-15M2
C++
Kills:4,033
Deaths:859
KDR:4.695
Accuracy:25.991% C++
HSR:28.440% C+
NC6A GODSAW
D
Kills:2,818
Deaths:555
KDR:5.077
Accuracy:24.012% D--
HSR:24.521% D
EM6
C*
Kills:2,271
Deaths:493
KDR:4.606
Accuracy:24.526% C*
HSR:24.923% C+
GD-22S
C+
Kills:2,263
Deaths:578
KDR:3.915
Accuracy:23.928% C+
HSR:24.967% C+
NSX-P Naginata
B+
Kills:1,170
Deaths:271
KDR:4.317
Accuracy:26.111% B+
HSR:32.735% B+
EM1
B+
Kills:1,164
Deaths:331
KDR:3.517
Accuracy:23.864% C**
HSR:26.546% B+
NC6 Gauss SAW
C--
Kills:1,163
Deaths:553
KDR:2.103
Accuracy:18.393% C--
HSR:17.799% D--
NSX Naginata
C*
Kills:1,163
Deaths:260
KDR:4.473
Accuracy:21.410% C-
HSR:31.126% C*
NC6S Gauss SAW S
C+
Kills:1,161
Deaths:281
KDR:4.132
Accuracy:23.564% C+
HSR:22.911% C
NS-15MP
C--
Kills:1,161
Deaths:219
KDR:5.301
Accuracy:26.374% C--
HSR:25.237% D
Kills:30,368
Deaths (as Heavy Assault):6,820
Deaths (to Heavy Assaults):9,489
KDR:4.45279
Kill Difference:23,548
Playtime:916.096 hours
Usage:23%
Score:16.102m
Score/min:293
Accuracy (listed only):24.363%
HSR (listed only):26.392%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
B++
Kills:5,511
Deaths:1,001
KDR:5.506
Accuracy:31.503% B++
HSR:25.585% C**
NS-7 PDW
C+
Kills:2,098
Deaths:742
KDR:2.827
Accuracy:23.523% C
HSR:17.827% C+
Blitz GD-10
C++
Kills:2,010
Deaths:1,256
KDR:1.600
Accuracy:25.610% C++
HSR:12.786% D
AF-4 Cyclone
C+
Kills:1,925
Deaths:692
KDR:2.782
Accuracy:25.982% C+
HSR:20.052% C+
NS-11C
C++
Kills:1,614
Deaths:432
KDR:3.736
Accuracy:24.356% C+
HSR:20.632% C++
AF-4A Bandit
C++
Kills:1,498
Deaths:422
KDR:3.550
Accuracy:27.148% C++
HSR:24.232% C+
AC-X11
C++
Kills:1,477
Deaths:245
KDR:6.029
Accuracy:25.819% C+
HSR:23.494% C++
AF-19 Mercenary
C**
Kills:1,384
Deaths:525
KDR:2.636
Accuracy:24.424% C**
HSR:22.182% C+
Gauss Compact S
B**
Kills:1,377
Deaths:456
KDR:3.020
Accuracy:24.135% C+
HSR:25.563% B**
MKV Suppressed
C-
Kills:1,332
Deaths:392
KDR:3.398
Accuracy:24.393% C-
HSR:17.267% C-
Tempest
C--
Kills:1,307
Deaths:425
KDR:3.075
Accuracy:25.020% D
HSR:18.898% C--
Razor GD-23
C*
Kills:1,260
Deaths:410
KDR:3.073
Accuracy:25.123% C+
HSR:22.460% C*
19A Fortuna
C+
Kills:1,253
Deaths:331
KDR:3.786
Accuracy:26.071% C
HSR:21.309% C+
NSX-P Tanto
B+
Kills:1,174
Deaths:171
KDR:6.866
Accuracy:28.352% B
HSR:29.983% B+
NSX Tengu
B+
Kills:1,169
Deaths:276
KDR:4.236
Accuracy:42.157% B+
HSR:20.017% C
MGR-C1 Charger
B*
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:31.841% B*
HSR:25.964% C++
Gauss Compact Burst
C++
Kills:1,167
Deaths:217
KDR:5.378
Accuracy:27.715% C+
HSR:26.992% C++
AF-4AE Cyclone
C+
Kills:1,163
Deaths:173
KDR:6.723
Accuracy:29.706% C+
HSR:22.786% C--
GD-7F
B++
Kills:1,162
Deaths:315
KDR:3.689
Accuracy:28.776% B++
HSR:21.601% C++
NSX Tanto
C**
Kills:1,161
Deaths:211
KDR:5.502
Accuracy:27.368% C+
HSR:28.768% C**
NS-11CP
C--
Kills:1,160
Deaths:239
KDR:4.854
Accuracy:27.322% C--
HSR:18.879% D-
AF-4A Bandit AE
B+
Kills:721
Deaths:138
KDR:5.225
Accuracy:31.209% B+
HSR:28.988% C++
GD-66 Claw
B++
Kills:468
Deaths:150
KDR:3.120
Accuracy:61.189% C+
HSR:18.803% B++
NS Baron G5
B+
Kills:379
Deaths:145
KDR:2.614
Accuracy:41.809% C
HSR:17.414% B+
LA39 Bruiser
B++
Kills:303
Deaths:130
KDR:2.331
Accuracy:70.177% B++
HSR:19.142% B++
Mauler S6
B
Kills:178
Deaths:105
KDR:1.695
Accuracy:45.243% B
HSR:12.360% D
NSX-P Tengu
B**
Kills:100
Deaths:26
KDR:3.846
Accuracy:41.788% B++
HSR:29% B**
AF-57 Piston
B+
Kills:54
Deaths:20
KDR:2.700
Accuracy:46.266% B+
HSR:16.667% B+
Kills:35,572
Deaths (as Light Assault):9,885
Deaths (to Light Assaults):6,549
KDR:3.59858
Kill Difference:25,687
Playtime:685.311 hours
Usage:17%
Score:11.151m
Score/min:271
Accuracy (listed only):32.644%
HSR (listed only):21.773%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B++
Kills:5,511
Deaths:1,001
KDR:5.506
Accuracy:31.503% B++
HSR:25.585% C**
NS-7 PDW
C+
Kills:2,098
Deaths:742
KDR:2.827
Accuracy:23.523% C
HSR:17.827% C+
Blitz GD-10
C++
Kills:2,010
Deaths:1,256
KDR:1.600
Accuracy:25.610% C++
HSR:12.786% D
AF-4 Cyclone
C+
Kills:1,925
Deaths:692
KDR:2.782
Accuracy:25.982% C+
HSR:20.052% C+
MKV Suppressed
C-
Kills:1,332
Deaths:392
KDR:3.398
Accuracy:24.393% C-
HSR:17.267% C-
Tempest
C--
Kills:1,307
Deaths:425
KDR:3.075
Accuracy:25.020% D
HSR:18.898% C--
Gauss Prime
C+
Kills:1,172
Deaths:307
KDR:3.818
Accuracy:27.531% C+
HSR:22.782% C
NSX Tengu
B+
Kills:1,169
Deaths:276
KDR:4.236
Accuracy:42.157% B+
HSR:20.017% C
NS-11A
C+
Kills:1,168
Deaths:250
KDR:4.672
Accuracy:25.053% C+
HSR:22.089% C+
NC9 A-Tross
C+
Kills:1,164
Deaths:250
KDR:4.656
Accuracy:25.940% C+
HSR:23.024% C
Carnage AR
B*
Kills:1,164
Deaths:212
KDR:5.491
Accuracy:28.576% B+
HSR:27.749% B*
GR-22
B*
Kills:1,163
Deaths:254
KDR:4.579
Accuracy:27.444% B+
HSR:27.085% B*
AF-4AE Cyclone
C+
Kills:1,163
Deaths:173
KDR:6.723
Accuracy:29.706% C+
HSR:22.786% C--
NS-11P
B+
Kills:1,162
Deaths:253
KDR:4.593
Accuracy:27.010% B+
HSR:26.334% B+
Reaper DMR
C*
Kills:1,161
Deaths:240
KDR:4.838
Accuracy:27.798% C*
HSR:20.844% D
NC1 Gauss Rifle
C+
Kills:1,160
Deaths:382
KDR:3.037
Accuracy:23.774% C+
HSR:19.138% C
Gauss Rifle S
B+
Kills:1,160
Deaths:254
KDR:4.567
Accuracy:24.942% C+
HSR:25.172% B+
GD-66 Claw
B++
Kills:468
Deaths:150
KDR:3.120
Accuracy:61.189% C+
HSR:18.803% B++
NSX Yumi
C-
Kills:427
Deaths:96
KDR:4.448
Accuracy:25.491% C-
HSR:20.609% D
GR-22AE
C*
Kills:401
Deaths:70
KDR:5.729
Accuracy:30.716% C*
HSR:28.928% C++
NS Baron G5
B+
Kills:379
Deaths:145
KDR:2.614
Accuracy:41.809% C
HSR:17.414% B+
Gauss Rifle Burst
B
Kills:367
Deaths:78
KDR:4.705
Accuracy:29.834% C**
HSR:32.425% B
LA39 Bruiser
B++
Kills:303
Deaths:130
KDR:2.331
Accuracy:70.177% B++
HSR:19.142% B++
Mauler S6
B
Kills:178
Deaths:105
KDR:1.695
Accuracy:45.243% B
HSR:12.360% D
MGR-A1 Vanquisher
B+
Kills:115
Deaths:26
KDR:4.423
Accuracy:31.001% B+
HSR:23.478% C
NSX-P Tengu
B**
Kills:100
Deaths:26
KDR:3.846
Accuracy:41.788% B++
HSR:29% B**
AF-57 Piston
B+
Kills:54
Deaths:20
KDR:2.700
Accuracy:46.266% B+
HSR:16.667% B+
Kills:29,781
Deaths (as Combat Medic):8,205
Deaths (to Combat Medics):3,406
KDR:3.62962
Kill Difference:21,576
Playtime:325.185 hours
Usage:8%
Score:6.053m
Score/min:310
Accuracy (listed only):32.943%
HSR (listed only):21.787%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C++
Kills:1,614
Deaths:432
KDR:3.736
Accuracy:24.356% C+
HSR:20.632% C++
AF-4A Bandit
C++
Kills:1,498
Deaths:422
KDR:3.550
Accuracy:27.148% C++
HSR:24.232% C+
AC-X11
C++
Kills:1,477
Deaths:245
KDR:6.029
Accuracy:25.819% C+
HSR:23.494% C++
AF-19 Mercenary
C**
Kills:1,384
Deaths:525
KDR:2.636
Accuracy:24.424% C**
HSR:22.182% C+
Gauss Compact S
B**
Kills:1,377
Deaths:456
KDR:3.020
Accuracy:24.135% C+
HSR:25.563% B**
Razor GD-23
C*
Kills:1,260
Deaths:410
KDR:3.073
Accuracy:25.123% C+
HSR:22.460% C*
19A Fortuna
C+
Kills:1,253
Deaths:331
KDR:3.786
Accuracy:26.071% C
HSR:21.309% C+
MGR-M1 Bishop
B+
Kills:1,205
Deaths:157
KDR:7.675
Accuracy:37.634% B+
HSR:31.286% C+
NSX-P Tanto
B+
Kills:1,174
Deaths:171
KDR:6.866
Accuracy:28.352% B
HSR:29.983% B+
MGR-C1 Charger
B*
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:31.841% B*
HSR:25.964% C++
Gauss Compact Burst
C++
Kills:1,167
Deaths:217
KDR:5.378
Accuracy:27.715% C+
HSR:26.992% C++
GD-7F
B++
Kills:1,162
Deaths:315
KDR:3.689
Accuracy:28.776% B++
HSR:21.601% C++
NSX Tanto
C**
Kills:1,161
Deaths:211
KDR:5.502
Accuracy:27.368% C+
HSR:28.768% C**
Warden
B*
Kills:1,161
Deaths:199
KDR:5.834
Accuracy:33.078% B*
HSR:28.252% B+
NS-11CP
C--
Kills:1,160
Deaths:239
KDR:4.854
Accuracy:27.322% C--
HSR:18.879% D-
AF-4A Bandit AE
B+
Kills:721
Deaths:138
KDR:5.225
Accuracy:31.209% B+
HSR:28.988% C++
GD-66 Claw
B++
Kills:468
Deaths:150
KDR:3.120
Accuracy:61.189% C+
HSR:18.803% B++
GD Guardian
C
Kills:436
Deaths:65
KDR:6.708
Accuracy:32.795% C--
HSR:27.982% C
NS Baron G5
B+
Kills:379
Deaths:145
KDR:2.614
Accuracy:41.809% C
HSR:17.414% B+
LA39 Bruiser
B++
Kills:303
Deaths:130
KDR:2.331
Accuracy:70.177% B++
HSR:19.142% B++
Mauler S6
B
Kills:178
Deaths:105
KDR:1.695
Accuracy:45.243% B
HSR:12.360% D
AF-57 Piston
B+
Kills:54
Deaths:20
KDR:2.700
Accuracy:46.266% B+
HSR:16.667% B+
Kills:21,759
Deaths (as Engineer):5,323
Deaths (to Engineers):6,229
KDR:4.08773
Kill Difference:16,436
Playtime:490.374 hours
Usage:12%
Score:10.262m
Score/min:349
Accuracy (listed only):33.993%
HSR (listed only):23.316%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:6,182
Deaths:570
KDR:10.846
Accuracy:41.787% C**
HSR:76.642% B++
MGR-S1 Gladius
B++
Kills:5,511
Deaths:1,001
KDR:5.506
Accuracy:31.503% B++
HSR:25.585% C**
NS-7 PDW
C+
Kills:2,098
Deaths:742
KDR:2.827
Accuracy:23.523% C
HSR:17.827% C+
Blitz GD-10
C++
Kills:2,010
Deaths:1,256
KDR:1.600
Accuracy:25.610% C++
HSR:12.786% D
AF-4 Cyclone
C+
Kills:1,925
Deaths:692
KDR:2.782
Accuracy:25.982% C+
HSR:20.052% C+
EM4 Longshot
A++
Kills:1,768
Deaths:367
KDR:4.817
Accuracy:51.812% A++
HSR:87.500% A
MKV Suppressed
C-
Kills:1,332
Deaths:392
KDR:3.398
Accuracy:24.393% C-
HSR:17.267% C-
Tempest
C--
Kills:1,307
Deaths:425
KDR:3.075
Accuracy:25.020% D
HSR:18.898% C--
NSX Daimyo
C+
Kills:1,294
Deaths:117
KDR:11.060
Accuracy:39.818% C-
HSR:94.050% C+
LA80
B**
Kills:1,178
Deaths:58
KDR:20.310
Accuracy:40.004% C
HSR:87.012% B**
AF-18 Stalker
C+
Kills:1,170
Deaths:541
KDR:2.163
Accuracy:27.369% C+
HSR:20.855% C+
NSX Tengu
B+
Kills:1,169
Deaths:276
KDR:4.236
Accuracy:42.157% B+
HSR:20.017% C
NS-30 Vandal
C
Kills:1,168
Deaths:268
KDR:4.358
Accuracy:31.319% C--
HSR:25.771% C
NSX Tomoe
C+
Kills:1,166
Deaths:196
KDR:5.949
Accuracy:29.462% C+
HSR:39.365% C+
NC14 Bolt Driver
B++
Kills:1,166
Deaths:445
KDR:2.620
Accuracy:41.453% B++
HSR:76.501% C*
AF-4AE Cyclone
C+
Kills:1,163
Deaths:173
KDR:6.723
Accuracy:29.706% C+
HSR:22.786% C--
NS-45 Pilot
B
Kills:1,163
Deaths:472
KDR:2.464
Accuracy:34.410% B
HSR:21.582% D-
AF-6 Shadow
C+
Kills:1,163
Deaths:215
KDR:5.409
Accuracy:35.076% C+
HSR:23.474% D
The Moonshot
B+
Kills:1,161
Deaths:54
KDR:21.500
Accuracy:39.915% D
HSR:84.066% B+
AF-8 RailJack
B*
Kills:1,161
Deaths:70
KDR:16.586
Accuracy:43.569% B*
HSR:82.515% B*
NS-357P Underboss
C+
Kills:1,160
Deaths:506
KDR:2.292
Accuracy:42.591% C+
HSR:22.586% C
NS-44 Commissioner
C++
Kills:1,160
Deaths:813
KDR:1.427
Accuracy:37.924% C++
HSR:23.104% C+
EM4-AE Longshot
B++
Kills:748
Deaths:28
KDR:26.714
Accuracy:40.078% C
HSR:86.096% B++
Impetus
B
Kills:632
Deaths:103
KDR:6.136
Accuracy:33.968% C+
HSR:31.962% B
NS-44P Commissioner
B+
Kills:470
Deaths:225
KDR:2.089
Accuracy:46.402% B+
HSR:27.872% C+
NS-61 Emissary
C+
Kills:309
Deaths:147
KDR:2.102
Accuracy:27.345% C+
HSR:17.152% C+
AF-18 Stalker AE
C+
Kills:236
Deaths:48
KDR:4.917
Accuracy:32.686% C+
HSR:26.695% C
NC4 Mag-Shot
B+
Kills:218
Deaths:289
KDR:0.754
Accuracy:27.670% C+
HSR:23.395% B+
LA8 Rebel
A
Kills:132
Deaths:84
KDR:1.571
Accuracy:40.998% A
HSR:26.515% B+
NS-44L Blackhand
B++
Kills:122
Deaths:11
KDR:11.091
Accuracy:44.785% C**
HSR:51.639% B++
NS-357 Underboss
B++
Kills:106
Deaths:60
KDR:1.767
Accuracy:43.936% B++
HSR:24.528% C++
NSX-P Tengu
B**
Kills:100
Deaths:26
KDR:3.846
Accuracy:41.788% B++
HSR:29% B**
Gauss SPR
A*
Kills:55
Deaths:7
KDR:7.857
Accuracy:37.572% B+
HSR:52.727% A*
Kills:41,703
Deaths (as Infiltrator):10,677
Deaths (to Infiltrators):5,625
KDR:3.90587
Kill Difference:31,026
Playtime:1,347.741 hours
Usage:34%
Score:16.598m
Score/min:205
Accuracy (listed only):35.807%
HSR (listed only):39.934%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C*
Kills:1,322
Deaths:421
KDR:3.140
Accuracy:40.740% C+
HSR:16.717% C*
AF-34 Mattock
A
Kills:1,222
Deaths:208
KDR:5.875
Accuracy:45.607% A
HSR:17.840% C**
NCM1 Scattercannon
C+
Kills:1,195
Deaths:362
KDR:3.301
Accuracy:38.364% C+
HSR:15.063% C+
AF-34 Mattock
B**
Kills:1,194
Deaths:208
KDR:5.740
Accuracy:47.774% B**
HSR:17.755% C+
AF-41 Hacksaw
B
Kills:1,171
Deaths:207
KDR:5.657
Accuracy:29.810% D
HSR:16.652% B
AF-41 Hacksaw
B**
Kills:1,164
Deaths:196
KDR:5.939
Accuracy:29.256% C--
HSR:18.729% B**
AF-23 Grinder
C+
Kills:883
Deaths:145
KDR:6.090
Accuracy:40.677% C+
HSR:15.968% C+
AF-23 Grinder
B**
Kills:827
Deaths:140
KDR:5.907
Accuracy:39.331% C++
HSR:18.984% B**
NCM3 Raven
B+
Kills:780
Deaths:342
KDR:2.281
Accuracy:43.202% B+
HSR:2.436% C+
NCM3 Raven
B
Kills:714
Deaths:310
KDR:2.303
Accuracy:43.229% B
HSR:2.241% C
NS-20 Gorgon
B+
Kills:350
Deaths:57
KDR:6.140
Accuracy:25.969% C*
HSR:23.714% B+
NS-20 Gorgon
B*
Kills:341
Deaths:57
KDR:5.982
Accuracy:26.158% C*
HSR:25.513% B*
NCM2 Falcon
A+
Kills:297
Deaths:155
KDR:1.916
Accuracy:54.207% A+
HSR:5.051% C++
NCM2 Falcon
B**
Kills:247
Deaths:118
KDR:2.093
Accuracy:54.295% B**
HSR:4.049% C
NS-10 Burster
A++
Kills:194
Deaths:57
KDR:3.404
Accuracy:42.818% A++
HSR:1.546% D*
NS-10 Burster
A++
Kills:180
Deaths:51
KDR:3.529
Accuracy:43.325% A++
HSR:0.556% F
Kills:12,081
Deaths (as MAX Suit):1,517
Deaths (to MAX Suits):1,857
KDR:7.96374
Kill Difference:10,564
Playtime:224.659 hours
Usage:6%
Score:5.551m
Score/min:412
Accuracy (listed only):40.298%
HSR (listed only):12.676%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B
Kills:1,144
V. Kills:78 N/A
Deaths:145
KDR:7.890
Accuracy:59.108% B
KPH:48.400 C
VKPH:3.300 D
Breaker Rocket Pods
A
Kills:847
V. Kills:92 N/A
Deaths:25
KDR:33.880
Accuracy:52.573% B
KPH:208.500 A
VKPH:22.600 B+
Kills:1,991 (1,144 + 0)
Deaths:170
KDR:11.712
VKDR:1
Vehicle Kills:170
Kill Difference:1,821
Playtime:27.679 hours
Usage:1%
Score:0.401m
Score/min:241
Piloting Accuracy:59.108%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M*
Kills:918
V. Kills:69 N/A
Deaths:15
KDR:61.200
Accuracy:59.631% A*
KPH:177.100 M*
VKPH:13.300 B++
CAS30 Tank Buster
A
Kills:861
V. Kills:1,035 83%
Deaths:200
KDR:4.305
Accuracy:58.084% A
KPH:10.600 B+
VKPH:12.800 A
C150 Dalton
B+
Kills:102
V. Kills:150 68%
Deaths:13
KDR:7.846
Accuracy:29.502% D-
KPH:23.200 D
VKPH:34.100 B+
Dual-75 Duster
B**
Kills:64
V. Kills:3 N/A
Deaths:5
KDR:12.800
Accuracy:48.166% B**
KPH:132.600 B*
VKPH:6.200 B
Kills:1,945 (861 + 1,084)
Deaths:233
KDR:8.348
VKDR:5.395
Vehicle Kills:1,257
Kill Difference:1,712
Playtime:91.140 hours
Usage:2%
Score:0.944m
Score/min:173
Piloting Accuracy:58.084%
Gunner Accuracy:48.166%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C
Kills:1,708
V. Kills:129 N/A
Deaths:51
KDR:33.490
Accuracy:47.223% C
KPH:44.100 C-
VKPH:3.300 D*
L100 Python HEAT
B+
Kills:1,196
V. Kills:179 N/A
Deaths:46
KDR:26
Accuracy:45.295% D
KPH:42.800 B+
VKPH:6.400 D*
C75 Viper
C++
Kills:1,163
V. Kills:120 N/A
Deaths:51
KDR:22.804
Accuracy:30.059% D-
KPH:34.600 C++
VKPH:3.600 D--
L100 Python AP
C*
Kills:801
V. Kills:543 147%
Deaths:50
KDR:16.020
Accuracy:54.282% C+
KPH:30.800 C
VKPH:20.800 C*
Skyguard
D
Kills:221
V. Kills:217 101%
Deaths:32
KDR:6.906
Accuracy:24.867% D
KPH:8 D--
VKPH:7.900 D
Kills:5,089 (5,089 + 0)
Deaths:230
KDR:22.126
VKDR:5.165
Vehicle Kills:1,188
Kill Difference:4,859
Playtime:153.964 hours
Usage:4%
Score:1.480m
Score/min:160
Driving Accuracy:24.867%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
B**
Kills:1,306
V. Kills:111 N/A
Deaths:38
KDR:34.368
Accuracy:54.681% B++
KPH:61.400 B**
VKPH:5.200 D
Titan-150 AP
B*
Kills:1,166
V. Kills:893 130%
Deaths:103
KDR:11.320
Accuracy:54.834% B+
KPH:26.100 C+
VKPH:20 B*
Titan-150 HEAT
C+
Kills:952
V. Kills:419 227%
Deaths:130
KDR:7.323
Accuracy:48.959% C*
KPH:19.700 C
VKPH:8.700 C+
E540 Halberd
B
Kills:471
V. Kills:232 202%
Deaths:35
KDR:13.457
Accuracy:44.937% C+
KPH:34.100 C**
VKPH:16.800 B
Enforcer ML85
B+
Kills:200
V. Kills:174 114%
Deaths:32
KDR:6.250
Accuracy:48.765% B*
KPH:23.100 C+
VKPH:20.100 B+
M12 Kobalt
C**
Kills:115
V. Kills:2 N/A
Deaths:2
KDR:57.500
Accuracy:16.774% C**
KPH:71.900 C*
VKPH:1.300 D
C85 Canister
C
Kills:93
V. Kills:5 N/A
Deaths:4
KDR:23.250
Accuracy:35.939% D
KPH:61.900 C
VKPH:3.300 C-
Kills:4,303 (3,424 + 879)
Deaths:344
KDR:12.509
VKDR:5.337
Vehicle Kills:1,836
Kill Difference:3,959
Playtime:139.811 hours
Usage:4%
Score:2.238m
Score/min:267
Driving Accuracy:48.959%
Gunner Accuracy:35.939%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:827
V. Kills:40 N/A
Deaths:31
KDR:26.677
Accuracy:55.768% B
KPH:146 B+
VKPH:7.100 C+
E540 Halberd-H
B
Kills:402
V. Kills:190 210%
Deaths:25
KDR:16.080
Accuracy:56.092% C+
KPH:50.700 C**
VKPH:24 B
M12 Kobalt-H
C++
Kills:346
V. Kills:5 N/A
Deaths:2
KDR:173
Accuracy:21.511% C+
KPH:134.700 C++
VKPH:1.900 D--
Enforcer ML65-H
B++
Kills:91
V. Kills:84 107%
Deaths:18
KDR:5.056
Accuracy:63.280% B++
KPH:40.300 C*
VKPH:37.200 B++
Kills:1,666 (0 + 1,666)
Deaths:76
KDR:21.921
VKDR:4.197
Vehicle Kills:319
Kill Difference:1,590
Playtime:18.415 hours
Usage:0%
Score:0.428m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:63.280%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:536
V. Kills:109 487%
Deaths:9
KDR:59.556
Accuracy:36.784% C++
KPH:107.700 A++
VKPH:21.900 A++
M12 Kobalt
B**
Kills:527
V. Kills:12 N/A
Deaths:7
KDR:75.286
Accuracy:19.024% C++
KPH:108.300 B**
VKPH:2.500 C+
M40 Fury
B*
Kills:347
V. Kills:55 N/A
Deaths:8
KDR:43.375
Accuracy:33.001% C
KPH:78.300 B*
VKPH:12.400 B+
M12 Kobalt
B++
Kills:330
V. Kills:10 N/A
Deaths:1
KDR:330
Accuracy:18.349% C+
KPH:103.400 B++
VKPH:3.100 C++
M20 Basilisk
B**
Kills:125
V. Kills:45 272%
Deaths:12
KDR:10.417
Accuracy:46.260% B**
KPH:34.400 B**
VKPH:12.400 B**
M20 Basilisk
C
Kills:96
V. Kills:38 246%
Deaths:9
KDR:10.667
Accuracy:38.030% C+
KPH:16.600 C-
VKPH:6.600 C
Kills:1,961 (0 + 1,961)
Deaths:46
KDR:42.630
VKDR:5.848
Vehicle Kills:269
Kill Difference:1,915
Playtime:26.883 hours
Usage:1%
Score:0.643m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:38.030%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:207
V. Kills:21 N/A
Deaths:83
KDR:2.494
Accuracy:42.623% D
KPH:29 C++
VKPH:2.900 D
Kills:207 (207 + 0)
Deaths:83
KDR:2.494
VKDR:0.253
Vehicle Kills:21
Kill Difference:124
Playtime:7.137 hours
Usage:0%
Score:0.042m
Score/min:98
Driving Accuracy:42.623%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 7,8167,7951,5814.93B*0.4027.003%C*28.685%C*61.6C*N/A176126.5h8.8B+32.7B+
Frag Grenade 6,5386,42716427N/A6,422.4761.362%A++N/A973.8A++16.8B++27406.6h2.4B**4B**
SAS-R 6,1896,18257010.846A**6.3241.787%C**76.642%B++60.4B+N/A164102.3h1.8B++4.2B++
MGR-S1 Gladius 5,5365,5111,0015.505A*0.9731.503%B++25.585%C**85.2B**N/A22864.7h7.5B++23.7B++
MGR-L1 Promise 4,2264,2068395.013A**0.4827.178%B+28.816%C**75.9B++N/A22455.4h11.2B++41.1B+
NS-15M2 4,0674,0338594.695A0.1625.991%C++28.44%C+59.3C++N/A18068h11.3B43.6B
C-4 ARX 3,9543,4446775.087A+0.5630.136%B*N/A151.7B+22.5D60922.7h0.9B**3B**
NC6A GODSAW 2,8492,8185555.077B*0.5524.012%D--24.521%D48.6C--N/A16658h9.2C+38.1C
EM6 2,2832,2714934.606A0.0824.526%C*24.923%C+45.9C+N/A13949.5h9.9B+40.4B+
GD-22S 2,2662,2635783.915A0.6223.928%C+24.967%C+37.3CN/A11960.6h9.8B+40.8B
NS-7 PDW 2,1152,0987422.827A++1.7023.523%C17.827%C+22.4CN/A6093.8h12.6B+53.7C*
Blitz GD-10 2,0172,0101,2561.6B+2.9325.61%C++12.786%D16.4DN/A51122.9h11.7B++45.7B+
NC05 Jackhammer 1,9661,9557002.793B*1.7448.579%B16.931%B+59.8C**N/A17932.7h3.9B*8B+
AF-4 Cyclone 1,9421,9256922.782B*1.7525.982%C+20.052%C+22.1DN/A6587h9.1B++35.2B+
EM4 Longshot 1,7681,7683674.817B+0.2951.812%A++87.5%A20.1DN/A5888.1h1.8B++3.5B**
L100 Python HESH 1,8371,7085133.49A++28.9647.223%C2.518%B**44.1C-3.3D*14238.7h2.7B+5.7B+
NS-11C 1,6181,6144323.736A*0.7924.356%C+20.632%C++34.9C++N/A9246.2h10.6B*43.7B+
C-4 2,0011,5153793.997A+0.5327.54%C*N/A98.4C++31.6C++74415.4h1.1B++4.1B+
AF-4A Bandit 1,5061,4984223.55A++0.9827.148%C++24.232%C+40.3C+N/A10737.2h8.5B*31.5B+
AC-X11 1,4841,4772456.029S1.5025.819%C+23.494%C++40.6C**N/A11436.4h8.1B++31.5B+
AF-19 Mercenary 1,3931,3845252.636A++1.8924.424%C**22.182%C+26.6C++N/A12452.1h9.5B*38.7B++
Gauss Compact S 1,3941,3774563.02A++1.5124.135%C+25.563%B**20.7C+N/A5466.6h9.7C**40C**
MKV Suppressed 1,3391,3323923.398A**1.1324.393%C-17.267%C-28.6CN/A7946.5h12.2B+49.8C*
Bouncing Betty 1,3311,3292126.269B*1.7451.94%B++N/A168.2B++N/A4597.9h1.6B*3.1B**
NCM1 Scattercannon 1,3321,3224213.14B+1.3940.74%C+16.717%C*27C++N/A8548.9h6.2B++15.3B+
Tempest 1,3131,3074253.075A1.4625.02%D18.898%C--30.8DN/A8542.5h9.3C**37C+
Titan-150 HESH 1,4171,3063834.368A29.8454.681%B++3.139%B**61.3B*5.2D21421.3h2.4B**4.4B**
NSX Daimyo 1,2941,29411711.06A++6.5339.818%C-94.05%C+60.2C+N/A17621.5h2.2B+5.5C*
Razor GD-23 1,2761,2604103.073M1.4625.123%C+22.46%C*18.9C-N/A5866.6h10.8B+43.1B
19A Fortuna 1,2601,2533313.785A*0.7526.071%C21.309%C+35.8CN/A8235h8.7B+33.4C**
AF-34 Mattock 1,2431,2222085.875B+1.3445.607%A17.84%C**65.3B**1.1B*19418.7h6C**13.2B++
MGR-M1 Bishop 1,2121,2051577.675A*3.1437.634%B+31.286%C+80.9A++N/A18714.9h4.3A11.4B*
L100 Python HEAT 1,3751,1964626S21.4745.295%D3.344%B+42.7B+6.4D*13928h2.9B**6.4B**
NCM1 Scattercannon 1,2001,1953623.301C**1.2338.364%C+15.063%C+29.1DN/A8441h5.9C++15.3C*
AF-34 Mattock 1,2051,1942085.74B++1.2147.774%B**17.755%C+63.9B**N/A19918.7h6.4B+13.4B++
LA80 1,1781,1785820.31S15.7840.004%C87.012%B**53.1B+N/A17122.2h1.6B**4.1B+
NSX-P Tanto 1,1781,1741716.865S2.3328.352%B29.983%B+85.7A++N/A21613.7h10.5B++37B++
Gauss Prime 1,1831,1723073.818A++0.7127.531%C+22.782%C61.4B+N/A14919.1h10.4C**37.6C**
AF-41 Hacksaw 1,1791,1712075.657B**1.1329.81%D16.652%B60.7A++N/A18319.3h4.7B**15.7B*
AF-18 Stalker 1,1721,1705412.163B+2.3727.369%C+20.855%C+18D-N/A4864.9h13.5C49.2C+
NSX-P Naginata 1,1771,1702714.317A*0.2126.111%B+32.735%B+79.6B++N/A18814.7h10.7B+40.9B+
NSX Tengu 1,1751,1692764.236M0.2942.157%B+20.017%C48.9C++N/A12223.9h9.9B++23.5B+
NS-11A 1,1771,1682504.672A++0.1425.053%C+22.089%C+46.9BN/A11724.9h11.2B++44.7B+
NS-30 Vandal 1,1721,1682684.358B*0.1731.319%C--25.771%C29DN/A7440.3h5.4C++17.4C+
MGR-C1 Charger 1,1751,1672404.863S0.3331.841%B*25.964%C++98.1A++N/A28211.9h9.8B*30.9B++
Gauss Compact Burst 1,1751,1672175.378A0.8527.715%C+26.992%C++40.1C+N/A9329.1h9.1B++32.9B+
Titan-150 AP 2,0591,16610311.32B+6.7954.834%B+2.23%C+26C+19.9B*35544.8h5.2C--9.4C+
NSX Tomoe 1,1771,1661965.949A**1.4229.462%C+39.365%C+50C++N/A11323.3h11.5B+39B+
NC14 Bolt Driver 1,1661,1664452.62C**1.9141.453%B++76.501%C*14.6DN/A5480.1h2.2B+5.4B+
EM1 1,1691,1643313.517A*1.0123.864%C**26.546%B+48.9C**N/A15223.8h11.1B+46.6B+
NC9 A-Tross 1,1761,1642504.656M0.1325.94%C+23.024%C48.3BN/A11924.1h8.6B+33B+
AF-41 Hacksaw 1,1761,1641965.939B**1.4129.256%C--18.729%B**60.3A++N/A18019.3h4.8B*16.5B++
Carnage AR 1,1681,1642125.491M++0.9628.576%B+27.749%B*69.7AN/A24116.7h11B*38.4B++
GR-22 1,1681,1632544.579A*0.0527.444%B+27.085%B*51B+N/A14322.8h10.9B++39.7B++
NC6 Gauss SAW 1,1661,1635532.103B++2.4318.393%C--17.799%D--18.4DN/A11463.3h9C**48.9C++
AF-4AE Cyclone 1,1641,1631736.723S2.1929.706%C+22.786%C--94.6B+N/A20812.3h8.2B+27.7B
NS-45 Pilot 1,1671,1634722.464B*2.0734.41%B21.582%D-119.9B**N/A3109.7h5.6B++16.2B++
C75 Viper 1,2831,1635122.804M**18.2730.059%D-N/A34.6C++3.6D--13033.6h5.6A18.5B*
NSX Naginata 1,1661,1632604.473M0.0621.41%C-31.126%C*54.9C++N/A12921.2h9.7B++45.4B
AF-6 Shadow 1,1661,1632155.409A*0.8835.076%C+23.474%D41.8CN/A10627.8h5B+14.3B
NS-11P 1,1691,1622534.593A**0.0627.01%B+26.334%B+46.9BN/A12624.8h11.3B++41.9B++
GD-7F 1,1751,1623153.689A++0.8428.776%B++21.601%C++34.4C+N/A12633.8h9.9B**34.5B*
NSX Tanto 1,1671,1612115.502M**0.9727.368%C+28.768%C**52.5B+N/A12922.1h11.4B+41.6B+
The Moonshot 1,1611,1615421.5S16.9739.915%D84.066%B+53C+N/A12321.9h1.6B*4C**
NC6S Gauss SAW S 1,1641,1612814.132A*0.4023.564%C+22.911%C44.5C+N/A14026.1h10.2C*43.1C++
Warden 1,1651,1611995.834M++1.3033.078%B*28.252%B+47.8B**N/A12824.3h5.6A17.1B**
Reaper DMR 1,1711,1612404.838A*0.3127.798%C*20.844%D49.2C**N/A13223.6h8.2B++29.4B+
NS-15MP 1,1651,1612195.301B**0.7726.374%C--25.237%D61.8CN/A13418.8h10B38.1C++
AF-8 RailJack 1,1621,1617016.586S12.0643.569%B*82.515%B*39.2B*N/A11029.6h1.8B*4B*
NS-357P Underboss 1,1631,1605062.292B+2.2442.591%C+22.586%C74.8C+N/A17615.5h3.1B*7.2B+
NS-11CP 1,1671,1602394.854A*0.3227.322%C--18.879%D-45C-N/A11825.8h10.7C**39.3C++
NC1 Gauss Rifle 1,1711,1603823.037A1.4923.774%C+19.138%C30.9C++N/A12637.6h10.3B*43.5B+
NS-44 Commissioner 1,1721,1608131.427B3.1037.924%C++23.104%C+25.3C-N/A7845.9h3.3B+8.6B+
Gauss Rifle S 1,1671,1602544.567M++0.0424.942%C+25.172%B+39.6C**N/A9629.3h9.6B+38.5B
NS Decimator 1,5931,1532235.17M**0.6460.302%C+2.515%B59.4B**22.7B+36819.4h3.7B+6.1B+
M30 Mustang AH 1,2221,1441457.89C++3.3659.108%BN/A48.5C3.3D14223.6h6B+10.2B+
Shrike 1,2989984862.053A*2.4860.673%B+2.806%C+31.1B+9.3C--25032.1h4.8B*7.8B*
Titan-150 HEAT 1,3719521307.323C**2.7948.959%C*2.731%C+19.8C8.7C+14148.2h4.8C++9.8C**
Hawk GD-68 1,3859282733.399S1.1366.138%B+2.371%C+26.1B+12.9C++24935.5h6B**9.1B**
L105 Zephyr 9879181561.2M**56.6759.631%A*N/A176.5M*13.3B++5835.2h4.5B*7.6B**
AF-23 Grinder 8988831456.09B**1.5640.677%C+15.968%C+62.6A++1.1A++19114.1h6.1B+14.9B+
CAS30 Tank Buster 1,8968612004.305A0.2358.084%AN/A10.6B+12.8A12981.1h43.3B+74.5B++
Breaker Rocket Pods 9398472533.88M29.3552.573%BN/A206.6A22.4B+8204.1h11.3B++21.6B+
AF-23 Grinder 8408271405.907B**1.3839.331%C++18.984%B**61.7A++1A++18513.4h6B+15.3B+
C85 Canister-H 8678273126.677B+22.1555.768%B15.84%A+145.1B+7C3845.7h6B10.8B+
L100 Python AP 1,3448015016.02B**11.4954.282%C+2.122%C+30.8C20.9C*24826h5.7C+10.6C+
NCM3 Raven 1,3707803422.281A++2.2543.202%B+2.436%C+10.4C+7.9B+11775h30.2C69.8C++
EM4-AE Longshot 7487482826.714S22.1840.078%C86.096%B++81.3B*N/A1929.2h1.5B*3.8B+
AF-4A Bandit AE 7267211385.225A++0.6931.209%B+28.988%C++103B**N/A2467h8.5B++27.2B+
NCM3 Raven 1,3247143102.303A++2.2343.229%B2.241%C9.8C+8.4B**11972.5h31.9C+73.8C++
Impetus 6346321036.136A*1.6133.968%C+31.962%B58B+N/A15210.9h3.9B++11.5B+
M40 Fury 645536959.556S55.0336.784%C++2.052%B107.2A++21.8A++5845h10.9C**29.7B+
M12 Kobalt 539527775.286M**70.7619.024%C++19.165%C++107.6B**2.4C+4004.9h14.5B*76.2B+
The Slasher 5355019,5710.052C++4.4836.924%C++1.397%D*0.8C-N/A2636h1.7B++4.5C+
E540 Halberd 7034713513.457B+8.9344.937%C+2.548%C+34.1C**16.8B38113.8h5.6C+12.5C++
NS-44P Commissioner 4724702252.089B+2.4446.402%B+27.872%C+111.9B**N/A3064.2h2.7B*5.8B+
GD-66 Claw 4724681503.12B**1.4161.189%C+18.803%B++50.3C+N/A1699.3h2.3C**3.8C**
GD Guardian 437436656.708A+2.1832.795%C--27.982%C64.1C++N/A1456.8h5.9B++18B
NSX Yumi 432427964.448A++0.0825.491%C-20.609%D42.3C++N/A10510.1h10.9C**42.6C++
E540 Halberd-H 5924022516.08B+11.5556.092%C+1.244%C50.9C**24.1B3277.9h7.1D12.7D
GR-22AE 404401705.729A*1.2030.716%C*28.928%C++89.1B+N/A3034.5h9.9B++32.2B+
NS Baron G5 3813791452.614A*1.9241.809%C17.414%B+34.8CN/A9110.9h3.8B++9.1C++
Gauss Rifle Burst 372367784.705A0.1729.834%C**32.425%B68B+N/A1985.4h10.2C**34.1B+
NS-20 Gorgon 373350576.14S1.6125.969%C*23.714%B+49.3A*3.2A*1577.1h20.2B*77.9B*
Sticky Grenade 3543491349N/A344.4759.177%B+N/A872.5C12.5C+40930.4h2.1C+3.6C*
M40 Fury 402347843.375S38.8433.001%C1.441%C78.9B**12.5B++5574.4h10.4B+31.5B
M12 Kobalt-H 3513462173S168.4721.511%C+17.63%C+133.1C++1.9D--4122.6h14.8C*68.6C*
NS-20 Gorgon 352341575.982S1.4526.158%C*25.513%B*48A++1.5C+1367.1h20.6B*78.8B*
Tank Mine 486337645.266B**0.7468.553%A*N/A116.2C++51.4C-11182.9h2.8D**4B**
M12 Kobalt 3403301330U325.4718.349%C+14.242%D--103.1B++3.1C++4053.2h15.5B+84.7B+
NS-61 Emissary 3133091472.102A++2.4327.345%C+17.152%C+52.4B*N/A1665.9h9.9B+36.2B+
LA39 Bruiser 3053031302.331B**2.2070.177%B++19.142%B++59.4BN/A2405.1h2.1B+3B+
NCM2 Falcon 4262971551.916B+2.6154.207%A+5.051%C++14.3C+6.2B++13320.8h12.9C-23.9C**
NCM2 Falcon 3712471182.093B**2.4454.295%B**4.049%C15.8C**7.9A14515.6h14.3C++26.3B+
AF-18 Stalker AE 237236484.917A++0.3932.686%C+26.695%C84.3B++N/A2052.8h10.2B+31.2B+
Spear Anti-Vehicle Phalanx Turret 3542351023.5A**18.9745.668%C*5.957%B**49B24.8C**4574.8h6.9B15.1B+
Skyguard 438221326.906A2.3824.867%D2.262%C*8D--7.9D16227.6h182.2F732.9F
NC4 Mag-Shot 2202182890.754C+3.7827.67%C+23.395%B+15.5DN/A8414.1h7.2B+26B
MANA Anti-Personnel Turret 212211533.981N/A0.5519.792%UN/A2110U10U7171300.1h26T*131.4T*
M40 Fury-F 228207832.494B+2.0442.623%DN/A29.2C++3D987.1h5.1B++12.1B*
Enforcer ML85 374200326.25C++1.7248.765%B*N/A23C+20B+4788.7h15.4D-31.6C+
NS-10 Burster 378194573.404S1.1342.818%A++1.546%D*7.9B*7.5A**13524.5h192.1D-448.6B
NS-10 Burster 358180513.529M1.0043.325%A++N/A7.6B++7.5A**12923.6h203.3D*469.3C**
Rocklet Rifle 324179593.034S1.5044.936%D-1.117%B+35.8B+29B+4345h29.3B++65.3C**
Mauler S6 1781781051.695B+2.8445.243%B12.36%D29.7C+N/A1866h4B++8.9B+
Anti-Vehicle Grenade 2051721172N/A167.4748.716%CN/A245.7D47.1D17620.7h6.6D13.6C-
NS-TMC-01 "His Regards" 2081728,8480.019C4.5124.019%C+1.744%D-0.2CN/A0900.8h2.6C11C++
NS-R3 Swarm 365171354.886S0.3662.633%C--N/A9.1C*10.4A++11018.7h28.8C+46.1C
NC15 Phoenix 264158626.333U21.8053.962%C++N/A18.2B+12.2C+3088.7h9.3C*17.2C**
LA8 Rebel 133132841.571B+2.9640.998%A26.515%B+69.5A+N/A2611.9h4.6B**11.2B**
M20 Basilisk 1701251210.417M**5.8946.26%B**8.8%B**34.7B**12.5B**2783.6h62.1B**134.3B**
NS-44L Blackhand 1221221111.091S6.5644.785%C**51.639%B++81.3A*N/A2731.5h3B*6.7B++
MGR-A1 Vanquisher 117115264.423A*0.1131.001%B+23.478%C82.1A1.4C++2491.4h8B**25.7B*
M12 Kobalt 117115257.5A**52.9716.774%C**20%B++71.9C*1.3D2301.6h14.3B+85.3B+
Mag-Cutter 1481118,0270.014C4.5229.088%C+5.405%C+0.1CN/A1993.9h2.9C+10C*
NSX Masamune 176110422.619A**1.9159.139%C+N/A33.3C++20B+2703.3h13.6C+23C+
NS-357 Underboss 107106601.767B+2.7643.936%B++24.528%C++106A+1B++4771h3.3B*7.6B++
Hunter QCX 123104571.825A+2.7135.723%C-22.115%C+10.5C-1.9C469.9h5.8C++16.1C++
C150 Dalton 252102137.846C+3.3229.502%D-N/A23.2D34.1B+4594.4h7.5F25.6F**
NSX-P Tengu 101100263.846M0.6841.788%B++29%B**90.9A+N/A2421.1h8.9B*21.4B*
M20 Basilisk 13496910.667M++6.1438.03%C+9.375%A16.6C-6.6C1885.8h84.7C*222.6C**
MAX Punch 98961,5170.063C4.4737.339%C--N/A0.4D-N/A1218.7h1.8C++4.9C*
C85 Canister 9893423.25C**18.7235.939%D10.753%D62C3.3C-2001.5h6.3B+17.5C**
Enforcer ML65-H 17591185.056C++0.5363.28%B++1.099%D39.6C++36.5B++5732.3h17C26.9C+
Icikill 83831,0210.081B+4.4546.444%B*3.614%D-1.6CN/A451.9h1.3A2.9B+
Dual-75 Duster 6764512.8C+8.2748.166%B**N/A128B*6C**3890.5h4.7B++9.8B*
Gauss SPR 555577.857M**3.3337.572%B+52.727%A*39.3C*N/A2091.4h3.5A9.4B*
Auraxium Mag-Cutter 74554,5700.012C-4.5235.326%B+5.455%C+0.1C-N/A0460h4.7T*13.4C
AF-57 Piston 5454202.7A1.8346.266%B+16.667%B+49.1C*N/A5091.1h4.1B8.9B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret32390.5h
Spawn Beacon71,9661.3h
Nano-Armor Kit335970,64057.8h
Nanite Revive Grenade02,7540.8h
Nanite Healing Grenade04080.1h
Medical Kit2,20117,839153.2h
Medical Applicator420409,76233.7h
Restoration Kit1091,1869.6h
Motion Spotter1322,1589.2h
Spitfire Auto-Turret0610.1h
Recon Detection Device8521,38233.4h
Shield Recharging Field79090.4h
Ammunition Package162,1341.7h
Anti-Infantry MANA Turret172751.2h
Snowman Soldier1970.1h
Hardlight Barrier0970.1h
Nano-Repair Grenade0800h

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