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Field Marshal emc44[EINS] emc44
TR BR 219

KDR: 1.55

Score: 136.5m

Last Seen: May 25th, 2020 11:31 AM
- OFFLINE - 10.1 hour(s)

Prestige 1, Battle Rank 100 (219 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C-4 ARX AS16 NightHawk G20 Vulcan-H SMG-46G Armistice Tank Mine L100 Python AP L100 Python HESH Claymore
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $198,909 MLG Score: 159
Fun Score: N/A
Cheeseburgers Flipped: 1335TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
17.146%21.737%37337131243,2540.7042560.841

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.83%-0.796D-0.094C+-1.378D**HEAD ++ (~13.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.5-0.316C16.7-0.172C80.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.526%0.729%89313462,469246910311239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.466%-1.239D*-0.776D--0.825

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
325.8-1.007D*83.2-0.563D242.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.312%1.887%3438134124,005669090853.58819264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.575%-1.33D**-0.396C--0.433

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.225C++8.10.347C**21.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.077%1.796%58221132822,6605322103754.257218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.113%0.264C*-0.659D0.481

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
147.2-0.224C57.5-0.429C--89.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
27.958%65.991%582413452,8615297190.540117

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.176%-1.056D*-0.068C+0.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.1-0.113C+3.10.031C+8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.02%15.059%5826134318,66043212694.31745

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.343%-0.557D0.047C+-0.215

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.068C+4.30.118C+7.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
136.5m329.6%287 (17.2k)245 (14.7k)1.54575191,335123,7811.87984219 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349765514.42%8.524%12304:3051

42% Engineer12% Heavy Assault29% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 14th, 2013 7:58 PMMar 11th, 2018 9:07 PMMay 26th, 2020 11:36 AM (75d) (PST)May 25th, 2020 6:47 PM (76d) (PST)May 25th, 2020 7:31 AM (76d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5671114560.3440.2220.0291.3600.069159

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,0066,65127,3552113282414,708

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9282h/386.7d 41,354 16,309 83,666 757.3k 11,325 23,676 38,417 315.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D*
Kills:2,611
Deaths:3,334
KDR:0.783
Accuracy:13.359% F--
HSR:19.188% D*
NS-15M2
D--
Kills:1,690
Deaths:1,667
KDR:1.014
Accuracy:12.252% T
HSR:21.539% D--
T9 CARV
D-
Kills:1,530
Deaths:2,882
KDR:0.531
Accuracy:12.408% F-
HSR:19.412% D-
T9A "Butcher"
D
Kills:1,508
Deaths:1,580
KDR:0.954
Accuracy:11.043% T*
HSR:25.464% D
T16 Rhino
D--
Kills:1,398
Deaths:1,851
KDR:0.755
Accuracy:12.398% F-
HSR:17.954% D--
T32 Bull
D
Kills:1,227
Deaths:1,234
KDR:0.994
Accuracy:12.810% F*
HSR:22.249% D
TMG-50
D
Kills:173
Deaths:204
KDR:0.848
Accuracy:15.302% D**
HSR:21.387% D
NSX Naginata
C-
Kills:109
Deaths:113
KDR:0.965
Accuracy:12.170% F*
HSR:28.440% C-
Kills:10,246
Deaths (as Heavy Assault):12,865
Deaths (to Heavy Assaults):32,313
KDR:0.79642
Kill Difference:2,619
Playtime:1,109.752 hours
Usage:12%
Score:12.197m
Score/min:183
Accuracy (listed only):12.718%
HSR (listed only):21.954%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B+
Kills:10,232
Deaths:9,221
KDR:1.110
Accuracy:34.297% D--
HSR:17.269% B+
TS4 Haymaker
C-
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D*
HSR:11.896% C-
T5 AMC
C+
Kills:2,450
Deaths:4,555
KDR:0.538
Accuracy:16.184% F-
HSR:21.143% C+
TRAC-5
C
Kills:2,070
Deaths:4,394
KDR:0.471
Accuracy:16.759% D**
HSR:19.372% C
HC1 Cougar
C+
Kills:1,710
Deaths:2,431
KDR:0.703
Accuracy:17.082% F-
HSR:25.556% C+
LC2 Lynx
C
Kills:1,303
Deaths:1,612
KDR:0.808
Accuracy:15.576% F-
HSR:22.794% C
TRS-12 Uppercut
D
Kills:1,275
Deaths:1,509
KDR:0.845
Accuracy:49.165% D*
HSR:11.451% D
NSX Tanto
C
Kills:1,269
Deaths:1,515
KDR:0.838
Accuracy:20.328% F-
HSR:26.556% C
LC3 Jaguar
C
Kills:1,213
Deaths:1,425
KDR:0.851
Accuracy:15.665% F--
HSR:21.764% C
TAS-16 Blackjack
D
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D*
HSR:12.789% D
FA1 Barrage
C--
Kills:1,204
Deaths:1,575
KDR:0.764
Accuracy:29.559% D**
HSR:13.123% C--
Havoc
C
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.714% F--
HSR:13.606% C
MG-C1 Kindred
C+
Kills:474
Deaths:609
KDR:0.778
Accuracy:15.458% F*
HSR:25.317% C+
NS-11C
B+
Kills:330
Deaths:474
KDR:0.696
Accuracy:15.217% F--
HSR:25.758% B+
NSX-P Tanto
B+
Kills:218
Deaths:308
KDR:0.708
Accuracy:18.193% F-
HSR:33.945% B+
AMR-66
D--
Kills:215
Deaths:332
KDR:0.648
Accuracy:16.246% F--
HSR:18.605% D--
TRAC-Shot
D
Kills:183
Deaths:319
KDR:0.574
Accuracy:14.228% T
HSR:15.301% D
The Little Helper
C
Kills:60
Deaths:87
KDR:0.690
Accuracy:37.639% D*
HSR:15% C
Kills:30,155
Deaths (as Engineer):38,093
Deaths (to Engineers):26,472
KDR:0.79162
Kill Difference:7,938
Playtime:3,943.078 hours
Usage:42%
Score:66.154m
Score/min:280
Accuracy (listed only):25.347%
HSR (listed only):19.513%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
B+
Kills:10,232
Deaths:9,221
KDR:1.110
Accuracy:34.297% D--
HSR:17.269% B+
SMG-46G Armistice
C-
Kills:8,057
Deaths:10,795
KDR:0.746
Accuracy:24.250% D*
HSR:17.376% C-
TS4 Haymaker
C-
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D*
HSR:11.896% C-
T5 AMC
C+
Kills:2,450
Deaths:4,555
KDR:0.538
Accuracy:16.184% F-
HSR:21.143% C+
TRAC-5
C
Kills:2,070
Deaths:4,394
KDR:0.471
Accuracy:16.759% D**
HSR:19.372% C
HC1 Cougar
C+
Kills:1,710
Deaths:2,431
KDR:0.703
Accuracy:17.082% F-
HSR:25.556% C+
MKV Suppressed
C
Kills:1,424
Deaths:1,752
KDR:0.813
Accuracy:22.408% D*
HSR:19.803% C
PDW-16 Hailstorm
C**
Kills:1,351
Deaths:1,456
KDR:0.928
Accuracy:18.055% F
HSR:21.170% C**
LC2 Lynx
C
Kills:1,303
Deaths:1,612
KDR:0.808
Accuracy:15.576% F-
HSR:22.794% C
TRS-12 Uppercut
D
Kills:1,275
Deaths:1,509
KDR:0.845
Accuracy:49.165% D*
HSR:11.451% D
NSX Tanto
C
Kills:1,269
Deaths:1,515
KDR:0.838
Accuracy:20.328% F-
HSR:26.556% C
NS-7 PDW
C+
Kills:1,247
Deaths:1,443
KDR:0.864
Accuracy:21.216% D*
HSR:20.048% C+
LC3 Jaguar
C
Kills:1,213
Deaths:1,425
KDR:0.851
Accuracy:15.665% F--
HSR:21.764% C
TAS-16 Blackjack
D
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D*
HSR:12.789% D
FA1 Barrage
C--
Kills:1,204
Deaths:1,575
KDR:0.764
Accuracy:29.559% D**
HSR:13.123% C--
Havoc
C
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.714% F--
HSR:13.606% C
SMG-46 Armistice
C+
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F--
HSR:18.221% C+
Shuriken
C+
Kills:971
Deaths:1,333
KDR:0.728
Accuracy:23.269% F-
HSR:20.597% C+
MG-C1 Kindred
C+
Kills:474
Deaths:609
KDR:0.778
Accuracy:15.458% F*
HSR:25.317% C+
NSX Tengu
B+
Kills:388
Deaths:441
KDR:0.880
Accuracy:23.250% F*
HSR:27.577% B+
NS-11C
B+
Kills:330
Deaths:474
KDR:0.696
Accuracy:15.217% F--
HSR:25.758% B+
NSX-P Tanto
B+
Kills:218
Deaths:308
KDR:0.708
Accuracy:18.193% F-
HSR:33.945% B+
TRAC-Shot
D
Kills:183
Deaths:319
KDR:0.574
Accuracy:14.228% T
HSR:15.301% D
MG-S1 Jackal
C+
Kills:71
Deaths:87
KDR:0.816
Accuracy:15.705% F*
HSR:22.535% C+
NSX-P Tengu
D-
Kills:61
Deaths:96
KDR:0.635
Accuracy:24.766% F--
HSR:18.033% D-
The Little Helper
C
Kills:60
Deaths:87
KDR:0.690
Accuracy:37.639% D*
HSR:15% C
Kills:44,679
Deaths (as Light Assault):56,602
Deaths (to Light Assaults):20,750
KDR:0.78935
Kill Difference:11,923
Playtime:1,338.049 hours
Usage:14%
Score:18.777m
Score/min:234
Accuracy (listed only):24.224%
HSR (listed only):19.923%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
B+
Kills:10,232
Deaths:9,221
KDR:1.110
Accuracy:34.297% D--
HSR:17.269% B+
SMG-46G Armistice
C-
Kills:8,057
Deaths:10,795
KDR:0.746
Accuracy:24.250% D*
HSR:17.376% C-
TS4 Haymaker
C-
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D*
HSR:11.896% C-
MKV Suppressed
C
Kills:1,424
Deaths:1,752
KDR:0.813
Accuracy:22.408% D*
HSR:19.803% C
PDW-16 Hailstorm
C**
Kills:1,351
Deaths:1,456
KDR:0.928
Accuracy:18.055% F
HSR:21.170% C**
TRS-12 Uppercut
D
Kills:1,275
Deaths:1,509
KDR:0.845
Accuracy:49.165% D*
HSR:11.451% D
NS-7 PDW
C+
Kills:1,247
Deaths:1,443
KDR:0.864
Accuracy:21.216% D*
HSR:20.048% C+
TORQ-9
C+
Kills:1,215
Deaths:1,248
KDR:0.974
Accuracy:14.789% F*
HSR:27.737% C+
TAS-16 Blackjack
D
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D*
HSR:12.789% D
FA1 Barrage
C--
Kills:1,204
Deaths:1,575
KDR:0.764
Accuracy:29.559% D**
HSR:13.123% C--
Havoc
C
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.714% F--
HSR:13.606% C
SMG-46 Armistice
C+
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F--
HSR:18.221% C+
T1 Cycler
C*
Kills:982
Deaths:1,146
KDR:0.857
Accuracy:16.360% F
HSR:26.986% C*
Shuriken
C+
Kills:971
Deaths:1,333
KDR:0.728
Accuracy:23.269% F-
HSR:20.597% C+
NS-11P
C**
Kills:462
Deaths:609
KDR:0.759
Accuracy:17.731% F-
HSR:29.221% C**
TAR
C++
Kills:416
Deaths:611
KDR:0.681
Accuracy:15.857% F--
HSR:26.442% C++
NSX Tengu
B+
Kills:388
Deaths:441
KDR:0.880
Accuracy:23.250% F*
HSR:27.577% B+
SABR-13
D
Kills:166
Deaths:166
KDR:1
Accuracy:16.387% F--
HSR:24.096% D
MG-A1 Arbalest
C
Kills:150
Deaths:335
KDR:0.448
Accuracy:20.062% F
HSR:27.333% C
MG-S1 Jackal
C+
Kills:71
Deaths:87
KDR:0.816
Accuracy:15.705% F*
HSR:22.535% C+
NSX-P Tengu
D-
Kills:61
Deaths:96
KDR:0.635
Accuracy:24.766% F--
HSR:18.033% D-
The Little Helper
C
Kills:60
Deaths:87
KDR:0.690
Accuracy:37.639% D*
HSR:15% C
Kills:36,850
Deaths (as Combat Medic):43,075
Deaths (to Combat Medics):12,441
KDR:0.85548
Kill Difference:6,225
Playtime:315.463 hours
Usage:3%
Score:5.560m
Score/min:294
Accuracy (listed only):25.742%
HSR (listed only):20.105%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46G Armistice
C-
Kills:8,057
Deaths:10,795
KDR:0.746
Accuracy:24.250% D*
HSR:17.376% C-
RAMS .50M
D
Kills:1,637
Deaths:398
KDR:4.113
Accuracy:29.754% F-
HSR:75.015% D
MKV Suppressed
C
Kills:1,424
Deaths:1,752
KDR:0.813
Accuracy:22.408% D*
HSR:19.803% C
NS-44L Blackhand
B
Kills:1,352
Deaths:1,317
KDR:1.027
Accuracy:38.548% D
HSR:47.855% B
PDW-16 Hailstorm
C**
Kills:1,351
Deaths:1,456
KDR:0.928
Accuracy:18.055% F
HSR:21.170% C**
NS-7 PDW
C+
Kills:1,247
Deaths:1,443
KDR:0.864
Accuracy:21.216% D*
HSR:20.048% C+
SMG-46 Armistice
C+
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F--
HSR:18.221% C+
NS-44 Commissioner
D-
Kills:1,086
Deaths:1,737
KDR:0.625
Accuracy:24.061% F-
HSR:18.508% D-
Shuriken
C+
Kills:971
Deaths:1,333
KDR:0.728
Accuracy:23.269% F-
HSR:20.597% C+
NS-357 Underboss
D--
Kills:740
Deaths:1,165
KDR:0.635
Accuracy:23.239% F--
HSR:16.892% D--
TX1 Repeater
D
Kills:628
Deaths:1,838
KDR:0.342
Accuracy:22.947% D
HSR:17.675% D
TSAR-42
D*
Kills:532
Deaths:269
KDR:1.978
Accuracy:32.812% D**
HSR:60.150% D*
NS-61 Emissary
B+
Kills:433
Deaths:557
KDR:0.777
Accuracy:26.788% C-
HSR:21.709% B+
NSX Tengu
B+
Kills:388
Deaths:441
KDR:0.880
Accuracy:23.250% F*
HSR:27.577% B+
M77-B
D**
Kills:385
Deaths:361
KDR:1.066
Accuracy:27.187% F-
HSR:67.533% D**
99SV
D*
Kills:307
Deaths:265
KDR:1.158
Accuracy:22.526% F-
HSR:26.059% D*
NS-AM7 Archer
C+
Kills:139
Deaths:311
KDR:0.447
Accuracy:51.223% D--
HSR:17.986% C+
NSX Tomoe
D-
Kills:138
Deaths:124
KDR:1.113
Accuracy:25.111% D*
HSR:33.333% D-
MG-S1 Jackal
C+
Kills:71
Deaths:87
KDR:0.816
Accuracy:15.705% F*
HSR:22.535% C+
NSX-P Tengu
D-
Kills:61
Deaths:96
KDR:0.635
Accuracy:24.766% F--
HSR:18.033% D-
Kills:22,116
Deaths (as Infiltrator):27,183
Deaths (to Infiltrators):16,372
KDR:0.8136
Kill Difference:5,067
Playtime:2,648.833 hours
Usage:29%
Score:31.999m
Score/min:201
Accuracy (listed only):25.701%
HSR (listed only):29.404%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C
Kills:727
Deaths:431
KDR:1.687
Accuracy:8.203% F-
HSR:18.157% C
M2 Mutilator
B+
Kills:414
Deaths:205
KDR:2.020
Accuracy:8.069% F-
HSR:21.981% B+
M3 Pounder HEG
B*
Kills:340
Deaths:377
KDR:0.902
Accuracy:17.439% T
HSR:4.412% B*
M3 Pounder HEG
C-
Kills:325
Deaths:436
KDR:0.745
Accuracy:16.962% T-
HSR:2.462% C-
M1 Heavy Cycler
D
Kills:221
Deaths:303
KDR:0.729
Accuracy:6.540% F-
HSR:15.837% D
NS-10 Burster
D*
Kills:149
Deaths:112
KDR:1.330
Accuracy:15.335% F--
HSR:2.013% D*
NS-10 Burster
C-
Kills:115
Deaths:89
KDR:1.292
Accuracy:15.710% F--
HSR:3.478% C-
Kills:2,291
Deaths (as MAX Suit):976.500
Deaths (to MAX Suits):10,161
KDR:2.34613
Kill Difference:1,314.500
Playtime:167.238 hours
Usage:2%
Score:1.829m
Score/min:182
Accuracy (listed only):12.608%
HSR (listed only):9.763%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D-
Kills:2,074
V. Kills:519 399%
Deaths:786
KDR:2.639
Accuracy:32.580% F--
KPH:31.200 D--
VKPH:7.800 D-
Hornet Missiles
D--
Kills:468
V. Kills:211 221%
Deaths:164
KDR:2.854
Accuracy:47.865% F-
KPH:26.300 D--
VKPH:11.900 D--
M18 Rotary
D--
Kills:304
V. Kills:358 85%
Deaths:1,091
KDR:0.279
Accuracy:25.828% D*
KPH:3 D--
VKPH:3.500 D*
M18 Locust
D*
Kills:103
V. Kills:155 66%
Deaths:617
KDR:0.167
Accuracy:24.339% D*
KPH:1.700 D**
VKPH:2.600 D**
M18 Needler
D*
Kills:91
V. Kills:93 97%
Deaths:625
KDR:0.146
Accuracy:18.716% F--
KPH:1.400 D*
VKPH:1.400 D*
M14 Banshee
D*
Kills:58
V. Kills:9 N/A
Deaths:52
KDR:1.115
Accuracy:18.632% F--
KPH:6.400 D**
VKPH:1 D*
Kills:3,098 (556 + 0)
Deaths:3,335
KDR:0.929
VKDR:0.403
Vehicle Kills:1,345
Kill Difference:237
Playtime:320.942 hours
Usage:3%
Score:1.819m
Score/min:94
Piloting Accuracy:18.632%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:1,228
V. Kills:773 159%
Deaths:45
KDR:27.289
Accuracy:36.525% C**
KPH:34.600 C+
VKPH:21.800 C+
C150 Dalton
D
Kills:610
V. Kills:452 135%
Deaths:84
KDR:7.262
Accuracy:30.568% D--
KPH:25.100 D-
VKPH:18.600 D
L105 Zephyr
B**
Kills:556
V. Kills:223 248%
Deaths:51
KDR:10.902
Accuracy:39.926% D
KPH:41.700 D
VKPH:16.700 B**
L105 Zephyr PX
D--
Kills:56
V. Kills:13 400%
Deaths:7
KDR:8
Accuracy:32.835% F--
KPH:29.900 F-
VKPH:6.900 D--
Kills:2,450 (0 + 2,450)
Deaths:187
KDR:13.102
VKDR:7.813
Vehicle Kills:1,461
Kill Difference:2,263
Playtime:75.002 hours
Usage:1%
Score:1.096m
Score/min:243
Piloting Accuracy:N/A%
Gunner Accuracy:32.835%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:6,948
V. Kills:3,479 200%
Deaths:550
KDR:12.633
Accuracy:41.025% F-
KPH:36.700 C
VKPH:18.400 C-
L100 Python HESH
C+
Kills:6,015
V. Kills:1,031 N/A
Deaths:248
KDR:24.254
Accuracy:39.990% D*
KPH:57.100 C-
VKPH:9.800 C+
C75 Viper
C
Kills:2,402
V. Kills:516 465%
Deaths:331
KDR:7.257
Accuracy:24.043% F-
KPH:32.600 C
VKPH:7 D
L100 Python HEAT
C+
Kills:327
V. Kills:75 430%
Deaths:21
KDR:15.571
Accuracy:42.471% D*
KPH:39.100 C+
VKPH:9 D--
Skyguard
C-
Kills:253
V. Kills:249 101%
Deaths:37
KDR:6.838
Accuracy:19.632% F
KPH:9.100 D--
VKPH:9 C-
Kills:15,945 (15,945 + 0)
Deaths:1,187
KDR:13.433
VKDR:4.507
Vehicle Kills:5,350
Kill Difference:14,758
Playtime:404.693 hours
Usage:4%
Score:4.809m
Score/min:198
Driving Accuracy:19.632%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:4,711
V. Kills:2,953 159%
Deaths:487
KDR:9.674
Accuracy:26.940% F--
KPH:30.300 D
VKPH:19 C
P2-120 HESH
C+
Kills:2,171
V. Kills:382 N/A
Deaths:120
KDR:18.092
Accuracy:31.074% F
KPH:56.900 C
VKPH:10 C+
E540 Halberd
D
Kills:1,338
V. Kills:740 181%
Deaths:155
KDR:8.632
Accuracy:30.351% F-
KPH:21.800 D-
VKPH:12 D
P2-120 HEAT
D
Kills:1,178
V. Kills:400 294%
Deaths:171
KDR:6.889
Accuracy:22.103% F--
KPH:24 D
VKPH:8.100 D
G30 Vulcan
D--
Kills:448
V. Kills:333 134%
Deaths:144
KDR:3.111
Accuracy:18.066% F
KPH:11.400 D*
VKPH:8.500 D--
MR11 Gatekeeper
C
Kills:285
V. Kills:249 114%
Deaths:51
KDR:5.588
Accuracy:31.554% F
KPH:17.500 D--
VKPH:15.300 C
M20 Basilisk
C+
Kills:98
V. Kills:67 144%
Deaths:29
KDR:3.379
Accuracy:19.019% D**
KPH:10.800 D-
VKPH:7.400 C+
P525 Marauder
D*
Kills:70
V. Kills:2 N/A
Deaths:10
KDR:7
Accuracy:6.759% F*
KPH:18.600 F
VKPH:0.500 D*
Kills:10,299 (8,060 + 2,239)
Deaths:1,167
KDR:8.825
VKDR:4.392
Vehicle Kills:5,126
Kill Difference:9,132
Playtime:372.251 hours
Usage:4%
Score:5.864m
Score/min:263
Driving Accuracy:22.103%
Gunner Accuracy:6.759%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B+
Kills:8,536
V. Kills:4,275 200%
Deaths:894
KDR:9.548
Accuracy:49.279% C+
KPH:64.200 B+
VKPH:32.100 C++
P525 Marauder-H
A+
Kills:2,717
V. Kills:468 N/A
Deaths:210
KDR:12.938
Accuracy:41.023% C**
KPH:73.500 D-
VKPH:12.700 A+
E540 Halberd-H
C+
Kills:2,165
V. Kills:1,068 203%
Deaths:90
KDR:24.056
Accuracy:52.784% D-
KPH:49.700 C+
VKPH:24.500 C+
M40 Fury-H
B*
Kills:1,526
V. Kills:622 245%
Deaths:34
KDR:44.882
Accuracy:49.239% B
KPH:79.900 C
VKPH:32.600 B*
MR11 Gatekeeper-H
B+
Kills:535
V. Kills:307 174%
Deaths:28
KDR:19.107
Accuracy:54.138% C+
KPH:48.200 B+
VKPH:27.700 C
G40-F Ranger
C++
Kills:415
V. Kills:230 180%
Deaths:26
KDR:15.962
Accuracy:36.354% C++
KPH:27.500 D
VKPH:15.300 D
G30 Walker
C+
Kills:81
V. Kills:39 203%
Deaths:11
KDR:7.364
Accuracy:35.608% C+
KPH:25.800 C
VKPH:12.400 D
M12 Kobalt-H
C+
Kills:79
V. Kills:6 N/A
Deaths:4
KDR:19.750
Accuracy:13.321% F-
KPH:71.200 D--
VKPH:5.400 C+
Kills:16,054 (0 + 16,054)
Deaths:1,297
KDR:12.378
VKDR:5.409
Vehicle Kills:7,015
Kill Difference:14,757
Playtime:262.998 hours
Usage:3%
Score:5.567m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:13.321%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D
Kills:984
V. Kills:199 492%
Deaths:105
KDR:9.371
Accuracy:22.705% F
KPH:23 D
VKPH:4.700 D
M20 Basilisk
C
Kills:798
V. Kills:355 224%
Deaths:162
KDR:4.926
Accuracy:30.610% D**
KPH:16.400 D
VKPH:7.300 C
M60-G Bulldog
D--
Kills:488
V. Kills:97 N/A
Deaths:72
KDR:6.778
Accuracy:20.252% F--
KPH:17.700 D**
VKPH:3.500 D--
M20 Basilisk
D-
Kills:216
V. Kills:114 188%
Deaths:74
KDR:2.919
Accuracy:24.609% F-
KPH:12.400 D--
VKPH:6.500 D-
G40-F Ranger
D--
Kills:138
V. Kills:80 170%
Deaths:9
KDR:15.333
Accuracy:27.282% D*
KPH:15 D--
VKPH:8.700 D--
M40 Fury
D*
Kills:126
V. Kills:18 N/A
Deaths:23
KDR:5.478
Accuracy:18.849% F--
KPH:21.700 D*
VKPH:3.100 D**
M40 Fury
D*
Kills:93
V. Kills:15 N/A
Deaths:21
KDR:4.429
Accuracy:17.676% F--
KPH:26.800 D**
VKPH:4.300 D*
M12 Kobalt
D
Kills:62
V. Kills:6 N/A
Deaths:8
KDR:7.750
Accuracy:7.357% F*
KPH:20.400 D**
VKPH:2 D
Kills:2,905 (0 + 2,905)
Deaths:474
KDR:6.129
VKDR:1.865
Vehicle Kills:884
Kill Difference:2,431
Playtime:158.060 hours
Usage:2%
Score:1.172m
Score/min:124
Driving Accuracy:N/A%
Gunner Accuracy:7.357%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:846
V. Kills:158 N/A
Deaths:682
KDR:1.240
Accuracy:41.114% D--
KPH:28.100 C+
VKPH:5.200 C
S12 Renegade
D*
Kills:196
V. Kills:6 N/A
Deaths:119
KDR:1.647
Accuracy:26.966% F-
KPH:17.300 D*
VKPH:0.500 D*
Kills:1,042 (1,042 + 0)
Deaths:801
KDR:1.301
VKDR:0.205
Vehicle Kills:164
Kill Difference:241
Playtime:41.451 hours
Usage:0%
Score:0.243m
Score/min:98
Driving Accuracy:26.966%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B++
Kills:126
V. Kills:72 173%
Deaths:16
KDR:7.875
Accuracy:43.932% B++
KPH:20.800 D
VKPH:11.900 D
CAS 14-E
C+
Kills:51
V. Kills:6 N/A
Deaths:2
KDR:25.500
Accuracy:28.787% D--
KPH:55.200 D
VKPH:6.500 C+
Kills:177 (0 + 177)
Deaths:18
KDR:9.833
VKDR:4.333
Vehicle Kills:78
Kill Difference:159
Playtime:6.989 hours
Usage:0%
Score:0.071m
Score/min:170
Piloting Accuracy:N/A%
Gunner Accuracy:28.787%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 13,13411,0445,8551.886C0.3429.366%BN/A108.7C20.6D-453101.6h1.2C+4C++
AS16 NightHawk 10,41510,2329,2211.11C0.4434.297%D--17.269%B+28.2DN/A78362.6h4.4C+12.9C--
G20 Vulcan-H 12,8118,5368949.548B8.0049.279%C+1.874%D64.2B+32.1C++391133h91.4C++185.6C++
SMG-46G Armistice 8,1188,05710,7950.746D--0.8024.25%D*17.376%C-19.1D--N/A58421h15.9D*65.4D--
Tank Mine 11,0997,3552,9592.486C0.9420.795%D*N/A104.5C53.2C--81270.4h1.5B++7.1D--
L100 Python AP 10,4276,94855012.633C*11.0941.025%F-1.223%D36.7C18.4C-215189.5h5.6C+13.6D-
L100 Python HESH 7,0466,01524824.254B+22.7139.99%D*N/A57.1C-9.8C+187105.3h3.9D-9.8D*
Claymore 5,8675,8641,5333.825D2.2827.028%DN/A100.6D-N/A28858.3h1.2C+4.5C
C-4 6,9025,5424,5661.214C0.3327.583%C+N/A64.1D15.7D--48686.5h1.2C**4.4C*
Orbital Strike Uplink 6,9705,22222611N/A2,609.45898.495%UN/A916.1U306.7U45205.7h1.3T*0.1T*
Sticky Grenade 5,2555,18115181N/A5,179.4552.86%C+N/A996.3C+14.2C+30315.2h1.9C*3.6C*
P2-120 AP 7,6644,7114879.674C+8.1326.94%F--4.67%A30.3D19C342155.3h7.5D27.9F--
TS4 Haymaker 3,5673,5395,0940.695D0.8534.089%D*11.896%C-25.6DN/A79138.5h4.6C-13.6D-
P525 Marauder-H 3,1852,71721012.938C11.3941.023%C**N/A73.4D-12.6A25937h16.8T*41F--
MSW-R 2,6442,6113,3340.783D0.7613.359%F--19.188%D*17D*N/A63153.9h16.4F--123T-
T5 AMC 2,4822,4504,5550.538D-1.0116.184%F-21.143%C+9.3D--N/A34264.4h18.9F--116.7F*
C75 Viper 2,9182,4023317.257C+5.7124.043%F-1.374%C*32.6C7D16573.7h11.9C+49.5D-
P2-120 HESH 2,5532,17112018.092C+16.5531.074%F1.474%A+57C10C+25338.1h6.8F22F--
E540 Halberd-H 3,2332,1659024.056B*22.5152.784%D-N/A49.8C+24.6C+31643.5h6.3C+11.9C-
Hellfire Rocket Pods 2,5932,0747862.639D-1.0932.58%F--N/A31.2D--7.8D-17266.5h26.7C+82D
TRAC-5 2,1032,0704,3940.471D-1.0716.759%D**19.372%C8.5DN/A40242.4h18.5D-110.6D--
Xiphos Anti-Personnel Phalanx Tower 1,7951,7654441.25M**439.7031.626%C+N/A504.3B*8.6C13513.5h5B+15.9B+
HC1 Cougar 1,7541,7102,4310.703D0.8417.082%F-25.556%C+11.7D--N/A44146.2h15.9F93.2F-
NS-15M2 1,7111,6901,6671.014C-0.5312.252%T21.539%D--19.8D*N/A7085.3h15.3F125.1T*
RAMS .50M 1,6521,6373984.113C+2.5729.754%F-75.015%D19.6D--N/A5783.5h2.5D-8.4D**
Frag Grenade 1,6601,62811628N/A1,626.4548.359%C+N/A525.2C10.3C20953.1h3.3C+6.8C++
T9 CARV 1,5541,5302,8820.531D1.0112.408%F-19.412%D-12.5D--N/A66122.4h17D**137.2F
M40 Fury-H 2,1481,5263444.882A++43.3449.239%BN/A79.9C32.6B*40419.1h15.3F31.1D**
T9A "Butcher" 1,5351,5081,5800.954D0.5911.043%T*25.464%D17.4FN/A5986.8h17.2T*155.7T*
MKV Suppressed 1,4451,4241,7520.813D0.7322.408%D*19.803%C16.3D--N/A4487.2h20.1F89.5F
Spear Anti-Vehicle Phalanx Turret 2,1291,4059614.635B+13.0938.042%D--3.843%C++36.7D18.9D29538.3h8.5C+22.3C--
T16 Rhino 1,4071,3981,8510.755D0.7912.398%F-17.954%D--16.4D--N/A5985.2h16D*129F--
NS-44L Blackhand 1,3731,3521,3171.027C-0.5238.548%D47.855%B4.5D*N/A15302.8h5D-12.9D
PDW-16 Hailstorm 1,3701,3511,4560.928C0.6218.055%F21.17%C**20.9DN/A6064.5h17D-94.1D*
E540 Halberd 2,0781,3381558.632C+7.0930.351%F-3.513%B21.8D-12D18861.5h7D**23F--
NS Decimator 1,6631,3341,2201.093C0.4541.093%F**2.399%B+19.1D*4.7D**13269.9h5.4D13F-
LC2 Lynx 1,3281,3031,6120.808C--0.7415.576%F-22.794%C20.4DN/A7864h15.5D99.5D**
TRS-12 Uppercut 1,2911,2751,5090.845C--0.7049.165%D*11.451%D29.6DN/A7443.1h2.6C5.3C
NSX Tanto 1,3221,2691,5150.838D-0.7120.328%F-26.556%C7.7D*N/A23165.7h24T-118.1T
NS-7 PDW 1,2701,2471,4430.864C0.6821.216%D*20.048%C+18.5D-N/A6267.4h16D-75.2D-
AP30 Shredder 2,0011,2284527.289C**25.7436.525%C**1.14%D34.6C+21.8C+26835.5h109.8D300.7C-
T32 Bull 1,2451,2271,2340.994C--0.5512.81%F*22.249%D20.3D--N/A6460.5h14.8D**115.3T-
TORQ-9 1,2371,2151,2480.974C0.5714.789%F*27.737%C+14.1D*N/A4086h21.7T147T*
LC3 Jaguar 1,2271,2131,4250.851C--0.6915.665%F--21.764%C16.8D-N/A6372.4h15.3C97.8D**
TAS-16 Blackjack 1,2201,2121,3550.894C0.6550.846%D*12.789%D29D-N/A7741.8h2.6C--5.2D
FA1 Barrage 1,2201,2041,5750.764C0.7829.559%D**13.123%C--19.5DN/A7561.6h5.2C-17.6D--
Havoc 1,2161,1981,2780.937C-0.6139.714%F--13.606%C29.4D-N/A7140.8h4.4D11F-
P2-120 HEAT 1,5781,1781716.889C+5.3422.103%F--3.311%C*24D8.1D23449.1h7.1C+32.2F--
T7 Mini-Chaingun 1,2021,1741,3220.888C--0.6610.285%F14.821%C+21.4D--N/A8354.9h17.7D-172.4F-
SMG-46 Armistice 1,1781,1691,4380.813D0.7316.912%F--18.221%C+18D-N/A5664.8h15.9D-94.1F
ML-7 1,4361,1012,0120.547C-1.0043.353%F-1.635%D16.1D-4.9D--18768.4h6.1C++14D
NS-44 Commissioner 1,0981,0861,7370.625C-0.9224.061%F-18.508%D-6.7D*N/A24161.1h4.3D17.9D**
MANA Anti-Vehicle Turret 1,6191,0136961.455C0.0937.507%F-3.356%C25.5D15.2D-28039.8h9C++24.1C-
M60-G Bulldog 1,1839841059.371C+7.8322.705%F3.354%B+23D4.7D10542.7h8.7D--38.4F-
T1 Cycler 1,0099821,1460.857C0.6916.36%F26.986%C*13.7D--N/A6971.9h19.3F--118.2F-
Shuriken 9949711,3330.728D0.8223.269%F-20.597%C+9.1FN/A25106.5h27.7T*119.1T*
Chainblade 91890262,1670.015C1.5331.761%C++1.109%D-0.3DN/A12844.2h2.8C8.7C*
M40 Fury-F 1,0048466821.24C0.3141.114%D--N/A28.1C+5.2C11630.1h11.7C+28.5D
M20 Basilisk 1,1537981624.926C+3.3830.61%D**6.892%B16.4D7.3C12648.8h107.7D352D--
NS-357 Underboss 7447401,1650.635C--0.9123.239%F--16.892%D--11.8D*N/A3562.7h4.3D18.4F-
M2 Mutilator 7497274311.687C0.148.203%F-18.157%C12.4D**N/A4858.6h26.8T327T
TX1 Repeater 6416281,8380.342D1.2022.947%D17.675%D6.6D*N/A3095h19F82.6D--
C150 Dalton 1,062610847.262D5.7230.568%D--N/A25.1D-18.6D22124.3h4.7C--15.5D*
NS Annihilator 1,1475796450.898C*0.6579.543%CN/A10.8C10.6B17953.7h11.3C+14.2C+
L105 Zephyr 7795565110.902C9.3639.926%DN/A41.8D16.8B**23113.3h9.7F24.4D*
Spear Anti-Vehicle Phalanx Tower 952535959.444B++57.9047.098%DN/A65.2C++50.9B+5228.2h5.1B*10.8B++
MR11 Gatekeeper-H 8425352819.107A++17.5654.138%C+N/A48.2B+27.7C44111.1h47.6C++87.9C++
TSAR-42 5345322691.978C0.4332.812%D**60.15%D*20.6D*N/A8925.8h2.9F-8.8F
M60-G Bulldog 585488726.778C5.2320.252%F--2.664%B+17.7D**3.5D--9027.5h8.6D**42.3T*
M12 Kobalt 4994761047.6C+46.0510.856%F--27.101%A++46.7D**2.3D--12710.2h23.9F219.8T*
MG-C1 Kindred 4924746090.778D0.7715.458%F*25.317%C+10.3D*N/A4146.1h19.1T123.5T*
Hornet Missiles 6794681642.854D1.3147.865%F-1.282%C+26.3D--11.9D--23417.8h11.2C23.4D
NS-11P 4914626090.759D0.7917.731%F-29.221%C**8.8D*N/A3452.7h19.5T110.2T-
G30 Vulcan 7814481443.111C1.5718.066%F2.455%D11.5D*8.5D--15539.1h127.5D705.6F-
NS-61 Emissary 4444335570.777C0.7726.788%C-21.709%B+8D--N/A2654.4h26.5D*98.8D*
Ripper 4264239,0750.047C1.5013.691%D*14.421%C0.4C-N/A11061.5h1.6C-11.8D
TAR 4244166110.681C--0.8615.857%F--26.442%C++11.6D*N/A5436h20.5T*129.4T*
G40-F Ranger 6454152615.962B*14.4236.354%C++N/A27.5D15.2D24915.1h103.5D-284.8D
M2 Mutilator 4274142052.02C+0.478.069%F-21.981%B+12.1D*N/A4734.1h23.4F-289.7F-
Anti-Vehicle Grenade 5024121412N/A410.4554.658%C**N/A294.3D64.3C-20511.4h6.4D11.8C+
The Slasher 40539714,4120.028C--1.5222.06%D-9.068%C+0.5C-N/A1869.1h2.5C--11.4C
M9 SKEP Launcher 5963931,0510.374D1.1755.662%F-2.29%C+10.3C-5.3C11738.1h9.7D17.3D**
NSX Tengu 4013884410.88D-0.6723.25%F*27.577%B+15.3D*N/A4925.3h18.9F-81.4F**
M77-B 3863853611.066D-0.4827.187%F-67.533%D**9.1D*N/A4242.2h3.7F--13.7T
M20 Basilisk 5803572414.875C+13.3349.849%C+5.322%B21.5D--13.4D--19816.6h194F-389.1F
M3 Pounder HEG 4033403770.902D0.6417.439%T4.412%B*7.2F1.3F5947.2h22.5D--129T*
G40-F Ranger 5273321227.667C+26.1235.751%CN/A34.9D*20.5D*2989.5h103.3F**289D**
NS-11C 3463304740.696C--0.8515.217%F--25.758%B+10.2D-N/A6632.2h20.7F--136T*
L100 Python HEAT 4023272115.571B**14.0342.471%D*N/A38.9C+8.9D--3438.4h8.3F-19.6F-
M3 Pounder HEG 3933254360.745D0.8016.962%T-2.462%C-6.7D**1.4D**6548.5h23.5D*138.8T*
Auraxium Chainblade 33232222,6100.014C-1.5320.758%D5.28%C0.3CN/A11039h2.5D12C+
99SV 3083072651.158D0.3922.526%F-26.059%D*18.5DN/A10416.6h5.8C--25.9D*
M18 Rotary 6623041,0910.279D1.2725.828%D*1.316%C-3D--3.5D*59101.7h373T-1444.3T*
MR11 Gatekeeper 534285515.588C4.0431.554%F1.053%D17.5D--15.3C26816.3h65.7D--208.3F-
Hoplon Anti-Aircraft Phalanx Tower 4772591259S257.4536.706%B*N/A287.8B*242.2B**19070.9h11.3B+30.8B+
Skyguard 502253376.838B++5.2919.632%FN/A9.1D--9C-16627.8h170.4D868.1F--
Hyena Missile Launcher 374231623.726C+2.1824.872%F-N/A12.1D7.5D-10519.1h51.6F207.3F**
M1 Heavy Cycler 2272213030.729D0.826.54%F-15.837%D7.9D*N/A5428.1h34T*520.5T*
NSX-P Tanto 2322183080.708D0.8418.193%F-33.945%B+7D*N/A3331.2h28.3F155.5T*
M20 Basilisk 330216742.919C--1.3724.609%F-6.019%C+12.3D--6.5D-16417.5h117.7D478.2F--
AMR-66 2232153320.648D0.9016.246%F--18.605%D--7D--N/A4130.7h12.5F76.8F*
T2 Striker 4452145800.369D-1.1850.699%CN/A6.6D7.2C18232.2h42.7C84.2C
Rocklet Rifle 4141973190.618C-0.9335.378%F--N/A13.6D**15D--29914.5h45.8D--129.3F--
S12 Renegade 2021961191.647C--0.1026.966%F-7.143%B+17.3D*N/A5011.3h4D14.8F
TRAC-Shot 1841833190.574D0.9714.228%T15.301%D9.9D*N/A3418.5h17.2F--120.7T*
TMG-50 1761732040.848D0.7015.302%D**21.387%D17.5D--N/A1559.9h16.5D*108F--
SABR-13 1681661661C0.5516.387%F--24.096%D15.7D*N/A8610.6h17.1F--104.4T*
MG-A1 Arbalest 1571503350.448D-1.1020.062%F27.333%C6.9D**N/A3021.7h28.4T*141.5T*
NS-10 Burster 2731491121.33C+0.2215.335%F--2.013%D*3.5D--2.9D6942.5h164.6C1073.4F*
NS-AM7 Archer 1921393110.447C+1.1051.223%D--17.986%C+4.5D1.7C--5231.1h26.7D--52.1D*
NSX Tomoe 1411381241.113C0.4325.111%D*33.333%D-16.8D*N/A608.2h23.7T-94.3F**
G40-F Ranger 218138915.333C+13.7927.282%D*N/A15D--8.7D--1539.2h135.2D-495.7D*
M40 Fury 144126235.478C3.9318.849%F--N/A21.7D*3.1D**1615.8h13.8C+73.2F
M20 Wyvern 198126167.875B+6.3343.932%B++N/A20.7D11.8D1546.1h123.6D*281.4D-
NS-10 Burster 225115891.292C+0.2515.71%F--3.478%C-2.9D*2.8D--6739.4h206D--1311.1T-
NSX Naginata 1091091130.965D-0.5812.17%F*28.44%C-15.4D*N/A667.1h18.2F--149.5T*
Aspis Anti-Aircraft Phalanx Turret 221105195.526C++3.9821.201%D*N/A8.5D-9.4D21112.4h194.6D**918.1D**
M18 Locust 2581036170.167D*1.3824.339%D*1.942%B+1.7D**2.6D**4559.6h447.8D--1839.7F**
Fatestealer 1041021130.903U0.6429.951%D29.412%B*16.2CN/A336.3h2.4C--7.9C--
M20 Basilisk 16598293.379C+1.8319.019%D**7.143%B**10.9D-7.4C+1379h103D541.4D**
Nightshade 112985,9510.016D1.5344.856%D10.204%C+0.2DN/A1397.6h21.3B47.4C++
MANA Anti-Personnel Turret 9895881.08N/A0.479.163%UN/A950U30U5480500.1h44.3T*483.8T*
ASP-30 Grounder 132951630.583C-0.9642.448%T3.158%C*8.4C--3.3C-27711.3h8.7C-20.6F-
M40 Fury 10893214.429C--2.8817.676%F--N/A26.6D**4.3D*1963.5h13.5C+76.5F--
M18 Needler 184916250.146D1.4018.716%F--1.099%C-1.4D*1.4D*7266.3h401.9F*2147.7T*
M60-A Bulldog 12888273.259D1.7125.08%FN/A21.5D--9.8B+2034.1h8F--31.8F**
G30 Walker 12081117.364D5.8235.608%C+6.173%A*26.1C12.6D2273.1h183.6C515.6C+
M12 Kobalt-H 8579419.75D18.2013.321%F-11.392%D*71.8D--5.5C+2711.1h18.4D--138.3F
NSX Amaterasu 73711,4730.048C1.5011.097%D*19.718%B+0.5C--N/A2151.7h5C45.4D--
MG-S1 Jackal 7571870.816D0.7315.705%F*22.535%C+13.7D*N/A1065.2h18.7F*119.4T*
P525 Marauder 7270107D5.456.759%F*N/A18.4FN/A613.8h9.1F135.3T*
M12 Kobalt 686287.75D6.207.357%F*19.355%C+20.7D**2D1763h26.2F-355.8T*
NSX-P Tengu 6261960.635D0.9124.766%F--18.033%D-12.4D*N/A544.9h22.5F-91T
The Little Helper 6060870.69D0.8637.639%D*15%C15.8D*N/A483.8h5.6D*15D**
M14 Banshee 6758521.115D0.4318.632%F--N/A6.4D**1D*1449.1h64.6T*346.4T*
L105 Zephyr PX 695678C-6.4532.835%F--N/A29.5F-6.8D--1501.9h7.8F-23.9T*
M60-A Bulldog 615295.778C4.2321.847%F*N/A10.8D--1.9D-714.8h9.5F--43.3T*
CAS 14-E 5751225.5C++23.9528.787%D--1.961%B+56.7D6.7C++2740.9h43.9D*152.4D**
A30 Walker 8551271.889C-0.3424.443%C+1.961%C**8.1D-5.4D--1426.3h295.6T1209.5F-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1014,3518h
Nanite Revive Grenade03,9411.1h
Medical Applicator1,274939,07363.2h
Spawn Beacon32615,76620.8h
Nano-Armor Kit6,0886,796,152522.3h
Caltrop01560.2h
Hardlight Canopy73620.9h
Ordnance Dampener357951.5h
Hoplon Anti-Aircraft Phalanx Tower31,1827.1h
Xiphos Anti-Personnel Tower101,4468.5h
Sunderer Garage45638.1h
Bunker23094.8h
Rampart Wall203,84159.4h
Cortium Silo31,3477.1h
Skywall Shield Emitter81,7937.4h
Structure Shield Module72,17211.5h
Repair Module123,69019.5h
Turret AI Module52,54514.9h
Restoration Kit171420.6h
TR Patriot Flare Gun25722.4h
Motion Spotter7822,55212.2h
Welding Device35202,92351.4h
Spear Anti-Vehicle Tower81,2877.6h
Blast Wall18677.7h
Spitfire Auto-Turret32723,81824.1h
Reinforcements Module01990.9h
Recon Detection Device43557,171122.1h
Smoke Grenade08,7532.5h
Shield Recharging Field18528,7709.6h
Medical Kit971,4975.4h
Ammunition Package40846,26037.3h
Anti-Infantry MANA Turret245471.9h
Pain Spire06884h
Routing Spire01600.7h
The Flail01801.5h
Spear Anti-Vehicle Turret0580.8h
Glaive IPC01571.5h
Vehicle Ramp0680.7h
Alarm Module05251.8h
Vehicle Ammo Dispenser11150.5h
Vehicle Gate51,21217.3h
Pillbox23796h
Elysium Spawn Tube21,0284.6h
Light Vehicle Terminal43323h
WLT-Howler Mining Laser1331,581,861271.3h
Infantry Tower34897.8h
Light Air Terminal03773.2h
Nano-Repair Grenade05,6681.6h
Flail Targeting Dart421,92413.9h
Snowman Soldier32850.3h
Router49671.2h
IPC Targeting Dart141,1786h
Orbital Strike Target Designator3652,09064.5h

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