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Field Marshal emc44[EINS] emc44
TR BR 208

KDR: 1.44

Score: 119.5m

Last Seen: Jun 16th, 2019 8:05 PM
- OFFLINE - 186.2 hour(s)

Prestige 1, Battle Rank 100 (208 total) - Terran Republic on Miller - Outfit Member of Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 162
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C-4 ARX AS16 NightHawk SMG-46G Armistice Tank Mine G20 Vulcan-H Claymore C-4 L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $167,634 MLG Score: 134
Fun Score: N/A
Cheeseburgers Flipped: 1278TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
17.118%21.237%36434117640,5660.7141270.722

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.915%-0.781D-0.061C+-1.489FHEAD ++ (~12.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.1-0.303C16.6-0.165C80.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.517%0.748%95312072,405227010141.05947237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.476%-1.249D*-0.778D--0.829

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
328.7-1.043D*83.9-0.586D244.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.803%2.168%3198120220,526603079483.40342258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.691%-1.38D**-0.252C0.499

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.30.158C++8.70.305C*23.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.754%2.261%36016119413,270474162502.7984212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.306%0.001C+-0.527D0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
159-0.353C-58.4-0.468D100.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
28.075%64.844%360412062,3784912150.48412

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.291%-1.043D*-0.147C0.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.2-0.132C3.10.013C+8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.853%14.679%3606120416,72539342184.25032

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.36%-0.552D0.012C+-0.196

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.068C+4.30.118C+8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 162
119.5m314.4%284 (17k)244 (14.6k)1.43597162,911113,4501.73926208 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210631913.175%8.893%11704:1947

40% Engineer13% Heavy Assault30% Infiltrator15% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 14th, 2013 7:58 PMMar 11th, 2018 9:07 PMJun 22nd, 2019 1:54 PM (2d) (PST)Jun 16th, 2019 8:37 PM (8d) (PST)Jun 16th, 2019 4:05 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5131173960.3330.2320.0301.2470.063134

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,7676,99523,7722014275414,669

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8143h/339.3d 34,408 14,488 71,359 609.4k 9,705 21,240 30,892 250.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D
Kills:2,561
Deaths:3,266
KDR:0.784
Accuracy:13.325% F-
HSR:19.016% D
NS-15M2
D
Kills:1,601
Deaths:1,603
KDR:0.999
Accuracy:12.180% F--
HSR:20.862% D
T9 CARV
C--
Kills:1,521
Deaths:2,875
KDR:0.529
Accuracy:12.422% D**
HSR:19.461% C--
T9A "Butcher"
C
Kills:1,489
Deaths:1,554
KDR:0.958
Accuracy:11.012% T
HSR:25.521% C
T16 Rhino
D
Kills:1,398
Deaths:1,851
KDR:0.755
Accuracy:12.398% F
HSR:17.954% D
T32 Bull
C
Kills:1,226
Deaths:1,232
KDR:0.995
Accuracy:12.805% F-
HSR:22.268% C
TMG-50
C
Kills:173
Deaths:204
KDR:0.848
Accuracy:15.302% D--
HSR:21.387% C
NSX Naginata
C++
Kills:109
Deaths:113
KDR:0.965
Accuracy:12.170% F-
HSR:28.440% C++
Kills:10,078
Deaths (as Heavy Assault):12,698
Deaths (to Heavy Assaults):29,701
KDR:0.79367
Kill Difference:2,620
Playtime:1,070.915 hours
Usage:13%
Score:11.862m
Score/min:185
Accuracy (listed only):12.702%
HSR (listed only):21.864%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B++
Kills:8,361
Deaths:7,515
KDR:1.113
Accuracy:33.892% D
HSR:17.032% B++
TS4 Haymaker
C
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D
HSR:11.896% C
T5 AMC
C*
Kills:2,437
Deaths:4,529
KDR:0.538
Accuracy:16.180% D**
HSR:21.092% C*
TRAC-5
C++
Kills:2,070
Deaths:4,394
KDR:0.471
Accuracy:16.759% D--
HSR:19.372% C++
LC2 Lynx
C**
Kills:1,297
Deaths:1,607
KDR:0.807
Accuracy:15.559% F
HSR:22.745% C**
HC1 Cougar
C*
Kills:1,277
Deaths:1,718
KDR:0.743
Accuracy:16.539% F
HSR:23.571% C*
NSX Tanto
C*
Kills:1,250
Deaths:1,475
KDR:0.847
Accuracy:20.337% D*
HSR:26.720% C*
TAS-16 Blackjack
C-
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D
HSR:12.789% C-
TRS-12 Uppercut
D
Kills:1,211
Deaths:1,418
KDR:0.854
Accuracy:49.088% D
HSR:11.065% D
FA1 Barrage
C-
Kills:1,204
Deaths:1,574
KDR:0.765
Accuracy:29.561% D*
HSR:13.123% C-
Havoc
C+
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.720% F--
HSR:13.606% C+
LC3 Jaguar
C**
Kills:1,161
Deaths:1,361
KDR:0.853
Accuracy:15.729% F
HSR:21.619% C**
MG-C1 Kindred
B+
Kills:313
Deaths:384
KDR:0.815
Accuracy:16.999% F-
HSR:25.879% B+
NSX-P Tanto
A
Kills:218
Deaths:308
KDR:0.708
Accuracy:18.193% D**
HSR:33.945% A
AMR-66
D--
Kills:195
Deaths:307
KDR:0.635
Accuracy:16.118% F-
HSR:17.436% D--
TRAC-Shot
D
Kills:183
Deaths:319
KDR:0.574
Accuracy:14.228% F*
HSR:15.301% D
Kills:27,126
Deaths (as Engineer):34,636
Deaths (to Engineers):24,201
KDR:0.78317
Kill Difference:7,510
Playtime:3,273.458 hours
Usage:40%
Score:54.706m
Score/min:279
Accuracy (listed only):25.240%
HSR (listed only):19.199%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
B++
Kills:8,361
Deaths:7,515
KDR:1.113
Accuracy:33.892% D
HSR:17.032% B++
SMG-46G Armistice
C+
Kills:8,039
Deaths:10,777
KDR:0.746
Accuracy:24.243% D
HSR:17.378% C+
TS4 Haymaker
C
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D
HSR:11.896% C
T5 AMC
C*
Kills:2,437
Deaths:4,529
KDR:0.538
Accuracy:16.180% D**
HSR:21.092% C*
TRAC-5
C++
Kills:2,070
Deaths:4,394
KDR:0.471
Accuracy:16.759% D--
HSR:19.372% C++
MKV Suppressed
C++
Kills:1,399
Deaths:1,731
KDR:0.808
Accuracy:22.603% D
HSR:19.871% C++
LC2 Lynx
C**
Kills:1,297
Deaths:1,607
KDR:0.807
Accuracy:15.559% F
HSR:22.745% C**
HC1 Cougar
C*
Kills:1,277
Deaths:1,718
KDR:0.743
Accuracy:16.539% F
HSR:23.571% C*
NSX Tanto
C*
Kills:1,250
Deaths:1,475
KDR:0.847
Accuracy:20.337% D*
HSR:26.720% C*
TAS-16 Blackjack
C-
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D
HSR:12.789% C-
TRS-12 Uppercut
D
Kills:1,211
Deaths:1,418
KDR:0.854
Accuracy:49.088% D
HSR:11.065% D
FA1 Barrage
C-
Kills:1,204
Deaths:1,574
KDR:0.765
Accuracy:29.561% D*
HSR:13.123% C-
NS-7 PDW
B+
Kills:1,199
Deaths:1,411
KDR:0.850
Accuracy:21.080% D
HSR:20.017% B+
Havoc
C+
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.720% F--
HSR:13.606% C+
PDW-16 Hailstorm
B++
Kills:1,195
Deaths:1,275
KDR:0.937
Accuracy:17.908% D*
HSR:20% B++
SMG-46 Armistice
B
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F
HSR:18.221% B
LC3 Jaguar
C**
Kills:1,161
Deaths:1,361
KDR:0.853
Accuracy:15.729% F
HSR:21.619% C**
Shuriken
B
Kills:948
Deaths:1,300
KDR:0.729
Accuracy:23.527% D--
HSR:20.359% B
NSX Tengu
B**
Kills:387
Deaths:439
KDR:0.882
Accuracy:23.269% F-
HSR:27.390% B**
MG-C1 Kindred
B+
Kills:313
Deaths:384
KDR:0.815
Accuracy:16.999% F-
HSR:25.879% B+
NSX-P Tanto
A
Kills:218
Deaths:308
KDR:0.708
Accuracy:18.193% D**
HSR:33.945% A
TRAC-Shot
D
Kills:183
Deaths:319
KDR:0.574
Accuracy:14.228% F*
HSR:15.301% D
Kills:41,267
Deaths (as Light Assault):52,700
Deaths (to Light Assaults):19,274
KDR:0.78306
Kill Difference:11,433
Playtime:1,204.702 hours
Usage:15%
Score:16.997m
Score/min:235
Accuracy (listed only):24.421%
HSR (listed only):19.681%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
B++
Kills:8,361
Deaths:7,515
KDR:1.113
Accuracy:33.892% D
HSR:17.032% B++
SMG-46G Armistice
C+
Kills:8,039
Deaths:10,777
KDR:0.746
Accuracy:24.243% D
HSR:17.378% C+
TS4 Haymaker
C
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D
HSR:11.896% C
MKV Suppressed
C++
Kills:1,399
Deaths:1,731
KDR:0.808
Accuracy:22.603% D
HSR:19.871% C++
TAS-16 Blackjack
C-
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D
HSR:12.789% C-
TRS-12 Uppercut
D
Kills:1,211
Deaths:1,418
KDR:0.854
Accuracy:49.088% D
HSR:11.065% D
FA1 Barrage
C-
Kills:1,204
Deaths:1,574
KDR:0.765
Accuracy:29.561% D*
HSR:13.123% C-
NS-7 PDW
B+
Kills:1,199
Deaths:1,411
KDR:0.850
Accuracy:21.080% D
HSR:20.017% B+
Havoc
C+
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.720% F--
HSR:13.606% C+
PDW-16 Hailstorm
B++
Kills:1,195
Deaths:1,275
KDR:0.937
Accuracy:17.908% D*
HSR:20% B++
TORQ-9
B+
Kills:1,179
Deaths:1,198
KDR:0.984
Accuracy:14.833% F-
HSR:27.481% B+
SMG-46 Armistice
B
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F
HSR:18.221% B
Shuriken
B
Kills:948
Deaths:1,300
KDR:0.729
Accuracy:23.527% D--
HSR:20.359% B
T1 Cycler
B++
Kills:671
Deaths:703
KDR:0.954
Accuracy:16.036% D*
HSR:26.677% B++
NSX Tengu
B**
Kills:387
Deaths:439
KDR:0.882
Accuracy:23.269% F-
HSR:27.390% B**
TAR
B+
Kills:361
Deaths:547
KDR:0.660
Accuracy:16.634% D**
HSR:24.931% B+
SABR-13
C
Kills:165
Deaths:166
KDR:0.994
Accuracy:16.489% F-
HSR:23.636% C
Kills:33,437
Deaths (as Combat Medic):39,219
Deaths (to Combat Medics):11,527
KDR:0.85257
Kill Difference:5,782
Playtime:270.669 hours
Usage:3%
Score:4.859m
Score/min:299
Accuracy (listed only):26.514%
HSR (listed only):19.145%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46G Armistice
C+
Kills:8,039
Deaths:10,777
KDR:0.746
Accuracy:24.243% D
HSR:17.378% C+
MKV Suppressed
C++
Kills:1,399
Deaths:1,731
KDR:0.808
Accuracy:22.603% D
HSR:19.871% C++
RAMS .50M
C-
Kills:1,210
Deaths:308
KDR:3.929
Accuracy:30.290% D*
HSR:74.959% C-
NS-7 PDW
B+
Kills:1,199
Deaths:1,411
KDR:0.850
Accuracy:21.080% D
HSR:20.017% B+
PDW-16 Hailstorm
B++
Kills:1,195
Deaths:1,275
KDR:0.937
Accuracy:17.908% D*
HSR:20% B++
SMG-46 Armistice
B
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F
HSR:18.221% B
NS-44L Blackhand
B+
Kills:1,079
Deaths:1,000
KDR:1.079
Accuracy:38.112% C
HSR:48.934% B+
NS-44 Commissioner
C-
Kills:1,017
Deaths:1,613
KDR:0.631
Accuracy:24.510% D**
HSR:19.076% C-
Shuriken
B
Kills:948
Deaths:1,300
KDR:0.729
Accuracy:23.527% D--
HSR:20.359% B
NS-357 Underboss
C--
Kills:726
Deaths:1,136
KDR:0.639
Accuracy:23.256% F
HSR:17.218% C--
TX1 Repeater
C
Kills:628
Deaths:1,838
KDR:0.342
Accuracy:22.949% C
HSR:17.675% C--
TSAR-42
D
Kills:501
Deaths:256
KDR:1.957
Accuracy:33.365% D
HSR:60.080% D-
NSX Tengu
B**
Kills:387
Deaths:439
KDR:0.882
Accuracy:23.269% F-
HSR:27.390% B**
M77-B
D--
Kills:385
Deaths:361
KDR:1.066
Accuracy:27.187% D**
HSR:67.533% D--
NS-61 Emissary
B++
Kills:372
Deaths:488
KDR:0.762
Accuracy:26.839% C
HSR:20.430% B++
99SV
D*
Kills:282
Deaths:260
KDR:1.085
Accuracy:22.628% D**
HSR:26.241% D*
NSX Tomoe
C
Kills:138
Deaths:124
KDR:1.113
Accuracy:25.111% D-
HSR:33.333% C
NS-AM7 Archer
C*
Kills:115
Deaths:262
KDR:0.439
Accuracy:50.381% D*
HSR:19.130% C*
Kills:20,789
Deaths (as Infiltrator):26,017
Deaths (to Infiltrators):15,060
KDR:0.79905
Kill Difference:5,228
Playtime:2,403.029 hours
Usage:30%
Score:29.288m
Score/min:203
Accuracy (listed only):26.343%
HSR (listed only):30.436%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C-
Kills:638
Deaths:363
KDR:1.758
Accuracy:7.789% F
HSR:16.771% C-
M2 Mutilator
B*
Kills:349
Deaths:155
KDR:2.252
Accuracy:7.282% F-
HSR:22.063% B*
M3 Pounder HEG
B**
Kills:336
Deaths:374
KDR:0.898
Accuracy:17.312% F--
HSR:4.464% B**
M3 Pounder HEG
C
Kills:321
Deaths:436
KDR:0.736
Accuracy:16.832% F*
HSR:2.492% C
M1 Heavy Cycler
D
Kills:207
Deaths:285
KDR:0.726
Accuracy:6.381% F-
HSR:14.493% D
NS-10 Burster
D--
Kills:139
Deaths:110
KDR:1.264
Accuracy:15.349% F-
HSR:2.158% D--
NS-10 Burster
D
Kills:113
Deaths:87
KDR:1.299
Accuracy:15.748% F-
HSR:3.540% D
Kills:2,103
Deaths (as MAX Suit):905
Deaths (to MAX Suits):9,811
KDR:2.32376
Kill Difference:1,198
Playtime:160.016 hours
Usage:2%
Score:1.739m
Score/min:181
Accuracy (listed only):12.385%
HSR (listed only):9.426%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:2,013
V. Kills:511 393%
Deaths:784
KDR:2.568
Accuracy:32.420% F-
KPH:30.700 D
VKPH:7.800 D
Hornet Missiles
D
Kills:466
V. Kills:209 222%
Deaths:164
KDR:2.841
Accuracy:47.893% D**
KPH:26.200 D
VKPH:11.700 D--
M18 Rotary
D-
Kills:304
V. Kills:358 85%
Deaths:1,091
KDR:0.279
Accuracy:25.846% D-
KPH:3 D-
VKPH:3.500 D-
M18 Locust
D*
Kills:93
V. Kills:149 62%
Deaths:617
KDR:0.151
Accuracy:24.517% D*
KPH:1.600 D*
VKPH:2.600 D*
M18 Needler
D*
Kills:88
V. Kills:91 96%
Deaths:625
KDR:0.141
Accuracy:18.522% F--
KPH:1.400 D*
VKPH:1.500 D*
M14 Banshee
N/A
Kills:50
V. Kills:8 N/A
Deaths:48
KDR:1.042
Accuracy:18.055% N/A
KPH:6.400 N/A
VKPH:1 N/A
Kills:3,014 (535 + 0)
Deaths:3,329
KDR:0.905
VKDR:0.398
Vehicle Kills:1,326
Kill Difference:315
Playtime:310.507 hours
Usage:4%
Score:1.686m
Score/min:90
Piloting Accuracy:18.055%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:432
V. Kills:167 257%
Deaths:51
KDR:8.471
Accuracy:39.877% C
KPH:39.800 C-
VKPH:15.400 A
C150 Dalton
D
Kills:342
V. Kills:290 118%
Deaths:84
KDR:4.071
Accuracy:31.952% D-
KPH:19.600 D-
VKPH:16.600 D
AP30 Shredder
C
Kills:160
V. Kills:139 114%
Deaths:45
KDR:3.556
Accuracy:25.870% D
KPH:18 D
VKPH:15.700 C
L105 Zephyr PX
C
Kills:56
V. Kills:13 400%
Deaths:7
KDR:8
Accuracy:32.835% F
KPH:29.900 F
VKPH:6.900 C
Kills:990 (0 + 990)
Deaths:187
KDR:5.294
VKDR:3.257
Vehicle Kills:609
Kill Difference:803
Playtime:39.077 hours
Usage:0%
Score:0.520m
Score/min:222
Piloting Accuracy:N/A%
Gunner Accuracy:32.835%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:5,072
V. Kills:2,680 189%
Deaths:525
KDR:9.661
Accuracy:41.641% F
KPH:33.800 C*
VKPH:17.900 C+
L100 Python HESH
B+
Kills:4,622
V. Kills:778 N/A
Deaths:230
KDR:20.096
Accuracy:40.377% D-
KPH:56.500 C*
VKPH:9.500 B+
C75 Viper
C*
Kills:2,402
V. Kills:516 465%
Deaths:331
KDR:7.257
Accuracy:24.043% D**
KPH:32.600 C*
VKPH:7 C+
L100 Python HEAT
B+
Kills:327
V. Kills:75 430%
Deaths:21
KDR:15.571
Accuracy:42.471% D--
KPH:39.100 B+
VKPH:9 D
Skyguard
C+
Kills:205
V. Kills:223 92%
Deaths:36
KDR:5.694
Accuracy:19.215% F
KPH:7.900 D-
VKPH:8.600 C+
Kills:12,628 (12,628 + 0)
Deaths:1,143
KDR:11.048
VKDR:3.738
Vehicle Kills:4,272
Kill Difference:11,485
Playtime:339.790 hours
Usage:4%
Score:3.924m
Score/min:192
Driving Accuracy:19.215%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C**
Kills:4,568
V. Kills:2,898 158%
Deaths:487
KDR:9.380
Accuracy:26.914% F-
KPH:30.100 C+
VKPH:19.100 C**
P2-120 HESH
B
Kills:2,171
V. Kills:382 N/A
Deaths:120
KDR:18.092
Accuracy:31.074% D*
KPH:56.900 B
VKPH:10 C*
P2-120 HEAT
C+
Kills:1,159
V. Kills:396 292%
Deaths:171
KDR:6.778
Accuracy:22.086% F--
KPH:24.100 C+
VKPH:8.200 C
E540 Halberd
C
Kills:1,134
V. Kills:655 173%
Deaths:155
KDR:7.316
Accuracy:29.323% D**
KPH:19.900 D
VKPH:11.500 C
G30 Vulcan
D
Kills:439
V. Kills:329 133%
Deaths:144
KDR:3.049
Accuracy:18.009% D*
KPH:11.300 D--
VKPH:8.500 D
MR11 Gatekeeper
C+
Kills:271
V. Kills:243 111%
Deaths:51
KDR:5.314
Accuracy:31.565% D--
KPH:17 C-
VKPH:15.300 C+
M20 Basilisk
C+
Kills:90
V. Kills:64 138%
Deaths:29
KDR:3.103
Accuracy:18.553% D**
KPH:10 D-
VKPH:7.100 C+
P525 Marauder
D**
Kills:69
V. Kills:2 N/A
Deaths:10
KDR:6.900
Accuracy:6.673% F--
KPH:18.300 D**
VKPH:0.500 D**
Kills:9,901 (7,898 + 2,003)
Deaths:1,167
KDR:8.484
VKDR:4.258
Vehicle Kills:4,969
Kill Difference:8,734
Playtime:362.723 hours
Usage:4%
Score:5.570m
Score/min:256
Driving Accuracy:22.086%
Gunner Accuracy:6.673%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B*
Kills:5,483
V. Kills:2,804 195%
Deaths:875
KDR:6.266
Accuracy:48.101% C++
KPH:61.500 B*
VKPH:31.400 B+
P525 Marauder-H
A
Kills:1,963
V. Kills:321 N/A
Deaths:203
KDR:9.670
Accuracy:40.454% B++
KPH:70.100 D
VKPH:11.500 A
E540 Halberd-H
C++
Kills:678
V. Kills:332 204%
Deaths:89
KDR:7.618
Accuracy:51.835% D
KPH:45.200 C++
VKPH:22.100 C+
M40 Fury-H
B+
Kills:334
V. Kills:105 315%
Deaths:33
KDR:10.121
Accuracy:40.230% C
KPH:68.900 C-
VKPH:21.700 B+
MR11 Gatekeeper-H
B**
Kills:296
V. Kills:184 160%
Deaths:28
KDR:10.571
Accuracy:55.090% C*
KPH:46.700 B**
VKPH:29 C+
G40-F Ranger
B+
Kills:144
V. Kills:82 173%
Deaths:26
KDR:5.538
Accuracy:35.187% B+
KPH:23.700 D
VKPH:13.500 D
G30 Walker
C+
Kills:80
V. Kills:39 200%
Deaths:11
KDR:7.273
Accuracy:35.195% C+
KPH:25.900 C
VKPH:12.600 C--
Kills:8,978 (0 + 8,978)
Deaths:1,265
KDR:7.097
VKDR:3.057
Vehicle Kills:3,867
Kill Difference:7,713
Playtime:152.528 hours
Usage:2%
Score:3.276m
Score/min:358
Driving Accuracy:N/A%
Gunner Accuracy:35.195%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C
Kills:980
V. Kills:199 490%
Deaths:105
KDR:9.333
Accuracy:22.669% D*
KPH:23.100 C
VKPH:4.700 C
M20 Basilisk
C
Kills:641
V. Kills:288 222%
Deaths:162
KDR:3.957
Accuracy:28.534% D*
KPH:14.800 C--
VKPH:6.700 C
M60-G Bulldog
D-
Kills:479
V. Kills:94 N/A
Deaths:72
KDR:6.653
Accuracy:20.191% F
KPH:17.500 D--
VKPH:3.400 D-
M20 Basilisk
D
Kills:198
V. Kills:106 185%
Deaths:74
KDR:2.676
Accuracy:23.490% F
KPH:11.900 D-
VKPH:6.400 D
M40 Fury
D--
Kills:125
V. Kills:18 N/A
Deaths:23
KDR:5.435
Accuracy:18.572% F-
KPH:21.700 D--
VKPH:3.100 D*
M40 Fury
D--
Kills:92
V. Kills:15 N/A
Deaths:21
KDR:4.381
Accuracy:17.590% F--
KPH:26.700 D--
VKPH:4.400 D*
G40-F Ranger
D
Kills:85
V. Kills:50 167%
Deaths:9
KDR:9.444
Accuracy:26.105% D
KPH:12.400 D
VKPH:7.300 D-
Kills:2,600 (0 + 2,600)
Deaths:466
KDR:5.579
VKDR:1.652
Vehicle Kills:770
Kill Difference:2,134
Playtime:145.661 hours
Usage:2%
Score:1.035m
Score/min:118
Driving Accuracy:N/A%
Gunner Accuracy:26.105%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:841
V. Kills:157 N/A
Deaths:674
KDR:1.248
Accuracy:41.333% D
KPH:28.300 C*
VKPH:5.300 C+
S12 Renegade
D--
Kills:193
V. Kills:6 N/A
Deaths:115
KDR:1.678
Accuracy:28.246% D**
KPH:18.300 D--
VKPH:0.600 D--
Kills:1,034 (1,034 + 0)
Deaths:789
KDR:1.311
VKDR:0.207
Vehicle Kills:163
Kill Difference:245
Playtime:40.239 hours
Usage:0%
Score:0.233m
Score/min:97
Driving Accuracy:28.246%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:117
V. Kills:67 172%
Deaths:16
KDR:7.313
Accuracy:44.284% B+
KPH:22 C
VKPH:12.600 C
Kills:117 (0 + 117)
Deaths:16
KDR:7.313
VKDR:4.188
Vehicle Kills:67
Kill Difference:101
Playtime:5.314 hours
Usage:0%
Score:0.050m
Score/min:157
Piloting Accuracy:N/A%
Gunner Accuracy:44.284%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 11,3459,5434,8921.951C+0.5229.449%B*N/A115.1C+21.7D-48382.9h1.2C++4B+
AS16 NightHawk 8,4948,3617,5151.113C+0.3233.892%D17.032%B++29.8C+N/A81280.4h4.5C++13.2C+
SMG-46G Armistice 8,0988,03910,7770.746C--0.6924.243%D17.378%C+19.2DN/A58419.6h15.8D65.3C
Tank Mine 9,1445,9782,7662.161C+0.7321.056%D-N/A96.3C+51C80262.1h1.5B++7.2C-
G20 Vulcan-H 8,2875,4838756.266B++4.8348.101%C++1.97%D61.5B*31.4B+39289.2h91.3B+189.8B+
Claymore 5,4805,4771,4743.716C-2.2827.802%C--N/A103.5DN/A29752.9h1.2C++4.3C+
C-4 6,6765,3604,5361.182C+0.2527.188%C**N/A62.8C15.4D--46485.4h1.2B+4.5B+
L100 Python AP 7,7525,0725259.661B**8.2341.641%F1.577%D33.8C*17.9C+212150.1h6.1C++14.6D
Sticky Grenade 4,9404,87614876N/A4,874.5652.908%C++N/A1015.8C++13.3C++31354.8h1.9B+3.6B+
Orbital Strike Uplink 6,3554,77822389N/A2,387.56910.076%UN/A918.8U303.3U45785.2h1.2T*0.1T*
L100 Python HESH 5,4004,62223020.096B*18.6640.377%D-N/A56.5C*9.5B+18781.8h4C--10D
P2-120 AP 7,4664,5684879.38B+7.9426.914%F-4.816%B++30.1C+19.1C**332152h7.6C+28.4F
TS4 Haymaker 3,5673,5395,0940.695C-0.7434.089%D11.896%C25.6CN/A79138.5h4.6C+13.6C
MSW-R 2,5922,5613,2660.784C0.6513.325%F-19.016%D17.2D-N/A62148.8h16.4D**123.2F-
T5 AMC 2,4692,4374,5290.538C-0.9016.18%D**21.092%C*9.3D-N/A33263.4h18.9D--116.8D*
C75 Viper 2,9182,4023317.257B+5.8224.043%D**1.374%C+32.6C*7C+16073.7h11.9C**49.5D
P2-120 HESH 2,5532,17112018.092B+16.6631.074%D*1.474%B++57B10C*24838.1h6.8D*22F
TRAC-5 2,1032,0704,3940.471C-0.9616.759%D--19.372%C++8.6DN/A38241.9h18.5C--110.6D
Hellfire Rocket Pods 2,5242,0137842.568C--1.1332.42%F-N/A30.7D7.8D16865.6h26.9C+82.9D
P525 Marauder-H 2,2841,9632039.67C8.2340.454%B++N/A70.1D11.5A25728h17.2T*42.6F-
Xiphos Anti-Personnel Phalanx Tower 1,6921,6624415.5S414.0631.459%C*N/A488.8A8.8C+13033.4h5.3B+16.7B+
NS-15M2 1,6221,6011,6030.999C0.4412.18%F--20.862%D20.4D-N/A7078.5h15.4D126.8F-
T9 CARV 1,5451,5212,8750.529C0.9112.422%D**19.461%C--12.5D-N/A64121.8h17D137.2D--
T9A "Butcher" 1,5161,4891,5540.958D0.4811.012%T25.521%C17.4D*N/A5885.5h17.2T155.8T*
MKV Suppressed 1,4191,3991,7310.808C0.6322.603%D19.871%C++16.4DN/A4485.5h20.1D*88.8D
T16 Rhino 1,4071,3981,8510.755C-0.6812.398%F17.954%D16.4D-N/A5885.2h16D129D*
Spear Anti-Vehicle Phalanx Turret 2,0601,3539414.394A12.9637.568%D3.991%C+36.1C+18.9C28937.5h8.5C++22.6C+
LC2 Lynx 1,3221,2971,6070.807C0.6315.559%F22.745%C**20.3CN/A7663.8h15.5C+99.6D
HC1 Cougar 1,3051,2771,7180.743C0.6916.539%F23.571%C*12.4DN/A51103h14.6D88.4D--
Frag Grenade 1,2701,25611256N/A1,254.5646.922%C**N/A483.1C+5.4C--19862.6h3.4B+7.3B+
NSX Tanto 1,3031,2501,4750.847C0.5920.337%D*26.72%C*7.7D-N/A23162.8h24D**118.2D--
NS Decimator 1,5411,2501,1651.073C+0.3641.402%F--2.56%C*19.1D--4.4D**12965.4h5.5C-13.2F
T32 Bull 1,2441,2261,2320.995C0.4412.805%F-22.268%C20.3DN/A6260.3h14.8D115.3F
TAS-16 Blackjack 1,2201,2121,3550.894C0.5450.846%D12.789%C-29CN/A7641.8h2.6C+5.2C+
TRS-12 Uppercut 1,2261,2111,4180.854C0.5849.088%D11.065%D30.2CN/A7440.1h2.6C++5.3C+
RAMS .50M 1,2221,2103083.929C**2.4930.29%D*74.959%C-19.2DN/A5763.1h2.5C8.2D
FA1 Barrage 1,2201,2041,5740.765C+0.6729.561%D*13.123%C-19.5C-N/A7461.6h5.2C+17.6C--
NS-7 PDW 1,2191,1991,4110.85C+0.5921.08%D20.017%B+18.5C-N/A6264.8h15.9C+75.5C+
Havoc 1,2161,1981,2780.937C--0.5039.72%F--13.606%C+29.4D-N/A7140.8h4.4C-11F
PDW-16 Hailstorm 1,2071,1951,2750.937C+0.5017.908%D*20%B++21.3CN/A6056.2h15.6C+86.8C
TORQ-9 1,2001,1791,1980.984C+0.4514.833%F-27.481%B+14.2D--N/A3983.3h21.8F-146.8F**
T7 Mini-Chaingun 1,2021,1741,3220.888C+0.5510.285%D**14.821%B+21.4DN/A8054.9h17.7C172.4D-
SMG-46 Armistice 1,1781,1691,4380.813C0.6216.912%F18.221%B18DN/A5564.8h15.9C+94.1D
LC3 Jaguar 1,1741,1611,3610.853C0.5815.729%F21.619%C**17DN/A6368.3h15.3C-97.5D*
P2-120 HEAT 1,5551,1591716.778C++5.3422.086%F--3.365%C++24.1C+8.2C23048.1h7.2C++32.4F
E540 Halberd 1,7891,1341557.316C++5.8829.323%D**4.145%B19.9D11.5C18057.1h7.3D-25F
ML-7 1,4311,0972,0040.547C0.8943.582%D**1.641%D16.3D4.9D*18067.5h6.1B+13.9C
NS-44L Blackhand 1,0941,0791,0001.079C+0.3638.112%C48.934%B+4.8D*N/A16224.3h4.9C+12.8C+
NS-44 Commissioner 1,0271,0171,6130.631C0.8024.51%D**19.076%C-6.7D--N/A23152.5h4.3C17.6D-
MANA Anti-Vehicle Turret 1,5719816931.416C+0.0237.386%F3.466%C25.1C-15.1D27739.1h9.1C*24.4C-
M60-G Bulldog 1,1799801059.333B**7.9022.669%D*3.367%C*23.1C4.7C10542.4h8.7C38.4D--
Shuriken 9719481,3000.729D0.7123.527%D--20.359%B9D**N/A25105h27.9T*118.6T*
Chainblade 91690061,7790.015C1.4233.182%B1.111%D-0.3C--N/A12820.7h2.8C+8.3B
M40 Fury-F 9988416741.248C+0.1941.333%DN/A28.3C*5.3C+11329.7h11.6C+28.1C+
NS-357 Underboss 7307261,1360.639C0.8023.256%F17.218%C--11.8D--N/A3461.4h4.2C++18.1D-
E540 Halberd-H 1,010678897.618C+6.1851.835%DN/A45.2C++22.1C+31415h6.7C+13C
T1 Cycler 6866717030.954C+0.4816.036%D*26.677%B++16.7C--N/A9540.2h19D*118.7D**
M20 Basilisk 9296411623.957B2.5228.534%D*7.332%B+14.8C--6.7C12043.2h109C382D-
M2 Mutilator 6576383631.758C++0.327.789%F16.771%C-11.9D*N/A4753.6h26.9F*345.5F**
TX1 Repeater 6416281,8380.342C--1.0922.949%C17.675%C--6.6D--N/A2995h19D-82.6C--
Spear Anti-Vehicle Phalanx Tower 914513957A++55.5646.844%CN/A63.3B*49.5A+5068.1h5.3B**11.2B**
NS Annihilator 1,0275016170.812B+0.6279.473%CN/A10C+10.5B++17350.1h12C+15.1C+
TSAR-42 5035012561.957C+0.5233.365%D60.08%D-22DN/A8922.8h2.8D8.4D
M60-G Bulldog 573479726.653C*5.2220.191%F2.714%C+17.5D--3.4D-8827.4h8.7C-42.9D*
Hornet Missiles 6754661642.841C1.4147.893%D**1.288%C26.2D11.7D--21917.8h11.2C+23.3C-
G30 Vulcan 7684391443.049C+1.6118.009%D*2.506%D11.3D--8.5D15338.8h128.2D711.7F
L105 Zephyr 599432518.471C+7.0439.877%CN/A39.6C-15.3A22210.9h9.7F24.4D--
The Slasher 40539714,2230.028C--1.4122.6%D-9.068%C0.5C-N/A1860.6h2.5C11.1C+
M9 SKEP Launcher 5963931,0510.374C1.0655.662%F2.29%C+10.3D5.3D-11438.1h9.7C+17.3D
Anti-Vehicle Grenade 4703901390N/A388.5654.307%BN/A278.6C--57.1C--20631.4h6.4C11.7C++
NSX Tengu 4003874390.882C0.5523.269%F-27.39%B**15.4DN/A4725.2h19D--81.5D**
M77-B 3863853611.066D0.3727.187%D**67.533%D--9.1D*N/A4142.2h3.7F-13.7F-
NS-61 Emissary 3793724880.762C+0.6726.839%C20.43%B++7.4D--N/A2350.4h26.6D**99.1D*
TAR 3683615470.66C-0.7816.634%D**24.931%B+11.5D--N/A5431.3h21.1F*126.7F--
Ripper 3573556,6390.053C1.3812.999%D*15.211%C+0.4C-N/A1900.7h1.5C+11.8C+
M2 Mutilator 3613491552.252B+0.827.282%F-22.063%B*11.3D*N/A4430.9h22.2D*304.3F-
M12 Kobalt 360342748.857B++47.4211.653%F-28.363%A**49.6D--2.6C-1416.9h24.7D-212.3F--
C150 Dalton 632342844.071C2.6431.952%D-N/A19.5D-16.6D20417.5h5.6C-17.6D--
M3 Pounder HEG 3993363740.898C-0.5417.312%F--4.464%B**7.2D**1.3F5846.9h22.4D129.2F--
M20 Basilisk 5533362414B++12.5650.288%C5.06%C*21.8D-14.1D20715.4h201.9D**401.4D*
M40 Fury-H 4393343310.121C+8.6940.23%CN/A69.6C-21.9B+4514.8h14.3D--35.4D*
L100 Python HEAT 4023272115.571A*14.1442.471%D--N/A38.9B+8.9D3108.4h8.3D19.6D*
Auraxium Chainblade 33232222,4470.014C--1.4221.515%D5.28%C0.3C-N/A11026.5h2.5C-11.6C+
M3 Pounder HEG 3893214360.736C-0.7016.832%F*2.492%C6.6D*1.4D*6448.3h23.4D--139.3F**
MG-C1 Kindred 3253133840.815C0.6216.999%F-25.879%B+10.3D--N/A3830.5h20.1F*118.5T-
M18 Rotary 6623041,0910.279D1.1625.846%D-1.316%D3D-3.5D-57101.6h372.7F*1442.2T
MR11 Gatekeeper-H 4802962810.571A9.1455.09%C*N/A47B**29.2C++5526.3h50.7B+92B+
99SV 2822822601.085C0.3522.628%D**26.241%D*18.4CN/A9915.3h5.8C+25.6D
G40-F Ranger 4502821028.2A*26.7635.877%C**N/A35.3C21C3078h103.8D289.3C+
MR11 Gatekeeper 514271515.314C*3.8831.565%D--1.107%D-17C-15.3C+26415.9h67.8D-214.8D*
Hoplon Anti-Aircraft Phalanx Tower 4162231223U221.5637.429%A+N/A278.8A**241.3A*18390.8h12.9B+34.6B+
NSX-P Tanto 2322183080.708C0.7318.193%D**33.945%A7D--N/A2931.2h28.3F--155.5F--
M1 Heavy Cycler 2132072850.726C-0.716.381%F-14.493%D7.9D*N/A5326.3h34.4T*539.3T*
Skyguard 428205365.694A+4.2619.215%FN/A7.9D-8.6C+15225.9h190.5D*991.3F*
M20 Basilisk 304198742.676C+1.2423.49%F6.061%C++11.9D-6.4D15816.6h115.5C491.6D**
AMR-66 2011953070.635C0.8016.118%F-17.436%D--6.6D--N/A3729.4h12.8D--79.6F-
S12 Renegade 1991931151.678C0.2428.246%D**7.254%B+18.2D--N/A5210.6h4D14.1D**
T2 Striker 4031875690.329C--1.1152.953%C++N/A6.2D--7.2D-17830h44.1C++83.3C*
TRAC-Shot 1841833190.574D0.8614.228%F*15.301%D9.9D*N/A3218.5h17.2F--120.7T*
TMG-50 1761732040.848C0.5915.302%D--21.387%C17.5DN/A1489.9h16.5D*108D*
SABR-13 1671651660.994C0.4416.489%F-23.636%C15.7D-N/A8310.5h17.1F-104F*
AP30 Shredder 299160453.556C2.1225.87%D1.25%D18D15.6C2728.9h114.7C--443.5D-
G40-F Ranger 226144265.538C-4.1035.187%B+2.083%A23.6D13.4D2236.1h109.4D--311C-
NS-10 Burster 2581391101.264B+0.1715.349%F-2.158%D--3.3D-2.9C6841.7h171.6C1117.8F-
NSX Tomoe 1411381241.113C0.3225.111%D-33.333%C16.8D-N/A588.2h23.7F--94.3F
Rocklet Rifle 3001352440.553C0.8834.756%F-N/A12.9D*15.7D-29710.5h48.9D-140.7F-
M40 Fury 143125235.435C+4.0018.572%F-N/A21.6D--3.1D*1605.8h13.6C++73.3D*
M20 Wyvern 184117167.313B+5.8844.284%B+N/A22.1C12.6C1575.3h122.9D*277.6D
NS-AM7 Archer 1581152620.439C+1.0050.381%D*19.13%C*4.5D1.7D5025.4h25.9C51.4D
NS-10 Burster 222113871.299C*0.1415.748%F-3.54%D2.9D--2.8D6738.6h203.8D-1294.2F*
NSX Naginata 1091091130.965C0.4712.17%F-28.44%C++15.4D--N/A607.1h18.2D*149.5F-
Fatestealer 1041021130.903S0.5329.951%D29.412%B++16.7CN/A346.1h2.4C+7.9C
Aspis Anti-Aircraft Phalanx Turret 20594194.947B+3.5120.971%D-N/A7.8D9.2C-20612.1h209D*996.6D-
ASP-30 Grounder 131941550.606C+0.8342.895%F**3.191%C++8.5D-3.4D*27111h8.7C20.2F
M18 Locust 242936170.151D-1.2824.517%D*2.151%C*1.6D*2.6D*4156.6h474.8F1936.5T*
M40 Fury 10792214.381C-2.9517.59%F--N/A27.1D--4.4D*1943.4h13.5C+76.5F
MANA Anti-Personnel Turret 9290861.047N/A0.399.09%UN/A900U20U5093500.1h45.9T*505.3T*
M20 Basilisk 15490293.103B+1.6718.553%D**6.667%B+10D-7.1C+1319h107.4D579.1D**
M18 Needler 179886250.141C--1.2918.522%F--1.136%D1.4D*1.5D*6561.2h390.1F--2106.2T*
G40-F Ranger 1358599.444B*8.0126.105%DN/A12.3D7.2D-1456.9h148.8C569.9C-
Hyena Missile Launcher 14383601.383C+0.0525.305%D*N/A10.8D7.8C-977.7h51.7D*204.2D*
G30 Walker 11980117.273C++5.8435.195%C+6.25%A25.8C12.6C--2193.1h179.9C+511C++
P525 Marauder 7169106.9D5.466.673%F--N/A18.2D**N/A613.8h9.1D*137T*
M60-A Bulldog 9160262.308C--0.8724.114%D**N/A17.1D--8.9B+2033.5h9.1F--37.6F*
L105 Zephyr PX 695678C--6.5632.835%FN/A29.5F6.8C-1501.9h7.8F-23.9T-
M60-A Bulldog 615295.778C4.3421.833%F*N/A11.3D--2D714.6h9.3F-42.8T*
M14 Banshee 5850481.042C0.3918.055%F-N/A6.4D*1D*1447.8h61.6F341T

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon23011,51714.9h
Anti-Vehicle MANA Turret964,2387.8h
Nano-Armor Kit4,4085,855,411443.7h
Skywall Shield Emitter81,6826.9h
Structure Shield Module72,04410.9h
Repair Module103,39418.3h
Turret AI Module52,35013.9h
Cortium Silo31,2446.6h
Reinforcements Module01880.8h
Nanite Revive Grenade03,4410.9h
Medical Applicator1,074803,87554.1h
Blast Wall17937h
Spitfire Auto-Turret19115,72716.1h
TR Patriot Flare Gun14701.8h
Restoration Kit171400.6h
Motion Spotter7822,24712h
Hoplon Anti-Aircraft Phalanx Tower31,1036.7h
Xiphos Anti-Personnel Tower101,3257.8h
Bunker22954.6h
Sunderer Garage45107.7h
Rampart Wall203,53055.9h
Spear Anti-Vehicle Tower81,1947.2h
Welding Device33192,63948.4h
Smoke Grenade08,7532.5h
Shield Recharging Field16626,5598.5h
Recon Detection Device40552,372106.8h
Medical Kit851,3255.1h
Ammunition Package34037,15630.5h
Anti-Infantry MANA Turret245361.9h
Flail Targeting Dart241,2328.7h
Snowman Soldier32840.3h
Pain Spire05513.3h
Routing Spire01380.6h
The Flail01280.9h
Router48601.1h
Nano-Repair Grenade03,3790.9h
WLT-Howler Mining Laser1311,566,128263h
IPC Targeting Dart131,1595.9h
Orbital Strike Target Designator3451,93261.1h
Light Air Terminal03282.7h
Vehicle Ammo Dispenser1980.4h
Vehicle Gate51,05615.5h
Pillbox23605.8h
Alarm Module04831.6h
Glaive IPC01421.4h
Infantry Tower34587.2h
Vehicle Ramp0680.7h
Elysium Spawn Tube29304.3h
Light Vehicle Terminal43253h
Spear Anti-Vehicle Turret0580.8h

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