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General emc44[EINS] emc44
TR BR 98

KDR: 1.41

Score: 115.2m

Last Seen: Apr 15th, 2019 2:31 AM
- OFFLINE - 102.7 hour(s)

Prestige 1, Battle Rank 98 - Terran Republic on Miller - Outfit Officer of Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 127
Level Progress (to 99): 85%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C-4 ARX AS16 NightHawk SMG-46G Armistice Tank Mine Claymore C-4 Sticky Grenade G20 Vulcan-H
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $158,877 MLG Score: 127
Fun Score: N/A
Cheeseburgers Flipped: 1272TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
17.13%21.143%36234100140,3350.7175130.689

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.949%-0.767D-0.061C+-1.527FHEAD ++ (~12.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.1-0.298C16.6-0.165C80.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.516%0.75%96310322,399222510121.07772237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.477%-1.252D**-0.78D--0.821

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
329.5-1.041D*84.1-0.584D245.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.711%2.246%3128102719,772592176633.3393258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.703%-1.388D**-0.2C0.543

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.135C++8.80.289C*24.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.664%2.43%30915102011,523465555622.4754207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.31%-0.104C+-0.468D0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
166.9-0.418C--59.5-0.492D107.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
28.104%64.304%309410312,3004867150.47257

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.309%-1.034D*-0.227C0.338

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.3-0.149C3.2-0.004C+8.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.822%14.615%3096102916,47639012144.22353

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.366%-0.55D0.018C+-0.191

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.07C+4.30.12C+8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 127
115.2m308.4%280 (16.8k)241 (14.5k)1.40637157,644112,0931.7021998 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035604212.849%8.997%11604:1546

40% Engineer13% Heavy Assault29% Infiltrator15% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 14th, 2013 7:58 PMMar 11th, 2018 9:07 PMApr 19th, 2019 12:16 AM (4h) (PST)Apr 14th, 2019 11:46 PM (4d) (PST)Apr 14th, 2019 10:31 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5031183850.3300.2350.0301.2070.061127

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,1977,07223,1252014272414,458

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7966.5h/331.9d 33,159 14,184 69,602 576.7k 9,531 20,899 29,365 240.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D
Kills:2,553
Deaths:3,263
KDR:0.782
Accuracy:13.355% F
HSR:18.958% D
NS-15M2
D
Kills:1,601
Deaths:1,603
KDR:0.999
Accuracy:12.180% F--
HSR:20.862% D
T9 CARV
C--
Kills:1,521
Deaths:2,875
KDR:0.529
Accuracy:12.422% D*
HSR:19.461% C--
T9A "Butcher"
C
Kills:1,470
Deaths:1,541
KDR:0.954
Accuracy:11.031% F**
HSR:25.238% C
T16 Rhino
D
Kills:1,398
Deaths:1,851
KDR:0.755
Accuracy:12.398% F
HSR:17.954% D
T32 Bull
C+
Kills:1,226
Deaths:1,232
KDR:0.995
Accuracy:12.805% F-
HSR:22.268% C+
T7 Mini-Chaingun
B+
Kills:1,174
Deaths:1,322
KDR:0.888
Accuracy:10.285% D*
HSR:14.821% B+
TMG-50
C
Kills:173
Deaths:204
KDR:0.848
Accuracy:15.302% D--
HSR:21.387% C
NSX Naginata
C++
Kills:109
Deaths:113
KDR:0.965
Accuracy:12.170% F-
HSR:28.440% C++
Kills:11,225
Deaths (as Heavy Assault):14,004
Deaths (to Heavy Assaults):29,365
KDR:0.80156
Kill Difference:2,779
Playtime:1,066.178 hours
Usage:13%
Score:11.825m
Score/min:185
Accuracy (listed only):12.439%
HSR (listed only):21.043%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B++
Kills:8,112
Deaths:7,307
KDR:1.110
Accuracy:33.806% D
HSR:16.975% B++
TS4 Haymaker
C-
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D
HSR:11.896% C-
T5 AMC
C**
Kills:2,437
Deaths:4,529
KDR:0.538
Accuracy:16.180% D**
HSR:21.092% C**
TRAC-5
C++
Kills:2,070
Deaths:4,394
KDR:0.471
Accuracy:16.759% D-
HSR:19.372% C++
LC2 Lynx
C*
Kills:1,297
Deaths:1,607
KDR:0.807
Accuracy:15.559% D**
HSR:22.745% C*
HC1 Cougar
C**
Kills:1,275
Deaths:1,714
KDR:0.744
Accuracy:16.546% D**
HSR:23.608% C**
NSX Tanto
C**
Kills:1,250
Deaths:1,475
KDR:0.847
Accuracy:20.337% D--
HSR:26.720% C**
TAS-16 Blackjack
C-
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D
HSR:12.789% C-
TRS-12 Uppercut
D
Kills:1,211
Deaths:1,418
KDR:0.854
Accuracy:49.088% D
HSR:11.065% D
FA1 Barrage
C-
Kills:1,204
Deaths:1,574
KDR:0.765
Accuracy:29.561% D--
HSR:13.123% C-
Havoc
C+
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.720% F-
HSR:13.606% C+
LC3 Jaguar
C**
Kills:1,161
Deaths:1,361
KDR:0.853
Accuracy:15.729% F
HSR:21.619% C**
NSX-P Tanto
A
Kills:218
Deaths:308
KDR:0.708
Accuracy:18.193% D**
HSR:33.945% A
AMR-66
D--
Kills:195
Deaths:307
KDR:0.635
Accuracy:16.118% F-
HSR:17.436% D--
TRAC-Shot
D
Kills:183
Deaths:319
KDR:0.574
Accuracy:14.228% F*
HSR:15.301% D
MG-C1 Kindred
C+
Kills:145
Deaths:136
KDR:1.066
Accuracy:16.267% F--
HSR:24.828% C+
Kills:26,707
Deaths (as Engineer):34,176
Deaths (to Engineers):23,862
KDR:0.78145
Kill Difference:7,469
Playtime:3,185.781 hours
Usage:40%
Score:52.260m
Score/min:273
Accuracy (listed only):25.189%
HSR (listed only):19.132%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
B++
Kills:8,112
Deaths:7,307
KDR:1.110
Accuracy:33.806% D
HSR:16.975% B++
SMG-46G Armistice
C+
Kills:8,039
Deaths:10,777
KDR:0.746
Accuracy:24.243% D
HSR:17.378% C+
TS4 Haymaker
C-
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D
HSR:11.896% C-
T5 AMC
C**
Kills:2,437
Deaths:4,529
KDR:0.538
Accuracy:16.180% D**
HSR:21.092% C**
TRAC-5
C++
Kills:2,070
Deaths:4,394
KDR:0.471
Accuracy:16.759% D-
HSR:19.372% C++
MKV Suppressed
C++
Kills:1,387
Deaths:1,721
KDR:0.806
Accuracy:22.766% D
HSR:19.971% C++
LC2 Lynx
C*
Kills:1,297
Deaths:1,607
KDR:0.807
Accuracy:15.559% D**
HSR:22.745% C*
HC1 Cougar
C**
Kills:1,275
Deaths:1,714
KDR:0.744
Accuracy:16.546% D**
HSR:23.608% C**
NSX Tanto
C**
Kills:1,250
Deaths:1,475
KDR:0.847
Accuracy:20.337% D--
HSR:26.720% C**
TAS-16 Blackjack
C-
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D
HSR:12.789% C-
TRS-12 Uppercut
D
Kills:1,211
Deaths:1,418
KDR:0.854
Accuracy:49.088% D
HSR:11.065% D
FA1 Barrage
C-
Kills:1,204
Deaths:1,574
KDR:0.765
Accuracy:29.561% D--
HSR:13.123% C-
NS-7 PDW
B
Kills:1,199
Deaths:1,411
KDR:0.850
Accuracy:21.096% D
HSR:20.017% B
Havoc
C+
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.720% F-
HSR:13.606% C+
PDW-16 Hailstorm
B++
Kills:1,188
Deaths:1,266
KDR:0.938
Accuracy:18.052% D--
HSR:19.950% B++
SMG-46 Armistice
C**
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F
HSR:18.221% C**
LC3 Jaguar
C**
Kills:1,161
Deaths:1,361
KDR:0.853
Accuracy:15.729% F
HSR:21.619% C**
Shuriken
C**
Kills:948
Deaths:1,300
KDR:0.729
Accuracy:23.527% D--
HSR:20.359% C**
NSX Tengu
B**
Kills:387
Deaths:439
KDR:0.882
Accuracy:23.269% F-
HSR:27.390% B**
NSX-P Tanto
A
Kills:218
Deaths:308
KDR:0.708
Accuracy:18.193% D**
HSR:33.945% A
TRAC-Shot
D
Kills:183
Deaths:319
KDR:0.574
Accuracy:14.228% F*
HSR:15.301% D
MG-C1 Kindred
C+
Kills:145
Deaths:136
KDR:1.066
Accuracy:16.267% F--
HSR:24.828% C+
Kills:40,829
Deaths (as Light Assault):52,221
Deaths (to Light Assaults):19,043
KDR:0.78185
Kill Difference:11,392
Playtime:1,191.683 hours
Usage:15%
Score:16.713m
Score/min:234
Accuracy (listed only):24.399%
HSR (listed only):19.635%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
B++
Kills:8,112
Deaths:7,307
KDR:1.110
Accuracy:33.806% D
HSR:16.975% B++
SMG-46G Armistice
C+
Kills:8,039
Deaths:10,777
KDR:0.746
Accuracy:24.243% D
HSR:17.378% C+
TS4 Haymaker
C-
Kills:3,539
Deaths:5,094
KDR:0.695
Accuracy:34.089% D
HSR:11.896% C-
MKV Suppressed
C++
Kills:1,387
Deaths:1,721
KDR:0.806
Accuracy:22.766% D
HSR:19.971% C++
TAS-16 Blackjack
C-
Kills:1,212
Deaths:1,355
KDR:0.894
Accuracy:50.846% D
HSR:12.789% C-
TRS-12 Uppercut
D
Kills:1,211
Deaths:1,418
KDR:0.854
Accuracy:49.088% D
HSR:11.065% D
FA1 Barrage
C-
Kills:1,204
Deaths:1,574
KDR:0.765
Accuracy:29.561% D--
HSR:13.123% C-
NS-7 PDW
B
Kills:1,199
Deaths:1,411
KDR:0.850
Accuracy:21.096% D
HSR:20.017% B
Havoc
C+
Kills:1,198
Deaths:1,278
KDR:0.937
Accuracy:39.720% F-
HSR:13.606% C+
PDW-16 Hailstorm
B++
Kills:1,188
Deaths:1,266
KDR:0.938
Accuracy:18.052% D--
HSR:19.950% B++
TORQ-9
B+
Kills:1,170
Deaths:1,174
KDR:0.997
Accuracy:14.864% F-
HSR:27.521% B+
SMG-46 Armistice
C**
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F
HSR:18.221% C**
Shuriken
C**
Kills:948
Deaths:1,300
KDR:0.729
Accuracy:23.527% D--
HSR:20.359% C**
T1 Cycler
B++
Kills:629
Deaths:678
KDR:0.928
Accuracy:16.164% D*
HSR:26.550% B++
NSX Tengu
B**
Kills:387
Deaths:439
KDR:0.882
Accuracy:23.269% F-
HSR:27.390% B**
TAR
B+
Kills:361
Deaths:547
KDR:0.660
Accuracy:16.634% D**
HSR:24.931% B+
SABR-13
C
Kills:165
Deaths:166
KDR:0.994
Accuracy:16.489% F-
HSR:23.636% C
Kills:33,118
Deaths (as Combat Medic):38,943
Deaths (to Combat Medics):11,435
KDR:0.85042
Kill Difference:5,825
Playtime:265.811 hours
Usage:3%
Score:4.739m
Score/min:297
Accuracy (listed only):26.537%
HSR (listed only):19.140%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46G Armistice
C+
Kills:8,039
Deaths:10,777
KDR:0.746
Accuracy:24.243% D
HSR:17.378% C+
MKV Suppressed
C++
Kills:1,387
Deaths:1,721
KDR:0.806
Accuracy:22.766% D
HSR:19.971% C++
NS-7 PDW
B
Kills:1,199
Deaths:1,411
KDR:0.850
Accuracy:21.096% D
HSR:20.017% B
PDW-16 Hailstorm
B++
Kills:1,188
Deaths:1,266
KDR:0.938
Accuracy:18.052% D--
HSR:19.950% B++
SMG-46 Armistice
C**
Kills:1,169
Deaths:1,438
KDR:0.813
Accuracy:16.912% F
HSR:18.221% C**
RAMS .50M
C--
Kills:1,132
Deaths:290
KDR:3.903
Accuracy:30.536% D*
HSR:74.558% C--
NS-44 Commissioner
C-
Kills:1,004
Deaths:1,591
KDR:0.631
Accuracy:24.610% D**
HSR:19.024% C-
NS-44L Blackhand
B+
Kills:978
Deaths:917
KDR:1.067
Accuracy:38.772% C
HSR:49.080% B+
Shuriken
C**
Kills:948
Deaths:1,300
KDR:0.729
Accuracy:23.527% D--
HSR:20.359% C**
NS-357 Underboss
C--
Kills:726
Deaths:1,136
KDR:0.639
Accuracy:23.256% F
HSR:17.218% C--
TX1 Repeater
C
Kills:628
Deaths:1,837
KDR:0.342
Accuracy:22.950% C
HSR:17.675% C--
TSAR-42
D
Kills:501
Deaths:256
KDR:1.957
Accuracy:33.365% D
HSR:60.080% D-
NSX Tengu
B**
Kills:387
Deaths:439
KDR:0.882
Accuracy:23.269% F-
HSR:27.390% B**
M77-B
D--
Kills:385
Deaths:361
KDR:1.066
Accuracy:27.187% D**
HSR:67.533% D--
NS-61 Emissary
B+
Kills:355
Deaths:459
KDR:0.773
Accuracy:26.943% C+
HSR:19.718% B+
99SV
D--
Kills:282
Deaths:260
KDR:1.085
Accuracy:22.628% D**
HSR:26.241% D--
NSX Tomoe
C
Kills:138
Deaths:124
KDR:1.113
Accuracy:25.111% D-
HSR:33.333% C
NS-AM7 Archer
C++
Kills:114
Deaths:260
KDR:0.438
Accuracy:50.497% D*
HSR:18.421% C++
Kills:20,560
Deaths (as Infiltrator):25,843
Deaths (to Infiltrators):14,907
KDR:0.79557
Kill Difference:5,283
Playtime:2,335.231 hours
Usage:29%
Score:27.921m
Score/min:199
Accuracy (listed only):26.429%
HSR (listed only):30.343%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C--
Kills:620
Deaths:358
KDR:1.732
Accuracy:7.810% F
HSR:16.290% C--
M2 Mutilator
B++
Kills:340
Deaths:150
KDR:2.267
Accuracy:7.310% F
HSR:21.471% B++
M3 Pounder HEG
B**
Kills:336
Deaths:374
KDR:0.898
Accuracy:17.312% F--
HSR:4.464% B**
M3 Pounder HEG
C-
Kills:321
Deaths:436
KDR:0.736
Accuracy:16.832% F--
HSR:2.492% C-
M1 Heavy Cycler
D
Kills:207
Deaths:285
KDR:0.726
Accuracy:6.381% F
HSR:14.493% D
NS-10 Burster
D--
Kills:139
Deaths:110
KDR:1.264
Accuracy:15.349% F-
HSR:2.158% D--
NS-10 Burster
D
Kills:113
Deaths:87
KDR:1.299
Accuracy:15.748% F-
HSR:3.540% D
Kills:2,076
Deaths (as MAX Suit):900
Deaths (to MAX Suits):9,772
KDR:2.30667
Kill Difference:1,176
Playtime:159.256 hours
Usage:2%
Score:1.725m
Score/min:180
Accuracy (listed only):12.392%
HSR (listed only):9.273%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:2,007
V. Kills:509 394%
Deaths:783
KDR:2.563
Accuracy:32.424% F-
KPH:30.600 D
VKPH:7.800 D
Hornet Missiles
D
Kills:466
V. Kills:209 222%
Deaths:164
KDR:2.841
Accuracy:47.893% D**
KPH:26.200 D
VKPH:11.700 D--
M18 Rotary
D-
Kills:304
V. Kills:358 85%
Deaths:1,091
KDR:0.279
Accuracy:25.846% D--
KPH:3 D-
VKPH:3.500 D-
M18 Needler
D--
Kills:88
V. Kills:91 96%
Deaths:625
KDR:0.141
Accuracy:18.522% F--
KPH:1.400 D--
VKPH:1.500 D*
M18 Locust
D*
Kills:86
V. Kills:145 59%
Deaths:614
KDR:0.140
Accuracy:24.446% D*
KPH:1.500 D*
VKPH:2.600 D*
M14 Banshee
N/A
Kills:50
V. Kills:8 N/A
Deaths:46
KDR:1.087
Accuracy:18.225% N/A
KPH:6.500 N/A
VKPH:1 N/A
Kills:3,001 (528 + 0)
Deaths:3,323
KDR:0.903
VKDR:0.397
Vehicle Kills:1,320
Kill Difference:322
Playtime:309.477 hours
Usage:4%
Score:1.660m
Score/min:89
Piloting Accuracy:18.225%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:397
V. Kills:148 266%
Deaths:42
KDR:9.452
Accuracy:39.763% C
KPH:40.900 C
VKPH:15.200 B**
C150 Dalton
D
Kills:282
V. Kills:254 111%
Deaths:78
KDR:3.615
Accuracy:32.161% D-
KPH:17.800 D-
VKPH:16 D
AP30 Shredder
C
Kills:159
V. Kills:138 114%
Deaths:44
KDR:3.614
Accuracy:25.832% D
KPH:18 D
VKPH:15.600 C
L105 Zephyr PX
C-
Kills:56
V. Kills:13 400%
Deaths:7
KDR:8
Accuracy:32.835% F
KPH:29.900 D**
VKPH:6.900 C-
Kills:894 (0 + 894)
Deaths:171
KDR:5.228
VKDR:3.234
Vehicle Kills:553
Kill Difference:723
Playtime:36.295 hours
Usage:0%
Score:0.474m
Score/min:218
Piloting Accuracy:N/A%
Gunner Accuracy:32.835%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C**
Kills:4,568
V. Kills:2,441 187%
Deaths:507
KDR:9.010
Accuracy:42.019% F
KPH:32.900 C**
VKPH:17.600 C+
L100 Python HESH
B
Kills:4,374
V. Kills:733 N/A
Deaths:219
KDR:19.973
Accuracy:40.246% D-
KPH:56 C++
VKPH:9.400 B
C75 Viper
C**
Kills:2,402
V. Kills:516 465%
Deaths:331
KDR:7.257
Accuracy:24.043% D**
KPH:32.600 C**
VKPH:7 C+
L100 Python HEAT
B+
Kills:327
V. Kills:75 430%
Deaths:21
KDR:15.571
Accuracy:42.471% D-
KPH:39.100 B+
VKPH:9 D
Skyguard
C+
Kills:203
V. Kills:222 91%
Deaths:36
KDR:5.639
Accuracy:19.324% D**
KPH:7.900 D-
VKPH:8.600 C+
Kills:11,874 (11,874 + 0)
Deaths:1,114
KDR:10.659
VKDR:3.579
Vehicle Kills:3,987
Kill Difference:10,760
Playtime:324.580 hours
Usage:4%
Score:3.618m
Score/min:186
Driving Accuracy:19.324%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B
Kills:4,568
V. Kills:2,898 158%
Deaths:487
KDR:9.380
Accuracy:26.914% F-
KPH:30.100 C++
VKPH:19.100 B
P2-120 HESH
B
Kills:2,171
V. Kills:382 N/A
Deaths:120
KDR:18.092
Accuracy:31.074% D*
KPH:56.900 B
VKPH:10 C*
P2-120 HEAT
C+
Kills:1,159
V. Kills:396 292%
Deaths:171
KDR:6.778
Accuracy:22.086% F-
KPH:24.100 C+
VKPH:8.200 C
E540 Halberd
C
Kills:1,023
V. Kills:607 168%
Deaths:145
KDR:7.055
Accuracy:28.563% F
KPH:18.800 D
VKPH:11.200 C
G30 Vulcan
D
Kills:436
V. Kills:328 133%
Deaths:144
KDR:3.028
Accuracy:17.986% D*
KPH:11.300 D--
VKPH:8.500 D
MR11 Gatekeeper
C+
Kills:267
V. Kills:240 111%
Deaths:50
KDR:5.340
Accuracy:31.505% D--
KPH:17.100 C--
VKPH:15.300 C+
M20 Basilisk
C++
Kills:90
V. Kills:64 138%
Deaths:29
KDR:3.103
Accuracy:18.366% D*
KPH:10.100 D
VKPH:7.200 C++
P525 Marauder
D*
Kills:69
V. Kills:2 N/A
Deaths:10
KDR:6.900
Accuracy:6.673% F--
KPH:18.300 D*
VKPH:0.500 D**
Kills:9,783 (7,898 + 1,885)
Deaths:1,156
KDR:8.463
VKDR:4.253
Vehicle Kills:4,917
Kill Difference:8,627
Playtime:359.550 hours
Usage:5%
Score:5.420m
Score/min:251
Driving Accuracy:22.086%
Gunner Accuracy:6.673%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B*
Kills:4,759
V. Kills:2,430 196%
Deaths:801
KDR:5.941
Accuracy:47.426% C+
KPH:60.400 B*
VKPH:30.800 B+
P525 Marauder-H
A
Kills:1,557
V. Kills:261 N/A
Deaths:174
KDR:8.948
Accuracy:40.550% B++
KPH:67.600 D
VKPH:11.300 A
E540 Halberd-H
C++
Kills:667
V. Kills:329 202%
Deaths:89
KDR:7.494
Accuracy:51.724% D
KPH:45.400 C++
VKPH:22.400 C+
G30 Walker
C++
Kills:80
V. Kills:39 200%
Deaths:11
KDR:7.273
Accuracy:35.195% C++
KPH:25.900 C+
VKPH:12.600 D
G40-F Ranger
B+
Kills:77
V. Kills:42 179%
Deaths:17
KDR:4.529
Accuracy:35.931% B+
KPH:24.900 C--
VKPH:13.600 D
M40 Fury-H
N/A
Kills:50
V. Kills:19 250%
Deaths:13
KDR:3.846
Accuracy:40.925% N/A
KPH:65.800 N/A
VKPH:25 N/A
Kills:7,190 (0 + 7,190)
Deaths:1,105
KDR:6.507
VKDR:2.824
Vehicle Kills:3,120
Kill Difference:6,085
Playtime:123.489 hours
Usage:2%
Score:2.452m
Score/min:331
Driving Accuracy:N/A%
Gunner Accuracy:40.925%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C
Kills:980
V. Kills:199 490%
Deaths:105
KDR:9.333
Accuracy:22.670% D*
KPH:23.100 C
VKPH:4.700 C
M20 Basilisk
C
Kills:611
V. Kills:280 217%
Deaths:162
KDR:3.772
Accuracy:28.343% D*
KPH:14.500 C--
VKPH:6.600 C
M60-G Bulldog
D--
Kills:479
V. Kills:94 N/A
Deaths:72
KDR:6.653
Accuracy:20.191% F
KPH:17.500 D--
VKPH:3.400 D--
M20 Basilisk
D
Kills:198
V. Kills:106 185%
Deaths:74
KDR:2.676
Accuracy:23.420% F
KPH:12 D-
VKPH:6.400 D
M40 Fury
D-
Kills:125
V. Kills:18 N/A
Deaths:23
KDR:5.435
Accuracy:18.572% F-
KPH:21.700 D-
VKPH:3.100 D*
M40 Fury
D--
Kills:92
V. Kills:15 N/A
Deaths:21
KDR:4.381
Accuracy:17.590% F-
KPH:26.700 D--
VKPH:4.400 D*
G40-F Ranger
D
Kills:78
V. Kills:46 166%
Deaths:8
KDR:9.750
Accuracy:26.068% D
KPH:12 D
VKPH:7.100 D-
Kills:2,563 (0 + 2,563)
Deaths:465
KDR:5.512
VKDR:1.630
Vehicle Kills:758
Kill Difference:2,098
Playtime:144.234 hours
Usage:2%
Score:1.013m
Score/min:117
Driving Accuracy:N/A%
Gunner Accuracy:26.068%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:841
V. Kills:157 N/A
Deaths:674
KDR:1.248
Accuracy:41.333% D
KPH:28.300 C**
VKPH:5.300 C+
S12 Renegade
D--
Kills:190
V. Kills:6 N/A
Deaths:113
KDR:1.681
Accuracy:28.404% D**
KPH:18.400 D--
VKPH:0.600 D--
Kills:1,031 (1,031 + 0)
Deaths:787
KDR:1.310
VKDR:0.207
Vehicle Kills:163
Kill Difference:244
Playtime:39.989 hours
Usage:1%
Score:0.230m
Score/min:96
Driving Accuracy:28.404%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:114
V. Kills:65 173%
Deaths:13
KDR:8.769
Accuracy:44.454% B+
KPH:22.500 C+
VKPH:12.800 C
Kills:114 (0 + 114)
Deaths:13
KDR:8.769
VKDR:5
Vehicle Kills:65
Kill Difference:101
Playtime:5.069 hours
Usage:0%
Score:0.048m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:44.454%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 11,0779,3284,7641.958C+0.5529.527%B*N/A116C++21.8D48180.4h1.2C++4B+
AS16 NightHawk 8,2418,1127,3071.11C+0.3033.806%D16.975%B++29.9C+N/A80271.2h4.5C*13.2C+
SMG-46G Armistice 8,0988,03910,7770.746D0.6624.243%D17.378%C+19.2DN/A58419.6h15.8D65.3C
Tank Mine 8,8525,7702,7482.1C0.6920.88%D--N/A94.4C50.4C-79161.1h1.5B++7.3C-
Claymore 5,4215,4181,4633.703C-2.3028.068%C-N/A104DN/A29852.1h1.2C++4.3C+
C-4 6,6435,3354,5361.176C+0.2327.123%C*N/A62.5C15.3D--45785.4h1.2B+4.5B+
Sticky Grenade 4,8484,79214792N/A4,790.5952.821%C++N/A1019.6C*11.9C+31294.7h1.9B+3.5B+
G20 Vulcan-H 7,1894,7598015.941B+4.5347.426%C+1.975%D60.4B*30.8B+37378.8h91.1B+192.1B+
L100 Python AP 7,0094,5685079.01B**7.6042.019%F1.751%D32.9C**17.6C+202138.7h6.3C++14.9C--
P2-120 AP 7,4664,5684879.38B+7.9726.914%F-4.816%B*30.1C++19.1B323152h7.6C+28.4D**
Orbital Strike Uplink 5,9084,45322226.5N/A2,225.09888.264%UN/A890.6U291U42485h1.2T*0.1T*
L100 Python HESH 5,1074,37421919.973B*18.5740.246%D-N/A56C++9.4B18378.1h4C-10D
TS4 Haymaker 3,5673,5395,0940.695C0.7134.089%D11.896%C-25.6CN/A79138.5h4.6C++13.6C+
MSW-R 2,5842,5533,2630.782C0.6213.355%F18.958%D17.2D-N/A62148.1h16.4D*122.9F
T5 AMC 2,4692,4374,5290.538C-0.8716.18%D**21.092%C**9.3D-N/A33263.4h18.9D-116.8D*
C75 Viper 2,9182,4023317.257B++5.8524.043%D**1.374%C+32.6C**7C+15873.7h11.9B49.5C-
P2-120 HESH 2,5532,17112018.092B16.6931.074%D*1.474%B*57B10C*24738.1h6.8D*22F
TRAC-5 2,1032,0704,3940.471C0.9416.759%D-19.372%C++8.6DN/A38241.7h18.5C110.6C--
Hellfire Rocket Pods 2,5162,0077832.563C--1.1632.424%F-N/A30.6D7.8D16765.5h26.9C+83.1D
Xiphos Anti-Personnel Phalanx Tower 1,6591,6294407.25S405.8431.493%C*N/A479.1A8.8C+12663.4h5.4B+17.1B+
NS-15M2 1,6221,6011,6030.999C0.4112.18%F--20.862%D20.4DN/A6978.5h15.4D126.8F-
P525 Marauder-H 1,8181,5571748.948C7.5440.55%B++N/A67.7D11.3A22623h17.4T*43F-
T9 CARV 1,5451,5212,8750.529C0.8812.422%D*19.461%C--12.5DN/A62121.8h17C--137.2D-
T9A "Butcher" 1,4971,4701,5410.954C--0.4511.031%F**25.238%C17.5D*N/A5884h17.2F**155.8T*
T16 Rhino 1,4071,3981,8510.755C0.6512.398%F17.954%D16.4DN/A5885.2h16D129D*
MKV Suppressed 1,4071,3871,7210.806C0.6022.766%D19.971%C++16.3DN/A4485h20D--87.8C--
Spear Anti-Vehicle Phalanx Turret 2,0521,3489414.34A12.9337.547%D4.006%C+36C+18.8C+28737.4h8.5C++22.7C+
LC2 Lynx 1,3221,2971,6070.807C0.6015.559%D**22.745%C*20.3CN/A7663.8h15.5C++99.6D
HC1 Cougar 1,3031,2751,7140.744C0.6616.546%D**23.608%C**12.4DN/A51102.7h14.6C-88.3D-
Frag Grenade 1,2701,25611256N/A1,254.5946.922%C**N/A483.1C+5.4C--19712.6h3.4B+7.3B+
NSX Tanto 1,3031,2501,4750.847C0.5620.337%D--26.72%C**7.7D--N/A23162.8h24D*118.2D*
NS Decimator 1,5291,2421,1631.068C++0.3441.541%F--2.576%C**19.1D--4.4D**12864.9h5.5C13.2D**
T32 Bull 1,2441,2261,2320.995C0.4112.805%F-22.268%C+20.3DN/A6260.3h14.8D115.3D**
TAS-16 Blackjack 1,2201,2121,3550.894C0.5150.846%D12.789%C-29CN/A7541.8h2.6C+5.2C+
TRS-12 Uppercut 1,2261,2111,4180.854C0.5549.088%D11.065%D30.3CN/A7440h2.6C++5.3C+
FA1 Barrage 1,2201,2041,5740.765C+0.6429.561%D--13.123%C-19.5CN/A7361.6h5.2C+17.6C
NS-7 PDW 1,2191,1991,4110.85C+0.5621.096%D20.017%B18.5CN/A6264.7h15.9C+75.4C+
Havoc 1,2161,1981,2780.937C--0.4739.72%F-13.606%C+29.4DN/A7140.8h4.4C11D--
PDW-16 Hailstorm 1,2001,1881,2660.938C+0.4718.052%D--19.95%B++21.4CN/A6055.5h15.5C++85.7C
T7 Mini-Chaingun 1,2021,1741,3220.888C+0.5210.285%D*14.821%B+21.4C--N/A7954.9h17.7C172.4D
TORQ-9 1,1911,1701,1740.997C+0.4114.864%F-27.521%B+14.2D-N/A3982.3h21.8F-146.7F**
SMG-46 Armistice 1,1781,1691,4380.813C+0.5916.912%F18.221%C**18C--N/A5564.8h15.9C+94.1D
LC3 Jaguar 1,1741,1611,3610.853C0.5515.729%F21.619%C**17C--N/A6268.3h15.3C97.5D--
P2-120 HEAT 1,5551,1591716.778C*5.3722.086%F-3.365%C++24.1C+8.2C22648.1h7.2C*32.4D**
RAMS .50M 1,1441,1322903.903C**2.5030.536%D*74.558%C--19.2DN/A5759.1h2.5C8.1C--
ML-7 1,4311,0972,0040.547C0.8643.582%D**1.641%D16.3D5D*17867.2h6.1B+13.9C+
E540 Halberd 1,6301,0231457.055C++5.6528.563%F4.594%B+18.8D11.2C17454.4h7.5D--26.4F-
NS-44 Commissioner 1,0141,0041,5910.631C0.7824.61%D**19.024%C-6.6D--N/A23151.1h4.3C17.5D-
MANA Anti-Vehicle Turret 1,5719816931.416C+0.0137.386%F3.466%C25.1C15.1D27739.1h9.1C**24.4C
M60-G Bulldog 1,1799801059.333B**7.9322.67%D*3.367%C**23.1C4.7C10542.4h8.7C38.4D-
NS-44L Blackhand 9929789171.067C+0.3438.772%C49.08%B+4.8D--N/A16205.2h5C+12.8C+
Shuriken 9719481,3000.729D0.6823.527%D--20.359%C**9D**N/A25105h27.9T*118.6T*
Chainblade 91389761,5760.015C1.3933.159%B1.115%D-0.3C-N/A12803.3h2.8C+8.3B
M40 Fury-F 9988416741.248C+0.1641.333%DN/A28.3C**5.3C+11129.7h11.6C++28.1C+
NS-357 Underboss 7307261,1360.639C0.7723.256%F17.218%C--11.8D--N/A3461.4h4.2C++18.1D-
E540 Halberd-H 996667897.494C+6.0951.724%DN/A45.4C++22.4C+30814.7h6.7C+12.9C
T1 Cycler 6436296780.928C+0.4816.164%D*26.55%B++16.6C-N/A9537.9h19.2D*118.6D*
TX1 Repeater 6416281,8370.342C--1.0622.95%C17.675%C--6.6D--N/A2894.8h18.9D-82.6C
M2 Mutilator 6396203581.732C++0.337.81%F16.29%C--11.7D*N/A4652.8h27.1F--346.9F**
M20 Basilisk 8916111623.772B2.3728.343%D*7.365%B+14.5C--6.6C11842.2h110.7C390.6D
TSAR-42 5035012561.957C+0.5533.365%D60.08%D-22DN/A8822.8h2.8D8.4D
NS Annihilator 1,0275016160.813B+0.5979.436%CN/A10C+10.5B+17249.9h11.9C++15C+
M60-G Bulldog 573479726.653C**5.2520.191%F2.714%C+17.5D--3.4D--8827.4h8.7C42.9D**
Spear Anti-Vehicle Phalanx Tower 856476952.889A++51.4846.786%CN/A58.8B**46.9A++4638.1h5.6B*12.1B*
Hornet Missiles 6754661642.841C1.4347.893%D**1.288%C26.2D11.7D--21317.8h11.2C+23.3C
G30 Vulcan 7644361443.028C+1.6217.986%D*2.523%D11.3D--8.5D15338.7h128.3D713.5D**
The Slasher 40539714,1990.028C--1.3822.886%D-9.068%C0.5C-N/A1857.6h2.5C11C
L105 Zephyr 545397429.452C+8.0539.763%CN/A40.9C15.3A2289.7h9.6D**24.3D-
M9 SKEP Launcher 5963931,0510.374C1.0355.662%F2.29%C+10.3D5.3D-11338.1h9.7C+17.3D
Anti-Vehicle Grenade 4703901390N/A388.5954.336%B+N/A278.6C-57.1C-20681.4h6.3C+11.7C++
NSX Tengu 4003874390.882C0.5223.269%F-27.39%B**15.4D-N/A4725.2h19D-81.5D**
M77-B 3863853611.066D0.3427.187%D**67.533%D--9.1D*N/A4042.2h3.7F13.7F-
TAR 3683615470.66C-0.7516.634%D**24.931%B+11.5D--N/A5331.3h21.1F*126.7F--
NS-61 Emissary 3623554590.773C+0.6326.943%C+19.718%B+7.2D--N/A2249.1h26.4D*97.9D*
Ripper 3463445,9620.058C+1.3512.667%D*15.116%C+0.4C-N/A1862h1.5C+12C+
M2 Mutilator 3523401502.267B+0.867.31%F21.471%B++11.3D*N/A4430.1h21.7D-296.6F-
M20 Basilisk 5533362414B*12.5950.288%C5.06%C**22D-14.2D20415.3h201.9D**401.4D*
M3 Pounder HEG 3993363740.898C-0.5117.312%F--4.464%B**7.2D*1.3D**5846.9h22.4C-129.2F-
L100 Python HEAT 4023272115.571A*14.1642.471%D-N/A38.9B+8.9D3028.4h8.3D19.6D*
Auraxium Chainblade 33232222,3640.014C-1.3921.596%D5.28%C0.3CN/A11022.1h2.5C11.6C+
M3 Pounder HEG 3893214360.736C0.6716.832%F--2.492%C-6.6D*1.4D*6448.3h23.4D-139.3F*
M18 Rotary 6623041,0910.279D1.1325.846%D--1.316%D3D-3.5D-56101.6h372.7F--1442.2F*
99SV 2822822601.085C0.3222.628%D**26.241%D--18.6CN/A9715.2h5.8C+25.6D
C150 Dalton 536282783.615C2.2132.161%D-N/A17.7D-16D19415.9h6.3D-19.5D*
M12 Kobalt 292278646.333B+44.9311.737%F-27.338%A*47.9D--2.4D-1385.8h25.1D-214.1F--
MR11 Gatekeeper 507267505.34B3.9331.505%D--1.124%D-17.1C--15.4C+26615.6h67.8D215.3D--
G40-F Ranger 4032531025.3A*23.8936.353%C**N/A34.2C20.3C2817.4h107.4D-295.4C
NSX-P Tanto 2322183080.708C0.7018.193%D**33.945%A7D-N/A2831.2h28.3F--155.5F--
Hoplon Anti-Aircraft Phalanx Tower 4052171217U215.5937.429%AN/A271.3A**235A*17670.8h13.3B++35.5B+
M1 Heavy Cycler 2132072850.726C-0.686.381%F14.493%D7.9D*N/A5226.3h34.4T-539.3T*
Skyguard 425203365.639A+4.2319.324%D**N/A7.9D-8.6C+15025.7h190.9D*988.1F--
M20 Basilisk 304198742.676C+1.2723.42%F6.061%C++11.9D-6.4D15516.6h114.8C490.2D**
AMR-66 2011953070.635C0.7716.118%F-17.436%D--6.6D-N/A3629.4h12.8D-79.6F
S12 Renegade 1961901131.681C0.2728.404%D**7.368%B+18.4D--N/A5110.3h4C-14D--
T2 Striker 3981845680.324C--1.0853.831%C*N/A6.2D-7.2D17829.7h44.2C++82.1C*
TRAC-Shot 1841833190.574D0.8314.228%F*15.301%D9.9D--N/A3218.5h17.2F-120.7T*
TMG-50 1761732040.848C0.5615.302%D--21.387%C17.5DN/A1479.9h16.5D*108D-
SABR-13 1671651660.994C0.4116.489%F-23.636%C15.7D-N/A8310.5h17.1D**104F*
AP30 Shredder 297159443.614C+2.2125.832%D1.258%D18.1D15.7C2638.8h114.8C444.4D
MG-C1 Kindred 1521451361.066C0.3416.267%F--24.828%C+11.5D*N/A2812.6h18.1D**111.2T*
NS-10 Burster 2581391101.264B+0.1415.349%F-2.158%D--3.3D2.9C6741.7h171.6C1117.8F-
NSX Tomoe 1411381241.113C0.2925.111%D-33.333%C16.8D-N/A578.2h23.7F-94.3F
Rocklet Rifle 2821252380.525C0.8834.663%F-N/A12.5D*15.7D28410h49.9D-144F-
M40 Fury 143125235.435C+4.0318.572%F-N/A21.6D--3.1D*1585.8h13.6C*73.3D--
NS-AM7 Archer 1571142600.438C+0.9750.497%D*18.421%C++4.6C--1.7D4724.9h25.9C51.2D
M20 Wyvern 179114138.769B++7.3644.454%B+N/A22.4C12.7C1585.1h120.2D--270.4C--
NS-10 Burster 222113871.299C**0.1115.748%F-3.54%D2.9D--2.8D6738.6h203.8D1294.2F--
NSX Naginata 1091091130.965C0.4412.17%F-28.44%C++15.4D--N/A597.1h18.2D*149.5F-
Fatestealer 1041021130.903B**0.5029.951%D29.412%B*16.7DN/A346.1h2.4C7.9C
Aspis Anti-Aircraft Phalanx Turret 20594194.947B+3.5420.956%DN/A7.8D9.2C20712.1h208.5D*994.8D-
ASP-30 Grounder 131941550.606C+0.8042.895%F*3.191%C++8.5D-3.4D--27011h8.7C+20.2D**
M40 Fury 10792214.381C-2.9717.59%F-N/A27.1D--4.4D*1903.4h13.5C++76.5F
MANA Anti-Personnel Turret 9290861.047N/A0.369.09%UN/A900U20U5028000.1h45.9T*505.3T*
M20 Basilisk 15490293.103B+1.7018.366%D*6.667%B+10.1D7.2C++1308.9h106D577.2D*
M18 Needler 179886250.141D1.2718.522%F--1.136%D1.4D--1.5D*6461.2h390.1F-2106.2T*
M18 Locust 231866140.14D1.2724.446%D*2.326%B+1.5D*2.6D*4055.7h501.2F2050.2T-
G30 Walker 11980117.273C++5.8735.195%C++6.25%A+25.8C+12.6D2163.1h179.9C++511C++
G40-F Ranger 1247889.75B**8.3426.068%DN/A12D7.1D-1376.5h150.3C576.6C
G40-F Ranger 11977174.529D3.1235.931%B+1.299%C*24.8C--13.5D2193.1h109.3D--304.2C-
P525 Marauder 7169106.9D5.496.673%F--N/A18.2D*N/A613.8h9.1D**137T*
Hyena Missile Launcher 11565421.548C+0.1423.926%D*N/A10.7C--8.2C1046.1h47.8D199.8D*
L105 Zephyr PX 695678C--6.5932.835%FN/A29.5D**6.8C-1501.9h7.8F23.9T
M60-A Bulldog 8053242.208C--0.8024.314%D*N/A16.6D--8.4B1883.2h9.5F--39.2F--
M60-A Bulldog 615295.778C4.3721.833%F--N/A11.3D-2D714.6h9.3F-42.8T*
M40 Fury-H 6950133.846D2.4440.925%CN/A62.5C--23.8B+5400.8h15.9D*38.9D**
M14 Banshee 5850461.087C--0.3218.225%F-N/A6.5D*1D*1407.7h61.2D**335.8F--

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit171400.6h
TR Patriot Flare Gun14701.8h
Motion Spotter7822,24712h
Nano-Armor Kit4,2695,698,364432.5h
Routing Spire01300.5h
The Flail01070.8h
Anti-Vehicle MANA Turret964,2387.8h
Spawn Beacon21910,92314.1h
Turret AI Module52,27613.4h
Structure Shield Module71,99310.7h
Repair Module103,27917.8h
Cortium Silo31,2006.4h
Skywall Shield Emitter81,6366.7h
Reinforcements Module01830.8h
Blast Wall17636.8h
Nanite Revive Grenade03,3880.9h
Medical Applicator1,051791,89853.4h
Welding Device33184,34447.5h
Spear Anti-Vehicle Tower81,1537h
Spitfire Auto-Turret18014,46715.3h
Pain Spire04893h
Bunker22914.5h
Sunderer Garage44877.5h
Rampart Wall193,42254.6h
Xiphos Anti-Personnel Tower101,2777.5h
Hoplon Anti-Aircraft Phalanx Tower31,0586.4h
Ammunition Package33136,18029.8h
Medical Kit831,3044.9h
Anti-Infantry MANA Turret245361.9h
Light Air Terminal02982.5h
Orbital Strike Target Designator3301,81459.4h
IPC Targeting Dart131,1285.7h
Vehicle Ammo Dispenser1880.4h
Vehicle Gate499414.7h
Pillbox23425.5h
Glaive IPC01351.3h
Alarm Module04701.6h
Elysium Spawn Tube28944.1h
Light Vehicle Terminal43243h
Spear Anti-Vehicle Turret0580.8h
Flail Targeting Dart231,0897.8h
Snowman Soldier32840.3h
Nano-Repair Grenade03,0150.8h
Router48361h
Vehicle Ramp0670.7h
Recon Detection Device39950,674103.2h
Smoke Grenade08,7532.5h
Shield Recharging Field16426,1638.3h
WLT-Howler Mining Laser1291,563,352261.6h
Infantry Tower34507.2h

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