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Warrant Officer enenra[BRIT] enenra
TR BR 35

KDR: 2.07

Score: 44.2m

Last Seen: Dec 25th, 2018 2:32 PM
- OFFLINE - 680.2 hour(s)

Prestige 1, Battle Rank 35 - Terran Republic on Emerald - Outfit Leader of Let the Brit Drop[BRIT] Let the Brit Drop
TR outfit on Emerald

Members: 7
Level Progress (to 36): 59%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS P525 Marauder-H SMG-46 Armistice MSW-R TSAR-42 SMG-46G Armistice E540 Halberd-H NS-44 Commissioner NS-15M1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,399,869 MLG Score: 1119
Fun Score: N/A
Cheeseburgers Flipped: 470TIME WITH MEDKIT: 2.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.561%30.514%9024597728,9081.909250.161

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.705%1.665A++1.526A+-1.355D**HEAD ++ (~15.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.576B+9.40.342C**22.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.569%1.053%285310191,2356444161.91473296%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.158%0.539B+-0.51D0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.70.604B+27.10.487B+36.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.698%1.624%331510172,094112214851.86465141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.403%0.959B*-0.646D0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.36C**12.5-0.001C+12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.316%2.172%697810144,327107216524.03638262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.159%1.223B**-0.555D0.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.60.791B++12.10.691B+12.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.417%74.517%697510174,085102453.98537

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.728%1.558A+0.484B+1.414

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.548B+20.362C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.16%17.744%697410182,3671120142.11151

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.153%2.062A*0.647B+-0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.688B+2.70.439B1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Let the Brit Drop[BRIT] Let the Brit Drop
TR outfit on Emerald

Members: 7
44.2m369.1%430 (25.8k)382 (22.9k)2.0706258,17628,0962.2754135 (35)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022379522.525%23.443%52804:0722

11% Combat Medic36% Engineer16% Heavy Assault19% Infiltrator14% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 3:43 AMNov 21st, 2012 4:32 AMJan 20th, 2019 8:44 PM (2d) (PST)Dec 25th, 2018 11:28 AM (28d) (PST)Dec 25th, 2018 10:32 AM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5731554180.5030.2430.1182.0880.0631119

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,4069,32825,07830157125422,927

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1927.1h/80.3d 5,754 13,638 17,353 241.4k 2,955 6,503 7,241 66.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:1,628
Deaths:737
KDR:2.209
Accuracy:26.803% B*
HSR:34.275% A+
NS-15M1
M++
Kills:1,164
Deaths:269
KDR:4.327
Accuracy:32.567% A++
HSR:45.103% M++
T9 CARV-S
A**
Kills:1,160
Deaths:275
KDR:4.218
Accuracy:31.902% A*
HSR:41.207% A**
NS-15M AE
C++
Kills:1,159
Deaths:494
KDR:2.346
Accuracy:26.164% C++
HSR:26.316% C+
TMG-50
M
Kills:1,159
Deaths:432
KDR:2.683
Accuracy:28.528% A
HSR:40.035% M
T9 CARV
M+
Kills:1,153
Deaths:456
KDR:2.529
Accuracy:24.961% A
HSR:41.023% M+
NS-15MP
B+
Kills:1,142
Deaths:412
KDR:2.772
Accuracy:25.579% C
HSR:34.326% B+
T7 Mini-Chaingun
B*
Kills:724
Deaths:464
KDR:1.560
Accuracy:21.319% B*
HSR:12.431% C+
NSX Naginata
A*
Kills:599
Deaths:147
KDR:4.075
Accuracy:29.347% A+
HSR:44.741% A*
T9A "Butcher"
A*
Kills:591
Deaths:128
KDR:4.617
Accuracy:31.895% A++
HSR:41.963% A*
MG-H1 Watchman
A*
Kills:483
Deaths:90
KDR:5.367
Accuracy:33.410% A*
HSR:37.888% A+
T16 Rhino
B
Kills:239
Deaths:133
KDR:1.797
Accuracy:22.398% B
HSR:19.665% C
T32 Bull
M+
Kills:220
Deaths:70
KDR:3.143
Accuracy:28.598% B**
HSR:45% M+
T7 Mini-Chaingun AE
A*
Kills:218
Deaths:66
KDR:3.303
Accuracy:22.235% B+
HSR:23.395% A*
Kills:11,639
Deaths (as Heavy Assault):4,173
Deaths (to Heavy Assaults):7,857
KDR:2.78912
Kill Difference:7,466
Playtime:305.619 hours
Usage:16%
Score:7.704m
Score/min:420
Accuracy (listed only):27.550%
HSR (listed only):34.812%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B*
Kills:1,161
Deaths:1,193
KDR:0.973
Accuracy:26.811% B*
HSR:12.059% D
TAS-16 Blackjack
B++
Kills:1,161
Deaths:940
KDR:1.235
Accuracy:67.800% B++
HSR:17.399% B+
LC3 Jaguar
B*
Kills:1,158
Deaths:790
KDR:1.466
Accuracy:27.480% B*
HSR:23.575% B++
LC2 Lynx
A++
Kills:1,157
Deaths:339
KDR:3.413
Accuracy:32.532% A++
HSR:30.856% A++
NS Baron G5AE
C+
Kills:1,155
Deaths:842
KDR:1.372
Accuracy:44.106% C
HSR:15.411% C+
TRAC-5 Burst
A**
Kills:756
Deaths:223
KDR:3.390
Accuracy:31.935% A
HSR:38.889% A**
T5 AMC
A
Kills:744
Deaths:689
KDR:1.080
Accuracy:29.157% A
HSR:18.145% C
TRS-12 Uppercut
A+
Kills:730
Deaths:295
KDR:2.475
Accuracy:75.534% A+
HSR:16.164% C*
HC1 Cougar
A++
Kills:623
Deaths:235
KDR:2.651
Accuracy:33.598% A++
HSR:30.498% A+
NS-11C
C++
Kills:557
Deaths:498
KDR:1.118
Accuracy:24.040% C++
HSR:19.210% C++
FA1 Barrage
A**
Kills:285
Deaths:156
KDR:1.827
Accuracy:63.418% A**
HSR:21.053% B**
TRAC-5
B*
Kills:213
Deaths:47
KDR:4.532
Accuracy:22.437% C*
HSR:23.944% B*
AS16 NightHawk
A++
Kills:191
Deaths:96
KDR:1.990
Accuracy:55.664% A++
HSR:20.942% A++
NS-11CP
A+
Kills:116
Deaths:65
KDR:1.785
Accuracy:30.473% B
HSR:34.483% A+
LC2 Lynx AE
A++
Kills:92
Deaths:35
KDR:2.629
Accuracy:34.353% A+
HSR:39.130% A++
Kills:10,099
Deaths (as Engineer):6,443
Deaths (to Engineers):6,237
KDR:1.56744
Kill Difference:3,656
Playtime:694.266 hours
Usage:36%
Score:17.735m
Score/min:426
Accuracy (listed only):39.956%
HSR (listed only):24.117%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
A+
Kills:1,919
Deaths:1,279
KDR:1.500
Accuracy:32.944% A+
HSR:14.174% C
SMG-46G Armistice
B*
Kills:1,429
Deaths:799
KDR:1.788
Accuracy:31.699% B*
HSR:18.265% C*
TRAC-5 S
B*
Kills:1,161
Deaths:1,193
KDR:0.973
Accuracy:26.811% B*
HSR:12.059% D
TAS-16 Blackjack
B++
Kills:1,161
Deaths:940
KDR:1.235
Accuracy:67.800% B++
HSR:17.399% B+
LC3 Jaguar
B*
Kills:1,158
Deaths:790
KDR:1.466
Accuracy:27.480% B*
HSR:23.575% B++
LC2 Lynx
A++
Kills:1,157
Deaths:339
KDR:3.413
Accuracy:32.532% A++
HSR:30.856% A++
NS Baron G5AE
C+
Kills:1,155
Deaths:842
KDR:1.372
Accuracy:44.106% C
HSR:15.411% C+
TRAC-5 Burst
A**
Kills:756
Deaths:223
KDR:3.390
Accuracy:31.935% A
HSR:38.889% A**
T5 AMC
A
Kills:744
Deaths:689
KDR:1.080
Accuracy:29.157% A
HSR:18.145% C
TRS-12 Uppercut
A+
Kills:730
Deaths:295
KDR:2.475
Accuracy:75.534% A+
HSR:16.164% C*
HC1 Cougar
A++
Kills:623
Deaths:235
KDR:2.651
Accuracy:33.598% A++
HSR:30.498% A+
NS-11C
C++
Kills:557
Deaths:498
KDR:1.118
Accuracy:24.040% C++
HSR:19.210% C++
NS-7 PDW
A*
Kills:349
Deaths:186
KDR:1.876
Accuracy:35.140% A*
HSR:19.198% C**
FA1 Barrage
A**
Kills:285
Deaths:156
KDR:1.827
Accuracy:63.418% A**
HSR:21.053% B**
SMG-46AE Armistice
A+
Kills:279
Deaths:100
KDR:2.790
Accuracy:36.997% A+
HSR:26.882% B++
TRAC-5
B*
Kills:213
Deaths:47
KDR:4.532
Accuracy:22.437% C*
HSR:23.944% B*
NSX Tengu
A
Kills:202
Deaths:65
KDR:3.108
Accuracy:45.891% A
HSR:27.228% B**
MKV Suppressed
A
Kills:192
Deaths:123
KDR:1.561
Accuracy:32.101% A
HSR:21.875% B+
AS16 NightHawk
A++
Kills:191
Deaths:96
KDR:1.990
Accuracy:55.664% A++
HSR:20.942% A++
NS-11CP
A+
Kills:116
Deaths:65
KDR:1.785
Accuracy:30.473% B
HSR:34.483% A+
LC2 Lynx AE
A++
Kills:92
Deaths:35
KDR:2.629
Accuracy:34.353% A+
HSR:39.130% A++
Kills:14,469
Deaths (as Light Assault):8,995
Deaths (to Light Assaults):5,441
KDR:1.60856
Kill Difference:5,474
Playtime:277.743 hours
Usage:14%
Score:6.140m
Score/min:368
Accuracy (listed only):38.767%
HSR (listed only):23.304%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
A+
Kills:1,919
Deaths:1,279
KDR:1.500
Accuracy:32.944% A+
HSR:14.174% C
TSAR-42
A++
Kills:1,526
Deaths:264
KDR:5.780
Accuracy:50.423% A++
HSR:73.329% B+
SMG-46G Armistice
B*
Kills:1,429
Deaths:799
KDR:1.788
Accuracy:31.699% B*
HSR:18.265% C*
NS-44 Commissioner
B**
Kills:1,205
Deaths:889
KDR:1.355
Accuracy:44.846% B**
HSR:28.880% B**
RAMS .50M
B*
Kills:1,161
Deaths:357
KDR:3.252
Accuracy:44.836% B*
HSR:79.500% C++
M77-B
A++
Kills:1,160
Deaths:223
KDR:5.202
Accuracy:49.198% A++
HSR:74.741% C+
NS-7 PDW
A*
Kills:349
Deaths:186
KDR:1.876
Accuracy:35.140% A*
HSR:19.198% C**
SOAS-20
A
Kills:310
Deaths:144
KDR:2.153
Accuracy:31.295% B++
HSR:29.032% A
SMG-46AE Armistice
A+
Kills:279
Deaths:100
KDR:2.790
Accuracy:36.997% A+
HSR:26.882% B++
NSX Tomoe
A+
Kills:265
Deaths:61
KDR:4.344
Accuracy:35.999% A+
HSR:49.434% A
NS-AM7 Archer
B**
Kills:261
Deaths:235
KDR:1.111
Accuracy:63.423% B++
HSR:26.820% B**
HSR-1
A
Kills:252
Deaths:49
KDR:5.143
Accuracy:42.940% A
HSR:32.143% B+
NS-44 Commissioner AE
B++
Kills:247
Deaths:168
KDR:1.470
Accuracy:47.435% B++
HSR:28.745% B+
SOAS-20 AE
A++
Kills:204
Deaths:48
KDR:4.250
Accuracy:33.249% C++
HSR:43.627% A++
NSX Tengu
A
Kills:202
Deaths:65
KDR:3.108
Accuracy:45.891% A
HSR:27.228% B**
MKV Suppressed
A
Kills:192
Deaths:123
KDR:1.561
Accuracy:32.101% A
HSR:21.875% B+
TX1 Repeater
C*
Kills:177
Deaths:226
KDR:0.783
Accuracy:25.829% C*
HSR:22.034% C++
NS-30 Vandal
B
Kills:174
Deaths:80
KDR:2.175
Accuracy:33.758% C++
HSR:29.310% B
TRAP-M1
A++
Kills:144
Deaths:56
KDR:2.571
Accuracy:31.809% B+
HSR:37.500% A++
RAMS-AE .50M
B*
Kills:94
Deaths:11
KDR:8.545
Accuracy:46.512% B++
HSR:86.170% B*
NS-44L Blackhand
B+
Kills:89
Deaths:91
KDR:0.978
Accuracy:46.641% B+
HSR:29.214% D-
T4 AMP
A+
Kills:60
Deaths:59
KDR:1.017
Accuracy:32.727% B*
HSR:28.333% A+
Kills:11,699
Deaths (as Infiltrator):5,513
Deaths (to Infiltrators):3,832
KDR:2.12208
Kill Difference:6,186
Playtime:373.123 hours
Usage:19%
Score:6.249m
Score/min:279
Accuracy (listed only):39.804%
HSR (listed only):37.565%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
A+
Kills:1,919
Deaths:1,279
KDR:1.500
Accuracy:32.944% A+
HSR:14.174% C
SMG-46G Armistice
B*
Kills:1,429
Deaths:799
KDR:1.788
Accuracy:31.699% B*
HSR:18.265% C*
TAS-16 Blackjack
B++
Kills:1,161
Deaths:940
KDR:1.235
Accuracy:67.800% B++
HSR:17.399% B+
T1 Cycler
A+
Kills:1,157
Deaths:587
KDR:1.971
Accuracy:26.978% B**
HSR:30.769% A+
NS-11P
B**
Kills:1,156
Deaths:796
KDR:1.452
Accuracy:28.209% B**
HSR:19.550% C++
NS Baron G5AE
C+
Kills:1,155
Deaths:842
KDR:1.372
Accuracy:44.106% C
HSR:15.411% C+
TAR
B++
Kills:825
Deaths:511
KDR:1.614
Accuracy:26.705% B++
HSR:24.121% B+
TRS-12 Uppercut
A+
Kills:730
Deaths:295
KDR:2.475
Accuracy:75.534% A+
HSR:16.164% C*
TORQ-9
A++
Kills:668
Deaths:285
KDR:2.344
Accuracy:30.302% A
HSR:35.778% A++
Cycler TRV
B*
Kills:496
Deaths:346
KDR:1.434
Accuracy:26.765% B*
HSR:25.202% B*
T1B Cycler
A+
Kills:483
Deaths:153
KDR:3.157
Accuracy:33.680% A+
HSR:37.060% A
SABR-13
A**
Kills:433
Deaths:195
KDR:2.221
Accuracy:28.722% B+
HSR:43.187% A**
NS-7 PDW
A*
Kills:349
Deaths:186
KDR:1.876
Accuracy:35.140% A*
HSR:19.198% C**
FA1 Barrage
A**
Kills:285
Deaths:156
KDR:1.827
Accuracy:63.418% A**
HSR:21.053% B**
SMG-46AE Armistice
A+
Kills:279
Deaths:100
KDR:2.790
Accuracy:36.997% A+
HSR:26.882% B++
NSX Tengu
A
Kills:202
Deaths:65
KDR:3.108
Accuracy:45.891% A
HSR:27.228% B**
MKV Suppressed
A
Kills:192
Deaths:123
KDR:1.561
Accuracy:32.101% A
HSR:21.875% B+
AS16 NightHawk
A++
Kills:191
Deaths:96
KDR:1.990
Accuracy:55.664% A++
HSR:20.942% A++
NSX Yumi
A++
Kills:165
Deaths:72
KDR:2.292
Accuracy:36.082% A++
HSR:34.546% B*
Kills:13,275
Deaths (as Combat Medic):7,826
Deaths (to Combat Medics):2,893
KDR:1.69627
Kill Difference:5,449
Playtime:206.361 hours
Usage:11%
Score:4.826m
Score/min:390
Accuracy (listed only):39.934%
HSR (listed only):24.674%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:796
Deaths:251
KDR:3.171
Accuracy:21.648% B**
HSR:21.357% C*
MRC3 Mercy
B**
Kills:793
Deaths:251
KDR:3.159
Accuracy:22.010% B**
HSR:19.798% C+
M3 Pounder HEG
A*
Kills:252
Deaths:128
KDR:1.969
Accuracy:57.083% A*
HSR:2.778% C
M3 Pounder HEG
A*
Kills:239
Deaths:128
KDR:1.867
Accuracy:59.896% A*
HSR:2.092% D
NS-10 Burster
A*
Kills:79
Deaths:84
KDR:0.940
Accuracy:41.950% A*
HSR:1.266% D**
NS-10 Burster
A*
Kills:65
Deaths:84
KDR:0.774
Accuracy:41.941% A*
HSR:3.077% D-
Kills:2,224
Deaths (as MAX Suit):463
Deaths (to MAX Suits):1,357
KDR:4.80346
Kill Difference:1,761
Playtime:58.884 hours
Usage:3%
Score:1.530m
Score/min:433
Accuracy (listed only):40.755%
HSR (listed only):8.395%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C*
Kills:636
V. Kills:147 430%
Deaths:30
KDR:21.200
Accuracy:57.000% B**
KPH:70.500 C+
VKPH:16.300 C*
M14 Banshee
B+
Kills:529
V. Kills:34 N/A
Deaths:147
KDR:3.599
Accuracy:33.008% B+
KPH:31.200 C
VKPH:2 D
M18 Rotary
A+
Kills:70
V. Kills:94 74%
Deaths:137
KDR:0.511
Accuracy:40.180% A+
KPH:2.800 D-
VKPH:3.700 D-
Kills:1,235 (599 + 0)
Deaths:314
KDR:3.933
VKDR:0.876
Vehicle Kills:275
Kill Difference:921
Playtime:51.291 hours
Usage:3%
Score:0.576m
Score/min:187
Piloting Accuracy:40.180%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:151
V. Kills:58 256%
Deaths:19
KDR:7.947
Accuracy:52.586% A
KPH:42.800 C
VKPH:16.400 A+
C150 Dalton
B**
Kills:84
V. Kills:49 168%
Deaths:14
KDR:6
Accuracy:51.461% B**
KPH:21.900 D
VKPH:12.800 D-
Kills:235 (0 + 235)
Deaths:33
KDR:7.121
VKDR:3.242
Vehicle Kills:107
Kill Difference:202
Playtime:7.358 hours
Usage:0%
Score:0.180m
Score/min:409
Piloting Accuracy:N/A%
Gunner Accuracy:51.461%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:694
V. Kills:582 119%
Deaths:74
KDR:9.378
Accuracy:66.376% A
KPH:36.500 B++
VKPH:30.600 A*
C75 Viper
A
Kills:225
V. Kills:51 433%
Deaths:29
KDR:7.759
Accuracy:51.377% A
KPH:38.800 B+
VKPH:8.800 C**
Skyguard
A
Kills:82
V. Kills:75 108%
Deaths:21
KDR:3.905
Accuracy:43.980% A**
KPH:15.400 C**
VKPH:14.100 A
Kills:1,001 (1,001 + 0)
Deaths:124
KDR:8.073
VKDR:5.710
Vehicle Kills:708
Kill Difference:877
Playtime:30.136 hours
Usage:2%
Score:1.042m
Score/min:576
Driving Accuracy:43.980%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:664
V. Kills:581 114%
Deaths:84
KDR:7.905
Accuracy:59.556% A+
KPH:28.800 C+
VKPH:25.200 A
P2-120 HEAT
B*
Kills:429
V. Kills:195 219%
Deaths:46
KDR:9.326
Accuracy:49.632% B*
KPH:28.800 B
VKPH:13.100 B*
Kills:1,093 (1,093 + 0)
Deaths:130
KDR:8.408
VKDR:5.969
Vehicle Kills:776
Kill Difference:963
Playtime:37.978 hours
Usage:2%
Score:1.173m
Score/min:515
Driving Accuracy:49.632%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,149
V. Kills:106 N/A
Deaths:161
KDR:13.348
Accuracy:45.973% A+
KPH:150.100 B**
VKPH:7.400 C*
E540 Halberd-H
C*
Kills:1,364
V. Kills:1,033 132%
Deaths:262
KDR:5.206
Accuracy:66.589% B**
KPH:31.900 D
VKPH:24.200 C*
G20 Vulcan-H
B+
Kills:212
V. Kills:187 113%
Deaths:45
KDR:4.711
Accuracy:54.154% B*
KPH:35.300 C
VKPH:31.100 B+
MR11 Gatekeeper-H
A*
Kills:57
V. Kills:55 102%
Deaths:2
KDR:28.500
Accuracy:64.391% A
KPH:54.500 A++
VKPH:52.600 A*
Kills:3,782 (0 + 3,782)
Deaths:470
KDR:8.047
VKDR:2.938
Vehicle Kills:1,381
Kill Difference:3,312
Playtime:64.083 hours
Usage:3%
Score:2.280m
Score/min:593
Driving Accuracy:N/A%
Gunner Accuracy:64.391%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:210
V. Kills:7 N/A
Deaths:1
KDR:210
Accuracy:24.998% A+
KPH:105.900 A
VKPH:3.500 C++
M40 Fury
M+
Kills:202
V. Kills:22 N/A
Deaths:7
KDR:28.857
Accuracy:47.329% A
KPH:108.600 M+
VKPH:11.800 B+
M40 Fury
A++
Kills:98
V. Kills:15 N/A
Deaths:7
KDR:14
Accuracy:45.588% B**
KPH:93.200 A++
VKPH:14.300 B+
M20 Basilisk
C+
Kills:59
V. Kills:17 328%
Deaths:7
KDR:8.429
Accuracy:37.519% C+
KPH:14.300 C--
VKPH:4.100 D--
Kills:569 (0 + 569)
Deaths:22
KDR:25.864
VKDR:2.773
Vehicle Kills:61
Kill Difference:547
Playtime:9.017 hours
Usage:0%
Score:0.193m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:37.519%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:252
V. Kills:10 N/A
Deaths:93
KDR:2.710
Accuracy:50.373% B*
KPH:45.100 C+
VKPH:1.800 C+
M40 Fury-F
B*
Kills:147
V. Kills:42 342%
Deaths:93
KDR:1.581
Accuracy:57.401% B*
KPH:9.400 D
VKPH:2.700 D-
Kills:399 (399 + 0)
Deaths:186
KDR:2.145
VKDR:0.280
Vehicle Kills:52
Kill Difference:213
Playtime:21.305 hours
Usage:1%
Score:0.159m
Score/min:124
Driving Accuracy:57.401%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P525 Marauder-H 2,2552,14916113.348C+11.2845.973%A+N/A150.3B**7.4C*73914.3h5B*10.9B**
SMG-46 Armistice 1,9241,9191,2791.5B+0.5732.944%A+14.174%C31.7C++N/A13960.6h10.5B**32B*
MSW-R 1,6391,6287372.209C++0.1426.803%B*34.275%A+50.9B+N/A18732h9.4B**35.2B*
TSAR-42 1,5271,5262645.78B+3.7150.423%A++73.329%B+71A+N/A17921.5h1.8B**3.5B**
SMG-46G Armistice 1,4391,4297991.788B+0.2831.699%B*18.265%C*44.8C++N/A20631.9h10.2B**32.1B++
E540 Halberd-H 2,3971,3642625.206C3.1466.589%B**N/A31.9D24.2C*52542.7h7.9C--11.9C+
NS-44 Commissioner 1,2101,2058891.355B+0.7244.846%B**28.88%B**49.2B++N/A17724.5h3.3B++7.4B++
NS-15M1 1,1701,1642694.327A*2.2632.567%A++45.103%M++88.2A++N/A23513.2h8.4A+25.9B**
TRAC-5 S 1,1801,1611,1930.973C++1.1026.811%B*12.059%D16.5C+N/A9270.2h8.8B*32.7B*
RAMS .50M 1,1611,1613573.252C++1.1844.836%B*79.5%C++18DN/A6664.5h2.1B4.6B+
TAS-16 Blackjack 1,1641,1619401.235C++0.8467.8%B++17.399%B+32.2CN/A14436.1h1.8B**2.7B++
T9 CARV-S 1,1741,1602754.218A++2.1531.902%A*41.207%A**90.6A*1.1A++23612.8h8.7A27.3B**
M77-B 1,1621,1602235.202A*3.1349.198%A++74.741%C+47.9A+N/A20024.2h1.8B**3.7B**
NS-15M AE 1,1691,1594942.346C*0.2826.164%C++26.316%C+46.7C+N/A29024.8h10.3B+39.2B+
TMG-50 1,1661,1594322.683A+0.6128.528%A40.035%M72A++N/A20416.1h7.7A26.9B**
LC3 Jaguar 1,1721,1587901.466C++0.6027.48%B*23.575%B++28.7C+N/A11940.3h10.2B++37B++
LC2 Lynx 1,1731,1573393.413A*1.3432.532%A++30.856%A++80.9M+1.1A*26414.3h10.4B**32B**
T1 Cycler 1,1681,1575871.971B*0.1026.978%B**30.769%A+33.6B++N/A12734.4h9.7A+36B**
NS-11P 1,1641,1567961.452C**0.6228.209%B**19.55%C++33.4BN/A17434.6h10.7B**37.9B**
NS Baron G5AE 1,1641,1558421.372C+0.7044.106%C15.411%C+34.5CN/A19433.5h3.4B**7.7C++
T9 CARV 1,1691,1534562.529B*0.4624.961%A41.023%M+53.1A+N/A23521.7h9A36.1B*
NS-15MP 1,1511,1424122.772C**0.7025.579%C34.326%B+52.4CN/A14521.8h9.6B+37.4C**
C-4 1,6541,1267141.577C++0.4927.123%BN/A57.7C-27.1C+82519.5h1.4C**5.3B+
TAR 8338255111.614C++0.4626.705%B++24.121%B+29.7C+N/A10027.8h10.8B**40.3B*
MRC3 Mercy 8127962513.171B+1.1021.648%B**21.357%C*34.5B+N/A13223.1h14.5A67B*
MRC3 Mercy 8027932513.159B+1.0922.01%B**19.798%C+34.3B+N/A13423.1h14.9B**67.6B*
NS Decimator 1,4647677990.96C+1.1162.717%C**2.216%C+21.2D19.3B+34036.2h5.5C8.7C+
TRAC-5 Burst 7657562233.39B*1.3231.935%A38.889%A**63.5B*N/A15111.9h9.4B**29.3B**
T5 AMC 7577446891.08C++0.9929.157%A18.145%C15.3C-N/A8348.6h11.9B*40.9B*
TRS-12 Uppercut 7347302952.475B**0.4075.534%A+16.164%C*78.5A++N/A1989.3h1.8A2.4B**
T7 Mini-Chaingun 7367244641.56B++0.5121.319%B*12.431%C+41.4B+N/A27317.5h12.3B++57.5B++
L100 Python AP 1,276694749.378A7.3166.376%A1.441%D-36.5B++30.6A*62519h6.1C**9.2B++
TORQ-9 6766682852.344B*0.2730.302%A35.778%A++60.2AN/A18211.1h10.9A36B**
P2-120 AP 1,245664847.905C**5.8359.556%A+N/A28.7C+25.2A61823.1h8.2C13.8B+
Hellfire Rocket Pods 7836363021.2A++19.1357%B**1.101%C+70.7C+16.3C*5429h20.2B+35.4B+
HC1 Cougar 6336232352.651A+0.5833.598%A++30.498%A+58.2A+N/A20910.7h8.6B**25.7B**
Tank Mine 1,2246163531.745C0.3332.24%C+N/A90.6C89.4B*23166.8h1.9C++5.9B
Ripper 6086081,0610.573S1.5028.493%C*16.776%C+12.3B+N/A3749.6h1.2B+4.2B+
NSX Naginata 6035991474.075M2.0029.347%A+44.741%A*95.1A*N/A2676.3h8.1B**27.6B*
T9A "Butcher" 6025911284.617A+2.5531.895%A++41.963%A*100.2A++1.9M+2995.9h9.7B*30.5B**
NS-11C 5585574981.118C++0.9524.04%C++19.21%C++14.5DN/A4838.5h11B*45.7B+
M14 Banshee 5635291473.599C+1.5333.008%B+N/A31.1C2D15917h16.6B+50.4B+
Cycler TRV 4984963461.434C*0.6426.765%B*25.202%B*33.7C*N/A13314.7h10.3B**38.7B*
MG-H1 Watchman 484483905.367A**3.3033.41%A*37.888%A+105A**N/A2724.6h10.5B**31.5B**
T1B Cycler 4874831533.157B++1.0933.68%A+37.06%A76.7AN/A1806.3h9.5A28.3B**
The Slasher 47947514,1120.034C2.0427.558%C--5.474%D0.7C-N/A3647.9h2.3C+8.3C+
SABR-13 4334331952.221B+0.1528.722%B+43.187%A**49.8B*N/A1518.7h7.6A+26.5B**
P2-120 HEAT 624429469.326B+7.2649.632%B*3.497%C*28.8B13.1B*35514.9h5.8B++11.7B**
Chainblade 3913889,1010.043B++2.0338.406%B++N/A0.7C++N/A3519.9h2.1B+5.4B+
NS-7 PDW 3523491861.876B**0.1935.14%A*19.198%C**34.9B+N/A17510h10.2B**28.9B**
SOAS-20 3113101442.153B+0.0831.295%B++29.032%A20.1DN/A9715.4h9.7B++31B*
Claymore 300300446.818C+4.7537.427%B+N/A150C*N/A5152h1.1B*2.9B++
FA1 Barrage 2912851561.827B++0.2463.418%A**21.053%B**8.5D--N/A7033.7h8.6F--13.6C++
SMG-46AE Armistice 2812791002.79B**0.7236.997%A+26.882%B++73.4B+N/A1893.8h10.2B++27.5B*
NSX Tomoe 266265614.344A++2.2735.999%A+49.434%A85.5A*N/A2993.1h9.7A27B**
NS-AM7 Archer 3142612351.111A++0.9663.423%B++26.82%B**13.7A+2.8C++10319h8.2B**12.9B**
HSR-1 256252495.143A++3.0742.94%A32.143%B+84A++1.3A*2373h4.4B*10.3B*
M3 Pounder HEG 3372521281.969B0.1057.083%A*2.778%C23.8B*8M+21710.6h13.6B+23.8B*
S12 Renegade 262252932.71C++0.6450.373%B*N/A45C+1.8C+1155.6h2.9B+5.8B++
Spear Anti-Vehicle Phalanx Turret 397247298.517C**6.4548.499%B+2.024%D*39.8C++24.2C**5276.2h7.8C**16.2B+
NS-44 Commissioner AE 2522471681.47C*0.6047.435%B++28.745%B+57.4C*1.2A+1494.3h3B+6.4B+
T16 Rhino 2412391331.797B++0.2722.398%B19.665%C31.4C+N/A1507.6h10.3B**45.9B++
M3 Pounder HEG 3162391281.867C++0.2059.896%A*2.092%D23B+7.4A*19910.4h14.9B+24.9B++
C75 Viper 276225297.759B+5.6951.377%AN/A38.8B+8.8C**4585.8h10B+19.5B**
T32 Bull 221220703.143A+1.0728.598%B**45%M+71AN/A3313.1h8.5A29.7B*
T7 Mini-Chaingun AE 224218663.303A++1.2322.235%B+23.395%A*60.6B++1.7A1623.6h10.9B++49.1B++
TRAC-5 217213474.532S2.4622.437%C*23.944%B*14.7CN/A16014.5h11.8B*52.7B+
G20 Vulcan-H 399212454.711C**2.6454.154%B*4.717%A35.3C31.2B+7166h103.6C++191.3B+
M12 Kobalt 2172101210U207.9324.998%A+21.905%B*105A3.5C++2782h14.3B*57.3B*
SOAS-20 AE 205204484.25B**2.1833.249%C++43.627%A++70.3B+N/A1452.9h9B**27.2B*
M40 Fury 224202728.857M26.7947.329%AN/A106.3M11.6B+6101.9h7.5B**15.9B**
NSX Tengu 204202653.108A++1.0445.891%A27.228%B**72.1A+N/A1662.8h9B**19.7B*
MKV Suppressed 1941921231.561B++0.5132.101%A21.875%B+39.2BN/A1724.9h10.8B++33.5B++
AS16 NightHawk 192191961.99B*0.0855.664%A++20.942%A++61.6AN/A1853.1h3B*5.4B**
TX1 Repeater 1781772260.783C++1.2925.829%C*22.034%C++13.4DN/A9213.2h15.5C+60C++
NS-30 Vandal 176174802.175C**0.1033.758%C++29.31%B39.5C++N/A1694.4h5.2B+15.4B+
MANA Anti-Personnel Turret 174172612.82N/A0.7524.794%UN/A1720U20U5835700.1h16.4T*66.2T*
NSX Yumi 171165722.292B++0.2236.082%A++34.546%B*63.5A+2.3C**1342.6h10.7B+29.5B**
MANA Anti-Vehicle Turret 306155911.703C*0.3758.084%B+3.226%C32.3C+31.5C**7004.8h9.5C*16.4B+
L105 Zephyr 209151197.947C+5.8852.586%A1.987%A++43.1C16.6A++4393.5h7.2C13.7B
M40 Fury-F 189147931.581C++0.4957.401%B*2.041%A9.4D2.7D-12715.7h12.1C+21.1C**
Sticky Grenade 1461451145N/A142.9353.823%C*N/A725C--5D34770.2h2.4C+4.5C++
TRAP-M1 146144562.571B*0.5031.809%B+37.5%A++51.4B++N/A1502.8h6.5B**20.3B*
Blackheart 128125413.049A*0.9844.801%C+56%A+20.5C+N/A1146.1h2.3B5.2B+
Frag Grenade 1271251125N/A122.9339.442%DN/A416.7C6.7C+25000.3h3.4B+8.6C*
NS-11CP 122116651.785C++0.2930.473%B34.483%A+33.1C--1.7A++1213.5h11.4C*37.6B
M40 Fury 11398714B*11.9345.588%B**1.02%D-89.1A+13.6B+7731.1h10.1B++22.2B*
RAMS-AE .50M 9494118.545A6.4746.512%B++86.17%B*67.1B**N/A1751.4h1.5A3.2B**
LC2 Lynx AE 9392352.629B**0.5634.353%A+39.13%A++76.7A+N/A2001.2h11.7B++34.1B++
NS-44L Blackhand 8989910.978C+1.0946.641%B+29.214%D-28.7C**N/A1273.1h4.1B8.7B+
C150 Dalton 13384146C+3.9351.461%B**1.19%B+22.1D12.9D-3813.8h5.9D11.4C*
Skyguard 15782213.905B++1.8343.98%A**2.439%C*15.5B14.2A5335.3h143.4C+326B++
NS-10 Burster 14579840.94C+1.1341.95%A*1.266%D**4.4C3.7C++9917.8h190.3C--453.7B++
ML-7 11471322.219A**0.1561.961%B++N/A21.5C+13C++9403.3h5.9B+9.5B++
M18 Rotary 164701370.511C-1.5640.18%A+2.857%C**2.8D-3.7D-7925.3h169C420.6C*
M60-A Bulldog 7767416.75C+14.6847.191%C++1.493%D29.1C+4.3C++2322.3h5B+10.6B+
NS-10 Burster 12965840.774C+1.3041.941%A*3.077%D-3.7D3.6C*10017.8h230.2D**548.8C*
Hunter QCX 66641190.538C1.5313.578%F-15.625%D5.8DN/A2511h3.6B26.8C
T4 AMP 6060591.017C++1.0532.727%B*28.333%A+30C+N/A852h13.5B+41.3B+
M20 Basilisk 765978.429A*6.3637.519%C+11.864%A*14.4C--4.1D--1754.1h57.6B**153.6B*
MR11 Gatekeeper-H 11257228.5S26.4364.391%AN/A57A*55A**6541h51.3B+79.7B*
Rocklet Rifle 10254311.742A++0.3358.279%B++1.852%B**36B++32B+3841.5h29.6B++50.8B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter354,1763.3h
TR Patriot Flare Gun21101.3h
Nano-Armor Kit646584,75765.5h
Spawn Beacon212,8032.6h
Anti-Vehicle MANA Turret216052.4h
AE Nano-Armor Kit6593,74610.9h
Nanite Revive Grenade01,1340.3h
Medical Applicator343106,82813h
Spitfire Auto-Turret82180.4h
AE Medical Applicator6830,4892.5h
M20 Basilisk0500h
Ammunition Package442,2481.5h
Medical Kit1,0897,06648.7h
Anti-Infantry MANA Turret73881h
Recon Detection Device201,6123.6h

Check the help document for the dictionary if you want to learn more about words used here.


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