Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (19,205)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Captain enenra[BRIT] enenra
TR BR 59

KDR: 2.16

Score: 46.7m

Last Seen: Nov 11th, 2019 9:19 PM
- OFFLINE - 581.5 hour(s)

Prestige 1, Battle Rank 59 - Terran Republic on Emerald - Outfit Leader of Let the Brit Drop[BRIT] Let the Brit Drop
TR outfit on Emerald

Members: 4
Level Progress (to 60): 8%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS P525 Marauder-H TSAR-42 SMG-46 Armistice MSW-R E540 Halberd-H SMG-46G Armistice NS-44 Commissioner C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:enenra



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,554,993 MLG Score: 1243
Fun Score: N/A
Cheeseburgers Flipped: 501TIME WITH MEDKIT: 2.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.884%30.702%91746118131,5621.941920.215

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.693%1.685A++1.474A+-1.292D**HEAD ++ (~15.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.578B+9.40.343C**22

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.582%0.866%376312241,7336694392.58657394%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.844%0.453B+-0.661D-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
550.661B+22.90.57B+32.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.958%1.58%369512222,405116216222.06793148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.364%0.962B*-0.613D0.337

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.411B11.60.075C+11.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.748%2.478%708912184,681110417404.2362269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.981%1.065B**-0.491D0.832

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.795B++11.80.707B++12.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.393%74.856%708512224,677111174.20972

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.555%1.569A+0.505B+1.3

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.554B+20.37C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.572%17.249%708412232,6611234162.1564

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.327%1.987A++0.495B+-0.214

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.69B+2.70.449B1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Let the Brit Drop[BRIT] Let the Brit Drop
TR outfit on Emerald

Members: 4
46.7m353.8%433 (26k)384 (23k)2.1569564,67429,9842.3626659 (59)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1227445322.972%23.673%54404:0324

10% Combat Medic36% Engineer16% Heavy Assault20% Infiltrator15% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 3:43 AMNov 21st, 2012 4:32 AMDec 5th, 2019 9:59 AM (11h) (PST)Nov 11th, 2019 6:14 PM (24d) (PST)Nov 11th, 2019 5:19 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5901594310.5320.2470.1262.1050.0631243

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,4009,53625,86432158126423,029

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2027.2h/84.5d 6,168 15,310 19,148 256k 3,061 6,896 7,685 71.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:1,805
Deaths:786
KDR:2.296
Accuracy:27.264% B*
HSR:34.681% A
NS-15M1
M+
Kills:1,164
Deaths:269
KDR:4.327
Accuracy:32.567% A++
HSR:45.103% M+
T9 CARV-S
A*
Kills:1,160
Deaths:275
KDR:4.218
Accuracy:31.902% A++
HSR:41.207% A*
TMG-50
A*
Kills:1,159
Deaths:432
KDR:2.683
Accuracy:28.528% A
HSR:40.035% A*
NS-15M AE
C++
Kills:1,159
Deaths:494
KDR:2.346
Accuracy:26.164% C++
HSR:26.316% C+
T9 CARV
M
Kills:1,153
Deaths:456
KDR:2.529
Accuracy:24.961% B**
HSR:41.023% M
NS-15MP
B+
Kills:1,142
Deaths:412
KDR:2.772
Accuracy:25.579% C-
HSR:34.326% B+
T9A "Butcher"
A++
Kills:966
Deaths:225
KDR:4.293
Accuracy:31.271% A
HSR:41.097% A++
NSX Naginata
A*
Kills:599
Deaths:147
KDR:4.075
Accuracy:29.347% A
HSR:44.741% A*
MG-H1 Watchman
A++
Kills:483
Deaths:90
KDR:5.367
Accuracy:33.410% A++
HSR:37.888% A+
T16 Rhino
C*
Kills:239
Deaths:133
KDR:1.797
Accuracy:22.398% C*
HSR:19.665% C-
T32 Bull
M
Kills:220
Deaths:70
KDR:3.143
Accuracy:28.598% B*
HSR:45% M
Kills:11,249
Deaths (as Heavy Assault):3,789
Deaths (to Heavy Assaults):8,448
KDR:2.96886
Kill Difference:7,460
Playtime:319.739 hours
Usage:16%
Score:8.057m
Score/min:420
Accuracy (listed only):28.499%
HSR (listed only):37.590%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
A
Kills:1,919
Deaths:1,279
KDR:1.500
Accuracy:32.944% A
HSR:14.174% C-
SMG-46G Armistice
B++
Kills:1,429
Deaths:799
KDR:1.788
Accuracy:31.699% B++
HSR:18.265% C+
HC1 Cougar
A++
Kills:1,173
Deaths:372
KDR:3.153
Accuracy:33.853% A++
HSR:30.520% A
TRAC-5 S
B++
Kills:1,167
Deaths:1,195
KDR:0.977
Accuracy:26.795% B++
HSR:12.082% D
TAS-16 Blackjack
B++
Kills:1,161
Deaths:940
KDR:1.235
Accuracy:67.800% B++
HSR:17.399% C**
LC3 Jaguar
B++
Kills:1,158
Deaths:790
KDR:1.466
Accuracy:27.480% B++
HSR:23.575% B+
LC2 Lynx
A++
Kills:1,157
Deaths:339
KDR:3.413
Accuracy:32.532% A++
HSR:30.856% A+
NS Baron G5AE
C+
Kills:1,155
Deaths:842
KDR:1.372
Accuracy:44.106% C
HSR:15.411% C+
TRS-12 Uppercut
A+
Kills:890
Deaths:385
KDR:2.312
Accuracy:75.552% A+
HSR:15.393% C+
T5 AMC
A
Kills:821
Deaths:717
KDR:1.145
Accuracy:29.634% A
HSR:19.367% C+
TRAC-5 Burst
A*
Kills:767
Deaths:224
KDR:3.424
Accuracy:32.144% A
HSR:38.462% A*
SMG-46AE Armistice
A+
Kills:606
Deaths:209
KDR:2.900
Accuracy:36.463% A+
HSR:23.432% C+
NS-11C
C++
Kills:563
Deaths:501
KDR:1.124
Accuracy:24.131% C+
HSR:19.716% C++
NS-7 PDW
A++
Kills:349
Deaths:186
KDR:1.876
Accuracy:35.140% A++
HSR:19.198% C++
AS16 NightHawk
A+
Kills:325
Deaths:177
KDR:1.836
Accuracy:54.823% A+
HSR:18.462% B**
LC2 Lynx AE
A+
Kills:309
Deaths:98
KDR:3.153
Accuracy:34.585% A+
HSR:35.275% A+
FA1 Barrage
A**
Kills:285
Deaths:156
KDR:1.827
Accuracy:63.418% A**
HSR:21.053% B**
TRAC-5
B*
Kills:230
Deaths:55
KDR:4.182
Accuracy:22.842% C*
HSR:23.913% B*
NSX Tengu
A
Kills:210
Deaths:68
KDR:3.088
Accuracy:45.970% A
HSR:27.143% B**
NSX-P Tanto
A++
Kills:198
Deaths:45
KDR:4.400
Accuracy:32.783% A
HSR:38.889% A++
MKV Suppressed
A
Kills:192
Deaths:123
KDR:1.561
Accuracy:32.101% A
HSR:21.875% B
NS-11CP
A++
Kills:116
Deaths:65
KDR:1.785
Accuracy:30.473% B
HSR:34.483% A++
Kills:16,180
Deaths (as Light Assault):9,565
Deaths (to Light Assaults):5,868
KDR:1.69158
Kill Difference:6,615
Playtime:297.780 hours
Usage:15%
Score:6.639m
Score/min:372
Accuracy (listed only):38.512%
HSR (listed only):23.588%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
A++
Kills:1,173
Deaths:372
KDR:3.153
Accuracy:33.853% A++
HSR:30.520% A
TRAC-5 S
B++
Kills:1,167
Deaths:1,195
KDR:0.977
Accuracy:26.795% B++
HSR:12.082% D
TAS-16 Blackjack
B++
Kills:1,161
Deaths:940
KDR:1.235
Accuracy:67.800% B++
HSR:17.399% C**
LC3 Jaguar
B++
Kills:1,158
Deaths:790
KDR:1.466
Accuracy:27.480% B++
HSR:23.575% B+
LC2 Lynx
A++
Kills:1,157
Deaths:339
KDR:3.413
Accuracy:32.532% A++
HSR:30.856% A+
NS Baron G5AE
C+
Kills:1,155
Deaths:842
KDR:1.372
Accuracy:44.106% C
HSR:15.411% C+
TRS-12 Uppercut
A+
Kills:890
Deaths:385
KDR:2.312
Accuracy:75.552% A+
HSR:15.393% C+
T5 AMC
A
Kills:821
Deaths:717
KDR:1.145
Accuracy:29.634% A
HSR:19.367% C+
TRAC-5 Burst
A*
Kills:767
Deaths:224
KDR:3.424
Accuracy:32.144% A
HSR:38.462% A*
NS-11C
C++
Kills:563
Deaths:501
KDR:1.124
Accuracy:24.131% C+
HSR:19.716% C++
AS16 NightHawk
A+
Kills:325
Deaths:177
KDR:1.836
Accuracy:54.823% A+
HSR:18.462% B**
LC2 Lynx AE
A+
Kills:309
Deaths:98
KDR:3.153
Accuracy:34.585% A+
HSR:35.275% A+
FA1 Barrage
A**
Kills:285
Deaths:156
KDR:1.827
Accuracy:63.418% A**
HSR:21.053% B**
TRAC-5
B*
Kills:230
Deaths:55
KDR:4.182
Accuracy:22.842% C*
HSR:23.913% B*
NSX-P Tanto
A++
Kills:198
Deaths:45
KDR:4.400
Accuracy:32.783% A
HSR:38.889% A++
NS-11CP
A++
Kills:116
Deaths:65
KDR:1.785
Accuracy:30.473% B
HSR:34.483% A++
Kills:11,475
Deaths (as Engineer):6,901
Deaths (to Engineers):6,487
KDR:1.6628
Kill Difference:4,574
Playtime:725.450 hours
Usage:36%
Score:18.481m
Score/min:425
Accuracy (listed only):39.559%
HSR (listed only):24.678%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:2,093
Deaths:387
KDR:5.408
Accuracy:49.931% A++
HSR:75.060% B++
SMG-46 Armistice
A
Kills:1,919
Deaths:1,279
KDR:1.500
Accuracy:32.944% A
HSR:14.174% C-
SMG-46G Armistice
B++
Kills:1,429
Deaths:799
KDR:1.788
Accuracy:31.699% B++
HSR:18.265% C+
NS-44 Commissioner
B**
Kills:1,205
Deaths:889
KDR:1.355
Accuracy:44.846% B**
HSR:28.880% B*
RAMS .50M
B*
Kills:1,161
Deaths:357
KDR:3.252
Accuracy:44.836% B*
HSR:79.500% C++
M77-B
A++
Kills:1,160
Deaths:223
KDR:5.202
Accuracy:49.198% A++
HSR:74.741% C+
SMG-46AE Armistice
A+
Kills:606
Deaths:209
KDR:2.900
Accuracy:36.463% A+
HSR:23.432% C+
NS-44 Commissioner AE
B*
Kills:400
Deaths:265
KDR:1.509
Accuracy:48.629% B*
HSR:29.750% B+
SOAS-20
B**
Kills:352
Deaths:150
KDR:2.347
Accuracy:32.168% B*
HSR:28.977% B**
NS-7 PDW
A++
Kills:349
Deaths:186
KDR:1.876
Accuracy:35.140% A++
HSR:19.198% C++
NS-AM7 Archer
A
Kills:326
Deaths:295
KDR:1.105
Accuracy:63.775% B++
HSR:29.141% A
NSX Tomoe
A+
Kills:307
Deaths:73
KDR:4.205
Accuracy:35.668% A+
HSR:47.231% B**
HSR-1
A
Kills:273
Deaths:55
KDR:4.964
Accuracy:43.571% A
HSR:32.967% B+
NSX Tengu
A
Kills:210
Deaths:68
KDR:3.088
Accuracy:45.970% A
HSR:27.143% B**
SOAS-20 AE
A++
Kills:204
Deaths:48
KDR:4.250
Accuracy:33.249% C++
HSR:43.627% A++
MKV Suppressed
A
Kills:192
Deaths:123
KDR:1.561
Accuracy:32.101% A
HSR:21.875% B
TX1 Repeater
C*
Kills:177
Deaths:226
KDR:0.783
Accuracy:25.829% C*
HSR:22.034% C++
NS-30 Vandal
C**
Kills:174
Deaths:80
KDR:2.175
Accuracy:33.758% C++
HSR:29.310% C**
TRAP-M1
A
Kills:169
Deaths:60
KDR:2.817
Accuracy:32.282% B+
HSR:34.911% A
RAMS-AE .50M
B*
Kills:94
Deaths:12
KDR:7.833
Accuracy:45.631% B+
HSR:86.170% B*
NS-44L Blackhand
B+
Kills:89
Deaths:91
KDR:0.978
Accuracy:46.641% B+
HSR:29.214% D--
T4 AMP
A+
Kills:60
Deaths:59
KDR:1.017
Accuracy:32.727% B*
HSR:28.333% A+
Kills:12,949
Deaths (as Infiltrator):5,934
Deaths (to Infiltrators):4,053
KDR:2.18217
Kill Difference:7,015
Playtime:398.134 hours
Usage:20%
Score:6.837m
Score/min:286
Accuracy (listed only):39.866%
HSR (listed only):37.452%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
A
Kills:1,919
Deaths:1,279
KDR:1.500
Accuracy:32.944% A
HSR:14.174% C-
SMG-46G Armistice
B++
Kills:1,429
Deaths:799
KDR:1.788
Accuracy:31.699% B++
HSR:18.265% C+
TAS-16 Blackjack
B++
Kills:1,161
Deaths:940
KDR:1.235
Accuracy:67.800% B++
HSR:17.399% C**
T1 Cycler
A
Kills:1,157
Deaths:587
KDR:1.971
Accuracy:26.978% B**
HSR:30.769% A
NS-11P
B**
Kills:1,156
Deaths:796
KDR:1.452
Accuracy:28.209% B**
HSR:19.550% C+
NS Baron G5AE
C+
Kills:1,155
Deaths:842
KDR:1.372
Accuracy:44.106% C
HSR:15.411% C+
TAR
B*
Kills:1,091
Deaths:582
KDR:1.875
Accuracy:27.736% B*
HSR:25.573% B+
TRS-12 Uppercut
A+
Kills:890
Deaths:385
KDR:2.312
Accuracy:75.552% A+
HSR:15.393% C+
TORQ-9
A++
Kills:736
Deaths:308
KDR:2.390
Accuracy:30.523% A
HSR:36.277% A++
SMG-46AE Armistice
A+
Kills:606
Deaths:209
KDR:2.900
Accuracy:36.463% A+
HSR:23.432% C+
T1B Cycler
A
Kills:525
Deaths:163
KDR:3.221
Accuracy:33.184% A
HSR:37.524% B**
Cycler TRV
B++
Kills:496
Deaths:346
KDR:1.434
Accuracy:26.765% B++
HSR:25.202% B++
SABR-13
A*
Kills:433
Deaths:195
KDR:2.221
Accuracy:28.722% B+
HSR:43.187% A*
NS-7 PDW
A++
Kills:349
Deaths:186
KDR:1.876
Accuracy:35.140% A++
HSR:19.198% C++
AS16 NightHawk
A+
Kills:325
Deaths:177
KDR:1.836
Accuracy:54.823% A+
HSR:18.462% B**
FA1 Barrage
A**
Kills:285
Deaths:156
KDR:1.827
Accuracy:63.418% A**
HSR:21.053% B**
NSX Tengu
A
Kills:210
Deaths:68
KDR:3.088
Accuracy:45.970% A
HSR:27.143% B**
MKV Suppressed
A
Kills:192
Deaths:123
KDR:1.561
Accuracy:32.101% A
HSR:21.875% B
NSX Yumi
A++
Kills:165
Deaths:72
KDR:2.292
Accuracy:36.082% A++
HSR:34.546% B*
Kills:14,280
Deaths (as Combat Medic):8,213
Deaths (to Combat Medics):3,082
KDR:1.73871
Kill Difference:6,067
Playtime:212.134 hours
Usage:10%
Score:4.980m
Score/min:391
Accuracy (listed only):39.906%
HSR (listed only):24.444%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,001
Deaths:292
KDR:3.428
Accuracy:22.530% B**
HSR:22.577% C**
MRC3 Mercy
B**
Kills:964
Deaths:292
KDR:3.301
Accuracy:22.882% B**
HSR:21.888% C++
M3 Pounder HEG
A*
Kills:253
Deaths:132
KDR:1.917
Accuracy:56.972% A*
HSR:2.767% C
M3 Pounder HEG
A++
Kills:241
Deaths:132
KDR:1.826
Accuracy:59.732% A++
HSR:2.075% D
NS-10 Burster
A*
Kills:88
Deaths:85
KDR:1.035
Accuracy:42.544% A*
HSR:2.273% D--
NS-10 Burster
A*
Kills:74
Deaths:85
KDR:0.871
Accuracy:42.423% A*
HSR:2.703% D-
Kills:2,621
Deaths (as MAX Suit):509
Deaths (to MAX Suits):1,414
KDR:5.14931
Kill Difference:2,112
Playtime:62.698 hours
Usage:3%
Score:1.690m
Score/min:449
Accuracy (listed only):41.181%
HSR (listed only):9.047%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:1,017
V. Kills:54 N/A
Deaths:174
KDR:5.845
Accuracy:34.468% B*
KPH:47.200 C++
VKPH:2.500 C-
Hellfire Rocket Pods
C*
Kills:644
V. Kills:147 435%
Deaths:30
KDR:21.467
Accuracy:56.947% B**
KPH:71.400 C+
VKPH:16.300 C*
M18 Rotary
D-
Kills:72
V. Kills:95 75%
Deaths:137
KDR:0.526
Accuracy:40.150% A+
KPH:2.800 D-
VKPH:3.800 D-
Kills:1,733 (1,089 + 0)
Deaths:341
KDR:5.082
VKDR:0.868
Vehicle Kills:296
Kill Difference:1,392
Playtime:55.908 hours
Usage:3%
Score:0.650m
Score/min:194
Piloting Accuracy:40.150%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:151
V. Kills:58 256%
Deaths:19
KDR:7.947
Accuracy:52.586% B**
KPH:42.800 C
VKPH:16.400 A
C150 Dalton
B**
Kills:84
V. Kills:49 168%
Deaths:14
KDR:6
Accuracy:51.461% B**
KPH:21.900 D
VKPH:12.800 D-
Kills:235 (0 + 235)
Deaths:33
KDR:7.121
VKDR:3.242
Vehicle Kills:107
Kill Difference:202
Playtime:7.358 hours
Usage:0%
Score:0.181m
Score/min:411
Piloting Accuracy:N/A%
Gunner Accuracy:51.461%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:808
V. Kills:624 129%
Deaths:78
KDR:10.359
Accuracy:65.905% B**
KPH:38.900 B+
VKPH:30 A++
C75 Viper
B**
Kills:228
V. Kills:52 430%
Deaths:29
KDR:7.862
Accuracy:51.080% B**
KPH:38.800 B+
VKPH:8.900 C++
Skyguard
B**
Kills:91
V. Kills:80 112%
Deaths:21
KDR:4.333
Accuracy:43.906% A*
KPH:16.500 C**
VKPH:14.500 B**
Kills:1,127 (1,127 + 0)
Deaths:128
KDR:8.805
VKDR:5.906
Vehicle Kills:756
Kill Difference:999
Playtime:32.184 hours
Usage:2%
Score:1.079m
Score/min:559
Driving Accuracy:43.906%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:849
V. Kills:670 127%
Deaths:88
KDR:9.648
Accuracy:59.792% A+
KPH:31.600 C++
VKPH:25 A
P2-120 HEAT
B++
Kills:429
V. Kills:195 219%
Deaths:46
KDR:9.326
Accuracy:49.632% B*
KPH:28.800 C**
VKPH:13.100 B++
Kills:1,278 (1,278 + 0)
Deaths:134
KDR:9.537
VKDR:6.455
Vehicle Kills:865
Kill Difference:1,144
Playtime:41.735 hours
Usage:2%
Score:1.237m
Score/min:494
Driving Accuracy:49.632%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A
Kills:2,156
V. Kills:106 N/A
Deaths:161
KDR:13.391
Accuracy:46.001% A
KPH:150.200 B**
VKPH:7.400 C++
E540 Halberd-H
C*
Kills:1,576
V. Kills:1,108 142%
Deaths:265
KDR:5.947
Accuracy:66.098% B**
KPH:33.800 D
VKPH:23.800 C*
G20 Vulcan-H
B+
Kills:212
V. Kills:187 113%
Deaths:45
KDR:4.711
Accuracy:54.154% B++
KPH:35.300 C-
VKPH:31.100 B+
MR11 Gatekeeper-H
A*
Kills:57
V. Kills:55 102%
Deaths:2
KDR:28.500
Accuracy:64.391% A
KPH:54.500 A++
VKPH:52.600 A*
M12 Kobalt-H
B++
Kills:56
V. Kills:3 N/A
Deaths:6
KDR:9.333
Accuracy:24.041% B+
KPH:132.600 C**
VKPH:7.100 B++
Kills:4,057 (0 + 4,057)
Deaths:479
KDR:8.470
VKDR:3.046
Vehicle Kills:1,459
Kill Difference:3,578
Playtime:68.434 hours
Usage:3%
Score:2.351m
Score/min:573
Driving Accuracy:N/A%
Gunner Accuracy:24.041%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:285
V. Kills:9 N/A
Deaths:2
KDR:142.500
Accuracy:24.119% A
KPH:105.700 A
VKPH:3.300 C+
M40 Fury
M
Kills:202
V. Kills:22 N/A
Deaths:7
KDR:28.857
Accuracy:47.212% A
KPH:108.200 M
VKPH:11.800 B+
M40 Fury
A+
Kills:98
V. Kills:15 N/A
Deaths:7
KDR:14
Accuracy:45.588% B**
KPH:92.700 A+
VKPH:14.200 B+
M20 Basilisk
C+
Kills:63
V. Kills:18 332%
Deaths:7
KDR:9
Accuracy:37.516% C+
KPH:14.900 C--
VKPH:4.200 D--
Kills:648 (0 + 648)
Deaths:23
KDR:28.174
VKDR:2.783
Vehicle Kills:64
Kill Difference:625
Playtime:9.856 hours
Usage:0%
Score:0.210m
Score/min:355
Driving Accuracy:N/A%
Gunner Accuracy:37.516%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:267
V. Kills:10 N/A
Deaths:99
KDR:2.697
Accuracy:49.968% B*
KPH:43.700 C+
VKPH:1.600 C
M40 Fury-F
B+
Kills:147
V. Kills:42 342%
Deaths:93
KDR:1.581
Accuracy:57.401% B+
KPH:9.400 D
VKPH:2.700 D-
Kills:414 (414 + 0)
Deaths:192
KDR:2.156
VKDR:0.271
Vehicle Kills:52
Kill Difference:222
Playtime:21.827 hours
Usage:1%
Score:0.161m
Score/min:123
Driving Accuracy:57.401%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P525 Marauder-H 2,2622,15616113.391C+11.2346.001%AN/A149.7B**7.4C++73814.4h5B*10.9B**
TSAR-42 2,0952,0933875.408B+3.2549.931%A++75.06%B++69.5AN/A18330.1h1.7B**3.5B**
SMG-46 Armistice 1,9241,9191,2791.5B+0.6632.944%A14.174%C-31.7C+N/A13960.6h10.5B**32B*
MSW-R 1,8231,8057862.296C*0.1427.264%B*34.681%A53.4B+N/A19233.8h9.4B**34.3B++
E540 Halberd-H 2,6841,5762655.947C3.7966.098%B**N/A33.8D23.8C*50046.6h7.4C-11.2C++
SMG-46G Armistice 1,4391,4297991.788B+0.3731.699%B++18.265%C+44.8C+N/A20631.9h10.2B*32.1B++
NS-44 Commissioner 1,2101,2058891.355B+0.8044.846%B**28.88%B*49.2B+N/A17724.5h3.3B++7.4B++
C-4 1,7501,2027561.59C++0.5727.438%C*N/A58.9C--26.9C+81620.4h1.4C*5.2B
HC1 Cougar 1,1931,1733723.153A*1.0033.853%A++30.52%A64.1A+1.1A20518.3h8.7B**25.6B**
TRAC-5 S 1,1861,1671,1950.977C++1.1826.795%B++12.082%D16.6CN/A9270.4h8.8B*32.7B*
NS-15M1 1,1701,1642694.327A*2.1732.567%A++45.103%M+88.2A++N/A23613.2h8.4A+25.9B**
RAMS .50M 1,1611,1613573.252C++1.1044.836%B*79.5%C++18DN/A6664.5h2.1C**4.6B+
TAS-16 Blackjack 1,1641,1619401.235C++0.9267.8%B++17.399%C**32.2CN/A14536.1h1.8B**2.7B++
M77-B 1,1621,1602235.202A++3.0549.198%A++74.741%C+47.9AN/A20024.2h1.8B**3.7B**
T9 CARV-S 1,1741,1602754.218A++2.0631.902%A++41.207%A*90.6A++1.1B**23712.8h8.7B**27.3B*
TMG-50 1,1661,1594322.683A+0.5328.528%A40.035%A*72A+N/A20616.1h7.7B**26.9B*
NS-15M AE 1,1691,1594942.346C*0.1926.164%C++26.316%C+46.7CN/A29124.8h10.3B+39.2B+
LC3 Jaguar 1,1721,1587901.466C++0.6927.48%B++23.575%B+28.7C+N/A11940.3h10.2B++37B++
T1 Cycler 1,1681,1575871.971B++0.1926.978%B**30.769%A33.6B+N/A13034.4h9.7A+36B**
LC2 Lynx 1,1731,1573393.413A*1.2632.532%A++30.856%A+80.9A*1.1A+26814.3h10.4B**32B**
NS-11P 1,1641,1567961.452B0.7028.209%B**19.55%C+33.4C*N/A17434.6h10.7B**37.9B**
NS Baron G5AE 1,1641,1558421.372C++0.7844.106%C15.411%C+34.5CN/A19433.5h3.4B**7.7C++
T9 CARV 1,1691,1534562.529B**0.3724.961%B**41.023%M53.1B**N/A24021.7h9A36.1B*
NS-15MP 1,1511,1424122.772C*0.6225.579%C-34.326%B+52.4CN/A14521.8h9.6B+37.4C*
Ripper 1,1421,1411,4670.778S1.3831.268%B+17.616%C++18.7B**N/A5861h1.2B+3.7B
TAR 1,1041,0915821.875B0.2827.736%B*25.573%B+35.2C++N/A11131h10.3B**37.2B*
M14 Banshee 1,0711,0171745.845C+3.6934.468%B*N/A47.1C++2.5C-18021.6h14.6B+42.2B++
MRC3 Mercy 1,0211,0012923.428B+1.2722.53%B**22.577%C**38.6B++N/A14825.9h14.2A63.1B**
T9A "Butcher" 9789662254.293A+2.1431.271%A41.097%A++97.6A1.2B++2829.9h9.8B*31.3B*
MRC3 Mercy 9789642923.301B+1.1422.882%B**21.888%C++37.2B+N/A14225.9h15.1A65.8B*
TRS-12 Uppercut 8958903852.312B**0.1675.552%A+15.393%C+80.9A+N/A22811h1.8A2.3B**
P2-120 AP 1,519849889.648B7.4959.792%A+N/A31.7C++25A57026.8h7.4C+12.4B+
T5 AMC 8378217171.145C**1.0129.634%A19.367%C+16.5CN/A8449.8h11.9B*40.1B++
L100 Python AP 1,4328087810.359B*8.2065.905%B**1.733%C38.8B+30A++59420.8h5.8C++8.8B+
NS Decimator 1,4677708000.963C+1.1962.692%C*2.208%C+21.2D-19.2B34236.3h5.4C8.7C+
TRAC-5 Burst 7787672243.424B+1.2732.144%A38.462%A*63.4B*N/A15012.1h9.5B**29.7B**
T7 Mini-Chaingun 7687544801.571B++0.5921.389%B*13.13%C+42.4B+N/A27317.8h12.1B++56.6B++
TORQ-9 7447363082.39B*0.2330.523%A36.277%A++61.3AN/A19412h10.9A35.6B**
Hellfire Rocket Pods 7916443021.467A++19.3156.947%B**1.087%C*71.6C+16.3C*5479h20C++35.2B+
Tank Mine 1,2516363611.762C-0.3933.102%C+N/A90.9C87.9B*22707h1.9C+5.9C*
T7 Mini-Chaingun AE 6366171893.265A++1.1124.653%B*19.611%B*79.1A2.4A*1997.8h11.6B+47.1B+
SMG-46AE Armistice 6126062092.9A+0.7436.463%A+23.432%C+81.9B+N/A2167.4h9.9B*27.1B*
NSX Naginata 6035991474.075M1.9229.347%A44.741%A*95.1A++N/A2696.3h8.1B**27.6B*
NS-11C 5645635011.124C*1.0324.131%C+19.716%C++14.6DN/A4938.6h11B*45.6B+
T1B Cycler 5295251633.221B+1.0633.184%A37.524%B**75B**N/A1797h9.6A28.8B**
The Slasher 50650215,1670.033C2.1227.875%C-5.179%D0.7C--N/A3695.7h2.3C++8.1C+
Cycler TRV 4984963461.434C*0.7226.765%B++25.202%B++33.7C+N/A13414.7h10.3B**38.7B*
MG-H1 Watchman 484483905.367A*3.2133.41%A++37.888%A+105A*N/A2814.6h10.5B**31.5B*
SABR-13 4334331952.221B++0.0628.722%B+43.187%A*49.8B++N/A1538.7h7.6A++26.5B**
P2-120 HEAT 624429469.326B++7.1749.632%B*3.497%C**28.8C**13.1B++35614.9h5.8B*11.7B**
NS-44 Commissioner AE 4084002651.509C**0.6548.629%B*29.75%B+60.6B1.2A+1726.6h3.1B+6.3B++
Chainblade 3953929,3690.042B++2.1138.381%B++N/A0.7C++N/A3531.2h2.1B+5.4B+
SOAS-20 3543521502.347B++0.1932.168%B*28.977%B**22.3DN/A10115.8h9.6B*29.7B*
NS-7 PDW 3523491861.876A0.2835.14%A++19.198%C++34.9B+N/A17710h10.2B**28.9B**
Claymore 331331536.245C+4.0937.087%B+N/A143.9C++N/A5072.3h1.1B**2.9B++
NS-AM7 Archer 3903262951.105A+1.0563.775%B++29.141%A14.7A+2.9C*10722.2h8B**12.5B**
AS16 NightHawk 3273251771.836B+0.3254.823%A+18.462%B**65B**N/A2085h3A5.6B**
LC2 Lynx AE 318309983.153A1.0034.585%A+35.275%A+79.2A2.3A*1853.9h11.4B*33B**
NSX Tomoe 308307734.205A++2.0535.668%A+47.231%B**78.7A+N/A2833.9h10.1B**28.2B**
M12 Kobalt 2942852142.5S140.3424.119%A20%C**105.6A3.3C+2962.7h13.5B**56B++
FA1 Barrage 2912851561.827B++0.3363.418%A**21.053%B**8.5D--N/A7033.7h8.6F--13.6C++
HSR-1 277273554.964A*2.8143.571%A32.967%B+80.3A+1.2A++2283.4h4.4B*10.1B*
S12 Renegade 277267992.697C++0.5449.968%B*1.124%D43.8C+1.6C1126.1h2.9B+5.9B++
Spear Anti-Vehicle Phalanx Turret 411258298.897B6.7448.695%B+1.938%D--41.6C*24.7B5326.2h7.6C*15.6B+
M3 Pounder HEG 3382531321.917C**0.2456.972%A*2.767%C23.6B++7.9M+21510.7h13.7B++24.1B*
M3 Pounder HEG 3192411321.826C++0.3359.732%A++2.075%D22.7B7.4A*19710.6h15B+25.1B*
T16 Rhino 2412391331.797B+0.3622.398%C*19.665%C-31.4C+N/A1527.6h10.3B++45.9B+
TRAC-5 234230554.182S2.0322.842%C*23.913%B*15.3CN/A16615h11.7B*51B+
C75 Viper 280228297.862B**5.7151.08%B**N/A38.6B+8.8C++4635.9h10.1B+19.7B**
T32 Bull 221220703.143A+0.9928.598%B*45%M71B**N/A3363.1h8.5A29.7B*
G20 Vulcan-H 399212454.711C++2.5554.154%B++4.717%A35.3C-31.2B+7236h103.6C++191.3B+
NSX Tengu 212210683.088A*0.9345.97%A27.143%B**72.4B**N/A1722.9h9.1B**19.7B*
SOAS-20 AE 205204484.25B*2.0933.249%C++43.627%A++70.3B+N/A1452.9h9B**27.2B*
M40 Fury 224202728.857M26.7047.212%AN/A106.3M11.6B+6081.9h7.5B**16B**
NSX-P Tanto 202198454.4S2.2432.783%A38.889%A++56.6A1.1B++1273.5h11.2B++34.2B*
MKV Suppressed 1941921231.561B++0.6032.101%A21.875%B39.2C**N/A1754.9h10.8B*33.5B++
TX1 Repeater 1781772260.783C++1.3725.829%C*22.034%C++13.4DN/A9413.2h15.5C+60C++
MANA Anti-Personnel Turret 176174612.852N/A0.7024.826%UN/A1740U20U5934400.1h16.4T*66.2T*
NS-30 Vandal 176174802.175C*0.0233.758%C++29.31%C**39.5C+N/A1714.4h5.2B+15.4B+
Sticky Grenade 1761731173N/A170.8455.177%C**N/A865C+15C++41490.2h2.3C+4.2C*
TRAP-M1 172169602.817B**0.6632.282%B+34.911%A52.8B++N/A1493.2h6.7B*20.8B*
NSX Yumi 171165722.292B++0.1436.082%A++34.546%B*63.5A2.3B++1372.6h10.7B+29.5B*
MANA Anti-Vehicle Turret 306155911.703C++0.4557.895%B3.226%C31.6C+30.8C*6984.9h9.5C*16.4B+
L105 Zephyr 209151197.947C5.7952.586%B**1.987%A*43.1C16.6A4393.5h7.2C13.7B
M40 Fury-F 189147931.581C++0.5857.401%B+2.041%A+9.4D2.7D-12715.7h12.1C++21.1B
Blackheart 128125413.049A*0.8944.801%C+56%A++20.5C+N/A1146.1h2.3B+5.2B+
Frag Grenade 1271251125N/A122.8439.507%DN/A416.7C6.7C-25740.3h3.5B+8.8C++
NS-11CP 122116651.785C++0.3730.473%B34.483%A++33.1C--1.7A++1213.5h11.4B37.6B
M40 Fury 11398714B*11.8445.588%B**1.02%D-89.1A13.6B+7691.1h10.1B++22.2B**
RAMS-AE .50M 9494127.833A5.6845.631%B+86.17%B*62.7B++N/A1751.5h1.5B**3.3B**
ML-7 14291372.459M+0.3061.829%B+1.099%D-22.8C+12.8C++8154h5.9B+9.6B++
Skyguard 17191214.333B++2.1843.906%A*2.198%C++16.5C**14.5B**5285.5h132.1C+300.9B++
NS-44L Blackhand 8989910.978C+1.1846.641%B+29.214%D--28.7C*N/A1273.1h4.1B8.7B+
NS-10 Burster 15888851.035C+1.1242.544%A*2.273%D--4.7C+3.8C++10118.6h183.3C430.8B++
Rocklet Rifle 15986491.755A++0.4062.186%B**1.163%B++43A36.5B**4502h29.3B++47.1B*
C150 Dalton 13384146C3.8451.461%B**1.19%B+22.1D12.9D-3843.8h5.9D11.4C++
NS-10 Burster 14274850.871C+1.2942.423%A*2.703%D-4C-3.7C*10218.5h216.4D*510B
M18 Rotary 167721370.526C-1.6340.15%A+2.778%B+2.8D-3.8D-8025.3h165.4C412.1C*
M60-A Bulldog 7767416.75C+14.5947.191%C+1.493%D29.1C4.3C+2332.3h5B++10.6B+
Hunter QCX 66641190.538C+1.6213.578%F-15.625%D5.8D-N/A2611h3.6B+26.8C+
M20 Basilisk 816379A*6.8437.516%C+11.111%A*15C--4.3D--1764.2h55.6B**148.3B**
T4 AMP 6060591.017C++1.1432.727%B*28.333%A+30C+N/A892h13.5B+41.3B+
MR11 Gatekeeper-H 11257228.5S26.3464.391%AN/A57A*55A**6651h51.3B+79.7B++
M12 Kobalt-H 595669.333C--7.1824.041%B+19.643%B+140B+7.5B*5290.4h14.3C**59.6B+
T2 Striker 10654630.857B++1.3054.451%BN/A10C9.6C2765.4h51.5C94.6C+
Anti-Vehicle Grenade 6952152N/A49.8445.992%DN/A260C--85C+25850.2h6.3C+13.7C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon212,9912.7h
Anti-Vehicle MANA Turret216102.4h
Nano-Armor Kit646584,75765.5h
AE Nano-Armor Kit118118,30614h
AE Medical Applicator7433,8332.7h
Nanite Revive Grenade01,1640.3h
Medical Applicator343106,82813h
Spitfire Auto-Turret92800.5h
Motion Spotter384,8623.7h
TR Patriot Flare Gun21101.3h
M20 Basilisk0500h
Recon Detection Device201,6123.6h
Ammunition Package462,5641.6h
Medical Kit1,1747,90052h
Anti-Infantry MANA Turret84071h
Nano-Repair Grenade01190h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.74s
Server spent 3.37s on queries, 2.63s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.