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Primarch excusemeplease[RUFI] excusemeplease
VS BR 94

KDR: 8.99

Score: 21.9m

Last Seen: Dec 3rd, 2018 9:36 PM
- OFFLINE - 183.7 hour(s)

Prestige 1, Battle Rank 94 - Vanu Sovereignty on Emerald - Outfit Member of Puddin Pops[RUFI] Puddin Pops
VS outfit on Emerald

Members: 19
Level Progress (to 95): 31%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C150 Dalton Proton II PPA-H E540 Halberd-H M12 Kobalt-H Solstice Burst G40-F Ranger Saron HRB C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $251,451 MLG Score: 201
Fun Score: N/A
Cheeseburgers Flipped: 3TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.133%27.127%763610161,0583.480265.514

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.173%1.392A1.014B**-3.187T-HEAD ++ (~13.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.20.463B+11.30.207C++28.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.281%2.702%6464910138,807173378350.9075233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.328%0.014C+-0.418C--1.033

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.837B++70.822B++12.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Puddin Pops[RUFI] Puddin Pops
VS outfit on Emerald

Members: 19
21.9m1184.8%839 (50.3k)794 (47.6k)8.9942714,1301,57111.188494 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022105111.849%4.487%5317:332

94% Engineer5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 17th, 2015 12:20 AMJun 18th, 2017 1:11 AMDec 9th, 2018 7:20 PM (1d) (PST)Dec 3rd, 2018 5:36 PM (8d) (PST)Dec 3rd, 2018 5:36 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
804137910.5120.0570.0238.0080.163201

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,21779947,41831314801047,658

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
459.6h/19.1d 3,447 634 11,708 220.8k 245 983 4,507 22.2m

EngineerCLASS DETAILS: Engineer
Solstice Burst
B
Kills:638
Deaths:147
KDR:4.340
Accuracy:27.945% C**
HSR:26.332% B
Kills:638
Deaths (as Engineer):147
Deaths (to Engineers):486
KDR:4.34014
Kill Difference:491
Playtime:433.339 hours
Usage:94%
Score:18.628m
Score/min:716
Accuracy (listed only):27.945%
HSR (listed only):26.332%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A
Kills:72
Deaths:24
KDR:3
Accuracy:19.472% C
HSR:33.333% A
Kills:72
Deaths (as Heavy Assault):24
Deaths (to Heavy Assaults):248
KDR:3
Kill Difference:48
Playtime:3.497 hours
Usage:1%
Score:0.042m
Score/min:201
Accuracy (listed only):19.472%
HSR (listed only):33.333%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice Burst
B
Kills:638
Deaths:147
KDR:4.340
Accuracy:27.945% C**
HSR:26.332% B
VE-S Canis
A
Kills:70
Deaths:19
KDR:3.684
Accuracy:30.513% B+
HSR:31.429% A
Kills:708
Deaths (as Light Assault):166
Deaths (to Light Assaults):150
KDR:4.26506
Kill Difference:542
Playtime:8.494 hours
Usage:2%
Score:0.612m
Score/min:1,201
Accuracy (listed only):29.229%
HSR (listed only):28.880%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:161
Deaths:99
KDR:1.626
Accuracy:29.874% D
HSR:31.677% A+
VE-S Canis
A
Kills:70
Deaths:19
KDR:3.684
Accuracy:30.513% B+
HSR:31.429% A
Artemis VX26 AE
C**
Kills:61
Deaths:19
KDR:3.211
Accuracy:27.386% D
HSR:31.148% C**
NS-AM7 Archer
C
Kills:56
Deaths:35
KDR:1.600
Accuracy:55.683% C
HSR:5.357% D**
Kills:348
Deaths (as Infiltrator):172
Deaths (to Infiltrators):140
KDR:2.02326
Kill Difference:176
Playtime:11.326 hours
Usage:2%
Score:2.579m
Score/min:3,796
Accuracy (listed only):35.864%
HSR (listed only):24.903%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:4,280
V. Kills:2,709 158%
Deaths:129
KDR:33.178
Accuracy:39.186% C++
KPH:65.100 A++
VKPH:41.200 B**
Dual-75 Duster
A
Kills:78
V. Kills:7 N/A
Deaths:3
KDR:26
Accuracy:38.492% C+
KPH:111.400 A
VKPH:10 C++
Kills:4,358 (0 + 4,358)
Deaths:132
KDR:33.015
VKDR:20.576
Vehicle Kills:2,716
Kill Difference:4,226
Playtime:66.422 hours
Usage:14%
Score:2.212m
Score/min:555
Piloting Accuracy:N/A%
Gunner Accuracy:38.492%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
A+
Kills:307
V. Kills:184 166%
Deaths:18
KDR:17.056
Accuracy:55.996% A+
KPH:32.200 B*
VKPH:19.300 B+
Aphelion VEX-4
A
Kills:231
V. Kills:121 189%
Deaths:6
KDR:38.500
Accuracy:29.236% D-
KPH:39.900 A
VKPH:20.900 B+
Proton II PPA
B+
Kills:139
V. Kills:5 N/A
Deaths:3
KDR:46.333
Accuracy:25.227% C*
KPH:74.900 B+
VKPH:2.700 C--
E540 Halberd
B*
Kills:119
V. Kills:65 180%
Deaths:4
KDR:29.750
Accuracy:49.735% C*
KPH:40 B*
VKPH:21.900 B*
Supernova VPC
B++
Kills:95
V. Kills:22 413%
Deaths:1
KDR:95
Accuracy:42.042% D--
KPH:43.500 C++
VKPH:10.100 B++
Kills:891 (95 + 796)
Deaths:32
KDR:27.844
VKDR:12.406
Vehicle Kills:397
Kill Difference:859
Playtime:22.332 hours
Usage:5%
Score:0.415m
Score/min:310
Driving Accuracy:42.042%
Gunner Accuracy:49.735%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A+
Kills:1,595
V. Kills:90 N/A
Deaths:32
KDR:49.844
Accuracy:39.985% B
KPH:163.300 A+
VKPH:9.200 B++
E540 Halberd-H
A**
Kills:949
V. Kills:270 350%
Deaths:26
KDR:36.500
Accuracy:57.744% C+
KPH:93 A**
VKPH:26.500 B+
M12 Kobalt-H
B*
Kills:903
V. Kills:32 N/A
Deaths:15
KDR:60.200
Accuracy:23.855% C*
KPH:181.800 B*
VKPH:6.400 B
G40-F Ranger
B**
Kills:309
V. Kills:158 194%
Deaths:1
KDR:309
Accuracy:34.382% C*
KPH:50.800 B**
VKPH:26 B++
Saron HRB-H
A+
Kills:206
V. Kills:121 169%
Deaths:9
KDR:22.889
Accuracy:65.554% B**
KPH:62.700 A+
VKPH:36.800 B**
Kills:3,962 (0 + 3,962)
Deaths:83
KDR:47.735
VKDR:8.084
Vehicle Kills:671
Kill Difference:3,879
Playtime:34.294 hours
Usage:7%
Score:1.219m
Score/min:592
Driving Accuracy:N/A%
Gunner Accuracy:65.554%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:62
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:18.836% C++
KPH:99.600 B**
VKPH:1.600 D
Kills:62 (0 + 62)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:1
Kill Difference:62
Playtime:0.623 hours
Usage:0%
Score:0.018m
Score/min:479
Driving Accuracy:N/A%
Gunner Accuracy:18.836%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

V30-F Starfall
C+
Kills:96
V. Kills:51 185%
Deaths:22
KDR:4.364
Accuracy:42.219% F**
KPH:28.100 C+
VKPH:14.900 C
Kills:96 (96 + 0)
Deaths:22
KDR:4.364
VKDR:2.318
Vehicle Kills:51
Kill Difference:74
Playtime:3.421 hours
Usage:1%
Score:0.032m
Score/min:156
Driving Accuracy:42.219%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:64
V. Kills:5 N/A
Deaths:3
KDR:21.333
Accuracy:32.609% C+
KPH:114.300 B**
VKPH:8.900 B*
Kills:64 (0 + 64)
Deaths:3
KDR:21.333
VKDR:1.667
Vehicle Kills:5
Kill Difference:61
Playtime:0.560 hours
Usage:0%
Score:0.020m
Score/min:599
Piloting Accuracy:N/A%
Gunner Accuracy:32.609%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 6,9894,28012933.178S24.1839.186%C++N/A65.1A++41.2B**55565.7h2.4B**6A
Proton II PPA-H 1,6851,5953249.844M+40.8539.985%B1.944%C++162.8A+9.2B++4329.8h7.5B++18.8B++
E540 Halberd-H 1,2199492636.5A**27.5157.744%C+1.159%D93A**26.5B+37710.2h3.6A6.2A
M12 Kobalt-H 9359031560.2A*51.2123.855%C*18.494%B+180.6B*6.4B10695h13B+54.5B+
Solstice Burst 6506381474.34A*4.6527.945%C**26.332%B30.1CN/A6421.2h12.9C*46.3B
G40-F Ranger 4673091309U300.0134.382%C*N/A50.7B**25.9B++6836.1h38.2A111.2A
Saron HRB 4913071817.056A**8.0655.996%A+N/A32.3B*19.4B+3369.5h22.5C++40.3B++
C-4 343232643.625A+5.3720.675%D-N/A122.1B**58.4A*14961.9h0.8A4.1B++
Aphelion VEX-4 352231638.5S29.5129.236%D-4.329%C**39.8A20.9B+2375.8h37.3B*127.6B++
Saron HRB-H 327206922.889M**13.8965.554%B**N/A62.4A36.7B**8493.3h17.5B*26.6B**
M12 Kobalt 2081971197S188.0128.102%B**16.751%C+115.9C++6.5B+3401.7h19.2C+68.2B+
NS-44 Commissioner 164161991.626B++7.3729.874%D31.677%A+32.2C+N/A16645h3.8C*12.8C+
A30 Walker 2521571312.077S3.0834.942%A**N/A26.2B+15.8C**5266h101.8B++291.2B*
Proton II PPA 144139346.333A*37.3425.227%C*1.439%D73.2B+2.6D1821.9h9.2C*36.5B+
E540 Halberd 184119429.75A*20.7649.735%C*5.042%A+39.7B*21.7B++3203h4.7B**9.5B*
Tank Mine 171103214.905A4.0942.027%B++N/A128.8B+85B*17390.8h3F7.2C
V30-F Starfall 14796224.364A+4.6342.219%F**N/A28.2C+15C1563.4h9.4B**22.2B+
Supernova VPC 11795195S86.0142.042%D--N/A43.2C+10B++4802.2h3.3C++7.9C
Dual-75 Duster 8578326B**17.0138.492%C+N/A111.4A10C++5540.7h5B+13.1B+
Orion VS54 7472243B**5.9919.472%C33.333%A21.8CN/A2093.3h12.7C*65.2C+
VE-S Canis 7370193.684A*5.3130.513%B+31.429%A30.4C1.3A+1022.3h10.7B+35.1B+
CAS 14-E 6964321.333B+12.3432.609%C+1.563%C106.7B**8.3B++5970.6h17.1B**52.5B*
M12 Kobalt 6362162S53.0118.836%C++16.129%C103.3B**1.7D4780.6h16.1B+85.6B+
Artemis VX26 AE 6261193.211B++5.7827.386%D31.148%C**40.7CN/A861.5h10.8B+39.3C++
NS-AM7 Archer 8756351.6M7.3955.683%C5.357%D**5C-2.7C++7411.3h13.9B+25B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret21850.2h
Nano-Repair Grenade05530.2h
Spawn Beacon23510.2h
Nano-Armor Kit254588,95458.7h
G30 Walker02080h
AE Nano-Armor Kit075,7634.1h
Nanite Revive Grenade0760h
Medical Applicator113,3140.5h
Deconstruction Tool15970.6h
Welding Device05960h
Spitfire Auto-Turret33520.4h
Ammunition Package11,0180.3h
Medical Kit71200.2h
Recon Detection Device41971.3h

Check the help document for the dictionary if you want to learn more about words used here.


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