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Paragon failed78[DHMR] failed78
VS BR 239

KDR: 3.65

Score: 170.2m

Last Seen: Nov 9th, 2018 3:36 AM
- OFFLINE - 793.1 hour(s)

Prestige 1, Battle Rank 100 (239 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Saron Laser Cannon Light PPA Orion VS54 Parallax VX3 H-V45 Supernova FPC VX6-7
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,967,372 MLG Score: 2372
Fun Score: N/A
Cheeseburgers Flipped: 686TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.519%28.48%86945977175,3863.347320.305

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.145%1.857A++1.221B**-0.213CHEAD ++ (~13.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.6B+9.10.359C**20.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.463%0.967%13425101766,90351413772413.0111177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.4%-0.839D--0.591D0.12

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
173.4-0.079C+51.10.033C+122.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
58.396%1.991%6914101813,5584007112713.38274120%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.63%1.713A++-0.417C--0.001

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.775B++5.10.594B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.807%1.425%44411101110,174359334632.83083294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.75%0.806B++-0.746D-1.197

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.807B++10.20.739B++12.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.133%80.199%4444101824,4483907556.25589

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.951%2.414A**0.858B*0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.644B+1.80.436B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
67.833%14.627%4444101821,9125324184.1157

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.167%2.204A*0.029C+1.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.60.805B++1.70.641B+0.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
170.2m179.4%393 (23.6k)342 (20.5k)3.65235368,416100,8714.07356239 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10222410828.051%20.532%57604:5655

10% Combat Medic25% Engineer20% Heavy Assault12% Infiltrator33% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 6:39 PMNov 1st, 2013 8:50 PMDec 8th, 2018 2:54 PM (3d) (PST)Nov 8th, 2018 11:41 PM (33d) (PST)Nov 8th, 2018 11:36 PM (33d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0031478560.7400.2030.1521.5800.1412372

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,1508,82051,3304412995820,504

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8299.7h/345.8d 42,488 75,643 82,166 786.9k 4,441 19,025 70,135 499.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:63,246
Deaths:15,942
KDR:3.967
Accuracy:29.975% B**
HSR:34.548% B+
Orion VS54
A+
Kills:17,377
Deaths:5,154
KDR:3.372
Accuracy:28.062% A+
HSR:26.518% C**
SVA-88
A+
Kills:4,355
Deaths:1,621
KDR:2.687
Accuracy:30.090% A+
HSR:33.938% A
NS-15M AE
A++
Kills:1,557
Deaths:514
KDR:3.029
Accuracy:34.021% A++
HSR:37.701% A
Lasher X2
A++
Kills:1,434
Deaths:550
KDR:2.607
Accuracy:38.686% A++
HSR:3.278% C
NS-15M1
B*
Kills:1,278
Deaths:382
KDR:3.346
Accuracy:27.267% B*
HSR:20.423% C
Pulsar LSW
B*
Kills:1,224
Deaths:380
KDR:3.221
Accuracy:27.519% B*
HSR:19.690% D
Flare VE6
B*
Kills:1,175
Deaths:327
KDR:3.593
Accuracy:27.281% B*
HSR:15.319% D*
NS-15M2
M+
Kills:642
Deaths:292
KDR:2.199
Accuracy:31.393% A+
HSR:46.885% M+
VE-H Maw
A+
Kills:557
Deaths:193
KDR:2.886
Accuracy:31.858% A
HSR:39.138% A+
VX29 Polaris
A
Kills:283
Deaths:95
KDR:2.979
Accuracy:30.769% A
HSR:28.622% B*
NSX Naginata
A*
Kills:170
Deaths:59
KDR:2.881
Accuracy:26.665% B*
HSR:42.941% A*
Kills:93,298
Deaths (as Heavy Assault):25,509
Deaths (to Heavy Assaults):26,359
KDR:3.65745
Kill Difference:67,789
Playtime:1,662.085 hours
Usage:20%
Score:37.386m
Score/min:375
Accuracy (listed only):30.299%
HSR (listed only):29.083%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
A+
Kills:11,382
Deaths:4,762
KDR:2.390
Accuracy:32.170% A+
HSR:22.580% B
Phobos VX86
B**
Kills:11,071
Deaths:4,564
KDR:2.426
Accuracy:70.300% B**
HSR:14.895% C+
Deimos VA29
B**
Kills:9,988
Deaths:3,983
KDR:2.508
Accuracy:72.988% B**
HSR:14.137% C
Pulsar C
A
Kills:8,557
Deaths:2,252
KDR:3.800
Accuracy:31.291% A
HSR:24.483% C**
Serpent VE92
B**
Kills:8,485
Deaths:3,915
KDR:2.167
Accuracy:28.857% B**
HSR:21.344% C**
Eidolon VE33
A++
Kills:1,913
Deaths:451
KDR:4.242
Accuracy:35.320% A
HSR:37.794% A++
VE-LR Obelisk
B**
Kills:1,522
Deaths:378
KDR:4.026
Accuracy:40.050% B**
HSR:40.407% B**
NS-11C
B**
Kills:1,456
Deaths:521
KDR:2.795
Accuracy:29.032% B**
HSR:16.758% C
NS Baron G5AE
A+
Kills:1,174
Deaths:455
KDR:2.580
Accuracy:61.608% A+
HSR:14.651% C+
Solstice VE3
B**
Kills:1,158
Deaths:345
KDR:3.357
Accuracy:27.872% B**
HSR:13.299% D*
Pandora VX25
B+
Kills:762
Deaths:354
KDR:2.153
Accuracy:41.394% C*
HSR:17.585% B+
Zenith VX-5
B*
Kills:638
Deaths:225
KDR:2.836
Accuracy:29.324% B*
HSR:23.511% B
Solstice SF
M++
Kills:561
Deaths:127
KDR:4.417
Accuracy:39.169% M++
HSR:4.635% F-
NS Baron G5
B+
Kills:311
Deaths:152
KDR:2.046
Accuracy:48.794% B+
HSR:9.968% D--
Eclipse VE3A
C*
Kills:105
Deaths:43
KDR:2.442
Accuracy:26.210% C+
HSR:20.952% C*
Nova
C++
Kills:91
Deaths:46
KDR:1.978
Accuracy:45.777% C++
HSR:10.989% D-
Kills:59,174
Deaths (as Engineer):22,573
Deaths (to Engineers):21,066
KDR:2.62145
Kill Difference:36,601
Playtime:2,048.160 hours
Usage:25%
Score:48.496m
Score/min:395
Accuracy (listed only):41.260%
HSR (listed only):19.249%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
A+
Kills:11,382
Deaths:4,762
KDR:2.390
Accuracy:32.170% A+
HSR:22.580% B
Phobos VX86
B**
Kills:11,071
Deaths:4,564
KDR:2.426
Accuracy:70.300% B**
HSR:14.895% C+
Deimos VA29
B**
Kills:9,988
Deaths:3,983
KDR:2.508
Accuracy:72.988% B**
HSR:14.137% C
Pulsar C
A
Kills:8,557
Deaths:2,252
KDR:3.800
Accuracy:31.291% A
HSR:24.483% C**
Serpent VE92
B**
Kills:8,485
Deaths:3,915
KDR:2.167
Accuracy:28.857% B**
HSR:21.344% C**
Sirius SX12
B++
Kills:2,539
Deaths:1,243
KDR:2.043
Accuracy:28.294% B++
HSR:14.218% D
VE-S Canis
A*
Kills:2,511
Deaths:668
KDR:3.759
Accuracy:40.002% A*
HSR:40.303% A*
NS-7 PDW
A+
Kills:2,049
Deaths:581
KDR:3.527
Accuracy:32.791% A+
HSR:15.520% C
Eridani SX5
B**
Kills:1,983
Deaths:951
KDR:2.085
Accuracy:31.013% B**
HSR:11.498% D*
Eridani SX5G
A
Kills:1,860
Deaths:743
KDR:2.503
Accuracy:34.554% A
HSR:28.710% B**
NS-11C
B**
Kills:1,456
Deaths:521
KDR:2.795
Accuracy:29.032% B**
HSR:16.758% C
NS Baron G5AE
A+
Kills:1,174
Deaths:455
KDR:2.580
Accuracy:61.608% A+
HSR:14.651% C+
MKV Suppressed
B**
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:31.270% B**
HSR:14.569% D
Solstice VE3
B**
Kills:1,158
Deaths:345
KDR:3.357
Accuracy:27.872% B**
HSR:13.299% D*
Pandora VX25
B+
Kills:762
Deaths:354
KDR:2.153
Accuracy:41.394% C*
HSR:17.585% B+
Zenith VX-5
B*
Kills:638
Deaths:225
KDR:2.836
Accuracy:29.324% B*
HSR:23.511% B
Solstice SF
M++
Kills:561
Deaths:127
KDR:4.417
Accuracy:39.169% M++
HSR:4.635% F-
NS Baron G5
B+
Kills:311
Deaths:152
KDR:2.046
Accuracy:48.794% B+
HSR:9.968% D--
NSX Tengu
A
Kills:162
Deaths:76
KDR:2.132
Accuracy:44.886% A
HSR:17.284% D
Skorpios
B*
Kills:126
Deaths:69
KDR:1.826
Accuracy:30.651% B*
HSR:22.222% C++
Eclipse VE3A
C*
Kills:105
Deaths:43
KDR:2.442
Accuracy:26.210% C+
HSR:20.952% C*
Nova
C++
Kills:91
Deaths:46
KDR:1.978
Accuracy:45.777% C++
HSR:10.989% D-
Kills:68,129
Deaths (as Light Assault):26,423
Deaths (to Light Assaults):20,435
KDR:2.5784
Kill Difference:41,706
Playtime:2,711.332 hours
Usage:33%
Score:53.550m
Score/min:329
Accuracy (listed only):39.011%
HSR (listed only):17.914%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A*
Kills:13,696
Deaths:3,952
KDR:3.466
Accuracy:33.884% A*
HSR:26.365% B*
Phobos VX86
B**
Kills:11,071
Deaths:4,564
KDR:2.426
Accuracy:70.300% B**
HSR:14.895% C+
Deimos VA29
B**
Kills:9,988
Deaths:3,983
KDR:2.508
Accuracy:72.988% B**
HSR:14.137% C
Terminus VX-9
B**
Kills:7,542
Deaths:2,652
KDR:2.844
Accuracy:30.491% B**
HSR:29.488% B+
Sirius SX12
B++
Kills:2,539
Deaths:1,243
KDR:2.043
Accuracy:28.294% B++
HSR:14.218% D
VE-S Canis
A*
Kills:2,511
Deaths:668
KDR:3.759
Accuracy:40.002% A*
HSR:40.303% A*
NS-7 PDW
A+
Kills:2,049
Deaths:581
KDR:3.527
Accuracy:32.791% A+
HSR:15.520% C
Eridani SX5
B**
Kills:1,983
Deaths:951
KDR:2.085
Accuracy:31.013% B**
HSR:11.498% D*
Eridani SX5G
A
Kills:1,860
Deaths:743
KDR:2.503
Accuracy:34.554% A
HSR:28.710% B**
Equinox VE2 Burst
B+
Kills:1,672
Deaths:583
KDR:2.868
Accuracy:30.316% B+
HSR:20.873% D
NS-11P
A**
Kills:1,386
Deaths:572
KDR:2.423
Accuracy:31.745% A++
HSR:34.488% A**
Pulsar VS1
B**
Kills:1,190
Deaths:418
KDR:2.847
Accuracy:28.825% B**
HSR:18.740% C
NS Baron G5AE
A+
Kills:1,174
Deaths:455
KDR:2.580
Accuracy:61.608% A+
HSR:14.651% C+
NS-11A
B*
Kills:1,162
Deaths:469
KDR:2.478
Accuracy:28.109% B*
HSR:18.675% C
MKV Suppressed
B**
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:31.270% B**
HSR:14.569% D
Pandora VX25
B+
Kills:762
Deaths:354
KDR:2.153
Accuracy:41.394% C*
HSR:17.585% B+
NS Baron G5
B+
Kills:311
Deaths:152
KDR:2.046
Accuracy:48.794% B+
HSR:9.968% D--
NSX Tengu
A
Kills:162
Deaths:76
KDR:2.132
Accuracy:44.886% A
HSR:17.284% D
Skorpios
B*
Kills:126
Deaths:69
KDR:1.826
Accuracy:30.651% B*
HSR:22.222% C++
Nova
C++
Kills:91
Deaths:46
KDR:1.978
Accuracy:45.777% C++
HSR:10.989% D-
Darkstar
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:29.562% N/A
HSR:28% N/A
Kills:62,485
Deaths (as Combat Medic):22,895
Deaths (to Combat Medics):12,061
KDR:2.7292
Kill Difference:39,590
Playtime:838.881 hours
Usage:10%
Score:15.914m
Score/min:316
Accuracy (listed only):39.393%
HSR (listed only):20.151%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
A*
Kills:16,509
Deaths:1,651
KDR:9.999
Accuracy:52.765% A*
HSR:80.653% B
Ghost
A+
Kills:7,171
Deaths:2,284
KDR:3.140
Accuracy:48.278% A+
HSR:78.441% B**
NS-44 Commissioner
B+
Kills:3,094
Deaths:2,416
KDR:1.281
Accuracy:38.666% B
HSR:24.919% B+
Sirius SX12
B++
Kills:2,539
Deaths:1,243
KDR:2.043
Accuracy:28.294% B++
HSR:14.218% D
VE-S Canis
A*
Kills:2,511
Deaths:668
KDR:3.759
Accuracy:40.002% A*
HSR:40.303% A*
NS-30 Vandal
A
Kills:2,059
Deaths:693
KDR:2.971
Accuracy:40.708% A
HSR:18.601% D--
NS-7 PDW
A+
Kills:2,049
Deaths:581
KDR:3.527
Accuracy:32.791% A+
HSR:15.520% C
Eridani SX5
B**
Kills:1,983
Deaths:951
KDR:2.085
Accuracy:31.013% B**
HSR:11.498% D*
Eridani SX5G
A
Kills:1,860
Deaths:743
KDR:2.503
Accuracy:34.554% A
HSR:28.710% B**
NS-357 Underboss
C**
Kills:1,649
Deaths:1,303
KDR:1.266
Accuracy:38.070% C**
HSR:13.887% D-
Beamer VS3
C+
Kills:1,207
Deaths:740
KDR:1.631
Accuracy:27.020% C+
HSR:16.322% D-
MKV Suppressed
B**
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:31.270% B**
HSR:14.569% D
V10
B**
Kills:483
Deaths:74
KDR:6.527
Accuracy:47.365% B**
HSR:80.745% B+
Spiker
C++
Kills:294
Deaths:211
KDR:1.393
Accuracy:24.554% D
HSR:21.429% C++
Artemis VX26
B*
Kills:290
Deaths:111
KDR:2.613
Accuracy:31.073% B*
HSR:22.069% C+
NSX Daimyo
B**
Kills:285
Deaths:81
KDR:3.519
Accuracy:43.253% C**
HSR:97.193% B**
Manticore SX40
C+
Kills:221
Deaths:129
KDR:1.713
Accuracy:26.128% C--
HSR:20.362% C+
Cerberus
C-
Kills:208
Deaths:132
KDR:1.576
Accuracy:28.186% C-
HSR:14.423% D--
NSX Tomoe
B**
Kills:163
Deaths:51
KDR:3.196
Accuracy:33.575% B**
HSR:45.399% B*
NSX Tengu
A
Kills:162
Deaths:76
KDR:2.132
Accuracy:44.886% A
HSR:17.284% D
Skorpios
B*
Kills:126
Deaths:69
KDR:1.826
Accuracy:30.651% B*
HSR:22.222% C++
NS-357 IA
B
Kills:114
Deaths:98
KDR:1.163
Accuracy:40.526% C-
HSR:35.965% B
NS-45 Pilot
A
Kills:73
Deaths:43
KDR:1.698
Accuracy:32.080% C++
HSR:36.986% A
NS-61 Emissary
B+
Kills:58
Deaths:57
KDR:1.018
Accuracy:22.772% D-
HSR:18.966% B+
Kills:46,268
Deaths (as Infiltrator):14,753
Deaths (to Infiltrators):13,286
KDR:3.13618
Kill Difference:31,515
Playtime:995.836 hours
Usage:12%
Score:12.912m
Score/min:216
Accuracy (listed only):35.353%
HSR (listed only):32.945%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,844
Deaths:407
KDR:4.531
Accuracy:24.509% B**
HSR:15.456% D--
Blueshift VM5
B**
Kills:1,720
Deaths:407
KDR:4.226
Accuracy:23.989% B**
HSR:14.651% D*
Nebula VM20
A
Kills:878
Deaths:123
KDR:7.138
Accuracy:24.157% A
HSR:17.768% C--
Nebula VM20
A
Kills:832
Deaths:123
KDR:6.764
Accuracy:24.788% A
HSR:19.111% C
NS-10 Burster
A
Kills:159
Deaths:114
KDR:1.395
Accuracy:37.761% A
HSR:6.289% C
Comet VM2
C**
Kills:124
Deaths:77
KDR:1.610
Accuracy:47.489% C**
HSR:2.419% D-
Comet VM2
C**
Kills:122
Deaths:80
KDR:1.525
Accuracy:45.531% C**
HSR:4.098% C+
NS-10 Burster
A
Kills:115
Deaths:81
KDR:1.420
Accuracy:38.147% A
HSR:5.217% C
Quasar VM1
A
Kills:51
Deaths:36
KDR:1.417
Accuracy:17.414% B+
HSR:25.490% A
Kills:5,845
Deaths (as MAX Suit):724
Deaths (to MAX Suits):4,661
KDR:8.0732
Kill Difference:5,121
Playtime:85.928 hours
Usage:1%
Score:1.919m
Score/min:372
Accuracy (listed only):31.532%
HSR (listed only):12.278%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A+
Kills:30,748
V. Kills:25,645 120%
Deaths:6,254
KDR:4.917
Accuracy:27.813% D
KPH:21.900 B*
VKPH:18.300 A+
Light PPA
A+
Kills:21,747
V. Kills:1,439 N/A
Deaths:1,561
KDR:13.931
Accuracy:41.868% C++
KPH:91.500 A+
VKPH:6.100 B**
Maelstrom Turbo Laser
B**
Kills:8,699
V. Kills:7,021 124%
Deaths:2,182
KDR:3.987
Accuracy:30.972% C+
KPH:20.900 B+
VKPH:16.900 B**
Dual Photon Pods
B+
Kills:4,690
V. Kills:1,757 267%
Deaths:372
KDR:12.608
Accuracy:59.567% B*
KPH:68.200 C+
VKPH:25.600 B+
Hornet Missiles
B+
Kills:4,400
V. Kills:2,923 150%
Deaths:280
KDR:15.714
Accuracy:71.369% B**
KPH:84.100 C**
VKPH:55.900 B+
Photon A2A Missile Pods
B*
Kills:1,158
V. Kills:990 117%
Deaths:87
KDR:13.310
Accuracy:83.047% B+
KPH:80 B++
VKPH:68.400 B*
Coyote Missiles
B
Kills:832
V. Kills:716 116%
Deaths:131
KDR:6.351
Accuracy:60.145% B*
KPH:32.300 C
VKPH:27.800 B
Antares LC
B*
Kills:240
V. Kills:151 158%
Deaths:43
KDR:5.581
Accuracy:30.537% C+
KPH:29.200 B*
VKPH:18.400 B+
Kills:72,514 (61,434 + 0)
Deaths:10,910
KDR:6.647
VKDR:3.725
Vehicle Kills:40,642
Kill Difference:61,604
Playtime:2,226.303 hours
Usage:27%
Score:34.628m
Score/min:259
Piloting Accuracy:30.537%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:1,019
V. Kills:871 117%
Deaths:422
KDR:2.415
Accuracy:47.031% C++
KPH:12.200 B++
VKPH:10.400 B+
C150 Dalton
U
Kills:210
V. Kills:225 93%
Deaths:34
KDR:6.176
Accuracy:31.854% D
KPH:756,000 U
VKPH:810,000 U
L105 Zephyr PX
B+
Kills:168
V. Kills:7 N/A
Deaths:11
KDR:15.273
Accuracy:50.647% C+
KPH:99.300 B+
VKPH:4.100 D--
Kills:1,397 (1,019 + 378)
Deaths:467
KDR:2.991
VKDR:2.362
Vehicle Kills:1,103
Kill Difference:930
Playtime:85.132 hours
Usage:1%
Score:1.256m
Score/min:246
Piloting Accuracy:47.031%
Gunner Accuracy:50.647%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:132
V. Kills:15 N/A
Deaths:9
KDR:14.667
Accuracy:46.782% C+
KPH:51.700 C+
VKPH:5.900 D
L100 Python AP
A+
Kills:120
V. Kills:146 82%
Deaths:39
KDR:3.077
Accuracy:72.788% A++
KPH:21.900 D
VKPH:26.700 A+
L100 Python HEAT
A*
Kills:73
V. Kills:10 N/A
Deaths:7
KDR:10.429
Accuracy:56.919% B+
KPH:61.500 A*
VKPH:8.400 D
Kills:325 (325 + 0)
Deaths:55
KDR:5.909
VKDR:3.109
Vehicle Kills:171
Kill Difference:270
Playtime:9.208 hours
Usage:0%
Score:0.343m
Score/min:621
Driving Accuracy:56.919%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:12,848
V. Kills:10,801 119%
Deaths:1,479
KDR:8.687
Accuracy:58.030% B+
KPH:26 C**
VKPH:21.900 A+
Saron HRB
B**
Kills:2,190
V. Kills:1,925 114%
Deaths:204
KDR:10.735
Accuracy:50.640% B*
KPH:26.600 C*
VKPH:23.400 B**
Supernova PC
A*
Kills:517
V. Kills:261 197%
Deaths:57
KDR:9.070
Accuracy:61.331% A
KPH:31.400 B*
VKPH:15.800 A*
E540 Halberd
B*
Kills:396
V. Kills:307 129%
Deaths:44
KDR:9
Accuracy:54.719% B*
KPH:29.100 C+
VKPH:22.600 B*
Proton II PPA
B
Kills:191
V. Kills:5 N/A
Deaths:9
KDR:21.222
Accuracy:26.000% B
KPH:59.600 C++
VKPH:1.600 D*
M12 Kobalt
C+
Kills:98
V. Kills:4 N/A
Deaths:9
KDR:10.889
Accuracy:14.912% C+
KPH:68.500 C+
VKPH:2.800 C+
Aphelion VEX-4
C*
Kills:91
V. Kills:93 97%
Deaths:13
KDR:7
Accuracy:36.154% C++
KPH:19.100 D
VKPH:19.600 C*
Kills:16,331 (13,365 + 2,966)
Deaths:1,815
KDR:8.998
VKDR:7.381
Vehicle Kills:13,396
Kill Difference:14,516
Playtime:615.854 hours
Usage:7%
Score:14.058m
Score/min:380
Driving Accuracy:61.331%
Gunner Accuracy:36.154%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
S
Kills:4,951
V. Kills:142 N/A
Deaths:78
KDR:63.474
Accuracy:43.382% B++
KPH:294.800 S
VKPH:8.500 B+
Saron HRB-H
S
Kills:1,111
V. Kills:422 263%
Deaths:32
KDR:34.719
Accuracy:56.791% C++
KPH:111.700 S
VKPH:42.400 A++
E540 Halberd-H
B**
Kills:260
V. Kills:197 131%
Deaths:17
KDR:15.294
Accuracy:63.607% B++
KPH:41.500 C+
VKPH:31.400 B**
M40 Fury-H
C**
Kills:151
V. Kills:16 N/A
Deaths:9
KDR:16.778
Accuracy:39.447% C
KPH:102.800 C**
VKPH:10.900 C
Aphelion VEX-4H
A
Kills:133
V. Kills:136 97%
Deaths:28
KDR:4.750
Accuracy:48.682% B
KPH:41.800 C++
VKPH:42.700 A
Kills:6,606 (0 + 6,606)
Deaths:164
KDR:40.280
VKDR:5.567
Vehicle Kills:913
Kill Difference:6,442
Playtime:37.667 hours
Usage:0%
Score:1.578m
Score/min:698
Driving Accuracy:N/A%
Gunner Accuracy:48.682%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:391
V. Kills:59 N/A
Deaths:36
KDR:10.861
Accuracy:46.939% B**
KPH:75.100 B**
VKPH:11.300 B+
M40 Fury
B++
Kills:235
V. Kills:45 N/A
Deaths:21
KDR:11.191
Accuracy:42.998% B++
KPH:64.600 B+
VKPH:12.400 C*
M12 Kobalt
B*
Kills:141
V. Kills:6 N/A
Deaths:6
KDR:23.500
Accuracy:22.889% B*
KPH:76.500 B
VKPH:3.300 C+
Kills:767 (0 + 767)
Deaths:63
KDR:12.175
VKDR:1.746
Vehicle Kills:110
Kill Difference:704
Playtime:10.685 hours
Usage:0%
Score:0.321m
Score/min:501
Driving Accuracy:N/A%
Gunner Accuracy:22.889%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:2,056
V. Kills:168 N/A
Deaths:486
KDR:4.230
Accuracy:45.109% C
KPH:52.600 A++
VKPH:4.300 C-
M12 Kobalt-F
B*
Kills:139
V. Kills:1 N/A
Deaths:44
KDR:3.159
Accuracy:22.816% C+
KPH:51.600 B*
VKPH:0.400 D-
S12 Renegade
D--
Kills:127
V. Kills:4 N/A
Deaths:111
KDR:1.144
Accuracy:29.512% D**
KPH:18.500 D--
VKPH:0.600 D*
Kills:2,322 (2,322 + 0)
Deaths:641
KDR:3.622
VKDR:0.270
Vehicle Kills:173
Kill Difference:1,681
Playtime:48.633 hours
Usage:1%
Score:0.430m
Score/min:147
Driving Accuracy:29.512%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:250
V. Kills:18 N/A
Deaths:6
KDR:41.667
Accuracy:34.416% C*
KPH:100.600 B*
VKPH:7.200 C**
Kills:250 (0 + 250)
Deaths:6
KDR:41.667
VKDR:3
Vehicle Kills:18
Kill Difference:244
Playtime:2.484 hours
Usage:0%
Score:0.038m
Score/min:255
Piloting Accuracy:N/A%
Gunner Accuracy:34.416%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 63,58463,24615,9423.967B0.3129.975%B**34.548%B+85.3B++N/A240741.4h9B**30B**
Saron Laser Cannon 56,39330,7486,2544.917B**1.2627.813%DN/A21.9B*18.3A+2371403.7h81.3B++292.3B++
Light PPA 23,18621,7471,56113.931B**10.2841.868%C++1.053%C91.5A+6.1B**254237.8h9.6B+22.8B+
Orion VS54 17,43217,3775,1543.372A0.2828.062%A+26.518%C**67.4A++N/A225258h9.1B**32.5B
Parallax VX3 16,51816,5091,6519.999A++6.3552.765%A*80.653%B57.1A++N/A161289h1.8B*3.4B**
H-V45 13,84513,6963,9523.466A0.1933.884%A*26.365%B*75.1A*N/A193182.4h9.8A28.8A
Supernova FPC 23,64912,8481,4798.687B+5.0358.03%B+1.907%C-26C**21.9A+321494h5B+8.7B+
VX6-7 11,53011,3824,7622.39B*1.2632.17%A+22.58%B33C++N/A85344.7h10.2B*31.7B*
Phobos VX86 11,08111,0714,5642.426B*1.2370.3%B**14.895%C+58.6B++N/A154188.9h1.7B**2.4B*
Deimos VA29 9,9949,9883,9832.508B**1.1472.988%B**14.137%C59.6B++N/A145167.5h1.7B**2.3B*
Maelstrom Turbo Laser 15,7208,6992,1823.987B++0.3330.972%C+1.138%D-20.9B+16.9B**224415.3h67.1B++216.7B++
Pulsar C 8,6038,5572,2523.8A++0.1531.291%A24.483%C**65A++N/A201131.7h8.7B**28B++
Serpent VE92 8,5808,4853,9152.167B**1.4928.857%B**21.344%C**30.2C++N/A84281.3h10.2B*35.3B++
Terminus VX-9 7,5847,5422,6522.844B*0.8130.491%B**29.488%B+65.4AN/A167115.4h9.6B**31.5B**
Ghost 7,2177,1712,2843.14C*0.5148.278%A+78.441%B**54.8B*N/A142130.9h1.8B*3.6B**
C-4 6,8945,0182,5351.979B+1.6724.693%C+N/A42.6D-15.9D-348117.7h1.2B+4.7B+
Proton II PPA-H 5,0934,9517863.474S59.8243.382%B++1.192%D294.7S8.5B+75416.8h5.5A12.7B**
Dual Photon Pods 6,4474,69037212.608B**8.9659.567%B*N/A68.3C+25.6B+44968.7h18.1B+30.5B++
Hornet Missiles 7,3234,40028015.714A*12.0671.369%B**N/A84.1C**55.9B+61452.3h8.1B+11.4B++
SVA-88 4,3724,3551,6212.687B+0.9730.09%A+33.938%A68.3B**N/A23863.8h9.6B*31.8B*
NS-44 Commissioner 3,1253,0942,4161.281B2.3738.666%B24.919%B+28.1C+N/A106110.1h3.7C**9.6B+
Sirius SX12 2,5512,5391,2432.043B*1.6128.294%B++14.218%D32.6C**N/A11577.9h12.2B++43.2B+
VE-S Canis 2,5252,5116683.759A*0.1140.002%A*40.303%A*98.9A++N/A24425.4h8B**20B*
Saron HRB 4,1152,19020410.735A7.0850.64%B*N/A26.6C*23.4B**64782.4h21.2C*41.8B+
NS-30 Vandal 2,0602,0596932.971B++0.6840.708%A18.601%D--69.6A+N/A17529.6h4.4B**10.8B**
M40 Fury-F 2,2242,0564864.23A+0.5845.109%CN/A52.6A++4.3C-16639.1h4.2B**9.3B**
NS-7 PDW 2,0542,0495813.527M++0.1332.791%A+15.52%C59.2A++N/A16934.6h11B**33.4B*
Eridani SX5 1,9881,9839512.085B*1.5731.013%B**11.498%D*40.3C**N/A11049.2h10B++32.2B++
Eidolon VE33 1,9531,9134514.242M+0.5935.32%A37.794%A++75M+1.6A**19125.5h7B*19.9B*
Eridani SX5G 1,8761,8607432.503B++1.1534.554%A28.71%B**68.1B++N/A16527.3h9.8B+28.4B+
Blueshift VM5 1,8491,8444074.531B**0.8824.509%B**15.456%D--45.6B*N/A13640.4h12.5B**50.9B*
Blueshift VM5 1,7221,7204074.226B*0.5723.989%B**14.651%D*42.5B++N/A13140.5h13.1B*54.7B++
Equinox VE2 Burst 1,6731,6725832.868B++0.7830.316%B+20.873%D63.6B*N/A16426.3h10.5B*34.7B++
NS-357 Underboss 1,6641,6491,3031.266B2.3938.07%C**13.887%D-25.6C-N/A12564.5h4.1C*10.7B
NS-15M AE 1,5681,5575143.029B+0.6234.021%A++37.701%A93.2AN/A22116.7h9.5B*27.8B*
VE-LR Obelisk 1,5711,5223784.026A0.3740.05%B**40.407%B**62.4A2A*15424.4h5.5B+13.8B*
NS-11C 1,4611,4565212.795A*0.8629.032%B**16.758%C35.4B+N/A14041.1h10.6B**36.6B*
Lasher X2 1,4431,4345502.607A**1.0538.686%A++3.278%C56.2A+N/A18725.5h15.3B**39.4B**
NS-11P 1,4031,3865722.423B**1.2331.745%A++34.488%A**62.7A*N/A16822.1h10.5A33B**
Force-Blade 1,3681,36236,9370.037B+3.6261.767%MN/A0.6C+N/A22188.2h2.5C*4B+
NS-15M1 1,2811,2783823.346A+0.3127.267%B*20.423%C65.5B**N/A33419.5h9.6B**35B++
S1 1,7891,2438511.461A2.1967.987%A2.414%C33.1B+14.5C**36437.6h4.8B*7B**
MANA Anti-Vehicle Turret 2,5031,2272734.495C+0.8467.226%C1.467%D*12270S12760U111729300.1h7.5B11.2B
Pulsar LSW 1,2271,2243803.221A+0.4327.519%B*19.69%D60.6B++N/A27720.2h9.4B**34.3B*
Beamer VS3 1,2151,2077401.631B**2.0227.02%C+16.322%D-17.9CN/A7067.5h7.7B+28.5C++
Pulsar VS1 1,1911,1904182.847A*0.8128.825%B**18.74%C58.3A*N/A24320.4h10.7A37.1B**
Flare VE6 1,1781,1753273.593A*0.0627.281%B*15.319%D*73AN/A38916.1h8.2B**30B++
NS Decimator 1,6211,1757931.482B+2.1761.902%C++2.979%B+34.5C++13.1C34034.1h3.6B*5.9B*
NS Baron G5AE 1,1881,1744552.58B**1.0761.608%A+14.651%C+78.3AN/A17415h3.8B+6.2C++
NS-11A 1,1621,1624692.478B**1.1728.109%B*18.675%C58.7A+N/A19619.8h10A35.7B**
MKV Suppressed 1,1601,1603483.333M+0.3231.27%B**14.569%D64.8A+N/A21617.9h10.8B++34.4B++
Icikill 1,1601,15912,3410.094B++3.5632.822%C++2.157%D-1.7CN/A4669.4h1.5B**4.6B+
Photon A2A Missile Pods 2,1481,1588713.31A++9.6683.047%B+N/A79.9B++68.3B*99414.5h9.2C11.1C+
Solstice VE3 1,1601,1583453.357M**0.3027.872%B**13.299%D*48.3A++N/A29924h10B**35.9B+
Saron HRB-H 1,5331,1113234.719S31.0756.791%C++N/A112.2S42.6A++8149.9h10.6A+18.7A+
Tank Mine 2,0791,0603243.272B+0.3837.039%C**N/A105C+100.9A160110.1h1.7B+4.6B**
Lancer VS22 2,6161,0445791.803A+1.8564.51%B+N/A16.9B+25.5A**27061.6h13.6B+21.1B+
CAS30 Tank Buster 1,8901,0194222.415B**1.2447.031%C++N/A12.2B++10.4B+17183.4h40B++85.1B++
Lumine Edge 99599224,4420.041C3.6114.953%D--7.157%D**0.8C--N/A21242h1.3C**8.8C+
The Kraken 1,4389576331.512C+2.1462.147%C++1.149%D-33.3C16.8C+22428.7h4.3C+6.9C++
Nemesis VSH9 1,3069186191.483A2.1774.398%A++3.922%B++28.3B**12C*33732.4h5.4A7.2A+
Nebula VM20 8788781237.138M3.4924.157%A17.768%C--53.9AN/A15716.3h10.2A++42B**
Coyote Missiles 1,5488321316.351A2.7060.145%B*N/A32.2C27.8B42125.8h38B63.1B+
Nebula VM20 8328321236.764A**3.1124.788%A19.111%C50.7B**N/A14716.4h10.9A+44.1B**
Pandora VX25 7647623542.153A1.5041.394%C*17.585%B+39.7C++N/A13619.2h3.5B*8.4B++
Proximity Mine 7327323123.613S19.9654.53%A+N/A292.8M**N/A7902.5h1.3A++2.4A++
NS-15M2 6476422922.199B1.4531.393%A+46.885%M+56.3B+N/A21111.4h10.2B*32.6B*
Zenith VX-5 6446382252.836A+0.8229.324%B*23.511%B38.7C**N/A13016.5h10.8B++36.7B++
M60-A Bulldog 6045631151.182A++47.5360.416%A+2.487%C++88A**6.4B+3496.4h4.1B*6.7B**
Solstice SF 5635611274.417M**0.7639.169%M++4.635%F-82.5SN/A2716.8h3.5A9A+
VE-H Maw 5625571932.886B*0.7731.858%A39.138%A+59.3BN/A1749.4h9B++28.2B++
M60-A Bulldog 578550778.571A**74.9256.915%B**1.818%C-70.5A+3.6C+2677.8h3.8B**6.6B**
Supernova PC 778517579.07B+5.4261.331%A3.482%B*31.3B*15.8A*39516.5h5.3C++8.7B+
V10 483483746.527A2.8747.365%B**80.745%B+57.5AN/A1858.4h1.7B*3.5B*
Hades VSH4 1,1824702461.911M1.7478.851%A+4.043%B**40.9A61.9M**33511.5h3.7A++4.7A++
E540 Halberd 703396449C++5.3554.719%B*2.778%C++29.1C+22.6B*86813.6h5.7C*10.4B+
M40 Fury 4503913610.861B++7.2146.939%B**1.023%D-75.2B**11.3B+5225.2h10.9B++23.1B*
The Slasher 3623626,5170.056C++3.6026.155%DN/A1.2CN/A3314.4h1.5B**5.8C**
Hunter QCX 3603535010.705C+2.9529.448%D-36.544%B++12.9C+N/A4027.4h4.4C**14.9C++
Spear Anti-Vehicle Phalanx Turret 605333536.283C+2.6364.599%A*2.102%D--69.4A++56.7M*10614.8h7.6B+11.8B**
NS Baron G5 3113111522.046A1.6148.794%B+9.968%D--39.4BN/A1387.9h3.2A6.5C+
Spiker 2952942111.393B+2.2624.554%D21.429%C++37.2C++N/A1167.9h7.2B+29.2C**
Artemis VX26 2912901112.613B**1.0431.073%B*22.069%C+55.8B**N/A2525.2h10.1B*32.6B*
NSX Daimyo 285285813.519C++0.1343.253%C**97.193%B**45.2C+N/A1046.3h2.1B++4.8B++
VX29 Polaris 284283952.979A0.6730.769%A28.622%B*64.3B*N/A3164.4h9.7B**31.6B++
Auraxium Slasher 2832833,6970.077C*3.5846.776%AN/A1.5C+N/A5194h1.6B**3.5B+
E540 Halberd-H 4572601715.294B++11.6463.607%B++5.769%A**41.3C+31.3B**4526.3h6.1C++9.6B+
CAS 14-E 268250641.667A*38.0134.416%C*1.2%D100B*7.2C**2552.5h21.7B++62.9B++
Antares LC 391240435.581A*1.9330.537%C+N/A29.3B*18.4B+4348.2h73.8B+241.7B+
M40 Fury 2802352111.19B+7.5442.998%B++N/A65.3B+12.5C*5803.6h11.7B27.2B++
Manticore SX40 2232211291.713B++1.9426.128%C--20.362%C+33C++N/A976.7h6.4B++24.7B
Frag Grenade 2132121212N/A208.3543.967%C+N/A706.7B*3.3D-44140.3h2.8B*6.3B++
C150 Dalton 435210346.176C++2.5231.854%DN/A2100U2250U37619600.1h5.4C16.8D
Cerberus 2102081321.576B+2.0828.186%C-14.423%D--37.1C++N/A995.6h5.6B+19.8C*
Proton II PPA 196191921.222B+17.5726%BN/A59.7C++1.6D*3143.2h9C**34.7B+
NSX Naginata 170170592.881A+0.7726.665%B*42.941%A*56.7B++N/A1733h9.4B*35.3B++
Rocklet Rifle 2941692130.793C*2.8644.206%D--N/A4.6F-3.4F-5436.7h30.7B+69.6C*
L105 Zephyr PX 1751681115.273C++11.6250.647%C+N/A98.8B+4.1D--2551.7h4.7C**9.2C**
NSX Tomoe 166163513.196B*0.4633.575%B**45.399%B*70.9A+1.3A*1962.3h12.8B+38B++
Auraxium Force-Blade 1631631,9120.085A3.5751.935%A++N/A1.7B+N/A697.5h1.6B**3B+
NSX Tengu 163162762.132B*1.5244.886%A17.284%D52.3B++N/A1813.1h9.6B*21.4B*
NS-10 Burster 2751591141.395B++2.2637.761%A6.289%C10.3A++7.5A**18415.4h98.8B*261.5B**
M40 Fury-H 167151916.778C**13.1339.447%CN/A100.7C*10.7C3431.5h5.4B++13.6B++
M12 Kobalt 147141623.5B**19.8522.889%B*18.44%C++78.3B+3.3C+2801.8h21.3C93.1B+
M12 Kobalt-F 140139443.159B+0.4922.816%C+8.633%C+51.5B*N/A1192.7h9.7B*42.7B++
Aphelion VEX-4H 269133284.75C+1.1048.682%B1.504%D-41.6C++42.5A6923.2h66.9C+137.4C++
L100 Python HESH 147132914.667B11.0146.782%C+N/A50.8C+5.8D3412.6h3.1C*6.6C**
S12 Renegade 1311271111.144C2.5129.512%D**5.512%C++18.4D--N/A536.9h2.7B++9.2C+
Skorpios 127126691.826C*1.8330.651%B*22.222%C++26.3DN/A1314.8h9.8B++32B*
Comet VM2 186124771.61B++2.0447.489%C**2.419%D-12.4C++6.2B++15610h20.8B+43.8B+
Comet VM2 193122801.525B++2.1345.531%C**4.098%C+11.1C+6.5B**21711h21.4C*47B
L100 Python AP 266120393.077C0.5872.788%A++1.667%D21.8D26.5A+6145.5h11.9F-16.3D
NS-10 Burster 223115811.42B+2.2338.147%A5.217%C9A+8.4M++19312.8h114.4B*299.8B**
NS-357 IA 115114981.163C++2.4940.526%C-35.965%B30.8CN/A723.7h3.2C*8C++
A30 Walker 245112303.733B+0.0822.943%DN/A10.6B+12.5B**21510.6h189B823.7C++
Eclipse VE3A 106105432.442B+1.2126.21%C+20.952%C*33.9C+N/A2043.1h10.7B+40.7B+
M12 Kobalt 10298910.889C-7.2414.912%C+10.204%D70C+2.9C+1501.4h16.8C*112.9C*
Nova 9191461.978B+1.6745.777%C++10.989%D-37.9C++N/A1722.4h3B**6.5B*
Aphelion VEX-4 18491137B++3.3536.154%C++1.099%D*19D19.4C*5874.8h73.4C203C+
L100 Python HEAT 8373710.429A+6.7856.919%B+6.849%M+60.8A*8.3D12501.2h3A+5.2A+
NS-45 Pilot 7473431.698B1.9532.08%C++36.986%A66.4B+N/A1781.1h7C**21.9B
MANA Anti-Personnel Turret 6160212.857N/A0.8023.515%UN/A600U10U3736300.1h25.3T*107.5T*
Sticky Grenade 6059159N/A55.3542.523%D*N/A295D**5D17350.2h4.6F--10.9F-
NS-61 Emissary 5958571.018B2.6322.772%D-18.966%B+30.5C**N/A1441.9h12.1B53C++
Aspis Anti-Aircraft Phalanx Turret 1095395.889B**2.2437.687%A*1.887%C+27.9M*29.5M**13161.9h88.3A+234.3B**
Quasar VM1 5151361.417C+2.2417.414%B+25.49%A13.8D-N/A2623.7h11.7B**67.3B+
Darkstar 5050163.125A0.5329.562%B+28%B+50C**N/A4271h12.3C**41.5B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret235483.3h
Nanite Healing Grenade01340h
Motion Spotter6615,1939.4h
Nanite Revive Grenade02,2140.6h
Nano-Armor Kit1,0111,550,875222.3h
V30-F Starfall2600h
Spawn Beacon5210,9859.9h
Medical Applicator409237,88919.2h
Restoration Kit171881h
Deconstruction Tool01,1430.1h
M12 Kobalt0530h
M20 Basilisk-F11080.2h
Ammunition Package313081.6h
Medical Kit5,34545,743189.1h
Anti-Infantry MANA Turret7770.5h
Nano-Repair Grenade03940.1h
Snowman Soldier1660.1h
Welding Device01730h
Recon Detection Device9511,52122h
Smoke Grenade0500h
Shield Recharging Field101340.1h

Check the help document for the dictionary if you want to learn more about words used here.


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