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Executor fanatyks[P0L] fanatyks
NC BR 186

KDR: 4.67

Score: 90.6m

Last Seen: Feb 21st, 2019 6:32 PM
- OFFLINE - 11.2 hour(s)

Prestige 1, Battle Rank 100 (186 total) - New Conglomerate on Miller - Outfit Leader of SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 75
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M12 Kobalt Titan-150 HESH L100 Python HESH Titan-150 AP M20 Basilisk Tank Mine E540 Halberd C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $575,460 MLG Score: 460
Fun Score: N/A
Cheeseburgers Flipped: 991TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.037%16.423%32920100215,9901.195073.479

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.371%-0.203C-0.657D-1.103D*HEAD ++ (~6.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.40.046C+14.3-0.001C+57.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.992%1.205%1011021831146670.0723627122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.376C**-0.367C--1.972

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.40.718B++18.60.649B+26.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.937%1.286%22488101438,42423281102116.4981349%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.706%-0.191C-0.852D--0.514

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.682B+4.80.619B+7.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.065%7.695%54320100211,254210743825.34124257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.879%-0.662D0.844B*0.444

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.10.341C**22.70.425B55.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.534%77.684%543310192,7111389121.95176

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.412%0.076C+0.691B+-1.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.361C**2.20.295C*4.1

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 75
90.6m296.1%337 (20.2k)303 (18.2k)4.67426144,12630,8345.77865186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221624214.958%9.875%14809:4326

9% Combat Medic74% Engineer7% Heavy Assault6% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 29th, 2016 10:57 PMFeb 5th, 2016 11:22 AMFeb 21st, 2019 5:54 PM (6h) (PST)Feb 21st, 2019 6:32 PM (5h) (PST)Feb 21st, 2019 2:32 PM (9h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
695636320.4820.1030.0481.6710.082460

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,6983,76937,9292963100518,191

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4981.5h/207.6d 34,053 14,232 67,836 499.6k 4,754 13,079 24,606 207.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
D-
Kills:1,180
Deaths:645
KDR:1.829
Accuracy:19.572% D-
HSR:18.814% D-
LA1 Anchor
D
Kills:1,172
Deaths:694
KDR:1.689
Accuracy:18.971% D*
HSR:20.307% D
NC6 Gauss SAW
C+
Kills:1,166
Deaths:853
KDR:1.367
Accuracy:17.130% C--
HSR:23.156% C+
NC05 Jackhammer
C
Kills:945
Deaths:551
KDR:1.715
Accuracy:40.976% C
HSR:12.698% C--
EM1
C+
Kills:486
Deaths:259
KDR:1.876
Accuracy:20.553% C+
HSR:17.284% D
EM6
D--
Kills:165
Deaths:143
KDR:1.154
Accuracy:16.122% D--
HSR:16.364% D--
Kills:5,114
Deaths (as Heavy Assault):3,145
Deaths (to Heavy Assaults):7,976
KDR:1.62607
Kill Difference:1,969
Playtime:327.983 hours
Usage:7%
Score:4.043m
Score/min:205
Accuracy (listed only):22.220%
HSR (listed only):18.104%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
D
Kills:1,197
Deaths:2,702
KDR:0.443
Accuracy:16.605% D--
HSR:17.627% D
GD-7F
D
Kills:1,166
Deaths:1,078
KDR:1.082
Accuracy:21.274% D
HSR:15.609% D
Razor GD-23
D
Kills:1,137
Deaths:1,951
KDR:0.583
Accuracy:20.956% D
HSR:16.271% D-
AF-4A Bandit
C+
Kills:1,075
Deaths:711
KDR:1.512
Accuracy:24.720% C+
HSR:16.558% D--
The Little Helper
D
Kills:132
Deaths:85
KDR:1.553
Accuracy:42.789% D
HSR:8.333% D*
Gauss Compact S
C+
Kills:56
Deaths:61
KDR:0.918
Accuracy:22.475% C+
HSR:14.286% D
Kills:4,763
Deaths (as Engineer):6,588
Deaths (to Engineers):7,766
KDR:0.72298
Kill Difference:1,825
Playtime:3,681.389 hours
Usage:74%
Score:73.411m
Score/min:332
Accuracy (listed only):24.803%
HSR (listed only):14.781%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
D
Kills:1,197
Deaths:2,702
KDR:0.443
Accuracy:16.605% D--
HSR:17.627% D
GD-7F
D
Kills:1,166
Deaths:1,078
KDR:1.082
Accuracy:21.274% D
HSR:15.609% D
Razor GD-23
D
Kills:1,137
Deaths:1,951
KDR:0.583
Accuracy:20.956% D
HSR:16.271% D-
AF-4A Bandit
C+
Kills:1,075
Deaths:711
KDR:1.512
Accuracy:24.720% C+
HSR:16.558% D--
AF-4 Cyclone
C+
Kills:820
Deaths:467
KDR:1.756
Accuracy:24.492% C+
HSR:10.854% D*
MGR-S1 Gladius
D-
Kills:794
Deaths:472
KDR:1.682
Accuracy:21.789% D-
HSR:12.091% D**
Blitz GD-10
C++
Kills:192
Deaths:140
KDR:1.371
Accuracy:24.738% C++
HSR:7.292% F
The Little Helper
D
Kills:132
Deaths:85
KDR:1.553
Accuracy:42.789% D
HSR:8.333% D*
Gauss Compact S
C+
Kills:56
Deaths:61
KDR:0.918
Accuracy:22.475% C+
HSR:14.286% D
Kills:6,569
Deaths (as Light Assault):7,667
Deaths (to Light Assaults):4,539
KDR:0.85679
Kill Difference:1,098
Playtime:127.511 hours
Usage:3%
Score:1.392m
Score/min:182
Accuracy (listed only):24.426%
HSR (listed only):13.213%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NC14 Bolt Driver
B+
Kills:1,162
Deaths:231
KDR:5.030
Accuracy:34.856% C+
HSR:77.625% B+
EM4 Longshot
C*
Kills:1,159
Deaths:137
KDR:8.460
Accuracy:36.087% C--
HSR:79.897% C*
AF-4 Cyclone
C+
Kills:820
Deaths:467
KDR:1.756
Accuracy:24.492% C+
HSR:10.854% D*
MGR-S1 Gladius
D-
Kills:794
Deaths:472
KDR:1.682
Accuracy:21.789% D-
HSR:12.091% D**
NS-44 Commissioner
C--
Kills:765
Deaths:633
KDR:1.209
Accuracy:31.782% C--
HSR:15.948% D-
NSX Tomoe
C+
Kills:521
Deaths:334
KDR:1.560
Accuracy:29.206% C+
HSR:19.002% F
AF-8 RailJack
C+
Kills:390
Deaths:49
KDR:7.959
Accuracy:36.420% C+
HSR:71.282% C
Blitz GD-10
C++
Kills:192
Deaths:140
KDR:1.371
Accuracy:24.738% C++
HSR:7.292% F
NC4 Mag-Shot
C
Kills:120
Deaths:212
KDR:0.566
Accuracy:25.035% C
HSR:12.500% D--
NS-AM7 Archer
C+
Kills:71
Deaths:106
KDR:0.670
Accuracy:45.261% F-
HSR:16.901% C+
Kills:5,994
Deaths (as Infiltrator):2,781
Deaths (to Infiltrators):4,273
KDR:2.15534
Kill Difference:3,213
Playtime:293.537 hours
Usage:6%
Score:3.162m
Score/min:180
Accuracy (listed only):30.966%
HSR (listed only):32.339%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
D*
Kills:1,322
Deaths:2,673
KDR:0.495
Accuracy:17.321% D*
HSR:13.389% D*
Carnage AR
D
Kills:1,170
Deaths:905
KDR:1.293
Accuracy:20.230% D-
HSR:16.581% D
NS-11A
D--
Kills:1,154
Deaths:1,673
KDR:0.690
Accuracy:18.077% D*
HSR:14.385% D--
AF-4 Cyclone
C+
Kills:820
Deaths:467
KDR:1.756
Accuracy:24.492% C+
HSR:10.854% D*
MGR-S1 Gladius
D-
Kills:794
Deaths:472
KDR:1.682
Accuracy:21.789% D-
HSR:12.091% D**
GR-22
D
Kills:317
Deaths:246
KDR:1.289
Accuracy:19.424% D--
HSR:14.196% D
Blitz GD-10
C++
Kills:192
Deaths:140
KDR:1.371
Accuracy:24.738% C++
HSR:7.292% F
The Little Helper
D
Kills:132
Deaths:85
KDR:1.553
Accuracy:42.789% D
HSR:8.333% D*
Gauss Rifle S
C
Kills:60
Deaths:49
KDR:1.224
Accuracy:23.182% C
HSR:16.667% D
Kills:5,961
Deaths (as Combat Medic):6,710
Deaths (to Combat Medics):2,544
KDR:0.88838
Kill Difference:749
Playtime:453.080 hours
Usage:9%
Score:6.426m
Score/min:236
Accuracy (listed only):23.560%
HSR (listed only):12.643%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,210
Deaths:244
KDR:4.959
Accuracy:34.440% C+
HSR:15.620% C--
AF-34 Mattock
C+
Kills:1,205
Deaths:242
KDR:4.979
Accuracy:33.199% C+
HSR:14.108% D
AF-23 Grinder
C**
Kills:1,137
Deaths:219
KDR:5.192
Accuracy:40.415% C**
HSR:12.577% D--
AF-23 Grinder
B+
Kills:1,108
Deaths:219
KDR:5.059
Accuracy:38.797% B+
HSR:12.816% D
NS-10 Burster
C+
Kills:209
Deaths:22
KDR:9.500
Accuracy:29.725% C+
HSR:2.392% D--
NS-10 Burster
C+
Kills:208
Deaths:24
KDR:8.667
Accuracy:29.575% C+
HSR:1.442% D*
NCM2 Falcon
C
Kills:109
Deaths:64
KDR:1.703
Accuracy:36.726% C
HSR:2.752% D-
NCM3 Raven
B+
Kills:72
Deaths:26
KDR:2.769
Accuracy:43.944% B+
HSR:0% F-
AF-41 Hacksaw
A*
Kills:67
Deaths:15
KDR:4.467
Accuracy:27.417% C
HSR:22.388% A*
NCM2 Falcon
C--
Kills:63
Deaths:33
KDR:1.909
Accuracy:36.380% C--
HSR:1.587% D**
AF-41 Hacksaw
C+
Kills:60
Deaths:15
KDR:4
Accuracy:27.902% C
HSR:15% C+
NCM3 Raven
B+
Kills:52
Deaths:26
KDR:2
Accuracy:44.518% B+
HSR:0% F-
Kills:5,500
Deaths (as MAX Suit):574.500
Deaths (to MAX Suits):1,123
KDR:9.57354
Kill Difference:4,925.500
Playtime:124.117 hours
Usage:2%
Score:2.185m
Score/min:293
Accuracy (listed only):35.253%
HSR (listed only):8.390%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D
Kills:83
V. Kills:21 377%
Deaths:14
KDR:5.929
Accuracy:40.992% D--
KPH:32.800 D
VKPH:8.300 D
Kills:83 (0 + 0)
Deaths:14
KDR:5.929
VKDR:1.500
Vehicle Kills:21
Kill Difference:69
Playtime:2.531 hours
Usage:0%
Score:0.091m
Score/min:601
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:169
V. Kills:30 N/A
Deaths:24
KDR:7.042
Accuracy:44.453% C**
KPH:44.800 C+
VKPH:8 C+
Dual-75 Duster
D
Kills:111
V. Kills:7 N/A
Deaths:6
KDR:18.500
Accuracy:33.417% D
KPH:42.800 D
VKPH:2.700 D
L105 Zephyr PX
C+
Kills:98
V. Kills:17 N/A
Deaths:13
KDR:7.538
Accuracy:48.154% C+
KPH:54.500 C-
VKPH:9.500 C+
AP30 Shredder
C
Kills:90
V. Kills:108 83%
Deaths:32
KDR:2.813
Accuracy:26.665% C-
KPH:12.700 D-
VKPH:15.200 C
C150 Dalton
C+
Kills:74
V. Kills:80 91%
Deaths:23
KDR:3.217
Accuracy:31.518% D
KPH:19.600 D
VKPH:21.200 C+
L-24R Spur
D--
Kills:55
V. Kills:5 N/A
Deaths:5
KDR:11
Accuracy:36.886% C
KPH:10.900 D*
VKPH:1 D--
Kills:597 (55 + 542)
Deaths:103
KDR:5.796
VKDR:2.398
Vehicle Kills:247
Kill Difference:494
Playtime:24.077 hours
Usage:0%
Score:0.331m
Score/min:229
Piloting Accuracy:36.886%
Gunner Accuracy:31.518%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:11,514
V. Kills:1,840 N/A
Deaths:327
KDR:35.211
Accuracy:47.512% C+
KPH:61.400 B
VKPH:9.800 B+
C75 Viper
C**
Kills:1,438
V. Kills:300 478%
Deaths:261
KDR:5.510
Accuracy:36.726% C+
KPH:34.600 C**
VKPH:7.200 C+
LB00 Python AP
B*
Kills:1,237
V. Kills:398 310%
Deaths:36
KDR:34.361
Accuracy:52.413% C
KPH:63.900 B*
VKPH:20.600 C+
L100 Python AP
C**
Kills:758
V. Kills:532 142%
Deaths:50
KDR:15.160
Accuracy:45.751% D--
KPH:28.100 C+
VKPH:19.700 C**
L100 Python HEAT
B**
Kills:323
V. Kills:136 236%
Deaths:14
KDR:23.071
Accuracy:51.270% C++
KPH:39 B+
VKPH:16.400 B**
Skyguard
B
Kills:276
V. Kills:243 113%
Deaths:44
KDR:6.273
Accuracy:24.571% D
KPH:12.200 C
VKPH:10.700 B
Kills:15,546 (15,546 + 0)
Deaths:732
KDR:21.238
VKDR:4.712
Vehicle Kills:3,449
Kill Difference:14,814
Playtime:306.318 hours
Usage:6%
Score:4.212m
Score/min:229
Driving Accuracy:24.571%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
A++
Kills:13,433
V. Kills:2,226 N/A
Deaths:266
KDR:50.500
Accuracy:50.523% B
KPH:70.300 A++
VKPH:11.600 B*
Titan-150 AP
A+
Kills:9,855
V. Kills:5,315 185%
Deaths:624
KDR:15.793
Accuracy:48.801% C+
KPH:37.100 A+
VKPH:20 A
E540 Halberd
B++
Kills:1,707
V. Kills:1,059 161%
Deaths:190
KDR:8.984
Accuracy:46.487% C**
KPH:29.700 C++
VKPH:18.400 B++
Enforcer ML85
B+
Kills:1,411
V. Kills:998 141%
Deaths:187
KDR:7.545
Accuracy:41.310% C+
KPH:26.300 B+
VKPH:18.600 B
Titan-150 HEAT
B+
Kills:827
V. Kills:429 192%
Deaths:177
KDR:4.672
Accuracy:51.670% B+
KPH:22 C++
VKPH:11.400 B+
C85 Canister
C-
Kills:275
V. Kills:14 N/A
Deaths:22
KDR:12.500
Accuracy:34.160% C--
KPH:53.500 C-
VKPH:2.700 D
M20 Basilisk
C**
Kills:110
V. Kills:64 169%
Deaths:40
KDR:2.750
Accuracy:31.008% C++
KPH:15.500 C
VKPH:9 C**
M96 Mjolnir
C-
Kills:61
V. Kills:39 153%
Deaths:16
KDR:3.813
Accuracy:24.911% D*
KPH:22.600 D
VKPH:14.500 C-
G40-F Ranger
D-
Kills:51
V. Kills:34 146%
Deaths:6
KDR:8.500
Accuracy:23.140% D**
KPH:21.600 D-
VKPH:14.400 D-
Kills:27,730 (24,115 + 3,615)
Deaths:1,528
KDR:18.148
VKDR:6.661
Vehicle Kills:10,178
Kill Difference:26,202
Playtime:622.684 hours
Usage:13%
Score:10.365m
Score/min:277
Driving Accuracy:51.670%
Gunner Accuracy:23.140%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:1,528
V. Kills:135 N/A
Deaths:110
KDR:13.891
Accuracy:41.038% D-
KPH:104.800 C+
VKPH:9.300 C**
E540 Halberd-H
C**
Kills:839
V. Kills:581 144%
Deaths:186
KDR:4.511
Accuracy:58.372% C**
KPH:33.800 C
VKPH:23.400 C**
M96 Mjolnir-H
C+
Kills:399
V. Kills:308 129%
Deaths:127
KDR:3.142
Accuracy:48.116% C+
KPH:41 C
VKPH:31.700 C+
Enforcer ML65-H
C*
Kills:316
V. Kills:299 105%
Deaths:83
KDR:3.807
Accuracy:54.498% C
KPH:33 C+
VKPH:31.200 C*
M12 Kobalt-H
D
Kills:204
V. Kills:6 N/A
Deaths:20
KDR:10.200
Accuracy:17.994% D
KPH:80.200 D
VKPH:2.400 D
M40 Fury-H
C
Kills:111
V. Kills:15 N/A
Deaths:14
KDR:7.929
Accuracy:39.993% C+
KPH:66.100 C-
VKPH:8.900 C
Kills:3,397 (0 + 3,397)
Deaths:540
KDR:6.291
VKDR:2.489
Vehicle Kills:1,344
Kill Difference:2,857
Playtime:62.956 hours
Usage:1%
Score:1.375m
Score/min:364
Driving Accuracy:N/A%
Gunner Accuracy:39.993%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:1,552
V. Kills:68 N/A
Deaths:55
KDR:28.218
Accuracy:16.560% C
KPH:67.500 C++
VKPH:3 B
M12 Kobalt
C**
Kills:1,017
V. Kills:46 N/A
Deaths:28
KDR:36.321
Accuracy:15.759% C-
KPH:65.600 C+
VKPH:3 C**
M20 Basilisk
C*
Kills:602
V. Kills:290 207%
Deaths:131
KDR:4.595
Accuracy:38.422% C++
KPH:17.100 C
VKPH:8.200 C*
M40 Fury
C+
Kills:434
V. Kills:82 N/A
Deaths:47
KDR:9.234
Accuracy:32.194% C
KPH:40 C+
VKPH:7.600 C
M20 Basilisk
C**
Kills:398
V. Kills:215 184%
Deaths:75
KDR:5.307
Accuracy:38.991% C++
KPH:18.300 C
VKPH:9.900 C**
M40 Fury
C+
Kills:231
V. Kills:54 420%
Deaths:30
KDR:7.700
Accuracy:28.223% D-
KPH:40.800 C-
VKPH:9.500 C+
M60-G Bulldog
C++
Kills:84
V. Kills:25 323%
Deaths:15
KDR:5.600
Accuracy:29.386% D
KPH:27.300 C--
VKPH:8.100 C++
M60-G Bulldog
C+
Kills:78
V. Kills:24 312%
Deaths:18
KDR:4.333
Accuracy:30.872% C
KPH:19.600 D
VKPH:6 C+
Kills:4,396 (0 + 4,396)
Deaths:399
KDR:11.018
VKDR:2.015
Vehicle Kills:804
Kill Difference:3,997
Playtime:119.039 hours
Usage:2%
Score:1.775m
Score/min:249
Driving Accuracy:N/A%
Gunner Accuracy:30.872%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,307
V. Kills:151 N/A
Deaths:64
KDR:20.422
Accuracy:32.637% C+
KPH:72.900 C++
VKPH:8.400 B++
M20 Wyvern
C+
Kills:70
V. Kills:33 206%
Deaths:15
KDR:4.667
Accuracy:36.259% C+
KPH:18.600 C--
VKPH:8.800 D
Kills:1,377 (0 + 1,377)
Deaths:79
KDR:17.430
VKDR:2.329
Vehicle Kills:184
Kill Difference:1,298
Playtime:21.706 hours
Usage:0%
Score:0.272m
Score/min:209
Piloting Accuracy:N/A%
Gunner Accuracy:36.259%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 48,10646,700150311.333M*306.6621.841%C+14.842%D141.8B++4.3C+341329.3h17.7C++80.8C**
Titan-150 HESH 15,65913,43326650.5M**45.8350.523%BN/A70.3A++11.6B*225191.2h2.7B++5.4B++
L100 Python HESH 13,35411,51432735.211A**30.5447.512%C+1.138%C-61.4B9.8B+219187.5h3.4C+7.1C++
Titan-150 AP 15,1709,85562415.793A+11.1248.801%C+1.705%D37.1A+20A285265.5h3.9B++8B++
M20 Basilisk 3,1322,4305643.393S38.7247.28%D5.802%B+65.5B**18.9C+30837.1h62.5B*132.3B*
Tank Mine 3,7472,2534415.109A0.4344.778%B*N/A138.2B++91.7B**122216.3h2.5D-5.6B+
E540 Halberd 2,7661,7071908.984C*4.3146.487%C**3.398%C++29.7C++18.4B++41257.5h6.2C13.3C++
C-4 2,3181,5946902.31B++2.3627.03%C**N/A64.8C29.4C+54524.6h1.2B+4.5B++
M12 Kobalt 1,6201,5525528.218A+23.5416.56%C15.979%D67.5C++3B26223h21.1C+127.7C+
C85 Canister-H 1,6631,52811013.891C+9.2241.038%D-13.547%B++104.7C+9.2C*32214.6h6.7C++16.4C+
C75 Viper 1,7381,4382615.51B+0.8436.726%C+1.113%C34.7B7.2C+19441.5h11.2B+30.4B+
Enforcer ML85 2,4091,4111877.545B+2.8741.31%C+1.347%D26.3B+18.6B26953.7h13.1C+31.6C*
NC1 Gauss Rifle 1,3371,3222,6730.495C4.1817.321%D*13.389%D*10D-N/A38131.8h14.1C81.4D
CAS 14-E 1,4581,3076420.422C**15.7532.637%C+1.53%C73C++8.4B++22017.9h34.4C105.4C
LB00 Python AP 1,6351,2373634.361A++29.6952.413%CN/A63.8B++20.5C+26419.4h3.8B+7.2B
AF-34 Mattock 1,2251,2102444.959B++0.2834.44%C+15.62%C--28.8DN/A8542h9.4F-27.3D-
AF-34 Mattock 1,2191,2052424.979B+0.3033.199%C+14.108%D28.9DN/A8441.7h9F-27.2D--
AF-19 Mercenary 1,2341,1972,7020.443C-4.2316.605%D--17.627%D6.9DN/A38173.4h17.1D103D
NS-15M2 1,2071,1806451.829C++2.8519.572%D-18.814%D-19.7D-N/A6760h15.5D79.1C--
LA1 Anchor 1,1911,1726941.689C+2.9918.971%D*20.307%D19.8D--N/A8159.3h13.7D**72.3D*
Carnage AR 1,1921,1709051.293C++3.3820.23%D-16.581%D15.1DN/A4277.5h16D78.9D
GD-7F 1,1881,1661,0781.082C+3.5921.274%D15.609%D7.6D-N/A26153.8h16.1C--75.6C
NC6 Gauss SAW 1,1851,1668531.367C**3.3117.13%C--23.156%C+19.9C-N/A11158.6h10.5C++61.3C+
NC14 Bolt Driver 1,1661,1622315.03A++0.3634.856%C+77.625%B+17.6CN/A6466.1h2.5C**7.2C**
EM4 Longshot 1,1641,1591378.46A++3.7936.087%C--79.897%C*22.8C-N/A5850.8h2B+5.5C*
NS-11A 1,1651,1541,6730.69C3.9818.077%D*14.385%D--11.4D-N/A30101.1h16.7D92.6D--
Razor GD-23 1,1731,1371,9510.583C4.0920.956%D16.271%D-5.3D--N/A17213.6h17.7D--84.5C--
AF-23 Grinder 1,1541,1372195.192B**0.5240.415%C**12.577%D--32.9C+N/A9334.6h9.8F24.3C-
AF-23 Grinder 1,1271,1082195.059B**0.3838.797%B+12.816%D32C++N/A8634.6h9.5F24.4C--
AF-4A Bandit 1,1031,0757111.512C++3.1624.72%C+16.558%D--8.3D--N/A26130.1h15D*60.8C--
M12 Kobalt 1,0631,0172836.321M31.6515.759%C-15.241%D65.6C+3C**26415.5h22.3C--141.5C
NC05 Jackhammer 9529455511.715B+2.9640.976%C12.698%C--46.6C*N/A15420.3h4.4B+10.7C*
E540 Halberd-H 1,4208391864.511C0.1658.372%C**N/A33.8C23.4C**30624.8h7.9C--13.5C
Titan-150 HEAT 1,2568271774.672C++0.0051.67%B+3.144%C++22.1C++11.4B+29337.5h5.6C+10.9C*
AF-4 Cyclone 8278204671.756B+2.9224.492%C+10.854%D*22.3C-N/A8336.7h11.5C+46.8C++
MGR-S1 Gladius 8067944721.682C**2.9921.789%D-12.091%D**20.4DN/A8038.9h10.7C++48.9C+
NS-44 Commissioner 7707656331.209C**3.4731.782%C--15.948%D-23CN/A7933.3h3.7C**11.7C++
L100 Python AP 1,2907585015.16A*10.4945.751%D--2.77%C+28.1C+19.7C**32827h6C++13.1C
M20 Basilisk 8926021314.595B*0.0838.422%C++6.312%C++17.1C8.2C*22935.3h109.3C284.5C+
Bouncing Betty 529526747.108B**2.4342.386%C+N/A71.1D--N/A2307.4h2.3D--5.5C--
NSX Tomoe 5235213341.56C+3.1129.206%C+19.002%F19.1D-N/A5827.3h17.2D58.9C
Xiphos Anti-Personnel Phalanx Tower 5184992249.5M**244.8323.543%C--N/A207.9C+7.9C+6482.4h8.2B+34.9B+
EM1 4954862591.876B++2.8020.553%C+17.284%D23.5C-N/A9920.7h14.4C+70C++
M40 Fury 516434479.234B+4.5632.194%CN/A40.2C+7.6C23710.8h13.4C++41.5C++
Spear Anti-Vehicle Phalanx Turret 638433479.213B+4.5440.302%C3.233%C-35.5C+16.8C33912.2h8.8C++21.9C++
Frag Grenade 4444281428N/A423.3345.029%C+N/A389.1C14.5A17591.1h4.1C+9C++
M96 Mjolnir-H 7073991273.142C1.5348.116%C+N/A41.1C31.8C+5849.7h42.8C+89C+
M20 Basilisk 613398755.307A0.6338.991%C++5.025%C18.3C9.9C**26221.7h102.4C+262.6C*
AF-8 RailJack 393390497.959A*3.2836.42%C+71.282%C23.1C+N/A8116.9h2.3C**6.2C**
Sticky Grenade 3513451345N/A340.3338.262%FN/A345D*6D10321h3.7D*9.7D*
NS Decimator 4843421522.25A+2.4246.946%F1.462%D21D8.7D-19716.3h5.2C+11.1D-
L100 Python HEAT 4593231423.071M18.4051.27%C++N/A38.9B+16.4B**3358.3h6.1C+11.9C++
GR-22 3203172461.289C++3.3919.424%D--14.196%D13.3D-N/A4623.8h16.5D-84.8D-
Enforcer ML65-H 615316833.807C+0.8754.498%C1.266%C--32.9C+31.1C*3979.6h14.8C**27.2C*
Spear Anti-Vehicle Phalanx Tower 5433153105S100.3348.814%C+2.54%D47C++34B3426.7h6.7B+13.8B++
G30 Walker 3793141314U309.3330.57%D*4.777%B**58.1B**12D2415.4h84.5A+276.5B**
Skyguard 519276446.273A++1.6024.571%DN/A12.2C10.7B19222.7h152.5D620.7D
C85 Canister 2892752212.5C+7.8334.16%C--14.909%B53.9C-2.7D1705.1h9C26.4C
MANA Anti-Vehicle Turret 6112731791.525D3.1557.085%C+N/A2730C-3380B+674050.1h12.3T*21.6C++
M40 Fury 285231307.7C++3.0328.223%D-N/A40.5C-9.5C+3085.7h12.9C++45.8C+
NS-10 Burster 319209229.5U4.8329.725%C+2.392%D--9.2A++4.8B*8022.8h108.1A363.7B*
NS-10 Burster 313208248.667U3.9929.575%C+1.442%D*9A++4.5B++8723.1h108.4B**366.5B++
M12 Kobalt-H 2102042010.2C5.5317.994%D24.02%A+81.6D2.4D2472.5h15.2C++84.5C+
Blitz GD-10 1931921401.371B3.3024.738%C++7.292%F17.8C--N/A12310.8h16.8C+68C++
NS Annihilator 302187682.75S1.9282.06%BN/A13.3B++8.2C+20114.1h9.6B*11.7B*
MANA Anti-Personnel Turret 179175553.182N/A1.4915.319%UN/A1750U40U5503300.1h22.6T*147.3T*
L105 Zephyr 199169247.042C2.3744.453%C**N/A44.5C+7.9C+2393.8h6.9C+15.6C++
EM6 1651651431.154C+3.5216.122%D--16.364%D--14.5D--N/A10011.4h13.1C-81C--
M60-A Bulldog 1781521410.857C+6.1848.061%C**1.974%C20.5D3.5C+1067.4h8.6D*17.8D
Orbital Strike Uplink 2381501150N/A145.33261.446%UN/A250U146.7U24220.6h1.4T*0.6T*
The Little Helper 134132851.553C*3.1242.789%D8.333%D*19.4D--N/A586.8h4.1B+9.5C**
Hawk GD-68 2391271640.774C*3.9056.541%D-1.575%D5.7D*5.1D-13122.1h13.1F-23.2F-
NC4 Mag-Shot 1211202120.566C+4.1125.035%C12.5%D--9.2D-N/A7513h9.1C+36.2C+
M40 Fury-H 126111147.929C3.2539.993%C+N/A65.3C-8.8C3001.7h10.2C-25.6C
Dual-75 Duster 118111618.5B++13.8333.417%DN/A42.7D2.7D1522.6h6C+18.1C+
M20 Basilisk 174110402.75C+1.9231.008%C++3.636%D15.5C9C**1607.1h110.4D--356.1C
NCM2 Falcon 146109641.703B++2.9736.726%C2.752%D-14.7C*5C*1357.4h12.2C+33.3C+
Hoplon Anti-Aircraft Phalanx Tower 2511081108S103.3333.069%B++N/A120C**158.9B**10450.9h20B+60.6B+
L105 Zephyr PX 11598137.538C--2.8648.154%C+2.041%M54.4C-9.4C+2191.8h6.3D13D
AP30 Shredder 19890322.813C-1.8626.665%C-3.333%B*12.7D-15.2C2737.1h134.7D--505.1D*
NC15 Phoenix 15789273.296A*1.3843.461%D**N/A9.7C-7.4C-2739.2h10.9C+25D
M60-G Bulldog 10984155.6C++0.9329.386%D2.381%C27.1C--8.1C++1943.1h7.3C++24.8C+
Breaker Rocket Pods 10483145.929C+1.2540.992%D--1.205%C*33.2D8.4D6012.5h18.6C+45.4C
Spear Anti-Vehicle Phalanx Tower 12582241A++36.3335.533%D-12.195%M**820M**430A*1063370.1h10.8C+30.3C
M60-G Bulldog 10278184.333C+0.3430.872%C3.846%B+19.5D6C+1954h9.5D30.7C
C150 Dalton 15474233.217C-1.4631.518%DN/A19.5D21.1C+4423.8h5.2C16.4D
Rocklet Rifle 14574531.396A3.2837.155%FN/A13.5D--12.9D--4485.5h36.7C++98.9C--
NCM3 Raven 10672262.769M+1.9143.944%B+N/A11.1C**5.2C-1836.5h33.5C-76.1C++
NS-AM7 Archer 101711060.67B+4.0045.261%F-16.901%C+3D-1.3D-4623.6h22.4C+49.5C-
M20 Wyvern 10370154.667C+0.0136.259%C+7.143%B**18.4C--8.7D1573.8h84.6C+233.2C+
AF-41 Hacksaw 6867154.467B++0.2127.417%C22.388%A*35.3C**N/A3271.9h5.9B21.6C**
Shrike 98651110.586C+4.0946.056%D*1.538%D11.8D--6D-6055.5h8.4D18.1D--
NCM2 Falcon 7863331.909A+2.7736.38%C--1.587%D**10.5C+2.5D-836h19C-52.1C
M96 Mjolnir 10061163.813C0.8624.911%D*1.639%C*22.6D14.4C-7902.7h44.9C-180D-
Gauss Rifle S 6260491.224C++3.4523.182%C16.667%D14.3D-N/A1064.2h10.5B+45.2C*
AF-41 Hacksaw 6160154B+0.6727.902%C15%C+31.6C++N/A1941.9h6.9C++24.6C++
NSX Masamune 7657521.096B3.5833.292%F**N/A13.6D--4.5D-1514.2h14.2C+42.6D--
Gauss Compact S 6056610.918C++3.7622.475%C+14.286%D8.1DN/A806.9h7.6B**33.8B+
L-24R Spur 6055511B++6.3336.886%CN/A11D*1D--425h32.7C+88.5C++
Spear Anti-Vehicle Phalanx Turret 9353153A**48.3361.942%B**N/A37.9C++28.6A3591.4h12C+19.4B+
NCM3 Raven 7952262A++2.6744.518%B+N/A8C4.2D1906.5h46.8D**105.1C--
M60-A Bulldog 6252317.333C++12.6647.489%C*1.923%C16.8D3.2C+1183.1h10.4F*21.8D*
G40-F Ranger 855168.5C++3.8323.14%D**N/A21.3D-14.2D-2762.4h82.3C+355.5D
Carver 53505,1810.01C4.668.399%F14%C0.1DN/A1547.4h1.7C20.2F-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3017,1918.2h
Restoration Kit396501.2h
Anti-Vehicle MANA Turret292,2062.5h
Nano-Armor Kit2,0915,177,218311.2h
Decoy Grenade0560h
Flail Targeting Dart2980.6h
Medical Applicator1,383450,71740.4h
Medical Kit829342.1h
Spawn Beacon283,1152.6h
Skywall Shield Emitter03341.1h
Structure Shield Module04391.5h
Repair Module28422.6h
Turret AI Module16292.3h
Cortium Silo02981h
Blast Wall11571.2h
Spear Anti-Vehicle Tower13171.4h
Nanite Revive Grenade06,1791.7h
Spitfire Auto-Turret256,7646.2h
Snowman Soldier02200.2h
Bunker0550.7h
Rampart Wall26275.1h
Xiphos Anti-Personnel Tower34282.2h
Welding Device01,0500.1h
Deconstruction Tool16,7020.8h
Hoplon Anti-Aircraft Phalanx Tower03581.5h
G40-F Ranger01020.1h
Recon Detection Device68741.3h
Shield Recharging Field493,9891.6h
Ammunition Package9219,0389h
Anti-Infantry MANA Turret85670.8h
Pillbox01320.9h
Elysium Spawn Tube01761h
Spear Anti-Vehicle Turret0820.7h
Vehicle Ammo Dispenser0990.3h
IPC Targeting Dart02320.9h
Orbital Strike Target Designator18702.2h
Vehicle Gate11911.9h
Infantry Tower01951.3h
WLT-Howler Mining Laser127,7335.2h
Glaive IPC0800.6h
Alarm Module01890.3h
Nano-Repair Grenade02130.1h
Mag-Cutter1,9167775.5h
A30 Walker2540.1h

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