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Executor Surfer feirmily[CNxw] feirmily
NC BR 165

KDR: 3.08

Score: 67m

Last Seen: Jul 2nd, 2020 4:52 AM
- OFFLINE - 5.1 hour(s)

Prestige 1, Battle Rank 100 (165 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Titan-150 HESH NC6 Gauss SAW NC6A GODSAW LA1 Anchor Frag Grenade C75 Viper Titan-150 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,104,633 MLG Score: 883
Fun Score: N/A
Cheeseburgers Flipped: 1275TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.22%23.315%51834131552,6871.862461.217

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.803%0.187C++0.332C**0.061C+HEAD ++ (~12.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.40.332C**110.23C++38.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.48%0.529%57178134169,57420651214733.692573%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.349%0.721B++-1.274D**0.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.826B++3.20.74B++3.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.757%16.305%134713422,39815533781.54312633%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.419%-1.059D*2.846M+0.599

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.20.342C**19.60.513B+59.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.775%80.227%134513445,1944443771.16877

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.558%-0.179C0.848B*-0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.357C**2.20.324C*4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.552%18.737%134313464752063130.230136

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.345%-0.019C+0.763B++-0.215

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.346C**3.60.265C*5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
67m223.6%349 (20.9k)310 (18.6k)3.07936171,43155,6713.4631165 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC13491509417.42%12.274%21403:5342

7% Combat Medic38% Engineer36% Heavy Assault7% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 12th, 2017 5:57 PMMay 26th, 2017 9:36 AMJul 2nd, 2020 4:37 PM (89d) (PST)Jul 2nd, 2020 3:14 AM (90d) (PST)Jul 2nd, 2020 12:52 AM (90d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9521977550.7940.2580.0971.9840.093883

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,09611,84445,25248156119618,629

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3597.8h/149.9d 21,363 21,042 47,557 428.3k 4,858 13,009 20,117 205.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
C
Kills:14,983
Deaths:9,022
KDR:1.661
Accuracy:21.067% D
HSR:24.101% C
NC6A GODSAW
D--
Kills:5,562
Deaths:3,025
KDR:1.839
Accuracy:24.653% D--
HSR:22.852% D--
LA1 Anchor
D
Kills:5,101
Deaths:3,002
KDR:1.699
Accuracy:23.328% D--
HSR:23.427% D
EM6
D
Kills:2,645
Deaths:1,714
KDR:1.543
Accuracy:19.599% D*
HSR:22.609% D
NS-15M2
D--
Kills:2,489
Deaths:1,648
KDR:1.510
Accuracy:22.730% D--
HSR:22.137% D--
GD-22S
C
Kills:1,677
Deaths:1,102
KDR:1.522
Accuracy:20.881% D--
HSR:24.687% C
NC6S Gauss SAW S
D--
Kills:1,306
Deaths:872
KDR:1.498
Accuracy:21.510% D--
HSR:19.449% D--
MGR-L1 Promise
D--
Kills:1,216
Deaths:683
KDR:1.780
Accuracy:21.989% D--
HSR:21.135% D--
NSX Naginata
D
Kills:1,202
Deaths:1,136
KDR:1.058
Accuracy:17.020% F
HSR:27.038% D
NS-15 Gallows
C
Kills:708
Deaths:389
KDR:1.820
Accuracy:19.055% F--
HSR:31.921% C
NSX-P Naginata
D--
Kills:439
Deaths:669
KDR:0.656
Accuracy:18.855% D**
HSR:23.690% D--
Kills:37,328
Deaths (as Heavy Assault):23,262
Deaths (to Heavy Assaults):15,257
KDR:1.60468
Kill Difference:14,066
Playtime:1,302.642 hours
Usage:36%
Score:20.631m
Score/min:264
Accuracy (listed only):20.972%
HSR (listed only):23.913%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C++
Kills:1,707
Deaths:1,253
KDR:1.362
Accuracy:23.439% D
HSR:21.031% C++
MGR-S1 Gladius
D-
Kills:1,398
Deaths:780
KDR:1.792
Accuracy:25.302% D-
HSR:18.026% D--
AC-X11
D
Kills:1,236
Deaths:939
KDR:1.316
Accuracy:22.299% D*
HSR:19.579% D
NS-11C
C
Kills:1,233
Deaths:976
KDR:1.263
Accuracy:24.949% C
HSR:17.194% D
Razor GD-23
C
Kills:1,189
Deaths:997
KDR:1.193
Accuracy:24.501% D
HSR:20.606% C
AF-19 Mercenary
C
Kills:1,168
Deaths:1,134
KDR:1.030
Accuracy:22.173% D
HSR:20.890% C
19A Fortuna
C+
Kills:665
Deaths:983
KDR:0.677
Accuracy:22.717% D*
HSR:21.053% C+
GD-7F
C+
Kills:619
Deaths:660
KDR:0.938
Accuracy:24.299% D
HSR:21.809% C+
MGR-C1 Charger
C+
Kills:401
Deaths:454
KDR:0.883
Accuracy:21.278% F-
HSR:26.933% C+
NSX Tanto
C+
Kills:392
Deaths:348
KDR:1.126
Accuracy:28.694% C+
HSR:27.296% C+
LA39 Bruiser
B+
Kills:289
Deaths:275
KDR:1.051
Accuracy:46.208% F-
HSR:17.993% B+
NS-66 Punisher
D
Kills:268
Deaths:349
KDR:0.768
Accuracy:16.563% F--
HSR:22.761% D
MKV-P Suppressed
D
Kills:221
Deaths:252
KDR:0.877
Accuracy:22.322% F-
HSR:19.910% D
Blitz GD-10
C*
Kills:162
Deaths:122
KDR:1.328
Accuracy:21.285% D--
HSR:21.605% C*
AF-4 Cyclone
C-
Kills:116
Deaths:89
KDR:1.303
Accuracy:24.706% D
HSR:18.966% C-
AF-57 Piston
A+
Kills:96
Deaths:76
KDR:1.263
Accuracy:46.948% C**
HSR:20.833% A+
Mauler S6
B+
Kills:90
Deaths:67
KDR:1.343
Accuracy:31.540% D*
HSR:18.889% B+
NSX Tengu
B+
Kills:78
Deaths:56
KDR:1.393
Accuracy:29.602% F
HSR:26.923% B+
NSX-P Tengu
A+
Kills:74
Deaths:109
KDR:0.679
Accuracy:26.886% F-
HSR:36.487% A+
The Little Helper
B++
Kills:64
Deaths:46
KDR:1.391
Accuracy:27.435% F--
HSR:20.313% B++
Kills:11,466
Deaths (as Light Assault):9,965
Deaths (to Light Assaults):8,473
KDR:1.15063
Kill Difference:1,501
Playtime:242.067 hours
Usage:7%
Score:3.669m
Score/min:253
Accuracy (listed only):26.657%
HSR (listed only):21.955%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C++
Kills:1,707
Deaths:1,253
KDR:1.362
Accuracy:23.439% D
HSR:21.031% C++
AC-X11
D
Kills:1,236
Deaths:939
KDR:1.316
Accuracy:22.299% D*
HSR:19.579% D
NS-11C
C
Kills:1,233
Deaths:976
KDR:1.263
Accuracy:24.949% C
HSR:17.194% D
Razor GD-23
C
Kills:1,189
Deaths:997
KDR:1.193
Accuracy:24.501% D
HSR:20.606% C
AF-19 Mercenary
C
Kills:1,168
Deaths:1,134
KDR:1.030
Accuracy:22.173% D
HSR:20.890% C
MGR-M1 Bishop
D
Kills:812
Deaths:415
KDR:1.957
Accuracy:27.897% D*
HSR:28.079% D
19A Fortuna
C+
Kills:665
Deaths:983
KDR:0.677
Accuracy:22.717% D*
HSR:21.053% C+
GD-7F
C+
Kills:619
Deaths:660
KDR:0.938
Accuracy:24.299% D
HSR:21.809% C+
Warden
C++
Kills:565
Deaths:532
KDR:1.062
Accuracy:32.184% C++
HSR:11.504% F-
MGR-C1 Charger
C+
Kills:401
Deaths:454
KDR:0.883
Accuracy:21.278% F-
HSR:26.933% C+
NSX Tanto
C+
Kills:392
Deaths:348
KDR:1.126
Accuracy:28.694% C+
HSR:27.296% C+
LA39 Bruiser
B+
Kills:289
Deaths:275
KDR:1.051
Accuracy:46.208% F-
HSR:17.993% B+
AF-57 Piston
A+
Kills:96
Deaths:76
KDR:1.263
Accuracy:46.948% C**
HSR:20.833% A+
Mauler S6
B+
Kills:90
Deaths:67
KDR:1.343
Accuracy:31.540% D*
HSR:18.889% B+
The Little Helper
B++
Kills:64
Deaths:46
KDR:1.391
Accuracy:27.435% F--
HSR:20.313% B++
Kills:10,526
Deaths (as Engineer):9,155
Deaths (to Engineers):7,731
KDR:1.14975
Kill Difference:1,371
Playtime:1,365.472 hours
Usage:38%
Score:30.800m
Score/min:376
Accuracy (listed only):28.437%
HSR (listed only):20.933%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
D-
Kills:1,398
Deaths:780
KDR:1.792
Accuracy:25.302% D-
HSR:18.026% D--
NC14 Bolt Driver
B++
Kills:1,313
Deaths:495
KDR:2.653
Accuracy:33.605% D
HSR:82.788% B++
NS-44 Commissioner
C
Kills:1,231
Deaths:787
KDR:1.564
Accuracy:31.467% D--
HSR:21.933% C
LA80
B**
Kills:1,182
Deaths:328
KDR:3.604
Accuracy:38.820% D
HSR:86.802% B**
EM4 Longshot
B+
Kills:1,176
Deaths:408
KDR:2.882
Accuracy:34.231% D*
HSR:83.759% B+
SAS-R
A
Kills:1,086
Deaths:296
KDR:3.669
Accuracy:30.306% F-
HSR:83.425% A
Gauss SPR
C++
Kills:437
Deaths:125
KDR:3.496
Accuracy:32.671% D
HSR:37.300% C++
NS-357 Underboss
D
Kills:290
Deaths:281
KDR:1.032
Accuracy:26.698% F
HSR:19.655% D
NS-66 Punisher
D
Kills:268
Deaths:349
KDR:0.768
Accuracy:16.563% F--
HSR:22.761% D
MKV-P Suppressed
D
Kills:221
Deaths:252
KDR:0.877
Accuracy:22.322% F-
HSR:19.910% D
NS-30 Vandal
C**
Kills:205
Deaths:114
KDR:1.798
Accuracy:31.689% D
HSR:31.707% C**
Blitz GD-10
C*
Kills:162
Deaths:122
KDR:1.328
Accuracy:21.285% D--
HSR:21.605% C*
LA3 Desperado
B**
Kills:141
Deaths:133
KDR:1.060
Accuracy:21.832% D*
HSR:29.078% B**
AF-4 Cyclone
C-
Kills:116
Deaths:89
KDR:1.303
Accuracy:24.706% D
HSR:18.966% C-
NS-45 Pilot
C-
Kills:107
Deaths:44
KDR:2.432
Accuracy:19.223% F--
HSR:27.103% C-
NSX Tengu
B+
Kills:78
Deaths:56
KDR:1.393
Accuracy:29.602% F
HSR:26.923% B+
NSX-P Tengu
A+
Kills:74
Deaths:109
KDR:0.679
Accuracy:26.886% F-
HSR:36.487% A+
NC4 Mag-Shot
D--
Kills:53
Deaths:70
KDR:0.757
Accuracy:21.526% D--
HSR:13.208% D--
Kills:9,538
Deaths (as Infiltrator):4,838
Deaths (to Infiltrators):9,921
KDR:1.97148
Kill Difference:4,700
Playtime:247.040 hours
Usage:7%
Score:3.329m
Score/min:225
Accuracy (listed only):27.152%
HSR (listed only):37.857%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
D-
Kills:1,398
Deaths:780
KDR:1.792
Accuracy:25.302% D-
HSR:18.026% D--
NC1 Gauss Rifle
B*
Kills:1,258
Deaths:1,022
KDR:1.231
Accuracy:21.890% D-
HSR:31.876% B*
Gauss Rifle S
D
Kills:1,254
Deaths:907
KDR:1.383
Accuracy:25.394% D
HSR:16.507% D-
NC9 A-Tross
C++
Kills:1,213
Deaths:856
KDR:1.417
Accuracy:20.970% D**
HSR:28.030% C++
Reaper DMR
C+
Kills:1,207
Deaths:978
KDR:1.234
Accuracy:23.557% D--
HSR:26.843% C+
MGR-A1 Vanquisher
C*
Kills:1,205
Deaths:701
KDR:1.719
Accuracy:22.295% D**
HSR:29.295% C*
LA39 Bruiser
B+
Kills:289
Deaths:275
KDR:1.051
Accuracy:46.208% F-
HSR:17.993% B+
NS-66 Punisher
D
Kills:268
Deaths:349
KDR:0.768
Accuracy:16.563% F--
HSR:22.761% D
NS-11A
C
Kills:245
Deaths:261
KDR:0.939
Accuracy:23.961% D
HSR:22.857% C
MKV-P Suppressed
D
Kills:221
Deaths:252
KDR:0.877
Accuracy:22.322% F-
HSR:19.910% D
Blitz GD-10
C*
Kills:162
Deaths:122
KDR:1.328
Accuracy:21.285% D--
HSR:21.605% C*
AF-4 Cyclone
C-
Kills:116
Deaths:89
KDR:1.303
Accuracy:24.706% D
HSR:18.966% C-
AF-57 Piston
A+
Kills:96
Deaths:76
KDR:1.263
Accuracy:46.948% C**
HSR:20.833% A+
Mauler S6
B+
Kills:90
Deaths:67
KDR:1.343
Accuracy:31.540% D*
HSR:18.889% B+
NSX Tengu
B+
Kills:78
Deaths:56
KDR:1.393
Accuracy:29.602% F
HSR:26.923% B+
NSX-P Tengu
A+
Kills:74
Deaths:109
KDR:0.679
Accuracy:26.886% F-
HSR:36.487% A+
GR-22
B+
Kills:72
Deaths:60
KDR:1.200
Accuracy:19.508% F
HSR:29.167% B+
The Little Helper
B++
Kills:64
Deaths:46
KDR:1.391
Accuracy:27.435% F--
HSR:20.313% B++
NSX Yumi
N/A
Kills:50
Deaths:69
KDR:0.725
Accuracy:20.827% N/A
HSR:6% N/A
Kills:9,360
Deaths (as Combat Medic):7,075
Deaths (to Combat Medics):5,510
KDR:1.32297
Kill Difference:2,285
Playtime:264.546 hours
Usage:7%
Score:5.108m
Score/min:322
Accuracy (listed only):26.168%
HSR (listed only):22.804%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:2,686
Deaths:1,041
KDR:2.580
Accuracy:22.264% F-
HSR:17.610% C+
AF-34 Mattock
C
Kills:2,658
Deaths:1,040
KDR:2.556
Accuracy:23.669% F
HSR:17.871% C
AF-41 Hacksaw
C+
Kills:1,341
Deaths:474
KDR:2.829
Accuracy:23.259% D*
HSR:15.138% C+
AF-41 Hacksaw
C++
Kills:1,312
Deaths:474
KDR:2.768
Accuracy:25.337% D--
HSR:16.159% C++
NCM1 Scattercannon
C**
Kills:1,228
Deaths:448
KDR:2.741
Accuracy:20.148% F--
HSR:18.078% C**
NCM1 Scattercannon
C*
Kills:1,185
Deaths:451
KDR:2.628
Accuracy:21.928% F-
HSR:17.468% C*
AF-23 Grinder
B+
Kills:406
Deaths:268
KDR:1.515
Accuracy:39.099% C+
HSR:17.241% B+
AF-23 Grinder
C+
Kills:398
Deaths:268
KDR:1.485
Accuracy:40.943% C+
HSR:17.337% C+
NCM2 Falcon
B+
Kills:90
Deaths:45
KDR:2
Accuracy:48.307% B+
HSR:1.111% F
NS-10 Burster
B**
Kills:72
Deaths:48
KDR:1.500
Accuracy:35.575% C**
HSR:8.333% B**
NCM2 Falcon
C*
Kills:70
Deaths:43
KDR:1.628
Accuracy:47.949% C*
HSR:1.429% D**
NS-20 Gorgon
D-
Kills:68
Deaths:53
KDR:1.283
Accuracy:20.727% D-
HSR:14.706% D*
NS-20 Gorgon
C+
Kills:67
Deaths:53
KDR:1.264
Accuracy:20.811% D-
HSR:20.896% C+
Kills:11,581
Deaths (as MAX Suit):2,353
Deaths (to MAX Suits):1,662
KDR:4.9218
Kill Difference:9,228
Playtime:159.707 hours
Usage:4%
Score:3.485m
Score/min:364
Accuracy (listed only):30.001%
HSR (listed only):14.106%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:40,573
V. Kills:5,737 N/A
Deaths:1,612
KDR:25.169
Accuracy:54.267% B+
KPH:104.900 A+
VKPH:14.800 A
C75 Viper
B++
Kills:3,246
V. Kills:481 N/A
Deaths:355
KDR:9.144
Accuracy:43.787% C**
KPH:63.500 B++
VKPH:9.400 C+
L100 Python AP
A++
Kills:2,685
V. Kills:826 325%
Deaths:142
KDR:18.908
Accuracy:49.631% D
KPH:70 A++
VKPH:21.500 C+
L100 Python HEAT
B+
Kills:569
V. Kills:126 448%
Deaths:61
KDR:9.328
Accuracy:51.053% C
KPH:54.200 B+
VKPH:12 C
Skyguard
A+
Kills:214
V. Kills:92 230%
Deaths:32
KDR:6.688
Accuracy:26.874% D
KPH:32.800 A+
VKPH:14.100 B++
Kills:47,287 (47,287 + 0)
Deaths:2,202
KDR:21.475
VKDR:3.298
Vehicle Kills:7,262
Kill Difference:45,085
Playtime:493.130 hours
Usage:14%
Score:8.670m
Score/min:293
Driving Accuracy:26.874%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
A+
Kills:18,424
V. Kills:3,401 N/A
Deaths:356
KDR:51.753
Accuracy:50.699% C+
KPH:79.200 A+
VKPH:14.600 B**
Titan-150 AP
B**
Kills:2,693
V. Kills:1,145 235%
Deaths:229
KDR:11.760
Accuracy:48.818% C
KPH:46.600 B**
VKPH:19.800 B+
Titan-150 HEAT
A++
Kills:1,170
V. Kills:339 344%
Deaths:91
KDR:12.857
Accuracy:51.586% C**
KPH:54.100 A++
VKPH:15.700 B++
E540 Halberd
B**
Kills:124
V. Kills:59 207%
Deaths:11
KDR:11.273
Accuracy:42.912% D
KPH:49.300 B**
VKPH:23.400 B*
Enforcer ML85
B**
Kills:99
V. Kills:71 138%
Deaths:10
KDR:9.900
Accuracy:46.912% B
KPH:38.700 B**
VKPH:27.800 B**
M20 Basilisk
N/A
Kills:50
V. Kills:19 250%
Deaths:6
KDR:8.333
Accuracy:36.239% N/A
KPH:33.800 N/A
VKPH:12.800 N/A
Kills:22,560 (22,287 + 273)
Deaths:703
KDR:32.091
VKDR:7.161
Vehicle Kills:5,034
Kill Difference:21,857
Playtime:318.502 hours
Usage:9%
Score:6.013m
Score/min:315
Driving Accuracy:51.586%
Gunner Accuracy:36.239%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
D
Kills:93
V. Kills:48 190%
Deaths:18
KDR:5.167
Accuracy:46.196% D
KPH:41.700 D
VKPH:21.500 D-
M12 Kobalt-H
D
Kills:54
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:22.728% C+
KPH:57.900 D*
VKPH:3.200 D
Kills:147 (0 + 147)
Deaths:18
KDR:8.167
VKDR:2.833
Vehicle Kills:51
Kill Difference:129
Playtime:3.163 hours
Usage:0%
Score:0.129m
Score/min:680
Driving Accuracy:N/A%
Gunner Accuracy:22.728%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,190
V. Kills:32 N/A
Deaths:34
KDR:35
Accuracy:17.748% C--
KPH:99.400 B+
VKPH:2.700 C+
M12 Kobalt
B+
Kills:470
V. Kills:9 N/A
Deaths:6
KDR:78.333
Accuracy:17.763% C
KPH:106.600 B+
VKPH:2 D
M20 Basilisk
A+
Kills:176
V. Kills:55 314%
Deaths:25
KDR:7.040
Accuracy:42.572% C*
KPH:46.900 A+
VKPH:14.600 B**
M20 Basilisk
B+
Kills:175
V. Kills:35 486%
Deaths:24
KDR:7.292
Accuracy:35.969% D
KPH:33.300 B+
VKPH:6.700 C
M60-G Bulldog
A
Kills:164
V. Kills:36 443%
Deaths:4
KDR:41
Accuracy:46.652% B*
KPH:70.600 A
VKPH:15.500 A
M60-G Bulldog
B*
Kills:104
V. Kills:25 400%
Deaths:1
KDR:104
Accuracy:42.848% C++
KPH:65.800 B+
VKPH:15.800 B*
Kills:2,279 (0 + 2,279)
Deaths:94
KDR:24.245
VKDR:2.043
Vehicle Kills:192
Kill Difference:2,185
Playtime:29.303 hours
Usage:1%
Score:0.627m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:42.848%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 46,31040,5731,61225.169B+22.0954.267%B+N/A104.9A+14.8A293386.6h2.6B+4.9B+
Titan-150 HESH 21,82518,42435651.753A++48.6750.699%C+N/A79.2A+14.6B**285232.5h2.7B+5.4B+
NC6 Gauss SAW 15,26014,9839,0221.661C+1.4221.067%D24.101%C40.5CN/A113369.8h9.8C46.4C+
NC6A GODSAW 5,6675,5623,0251.839C1.2424.653%D--22.852%D--50.1DN/A144111.1h9.7C+39.2C--
LA1 Anchor 5,2845,1013,0021.699C1.3823.328%D--23.427%D39D1.4B++113130.8h11.3D*48.6D--
Frag Grenade 4,5074,29514295N/A4,291.9255.78%B*N/A780.9B++38.5M24555.5h2.6B*4.6B++
C75 Viper 3,7273,2463559.144C*6.0643.787%C**N/A63.5B++9.4C+25251.1h8.1B+18.6B+
Titan-150 AP 3,8382,69322911.76C++8.6848.818%C2.451%C*46.6B**19.8B+33157.8h4C++8.2C++
AF-34 Mattock 2,7502,6861,0412.58C0.5022.264%F-17.61%C+40.5C-1B+11666.3h5.6B25.4D
L100 Python AP 3,5112,68514218.908B++15.8349.631%D1.229%D69.9A++21.5C+35638.4h3.2B**6.5B*
AF-34 Mattock 2,7152,6581,0402.556C0.5223.669%F17.871%C40.2CN/A11966.1h6B+25.6D
EM6 2,6772,6451,7141.543C1.5419.599%D*22.609%D32.1D-N/A10282.3h11.6D59.1D
NS Decimator 3,8682,5471,0672.387B+0.6966.082%B+1.099%D-49.4C*25.6B+31251.6h4.3C+6.6C++
NS-15M2 2,5302,4891,6481.51C1.5722.73%D--22.137%D--37.2DN/A10266.9h13.7D--60.1D
Gauss Compact S 1,8031,7071,2531.362C*1.7223.439%D21.031%C++25.3C1.4B++6867.6h10.2C+43.7C+
GD-22S 1,6921,6771,1021.522C1.5620.881%D--24.687%C31.9DN/A9752.6h11.5D54.9D
C-4 2,0771,6044803.342B*0.2639.776%A+N/A162B*47.8B**12509.9h1.3C+3.3B+
Tank Mine 2,0381,46610314.233S11.1574.629%A*N/A333.2M*130A*20184.4h2.4D3.3A
MGR-S1 Gladius 1,4241,3987801.792C+1.2925.302%D-18.026%D--35.8DN/A11639.1h10.1C39.9C
AF-41 Hacksaw 1,3721,3414742.829C+0.2523.259%D*15.138%C+42.7C**1B**9931.4h6.1B26.4C
NC05 Jackhammer 1,3431,3238731.515C++1.5642.271%D16.78%C++44.2C--N/A16129.9h4.9C--11.6C--
NC14 Bolt Driver 1,3231,3134952.653C+0.4333.605%D82.788%B++31.8C+N/A11841.3h2.3C+6.7C+
AF-41 Hacksaw 1,3461,3124742.768C+0.3125.337%D--16.159%C++41.8C*1.1A++10031.4h6.8B26.8C
NC6S Gauss SAW S 1,3251,3068721.498C1.5821.51%D--19.449%D--37.1DN/A10035.2h12D*55.7D--
NC1 Gauss Rifle 1,3091,2581,0221.231C+1.8521.89%D-31.876%B*26C--1.1B++12848.3h12.7D57.9D
Gauss Rifle S 1,3491,2549071.383C+1.7025.394%D16.507%D-33.8C-2.6A*10037.1h8.9B+35C++
AC-X11 1,2751,2369391.316C+1.7622.299%D*19.579%D19.5DN/A6663.4h10.3D46D-
NS-11C 1,2611,2339761.263C+1.8224.949%C17.194%D20.5DN/A6160.2h15.9D-63.7C--
NS-44 Commissioner 1,2381,2317871.564C*1.5231.467%D--21.933%C42CN/A12929.3h3.2B10.1C+
NCM1 Scattercannon 1,2531,2284482.741C+0.3420.148%F--18.078%C**41.6CN/A13529.5h5.2B+25.9F-
MGR-L1 Promise 1,2371,2166831.78C+1.3021.989%D--21.135%D--34.9DN/A12934.8h14.3C65.1C
NC9 A-Tross 1,2651,2138561.417C+1.6620.97%D**28.03%C++28.7D1.2B++7242.2h9.9C-47D-
Reaper DMR 1,2491,2079781.234C1.8523.557%D--26.843%C+37.3C-1.3B++14632.4h9.8D41.5D
MGR-A1 Vanquisher 1,2481,2057011.719C+1.3622.295%D**29.295%C*28.9D-1C-8241.7h11.4C--51D-
NSX Naginata 1,2461,2021,1361.058D2.0217.02%F27.038%D28.2D--1C+10442.6h14.7D*86.4F
M12 Kobalt 1,2221,1903435B+31.9217.748%C--21.261%B+99.2B+2.7C+33212h14.3B++80.7B
Razor GD-23 1,2251,1899971.193C+1.8924.501%D20.606%C26.4C-N/A8645h13.3D54.4C
NCM1 Scattercannon 1,2061,1854512.627C++0.4521.928%F-17.468%C*39.6C**N/A13729.9h5.9B++26.9D--
LA80 1,2061,1823283.604C0.5238.82%D86.802%B**40.5DN/A11829.2h1.8B4.7C+
EM4 Longshot 1,1921,1764082.882C0.2034.231%D*83.759%B+32.8C-N/A9135.8h1.9C*5.5C
Titan-150 HEAT 1,5091,1709112.857B+9.7851.586%C**N/A54.2A*15.7B++29921.6h4.7C+9.1C++
AF-19 Mercenary 1,1951,1681,1341.03C2.0522.173%D20.89%C15.6DN/A9574.8h12.8C57.9C+
SAS-R 1,0981,0862963.669C+0.5930.306%F-83.425%A31.7D-N/A11534.3h1.8B+6.1D
Orbital Strike Uplink 1,3539641964N/A960.92750.516%UN/A1205U486.3U56860.8h0.8T*0.1T*
Shrike 1,3939565311.8B*1.2860.299%C*3.347%B+37.3B+17.1C*33125.6h5.5C**9.1B+
Hawk GD-68 1,3538163682.217A+0.8668.632%B+1.103%D-29.8B**19.6B**23227.4h7C**10.2B+
MGR-M1 Bishop 8458124151.957C+1.1227.897%D*28.079%D32.4D1.3B+11325.1h6.5C--23.3D-
NS-15 Gallows 7417083891.82C1.2619.055%F--31.921%C24.7D**1.1C-5928.7h14.5F--76.3T-
C-4 ARX 8406974301.621C1.4626.549%C+N/A124.5C+25.5D6065.6h1.1C*4.3C+
19A Fortuna 6956659830.677D2.4022.717%D*21.053%C+13.2D--N/A4250.2h14.4F**63.4F--
GD-7F 6466196600.938C-2.1424.299%D21.809%C+19DN/A8732.6h15D--61.7D
Sticky Grenade 6306121612N/A608.9257.558%BN/A1020C+30B**30410.6h2.1C+3.6C*
L100 Python HEAT 695569619.328C++6.2551.053%C1.23%D54.2B+12C25610.5h4.1C**8.1B+
Warden 5985655321.062C-2.0232.184%C++11.504%F-21.4D1.3B*12726.4h8.8C27.4C++
M12 Kobalt 479470678.333M75.2517.763%C21.277%B106.8B+2D4074.4h12.9B*72.8B+
Rocklet Rifle 8574401982.222A**0.8655.83%B+N/A41.5B++39.3B**61110.6h31.4C**56.3B+
NSX-P Naginata 4594396690.656D-2.4218.855%D**23.69%D--11.2D**N/A3939.3h12.5C66.2D
Gauss SPR 4524371253.496B0.4232.671%D37.3%C++43.7C+1.5A++13210h4.3C*13.1C+
AF-23 Grinder 4194062681.515C-1.5639.099%C+17.241%B+29.2DN/A8613.9h13.3T-34F--
MGR-C1 Charger 4144014540.883D2.2021.278%F-26.933%C+13.4D--N/A4430h15.2D**71.5F-
AF-23 Grinder 4143982681.485C--1.5940.943%C+17.337%C+28.6D1.2A++8113.9h14.1T*34.5F*
NSX Tanto 4043923481.126C--1.9528.694%C+27.296%C+19.3D-N/A10120.3h19.9F-69.3D--
NS-357 Underboss 2922902811.032C+2.0526.698%F19.655%D33.3DN/A1158.7h3.7C*13.8D-
LA39 Bruiser 2952892751.051C2.0346.208%F-17.993%B+27D-N/A15010.7h2.9D**6.3F-
NS-66 Punisher 2732683490.768D2.3116.563%F--22.761%D14.6D-N/A4118.3h14.1D-85F--
NS-11A 2592452610.939D2.1423.961%D22.857%C24.7D1.4B*1049.9h19.5F*81.6F
Spear Anti-Vehicle Phalanx Turret 3402341614.625B++11.5548.657%C++N/A68.8B++31.2B+7803.4h7.1C*14.6B
MKV-P Suppressed 2312212520.877D2.2022.322%F-19.91%D14.1FN/A4415.7h20T*89.7T*
Skyguard 306214326.688B3.6126.874%D1.869%C+32.9A+14.2B++3036.5h67B**249.4B++
NS-30 Vandal 2082051141.798C1.2831.689%D31.707%C**27D-N/A897.6h6.5D--20.5D-
NC15 Phoenix 289194672.896B*0.1857.065%B+N/A18.8B+9.2C-30910.3h9.2C++16.1B+
M20 Basilisk 231176257.04B**3.9642.572%C*9.659%A46.3A+14.5B**3763.8h65.6B++154.1B++
M20 Basilisk 210175247.292B**4.2135.969%D9.714%A+33B+6.6C3475.3h53.5B**148.9B++
M60-G Bulldog 200164441S37.9246.652%B*N/A71.3A15.7A3532.3h6.3C++13.6B+
Blitz GD-10 1641621221.328C+1.7521.285%D--21.605%C*29.5C--N/A2135.5h12.7C++59.9C+
M12 Kobalt 170160532C28.9221.654%C17.5%C114.3C7.1B++5051.4h18.6C85.9C
Spear Anti-Vehicle Phalanx Tower 249159279.5S76.4258.048%B*N/A159A++90A+10101h3.5B**6.1B**
MANA Anti-Personnel Turret 151147612.41N/A0.6718.336%UN/A1470U40U6040700.1h17.4T*94.7T*
LA3 Desperado 1421411331.06C+2.0221.832%D*29.078%B**32.8C-N/A1304.3h7.8C**35.5C--
Bouncing Betty 139136178A++4.9254.167%B++N/A123.6C2.7M7041.1h2.2D-4.1C++
E540 Halberd 1831241111.273C+8.1942.912%DN/A49.6B**23.6B*21232.5h4.5B++10.5C**
Auraxium Mag-Cutter 14211923,9150.005D3.0718.314%D-14.286%A+0.1D-N/A01097.7h3.2F17.3D--
AF-4 Cyclone 117116891.303C1.7824.706%D18.966%C-13.3D--N/A1658.7h12.7D**51.3D-
NS-45 Pilot 108107442.432B+0.6519.223%F--27.103%C-41.2DN/A1742.6h5.1B*26.4D
M60-G Bulldog 1291041104U100.9242.848%C++N/A65B+15.6B*3871.6h6.6C+15.3C*
Xiphos Anti-Personnel Phalanx Tower 1041031103B99.9222.363%D1.942%C**1030A++10C**29050.1h2.6B++11.5B++
Enforcer ML85 17099109.9B+6.8246.912%B2.02%C++38.1B**27.3B**9132.6h13.8C--29.4C+
AF-57 Piston 10096761.263C+1.8246.948%C**20.833%A+24.6D-1C**1783.9h4.4C9.4C++
M96 Mjolnir-H 14193185.167C+2.0946.196%DN/A42.3D21.8D-7992.2h40.2C-87.1D
NCM2 Falcon 12690452C++1.0848.307%B+1.111%F16.1C6.4B+1725.6h14.9D--30.8C--
Mauler S6 9290671.343C++1.7431.54%D*18.889%B+18DN/A2395h4.7C+14.9D
G40-F Ranger 12982327.333B*24.2532.246%D--N/A51.3D29.4D3881.6h67.4C209D
NSX Tengu 7878561.393C1.6929.602%F26.923%B+21.7D--N/A1273.6h14.7D-49.6D--
Carver 76755620.133C++2.9517.496%D--28%A++2.4C-N/A2031.8h1.4C+7.8C+
NSX-P Tengu 75741090.679D2.4026.886%F-36.487%A+16.1D--N/A844.6h15.2D56.6D*
GR-22 7572601.2C1.8819.508%F29.167%B+19.5D--N/A2143.7h13.9D-71.1D*
NS-10 Burster 9872481.5C*1.5835.575%C**8.333%B**12A++4.3C+996h90.7A255B**
NCM2 Falcon 9670431.628C**1.4547.949%C*1.429%D**14C+5.2C+1045h17.7D36.9C
NS-20 Gorgon 7768531.283C+1.8020.727%D-14.706%D*20.6C-2.7A+813.3h36.1C+174.4C-
NS-03 Thumper 7068571.193C+1.8927.99%D--2.941%B**15.1D*N/A744.5h11.4F40.8D**
NS-20 Gorgon 6867531.264C1.8220.811%D-20.896%C+20.3C-N/A963.3h36.4C+174.9C
The Little Helper 6464461.391C+1.6927.435%F--20.313%B++37.6DN/A961.7h4.6C16.7F-
The Slasher 585512,9980.004D--3.085.08%F--3.636%D-0.1DN/A0652.5h2.1C++40.8T*
M12 Kobalt-H 5754154A++50.9222.728%C+12.963%D*60D--3.3D3950.9h16.5C72.8C+
NC4 Mag-Shot 5453700.757C2.3221.526%D--13.208%D--15.1DN/A2663.5h7.1C*33.1C
NSX Yumi 5450690.725D2.3520.827%F6%F--35.7C--2.9A*2321.4h5.4A*26.1B*
M20 Basilisk 695068.333B++5.2536.239%C**N/A33.3B+12.7B**3861.5h84.8D234C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4332,024,978111.5h
Spawn Beacon349542.1h
CAS 14-E0870h
Ordnance Dampener204131.9h
Structure Shield Module11620.7h
Repair Module02721.2h
Turret AI Module32111.3h
Skywall Shield Emitter31020.6h
Rampart Wall11511.6h
Nanite Revive Grenade02000.1h
Medical Kit1,25814,55216.1h
Cortium Silo11150.5h
Motion Spotter109681.8h
Restoration Kit61310.1h
Deconstruction Tool02,1130.3h
Welding Device03,7760.3h
Spear Anti-Vehicle Tower11430.7h
Hoplon Anti-Aircraft Phalanx Tower21030.7h
Xiphos Anti-Personnel Tower11260.7h
NC Triumph Flare Gun01470.3h
Spitfire Auto-Turret1117,9788.3h
Recon Detection Device646,88012.4h
Shield Recharging Field271,1261h
Ammunition Package10210,0013.6h
Medical Applicator408152,10114.2h
Anti-Infantry MANA Turret333200.8h
Pain Spire21641.1h
Flail Targeting Dart51050.7h
Snowman Soldier132070.3h
WLT-Howler Mining Laser1391,90237.3h
Router0760.3h
Nano-Repair Grenade0740h
Vehicle Gate11131.4h
Elysium Spawn Tube31150.7h
Pillbox2700.6h
Orbital Strike Target Designator891913.8h

Check the help document for the dictionary if you want to learn more about words used here.


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