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Dreadnaught fives23[CXQB] fives23
TR BR 178

KDR: 2

Score: 80.2m

Last Seen: Jul 20th, 2020 12:00 AM
- OFFLINE - 14.4 hour(s)

Battle Rank 120 (178 total) - Terran Republic on Connery
PRIMARY CLASSESCLOAKERLIGHT ASSAULT
PRIMARY WEAPONS TRAC-Shot Havoc T9A "Butcher" C-4 RAMS .50M TSAR-42 Frag Grenade P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,374,849 MLG Score: 1099
Fun Score: N/A
Cheeseburgers Flipped: 917TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.552%17.474%41245130497,4751.817310.185

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.094%0.445B-0.546D-0.146CHEAD + (~5.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.10.404B10.40.271C*33.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.35%0.903%351313463,65411053853.3038947%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.465%-0.728D--0.614D0.476

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.30.598B+19.80.627B+45.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.031%1.942%271513446,282390324371.60912258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.632%0.677B+-0.36C--0.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.751B++4.60.632B+5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.774%5.878%46913401,25927364910.459993256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.482%-0.688D0.327C**-0.15

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1100.085C+31.70.213C++78.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.189%75.34%466134313,3745103862.6203

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.803%-0.268C0.533B+0.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.186C++2.70.16C++5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.745%10.584%466134321,37241152975.19368

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.127%0.409B-0.825D-0.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.346C**40.174C++4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
80.2m322.9%357 (21.4k)311 (18.7k)2.00276190,35495,0462.11936178 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491303823.201%17.159%39802:4365

12% Engineer18% Heavy Assault22% Infiltrator41% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 14th, 2014 8:17 PMMar 14th, 2015 5:33 PMJul 19th, 2020 10:02 PM (129d) (PST)Jul 19th, 2020 9:51 PM (129d) (PST)Jul 19th, 2020 8:00 PM (129d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5522572950.7370.3680.1272.5330.0471099

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,13215,42117,71144228152318,640

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4302h/179.2d 11,083 32,662 60,073 653.7k 5,094 16,130 12,077 142.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D--
Kills:12,550
Deaths:4,790
KDR:2.620
Accuracy:22.626% D--
HSR:20.861% D*
TMG-50
D-
Kills:1,917
Deaths:1,379
KDR:1.390
Accuracy:19.331% D-
HSR:19.562% D--
MSW-R
D--
Kills:1,866
Deaths:1,396
KDR:1.337
Accuracy:21.022% D--
HSR:18.864% D*
NS-15M2
D*
Kills:1,733
Deaths:1,187
KDR:1.460
Accuracy:19.311% F
HSR:20.196% D*
MG-H1 Watchman
D-
Kills:1,457
Deaths:512
KDR:2.846
Accuracy:21.902% D-
HSR:21.963% D--
NS-15 Gallows
D--
Kills:1,364
Deaths:377
KDR:3.618
Accuracy:25.580% D--
HSR:24.120% D*
T9 CARV
D-
Kills:1,268
Deaths:1,288
KDR:0.984
Accuracy:18.092% D-
HSR:15.694% D**
T9 CARV-S
D--
Kills:1,205
Deaths:1,055
KDR:1.142
Accuracy:19.503% D--
HSR:17.759% D*
T16 Rhino
C--
Kills:163
Deaths:321
KDR:0.508
Accuracy:16.651% D*
HSR:21.472% C--
Kills:23,523
Deaths (as Heavy Assault):12,305
Deaths (to Heavy Assaults):28,251
KDR:1.91166
Kill Difference:11,218
Playtime:757.896 hours
Usage:18%
Score:13.810m
Score/min:304
Accuracy (listed only):20.447%
HSR (listed only):20.055%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-Shot
D
Kills:32,213
Deaths:16,273
KDR:1.980
Accuracy:23.001% D-
HSR:15.491% D
Havoc
D-
Kills:14,650
Deaths:8,078
KDR:1.814
Accuracy:47.374% D*
HSR:10.560% D-
SMG-46 Armistice
C-
Kills:2,690
Deaths:1,614
KDR:1.667
Accuracy:26.235% C-
HSR:12.045% D--
LC2 Lynx
B+
Kills:2,011
Deaths:1,363
KDR:1.475
Accuracy:23.113% D
HSR:28.792% B+
HC1 Cougar
D
Kills:1,932
Deaths:1,382
KDR:1.398
Accuracy:23.472% D
HSR:12.371% F-
MG-S1 Jackal
D
Kills:1,908
Deaths:530
KDR:3.600
Accuracy:25.956% D
HSR:17.977% D
MG-C1 Kindred
D-
Kills:1,849
Deaths:718
KDR:2.575
Accuracy:24.316% D-
HSR:15.468% D**
T5 AMC
D
Kills:1,732
Deaths:1,494
KDR:1.159
Accuracy:23.160% D
HSR:11.143% F-
AS16 NightHawk
C-
Kills:1,705
Deaths:1,388
KDR:1.228
Accuracy:39.806% C-
HSR:11.202% D-
TRS-12 Uppercut
D
Kills:1,552
Deaths:1,712
KDR:0.907
Accuracy:52.207% D-
HSR:11.083% D
TRAC-5 Burst
D
Kills:1,539
Deaths:615
KDR:2.502
Accuracy:25.981% D
HSR:20.403% D-
NSX Tengu
D
Kills:1,520
Deaths:643
KDR:2.364
Accuracy:35.454% D
HSR:13.224% D**
NS Baron G5
C+
Kills:1,490
Deaths:1,172
KDR:1.271
Accuracy:46.595% C+
HSR:9.060% D*
MKV Suppressed
D
Kills:1,472
Deaths:1,240
KDR:1.187
Accuracy:24.844% D
HSR:11.073% D**
NS-7G PDW
D
Kills:1,304
Deaths:1,069
KDR:1.220
Accuracy:24.569% D
HSR:11.810% D*
NS-11CP
D*
Kills:1,206
Deaths:564
KDR:2.138
Accuracy:24.264% D*
HSR:16.833% D*
PDW-16 Hailstorm
D-
Kills:1,189
Deaths:1,396
KDR:0.852
Accuracy:22.294% D-
HSR:11.186% D--
NS-66 Punisher
D-
Kills:1,184
Deaths:540
KDR:2.193
Accuracy:23.922% D-
HSR:17.821% D*
TAS-16 Blackjack
C*
Kills:1,170
Deaths:478
KDR:2.448
Accuracy:67.182% C*
HSR:10.769% D-
TRAC-5
B**
Kills:1,159
Deaths:199
KDR:5.824
Accuracy:31.059% B**
HSR:6.471% F--
TRAC-5 S
C+
Kills:1,156
Deaths:1,908
KDR:0.606
Accuracy:21.509% D
HSR:17.128% C+
FA1 Barrage
D
Kills:1,152
Deaths:1,078
KDR:1.069
Accuracy:39.150% D
HSR:10.156% D*
TS4 Haymaker
C**
Kills:1,143
Deaths:949
KDR:1.204
Accuracy:48.209% C**
HSR:9.536% D--
NSX-P Tanto
D--
Kills:56
Deaths:20
KDR:2.800
Accuracy:23.939% D--
HSR:19.643% D*
Kills:78,982
Deaths (as Light Assault):46,423
Deaths (to Light Assaults):17,240
KDR:1.70135
Kill Difference:32,559
Playtime:1,746.980 hours
Usage:41%
Score:34.015m
Score/min:325
Accuracy (listed only):31.984%
HSR (listed only):13.802%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B+
Kills:4,820
Deaths:1,437
KDR:3.354
Accuracy:37.282% D
HSR:83.403% B+
TSAR-42
C++
Kills:4,506
Deaths:1,480
KDR:3.045
Accuracy:38.077% D
HSR:73.058% C++
SMG-46 Armistice
C-
Kills:2,690
Deaths:1,614
KDR:1.667
Accuracy:26.235% C-
HSR:12.045% D--
NSX Daimyo
C+
Kills:2,454
Deaths:419
KDR:5.857
Accuracy:38.292% D-
HSR:93.725% C+
NS-357 Underboss
D-
Kills:2,172
Deaths:2,098
KDR:1.035
Accuracy:33.734% D-
HSR:12.155% D**
NS-30 Vandal
D
Kills:2,047
Deaths:1,276
KDR:1.604
Accuracy:30.478% D--
HSR:22.521% D
MG-S1 Jackal
D
Kills:1,908
Deaths:530
KDR:3.600
Accuracy:25.956% D
HSR:17.977% D
NSX Tengu
D
Kills:1,520
Deaths:643
KDR:2.364
Accuracy:35.454% D
HSR:13.224% D**
MKV Suppressed
D
Kills:1,472
Deaths:1,240
KDR:1.187
Accuracy:24.844% D
HSR:11.073% D**
KSR-35
D*
Kills:1,366
Deaths:1,021
KDR:1.338
Accuracy:30.740% D*
HSR:16.252% F
NS-7G PDW
D
Kills:1,304
Deaths:1,069
KDR:1.220
Accuracy:24.569% D
HSR:11.810% D*
TRAP-M1
D
Kills:1,240
Deaths:682
KDR:1.818
Accuracy:27.246% D
HSR:20.806% D-
SOAS-20
D
Kills:1,190
Deaths:810
KDR:1.469
Accuracy:27.856% D
HSR:15.210% D--
PDW-16 Hailstorm
D-
Kills:1,189
Deaths:1,396
KDR:0.852
Accuracy:22.294% D-
HSR:11.186% D--
NS-66 Punisher
D-
Kills:1,184
Deaths:540
KDR:2.193
Accuracy:23.922% D-
HSR:17.821% D*
NS-44 Commissioner AE
D*
Kills:1,167
Deaths:1,198
KDR:0.974
Accuracy:34.631% D**
HSR:18.852% D*
T4 AMP
D
Kills:833
Deaths:783
KDR:1.064
Accuracy:25.699% D
HSR:14.646% D*
TX1 Repeater
C+
Kills:773
Deaths:718
KDR:1.077
Accuracy:25.766% C+
HSR:16.947% D-
TS2 Inquisitor
C
Kills:522
Deaths:388
KDR:1.345
Accuracy:28.767% C
HSR:10.536% F
NS-61 Emissary
C
Kills:378
Deaths:395
KDR:0.957
Accuracy:27.057% C
HSR:8.730% D**
M77-B
D**
Kills:268
Deaths:368
KDR:0.728
Accuracy:26.995% F-
HSR:67.537% D**
NSX Tomoe
D--
Kills:89
Deaths:60
KDR:1.483
Accuracy:23.004% F
HSR:30.337% D--
99SV
D
Kills:86
Deaths:109
KDR:0.789
Accuracy:28.999% D-
HSR:29.070% D
TX2 Emperor
C--
Kills:69
Deaths:101
KDR:0.683
Accuracy:27.247% C--
HSR:14.493% D--
Kills:35,247
Deaths (as Infiltrator):20,375
Deaths (to Infiltrators):14,888
KDR:1.72991
Kill Difference:14,872
Playtime:960.673 hours
Usage:22%
Score:14.897m
Score/min:258
Accuracy (listed only):28.964%
HSR (listed only):26.809%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
D
Kills:32,213
Deaths:16,273
KDR:1.980
Accuracy:23.001% D-
HSR:15.491% D
Havoc
D-
Kills:14,650
Deaths:8,078
KDR:1.814
Accuracy:47.374% D*
HSR:10.560% D-
DMR-99
C--
Kills:2,022
Deaths:540
KDR:3.744
Accuracy:32.946% C--
HSR:23.294% D--
LC2 Lynx
B+
Kills:2,011
Deaths:1,363
KDR:1.475
Accuracy:23.113% D
HSR:28.792% B+
HC1 Cougar
D
Kills:1,932
Deaths:1,382
KDR:1.398
Accuracy:23.472% D
HSR:12.371% F-
MG-C1 Kindred
D-
Kills:1,849
Deaths:718
KDR:2.575
Accuracy:24.316% D-
HSR:15.468% D**
T5 AMC
D
Kills:1,732
Deaths:1,494
KDR:1.159
Accuracy:23.160% D
HSR:11.143% F-
AS16 NightHawk
C-
Kills:1,705
Deaths:1,388
KDR:1.228
Accuracy:39.806% C-
HSR:11.202% D-
MG-HBR1 Dragoon
C+
Kills:1,681
Deaths:443
KDR:3.795
Accuracy:35.248% C+
HSR:22.665% D--
TRS-12 Uppercut
D
Kills:1,552
Deaths:1,712
KDR:0.907
Accuracy:52.207% D-
HSR:11.083% D
TRAC-5 Burst
D
Kills:1,539
Deaths:615
KDR:2.502
Accuracy:25.981% D
HSR:20.403% D-
NS Baron G5
C+
Kills:1,490
Deaths:1,172
KDR:1.271
Accuracy:46.595% C+
HSR:9.060% D*
NS-11CP
D*
Kills:1,206
Deaths:564
KDR:2.138
Accuracy:24.264% D*
HSR:16.833% D*
NS-30 Tranquility
D-
Kills:1,189
Deaths:424
KDR:2.804
Accuracy:33.218% D-
HSR:23.717% D*
TAS-16 Blackjack
C*
Kills:1,170
Deaths:478
KDR:2.448
Accuracy:67.182% C*
HSR:10.769% D-
AMR-66
C
Kills:1,169
Deaths:809
KDR:1.445
Accuracy:28.570% C
HSR:12.404% F
TRAC-5
B**
Kills:1,159
Deaths:199
KDR:5.824
Accuracy:31.059% B**
HSR:6.471% F--
TRAC-5 S
C+
Kills:1,156
Deaths:1,908
KDR:0.606
Accuracy:21.509% D
HSR:17.128% C+
FA1 Barrage
D
Kills:1,152
Deaths:1,078
KDR:1.069
Accuracy:39.150% D
HSR:10.156% D*
TS4 Haymaker
C**
Kills:1,143
Deaths:949
KDR:1.204
Accuracy:48.209% C**
HSR:9.536% D--
NSX-P Tanto
D--
Kills:56
Deaths:20
KDR:2.800
Accuracy:23.939% D--
HSR:19.643% D*
Kills:73,776
Deaths (as Engineer):41,607
Deaths (to Engineers):15,963
KDR:1.77316
Kill Difference:32,169
Playtime:506.245 hours
Usage:12%
Score:9.115m
Score/min:300
Accuracy (listed only):34.015%
HSR (listed only):15.152%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Havoc
D-
Kills:14,650
Deaths:8,078
KDR:1.814
Accuracy:47.374% D*
HSR:10.560% D-
SMG-46 Armistice
C-
Kills:2,690
Deaths:1,614
KDR:1.667
Accuracy:26.235% C-
HSR:12.045% D--
MG-S1 Jackal
D
Kills:1,908
Deaths:530
KDR:3.600
Accuracy:25.956% D
HSR:17.977% D
AS16 NightHawk
C-
Kills:1,705
Deaths:1,388
KDR:1.228
Accuracy:39.806% C-
HSR:11.202% D-
TRS-12 Uppercut
D
Kills:1,552
Deaths:1,712
KDR:0.907
Accuracy:52.207% D-
HSR:11.083% D
NSX Tengu
D
Kills:1,520
Deaths:643
KDR:2.364
Accuracy:35.454% D
HSR:13.224% D**
NS Baron G5
C+
Kills:1,490
Deaths:1,172
KDR:1.271
Accuracy:46.595% C+
HSR:9.060% D*
MKV Suppressed
D
Kills:1,472
Deaths:1,240
KDR:1.187
Accuracy:24.844% D
HSR:11.073% D**
T1A Unity
C--
Kills:1,417
Deaths:557
KDR:2.544
Accuracy:24.654% D
HSR:23.571% C--
NS-7G PDW
D
Kills:1,304
Deaths:1,069
KDR:1.220
Accuracy:24.569% D
HSR:11.810% D*
SABR-13
C++
Kills:1,243
Deaths:322
KDR:3.860
Accuracy:27.435% C
HSR:30.330% C++
TAR
C--
Kills:1,232
Deaths:463
KDR:2.661
Accuracy:24.189% C--
HSR:20.536% D
NS-11P
C-
Kills:1,204
Deaths:486
KDR:2.477
Accuracy:24.225% D
HSR:22.093% C-
PDW-16 Hailstorm
D-
Kills:1,189
Deaths:1,396
KDR:0.852
Accuracy:22.294% D-
HSR:11.186% D--
T1S Cycler
D
Kills:1,188
Deaths:683
KDR:1.739
Accuracy:23.811% D
HSR:17.088% D-
T1 Cycler
C
Kills:1,187
Deaths:647
KDR:1.835
Accuracy:23.804% C
HSR:21.567% C-
NS-66 Punisher
D-
Kills:1,184
Deaths:540
KDR:2.193
Accuracy:23.922% D-
HSR:17.821% D*
Cycler TRV
C-
Kills:1,172
Deaths:588
KDR:1.993
Accuracy:23.909% D
HSR:20.307% C-
TAS-16 Blackjack
C*
Kills:1,170
Deaths:478
KDR:2.448
Accuracy:67.182% C*
HSR:10.769% D-
FA1 Barrage
D
Kills:1,152
Deaths:1,078
KDR:1.069
Accuracy:39.150% D
HSR:10.156% D*
TS4 Haymaker
C**
Kills:1,143
Deaths:949
KDR:1.204
Accuracy:48.209% C**
HSR:9.536% D--
NS-11A
D-
Kills:230
Deaths:155
KDR:1.484
Accuracy:22.946% D-
HSR:9.565% F-
TORQ-9
D
Kills:207
Deaths:139
KDR:1.489
Accuracy:23.937% D
HSR:13.044% F-
T1B Cycler
D*
Kills:171
Deaths:127
KDR:1.346
Accuracy:23.241% D*
HSR:14.035% F-
Kills:43,380
Deaths (as Combat Medic):26,054
Deaths (to Combat Medics):9,546
KDR:1.665
Kill Difference:17,326
Playtime:206.412 hours
Usage:5%
Score:5.618m
Score/min:454
Accuracy (listed only):31.915%
HSR (listed only):14.985%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:1,990
Deaths:772
KDR:2.578
Accuracy:18.793% C+
HSR:18.593% D
MRC3 Mercy
C
Kills:1,986
Deaths:773
KDR:2.569
Accuracy:19.112% C
HSR:15.962% D*
M3 Pounder HEG
C+
Kills:829
Deaths:448
KDR:1.850
Accuracy:42.673% C+
HSR:2.774% C
M3 Pounder HEG
C+
Kills:688
Deaths:381
KDR:1.806
Accuracy:45.304% C+
HSR:2.180% D
NS-20 Gorgon
C+
Kills:138
Deaths:64
KDR:2.156
Accuracy:29.147% C+
HSR:10.870% F-
M2 Mutilator
C+
Kills:135
Deaths:96
KDR:1.406
Accuracy:17.409% C+
HSR:16.296% D
M2 Mutilator
C+
Kills:121
Deaths:100
KDR:1.210
Accuracy:17.271% C+
HSR:3.306% T*
M1 Heavy Cycler
C-
Kills:107
Deaths:134
KDR:0.799
Accuracy:14.256% C-
HSR:14.953% D
NS-20 Gorgon
C+
Kills:104
Deaths:64
KDR:1.625
Accuracy:27.989% C+
HSR:9.615% F-
Kills:6,098
Deaths (as MAX Suit):1,416
Deaths (to MAX Suits):4,125
KDR:4.3065
Kill Difference:4,682
Playtime:114.819 hours
Usage:3%
Score:2.735m
Score/min:397
Accuracy (listed only):25.773%
HSR (listed only):10.506%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C
Kills:2,289
V. Kills:116 N/A
Deaths:326
KDR:7.021
Accuracy:26.241% D--
KPH:53.700 C
VKPH:2.700 D
Hellfire Rocket Pods
B+
Kills:1,163
V. Kills:114 N/A
Deaths:77
KDR:15.104
Accuracy:53.363% C++
KPH:151.800 B+
VKPH:14.900 C
M18 Rotary
C
Kills:202
V. Kills:120 167%
Deaths:92
KDR:2.196
Accuracy:28.985% D
KPH:17.600 C
VKPH:10.400 C-
Coyote Missiles
C**
Kills:111
V. Kills:66 166%
Deaths:13
KDR:8.538
Accuracy:46.905% D**
KPH:59.400 C+
VKPH:35.300 C**
Kills:3,765 (2,491 + 0)
Deaths:508
KDR:7.411
VKDR:0.819
Vehicle Kills:416
Kill Difference:3,257
Playtime:63.633 hours
Usage:1%
Score:0.811m
Score/min:213
Piloting Accuracy:28.985%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:119
V. Kills:11 N/A
Deaths:15
KDR:7.933
Accuracy:39.437% D
KPH:36.300 D
VKPH:3.400 D*
Dual-75 Duster
D
Kills:58
V. Kills:5 N/A
Deaths:4
KDR:14.500
Accuracy:35.108% D-
KPH:36.200 D*
VKPH:3.100 D
Kills:177 (0 + 177)
Deaths:19
KDR:9.316
VKDR:0.842
Vehicle Kills:16
Kill Difference:158
Playtime:4.883 hours
Usage:0%
Score:0.048m
Score/min:164
Piloting Accuracy:N/A%
Gunner Accuracy:35.108%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,278
V. Kills:450 N/A
Deaths:201
KDR:11.333
Accuracy:53.882% C*
KPH:55.600 C--
VKPH:11 C++
C75 Viper
C++
Kills:453
V. Kills:88 N/A
Deaths:59
KDR:7.678
Accuracy:39.677% C
KPH:45 C++
VKPH:8.700 C
L100 Python HEAT
D*
Kills:54
V. Kills:22 235%
Deaths:40
KDR:1.350
Accuracy:49.509% C-
KPH:18.400 D*
VKPH:7.500 D*
Kills:2,785 (2,785 + 0)
Deaths:300
KDR:9.283
VKDR:1.867
Vehicle Kills:560
Kill Difference:2,485
Playtime:53.965 hours
Usage:1%
Score:0.736m
Score/min:227
Driving Accuracy:49.509%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:3,336
V. Kills:1,834 182%
Deaths:480
KDR:6.950
Accuracy:48.259% C+
KPH:30.100 D
VKPH:16.500 D
P525 Marauder
A
Kills:317
V. Kills:66 473%
Deaths:22
KDR:14.409
Accuracy:33.918% A+
KPH:45.200 D-
VKPH:9.400 A
P2-120 HESH
D-
Kills:161
V. Kills:35 447%
Deaths:29
KDR:5.552
Accuracy:45.405% C+
KPH:28.600 D*
VKPH:6.200 D-
E540 Halberd
C-
Kills:58
V. Kills:31 181%
Deaths:12
KDR:4.833
Accuracy:35.875% D*
KPH:23.700 D
VKPH:12.700 C-
Kills:3,872 (3,497 + 375)
Deaths:543
KDR:7.131
VKDR:3.621
Vehicle Kills:1,966
Kill Difference:3,329
Playtime:125.984 hours
Usage:3%
Score:1.770m
Score/min:234
Driving Accuracy:45.405%
Gunner Accuracy:35.875%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D
Kills:191
V. Kills:13 N/A
Deaths:33
KDR:5.788
Accuracy:28.657% D*
KPH:74 D-
VKPH:5 D
G30 Walker
D*
Kills:93
V. Kills:45 202%
Deaths:1
KDR:93
Accuracy:23.522% F-
KPH:14.900 D*
VKPH:7.200 F
G20 Vulcan-H
D--
Kills:61
V. Kills:36 165%
Deaths:28
KDR:2.179
Accuracy:40.619% D**
KPH:26.900 D*
VKPH:15.900 D--
Kills:345 (0 + 345)
Deaths:62
KDR:5.565
VKDR:1.516
Vehicle Kills:94
Kill Difference:283
Playtime:11.083 hours
Usage:0%
Score:0.199m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:40.619%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:229
V. Kills:11 N/A
Deaths:24
KDR:9.542
Accuracy:21.425% B+
KPH:83.800 C+
VKPH:4 C+
M40 Fury
C+
Kills:204
V. Kills:63 319%
Deaths:43
KDR:4.744
Accuracy:40.925% C**
KPH:30.200 D-
VKPH:9.300 C+
M20 Basilisk
C+
Kills:159
V. Kills:36 430%
Deaths:45
KDR:3.533
Accuracy:40.702% C+
KPH:20.200 C
VKPH:4.600 D--
M12 Kobalt
C
Kills:117
V. Kills:6 N/A
Deaths:11
KDR:10.636
Accuracy:19.545% C+
KPH:56.800 D
VKPH:2.900 C
M20 Basilisk
C+
Kills:89
V. Kills:34 254%
Deaths:19
KDR:4.684
Accuracy:40.230% C
KPH:26.800 C+
VKPH:10.200 C+
Kills:798 (0 + 798)
Deaths:142
KDR:5.620
VKDR:1.056
Vehicle Kills:150
Kill Difference:656
Playtime:22.767 hours
Usage:1%
Score:0.308m
Score/min:226
Driving Accuracy:N/A%
Gunner Accuracy:40.230%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:478
V. Kills:107 443%
Deaths:399
KDR:1.198
Accuracy:44.799% D
KPH:22.200 C
VKPH:5 C-
S12 Renegade
D*
Kills:83
V. Kills:3 N/A
Deaths:96
KDR:0.865
Accuracy:25.070% F-
KPH:10.300 D*
VKPH:0.400 D*
Kills:561 (561 + 0)
Deaths:495
KDR:1.133
VKDR:0.222
Vehicle Kills:110
Kill Difference:66
Playtime:29.597 hours
Usage:1%
Score:0.143m
Score/min:80
Driving Accuracy:25.070%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TRAC-Shot 32,76032,21316,2731.98C**0.0223.001%D-15.491%D41.2C+N/A118781.5h10.5C*45.5C+
Havoc 14,85014,6508,0781.814B+0.1947.374%D*10.56%D-47.5C-N/A133308.7h4.3C9D-
T9A "Butcher" 12,77612,5504,7902.62C++0.6222.626%D--20.861%D*51.2DN/A144245.3h10.7C+47.5C-
C-4 12,62310,2303,1803.217B*1.2128.633%C++N/A163.7B*38.3B+84162.5h1.3C+4.6C++
RAMS .50M 4,8444,8201,4373.354C1.3537.282%D83.403%B+40.1C+N/A113120.2h1.8B+4.8C++
TSAR-42 4,5444,5061,4803.045C+1.0438.077%D73.058%C++44.4CN/A138101.4h2C++5.2C+
Frag Grenade 3,5083,45213452N/A3,450.0049.107%C++N/A466.5C--7.6D16057.4h3.7C-7.6C+
P2-120 AP 5,1703,3364806.95C-4.9548.259%C+2.128%C+30.1D16.5D223110.9h5.1B+10.7B+
SMG-46 Armistice 2,7172,6901,6141.667B0.3426.235%C-12.045%D--46.5C+N/A15257.9h12.8C++48.6C+
NSX Daimyo 2,4592,4544195.857B+3.8538.292%D-93.725%C+48.4DN/A14250.7h2.2C**5.6C+
M14 Banshee 2,4052,2893267.021C+5.0226.241%D--1.005%C*53.7C2.7D15542.6h15.8B+60.2C*
L100 Python HESH 2,7282,27820111.333C-9.3353.882%C*2.063%B*55.6C--11C++21541h3C++5.5C*
NS-357 Underboss 2,1962,1722,0981.035C+0.9733.734%D-12.155%D**32DN/A9867.9h3.7C*11.1C+
NS-30 Vandal 2,0792,0471,2761.604C0.4030.478%D--22.521%D37.8DN/A11254.2h5.3C+17.5C
DMR-99 2,0582,0225403.744C**1.7432.946%C--23.294%D--52.2CN/A15738.7h6.7C+20.2C+
LC2 Lynx 2,0342,0111,3631.475C+0.5323.113%D28.792%B+48.5C+N/A14841.5h11.5B+49.6C++
MRC3 Mercy 2,0311,9907722.578C+0.5818.793%C+18.593%D33.2CN/A10360h15.6B++82.8C**
MRC3 Mercy 2,0141,9867732.569C+0.5719.112%C15.962%D*32.9CN/A10260.3h15.9B++83.2C**
HC1 Cougar 1,9551,9321,3821.398C+0.6023.472%D12.371%F-45.4C+N/A12742.6h9.2B++39.3C*
TMG-50 1,9531,9171,3791.39C0.6119.331%D-19.562%D--37.3C--N/A11851.4h10.7C+55.2C
MG-S1 Jackal 1,9361,9085303.6A1.6025.956%D17.977%D52.3C+N/A14836.5h9.8B37.9C++
MSW-R 1,9021,8661,3961.337C0.6721.022%D--18.864%D*41.4DN/A18945.1h11.9C56.4C-
MG-C1 Kindred 1,8901,8497182.575B**0.5724.316%D-15.468%D**55C+1.2C+16833.6h10.4C++42.6C
NS-15M2 1,7591,7331,1871.46C0.5419.311%F20.196%D*46.1DN/A15837.6h12.1C62.5D-
T5 AMC 1,7641,7321,4941.159C+0.8423.16%D11.143%F-32.4C+N/A10753.5h10.7B**46.3B
AS16 NightHawk 1,7291,7051,3881.228C0.7739.806%C-11.202%D-49.7C+N/A15134.3h4.3C+10.9C+
MG-HBR1 Dragoon 1,7221,6814433.795A+1.7935.248%C+22.665%D--45.1C+1.1C++13337.3h5.3B+15B
TRS-12 Uppercut 1,5691,5521,7120.907C-1.1052.207%D-11.083%D36.9DN/A10542.1h2.6C4.9C
Ripper 1,6071,54274,2080.021C-1.9825.295%C8.82%D--0.5C-N/A23078.4h1.7D6.8C++
TRAC-5 Burst 1,5711,5396152.502C+0.5025.981%D20.403%D-63.1C++1.3C*16124.4h11C*42.5C+
NS Decimator 2,3561,5379721.581C+0.4259.024%C-1.366%D37.7C20.1C+28340.8h4.5C+7.7C
NSX Tengu 1,5451,5206432.364B++0.3635.454%D13.224%D**35.1DN/A9243.3h12.4C+35.1C
Claymore 1,5181,5183334.559C-2.5635.618%C*N/A202.4B*N/A5527.5h1.2C+3.3B+
NS Baron G5 1,5141,4901,1721.271C+0.7346.595%C+9.06%D*42.7C+N/A12434.9h4.3C+9.2C+
MKV Suppressed 1,4941,4721,2401.187C0.8224.844%D11.073%D**36C-N/A11540.9h13.7C+55.1C
MG-H1 Watchman 1,4891,4575122.846C*0.8421.902%D-21.963%D--53.6C1.2C+22827.2h13.1C++60C+
T1A Unity 1,4461,4175572.544B+0.5424.654%D23.571%C--59C*1.2B+17724h12.7C--51.4D
KSR-35 1,3861,3661,0211.338C-0.6630.74%D*16.252%F33.5DN/A9240.8h4.6C-15.1D
NS-15 Gallows 1,3921,3643773.618B+1.6225.58%D--24.12%D*76.2C1.6C+26517.9h12.4D*48.3D--
NS-7G PDW 1,3181,3041,0691.22C0.7824.569%D11.81%D*38.8CN/A10733.6h12.5C++50.9C+
Ancient Psykinetic Blade 1,3001,2724,4770.284S1.7253.397%C+2.201%D--6.2B+N/A24206.7h2.6B+4.9B+
T9 CARV 1,2751,2681,2880.984C1.0218.092%D-15.694%D**30.1DN/A20842.1h12.6C+69.6C+
SABR-13 1,2681,2433223.86B*1.8627.435%C30.33%C++66.1B++1.3B++25618.8h10.2C*37.2C++
TRAP-M1 1,2571,2406821.818C++0.1827.246%D20.806%D-42.9CN/A13428.9h9.5C+34.7C
TAR 1,2541,2324632.661B+0.6624.189%C--20.536%D60.4B1.1B+24620.4h11.7C++48.5C+
T7 Mini-Chaingun 1,2411,2168211.481C++0.5217.892%C11.102%D-51.7C+1.1C+19823.5h13.4C++74.6C++
NS-11CP 1,2521,2065642.138C+0.1424.264%D*16.833%D*62.5C2.4B**27219.3h11.6C+47.9D
T9 CARV-S 1,2221,2051,0551.142C0.8619.503%D--17.759%D*40.6DN/A13029.7h11.8C+60.6C
NS-11P 1,2491,2044862.477B+0.4724.225%D22.093%C-46.7C+1.7B+13125.8h12.3C+50.8C+
SOAS-20 1,2081,1908101.469C0.5327.856%D15.21%D--37.5CN/A10331.7h11.2C++40.1C+
NS-30 Tranquility 1,2151,1894242.804C+0.8033.218%D-23.717%D*54.5C+1.2C+18421.8h6C+18C+
PDW-16 Hailstorm 1,2121,1891,3960.852C-1.1522.294%D-11.186%D--29.1C--N/A9240.9h15.8D71C--
T1S Cycler 1,2291,1886831.739C**0.2623.811%D17.088%D-44C++1.5A19027h12.6C52.9C
T1 Cycler 1,2201,1876471.835C*0.1723.804%C21.567%C-47.7B1.3B*32624.9h12.4C++52.2C++
NS-66 Punisher 1,2071,1845402.193B+0.1923.922%D-17.821%D*41.3CN/A13528.7h12.9C-54D
T7 Mini-Chaingun AE 1,2231,1825272.243C*0.2417.799%D11.252%D--53.7C1.9B++12922h12.1C++68.1C+
Cycler TRV 1,1961,1725881.993C++0.0123.909%D20.307%C-56.9C**1.2B++16920.6h11.1B46.2C++
TAS-16 Blackjack 1,1791,1704782.448B+0.4567.182%C*10.769%D-85.4B++N/A35913.7h2.3C+3.4C*
AMR-66 1,2241,1698091.445C+0.5628.57%C12.404%F28.9C1.4B**11840.5h5.6B**19.6B+
NS-44 Commissioner AE 1,1871,1671,1980.974C1.0334.631%D**18.852%D*28.9D--N/A9540.4h5.6T16.3F--
Hellfire Rocket Pods 1,2771,1637715.104B+13.1053.363%C++N/A151B+14.8C5647.7h13.3C++24.8C*
TRAC-5 1,1611,1591995.824S3.8231.059%B**6.471%F--113.6MN/A75110.2h5.5A+17.9B*
TRAC-5 S 1,1811,1561,9080.606D1.4021.509%D17.128%C+18.7C-N/A8661.8h12.6C58.7C
FA1 Barrage 1,1821,1521,0781.069C+0.9339.15%D10.156%D*43C++1.1B*17026.8h4.1B+10.4C++
Rocklet Rifle 2,1901,1472933.915M**1.9150.684%CN/A48.2A43.8A50423.8h20.1A39.6B**
TS4 Haymaker 1,1601,1439491.204C+0.8048.209%C**9.536%D--52.4C*N/A14221.8h3.8B+7.9B+
T4 AMP 8498337831.064C+0.9425.699%D14.646%D*48.4C+N/A14817.2h13.4C++52C+
M3 Pounder HEG 1,0308294481.85C+0.1542.673%C+2.774%C24.9C++6B**14733.3h12B++28.1B+
TX1 Repeater 7907737181.077C++0.9325.766%C+16.947%D-44.2C*1B+21017.5h12.5C+48.4C++
M3 Pounder HEG 8636883811.806C+0.2045.304%C+2.18%D23.6C+6B*12329.2h14B+30.9B+
Hunter QCX 6116076800.893C++1.1149.241%C**28.336%B+12.9CN/A5447h4B+8.1B
Tank Mine 8165471314.176B+2.1758.986%B**N/A218.8A+107.6A19982.5h2.1C3.6B**
TS2 Inquisitor 5285223881.345C+0.6628.767%C10.536%F50.7C+N/A15410.3h9.1C**31.6C++
M40 Fury-F 5854783991.198C0.8044.799%DN/A22.2C5C-9321.5h8.3B+18.6B
C75 Viper 541453597.678C+5.6839.677%CN/A44.9C++8.7C27910.1h8.2C*20.6B
NS-03 Thumper 4274122291.799B+0.2033.139%C1.214%C--46.3C+1.7C*1148.9h4.8B*14.6B+
NS-61 Emissary 3833783950.957C+1.0527.057%C8.73%D**36.7C+N/A11310.3h14.7C+54.5C+
P525 Marauder 3833172214.409C12.4133.918%A+N/A45.3D-9.4A1257h12.8T*37.8C--
M77-B 2692683680.728D--1.2726.995%F-67.537%D**19.3D-N/A9713.9h2.9D--10.6F-
Spear Anti-Vehicle Phalanx Turret 367252308.4C+6.4047.234%C+2.381%D64.6B+29.5C*4853.9h6.7B+14.3B+
NS-11A 2372301551.484C+0.5222.946%D-9.565%F-41.1C1.3B++2135.6h13.6C-59.2C--
M12 Kobalt 240229249.542C--7.5421.425%B+14.847%D--84.8C+4.1C+3062.7h15.3C*71.4B+
M9 SKEP Launcher 3892114280.493D1.5169.092%C+2.37%C++18.8C15.9C+18411.2h8.7C12.6C
TORQ-9 2112071391.489C+0.5123.937%D13.044%F-55.9C*1.1B3473.7h13.4C+56.1C+
M40 Fury 267204434.744C-2.7440.925%C**N/A30D-9.3C+1996.8h16.3D39.7C+
M18 Rotary 322202922.196C+0.1928.985%DN/A17.6C10.4C-14911.5h103.5C++357C+
P525 Marauder-H 204191335.788D-3.7928.657%D*2.094%M73.5D-5D2952.6h5.7B+20C+
T1B Cycler 1731711271.346C0.6623.241%D*14.035%F-40.7DN/A1864.2h13D56.1D--
T16 Rhino 1671633210.508D1.4916.651%D*21.472%C--17.3D--N/A1659.4h15.6D*93.4D*
P2-120 HESH 196161295.552D3.5545.405%C+N/A28.8D*6.3D-2225.6h5.2C--11.4C+
M20 Basilisk 195159453.533C1.5340.702%C+5.031%C20.1C4.6D--1767.9h58.2B*142.9B++
NS-20 Gorgon 143138642.156C**0.1529.147%C+10.87%F-28.8B+1D-934.8h24.3B83.5B++
M2 Mutilator 139135961.406C0.6017.409%C+16.296%D18.8D--N/A1147.2h20D--114.9C+
MAX Punch 1451221,4480.084C1.9218.461%FN/A1.1CN/A4109h2.5C+13.6F
M2 Mutilator 1231211001.21C0.7917.271%C+3.306%T*16.6D*N/A1097.3h23.4F-135.3C
L105 Zephyr 130119157.933C-5.9339.437%DN/A36.1D3.3D*1603.3h8D-20.3D
M12 Kobalt 1231171110.636D8.6319.545%C+17.094%C-55.7D2.9C3452.1h14.8B+75.5B
Sticky Grenade 1191161116N/A114.0050.912%CN/A580D--15C+31350.2h2.6C-5.2C
Coyote Missiles 177111138.538B++6.5446.905%D**N/A58.4C+34.7C*4731.9h34.5C++73.5C
M1 Heavy Cycler 1121071340.799D1.2014.256%C-14.953%D13.5D-N/A1677.9h23.3D**163.6D
NS-20 Gorgon 117104641.625C+0.3827.989%C+9.615%F-22.1C+2.8A+874.7h31.4C*112.1B+
Chainblade 1449912,9540.008C--1.9911.172%D**5.051%C+0.3DN/A2375h6F**53.4T*
G30 Walker 13893193S91.0023.522%F-1.075%F15D*7.3F1716.2h160.9C++684.1C-
T2 Striker 14091671.358B*0.6445.193%D1.099%C*19.8C++10.7C2984.6h38.5C+85.2C
M20 Basilisk 12389194.684C+2.6840.23%C3.371%D--27C++10.3C+2593.3h53A131.9B**
NSX Tomoe 8989601.483C0.5223.004%F30.337%D--27D-N/A2213.3h13.6C59.2D-
99SV 87861090.789D-1.2128.999%D-29.07%D17.2DN/A2645h5.5C19C-
S12 Renegade 8683960.865D-1.1425.07%F-6.024%C**10.2D*N/A478.1h4.3D-17.2F--
TX2 Emperor 70691010.683C-1.3227.247%C--14.493%D--18.2D-N/A1023.8h11.3D*41.6D
G20 Vulcan-H 9761282.179D0.1840.619%D**N/A26.5D*15.7D--6522.3h114.7D282.5D*
E540 Halberd 8958124.833D2.8335.875%D*1.724%D24.2D12.9C-10972.4h5.8C16.1D-
Dual-75 Duster 6358414.5C12.5035.108%D-1.724%A++36.3D*3.1D1711.6h7.3D*20.7D--
NSX-P Tanto 5856202.8B**0.8023.939%D--19.643%D*35C1.3C*4681.6h11C*45.9C++
L100 Python HEAT 7654401.35D*0.6549.509%C-1.852%C18.6D*7.6D*2172.9h6.5D13.2D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit160145,2249.4h
Spawn Beacon13111,35310.2h
Hardlight Canopy1730.4h
Ordnance Dampener71600.3h
AE Nano-Armor Kit202316,50825.5h
Nanite Revive Grenade02,1030.6h
Medical Applicator339172,74311.3h
Motion Spotter327,7565.7h
Restoration Kit354870.6h
Welding Device03180h
Spitfire Auto-Turret153650.5h
Ammunition Package494,1522.4h
Recon Detection Device438971.8h
Shield Recharging Field402,7881.2h
Medical Kit3,06028,70233.9h
Anti-Infantry MANA Turret181810.5h
Orbital Strike Target Designator10650.4h
Hardlight Barrier52150.2h

Check the help document for the dictionary if you want to learn more about words used here.


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