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Colonel fright1[YBuS] fright1
TR BR 73

KDR: 2.28

Score: 114.9m

Last Seen: May 11th, 2019 5:56 PM
- OFFLINE - 1599.2 hour(s)

Prestige 1, Battle Rank 73 - Terran Republic on Miller
Level Progress (to 74): 11%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS P2-120 AP P2-120 HESH Hellfire Rocket Pods G30 Vulcan L100 Python HESH E540 Halberd M14 Banshee TAS-16 Blackjack
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $481,635 MLG Score: 385
Fun Score: N/A
Cheeseburgers Flipped: 472TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.135%17.435%43839117542,8571.267251.01

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.569%0.775B++-0.522D0.217C++HEAD + (~4.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.90.41B110.226C++32.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.618%1.214%291512099,553317435923.00882266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.202%-1.026D*-0.346C-0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.90.046C+42.50.198C++111.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.491%2.119%22168120655,58640823115413.6173178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.825%0.535B+-0.284C0.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.60.623B+6.80.459B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.439%2.692%54920119417,012352153844.83158316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.869%-0.347C--0.433C--0.415

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.10.481B+20.10.495B+41.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.567%67.502%549512093,274312541.04735

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.105%0.237C++0.027C+-0.577

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.306C*2.50.211C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.072%9.183%549612087,187212363.38371

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.798%1.04B**-1.076D*0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.612B+2.80.431B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
114.9m252.3%383 (23k)330 (19.8k)2.27766155,07068,0833.0504473 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214332618.459%8.513%15705:0662

8% Combat Medic57% Engineer7% Heavy Assault20% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 4th, 2013 10:37 AMMar 22nd, 2015 2:49 PMJun 9th, 2019 3:47 AM (38d) (PST)May 11th, 2019 4:26 PM (66d) (PST)May 11th, 2019 1:56 PM (67d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
861927690.4460.1960.0381.4440.127385

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,6445,53646,1082712287819,818

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5796.7h/241.5d 52,613 13,201 51,519 502.4k 4,700 14,706 44,060 299.4m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B*
Kills:2,642
Deaths:2,447
KDR:1.080
Accuracy:69.269% B*
HSR:10.333% D-
NS-11C
C++
Kills:2,473
Deaths:2,017
KDR:1.226
Accuracy:24.846% C++
HSR:12.859% D*
LC2 Lynx
B
Kills:1,873
Deaths:1,537
KDR:1.219
Accuracy:25.105% B
HSR:17.138% D
LC3 Jaguar
C+
Kills:1,707
Deaths:1,698
KDR:1.005
Accuracy:23.658% C+
HSR:15.114% D-
T5 AMC
B**
Kills:1,583
Deaths:1,339
KDR:1.182
Accuracy:28.886% B**
HSR:16.425% D
HC1 Cougar
B+
Kills:1,206
Deaths:911
KDR:1.324
Accuracy:27.328% B+
HSR:12.852% F
TRAC-5
B*
Kills:1,182
Deaths:1,005
KDR:1.176
Accuracy:26.319% B*
HSR:16.413% C--
TRAC-5 Burst
C
Kills:1,170
Deaths:937
KDR:1.249
Accuracy:24.178% C
HSR:14.872% D*
TS4 Haymaker
B+
Kills:1,168
Deaths:857
KDR:1.363
Accuracy:47.827% B+
HSR:6.250% F-
NSX Tanto
C*
Kills:1,168
Deaths:1,292
KDR:0.904
Accuracy:27.245% C*
HSR:26.199% C++
NS Baron G5
B+
Kills:1,166
Deaths:951
KDR:1.226
Accuracy:47.800% B+
HSR:10.292% D-
TRAC-Shot
D
Kills:1,163
Deaths:1,113
KDR:1.045
Accuracy:22.403% D
HSR:8.684% F-
FA1 Barrage
B*
Kills:1,162
Deaths:892
KDR:1.303
Accuracy:48.968% B*
HSR:8.262% D**
TRAC-5 S
B++
Kills:1,161
Deaths:921
KDR:1.261
Accuracy:26.202% B++
HSR:15.676% C+
TRS-12 Uppercut
B**
Kills:1,160
Deaths:987
KDR:1.175
Accuracy:69.825% B**
HSR:10.431% D-
AS16 NightHawk
B+
Kills:751
Deaths:679
KDR:1.106
Accuracy:45.994% B+
HSR:11.185% D-
Havoc
D*
Kills:304
Deaths:323
KDR:0.941
Accuracy:46.014% D*
HSR:4.276% F--
NSX-P Tanto
A
Kills:59
Deaths:90
KDR:0.656
Accuracy:32.334% A
HSR:30.509% B++
Kills:23,098
Deaths (as Engineer):19,996
Deaths (to Engineers):17,091
KDR:1.15513
Kill Difference:3,102
Playtime:3,325.642 hours
Usage:57%
Score:85.915m
Score/min:431
Accuracy (listed only):36.900%
HSR (listed only):13.765%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C++
Kills:1,177
Deaths:1,121
KDR:1.050
Accuracy:20.074% C++
HSR:13.764% D**
NSX Naginata
B+
Kills:1,165
Deaths:1,040
KDR:1.120
Accuracy:25.212% B+
HSR:30.901% B+
NS-15M2
C+
Kills:1,165
Deaths:1,047
KDR:1.113
Accuracy:24.182% C+
HSR:18.884% D-
MSW-R
C**
Kills:1,163
Deaths:943
KDR:1.233
Accuracy:24.180% C**
HSR:19.519% D
T16 Rhino
C+
Kills:1,161
Deaths:916
KDR:1.267
Accuracy:20.187% C+
HSR:18.519% D
T9A "Butcher"
C++
Kills:1,161
Deaths:988
KDR:1.175
Accuracy:25.002% C++
HSR:17.313% D**
T9 CARV-S
B+
Kills:1,151
Deaths:1,042
KDR:1.105
Accuracy:24.058% B+
HSR:20.070% D
TMG-50
B*
Kills:83
Deaths:74
KDR:1.122
Accuracy:26.024% B*
HSR:22.892% C+
Kills:8,226
Deaths (as Heavy Assault):7,171
Deaths (to Heavy Assaults):17,501
KDR:1.14712
Kill Difference:1,055
Playtime:430.093 hours
Usage:7%
Score:4.055m
Score/min:157
Accuracy (listed only):23.615%
HSR (listed only):20.233%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B*
Kills:2,642
Deaths:2,447
KDR:1.080
Accuracy:69.269% B*
HSR:10.333% D-
NS-11C
C++
Kills:2,473
Deaths:2,017
KDR:1.226
Accuracy:24.846% C++
HSR:12.859% D*
LC2 Lynx
B
Kills:1,873
Deaths:1,537
KDR:1.219
Accuracy:25.105% B
HSR:17.138% D
LC3 Jaguar
C+
Kills:1,707
Deaths:1,698
KDR:1.005
Accuracy:23.658% C+
HSR:15.114% D-
T5 AMC
B**
Kills:1,583
Deaths:1,339
KDR:1.182
Accuracy:28.886% B**
HSR:16.425% D
HC1 Cougar
B+
Kills:1,206
Deaths:911
KDR:1.324
Accuracy:27.328% B+
HSR:12.852% F
NS-7 PDW
B
Kills:1,187
Deaths:966
KDR:1.229
Accuracy:26.456% B
HSR:10.194% D*
PDW-16 Hailstorm
B**
Kills:1,182
Deaths:775
KDR:1.525
Accuracy:29.306% B**
HSR:16.159% C+
TRAC-5
B*
Kills:1,182
Deaths:1,005
KDR:1.176
Accuracy:26.319% B*
HSR:16.413% C--
SMG-46 Armistice
B+
Kills:1,182
Deaths:939
KDR:1.259
Accuracy:28.267% B+
HSR:10.406% D--
MKV Suppressed
C+
Kills:1,181
Deaths:919
KDR:1.285
Accuracy:24.870% C+
HSR:12.955% D--
TRAC-5 Burst
C
Kills:1,170
Deaths:937
KDR:1.249
Accuracy:24.178% C
HSR:14.872% D*
TS4 Haymaker
B+
Kills:1,168
Deaths:857
KDR:1.363
Accuracy:47.827% B+
HSR:6.250% F-
NSX Tanto
C*
Kills:1,168
Deaths:1,292
KDR:0.904
Accuracy:27.245% C*
HSR:26.199% C++
NS Baron G5
B+
Kills:1,166
Deaths:951
KDR:1.226
Accuracy:47.800% B+
HSR:10.292% D-
TRAC-Shot
D
Kills:1,163
Deaths:1,113
KDR:1.045
Accuracy:22.403% D
HSR:8.684% F-
FA1 Barrage
B*
Kills:1,162
Deaths:892
KDR:1.303
Accuracy:48.968% B*
HSR:8.262% D**
MG-S1 Jackal
A
Kills:1,162
Deaths:1,098
KDR:1.058
Accuracy:28.538% B+
HSR:28.485% A
TRAC-5 S
B++
Kills:1,161
Deaths:921
KDR:1.261
Accuracy:26.202% B++
HSR:15.676% C+
Shuriken
D-
Kills:1,161
Deaths:1,047
KDR:1.109
Accuracy:24.338% D-
HSR:9.733% D*
TRS-12 Uppercut
B**
Kills:1,160
Deaths:987
KDR:1.175
Accuracy:69.825% B**
HSR:10.431% D-
AS16 NightHawk
B+
Kills:751
Deaths:679
KDR:1.106
Accuracy:45.994% B+
HSR:11.185% D-
Havoc
D*
Kills:304
Deaths:323
KDR:0.941
Accuracy:46.014% D*
HSR:4.276% F--
NSX-P Tanto
A
Kills:59
Deaths:90
KDR:0.656
Accuracy:32.334% A
HSR:30.509% B++
Kills:30,153
Deaths (as Light Assault):25,740
Deaths (to Light Assaults):11,743
KDR:1.17145
Kill Difference:4,413
Playtime:1,183.273 hours
Usage:20%
Score:15.476m
Score/min:218
Accuracy (listed only):34.416%
HSR (listed only):13.988%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B*
Kills:2,642
Deaths:2,447
KDR:1.080
Accuracy:69.269% B*
HSR:10.333% D-
TAR
C**
Kills:1,546
Deaths:1,435
KDR:1.077
Accuracy:24.848% C**
HSR:10.673% D**
NS-7 PDW
B
Kills:1,187
Deaths:966
KDR:1.229
Accuracy:26.456% B
HSR:10.194% D*
PDW-16 Hailstorm
B**
Kills:1,182
Deaths:775
KDR:1.525
Accuracy:29.306% B**
HSR:16.159% C+
SMG-46 Armistice
B+
Kills:1,182
Deaths:939
KDR:1.259
Accuracy:28.267% B+
HSR:10.406% D--
MKV Suppressed
C+
Kills:1,181
Deaths:919
KDR:1.285
Accuracy:24.870% C+
HSR:12.955% D--
T1 Cycler
C++
Kills:1,179
Deaths:1,090
KDR:1.082
Accuracy:22.430% C++
HSR:16.964% D
NS-11P
B
Kills:1,178
Deaths:1,058
KDR:1.113
Accuracy:24.727% B
HSR:17.742% C
T1A Unity
C+
Kills:1,171
Deaths:1,154
KDR:1.015
Accuracy:25.224% C+
HSR:15.542% D*
TS4 Haymaker
B+
Kills:1,168
Deaths:857
KDR:1.363
Accuracy:47.827% B+
HSR:6.250% F-
NS Baron G5
B+
Kills:1,166
Deaths:951
KDR:1.226
Accuracy:47.800% B+
HSR:10.292% D-
FA1 Barrage
B*
Kills:1,162
Deaths:892
KDR:1.303
Accuracy:48.968% B*
HSR:8.262% D**
TORQ-9
B
Kills:1,162
Deaths:987
KDR:1.177
Accuracy:26.278% B
HSR:19.019% D
Cycler TRV
C++
Kills:1,162
Deaths:1,065
KDR:1.091
Accuracy:23.623% C++
HSR:16.179% D
MG-S1 Jackal
A
Kills:1,162
Deaths:1,098
KDR:1.058
Accuracy:28.538% B+
HSR:28.485% A
Shuriken
D-
Kills:1,161
Deaths:1,047
KDR:1.109
Accuracy:24.338% D-
HSR:9.733% D*
SABR-13
B+
Kills:1,160
Deaths:1,002
KDR:1.158
Accuracy:28.233% B+
HSR:21.293% D
TRS-12 Uppercut
B**
Kills:1,160
Deaths:987
KDR:1.175
Accuracy:69.825% B**
HSR:10.431% D-
NS-11A
C*
Kills:1,160
Deaths:1,074
KDR:1.080
Accuracy:25.523% C*
HSR:18.017% C--
AS16 NightHawk
B+
Kills:751
Deaths:679
KDR:1.106
Accuracy:45.994% B+
HSR:11.185% D-
T1S Cycler
B**
Kills:346
Deaths:366
KDR:0.945
Accuracy:29.423% B**
HSR:23.988% B+
Havoc
D*
Kills:304
Deaths:323
KDR:0.941
Accuracy:46.014% D*
HSR:4.276% F--
Kills:25,472
Deaths (as Combat Medic):22,111
Deaths (to Combat Medics):7,504
KDR:1.15201
Kill Difference:3,361
Playtime:489.069 hours
Usage:8%
Score:5.427m
Score/min:185
Accuracy (listed only):34.899%
HSR (listed only):14.017%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
B
Kills:1,187
Deaths:966
KDR:1.229
Accuracy:26.456% B
HSR:10.194% D*
PDW-16 Hailstorm
B**
Kills:1,182
Deaths:775
KDR:1.525
Accuracy:29.306% B**
HSR:16.159% C+
SMG-46 Armistice
B+
Kills:1,182
Deaths:939
KDR:1.259
Accuracy:28.267% B+
HSR:10.406% D--
MKV Suppressed
C+
Kills:1,181
Deaths:919
KDR:1.285
Accuracy:24.870% C+
HSR:12.955% D--
TX1 Repeater
C
Kills:1,166
Deaths:1,608
KDR:0.725
Accuracy:23.425% C
HSR:16.724% D
MG-S1 Jackal
A
Kills:1,162
Deaths:1,098
KDR:1.058
Accuracy:28.538% B+
HSR:28.485% A
Shuriken
D-
Kills:1,161
Deaths:1,047
KDR:1.109
Accuracy:24.338% D-
HSR:9.733% D*
RAMS .50M
C+
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:37.874% C+
HSR:71.379% D--
TSAR-42
C+
Kills:1,160
Deaths:1,044
KDR:1.111
Accuracy:37.625% C+
HSR:54.224% D**
KSR-35
C+
Kills:1,159
Deaths:999
KDR:1.160
Accuracy:34.076% C+
HSR:22.174% D-
NSX Tomoe
B+
Kills:1,144
Deaths:1,072
KDR:1.067
Accuracy:29.642% C++
HSR:42.395% B+
NSX Daimyo
C--
Kills:658
Deaths:541
KDR:1.216
Accuracy:36.050% D-
HSR:92.249% C--
NS-30 Vandal
D
Kills:250
Deaths:250
KDR:1
Accuracy:29.309% D
HSR:19.200% D-
SOAS-20
C+
Kills:221
Deaths:197
KDR:1.122
Accuracy:28.015% C+
HSR:12.217% D*
HSR-1
C
Kills:197
Deaths:204
KDR:0.966
Accuracy:33.253% C
HSR:18.782% D*
99SV
C*
Kills:160
Deaths:154
KDR:1.039
Accuracy:32.829% C*
HSR:21.250% F
NS-357 Underboss
C+
Kills:137
Deaths:189
KDR:0.725
Accuracy:29.507% D-
HSR:21.898% C+
SR-7
B+
Kills:136
Deaths:55
KDR:2.473
Accuracy:34.043% D--
HSR:82.353% B+
Kills:14,603
Deaths (as Infiltrator):12,685
Deaths (to Infiltrators):9,095
KDR:1.1512
Kill Difference:1,918
Playtime:288.157 hours
Usage:5%
Score:2.757m
Score/min:159
Accuracy (listed only):30.412%
HSR (listed only):31.265%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B++
Kills:1,163
Deaths:493
KDR:2.359
Accuracy:18.087% B++
HSR:17.799% C+
M2 Mutilator
B++
Kills:1,161
Deaths:473
KDR:2.455
Accuracy:17.370% B++
HSR:17.140% C
M6 Onslaught
B*
Kills:507
Deaths:255
KDR:1.988
Accuracy:21.900% B*
HSR:15.385% D-
M6 Onslaught
B*
Kills:463
Deaths:255
KDR:1.816
Accuracy:21.335% B*
HSR:17.927% C
M3 Pounder HEG
B+
Kills:171
Deaths:145
KDR:1.179
Accuracy:42.365% B+
HSR:2.339% C--
M3 Pounder HEG
B
Kills:140
Deaths:92
KDR:1.522
Accuracy:43.905% B
HSR:1.429% D*
Kills:3,605
Deaths (as MAX Suit):856.500
Deaths (to MAX Suits):4,184
KDR:4.20899
Kill Difference:2,748.500
Playtime:59.080 hours
Usage:1%
Score:1.248m
Score/min:352
Accuracy (listed only):27.494%
HSR (listed only):12.003%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:3,419
V. Kills:502 N/A
Deaths:245
KDR:13.955
Accuracy:53.031% B+
KPH:96.100 C**
VKPH:14.100 C+
M14 Banshee
A
Kills:2,771
V. Kills:41 N/A
Deaths:346
KDR:8.009
Accuracy:27.442% C
KPH:83.500 A
VKPH:1.200 D--
Hornet Missiles
B**
Kills:1,958
V. Kills:497 393%
Deaths:116
KDR:16.879
Accuracy:66.707% B*
KPH:116.900 B**
VKPH:29.700 C
M18 Needler
C
Kills:1,669
V. Kills:1,595 105%
Deaths:1,978
KDR:0.844
Accuracy:24.576% D*
KPH:7.200 C--
VKPH:6.900 C
M18 Rotary
C
Kills:1,207
V. Kills:916 132%
Deaths:994
KDR:1.214
Accuracy:23.897% D*
KPH:8.800 C
VKPH:6.700 C-
Kills:11,024 (5,647 + 0)
Deaths:3,679
KDR:2.996
VKDR:0.965
Vehicle Kills:3,551
Kill Difference:7,345
Playtime:454.222 hours
Usage:8%
Score:4.900m
Score/min:180
Piloting Accuracy:23.897%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,987
V. Kills:957 207%
Deaths:281
KDR:7.071
Accuracy:49.683% B*
KPH:43.800 B+
VKPH:21.100 C
L105 Zephyr
A
Kills:1,322
V. Kills:87 N/A
Deaths:130
KDR:10.169
Accuracy:43.938% C++
KPH:83 A
VKPH:5.500 D
CAS30 Tank Buster
D
Kills:487
V. Kills:496 98%
Deaths:603
KDR:0.808
Accuracy:49.780% B
KPH:4.200 D
VKPH:4.300 D
AP30 Shredder
C**
Kills:468
V. Kills:243 192%
Deaths:88
KDR:5.318
Accuracy:23.914% D--
KPH:33.400 C**
VKPH:17.300 C+
Kills:4,264 (487 + 3,777)
Deaths:1,102
KDR:3.869
VKDR:1.618
Vehicle Kills:1,783
Kill Difference:3,162
Playtime:191.342 hours
Usage:3%
Score:2.392m
Score/min:208
Piloting Accuracy:49.780%
Gunner Accuracy:23.914%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:3,150
V. Kills:123 N/A
Deaths:188
KDR:16.755
Accuracy:55.417% B*
KPH:107.800 A*
VKPH:4.200 D--
L100 Python AP
B**
Kills:1,511
V. Kills:460 328%
Deaths:133
KDR:11.361
Accuracy:41.830% F
KPH:45.200 B**
VKPH:13.800 D
L100 Python HEAT
M**
Kills:1,238
V. Kills:96 N/A
Deaths:54
KDR:22.926
Accuracy:48.423% C
KPH:85 M**
VKPH:6.600 D*
C75 Viper
M
Kills:1,164
V. Kills:80 N/A
Deaths:83
KDR:14.024
Accuracy:36.362% C
KPH:74.900 M
VKPH:5.200 D
Skyguard
B+
Kills:245
V. Kills:170 143%
Deaths:94
KDR:2.606
Accuracy:32.326% B+
KPH:9.300 D
VKPH:6.500 D
Kills:7,308 (7,308 + 0)
Deaths:552
KDR:13.239
VKDR:1.683
Vehicle Kills:929
Kill Difference:6,756
Playtime:119.099 hours
Usage:2%
Score:2.309m
Score/min:323
Driving Accuracy:32.326%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:41,316
V. Kills:29,302 141%
Deaths:4,594
KDR:8.993
Accuracy:49.139% C**
KPH:31.900 C++
VKPH:22.600 B*
P2-120 HESH
C+
Kills:4,820
V. Kills:339 N/A
Deaths:300
KDR:16.067
Accuracy:37.887% C-
KPH:45.200 C+
VKPH:3.200 D--
G30 Vulcan
B+
Kills:3,209
V. Kills:1,705 188%
Deaths:401
KDR:8.002
Accuracy:33.605% B+
KPH:23.700 C*
VKPH:12.600 C+
E540 Halberd
C+
Kills:2,838
V. Kills:1,473 193%
Deaths:322
KDR:8.814
Accuracy:46.127% B+
KPH:24.500 C+
VKPH:12.700 C+
P2-120 HEAT
B**
Kills:2,142
V. Kills:584 366%
Deaths:192
KDR:11.156
Accuracy:44.859% C**
KPH:38.800 B**
VKPH:10.600 C++
P525 Marauder
C
Kills:1,916
V. Kills:66 N/A
Deaths:104
KDR:18.423
Accuracy:18.495% C
KPH:57 C
VKPH:2 D
M12 Kobalt
C**
Kills:248
V. Kills:7 N/A
Deaths:18
KDR:13.778
Accuracy:15.043% C++
KPH:67.300 C**
VKPH:1.900 C--
MR11 Gatekeeper
B*
Kills:177
V. Kills:132 133%
Deaths:18
KDR:9.833
Accuracy:45.600% B*
KPH:26.300 B+
VKPH:19.600 B+
M20 Basilisk
C--
Kills:123
V. Kills:45 267%
Deaths:29
KDR:4.241
Accuracy:23.219% D
KPH:12.400 C--
VKPH:4.500 D
Kills:56,789 (48,278 + 8,511)
Deaths:5,978
KDR:9.500
VKDR:5.629
Vehicle Kills:33,653
Kill Difference:50,811
Playtime:1,764.057 hours
Usage:30%
Score:37.232m
Score/min:352
Driving Accuracy:44.859%
Gunner Accuracy:23.219%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,208
V. Kills:26 N/A
Deaths:78
KDR:15.487
Accuracy:33.872% C
KPH:133.500 B++
VKPH:2.900 D--
G20 Vulcan-H
C**
Kills:468
V. Kills:260 179%
Deaths:67
KDR:6.985
Accuracy:50.043% C**
KPH:39.200 C
VKPH:21.800 C-
E540 Halberd-H
B*
Kills:192
V. Kills:54 349%
Deaths:19
KDR:10.105
Accuracy:50.589% D-
KPH:59.800 B*
VKPH:16.800 D
Kills:1,868 (0 + 1,868)
Deaths:164
KDR:11.390
VKDR:2.073
Vehicle Kills:340
Kill Difference:1,704
Playtime:24.214 hours
Usage:0%
Score:0.801m
Score/min:552
Driving Accuracy:N/A%
Gunner Accuracy:50.589%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A
Kills:647
V. Kills:50 N/A
Deaths:33
KDR:19.606
Accuracy:42.785% B+
KPH:67.200 A
VKPH:5.200 D
M60-G Bulldog
A++
Kills:615
V. Kills:66 N/A
Deaths:43
KDR:14.302
Accuracy:43.567% B*
KPH:59.200 A++
VKPH:6.300 C++
M12 Kobalt
C**
Kills:376
V. Kills:15 N/A
Deaths:19
KDR:19.790
Accuracy:17.885% C++
KPH:72.100 C**
VKPH:2.900 C+
M12 Kobalt
B
Kills:306
V. Kills:6 N/A
Deaths:15
KDR:20.400
Accuracy:17.570% C+
KPH:83.200 B
VKPH:1.600 D
M20 Basilisk
C+
Kills:276
V. Kills:102 268%
Deaths:49
KDR:5.633
Accuracy:38.735% C+
KPH:15.800 C-
VKPH:5.800 D
M40 Fury
C+
Kills:235
V. Kills:21 N/A
Deaths:22
KDR:10.682
Accuracy:28.697% D
KPH:42.500 C+
VKPH:3.800 D--
M40 Fury
C**
Kills:206
V. Kills:19 N/A
Deaths:17
KDR:12.118
Accuracy:34.059% C
KPH:60.200 C**
VKPH:5.500 D-
M20 Basilisk
C
Kills:119
V. Kills:31 372%
Deaths:20
KDR:5.950
Accuracy:36.028% C
KPH:15.500 D
VKPH:4 D*
G30 Walker
C+
Kills:59
V. Kills:39 148%
Deaths:7
KDR:8.429
Accuracy:31.458% C*
KPH:15 C
VKPH:9.900 C+
Kills:2,839 (0 + 2,839)
Deaths:225
KDR:12.618
VKDR:1.551
Vehicle Kills:349
Kill Difference:2,614
Playtime:66.958 hours
Usage:1%
Score:1.225m
Score/min:305
Driving Accuracy:N/A%
Gunner Accuracy:31.458%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 70,61841,3164,5948.993B6.7249.139%C**2.103%C--31.9C++22.6B*3421296.9h7.4C+15C*
P2-120 HESH 5,1594,82030016.067C**13.7937.887%C-N/A45.2C+3.2D--174106.6h3.9B++10.2B+
Hellfire Rocket Pods 3,9213,41924513.955B*11.6853.031%B+N/A96C**14.1C+58035.6h15.6B+29.3B+
G30 Vulcan 4,9143,2094018.002B++5.7233.605%B+3.241%C+23.7C*12.6C+242135.5h53.7A159.9B**
L100 Python HESH 3,2733,15018816.755B+14.4855.417%B*1.873%C**107.9A*4.2D--32829.2h1.9A+3.3A
E540 Halberd 4,3112,8383228.814B6.5446.127%B+3.03%C+24.5C+12.7C+722115.8h5B++10.8B*
M14 Banshee 2,8122,7713468.009C**5.7327.442%CN/A83.5A1.2D--24133.2h10.8B*39.4B++
TAS-16 Blackjack 2,6422,6422,4471.08C+1.2069.269%B*10.333%D-27C--N/A6097.9h2B*2.9B++
C-4 3,5052,5381,5911.595C++0.6829.59%B++N/A70.7C26.9C+67135.9h0.9B**3.2B**
NS-11C 2,4842,4732,0171.226C**1.0524.846%C++12.859%D*19.7CN/A53125.7h11B*44.4B+
P2-120 HEAT 2,7262,14219211.156B++8.8844.859%C**2.007%D38.8B**10.6C++42555.2h4.8B**10.6B**
C150 Dalton 2,9441,9872817.071C+4.7949.683%B*N/A43.8B+21.1C48045.4h3.9B+7.8B*
Hornet Missiles 2,4551,95811616.879A+14.6066.707%B*1.685%C*117.2A29.8C62716.7h6.5B*9.7B**
P525 Marauder 1,9821,91610418.423C*16.1518.495%C1.566%C57C2D18833.6h6C**32.3C*
LC2 Lynx 1,8821,8731,5371.219C++1.0625.105%B17.138%D16.4C--N/A49114.3h12B++47.8B++
LC3 Jaguar 1,7151,7071,6981.005C+1.2723.658%C+15.114%D-12DN/A36142.8h12.2C**51.7B
M18 Needler 3,2641,6691,9780.844C1.4324.576%D*1.618%C7.2C--6.9C108231.6h113.8B+463.1C*
T5 AMC 1,5891,5831,3391.182C*1.1028.886%B**16.425%D22.2C+N/A6771.2h11B**38.2B*
TAR 1,5501,5461,4351.077C+1.2024.848%C**10.673%D**16.9DN/A4891.4h12.3B+49.6B+
L100 Python AP 1,9711,51113311.361A9.0841.83%F6.684%A*45.1B**13.7D32733.5h3B**7.3B*
L105 Zephyr 1,4091,32213010.169C+7.8943.938%C++N/A83.1A5.5D30515.9h3.8A8.7B**
L100 Python HEAT 1,3341,2385422.926M++20.6548.423%C4.443%A84.8M**6.6D*42114.6h1.8A3.7A+
P525 Marauder-H 1,2341,2087815.487C++13.2133.872%CN/A132.7B++2.9D--3779.1h5.1B*15.2B++
M18 Rotary 2,1231,2079941.214C+1.0623.897%D*3.977%B**8.8C6.7C-128137.2h84.1B++351.8B+
HC1 Cougar 1,2071,2069111.324C**0.9527.328%B+12.852%F24.7C+N/A7748.9h9B**32.9B++
NS-7 PDW 1,1901,1879661.229B1.0526.456%B10.194%D*31.1C*N/A9638.2h12.6B++47.7B+
PDW-16 Hailstorm 1,1841,1827751.525B++0.7529.306%B**16.159%C+36.7B+N/A13532.2h11.8B*40.1B++
TRAC-5 1,1821,1821,0051.176B+1.1026.319%B*16.413%C--21.6C*N/A10954.7h11.6B++43.9B++
SMG-46 Armistice 1,1831,1829391.259C*1.0228.267%B+10.406%D--36.6B+N/A21732.3h12.8B+45.3B+
MKV Suppressed 1,1821,1819191.285C**0.9924.87%C+12.955%D--22.9CN/A7051.5h11.3B++45.2B+
T1 Cycler 1,1871,1791,0901.082C++1.2022.43%C++16.964%D27C++N/A11643.7h12.2B*54.6B+
NS-11P 1,1851,1781,0581.113C+1.1624.727%B17.742%C33.1C*N/A7535.6h11.5B*46.3B++
T9 CARV 1,1841,1771,1211.05C+1.2320.074%C++13.764%D**18.9C--N/A9762.2h13B+64.9B
T1A Unity 1,1751,1711,1541.015C1.2625.224%C+15.542%D*32.8C-N/A7335.7h10.9B++43.4B+
TRAC-5 Burst 1,1711,1709371.249C+1.0324.178%C14.872%D*29.3CN/A6939.9h10.4B*43.2B+
TS4 Haymaker 1,1681,1688571.363C*0.9147.827%B+6.25%F-48.7B**N/A14324h3.4B*7.1B*
NSX Tanto 1,1801,1681,2920.904C1.3727.245%C*26.199%C++17.5DN/A5566.7h12.3B45.3C*
NS Baron G5 1,1661,1669511.226C*1.0547.8%B+10.292%D-24.9C-N/A6146.9h3.6B**7.6C++
TX1 Repeater 1,1761,1661,6080.725C+1.5523.425%C16.724%D10.7D-N/A34109.1h11.1B+47.3B+
NSX Naginata 1,1771,1651,0401.12C1.1625.212%B+30.901%B+35.3CN/A8733h10.3B+40.8B+
NS-15M2 1,1711,1651,0471.113C1.1624.182%C+18.884%D-35.5CN/A8832.8h10.4B++43B+
C75 Viper 1,2441,1648314.024A*11.7536.362%CN/A75.1M5.2D46515.5h4A10.9A+
TRAC-Shot 1,1651,1631,1131.045C+1.2322.403%D8.684%F-22.4DN/A6652h10.6B+47.3C++
MSW-R 1,1681,1639431.233C1.0424.18%C**19.519%D34.7C+N/A11933.5h10.9B+45.3B+
M2 Mutilator 1,1651,1634932.359B+0.0818.087%B++17.799%C+36.8B*N/A11631.6h14.5B*80.1B++
FA1 Barrage 1,1631,1628921.303B0.9748.968%B*8.262%D**34.1BN/A11334.1h3.4B**6.9B**
TORQ-9 1,1671,1629871.177C+1.1026.278%B19.019%D31.7C+N/A8436.6h11.8B**45B++
Cycler TRV 1,1671,1621,0651.091C+1.1923.623%C++16.179%D35.4C*N/A9832.8h10.3B**43.5B++
MG-S1 Jackal 1,1651,1621,0981.058C+1.2228.538%B+28.485%A45.6B+N/A10425.5h9.6B33.7B+
M2 Mutilator 1,1641,1614732.455B+0.1817.37%B++17.14%C37.7B**N/A12730.8h13.9B**79.8B++
TRAC-5 S 1,1631,1619211.261B+1.0226.202%B++15.676%C+31.2B*N/A14337.2h10.1B+38.6B++
T16 Rhino 1,1681,1619161.267C++1.0120.187%C+18.519%D30.7C+N/A10437.8h12.4B61.5C**
T9A "Butcher" 1,1641,1619881.175C-1.1025.002%C++17.313%D**31.1D-N/A8137.3h9.9B++39.7B+
Shuriken 1,1641,1611,0471.109C1.1724.338%D-9.733%D*28.5DN/A7940.8h12.5B51.2C+
SABR-13 1,1611,1601,0021.158C+1.1228.233%B+21.293%D40.4BN/A9628.7h9.4B**33.2B*
RAMS .50M 1,1611,1606281.847C0.4337.874%C+71.379%D--22.3CN/A6552.1h2.1C**5.5C**
TRS-12 Uppercut 1,1601,1609871.175C+1.1069.825%B**10.431%D-35.8C+N/A20432.4h2B**2.8B*
NS-11A 1,1621,1601,0741.08C+1.2025.523%C*18.017%C--29C+N/A7740h11.5B*44.9B+
TSAR-42 1,1631,1601,0441.111C1.1737.625%C+54.224%D**24.8DN/A8046.7h2.3C++6C*
KSR-35 1,1641,1599991.16C1.1234.076%C+22.174%D-29.6C--N/A6139.1h4.3B12.5C*
T9 CARV-S 1,1571,1511,0421.105C1.1724.058%B+20.07%D33.3CN/A8934.6h10.4B++43.1B+
NSX Tomoe 1,1461,1441,0721.067C1.2129.642%C++42.395%B+40.4C++N/A8428.3h12.6B+42.5B+
AS16 NightHawk 7547516791.106C+1.1745.994%B+11.185%D-19.1DN/A5339.3h4B+8.8B+
NSX Daimyo 6586585411.216D1.0636.05%D-92.249%C--41.9CN/A11015.7h2.9C8.1C--
M60-G Bulldog 6976473319.606M**17.3342.785%B+2.628%C67.4A5.2D3499.6h4.7B**11.1B*
M60-G Bulldog 6816154314.302A*12.0243.567%B*1.951%D59.1A++6.3C++35110.4h4.9B**11.3B**
Chainblade 56756555,4590.01C2.2753.455%A*N/A0.2DN/A12834.8h2.8C+5.3B+
M6 Onslaught 5105072551.988C+0.2921.9%B*15.385%D-39.9B+N/A10912.7h13.5A+61.8B*
CAS30 Tank Buster 9834876030.808C1.4749.78%BN/A4.2D4.3D74116h64.6C+129.8C++
G20 Vulcan-H 728468676.985B*4.7150.043%C**2.564%C+39C21.7C-64612h76.7B*153.4B*
AP30 Shredder 711468885.318C+3.0423.914%D--1.709%C33.4C**17.4C+33314h44.7B**186.9B++
M6 Onslaught 4644632551.816C+0.4621.335%B*17.927%C36.5C**N/A10012.7h14.6B**68.3B++
Spear Anti-Vehicle Phalanx Turret 617411459.133B+6.8636.843%D3.65%C+37.7C+18.9C57810.9h6.5B+17.7B+
M60-A Bulldog 445400705.714C+3.4438.068%C++N/A43.5B+4.9C3499.2h4.3B**11.3B*
Tank Mine 6383821243.081C**0.80143.492%SN/A81.3C--54.5C13204.7h4.6T*3.2A++
M12 Kobalt 3913761919.789B17.5117.885%C++14.894%D72.3C**2.9C+2875.2h16.8B+93.9B
T1S Cycler 3493463660.945C+1.3329.423%B**23.988%B+27.9C+N/A7912.4h11.8B+40B++
T2 Striker 6833154780.659C**1.6260.27%B*N/A6.8D8C-17446h33.6B++55.8B++
M12 Kobalt 3123061520.4C*18.1217.57%C+15.36%D82.7C**1.6D3413.7h15.7B+89.2B+
Havoc 3063043230.941C-1.3446.014%D*4.276%F--10.3D**N/A3029.5h4.3C9.2D
M20 Basilisk 378276495.633B**3.3638.735%C+5.435%C+15.8C-5.8D22017.5h63.3B*163.4B*
ML-7 4052683530.759C++1.5250.57%D2.239%C16.1D8.3D44016.6h5.5B++10.8B+
NS-30 Vandal 2512502501C1.2829.309%D19.2%D-27.5C--N/A869.1h4.9B++16.7C**
M12 Kobalt 2552481813.778C+11.5015.043%C++13.71%C67C**1.9C--1693.7h15.6B+103.6B++
Skyguard 415245942.606C+0.3332.326%B+3.265%B**9.3D6.5D17526.3h103.1B+318.8B++
M40 Fury 2562352210.682B+8.4028.697%DN/A42.7C+3.8D--3865.5h11B+38.3C**
Frag Grenade 2282261226N/A223.7253.171%B**N/A753.3A6.7C44580.3h2.7B**5.1B**
SOAS-20 2222211971.122C1.1628.015%C+12.217%D*27.3CN/A1018.1h12.2C++43.5C*
M40 Fury 2252061712.118B++9.8434.059%CN/A60.6C**5.6D-4863.4h9.9B++29B+
HSR-1 1971972040.966D1.3133.253%C18.782%D*29.4C--N/A736.7h4.9B+14.7B
E540 Halberd-H 2461921910.105C**7.8350.589%D-1.563%C+60B*16.9D6913.2h3.8B**7.5B*
MR11 Gatekeeper 309177189.833A7.5645.6%B*N/A26.4B+19.7B+14956.7h43.8B+96B*
M3 Pounder HEG 1841711451.179C+1.1042.365%B+2.339%C--20.9B+1.6D--2398.2h12.1B*28.5B++
MANA Anti-Personnel Turret 161161632.556N/A0.2827.718%UN/A1610UN/A5022200.1h29.8T*107.6T*
99SV 1601601541.039C1.2432.829%C*21.25%F18CN/A1068.9h5.8C+17.7C*
M3 Pounder HEG 149140921.522C+0.7643.905%B1.429%D*26.4B*1.7D*2455.3h12.9B*29.3B++
NS-357 Underboss 1371371890.725C1.5529.507%D-21.898%C+13.2D-N/A4610.4h3.6B++12.1C++
SR-7 136136552.473C0.2034.043%D--82.353%B+23.1DN/A845.9h2.4C6.9C
M20 Basilisk 168123294.241B**1.9623.219%D4.878%C12.4C--4.5D1369.9h47.7A+205.3B*
M20 Basilisk 150119205.95A3.6736.028%C5.882%C+15.5D4D*2357.7h70.7B++196.3B+
Aspis Anti-Aircraft Phalanx Turret 20094185.222B+2.9428.916%B+4.255%A+11.1C+12.5B3578.5h116.8B**404B++
TMG-50 8383741.122C+1.1626.024%B*22.892%C+19.8DN/A2564.2h8B**30.9B*
NSX-P Tanto 6059900.656C1.6232.334%A30.509%B++15.5DN/A553.8h13B+40.2B++
G30 Walker 985978.429B**6.1531.458%C*1.695%D*15.1C+10C+3043.9h186.2B591.9B+
ASP-30 Grounder 11057680.838C*1.4467.058%B++N/A3.9D--3.7D17214.5h11D*16.5D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon362,7847.9h
Anti-Vehicle MANA Turret204773.4h
Nano-Armor Kit2,4003,613,893377h
G30 Walker1650h
Decoy Grenade01310h
Nanite Revive Grenade01,3370.4h
Medical Applicator838270,15337.8h
Motion Spotter41060.8h
Smoke Grenade01020h
Shield Recharging Field81020.2h
Ammunition Package221,2304.8h
Medical Kit162324.5h
Anti-Infantry MANA Turret192062.2h
Snowman Soldier2570.1h
Recon Detection Device51602.4h

Check the help document for the dictionary if you want to learn more about words used here.


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