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Paragon geilo20[T] geilo20
VS BR 152

KDR: 1.76

Score: 54m

Last Seen: Jul 10th, 2020 10:45 AM
- OFFLINE - 33.9 hour(s)

Prestige 1, Battle Rank 100 (152 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost NS-357 Underboss C-4 NS-44P Commissioner Serpent VE92 NS-45 Pilot NSX Daimyo
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,768,463 MLG Score: 2213
Fun Score: N/A
Cheeseburgers Flipped: 180TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.173%30.208%79151129862,6821.396910.367

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.631%0.952B*1.368A-1.237D*HEAD ++ (~17.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.20.524B+9.20.353C**26

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.688%1.502%190513443,463183214881.89028233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.723%-0.904D---0.059C+0.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
162.30.001C+46.50.125C++115.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.111%1.563%61613431,08831104360.349839249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.315%0.879B*-0.606D0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.721B++5.40.569B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.969%2.817%2931513345,466247721072.2067259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.771%0.161C++-0.412C---0.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.782B++9.90.753B++16.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.507%76.15%2938134117,1033809344.48898

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.468%0.684B+0.585B+-0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.496B+20.38C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.682%19.017%293513445,2273187511.6401

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.589%0.404B0.818B++-0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.525B+2.90.401B3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
54m236.9%397 (23.8k)322 (19.3k)1.76375135,36176,7461.88991152 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1349838927.781%28.831%80102:1166

8% Combat Medic20% Engineer24% Heavy Assault30% Infiltrator16% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 20th, 2013 12:35 PMFeb 10th, 2020 2:05 PMJul 10th, 2020 9:50 AM (78d) (PST)Jul 10th, 2020 7:53 AM (78d) (PST)Jul 10th, 2020 6:45 AM (78d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7712844870.8070.4570.2332.0980.0792213

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,25517,01329,242482714126519,295

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2797.3h/116.6d 9,682 39,026 39,439 352.1k 3,265 8,739 13,276 129.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:8,948
Deaths:3,519
KDR:2.543
Accuracy:27.745% C
HSR:38.634% B+
Orion VS54
C**
Kills:1,944
Deaths:1,326
KDR:1.466
Accuracy:22.858% C
HSR:31.430% C**
Pulsar LSW
C
Kills:1,500
Deaths:1,018
KDR:1.473
Accuracy:22.498% D
HSR:25.533% C
NS-15M2
C-
Kills:1,388
Deaths:768
KDR:1.807
Accuracy:22.635% D--
HSR:26.729% C-
Flare VE6
C+
Kills:1,351
Deaths:798
KDR:1.693
Accuracy:22.288% D
HSR:27.905% C+
VX29 Polaris
C
Kills:1,288
Deaths:1,098
KDR:1.173
Accuracy:21.231% D--
HSR:22.981% C
NSX "Networked" Naginata
C*
Kills:1,183
Deaths:324
KDR:3.651
Accuracy:29.785% C*
HSR:35.841% C++
NSX Naginata
B+
Kills:1,173
Deaths:621
KDR:1.889
Accuracy:25.220% C+
HSR:35.550% B+
NSX-P Naginata
B+
Kills:1,173
Deaths:568
KDR:2.065
Accuracy:24.429% C
HSR:36.232% B+
SVA-88
B++
Kills:1,173
Deaths:407
KDR:2.882
Accuracy:28.614% B+
HSR:35.635% B++
VE-H Maw
C+
Kills:354
Deaths:117
KDR:3.026
Accuracy:28.256% C+
HSR:31.638% C+
NS-15 Gallows
B*
Kills:311
Deaths:68
KDR:4.574
Accuracy:32.162% B+
HSR:43.087% B*
Ursa
A++
Kills:186
Deaths:46
KDR:4.043
Accuracy:34.184% A
HSR:43.011% A++
Kills:21,972
Deaths (as Heavy Assault):10,678
Deaths (to Heavy Assaults):21,182
KDR:2.05769
Kill Difference:11,294
Playtime:664.126 hours
Usage:24%
Score:13.192m
Score/min:331
Accuracy (listed only):26.300%
HSR (listed only):33.401%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C**
Kills:2,411
Deaths:1,738
KDR:1.387
Accuracy:24.338% C--
HSR:24.679% C**
NS-11C
B
Kills:1,594
Deaths:1,197
KDR:1.332
Accuracy:26.191% C+
HSR:24.216% B
Pulsar C
B+
Kills:1,581
Deaths:1,261
KDR:1.254
Accuracy:26.030% C
HSR:29.285% B+
NS-7 PDW
D
Kills:1,564
Deaths:2,327
KDR:0.672
Accuracy:19.465% F
HSR:14.962% D
Deimos VA29
C+
Kills:1,521
Deaths:1,086
KDR:1.401
Accuracy:59.854% D
HSR:17.883% C+
Sirius SX12
C
Kills:1,309
Deaths:1,105
KDR:1.185
Accuracy:25.104% C
HSR:18.564% C
Phobos VX86
B+
Kills:1,278
Deaths:836
KDR:1.529
Accuracy:55.652% D
HSR:20.970% B+
Solstice SF
B+
Kills:1,232
Deaths:1,177
KDR:1.047
Accuracy:26.447% C+
HSR:20.617% B+
Pandora VX25
B+
Kills:1,190
Deaths:336
KDR:3.542
Accuracy:45.043% C+
HSR:18.908% B+
The Little Helper
C+
Kills:1,181
Deaths:897
KDR:1.317
Accuracy:48.473% C+
HSR:16.511% C+
NSX-P Tanto
C*
Kills:1,177
Deaths:1,067
KDR:1.103
Accuracy:26.183% D
HSR:30.756% C*
Eridani SX5-AE
C**
Kills:1,173
Deaths:591
KDR:1.985
Accuracy:26.874% D*
HSR:31.714% C**
NS Baron G5
B**
Kills:1,173
Deaths:542
KDR:2.164
Accuracy:43.273% C-
HSR:20.631% B**
Thanatos VE70
B+
Kills:1,171
Deaths:1,109
KDR:1.056
Accuracy:38.033% D
HSR:18.446% B+
NSX Tengu
B*
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:45.569% B*
HSR:26.248% C**
MKV Suppressed
C
Kills:1,158
Deaths:721
KDR:1.606
Accuracy:26.385% C
HSR:19.689% C
Solstice VE3
C-
Kills:1,156
Deaths:1,877
KDR:0.616
Accuracy:19.774% D*
HSR:18.599% C-
Eridani SX5
C--
Kills:1,151
Deaths:936
KDR:1.230
Accuracy:26.293% D
HSR:19.288% C--
NSX "Networked" Tengu
B**
Kills:689
Deaths:233
KDR:2.957
Accuracy:45.477% B+
HSR:34.398% B**
Skorpios
B+
Kills:642
Deaths:393
KDR:1.634
Accuracy:27.963% C+
HSR:27.726% B+
VE-C Horizon
B+
Kills:447
Deaths:424
KDR:1.054
Accuracy:35.170% C
HSR:32.215% B+
Eclipse VE3A
B**
Kills:409
Deaths:130
KDR:3.146
Accuracy:31.790% B++
HSR:28.117% B**
VE-S Canis
B+
Kills:384
Deaths:176
KDR:2.182
Accuracy:33.081% B+
HSR:20.573% C-
NS-66 Punisher
B*
Kills:120
Deaths:48
KDR:2.500
Accuracy:27.576% C+
HSR:37.500% B*
Chaos
B+
Kills:67
Deaths:34
KDR:1.971
Accuracy:56.767% C++
HSR:19.403% B+
Kills:26,940
Deaths (as Light Assault):20,698
Deaths (to Light Assaults):14,942
KDR:1.30158
Kill Difference:6,242
Playtime:457.407 hours
Usage:16%
Score:8.174m
Score/min:298
Accuracy (listed only):34.672%
HSR (listed only):23.676%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
D
Kills:1,564
Deaths:2,327
KDR:0.672
Accuracy:19.465% F
HSR:14.962% D
Deimos VA29
C+
Kills:1,521
Deaths:1,086
KDR:1.401
Accuracy:59.854% D
HSR:17.883% C+
Sirius SX12
C
Kills:1,309
Deaths:1,105
KDR:1.185
Accuracy:25.104% C
HSR:18.564% C
Phobos VX86
B+
Kills:1,278
Deaths:836
KDR:1.529
Accuracy:55.652% D
HSR:20.970% B+
Pandora VX25
B+
Kills:1,190
Deaths:336
KDR:3.542
Accuracy:45.043% C+
HSR:18.908% B+
Terminus VX-9
C**
Kills:1,189
Deaths:636
KDR:1.870
Accuracy:27.761% C+
HSR:32.128% C**
The Little Helper
C+
Kills:1,181
Deaths:897
KDR:1.317
Accuracy:48.473% C+
HSR:16.511% C+
Eridani SX5-AE
C**
Kills:1,173
Deaths:591
KDR:1.985
Accuracy:26.874% D*
HSR:31.714% C**
NS Baron G5
B**
Kills:1,173
Deaths:542
KDR:2.164
Accuracy:43.273% C-
HSR:20.631% B**
NS-11P
C+
Kills:1,173
Deaths:1,175
KDR:0.998
Accuracy:21.383% D*
HSR:25.405% C+
Thanatos VE70
B+
Kills:1,171
Deaths:1,109
KDR:1.056
Accuracy:38.033% D
HSR:18.446% B+
Pulsar VS1
B**
Kills:1,168
Deaths:633
KDR:1.845
Accuracy:28.146% B
HSR:32.021% B**
NS-11A
B++
Kills:1,165
Deaths:461
KDR:2.527
Accuracy:30.079% B+
HSR:32.532% B++
Corvus VA55
B*
Kills:1,164
Deaths:626
KDR:1.859
Accuracy:28.905% C**
HSR:34.107% B*
H-V45
C-
Kills:1,163
Deaths:870
KDR:1.337
Accuracy:24.718% C-
HSR:21.496% C-
NSX Tengu
B*
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:45.569% B*
HSR:26.248% C**
MKV Suppressed
C
Kills:1,158
Deaths:721
KDR:1.606
Accuracy:26.385% C
HSR:19.689% C
Eridani SX5
C--
Kills:1,151
Deaths:936
KDR:1.230
Accuracy:26.293% D
HSR:19.288% C--
NSX "Networked" Tengu
B**
Kills:689
Deaths:233
KDR:2.957
Accuracy:45.477% B+
HSR:34.398% B**
Skorpios
B+
Kills:642
Deaths:393
KDR:1.634
Accuracy:27.963% C+
HSR:27.726% B+
H-V45 AE
C+
Kills:610
Deaths:249
KDR:2.450
Accuracy:30.169% C+
HSR:31.803% C+
VE-S Canis
B+
Kills:384
Deaths:176
KDR:2.182
Accuracy:33.081% B+
HSR:20.573% C-
NSX "Networked" Yumi
B+
Kills:278
Deaths:141
KDR:1.972
Accuracy:30.679% C++
HSR:38.130% B+
Darkstar
B**
Kills:128
Deaths:63
KDR:2.032
Accuracy:33.127% B**
HSR:32.813% B++
NS-66 Punisher
B*
Kills:120
Deaths:48
KDR:2.500
Accuracy:27.576% C+
HSR:37.500% B*
NSX Yumi
C
Kills:114
Deaths:89
KDR:1.281
Accuracy:22.464% D*
HSR:27.193% C
Chaos
B+
Kills:67
Deaths:34
KDR:1.971
Accuracy:56.767% C++
HSR:19.403% B+
VE-A Lacerta
B+
Kills:57
Deaths:35
KDR:1.629
Accuracy:29.004% C
HSR:33.333% B+
Kills:25,142
Deaths (as Combat Medic):16,805
Deaths (to Combat Medics):9,207
KDR:1.4961
Kill Difference:8,337
Playtime:236.876 hours
Usage:8%
Score:5.737m
Score/min:404
Accuracy (listed only):34.190%
HSR (listed only):25.870%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C**
Kills:2,411
Deaths:1,738
KDR:1.387
Accuracy:24.338% C--
HSR:24.679% C**
NS-11C
B
Kills:1,594
Deaths:1,197
KDR:1.332
Accuracy:26.191% C+
HSR:24.216% B
Pulsar C
B+
Kills:1,581
Deaths:1,261
KDR:1.254
Accuracy:26.030% C
HSR:29.285% B+
Deimos VA29
C+
Kills:1,521
Deaths:1,086
KDR:1.401
Accuracy:59.854% D
HSR:17.883% C+
Phobos VX86
B+
Kills:1,278
Deaths:836
KDR:1.529
Accuracy:55.652% D
HSR:20.970% B+
Solstice SF
B+
Kills:1,232
Deaths:1,177
KDR:1.047
Accuracy:26.447% C+
HSR:20.617% B+
VE-LR Obelisk
B**
Kills:1,215
Deaths:443
KDR:2.743
Accuracy:33.903% C
HSR:44.362% B**
Pandora VX25
B+
Kills:1,190
Deaths:336
KDR:3.542
Accuracy:45.043% C+
HSR:18.908% B+
The Little Helper
C+
Kills:1,181
Deaths:897
KDR:1.317
Accuracy:48.473% C+
HSR:16.511% C+
Eidolon VE33
B+
Kills:1,179
Deaths:643
KDR:1.834
Accuracy:29.873% C
HSR:32.061% B+
NSX-P Tanto
C*
Kills:1,177
Deaths:1,067
KDR:1.103
Accuracy:26.183% D
HSR:30.756% C*
NS Baron G5
B**
Kills:1,173
Deaths:542
KDR:2.164
Accuracy:43.273% C-
HSR:20.631% B**
Thanatos VE70
B+
Kills:1,171
Deaths:1,109
KDR:1.056
Accuracy:38.033% D
HSR:18.446% B+
Solstice VE3
C-
Kills:1,156
Deaths:1,877
KDR:0.616
Accuracy:19.774% D*
HSR:18.599% C-
VE-C Horizon
B+
Kills:447
Deaths:424
KDR:1.054
Accuracy:35.170% C
HSR:32.215% B+
Eclipse VE3A
B**
Kills:409
Deaths:130
KDR:3.146
Accuracy:31.790% B++
HSR:28.117% B**
Revenant
B**
Kills:76
Deaths:39
KDR:1.949
Accuracy:31.060% D
HSR:43.421% B**
Chaos
B+
Kills:67
Deaths:34
KDR:1.971
Accuracy:56.767% C++
HSR:19.403% B+
Kills:20,058
Deaths (as Engineer):14,836
Deaths (to Engineers):13,148
KDR:1.35198
Kill Difference:5,222
Playtime:555.291 hours
Usage:20%
Score:10.497m
Score/min:315
Accuracy (listed only):36.548%
HSR (listed only):25.616%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:8,506
Deaths:2,706
KDR:3.143
Accuracy:42.086% C+
HSR:77.851% B+
NS-357 Underboss
B++
Kills:3,159
Deaths:2,941
KDR:1.074
Accuracy:39.431% C+
HSR:32.605% B++
NS-44P Commissioner
B**
Kills:2,581
Deaths:2,155
KDR:1.198
Accuracy:38.236% D
HSR:41.147% B**
NS-45 Pilot
C
Kills:2,288
Deaths:1,739
KDR:1.316
Accuracy:32.522% C
HSR:29.065% C
NSX Daimyo
B+
Kills:2,105
Deaths:613
KDR:3.434
Accuracy:38.765% D-
HSR:96.105% B+
NS-44 Commissioner
C
Kills:2,056
Deaths:3,080
KDR:0.668
Accuracy:35.149% D
HSR:22.325% C
NS-7 PDW
D
Kills:1,564
Deaths:2,327
KDR:0.672
Accuracy:19.465% F
HSR:14.962% D
Sirius SX12
C
Kills:1,309
Deaths:1,105
KDR:1.185
Accuracy:25.104% C
HSR:18.564% C
NS-30 Vandal
C+
Kills:1,243
Deaths:1,083
KDR:1.148
Accuracy:29.688% D--
HSR:29.204% C+
Artemis VX26
D
Kills:1,218
Deaths:1,208
KDR:1.008
Accuracy:24.535% D--
HSR:19.704% D
VA39 Spectre
C++
Kills:1,215
Deaths:608
KDR:1.998
Accuracy:36.095% C++
HSR:33.992% C-
NSX "Networked" Daimyo
B+
Kills:1,193
Deaths:256
KDR:4.660
Accuracy:42.835% C
HSR:97.234% B+
XM98
C-
Kills:1,175
Deaths:766
KDR:1.534
Accuracy:33.325% D--
HSR:73.106% C-
Eridani SX5-AE
C**
Kills:1,173
Deaths:591
KDR:1.985
Accuracy:26.874% D*
HSR:31.714% C**
Manticore SX40
B++
Kills:1,166
Deaths:1,122
KDR:1.039
Accuracy:29.798% C
HSR:29.674% B++
Parallax VX3-AE
C+
Kills:1,165
Deaths:295
KDR:3.949
Accuracy:38.945% D
HSR:81.974% C+
V10
C+
Kills:1,164
Deaths:395
KDR:2.947
Accuracy:42.168% C+
HSR:71.821% D*
NSX Tomoe
B*
Kills:1,163
Deaths:556
KDR:2.092
Accuracy:30.288% C+
HSR:52.881% B*
NSX Tengu
B*
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:45.569% B*
HSR:26.248% C**
NSX "Networked" Tomoe
B*
Kills:1,162
Deaths:340
KDR:3.418
Accuracy:32.988% C++
HSR:55.766% B*
Parallax VX3
C
Kills:1,162
Deaths:332
KDR:3.500
Accuracy:39.500% C
HSR:70.396% D*
NS-61 Emissary
C**
Kills:1,161
Deaths:1,282
KDR:0.906
Accuracy:28.472% C+
HSR:20.672% C**
MKV Suppressed
C
Kills:1,158
Deaths:721
KDR:1.606
Accuracy:26.385% C
HSR:19.689% C
Eridani SX5
C--
Kills:1,151
Deaths:936
KDR:1.230
Accuracy:26.293% D
HSR:19.288% C--
NSX "Networked" Tengu
B**
Kills:689
Deaths:233
KDR:2.957
Accuracy:45.477% B+
HSR:34.398% B**
Skorpios
B+
Kills:642
Deaths:393
KDR:1.634
Accuracy:27.963% C+
HSR:27.726% B+
NS-61 "Networked" Emissary
B+
Kills:619
Deaths:346
KDR:1.789
Accuracy:32.434% C
HSR:31.179% B+
Parsec VX3-A
C**
Kills:611
Deaths:125
KDR:4.888
Accuracy:39.444% D-
HSR:81.506% C**
VE-S Canis
B+
Kills:384
Deaths:176
KDR:2.182
Accuracy:33.081% B+
HSR:20.573% C-
Beamer VS3
D-
Kills:264
Deaths:594
KDR:0.444
Accuracy:23.083% D-
HSR:15.909% D--
NS-AM7 Archer
C+
Kills:220
Deaths:494
KDR:0.445
Accuracy:55.071% C--
HSR:20% C+
Nyx VX31
B+
Kills:217
Deaths:102
KDR:2.127
Accuracy:33.322% D
HSR:36.406% B+
NS-66 Punisher
B*
Kills:120
Deaths:48
KDR:2.500
Accuracy:27.576% C+
HSR:37.500% B*
NS-44L Blackhand
C**
Kills:120
Deaths:85
KDR:1.412
Accuracy:33.456% D**
HSR:47.500% C**
Soldier Soaker
B*
Kills:101
Deaths:45
KDR:2.244
Accuracy:39.361% C*
HSR:18.812% B*
NS CandyCannon 3000
D
Kills:91
Deaths:239
KDR:0.381
Accuracy:30.130% D
HSR:23.077% D-
Cerberus
A++
Kills:91
Deaths:60
KDR:1.517
Accuracy:35.088% C++
HSR:46.154% A++
NS-AM7 VS/AE Archer
C
Kills:66
Deaths:108
KDR:0.611
Accuracy:58.208% C
HSR:9.091% D*
Kills:46,634
Deaths (as Infiltrator):30,662
Deaths (to Infiltrators):12,226
KDR:1.52091
Kill Difference:15,972
Playtime:851.906 hours
Usage:30%
Score:15.931m
Score/min:312
Accuracy (listed only):34.690%
HSR (listed only):39.890%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B*
Kills:307
Deaths:159
KDR:1.931
Accuracy:23.292% B*
HSR:25.733% B*
Quasar VM1
B++
Kills:284
Deaths:134
KDR:2.119
Accuracy:24.201% B++
HSR:26.056% B++
Comet VM2
D-
Kills:120
Deaths:168
KDR:0.714
Accuracy:38.507% D--
HSR:2.500% D-
Comet VM2
C*
Kills:100
Deaths:152
KDR:0.658
Accuracy:40.140% D--
HSR:5% C*
Kills:811
Deaths (as MAX Suit):306.500
Deaths (to MAX Suits):2,925
KDR:2.646
Kill Difference:504.500
Playtime:22.524 hours
Usage:1%
Score:0.443m
Score/min:328
Accuracy (listed only):31.535%
HSR (listed only):14.822%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A++
Kills:1,067
V. Kills:179 N/A
Deaths:60
KDR:17.783
Accuracy:60.360% B+
KPH:219.700 A++
VKPH:36.900 A
Saron Laser Cannon
C
Kills:1,037
V. Kills:630 164%
Deaths:833
KDR:1.245
Accuracy:23.947% D**
KPH:13.700 C
VKPH:8.300 C-
V26 Maelstrom Turbo Laser
C*
Kills:753
V. Kills:473 159%
Deaths:185
KDR:4.070
Accuracy:28.515% D
KPH:24.800 C*
VKPH:15.600 C*
Hornet Missiles
B+
Kills:494
V. Kills:224 220%
Deaths:83
KDR:5.952
Accuracy:62.965% C+
KPH:104.900 B+
VKPH:47.500 C++
Light PPA
C+
Kills:373
V. Kills:16 N/A
Deaths:157
KDR:2.376
Accuracy:42.595% C+
KPH:48 C-
VKPH:2.100 D
Coyote Missiles
A++
Kills:113
V. Kills:58 192%
Deaths:14
KDR:8.071
Accuracy:59.897% B++
KPH:93.600 A
VKPH:48 A++
Kills:3,837 (2,163 + 0)
Deaths:1,332
KDR:2.881
VKDR:1.186
Vehicle Kills:1,580
Kill Difference:2,505
Playtime:124.438 hours
Usage:4%
Score:1.535m
Score/min:206
Piloting Accuracy:42.595%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,882
V. Kills:1,129 167%
Deaths:82
KDR:22.951
Accuracy:41.952% B+
KPH:69.200 B*
VKPH:41.500 B++
CAS30 Tank Buster
B+
Kills:233
V. Kills:187 124%
Deaths:145
KDR:1.607
Accuracy:52.486% B+
KPH:6.900 C-
VKPH:5.500 C-
L105 Zephyr
C++
Kills:88
V. Kills:12 N/A
Deaths:15
KDR:5.867
Accuracy:45.675% C++
KPH:47.100 C
VKPH:6.400 D
AP30 Shredder
U
Kills:59
V. Kills:30 190%
Deaths:9
KDR:6.556
Accuracy:29.299% D*
KPH:212,400 U
VKPH:108,000 U
Kills:2,262 (233 + 2,029)
Deaths:251
KDR:9.012
VKDR:5.410
Vehicle Kills:1,358
Kill Difference:2,011
Playtime:63.050 hours
Usage:2%
Score:1.386m
Score/min:366
Piloting Accuracy:52.486%
Gunner Accuracy:29.299%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:211
V. Kills:124 169%
Deaths:33
KDR:6.394
Accuracy:59.757% C**
KPH:33.100 C--
VKPH:19.400 C
L100 Python HEAT
C*
Kills:183
V. Kills:58 310%
Deaths:37
KDR:4.946
Accuracy:56.175% C*
KPH:33.300 C
VKPH:10.600 D
L100 Python HESH
B*
Kills:175
V. Kills:20 N/A
Deaths:14
KDR:12.500
Accuracy:58.677% B*
KPH:84.300 B+
VKPH:9.600 C++
C75 Viper
C+
Kills:155
V. Kills:23 N/A
Deaths:34
KDR:4.559
Accuracy:41.179% C+
KPH:35.500 C
VKPH:5.300 D
LB00 Python AP
A*
Kills:85
V. Kills:44 189%
Deaths:4
KDR:21.250
Accuracy:62.857% B*
KPH:72.600 B*
VKPH:37.600 A*
Kills:809 (809 + 0)
Deaths:122
KDR:6.631
VKDR:2.205
Vehicle Kills:269
Kill Difference:687
Playtime:19.487 hours
Usage:1%
Score:0.333m
Score/min:285
Driving Accuracy:62.857%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:286
V. Kills:140 203%
Deaths:16
KDR:17.875
Accuracy:52.438% C
KPH:38.600 B+
VKPH:18.900 C*
Saron HRB
C+
Kills:256
V. Kills:141 180%
Deaths:44
KDR:5.818
Accuracy:46.347% C+
KPH:25.900 C
VKPH:14.300 C
E540 Halberd
C-
Kills:203
V. Kills:89 226%
Deaths:25
KDR:8.120
Accuracy:46.037% D
KPH:32.200 C-
VKPH:14.100 D
Proton II PPA
C++
Kills:98
V. Kills:9 N/A
Deaths:10
KDR:9.800
Accuracy:27.687% C++
KPH:46.700 D
VKPH:4.300 C++
Supernova PC
C+
Kills:78
V. Kills:41 186%
Deaths:39
KDR:2
Accuracy:40.387% D*
KPH:18.100 D
VKPH:9.500 C+
Kills:921 (364 + 557)
Deaths:134
KDR:6.873
VKDR:3.134
Vehicle Kills:420
Kill Difference:787
Playtime:30.009 hours
Usage:1%
Score:0.629m
Score/min:349
Driving Accuracy:40.387%
Gunner Accuracy:27.687%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:415
V. Kills:24 N/A
Deaths:16
KDR:25.938
Accuracy:47.706% B*
KPH:105.800 C+
VKPH:6.100 C
Aphelion VEX-4H
S
Kills:168
V. Kills:86 193%
Deaths:29
KDR:5.793
Accuracy:95.711% S
KPH:6.900 F-
VKPH:3.500 F--
M12 Kobalt-H
C++
Kills:155
V. Kills:3 N/A
Deaths:4
KDR:38.750
Accuracy:20.295% D-
KPH:161.600 C++
VKPH:3.100 D-
E540 Halberd-H
D*
Kills:62
V. Kills:16 365%
Deaths:8
KDR:7.750
Accuracy:37.973% T
KPH:25.300 D*
VKPH:6.500 F-
Kills:800 (0 + 800)
Deaths:57
KDR:14.035
VKDR:2.263
Vehicle Kills:129
Kill Difference:743
Playtime:31.635 hours
Usage:1%
Score:0.189m
Score/min:99
Driving Accuracy:N/A%
Gunner Accuracy:37.973%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:281
V. Kills:26 N/A
Deaths:26
KDR:10.808
Accuracy:36.045% C
KPH:51.500 C+
VKPH:4.800 D--
M40 Fury
C*
Kills:224
V. Kills:40 N/A
Deaths:18
KDR:12.444
Accuracy:35.050% C-
KPH:69.200 C*
VKPH:12.400 C+
M20 Basilisk
B+
Kills:209
V. Kills:63 327%
Deaths:29
KDR:7.207
Accuracy:42.463% C+
KPH:33.700 B+
VKPH:10.200 B+
M60-G Bulldog
C
Kills:176
V. Kills:31 N/A
Deaths:23
KDR:7.652
Accuracy:36.681% C
KPH:28.600 C-
VKPH:5 C--
M12 Kobalt
C+
Kills:141
V. Kills:6 N/A
Deaths:3
KDR:47
Accuracy:19.894% C+
KPH:66.500 C
VKPH:2.800 C-
M20 Basilisk
B+
Kills:93
V. Kills:33 274%
Deaths:28
KDR:3.321
Accuracy:38.645% C
KPH:31.500 B+
VKPH:11.200 C**
M12 Kobalt
B**
Kills:58
V. Kills:2 N/A
Deaths:2
KDR:29
Accuracy:24.719% B**
KPH:70.400 C
VKPH:2.400 D
Kills:1,182 (0 + 1,182)
Deaths:129
KDR:9.163
VKDR:1.558
Vehicle Kills:201
Kill Difference:1,053
Playtime:26.942 hours
Usage:1%
Score:0.372m
Score/min:230
Driving Accuracy:N/A%
Gunner Accuracy:24.719%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:332
V. Kills:75 437%
Deaths:211
KDR:1.573
Accuracy:44.691% D
KPH:26.400 C+
VKPH:6 C
S12 Renegade
C*
Kills:232
V. Kills:10 N/A
Deaths:55
KDR:4.218
Accuracy:50.741% B++
KPH:52.500 C
VKPH:2.300 C*
M12 Kobalt-F
D--
Kills:86
V. Kills:2 N/A
Deaths:132
KDR:0.652
Accuracy:15.980% F
KPH:11.200 D--
VKPH:0.300 D*
V30-F Starfall
C+
Kills:64
V. Kills:38 164%
Deaths:23
KDR:2.783
Accuracy:62.326% C+
KPH:26.800 C+
VKPH:15.900 C+
Kills:714 (714 + 0)
Deaths:421
KDR:1.696
VKDR:0.297
Vehicle Kills:125
Kill Difference:293
Playtime:27.075 hours
Usage:1%
Score:0.147m
Score/min:91
Driving Accuracy:62.326%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:340
V. Kills:22 N/A
Deaths:11
KDR:30.909
Accuracy:38.989% B++
KPH:104.900 B+
VKPH:6.800 C+
Kills:340 (0 + 340)
Deaths:11
KDR:30.909
VKDR:2
Vehicle Kills:22
Kill Difference:329
Playtime:3.242 hours
Usage:0%
Score:0.057m
Score/min:293
Piloting Accuracy:N/A%
Gunner Accuracy:38.989%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 9,0268,9483,5192.543C+0.7827.745%C38.634%B+71.6CN/A211124.9h9.6C**34.5C*
Ghost 8,5188,5062,7063.143C+1.3842.086%C+77.851%B+61.3C++N/A161138.7h1.7B+4.2B+
NS-357 Underboss 3,1793,1592,9411.074C+0.6939.431%C+32.605%B++67.1C++N/A17847.1h3.5B+9C**
C-4 3,3392,6771,4571.837C+0.0723.755%DN/A116.4C++28.8C+65123h1.1B+4.6C++
NS-44P Commissioner 2,5892,5812,1551.198C0.5738.236%D41.147%B**76.8C+N/A19333.6h3.2C+8.2C+
Serpent VE92 2,4362,4111,7381.387C+0.3824.338%C--24.679%C**47.9C+N/A14350.3h11.2C*45.9C++
NS-45 Pilot 2,3012,2881,7391.316C+0.4532.522%C29.065%C95.3C**N/A28224h6.6C+20.2C+
NSX Daimyo 2,1062,1056133.434C+1.6738.765%D-96.105%B+58.3CN/A15636.1h2B+5.3C++
NS-44 Commissioner 2,0662,0563,0800.668C-1.1035.149%D22.325%C43.2CN/A12147.6h3.2B9.1C++
Orion VS54 1,9571,9441,3261.466C0.3022.858%C31.43%C**36C--N/A15554h10.3C*45.1C+
C150 Dalton 3,0111,8828222.951A++21.1941.952%B+N/A69.2B*41.5B++65527.2h2.1B*5B**
NS Decimator 2,5661,6731,2321.358C+0.4160.215%C1.016%D--47.5C++25.4B+32235.2h3.7C*6.2C*
NS-11C 1,6211,5941,1971.332C+0.4326.191%C+24.216%B39.1C+N/A11140.8h11.4B+43.6B
Pulsar C 1,6031,5811,2611.254C0.5126.03%C29.285%B+39.1CN/A12240.4h9.8B37.7C*
NS-7 PDW 1,5791,5642,3270.672C--1.0919.465%F14.962%D21DN/A6374.6h15C--77.2D--
Deimos VA29 1,5341,5211,0861.401C+0.3659.854%D17.883%C+59C+N/A15325.8h2.2C+3.6C+
Pulsar LSW 1,5101,5001,0181.473C0.2922.498%D25.533%C47.3C-N/A13331.7h10.6C**46.9C+
NS-15M2 1,3941,3887681.807C0.0422.635%D--26.729%C-56.7CN/A16524.5h10.8C++47.8C+
Flare VE6 1,3601,3517981.693C+0.0722.288%D27.905%C+54.5CN/A15124.8h8.8B+39.4C++
MANA Anti-Personnel Turret 1,3501,3213453.829N/A2.0724.91%UN/A13210U290U21302200.1h15.7T*63T*
Sirius SX12 1,3161,3091,1051.185C+0.5825.104%C18.564%C45C+N/A13029.1h11.9C++47.4C++
VX29 Polaris 1,2981,2881,0981.173C-0.5921.231%D--22.981%C39.8DN/A11432.4h11.3C+53.3C
Phobos VX86 1,2941,2788361.529C+0.2355.652%D20.97%B+66.2C++N/A19319.3h2.3C+4C+
NSX Amaterasu 1,2661,24911,4420.109B+1.6531.66%B+10.568%D4.1C+N/A10303.5h2C*6.3B+
The Slasher 1,2851,24612,1900.102B**1.6632.982%C+2.167%D--2.9C+N/A7426.1h1.8B+5.6B
NS-30 Vandal 1,2571,2431,0831.148C0.6229.688%D--29.204%C+35.9DN/A9234.6h5.2C+17.6C
Solstice SF 1,2481,2321,1771.047C+0.7226.447%C+20.617%B+30.3C+N/A8640.6h10.1C++38.2C*
Artemis VX26 1,2281,2181,2081.008D0.7624.535%D--19.704%D34C-N/A8935.8h11.3C+45.9C
VA39 Spectre 1,2191,2156081.998C+0.2336.095%C++33.992%C-42.6BN/A11528.5h3.8B*10.6B++
VE-LR Obelisk 1,2261,2154432.743C++0.9833.903%C44.362%B**49.2C+N/A14124.7h5.1B+15.1B
M60-A Bulldog 1,5431,2135242.6U240.8447.991%B++N/A79.3B*21.6A**36215.3h4.3B++9B*
NSX "Networked" Daimyo 1,1931,1932564.66C*2.9042.835%C97.234%B+109.4B+N/A35510.9h1.8B++4.3B+
Pandora VX25 1,2001,1903363.542A+1.7845.043%C+18.908%B+141.7A++1.2B+3848.4h3.3B*7.2B+
Terminus VX-9 1,2041,1896361.869C+0.1127.761%C+32.128%C**64.3BN/A18818.5h10.4B+37.3B+
NSX "Networked" Naginata 1,1961,1833243.651B**1.8929.785%C*35.841%C++125.9B++1.4C--3379.4h8.8B+29.4B+
The Little Helper 1,2021,1818971.317C+0.4548.473%C+16.511%C+64.5C++1.1C+17218.3h4.9D10.2C+
Eidolon VE33 1,1951,1796431.834C++0.0729.873%C32.061%B+39.6C+N/A12229.8h6.7B+22.5C**
Lasher X2 1,2081,1777511.567C++0.2033.941%B+3.483%C46.2C+1.2C+12025.5h17.1B50.4B+
NSX-P Tanto 1,1921,1771,0671.103C0.6626.183%D30.756%C*36.4CN/A10232.3h11.8C++45.1C++
Plasma Grenade 1,1941,17611176N/A1,174.2455.237%B++N/A735B+11.3C+23251.6h2.8B+5.1B+
XM98 1,1821,1757661.534D0.2333.325%D--73.106%C-28.3C-N/A7641.5h2.3C+6.9C
NSX Naginata 1,1931,1736211.889C+0.1325.22%C+35.55%B+57.5C1C+14820.4h9.9B39.3C**
NSX-P Naginata 1,1811,1735682.065C+0.3024.429%C36.232%B+67.8C+N/A23517.3h10.2C*41.8C++
SVA-88 1,1801,1734072.882B1.1228.614%B+35.635%B++98.6B*N/A35911.9h9.7B+33.8B+
Eridani SX5-AE 1,1801,1735911.985C0.2226.874%D*31.714%C**61.1C-N/A14619.2h10.6C-39.4D-
NS Baron G5 1,1831,1735422.164A+0.4043.273%C-20.631%B**83.8AN/A21014h3.6B++8.2C+
NS-11P 1,1921,1731,1750.998C--0.7721.383%D*25.405%C+27.6DN/A7842.5h12.8C60.1D
Proximity Mine 1,1751,1732953.976C+2.2148.779%B+N/A186.2B*N/A5146.3h1.8C++3.6B+
Auraxium Slasher 1,1921,17211,4920.102C++1.6643.42%B*3.498%D3.1B++N/A8372.1h1.8B+4.1B+
Thanatos VE70 1,1801,1711,1091.056C+0.7138.033%D18.446%B+42C+N/A11927.9h4.1C*10.8C+
Pulsar VS1 1,1731,1686331.845B+0.0828.146%B32.021%B**64.9B*N/A22218h10.6B*37.7B++
Manticore SX40 1,1761,1661,1221.039C0.7229.798%C29.674%B++70.2AN/A19816.6h6.1B+20.5B+
NS-11A 1,1731,1654612.527B+0.7630.079%B+32.532%B++82.6B**N/A22914.1h10.1B*33.6B++
Parallax VX3-AE 1,1691,1652953.949C2.1938.945%D81.974%C+41.9DN/A8827.8h1.7C*4.5C
Corvus VA55 1,1751,1646261.859C**0.1028.905%C**34.107%B*70.1B**N/A18616.6h8.9B**30.7B++
V10 1,1661,1643952.947C--1.1842.168%C+71.821%D*52.7C+N/A11922.1h1.9C*4.5C*
NSX Tomoe 1,1661,1635562.092C+0.3330.288%C+52.881%B*56.2C+N/A17620.7h11.4B+37.6C**
H-V45 1,1751,1638701.337C0.4324.718%C-21.496%C-34.9CN/A11433.3h11.8C++47.9C+
NSX Tengu 1,1661,1624572.543B*0.7845.569%B*26.248%C**98.5B**N/A25311.8h10.8C*23.8B+
NSX "Networked" Tomoe 1,1641,1623403.418B**1.6532.988%C++55.766%B*119.8B**N/A2839.7h9.4B*28.4B++
Parallax VX3 1,1651,1623323.5C+1.7439.5%C70.396%D*50.7B+N/A13022.9h1.8B+4.7C*
NS-61 Emissary 1,1771,1611,2820.906C0.8628.472%C+20.672%C**50BN/A14323.2h11.7C++41.2C*
MKV Suppressed 1,1671,1587211.606C+0.1626.385%C19.689%C53.9C++N/A16021.5h11.6C**43.8C*
Solstice VE3 1,1721,1561,8770.616C--1.1519.774%D*18.599%C-20.1CN/A9057.4h13.6C++68.9C+
Force-Blade 1,2151,15624,8150.047B+1.7226.062%C-1.125%D1.6B+N/A4721h2.3C++9C++
Eridani SX5 1,1581,1519361.23C0.5326.293%D19.288%C--48C+N/A16424h10.4C*39.4C+
MANA Anti-Vehicle Turret 2,1431,08210010.82A++9.0670.027%C++N/A2705A++2652.5A++63650.4h2.4A3.4A
Lancer VS22 2,1401,0672838.107U36.3486.841%M++N/A254U255.5U5744.2h1.9B**2.2B**
Dual Photon Pods 1,2461,0676017.783A16.0260.36%B+1.406%B+217.8A+36.5A7924.9h12.5B*20.7B++
Saron Laser Cannon 1,6671,0378331.245C0.5223.947%D**2.025%C*13.7C8.3C-14475.5h75.2B+314.2C**
Nemesis VSH9 1,7629041446.278S4.5182.488%A*N/A141.3S134.1S4956.4h2.1A*2.6A*
S1 1,6708915671.571B+0.1963.377%BN/A65.5A*57.3M**34613.6h3A+4.8B+
V26 Maelstrom Turbo Laser 1,2267531854.07B+2.3128.515%D1.461%C-24.8C*15.6C*18430.4h65.4B+229.4B
NSX "Networked" Tengu 6926892332.957A1.1945.477%B+34.398%B**89.5C*N/A2267.7h9B++19.7B++
Tank Mine 1,0286661683.964B2.2035.115%CN/A166.5B++90.5B++12694h1.6B+4.6B+
Hades VSH4 1,3016526108.667U106.9096.058%M++N/A343.2S341.6S11251.9h2A++2.1A++
Skorpios 6436423931.634C+0.1327.963%C+27.726%B+58.9C+N/A16610.9h10.1B36.2C*
NS-61 "Networked" Emissary 6226193461.789C**0.0332.434%C31.179%B+129AN/A3784.8h8.5B++26.4B+
Parsec VX3-A 6126111254.888C3.1239.444%D-81.506%C**64.3C++N/A1669.5h1.6B++4.1C+
H-V45 AE 6196102492.45C+0.6930.169%C+31.803%C+72.6C+1.1C+2948.4h11C36.5C+
Auraxium Force-Blade 5785537,8350.071B+1.6932.781%C++1.627%D-2.4B+N/A6232.8h1.8B+5.6B
Hornet Missiles 718494835.952C4.1962.965%C+1.012%D105.1B+47.7C++6784.7h8.9B14.2B
VE-C Horizon 4584474241.054C--0.7135.17%C32.215%B+43.4D1.1C14510.3h12.3C**35C++
Proton II PPA-H 4394151625.938B+24.1747.706%B*N/A106.4C+6.2C3153.9h8B+16.7B*
Eclipse VE3A 4144091303.146B**1.3831.79%B++28.117%B**110.5A1.4B+3323.7h9.2B*28.8B*
VE-S Canis 3873841762.182B+0.4233.081%B+20.573%C-83.5B+N/A3404.6h8.9C**26.8B+
Sticky Grenade 3863761376N/A374.2456.25%C*N/A1253.3B33.3A++31670.3h1.8B3.2B
Light PPA 3893731572.376C--0.6142.595%C+N/A47.8C-2.1D1687.8h12.2C+28.6C++
VE-H Maw 3593541173.026B+1.2628.256%C+31.638%C+82.3C++1.2C+3624.3h8.1B+28.5B+
CAS 14-E 3623401130.909C*29.1538.989%B++1.471%C106.3B+6.9C++2933.2h23.4B+60B++
M40 Fury-F 4073322111.573C0.1944.691%D1.205%B+26.3C+6C9912.6h8.1B+18.1C**
Spear Anti-Vehicle Phalanx Turret 521331486.896C5.1355.667%B+3.625%C+63.7B+36.5B*4755.2h7.4C**13.2C*
NS-15 Gallows 317311684.574B*2.8132.162%B+43.087%B*135.2B*2.6B*3572.3h8.7B**27.2B++
Quasar VM1 3123071591.931C+0.1723.292%B*25.733%B*33.4C++N/A1439.2h15.6C66.9C++
Supernova FPC 4262861617.875B+16.1152.438%C1.399%C38.6B+18.9C*6137.4h3.4B*6.5B++
Quasar VM1 2892841342.119C0.3624.201%B++26.056%B++40.6CN/A1327h14.3C-59.2C*
M40 Fury 3072812610.808C*9.0436.045%C2.135%B++51.1C+4.7D*1975.5h11.5B32C**
NSX "Networked" Yumi 2862781411.972C++0.2130.679%C++38.13%B+81.8B++2.4C++2343.4h8.5B+27.8B+
Beamer VS3 2672645940.444D1.3223.083%D-15.909%D--21.6C--N/A8912.2h9.5C+41C
Saron HRB 397256445.818C+4.0546.347%C+1.563%C++25.9C14.2C2389.9h22.1C+47.7C+
Icikill 2542503,6130.069B1.6940.163%B+N/A2.1C+N/A5121.6h1.6B*3.9C**
CAS30 Tank Buster 4202331451.607C+0.1652.486%B+1.288%C*6.9C-5.5C-12834h68.7D130.8C+
S12 Renegade 242232554.218C+2.4550.741%B++3.879%C52.7C2.3C*1374.4h3.4C+6.7C**
M40 Fury 2642241812.444C++10.6835.05%C-N/A70C*12.5C+3793.2h9.2B++26.4B+
The Kraken 340222872.552C++0.7963.584%C++2.252%B*88.8A++47.2A*3512.5h2.5B+3.9B+
NS-AM7 Archer 3252204940.445C+1.3255.071%C--20%C+5.6C--2.7C+3739.6h18.4C+33.3C
Nyx VX31 2172171022.127C0.3633.322%D36.406%B+55.6C+N/A1463.9h4.5B+13.6C*
Hunter QCX 2222163280.659C1.1042.085%C+35.648%B**21.4C**N/A6810.1h4.1B+9.8B
L100 Python AP 335211336.394C4.6359.757%C**1.896%C+33C--19.4C2966.4h6.5D10.9C+
M20 Basilisk 272209297.207A5.4442.463%C+10.048%A+33.7B+10.2B+2396.2h71.1B167.4B+
E540 Halberd 292203258.12C-6.3646.037%D1.97%C+32.2C-14.1D3116.3h5.3C+11.6C
Lumine Edge 1911891,0530.179C+1.5839.32%B++18.519%B7.2C+N/A2526.1h1.3C**3.3B+
Ursa 187186464.043A**2.2834.184%A43.011%A++132.9A++N/A6741.4h8.1B*23.6B*
L100 Python HEAT 241183374.946C3.1856.175%C*1.639%C-33.3C10.5D2135.5h5.6C+10C+
M60-G Bulldog 207176237.652C*5.8936.681%C5.114%A++28.9C-5.1C--1386.1h6.6C++18C++
L100 Python HESH 1951751412.5C10.7458.677%B*1.143%C+83.3B+9.5C+3862.1h2.7B+4.6B++
NSX Masamune 2001701051.619B++0.1448.2%D**2.941%B*47.2B++8.3D1753.6h5.8B*12.1B+
Aphelion VEX-4H 254168295.793C4.0395.711%S4.167%B+6.9F-3.5F--4524.3h1655.8T*1730T*
Rocklet Rifle 2811581620.975C+0.7943.024%D*N/A29.3C22.8C3385.4h32.3C*75.2C+
C75 Viper 178155344.559C--2.8041.179%C+1.29%C+35.2C5.2D2524.4h10.7C*25.9C++
M12 Kobalt-H 158155438.75C*36.9920.295%D-23.871%B**155C++3D-3861h11.8B++58.2C++
Anti-Vehicle Grenade 2191551155N/A153.2450.972%C+N/A258.3D106.7C+21080.6h6.8D13.3C-
M12 Kobalt 147141347B**45.2419.894%C+24.823%B**67.1C2.9C2472.1h15.7B+79.1C++
Darkstar 130128632.032C+0.2733.127%B**32.813%B++75.3B+1.2C**2881.7h11.7C*35.4B+
Comet VM2 1631201680.714D1.0538.507%D--2.5%D-10.1D3.6D9211.9h23.4C60.8C
NS-66 Punisher 121120482.5B+0.7427.576%C+37.5%B*109.1B*N/A3611.1h9.2B++33.5B+
NS-44L Blackhand 120120851.412C+0.3533.456%D**47.5%C**36.4C+N/A1633.3h3.8C++11.3C
Ancient Psykinetic Blade 1211161,3240.088B++1.6848.015%C6.034%D3.5C+N/A1033.2h3.2B+6.7B+
NSX Yumi 116114891.281C0.4822.464%D*27.193%C28.5DN/A754h10.7C++47.6C-
Coyote Missiles 171113148.071B**6.3159.897%B++N/A94.2A48.3A++6031.2h34.1B+56.9B+
Soldier Soaker 101101452.244B+0.4839.361%C*18.812%B*101B*N/A2441h5.4B+13.6B+
Fatestealer 1001004340.23A1.5344.258%B+1%F-7.9DN/A1812.6h1.6A++3.6B**
Comet VM2 1381001520.658D-1.1140.14%D--5%C*9.9D3.8D-7610.1h28.2C70.2D
Proton II PPA 10798109.8C-8.0427.687%C++2.041%C++46.7D4.3C++1732.1h10C+36.1C*
M20 Basilisk 12693283.321C1.5638.645%C4.301%D31B+11C*2523h77.6B+200.8B+
NS CandyCannon 3000 91912390.381C-1.3830.13%D23.077%D-17.8CN/A485.1h5.9D--19.4D
Cerberus 9191601.517C++0.2535.088%C++46.154%A++70B+N/A2241.3h4.8B+13.8B+
L105 Zephyr 10088155.867C-4.1045.675%C++N/A46.3C6.3D2501.9h6C*13.1B
M12 Kobalt-F 88861320.652D1.1115.98%F6.977%C11.2D--N/A287.7h16.9D105.8D**
LB00 Python AP 12985421.25C+19.4962.857%B*1.176%C*70.8B++36.7A++5011.2h3.6C**5.8B++
Supernova PC 11978392D0.2440.387%D*2.564%B+18.1D9.5C+2924.3h4.6C++11.3C-
Revenant 7776391.949C0.1931.06%D43.421%B**50.7CN/A1651.5h7.7D24.7D-
Chaos 7067341.971C++0.2156.767%C++19.403%B+67C++3M++1871h4.5D7.9C
NS-AM7 VS/AE Archer 86661080.611C1.1558.208%C9.091%D*10.8C+3.3B+556.1h10.5C*18.1C*
V30-F Starfall 10264232.783C**1.0262.326%C+N/A26.7C+15.8C+1612.4h13.3B+21.4B+
E540 Halberd-H 786287.75C-5.9937.973%T3.226%A+25.8D*6.7F-1832.4h3.6B**9.4C+
Bastion Battery 8861161N/A59.2441.149%B**N/A76.3A+33.8A+6100.8h8.8A21.4B**
AP30 Shredder 895996.556C4.7929.299%D*N/A590U300U2755500.1h62B+211.6C++
M12 Kobalt 6058229C*27.2424.719%B**15.517%D-72.5C2.5C--3630.8h22.3D--90.4C++
VE-A Lacerta 5857351.629C0.1329.004%C33.333%B+71.3C++1.3C+3860.8h11.4C+39.4C+
Orbital Strike Uplink 8754154U52.24712.5%UN/A270U165U17870.2h2.1T*0.3T*
Spear Anti-Vehicle Phalanx Tower 7850150A48.2447.603%C--2%D-62.5C*35C+3440.8h5.8B++12.1B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit907603,33758.6h
Anti-Vehicle MANA Turret151,7992.7h
Spawn Beacon4283,0997.8h
Repair Module0640.2h
Skywall Shield Emitter0500.4h
Rampart Wall3750.9h
Nanite Healing Grenade02170.1h
Nanite Revive Grenade09480.3h
Medical Applicator484237,44215.2h
Motion Spotter404,1452.4h
Restoration Kit4443,66310.4h
Deconstruction Tool02210.1h
Welding Device01,1840.3h
Spitfire Auto-Turret42920.4h
Ammunition Package565,4872.7h
Recon Detection Device25516,33519.3h
Shield Recharging Field662,5261.1h
Smoke Grenade01220h
Medical Kit4,05721,30182.9h
Anti-Infantry MANA Turret492,0902.3h
Snowman Soldier142660.4h

Check the help document for the dictionary if you want to learn more about words used here.


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