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Praetor Paragon gerwon[AGON] gerwon
VS BR 87

KDR: 1.42

Score: 36.8m

Last Seen: May 26th, 2020 8:28 AM
- OFFLINE - 112 hour(s)

Prestige 1, Battle Rank 87 - Vanu Sovereignty on Cobalt
Level Progress (to 88): 34%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C-4 NSX Naginata Pulsar LSW NS-03 Thumper Betelgeuse 54-A Lasher X2 NSX-P Naginata Terminus VX-9
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $541,683 MLG Score: 433
Fun Score: N/A
Cheeseburgers Flipped: 628TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.961%17.947%41239130732,8141.32850.09

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.138%0.331C**-0.475D-0.178CHEAD ++ (~6.47)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
510.311C*11.70.179C++39.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.126%1.089%110413421,37812825311.07488259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.658%-0.858D---0.444C--0.864

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
128.60.208C++37.50.296C*91.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.828%1.877%305713395,115257519461.98564263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.065%0.27C*-0.404C--0.664

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.90.56B+7.40.405B9.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.727%4.351%2221613303,241177413471.82694240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.129%-0.138C-0.041C+0.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.10.517B+20.20.499B+37.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.078%83.105%222613403,208306671.04631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.551%0.47B+1.033B**0.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.452B+2.10.35C**3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.718%15.594%222313431,6161579111.02343

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.828%0.738B++0.152C++1.897

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.609B+2.60.464B+2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
36.8m262.1%318 (19.1k)267 (16k)1.4188868,38648,1971.6066887 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1346347219.015%15.815%30102:5225

13% Combat Medic30% Engineer24% Heavy Assault15% Infiltrator14% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 2:01 PMJun 28th, 2015 7:24 PMMay 30th, 2020 3:41 AM (40d) (PST)May 26th, 2020 5:31 AM (44d) (PST)May 26th, 2020 4:28 AM (44d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5562243320.4960.3490.0781.4600.061433

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,38313,41219,9713021588415,990

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2299.3h/95.8d 9,051 10,815 21,758 201.4k 2,342 7,483 8,442 76.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX Naginata
B*
Kills:1,798
Deaths:883
KDR:2.036
Accuracy:28.149% B*
HSR:22.803% D-
Pulsar LSW
F
Kills:1,528
Deaths:2,384
KDR:0.641
Accuracy:16.094% F
HSR:13.155% F
Betelgeuse 54-A
D
Kills:1,425
Deaths:802
KDR:1.777
Accuracy:24.294% D
HSR:24.912% D-
NSX-P Naginata
A
Kills:1,402
Deaths:881
KDR:1.591
Accuracy:30.583% A
HSR:28.103% C+
NS-15M2
C+
Kills:1,314
Deaths:798
KDR:1.647
Accuracy:25.602% C+
HSR:17.276% D*
SVA-88
C+
Kills:1,305
Deaths:800
KDR:1.631
Accuracy:24.254% C+
HSR:20.460% D
Flare VE6
C+
Kills:1,241
Deaths:844
KDR:1.470
Accuracy:24.283% C+
HSR:16.841% D*
Orion VS54
C+
Kills:1,158
Deaths:668
KDR:1.734
Accuracy:21.294% C+
HSR:23.316% C
Ursa
C
Kills:531
Deaths:432
KDR:1.229
Accuracy:22.107% C
HSR:19.397% D
VE-H Maw
B+
Kills:233
Deaths:148
KDR:1.574
Accuracy:27.819% C++
HSR:33.906% B+
Kills:11,935
Deaths (as Heavy Assault):8,640
Deaths (to Heavy Assaults):13,031
KDR:1.38137
Kill Difference:3,295
Playtime:553.631 hours
Usage:24%
Score:8.564m
Score/min:258
Accuracy (listed only):24.448%
HSR (listed only):22.017%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
D
Kills:1,340
Deaths:1,422
KDR:0.942
Accuracy:22.827% D
HSR:15.522% D
Sirius SX12
D--
Kills:1,205
Deaths:1,798
KDR:0.670
Accuracy:19.506% D*
HSR:11.203% D--
Pulsar C
B*
Kills:1,199
Deaths:949
KDR:1.263
Accuracy:30.007% B*
HSR:21.268% C--
NS-11C
C
Kills:1,185
Deaths:1,199
KDR:0.988
Accuracy:23.196% C
HSR:13.671% D--
Serpent VE92
C
Kills:1,169
Deaths:963
KDR:1.214
Accuracy:23.743% C
HSR:19.418% C
Eridani SX5
D--
Kills:1,161
Deaths:915
KDR:1.269
Accuracy:22.563% D--
HSR:13.609% D--
NS-7 PDW
C--
Kills:1,158
Deaths:912
KDR:1.270
Accuracy:22.857% C--
HSR:14.421% D
Solstice VE3
D
Kills:1,155
Deaths:1,763
KDR:0.655
Accuracy:20.547% D
HSR:15.844% D
Zenith VX-5
D
Kills:1,155
Deaths:834
KDR:1.385
Accuracy:23.309% D
HSR:17.403% D-
Phobos VX86
B**
Kills:776
Deaths:552
KDR:1.406
Accuracy:72.500% B**
HSR:18.299% C*
NS Baron G5
C++
Kills:775
Deaths:720
KDR:1.076
Accuracy:46.973% C++
HSR:13.807% C
Deimos VA29
C
Kills:599
Deaths:621
KDR:0.965
Accuracy:59.847% C
HSR:14.023% C--
Solstice SF
C+
Kills:513
Deaths:733
KDR:0.700
Accuracy:22.672% C-
HSR:16.179% C+
Thanatos VE70
D--
Kills:241
Deaths:480
KDR:0.502
Accuracy:30.300% D*
HSR:10.788% D--
NSX-P Tanto
C*
Kills:240
Deaths:238
KDR:1.008
Accuracy:27.191% C++
HSR:28.333% C*
Solstice Burst
D
Kills:237
Deaths:391
KDR:0.606
Accuracy:24.182% D
HSR:13.502% F
NSX Tengu
B+
Kills:193
Deaths:106
KDR:1.821
Accuracy:40.945% B+
HSR:16.580% D-
VE-S Canis
B+
Kills:190
Deaths:97
KDR:1.959
Accuracy:28.700% C+
HSR:25.790% B+
NSX Tanto
C*
Kills:170
Deaths:155
KDR:1.097
Accuracy:28.566% C*
HSR:24.118% C
NSX-P Tengu
B+
Kills:162
Deaths:120
KDR:1.350
Accuracy:40.217% B+
HSR:19.753% C
Skorpios
C--
Kills:102
Deaths:52
KDR:1.962
Accuracy:25.819% D
HSR:18.627% C--
Kills:14,925
Deaths (as Light Assault):15,020
Deaths (to Light Assaults):8,638
KDR:0.99368
Kill Difference:95
Playtime:332.001 hours
Usage:14%
Score:5.306m
Score/min:266
Accuracy (listed only):31.260%
HSR (listed only):17.246%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B*
Kills:1,199
Deaths:949
KDR:1.263
Accuracy:30.007% B*
HSR:21.268% C--
NS-11C
C
Kills:1,185
Deaths:1,199
KDR:0.988
Accuracy:23.196% C
HSR:13.671% D--
Serpent VE92
C
Kills:1,169
Deaths:963
KDR:1.214
Accuracy:23.743% C
HSR:19.418% C
Solstice VE3
D
Kills:1,155
Deaths:1,763
KDR:0.655
Accuracy:20.547% D
HSR:15.844% D
Zenith VX-5
D
Kills:1,155
Deaths:834
KDR:1.385
Accuracy:23.309% D
HSR:17.403% D-
Phobos VX86
B**
Kills:776
Deaths:552
KDR:1.406
Accuracy:72.500% B**
HSR:18.299% C*
NS Baron G5
C++
Kills:775
Deaths:720
KDR:1.076
Accuracy:46.973% C++
HSR:13.807% C
Deimos VA29
C
Kills:599
Deaths:621
KDR:0.965
Accuracy:59.847% C
HSR:14.023% C--
Solstice SF
C+
Kills:513
Deaths:733
KDR:0.700
Accuracy:22.672% C-
HSR:16.179% C+
VE-LR Obelisk
B++
Kills:270
Deaths:161
KDR:1.677
Accuracy:37.365% B++
HSR:37.778% B+
Thanatos VE70
D--
Kills:241
Deaths:480
KDR:0.502
Accuracy:30.300% D*
HSR:10.788% D--
NSX-P Tanto
C*
Kills:240
Deaths:238
KDR:1.008
Accuracy:27.191% C++
HSR:28.333% C*
Solstice Burst
D
Kills:237
Deaths:391
KDR:0.606
Accuracy:24.182% D
HSR:13.502% F
Eidolon VE33
C
Kills:202
Deaths:191
KDR:1.058
Accuracy:27.139% C
HSR:19.307% D--
NSX Tanto
C*
Kills:170
Deaths:155
KDR:1.097
Accuracy:28.566% C*
HSR:24.118% C
Kills:9,886
Deaths (as Engineer):9,950
Deaths (to Engineers):9,804
KDR:0.99357
Kill Difference:64
Playtime:682.292 hours
Usage:30%
Score:11.678m
Score/min:285
Accuracy (listed only):33.169%
HSR (listed only):18.916%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
D
Kills:1,348
Deaths:934
KDR:1.443
Accuracy:23.860% D
HSR:17.730% D*
MKV Suppressed
D
Kills:1,340
Deaths:1,422
KDR:0.942
Accuracy:22.827% D
HSR:15.522% D
Sirius SX12
D--
Kills:1,205
Deaths:1,798
KDR:0.670
Accuracy:19.506% D*
HSR:11.203% D--
NS-11A
D-
Kills:1,200
Deaths:1,455
KDR:0.825
Accuracy:21.013% D-
HSR:15.167% D--
Corvus VA55
B
Kills:1,176
Deaths:760
KDR:1.547
Accuracy:27.176% B
HSR:18.027% D-
H-V45
D
Kills:1,176
Deaths:952
KDR:1.235
Accuracy:21.451% D
HSR:14.796% D--
Eridani SX5
D--
Kills:1,161
Deaths:915
KDR:1.269
Accuracy:22.563% D--
HSR:13.609% D--
NS-7 PDW
C--
Kills:1,158
Deaths:912
KDR:1.270
Accuracy:22.857% C--
HSR:14.421% D
Pulsar VS1
C+
Kills:1,149
Deaths:797
KDR:1.442
Accuracy:24.239% C+
HSR:14.273% D--
NS-11P
B
Kills:783
Deaths:700
KDR:1.119
Accuracy:26.701% B
HSR:15.198% D--
Phobos VX86
B**
Kills:776
Deaths:552
KDR:1.406
Accuracy:72.500% B**
HSR:18.299% C*
NS Baron G5
C++
Kills:775
Deaths:720
KDR:1.076
Accuracy:46.973% C++
HSR:13.807% C
Deimos VA29
C
Kills:599
Deaths:621
KDR:0.965
Accuracy:59.847% C
HSR:14.023% C--
VE-A Lacerta
C+
Kills:313
Deaths:185
KDR:1.692
Accuracy:28.726% C+
HSR:24.920% C+
Darkstar
D
Kills:279
Deaths:235
KDR:1.187
Accuracy:24.743% D
HSR:11.111% F-
Thanatos VE70
D--
Kills:241
Deaths:480
KDR:0.502
Accuracy:30.300% D*
HSR:10.788% D--
NSX Tengu
B+
Kills:193
Deaths:106
KDR:1.821
Accuracy:40.945% B+
HSR:16.580% D-
VE-S Canis
B+
Kills:190
Deaths:97
KDR:1.959
Accuracy:28.700% C+
HSR:25.790% B+
NSX-P Tengu
B+
Kills:162
Deaths:120
KDR:1.350
Accuracy:40.217% B+
HSR:19.753% C
Skorpios
C--
Kills:102
Deaths:52
KDR:1.962
Accuracy:25.819% D
HSR:18.627% C--
Kills:15,326
Deaths (as Combat Medic):13,813
Deaths (to Combat Medics):5,196
KDR:1.10953
Kill Difference:1,513
Playtime:304.214 hours
Usage:13%
Score:5.740m
Score/min:314
Accuracy (listed only):31.548%
HSR (listed only):16.182%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
D
Kills:1,340
Deaths:1,422
KDR:0.942
Accuracy:22.827% D
HSR:15.522% D
Sirius SX12
D--
Kills:1,205
Deaths:1,798
KDR:0.670
Accuracy:19.506% D*
HSR:11.203% D--
Eridani SX5
D--
Kills:1,161
Deaths:915
KDR:1.269
Accuracy:22.563% D--
HSR:13.609% D--
NS-7 PDW
C--
Kills:1,158
Deaths:912
KDR:1.270
Accuracy:22.857% C--
HSR:14.421% D
NS-44 Commissioner
D-
Kills:1,124
Deaths:1,522
KDR:0.739
Accuracy:29.773% D-
HSR:15.569% D--
NSX Daimyo
B
Kills:827
Deaths:368
KDR:2.247
Accuracy:38.237% D
HSR:95.526% B
Parallax VX3
B*
Kills:765
Deaths:222
KDR:3.446
Accuracy:42.637% B
HSR:84.837% B*
XM98
B+
Kills:722
Deaths:542
KDR:1.332
Accuracy:36.297% C
HSR:80.471% B+
Ghost
C++
Kills:655
Deaths:349
KDR:1.877
Accuracy:40.813% C+
HSR:72.061% C++
NS-30 Vandal
C-
Kills:435
Deaths:264
KDR:1.648
Accuracy:31.822% C-
HSR:19.540% D--
Artemis VX26
D-
Kills:387
Deaths:407
KDR:0.951
Accuracy:23.397% D*
HSR:17.054% D-
NSX Tomoe
C++
Kills:369
Deaths:229
KDR:1.611
Accuracy:29.001% C+
HSR:39.566% C++
Beamer VS3
D--
Kills:299
Deaths:594
KDR:0.503
Accuracy:14.445% F-
HSR:15.385% D--
NS-61 Emissary
C
Kills:235
Deaths:211
KDR:1.114
Accuracy:26.689% C
HSR:9.362% D**
NSX Tengu
B+
Kills:193
Deaths:106
KDR:1.821
Accuracy:40.945% B+
HSR:16.580% D-
VE-S Canis
B+
Kills:190
Deaths:97
KDR:1.959
Accuracy:28.700% C+
HSR:25.790% B+
V10
B*
Kills:188
Deaths:74
KDR:2.541
Accuracy:38.489% C-
HSR:85.106% B*
NS-44L Blackhand
D
Kills:183
Deaths:170
KDR:1.076
Accuracy:31.737% D*
HSR:33.333% D
NSX-P Tengu
B+
Kills:162
Deaths:120
KDR:1.350
Accuracy:40.217% B+
HSR:19.753% C
Skorpios
C--
Kills:102
Deaths:52
KDR:1.962
Accuracy:25.819% D
HSR:18.627% C--
Soldier Soaker
D
Kills:60
Deaths:42
KDR:1.429
Accuracy:29.701% D
HSR:6.667% D*
VA39 Spectre
D-
Kills:51
Deaths:71
KDR:0.718
Accuracy:28.020% D-
HSR:27.451% D--
Phantom VA23
N/A
Kills:50
Deaths:31
KDR:1.613
Accuracy:28.125% N/A
HSR:26% N/A
Kills:11,861
Deaths (as Infiltrator):10,518
Deaths (to Infiltrators):7,671
KDR:1.12769
Kill Difference:1,343
Playtime:336.607 hours
Usage:15%
Score:3.988m
Score/min:197
Accuracy (listed only):30.114%
HSR (listed only):33.193%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C++
Kills:742
Deaths:375
KDR:1.979
Accuracy:18.684% C++
HSR:16.981% C--
Blueshift VM5
C++
Kills:525
Deaths:207
KDR:2.536
Accuracy:21.725% C++
HSR:19.429% C--
Blueshift VM5
C++
Kills:517
Deaths:206
KDR:2.510
Accuracy:21.027% C++
HSR:17.602% D
Quasar VM1
C+
Kills:486
Deaths:367
KDR:1.324
Accuracy:15.493% C
HSR:18.107% C+
Cosmos VM3
B++
Kills:355
Deaths:180
KDR:1.972
Accuracy:22.538% B++
HSR:17.183% C
Comet VM2
B+
Kills:219
Deaths:225
KDR:0.973
Accuracy:49.197% C**
HSR:5.479% B+
Comet VM2
C*
Kills:211
Deaths:251
KDR:0.841
Accuracy:46.176% C*
HSR:3.318% C--
NS-10 Burster
B*
Kills:109
Deaths:187
KDR:0.583
Accuracy:37.059% B*
HSR:7.339% C*
Kills:3,164
Deaths (as MAX Suit):999
Deaths (to MAX Suits):2,173
KDR:3.16717
Kill Difference:2,165
Playtime:78.600 hours
Usage:3%
Score:1.490m
Score/min:316
Accuracy (listed only):28.987%
HSR (listed only):13.180%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
D
Kills:534
V. Kills:364 146%
Deaths:466
KDR:1.146
Accuracy:26.569% D-
KPH:9.100 D
VKPH:6.200 D
Light PPA
B*
Kills:483
V. Kills:31 N/A
Deaths:104
KDR:4.644
Accuracy:47.843% B*
KPH:44.600 C
VKPH:2.900 C
Hornet Missiles
C**
Kills:419
V. Kills:291 143%
Deaths:49
KDR:8.551
Accuracy:75.678% A+
KPH:73.400 C+
VKPH:50.900 C**
Antares LC
D
Kills:319
V. Kills:263 121%
Deaths:278
KDR:1.147
Accuracy:24.980% D*
KPH:11.200 D
VKPH:9.300 D
Dual Photon Pods
C
Kills:308
V. Kills:79 385%
Deaths:73
KDR:4.219
Accuracy:56.430% C**
KPH:64.100 C-
VKPH:16.500 C
V26 Maelstrom Turbo Laser
C
Kills:53
V. Kills:26 196%
Deaths:32
KDR:1.656
Accuracy:19.755% F-
KPH:13.800 C
VKPH:6.800 D
Kills:2,116 (1,389 + 0)
Deaths:1,002
KDR:2.112
VKDR:1.052
Vehicle Kills:1,054
Kill Difference:1,114
Playtime:112.324 hours
Usage:5%
Score:1.213m
Score/min:180
Piloting Accuracy:19.755%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C-
Kills:125
V. Kills:128 97%
Deaths:28
KDR:4.464
Accuracy:36.791% C
KPH:20.700 D-
VKPH:21.200 C-
L105 Zephyr
C+
Kills:66
V. Kills:15 413%
Deaths:10
KDR:6.600
Accuracy:48.019% B+
KPH:37.300 D
VKPH:8.500 C+
Kills:191 (0 + 191)
Deaths:38
KDR:5.026
VKDR:3.763
Vehicle Kills:143
Kill Difference:153
Playtime:7.805 hours
Usage:0%
Score:0.133m
Score/min:283
Piloting Accuracy:N/A%
Gunner Accuracy:48.019%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C**
Kills:729
V. Kills:239 304%
Deaths:101
KDR:7.218
Accuracy:54.870% C**
KPH:35.600 C++
VKPH:11.700 C+
C75 Viper
B**
Kills:482
V. Kills:82 N/A
Deaths:31
KDR:15.548
Accuracy:47.406% B++
KPH:59.600 B**
VKPH:10.100 C**
L100 Python AP
B+
Kills:381
V. Kills:271 140%
Deaths:47
KDR:8.106
Accuracy:61.905% B+
KPH:33 C+
VKPH:23.400 B+
Skyguard
C-
Kills:137
V. Kills:110 123%
Deaths:63
KDR:2.175
Accuracy:34.524% B++
KPH:10.700 D
VKPH:8.600 C-
Kills:1,729 (1,729 + 0)
Deaths:242
KDR:7.145
VKDR:2.901
Vehicle Kills:702
Kill Difference:1,487
Playtime:52.897 hours
Usage:2%
Score:0.803m
Score/min:253
Driving Accuracy:34.524%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:1,267
V. Kills:238 N/A
Deaths:1
KDR:1,267
Accuracy:61.315% B**
KPH:84.300 A++
VKPH:15.800 A+
Supernova PC
B+
Kills:1,085
V. Kills:368 294%
Deaths:173
KDR:6.272
Accuracy:55.042% B+
KPH:26.900 C++
VKPH:9.100 C+
Supernova FPC
A+
Kills:1,034
V. Kills:635 163%
Deaths:115
KDR:8.991
Accuracy:62.658% B**
KPH:38.400 B*
VKPH:23.600 A+
Saron HRB
C+
Kills:426
V. Kills:316 134%
Deaths:79
KDR:5.392
Accuracy:41.985% C
KPH:20.100 C--
VKPH:14.900 C+
E540 Halberd
B+
Kills:381
V. Kills:194 195%
Deaths:33
KDR:11.546
Accuracy:48.472% C+
KPH:37.900 B
VKPH:19.300 B+
Proton II PPA
C+
Kills:202
V. Kills:12 N/A
Deaths:12
KDR:16.833
Accuracy:25.079% C+
KPH:55.200 C
VKPH:3.300 C
Kills:4,395 (3,386 + 1,009)
Deaths:413
KDR:10.642
VKDR:4.269
Vehicle Kills:1,763
Kill Difference:3,982
Playtime:117.218 hours
Usage:5%
Score:2.208m
Score/min:314
Driving Accuracy:62.658%
Gunner Accuracy:25.079%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:307
V. Kills:20 N/A
Deaths:17
KDR:18.059
Accuracy:39.990% C++
KPH:93 C+
VKPH:6.100 C+
Aphelion VEX-4H
C+
Kills:144
V. Kills:140 102%
Deaths:48
KDR:3
Accuracy:51.869% B++
KPH:27.200 D-
VKPH:26.500 C+
Saron HRB-H
B+
Kills:132
V. Kills:150 87%
Deaths:38
KDR:3.474
Accuracy:59.378% B+
KPH:27.500 D
VKPH:31.300 B+
M12 Kobalt-H
C+
Kills:106
V. Kills:1 N/A
Deaths:7
KDR:15.143
Accuracy:23.324% C+
KPH:115.300 C
VKPH:1.100 D*
E540 Halberd-H
B+
Kills:103
V. Kills:55 184%
Deaths:14
KDR:7.357
Accuracy:62.842% B+
KPH:50.700 C++
VKPH:27.100 B+
M40 Fury-H
D
Kills:102
V. Kills:12 N/A
Deaths:17
KDR:6
Accuracy:47.403% B+
KPH:53.300 D-
VKPH:6.300 D
M60-G Bulldog-H
N/A
Kills:50
V. Kills:14 333%
Deaths:5
KDR:10
Accuracy:55.750% N/A
KPH:72 N/A
VKPH:20.200 N/A
Kills:944 (0 + 944)
Deaths:146
KDR:6.466
VKDR:2.685
Vehicle Kills:392
Kill Difference:798
Playtime:18.934 hours
Usage:1%
Score:0.395m
Score/min:348
Driving Accuracy:N/A%
Gunner Accuracy:55.750%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:432
V. Kills:107 400%
Deaths:30
KDR:14.400
Accuracy:33.149% C--
KPH:51.600 C++
VKPH:12.800 B++
M12 Kobalt
B+
Kills:206
V. Kills:9 N/A
Deaths:9
KDR:22.889
Accuracy:21.197% B+
KPH:102.500 B+
VKPH:4.500 C**
M12 Kobalt
C**
Kills:194
V. Kills:5 N/A
Deaths:8
KDR:24.250
Accuracy:20.680% C*
KPH:85.100 C**
VKPH:2.200 D
M40 Fury
B+
Kills:187
V. Kills:49 374%
Deaths:20
KDR:9.350
Accuracy:43.363% B++
KPH:58.100 C+
VKPH:15.200 B+
M20 Basilisk
C+
Kills:158
V. Kills:66 236%
Deaths:34
KDR:4.647
Accuracy:36.445% C-
KPH:18.800 C
VKPH:7.900 C+
M60-G Bulldog
C**
Kills:133
V. Kills:31 416%
Deaths:22
KDR:6.045
Accuracy:33.582% C
KPH:33.400 C+
VKPH:7.800 C**
M20 Basilisk
C+
Kills:90
V. Kills:42 209%
Deaths:14
KDR:6.429
Accuracy:37.683% C
KPH:20.400 C
VKPH:9.500 C+
G30 Walker
A++
Kills:59
V. Kills:16 347%
Deaths:6
KDR:9.833
Accuracy:33.960% B+
KPH:29.300 A++
VKPH:7.900 C
Kills:1,459 (0 + 1,459)
Deaths:143
KDR:10.203
VKDR:2.273
Vehicle Kills:325
Kill Difference:1,316
Playtime:34.681 hours
Usage:2%
Score:0.479m
Score/min:230
Driving Accuracy:N/A%
Gunner Accuracy:33.960%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:331
V. Kills:27 N/A
Deaths:170
KDR:1.947
Accuracy:46.625% B+
KPH:29.200 D
VKPH:2.400 C**
M40 Fury-F
D
Kills:73
V. Kills:37 192%
Deaths:164
KDR:0.445
Accuracy:36.923% D*
KPH:7.100 D--
VKPH:3.600 D
Kills:404 (404 + 0)
Deaths:334
KDR:1.210
VKDR:0.192
Vehicle Kills:64
Kill Difference:70
Playtime:21.595 hours
Usage:1%
Score:0.090m
Score/min:69
Driving Accuracy:36.923%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 2,7341,9111,1141.715C++0.3027.325%C++N/A91.4C+39.4B++75620.9h1.2B+4.3B+
NSX Naginata 1,8251,7988832.036B+0.6228.149%B*22.803%D-58.6C*N/A17330.7h10.4B+36.8B+
Pulsar LSW 1,5591,5282,3840.641D-0.7816.094%F13.155%F13.5D*N/A47113.6h15.5D*96.3D*
NS-03 Thumper 1,4661,4269691.472B**0.0544.753%A+N/A81A*2.3B*28917.6h4.6B**10.2B**
Betelgeuse 54-A 1,4391,4258021.777C0.3624.294%D24.912%D-51.4DN/A18027.7h11.1C45.7C
Lasher X2 1,4611,4041,3101.072C+0.3533.026%B+2.564%D44.6C*1.8B++13131.5h17.5B53B+
NSX-P Naginata 1,4551,4028811.591C++0.1730.583%A28.103%C+60.7C*2.3B*19523.1h10.8B+35.3B++
Terminus VX-9 1,3721,3489341.443C+0.0223.86%D17.73%D*41.2CN/A13432.7h12.2C+51C+
MKV Suppressed 1,3541,3401,4220.942C0.4822.827%D15.522%D24.4DN/A7255h14.1C+61.7C+
NS-15M2 1,3271,3147981.647C+0.2325.602%C+17.276%D*49.8C+N/A13326.4h10.5B+41.1B+
SVA-88 1,3201,3058001.631C+0.2124.254%C+20.46%D44.2CN/A15129.5h10.9C*44.9C*
Supernova VPC 1,5051,26711267U1,265.5861.315%B**N/A84.5A++15.9A+33915h2.4B*3.9B**
Flare VE6 1,2581,2418441.47C+0.0524.283%C+16.841%D*45C+N/A13727.6h9.4B38.7B
Sirius SX12 1,2221,2051,7980.67C0.7519.506%D*11.203%D--17.8DN/A5267.7h15.2C+78.1C
NS-11A 1,2131,2001,4550.825C0.5921.013%D-15.167%D--22.1DN/A6254.2h14.3C68C-
Pulsar C 1,2401,1999491.263C+0.1630.007%B*21.268%C--53.3B+1.8A++18622.5h9.7B+32.2B++
NS-11C 1,2041,1851,1990.988C+0.4323.196%C13.671%D--21.7CN/A7054.6h13.3C*57.5C++
Corvus VA55 1,1841,1767601.547C**0.1327.176%B18.027%D-45.2B+N/A14626h10.5B+38.8B+
H-V45 1,1891,1769521.235C+0.1821.451%D14.796%D--29CN/A10740.6h13.3C+62.1C
Serpent VE92 1,1881,1699631.214C+0.2023.743%C19.418%C37.5C+N/A14631.2h12.2C++51.5C++
Eridani SX5 1,1691,1619151.269C+0.1522.563%D--13.609%D--31.8CN/A8436.5h11.6C++51.3C
NS-7 PDW 1,1651,1589121.27C*0.1522.857%C--14.421%D31.6C+N/A11236.7h12.8B+55.8C*
Orion VS54 1,1651,1586681.734C+0.3221.294%C+23.316%C40.8C+N/A19328.4h9.6B*45C++
Solstice VE3 1,1851,1551,7630.655C0.7620.547%D15.844%D14.6C-N/A6479.1h16.1C+78.5C+
Zenith VX-5 1,1651,1558341.385C+0.0323.309%D17.403%D-34.1CN/A8233.9h11.6B49.7C+
Pulsar VS1 1,1661,1497971.442C**0.0224.239%C+14.273%D--36.5C**N/A12831.5h11.5B*47.4B+
NS-44 Commissioner 1,1421,1241,5220.739C0.6829.773%D-15.569%D--22DN/A7251.2h3.9C+13C
Supernova PC 1,4531,0851736.272C+4.8555.042%B+1.29%D26.9C++9.1C+18540.3h4B+7.2B*
Supernova FPC 1,6691,0341158.991C+7.5762.658%B**3.288%B++38.4B*23.6A+47326.9h4.3B+6.8B*
Lumine Edge 88284120,9860.04C1.3818.404%D-13.436%C1.2C-N/A3697.8h1.4C++7.7C+
NSX Daimyo 8278273682.247C0.8338.237%D95.526%B48.9CN/A13716.9h2.1B+5.6C*
NS Decimator 1,1637966931.149C+0.2758.375%C2.638%B+33.6C15.5C24623.7h3.8B+6.5B+
NS-11P 7997837001.119C+0.3026.701%B15.198%D--36.4C+N/A11521.5h12.6C**47.2B+
Phobos VX86 7817765521.406C+0.0172.5%B**18.299%C*117.6A++N/A3576.6h2.2B3B+
NS Baron G5 7897757201.076C+0.3446.973%C++13.807%C35.7C+N/A10221.7h4.8C10.2C+
Parallax VX3 7667652223.446C+2.0342.637%B84.837%B*41.4BN/A11318.5h1.7B*4B++
Cosmos VM3 7537423751.979C+0.5618.684%C++16.981%C--32.4C+N/A10522.9h13C**69.3B
L100 Python HEAT 9687291017.218C++5.8054.87%C**2.469%C+35.6C++11.7C+25720.5h4.3B++7.8B+
XM98 7257225421.332D0.0936.297%C80.471%B+23.1CN/A8031.3h2.1B+5.8C**
Plasma Grenade 7357121712N/A710.5851.764%B+N/A647.3C**20.9B++26121.1h2.9B+5.5B+
Ghost 6566553491.877C0.4640.813%C+72.061%C++36.8C-N/A11917.8h2C**4.8B
Deimos VA29 6025996210.965C0.4559.847%C14.023%C--28.8DN/A7520.8h2.4C+3.9C+
Saron Laser Cannon 8985344661.146C0.2726.569%D-N/A9.1D6.2D14858.8h73.7B++277.4B+
Ursa 5365314321.229C0.1922.107%C19.397%D42.8C+N/A13612.4h11.3C+51.2C+
Blueshift VM5 5395252072.536C+1.1221.725%C++19.429%C--38.9C+1B+11513.5h13.6B++62.7B+
Blueshift VM5 5215172062.51C+1.0921.027%C++17.602%D38.3C+N/A11813.5h13.5B+64.2B+
Solstice SF 5195137330.7C0.7222.672%C-16.179%C+15.7C-N/A6632.6h14.4D63.6C
Quasar VM1 4994863671.324C0.0915.493%C18.107%C+16.9DN/A6528.7h14.9C+95.9C+
Light PPA 5144831044.644C+3.2347.843%B*1.242%C++44.7C2.9C15010.8h7.5B*15.6B++
C75 Viper 5644823115.548A+14.1347.406%B++1.66%B+59.5B**10.1C**2998.1h7.8B*16.5B*
Proximity Mine 441441835.313B3.8947.601%B+N/A116.1CN/A3583.8h1.9C+4.1C**
NS-30 Vandal 4384352641.648C+0.2331.822%C-19.54%D--37.5CN/A15211.6h5.9C18.4C+
M40 Fury 5394323014.4B*12.9833.149%C--2.778%A51.4C+12.7B++2538.4h12.8C*38.6C++
Saron HRB 742426795.392C+3.9741.985%C1.408%C+20.1C--14.9C+32421.2h21.9C+52C+
Hornet Missiles 710419498.551C**7.1375.678%A+1.193%C-73.5C+51.1C**6245.7h11.6C+15.3B
Tank Mine 6924011702.359C0.9437.912%C*N/A85.3D61.9C+10154.7h2C+5.3B
Artemis VX26 3883874070.951C0.4723.397%D*17.054%D-25.5DN/A8015.2h12.5C53.3D
E540 Halberd 5753813311.545C+10.1348.472%C+1.312%D37.7C**19.2B+35210.1h4.5B*9.2B++
L100 Python AP 652381478.106C++6.6961.905%B+3.412%B+32.8C+23.4B+34311.6h5.7C++9.2C*
NSX Tomoe 3753692291.611C+0.1929.001%C+39.566%C++52C++N/A1757.1h12.2B+42.1C**
Cosmos VM3 3623551801.972C+0.5522.538%B++17.183%C35.9C++N/A1319.9h15.1C+67.1C++
S12 Renegade 3583311701.947C0.5346.625%B+3.021%D29.3D2.4C**8411.3h3.9C--8.3C+
Antares LC 5823192781.147C--0.2724.98%D*3.448%A+11.2D9.3D13328.4h66.2B+265B
Spear Anti-Vehicle Phalanx Turret 490317398.128C+6.7147.515%C++4.732%B+46.6C++25.4C++4096.8h7.6C**15.9B
VE-A Lacerta 3183131851.692C++0.2728.726%C+24.92%C+58C++N/A1775.4h10.5B+36.7B+
Dual Photon Pods 387308734.219C--2.8056.43%C**N/A64.2C-16.5C4024.8h22C+39C++
Proton II PPA-H 3273071718.059C**16.6439.99%C++1.954%B93C+6.1C+3523.3h8.1B+20.4B+
Beamer VS3 3072995940.503C-0.9214.445%F-15.385%D--10.1D-N/A4429.6h11.9D-82.6F--
Hunter QCX 3002924800.608C+0.8124.589%D*35.274%B++9.2C--N/A3031.8h3.4B+13.7C*
Force-Blade 33628518,5360.015C1.4028.986%C+2.807%D0.4CN/A2725.7h2.9C+10C++
Darkstar 2862792351.187C0.2324.743%D11.111%F-32.4DN/A968.6h12.6C++50.8C
MANA Anti-Vehicle Turret 3992711631.663C0.2452.723%D5.904%A*2710B+1280B**13659900.1h5.3B10C++
VE-LR Obelisk 2742701611.677C+0.2637.365%B++37.778%B+55.1B+N/A2254.9h5.2B++14B+
Thanatos VE70 2442414800.502C--0.9230.3%D*10.788%D--15.2DN/A6615.9h4.5C*14.8C
NSX-P Tanto 2462402381.008C+0.4127.191%C++28.333%C*23.8CN/A7110.1h12.5B46.1B+
Solstice Burst 2382373910.606D0.8124.182%D13.502%F18.2D-N/A11913h17.7D**73.3D--
NS-61 Emissary 2392352111.114B0.3026.689%C9.362%D**32.2C++N/A1117.3h12.1C**45.4C*
VE-H Maw 2402331481.574C+0.1627.819%C++33.906%B+72.8C**2.2B**2963.2h10.2C++36.7C*
Comet VM2 3352192250.973C0.4549.197%C**5.479%B+12.2C+6.5B++10917.9h22.7C**46B
Comet VM2 3062112510.841C0.5846.176%C*3.318%C--9.3C--4.2C+9322.6h23.8C+51.6C++
M12 Kobalt 215206922.889C+21.4721.197%B+18.932%C+103B+4.5C**3352h14.8B+69.8B+
Proton II PPA 2142021216.833C+15.4125.079%C+1.98%C+54.6C3.2C2893.7h8.6C**34.5B
Eidolon VE33 2102021911.058C+0.3627.139%C19.307%D--16.2DN/A10012.5h10C36.7C+
M12 Kobalt 199194824.25C*22.8320.68%C*14.949%D84.3C**2.2D2962.3h17.8C*86.1C*
NSX Tengu 1981931061.821B+0.4040.945%B+16.58%D-66.6B++1.7A++3712.9h10.6B+25.8B+
VE-S Canis 193190971.959B+0.5428.7%C+25.79%B+45.2C+N/A1424.2h10.6C**36.9C*
V10 189188742.541C-1.1238.489%C-85.106%B*44.8C++N/A1254.2h1.7B*4.4B+
M40 Fury 236187209.35C++7.9343.363%B++1.604%C+58.4C+15.3B++3233.2h13.2C+30.4B+
NS-44L Blackhand 1861831701.076C+0.3431.737%D*33.333%D23.5CN/A747.8h4.8C15.1D
NSX Tanto 1751701551.097C+0.3228.566%C*24.118%C27.4C-N/A776.2h14C+49C*
MANA Anti-Personnel Turret 166162812N/A0.5816.531%UN/A1620U40U4984000.1h25T*151.3T*
NSX-P Tengu 1641621201.35C*0.0740.217%B+19.753%C57.9B+N/A1702.8h11.2B+27.9B+
Sticky Grenade 1641611161N/A159.5848.805%DN/A805C--15C++21870.2h2.4C4.9C+
M20 Basilisk 224158344.647B+3.2336.445%C-5.696%C+18.8C7.9C+1568.4h81.6C++223.8C*
The Slasher 1601462,7220.054C++1.3625.36%D13.699%B+1.3CN/A3114.7h2.5C10C+
Aphelion VEX-4H 284144483C1.5851.869%B++4.861%B**27.2D-26.4C+3595.3h72.4C139.5C+
Skyguard 247137632.175C--0.7634.524%B++1.46%C10.7D8.6C-13612.8h125.1C+362.4C**
M60-G Bulldog 164133226.045C++4.6333.582%CN/A33.3C+7.8C**1804h6.1B+18.1C**
Saron HRB-H 282132383.474C2.0659.378%B+2.273%B*27.5D31.3B+3794.8h30.5D51.4C
Nemesis VSH9 1991311720.762C+0.6665.985%C**3.053%C*18.7C+9.7C+2547h6.6B+10.1B++
C150 Dalton 253125284.464C--3.0536.791%CN/A20.8D-21.3C-3106h4.5C12.3C
S1 2391132420.467D0.9548.222%D*N/A9.5D*10.6C-23811.9h7.7D15.9D
NS-10 Burster 1621091870.583D0.8437.059%B*7.339%C*6.6C++3.2C-6416.5h98.3B**265.4B*
M12 Kobalt-H 107106715.143C--13.7223.324%C+14.151%D117.8C1.1D*2590.9h13.8B59B
Orbital Strike Uplink 1481041104U102.58566.667%UN/A1040U440U72380.1h0.8T*0.1T*
E540 Halberd-H 158103147.357C5.9462.842%B+N/A51.5C++27.5B+4072h4.7B+7.4B*
M40 Fury-H 114102176D4.5847.403%B+N/A53.7D-6.3D1531.9h9.3C+19.6C++
M12 Kobalt 104102251C++49.5823.431%C++16.667%C102C2D--2501h14.1B+60.3B+
Skorpios 106102521.962C++0.5425.819%D18.627%C--48.6C+1.9A*1392.1h11.1C+43.1C+
Hades VSH4 170994380.226D-1.1963.423%D2.02%C9.2C6.6C10910.8h10.7D16.8D-
M20 Basilisk 13290146.429B**5.0137.683%C5.556%C+20.5C9.5C+2294.4h96.5C++256C++
Anti-Vehicle Grenade 10574174N/A72.5854.819%C**N/A370C155B*28070.2h5.9C10.8C++
M40 Fury-F 110731640.445D0.9736.923%D*N/A7.1D--3.6D5310.3h13.9C-37.7D*
Rocklet Rifle 11467591.136B+0.2842.56%D*N/A35.3B24.7C+4821.9h20.1A+47.3B+
L105 Zephyr 8166106.6C5.1848.019%B+N/A36.7D8.3C+1911.8h9.4D**19.5C--
Soldier Soaker 6160421.429C*0.0129.701%D6.667%D*30DN/A722h6C++20C+
G30 Walker 755969.833A8.4133.96%B+3.39%C29.5A++8C2182h113.8A+335.2A
Lancer VS22 141571130.504C0.9161.801%C++N/A8.9C--13.1C+2326.4h31.2C50.5C
V26 Maelstrom Turbo Laser 7953321.656C+0.2419.755%F-5.66%A++13.9C6.8D1623.8h35.9B**181.6B++
VA39 Spectre 5251710.718C0.7028.02%D-27.451%D--12.4DN/A1654.1h8.8F31.5D*
M60-G Bulldog-H 6450510C--8.5855.75%C++N/A71.4C--20C*5120.7h4.5B+8B+
Phantom VA23 5050311.613C0.1928.125%D*26%D31.3DN/A1481.6h5.2D18.6D--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret401,4342.2h
Spawn Beacon651,6312.7h
Nano-Armor Kit901839,95655.4h
Rampart Wall1660.5h
Nanite Healing Grenade0600h
Nanite Revive Grenade06630.2h
Medical Applicator947334,75127.1h
Motion Spotter272,6891.5h
VS Patriot Flare Gun21310.3h
Welding Device02,5430.2h
Deconstruction Tool12,0440.3h
Spitfire Auto-Turret42800.3h
Ammunition Package762,9353.3h
Shield Recharging Field581,9731.3h
Recon Detection Device223841.1h
Medical Kit335271h
Anti-Infantry MANA Turret233141.4h
WLT-Howler Mining Laser04320.1h
Nano-Repair Grenade01600h
Hardlight Barrier112180.2h

Check the help document for the dictionary if you want to learn more about words used here.


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