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Grouchy getmyramen[VREV] getmyramen
VS BR 158

KDR: 2.29

Score: 59.7m

Last Seen: Mar 23rd, 2019 1:20 AM
- OFFLINE - 716.9 hour(s)

Battle Rank 120 (158 total) - Vanu Sovereignty on Emerald - Outfit Member of Vanu Revolution[VREV] Vanu Revolution
VS outfit on Emerald

Members: 13
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS VX6-7 Deimos VA29 Betelgeuse 54-A Pulsar C Orion VS54 NS-44 Commissioner H-V45 Eridani SX5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,342,323 MLG Score: 1073
Fun Score: N/A
Cheeseburgers Flipped: 291TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.519%25.323%7485198471,3852.42682-0.137

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.599%1.642A+0.706B++-1.261D**HEAD ++ (~10.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.10.517B+10.70.254C*25.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.861%2.151%533103246511252970.413333156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.118%-0.057C+0.507B+-0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
231.9-0.438C--85.5-0.613D146.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.868%1.154%357810274,418220321512.00454205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.412%0.968B*-0.929D--0.846

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.90.486B+10.10.193C++9.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.626%3.445%7741610198,708203236294.28333240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.181%1.433A-0.238C0.946

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.40.542B+28.10.291C*26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.399%65.189%774410311,692200790.843049

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.169%1.409A-0.127C0.993

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.47B+2.30.269C*2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.347%18.415%774610298,75925161413.47994

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.991%1.491A+0.766B++0.334

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.648B+2.80.432B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Revolution[VREV] Vanu Revolution
VS outfit on Emerald

Members: 13
59.7m217.7%347 (20.8k)298 (17.9k)2.29027121,21752,9272.55773158 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035842420.445%19.472%39803:4758

18% Combat Medic31% Engineer22% Heavy Assault10% Infiltrator18% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 28th, 2012 2:10 AMJan 20th, 2014 10:28 PMApr 20th, 2019 9:08 AM (1d) (PST)Mar 22nd, 2019 9:59 PM (30d) (PST)Mar 22nd, 2019 9:20 PM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6491814680.6040.2640.1181.4590.0661073

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,94610,85028,0963616788417,852

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3345.5h/139.4d 14,156 23,603 38,472 292.9k 4,396 11,230 13,333 130.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:3,684
Deaths:982
KDR:3.752
Accuracy:28.166% B+
HSR:32.736% C**
Orion VS54
B*
Kills:3,327
Deaths:1,181
KDR:2.817
Accuracy:24.930% B*
HSR:25.278% C++
Flare VE6
B**
Kills:1,599
Deaths:464
KDR:3.446
Accuracy:26.240% B++
HSR:31.207% B**
NS-15M2
C**
Kills:1,587
Deaths:571
KDR:2.779
Accuracy:25.386% C**
HSR:25.835% C+
VX29 Polaris
B
Kills:1,334
Deaths:702
KDR:1.900
Accuracy:25.461% B
HSR:23.388% C++
SVA-88
C+
Kills:1,285
Deaths:648
KDR:1.983
Accuracy:23.145% C+
HSR:19.066% D-
VE-H Maw
B++
Kills:1,240
Deaths:263
KDR:4.715
Accuracy:29.195% B++
HSR:28.871% C**
Lasher X2
B++
Kills:1,194
Deaths:474
KDR:2.519
Accuracy:30.774% B++
HSR:4.858% B+
Pulsar LSW
B+
Kills:1,187
Deaths:459
KDR:2.586
Accuracy:25.367% B+
HSR:25.864% C*
NSX Naginata
B+
Kills:1,168
Deaths:340
KDR:3.435
Accuracy:24.960% B+
HSR:30.137% C**
Ursa
B++
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:25.078% B+
HSR:28.818% B++
NSX-P Naginata
B**
Kills:230
Deaths:69
KDR:3.333
Accuracy:28.692% B**
HSR:36.522% B*
Kills:18,994
Deaths (as Heavy Assault):6,622
Deaths (to Heavy Assaults):15,576
KDR:2.86832
Kill Difference:12,372
Playtime:724.861 hours
Usage:22%
Score:12.750m
Score/min:293
Accuracy (listed only):26.449%
HSR (listed only):26.048%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
A+
Kills:6,434
Deaths:2,242
KDR:2.870
Accuracy:32.252% A+
HSR:24.200% B+
Deimos VA29
A
Kills:3,933
Deaths:1,236
KDR:3.182
Accuracy:76.415% A
HSR:18.536% B
Pulsar C
B*
Kills:3,629
Deaths:1,452
KDR:2.499
Accuracy:28.711% B*
HSR:25.489% B+
Eridani SX5
B**
Kills:2,149
Deaths:860
KDR:2.499
Accuracy:31.495% B**
HSR:22.289% B+
Sirius SX12
B*
Kills:1,447
Deaths:972
KDR:1.489
Accuracy:28.430% B*
HSR:11.679% D--
Serpent VE92
B++
Kills:1,415
Deaths:828
KDR:1.709
Accuracy:26.969% B++
HSR:12.650% D*
Solstice VE3
B**
Kills:1,361
Deaths:930
KDR:1.463
Accuracy:28.191% B**
HSR:17.487% C
NSX Tengu
A+
Kills:1,256
Deaths:308
KDR:4.078
Accuracy:46.998% A+
HSR:25.955% B*
VE-S Canis
A*
Kills:1,219
Deaths:348
KDR:3.503
Accuracy:35.820% A
HSR:38.638% A*
MKV Suppressed
A*
Kills:1,200
Deaths:373
KDR:3.217
Accuracy:35.427% A++
HSR:31.583% A*
Chaos
A
Kills:1,196
Deaths:437
KDR:2.737
Accuracy:60.733% B**
HSR:22.492% A
NSX-P Tanto
A+
Kills:1,191
Deaths:391
KDR:3.046
Accuracy:33.844% A+
HSR:32.410% B**
NS Baron G5
A++
Kills:1,183
Deaths:335
KDR:3.531
Accuracy:60.550% A++
HSR:18.005% B++
Thanatos VE70
B++
Kills:1,181
Deaths:826
KDR:1.430
Accuracy:45.906% B++
HSR:10.246% D*
The Little Helper
A
Kills:1,175
Deaths:393
KDR:2.990
Accuracy:61.102% A
HSR:19.915% B*
Eclipse VE3A
B*
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:30.531% B*
HSR:22.658% B+
Solstice Burst
B**
Kills:1,169
Deaths:320
KDR:3.653
Accuracy:32.101% B**
HSR:25.577% C**
Zenith VX-5
B**
Kills:1,169
Deaths:447
KDR:2.615
Accuracy:30.314% B**
HSR:19.675% C
Phobos VX86
A
Kills:1,169
Deaths:374
KDR:3.126
Accuracy:71.266% B**
HSR:23.781% A
Pandora VX25
B**
Kills:1,162
Deaths:632
KDR:1.839
Accuracy:49.659% B**
HSR:16.781% B+
Skorpios
A
Kills:1,158
Deaths:304
KDR:3.809
Accuracy:32.293% A
HSR:25.820% B++
NS-7 PDW
B*
Kills:1,155
Deaths:394
KDR:2.931
Accuracy:29.210% B*
HSR:22.338% B++
NSX Tanto
B*
Kills:1,154
Deaths:247
KDR:4.672
Accuracy:31.053% B*
HSR:28.076% B+
NS-11C
B**
Kills:1,153
Deaths:533
KDR:2.163
Accuracy:28.999% B**
HSR:20.382% C*
Solstice SF
B**
Kills:1,143
Deaths:505
KDR:2.263
Accuracy:28.938% B**
HSR:19.685% B+
Nova
A++
Kills:118
Deaths:38
KDR:3.105
Accuracy:65.517% A++
HSR:17.797% B++
Kills:41,693
Deaths (as Light Assault):16,043
Deaths (to Light Assaults):9,086
KDR:2.59883
Kill Difference:25,650
Playtime:590.616 hours
Usage:18%
Score:11.873m
Score/min:335
Accuracy (listed only):40.874%
HSR (listed only):22.082%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
A+
Kills:6,434
Deaths:2,242
KDR:2.870
Accuracy:32.252% A+
HSR:24.200% B+
Deimos VA29
A
Kills:3,933
Deaths:1,236
KDR:3.182
Accuracy:76.415% A
HSR:18.536% B
Pulsar C
B*
Kills:3,629
Deaths:1,452
KDR:2.499
Accuracy:28.711% B*
HSR:25.489% B+
Serpent VE92
B++
Kills:1,415
Deaths:828
KDR:1.709
Accuracy:26.969% B++
HSR:12.650% D*
Solstice VE3
B**
Kills:1,361
Deaths:930
KDR:1.463
Accuracy:28.191% B**
HSR:17.487% C
Chaos
A
Kills:1,196
Deaths:437
KDR:2.737
Accuracy:60.733% B**
HSR:22.492% A
NSX-P Tanto
A+
Kills:1,191
Deaths:391
KDR:3.046
Accuracy:33.844% A+
HSR:32.410% B**
NS Baron G5
A++
Kills:1,183
Deaths:335
KDR:3.531
Accuracy:60.550% A++
HSR:18.005% B++
Thanatos VE70
B++
Kills:1,181
Deaths:826
KDR:1.430
Accuracy:45.906% B++
HSR:10.246% D*
The Little Helper
A
Kills:1,175
Deaths:393
KDR:2.990
Accuracy:61.102% A
HSR:19.915% B*
Eclipse VE3A
B*
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:30.531% B*
HSR:22.658% B+
Eidolon VE33
A
Kills:1,169
Deaths:343
KDR:3.408
Accuracy:35.658% A
HSR:32.079% B*
Solstice Burst
B**
Kills:1,169
Deaths:320
KDR:3.653
Accuracy:32.101% B**
HSR:25.577% C**
Zenith VX-5
B**
Kills:1,169
Deaths:447
KDR:2.615
Accuracy:30.314% B**
HSR:19.675% C
Phobos VX86
A
Kills:1,169
Deaths:374
KDR:3.126
Accuracy:71.266% B**
HSR:23.781% A
Pandora VX25
B**
Kills:1,162
Deaths:632
KDR:1.839
Accuracy:49.659% B**
HSR:16.781% B+
NSX Tanto
B*
Kills:1,154
Deaths:247
KDR:4.672
Accuracy:31.053% B*
HSR:28.076% B+
NS-11C
B**
Kills:1,153
Deaths:533
KDR:2.163
Accuracy:28.999% B**
HSR:20.382% C*
Solstice SF
B**
Kills:1,143
Deaths:505
KDR:2.263
Accuracy:28.938% B**
HSR:19.685% B+
VE-LR Obelisk
A
Kills:338
Deaths:180
KDR:1.878
Accuracy:41.432% A
HSR:35.503% B+
Nova
A++
Kills:118
Deaths:38
KDR:3.105
Accuracy:65.517% A++
HSR:17.797% B++
Kills:33,616
Deaths (as Engineer):13,007
Deaths (to Engineers):10,103
KDR:2.58445
Kill Difference:20,609
Playtime:1,052.589 hours
Usage:31%
Score:18.639m
Score/min:295
Accuracy (listed only):42.864%
HSR (listed only):22.068%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
A
Kills:3,933
Deaths:1,236
KDR:3.182
Accuracy:76.415% A
HSR:18.536% B
H-V45
B+
Kills:2,154
Deaths:1,340
KDR:1.607
Accuracy:27.174% B+
HSR:15.692% D
Eridani SX5
B**
Kills:2,149
Deaths:860
KDR:2.499
Accuracy:31.495% B**
HSR:22.289% B+
Terminus VX-9
B*
Kills:1,655
Deaths:738
KDR:2.243
Accuracy:29.520% B*
HSR:25.317% C+
Pulsar VS1
C*
Kills:1,495
Deaths:834
KDR:1.793
Accuracy:24.584% C*
HSR:13.779% D--
Sirius SX12
B*
Kills:1,447
Deaths:972
KDR:1.489
Accuracy:28.430% B*
HSR:11.679% D--
NSX Tengu
A+
Kills:1,256
Deaths:308
KDR:4.078
Accuracy:46.998% A+
HSR:25.955% B*
VE-S Canis
A*
Kills:1,219
Deaths:348
KDR:3.503
Accuracy:35.820% A
HSR:38.638% A*
MKV Suppressed
A*
Kills:1,200
Deaths:373
KDR:3.217
Accuracy:35.427% A++
HSR:31.583% A*
Darkstar
A
Kills:1,198
Deaths:385
KDR:3.112
Accuracy:33.051% A
HSR:28.715% B++
Chaos
A
Kills:1,196
Deaths:437
KDR:2.737
Accuracy:60.733% B**
HSR:22.492% A
NS Baron G5
A++
Kills:1,183
Deaths:335
KDR:3.531
Accuracy:60.550% A++
HSR:18.005% B++
Thanatos VE70
B++
Kills:1,181
Deaths:826
KDR:1.430
Accuracy:45.906% B++
HSR:10.246% D*
Equinox VE2 Burst
A+
Kills:1,177
Deaths:399
KDR:2.950
Accuracy:35.483% A+
HSR:28.972% C*
The Little Helper
A
Kills:1,175
Deaths:393
KDR:2.990
Accuracy:61.102% A
HSR:19.915% B*
CME
A
Kills:1,170
Deaths:363
KDR:3.223
Accuracy:33.656% A
HSR:24.615% B
Equinox VE2
A
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:32.093% B**
HSR:30.598% A
Phobos VX86
A
Kills:1,169
Deaths:374
KDR:3.126
Accuracy:71.266% B**
HSR:23.781% A
Pandora VX25
B**
Kills:1,162
Deaths:632
KDR:1.839
Accuracy:49.659% B**
HSR:16.781% B+
Skorpios
A
Kills:1,158
Deaths:304
KDR:3.809
Accuracy:32.293% A
HSR:25.820% B++
NS-11A
B+
Kills:1,155
Deaths:571
KDR:2.023
Accuracy:26.552% B+
HSR:20.779% C+
NS-7 PDW
B*
Kills:1,155
Deaths:394
KDR:2.931
Accuracy:29.210% B*
HSR:22.338% B++
Corvus VA55
B
Kills:1,154
Deaths:652
KDR:1.770
Accuracy:26.109% B
HSR:22.270% C+
NSX Yumi
B**
Kills:730
Deaths:375
KDR:1.947
Accuracy:32.254% B**
HSR:28.904% C**
Nova
A++
Kills:118
Deaths:38
KDR:3.105
Accuracy:65.517% A++
HSR:17.797% B++
Kills:33,759
Deaths (as Combat Medic):13,912
Deaths (to Combat Medics):6,611
KDR:2.42661
Kill Difference:19,847
Playtime:588.963 hours
Usage:18%
Score:10.645m
Score/min:301
Accuracy (listed only):41.252%
HSR (listed only):22.620%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B+
Kills:2,977
Deaths:2,211
KDR:1.346
Accuracy:39.813% B+
HSR:24.454% B
Eridani SX5
B**
Kills:2,149
Deaths:860
KDR:2.499
Accuracy:31.495% B**
HSR:22.289% B+
NS-45 Pilot
B**
Kills:1,453
Deaths:806
KDR:1.803
Accuracy:37.339% B**
HSR:28.699% B
Sirius SX12
B*
Kills:1,447
Deaths:972
KDR:1.489
Accuracy:28.430% B*
HSR:11.679% D--
NSX Tengu
A+
Kills:1,256
Deaths:308
KDR:4.078
Accuracy:46.998% A+
HSR:25.955% B*
NS-357 Underboss
A
Kills:1,242
Deaths:683
KDR:1.818
Accuracy:46.773% A
HSR:25.201% B+
VE-S Canis
A*
Kills:1,219
Deaths:348
KDR:3.503
Accuracy:35.820% A
HSR:38.638% A*
Ghost
B**
Kills:1,208
Deaths:323
KDR:3.740
Accuracy:46.670% B**
HSR:62.748% D
MKV Suppressed
A*
Kills:1,200
Deaths:373
KDR:3.217
Accuracy:35.427% A++
HSR:31.583% A*
Beamer VS3
C+
Kills:1,184
Deaths:1,074
KDR:1.102
Accuracy:26.774% C+
HSR:19.848% C
Spiker
B**
Kills:1,168
Deaths:635
KDR:1.839
Accuracy:35.793% B*
HSR:28.853% B**
NSX Tomoe
A
Kills:1,160
Deaths:335
KDR:3.463
Accuracy:35.476% A
HSR:39.741% C**
Skorpios
A
Kills:1,158
Deaths:304
KDR:3.809
Accuracy:32.293% A
HSR:25.820% B++
NS-7 PDW
B*
Kills:1,155
Deaths:394
KDR:2.931
Accuracy:29.210% B*
HSR:22.338% B++
Artemis VX26
A++
Kills:719
Deaths:221
KDR:3.253
Accuracy:35.401% A++
HSR:30.181% B**
Manticore SX40
B++
Kills:640
Deaths:510
KDR:1.255
Accuracy:31.057% C*
HSR:26.875% B++
NS-44L Blackhand
C*
Kills:445
Deaths:267
KDR:1.667
Accuracy:43.727% C*
HSR:39.551% C+
Cerberus
A+
Kills:410
Deaths:260
KDR:1.577
Accuracy:37.658% B*
HSR:35.610% A+
NS-30 Vandal
A
Kills:354
Deaths:82
KDR:4.317
Accuracy:41.480% A
HSR:20.622% D
Parallax VX3
B++
Kills:329
Deaths:142
KDR:2.317
Accuracy:43.866% B++
HSR:73.556% C--
NS-AM7 Archer
B**
Kills:325
Deaths:285
KDR:1.140
Accuracy:66.014% B**
HSR:19.385% C**
The Immortal
B++
Kills:87
Deaths:70
KDR:1.243
Accuracy:34.299% C+
HSR:33.333% B++
NSX Daimyo
B*
Kills:84
Deaths:21
KDR:4
Accuracy:47.337% B*
HSR:96.429% B++
NS-61 Emissary
B++
Kills:79
Deaths:43
KDR:1.837
Accuracy:33.183% B++
HSR:16.456% C+
VA39 Spectre
C**
Kills:71
Deaths:21
KDR:3.381
Accuracy:33.645% C**
HSR:30.986% D
Kills:23,519
Deaths (as Infiltrator):11,548
Deaths (to Infiltrators):6,418
KDR:2.03663
Kill Difference:11,971
Playtime:340.630 hours
Usage:10%
Score:5.165m
Score/min:253
Accuracy (listed only):38.239%
HSR (listed only):33.233%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C**
Kills:539
Deaths:214
KDR:2.519
Accuracy:20.476% C**
HSR:22.449% C**
Blueshift VM5
C++
Kills:418
Deaths:166
KDR:2.518
Accuracy:20.339% C++
HSR:21.053% C+
Quasar VM1
C++
Kills:160
Deaths:80
KDR:2
Accuracy:16.137% C++
HSR:15% D
Comet VM2
C**
Kills:127
Deaths:124
KDR:1.024
Accuracy:45.506% C**
HSR:1.575% D*
Comet VM2
C**
Kills:83
Deaths:94
KDR:0.883
Accuracy:46.767% C++
HSR:4.819% C**
Kills:1,327
Deaths (as MAX Suit):339
Deaths (to MAX Suits):2,905
KDR:3.91445
Kill Difference:988
Playtime:36.500 hours
Usage:1%
Score:0.653m
Score/min:298
Accuracy (listed only):29.845%
HSR (listed only):12.979%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:213
V. Kills:42 N/A
Deaths:41
KDR:5.195
Accuracy:51.286% C+
KPH:36 D
VKPH:7.100 D-
Saron Laser Cannon
B*
Kills:169
V. Kills:131 128%
Deaths:191
KDR:0.885
Accuracy:37.496% B*
KPH:6.100 D
VKPH:4.700 D
Maelstrom Turbo Laser
C+
Kills:83
V. Kills:67 122%
Deaths:146
KDR:0.568
Accuracy:31.288% C+
KPH:5.100 D
VKPH:4.100 D-
Photon A2A Missile Pods
D-
Kills:54
V. Kills:50 106%
Deaths:23
KDR:2.348
Accuracy:79.464% C+
KPH:20.900 D-
VKPH:19.400 D-
Kills:519 (252 + 0)
Deaths:401
KDR:1.294
VKDR:0.723
Vehicle Kills:290
Kill Difference:118
Playtime:52.489 hours
Usage:2%
Score:0.332m
Score/min:106
Piloting Accuracy:31.288%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:62
V. Kills:41 148%
Deaths:22
KDR:2.818
Accuracy:38.179% C+
KPH:22.400 D
VKPH:14.800 D
Kills:62 (0 + 62)
Deaths:22
KDR:2.818
VKDR:1.864
Vehicle Kills:41
Kill Difference:40
Playtime:2.773 hours
Usage:0%
Score:0.058m
Score/min:348
Piloting Accuracy:N/A%
Gunner Accuracy:38.179%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,080
V. Kills:347 310%
Deaths:100
KDR:10.800
Accuracy:57.305% A++
KPH:53.900 A
VKPH:17.300 A*
L100 Python AP
B**
Kills:825
V. Kills:602 137%
Deaths:106
KDR:7.783
Accuracy:69.031% A+
KPH:33.600 B
VKPH:24.500 B**
L100 Python HEAT
A
Kills:465
V. Kills:231 200%
Deaths:75
KDR:6.200
Accuracy:66.092% A+
KPH:34.900 B+
VKPH:17.300 A
LB00 Python AP
C++
Kills:327
V. Kills:156 208%
Deaths:42
KDR:7.786
Accuracy:70.792% A
KPH:46.500 C
VKPH:22.200 C++
L100 Python HESH
A*
Kills:166
V. Kills:35 461%
Deaths:7
KDR:23.714
Accuracy:70.785% A**
KPH:77.800 B**
VKPH:16.400 A*
Skyguard
B+
Kills:113
V. Kills:88 127%
Deaths:24
KDR:4.708
Accuracy:37.547% A
KPH:15.100 C++
VKPH:11.700 B+
Kills:2,976 (2,976 + 0)
Deaths:354
KDR:8.407
VKDR:4.121
Vehicle Kills:1,459
Kill Difference:2,622
Playtime:74.559 hours
Usage:2%
Score:1.172m
Score/min:262
Driving Accuracy:37.547%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:1,168
V. Kills:658 177%
Deaths:134
KDR:8.716
Accuracy:66.124% A+
KPH:35.900 B**
VKPH:20.200 B**
Saron HRB
B*
Kills:932
V. Kills:539 173%
Deaths:90
KDR:10.356
Accuracy:50.229% B++
KPH:33.400 B*
VKPH:19.300 B+
Supernova PC
B++
Kills:333
V. Kills:131 252%
Deaths:37
KDR:9
Accuracy:56.973% B*
KPH:27.800 B+
VKPH:10.900 B++
Supernova VPC
B**
Kills:268
V. Kills:59 447%
Deaths:24
KDR:11.167
Accuracy:66.334% A++
KPH:52.800 B+
VKPH:11.600 B**
E540 Halberd
B+
Kills:135
V. Kills:87 153%
Deaths:14
KDR:9.643
Accuracy:59.301% A+
KPH:30.300 C+
VKPH:19.500 B+
M20 Basilisk
B+
Kills:103
V. Kills:48 210%
Deaths:23
KDR:4.478
Accuracy:40.543% A+
KPH:19.400 C++
VKPH:9.100 B+
Proton II PPA
C+
Kills:99
V. Kills:10 N/A
Deaths:15
KDR:6.600
Accuracy:34.830% A++
KPH:36.500 D
VKPH:3.700 C+
Aphelion VEX-4
A+
Kills:81
V. Kills:33 238%
Deaths:6
KDR:13.500
Accuracy:33.405% C+
KPH:42.800 A+
VKPH:17.400 C+
Kills:3,119 (1,769 + 1,350)
Deaths:343
KDR:9.093
VKDR:4.563
Vehicle Kills:1,565
Kill Difference:2,776
Playtime:91.853 hours
Usage:3%
Score:1.580m
Score/min:287
Driving Accuracy:66.334%
Gunner Accuracy:33.405%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
S
Kills:1,607
V. Kills:169 N/A
Deaths:63
KDR:25.508
Accuracy:51.977% A++
KPH:216.600 M
VKPH:22.800 S
Saron HRB-H
M**
Kills:1,601
V. Kills:1,085 147%
Deaths:92
KDR:17.402
Accuracy:65.424% B**
KPH:96.800 M*
VKPH:65.600 M**
E540 Halberd-H
S
Kills:1,296
V. Kills:659 196%
Deaths:69
KDR:18.783
Accuracy:77.457% A**
KPH:112.100 M++
VKPH:57 S
G30 Walker
S
Kills:477
V. Kills:245 194%
Deaths:30
KDR:15.900
Accuracy:57.089% M**
KPH:93.200 A*
VKPH:47.900 S
M20 Basilisk-H
A+
Kills:317
V. Kills:86 364%
Deaths:19
KDR:16.684
Accuracy:61.234% A
KPH:102.400 A+
VKPH:27.800 B*
M12 Kobalt-H
S
Kills:312
V. Kills:24 N/A
Deaths:6
KDR:52
Accuracy:42.250% M**
KPH:327 M++
VKPH:25.200 S
Aphelion VEX-4H
M+
Kills:284
V. Kills:145 195%
Deaths:20
KDR:14.200
Accuracy:54.163% B**
KPH:94 M+
VKPH:48 A++
M40 Fury-H
A++
Kills:103
V. Kills:41 245%
Deaths:11
KDR:9.364
Accuracy:60.725% A++
KPH:98.700 C*
VKPH:39.300 A++
Kills:5,997 (0 + 5,997)
Deaths:310
KDR:19.345
VKDR:7.916
Vehicle Kills:2,454
Kill Difference:5,687
Playtime:48.754 hours
Usage:1%
Score:1.919m
Score/min:656
Driving Accuracy:N/A%
Gunner Accuracy:60.725%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:489
V. Kills:240 203%
Deaths:73
KDR:6.699
Accuracy:52.690% A+
KPH:29.300 B*
VKPH:14.400 A++
M12 Kobalt
A
Kills:390
V. Kills:10 N/A
Deaths:22
KDR:17.727
Accuracy:23.520% B**
KPH:108.300 A
VKPH:2.800 C
M12 Kobalt
A++
Kills:346
V. Kills:13 N/A
Deaths:8
KDR:43.250
Accuracy:24.144% A
KPH:129.600 A++
VKPH:4.900 C**
M20 Basilisk
B++
Kills:291
V. Kills:146 198%
Deaths:42
KDR:6.929
Accuracy:50.177% B**
KPH:26.600 B+
VKPH:13.300 B++
M40 Fury
C
Kills:206
V. Kills:47 429%
Deaths:35
KDR:5.886
Accuracy:40.193% B+
KPH:35.300 C
VKPH:8.100 C
M40 Fury
C-
Kills:121
V. Kills:27 432%
Deaths:22
KDR:5.500
Accuracy:41.447% B+
KPH:38.100 D
VKPH:8.500 C-
M60-G Bulldog
A++
Kills:107
V. Kills:19 N/A
Deaths:20
KDR:5.350
Accuracy:51.318% A++
KPH:23.100 C
VKPH:4.100 C--
Kills:1,950 (0 + 1,950)
Deaths:222
KDR:8.784
VKDR:2.261
Vehicle Kills:502
Kill Difference:1,728
Playtime:47.533 hours
Usage:1%
Score:0.683m
Score/min:240
Driving Accuracy:N/A%
Gunner Accuracy:51.318%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:601
V. Kills:71 N/A
Deaths:213
KDR:2.822
Accuracy:52.355% A
KPH:20.100 D--
VKPH:2.400 B
M40 Fury-F
D
Kills:89
V. Kills:47 185%
Deaths:116
KDR:0.767
Accuracy:59.332% B*
KPH:6.100 D--
VKPH:3.200 D
Kills:690 (690 + 0)
Deaths:329
KDR:2.097
VKDR:0.359
Vehicle Kills:118
Kill Difference:361
Playtime:44.555 hours
Usage:1%
Score:0.138m
Score/min:51
Driving Accuracy:59.332%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:84
V. Kills:5 N/A
Deaths:9
KDR:9.333
Accuracy:33.729% C+
KPH:33.900 D-
VKPH:2 D*
Kills:84 (0 + 84)
Deaths:9
KDR:9.333
VKDR:0.556
Vehicle Kills:5
Kill Difference:75
Playtime:2.478 hours
Usage:0%
Score:0.018m
Score/min:121
Piloting Accuracy:N/A%
Gunner Accuracy:33.729%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VX6-7 6,5916,4342,2422.87A+0.5832.252%A+24.2%B+51.8B*1.3A*138124.2h12.7C++39.4B+
Deimos VA29 3,9993,9331,2363.182A++0.8976.415%A18.536%B109.9M1.8B**26435.8h1.9B*2.5B++
Betelgeuse 54-A 3,7523,6849823.752C**1.4628.166%B+32.736%C**65.4C++1.2B**19956.3h10.5C*37.2B+
Pulsar C 3,7113,6291,4522.499B**0.2128.711%B*25.489%B+45.2B*1A+13880.3h10.3B+35.9B+
Orion VS54 3,3743,3271,1812.817B**0.5324.93%B*25.278%C++40.4B+N/A17182.3h11.1B++44.7B+
NS-44 Commissioner 3,0082,9772,2111.346B+0.9439.813%B+24.454%B47.1B+N/A13463.2h3.6B9B+
H-V45 2,1702,1541,3401.607C++0.6827.174%B+15.692%D26.2CN/A8082.1h12.7C**46.7B+
Eridani SX5 2,1822,1498602.499B**0.2131.495%B**22.289%B+44.9B+N/A12747.9h10.6B+33.6B+
Terminus VX-9 1,6951,6557382.243B*0.0529.52%B*25.317%C+45.6B1.1B**12836.3h12.8C+43.4B
Proton II PPA-H 1,7761,6076325.508A23.2251.977%A++1.12%D217.2M22.8S5267.4h8.4B+16.2B*
Saron HRB-H 2,6861,6019217.402A**15.1165.424%B**N/A97M*65.8S69916.5h20.3B++31B*
Flare VE6 1,6181,5994643.446A*1.1626.24%B++31.207%B**54.4B+N/A15629.4h9.8B+37.2B+
NS-15M2 1,6001,5875712.779B++0.4925.386%C**25.835%C+53.6B+N/A16829.6h10.9B+43B+
Auraxium Force-Blade 1,5561,51317,8460.085B**2.2122.653%D16.391%A+1.8B+N/A4862.5h2.3C+10.1C+
Pulsar VS1 1,5021,4958341.793B*0.5024.584%C*13.779%D--21.7C+N/A10968.9h13.7B+55.7B+
NS-45 Pilot 1,4731,4538061.803B+0.4937.339%B**28.699%B61.1B+N/A17023.8h6.7B+17.9B++
Sirius SX12 1,4581,4479721.489B+0.8028.43%B*11.679%D--27.1C+N/A10653.3h12.8B+45B+
Serpent VE92 1,4181,4158281.709B++0.5826.969%B++12.65%D*28.7C+N/A9949.3h12.1B+44.9B+
Solstice VE3 1,3761,3619301.463B**0.8328.191%B**17.487%C25.8B+N/A12252.7h13.9B+49.3B+
VX29 Polaris 1,3541,3347021.9B+0.3925.461%B23.388%C++41.3C+N/A12132.3h11.7B46B+
E540 Halberd-H 1,9551,2966918.783B**16.4977.457%A**N/A111.7M++56.8M**56211.6h4.6B*5.9A
SVA-88 1,3051,2856481.983C++0.3123.145%C+19.066%D-34.5CN/A12337.3h12C++52C++
NSX Tengu 1,2741,2563084.078M1.7946.998%A+25.955%B*67.9A1B*16818.5h10.9B++23.2B++
NS-357 Underboss 1,2541,2426831.818B*0.4746.773%A25.201%B+73.9B**N/A19116.8h3.9B+8.4B++
VE-H Maw 1,2581,2402634.715M+2.4229.195%B++28.871%C**65.3B+N/A17019h8.7B*29.9B+
VE-S Canis 1,2431,2193483.503A*1.2135.82%A38.638%A*98.3A++1.9M27612.4h9.4B++26.4B++
Ghost 1,2171,2083233.74B1.4546.67%B**62.748%D49.9B+N/A13824.2h2.1B+4.4B++
MKV Suppressed 1,2361,2003733.217M+0.9335.427%A++31.583%A*69A++2.1S17717.4h12.6B+35.6B++
Darkstar 1,2371,1983853.112A0.8233.051%A28.715%B++56.8B+1.8A*13521.1h12.8C++38.8B++
Chaos 1,2361,1964372.737B**0.4560.733%B**22.492%A80.3A+2.7S21214.9h3.9B6.5B++
Lasher X2 1,2151,1944742.519A**0.2330.774%B++4.858%B+52.1AN/A14422.9h13.8A44.7B*
NSX-P Tanto 1,2181,1913913.046A**0.7633.844%A+32.41%B**84.5M1.9A+20214.1h11.5B*33.9B*
Pulsar LSW 1,2071,1874592.586B**0.3025.367%B+25.864%C*45.7C++N/A14026h11.9C**46.9B+
Beamer VS3 1,2271,1841,0741.102B+1.1926.774%C+19.848%C29.9C*1.1B++9639.6h8.4B31.3C++
NS Baron G5 1,1961,1833353.531M++1.2460.55%A++18.005%B++101.1M*1.1A++25511.7h3.9B++6.5C*
Thanatos VE70 1,1851,1818261.43B++0.8645.906%B++10.246%D*30.9C*N/A8938.2h3.8B*8.2B*
Equinox VE2 Burst 1,2051,1773992.95B++0.6635.483%A+28.972%C*59.1B+1.4A+13619.9h11.7B+32.9B*
The Little Helper 1,2121,1753932.99A0.7061.102%A19.915%B*76.8A+2.4M19315.3h4.4B7.2B*
Eclipse VE3A 1,2001,1743183.692B**1.4030.531%B*22.658%B+59.6B*1.3A15419.7h11.2B+36.7B++
CME 1,1931,1703633.223A*0.9333.656%A24.615%B53.9B**1.1A+13921.7h12B+35.6B*
Equinox VE2 1,2011,1704252.753A++0.4632.093%B**30.598%A49.6B*1.3A+12523.6h11.7B+36.3B+
Eidolon VE33 1,1931,1693433.408A++1.1235.658%A32.079%B*66.4A*1.4A++18917.6h6.2B**17.3B**
Solstice Burst 1,1941,1693203.653A++1.3632.101%B**25.577%C**59.9B*1.3A++18819.5h12B+37.5B++
Zenith VX-5 1,1901,1694472.615A+0.3230.314%B**19.675%C43.6B+N/A11926.8h13.2C++43.4B+
Phobos VX86 1,1771,1693743.126A+0.8471.266%B**23.781%A115.7MN/A27010.1h2B*2.9B++
Supernova FPC 1,8261,1681348.716B+6.4366.124%A+N/A35.9B**20.2B**31732.5h4.6B+6.9B**
NSX Naginata 1,1831,1683403.435A*1.1424.96%B+30.137%C**72.5AN/A17616.1h11.2B44.9B+
Spiker 1,1861,1686351.839B*0.4535.793%B*28.853%B**90.5A*1.4B*23312.9h7B+19.5B*
Pandora VX25 1,1781,1626321.839B*0.4549.659%B**16.781%B+48B+N/A15024.2h4B+8.1B++
NSX Tomoe 1,1771,1603353.463A1.1735.476%A39.741%C**52.7B+N/A13322h13.1B+36.9B++
Ursa 1,1711,1594692.471A+0.1825.078%B+28.818%B++47.5B+N/A16724.4h9.1B*36.2B+
Skorpios 1,1731,1583043.809A+1.5232.293%A25.82%B++75.2A+1A20515.4h10.2B+31.6B*
NS-11A 1,1691,1555712.023B++0.2726.552%B+20.779%C+37.5BN/A11130.8h12B++45.1B+
NS-7 PDW 1,1811,1553942.931M0.6429.21%B*22.338%B++42.3B++1A*11727.3h12.5B++42.8B+
C-4 1,7101,1556971.657C*0.6323.143%C-N/A83.1C++39.9B++80213.9h1.3B+5.7C*
NSX Tanto 1,1751,1542474.672M**2.3831.053%B*28.076%B+69.1A+1.3A*17016.7h11.6B+37.4B+
Corvus VA55 1,1741,1546521.77B*0.5226.109%B22.27%C+31.6C*N/A9336.5h10.9B++41.9B+
NS-11C 1,1811,1535332.163A+0.1328.999%B**20.382%C*44.2B**1.1A++13626.1h13.9C**48.1B+
Force-Blade 1,2511,14826,1330.044B++2.2535.185%B+6.098%C+0.9C**N/A21288.2h2.5C*7.1B+
Solstice SF 1,1671,1435052.263A0.0328.938%B**19.685%B+38B**N/A11930.1h12.1C++41.8B+
Rocklet Rifle 2,0391,0943782.894S0.6066.287%A+N/A64.4M+55.6M53917h28.1B*42.3B*
C75 Viper 1,4271,08010010.8A+8.5157.305%A++N/A54A+17.4A*25320h11.3B+19.7B**
Saron HRB 1,4719329010.356B**8.0750.229%B++1.824%C**33.4B*19.3B+28727.9h18.2B++36.3B*
L100 Python AP 1,4278251067.783B++5.4969.031%A+3.152%C*33.7B24.6B**27024.5h7.1C+10.3B+
NSX Yumi 7447303751.947B+0.3432.254%B**28.904%C**40.3C*N/A12118.1h11.4B35.4B++
Artemis VX26 7387192213.253A++0.9635.401%A++30.181%B**68.5A++1.8S20610.5h10.9B+30.9B*
NS Decimator 1,0886892732.524A++0.2377.432%A*1.016%D--59.9A++34.7A*44111.5h3.9B+5B**
Nemesis VSH9 1,2426716900.972B+1.3273.051%A+1.043%D--21C**17.9A23431.9h8.4C+11.5B+
Manticore SX40 6556405101.255C**1.0431.057%C*26.875%B++38.3B+N/A10016.7h7.2B23.3B+
Frag Grenade 6456391639N/A636.7153.681%B**N/A798.8A7.5C+28170.8h2.6B**4.9B**
Tank Mine 1,0066292682.347C+0.0665.67%A*N/A77.7D46.5D7428.1h3F4.6B**
S12 Renegade 6726012132.822C+0.5352.355%A3.328%D20.1D--2.4B5429.9h4.1C--7.8C*
Blueshift VM5 5445392142.519C++0.2320.476%C**22.449%C**35.9C*N/A14415h13.5B*65.8B+
M20 Basilisk 729489736.699A++4.4152.69%A+4.908%C29.3B*14.4A++23216.7h97.9C++185.9B++
G30 Walker 7224773015.9A++13.6157.089%M**2.516%D93.5A*48S8865.1h119.4B++209.2B**
L100 Python HEAT 696465756.2B+3.9166.092%A+N/A35B+17.4A21613.3h6.8C+10.4B+
MANA Anti-Personnel Turret 4574501373.285N/A0.9925.089%UN/A4500U70U9516900.1h19.6T*78.3T*
NS-44L Blackhand 4524452671.667B+0.6243.727%C*39.551%C+53.6A++N/A1388.3h4B+9.3B+
Sticky Grenade 4304291429N/A426.7156.858%B+N/A1072.5B2.5D*34450.4h1.7B++3B++
Blueshift VM5 4234181662.518C++0.2320.339%C++21.053%C+37.7BN/A13911.1h13.9B*68.3B+
Cerberus 4174102601.577B+0.7137.658%B*35.61%A+54.7B++N/A1357.5h5.4B+14.2B++
M12 Kobalt 4003902217.727B+15.4423.52%B**15.128%D108.3A2.8C3333.6h14.6B*62B++
The Slasher 3763643,6140.101B**2.1917.804%D*21.429%B**2.2C+N/A6167.7h2.5C13.8C--
NS-30 Vandal 358354824.317A++2.0341.48%A20.622%D53.6B++N/A1556.6h5.2B+12.5B++
M12 Kobalt 359346843.25A++40.9624.144%A15.896%C-128.1A++4.8C**3582.7h13B**53.7B++
VE-LR Obelisk 3503381801.878C++0.4141.432%A35.503%B+37.1C*1.3B*899.1h5.4B++13B*
Supernova PC 464333379B++6.7156.973%B*1.201%D-27.8B+10.9B++29412h4.5B+7.8B*
Parallax VX3 3293291422.317C+0.0343.866%B++73.556%C--25.7C+N/A8312.8h2.4C+5.6C*
LB00 Python AP 483327427.786C5.5070.792%AN/A46.7C22.3C++2787h5.1C--7.1C**
NS-AM7 Archer 4263252851.14A++1.1566.014%B**19.385%C**15.4A++4.8A+9321.1h10.7B*16.2B**
M20 Basilisk-H 4033171916.684A+14.3961.234%A5.363%C+102.3A+27.7B*7233.1h46.8B+76.4B*
M12 Kobalt-H 336312652A*49.7142.25%M**16.667%C+312M+24S7991h17.8C42.1B*
Spear Anti-Vehicle Phalanx Turret 494299339.061C**6.7765.184%A*3.344%C69.5A++45.3A*7214.3h7.5B+11.6B**
M20 Basilisk 437291426.929A**4.6450.177%B**5.842%C++26.7B+13.4B*22310.9h94.3B187.9B*
Lancer VS22 6662863170.902C*1.3969.518%B**N/A14.4C++19.1B*25619.9h21C**30.2B+
Aphelion VEX-4H 4292842014.2B**11.9154.163%B**3.521%C**94.7M++48.3A++6343h37.9B*70B**
Proximity Mine 281281793.557C+1.2749.861%B*N/A117.1C+N/A4362.4h1.9C++3.8B++
M20 Basilisk 3822751716.176A++13.8961.601%B**5.818%B+65.5B**25.5B+4344.2h80.9B++131.3B*
S1 4672713050.889B1.4067.837%A1.476%D21.9C+15.8B+41312.4h8.5D12.5C++
Supernova VPC 3272682411.167C+8.8866.334%A++N/A52.5B+11.6B**2985.1h3.5C+5.2B+
NSX-P Naginata 234230693.333A+1.0428.692%B**36.522%B*74.2B**1.3B+2173.1h10.2B++35.7B++
Dual Photon Pods 255213415.195C+2.9051.286%C+1.408%C*36.1D7.1D-2345.9h20.2B39.4B
MANA Anti-Vehicle Turret 7012081621.284C--1.0173.454%B**2.885%C-2080C4930B++11904750.1h14.7F-20C--
M40 Fury 253206355.886C+3.6040.193%B+N/A35.5C8.1C2205.8h12.1B+30.2B+
Saron Laser Cannon 3001691910.885C1.4137.496%B*3.55%B*6.1D4.7D7927.8h154.8C+412.8C**
L100 Python HESH 201166723.714B**21.4270.785%A**N/A79A16.7A*5402.1h2.9B+4.1B**
Quasar VM1 161160802B0.2916.137%C++15%D17.6C-N/A1249.1h15.8C+97.7C*
E540 Halberd 222135149.643C++7.3559.301%A+N/A30C+19.3B+3364.5h6.3C10.6B+
Comet VM2 1841271241.024C*1.2745.506%C**1.575%D*9C4C+12014.1h27.7C60.9C+
M40 Fury 148121225.5C3.2141.447%B+N/A37.8D8.4C-3313.2h13.4C++32.3B+
Nova 125118383.105A+0.8165.517%A++17.797%B++56.2B**3.3S2292.1h4.7C+7.1B++
Skyguard 201113244.708B*2.4237.547%A3.54%A15.1C++11.7B+2477.5h134.6C+358.4B+
Hades VSH4 2081111091.018B**1.2777.515%A3.604%B+22.2C++19.4B*3065h9.2C+11.8B+
M60-G Bulldog 126107205.35B+3.0651.318%A++5.607%A++23.3C4.1C--1274.6h8.9C17.4B+
NS-TMC-01 "His Regards" 1081054930.213S2.0811.805%D--23.81%A**4AN/A926.4h2.1C**18C+
M40 Fury-H 144103119.364C+7.0760.725%A++N/A103C**41A++5481h14.2D*23.3C+
M20 Basilisk 151103234.478A2.1940.543%A+3.884%C--19.4C++9.1B+1275.3h71.7B+176.8B*
Fatestealer 100100681.471U0.8234.842%C+19%C-52.6AN/A1091.9h2.3C*6.6C*
Proton II PPA 10999156.6C-4.3134.83%A++1.01%D--36.7D3.7C+1292.7h13.2D37.8B+
M40 Fury-F 136891160.767C1.5259.332%B*N/A6.1D--3.2D4714.7h20.4D--34.3C--
The Immortal 8987701.243C+1.0534.299%C+33.333%B++32.2CN/A812.7h8.4C+24.6C+
Orbital Strike Uplink 12587187U84.71538.095%UN/A435U190U28050.2h1.3T*0.2T*
CAS 14-E 898499.333C7.0433.729%C+N/A33.6D-2D*1212.5h38.2C113.3C+
NSX Daimyo 8484214C*1.7147.337%B*96.429%B++46.7C+N/A1391.8h2.9C6C*
Maelstrom Turbo Laser 150831460.568C1.7231.288%C+1.205%D-5.1D4.1D-7616.2h111.9C++357.8C++
Comet VM2 12883940.883C+1.4146.767%C++4.819%C**8.9C-4.8C+1159.3h38D81.2C
Aphelion VEX-4 11481613.5M+11.2133.405%C+7.407%A++42.6A+17.4C+2511.9h36.7B**109.8B*
NS-61 Emissary 7979431.837A+0.4533.183%B++16.456%C+60.8A++N/A2751.3h13.1C*39.3B+
VA39 Spectre 7171213.381A+1.0933.645%C**30.986%D11.8DN/A1036h5.6B16.6B+
Hunter QCX 91681360.5C1.7933.937%D2.941%D**10.1C3.4C++576.7h11C32.5C
C150 Dalton 10362222.818C--0.5338.179%C+N/A22.1D14.6D-3472.8h4.2C++11C**
Aspis Anti-Aircraft Phalanx Turret 12059163.688C++1.4045.781%M++N/A14.8B*15.3B*2844h155.3C+339.3B**
Photon A2A Missile Pods 10454232.348C-0.0679.464%C+N/A20.8D-19.2D-2802.6h8.2C*10.4C*
Lumine Edge 51511730.295B*2.0040.523%A25.49%A+3.8C+N/A1613.4h1.2B+3B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit911,2363.4h
Motion Spotter255,9294.2h
Nano-Armor Kit1,0522,184,971125.3h
Anti-Vehicle MANA Turret341,2152.6h
Spawn Beacon108261.1h
Turret AI Module01360.5h
Structure Shield Module0840.2h
Repair Module0820.2h
Cortium Silo01150.3h
Skywall Shield Emitter01010.4h
Nanite Revive Grenade02,9190.8h
Medical Applicator1,324588,99253.8h
Deconstruction Tool02,0590.3h
Welding Device02,7030.3h
Spear Anti-Vehicle Tower0540.3h
Spitfire Auto-Turret161,3181.7h
Rampart Wall11963.4h
Xiphos Anti-Personnel Tower0680.3h
Hoplon Anti-Aircraft Phalanx Tower0570.2h
Ammunition Package757,0064.1h
Shield Recharging Field544,6031.3h
Medical Kit3,80124,22064.2h
Anti-Infantry MANA Turret268311.9h
Elysium Spawn Tube0510.2h
Vehicle Gate1510.9h
Nano-Repair Grenade02930.1h
Snowman Soldier8830.1h
Hardlight Barrier5850.2h
Router1580.3h
Recon Detection Device897,97414h

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