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Centurion Sweetheart graamhoek[3GIS] graamhoek
VS BR 55

KDR: 1.71

Score: 21.1m

Last Seen: Jun 24th, 2019 2:43 AM
- OFFLINE - 1477.2 hour(s)

Prestige 1, Battle Rank 55 - Vanu Sovereignty on Emerald
Level Progress (to 56): 37%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Eridani SX5G SVA-GG NS-15MP Solstice VE3 Pulsar LSW NS-7 PDW Eridani SX5 NS-7B PDW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,088,370 MLG Score: 870
Fun Score: N/A
Cheeseburgers Flipped: 36TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.694%29.48%87529118521,6962.08836-0.377

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.645%1.663A++1.314A0.162C++HEAD ++ (~14.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.30.539B+10.20.286C*24.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.365%7.504%5391212023,59877913584.61874265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.901%-0.261C0.754B++1.207

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.60.593B+16.20.593B+32.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
21.1m551.4%463 (27.8k)373 (22.4k)1.7116530,49317,8151.9036255 (55)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214212219.974%22.438%44803:1012

14% Combat Medic33% Engineer27% Heavy Assault25% Infiltrator

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 20th, 2013 1:06 AMNov 8th, 2015 7:44 PMJul 22nd, 2019 12:59 AM (33d) (PST)Jun 23rd, 2019 11:28 PM (61d) (PST)Jun 23rd, 2019 10:43 PM (62d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5391723670.5400.3150.1213.3080.060870

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,32510,34321,98232197198422,375

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
941.9h/39.2d 3,420 6,842 12,096 187k 1,249 3,249 3,408 30.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-GG
B++
Kills:1,165
Deaths:631
KDR:1.846
Accuracy:29.871% B++
HSR:35.022% B++
NS-15MP
A
Kills:1,163
Deaths:753
KDR:1.544
Accuracy:27.443% C+
HSR:43.852% A
Pulsar LSW
A*
Kills:1,159
Deaths:746
KDR:1.554
Accuracy:31.519% A+
HSR:40.293% A*
VX29 Polaris
A++
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:30.414% A
HSR:35.579% A++
Orion VS54
A*
Kills:1,158
Deaths:743
KDR:1.559
Accuracy:27.571% A
HSR:40.587% A*
Flare VE6
A*
Kills:1,157
Deaths:670
KDR:1.727
Accuracy:30.806% A+
HSR:40.017% A*
SVA-88
A++
Kills:1,140
Deaths:657
KDR:1.735
Accuracy:29.414% B**
HSR:39.035% A++
Betelgeuse 54-A
B+
Kills:518
Deaths:285
KDR:1.818
Accuracy:29.062% B+
HSR:26.448% D
NS-15MB
B**
Kills:503
Deaths:341
KDR:1.475
Accuracy:26.903% C++
HSR:39.165% B**
Ursa
M
Kills:443
Deaths:303
KDR:1.462
Accuracy:33.102% A++
HSR:43.567% M
NS-15M AE
B+
Kills:323
Deaths:164
KDR:1.970
Accuracy:28.643% B+
HSR:26.625% C+
Kills:9,887
Deaths (as Heavy Assault):5,917
Deaths (to Heavy Assaults):5,851
KDR:1.67095
Kill Difference:3,970
Playtime:258.068 hours
Usage:27%
Score:5.063m
Score/min:327
Accuracy (listed only):29.522%
HSR (listed only):37.290%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
A+
Kills:1,160
Deaths:979
KDR:1.185
Accuracy:30.914% A+
HSR:24.138% B++
Pulsar C
B**
Kills:795
Deaths:643
KDR:1.236
Accuracy:30.350% B**
HSR:28.050% B*
Serpent VE92
A++
Kills:185
Deaths:152
KDR:1.217
Accuracy:28.531% B**
HSR:29.189% A++
Zenith VX-5
A+
Kills:161
Deaths:104
KDR:1.548
Accuracy:28.950% B++
HSR:29.814% A+
Kills:2,301
Deaths (as Engineer):1,878
Deaths (to Engineers):3,392
KDR:1.22524
Kill Difference:423
Playtime:312.657 hours
Usage:33%
Score:8.013m
Score/min:427
Accuracy (listed only):29.686%
HSR (listed only):27.798%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
B
Kills:1,166
Deaths:797
KDR:1.463
Accuracy:30.017% B
HSR:24.014% C**
NS-7 PDW
A
Kills:1,159
Deaths:578
KDR:2.005
Accuracy:31.411% A
HSR:18.119% C+
Eridani SX5
B*
Kills:1,159
Deaths:699
KDR:1.658
Accuracy:31.262% B*
HSR:20.708% C++
NS-7B PDW
B**
Kills:1,159
Deaths:656
KDR:1.767
Accuracy:31.439% B**
HSR:17.515% C+
Sirius SX12
B*
Kills:1,157
Deaths:872
KDR:1.327
Accuracy:26.969% B+
HSR:23.163% B*
VE-S Canis
B++
Kills:892
Deaths:593
KDR:1.504
Accuracy:31.275% B++
HSR:18.161% C
Eridani SX5-AE
C++
Kills:306
Deaths:271
KDR:1.129
Accuracy:30.088% C++
HSR:22.549% C
MKV Suppressed
B+
Kills:220
Deaths:174
KDR:1.264
Accuracy:28.324% B+
HSR:13.636% D--
NS-7G PDW
B**
Kills:167
Deaths:124
KDR:1.347
Accuracy:29.961% B**
HSR:16.168% C
NS-44 Commissioner
A
Kills:113
Deaths:102
KDR:1.108
Accuracy:45.269% B**
HSR:30.973% A
Kills:7,498
Deaths (as Infiltrator):4,866
Deaths (to Infiltrators):2,207
KDR:1.5409
Kill Difference:2,632
Playtime:232.637 hours
Usage:25%
Score:4.883m
Score/min:350
Accuracy (listed only):31.601%
HSR (listed only):20.501%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
B
Kills:1,166
Deaths:797
KDR:1.463
Accuracy:30.017% B
HSR:24.014% C**
NS-7 PDW
A
Kills:1,159
Deaths:578
KDR:2.005
Accuracy:31.411% A
HSR:18.119% C+
Eridani SX5
B*
Kills:1,159
Deaths:699
KDR:1.658
Accuracy:31.262% B*
HSR:20.708% C++
NS-7B PDW
B**
Kills:1,159
Deaths:656
KDR:1.767
Accuracy:31.439% B**
HSR:17.515% C+
Sirius SX12
B*
Kills:1,157
Deaths:872
KDR:1.327
Accuracy:26.969% B+
HSR:23.163% B*
Pulsar VS1
B**
Kills:947
Deaths:794
KDR:1.193
Accuracy:29.277% B**
HSR:25.026% B+
VE-S Canis
B++
Kills:892
Deaths:593
KDR:1.504
Accuracy:31.275% B++
HSR:18.161% C
H-V45
B++
Kills:737
Deaths:598
KDR:1.232
Accuracy:27.364% B++
HSR:22.659% C*
Eridani SX5-AE
C++
Kills:306
Deaths:271
KDR:1.129
Accuracy:30.088% C++
HSR:22.549% C
MKV Suppressed
B+
Kills:220
Deaths:174
KDR:1.264
Accuracy:28.324% B+
HSR:13.636% D--
NS-7G PDW
B**
Kills:167
Deaths:124
KDR:1.347
Accuracy:29.961% B**
HSR:16.168% C
Terminus VX-9
B++
Kills:165
Deaths:133
KDR:1.241
Accuracy:29.401% B++
HSR:27.879% C*
CME
B**
Kills:161
Deaths:141
KDR:1.142
Accuracy:31.572% B**
HSR:18.012% D
Equinox VE2
A+
Kills:67
Deaths:49
KDR:1.367
Accuracy:33.672% A+
HSR:16.418% D
Kills:9,462
Deaths (as Combat Medic):6,479
Deaths (to Combat Medics):2,010
KDR:1.46041
Kill Difference:2,983
Playtime:127.880 hours
Usage:14%
Score:3.001m
Score/min:391
Accuracy (listed only):30.145%
HSR (listed only):20.288%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A++
Kills:100
V. Kills:10 N/A
Deaths:12
KDR:8.333
Accuracy:56.488% A++
KPH:73.600 B**
VKPH:7.400 C
Kills:100 (0 + 100)
Deaths:12
KDR:8.333
VKDR:0.833
Vehicle Kills:10
Kill Difference:88
Playtime:1.359 hours
Usage:0%
Score:0.044m
Score/min:539
Piloting Accuracy:N/A%
Gunner Accuracy:56.488%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:499
V. Kills:345 144%
Deaths:129
KDR:3.868
Accuracy:42.070% C+
KPH:20.800 C
VKPH:14.400 C+
E540 Halberd
C*
Kills:312
V. Kills:206 151%
Deaths:54
KDR:5.778
Accuracy:57.092% A
KPH:26.400 C--
VKPH:17.500 C*
Kills:811 (0 + 811)
Deaths:183
KDR:4.432
VKDR:3.011
Vehicle Kills:551
Kill Difference:628
Playtime:35.814 hours
Usage:4%
Score:0.748m
Score/min:348
Driving Accuracy:N/A%
Gunner Accuracy:57.092%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C
Kills:380
V. Kills:17 N/A
Deaths:32
KDR:11.875
Accuracy:21.711% C
KPH:98.400 C-
VKPH:4.400 C
E540 Halberd-H
C*
Kills:335
V. Kills:179 186%
Deaths:59
KDR:5.678
Accuracy:65.239% B*
KPH:43.600 C+
VKPH:23.300 C*
Saron HRB-H
B+
Kills:291
V. Kills:237 122%
Deaths:95
KDR:3.063
Accuracy:61.719% B++
KPH:35.900 C+
VKPH:29.200 B+
Proton II PPA-H
C++
Kills:246
V. Kills:9 N/A
Deaths:39
KDR:6.308
Accuracy:38.098% C++
KPH:89.900 C+
VKPH:3.300 D-
Aphelion VEX-4H
B**
Kills:152
V. Kills:138 109%
Deaths:52
KDR:2.923
Accuracy:55.320% B**
KPH:41.300 C+
VKPH:37.500 B**
M40 Fury-H
C+
Kills:72
V. Kills:3 N/A
Deaths:18
KDR:4
Accuracy:41.326% C+
KPH:84.100 C+
VKPH:3.500 D-
Kills:1,476 (0 + 1,476)
Deaths:295
KDR:5.003
VKDR:1.976
Vehicle Kills:583
Kill Difference:1,181
Playtime:26.923 hours
Usage:3%
Score:0.719m
Score/min:445
Driving Accuracy:N/A%
Gunner Accuracy:41.326%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:916
V. Kills:29 N/A
Deaths:61
KDR:15.016
Accuracy:23.223% B*
KPH:60.100 C+
VKPH:1.900 D
M40 Fury
B++
Kills:342
V. Kills:102 332%
Deaths:44
KDR:7.773
Accuracy:56.086% A*
KPH:54.300 C++
VKPH:16.200 B++
M40 Fury
B
Kills:92
V. Kills:25 354%
Deaths:13
KDR:7.077
Accuracy:45.906% B**
KPH:41 C+
VKPH:11.100 B
M60-G Bulldog
A+
Kills:67
V. Kills:18 353%
Deaths:10
KDR:6.700
Accuracy:44.125% B**
KPH:42.500 B*
VKPH:11.400 A+
M20 Basilisk
B
Kills:63
V. Kills:13 450%
Deaths:15
KDR:4.200
Accuracy:38.788% C+
KPH:24.400 B
VKPH:5 D
M12 Kobalt
B
Kills:55
V. Kills:5 N/A
Deaths:3
KDR:18.333
Accuracy:17.761% C+
KPH:45.300 D
VKPH:4.100 B
Kills:1,535 (0 + 1,535)
Deaths:146
KDR:10.514
VKDR:1.315
Vehicle Kills:192
Kill Difference:1,389
Playtime:29.163 hours
Usage:3%
Score:0.461m
Score/min:264
Driving Accuracy:N/A%
Gunner Accuracy:17.761%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eridani SX5G 1,1761,1667971.463C+0.2530.017%B24.014%C**38.5CN/A9930.3h9.6B+31.8B+
SVA-GG 1,1761,1656311.846C+0.1329.871%B++35.022%B++47.9CN/A11024.3h9.6B+32B+
NS-15MP 1,1701,1637531.544C0.1727.443%C+43.852%A54.3CN/A12121.4h9.5B++34.6B
Solstice VE3 1,1881,1609791.185B++0.5330.914%A+24.138%B++20.5C++N/A6756.7h11.5B*37.1B+
Pulsar LSW 1,1711,1597461.554C++0.1631.519%A+40.293%A*45.8C++N/A17825.3h10.5B++33.2B*
NS-7 PDW 1,1701,1595782.005A0.2931.411%A18.119%C+43.4B*N/A12726.7h10.6B**33.7B*
Eridani SX5 1,1681,1596991.658B+0.0531.262%B*20.708%C++32.8C+N/A10935.3h9.9B++31.7B++
NS-7B PDW 1,1681,1596561.767B+0.0631.439%B**17.515%C+46B++N/A10525.2h10B**31.9B++
VX29 Polaris 1,1701,1586241.856B0.1430.414%A35.579%A++56.2B+N/A15820.6h9.6B**31.6B*
Orion VS54 1,1681,1587431.559C++0.1527.571%A40.587%A*42.6B+N/A17027.2h9.9B**36.1B
Sirius SX12 1,1681,1578721.327C**0.3826.969%B+23.163%B*24.3C+N/A8447.6h12.1B++45B+
Flare VE6 1,1741,1576701.727B0.0230.806%A+40.017%A*54.6B+N/A16721.2h8.6B*28B*
SVA-88 1,1531,1406571.735C+0.0229.414%B**39.035%A++50.9C*N/A15022.4h10B++33.9B++
Tank Mine 1,6309851267.817M6.1119.407%D--N/A156.3B**102.4A+15506.3h1.4B*7.4D
Pulsar VS1 9659477941.193C**0.5229.277%B**25.026%B+28.6C*N/A9033.1h11.1B**37.8B*
M12 Kobalt 9459166115.016C**13.3023.223%B*17.576%C+60.3C+1.9D20615.2h16.6B+71.4B+
VE-S Canis 9098925931.504B0.2131.275%B++18.161%C48.2C**N/A13618.5h9B*28.8B+
Pulsar C 8177956431.236C+0.4830.35%B**28.05%B*23.8CN/A7633.4h9.8B++32.4B++
H-V45 7557375981.232C+0.4827.364%B++22.659%C*24.1CN/A10430.6h11.9B+43.5B++
Frag Grenade 6656591659N/A657.2947.749%C**N/A549.2C**5C-19251.2h3.1B++6.6B+
Proximity Mine 5955955111.667M9.9634.007%D--N/A141.7B+N/A4834.2h2C5.8D
Betelgeuse 54-A 5255182851.818C0.1129.062%B+26.448%D40.5DN/A17312.8h10.7C++36.9B+
NS-15MB 5075033411.475C0.2426.903%C++39.165%B**47CN/A12610.7h9.2B*34.3B+
Saron HRB 8444991293.868C2.1642.07%C+N/A20.8C14.4C+40024h19.1B+45.4B+
Ursa 4514433031.462C*0.2533.102%A++43.567%M51.5B+N/A1458.6h8.9B*27B*
M12 Kobalt-H 3973803211.875C10.1621.711%C15.526%C97.4C-4.4C3513.9h16.8C+77.5C+
NS Decimator 7753755260.713C1.0077.905%A*2.133%C+23.6D25.2B**28115.9h8.7F--11.2D--
M40 Fury 444342447.773C++6.0656.086%A*1.462%C54.3C++16.2B++3656.3h19.9D35.5C**
E540 Halberd-H 514335595.678C3.9765.239%B*1.194%C-43.5C+23.2C*3877.7h6C++9.1B+
NS-15M AE 3293231641.97C+0.2628.643%B+26.625%C+46.8CN/A1096.9h10.5B+36.7B+
E540 Halberd 518312545.778C4.0757.092%A3.526%B++26.4C--17.5C*24311.8h6.7D11.8C**
Eridani SX5-AE 3103062711.129C-0.5830.088%C++22.549%C31.5DN/A859.7h11.2C++37.3C*
Saron HRB-H 528291953.063C1.3561.719%B++1.031%C--35.9C+29.3B+6108.1h24.2C*39.2B+
MANA Anti-Personnel Turret 276274773.558N/A1.8518.371%UN/A2740U20U5384800.1h16.4T*89.4T*
Proton II PPA-H 255246396.308C4.6038.098%C++2.439%B++91.1C++3.3D-3522.7h9.8C**25.6B
MKV Suppressed 2242201741.264C**0.4528.324%B+13.636%D--25.6CN/A1258.6h14.3C++50.6C**
Serpent VE92 1891851521.217C++0.4928.531%B**29.189%A++16.8DN/A8111h11B++38.5B++
NS-7G PDW 1691671241.347B+0.3629.961%B**16.168%C32.1C*N/A795.2h11B**36.6B*
Terminus VX-9 1651651331.241C+0.4729.401%B++27.879%C*25DN/A1156.6h9.6B**32.7B*
Zenith VX-5 1631611041.548B+0.1628.95%B++29.814%A+26CN/A1716.2h11.2B++38.7B++
CME 1631611411.142C+0.5731.572%B**18.012%D26.8CN/A1176h12.6B+39.8B++
Aphelion VEX-4H 290152522.923C1.2155.32%B**1.974%D41.1C+37.3B*3903.7h54.3C**98.2B++
NS-44 Commissioner 1161131021.108C++0.6045.269%B**30.973%A6.3D--N/A3817.9h3.7C**8.2B++
Heartstring 3281131250.904C+0.8182.869%A**5.31%F20.5C+39.1S2695.5h31.8T-38.4F
L105 Zephyr 110100128.333C+6.6256.488%A++N/A71.4B**7.1C5391.4h5.8B+10.3B*
M40 Fury 11792137.077C*5.3745.906%B**1.087%D41.8C+11.4B+4262.2h15.2C+33.1B+
M60-A Bulldog 9083613.833C+12.1261.857%A++N/A51.9B*4.4C++2301.6h5.2B+8.4B**
Sticky Grenade 7472172N/A70.2943.671%D--N/A720C--20B++33290.1h2.9D6.6D
M40 Fury-H 7572184D2.2941.326%C+N/A80C+3.3D-3570.9h7B+17B+
M60-G Bulldog 8567106.7B++4.9944.125%B**2.985%C++41.9B*11.3A2741.6h5.5B*12.4B**
Equinox VE2 6767491.367C*0.3433.672%A+16.418%D22.3C-N/A2033h10.4B*30.9B*
Spear Anti-Vehicle Phalanx Turret 11066116C+4.2955.456%B**3.03%C--44B29.3B++4441.5h7.5B+13.5B++
M20 Basilisk 7663154.2B++2.4938.788%C+9.524%A+24.2B5D2162.6h62.6B++161.4B*
Blueshift VM5 6160193.158B1.4527.415%A++35%M54.5AN/A2501.1h12.3B**44.7B**
M12 Kobalt 6055318.333C++16.6217.761%C+14.545%D45.8D4.2B2431.2h21.9C-123.5C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit114157,04210.2h
Spawn Beacon152,3051.4h
Anti-Vehicle MANA Turret2540.1h
AE Nano-Armor Kit211263,29817h
AE Medical Applicator20784,4955.2h
Nanite Revive Grenade05560.2h
Medical Applicator267106,6068h
Spitfire Auto-Turret171,8651.8h
Motion Spotter439,9614.7h
Ammunition Package394,5982.1h
Shield Recharging Field37010.3h
Medical Kit1943,4757.6h
Anti-Infantry MANA Turret144150.7h
Hardlight Barrier3910.1h

Check the help document for the dictionary if you want to learn more about words used here.


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