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Sentinel guichous[ATNV] guichous
NC BR 71

KDR: 1.9

Score: 109.1m

Last Seen: Dec 11th, 2018 4:01 PM
- OFFLINE - 13.8 hour(s)

Prestige 1, Battle Rank 71 - New Conglomerate on Cobalt - Outfit Leader of ActaNonVerba[ATNV] ActaNonVerba
NC outfit on Cobalt

Members: 4
Level Progress (to 72): 16%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS EM6 NC6 Gauss SAW Titan-150 HEAT C-4 ARX CAS30 Tank Buster C75 Viper C150 Dalton L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $704,313 MLG Score: 563
Fun Score: N/A
Cheeseburgers Flipped: 1364TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.159%14.93%4055197170,5031.351590.547

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.847%1.199B**-0.879D---2.203F--HEAD (~1.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
370.506B+10.10.295C*27

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.719%1.201%4775101711,990419478032.85817154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.512%1.079B**-0.377C--0.17

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
820.49B+39.10.26C*42.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.642%2.239%3158101418,580818463572.27001292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.137%-0.118C+-0.258C0.244

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.504B+7.60.394B11.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.209%3.318%5342599720,737559989573.70304231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.428%0.472B+-0.261C0.673

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.678B+15.60.6B+22.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.119%75.079%534610166,677558881.19488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.292%1.661A++0.521B+0.324

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.575B+1.90.392B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.017%9.806%534610166,84333901512.01858

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.158%1.386A-0.937D--1.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.623B+2.90.404B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
ActaNonVerba[ATNV] ActaNonVerba
NC outfit on Cobalt

Members: 4
109.1m199.2%389 (23.3k)338 (20.3k)1.89902203,755107,2952.1895371 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221226820.69%10.165%21003:01100

43% Engineer27% Heavy Assault12% Infiltrator9% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 18th, 2013 6:13 PMNov 12th, 2013 7:51 PMDec 11th, 2018 7:42 PM (4h) (PST)Dec 11th, 2018 2:10 PM (10h) (PST)Dec 11th, 2018 12:01 PM (12h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9051957100.6300.3320.0641.5090.127563

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,29111,72742,5643820491820,253

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5386.8h/224.4d 31,171 20,712 61,335 487.8k 7,153 15,105 41,160 292.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:12,510
Deaths:12,012
KDR:1.041
Accuracy:21.930% C+
HSR:16.483% D--
NC6 Gauss SAW
C
Kills:6,000
Deaths:10,638
KDR:0.564
Accuracy:17.862% C
HSR:15.800% D*
MGR-L1 Promise
A*
Kills:1,202
Deaths:420
KDR:2.862
Accuracy:35.572% A*
HSR:15.391% D*
LA1 Anchor
D
Kills:1,200
Deaths:968
KDR:1.240
Accuracy:20.482% D
HSR:13.750% D**
NC6A GODSAW
D--
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:22.081% D--
HSR:13.966% F-
NSX Naginata
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:32.808% A*
HSR:22.586% D
NC05 Jackhammer
C+
Kills:1,160
Deaths:1,271
KDR:0.913
Accuracy:44.000% C+
HSR:10.690% D--
NS-15M2
B**
Kills:1,160
Deaths:480
KDR:2.417
Accuracy:28.965% B**
HSR:14.914% D*
GD-22S
C+
Kills:1,160
Deaths:948
KDR:1.224
Accuracy:22.171% C+
HSR:10.172% F-
NC6S Gauss SAW S
C+
Kills:1,160
Deaths:805
KDR:1.441
Accuracy:23.430% C+
HSR:15.603% D*
EM1
C
Kills:1,160
Deaths:904
KDR:1.283
Accuracy:19.468% C
HSR:10.604% F
NS-15 Gallows
A++
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:36.578% A++
HSR:20.690% D--
NSX-P Naginata
A*
Kills:63
Deaths:29
KDR:2.172
Accuracy:33.350% A*
HSR:25.397% C--
Kills:30,255
Deaths (as Heavy Assault):30,094
Deaths (to Heavy Assaults):25,993
KDR:1.00535
Kill Difference:161
Playtime:1,478.343 hours
Usage:27%
Score:22.606m
Score/min:255
Accuracy (listed only):27.592%
HSR (listed only):15.850%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A
Kills:2,455
Deaths:2,327
KDR:1.055
Accuracy:28.486% A
HSR:15.967% D-
LA39 Bruiser
A*
Kills:1,471
Deaths:536
KDR:2.744
Accuracy:85.152% A*
HSR:10.061% D-
Gauss Compact Burst
A++
Kills:1,343
Deaths:585
KDR:2.296
Accuracy:36.889% A++
HSR:16.977% D*
NS-11C
A*
Kills:1,200
Deaths:1,024
KDR:1.172
Accuracy:34.647% A*
HSR:13.333% D--
Warden
A**
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:41.633% A**
HSR:9.138% F--
GD-7F
C+
Kills:1,160
Deaths:1,191
KDR:0.974
Accuracy:23.796% C+
HSR:12.414% D*
NSX Tanto
A++
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:36.327% A++
HSR:21.466% C--
NS Baron G5
C**
Kills:1,160
Deaths:612
KDR:1.895
Accuracy:46.430% C**
HSR:12.069% C--
NC12 Sweeper
C+
Kills:1,160
Deaths:932
KDR:1.245
Accuracy:42.062% C+
HSR:4.828% F--
GD-66 Claw
A++
Kills:1,160
Deaths:671
KDR:1.729
Accuracy:77.082% A++
HSR:11.121% D
AF-57 Piston
A*
Kills:1,160
Deaths:653
KDR:1.776
Accuracy:62.888% A*
HSR:11.552% D
19A Fortuna
A++
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:33.351% A++
HSR:16.810% D
Razor GD-23
B**
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:29.963% B**
HSR:13.879% D*
Gauss Compact S
B+
Kills:1,160
Deaths:1,514
KDR:0.766
Accuracy:25.578% B+
HSR:11.379% D*
AC-X11
D
Kills:1,160
Deaths:2,317
KDR:0.501
Accuracy:20.700% D
HSR:12.931% F
AF-4A Bandit
A++
Kills:1,160
Deaths:763
KDR:1.520
Accuracy:33.820% A++
HSR:17.414% D-
Mauler S6
B**
Kills:1,160
Deaths:685
KDR:1.693
Accuracy:49.621% B**
HSR:10.862% D-
NSX-P Tanto
A**
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:37.957% A**
HSR:18.793% D-
The Brawler
A*
Kills:732
Deaths:354
KDR:2.068
Accuracy:68.863% A*
HSR:10.656% D
GD Guardian
M*
Kills:202
Deaths:118
KDR:1.712
Accuracy:50.959% M*
HSR:11.881% F--
Kills:23,643
Deaths (as Engineer):17,243
Deaths (to Engineers):28,065
KDR:1.37117
Kill Difference:6,400
Playtime:2,331.354 hours
Usage:43%
Score:54.354m
Score/min:389
Accuracy (listed only):43.310%
HSR (listed only):13.177%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
A
Kills:2,455
Deaths:2,327
KDR:1.055
Accuracy:28.486% A
HSR:15.967% D-
LA39 Bruiser
A*
Kills:1,471
Deaths:536
KDR:2.744
Accuracy:85.152% A*
HSR:10.061% D-
Gauss Compact Burst
A++
Kills:1,343
Deaths:585
KDR:2.296
Accuracy:36.889% A++
HSR:16.977% D*
NSX Tengu
A*
Kills:1,200
Deaths:604
KDR:1.987
Accuracy:51.411% A*
HSR:16.917% D
NS-11C
A*
Kills:1,200
Deaths:1,024
KDR:1.172
Accuracy:34.647% A*
HSR:13.333% D--
NS-7G PDW
A+
Kills:1,200
Deaths:988
KDR:1.215
Accuracy:32.931% A+
HSR:7.750% D**
MKV Suppressed
A
Kills:1,160
Deaths:804
KDR:1.443
Accuracy:32.676% A
HSR:11.724% D*
GD-7F
C+
Kills:1,160
Deaths:1,191
KDR:0.974
Accuracy:23.796% C+
HSR:12.414% D*
NSX Tanto
A++
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:36.327% A++
HSR:21.466% C--
NS Baron G5
C**
Kills:1,160
Deaths:612
KDR:1.895
Accuracy:46.430% C**
HSR:12.069% C--
NS-7 PDW
B+
Kills:1,160
Deaths:2,385
KDR:0.486
Accuracy:27.198% B+
HSR:7.759% F
NC12 Sweeper
C+
Kills:1,160
Deaths:932
KDR:1.245
Accuracy:42.062% C+
HSR:4.828% F--
GD-66 Claw
A++
Kills:1,160
Deaths:671
KDR:1.729
Accuracy:77.082% A++
HSR:11.121% D
AF-57 Piston
A*
Kills:1,160
Deaths:653
KDR:1.776
Accuracy:62.888% A*
HSR:11.552% D
19A Fortuna
A++
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:33.351% A++
HSR:16.810% D
Razor GD-23
B**
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:29.963% B**
HSR:13.879% D*
Gauss Compact S
B+
Kills:1,160
Deaths:1,514
KDR:0.766
Accuracy:25.578% B+
HSR:11.379% D*
Blitz GD-10
B**
Kills:1,160
Deaths:991
KDR:1.171
Accuracy:29.100% B**
HSR:7.759% D**
AC-X11
D
Kills:1,160
Deaths:2,317
KDR:0.501
Accuracy:20.700% D
HSR:12.931% F
AF-4A Bandit
A++
Kills:1,160
Deaths:763
KDR:1.520
Accuracy:33.820% A++
HSR:17.414% D-
Mauler S6
B**
Kills:1,160
Deaths:685
KDR:1.693
Accuracy:49.621% B**
HSR:10.862% D-
NSX-P Tanto
A**
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:37.957% A**
HSR:18.793% D-
The Brawler
A*
Kills:732
Deaths:354
KDR:2.068
Accuracy:68.863% A*
HSR:10.656% D
Tempest
A**
Kills:297
Deaths:146
KDR:2.034
Accuracy:36.514% A**
HSR:14.478% D--
AF-4 Cyclone
A**
Kills:266
Deaths:129
KDR:2.062
Accuracy:37.428% A**
HSR:16.165% C
Kills:28,724
Deaths (as Light Assault):22,531
Deaths (to Light Assaults):17,873
KDR:1.27487
Kill Difference:6,193
Playtime:508.621 hours
Usage:9%
Score:11.739m
Score/min:385
Accuracy (listed only):40.835%
HSR (listed only):13.003%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
A*
Kills:1,200
Deaths:604
KDR:1.987
Accuracy:51.411% A*
HSR:16.917% D
NC14 Bolt Driver
B**
Kills:1,200
Deaths:893
KDR:1.344
Accuracy:42.500% B**
HSR:75.667% C++
NS-7G PDW
A+
Kills:1,200
Deaths:988
KDR:1.215
Accuracy:32.931% A+
HSR:7.750% D**
NSX Tomoe
A*
Kills:1,160
Deaths:527
KDR:2.201
Accuracy:39.779% A*
HSR:31.121% C--
SAS-R
A++
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:49.158% A++
HSR:73.793% B+
EM4 Longshot
B**
Kills:1,160
Deaths:323
KDR:3.591
Accuracy:45.241% B**
HSR:70.259% D--
LA80
A++
Kills:1,160
Deaths:293
KDR:3.959
Accuracy:52.941% A++
HSR:75.862% C
AF-6 Shadow
A
Kills:1,160
Deaths:692
KDR:1.676
Accuracy:41.573% A
HSR:8.879% F--
MKV Suppressed
A
Kills:1,160
Deaths:804
KDR:1.443
Accuracy:32.676% A
HSR:11.724% D*
NS-30 Vandal
A++
Kills:1,160
Deaths:646
KDR:1.796
Accuracy:42.874% A++
HSR:12.414% F
NC4 Mag-Shot
A*
Kills:1,160
Deaths:1,021
KDR:1.136
Accuracy:40.633% A*
HSR:11.293% D*
LA3 Desperado
A*
Kills:1,160
Deaths:617
KDR:1.880
Accuracy:41.128% A*
HSR:14.828% D
NS-44 Commissioner
C+
Kills:1,160
Deaths:1,219
KDR:0.952
Accuracy:34.186% C+
HSR:7.845% F-
NS-7 PDW
B+
Kills:1,160
Deaths:2,385
KDR:0.486
Accuracy:27.198% B+
HSR:7.759% F
NC08 Mag-Scatter
A++
Kills:1,160
Deaths:1,007
KDR:1.152
Accuracy:70.874% A++
HSR:8.966% D*
Blitz GD-10
B**
Kills:1,160
Deaths:991
KDR:1.171
Accuracy:29.100% B**
HSR:7.759% D**
LA8 Rebel
M+
Kills:1,160
Deaths:803
KDR:1.445
Accuracy:52.406% M+
HSR:12.328% D*
AF-18 Stalker
A++
Kills:1,160
Deaths:642
KDR:1.807
Accuracy:36.875% A++
HSR:15.776% D
AF-8 RailJack
B++
Kills:1,160
Deaths:456
KDR:2.544
Accuracy:41.069% B++
HSR:75.259% C++
NS CandyCannon 3000
A+
Kills:871
Deaths:1,105
KDR:0.788
Accuracy:54.643% A+
HSR:25.373% D
The Moonshot
B**
Kills:837
Deaths:108
KDR:7.750
Accuracy:49.637% B**
HSR:81.362% C**
NS-61 Emissary
A++
Kills:551
Deaths:325
KDR:1.695
Accuracy:38.752% A++
HSR:13.975% C-
NS-357 Underboss
A++
Kills:503
Deaths:276
KDR:1.822
Accuracy:49.905% A++
HSR:17.694% C-
NS-AM7 Archer
A+
Kills:402
Deaths:420
KDR:0.957
Accuracy:69.195% A+
HSR:9.204% D--
Tempest
A**
Kills:297
Deaths:146
KDR:2.034
Accuracy:36.514% A**
HSR:14.478% D--
AF-4 Cyclone
A**
Kills:266
Deaths:129
KDR:2.062
Accuracy:37.428% A**
HSR:16.165% C
The Executive
A**
Kills:187
Deaths:139
KDR:1.345
Accuracy:49.285% A**
HSR:16.578% D--
Soldier Soaker
A++
Kills:150
Deaths:67
KDR:2.239
Accuracy:51.731% A++
HSR:18% B
Kills:26,224
Deaths (as Infiltrator):18,001
Deaths (to Infiltrators):17,287
KDR:1.45681
Kill Difference:8,223
Playtime:622.237 hours
Usage:12%
Score:10.314m
Score/min:276
Accuracy (listed only):44.344%
HSR (listed only):27.108%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
A*
Kills:1,471
Deaths:536
KDR:2.744
Accuracy:85.152% A*
HSR:10.061% D-
Gauss Prime
A*
Kills:1,202
Deaths:562
KDR:2.139
Accuracy:34.778% A*
HSR:13.062% D**
NS-11A
M+
Kills:1,200
Deaths:470
KDR:2.553
Accuracy:37.738% M+
HSR:15.083% D-
NSX Tengu
A*
Kills:1,200
Deaths:604
KDR:1.987
Accuracy:51.411% A*
HSR:16.917% D
NS-7G PDW
A+
Kills:1,200
Deaths:988
KDR:1.215
Accuracy:32.931% A+
HSR:7.750% D**
NS-11P
B**
Kills:1,160
Deaths:629
KDR:1.844
Accuracy:28.173% B**
HSR:15.086% D
MKV Suppressed
A
Kills:1,160
Deaths:804
KDR:1.443
Accuracy:32.676% A
HSR:11.724% D*
Gauss Rifle S
C*
Kills:1,160
Deaths:833
KDR:1.393
Accuracy:26.042% C*
HSR:11.638% D*
Gauss Rifle Burst
C*
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:28.458% C*
HSR:15.431% D**
Carnage AR
C+
Kills:1,160
Deaths:678
KDR:1.711
Accuracy:24.721% C+
HSR:11.121% D*
NSX Yumi
M
Kills:1,160
Deaths:685
KDR:1.693
Accuracy:39.377% M
HSR:20% D
NC9 A-Tross
A*
Kills:1,160
Deaths:495
KDR:2.343
Accuracy:35.408% A*
HSR:16.466% D*
NS Baron G5
C**
Kills:1,160
Deaths:612
KDR:1.895
Accuracy:46.430% C**
HSR:12.069% C--
NS-7 PDW
B+
Kills:1,160
Deaths:2,385
KDR:0.486
Accuracy:27.198% B+
HSR:7.759% F
NC12 Sweeper
C+
Kills:1,160
Deaths:932
KDR:1.245
Accuracy:42.062% C+
HSR:4.828% F--
NC1 Gauss Rifle
B*
Kills:1,160
Deaths:712
KDR:1.629
Accuracy:26.952% B*
HSR:13.535% D--
GD-66 Claw
A++
Kills:1,160
Deaths:671
KDR:1.729
Accuracy:77.082% A++
HSR:11.121% D
AF-57 Piston
A*
Kills:1,160
Deaths:653
KDR:1.776
Accuracy:62.888% A*
HSR:11.552% D
Blitz GD-10
B**
Kills:1,160
Deaths:991
KDR:1.171
Accuracy:29.100% B**
HSR:7.759% D**
GR-22
B
Kills:1,160
Deaths:680
KDR:1.706
Accuracy:25.941% B
HSR:14.828% D
Mauler S6
B**
Kills:1,160
Deaths:685
KDR:1.693
Accuracy:49.621% B**
HSR:10.862% D-
The Brawler
A*
Kills:732
Deaths:354
KDR:2.068
Accuracy:68.863% A*
HSR:10.656% D
Reaper DMR
A*
Kills:303
Deaths:149
KDR:2.034
Accuracy:36.154% A*
HSR:15.842% D*
Tempest
A**
Kills:297
Deaths:146
KDR:2.034
Accuracy:36.514% A**
HSR:14.478% D--
AF-4 Cyclone
A**
Kills:266
Deaths:129
KDR:2.062
Accuracy:37.428% A**
HSR:16.165% C
Kills:26,431
Deaths (as Combat Medic):17,046
Deaths (to Combat Medics):9,847
KDR:1.55057
Kill Difference:9,385
Playtime:261.646 hours
Usage:5%
Score:6.115m
Score/min:390
Accuracy (listed only):40.924%
HSR (listed only):12.632%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
M
Kills:1,200
Deaths:275
KDR:4.364
Accuracy:57.692% M
HSR:14.333% C+
AF-23 Grinder
A*
Kills:1,200
Deaths:267
KDR:4.494
Accuracy:60.744% A*
HSR:12.500% D--
AF-34 Mattock
C-
Kills:1,160
Deaths:341
KDR:3.402
Accuracy:32.195% C-
HSR:12.241% D*
NCM1 Scattercannon
B+
Kills:1,160
Deaths:633
KDR:1.833
Accuracy:32.570% C-
HSR:17.500% B+
NCM1 Scattercannon
C+
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:30.138% D
HSR:15.345% C+
AF-34 Mattock
C--
Kills:1,160
Deaths:325
KDR:3.569
Accuracy:29.529% C--
HSR:13.966% D
NCM3 Raven
B*
Kills:550
Deaths:339
KDR:1.622
Accuracy:47.121% B*
HSR:1.455% D-
NCM3 Raven
B*
Kills:546
Deaths:335
KDR:1.630
Accuracy:46.719% B*
HSR:1.465% D-
AF-41 Hacksaw
M++
Kills:339
Deaths:58
KDR:5.845
Accuracy:60.649% M++
HSR:12.094% D
AF-41 Hacksaw
M++
Kills:330
Deaths:57
KDR:5.789
Accuracy:65.107% M++
HSR:13.333% D
NS-10 Burster
A
Kills:325
Deaths:165
KDR:1.970
Accuracy:37.459% A
HSR:8.923% B*
NS-10 Burster
B**
Kills:295
Deaths:165
KDR:1.788
Accuracy:37.819% B**
HSR:4.746% C
NCM2 Falcon
A*
Kills:115
Deaths:75
KDR:1.533
Accuracy:58.339% A*
HSR:1.739% D**
NCM2 Falcon
A*
Kills:87
Deaths:26
KDR:3.346
Accuracy:65.605% A*
HSR:1.149% F
Kills:9,627
Deaths (as MAX Suit):1,828
Deaths (to MAX Suits):5,383
KDR:5.26641
Kill Difference:7,799
Playtime:170.865 hours
Usage:3%
Score:3.967m
Score/min:387
Accuracy (listed only):47.263%
HSR (listed only):9.342%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:2,657
V. Kills:522 N/A
Deaths:401
KDR:6.626
Accuracy:61.663% A+
KPH:103.500 C**
VKPH:20.300 B+
M30 Mustang AH
B++
Kills:2,639
V. Kills:340 N/A
Deaths:595
KDR:4.435
Accuracy:58.767% B
KPH:57.100 C**
VKPH:7.400 B++
M20 Mustang
B**
Kills:1,526
V. Kills:1,319 116%
Deaths:993
KDR:1.537
Accuracy:40.559% A++
KPH:19.200 B+
VKPH:16.600 B**
Vortek Rotary
A++
Kills:1,420
V. Kills:1,334 106%
Deaths:493
KDR:2.880
Accuracy:39.704% A++
KPH:26.500 B*
VKPH:24.900 A++
M20 Kestrel
B**
Kills:1,160
V. Kills:1,022 113%
Deaths:277
KDR:4.188
Accuracy:44.568% A*
KPH:31.100 B*
VKPH:27.400 B**
Tomcat A2AM Pods
C
Kills:533
V. Kills:538 99%
Deaths:160
KDR:3.331
Accuracy:87.345% B**
KPH:31.400 D
VKPH:31.700 C
Hornet Missiles
B++
Kills:159
V. Kills:82 192%
Deaths:19
KDR:8.368
Accuracy:65.820% B++
KPH:67.100 C++
VKPH:34.600 C+
Coyote Missiles
A**
Kills:157
V. Kills:80 194%
Deaths:14
KDR:11.214
Accuracy:69.966% A**
KPH:82.400 A+
VKPH:42 B**
Kills:10,251 (6,745 + 0)
Deaths:2,952
KDR:3.473
VKDR:1.774
Vehicle Kills:5,237
Kill Difference:7,299
Playtime:263.698 hours
Usage:5%
Score:4.674m
Score/min:295
Piloting Accuracy:44.568%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:3,748
V. Kills:3,732 100%
Deaths:1,502
KDR:2.495
Accuracy:60.062% A+
KPH:16.600 A++
VKPH:16.600 A*
C150 Dalton
B++
Kills:3,056
V. Kills:2,648 115%
Deaths:447
KDR:6.837
Accuracy:41.086% C++
KPH:37.400 B
VKPH:32.400 B++
L105 Zephyr
B++
Kills:1,812
V. Kills:95 N/A
Deaths:150
KDR:12.080
Accuracy:42.806% C++
KPH:70.300 B++
VKPH:3.700 D-
AP30 Shredder
B+
Kills:124
V. Kills:129 95%
Deaths:28
KDR:4.429
Accuracy:30.663% C++
KPH:23 C
VKPH:23.900 B+
Kills:8,740 (3,748 + 4,992)
Deaths:2,127
KDR:4.109
VKDR:3.105
Vehicle Kills:6,604
Kill Difference:6,613
Playtime:338.146 hours
Usage:6%
Score:5.436m
Score/min:268
Piloting Accuracy:60.062%
Gunner Accuracy:30.663%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B+
Kills:3,322
V. Kills:505 N/A
Deaths:563
KDR:5.901
Accuracy:37.647% C+
KPH:41.100 B+
VKPH:6.200 C
L100 Python AP
A++
Kills:2,904
V. Kills:2,015 144%
Deaths:408
KDR:7.118
Accuracy:59.224% B+
KPH:42 B**
VKPH:29.100 A++
L100 Python HESH
A
Kills:2,002
V. Kills:124 N/A
Deaths:118
KDR:16.966
Accuracy:50.750% C**
KPH:83.600 A
VKPH:5.200 D
L100 Python HEAT
A++
Kills:1,200
V. Kills:275 435%
Deaths:81
KDR:14.815
Accuracy:53.641% C**
KPH:55.400 A++
VKPH:12.700 C**
Skyguard
M
Kills:894
V. Kills:442 202%
Deaths:105
KDR:8.514
Accuracy:33.855% B*
KPH:32.100 M
VKPH:15.900 A++
LB00 Python AP
B**
Kills:65
V. Kills:25 250%
Deaths:
KDR:
Accuracy:65.204% B**
KPH:69.600 B**
VKPH:26.800 B*
Kills:10,387 (10,387 + 0)
Deaths:1,275
KDR:8.147
VKDR:2.656
Vehicle Kills:3,386
Kill Difference:9,112
Playtime:224.379 hours
Usage:4%
Score:3.871m
Score/min:288
Driving Accuracy:65.204%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B**
Kills:5,371
V. Kills:1,691 317%
Deaths:825
KDR:6.510
Accuracy:48.194% C++
KPH:31.700 B**
VKPH:10 C**
Titan-150 AP
A+
Kills:1,659
V. Kills:1,183 140%
Deaths:277
KDR:5.989
Accuracy:49.799% C+
KPH:30.500 B*
VKPH:21.800 A+
Enforcer ML85
C++
Kills:1,638
V. Kills:1,208 135%
Deaths:176
KDR:9.307
Accuracy:39.625% C+
KPH:23.500 C++
VKPH:17.300 C++
E540 Halberd
C+
Kills:1,488
V. Kills:814 183%
Deaths:179
KDR:8.313
Accuracy:42.525% C
KPH:26.100 C
VKPH:14.300 C+
Titan-150 HESH
B**
Kills:1,228
V. Kills:122 N/A
Deaths:99
KDR:12.404
Accuracy:45.306% C
KPH:60.900 B**
VKPH:6.100 C-
C85 Canister
B++
Kills:158
V. Kills:6 N/A
Deaths:12
KDR:13.167
Accuracy:44.490% B++
KPH:61 C
VKPH:2.300 C--
M20 Basilisk
C++
Kills:156
V. Kills:42 363%
Deaths:51
KDR:3.059
Accuracy:28.849% C+
KPH:22.200 C++
VKPH:6 C
Kills:11,698 (8,258 + 3,440)
Deaths:1,619
KDR:7.225
VKDR:3.129
Vehicle Kills:5,066
Kill Difference:10,079
Playtime:380.161 hours
Usage:7%
Score:6.439m
Score/min:282
Driving Accuracy:45.306%
Gunner Accuracy:28.849%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,868
V. Kills:182 N/A
Deaths:143
KDR:13.063
Accuracy:42.195% D
KPH:87.600 C
VKPH:8.500 C++
E540 Halberd-H
C**
Kills:1,782
V. Kills:1,069 167%
Deaths:221
KDR:8.063
Accuracy:58.695% C**
KPH:39 C+
VKPH:23.400 C**
M40 Fury-H
B++
Kills:1,443
V. Kills:189 N/A
Deaths:68
KDR:21.221
Accuracy:46.396% B++
KPH:95.600 C*
VKPH:12.500 C+
Enforcer ML65-H
B**
Kills:1,160
V. Kills:897 129%
Deaths:93
KDR:12.473
Accuracy:66.845% B**
KPH:53.900 B**
VKPH:41.700 B**
M96 Mjolnir-H
A++
Kills:1,008
V. Kills:654 154%
Deaths:63
KDR:16
Accuracy:64.897% A++
KPH:73.200 A
VKPH:47.500 B**
G40-F Ranger
B++
Kills:822
V. Kills:485 169%
Deaths:16
KDR:51.375
Accuracy:48.349% A*
KPH:47.500 B++
VKPH:28 B++
M12 Kobalt-H
B
Kills:479
V. Kills:21 N/A
Deaths:14
KDR:34.214
Accuracy:27.820% B**
KPH:124.600 C++
VKPH:5.500 B
G30 Walker
B**
Kills:443
V. Kills:319 138%
Deaths:23
KDR:19.261
Accuracy:49.583% A*
KPH:30.900 C*
VKPH:22.200 B**
M20 Basilisk-H
C
Kills:316
V. Kills:101 310%
Deaths:29
KDR:10.897
Accuracy:52.810% B++
KPH:43.200 C
VKPH:13.800 C
M60-G Bulldog-H
B*
Kills:249
V. Kills:38 N/A
Deaths:13
KDR:19.154
Accuracy:60.901% A+
KPH:86.900 B+
VKPH:13.300 B*
Kills:9,570 (0 + 9,570)
Deaths:683
KDR:14.012
VKDR:5.791
Vehicle Kills:3,955
Kill Difference:8,887
Playtime:163.103 hours
Usage:3%
Score:3.305m
Score/min:338
Driving Accuracy:N/A%
Gunner Accuracy:60.901%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:823
V. Kills:144 N/A
Deaths:25
KDR:32.920
Accuracy:39.479% B+
KPH:79.900 B**
VKPH:14 B+
M40 Fury
B++
Kills:821
V. Kills:164 N/A
Deaths:43
KDR:19.093
Accuracy:39.269% B+
KPH:63.300 B++
VKPH:12.600 B++
M20 Basilisk
B**
Kills:338
V. Kills:118 284%
Deaths:31
KDR:10.903
Accuracy:42.774% B+
KPH:34.500 B**
VKPH:12 B+
M12 Kobalt
B**
Kills:320
V. Kills:7 N/A
Deaths:8
KDR:40
Accuracy:19.100% B
KPH:103.600 B**
VKPH:2.300 C+
M12 Kobalt
B**
Kills:314
V. Kills:8 N/A
Deaths:7
KDR:44.857
Accuracy:20.791% B++
KPH:95.900 B**
VKPH:2.400 C+
M20 Basilisk
B++
Kills:309
V. Kills:102 300%
Deaths:55
KDR:5.618
Accuracy:43.591% B++
KPH:21.100 C++
VKPH:7 C+
M60-G Bulldog
D-
Kills:61
V. Kills:10 N/A
Deaths:9
KDR:6.778
Accuracy:26.791% D
KPH:14.500 D-
VKPH:2.400 D-
Kills:2,986 (0 + 2,986)
Deaths:178
KDR:16.775
VKDR:3.107
Vehicle Kills:553
Kill Difference:2,808
Playtime:58.248 hours
Usage:1%
Score:1.235m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:26.791%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:2,204
V. Kills:134 N/A
Deaths:696
KDR:3.167
Accuracy:56.978% A++
KPH:75.100 B+
VKPH:4.600 A*
M40 Fury-F
A++
Kills:1,200
V. Kills:181 N/A
Deaths:600
KDR:2
Accuracy:48.553% C+
KPH:55.900 A++
VKPH:8.400 B+
M12 Kobalt-F
A*
Kills:1,162
V. Kills:92 N/A
Deaths:773
KDR:1.503
Accuracy:25.964% B+
KPH:40 B+
VKPH:3.200 A*
Kills:4,566 (4,566 + 0)
Deaths:2,069
KDR:2.207
VKDR:0.197
Vehicle Kills:407
Kill Difference:2,497
Playtime:79.913 hours
Usage:1%
Score:0.717m
Score/min:150
Driving Accuracy:25.964%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,143
V. Kills:62 N/A
Deaths:31
KDR:36.871
Accuracy:39.320% B**
KPH:118.600 B**
VKPH:6.400 C++
M20 Wyvern
B*
Kills:956
V. Kills:565 169%
Deaths:51
KDR:18.745
Accuracy:49.977% A++
KPH:36.800 B++
VKPH:21.800 B*
Kills:2,099 (0 + 2,099)
Deaths:82
KDR:25.598
VKDR:7.646
Vehicle Kills:627
Kill Difference:2,017
Playtime:35.584 hours
Usage:1%
Score:0.529m
Score/min:248
Piloting Accuracy:N/A%
Gunner Accuracy:49.977%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
EM6 12,64512,51012,0121.041C0.8621.93%C+16.483%D--28.3C-N/A71441.6h10.1B+46.2B
NC6 Gauss SAW 6,0706,00010,6380.564C--1.3417.862%C15.8%D*20.9CN/A60286.6h9.7C**54.3C*
Titan-150 HEAT 7,0625,3718256.51B+4.6148.194%C++2.346%C31.7B**10C**202169.4h3.3B**6.9B**
C-4 ARX 5,8954,1671,4192.937B+1.0428.943%B++N/A161.5B*67A++100725.8h1.1B+3.8B++
CAS30 Tank Buster 7,4803,7481,5022.495A0.6060.062%A+N/A16.6A++16.6A*199225.3h43.5C*72.5B+
C75 Viper 3,8273,3225635.901B4.0037.647%C+N/A41.1B+6.3C19380.8h7.4B**19.7B**
C150 Dalton 5,7043,0564476.837C++4.9441.086%C++N/A37.4B32.4B++44481.7h4.2C**10.2B+
L100 Python AP 4,9192,9044087.118B++5.2259.224%B+3.409%C**42B**29.1A++37169.2h5.2B+8.8B++
Breaker Rocket Pods 3,1792,6574016.626C+4.7361.663%A+N/A103.4C**20.3B+49725.7h15.3C**24.9B+
M30 Mustang AH 2,9792,6395954.435C+2.5458.767%B1.25%C+57.1C**7.4B++27846.2h6.6B+11.2B+
AF-19 Mercenary 2,5262,4552,3271.055C**0.8428.486%A15.967%D-27.4B+N/A11189.5h11.4B+40.1B++
Bouncing Betty 2,4562,4557743.172C1.2764.636%A*N/A165.9B*N/A45914.8h1.7B++2.6A+
C-4 3,9492,3871,8021.325C+0.5734.53%A++N/A76C+49.7A+95131.4h1.3B+3.7B*
S12 Renegade 2,3382,2046963.167C+1.2756.978%A++4.809%C+75.2B+4.6A*17529.3h3B+5.2B**
Tank Mine 3,7042,1905004.38B**2.4847.027%B**N/A161A111.3A++175113.6h1.6B+3.5A+
NS Decimator 3,5092,1224,1940.506D1.3966.576%B++3.063%B+25.3C--16.5C++23384h4.5C**6.7B+
L100 Python HESH 2,1262,00211816.966B+15.0750.75%C**1.648%C+83.8A5.2D30423.9h2.3B**4.5B*
C85 Canister-H 2,0501,86814313.063C+11.1642.195%D12.741%B+87.7C8.5C++26921.3h5.4B+12.8C**
L105 Zephyr 1,9071,81215012.08C*10.1842.806%C++N/A70.2B++3.7D-23425.8h4.8B*11.2B++
E540 Halberd-H 2,8511,7822218.063C*6.1658.695%C**N/A39C+23.4C**29645.7h6.2C++10.6C**
M40 Fury 2,0561,6845729.544A+27.6454.382%B+N/A112.3B++24.8B+40615h9.7B+17.9B++
Titan-150 AP 2,8421,6592775.989C++4.0949.799%C+3.918%B+30.6B*21.8A+56054.3h4.5C++9C**
Enforcer ML85 2,8461,6381769.307B**7.4139.625%C+1.954%C+23.5C++17.3C++27869.7h12.3C*31.1C*
M20 Mustang 2,8451,5269931.537C+0.3640.559%A++2.556%C**19.2B+16.6B**19679.6h102.1C**251.6B++
Frag Grenade 1,5001,49311493N/A1,491.1067.299%M+N/A1148.5M+5.4C-36001.3h2.2A+3.3A
E540 Halberd 2,3021,4881798.313C*6.4142.525%C5.444%B**26.1C14.3C+28357h5.5C**12.9C++
LA39 Bruiser 1,5281,4715362.744A+0.8485.152%A*10.061%D-88.6A++3.4S21616.6h1.7A2B**
M40 Fury-H 1,6321,4436821.221B+19.3246.396%B++1.04%C95.6C*12.5C+33015.1h8.3C+17.9B
Vortek Rotary 2,7541,4204932.88B+0.9839.704%A++2.324%C++26.5B*24.9A++28953.6h64.7B+162.9B++
Gauss Compact Burst 1,3661,3435852.296C**0.4036.889%A++16.977%D*68.5B**1.2A+16319.6h10B+27.2B+
Sticky Grenade 1,2481,23711237N/A1,235.1070.32%A++N/A2061.7A*18.3B++57510.6h1.2B**1.7B*
Titan-150 HESH 1,3501,2289912.404C**10.5045.306%C2.199%C**60.8B**6C--27220.2h2.5B++5.5B++
Gauss Prime 1,2281,2025622.139B+0.2434.778%A*13.062%D**70.3A1.5A*16217.1h11C+31.7B*
MGR-L1 Promise 1,2171,2024202.862B**0.9635.572%A*15.391%D*89.7A++1.1B++30413.4h11.9B++33.6B*
AF-23 Grinder 1,2171,2002754.364B++2.4657.692%M14.333%C+60A*N/A16320h7.4C--12.9B*
NS-11A 1,2131,2004702.553B**0.6537.738%M+15.083%D-75.9A*N/A20315.8h10.6B**28.2A
AF-23 Grinder 1,2141,2002674.494B++2.5960.744%A*12.5%D--61.2A++N/A16319.6h7.4C12.3B*
NSX Tengu 1,2191,2006041.987B++0.0951.411%A*16.917%D80.5A++1.3A++18214.9h10.7B++20.8B*
NC14 Bolt Driver 1,2021,2008931.344C0.5642.5%B**75.667%C++30.3B+N/A11639.6h2.1B*4.9B*
M40 Fury-F 1,3811,2006002C*0.1048.553%C+N/A55.8A++8.4B+18121.5h6.3B++13B*
LA1 Anchor 1,2061,2009681.24C0.6620.482%D13.75%D**40.7C+N/A14329.5h9.4B+46C+
L100 Python HEAT 1,4751,2008114.815A++12.9253.641%C**1.583%D55.6A++12.7C**34021.6h3.8B**7.1B**
NS-11C 1,2181,2001,0241.172C*0.7334.647%A*13.333%D--26.1C+N/A8046h12.8B+37B*
NS-7G PDW 1,2211,2009881.215B0.6832.931%A+7.75%D**38.5B++N/A8731.2h12.2B++37B++
Hawk GD-68 1,7771,1881,2210.973B+0.9367.97%B++3.367%C**22.1B+11C++21953.7h5.2A7.6A
Icikill 1,1731,16227,0200.043C+1.8652.139%A+4.475%D1.2CN/A3967.2h2.4C4.6B+
M12 Kobalt-F 1,2541,1627731.503C+0.4025.964%B+10.671%C+39.9B+3.2A*10029.1h11.6B+44.8B++
NSX Tomoe 1,1691,1605272.201C**0.3039.779%A*31.121%C--82.9A++N/A20014h13B+32.6B*
SAS-R 1,1611,1603753.093C*1.1949.158%A++73.793%B+69.9A+N/A20916.6h2B+4B*
EM4 Longshot 1,1601,1603233.591C++1.6945.241%B**70.259%D--64.1A*N/A20018.1h1.8B++4B*
LA80 1,1621,1602933.959C++2.0652.941%A++75.862%C76.8A+N/A17615.1h1.9B+3.5B*
AF-6 Shadow 1,1651,1606921.676C+0.2241.573%A8.879%F--61.4B*N/A14118.9h5.1B+12.3B++
NC6A GODSAW 1,1701,1606461.796C+0.1022.081%D--13.966%F-65.2C**N/A19517.8h7.9C++35.9C+
Warden 1,1721,1606411.81B*0.0941.633%A**9.138%F--58A**N/A17220h6.4B**15.4B**
NS-11P 1,1701,1606291.844B++0.0628.173%B**15.086%D56.3A++N/A15420.6h11B**39.1B**
MKV Suppressed 1,1821,1608041.443B+0.4632.676%A11.724%D*41B+N/A10528.3h11.8B+36.1B++
NS-30 Vandal 1,1731,1606461.796C++0.1042.874%A++12.414%F66.3AN/A15717.5h5.2B+12.2B*
Gauss Rifle S 1,1711,1608331.393C**0.5126.042%C*11.638%D*47.2B**N/A10524.6h10.8C*41.5B
GD-7F 1,1821,1601,1910.974C+0.9323.796%C+12.414%D*30.5C++N/A10738h11.3B++47.6B+
NSX Tanto 1,1731,1604662.489A0.5936.327%A++21.466%C--80.6A*N/A19814.4h10.2B++28.2B+
Gauss Rifle Burst 1,1681,1606631.75C+0.1528.458%C*15.431%D**52.7B+N/A11822h10.4B+36.5B+
Carnage AR 1,1721,1606781.711B0.1924.721%C+11.121%D*50.7B**N/A13022.9h11.6B++46.9B+
NSX Yumi 1,1801,1606851.693C*0.2139.377%M20%D62.7A1.1C+13118.5h10.9B+27.6B**
NSX Naginata 1,1691,1605612.068B++0.1732.808%A*22.586%D80A++N/A23314.5h10.3B+31.3B*
NC4 Mag-Shot 1,1721,1601,0211.136B+0.7640.633%A*11.293%D*48.1AN/A14124.1h7.2B+17.7B
NC9 A-Tross 1,1821,1604952.343B**0.4435.408%A*16.466%D*81.1A*1.5M18414.3h8.3B*23.3B**
NSX Masamune 1,4151,1607171.618B**0.2868.288%A3.103%B*80M17.6B33614.5h4.3B**6.3B**
LA3 Desperado 1,1721,1606171.88B**0.0241.128%A*14.828%D67.8A+N/A16817.1h7.8B+19B
NS-44 Commissioner 1,1671,1601,2190.952C+0.9534.186%C+7.845%F-32.9C+N/A10435.3h3.2B++9.4B+
NS Baron G5 1,1701,1606121.895B**0.0046.43%C**12.069%C--62.7A+N/A15518.5h3.4B**7.3C+
AF-34 Mattock 1,1721,1603413.402C++1.5032.195%C-12.241%D*45.1C**N/A12225.7h5.1B*15.9B+
NS-7 PDW 1,1681,1602,3850.486C--1.4127.198%B+7.759%F16.6C--N/A6169.7h13.8B50.8B+
NC12 Sweeper 1,1721,1609321.245C++0.6542.062%C+4.828%F--43.3B+N/A10526.8h3.3B**7.9B++
NC05 Jackhammer 1,1611,1601,2710.913C0.9944%C+10.69%D--35.2CN/A11933h4.3B+9.7B
NC1 Gauss Rifle 1,1651,1607121.629B+0.2726.952%B*13.535%D--47.2A+N/A18024.6h10.2B**37.7B*
M20 Kestrel 2,1821,1602774.188B**2.2944.568%A*2.414%B+31.1B*27.4B**32437.3h109.2C++244.9B+
NS-15M2 1,1701,1604802.417B+0.5228.965%B**14.914%D*75.3AN/A19015.4h9.8B**33.9B*
GD-66 Claw 1,1751,1606711.729B+0.1777.082%A++11.121%D67.1B**N/A17517.3h1.9B**2.5B*
AF-57 Piston 1,2061,1606531.776B+0.1262.888%A*11.552%D62A2.5A++15618.7h3.5B*5.6B*
NC08 Mag-Scatter 1,1681,1601,0071.152C+0.7570.874%A++8.966%D*44.4B+N/A10726.1h3.4B++4.8B**
19A Fortuna 1,1681,1605362.164B*0.2633.351%A++16.81%D76.8A++N/A19815.1h9.4B28.1B*
GD-22S 1,1601,1609481.224C+0.6822.171%C+10.172%F-38.2C++N/A14030.4h10.8C*48.8C*
NC6S Gauss SAW S 1,1761,1608051.441C+0.4623.43%C+15.603%D*50.4C*N/A15123h9.9B+42.1C**
EM1 1,1691,1609041.283C++0.6219.468%C10.604%F36.3C+N/A13032h12C*61.7C*
Razor GD-23 1,1761,1608201.415B+0.4829.963%B**13.879%D*45.8AN/A15825.3h10.2B++34.1B++
Gauss Compact S 1,1731,1601,5140.766C+1.1325.578%B+11.379%D*17.1C+N/A5967.9h12.6C49.4C++
Blitz GD-10 1,1691,1609911.171C++0.7329.1%B**7.759%D**38.9B+N/A16429.8h13.2B+45.3B+
NS-15 Gallows 1,1811,1604122.816C*0.9236.578%A++20.69%D--87.9B*1.6B*20313.2h10.4B28.4B**
LA8 Rebel 1,2121,1608031.445B+0.4552.406%M+12.328%D*50.7B**2.3M*12422.9h6.4C++12.3C*
AF-18 Stalker 1,1761,1606421.807B+0.0936.875%A++15.776%D67.8A++N/A17717.1h11B++29.9B*
AF-8 RailJack 1,1611,1604562.544C+0.6441.069%B++75.259%C++43.1A+N/A12426.9h1.9B*4.7B++
GR-22 1,1691,1606801.706B0.1925.941%B14.828%D58.9AN/A14319.7h11.3B*43.5B++
AC-X11 1,1801,1602,3170.501D1.4020.7%D12.931%F9.2D-N/A34125.5h11C+53C+
AF-4A Bandit 1,1981,1607631.52C*0.3833.82%A++17.414%D-21.6C--N/A5953.6h11.3C+33.6B++
Mauler S6 1,1721,1606851.693B**0.2149.621%B**10.862%D-56.9A+N/A16420.4h3.5B**7.1B**
Enforcer ML65-H 2,0571,1609312.473A**10.5766.845%B**N/A54A41.7B**44221.5h11.6B++17.4B**
NSX-P Tanto 1,1881,1604982.329A+0.4337.957%A**18.793%D-81.1M2A++20514.3h11.6B*30.5B**
NCM1 Scattercannon 1,1621,1606331.833C++0.0732.57%C-17.5%B+25.1C++N/A7646.3h6.3B++19.5C**
NCM1 Scattercannon 1,1641,1605951.95C0.0530.138%D15.345%C+26C--N/A6444.7h5.9C++19.6C+
AF-34 Mattock 1,1771,1603253.569C++1.6729.529%C--13.966%D47.3BN/A13024.5h4.5B*15.3B+
CAS 14-E 1,2051,1433136.871B**34.9739.32%B**1.575%C119.1B**6.5C++2829.6h18.6B**47.2B**
AF-22 Crow 1,4391,0917571.441A++0.4671.052%B+3.116%B+46.2A14.7C++25823.6h3.7A++5.2A++
Spear Anti-Vehicle Phalanx Turret 1,7441,0401825.714C+3.8157.354%A+2.019%D*65A+44A*67416h6.8B+11.8B*
M96 Mjolnir-H 1,6621,0086316M**14.1064.897%A++N/A73A47.4B**49813.8h25.7B++39.7B**
Shrike 1,4759942,1770.457C1.4464.159%B*3.119%C++22C+10.7C23945.1h5.2B++8.1B*
The Kraken 1,3659696061.599C+0.3070.576%B**1.754%C+55.4B+22.6C++30017.5h3.5B+5B*
M20 Wyvern 1,5219565118.745A*16.8549.977%A++3.033%C36.9B++21.8B*23525.9h77.2C++154.4B++
Skyguard 1,3368941058.514M6.6133.855%B*2.461%C**32.2M15.9A++29727.8h71.5A211.2A
NS CandyCannon 3000 8918711,1050.788C*1.1154.643%A+25.373%D26.3C+N/A5933.1h3.5B+6.4B*
MANA Anti-Vehicle Turret 1,4198533162.699A*0.8055.872%U2.579%D*8530A*5660S26026900.1h6.3B++11.4A
The Moonshot 8398371087.75B+5.8549.637%B**81.362%C**88.1A+N/A2129.5h1.8C*3.6B++
Anti-Vehicle Grenade 9258321832N/A830.1069.667%A*N/A832A*93C+31501h3.1A4.5A
M40 Fury 9678232532.92S31.0239.479%B+N/A79.9B**14B+54510.3h10.4B+26.3B++
G40-F Ranger 1,3078221651.375S49.4848.349%A*N/A47.5B++28B++37717.3h49.6B*102.5B**
M40 Fury 9858214319.093A**17.1939.269%B+1.583%C+63.2B++12.6B++42913h11.6B+29.6B+
The Brawler 7417323542.068B+0.1768.863%A*10.656%D74.7AN/A1699.8h4.1C6B+
M12 Kobalt 7237031070.3B+68.4024.796%B++17.496%C+119.2C**3.4C2785.9h12.5B*50.3B*
M60-A Bulldog 7656946710.358B**8.4649.101%A++1.585%C+66.1A+6.8C*37210.5h4.7B++9.5B**
The Slasher 70169224,2870.028C--1.8745.633%B*6.647%D0.8C-N/A2863.4h2.7C-5.8C**
NS-61 Emissary 5725513251.695A0.2038.752%A++13.975%C-72.5A**2.8S2157.6h12.3B31.7B++
NCM3 Raven 7955503391.622B**0.2847.121%B*1.455%D-16A++7.1B+14034.3h21.5B*45.5B**
NCM3 Raven 7675463351.63B**0.2746.719%B*1.465%D-16.2A+6.5C+13733.8h21.5B++46B*
MANA Anti-Personnel Turret 5485452741.989N/A0.0921.215%UN/A5450U30U11699500.1h21.1T*99.4T*
NS Annihilator 1,2435355880.91B*0.9979.215%CN/A11.5C*15.2A*19346.6h9.2B*11.7B++
Tomcat A2AM Pods 1,0715331603.331C1.4387.345%B**N/A31.4D31.6C39617h10.3D-11.8C--
MAX Punch 5255161,8280.282A++1.6258.736%B*N/A3.1BN/A7167.3h1.8C++3C*
NS-357 Underboss 5105032761.822B*0.0849.905%A++17.694%C-65.3B**N/A1937.7h3.7B+7.3B*
M12 Kobalt-H 5004791434.214B++32.3127.82%B**12.109%D--126.1C++5.5B3053.8h15.7C++56.6B+
G30 Walker 7624432319.261S17.3649.583%A*1.806%D--31C*22.3A28414.3h148.2B+299B*
NS-AM7 Archer 5744024200.957B**0.9469.195%A+9.204%D--12.4A5.3A++8432.4h12.7B++18.3B*
AF-41 Hacksaw 345339585.845B**3.9560.649%M++12.094%D64A*1.1A*2225.3h6.9C+11.4B**
M20 Basilisk 4563383110.903S9.0042.774%B+4.734%C-34.5B**12B+2859.8h55.4B129.5B*
AF-41 Hacksaw 334330575.789A3.8965.107%M++13.333%D64.7A*N/A2315.1h7.5C+11.6B**
NS-10 Burster 4933251651.97A+0.0737.459%A8.923%B*9.9A*5.1B*11132.8h109.3B**291.8B**
M12 Kobalt 327320840M++38.1019.1%B14.063%D--103.2B**2.3C+3813.1h13.2B*69.3B+
M20 Basilisk-H 4173162910.897A9.0052.81%B++3.481%D-43.3C13.8C2607.3h51.9B+98.2B++
M12 Kobalt 322314744.857M++42.9620.791%B++14.013%D--95.2B**2.4C+3773.3h15.6B++74.8B+
M20 Basilisk 411309555.618A+3.7243.591%B++6.472%C*21.2C++7C+23714.6h68.4B+156.9B*
Reaper DMR 3093031492.034C*0.1336.154%A*15.842%D*64.5A+1.3A*2204.7h10.3C+28.4B++
Tempest 3042971462.034B++0.1336.514%A**14.478%D--82.5A+1.9S2283.6h9.9C++27B*
NS-10 Burster 4632951651.788B**0.1137.819%B**4.746%C9A++5.1B**9732.8h120.2B**317.8B**
AF-4 Cyclone 2742661292.062B++0.1637.428%A**16.165%C68.2A+2.1S5073.9h8.8B*23.4B*
M60-G Bulldog-H 2872491319.154B++17.2560.901%A+N/A85.9B+13.1B*2752.9h5C*8.3B++
M20 Basilisk 3102421024.2A*22.3057.536%B+3.306%D78.1A+21.9C++3473.1h54.3B**94.4B**
Rocklet Rifle 4042181911.141B*0.7655.479%C**1.376%B++23.4C20C-2729.3h27.7B*49.9B++
Mag-Cutter 25521341,6750.005C--1.8943.475%AN/A0.2C--N/A11405.7h3C+6.8B+
GD Guardian 2042021181.712C+0.1950.959%M*11.881%F--65.2B++N/A1813.1h6.8C*13.4B**
M60-A Bulldog 209196539.2B*37.3065.348%A*1.02%D--70A4.6B2222.8h5.6C*8.6B*
The Executive 1911871391.345C+0.5549.285%A**16.578%D--64.5C**1.4B*1512.9h9.4F-19.1C*
Orbital Strike Uplink 2521871187N/A185.10725%UN/A1870U650U59360.1h1.2T*0.2T*
A30 Walker 349175257B*5.1032.331%A++N/A18A++17.9A*2039.7h153.5B++474.6B**
M60-A Bulldog 182160280A*78.1066.618%A*1.25%D-76.2A+10.5A*2852.1h5.7C++8.6B*
Hornet Missiles 241159198.368B++6.4765.82%B++2.516%B*66.3C+34.2C5842.4h7.8B*11.9B*
C85 Canister 1641581213.167C+11.2744.49%B++11.392%D60.8C2.3C--1812.6h8.9C+20.1C*
Coyote Missiles 2371571411.214M++9.3169.966%A**N/A82.6A+42.1B**5311.9h25.9B**37B**
M20 Basilisk 198156513.059C++1.1628.849%C+8.974%A22.3C++6C1617h54B**187.3B++
Soldier Soaker 152150672.239B**0.3451.731%A++18%B93.8A+1.3B+4071.6h5.4B+10.4B**
Aspis Anti-Aircraft Phalanx Turret 299147433.419C+1.5229.052%B+2.041%C+15.6B++16.2B*3569.4h122.9B++423.1B+
AP30 Shredder 253124284.429C+2.5330.663%C++1.613%C23C23.9B+6205.4h69.9B228B+
NCM2 Falcon 135115751.533B+0.3758.339%A*1.739%D**18.3B+3.2D2476.3h7.6B++13.1B*
NCM2 Falcon 9687263.346M+1.4565.605%A*1.149%F24.2A*2.5D-2583.6h9.2B*14.1B**
NC15 Phoenix 13968621.097C+0.8049.94%DN/A11.3C11.8C+4466h12.2C-24.4D
LB00 Python AP 9065165S63.1065.204%B**N/A72.2B**27.8B**3140.9h3.2B**4.9A
A30 Walker 111631380.457D-1.4415.029%D*3.175%B**10.5C8C-1936h113B+751.9C++
NSX-P Naginata 6563292.172B+0.2733.35%A*25.397%C--70B**2.2A+1610.9h10.5B++31.6B*
M60-G Bulldog 716196.778B++4.8826.791%D1.639%D-14.5D-2.4D-1784.2h6.1B+22.9C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1599,5189.1h
Nano-Armor Kit3,7404,680,821365h
Anti-Vehicle MANA Turret762,0734.2h
Spawn Beacon1092,5225.2h
Cortium Silo02370.4h
Medical Applicator1,040348,18536.9h
Medical Kit431070.7h
Welding Device04740.1h
Deconstruction Tool02660h
Rampart Wall1600.4h
Shield Recharging Field251,0710.6h
Ammunition Package578,6764.3h
Anti-Infantry MANA Turret446641.7h
Orbital Strike Target Designator12871h
Snowman Soldier31240.1h
Router1660.1h
Recon Detection Device701,4983.3h

Check the help document for the dictionary if you want to learn more about words used here.


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