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h0ks[ROWN] h0ks
TR BR 209

KDR: 3.48

Score: 120.7m

Last Seen: Dec 3rd, 2018 1:56 PM
- OFFLINE - 248.4 hour(s)

Battle Rank 120 (209 total) - Terran Republic on Miller - Outfit Officer of Charlie squad[ROWN] Charlie squad
TR outfit on Miller

Members: 4
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS MSW-R NS-15M1 LC3 Jaguar M14 Banshee P2-120 AP SMG-46 Armistice TSAR-42 P525 Marauder-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,354,382 MLG Score: 1882
Fun Score: N/A
Cheeseburgers Flipped: 1898TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.687%24.647%6584597766,6933.123060.36

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.765%1.107B**0.627B+-1.406D**HEAD ++ (~11.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.50.473B+10.50.262C*28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.559%1.165%9255101713,395170056447.87941237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.716%-0.409C---0.41C---0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.30.133C++46.70.115C+92.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.923%3.012%9908101414,905194446757.66324319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.925%-0.383C-0.237C++1.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.30.526B+6.80.46B+11.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.78%5.048%5021310097,56715178084.98813935%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.789%-0.683D0.182C++1.212

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.30.667B+11.30.711B++28

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.706%74.528%502710159,8542157394.56627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.15%0.549B+0.484B+0.975

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.318C*2.60.181C++4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.612%16.167%502410182,0661431111.44274

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.247%0.103C+0.338C**-0.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.397B3.40.301C*4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Charlie squad[ROWN] Charlie squad
TR outfit on Miller

Members: 4
120.7m331.2%793 (47.6k)622 (37.3k)3.48337151,32843,4433.89628209 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022884924.656%18.341%45204:2852

8% Combat Medic31% Engineer20% Heavy Assault16% Infiltrator17% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 3rd, 2013 3:36 PMDec 12th, 2015 4:31 PMDec 13th, 2018 9:39 AM (7h) (PST)Dec 3rd, 2018 12:21 PM (10d) (PST)Dec 3rd, 2018 9:56 AM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9661827840.7800.2240.1432.9060.0971882

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,98310,94347,04047139174637,349

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3232.5h/134.7d 17,938 27,755 45,954 563.6k 4,036 11,192 18,823 187.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:8,751
Deaths:2,939
KDR:2.978
Accuracy:26.273% B*
HSR:25.951% B
NS-15M1
B**
Kills:8,601
Deaths:2,509
KDR:3.428
Accuracy:27.271% B*
HSR:30.031% B**
T9 CARV
B**
Kills:3,400
Deaths:1,283
KDR:2.650
Accuracy:24.409% B**
HSR:22.647% C+
T9A "Butcher"
B+
Kills:1,926
Deaths:634
KDR:3.038
Accuracy:26.027% B+
HSR:24.507% C
TMG-50
B++
Kills:1,475
Deaths:619
KDR:2.383
Accuracy:24.480% B++
HSR:25.017% C*
T32 Bull
C+
Kills:1,190
Deaths:562
KDR:2.117
Accuracy:23.263% C+
HSR:20.084% C--
NS-15M2
A+
Kills:1,182
Deaths:328
KDR:3.604
Accuracy:28.584% B**
HSR:36.294% A+
NSX Naginata
B**
Kills:475
Deaths:157
KDR:3.025
Accuracy:27.503% B**
HSR:36% B**
T16 Rhino
C*
Kills:212
Deaths:112
KDR:1.893
Accuracy:21.513% C*
HSR:18.868% C--
T7 Mini-Chaingun
B+
Kills:196
Deaths:139
KDR:1.410
Accuracy:17.547% C++
HSR:14.796% B+
MG-H1 Watchman
A
Kills:112
Deaths:53
KDR:2.113
Accuracy:28.963% A
HSR:34.821% B**
Kills:27,520
Deaths (as Heavy Assault):9,335
Deaths (to Heavy Assaults):13,055
KDR:2.94804
Kill Difference:18,185
Playtime:638.865 hours
Usage:20%
Score:20.037m
Score/min:523
Accuracy (listed only):25.076%
HSR (listed only):26.274%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:7,660
Deaths:3,061
KDR:2.502
Accuracy:27.890% B**
HSR:23.420% B++
NS-11C
C**
Kills:1,859
Deaths:988
KDR:1.882
Accuracy:25.095% C**
HSR:20.226% C*
LC2 Lynx
C+
Kills:1,415
Deaths:910
KDR:1.555
Accuracy:22.142% C+
HSR:17.244% D
TRAC-5 S
B++
Kills:1,320
Deaths:838
KDR:1.575
Accuracy:23.298% C++
HSR:20.303% B++
HC1 Cougar
B**
Kills:1,169
Deaths:517
KDR:2.261
Accuracy:29.663% B**
HSR:27.117% B*
AS16 NightHawk
B++
Kills:1,163
Deaths:558
KDR:2.084
Accuracy:38.149% C+
HSR:16.939% B++
T5 AMC
B+
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:23.966% C++
HSR:22.002% B+
AMR-66
B*
Kills:752
Deaths:332
KDR:2.265
Accuracy:31.110% B*
HSR:20.878% C--
FA1 Barrage
A+
Kills:632
Deaths:232
KDR:2.724
Accuracy:54.029% A+
HSR:14.557% C+
NSX Tanto
B++
Kills:348
Deaths:127
KDR:2.740
Accuracy:29.617% B++
HSR:27.874% B+
TRAC-5 Burst
B**
Kills:243
Deaths:105
KDR:2.314
Accuracy:26.028% C++
HSR:30.041% B**
TRS-12 Uppercut
B+
Kills:190
Deaths:119
KDR:1.597
Accuracy:50.463% D
HSR:17.368% B+
NS Baron G5
B+
Kills:177
Deaths:82
KDR:2.159
Accuracy:46.543% B
HSR:16.949% B+
TRAC-5
B++
Kills:147
Deaths:92
KDR:1.598
Accuracy:25.016% B++
HSR:21.088% B+
TAS-16 Blackjack
C+
Kills:81
Deaths:39
KDR:2.077
Accuracy:57.718% C+
HSR:14.815% C+
MG-HBR1 Dragoon
A++
Kills:73
Deaths:40
KDR:1.825
Accuracy:45.104% A++
HSR:17.808% D*
TRAC-Shot
C++
Kills:59
Deaths:55
KDR:1.073
Accuracy:25.574% C++
HSR:15.254% D
Kills:18,447
Deaths (as Engineer):8,742
Deaths (to Engineers):8,437
KDR:2.11016
Kill Difference:9,705
Playtime:1,009.255 hours
Usage:31%
Score:40.581m
Score/min:670
Accuracy (listed only):34.200%
HSR (listed only):20.228%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:7,660
Deaths:3,061
KDR:2.502
Accuracy:27.890% B**
HSR:23.420% B++
SMG-46 Armistice
B+
Kills:4,605
Deaths:1,739
KDR:2.648
Accuracy:28.297% B+
HSR:18.480% B
NS-7 PDW
B+
Kills:1,998
Deaths:893
KDR:2.237
Accuracy:26.785% B+
HSR:20.370% B+
NS-11C
C**
Kills:1,859
Deaths:988
KDR:1.882
Accuracy:25.095% C**
HSR:20.226% C*
LC2 Lynx
C+
Kills:1,415
Deaths:910
KDR:1.555
Accuracy:22.142% C+
HSR:17.244% D
MKV Suppressed
C*
Kills:1,409
Deaths:544
KDR:2.590
Accuracy:26.293% C++
HSR:20.369% C*
TRAC-5 S
B++
Kills:1,320
Deaths:838
KDR:1.575
Accuracy:23.298% C++
HSR:20.303% B++
NS-7B PDW
C**
Kills:1,214
Deaths:601
KDR:2.020
Accuracy:27.137% C**
HSR:18.863% C++
HC1 Cougar
B**
Kills:1,169
Deaths:517
KDR:2.261
Accuracy:29.663% B**
HSR:27.117% B*
AS16 NightHawk
B++
Kills:1,163
Deaths:558
KDR:2.084
Accuracy:38.149% C+
HSR:16.939% B++
T5 AMC
B+
Kills:1,159
Deaths:647
KDR:1.791
Accuracy:23.966% C++
HSR:22.002% B+
FA1 Barrage
A+
Kills:632
Deaths:232
KDR:2.724
Accuracy:54.029% A+
HSR:14.557% C+
NSX Tanto
B++
Kills:348
Deaths:127
KDR:2.740
Accuracy:29.617% B++
HSR:27.874% B+
Shuriken
C*
Kills:334
Deaths:121
KDR:2.760
Accuracy:27.100% C+
HSR:19.461% C*
TRAC-5 Burst
B**
Kills:243
Deaths:105
KDR:2.314
Accuracy:26.028% C++
HSR:30.041% B**
TRS-12 Uppercut
B+
Kills:190
Deaths:119
KDR:1.597
Accuracy:50.463% D
HSR:17.368% B+
NS Baron G5
B+
Kills:177
Deaths:82
KDR:2.159
Accuracy:46.543% B
HSR:16.949% B+
TRAC-5
B++
Kills:147
Deaths:92
KDR:1.598
Accuracy:25.016% B++
HSR:21.088% B+
NSX Tengu
B*
Kills:121
Deaths:50
KDR:2.420
Accuracy:42.384% B*
HSR:18.182% C-
PDW-16 Hailstorm
A
Kills:82
Deaths:32
KDR:2.563
Accuracy:23.559% C+
HSR:23.171% A
TAS-16 Blackjack
C+
Kills:81
Deaths:39
KDR:2.077
Accuracy:57.718% C+
HSR:14.815% C+
TRAC-Shot
C++
Kills:59
Deaths:55
KDR:1.073
Accuracy:25.574% C++
HSR:15.254% D
Kills:27,385
Deaths (as Light Assault):12,350
Deaths (to Light Assaults):8,275
KDR:2.21741
Kill Difference:15,035
Playtime:549.147 hours
Usage:17%
Score:19.373m
Score/min:588
Accuracy (listed only):32.125%
HSR (listed only):20.186%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B+
Kills:4,605
Deaths:1,739
KDR:2.648
Accuracy:28.297% B+
HSR:18.480% B
TAR
B+
Kills:2,915
Deaths:1,395
KDR:2.090
Accuracy:25.003% B+
HSR:22.024% C*
NS-7 PDW
B+
Kills:1,998
Deaths:893
KDR:2.237
Accuracy:26.785% B+
HSR:20.370% B+
NS-11A
B+
Kills:1,565
Deaths:606
KDR:2.583
Accuracy:26.765% B+
HSR:23.898% B
MKV Suppressed
C*
Kills:1,409
Deaths:544
KDR:2.590
Accuracy:26.293% C++
HSR:20.369% C*
T1 Cycler
A
Kills:1,349
Deaths:513
KDR:2.630
Accuracy:27.696% A
HSR:23.647% B
SABR-13
B
Kills:1,293
Deaths:478
KDR:2.705
Accuracy:27.379% B
HSR:28.074% B
NS-7B PDW
C**
Kills:1,214
Deaths:601
KDR:2.020
Accuracy:27.137% C**
HSR:18.863% C++
Cycler TRV
B+
Kills:1,164
Deaths:511
KDR:2.278
Accuracy:24.679% B+
HSR:23.368% B+
AS16 NightHawk
B++
Kills:1,163
Deaths:558
KDR:2.084
Accuracy:38.149% C+
HSR:16.939% B++
FA1 Barrage
A+
Kills:632
Deaths:232
KDR:2.724
Accuracy:54.029% A+
HSR:14.557% C+
Shuriken
C*
Kills:334
Deaths:121
KDR:2.760
Accuracy:27.100% C+
HSR:19.461% C*
NS-11P
A+
Kills:261
Deaths:101
KDR:2.584
Accuracy:27.996% B**
HSR:28.353% A+
TRS-12 Uppercut
B+
Kills:190
Deaths:119
KDR:1.597
Accuracy:50.463% D
HSR:17.368% B+
NS Baron G5
B+
Kills:177
Deaths:82
KDR:2.159
Accuracy:46.543% B
HSR:16.949% B+
TORQ-9
C+
Kills:161
Deaths:92
KDR:1.750
Accuracy:21.472% D
HSR:23.603% C+
T1A Unity
B**
Kills:158
Deaths:69
KDR:2.290
Accuracy:27.867% B+
HSR:31.013% B**
NSX Tengu
B*
Kills:121
Deaths:50
KDR:2.420
Accuracy:42.384% B*
HSR:18.182% C-
NSX Yumi
C+
Kills:105
Deaths:42
KDR:2.500
Accuracy:25.100% C
HSR:24.762% C+
PDW-16 Hailstorm
A
Kills:82
Deaths:32
KDR:2.563
Accuracy:23.559% C+
HSR:23.171% A
TAS-16 Blackjack
C+
Kills:81
Deaths:39
KDR:2.077
Accuracy:57.718% C+
HSR:14.815% C+
Kills:20,977
Deaths (as Combat Medic):8,817
Deaths (to Combat Medics):4,303
KDR:2.37915
Kill Difference:12,160
Playtime:261.423 hours
Usage:8%
Score:11.582m
Score/min:738
Accuracy (listed only):32.496%
HSR (listed only):21.346%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B+
Kills:4,605
Deaths:1,739
KDR:2.648
Accuracy:28.297% B+
HSR:18.480% B
TSAR-42
B**
Kills:4,343
Deaths:777
KDR:5.589
Accuracy:45.463% B**
HSR:78.264% B**
NS-44B Commissioner
B*
Kills:2,406
Deaths:1,252
KDR:1.922
Accuracy:44.664% B+
HSR:31.131% B*
NS-7 PDW
B+
Kills:1,998
Deaths:893
KDR:2.237
Accuracy:26.785% B+
HSR:20.370% B+
MKV Suppressed
C*
Kills:1,409
Deaths:544
KDR:2.590
Accuracy:26.293% C++
HSR:20.369% C*
NS-44 Commissioner
A
Kills:1,275
Deaths:785
KDR:1.624
Accuracy:38.508% B
HSR:30.196% A
NS-30 Vandal
C**
Kills:1,272
Deaths:365
KDR:3.485
Accuracy:34.605% C**
HSR:22.484% C-
NS-7B PDW
C**
Kills:1,214
Deaths:601
KDR:2.020
Accuracy:27.137% C**
HSR:18.863% C++
RAMS .50M
B*
Kills:1,199
Deaths:247
KDR:4.854
Accuracy:43.128% B++
HSR:85.154% B*
SR-7
B**
Kills:1,160
Deaths:162
KDR:7.160
Accuracy:48.054% B**
HSR:79.310% C++
M77-B
A
Kills:1,160
Deaths:197
KDR:5.888
Accuracy:46.015% A
HSR:77.328% C*
TRAP-M1
B+
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:31.745% B+
HSR:27.893% B
NSX Daimyo
C**
Kills:741
Deaths:215
KDR:3.447
Accuracy:42.770% C*
HSR:94.737% C**
Shuriken
C*
Kills:334
Deaths:121
KDR:2.760
Accuracy:27.100% C+
HSR:19.461% C*
SOAS-20
C**
Kills:253
Deaths:97
KDR:2.608
Accuracy:29.132% C**
HSR:22.925% C**
NS-357B Underboss
C++
Kills:164
Deaths:149
KDR:1.101
Accuracy:37.840% C++
HSR:21.951% C+
NSX Tomoe
A+
Kills:162
Deaths:38
KDR:4.263
Accuracy:35.748% A+
HSR:32.099% C-
TX1 Repeater
B*
Kills:161
Deaths:141
KDR:1.142
Accuracy:20.860% D
HSR:26.708% B*
NSX Tengu
B*
Kills:121
Deaths:50
KDR:2.420
Accuracy:42.384% B*
HSR:18.182% C-
NS-AM7 Archer
M
Kills:118
Deaths:83
KDR:1.422
Accuracy:61.776% B+
HSR:40.678% M
Bighorn .50M
A
Kills:93
Deaths:20
KDR:4.650
Accuracy:33.774% D**
HSR:88.172% A
PDW-16 Hailstorm
A
Kills:82
Deaths:32
KDR:2.563
Accuracy:23.559% C+
HSR:23.171% A
NS-357 Underboss
B*
Kills:61
Deaths:41
KDR:1.488
Accuracy:41.429% B++
HSR:27.869% B*
Kills:25,489
Deaths (as Infiltrator):8,970
Deaths (to Infiltrators):5,506
KDR:2.84158
Kill Difference:16,519
Playtime:533.263 hours
Usage:16%
Score:17.706m
Score/min:553
Accuracy (listed only):36.394%
HSR (listed only):40.252%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:3,505
Deaths:758
KDR:4.624
Accuracy:44.680% B*
HSR:3.909% B+
M3 Pounder HEG
B**
Kills:2,929
Deaths:752
KDR:3.895
Accuracy:46.903% B*
HSR:4.746% B**
MRC3 Mercy
B**
Kills:1,882
Deaths:487
KDR:3.864
Accuracy:20.613% B**
HSR:24.070% B++
MRC3 Mercy
B**
Kills:1,728
Deaths:485
KDR:3.563
Accuracy:21.105% B**
HSR:23.785% B++
M6 Onslaught
B+
Kills:1,313
Deaths:462
KDR:2.842
Accuracy:17.231% C+
HSR:22.239% B+
M6 Onslaught
B+
Kills:1,301
Deaths:460
KDR:2.828
Accuracy:16.861% C++
HSR:22.214% B+
NS-10 Burster
B*
Kills:529
Deaths:210
KDR:2.519
Accuracy:33.624% B*
HSR:3.025% D-
NS-10 Burster
B++
Kills:481
Deaths:210
KDR:2.290
Accuracy:33.485% B++
HSR:5.198% C+
MR1 Fracture
B++
Kills:222
Deaths:176
KDR:1.261
Accuracy:42.101% B++
HSR:4.054% C+
M2 Mutilator
A
Kills:199
Deaths:63
KDR:3.159
Accuracy:19.808% A
HSR:24.121% A
MR1 Fracture
B++
Kills:194
Deaths:176
KDR:1.102
Accuracy:42.855% B++
HSR:4.639% B
M2 Mutilator
A
Kills:169
Deaths:63
KDR:2.683
Accuracy:20.243% A
HSR:23.669% B**
Kills:14,452
Deaths (as MAX Suit):2,151
Deaths (to MAX Suits):2,906
KDR:6.71874
Kill Difference:12,301
Playtime:237.714 hours
Usage:7%
Score:11.452m
Score/min:803
Accuracy (listed only):29.959%
HSR (listed only):13.806%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:5,581
V. Kills:274 N/A
Deaths:619
KDR:9.016
Accuracy:28.641% C+
KPH:106.100 A*
VKPH:5.200 B*
M18 Needler
A++
Kills:3,189
V. Kills:3,089 103%
Deaths:1,212
KDR:2.631
Accuracy:32.733% C++
KPH:19.900 B++
VKPH:19.300 A++
Hellfire Rocket Pods
A*
Kills:2,819
V. Kills:429 N/A
Deaths:167
KDR:16.880
Accuracy:56.817% B**
KPH:195.400 A*
VKPH:29.700 A++
M18 Rotary
A
Kills:1,125
V. Kills:1,087 103%
Deaths:452
KDR:2.489
Accuracy:33.275% B
KPH:18.600 B+
VKPH:18 A
Hornet Missiles
M++
Kills:936
V. Kills:562 166%
Deaths:55
KDR:17.018
Accuracy:68.968% B**
KPH:180.900 A**
VKPH:108.600 M++
Coyote Missiles
A+
Kills:469
V. Kills:377 124%
Deaths:66
KDR:7.106
Accuracy:54.708% C*
KPH:59.300 C++
VKPH:47.700 A+
M18 Locust
A++
Kills:343
V. Kills:289 118%
Deaths:92
KDR:3.728
Accuracy:34.840% B+
KPH:35.700 A
VKPH:30 A++
Tomcat A2AM Pods
A++
Kills:187
V. Kills:202 92%
Deaths:12
KDR:15.583
Accuracy:82.492% B
KPH:89.700 B*
VKPH:96.900 A++
Kills:14,649 (10,238 + 0)
Deaths:2,675
KDR:5.476
VKDR:2.359
Vehicle Kills:6,309
Kill Difference:11,974
Playtime:312.110 hours
Usage:10%
Score:11.518m
Score/min:615
Piloting Accuracy:34.840%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:681
V. Kills:563 121%
Deaths:376
KDR:1.811
Accuracy:44.109% C+
KPH:11.400 B+
VKPH:9.400 B+
AP30 Shredder
A*
Kills:651
V. Kills:150 431%
Deaths:53
KDR:12.283
Accuracy:21.305% D*
KPH:59.600 A*
VKPH:13.700 D
L105 Zephyr
A*
Kills:257
V. Kills:14 N/A
Deaths:12
KDR:21.417
Accuracy:46.735% B+
KPH:105.900 A*
VKPH:5.800 C--
C150 Dalton
C+
Kills:83
V. Kills:45 180%
Deaths:26
KDR:3.192
Accuracy:35.163% C--
KPH:28.900 C+
VKPH:15.600 D
Kills:1,672 (681 + 991)
Deaths:467
KDR:3.580
VKDR:1.653
Vehicle Kills:772
Kill Difference:1,205
Playtime:75.864 hours
Usage:2%
Score:1.750m
Score/min:385
Piloting Accuracy:44.109%
Gunner Accuracy:35.163%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:1,789
V. Kills:114 N/A
Deaths:55
KDR:32.527
Accuracy:51.662% B+
KPH:114.900 M
VKPH:7.300 C+
C75 Viper
M**
Kills:1,489
V. Kills:123 N/A
Deaths:59
KDR:25.237
Accuracy:38.422% C+
KPH:96.500 M**
VKPH:8 C++
L100 Python AP
A*
Kills:1,050
V. Kills:567 185%
Deaths:104
KDR:10.096
Accuracy:59.749% B+
KPH:51.300 A*
VKPH:27.700 A++
L100 Python HEAT
M++
Kills:529
V. Kills:94 N/A
Deaths:39
KDR:13.564
Accuracy:56.759% B+
KPH:76 M++
VKPH:13.500 B+
Skyguard
A+
Kills:202
V. Kills:166 121%
Deaths:39
KDR:5.179
Accuracy:31.695% B+
KPH:18.300 B++
VKPH:15 A+
Kills:5,059 (5,059 + 0)
Deaths:296
KDR:17.091
VKDR:3.595
Vehicle Kills:1,064
Kill Difference:4,763
Playtime:69.483 hours
Usage:2%
Score:2.405m
Score/min:577
Driving Accuracy:31.695%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:5,375
V. Kills:3,164 170%
Deaths:381
KDR:14.108
Accuracy:41.241% C-
KPH:52.400 A*
VKPH:30.900 A*
P2-120 HESH
A**
Kills:3,294
V. Kills:182 N/A
Deaths:85
KDR:38.753
Accuracy:31.377% D--
KPH:103.300 A**
VKPH:5.700 D
P2-120 HEAT
M*
Kills:1,177
V. Kills:265 442%
Deaths:65
KDR:18.108
Accuracy:30.682% D*
KPH:65 M*
VKPH:14.600 B**
P525 Marauder
A++
Kills:103
V. Kills:2 N/A
Deaths:3
KDR:34.333
Accuracy:23.565% B+
KPH:121.100 A++
VKPH:2.400 D
E540 Halberd
B**
Kills:88
V. Kills:51 169%
Deaths:11
KDR:8
Accuracy:47.011% B*
KPH:30.100 B+
VKPH:17.500 B**
Kills:10,037 (9,846 + 191)
Deaths:545
KDR:18.417
VKDR:6.723
Vehicle Kills:3,664
Kill Difference:9,492
Playtime:156.283 hours
Usage:5%
Score:6.955m
Score/min:742
Driving Accuracy:30.682%
Gunner Accuracy:47.011%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M++
Kills:4,003
V. Kills:109 N/A
Deaths:100
KDR:40.030
Accuracy:32.851% C
KPH:245.600 M++
VKPH:6.700 C++
G20 Vulcan-H
S
Kills:60
V. Kills:61 97%
Deaths:11
KDR:5.455
Accuracy:72.206% M++
KPH:81.400 A*
VKPH:82.800 S
E540 Halberd-H
C+
Kills:56
V. Kills:38 144%
Deaths:5
KDR:11.200
Accuracy:61.387% B+
KPH:30.800 D
VKPH:20.900 C+
Kills:4,119 (0 + 4,119)
Deaths:116
KDR:35.509
VKDR:1.793
Vehicle Kills:208
Kill Difference:4,003
Playtime:18.854 hours
Usage:1%
Score:1.006m
Score/min:889
Driving Accuracy:N/A%
Gunner Accuracy:61.387%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:811
V. Kills:15 N/A
Deaths:22
KDR:36.864
Accuracy:21.701% B**
KPH:160.300 M++
VKPH:3 C+
M40 Fury
S
Kills:724
V. Kills:80 N/A
Deaths:49
KDR:14.776
Accuracy:40.566% B++
KPH:148.300 S
VKPH:16.400 A++
M12 Kobalt
A+
Kills:503
V. Kills:8 N/A
Deaths:24
KDR:20.958
Accuracy:18.670% B+
KPH:123.300 A+
VKPH:2 C--
M40 Fury
A+
Kills:170
V. Kills:30 N/A
Deaths:18
KDR:9.444
Accuracy:40.656% B+
KPH:91.300 A+
VKPH:16.100 B*
M60-G Bulldog
A+
Kills:88
V. Kills:12 N/A
Deaths:13
KDR:6.769
Accuracy:45.209% B**
KPH:54.900 A+
VKPH:7.500 B
M20 Basilisk
B+
Kills:73
V. Kills:13 N/A
Deaths:12
KDR:6.083
Accuracy:30.857% D-
KPH:26.300 B+
VKPH:4.700 D-
Kills:2,369 (0 + 2,369)
Deaths:138
KDR:17.167
VKDR:1.145
Vehicle Kills:158
Kill Difference:2,231
Playtime:20.264 hours
Usage:1%
Score:0.829m
Score/min:682
Driving Accuracy:N/A%
Gunner Accuracy:30.857%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 8,8208,7512,9392.978B+0.5126.273%B*25.951%B63.6B**N/A241137.7h10.3B*39.1B++
NS-15M1 8,6988,6012,5093.428A+0.0627.271%B*30.031%B**65.5B**N/A248131.3h11B+40.3B++
LC3 Jaguar 7,7387,6603,0612.502B*0.9827.89%B**23.42%B++43.9B*N/A159174.5h11.5B+41.3B++
M14 Banshee 5,8555,5816199.016B+5.5328.641%C+N/A106.1A*5.2B*54252.6h13.4B++46.9B++
P2-120 AP 8,5395,37538114.108A10.6241.241%C-4.912%B*52.4A*30.9A*759102.5h6.5B+15.7B
SMG-46 Armistice 4,6214,6051,7392.648A++0.8428.297%B+18.48%B46.1B*N/A21699.8h11.6B*41B+
TSAR-42 4,3664,3437775.589B+2.1145.463%B**78.264%B**60.9B**N/A22171.3h1.7B**3.8B**
P525 Marauder-H 4,1124,00310040.03A++36.5532.851%CN/A245.6M++6.7C++84616.3h5.5B+16.8B+
M3 Pounder HEG 4,0403,5057584.624A*1.1444.68%B*3.909%B+42.8M+6.5A++29281.9h12.9B++28.9B++
T9 CARV 3,4253,4001,2832.65B**0.8324.409%B**22.647%C+62A++N/A39154.8h10.5B**43.2B*
P2-120 HESH 3,4763,2948538.753A*35.2731.377%D--N/A103.3A**5.7D55131.9h3.8B*12.1C*
M18 Needler 6,2783,1891,2122.631B0.8532.733%C++1.537%C19.9B++19.3A++480159.9h112.8B+344.6B+
M3 Pounder HEG 3,3902,9297523.895A+0.4146.903%B*4.746%B**35.9A*5.6B**23581.6h16.2B+34.6B+
TAR 2,9362,9151,3952.09B+1.3925.003%B+22.024%C*37.5BN/A20977.8h12B+47.8B+
Hellfire Rocket Pods 3,2482,81916716.88A13.4056.817%B**1.242%C**195.8A*29.8A++138514.4h15.2B*26.7B++
NS-44B Commissioner 2,4152,4061,2521.922A1.5644.664%B+31.131%B*79.7B*N/A22830.2h2.8B*6.3B++
NS-7 PDW 2,0041,9988932.237A+1.2526.785%B+20.37%B+35.9B+N/A21655.7h12B++44.9B+
C-4 2,4301,9378762.211B+1.2725.405%C+N/A57.5C--14.6D--71333.7h1.3B+4.9B+
T9A "Butcher" 1,9401,9266343.038B++0.4526.027%B+24.507%C80.9B**N/A37523.8h10.4B+40.1B+
MRC3 Mercy 1,9031,8824873.864B*0.3820.613%B**24.07%B++61.3MN/A28230.7h13.8A66.8B**
NS-11C 1,8681,8599881.882B**1.6025.095%C**20.226%C*37.8B+N/A19349.2h11.7B++46.7B+
L100 Python HESH 1,9031,7895532.527A++29.0451.662%B+1.286%C114.7M7.3C+47115.6h2.3B**4.4B**
MRC3 Mercy 1,7471,7284853.563B++0.0821.105%B**23.785%B++57A*N/A26030.3h15.6B**73.7B*
Sticky Grenade 1,5971,59111591N/A1,587.5260.78%B**N/A1767.8A++6.7D102030.9h1.2B**2B*
NS-11A 1,5871,5656062.583B**0.9026.765%B+23.898%B52B**N/A27130.1h12.3B+46.1B+
C75 Viper 1,6121,4895925.237S21.7538.422%C+1.007%D96.7M**8C++65015.4h5.2A13.6A
TMG-50 1,4811,4756192.383A1.1024.48%B++25.017%C*48.8B++N/A30530.2h9.5B++38.7B++
Anti-Vehicle Grenade 1,5681,47011470N/A1,466.5265.715%A++N/A1225S81.7C+87551.2h2.3A++3.6A+
LC2 Lynx 1,4171,4159101.555B+1.9322.142%C+17.244%D20.6CN/A13568.6h12.9B+58.1B+
MKV Suppressed 1,4191,4095442.59A++0.8926.293%C++20.369%C*55B**N/A24425.6h12.1B+46.1B+
T1 Cycler 1,3661,3495132.63A+0.8527.696%A23.647%B51.9A++N/A31826h11.1B**40.1B**
TRAC-5 S 1,3371,3208381.575B*1.9123.298%C++20.303%B++20.6C++N/A12664.2h12.2C++52.2C**
M6 Onslaught 1,3181,3134622.842B+0.6417.231%C+22.239%B+40.9B+N/A20332.1h16.6B++96.4B+
M6 Onslaught 1,3111,3014602.828B+0.6616.861%C++22.214%B+41B+N/A20631.7h16.1B++95.5B+
SABR-13 1,3051,2934782.705B++0.7827.379%B28.074%B53.2B**N/A40224.3h10.3B+37.8B+
NS-44 Commissioner 1,2781,2757851.624B++1.8638.508%B30.196%A43.7B+N/A25129.2h2.9B**7.5B++
NS-30 Vandal 1,2861,2723653.485B**0.0034.605%C**22.484%C-62.4B**N/A21120.4h4.7B*13.7B+
Frag Grenade 1,2741,26711267N/A1,263.5253.292%B**N/A905A++5D51501.4h2.4A4.5B**
NS-7B PDW 1,2231,2146012.02B*1.4627.137%C**18.863%C++38.5C**N/A23731.5h11.5B++42.4B+
RAMS .50M 1,2001,1992474.854B+1.3743.128%B++85.154%B*42.1B**N/A24028.5h1.9B+4.4B+
T32 Bull 1,1921,1905622.117B+1.3723.263%C+20.084%C--41.3C++N/A25828.8h11.2B+48.3B
NS-15M2 1,1961,1823283.604B**0.1228.584%B**36.294%A+89.5A++1.1A42813.2h10.8B++37.9B++
P2-120 HEAT 1,4421,1776518.108A*14.6230.682%D*3.738%B65M*14.6B**76818.1h4.2A13.5B*
HC1 Cougar 1,1811,1695172.261A1.2229.663%B**27.117%B*46.8B**N/A22725h11.1B+37.4B+
Cycler TRV 1,1711,1645112.278B*1.2124.679%B+23.368%B+53.6AN/A35321.7h11.2B*45.3B++
AS16 NightHawk 1,1701,1635582.084B*1.4038.149%C+16.939%B++44.2B+N/A20326.3h3.8B+10B+
SR-7 1,1611,1601627.16A3.6848.054%B**79.31%C++70.3A++N/A34816.5h1.7B*3.5B*
M77-B 1,1631,1601975.888M2.4046.015%A77.328%C*58.9A*N/A30319.7h1.7A3.6B**
T5 AMC 1,1661,1596471.791B*1.6923.966%C++22.002%B+15.2C-N/A10476.3h11.9B*49.8B+
TRAP-M1 1,1661,1584212.751B*0.7331.745%B+27.893%B45.8BN/A15725.3h8.6B27.1B+
NS Decimator 1,4881,1536641.736B*1.7564.219%B+2.428%C++46.7B*13.6C52124.7h3.7B++5.7B*
M18 Rotary 2,2121,1254522.489B+0.9933.275%B1.067%D-18.6B+18A53160.4h111.7B335.6B+
L100 Python AP 1,6171,05010410.096A+6.6159.749%B+5.524%A+51.2A++27.7A++64320.5h5.3B++8.9B*
ML-7 1,2771,0235891.737A++1.7563.418%B*6.061%A++40.3A+10C49925.4h4.2A6.7A
Claymore 9969967613.105B**9.6236.853%B+N/A195.3B**N/A9565.1h1.2C++3.3B+
Hornet Missiles 1,4989365517.018A++13.5368.968%B**1.282%C180A**108.1M++24515.2h8B+11.6B*
M12 Kobalt 8268112236.864A+33.3821.701%B**22.441%B*159M+2.9C+5895.1h13.1B**60.6B*
AMR-66 7727523322.265A++1.2231.11%B*20.878%C--30.1B++N/A11225h6.5B**20.9B*
NSX Daimyo 7437412153.447C++0.0442.77%C*94.737%C**59.8B+N/A22312.4h2.3B+5.3B+
M40 Fury 8047244914.776B**11.2940.566%B++1.796%C+147.8S16.3A+9244.9h9.6B*23.7B*
MANA Anti-Vehicle Turret 9937032093.364B**0.1257.13%B5.974%B*61.7A+25.4C+76911.4h5.5B*9.6B**
CAS30 Tank Buster 1,2446813761.811C**1.6744.109%C+1.028%C11.4B+9.4B+27959.6h33.7B+76.5B+
AP30 Shredder 8016515312.283C**8.8021.305%D*2.304%C*59.7A*13.8C--67710.9h27.8A130.6B**
FA1 Barrage 6356322322.724A+0.7654.029%A+14.557%C+68.7A**N/A2579.2h3A+5.5B**
L100 Python HEAT 6235293913.564A++10.0856.759%B+3.97%B*75.6M++13.4B+4737h4.3B*7.5B**
NS-10 Burster 1,0015292102.519A*0.9633.624%B*3.025%D-8.3A++7.4M+25264.1h148.5C*441.7B+
ASP-30 Grounder 7945203461.503A1.9867.802%B++5%A18.7C++9.9C+34927.8h7B+10.3B++
M12 Kobalt 5115032420.958B+17.4718.67%B+22.266%B++122.7A+2C--5634.1h13.9B*74.4B++
NS-10 Burster 9114812102.29A+1.1933.485%B++5.198%C+7.5A6.7A*22664.1h163.1C++487.1B+
NSX Naginata 4824751573.025A+0.4627.503%B**36%B**65.1B**1B+1857.3h9.9B++36B++
Coyote Missiles 846469667.106A3.6254.708%C*N/A59.4C++47.7A+14847.9h36.1B+66.1B+
Tank Mine 635414874.759B**1.2852.066%A+N/A111.9C*59.7C+18913.7h2.4D4.7B**
Orbital Strike Uplink 5663781378N/A374.521070.73%UN/A756U376U41060.5h1.2T*0.1T*
MANA Anti-Personnel Turret 3793761163.241N/A0.2423.405%UN/A3760U30U14602900.1h19T*81.1T*
NSX Tanto 3523481272.74A+0.7429.617%B++27.874%B+68.2A+N/A1695.1h11.3B+38.2B+
M18 Locust 632343923.728B**0.2434.84%B+2.041%C*35.7A30.1A++4489.6h95.9C*275.2B+
Shuriken 3353341212.76A0.7227.1%C+19.461%C*56.6B+N/A1535.9h13.1C+48.3C++
Spear Anti-Vehicle Phalanx Turret 395286319.226B+5.7453.137%B**6.643%A65A++24.8B9334.4h6B++11.3B**
NS-11P 2682611012.584A0.9027.996%B**28.353%A+54.4A+1.5M**2624.8h12.1B++43.3B*
L105 Zephyr 2712571221.417B*17.9346.735%B+N/A107.1A*5.8C--9532.4h4.1A8.7B**
SOAS-20 253253972.608B*0.8829.132%C**22.925%C**42.2B+N/A2556h11.3C**38.9B+
TRAC-5 Burst 2452431052.314B+1.1726.028%C++30.041%B**39.2C+N/A1366.2h10.6B++40.6B+
MR1 Fracture 3882221761.261B++2.2242.101%B++4.054%C+10.6B+7.9A+20721h56.4C+134C**
T16 Rhino 2142121121.893B++1.5921.513%C*18.868%C--34.8C++N/A5056.1h12.7B58.9B
Skyguard 368202395.179A1.7031.695%B+1.485%D18.2B++15A+56711.1h144C454.2C++
M2 Mutilator 200199633.159B**0.3219.808%A24.121%A68.6M**N/A5272.9h10.1A*50.8B**
T7 Mini-Chaingun 1971961391.41B+2.0717.547%C++14.796%B+40B+N/A6964.9h13B+74.3B+
Auraxium Chainblade 19919511,9450.016C-3.4719.12%D-4.615%C0.3C-N/A1664.7h1.6B**8.4C++
MR1 Fracture 3581941761.102B++2.3842.855%B++4.639%B9.2B7.8A+19121h65.7C153.4C*
TRS-12 Uppercut 1911901191.597B1.8950.463%D17.368%B+24.4DN/A1527.8h2.6C++5.1C+
Tomcat A2AM Pods 3891871215.583A**12.1082.492%BN/A89B*96.2A++28232.1h7.9C*9.5B+
NS Baron G5 179177822.159A1.3246.543%B16.949%B+70.8A++N/A3422.5h4B+8.5C+
M40 Fury 200170189.444C*5.9640.656%B+N/A89.5A+15.8B*8041.9h15.5C38.2C++
M2 Mutilator 169169632.683B++0.8020.243%A23.669%B**58.3M+N/A4082.9h12.3A+60.9B**
NS-357B Underboss 1641641491.101C+2.3837.84%C++21.951%C+71.3B++N/A2382.3h3.3B*8.8B+
NSX Tomoe 164162384.263A0.7835.748%A+32.099%C-62.3B**N/A1912.6h13.1B+36.6B++
TX1 Repeater 1621611411.142B+2.3420.86%D26.708%B*40.3B++N/A3664h9.6B**46.1C*
TORQ-9 161161921.75B+1.7321.472%D23.603%C+27.8CN/A4615.8h16.5C-76.8C
T1A Unity 165158692.29B**1.1927.867%B+31.013%B**47.9C**2.1M**1823.3h13.4D48C*
M9 SKEP Launcher 2171541271.213B**2.2769.199%C++4.545%A+26.1C*10.7C+5135.9h5.5B**7.9A
TRAC-5 147147921.598B**1.8925.016%B++21.088%B+19.9C*N/A6537.4h13.7B+54.9B+
NSX Tengu 122121502.42B**1.0642.384%B*18.182%C-63.7B**N/A1771.9h11B+25.9B+
MAX Punch 1241192,1590.055C-3.4344.086%C+N/A0.5C-N/A3232.4h2.4C+5.5C++
NS-AM7 Archer 133118831.422A*2.0661.776%B+40.678%M15.1A++1.9C-1047.8h8.5B**13.7B**
MG-H1 Watchman 116112532.113B+1.3728.963%A34.821%B**41.5C++1.5A+1852.7h16.8C58B+
T2 Striker 2311091340.813B++2.6752.31%C++N/A7.7C8.7C35114.1h53.1C101.5C+
NSX Yumi 105105422.5B*0.9825.1%C24.762%C+70A++N/A2941.5h9.5B*38B+
P525 Marauder 105103334.333B++30.8523.565%B+N/A114.4A+2.2D6500.9h7.3C-30.9C**
Rocklet Rifle 17496711.352B**2.1358.428%B++N/A19.2D15.6D-2635h53D--90.7C-
Bighorn .50M 9493204.65C+1.1733.774%D**88.172%A38.8C-N/A1212.4h1.9C+5.7D--
E540 Halberd 13988118C**4.5247.011%B*5.682%B**30.3B+17.6B**20822.9h6.5C13.9B
M60-G Bulldog 10088136.769B+3.2945.209%B**1.136%D*55A+7.5B6311.6h5.9B++13B*
Chainblade 1068714,0710.006C--3.4828.837%C+2.299%D0.1DN/A1877.3h2.7C++9.3C+
C150 Dalton 12883263.192C-0.2935.163%C--2.41%A*28.6C15.5D9862.9h4.9C+14C
PDW-16 Hailstorm 8382322.563A++0.9223.559%C+23.171%A37.3B+N/A7052.2h12.2B++51.6B+
TAS-16 Blackjack 8181392.077B*1.4157.718%C+14.815%C+45BN/A3601.8h2.1B++3.7B+
Ripper 81795,3170.015C--3.475.104%F7.595%D*0.3C-N/A2251.2h1.6C+31F-
Xiphos Anti-Personnel Phalanx Tower 7676176B+72.5213.333%D**2.632%B+760A*N/A38660.1h1.2B+8.9B+
MG-HBR1 Dragoon 7373401.825B1.6645.104%A++17.808%D*27C+N/A1082.7h7.7C+17.1B+
M20 Basilisk 8673126.083A2.6030.857%D-9.589%A+26.1B+4.6D-5442.8h54.4B**176.2B++
Striker AE 12168471.447A+2.0448.329%C+N/A11.9C+9.3C--1795.7h52.3C108.3C+
NSX Masamune 10268511.333B+2.1561.424%B+2.941%B++32.4C++16.2C*2622.1h17C-27.7C
G30 Walker 9667167U63.5246.815%B**1.493%D-74.4A**32.2A+6890.9h132.1B**282.1B**
The Slasher 65634,9560.013D-3.4721.67%D-3.175%D-0.2C--N/A1273.6h1.9B+8.9C+
NS-357 Underboss 6361411.488B+2.0041.429%B++27.869%B*38.1C+1.3A+2081.6h3.3B**8B++
G20 Vulcan-H 12160115.455B+1.9772.206%M++5%A85.7A*87.1S28550.7h184.5F--255.6C
TRAC-Shot 6159551.073C+2.4125.574%C++15.254%D13.1D--N/A1274.5h13C-51C+
E540 Halberd-H 9456511.2B+7.7261.387%B+1.786%C+31.1D21.1C+4741.8h9.5D--15.4D-
Spear Anti-Vehicle Phalanx Tower 8351151A47.5266.856%A++N/A102A*64A++7990.5h4.6A6.9A+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter7236,08719.7h
TS2 Inquisitor0940.1h
Restoration Kit1051,5262.4h
Anti-Vehicle MANA Turret242,2593.8h
Nano-Armor Kit7971,353,604117.8h
Pain Spire1700.5h
Spawn Beacon111,4311h
Turret AI Module02000.7h
Structure Shield Module11680.5h
Repair Module32070.6h
Cortium Silo0970.4h
Skywall Shield Emitter1750.3h
Nanite Revive Grenade01,8320.5h
Medical Applicator370241,45817.8h
Nanite Healing Grenade0500h
Welding Device14,6930.5h
Spear Anti-Vehicle Tower0980.4h
Flail Targeting Dart81431h
Spitfire Auto-Turret34360.6h
Rampart Wall1710.5h
Xiphos Anti-Personnel Tower11170.4h
Hoplon Anti-Aircraft Phalanx Tower1960.3h
Router12140.3h
Shield Recharging Field374,7602.2h
Ammunition Package387,2953.1h
Medical Kit71312,70223h
Anti-Infantry MANA Turret331,3792.7h
IPC Targeting Dart1880.4h
Orbital Strike Target Designator261973.3h
Elysium Spawn Tube1950.3h
Nano-Repair Grenade08560.2h
Hardlight Barrier141700.2h
Recon Detection Device183,8145.7h
Smoke Grenade01680h

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