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Legate iRunUnstableAmmoOnMyESF[69KD] iRunUnstableAmmoOnMyESF
VS BR 72

KDR: 13.81

Score: 3.5m

Last Seen: Aug 28th, 2019 9:48 PM
- OFFLINE - 49.1 hour(s)

Battle Rank 72 - Vanu Sovereignty on Emerald
Level Progress (to 73): 25%
Level 100 Progress: 19% 220h
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Saron Laser Cannon Maelstrom Turbo Laser Light PPA M60-A Bulldog C150 Dalton VE-H Maw AE M202 Wyrm Cosmos VM3
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,323,558 MLG Score: 1058
Fun Score: N/A
Cheeseburgers Flipped: 8TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.332%0.216%10004212121,85432117557.9375158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.151%1.287A-1.234D*-1.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.20.589B+31.60.38C**32.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
3.5m652.8%1166 (70k)1095 (65.7k)13.8123,67426617.342172 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS121424640.443%2.94%11912:031

63% Engineer27% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 2nd, 2019 8:09 PMFeb 2nd, 2019 8:21 PMAug 30th, 2019 2:38 PM (17d) (PST)Aug 28th, 2019 5:54 PM (19d) (PST)Aug 28th, 2019 5:48 PM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,879411,8381.1460.0830.03410.4730.4581058

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
112,7122,459110,25369526282865,691

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
53.5h/2.2d 939 108 1,156 33.6k 32 54 1,470 6m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):82
KDR:0
Kill Difference:UNR
Playtime:33.848 hours
Usage:63%
Score:2.222m
Score/min:1,094
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw AE
A
Kills:121
Deaths:42
KDR:2.881
Accuracy:34.922% A
HSR:18.182% D*
Kills:121
Deaths (as Heavy Assault):42
Deaths (to Heavy Assaults):45
KDR:2.88095
Kill Difference:79
Playtime:2.939 hours
Usage:5%
Score:0.089m
Score/min:504
Accuracy (listed only):34.922%
HSR (listed only):18.182%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):42
KDR:0
Kill Difference:UNR
Playtime:14.284 hours
Usage:27%
Score:1.042m
Score/min:1,216
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):7
KDR:0
Kill Difference:UNR
Playtime:0.406 hours
Usage:1%
Score:0.033m
Score/min:1,366
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
A*
Kills:70
Deaths:4
KDR:17.500
Accuracy:28.448% A*
HSR:15.714% D
Cosmos VM3
A*
Kills:69
Deaths:4
KDR:17.250
Accuracy:27.411% A*
HSR:23.188% B*
Kills:139
Deaths (as MAX Suit):4
Deaths (to MAX Suits):4
KDR:34.75
Kill Difference:135
Playtime:1.046 hours
Usage:2%
Score:0.124m
Score/min:1,981
Accuracy (listed only):27.929%
HSR (listed only):19.451%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
S
Kills:1,438
V. Kills:783 183%
Deaths:76
KDR:18.921
Accuracy:49.169% M+
KPH:67.100 S
VKPH:36.500 S
Maelstrom Turbo Laser
U
Kills:681
V. Kills:358 190%
Deaths:19
KDR:35.842
Accuracy:50.270% M*
KPH:212.900 U
VKPH:111.900 U
Light PPA
M++
Kills:416
V. Kills:24 N/A
Deaths:18
KDR:23.111
Accuracy:52.424% A+
KPH:140.500 M++
VKPH:8.100 A*
M202 Wyrm
A*
Kills:72
V. Kills:40 176%
Deaths:1
KDR:72
Accuracy:71.435% A*
KPH:229.400 A+
VKPH:127.400 A*
Kills:2,607 (2,535 + 0)
Deaths:114
KDR:22.868
VKDR:10.570
Vehicle Kills:1,205
Kill Difference:2,493
Playtime:27.900 hours
Usage:52%
Score:1.459m
Score/min:872
Piloting Accuracy:52.424%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:123
V. Kills:71 171%
Deaths:4
KDR:30.750
Accuracy:34.959% C
KPH:67.800 A++
VKPH:39.100 B**
Kills:123 (0 + 123)
Deaths:4
KDR:30.750
VKDR:17.750
Vehicle Kills:71
Kill Difference:119
Playtime:1.816 hours
Usage:3%
Score:0.315m
Score/min:2,893
Piloting Accuracy:N/A%
Gunner Accuracy:34.959%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M++
Kills:60
V. Kills:35 167%
Deaths:6
KDR:10
Accuracy:55.491% C*
KPH:53.100 A**
VKPH:31 M++
Kills:60 (60 + 0)
Deaths:6
KDR:10
VKDR:5.833
Vehicle Kills:35
Kill Difference:54
Playtime:1.129 hours
Usage:2%
Score:0.062m
Score/min:920
Driving Accuracy:55.491%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 2,2211,4387618.921S5.1149.169%M+N/A67.2S36.6S75721.4h38.6B**78.6A
Maelstrom Turbo Laser 1,0396811935.842U22.0350.27%M*N/A212.8U111.9U15883.2h19.4A38.6A
Light PPA 4404161823.111M*9.3052.424%A+N/A138.7M+8A*5723h7.5B++14.3B++
M60-A Bulldog 212150437.5S23.6946.393%B*N/A50B+20.7S6613h5.9C++12.7B+
C150 Dalton 194123430.75M*16.9434.959%CN/A68.3A++39.4B**28921.8h2.4B**7B**
VE-H Maw AE 121121422.881B+10.9334.922%A18.182%D*86.4B*N/A3781.4h9.2B+26.4B++
M202 Wyrm 11272172S58.1971.435%A*1.389%D-240A++133.3A*41670.3h23.1B*32.3B**
Cosmos VM3 7470417.5U3.6928.448%A*15.714%D70A**4S3551h10.8B**38B+
Cosmos VM3 6969417.25S3.4427.411%A*23.188%B*69A**N/A3291h10.7B**39.1B**
Supernova FPC 9560610B+3.8155.491%C*N/A54.5A**31.8M++9191.1h3.2A5.8A

Consumables
  Name Deaths Consumed Time Equipped
Lumine Edge AE23522h
AE Nano-Armor Kit613,4621.2h
Nano-Armor Kit821,1652.8h
Force-Blade732018.1h

Check the help document for the dictionary if you want to learn more about words used here.


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