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Harbinger Horseman itzi44[XTAC] itzi44
VS BR 92

KDR: 2.41

Score: 82.8m

Last Seen: Jun 20th, 2019 11:10 AM
- OFFLINE - 114.2 hour(s)

Prestige 1, Battle Rank 92 - Vanu Sovereignty on Cobalt - Outfit Leader of Xyphos Tactical[XTAC] Xyphos Tactical
VS outfit on Cobalt

Members: 26
Level Progress (to 93): 24%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Orion VS54 Pulsar C NS-357 Underboss Terminus VX-9 NS-44 Commissioner NS-44P Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,272,165 MLG Score: 3415
Fun Score: N/A
Cheeseburgers Flipped: 444TIME WITH MEDKIT: 7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.128%32.539%980541156153,2852.98923-0.582

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.35%1.75A++1.78A++-1.071D*HEAD ++ (~17.48)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.643B+80.439B18.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.787%1.742%270512056,314259824862.4294254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.818%-0.588D0.137C++0.588

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.90.294C*36.20.317C*77.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.607%2.22%80312071,261273510230.46106123%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.186%0.842B*-0.229C-0.691

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.723B++5.30.576B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.395%3.964%3141311975,727276529882.0705192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.711%0.667B+-0.115C+-0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.724B++14.30.641B+18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.099%74.638%3145120515,0664972133.02956

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.26%2.265A*0.491B+-0.462

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.656B+1.70.464B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.461%16.976%314512055,4493702251.47151

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.684%0.662B+0.471B+0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.595B+2.60.456B+2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Xyphos Tactical[XTAC] Xyphos Tactical
VS outfit on Cobalt

Members: 26
82.8m177.4%493 (29.6k)392 (23.5k)2.40715213,91188,8652.5274792 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12101941926.549%29.946%79502:2359

12% Combat Medic17% Engineer42% Heavy Assault13% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2015 5:57 PMJan 18th, 2017 4:09 PMJun 24th, 2019 1:25 AM (23h) (PST)Jun 20th, 2019 7:38 AM (5d) (PST)Jun 20th, 2019 7:10 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8372735641.0140.4210.3041.9170.0673415

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,21016,35933,851612518115423,533

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3516.3h/146.5d 10,693 64,057 64,728 404.4k 4,951 10,799 14,037 176.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:63,338
Deaths:15,438
KDR:4.103
Accuracy:29.950% B*
HSR:37.565% B*
Orion VS54
A++
Kills:7,291
Deaths:2,518
KDR:2.896
Accuracy:28.875% A+
HSR:37.471% A++
SVA-GG
C-
Kills:1,661
Deaths:1,024
KDR:1.622
Accuracy:23.834% C-
HSR:21.433% D--
Pulsar LSW
C*
Kills:1,321
Deaths:1,089
KDR:1.213
Accuracy:24.159% C*
HSR:17.563% D-
SVA-88
D
Kills:1,302
Deaths:1,513
KDR:0.861
Accuracy:20.028% D
HSR:14.132% D**
NS-15MP
C+
Kills:1,208
Deaths:529
KDR:2.284
Accuracy:26.284% C
HSR:29.884% C+
Ursa
C++
Kills:1,167
Deaths:881
KDR:1.325
Accuracy:23.511% C++
HSR:22.108% C
NS-15M1
A++
Kills:656
Deaths:181
KDR:3.624
Accuracy:30.100% A+
HSR:36.738% A++
NSX Naginata
A+
Kills:567
Deaths:142
KDR:3.993
Accuracy:29.540% A+
HSR:38.272% A+
VE-H Maw
A++
Kills:477
Deaths:119
KDR:4.008
Accuracy:32.922% A
HSR:42.767% A++
Flare VE6
A*
Kills:84
Deaths:16
KDR:5.250
Accuracy:29.058% B**
HSR:40.476% A*
Kills:79,072
Deaths (as Heavy Assault):23,450
Deaths (to Heavy Assaults):25,899
KDR:3.37194
Kill Difference:55,622
Playtime:1,473.818 hours
Usage:42%
Score:38.102m
Score/min:431
Accuracy (listed only):27.115%
HSR (listed only):30.764%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:6,012
Deaths:1,596
KDR:3.767
Accuracy:34.616% A*
HSR:27.878% B*
Serpent VE92
A+
Kills:4,015
Deaths:1,233
KDR:3.256
Accuracy:31.382% A+
HSR:28.319% A+
NS-11C
A++
Kills:3,417
Deaths:821
KDR:4.162
Accuracy:32.895% A++
HSR:24.876% B**
Eridani SX5G
B++
Kills:2,463
Deaths:1,172
KDR:2.102
Accuracy:31.527% B++
HSR:25.173% B+
VE-S Canis
M+
Kills:2,202
Deaths:369
KDR:5.967
Accuracy:39.590% A*
HSR:43.733% M+
VX6-7
B**
Kills:1,970
Deaths:594
KDR:3.317
Accuracy:29.594% B**
HSR:25.736% B*
Deimos VA29
B*
Kills:1,535
Deaths:747
KDR:2.055
Accuracy:70.352% B*
HSR:13.746% C--
Solstice VE3
B*
Kills:1,482
Deaths:1,102
KDR:1.345
Accuracy:27.207% B*
HSR:19.973% C+
NS-11CP
C**
Kills:1,441
Deaths:780
KDR:1.847
Accuracy:28.208% C+
HSR:25.052% C**
Eridani SX5
B+
Kills:1,290
Deaths:526
KDR:2.452
Accuracy:28.255% B
HSR:23.178% B+
Sirius SX12
B+
Kills:1,238
Deaths:717
KDR:1.727
Accuracy:27.008% B+
HSR:18.336% C++
MKV Suppressed
B++
Kills:1,237
Deaths:554
KDR:2.233
Accuracy:29.278% B++
HSR:16.815% C-
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C*
NS Baron G5
B++
Kills:1,180
Deaths:797
KDR:1.481
Accuracy:51.058% B++
HSR:12.034% D
Thanatos VE70
B++
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B++
HSR:15.107% C
Nova
C++
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C++
HSR:15.391% C++
Pandora VX25
C*
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.566% C*
HSR:14.483% C+
Eridani SX5-AE
A++
Kills:1,067
Deaths:220
KDR:4.850
Accuracy:34.801% B**
HSR:42.456% A++
Zenith VX-5
A+
Kills:893
Deaths:281
KDR:3.178
Accuracy:32.522% A+
HSR:27.324% B**
Eclipse VE3A
C**
Kills:851
Deaths:548
KDR:1.553
Accuracy:27.944% C**
HSR:20.212% C++
Solstice Burst
A*
Kills:426
Deaths:52
KDR:8.192
Accuracy:36.744% A*
HSR:30.986% B**
Phobos VX86
S
Kills:426
Deaths:139
KDR:3.065
Accuracy:58.696% C+
HSR:44.836% S
NSX Tanto
A
Kills:353
Deaths:103
KDR:3.427
Accuracy:33.670% A
HSR:33.428% A
NSX-P Tanto
A**
Kills:90
Deaths:18
KDR:5
Accuracy:37.640% A**
HSR:35.556% A+
NSX Tengu
A+
Kills:87
Deaths:13
KDR:6.692
Accuracy:46.616% A+
HSR:27.586% B**
Kills:38,376
Deaths (as Light Assault):14,431
Deaths (to Light Assaults):17,335
KDR:2.65928
Kill Difference:23,945
Playtime:499.012 hours
Usage:14%
Score:10.582m
Score/min:353
Accuracy (listed only):37.320%
HSR (listed only):25.250%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B++
Kills:4,364
Deaths:2,006
KDR:2.175
Accuracy:29.181% B++
HSR:29.239% B+
H-V45 AE
B**
Kills:3,477
Deaths:888
KDR:3.916
Accuracy:32.806% B**
HSR:35.088% B*
Eridani SX5G
B++
Kills:2,463
Deaths:1,172
KDR:2.102
Accuracy:31.527% B++
HSR:25.173% B+
VE-S Canis
M+
Kills:2,202
Deaths:369
KDR:5.967
Accuracy:39.590% A*
HSR:43.733% M+
NS-11A
B++
Kills:2,063
Deaths:1,047
KDR:1.970
Accuracy:27.535% B++
HSR:24.091% B
Darkstar
C--
Kills:1,847
Deaths:1,202
KDR:1.537
Accuracy:24.002% D
HSR:20.195% C--
Deimos VA29
B*
Kills:1,535
Deaths:747
KDR:2.055
Accuracy:70.352% B*
HSR:13.746% C--
Pulsar VS1
B*
Kills:1,448
Deaths:876
KDR:1.653
Accuracy:28.095% B*
HSR:24.931% B+
Eridani SX5
B+
Kills:1,290
Deaths:526
KDR:2.452
Accuracy:28.255% B
HSR:23.178% B+
H-V45
B+
Kills:1,259
Deaths:848
KDR:1.485
Accuracy:26.903% B+
HSR:18.904% C
Sirius SX12
B+
Kills:1,238
Deaths:717
KDR:1.727
Accuracy:27.008% B+
HSR:18.336% C++
MKV Suppressed
B++
Kills:1,237
Deaths:554
KDR:2.233
Accuracy:29.278% B++
HSR:16.815% C-
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C*
NS Baron G5
B++
Kills:1,180
Deaths:797
KDR:1.481
Accuracy:51.058% B++
HSR:12.034% D
Thanatos VE70
B++
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B++
HSR:15.107% C
Nova
C++
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C++
HSR:15.391% C++
Pandora VX25
C*
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.566% C*
HSR:14.483% C+
CME
C++
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:27.147% C++
HSR:21.293% C+
Eridani SX5-AE
A++
Kills:1,067
Deaths:220
KDR:4.850
Accuracy:34.801% B**
HSR:42.456% A++
Phobos VX86
S
Kills:426
Deaths:139
KDR:3.065
Accuracy:58.696% C+
HSR:44.836% S
NSX Yumi
A**
Kills:346
Deaths:155
KDR:2.232
Accuracy:31.943% B**
HSR:48.844% A**
Equinox VE2 Burst
B**
Kills:208
Deaths:66
KDR:3.152
Accuracy:31.857% B*
HSR:36.058% B**
NSX Tengu
A+
Kills:87
Deaths:13
KDR:6.692
Accuracy:46.616% A+
HSR:27.586% B**
Kills:33,598
Deaths (as Combat Medic):15,188
Deaths (to Combat Medics):11,241
KDR:2.21214
Kill Difference:18,410
Playtime:421.068 hours
Usage:12%
Score:10.369m
Score/min:410
Accuracy (listed only):36.524%
HSR (listed only):25.676%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:6,012
Deaths:1,596
KDR:3.767
Accuracy:34.616% A*
HSR:27.878% B*
Serpent VE92
A+
Kills:4,015
Deaths:1,233
KDR:3.256
Accuracy:31.382% A+
HSR:28.319% A+
NS-11C
A++
Kills:3,417
Deaths:821
KDR:4.162
Accuracy:32.895% A++
HSR:24.876% B**
VX6-7
B**
Kills:1,970
Deaths:594
KDR:3.317
Accuracy:29.594% B**
HSR:25.736% B*
Eidolon VE33
A++
Kills:1,897
Deaths:592
KDR:3.204
Accuracy:38.685% A++
HSR:34.107% B**
Deimos VA29
B*
Kills:1,535
Deaths:747
KDR:2.055
Accuracy:70.352% B*
HSR:13.746% C--
Solstice VE3
B*
Kills:1,482
Deaths:1,102
KDR:1.345
Accuracy:27.207% B*
HSR:19.973% C+
NS-11CP
C**
Kills:1,441
Deaths:780
KDR:1.847
Accuracy:28.208% C+
HSR:25.052% C**
NS Baron G5
B++
Kills:1,180
Deaths:797
KDR:1.481
Accuracy:51.058% B++
HSR:12.034% D
Thanatos VE70
B++
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B++
HSR:15.107% C
Nova
C++
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C++
HSR:15.391% C++
Pandora VX25
C*
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.566% C*
HSR:14.483% C+
Zenith VX-5
A+
Kills:893
Deaths:281
KDR:3.178
Accuracy:32.522% A+
HSR:27.324% B**
Eclipse VE3A
C**
Kills:851
Deaths:548
KDR:1.553
Accuracy:27.944% C**
HSR:20.212% C++
VE-LR Obelisk
A*
Kills:548
Deaths:126
KDR:4.349
Accuracy:45.824% A*
HSR:52.190% A*
Revenant
A+
Kills:548
Deaths:95
KDR:5.768
Accuracy:40.217% B**
HSR:41.606% A+
Solstice Burst
A*
Kills:426
Deaths:52
KDR:8.192
Accuracy:36.744% A*
HSR:30.986% B**
Phobos VX86
S
Kills:426
Deaths:139
KDR:3.065
Accuracy:58.696% C+
HSR:44.836% S
NSX Tanto
A
Kills:353
Deaths:103
KDR:3.427
Accuracy:33.670% A
HSR:33.428% A
NSX-P Tanto
A**
Kills:90
Deaths:18
KDR:5
Accuracy:37.640% A**
HSR:35.556% A+
Kills:30,572
Deaths (as Engineer):10,917
Deaths (to Engineers):14,405
KDR:2.8004
Kill Difference:19,655
Playtime:610.643 hours
Usage:17%
Score:12.254m
Score/min:334
Accuracy (listed only):39.681%
HSR (listed only):27.142%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A++
Kills:9,766
Deaths:2,411
KDR:4.051
Accuracy:50.848% A++
HSR:77.002% B*
NS-357 Underboss
A++
Kills:4,419
Deaths:2,732
KDR:1.618
Accuracy:45.261% B**
HSR:36.253% A++
NS-44 Commissioner
B*
Kills:4,316
Deaths:3,330
KDR:1.296
Accuracy:43.681% B*
HSR:25.672% B+
NS-44P Commissioner
B**
Kills:4,269
Deaths:2,083
KDR:2.049
Accuracy:50.283% B**
HSR:35.934% B**
Eridani SX5G
B++
Kills:2,463
Deaths:1,172
KDR:2.102
Accuracy:31.527% B++
HSR:25.173% B+
VE-S Canis
M+
Kills:2,202
Deaths:369
KDR:5.967
Accuracy:39.590% A*
HSR:43.733% M+
NSX Daimyo
A++
Kills:1,820
Deaths:332
KDR:5.482
Accuracy:52.609% A++
HSR:96.758% B*
NS-30 Vandal
A++
Kills:1,442
Deaths:467
KDR:3.088
Accuracy:42.907% A++
HSR:30.721% B+
Eridani SX5
B+
Kills:1,290
Deaths:526
KDR:2.452
Accuracy:28.255% B
HSR:23.178% B+
Sirius SX12
B+
Kills:1,238
Deaths:717
KDR:1.727
Accuracy:27.008% B+
HSR:18.336% C++
MKV Suppressed
B++
Kills:1,237
Deaths:554
KDR:2.233
Accuracy:29.278% B++
HSR:16.815% C-
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C*
Beamer VS3
C**
Kills:1,187
Deaths:809
KDR:1.467
Accuracy:29.142% C**
HSR:22.662% C+
Spiker
A
Kills:1,181
Deaths:612
KDR:1.930
Accuracy:38.612% A
HSR:25.910% B++
Artemis VX26
B+
Kills:1,168
Deaths:629
KDR:1.857
Accuracy:28.938% B
HSR:26.884% B+
Parallax VX3
A+
Kills:1,161
Deaths:375
KDR:3.096
Accuracy:48.451% A+
HSR:75.969% C
NS-61 Emissary
B**
Kills:1,161
Deaths:503
KDR:2.308
Accuracy:35.312% B**
HSR:22.308% B**
XM98
A
Kills:1,160
Deaths:522
KDR:2.222
Accuracy:46.064% A
HSR:69.310% D
Phantom VA23
A*
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.456% A*
HSR:26.638% C
VA39 Spectre
M
Kills:1,159
Deaths:480
KDR:2.415
Accuracy:48.379% M
HSR:23.986% D*
Nyx VX31
A+
Kills:1,158
Deaths:339
KDR:3.416
Accuracy:43.579% A+
HSR:24.525% C--
Beamer VS3-FB
B
Kills:1,153
Deaths:850
KDR:1.356
Accuracy:33.434% B
HSR:24.892% C+
Eridani SX5-AE
A++
Kills:1,067
Deaths:220
KDR:4.850
Accuracy:34.801% B**
HSR:42.456% A++
NSX Tomoe
A+
Kills:648
Deaths:193
KDR:3.358
Accuracy:35.344% A
HSR:52.161% A+
NS-45 Pilot
M**
Kills:126
Deaths:61
KDR:2.066
Accuracy:35.790% B++
HSR:55.556% M**
Soldier Soaker
A*
Kills:97
Deaths:25
KDR:3.880
Accuracy:49.741% A++
HSR:29.897% A*
NSX Tengu
A+
Kills:87
Deaths:13
KDR:6.692
Accuracy:46.616% A+
HSR:27.586% B**
NS CandyCannon 3000
B
Kills:81
Deaths:187
KDR:0.433
Accuracy:39.261% B
HSR:27.161% C--
Kills:49,429
Deaths (as Infiltrator):21,639
Deaths (to Infiltrators):13,297
KDR:2.28426
Kill Difference:27,790
Playtime:443.840 hours
Usage:13%
Score:9.939m
Score/min:373
Accuracy (listed only):39.651%
HSR (listed only):36.661%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C**
Kills:564
Deaths:284
KDR:1.986
Accuracy:20.017% C**
HSR:14.539% D*
Nebula VM20
C++
Kills:485
Deaths:241
KDR:2.012
Accuracy:18.903% C++
HSR:17.938% D
Comet VM2
M+
Kills:387
Deaths:312
KDR:1.240
Accuracy:67.673% M+
HSR:6.718% A
Blueshift VM5
B+
Kills:371
Deaths:120
KDR:3.092
Accuracy:21.414% B+
HSR:23.181% B+
Blueshift VM5
B++
Kills:354
Deaths:110
KDR:3.218
Accuracy:22.384% B+
HSR:25.424% B++
Comet VM2
M+
Kills:301
Deaths:268
KDR:1.123
Accuracy:71.719% M+
HSR:6.977% A
Cosmos VM3
B+
Kills:150
Deaths:90
KDR:1.667
Accuracy:19.584% B+
HSR:15.333% D-
Cosmos VM3
B
Kills:100
Deaths:61
KDR:1.639
Accuracy:19.009% B
HSR:12% D**
Quasar VM1
B+
Kills:51
Deaths:40
KDR:1.275
Accuracy:17.636% B+
HSR:13.726% D--
Kills:2,763
Deaths (as MAX Suit):763
Deaths (to MAX Suits):3,963
KDR:3.62123
Kill Difference:2,000
Playtime:55.558 hours
Usage:2%
Score:1.504m
Score/min:451
Accuracy (listed only):30.927%
HSR (listed only):15.093%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M*
Kills:2,967
V. Kills:109 N/A
Deaths:337
KDR:8.804
Accuracy:50.984% A
KPH:151.200 M*
VKPH:5.600 B**
Saron Laser Cannon
C*
Kills:1,266
V. Kills:1,097 115%
Deaths:1,289
KDR:0.982
Accuracy:25.743% D--
KPH:12.300 C+
VKPH:10.700 C*
Dual Photon Pods
A++
Kills:1,079
V. Kills:134 N/A
Deaths:86
KDR:12.547
Accuracy:61.473% B**
KPH:169.200 A++
VKPH:21 C**
Hornet Missiles
B*
Kills:721
V. Kills:548 131%
Deaths:153
KDR:4.712
Accuracy:73.457% A
KPH:77 C*
VKPH:58.500 B*
Maelstrom Turbo Laser
C++
Kills:341
V. Kills:260 131%
Deaths:326
KDR:1.046
Accuracy:30.921% C+
KPH:15.300 C+
VKPH:11.700 C++
Kills:6,374 (4,574 + 0)
Deaths:2,191
KDR:2.909
VKDR:0.980
Vehicle Kills:2,148
Kill Difference:4,183
Playtime:160.489 hours
Usage:5%
Score:2.249m
Score/min:234
Piloting Accuracy:30.921%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:1,272
V. Kills:1,451 88%
Deaths:381
KDR:3.339
Accuracy:25.812% D*
KPH:21.300 D
VKPH:24.300 C+
CAS30 Tank Buster
B++
Kills:661
V. Kills:872 76%
Deaths:585
KDR:1.130
Accuracy:55.098% B**
KPH:8 C+
VKPH:10.600 B++
L105 Zephyr
B+
Kills:206
V. Kills:21 N/A
Deaths:12
KDR:17.167
Accuracy:45.012% C**
KPH:58.400 B+
VKPH:6 C-
Kills:2,139 (661 + 1,478)
Deaths:978
KDR:2.187
VKDR:2.397
Vehicle Kills:2,344
Kill Difference:1,161
Playtime:145.714 hours
Usage:4%
Score:1.829m
Score/min:209
Piloting Accuracy:55.098%
Gunner Accuracy:45.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:257
V. Kills:188 136%
Deaths:63
KDR:4.079
Accuracy:55.812% C+
KPH:29.100 C+
VKPH:21.300 B+
C75 Viper
A++
Kills:96
V. Kills:15 N/A
Deaths:22
KDR:4.364
Accuracy:56.329% A++
KPH:46.800 B*
VKPH:7.300 C+
Kills:353 (353 + 0)
Deaths:85
KDR:4.153
VKDR:2.388
Vehicle Kills:203
Kill Difference:268
Playtime:10.883 hours
Usage:0%
Score:0.232m
Score/min:355
Driving Accuracy:56.329%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:966
V. Kills:772 125%
Deaths:141
KDR:6.851
Accuracy:48.554% B+
KPH:25.100 C+
VKPH:20.100 B+
Supernova FPC
C+
Kills:886
V. Kills:781 113%
Deaths:300
KDR:2.953
Accuracy:47.409% D
KPH:16.800 D
VKPH:14.800 C+
Supernova PC
B++
Kills:118
V. Kills:29 393%
Deaths:22
KDR:5.364
Accuracy:53.706% B+
KPH:30.200 B++
VKPH:7.400 C
Proton II PPA
A**
Kills:102
V. Kills:3 N/A
Deaths:7
KDR:14.571
Accuracy:39.991% A**
KPH:91.200 B**
VKPH:2.700 D
Aphelion VEX-4
A+
Kills:86
V. Kills:77 110%
Deaths:19
KDR:4.526
Accuracy:34.543% C+
KPH:31.600 B+
VKPH:28.300 A+
E540 Halberd
B+
Kills:68
V. Kills:59 113%
Deaths:10
KDR:6.800
Accuracy:50.295% B
KPH:22.800 D-
VKPH:19.800 B+
Kills:2,226 (1,004 + 1,222)
Deaths:499
KDR:4.461
VKDR:3.449
Vehicle Kills:1,721
Kill Difference:1,727
Playtime:101.823 hours
Usage:3%
Score:1.815m
Score/min:297
Driving Accuracy:53.706%
Gunner Accuracy:50.295%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A++
Kills:1,215
V. Kills:33 N/A
Deaths:61
KDR:19.918
Accuracy:49.441% A
KPH:176.700 A++
VKPH:4.800 C-
M12 Kobalt-H
A*
Kills:809
V. Kills:14 N/A
Deaths:33
KDR:24.515
Accuracy:27.301% B**
KPH:267.100 A*
VKPH:4.600 C+
Saron HRB-H
B+
Kills:292
V. Kills:164 177%
Deaths:51
KDR:5.725
Accuracy:58.986% B+
KPH:47.500 B+
VKPH:26.700 C**
M40 Fury-H
B
Kills:195
V. Kills:17 N/A
Deaths:18
KDR:10.833
Accuracy:45.618% B
KPH:99.900 C*
VKPH:8.700 C-
Aphelion VEX-4H
C**
Kills:181
V. Kills:103 174%
Deaths:23
KDR:7.870
Accuracy:43.885% C
KPH:45.400 C**
VKPH:25.800 C+
Kills:2,692 (0 + 2,692)
Deaths:186
KDR:14.473
VKDR:1.780
Vehicle Kills:331
Kill Difference:2,506
Playtime:21.990 hours
Usage:1%
Score:0.512m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:43.885%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:391
V. Kills:101 383%
Deaths:53
KDR:7.377
Accuracy:49.860% A+
KPH:41.400 C+
VKPH:10.700 C**
M40 Fury
C**
Kills:261
V. Kills:59 435%
Deaths:36
KDR:7.250
Accuracy:49.479% A+
KPH:57.800 C*
VKPH:13.100 C**
M20 Basilisk
B++
Kills:109
V. Kills:80 135%
Deaths:43
KDR:2.535
Accuracy:49.062% B**
KPH:13.800 D
VKPH:10.100 B++
M20 Basilisk
B**
Kills:107
V. Kills:73 145%
Deaths:17
KDR:6.294
Accuracy:48.350% B**
KPH:21.600 C+
VKPH:14.700 B**
M60-G Bulldog
B
Kills:52
V. Kills:15 325%
Deaths:11
KDR:4.727
Accuracy:47.875% A
KPH:25.700 C
VKPH:7.400 B
Kills:920 (0 + 920)
Deaths:160
KDR:5.750
VKDR:2.050
Vehicle Kills:328
Kill Difference:760
Playtime:28.848 hours
Usage:1%
Score:0.510m
Score/min:295
Driving Accuracy:N/A%
Gunner Accuracy:47.875%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M
Kills:474
V. Kills:4 N/A
Deaths:146
KDR:3.247
Accuracy:53.225% A
KPH:138.100 M
VKPH:1.200 D
Kills:474 (474 + 0)
Deaths:146
KDR:3.247
VKDR:0.027
Vehicle Kills:4
Kill Difference:328
Playtime:3.434 hours
Usage:0%
Score:0.059m
Score/min:289
Driving Accuracy:53.225%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:216
V. Kills:3 N/A
Deaths:7
KDR:30.857
Accuracy:40.184% B**
KPH:163.600 A**
VKPH:2.300 D*
M20 Wyvern
C
Kills:51
V. Kills:54 93%
Deaths:29
KDR:1.759
Accuracy:43.232% B*
KPH:10.400 D--
VKPH:11 C
Kills:267 (0 + 267)
Deaths:36
KDR:7.417
VKDR:1.583
Vehicle Kills:57
Kill Difference:231
Playtime:6.209 hours
Usage:0%
Score:0.068m
Score/min:182
Piloting Accuracy:N/A%
Gunner Accuracy:43.232%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 63,67463,33815,4384.103B1.7029.95%B*37.565%B*116A+N/A289545.8h8.3A27.7B**
Ghost 9,7709,7662,4114.051B+1.6450.848%A++77.002%B*110.4M++N/A28488.5h1.5A3B**
Orion VS54 7,3327,2912,5182.896B*0.4928.875%A+37.471%A++88.3A**N/A27182.6h8.8A30.4B+
Pulsar C 6,0546,0121,5963.767A++1.3634.616%A*27.878%B*113M**N/A31753.2h7.8B**22.4B**
NS-357 Underboss 4,4274,4192,7321.617B++0.7945.261%B**36.253%A++63.3B*N/A17669.8h3.2B**7.1B**
Terminus VX-9 4,3854,3642,0062.175B+0.2329.181%B++29.239%B+63.4B**N/A16468.8h9.3A31.8B*
NS-44 Commissioner 4,3444,3163,3301.296B1.1143.681%B*25.672%B+46.6B+N/A13092.6h3.1B*7B*
NS-44P Commissioner 4,2914,2692,0832.049B++0.3650.283%B**35.934%B**108.9AN/A25939.2h2.7B*5.4B*
Serpent VE92 4,0304,0151,2333.256A*0.8531.382%A+28.319%A+102.4M*N/A30239.2h8.8B**28.1B**
H-V45 AE 3,4963,4778883.916A++1.5132.806%B**35.088%B*104.4A++N/A24833.3h8.8B**26.7B**
NS-11C 3,4493,4178214.162M**1.7532.895%A++24.876%B**121.2S1.1A++32128.2h9A27.4B**
Light PPA 3,0762,9673378.804B+6.4050.984%AN/A151.4M*5.6B**37619.6h7.2B++14.1B++
Eridani SX5G 2,4732,4631,1722.102B+0.3131.527%B++25.173%B+70B+N/A18035.2h8.4B**26.7B++
Auraxium Force-Blade 2,4452,40242,5780.056B+2.3537.046%B+1.707%D-1.7BN/A41406.5h1.8B+4.8B+
VE-S Canis 2,2052,2023695.967S3.5639.59%A*43.733%M+227SN/A5439.7h6.5A+16.3B**
NS Decimator-B 2,8212,0768092.566B++0.1670.88%B*2.553%C+71.3B+25.6C**37829.1h2.8B**3.9B**
NS-11A 2,0762,0631,0471.97B+0.4427.535%B++24.091%B60.9A+N/A16133.9h9.7A+35.4B**
VX6-7 1,9771,9705943.316A+0.9129.594%B**25.736%B*77.3A++N/A19725.5h9.3B*31.4B*
Eidolon VE33 1,9021,8975923.204A++0.8038.685%A++34.107%B**100.4SN/A24318.9h5.4A13.9B**
Darkstar 1,8661,8471,2021.537C+0.8724.002%D20.195%C--42C+N/A10244h11.2B*46.7C*
NSX Daimyo 1,8201,8203325.482B++3.0752.609%A++96.758%B*161.1SN/A35411.3h1.7A3.3B**
SVA-GG 1,6641,6611,0241.622C0.7923.834%C-21.433%D--48.9CN/A15134h10.1B+42.4C++
Deimos VA29 1,5401,5357472.055B++0.3570.352%B*13.746%C--62.9B++N/A16024.4h1.8B**2.6B++
C-4 1,9651,5071,4481.041C1.3728.878%B+N/A42.2D-12.8D*36435.7h1.5C++5.1B+
Frag Grenade 1,5051,49411494N/A1,491.5950.115%B++N/A597.6B+4.4D19082.5h3.1B++6.1B++
Solstice VE3 1,4961,4821,1021.345B*1.0627.207%B*19.973%C+19.7C+N/A8775.1h10.4B**38.2B+
Pulsar VS1 1,4551,4488761.653B++0.7528.095%B*24.931%B+57A++N/A20225.4h9.7A+34.4B**
NS-30 Vandal 1,4481,4424673.088B++0.6842.907%A++30.721%B+91.8A**N/A26115.7h4A9.3B**
NS-11CP 1,4491,4417801.847C++0.5628.208%C+25.052%C**68.6BN/A15721h9.9B+35.1B+
MANA Anti-Personnel Turret 1,3391,3276721.975N/A0.4323.095%UN/A13270U120U27094500.1h15T*65T*
Pulsar LSW 1,3311,3211,0891.213C1.1924.159%C*17.563%D-45.9C++N/A25528.8h10.9B+45.2B+
SVA-88 1,3181,3021,5130.861C-1.5520.028%D14.132%D**31.9C--N/A12740.8h11.7C++58.4C+
Eridani SX5 1,2931,2905262.452A0.0428.255%B23.178%B+68.3AN/A20018.9h8.8B**31B++
C150 Dalton 2,7231,2723813.339C0.9325.812%D*N/A21.3D24.3C+30459.8h4.2C++16.2D
Saron Laser Cannon 2,3631,2661,2890.982C+1.4325.743%D--2.765%B12.3C+10.7C*157102.9h101.4B+393.8C**
H-V45 1,2701,2598481.485C++0.9226.903%B+18.904%C43.7B+N/A15928.8h9.8A36.5B*
Sirius SX12 1,2431,2387171.727B++0.6827.008%B+18.336%C++63.2A++N/A20019.6h10.7B**39.7B++
MKV Suppressed 1,2401,2375542.233A+0.1729.278%B++16.815%C-65.8A+N/A17918.8h9.7B**33.2B++
Proton II PPA-H 1,2481,2156119.918B++17.5149.441%A1.811%C++176.1A++4.8C-3876.9h6.5B**13.1B**
NS-7 PDW 1,2191,2137561.604B*0.8027.052%B+19.044%C*43.6B*N/A12927.8h10.8B**40B++
NS-15MP 1,2131,2085292.284C+0.1226.284%C29.884%C+62.9C+N/A14919.2h9.7B+36.9C*
The Slasher 1,2171,2017,6510.157A**2.2545.192%B*1.332%D--4.8C**N/A9251.8h1.7B++3.8C++
Beamer VS3 1,1941,1878091.467B*0.9429.142%C**22.662%C+37B+N/A9932.1h7.5B++25.6C**
Lasher X2 1,1931,1858281.431B++0.9836.997%A+3.882%C+42.6B+N/A11927.8h12.4A+33.4B**
Spiker 1,1841,1816121.93B**0.4838.612%A25.91%B++76.7A++N/A17515.4h6.9B+18B**
NS Baron G5 1,1841,1807971.481B+0.9351.058%B++12.034%D33.9C+N/A8834.8h3.4B**6.6C+
Artemis VX26 1,1691,1686291.857B+0.5528.938%B26.884%B+63.8A+N/A17218.3h9.4B**32.5B++
Ursa 1,1681,1678811.325C++1.0823.511%C++22.108%C40C++N/A12429.2h9.3B++39.6B+
Thanatos VE70 1,1721,1655212.236A+0.1746.965%B++15.107%C73.3A**N/A21015.9h3.2A6.8B**
Nova 1,1701,1633663.178A+0.7746.827%C++15.391%C++101.1M+N/A23011.5h3.1B**6.5B*
Parallax VX3 1,1621,1613753.096C+0.6948.451%A+75.969%C69.1A**N/A16716.8h1.5A3.1B**
NS-61 Emissary 1,1651,1615032.308A*0.1035.312%B**22.308%B**83.5M+N/A19513.9h9.5B++26.9B**
XM98 1,1631,1605222.222C++0.1946.064%A69.31%D60.4A*N/A20719.2h1.7A3.8B**
Pandora VX25 1,1651,1604062.857A*0.4542.566%C*14.483%C+97.5A*N/A23011.9h3B**7.1B*
CME 1,1671,1607971.455C++0.9527.147%C++21.293%C+51.3B*N/A12722.6h10.7B**39.4B++
Phantom VA23 1,1631,1603723.118B*0.7148.456%A*26.638%C124.7M**N/A5459.3h3.2A6.6B**
VA39 Spectre 1,1641,1594802.415B*0.0148.379%M23.986%D*92SN/A44612.6h3.3A+6.8A
Nyx VX31 1,1631,1583393.416B++1.0143.579%A+24.525%C--118.2M++N/A2619.8h3.9B**8.9B**
Beamer VS3-FB 1,1581,1538501.356C++1.0533.434%B24.892%C+48.4C+N/A10323.8h7.9C++23.8B
Dual Photon Pods 1,2131,0798612.547B*10.1461.473%B**1.668%B+168.6A++20.9C**6556.4h9.6A+15.6A
Eridani SX5-AE 1,0681,0672204.85M+2.4434.801%B**42.456%A++172.1M++N/A5166.2h7.8B*22.4B*
Saron HRB 1,7389661416.851B4.4448.554%B+N/A25.2C+20.1B+28538.4h18.5B+38.1B++
Zenith VX-5 8998932813.178A*0.7732.522%A+27.324%B**86.7A*N/A24610.3h8.8A27.1B**
Lumine Edge 9048917,5910.117C+2.2937.44%B*14.366%C3.2CN/A8277.8h1.2B+3.3B+
Supernova FPC 1,6678863002.953C0.5547.409%D2.483%C+16.8D14.8C+29052.6h5.2C++11C+
NS Decimator 1,5418741,2050.725C1.6860.292%C+2.174%C+28C-21.4B++30131.2h4.6C++7.6C*
Eclipse VE3A 8558515481.553C+0.8527.944%C**20.212%C++26.8C-N/A7331.8h8.5A30.4B**
M12 Kobalt-H 8238093324.515B+22.1127.301%B**20.89%B*269.7A*4.7C+5493h9.2B**33.9B**
S1 1,2277389160.806C++1.6061.884%B+2.981%C++27.6C*18.3B++27326.7h5.3B++8.5B++
Hornet Missiles 1,2697211534.712C+2.3073.457%AN/A76.7C*58.3B*6189.4h8.4B+11.4B++
Tank Mine 1,2736963491.994C0.4139.821%B+N/A71.8D59.5C+7609.7h2C+5B++
CAS30 Tank Buster 1,5336615851.13C+1.2855.098%B**2.421%A8C+10.6B++13782.4h63.9C+115.9B
NS-15M1 6616561813.624A++1.2230.1%A+36.738%A++96.5A*N/A3106.8h8.5A+28.3B**
NSX Tomoe 6496481933.358B*0.9535.344%A52.161%A+137.9SN/A4024.7h8.7A+24.7B**
NSX Naginata 5695671423.993A**1.5929.54%A+38.272%A+85.9A+N/A3276.6h7.9B**26.9B*
Nebula VM20 5695642841.986C+0.4220.017%C**14.539%D*38.4C**N/A14314.7h15.1B+75.4B+
VE-LR Obelisk 5505481264.349A+1.9445.824%A*52.19%A*156.6SN/A3873.5h3.9A+8.5A
Revenant 550548955.768B*3.3640.217%B**41.606%A+182.7SN/A4763h4.8A+11.9A
Nebula VM20 4904852412.012C+0.4018.903%C++17.938%D39.4B+N/A14112.3h14.5B+76.5B+
VE-H Maw 4794771194.008A*1.6032.922%A42.767%A++170.4M**N/A5942.8h7A21.4B**
MAX Punch 7974747770.61M**1.8083.069%A**N/A9M+6.1S3052.6h3.9C+4.7C++
S12 Renegade 4784741463.247C++0.8453.225%A2.954%D139.4M+1.2D2893.4h2.7B++5B*
Solstice Burst 432426528.192S5.7836.744%A*30.986%B**213S3S7652h8.6A+23.4B**
Phobos VX86 4274261393.065A+0.6658.696%C+44.836%S133.1M*N/A4503.2h2B*3.5B+
M40 Fury 492391537.377C*4.9749.86%A+1.279%C--41.6C+10.7C**2879.4h15.5C+31.1B+
Comet VM2 5123873121.24B+1.1767.673%M+6.718%A14.2B+4.6C*10727.3h26.5C39.1B+
Nemesis VSH9 6213774470.843C**1.5673.724%A+3.979%B++19.8C++12.8C++21619h7B+9.6B**
Blueshift VM5 3733711203.092C**0.6821.414%B+23.181%B+60.8A++N/A2256.1h11.4A53.5B++
Blueshift VM5 3573541103.218B0.8122.384%B+25.424%B++62.1A++N/A2295.7h11.5A+51.6B*
NSX Tanto 3543531033.427A*1.0233.67%A33.428%A95.4A**N/A2733.7h9.1B*26.9B+
NSX Yumi 3473461552.232B+0.1831.943%B**48.844%A**91.1A**N/A2543.8h8A25.1B**
Maelstrom Turbo Laser 6013413261.046C1.3630.921%C+3.812%B++15.4C+11.7C++18122.2h77.2B+249.7B+
Comet VM2 3853012681.123C++1.2871.719%M+6.977%A11.9C+3.3D-8025.2h32.9C45.9B+
Saron HRB-H 456292515.725C++3.3258.986%B+N/A47.9B++26.9C**3516.1h16.6B**28.1B**
Icikill 2882782,4810.112B**2.3041.154%B++11.871%C*4.3C+N/A1265h1.6B*3.8B++
M40 Fury 320261367.25C+4.8449.479%A+N/A58C*13.1C**4054.5h13.5C++27.2B+
L100 Python AP 445257634.079C+1.6755.812%C+1.167%D-29.2C+21.4B+3148.8h6.4C++11.5C++
NS-TMC-01 "His Regards" 2252222,6900.083A*2.3239.815%A19.82%A++3B**N/A973h1.7B++4.4B+
CAS 14-E 219216730.857A28.4540.184%B**1.389%C-166.2A**2.3D*3631.3h17B**42.2B**
Equinox VE2 Burst 210208663.152B++0.7431.857%B*36.058%B**99A++1B++4342.1h9.2A28.8B**
L105 Zephyr 2272061217.167B**14.7645.012%C**N/A58.9B+6C-2783.5h5.4B++12B++
M40 Fury-H 2121951810.833C+8.4345.618%B1.026%C97.5C++8.5C-3302h6.4B+14B++
Aphelion VEX-4H 284181237.87B5.4643.885%C3.315%C++45.3C**25.8C+3544h41.1B++93.7B++
Cosmos VM3 153150901.667C+0.7419.584%B+15.333%D-30C+N/A1395h11.7B*60B++
M60-A Bulldog 1761491311.462B**9.0538.269%C++1.342%C+40.3C++7.3C**4083.7h5.1B+13.4B+
Auraxium Slasher 1491398,5900.016C2.3914.011%D*2.878%D-0.5C-N/A2269.4h2.7C--19.1D
M12 Kobalt 1371361136S133.5932.649%A*25.735%A++170B**1.3D*4220.8h11.8B**36.2B**
Force-Blade 15512811,6360.011C2.4034.725%B1.563%D0.3C-N/A2395.2h5.1F14.8C+
M60-A Bulldog 146128621.333C*18.9355.366%B*3.125%B++38.8C++5.5B1583.3h5.3B+9.6B++
NS-45 Pilot 126126612.066B+0.3435.79%B++55.556%M**157.5M++N/A4310.8h5.7B*15.8B*
Supernova PC 147118225.364C+2.9653.706%B+2.542%C++30.3B++7.4C3823.9h3.5B**6.5B**
M20 Basilisk 189109432.535C+0.1349.062%B**4.587%C-13.8D10.1B++2467.9h146.6D-298.7C+
Sticky Grenade 1101091109N/A106.5949.083%CN/A545D-5D25200.2h2.9D6C
M20 Basilisk 180107176.294A++3.8948.35%B**3.738%D21.4C+14.6B**3175h117.9C243.8B
M60-A Bulldog 127105715C++12.5951.185%B+N/A30C+6.3B++1453.5h6.8C13.3C++
Proton II PPA 105102714.571C++12.1639.991%A**N/A92.7A2.7D2181.1h8.9C**22.1B**
Cosmos VM3 105100611.639C+0.7719.009%B12%D**27.8C+1.4A++1193.6h10.5A55.1B+
Soldier Soaker 9797253.88A**1.4749.741%A++29.897%A*194SN/A10780.5h4.9B*9.9A
C75 Viper 11196224.364C++1.9656.329%A++N/A45.7B*7.1C+5352.1h9.3B*16.5B**
Hunter QCX 112965810.165D2.2448.121%B12.5%D--4.1D--N/A2123.6h12.9D26.9C
Anti-Vehicle Grenade 14193193N/A90.5943.509%D-N/A186D-96C+19900.5h8D--18.4D--
NSX-P Tanto 9190185S2.5937.64%A**35.556%A+180S2A++12330.5h9A23.8A
Proximity Mine 8888302.933C0.5370.204%M++N/A88DN/A7041h2C2.8A
NSX Tengu 8787136.692S4.2846.616%A+27.586%B**145M**N/A7710.6h7.7A16.5B**
Aphelion VEX-4 16386194.526C++2.1234.543%C+1.163%D**31.9B+28.5A+4882.7h49.1B+142.2B+
Spear Anti-Vehicle Phalanx Turret 13685136.538C+4.1343.107%C+N/A50B++30B++6731.7h7.2B+16.8B+
Flare VE6 8484165.25M**2.8429.058%B**40.476%A*140M**N/A21480.6h7A+24.1B*
NS CandyCannon 3000 81811870.433C1.9739.261%B27.161%C--13.7CN/A265.9h4.2B10.7B+
NS Annihilator 214801790.447C1.9683.911%B*N/A10.5C+17.6M*2797.6h11.8C++14.1C*
E540 Halberd 12768106.8C+4.3950.295%B1.471%D22.7D-19.7B+3313h6.3C12.5C++
C-4 ARX 7063331.909C+0.5039.873%M**N/A105C+11.7D**8060.6h1B++2.5A+
M60-G Bulldog 6752114.727C*2.3247.875%A1.923%D26C+7.5B+2182h8.2C+17.2B+
M20 Wyvern 10551291.759C--0.6543.232%B*1.961%D10.4D--11C1334.9h165.9F*383.8D**
Quasar VM1 5351401.275C+1.1317.636%B+13.726%D--31.9B++1.3A*4631.6h11.1B**63B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret86641.1h
Spawn Beacon1079,94511.1h
Nano-Armor Kit850754,78367.8h
Nanite Revive Grenade02,7300.8h
Medical Applicator939285,20326.2h
Restoration Kit514571.3h
Motion Spotter514,6114.2h
Deconstruction Tool02240.1h
Shield Recharging Field361,4700.7h
Recon Detection Device171,0742.6h
Ammunition Package542,7492.8h
Medical Kit9,23848,518246.5h
Anti-Infantry MANA Turret1141,9823.7h
V30-F Starfall1540.1h

Check the help document for the dictionary if you want to learn more about words used here.


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