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Primarch Horseman itzi44[XTAC] itzi44
VS BR 97

KDR: 2.43

Score: 84.8m

Last Seen: Oct 17th, 2019 3:16 PM
- OFFLINE - 98 minute(s)

Prestige 1, Battle Rank 97 - Vanu Sovereignty on Cobalt
Level Progress (to 98): 40%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Orion VS54 Pulsar C NS-357 Underboss Serpent VE92 Terminus VX-9 NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,458,564 MLG Score: 3564
Fun Score: N/A
Cheeseburgers Flipped: 445TIME WITH MEDKIT: 7.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.259%32.876%995551164158,8833.02807-0.595

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.41%1.75A++1.786A++-1.06D*HEAD ++ (~17.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.644B+80.439B18.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.819%1.728%270512146,366262124942.42792255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.811%-0.586D0.137C++0.594

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.60.296C*36.10.319C*77.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.607%2.219%80312161,262275610230.45791123%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.185%0.837B++-0.219C-0.691

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.723B++5.30.576B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.352%3.942%3121312065,759279730022.05826192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.728%0.667B+-0.12C+-0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.725B++14.20.642B+18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.941%74.919%3125121415,6855124133.06049

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.243%2.259A*0.494B+-0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.656B+1.70.465B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.439%17.824%312512145,5433788251.4633

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.459%0.658B+0.462B+0.23

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.595B+2.60.456B+2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
84.8m176.9%499 (29.9k)397 (23.8k)2.43299220,81190,7572.5517497 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12192015726.695%30.366%81102:2159

12% Combat Medic17% Engineer42% Heavy Assault13% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2015 5:57 PMJan 18th, 2017 4:09 PMOct 18th, 2019 7:21 AM (5d) (PST)Oct 17th, 2019 1:00 PM (6d) (PST)Oct 17th, 2019 11:16 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8452765691.0330.4250.3141.9450.0663564

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,70316,54334,160622519117423,802

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3561.6h/148.4d 10,777 67,051 66,507 415.7k 5,022 10,946 14,130 180.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:65,743
Deaths:15,944
KDR:4.123
Accuracy:30.063% B*
HSR:37.820% B*
Orion VS54
A++
Kills:7,411
Deaths:2,539
KDR:2.919
Accuracy:28.977% A+
HSR:37.647% A++
SVA-GG
C
Kills:1,704
Deaths:1,035
KDR:1.646
Accuracy:23.973% C
HSR:22.124% D--
Pulsar LSW
C*
Kills:1,321
Deaths:1,089
KDR:1.213
Accuracy:24.159% C*
HSR:17.563% D-
SVA-88
D
Kills:1,302
Deaths:1,513
KDR:0.861
Accuracy:20.028% D
HSR:14.132% D**
NS-15MP
C+
Kills:1,208
Deaths:529
KDR:2.284
Accuracy:26.284% C
HSR:29.884% C+
Ursa
C++
Kills:1,167
Deaths:881
KDR:1.325
Accuracy:23.511% C++
HSR:22.108% C
NS-15M1
A*
Kills:792
Deaths:200
KDR:3.960
Accuracy:30.675% A+
HSR:38.889% A*
NSX Naginata
A+
Kills:567
Deaths:142
KDR:3.993
Accuracy:29.540% A+
HSR:38.272% A+
VE-H Maw
A++
Kills:483
Deaths:121
KDR:3.992
Accuracy:32.983% A
HSR:42.857% A++
Flare VE6
M+
Kills:172
Deaths:34
KDR:5.059
Accuracy:32.031% A++
HSR:44.767% M+
Kills:81,870
Deaths (as Heavy Assault):24,027
Deaths (to Heavy Assaults):26,523
KDR:3.40742
Kill Difference:57,843
Playtime:1,497.431 hours
Usage:42%
Score:39.196m
Score/min:436
Accuracy (listed only):27.475%
HSR (listed only):31.460%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:6,638
Deaths:1,689
KDR:3.930
Accuracy:34.700% A*
HSR:28.292% B*
Serpent VE92
A++
Kills:4,590
Deaths:1,331
KDR:3.449
Accuracy:31.675% A++
HSR:28.824% A+
NS-11C
A++
Kills:3,455
Deaths:825
KDR:4.188
Accuracy:32.892% A++
HSR:25.123% B**
Eridani SX5G
B++
Kills:2,671
Deaths:1,243
KDR:2.149
Accuracy:31.736% B++
HSR:25.983% B+
VE-S Canis
M+
Kills:2,202
Deaths:369
KDR:5.967
Accuracy:39.590% A*
HSR:43.733% M+
VX6-7
B**
Kills:1,981
Deaths:596
KDR:3.324
Accuracy:29.627% B**
HSR:25.745% B++
Deimos VA29
B*
Kills:1,584
Deaths:758
KDR:2.090
Accuracy:69.645% B*
HSR:15.341% C
Solstice VE3
B*
Kills:1,482
Deaths:1,102
KDR:1.345
Accuracy:27.207% B*
HSR:19.973% C+
NS-11CP
C*
Kills:1,441
Deaths:780
KDR:1.847
Accuracy:28.208% C+
HSR:25.052% C*
Eridani SX5
B+
Kills:1,290
Deaths:526
KDR:2.452
Accuracy:28.255% B
HSR:23.178% B+
MKV Suppressed
B++
Kills:1,241
Deaths:557
KDR:2.228
Accuracy:29.287% B++
HSR:17.002% C
Sirius SX12
B+
Kills:1,238
Deaths:717
KDR:1.727
Accuracy:27.008% B+
HSR:18.336% C+
NS Baron G5
B++
Kills:1,216
Deaths:806
KDR:1.509
Accuracy:50.614% B++
HSR:12.418% C--
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C++
Thanatos VE70
B*
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B*
HSR:15.107% C
Nova
C++
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C++
HSR:15.391% C++
Pandora VX25
C**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.566% C**
HSR:14.483% C
Eridani SX5-AE
A++
Kills:1,143
Deaths:232
KDR:4.927
Accuracy:34.940% B**
HSR:42.257% A++
Zenith VX-5
A+
Kills:900
Deaths:283
KDR:3.180
Accuracy:32.527% A+
HSR:27.111% B*
Eclipse VE3A
C**
Kills:851
Deaths:548
KDR:1.553
Accuracy:27.944% C**
HSR:20.212% C+
Phobos VX86
S
Kills:471
Deaths:147
KDR:3.204
Accuracy:57.134% C+
HSR:47.134% S
Solstice Burst
A*
Kills:436
Deaths:52
KDR:8.385
Accuracy:36.762% A*
HSR:31.193% B**
NSX Tanto
A+
Kills:353
Deaths:103
KDR:3.427
Accuracy:33.670% A+
HSR:33.428% B**
VE-C Horizon
A++
Kills:167
Deaths:30
KDR:5.567
Accuracy:46.334% A++
HSR:30.539% B*
NSX-P Tanto
A*
Kills:90
Deaths:18
KDR:5
Accuracy:37.640% A*
HSR:35.556% A+
NSX Tengu
A+
Kills:87
Deaths:13
KDR:6.692
Accuracy:46.616% A+
HSR:27.586% B**
Skorpios
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:20.398% N/A
HSR:22% N/A
Kills:40,278
Deaths (as Light Assault):14,810
Deaths (to Light Assaults):17,769
KDR:2.71965
Kill Difference:25,468
Playtime:507.414 hours
Usage:14%
Score:11.020m
Score/min:362
Accuracy (listed only):36.956%
HSR (listed only):25.557%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B++
Kills:4,368
Deaths:2,007
KDR:2.176
Accuracy:29.186% B++
HSR:29.258% B
H-V45 AE
B**
Kills:3,493
Deaths:894
KDR:3.907
Accuracy:32.792% B**
HSR:35.013% B*
Eridani SX5G
B++
Kills:2,671
Deaths:1,243
KDR:2.149
Accuracy:31.736% B++
HSR:25.983% B+
VE-S Canis
M+
Kills:2,202
Deaths:369
KDR:5.967
Accuracy:39.590% A*
HSR:43.733% M+
NS-11A
B+
Kills:2,080
Deaths:1,053
KDR:1.975
Accuracy:27.583% B+
HSR:24.087% C*
Darkstar
D
Kills:1,847
Deaths:1,202
KDR:1.537
Accuracy:24.002% D
HSR:20.195% D
Deimos VA29
B*
Kills:1,584
Deaths:758
KDR:2.090
Accuracy:69.645% B*
HSR:15.341% C
Pulsar VS1
B*
Kills:1,448
Deaths:876
KDR:1.653
Accuracy:28.095% B*
HSR:24.931% B+
H-V45
B+
Kills:1,324
Deaths:863
KDR:1.534
Accuracy:27.144% B+
HSR:19.562% C
Eridani SX5
B+
Kills:1,290
Deaths:526
KDR:2.452
Accuracy:28.255% B
HSR:23.178% B+
MKV Suppressed
B++
Kills:1,241
Deaths:557
KDR:2.228
Accuracy:29.287% B++
HSR:17.002% C
Sirius SX12
B+
Kills:1,238
Deaths:717
KDR:1.727
Accuracy:27.008% B+
HSR:18.336% C+
NS Baron G5
B++
Kills:1,216
Deaths:806
KDR:1.509
Accuracy:50.614% B++
HSR:12.418% C--
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C++
Thanatos VE70
B*
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B*
HSR:15.107% C
Nova
C++
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C++
HSR:15.391% C++
CME
C++
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:27.147% C++
HSR:21.293% C
Pandora VX25
C**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.566% C**
HSR:14.483% C
Eridani SX5-AE
A++
Kills:1,143
Deaths:232
KDR:4.927
Accuracy:34.940% B**
HSR:42.257% A++
Phobos VX86
S
Kills:471
Deaths:147
KDR:3.204
Accuracy:57.134% C+
HSR:47.134% S
NSX Yumi
A*
Kills:346
Deaths:155
KDR:2.232
Accuracy:31.943% B**
HSR:48.844% A*
Equinox VE2 Burst
B**
Kills:252
Deaths:77
KDR:3.273
Accuracy:32.436% B**
HSR:37.302% B**
NSX Tengu
A+
Kills:87
Deaths:13
KDR:6.692
Accuracy:46.616% A+
HSR:27.586% B**
Skorpios
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:20.398% N/A
HSR:22% N/A
Kills:34,212
Deaths (as Combat Medic):15,377
Deaths (to Combat Medics):11,436
KDR:2.22488
Kill Difference:18,835
Playtime:423.686 hours
Usage:12%
Score:10.469m
Score/min:412
Accuracy (listed only):35.790%
HSR (listed only):25.812%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:6,638
Deaths:1,689
KDR:3.930
Accuracy:34.700% A*
HSR:28.292% B*
Serpent VE92
A++
Kills:4,590
Deaths:1,331
KDR:3.449
Accuracy:31.675% A++
HSR:28.824% A+
NS-11C
A++
Kills:3,455
Deaths:825
KDR:4.188
Accuracy:32.892% A++
HSR:25.123% B**
Eidolon VE33
A++
Kills:2,010
Deaths:610
KDR:3.295
Accuracy:38.756% A++
HSR:34.179% A
VX6-7
B**
Kills:1,981
Deaths:596
KDR:3.324
Accuracy:29.627% B**
HSR:25.745% B++
Deimos VA29
B*
Kills:1,584
Deaths:758
KDR:2.090
Accuracy:69.645% B*
HSR:15.341% C
Solstice VE3
B*
Kills:1,482
Deaths:1,102
KDR:1.345
Accuracy:27.207% B*
HSR:19.973% C+
NS-11CP
C*
Kills:1,441
Deaths:780
KDR:1.847
Accuracy:28.208% C+
HSR:25.052% C*
NS Baron G5
B++
Kills:1,216
Deaths:806
KDR:1.509
Accuracy:50.614% B++
HSR:12.418% C--
Thanatos VE70
B*
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B*
HSR:15.107% C
Nova
C++
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C++
HSR:15.391% C++
Pandora VX25
C**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.566% C**
HSR:14.483% C
Zenith VX-5
A+
Kills:900
Deaths:283
KDR:3.180
Accuracy:32.527% A+
HSR:27.111% B*
Eclipse VE3A
C**
Kills:851
Deaths:548
KDR:1.553
Accuracy:27.944% C**
HSR:20.212% C+
VE-LR Obelisk
A*
Kills:750
Deaths:169
KDR:4.438
Accuracy:46.112% A*
HSR:51.333% A*
Revenant
A+
Kills:548
Deaths:95
KDR:5.768
Accuracy:40.217% A
HSR:41.606% A+
Phobos VX86
S
Kills:471
Deaths:147
KDR:3.204
Accuracy:57.134% C+
HSR:47.134% S
Solstice Burst
A*
Kills:436
Deaths:52
KDR:8.385
Accuracy:36.762% A*
HSR:31.193% B**
NSX Tanto
A+
Kills:353
Deaths:103
KDR:3.427
Accuracy:33.670% A+
HSR:33.428% B**
VE-C Horizon
A++
Kills:167
Deaths:30
KDR:5.567
Accuracy:46.334% A++
HSR:30.539% B*
NSX-P Tanto
A*
Kills:90
Deaths:18
KDR:5
Accuracy:37.640% A*
HSR:35.556% A+
Kills:32,451
Deaths (as Engineer):11,235
Deaths (to Engineers):14,580
KDR:2.88838
Kill Difference:21,216
Playtime:614.073 hours
Usage:17%
Score:12.325m
Score/min:335
Accuracy (listed only):39.906%
HSR (listed only):27.526%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A++
Kills:10,381
Deaths:2,504
KDR:4.146
Accuracy:50.523% A++
HSR:77.276% B*
NS-357 Underboss
A++
Kills:4,628
Deaths:2,845
KDR:1.627
Accuracy:45.228% B**
HSR:36.841% A++
NS-44 Commissioner
B*
Kills:4,358
Deaths:3,347
KDR:1.302
Accuracy:43.708% B*
HSR:25.838% B+
NS-44P Commissioner
B**
Kills:4,271
Deaths:2,085
KDR:2.048
Accuracy:50.263% B**
HSR:35.940% B**
Eridani SX5G
B++
Kills:2,671
Deaths:1,243
KDR:2.149
Accuracy:31.736% B++
HSR:25.983% B+
VE-S Canis
M+
Kills:2,202
Deaths:369
KDR:5.967
Accuracy:39.590% A*
HSR:43.733% M+
NSX Daimyo
A++
Kills:1,824
Deaths:334
KDR:5.461
Accuracy:52.648% A++
HSR:96.765% B*
NS-30 Vandal
A++
Kills:1,491
Deaths:476
KDR:3.132
Accuracy:42.894% A++
HSR:31.388% B+
Spiker
A
Kills:1,374
Deaths:703
KDR:1.954
Accuracy:38.837% A
HSR:28.093% B*
Eridani SX5
B+
Kills:1,290
Deaths:526
KDR:2.452
Accuracy:28.255% B
HSR:23.178% B+
MKV Suppressed
B++
Kills:1,241
Deaths:557
KDR:2.228
Accuracy:29.287% B++
HSR:17.002% C
Sirius SX12
B+
Kills:1,238
Deaths:717
KDR:1.727
Accuracy:27.008% B+
HSR:18.336% C+
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C++
Beamer VS3
C**
Kills:1,187
Deaths:809
KDR:1.467
Accuracy:29.142% C**
HSR:22.662% C+
Nyx VX31
A+
Kills:1,173
Deaths:340
KDR:3.450
Accuracy:43.554% A+
HSR:24.893% C--
Artemis VX26
B+
Kills:1,168
Deaths:629
KDR:1.857
Accuracy:28.938% B
HSR:26.884% B+
Parallax VX3
A+
Kills:1,161
Deaths:375
KDR:3.096
Accuracy:48.451% A+
HSR:75.969% C+
NS-61 Emissary
B**
Kills:1,161
Deaths:503
KDR:2.308
Accuracy:35.312% B**
HSR:22.308% B**
XM98
A
Kills:1,160
Deaths:522
KDR:2.222
Accuracy:46.064% A
HSR:69.310% D
Phantom VA23
A*
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.456% A*
HSR:26.638% C
VA39 Spectre
M
Kills:1,159
Deaths:480
KDR:2.415
Accuracy:48.379% M
HSR:23.986% D*
Beamer VS3-FB
C**
Kills:1,153
Deaths:850
KDR:1.356
Accuracy:33.434% C**
HSR:24.892% C+
Eridani SX5-AE
A++
Kills:1,143
Deaths:232
KDR:4.927
Accuracy:34.940% B**
HSR:42.257% A++
NSX Tomoe
A+
Kills:787
Deaths:220
KDR:3.577
Accuracy:34.975% A
HSR:53.240% A+
NS-45 Pilot
M++
Kills:178
Deaths:89
KDR:2
Accuracy:36.295% B*
HSR:53.371% M++
Soldier Soaker
M
Kills:97
Deaths:25
KDR:3.880
Accuracy:49.741% A++
HSR:29.897% M
NSX Tengu
A+
Kills:87
Deaths:13
KDR:6.692
Accuracy:46.616% A+
HSR:27.586% B**
NS-44L Blackhand
B*
Kills:83
Deaths:24
KDR:3.458
Accuracy:44.954% B+
HSR:53.012% B*
NS CandyCannon 3000
B
Kills:81
Deaths:187
KDR:0.433
Accuracy:39.261% B
HSR:27.161% C--
Skorpios
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:20.398% N/A
HSR:22% N/A
Kills:51,170
Deaths (as Infiltrator):22,168
Deaths (to Infiltrators):13,613
KDR:2.30828
Kill Difference:29,002
Playtime:450.776 hours
Usage:13%
Score:10.253m
Score/min:379
Accuracy (listed only):39.198%
HSR (listed only):36.849%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C*
Kills:564
Deaths:284
KDR:1.986
Accuracy:20.017% C*
HSR:14.539% D*
Nebula VM20
C++
Kills:485
Deaths:241
KDR:2.012
Accuracy:18.903% C++
HSR:17.938% D
Comet VM2
M+
Kills:387
Deaths:312
KDR:1.240
Accuracy:67.613% M+
HSR:6.718% A
Blueshift VM5
B+
Kills:371
Deaths:120
KDR:3.092
Accuracy:21.414% B+
HSR:23.181% B
Blueshift VM5
B++
Kills:354
Deaths:110
KDR:3.218
Accuracy:22.384% B+
HSR:25.424% B++
Comet VM2
M+
Kills:303
Deaths:268
KDR:1.131
Accuracy:71.672% M+
HSR:6.931% A
Cosmos VM3
B+
Kills:156
Deaths:93
KDR:1.677
Accuracy:19.820% B+
HSR:15.385% D-
Cosmos VM3
B
Kills:105
Deaths:64
KDR:1.641
Accuracy:19.474% B
HSR:12.381% D**
Quasar VM1
B
Kills:51
Deaths:40
KDR:1.275
Accuracy:17.636% B
HSR:13.726% D--
Kills:2,776
Deaths (as MAX Suit):766
Deaths (to MAX Suits):4,020
KDR:3.62402
Kill Difference:2,010
Playtime:55.679 hours
Usage:2%
Score:1.509m
Score/min:452
Accuracy (listed only):30.993%
HSR (listed only):15.136%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M*
Kills:3,004
V. Kills:109 N/A
Deaths:340
KDR:8.835
Accuracy:51.016% A
KPH:151.200 M*
VKPH:5.500 B*
Saron Laser Cannon
C*
Kills:1,273
V. Kills:1,101 116%
Deaths:1,289
KDR:0.988
Accuracy:25.777% D--
KPH:12.300 C+
VKPH:10.700 C*
Dual Photon Pods
A++
Kills:1,079
V. Kills:134 N/A
Deaths:86
KDR:12.547
Accuracy:61.473% B**
KPH:169.200 A++
VKPH:21 C**
Hornet Missiles
B++
Kills:721
V. Kills:548 131%
Deaths:153
KDR:4.712
Accuracy:73.457% A
KPH:77 C++
VKPH:58.500 B++
Maelstrom Turbo Laser
C++
Kills:341
V. Kills:260 131%
Deaths:326
KDR:1.046
Accuracy:30.921% C+
KPH:15.300 C+
VKPH:11.700 C++
Kills:6,418 (4,618 + 0)
Deaths:2,194
KDR:2.925
VKDR:0.981
Vehicle Kills:2,152
Kill Difference:4,224
Playtime:161.151 hours
Usage:5%
Score:2.259m
Score/min:234
Piloting Accuracy:30.921%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:1,297
V. Kills:1,463 89%
Deaths:381
KDR:3.404
Accuracy:25.598% D*
KPH:21.400 D
VKPH:24.200 C+
CAS30 Tank Buster
B+
Kills:669
V. Kills:876 76%
Deaths:585
KDR:1.144
Accuracy:55.049% B*
KPH:8.100 C+
VKPH:10.600 B+
L105 Zephyr
B+
Kills:206
V. Kills:21 N/A
Deaths:12
KDR:17.167
Accuracy:45.012% C**
KPH:58.400 B+
VKPH:6 C-
Kills:2,172 (669 + 1,503)
Deaths:978
KDR:2.221
VKDR:2.413
Vehicle Kills:2,360
Kill Difference:1,194
Playtime:146.968 hours
Usage:4%
Score:1.841m
Score/min:209
Piloting Accuracy:55.049%
Gunner Accuracy:45.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:257
V. Kills:188 136%
Deaths:63
KDR:4.079
Accuracy:55.812% C+
KPH:29.100 C+
VKPH:21.300 B+
C75 Viper
A++
Kills:96
V. Kills:15 N/A
Deaths:22
KDR:4.364
Accuracy:56.329% A++
KPH:46.800 B**
VKPH:7.300 C
Kills:353 (353 + 0)
Deaths:85
KDR:4.153
VKDR:2.388
Vehicle Kills:203
Kill Difference:268
Playtime:10.883 hours
Usage:0%
Score:0.233m
Score/min:356
Driving Accuracy:56.329%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:966
V. Kills:772 125%
Deaths:141
KDR:6.851
Accuracy:48.554% B+
KPH:25.100 C+
VKPH:20.100 B+
Supernova FPC
C+
Kills:887
V. Kills:781 113%
Deaths:300
KDR:2.957
Accuracy:47.412% D
KPH:16.800 D-
VKPH:14.800 C+
Supernova PC
B++
Kills:118
V. Kills:29 393%
Deaths:22
KDR:5.364
Accuracy:53.706% B+
KPH:30.200 B++
VKPH:7.400 C
Proton II PPA
A**
Kills:102
V. Kills:3 N/A
Deaths:7
KDR:14.571
Accuracy:39.991% A**
KPH:91.200 A
VKPH:2.700 C--
Aphelion VEX-4
A+
Kills:86
V. Kills:77 110%
Deaths:19
KDR:4.526
Accuracy:34.543% C+
KPH:31.600 B+
VKPH:28.300 A+
E540 Halberd
B++
Kills:68
V. Kills:59 113%
Deaths:10
KDR:6.800
Accuracy:50.295% B
KPH:22.800 D-
VKPH:19.800 B++
Kills:2,227 (1,005 + 1,222)
Deaths:499
KDR:4.463
VKDR:3.449
Vehicle Kills:1,721
Kill Difference:1,728
Playtime:101.850 hours
Usage:3%
Score:1.816m
Score/min:297
Driving Accuracy:53.706%
Gunner Accuracy:50.295%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A*
Kills:1,220
V. Kills:33 N/A
Deaths:61
KDR:20
Accuracy:49.404% A
KPH:176.600 A*
VKPH:4.800 C-
M12 Kobalt-H
A*
Kills:811
V. Kills:14 N/A
Deaths:33
KDR:24.576
Accuracy:27.312% B**
KPH:267.500 A*
VKPH:4.600 C+
Saron HRB-H
B+
Kills:292
V. Kills:164 177%
Deaths:51
KDR:5.725
Accuracy:58.986% B+
KPH:47.500 B+
VKPH:26.700 C**
M40 Fury-H
C**
Kills:195
V. Kills:17 N/A
Deaths:18
KDR:10.833
Accuracy:45.618% C*
KPH:99.900 C**
VKPH:8.700 D
Aphelion VEX-4H
C**
Kills:181
V. Kills:103 174%
Deaths:23
KDR:7.870
Accuracy:43.885% C
KPH:45.400 C**
VKPH:25.800 C+
Kills:2,699 (0 + 2,699)
Deaths:186
KDR:14.511
VKDR:1.780
Vehicle Kills:331
Kill Difference:2,513
Playtime:22.027 hours
Usage:1%
Score:0.514m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:43.885%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:391
V. Kills:101 383%
Deaths:53
KDR:7.377
Accuracy:49.860% A+
KPH:41.400 C+
VKPH:10.700 B
M40 Fury
C**
Kills:261
V. Kills:59 435%
Deaths:36
KDR:7.250
Accuracy:49.479% A
KPH:57.800 C*
VKPH:13.100 C**
M20 Basilisk
B++
Kills:109
V. Kills:80 135%
Deaths:43
KDR:2.535
Accuracy:49.073% B**
KPH:13.800 D
VKPH:10.100 B++
M20 Basilisk
B**
Kills:107
V. Kills:73 145%
Deaths:17
KDR:6.294
Accuracy:48.397% B**
KPH:21.500 C+
VKPH:14.700 B**
M60-G Bulldog
B
Kills:52
V. Kills:15 325%
Deaths:11
KDR:4.727
Accuracy:47.875% A
KPH:25.700 C+
VKPH:7.400 B
Kills:920 (0 + 920)
Deaths:160
KDR:5.750
VKDR:2.050
Vehicle Kills:328
Kill Difference:760
Playtime:28.871 hours
Usage:1%
Score:0.511m
Score/min:295
Driving Accuracy:N/A%
Gunner Accuracy:47.875%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M+
Kills:474
V. Kills:4 N/A
Deaths:146
KDR:3.247
Accuracy:53.200% A
KPH:137.300 M+
VKPH:1.200 D
Kills:474 (474 + 0)
Deaths:146
KDR:3.247
VKDR:0.027
Vehicle Kills:4
Kill Difference:328
Playtime:3.452 hours
Usage:0%
Score:0.060m
Score/min:288
Driving Accuracy:53.200%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:219
V. Kills:3 N/A
Deaths:7
KDR:31.286
Accuracy:40.160% B**
KPH:163.800 A**
VKPH:2.200 D*
M20 Wyvern
C
Kills:51
V. Kills:54 93%
Deaths:29
KDR:1.759
Accuracy:43.232% B++
KPH:10.400 D-
VKPH:11 C
Kills:270 (0 + 270)
Deaths:36
KDR:7.500
VKDR:1.583
Vehicle Kills:57
Kill Difference:234
Playtime:6.256 hours
Usage:0%
Score:0.069m
Score/min:183
Piloting Accuracy:N/A%
Gunner Accuracy:43.232%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 66,09965,74315,9444.123B+1.6930.063%B*37.82%B*117.8A+N/A295558.2h8.3A+27.6B**
Ghost 10,38510,3812,5044.146B+1.7150.523%A++77.276%B*112.6M+N/A28992.2h1.5A3B**
Orion VS54 7,4537,4112,5392.919B**0.4928.977%A+37.647%A++88.5A**N/A27383.7h8.8A30.3B
Pulsar C 6,6836,6381,6893.93A++1.5034.7%A*28.292%B*118.1M**N/A32956.2h7.8B**22.4B**
NS-357 Underboss 4,6394,6282,8451.627B++0.8145.228%B**36.841%A++65.2B*N/A18271h3.2B**7.1B++
Serpent VE92 4,6164,5901,3313.449A*1.0231.675%A++28.824%A+110.1M**N/A31741.7h8.8B**27.7B**
Terminus VX-9 4,3894,3682,0072.176B+0.2629.186%B++29.258%B63.5B**N/A16568.8h9.3A31.8B*
NS-44 Commissioner 4,3864,3583,3471.302B1.1343.708%B*25.838%B+46.9B+N/A13192.9h3.1B*7B++
NS-44P Commissioner 4,2934,2712,0852.048B*0.3850.263%B**35.94%B**109AN/A25939.2h2.7B*5.4B*
H-V45 AE 3,5123,4938943.907A++1.4732.792%B**35.013%B*104.3A++N/A24833.5h8.8B**26.7B**
NS-11C 3,4873,4558254.188M**1.7632.892%A++25.123%B**121.7S1.1A+32528.4h9A27.4B**
Light PPA 3,1133,0043408.835B*6.4051.016%AN/A151M*5.5B*37619.9h7.2B++14.1B++
Eridani SX5G 2,6842,6711,2432.149B+0.2831.736%B++25.983%B+74.4B++N/A19035.9h8.4B**26.4B++
Auraxium Force-Blade 2,4792,43642,9800.057B+2.3837.182%B+1.724%D-1.7C*N/A41416.1h1.8B++4.8B+
VE-S Canis 2,2052,2023695.967S3.5339.59%A*43.733%M+227SN/A5499.7h6.5A+16.3B**
NS Decimator-B 2,8952,1338222.595B++0.1670.675%B*2.485%C+71.8B+25.7C**38029.7h2.8B**3.9B**
NS-11A 2,0952,0801,0531.975B++0.4627.583%B+24.087%C*61.2AN/A16234h9.7A+35.2B**
Eidolon VE33 2,0162,0106103.295A++0.8638.756%A++34.179%A104.1SN/A25419.3h5.4A13.8B**
VX6-7 1,9881,9815963.324A+0.8929.627%B**25.745%B++77.7A++N/A20125.5h9.3B**31.4B*
Darkstar 1,8661,8471,2021.537C+0.9024.002%D20.195%D42C+N/A10244h11.2B++46.7C*
NSX Daimyo 1,8241,8243345.461B++3.0352.648%A++96.765%B*160M**N/A35411.4h1.7A3.3A
SVA-GG 1,7071,7041,0351.646C0.7923.973%C22.124%D--49.8CN/A15434.2h10B+41.8C*
Deimos VA29 1,5891,5847582.09B++0.3469.645%B*15.341%C64.1B++N/A16324.7h1.8B**2.6B++
C-4 1,9651,5071,4481.041C1.3928.891%B+N/A42.2D-12.8D*36635.7h1.5C++5.1B
Plasma Grenade 1,5171,50611506N/A1,503.5750.125%B+N/A579.2B+4.2D19182.6h3.1B++6.1B++
NS-30 Vandal 1,4971,4914763.132B*0.7042.894%A++31.388%B+93.2A**N/A26616h4A9.3B**
Solstice VE3 1,4961,4821,1021.345B*1.0927.207%B*19.973%C+19.7C+N/A8875.1h10.4B**38.2B+
Pulsar VS1 1,4551,4488761.653B*0.7828.095%B*24.931%B+57A++N/A20325.4h9.7A+34.4B**
NS-11CP 1,4491,4417801.847C++0.5928.208%C+25.052%C*68.6BN/A15821h9.9B*35.1B+
Spiker 1,3781,3747031.954B**0.4838.837%A28.093%B*84.8A*N/A19916.2h6.8B+17.5B**
MANA Anti-Personnel Turret 1,3471,3356751.978N/A0.4523.107%UN/A13350U120U27261800.1h15T*64.8T*
H-V45 1,3351,3248631.534C++0.9027.144%B+19.562%C45.3B+N/A16329.2h9.8A36.1B*
Pulsar LSW 1,3311,3211,0891.213C+1.2224.159%C*17.563%D-45.9C++N/A25728.8h10.9B+45.2B+
SVA-88 1,3181,3021,5130.861C-1.5720.028%D14.132%D**31.9C--N/A12840.8h11.7C++58.4C+
C150 Dalton 2,7601,2973813.404C-0.9725.598%D*N/A21.4D24.2C+30360.5h4.1C++16.2D
Eridani SX5 1,2931,2905262.452B**0.0228.255%B23.178%B+68.3AN/A20118.9h8.8B**31B++
Saron Laser Cannon 2,3741,2731,2890.988C1.4425.777%D--2.749%B+12.3C+10.7C*156103.3h101.6B+394C**
MKV Suppressed 1,2441,2415572.228A+0.2029.287%B++17.002%C66A+N/A18118.8h9.7B**33.1B++
Sirius SX12 1,2431,2387171.727B+0.7127.008%B+18.336%C+63.2A++N/A20119.6h10.7B**39.7B++
The Slasher 1,2521,2367,9560.155A**2.2845.408%B*1.456%D*4.8B+N/A9258.2h1.7B*3.8C**
Proton II PPA-H 1,2531,2206120B++17.5749.404%A1.803%C++176.8A*4.8C-3896.9h6.5B**13.1B**
NS Baron G5 1,2201,2168061.509B+0.9250.614%B++12.418%C--34.7C+N/A9035h3.4B**6.6C+
NS-7 PDW 1,2191,2137561.604B*0.8327.052%B+19.044%C++43.6B*N/A13127.8h10.8B**40B++
Lasher X2 1,2181,2108341.451B*0.9837.159%A+3.802%C+43.2B+N/A12128h12.4A+33.4B**
NS-15MP 1,2131,2085292.284C+0.1526.284%C29.884%C+62.9C+N/A14919.2h9.7B+36.9C*
Beamer VS3 1,1941,1878091.467B**0.9729.142%C**22.662%C+37B+N/A9932.1h7.5B+25.6C*
Nyx VX31 1,1781,1733403.45B**1.0243.554%A+24.893%C--118.5M++N/A2649.9h3.9A8.9B**
Artemis VX26 1,1691,1686291.857B+0.5828.938%B26.884%B+63.8A+N/A17218.3h9.4B**32.5B++
Ursa 1,1681,1678811.325C++1.1123.511%C++22.108%C40C++N/A12429.2h9.3B++39.6B+
Thanatos VE70 1,1721,1655212.236A++0.2046.965%B*15.107%C73.3A**N/A21115.9h3.2A6.8B**
Nova 1,1701,1633663.178A0.7546.827%C++15.391%C++101.1M+N/A23011.5h3.1B**6.5B*
Parallax VX3 1,1621,1613753.096C+0.6648.451%A+75.969%C+69.1A**N/A16816.8h1.5A3.1B**
NS-61 Emissary 1,1651,1615032.308A*0.1235.312%B**22.308%B**83.5M+N/A19613.9h9.5B++26.9B*
CME 1,1671,1607971.455C**0.9827.147%C++21.293%C51.3B++N/A12922.6h10.7B**39.4B++
Pandora VX25 1,1651,1604062.857A++0.4242.566%C**14.483%C97.5A*N/A23211.9h3A7.1B*
XM98 1,1631,1605222.222C++0.2146.064%A69.31%D60.4A++N/A20719.2h1.7A3.8B**
Phantom VA23 1,1631,1603723.118B*0.6948.456%A*26.638%C124.7M**N/A5459.3h3.2A6.6B**
VA39 Spectre 1,1641,1594802.415B++0.0248.379%M23.986%D*92SN/A44812.6h3.3A+6.8A
Beamer VS3-FB 1,1581,1538501.356C++1.0833.434%C**24.892%C+48.4C++N/A10323.8h7.9C**23.8B+
Eridani SX5-AE 1,1441,1432324.927M++2.4934.94%B**42.257%A++175.8M++N/A5206.5h7.8B*22.2B*
Dual Photon Pods 1,2131,0798612.547B**10.1161.473%B**1.668%B+168.6A++20.9C**6566.4h9.6A+15.6B**
Saron HRB 1,7389661416.851B4.4248.554%B+N/A25.2C++20.1B+28538.4h18.5B++38.1B*
Zenith VX-5 9069002833.18A*0.7532.527%A+27.111%B*87.4A*N/A24910.3h8.8A27B**
Lumine Edge 9048917,5910.117C++2.3237.44%B**14.366%C3.2C+N/A8277.8h1.2B+3.3B+
Supernova FPC 1,6688873002.957C-0.5247.412%D2.48%C++16.8D-14.8C+29052.7h5.2C++11C+
NS Decimator 1,5418741,2050.725C1.7160.292%C+2.174%C+28C-21.4B+30131.2h4.6C++7.6C*
Eclipse VE3A 8558515481.553C**0.8827.944%C**20.212%C+26.8C-N/A7331.8h8.5A30.4B**
M12 Kobalt-H 8258113324.576B+22.1427.312%B**20.839%B++270.3A*4.7C+5503h9.2A33.8B**
NS-15M1 7977922003.96A++1.5330.675%A+38.889%A*105.6A**N/A3377.5h8.5A+27.6B**
NSX Tomoe 7887872203.577A1.1434.975%A53.24%A+143.1SN/A4435.5h8.7A+24.7B**
VE-LR Obelisk 7547501694.438A++2.0146.112%A*51.333%A*163SN/A4644.6h3.9A8.4A
S1 1,2277389160.806C*1.6361.884%B+2.981%C++27.6C*18.3B++27326.7h5.3B++8.5B++
Hornet Missiles 1,2697211534.712C+2.2873.457%AN/A76.7C++58.3B++6189.4h8.4B+11.4B++
Tank Mine 1,2787013502.003C0.4339.989%B+N/A71.5D58.9C+7619.8h2C+5B++
CAS30 Tank Buster 1,5456695851.144C+1.2955.049%B*2.392%A8.1C+10.6B+13782.9h63.6C+115.6B
NSX Naginata 5695671423.993M1.5629.54%A+38.272%A+85.9A++N/A3306.6h7.9B**26.9B*
Nebula VM20 5695642841.986C+0.4520.017%C*14.539%D*38.4C**N/A14314.7h15.1B+75.4B+
Revenant 550548955.768B*3.3440.217%A41.606%A+182.7SN/A4763h4.8A+11.9A
Nebula VM20 4904852412.012C+0.4218.903%C++17.938%D39.4BN/A14212.3h14.5B++76.5B+
VE-H Maw 4854831213.992A*1.5632.983%A42.857%A++172.5M**N/A6102.8h7A21.3B**
S12 Renegade 4784741463.247C++0.8153.2%A2.954%D135.4M+1.1D2883.5h2.7B*5B*
MAX Punch 7974747800.608M*1.8283.069%A*N/A9A+6.1M**3052.7h3.9C+4.7C++
Phobos VX86 4724711473.204A+0.7757.134%C+47.134%S138.5M*N/A4573.4h2B++3.5B+
Solstice Burst 442436528.385S5.9536.762%A*31.193%B**218S3S7672h8.6A+23.3B**
M40 Fury 492391537.377C**4.9449.86%A+1.279%C--41.6C+10.7B2879.4h15.5C+31.1B+
Comet VM2 5123873121.24B+1.1967.613%M+6.718%A14.1B+4.6C**10727.4h26.5C+39.2B+
Nemesis VSH9 6213774470.843C**1.5973.724%A+3.979%B**19.8C*12.8B21719h7B+9.6B**
Blueshift VM5 3733711203.092B+0.6621.414%B+23.181%B60.8A++N/A2276.1h11.4A+53.5B*
Blueshift VM5 3573541103.218B+0.7922.384%B+25.424%B++62.1A++N/A2295.7h11.5A+51.6B*
NSX Tanto 3543531033.427A**0.9933.67%A+33.428%B**95.4A**N/A2763.7h9.1B*26.9B+
NSX Yumi 3473461552.232B+0.2031.943%B**48.844%A*91.1A*N/A2553.8h8A25.1B**
Maelstrom Turbo Laser 6013413261.046C1.3930.921%C+3.812%B*15.4C+11.7C++18122.2h77.2B+249.7B+
Comet VM2 3873032681.131C++1.3071.672%M+6.931%A12C++3.3D-8025.2h32.8C45.7B+
Saron HRB-H 456292515.725C++3.2958.986%B+N/A47.9B++26.9C**3516.1h16.6B**28.1B**
Icikill 2882782,4810.112A2.3241.154%B*11.871%C*4.3C+N/A1265h1.6B*3.8B+
NS-TMC-01 "His Regards" 2742713,4240.079A++2.3540.825%A16.605%A+3.1B**N/A988.5h1.7B++4.2B+
M40 Fury 320261367.25C+4.8249.479%AN/A58C*13.1C**4054.5h13.5C*27.2B++
L100 Python AP 445257634.079C+1.6555.812%C+1.167%D29.2C+21.4B+3158.8h6.4C+11.5C+
Equinox VE2 Burst 254252773.273B**0.8432.436%B**37.302%B**109.6A*N/A4632.3h9A27.8B**
CAS 14-E 222219731.286A+28.8540.16%B**1.37%C-168.5M2.3D*3671.3h17B**42.3B**
L105 Zephyr 2272061217.167A14.7345.012%C**N/A58.9B+6C-2783.5h5.4B++12B++
M40 Fury-H 2121951810.833C+8.4045.618%C*1.026%C97.5C*8.5D3302h6.4B++14B*
Aphelion VEX-4H 284181237.87C**5.4443.885%C3.315%C++45.3C*25.8C+3544h41.1B++93.7B++
NS-45 Pilot 178178892B+0.4336.295%B*53.371%M++161.8M+N/A4271.1h5.6B*15.6B*
Auraxium Slasher 1831738,9680.019C2.4115.519%D*4.624%D0.6CN/A2277.7h2.5C15.9C--
Flare VE6 172172345.059S2.6332.031%A++44.767%M+172SN/A15791h7.4A23.1B**
VE-C Horizon 167167305.567M3.1346.334%A++30.539%B*208.8SN/A5850.8h9.5A20.5B**
Cosmos VM3 159156931.677C+0.7619.82%B+15.385%D-31.2C+N/A1435h11.7B*59.2B++
M60-A Bulldog 1761491311.462B**9.0338.269%C++1.342%C+40.3C+7.3C++4083.7h5.1B+13.4B+
M12 Kobalt 1371361136S133.5732.649%A*25.735%A++170B**1.3D*4220.8h11.8B**36.2B**
Force-Blade 15512811,6360.011C2.4234.725%B+1.563%D0.3C-N/A2395.3h5.1D**14.8C
M60-A Bulldog 146128621.333B18.9055.366%B**3.125%B+38.8C++5.5B+1583.3h5.3B+9.6B*
Supernova PC 147118225.364C+2.9353.706%B+2.542%C*30.3B++7.4C3843.9h3.5B**6.5B**
Sticky Grenade 1101091109N/A106.5749.008%CN/A545D-5D-25510.2h2.9D6C
M20 Basilisk 189109432.535C+0.1049.073%B**4.587%C-13.8D10.1B++2467.9h146.6D*298.8C+
M20 Basilisk 180107176.294A++3.8648.397%B**3.738%D21.4C+14.6B**3175h118.2C244.2B
Hunter QCX 1221055960.176D2.2647.724%C**13.333%D-4.4D--N/A2223.8h12.2C-25.5C+
Cosmos VM3 110105641.641C+0.7919.474%B12.381%D**29.2C+1.4A++1223.6h10.6A54.6B
M60-A Bulldog 127105715C++12.5751.185%B+N/A30C+6.3B++1453.5h6.8C+13.3C**
Proton II PPA 105102714.571C++12.1439.991%A**N/A92.7A2.7C--2181.1h8.9B+22.1B**
Soldier Soaker 9797253.88A**1.4549.741%A++29.897%M194SN/A10880.5h4.9B+9.9B**
C75 Viper 11196224.364C++1.9356.329%A++N/A45.7B*7.1C5352.1h9.3B*16.5B**
Anti-Vehicle Grenade 14193193N/A90.5743.509%D-N/A186D-96C+19960.5h8D--18.4D-
NSX-P Tanto 9190185S2.5737.64%A*35.556%A+180S2M12480.5h9A23.8B**
Proximity Mine 8888302.933C0.5071.02%M*N/A88DN/A7211h2C2.8A+
NSX Tengu 8787136.692S4.2646.616%A+27.586%B**145SN/A7910.6h7.7A16.5B**
Aphelion VEX-4 16386194.526C+2.0934.543%C+1.163%D*31.9B+28.5A+4882.7h49.1B+142.2B+
Spear Anti-Vehicle Phalanx Turret 13786146.143C+3.7143.324%C+N/A50.6B++30B*6711.7h7.2B+16.7B+
NS-44L Blackhand 8383243.458A*1.0344.954%B+53.012%B*118.6SN/A5590.7h3B**6.6B*
NS CandyCannon 3000 81811870.433C2.0039.261%B27.161%C--13.7CN/A265.9h4.2B+10.7B+
NS Annihilator 214801790.447C1.9983.911%B*N/A10.5C+17.6M++2797.6h11.8C+14.1C*
E540 Halberd 12768106.8C+4.3750.295%B1.471%D22.7D-19.7B++3333h6.3C12.5C++
C-4 ARX 7164341.882C+0.5538.788%M*N/A106.7C+11.7D**8110.6h1B++2.6A+
Rocklet Rifle 8353401.325A1.1156.837%B+N/A35.3B+20C4241.5h22A38.8B**
M60-G Bulldog 6752114.727C++2.2947.875%A1.923%D26C+7.5B+2182h8.2C+17.2B+
M20 Wyvern 10551291.759C--0.6743.232%B++1.961%D10.4D-11C1334.9h165.9F-383.8D*
Quasar VM1 5351401.275C+1.1617.636%B13.726%D--31.9B++1.3A++4751.6h11.1B**63B+
Skorpios 5150361.389C+1.0420.398%F-22%C++35.7CN/A2891.4h10.3B+50.3C--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon10810,09711.2h
Anti-Vehicle MANA Turret86641.1h
Nano-Armor Kit863758,59868.2h
Nanite Revive Grenade02,7470.8h
Medical Applicator942285,90926.3h
Restoration Kit514571.3h
Motion Spotter514,6114.2h
Deconstruction Tool02240.1h
Shield Recharging Field361,4700.7h
Recon Detection Device191,1392.6h
Ammunition Package552,7532.8h
Medical Kit9,61150,374251.6h
Anti-Infantry MANA Turret1141,9903.8h
V30-F Starfall1540.1h
Nano-Repair Grenade0520h

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