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Paragon Bounty Hunter itzi44[XTAC] itzi44
VS BR 186

KDR: 2.48

Score: 89.6m

Last Seen: Jan 20th, 2020 7:08 PM
- OFFLINE - 30.3 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Xyphos Tactical[XTAC] Xyphos Tactical
VS outfit on Cobalt

Members: 34
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Orion VS54 Pulsar C Serpent VE92 NS-357 Underboss H-V45 AE NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,902,669 MLG Score: 3919
Fun Score: N/A
Cheeseburgers Flipped: 447TIME WITH MEDKIT: 7.2%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.49%33.831%1031561176172,5263.10914-0.627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.383%1.76A++1.81A++-1.073D*HEAD ++ (~18.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.645B+80.441B18.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.876%1.737%270512276,564271025452.42125258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.785%-0.578D0.123C+0.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.30.302C*35.80.323C*76.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.607%2.219%77312291,262285310230.442341123%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.185%0.831B++-0.202C-0.693

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.722B++5.30.576B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.24%3.893%3101312195,882286730632.05162192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.742%0.651B+-0.146C-0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.40.731B++140.652B+18.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.749%75.887%3105122716,9085479153.08596

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.99%2.251A*0.518B+-0.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.657B+1.70.468B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.398%18.027%310512275,5644059251.37078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.327%0.645B+0.647B+0.112

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.597B+2.60.461B+2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Xyphos Tactical[XTAC] Xyphos Tactical
VS outfit on Cobalt

Members: 34
89.6m174.4%510 (30.6k)406 (24.4k)2.48186238,13295,9492.59664186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12322191627.011%31.403%84802:1864

12% Combat Medic17% Engineer42% Heavy Assault13% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2015 5:57 PMJan 18th, 2017 4:09 PMJan 21st, 2020 2:54 PM (4h) (PST)Jan 20th, 2020 4:20 PM (1d) (PST)Jan 20th, 2020 3:08 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8652875781.0790.4350.3391.9960.0653919

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,90017,21234,688652620120424,354

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3679.5h/153.3d 11,013 74,781 71,355 440.6k 5,199 11,325 14,455 191m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:72,596
Deaths:17,369
KDR:4.180
Accuracy:30.251% B++
HSR:38.628% B*
Orion VS54
A++
Kills:7,504
Deaths:2,551
KDR:2.942
Accuracy:29.024% A+
HSR:37.740% A++
SVA-GG
C
Kills:1,708
Deaths:1,036
KDR:1.649
Accuracy:23.993% C
HSR:22.248% D--
Pulsar LSW
C++
Kills:1,321
Deaths:1,089
KDR:1.213
Accuracy:24.159% C++
HSR:17.563% D-
SVA-88
D
Kills:1,302
Deaths:1,513
KDR:0.861
Accuracy:20.028% D
HSR:14.132% D**
NS-15MP
C+
Kills:1,208
Deaths:529
KDR:2.284
Accuracy:26.284% C
HSR:29.884% C+
Ursa
C++
Kills:1,168
Deaths:883
KDR:1.323
Accuracy:23.512% C++
HSR:22.089% C
NSX Naginata
A*
Kills:1,164
Deaths:302
KDR:3.854
Accuracy:31.381% A++
HSR:45.361% A*
NS-15M1
A*
Kills:829
Deaths:211
KDR:3.929
Accuracy:30.707% A+
HSR:39.686% A*
VE-H Maw
A++
Kills:483
Deaths:121
KDR:3.992
Accuracy:32.983% A
HSR:42.857% A++
NS-15 Gallows
A++
Kills:251
Deaths:50
KDR:5.020
Accuracy:37.073% A++
HSR:46.614% A+
Flare VE6
M
Kills:208
Deaths:41
KDR:5.073
Accuracy:31.495% A+
HSR:44.231% M
Kills:89,742
Deaths (as Heavy Assault):25,695
Deaths (to Heavy Assaults):28,074
KDR:3.49259
Kill Difference:64,047
Playtime:1,560.410 hours
Usage:42%
Score:41.909m
Score/min:448
Accuracy (listed only):28.408%
HSR (listed only):33.419%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A++
Kills:7,111
Deaths:1,780
KDR:3.995
Accuracy:34.882% A++
HSR:28.604% B*
Serpent VE92
A++
Kills:5,329
Deaths:1,486
KDR:3.586
Accuracy:32.107% A++
HSR:29.874% A++
NS-11C
A++
Kills:3,595
Deaths:838
KDR:4.290
Accuracy:33.042% A++
HSR:25.202% B**
Eridani SX5G
B++
Kills:2,679
Deaths:1,245
KDR:2.152
Accuracy:31.734% B++
HSR:26.017% B+
VE-S Canis
M+
Kills:2,254
Deaths:382
KDR:5.901
Accuracy:39.395% A*
HSR:43.656% M+
VX6-7
B**
Kills:1,981
Deaths:596
KDR:3.324
Accuracy:29.627% B**
HSR:25.745% B++
Deimos VA29
B++
Kills:1,595
Deaths:765
KDR:2.085
Accuracy:69.039% B++
HSR:15.737% C+
Solstice VE3
B*
Kills:1,482
Deaths:1,102
KDR:1.345
Accuracy:27.207% B*
HSR:19.973% C+
NS-11CP
C**
Kills:1,441
Deaths:780
KDR:1.847
Accuracy:28.208% C+
HSR:25.052% C**
Eridani SX5-AE
A++
Kills:1,356
Deaths:283
KDR:4.792
Accuracy:34.697% B**
HSR:42.109% A++
Eridani SX5
B+
Kills:1,300
Deaths:528
KDR:2.462
Accuracy:28.275% B
HSR:23.385% B+
Sirius SX12
B+
Kills:1,292
Deaths:723
KDR:1.787
Accuracy:27.275% B+
HSR:19.659% C*
MKV Suppressed
B++
Kills:1,241
Deaths:557
KDR:2.228
Accuracy:29.287% B++
HSR:17.002% C-
NS Baron G5
B++
Kills:1,216
Deaths:806
KDR:1.509
Accuracy:50.614% B++
HSR:12.418% C--
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C++
NSX Tengu
A*
Kills:1,166
Deaths:338
KDR:3.450
Accuracy:48.904% A++
HSR:34.048% A*
Thanatos VE70
B*
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B*
HSR:15.107% C
NSX Tanto
A++
Kills:1,165
Deaths:297
KDR:3.923
Accuracy:35.961% A++
HSR:36.137% A++
Nova
C*
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C*
HSR:15.391% C+
Pandora VX25
C**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.580% C**
HSR:14.483% C+
Zenith VX-5
A+
Kills:900
Deaths:283
KDR:3.180
Accuracy:32.527% A+
HSR:27.111% B*
Eclipse VE3A
C*
Kills:865
Deaths:550
KDR:1.573
Accuracy:28.051% C*
HSR:20.231% C+
Phobos VX86
S
Kills:481
Deaths:155
KDR:3.103
Accuracy:56.898% C+
HSR:47.609% S
Solstice Burst
A*
Kills:436
Deaths:52
KDR:8.385
Accuracy:36.762% A*
HSR:31.193% B**
VE-C Horizon
A**
Kills:343
Deaths:73
KDR:4.699
Accuracy:50.517% A**
HSR:29.446% B++
NSX-P Tanto
A*
Kills:90
Deaths:18
KDR:5
Accuracy:37.640% A*
HSR:35.556% A+
Skorpios
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:20.398% N/A
HSR:22% N/A
Kills:44,069
Deaths (as Light Assault):15,722
Deaths (to Light Assaults):18,867
KDR:2.80301
Kill Difference:28,347
Playtime:519.428 hours
Usage:14%
Score:11.614m
Score/min:373
Accuracy (listed only):37.277%
HSR (listed only):25.992%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45 AE
B**
Kills:4,647
Deaths:1,155
KDR:4.023
Accuracy:32.885% B**
HSR:36.217% B**
Terminus VX-9
B++
Kills:4,378
Deaths:2,012
KDR:2.176
Accuracy:29.177% B++
HSR:29.283% C**
Eridani SX5G
B++
Kills:2,679
Deaths:1,245
KDR:2.152
Accuracy:31.734% B++
HSR:26.017% B+
VE-S Canis
M+
Kills:2,254
Deaths:382
KDR:5.901
Accuracy:39.395% A*
HSR:43.656% M+
NS-11A
B+
Kills:2,202
Deaths:1,079
KDR:2.041
Accuracy:27.801% B+
HSR:25.204% B
Darkstar
D
Kills:1,871
Deaths:1,208
KDR:1.549
Accuracy:24.036% D
HSR:20.417% D
Deimos VA29
B++
Kills:1,595
Deaths:765
KDR:2.085
Accuracy:69.039% B++
HSR:15.737% C+
Pulsar VS1
B*
Kills:1,448
Deaths:876
KDR:1.653
Accuracy:28.083% B*
HSR:24.931% B+
Eridani SX5-AE
A++
Kills:1,356
Deaths:283
KDR:4.792
Accuracy:34.697% B**
HSR:42.109% A++
H-V45
B+
Kills:1,324
Deaths:863
KDR:1.534
Accuracy:27.144% B+
HSR:19.562% C
Eridani SX5
B+
Kills:1,300
Deaths:528
KDR:2.462
Accuracy:28.275% B
HSR:23.385% B+
Sirius SX12
B+
Kills:1,292
Deaths:723
KDR:1.787
Accuracy:27.275% B+
HSR:19.659% C*
MKV Suppressed
B++
Kills:1,241
Deaths:557
KDR:2.228
Accuracy:29.287% B++
HSR:17.002% C-
NS Baron G5
B++
Kills:1,216
Deaths:806
KDR:1.509
Accuracy:50.614% B++
HSR:12.418% C--
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C++
NSX Tengu
A*
Kills:1,166
Deaths:338
KDR:3.450
Accuracy:48.904% A++
HSR:34.048% A*
Thanatos VE70
B*
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B*
HSR:15.107% C
Nova
C*
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C*
HSR:15.391% C+
Pandora VX25
C**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.580% C**
HSR:14.483% C+
CME
C++
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:27.147% C++
HSR:21.293% C+
Phobos VX86
S
Kills:481
Deaths:155
KDR:3.103
Accuracy:56.898% C+
HSR:47.609% S
NSX Yumi
A*
Kills:368
Deaths:169
KDR:2.178
Accuracy:31.781% B**
HSR:47.826% A*
Equinox VE2 Burst
B**
Kills:289
Deaths:91
KDR:3.176
Accuracy:32.632% B**
HSR:35.986% B*
Skorpios
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:20.398% N/A
HSR:22% N/A
Kills:37,018
Deaths (as Combat Medic):16,117
Deaths (to Combat Medics):12,125
KDR:2.29683
Kill Difference:20,901
Playtime:443.305 hours
Usage:12%
Score:11.214m
Score/min:422
Accuracy (listed only):35.859%
HSR (listed only):26.183%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A++
Kills:7,111
Deaths:1,780
KDR:3.995
Accuracy:34.882% A++
HSR:28.604% B*
Serpent VE92
A++
Kills:5,329
Deaths:1,486
KDR:3.586
Accuracy:32.107% A++
HSR:29.874% A++
NS-11C
A++
Kills:3,595
Deaths:838
KDR:4.290
Accuracy:33.042% A++
HSR:25.202% B**
Eidolon VE33
A++
Kills:2,061
Deaths:615
KDR:3.351
Accuracy:38.788% A++
HSR:34.643% A
VX6-7
B**
Kills:1,981
Deaths:596
KDR:3.324
Accuracy:29.627% B**
HSR:25.745% B++
Deimos VA29
B++
Kills:1,595
Deaths:765
KDR:2.085
Accuracy:69.039% B++
HSR:15.737% C+
Solstice VE3
B*
Kills:1,482
Deaths:1,102
KDR:1.345
Accuracy:27.207% B*
HSR:19.973% C+
NS-11CP
C**
Kills:1,441
Deaths:780
KDR:1.847
Accuracy:28.208% C+
HSR:25.052% C**
NS Baron G5
B++
Kills:1,216
Deaths:806
KDR:1.509
Accuracy:50.614% B++
HSR:12.418% C--
Thanatos VE70
B*
Kills:1,165
Deaths:521
KDR:2.236
Accuracy:46.965% B*
HSR:15.107% C
NSX Tanto
A++
Kills:1,165
Deaths:297
KDR:3.923
Accuracy:35.961% A++
HSR:36.137% A++
Nova
C*
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:46.827% C*
HSR:15.391% C+
Pandora VX25
C**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:42.580% C**
HSR:14.483% C+
Zenith VX-5
A+
Kills:900
Deaths:283
KDR:3.180
Accuracy:32.527% A+
HSR:27.111% B*
Eclipse VE3A
C*
Kills:865
Deaths:550
KDR:1.573
Accuracy:28.051% C*
HSR:20.231% C+
VE-LR Obelisk
A*
Kills:854
Deaths:184
KDR:4.641
Accuracy:46.456% A*
HSR:50.468% A*
Revenant
A+
Kills:548
Deaths:95
KDR:5.768
Accuracy:40.217% B**
HSR:41.606% A+
Phobos VX86
S
Kills:481
Deaths:155
KDR:3.103
Accuracy:56.898% C+
HSR:47.609% S
Solstice Burst
A*
Kills:436
Deaths:52
KDR:8.385
Accuracy:36.762% A*
HSR:31.193% B**
VE-C Horizon
A**
Kills:343
Deaths:73
KDR:4.699
Accuracy:50.517% A**
HSR:29.446% B++
NSX-P Tanto
A*
Kills:90
Deaths:18
KDR:5
Accuracy:37.640% A*
HSR:35.556% A+
Kills:34,981
Deaths (as Engineer):11,768
Deaths (to Engineers):15,137
KDR:2.97255
Kill Difference:23,213
Playtime:622.199 hours
Usage:17%
Score:12.487m
Score/min:334
Accuracy (listed only):40.234%
HSR (listed only):27.695%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A++
Kills:10,802
Deaths:2,607
KDR:4.143
Accuracy:50.327% A++
HSR:77.023% B*
NS-357 Underboss
A++
Kills:5,122
Deaths:3,196
KDR:1.603
Accuracy:45.134% B**
HSR:38.696% A++
NS-44 Commissioner
B*
Kills:4,390
Deaths:3,356
KDR:1.308
Accuracy:43.677% B*
HSR:25.968% B+
NS-44P Commissioner
B**
Kills:4,277
Deaths:2,094
KDR:2.043
Accuracy:50.260% B**
HSR:35.983% B**
Eridani SX5G
B++
Kills:2,679
Deaths:1,245
KDR:2.152
Accuracy:31.734% B++
HSR:26.017% B+
NSX Daimyo
A+
Kills:2,626
Deaths:461
KDR:5.696
Accuracy:51.163% A+
HSR:96.992% B*
VE-S Canis
M+
Kills:2,254
Deaths:382
KDR:5.901
Accuracy:39.395% A*
HSR:43.656% M+
NS-30 Vandal
A+
Kills:1,506
Deaths:477
KDR:3.157
Accuracy:42.850% A+
HSR:31.408% B+
Spiker
A
Kills:1,423
Deaths:719
KDR:1.979
Accuracy:38.910% A
HSR:28.461% B*
Eridani SX5-AE
A++
Kills:1,356
Deaths:283
KDR:4.792
Accuracy:34.697% B**
HSR:42.109% A++
Eridani SX5
B+
Kills:1,300
Deaths:528
KDR:2.462
Accuracy:28.275% B
HSR:23.385% B+
Sirius SX12
B+
Kills:1,292
Deaths:723
KDR:1.787
Accuracy:27.275% B+
HSR:19.659% C*
MKV Suppressed
B++
Kills:1,241
Deaths:557
KDR:2.228
Accuracy:29.287% B++
HSR:17.002% C-
NS-7 PDW
B+
Kills:1,213
Deaths:756
KDR:1.605
Accuracy:27.052% B+
HSR:19.044% C++
Beamer VS3
C*
Kills:1,187
Deaths:809
KDR:1.467
Accuracy:29.142% C*
HSR:22.662% C+
Artemis VX26
B+
Kills:1,184
Deaths:635
KDR:1.865
Accuracy:29.085% B
HSR:26.943% B+
Nyx VX31
A+
Kills:1,173
Deaths:340
KDR:3.450
Accuracy:43.554% A+
HSR:24.893% C--
NSX Tengu
A*
Kills:1,166
Deaths:338
KDR:3.450
Accuracy:48.904% A++
HSR:34.048% A*
Parallax VX3
A
Kills:1,161
Deaths:375
KDR:3.096
Accuracy:48.451% A
HSR:75.969% C+
NS-61 Emissary
B**
Kills:1,161
Deaths:503
KDR:2.308
Accuracy:35.312% B**
HSR:22.308% B**
Phantom VA23
A*
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.456% A*
HSR:26.638% C
NSX Tomoe
A++
Kills:1,160
Deaths:325
KDR:3.569
Accuracy:34.517% B**
HSR:56.638% A++
XM98
A
Kills:1,160
Deaths:522
KDR:2.222
Accuracy:46.064% A
HSR:69.310% D
VA39 Spectre
M
Kills:1,159
Deaths:480
KDR:2.415
Accuracy:48.379% M
HSR:23.986% D*
Beamer VS3-FB
C++
Kills:1,153
Deaths:850
KDR:1.356
Accuracy:33.434% C++
HSR:24.892% C+
NS-45 Pilot
M
Kills:711
Deaths:326
KDR:2.181
Accuracy:36.799% B*
HSR:48.523% M
NS-44L Blackhand
B+
Kills:297
Deaths:110
KDR:2.700
Accuracy:44.753% C**
HSR:49.832% B+
Soldier Soaker
M+
Kills:97
Deaths:25
KDR:3.880
Accuracy:49.741% A++
HSR:29.897% M+
NS CandyCannon 3000
B
Kills:81
Deaths:187
KDR:0.433
Accuracy:39.261% B
HSR:27.161% C-
Skorpios
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:20.398% N/A
HSR:22% N/A
Kills:55,541
Deaths (as Infiltrator):23,617
Deaths (to Infiltrators):14,437
KDR:2.35174
Kill Difference:31,924
Playtime:465.354 hours
Usage:13%
Score:10.869m
Score/min:389
Accuracy (listed only):39.209%
HSR (listed only):37.037%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C*
Kills:565
Deaths:287
KDR:1.969
Accuracy:20.045% C*
HSR:14.513% D*
Nebula VM20
C+
Kills:485
Deaths:244
KDR:1.988
Accuracy:18.925% C+
HSR:17.938% D
Comet VM2
M
Kills:387
Deaths:313
KDR:1.236
Accuracy:67.606% M
HSR:6.718% A
Blueshift VM5
B+
Kills:379
Deaths:122
KDR:3.107
Accuracy:21.649% B
HSR:23.483% B+
Blueshift VM5
B++
Kills:361
Deaths:112
KDR:3.223
Accuracy:22.536% B+
HSR:25.208% B++
Comet VM2
M
Kills:303
Deaths:269
KDR:1.126
Accuracy:71.653% M
HSR:6.931% A
Cosmos VM3
B+
Kills:157
Deaths:95
KDR:1.653
Accuracy:19.921% B+
HSR:15.924% D
Cosmos VM3
B
Kills:107
Deaths:66
KDR:1.621
Accuracy:19.684% B
HSR:12.150% D**
Quasar VM1
B
Kills:51
Deaths:40
KDR:1.275
Accuracy:17.636% B
HSR:13.726% D--
Kills:2,795
Deaths (as MAX Suit):774
Deaths (to MAX Suits):4,177
KDR:3.61111
Kill Difference:2,021
Playtime:55.945 hours
Usage:2%
Score:1.516m
Score/min:452
Accuracy (listed only):31.073%
HSR (listed only):15.177%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M++
Kills:3,114
V. Kills:111 N/A
Deaths:340
KDR:9.159
Accuracy:50.988% A
KPH:150.800 M++
VKPH:5.400 B++
Saron Laser Cannon
C*
Kills:1,341
V. Kills:1,138 118%
Deaths:1,289
KDR:1.040
Accuracy:25.915% D--
KPH:12.800 C+
VKPH:10.900 C*
Dual Photon Pods
A+
Kills:1,079
V. Kills:134 N/A
Deaths:86
KDR:12.547
Accuracy:61.485% B**
KPH:169.200 A+
VKPH:21 C*
Hornet Missiles
B*
Kills:721
V. Kills:548 131%
Deaths:153
KDR:4.712
Accuracy:73.457% A
KPH:77 C**
VKPH:58.500 B*
Maelstrom Turbo Laser
C++
Kills:355
V. Kills:268 132%
Deaths:326
KDR:1.089
Accuracy:30.888% C+
KPH:15.900 C+
VKPH:12 C++
Kills:6,610 (4,810 + 0)
Deaths:2,194
KDR:3.013
VKDR:1.002
Vehicle Kills:2,199
Kill Difference:4,416
Playtime:163.164 hours
Usage:4%
Score:2.305m
Score/min:235
Piloting Accuracy:30.888%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:1,411
V. Kills:1,521 93%
Deaths:381
KDR:3.703
Accuracy:25.391% D*
KPH:22.700 D
VKPH:24.500 C+
CAS30 Tank Buster
B+
Kills:675
V. Kills:880 77%
Deaths:585
KDR:1.154
Accuracy:54.937% B*
KPH:8 C+
VKPH:10.500 B+
L105 Zephyr
B+
Kills:206
V. Kills:21 N/A
Deaths:12
KDR:17.167
Accuracy:45.012% B
KPH:58.400 B+
VKPH:6 C-
Kills:2,292 (675 + 1,617)
Deaths:978
KDR:2.344
VKDR:2.476
Vehicle Kills:2,422
Kill Difference:1,314
Playtime:149.774 hours
Usage:4%
Score:1.883m
Score/min:210
Piloting Accuracy:54.937%
Gunner Accuracy:45.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:257
V. Kills:188 136%
Deaths:63
KDR:4.079
Accuracy:55.812% C+
KPH:29.100 C+
VKPH:21.300 B+
C75 Viper
A++
Kills:96
V. Kills:15 N/A
Deaths:22
KDR:4.364
Accuracy:56.329% A++
KPH:46.800 B*
VKPH:7.300 C
Kills:353 (353 + 0)
Deaths:85
KDR:4.153
VKDR:2.388
Vehicle Kills:203
Kill Difference:268
Playtime:10.883 hours
Usage:0%
Score:0.233m
Score/min:357
Driving Accuracy:56.329%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:966
V. Kills:772 125%
Deaths:141
KDR:6.851
Accuracy:48.554% B+
KPH:25.100 C+
VKPH:20.100 B+
Supernova FPC
C+
Kills:887
V. Kills:781 113%
Deaths:300
KDR:2.957
Accuracy:47.412% D
KPH:16.800 D-
VKPH:14.800 C+
Supernova PC
B++
Kills:118
V. Kills:29 393%
Deaths:22
KDR:5.364
Accuracy:53.706% B+
KPH:30.200 B++
VKPH:7.400 C
Proton II PPA
A**
Kills:102
V. Kills:3 N/A
Deaths:7
KDR:14.571
Accuracy:39.991% A**
KPH:91.200 A
VKPH:2.700 C--
Aphelion VEX-4
A++
Kills:86
V. Kills:77 110%
Deaths:19
KDR:4.526
Accuracy:34.543% C+
KPH:31.600 B+
VKPH:28.300 A++
E540 Halberd
B++
Kills:68
V. Kills:59 113%
Deaths:10
KDR:6.800
Accuracy:50.295% B+
KPH:22.800 D-
VKPH:19.800 B++
Kills:2,227 (1,005 + 1,222)
Deaths:499
KDR:4.463
VKDR:3.449
Vehicle Kills:1,721
Kill Difference:1,728
Playtime:101.850 hours
Usage:3%
Score:1.818m
Score/min:297
Driving Accuracy:53.706%
Gunner Accuracy:50.295%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A*
Kills:1,220
V. Kills:33 N/A
Deaths:61
KDR:20
Accuracy:49.270% A
KPH:175.700 A*
VKPH:4.800 C
M12 Kobalt-H
A*
Kills:816
V. Kills:14 N/A
Deaths:33
KDR:24.727
Accuracy:27.306% B*
KPH:268.400 A*
VKPH:4.600 C+
Saron HRB-H
B+
Kills:292
V. Kills:164 177%
Deaths:51
KDR:5.725
Accuracy:58.986% B+
KPH:47.500 B+
VKPH:26.700 C**
M40 Fury-H
C**
Kills:195
V. Kills:17 N/A
Deaths:18
KDR:10.833
Accuracy:45.618% C**
KPH:99.900 C**
VKPH:8.700 C--
Aphelion VEX-4H
C**
Kills:181
V. Kills:103 174%
Deaths:23
KDR:7.870
Accuracy:43.885% C
KPH:45.400 C**
VKPH:25.800 C+
Kills:2,704 (0 + 2,704)
Deaths:186
KDR:14.538
VKDR:1.780
Vehicle Kills:331
Kill Difference:2,518
Playtime:22.071 hours
Usage:1%
Score:0.516m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:43.885%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:391
V. Kills:101 383%
Deaths:53
KDR:7.377
Accuracy:49.852% A+
KPH:41.400 C+
VKPH:10.700 C**
M40 Fury
B
Kills:261
V. Kills:59 435%
Deaths:36
KDR:7.250
Accuracy:49.479% A+
KPH:57.800 C**
VKPH:13.100 B
M20 Basilisk
B++
Kills:110
V. Kills:81 134%
Deaths:43
KDR:2.558
Accuracy:49.050% B**
KPH:13.700 D
VKPH:10.100 B++
M20 Basilisk
B**
Kills:108
V. Kills:73 146%
Deaths:17
KDR:6.353
Accuracy:48.385% B**
KPH:21.700 C+
VKPH:14.700 B**
M60-G Bulldog
B
Kills:52
V. Kills:15 325%
Deaths:11
KDR:4.727
Accuracy:47.768% A
KPH:25.700 C+
VKPH:7.400 B
Kills:922 (0 + 922)
Deaths:160
KDR:5.763
VKDR:2.056
Vehicle Kills:329
Kill Difference:762
Playtime:28.997 hours
Usage:1%
Score:0.512m
Score/min:294
Driving Accuracy:N/A%
Gunner Accuracy:47.768%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:492
V. Kills:4 N/A
Deaths:149
KDR:3.302
Accuracy:53.082% B**
KPH:135 A*
VKPH:1.100 D
Kills:492 (492 + 0)
Deaths:149
KDR:3.302
VKDR:0.027
Vehicle Kills:4
Kill Difference:343
Playtime:3.644 hours
Usage:0%
Score:0.062m
Score/min:283
Driving Accuracy:53.082%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:222
V. Kills:3 N/A
Deaths:7
KDR:31.714
Accuracy:40.102% B**
KPH:161.400 A*
VKPH:2.200 D*
M20 Wyvern
C
Kills:51
V. Kills:54 93%
Deaths:29
KDR:1.759
Accuracy:43.218% B++
KPH:10.300 D-
VKPH:10.900 C
Kills:273 (0 + 273)
Deaths:36
KDR:7.583
VKDR:1.583
Vehicle Kills:57
Kill Difference:237
Playtime:6.334 hours
Usage:0%
Score:0.070m
Score/min:183
Piloting Accuracy:N/A%
Gunner Accuracy:43.218%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 73,01772,59617,3694.18B1.7030.251%B++38.628%B*122.5AN/A308592.5h8.3A27.3B**
Ghost 10,80710,8022,6074.143B+1.6650.327%A++77.023%B*113.6M+N/A29195.1h1.5A3.1B**
Orion VS54 7,5467,5042,5512.942B**0.4629.024%A+37.74%A++88.8A*N/A28084.5h8.8B**30.2C**
Pulsar C 7,1567,1111,7803.995A+1.5134.882%A++28.604%B*122.6M**N/A34158h7.7B**22.1B**
Serpent VE92 5,3615,3291,4863.586A*1.1032.107%A++29.874%A++118.7M*N/A33444.9h8.7B**27B*
NS-357 Underboss 5,1375,1223,1961.603B+0.8845.134%B**38.696%A++68.6B*N/A19274.7h3.2B**7.1B*
H-V45 AE 4,6744,6471,1554.023A++1.5432.885%B**36.217%B**111.2A*N/A26541.8h8.7B**26.4B**
NS-44 Commissioner 4,4184,3903,3561.308B1.1743.677%B*25.968%B+47.1B+N/A13293.2h3.1B*7B++
Terminus VX-9 4,3994,3782,0122.176B0.3129.177%B++29.283%C**63.5B**N/A16568.9h9.3A31.8B*
NS-44P Commissioner 4,2994,2772,0942.043B++0.4450.26%B**35.983%B**108.6AN/A25939.4h2.7B+5.4B++
NS-11C 3,6283,5958384.29M**1.8133.042%A++25.202%B**124.4S1.1A33828.9h9A27.3B**
Light PPA 3,2253,1143409.159B*6.6850.988%A1.028%C150.4M+5.4B++37320.7h7.2B+14.2B++
Eridani SX5G 2,6922,6791,2452.152B+0.3331.734%B++26.017%B+74.4B++N/A19036h8.4B**26.4B++
NSX Daimyo 2,6272,6264615.696B*3.2151.163%A+96.992%B*172.8SN/A41215.2h1.7B**3.3B**
Auraxium Force-Blade 2,5312,48743,5890.057B+2.4237.247%B+1.89%D-1.7C++N/A41430.6h1.8B+4.8B+
NS Decimator-B 3,1352,3028852.601B++0.1270.509%B++2.433%C++73.1B+26.4C**38031.5h2.8B**3.9B**
VE-S Canis 2,2572,2543825.901S3.4239.395%A*43.656%M+227.7SN/A5559.9h6.5A16.4B**
NS-11A 2,2182,2021,0792.041B++0.4427.801%B+25.204%B63.5AN/A16934.7h9.6A34.7B*
Eidolon VE33 2,0672,0616153.351A*0.8738.788%A++34.643%A105.7M**N/A25919.5h5.3A13.7B**
VX6-7 1,9881,9815963.324A++0.8429.627%B**25.745%B++77.7A+N/A20225.5h9.3B*31.4B*
Darkstar 1,8901,8711,2081.549C++0.9324.036%D20.417%D42.2C+N/A10444.3h11.2B*46.5C**
SVA-GG 1,7111,7081,0361.649C+0.8323.993%C22.248%D--49.9CN/A15434.2h10B+41.8C*
Deimos VA29 1,6001,5957652.085B++0.4069.039%B++15.737%C+64.1B++N/A16524.9h1.8B**2.6B+
Plasma Grenade 1,5421,53111531N/A1,528.5250.236%B+N/A588.8B+4.2C--19622.6h3.1B++6.1B++
C-4 1,9661,5081,4481.041C1.4428.969%B+N/A42.2D-12.8D*36735.7h1.5C+5.1B
NS-30 Vandal 1,5121,5064773.157B++0.6842.85%A+31.408%B+93.5A*N/A26816.1h4A9.3B**
Solstice VE3 1,4961,4821,1021.345B**1.1427.207%B*19.973%C+19.7C+N/A9075.3h10.4B**38.2B+
Pulsar VS1 1,4551,4488761.653B++0.8328.083%B*24.931%B+57A++N/A20725.4h9.7A+34.4B**
NS-11CP 1,4491,4417801.847C++0.6328.208%C+25.052%C**68.6B+N/A15821h9.9B*35.1B+
Spiker 1,4271,4237191.979B**0.5038.91%A28.461%B*86.8A++N/A20516.4h6.8B+17.4B**
C150 Dalton 2,9321,4113813.703C-1.2225.391%D*N/A22.7D24.5C+30562.1h3.9C++15.4D
Eridani SX5-AE 1,3571,3562834.792M++2.3134.697%B**42.109%A++180.8M**N/A5317.5h7.6B*22B*
Saron Laser Cannon 2,4791,3411,2891.04C1.4425.915%D--2.61%C**12.8C+10.9C*159104.4h98.9B+381.7B
MANA Anti-Personnel Turret 1,3521,3406781.976N/A0.5123.118%UN/A13400U120U27423600.1h15T*64.7T*
H-V45 1,3351,3248631.534C++0.9527.144%B+19.562%C45.3B+N/A16529.2h9.8A36.1B*
Pulsar LSW 1,3311,3211,0891.213C+1.2724.159%C++17.563%D-45.9C++N/A25928.8h10.9B+45.2B+
SVA-88 1,3181,3021,5130.861C--1.6220.028%D14.132%D**31.9C--N/A12940.8h11.7C++58.4C+
Eridani SX5 1,3031,3005282.462A0.0228.275%B23.385%B+68.4B**N/A20419h8.8B**30.9B++
Sirius SX12 1,2971,2927231.787B++0.6927.275%B+19.659%C*65.3A+N/A20719.8h10.6B**39B++
The Slasher 1,2881,2718,6140.148A*2.3345.552%B*1.888%D--4.7C**N/A9272.1h1.7B++3.7C*
MKV Suppressed 1,2441,2415572.228A++0.2529.287%B++17.002%C-66A+N/A18218.8h9.7B**33.1B++
Lasher X2 1,2471,2378431.467B++1.0137.232%A+3.719%C+43.9B+N/A12328.2h12.4A+33.2B**
Proton II PPA-H 1,2531,2206120B++17.5249.27%A1.803%C++176.8A*4.8C3876.9h6.5B**13.2B**
NS Baron G5 1,2201,2168061.509B+0.9750.614%B++12.418%C--34.7C+N/A9135h3.4B**6.6C++
NS-7 PDW 1,2191,2137561.604B*0.8827.052%B+19.044%C++43.6B*N/A13227.8h10.8B*40B++
NS-15MP 1,2131,2085292.284C+0.2026.284%C29.884%C+62.9C+N/A15019.2h9.7B+36.9C**
Beamer VS3 1,1941,1878091.467B**1.0129.142%C*22.662%C+37B+N/A9932.1h7.5B++25.6C*
Artemis VX26 1,1851,1846351.865B+0.6229.085%B26.943%B+64AN/A17518.5h9.4B**32.5B++
Nyx VX31 1,1781,1733403.45B**0.9743.554%A+24.893%C--118.5M++N/A2659.9h3.9A8.9B**
Ursa 1,1691,1688831.323C++1.1623.512%C++22.089%C40C+N/A12529.2h9.3B++39.6B+
NSX Tengu 1,1691,1663383.45A*0.9748.904%A++34.048%A*197.6SN/A4915.9h8.4B**17.1B*
Thanatos VE70 1,1721,1655212.236A++0.2546.965%B*15.107%C73.3A**N/A21415.9h3.2A6.8B**
NSX Tanto 1,1711,1652973.923M+1.4435.961%A++36.137%A++147.5SN/A3527.9h8.6B*24B*
NSX Naginata 1,1741,1643023.854A**1.3731.381%A++45.361%A*121.3M+1B+3749.6h7.7B**24.4B*
Nova 1,1701,1633663.178B*0.7046.827%C*15.391%C+101.1MN/A23011.5h3.1B**6.5B++
Parallax VX3 1,1621,1613753.096C+0.6148.451%A75.969%C+69.1A*N/A16916.8h1.5A3.1B**
NS-61 Emissary 1,1651,1615032.308A*0.1735.312%B**22.308%B**83.5M+N/A19713.9h9.5B+26.9B++
Pandora VX25 1,1651,1604062.857A++0.3842.58%C**14.483%C+97.5A*N/A23511.9h3A7.1B*
Phantom VA23 1,1631,1603723.118C*0.6448.456%A*26.638%C124.7M*N/A5469.3h3.2A6.6A
CME 1,1671,1607971.455B1.0327.147%C++21.293%C+51.3B++N/A13022.6h10.7B**39.4B++
NSX Tomoe 1,1611,1603253.569A+1.0934.517%B**56.638%A++150.6SN/A4267.7h8.5A+24.6B**
XM98 1,1631,1605222.222C++0.2646.064%A69.31%D60.4A++N/A20819.2h1.7A3.8B**
VA39 Spectre 1,1641,1594802.415B+0.0748.379%M23.986%D*92SN/A45112.6h3.3A+6.8A
Beamer VS3-FB 1,1581,1538501.356C+1.1333.434%C++24.892%C+48.4C+N/A10323.8h7.9C++23.8C**
Dual Photon Pods 1,2131,0798612.547B*10.0761.485%B**1.668%B+168.6A+20.9C*6586.4h9.6A15.6B**
Saron HRB 1,7389661416.851B4.3748.554%B+N/A25.2C+20.1B+28538.4h18.5B++38.1B*
Zenith VX-5 9069002833.18A*0.7032.527%A+27.111%B*87.4A*N/A25210.3h8.8A27B**
Lumine Edge 9048917,5920.117C+2.3637.44%B*14.366%C3.2CN/A8277.8h1.2B+3.3B+
Supernova FPC 1,6688873002.957C-0.4847.412%D2.48%C++16.8D-14.8C+29052.7h5.2C++11C+
NS Decimator 1,5428751,2050.726C1.7660.292%C+2.171%C+28C--21.4B++30331.2h4.6C++7.6C++
Eclipse VE3A 8698655501.573C+0.9128.051%C*20.231%C+27.2C-N/A7431.8h8.4A30.1B**
VE-LR Obelisk 8598541844.641A*2.1646.456%A*50.468%A*170.8S1C*5005h3.8A8.1A
NS-15M1 8348292113.929A++1.4530.707%A+39.686%A*107.7A**N/A3387.7h8.5A27.6B*
M12 Kobalt-H 8308163324.727B+22.2527.306%B*20.833%B++272A*4.7C+5543h9.2B**33.8B*
S1 1,2277389160.806C**1.6861.884%B+2.981%C++27.6C*18.3B++27426.7h5.3B*8.5B++
Hornet Missiles 1,2697211534.712C+2.2373.457%AN/A76.7C**58.3B*6189.4h8.4B11.4B++
NS-45 Pilot 7137113262.181B++0.3036.799%B*48.523%M187.1M*N/A4823.8h5.3B**14.4B*
Tank Mine 1,2867073512.014C0.4740.144%B+N/A71.4D58.5C+7569.9h2C+4.9B++
CAS30 Tank Buster 1,5556755851.154C+1.3354.937%B*2.37%A8C+10.5B+13684.1h63.4C+115.3C**
Nebula VM20 5705652871.969C+0.5120.045%C*14.513%D*38.4C**N/A14414.7h15.1B+75.4B+
Revenant 550548955.768A++3.2940.217%B**41.606%A+182.7SN/A4763h4.8A+11.9A
S12 Renegade 4964921493.302C+0.8253.082%B**3.049%D136.7A**1.1D2823.6h2.7B+5B*
Nebula VM20 4904852441.988C+0.4918.925%C+17.938%D39.4C**N/A14212.3h14.5B+76.6B+
VE-H Maw 4854831213.992A**1.5132.983%A42.857%A++172.5M**N/A6362.8h7A21.3B*
Phobos VX86 4824811553.103A0.6256.898%C+47.609%S137.4M++N/A4653.5h2B++3.5B+
MAX Punch 7974747890.601M++1.8883.069%A*N/A8.9S6.1A**3053h3.9C+4.7C++
NS-TMC-01 "His Regards" 4774735,9460.08A++2.4045.076%A++12.896%B*3.5B**N/A9136.6h1.6B*3.6B++
Solstice Burst 442436528.385S5.9036.762%A*31.193%B**218S3S7752h8.6A+23.3B**
M40 Fury 492391537.377C*4.9049.852%A+1.279%C--41.6C+10.7C**2879.4h15.5C+31.1B+
Comet VM2 5123873131.236B1.2567.606%M6.718%A14.1B+4.6C*10827.4h26.5C39.3B+
Nemesis VSH9 6313844510.851C**1.6372.962%A+4.167%B*20C*12.9C**21719.2h7B+9.6B**
Blueshift VM5 3813791223.107B0.6321.649%B23.483%B+61.1A+N/A2296.2h11.6A53.4B++
NSX Yumi 3693681692.178B+0.3031.781%B**47.826%A*92A**N/A2554h7.9A25B**
Blueshift VM5 3643611123.223B+0.7422.536%B+25.208%B++61.2A+N/A2315.9h11.6A+51.6B*
Maelstrom Turbo Laser 6233553261.089C1.3930.888%C+3.662%B++15.8C+12C++18522.4h75.4B+244B+
VE-C Horizon 343343734.699A**2.2250.517%A**29.446%B++245SN/A6711.4h9.8B**19.5B**
Comet VM2 3873032691.126C++1.3671.653%M6.931%A12C+3.3D-8025.2h32.8C45.8B+
NS-44L Blackhand 2972971102.7A0.2244.753%C**49.832%B+135SN/A4352.2h3B**6.7B++
Saron HRB-H 456292515.725C++3.2458.986%B+N/A47.9B+26.9B3526.1h16.6B**28.1B**
Equinox VE2 Burst 291289913.176B**0.6932.632%B**35.986%B*111.2A*N/A4582.6h9.1B**27.8B**
Icikill 2882782,4810.112A2.3741.154%B++11.871%B4.3C+N/A1265h1.6B**3.8B+
M40 Fury 320261367.25C+4.7749.479%A+N/A58C**13.1B4054.5h13.5C*27.2B++
L100 Python AP 445257634.079C+1.6055.812%C+1.167%D29.2C+21.4B+3158.8h6.4C+11.5C+
NS-15 Gallows 251251505.02B**2.5437.073%A++46.614%A+209.2M*N/A5611.2h7.5A++20.3A+
Auraxium Slasher 2432329,6210.024C+2.4618.142%D--8.19%C+0.8CN/A3289.4h2.3C++12.7C+
CAS 14-E 225222731.714A29.2340.102%B**1.351%C--158.6A*2.1D*3641.4h16.9B**42.2B**
Flare VE6 208208415.073S2.5931.495%A+44.231%M189.1SN/A15031.1h7.4A23.5B**
L105 Zephyr 2272061217.167B**14.6945.012%BN/A58.9B+6C-2783.5h5.4B++12B++
M40 Fury-H 2121951810.833C+8.3545.618%C**1.026%C97.5C*8.5C--3312h6.4B++14B*
Aphelion VEX-4H 284181237.87C*5.3943.885%C3.315%C++45.3C**25.8C+3544h41.1B++93.7B++
Cosmos VM3 160157951.653C+0.8319.921%B+15.924%D30.8C+N/A1455.1h11.8B++59.3B+
M60-A Bulldog 1791511311.615B*9.1338.235%C+1.325%C+40.8C+7.6C++4083.7h5.1B+13.3B+
M12 Kobalt 1371361136S133.5232.649%A++25.735%A++170B**1.3D*4300.8h11.8B**36.2B**
M60-A Bulldog 146128621.333C*18.8555.366%B*3.125%B+38.8C++5.5C**1583.3h5.3B+9.6B++
Force-Blade 15512811,6360.011C2.4734.725%B1.563%D0.3C-N/A2395.4h5.1D*14.8C
Supernova PC 147118225.364C+2.8853.706%B+2.542%C*30.3B++7.4C3843.9h3.5B**6.5B**
M20 Basilisk 191110432.558C0.0849.05%B**4.545%C-13.8D10.1B++2448h146.7D--299.1C+
Sticky Grenade 1101091109N/A106.5249.008%CN/A545D-5D-25590.2h2.9C-6C
Hunter QCX 1271086060.178D2.3047.204%C*12.963%D-4.5D--N/A2324.2h12.4C26.3C+
M20 Basilisk 181108176.353A+3.8748.385%B**3.704%D21.6C+14.6B**3195h118C243.9B
Cosmos VM3 112107661.621C+0.8619.684%B12.15%D**28.9C+1.4A+1243.7h10.7B**54.4C**
M60-A Bulldog 127105715C+12.5251.185%B+N/A30C6.3B+1453.5h6.8C13.3C*
Proton II PPA 105102714.571C+12.0939.991%A**N/A92.7A2.7C--2181.1h8.9B22.1B**
Soldier Soaker 9797253.88M1.4049.741%A++29.897%M+194SN/A10880.5h4.9B+9.9B**
C75 Viper 11196224.364C+1.8856.329%A++N/A45.7B*7.1C5372.1h9.3B*16.5B**
Spear Anti-Vehicle Phalanx Turret 14794165.875C+3.3944.074%C+N/A55.3B**31.2B*6781.7h6.9B+15.6B+
Anti-Vehicle Grenade 14193193N/A90.5243.524%D-N/A186D-96C+20050.5h8D--18.4D--
NSX-P Tanto 9190185S2.5237.64%A*35.556%A+180S2A**13040.5h9B**23.8B**
Proximity Mine 8888302.933C0.4571.837%M*N/A88DN/A7441h2C2.8A
NSX Amaterasu 93878150.107B++2.3719.907%C-9.195%D-4.5C+N/A1219.5h2.5C++12.4B
Aphelion VEX-4 16386194.526C+2.0434.543%C+1.163%D*31.9B+28.5A++4882.7h49.1B+142.2B+
NS CandyCannon 3000 81811870.433C2.0539.261%B27.161%C-13.7CN/A265.9h4.2C**10.7B+
NS Annihilator 214801790.447C2.0383.911%B*N/A10.5C++17.6M*2807.6h11.8C++14.1C*
E540 Halberd 12768106.8C+4.3250.295%B+1.471%D22.7D-19.7B++3343h6.3C12.5C++
C-4 ARX 7366381.737C+0.7437.037%MN/A94.3C10D**7510.7h1.1B+2.9A
Rocklet Rifle 9057411.39A+1.0957.352%B+N/A35.6B++20.6C4251.6h22.7A39.6B*
M60-G Bulldog 6752114.727C++2.2547.768%A1.923%D26C+7.5B+2172h8.2C+17.2B+
M20 Wyvern 10551291.759C--0.7243.218%B++1.961%D-10.2D--10.8C1335h165.9F-384D**
Quasar VM1 5351401.275C+1.2117.636%B13.726%D--31.9B++1.3A*4941.6h11.1B**63B+
Skorpios 5150361.389C+1.0920.398%F-22%C+35.7C-N/A2951.4h10.3B+50.3C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret86641.1h
Spawn Beacon11110,50311.7h
Nano-Armor Kit898766,22368.9h
Nanite Revive Grenade02,8810.8h
Medical Applicator975297,42027.3h
Restoration Kit514571.3h
Motion Spotter514,8524.3h
Deconstruction Tool02240.1h
Shield Recharging Field361,4700.7h
Recon Detection Device191,1892.7h
Ammunition Package562,7652.8h
Medical Kit10,50554,929264.2h
Anti-Infantry MANA Turret1152,0003.8h
V30-F Starfall1540.1h
Nano-Repair Grenade0520h

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