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Executor jakkus123[H] jakkus123
NC BR 151

KDR: 3.5

Score: 52.9m

Last Seen: Mar 1st, 2020 3:26 PM
- OFFLINE - 38 hour(s)

Prestige 1, Battle Rank 100 (151 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW SAS-R NS-11CG GD-7F NS-15M1 NS-11C Carnage AR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,755,400 MLG Score: 5400
Fun Score: N/A
Cheeseburgers Flipped: 197TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.777%35.863%121146118687,1634.33992-0.837

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.458%2.435A**2.242A*-0.409C--HEAD ++ (~18.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
220.703B++7.40.479B+14.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.536%0.734%753512277,903141436495.58516217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.922%0.134C++-0.779D-0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.90.52B+300.436B47.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.258%2.118%592712255,098151527963.3628182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.469%0.893B*-0.258C0.386

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.746B++4.90.607B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.045%3.44%3771012224,070128624263.16485168%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.771%-0.201C-0.259C0.356

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.84B*6.60.837B++12.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.743%86.046%3776122611,509228365.04117

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.997%2.528A**1.226B**-0.657

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.90.709B++1.50.531B+1.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.666%16.187%37731229556154110.360571

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.881%1.653A++0.278C*-1.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.67B+2.70.449B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
52.9m201.6%557 (33.4k)468 (28.1k)3.50259130,02337,1223.78549151 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1232906628.185%32.76%92303:0339

12% Combat Medic31% Engineer28% Heavy Assault9% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 19th, 2013 11:51 AMDec 2nd, 2017 2:58 PMMar 10th, 2020 12:56 AM (19d) (PST)Mar 1st, 2020 11:29 AM (28d) (PST)Mar 1st, 2020 11:26 AM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0331998341.1500.3280.3772.5210.1015400

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,00711,92850,079692023151628,081

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1884.7h/78.5d 10,502 42,596 30,161 285.1k 2,144 5,260 11,380 116.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:15,555
Deaths:3,463
KDR:4.492
Accuracy:34.918% A++
HSR:42.899% A*
NC6A GODSAW
A
Kills:7,220
Deaths:1,617
KDR:4.465
Accuracy:34.598% B**
HSR:36.898% A
NS-15M1
A
Kills:4,533
Deaths:1,479
KDR:3.065
Accuracy:30.553% A
HSR:26.186% B+
GD-22S
A++
Kills:2,872
Deaths:800
KDR:3.590
Accuracy:33.654% A++
HSR:35.411% A+
NC6 Gauss SAW
A*
Kills:2,541
Deaths:804
KDR:3.160
Accuracy:30.624% A++
HSR:36.797% A*
NS-15M AE
M
Kills:2,135
Deaths:361
KDR:5.914
Accuracy:35.982% A++
HSR:51.663% M
EM6
B**
Kills:2,024
Deaths:696
KDR:2.908
Accuracy:28.811% B**
HSR:30.978% B**
NC6S Gauss SAW S
A*
Kills:1,608
Deaths:399
KDR:4.030
Accuracy:33.598% A++
HSR:38.806% A*
EM1
B**
Kills:1,447
Deaths:630
KDR:2.297
Accuracy:27.801% B**
HSR:20.456% C
MGR-L1 Promise
M++
Kills:1,316
Deaths:231
KDR:5.697
Accuracy:37.630% A**
HSR:49.316% M++
NSX Naginata
M+
Kills:1,174
Deaths:290
KDR:4.048
Accuracy:35.024% A*
HSR:50.426% M+
NS-15M2
M
Kills:420
Deaths:78
KDR:5.385
Accuracy:36.010% A*
HSR:49.286% M
NSX-P Naginata
M**
Kills:107
Deaths:23
KDR:4.652
Accuracy:35.470% A*
HSR:58.879% M**
Kills:42,952
Deaths (as Heavy Assault):10,871
Deaths (to Heavy Assaults):10,140
KDR:3.95106
Kill Difference:32,081
Playtime:523.768 hours
Usage:28%
Score:16.535m
Score/min:526
Accuracy (listed only):33.436%
HSR (listed only):40.615%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CG
A**
Kills:6,113
Deaths:1,121
KDR:5.453
Accuracy:38.168% A++
HSR:39.293% A**
GD-7F
A++
Kills:4,902
Deaths:1,725
KDR:2.842
Accuracy:33.929% A++
HSR:29.355% A+
NS-11C
A++
Kills:4,012
Deaths:1,402
KDR:2.862
Accuracy:33.974% A++
HSR:28.789% A+
AF-4 Cyclone
A*
Kills:3,209
Deaths:966
KDR:3.322
Accuracy:35.883% A*
HSR:31.069% A++
19A Fortuna
B++
Kills:2,378
Deaths:1,023
KDR:2.325
Accuracy:30.072% B++
HSR:23.970% B+
NS-7 PDW
B++
Kills:1,410
Deaths:892
KDR:1.581
Accuracy:29.404% B++
HSR:17.872% C+
AC-X11
A*
Kills:1,350
Deaths:353
KDR:3.824
Accuracy:37.447% A*
HSR:31.926% A++
AF-19 Mercenary
A++
Kills:1,340
Deaths:614
KDR:2.182
Accuracy:31.641% A++
HSR:22.164% C++
Gauss Compact S
A
Kills:1,208
Deaths:667
KDR:1.811
Accuracy:30.227% A
HSR:18.874% C++
MGR-S1 Gladius
M+
Kills:1,192
Deaths:210
KDR:5.676
Accuracy:37.974% A++
HSR:43.373% M+
Razor GD-23
A
Kills:1,187
Deaths:441
KDR:2.692
Accuracy:32.003% A
HSR:22.662% C**
AF-4A Bandit
B++
Kills:557
Deaths:214
KDR:2.603
Accuracy:29.572% B++
HSR:26.032% B+
Blitz GD-10
A
Kills:312
Deaths:157
KDR:1.987
Accuracy:30.894% A
HSR:15.064% C
LA39 Bruiser
B+
Kills:289
Deaths:149
KDR:1.940
Accuracy:63.294% C++
HSR:17.993% B+
MGR-C1 Charger
A++
Kills:269
Deaths:52
KDR:5.173
Accuracy:36.710% A++
HSR:36.803% A++
NC12 Sweeper
A+
Kills:178
Deaths:130
KDR:1.369
Accuracy:59.925% A+
HSR:16.292% B*
NSX Tanto
M
Kills:114
Deaths:46
KDR:2.478
Accuracy:35.200% A+
HSR:44.737% M
Mauler S6
A*
Kills:89
Deaths:36
KDR:2.472
Accuracy:62.500% A*
HSR:10.112% D*
MKV Suppressed
A++
Kills:65
Deaths:20
KDR:3.250
Accuracy:34.290% A+
HSR:32.308% A++
Kills:30,174
Deaths (as Light Assault):10,218
Deaths (to Light Assaults):7,878
KDR:2.95302
Kill Difference:19,956
Playtime:352.823 hours
Usage:19%
Score:10.748m
Score/min:508
Accuracy (listed only):38.058%
HSR (listed only):26.773%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CG
A**
Kills:6,113
Deaths:1,121
KDR:5.453
Accuracy:38.168% A++
HSR:39.293% A**
GD-7F
A++
Kills:4,902
Deaths:1,725
KDR:2.842
Accuracy:33.929% A++
HSR:29.355% A+
NS-11C
A++
Kills:4,012
Deaths:1,402
KDR:2.862
Accuracy:33.974% A++
HSR:28.789% A+
19A Fortuna
B++
Kills:2,378
Deaths:1,023
KDR:2.325
Accuracy:30.072% B++
HSR:23.970% B+
AC-X11
A*
Kills:1,350
Deaths:353
KDR:3.824
Accuracy:37.447% A*
HSR:31.926% A++
AF-19 Mercenary
A++
Kills:1,340
Deaths:614
KDR:2.182
Accuracy:31.641% A++
HSR:22.164% C++
Gauss Compact S
A
Kills:1,208
Deaths:667
KDR:1.811
Accuracy:30.227% A
HSR:18.874% C++
Razor GD-23
A
Kills:1,187
Deaths:441
KDR:2.692
Accuracy:32.003% A
HSR:22.662% C**
AF-4A Bandit
B++
Kills:557
Deaths:214
KDR:2.603
Accuracy:29.572% B++
HSR:26.032% B+
LA39 Bruiser
B+
Kills:289
Deaths:149
KDR:1.940
Accuracy:63.294% C++
HSR:17.993% B+
MGR-C1 Charger
A++
Kills:269
Deaths:52
KDR:5.173
Accuracy:36.710% A++
HSR:36.803% A++
Warden
A+
Kills:182
Deaths:78
KDR:2.333
Accuracy:34.553% B**
HSR:35.165% A+
NC12 Sweeper
A+
Kills:178
Deaths:130
KDR:1.369
Accuracy:59.925% A+
HSR:16.292% B*
MGR-M1 Bishop
A*
Kills:127
Deaths:26
KDR:4.885
Accuracy:44.204% A++
HSR:49.606% A*
NSX Tanto
M
Kills:114
Deaths:46
KDR:2.478
Accuracy:35.200% A+
HSR:44.737% M
Mauler S6
A*
Kills:89
Deaths:36
KDR:2.472
Accuracy:62.500% A*
HSR:10.112% D*
Kills:24,295
Deaths (as Engineer):8,077
Deaths (to Engineers):6,797
KDR:3.00792
Kill Difference:16,218
Playtime:580.049 hours
Usage:31%
Score:14.083m
Score/min:405
Accuracy (listed only):39.589%
HSR (listed only):28.361%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A++
Kills:3,645
Deaths:1,352
KDR:2.696
Accuracy:33.085% A++
HSR:34.348% A++
AF-4 Cyclone
A*
Kills:3,209
Deaths:966
KDR:3.322
Accuracy:35.883% A*
HSR:31.069% A++
Reaper DMR
M++
Kills:1,827
Deaths:481
KDR:3.798
Accuracy:38.132% A*
HSR:48.933% M++
NC1 Gauss Rifle
A++
Kills:1,604
Deaths:659
KDR:2.434
Accuracy:32.095% A++
HSR:30.486% A
NS-7 PDW
B++
Kills:1,410
Deaths:892
KDR:1.581
Accuracy:29.404% B++
HSR:17.872% C+
GR-22
A++
Kills:1,328
Deaths:446
KDR:2.978
Accuracy:33.870% A++
HSR:29.518% A
NS-11A
A+
Kills:1,222
Deaths:469
KDR:2.606
Accuracy:32.215% A+
HSR:35.188% A+
MGR-S1 Gladius
M+
Kills:1,192
Deaths:210
KDR:5.676
Accuracy:37.974% A++
HSR:43.373% M+
NC9 A-Tross
A*
Kills:555
Deaths:164
KDR:3.384
Accuracy:35.630% A*
HSR:35.676% A+
Blitz GD-10
A
Kills:312
Deaths:157
KDR:1.987
Accuracy:30.894% A
HSR:15.064% C
LA39 Bruiser
B+
Kills:289
Deaths:149
KDR:1.940
Accuracy:63.294% C++
HSR:17.993% B+
Gauss Rifle S
B+
Kills:264
Deaths:183
KDR:1.443
Accuracy:28.032% B+
HSR:16.667% D
NC12 Sweeper
A+
Kills:178
Deaths:130
KDR:1.369
Accuracy:59.925% A+
HSR:16.292% B*
Mauler S6
A*
Kills:89
Deaths:36
KDR:2.472
Accuracy:62.500% A*
HSR:10.112% D*
MKV Suppressed
A++
Kills:65
Deaths:20
KDR:3.250
Accuracy:34.290% A+
HSR:32.308% A++
Gauss Prime
A**
Kills:60
Deaths:21
KDR:2.857
Accuracy:32.732% A+
HSR:43.333% A**
NSX Yumi
A
Kills:60
Deaths:26
KDR:2.308
Accuracy:31.634% B*
HSR:40% A
Kills:17,309
Deaths (as Combat Medic):6,361
Deaths (to Combat Medics):4,036
KDR:2.72111
Kill Difference:10,948
Playtime:228.946 hours
Usage:12%
Score:6.236m
Score/min:454
Accuracy (listed only):38.329%
HSR (listed only):29.308%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A++
Kills:6,539
Deaths:909
KDR:7.194
Accuracy:51.949% A++
HSR:83.484% A+
AF-4 Cyclone
A*
Kills:3,209
Deaths:966
KDR:3.322
Accuracy:35.883% A*
HSR:31.069% A++
NS-44 Commissioner
M*
Kills:2,260
Deaths:1,287
KDR:1.756
Accuracy:48.131% A
HSR:47.212% M*
EM4 Longshot
A++
Kills:1,524
Deaths:209
KDR:7.292
Accuracy:50.797% A++
HSR:86.549% B**
NS-7 PDW
B++
Kills:1,410
Deaths:892
KDR:1.581
Accuracy:29.404% B++
HSR:17.872% C+
MGR-S1 Gladius
M+
Kills:1,192
Deaths:210
KDR:5.676
Accuracy:37.974% A++
HSR:43.373% M+
NC14 Bolt Driver
A*
Kills:1,175
Deaths:258
KDR:4.554
Accuracy:49.842% A*
HSR:86.383% A
NS-357 Underboss
A+
Kills:1,060
Deaths:647
KDR:1.638
Accuracy:43.320% B++
HSR:35.189% A+
NSX Daimyo
A++
Kills:994
Deaths:155
KDR:6.413
Accuracy:55.360% A++
HSR:96.378% B+
LA80
A++
Kills:724
Deaths:63
KDR:11.492
Accuracy:50.265% A
HSR:92.680% A++
NSX Tomoe
A*
Kills:559
Deaths:162
KDR:3.451
Accuracy:35.615% A
HSR:61.002% A*
AF-8 RailJack
A*
Kills:553
Deaths:74
KDR:7.473
Accuracy:51.274% A*
HSR:86.980% A
Impetus
A++
Kills:389
Deaths:66
KDR:5.894
Accuracy:46.485% A++
HSR:41.645% A+
AF-18 Stalker
A++
Kills:319
Deaths:136
KDR:2.346
Accuracy:36.527% A++
HSR:16.301% D
Blitz GD-10
A
Kills:312
Deaths:157
KDR:1.987
Accuracy:30.894% A
HSR:15.064% C
LA8 Rebel
C
Kills:265
Deaths:208
KDR:1.274
Accuracy:28.347% C
HSR:17.736% C--
LA3 Desperado
B+
Kills:259
Deaths:199
KDR:1.302
Accuracy:32.088% B+
HSR:21.622% C*
NS-45 Pilot
B**
Kills:256
Deaths:110
KDR:2.327
Accuracy:39.189% B**
HSR:37.109% B**
NS-30 Vandal
M+
Kills:109
Deaths:20
KDR:5.450
Accuracy:45.380% A++
HSR:50.459% M+
NC4 Mag-Shot
C-
Kills:91
Deaths:85
KDR:1.071
Accuracy:24.419% C-
HSR:13.187% D--
MKV Suppressed
A++
Kills:65
Deaths:20
KDR:3.250
Accuracy:34.290% A+
HSR:32.308% A++
Kills:23,264
Deaths (as Infiltrator):6,833
Deaths (to Infiltrators):5,469
KDR:3.40465
Kill Difference:16,431
Playtime:163.448 hours
Usage:9%
Score:4.583m
Score/min:467
Accuracy (listed only):40.830%
HSR (listed only):48.267%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A
Kills:493
Deaths:192
KDR:2.568
Accuracy:48.178% A
HSR:16.024% C*
NCM1 Scattercannon
A
Kills:420
Deaths:162
KDR:2.593
Accuracy:53.515% A
HSR:21.667% A
AF-34 Mattock
A*
Kills:142
Deaths:37
KDR:3.838
Accuracy:53.580% A*
HSR:19.014% B+
AF-34 Mattock
B+
Kills:136
Deaths:35
KDR:3.886
Accuracy:41.330% B+
HSR:17.647% C+
NCM2 Falcon
B++
Kills:134
Deaths:80
KDR:1.675
Accuracy:47.083% B++
HSR:3.731% C-
AF-23 Grinder
A*
Kills:131
Deaths:46
KDR:2.848
Accuracy:63.912% A*
HSR:19.847% B*
NCM2 Falcon
A
Kills:91
Deaths:83
KDR:1.096
Accuracy:47.459% B+
HSR:7.692% A
NCM3 Raven
A++
Kills:58
Deaths:23
KDR:2.522
Accuracy:53.980% A++
HSR:1.724% D
Kills:1,605
Deaths (as MAX Suit):329
Deaths (to MAX Suits):1,807
KDR:4.87842
Kill Difference:1,276
Playtime:24.634 hours
Usage:1%
Score:0.741m
Score/min:501
Accuracy (listed only):51.130%
HSR (listed only):13.418%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
A+
Kills:2,939
V. Kills:322 N/A
Deaths:157
KDR:18.720
Accuracy:60.886% A+
KPH:183 B**
VKPH:20.100 B+
M30 Mustang AH
A++
Kills:2,062
V. Kills:208 N/A
Deaths:164
KDR:12.573
Accuracy:67.646% A+
KPH:111.800 A++
VKPH:11.300 A++
M20 Mustang
A+
Kills:1,885
V. Kills:2,068 91%
Deaths:662
KDR:2.847
Accuracy:34.942% B*
KPH:17.300 B
VKPH:19 A+
Vortek Rotary
B**
Kills:738
V. Kills:677 109%
Deaths:252
KDR:2.929
Accuracy:39.434% A+
KPH:20 B
VKPH:18.400 B**
Tomcat A2AM Pods
A+
Kills:110
V. Kills:121 90%
Deaths:11
KDR:10
Accuracy:83.781% B**
KPH:79.200 B++
VKPH:87.100 A+
Hornet Missiles
C**
Kills:104
V. Kills:65 158%
Deaths:9
KDR:11.556
Accuracy:62.474% B
KPH:78.200 C++
VKPH:48.900 C**
Kills:7,838 (4,685 + 0)
Deaths:1,255
KDR:6.245
VKDR:2.758
Vehicle Kills:3,461
Kill Difference:6,583
Playtime:182.763 hours
Usage:10%
Score:3.909m
Score/min:356
Piloting Accuracy:39.434%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:1,715
V. Kills:1,515 113%
Deaths:312
KDR:5.497
Accuracy:30.332% D-
KPH:32.400 C+
VKPH:28.700 B+
L105 Zephyr
B**
Kills:390
V. Kills:28 N/A
Deaths:24
KDR:16.250
Accuracy:49.181% B*
KPH:89.400 B**
VKPH:6.400 C
CAS30 Tank Buster
C+
Kills:279
V. Kills:252 110%
Deaths:203
KDR:1.374
Accuracy:51.430% B++
KPH:7.100 C+
VKPH:6.400 C+
AP30 Shredder
C
Kills:140
V. Kills:73 189%
Deaths:34
KDR:4.118
Accuracy:24.793% D
KPH:25.500 C
VKPH:13.300 D
L105 Zephyr PX
C++
Kills:52
V. Kills:4 N/A
Deaths:3
KDR:17.333
Accuracy:49.850% C++
KPH:87.900 C+
VKPH:6.800 C
Kills:2,576 (279 + 2,297)
Deaths:576
KDR:4.472
VKDR:3.250
Vehicle Kills:1,872
Kill Difference:2,000
Playtime:102.584 hours
Usage:5%
Score:1.791m
Score/min:291
Piloting Accuracy:51.430%
Gunner Accuracy:49.850%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:598
V. Kills:36 N/A
Deaths:15
KDR:39.867
Accuracy:64.948% A++
KPH:120.400 A**
VKPH:7.200 C
C75 Viper
A
Kills:536
V. Kills:91 N/A
Deaths:31
KDR:17.290
Accuracy:44.492% B++
KPH:56.300 A
VKPH:9.600 B+
L100 Python HEAT
A
Kills:280
V. Kills:89 311%
Deaths:19
KDR:14.737
Accuracy:61.949% A
KPH:38.600 B
VKPH:12.300 C++
L100 Python AP
A
Kills:190
V. Kills:159 119%
Deaths:23
KDR:8.261
Accuracy:62.759% B*
KPH:31.700 C+
VKPH:26.500 A
Skyguard
A*
Kills:63
V. Kills:49 126%
Deaths:8
KDR:7.875
Accuracy:42.404% A*
KPH:21.200 B**
VKPH:16.500 A*
Kills:1,667 (1,667 + 0)
Deaths:96
KDR:17.365
VKDR:4.417
Vehicle Kills:424
Kill Difference:1,571
Playtime:30.715 hours
Usage:2%
Score:0.754m
Score/min:409
Driving Accuracy:42.404%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,356
V. Kills:1,994 118%
Deaths:250
KDR:9.424
Accuracy:53.311% B+
KPH:28.400 B
VKPH:24 A++
Titan-150 HEAT
A++
Kills:1,075
V. Kills:377 284%
Deaths:69
KDR:15.580
Accuracy:55.051% B**
KPH:40.400 A++
VKPH:14.200 A
E540 Halberd
C+
Kills:689
V. Kills:351 196%
Deaths:76
KDR:9.066
Accuracy:50.709% B*
KPH:28.400 C+
VKPH:14.500 C+
Enforcer ML85
C**
Kills:207
V. Kills:157 131%
Deaths:14
KDR:14.786
Accuracy:48.927% B**
KPH:23.400 C+
VKPH:17.800 C**
Kills:4,327 (3,431 + 896)
Deaths:409
KDR:10.579
VKDR:7.039
Vehicle Kills:2,879
Kill Difference:3,918
Playtime:142.611 hours
Usage:8%
Score:3.155m
Score/min:369
Driving Accuracy:55.051%
Gunner Accuracy:48.927%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:297
V. Kills:14 N/A
Deaths:22
KDR:13.500
Accuracy:54.134% C**
KPH:115.700 C++
VKPH:5.500 D
M40 Fury-H
C+
Kills:72
V. Kills:8 N/A
Deaths:1
KDR:72
Accuracy:39.373% C+
KPH:79.200 C+
VKPH:8.800 C
E540 Halberd-H
C
Kills:69
V. Kills:57 119%
Deaths:16
KDR:4.313
Accuracy:53.964% C
KPH:21.800 D--
VKPH:18 C
Kills:438 (0 + 438)
Deaths:39
KDR:11.231
VKDR:2.026
Vehicle Kills:79
Kill Difference:399
Playtime:6.637 hours
Usage:0%
Score:0.134m
Score/min:337
Driving Accuracy:N/A%
Gunner Accuracy:53.964%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:276
V. Kills:36 N/A
Deaths:15
KDR:18.400
Accuracy:42.591% B*
KPH:94.800 A++
VKPH:12.400 B++
M40 Fury
A
Kills:139
V. Kills:24 N/A
Deaths:17
KDR:8.176
Accuracy:47.241% A
KPH:71.100 B+
VKPH:12.300 C**
M12 Kobalt
A*
Kills:117
V. Kills: N/A
Deaths:1
KDR:117
Accuracy:24.662% A
KPH:144.400 A*
VKPH:0 F
Kills:532 (0 + 532)
Deaths:33
KDR:16.121
VKDR:1.818
Vehicle Kills:60
Kill Difference:499
Playtime:5.675 hours
Usage:0%
Score:0.209m
Score/min:612
Driving Accuracy:N/A%
Gunner Accuracy:24.662%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:53
V. Kills:12 408%
Deaths:28
KDR:1.893
Accuracy:44.510% C
KPH:38.400 B++
VKPH:8.700 B+
Kills:53 (53 + 0)
Deaths:28
KDR:1.893
VKDR:0.429
Vehicle Kills:12
Kill Difference:25
Playtime:1.380 hours
Usage:0%
Score:0.019m
Score/min:229
Driving Accuracy:44.510%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:178
V. Kills:9 N/A
Deaths:13
KDR:13.692
Accuracy:34.842% C*
KPH:77.800 C++
VKPH:3.900 D
M20 Wyvern
N/A
Kills:50
V. Kills:50 98%
Deaths:17
KDR:2.941
Accuracy:33.959% N/A
KPH:23.800 N/A
VKPH:23.800 N/A
Kills:228 (0 + 228)
Deaths:30
KDR:7.600
VKDR:1.967
Vehicle Kills:59
Kill Difference:198
Playtime:4.390 hours
Usage:0%
Score:0.079m
Score/min:298
Piloting Accuracy:N/A%
Gunner Accuracy:33.959%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 15,58215,5553,4634.492B++0.9934.918%A++42.899%A*128.2MN/A356121.3h6.8A++19.6B**
NC6A GODSAW 7,2487,2201,6174.465B*0.9634.598%B**36.898%A133.7A*N/A35654h6.1B+17.8B**
SAS-R 6,5416,5399097.194A3.6951.949%A++83.484%A+129M*N/A35850.7h1.5A+2.8A
NS-11CG 6,1316,1131,1215.453A**1.9538.168%A++39.293%A**174.2MN/A49935.1h8.3B*21.6B**
GD-7F 4,9114,9021,7252.842B**0.6633.929%A++29.355%A+79.8A++N/A23061.4h8.7A25.7B**
NS-15M1 4,5554,5331,4793.065B**0.4430.553%A26.186%B+76.7B**N/A24059.1h9.2B**30.3B*
NS-11C 4,0284,0121,4022.862A+0.6433.974%A++28.789%A+62.1AN/A18864.6h9.1A26.9B**
Carnage AR 3,6563,6451,3522.696B**0.8133.085%A++34.348%A++72.3A++N/A20850.4h8.7A++26.2A
AF-4 Cyclone 3,2183,2099663.322A0.1835.883%A*31.069%A++119.3M++N/A35726.9h7.2A20.1B**
Breaker Rocket Pods 3,2612,93915718.72B**15.2260.886%A+N/A182.5B**20B+77616.1h7.9A13B**
GD-22S 2,8832,8728003.59B**0.0933.654%A++35.411%A+106.8A**N/A33926.9h7.5A+22.2B**
NC6 Gauss SAW 2,5462,5418043.16A+0.3430.624%A++36.797%A*87.3A*N/A33629.1h6.6B**21.4B*
19A Fortuna 2,3972,3781,0232.325B*1.1830.072%B++23.97%B+43.4C*N/A11854.8h7.2B**24.1B**
Titan-150 AP 4,3502,3562509.424B+5.9253.311%B+1.528%D28.4B24.1A++38282.9h4B+7.6B++
NS-44 Commissioner 2,2672,2601,2871.756B++1.7548.131%A47.212%M*109.2A**N/A32120.7h2.6A5.3B**
NS-15M AE 2,1372,1353615.914A++2.4135.982%A++51.663%M161.7MN/A38213.2h7.5A+20.8B**
M30 Mustang AH 2,2702,06216412.573B+9.0767.646%A+N/A112.1A++11.3A++45218.4h4.8B++7.1B++
EM6 2,0242,0246962.908B++0.5928.811%B**30.978%B**98.3A*N/A29720.6h8B**27.8B*
M20 Mustang 3,9531,8856622.847C**0.6634.942%B*N/A17.3B19A+282108.7h84.3B+241.3B++
Reaper DMR 1,8301,8274813.798A++0.3038.132%A*48.933%M++129.6M**N/A35514.1h5.6A*14.6A+
C150 Dalton 3,2301,7153125.497C1.9930.332%D-N/A32.4C+28.6B+40352.9h3.4B+11.1C++
NS Decimator 2,3631,7157542.275B**1.2361.542%C+3.09%B*57.9B**21.9B+43629.6h3.3B*5.3B*
NC6S Gauss SAW S 1,6181,6083994.03A++0.5333.598%A++38.806%A*104.4A*N/A26715.4h7.2A21.5B++
NC1 Gauss Rifle 1,6081,6046592.434B**1.0732.095%A++30.486%A64.2A*N/A27525h7.8A++24.3A
EM4 Longshot 1,5251,5242097.292A3.7950.797%A++86.549%B**78.6MN/A22619.4h1.5A2.9A
EM1 1,4521,4476302.297B*1.2127.801%B**20.456%C64.3B**N/A21322.5h9.6B**34.5B++
NS-7 PDW 1,4151,4108921.581B+1.9229.404%B++17.872%C+26.6C+N/A9653.1h11.5B*39.1B++
AC-X11 1,3571,3503533.824A*0.3237.447%A*31.926%A++102.3M++N/A37013.2h6.3A+16.8B**
AF-19 Mercenary 1,3421,3406142.182A+1.3231.641%A++22.164%C++52.3A++N/A21825.6h8.2B**25.8B**
C-4 1,6401,3364423.023B**0.4831.635%B*N/A157.2A+35.8B+12148.5h1.2B+3.7B++
GR-22 1,3301,3284462.978B**0.5233.87%A++29.518%A88.5A*N/A23915h8.9A+26.3A
MGR-L1 Promise 1,3221,3162315.697M++2.1937.63%A**49.316%M++151.3M*N/A5438.7h7.7A+20.5B**
NS-11A 1,2271,2224692.606B**0.9032.215%A+35.188%A+75.9A+N/A23816.1h8.9A+27.6B**
Gauss Compact S 1,2151,2086671.811B++1.6930.227%A18.874%C++33.1B++N/A10136.5h8.3B++27.5B++
MGR-S1 Gladius 1,1941,1922105.676A**2.1737.974%A++43.373%M+150.9M*N/A4057.9h6.1A16B**
Razor GD-23 1,1901,1874412.692A++0.8132.003%A22.662%C**72.8A*N/A27116.3h8.2B+25.7B++
Frag Grenade 1,1961,18011180N/A1,176.5056.469%AN/A737.5B*10C++26731.6h2.7B*4.8B**
NC14 Bolt Driver 1,1771,1752584.554A+1.0549.842%A*86.383%A58.8A*N/A19820h1.6A+3.2A
NSX Naginata 1,1761,1742904.048A**0.5535.024%A*50.426%M+144.9M++N/A3258.1h7.4A21.1B**
Titan-150 HEAT 1,4521,0756915.58A++12.0855.051%B**3.535%B+40.4A++14.2A28126.6h2.9A5.3A+
NS-357 Underboss 1,0611,0606471.638B+1.8643.32%B++35.189%A+109.3A++N/A3009.7h3.1B**7.2B*
NSX Daimyo 9949941556.413B*2.9155.36%A++96.378%B+177.5M**N/A4505.6h1.7B**3.1B**
Vortek Rotary 1,4157382522.929C**0.5739.434%A+N/A20.1B+18.4B**27736.8h46.1B*116.9B**
LA80 7247246311.492S7.9950.265%A92.68%A++157.4SN/A4094.6h1.3A+2.6A
E540 Halberd 1,040689769.066C++5.5650.709%B*4.644%B*28.4C+14.4C+42624.3h5.3C**10.4B++
L100 Python HESH 6345981539.867M36.3664.948%A++1.338%C119.6A**7.2C5185h1.8A+2.7A+
NSX Tomoe 5605591623.451B**0.0535.615%A61.002%A*109.6A*N/A2565.1h7.7A++21.7A
AF-4A Bandit 5625572142.603B**0.9029.572%B++26.032%B+54.6B+N/A16510.2h8B**27B*
NC9 A-Tross 5595551643.384A++0.1235.63%A*35.676%A+85.4A*N/A2406.5h6.5A++18.4A
AF-8 RailJack 554553747.473A**3.9751.274%A*86.98%A73.7M**N/A3037.5h1.5A2.9B**
C75 Viper 6275363117.29M++13.7944.492%B++N/A56.4A9.6B+3109.5h6.1A13.6B**
NC05 Jackhammer 5195182312.242B**1.2650.548%B+19.691%B**82.2AN/A3436.3h3.7B**7.2B++
AF-23 Grinder 4944931922.568C+0.9348.178%A16.024%C*46.1B*N/A18210.7h5.5B++11.5B**
NCM1 Scattercannon 4214201622.593B+0.9153.515%A21.667%A41.2AN/A16910.2h5.4B**10.1B**
NS-15M2 422420785.385A+1.8836.01%A*49.286%M150M++N/A6862.8h7.4A+20.7B**
L105 Zephyr 4183902416.25B+12.7549.181%B*N/A88.6B**6.4C3634.4h3.7A7.5B**
Impetus 390389665.894A++2.3946.485%A++41.645%A+129.7M++N/A3223h3A+6.5A
AF-18 Stalker 3193191362.346B*1.1636.527%A++16.301%D58B**N/A2035.5h8.9A24.4B**
Auraxium Mag-Cutter 32131518,3850.017C3.4917.173%D-4.444%C0.5DN/A1602.9h1.7B++9.6C++
Blitz GD-10 3123121571.987B**1.5230.894%A15.064%C43.3B+N/A2227.2h10.9B**35.3B++
C85 Canister-H 3112972213.5C+10.0054.134%C**16.162%A+114.2C++5.4D3482.6h4.6B++8.5B*
LA39 Bruiser 2892891491.94B++1.5663.294%C++17.993%B+72.3B**N/A2674h2B++3.2B+
Sticky Grenade 2822821282N/A278.5064.823%AN/A2820M**N/A84010.1h1A1.6B**
L100 Python HEAT 3692801914.737B**11.2361.949%A3.929%B*38.9B12.4C++3037.2h3.4B**5.4A
CAS30 Tank Buster 5312792031.374C+2.1351.43%B++N/A7.1C+6.4C+12739.3h38.9B++75.7B*
M40 Fury 3122761518.4A++14.9042.591%B*N/A95.2A++12.4B++6712.9h8.5B*20B*
MGR-C1 Charger 270269525.173S1.6736.71%A++36.803%A++149.4M**N/A3591.8h7.6A+20.7A
LA8 Rebel 2662652081.274B2.2328.347%C17.736%C--57.6B**N/A1634.6h5.2B++18.3B+
Gauss Rifle S 2662641831.443C*2.0628.032%B+16.667%D29.7C+N/A1058.9h8.9B*31.6B++
LA3 Desperado 2602591991.302B+2.2032.088%B+21.622%C*74A+N/A2353.5h7.1B*22.2B++
NS-45 Pilot 2572561102.327B+1.1839.189%B**37.109%B**150.6A*N/A3871.7h4.7A11.9B**
Tank Mine 365221713.113C*0.3944.555%B++N/A147.3B*96B**18321.5h2C+4.5B*
Enforcer ML85 3642071414.786A*11.2848.927%B**1.449%D23.5C+17.8C**3488.8h12.3C++25.2B++
L100 Python AP 349190238.261B4.7662.759%B*5.789%A++31.7C+26.5A5376h6.7C-10.7C+
Warden 184182782.333B*1.1734.553%B**35.165%A+49.2AN/A2443.7h6.5B**18.8B*
NC12 Sweeper 1781781301.369C++2.1359.925%A+16.292%B*37.9C++N/A1294.7h3.6B++6B*
CAS 14-E 1871781313.692C+10.1934.842%C*4.494%M77.4C++3.9D2802.3h20.1B*57.6B*
M60-A Bulldog 182170218.095B4.5941.454%B+1.765%C**42.5C++3D3004h4.6B++11.1B++
Anti-Vehicle Grenade 1741571157N/A153.5057.404%B+N/A523.3B+56.7C--31080.3h4.2B+7.3B++
Mag-Cutter 17015513,3820.012C3.4916.299%D--1.29%D0.3C-N/A1579.3h2.3B14.3C+
Spear Anti-Vehicle Phalanx Turret 236151530.2M**26.7058.619%A+6.623%A+65.7A37A+9402.3h7.1B12.2B*
AF-34 Mattock 146142373.838C++0.3453.58%A*19.014%B+78.9A++2.2M**3621.8h5B+9.3B**
AP30 Shredder 213140344.118C0.6224.793%D1.429%D25.5C13.3D3345.5h49.9B++201.2B+
M40 Fury 163139178.176C++4.6747.241%AN/A69.5B+12C*5932h11.5C*24.4B++
AF-34 Mattock 137136353.886C*0.3841.33%B+17.647%C+71.6A++N/A3661.9h4.4B**10.7B**
NCM2 Falcon 178134801.675B+1.8347.083%B++3.731%C-26.3A8.6A++2775.1h6B**12.7B**
AF-23 Grinder 132131462.848C++0.6563.912%A*19.847%B*68.9A*N/A3591.9h7.6C+11.8B*
Hawk GD-68 2201281231.041B*2.4663.301%C++4.688%A17.5C*12.6B++3707.3h6.7B++10.6B++
MGR-M1 Bishop 130127264.885M1.3844.204%A++49.606%A*115.5M**2.7S5791.1h4A+9.1B**
MANA Anti-Vehicle Turret 205121781.551B+1.9551.006%D4.132%B+1210B**840D--1354010.1h7.3B++14.4C**
M12 Kobalt 1171171117S113.5024.662%A35.043%M**146.3A*N/A4460.8h10A++40.5B*
NSX Tanto 114114462.478B**1.0235.2%A+44.737%M81.4A+N/A3151.4h9.6B**27.4B
Tomcat A2AM Pods 2311101110A6.5083.781%B**N/A78.6B++86.4A+15611.4h8.2C+9.8B+
NS-30 Vandal 109109205.45A+1.9545.38%A++50.459%M+109A**N/A3951h3.6A+7.8A
NSX-P Naginata 108107234.652A**1.1535.47%A*58.879%M**178.3M**1.7B++12110.6h6.8A++19.1A
Hornet Missiles 169104911.556B*8.0562.474%BN/A80C*50C**10151.3h8.8B+14.1B+
MANA Anti-Personnel Turret 9998432.279N/A1.2227.091%UN/A980U10U4191500.1h23.1T*85.4T*
NC4 Mag-Shot 9291851.071B+2.4324.419%C-13.187%D--39.6B++N/A2732.3h7B+28.8C*
NCM2 Falcon 12991831.096C*2.4147.459%B+7.692%A13.8C++5.8B+1336.6h10.3B++21.6B++
Mauler S6 9089362.472A++1.0362.5%A*10.112%D*89M+1B**8711h2.9A+4.7A
Shrike 13489930.957B+2.5551.285%D6.742%M25.4C++12.9C++7193.5h4.9B*9.6B+
M40 Fury-H 8072172S68.5039.373%C+N/A80C+8.9C3910.9h6.3B+15.9B+
E540 Halberd-H 12669164.313C0.8153.964%C1.449%C21.6D--17.8C3113.2h8.7D*16.1D*
MKV Suppressed 6665203.25A*0.2534.29%A+32.308%A++72.2A+1.1A++4190.9h10.3B*30B++
AF-22 Crow 9865611.066B**2.4473.18%B*4.615%A+22.4C**11.4C++3342.9h5.9B*8B**
Skyguard 1126387.875A++4.3742.404%A*1.587%C21B**16.3A*5423h91.7B++216.3B**
Carver 62621,1970.052C+3.4535.985%B++11.29%D1.6CN/A638.8h1.5C+4.3C**
Gauss Prime 6060212.857B**0.6532.732%A+43.333%A**120M*N/A4610.5h7A*21.2A++
NSX Yumi 6060262.308B+1.1931.634%B*40%A66.7AN/A2020.9h8.1A25.5B**
NCM3 Raven 9858232.522A*0.9853.98%A++1.724%D24.2M++16.7S4522.4h15A27.7A
M40 Fury-F 6553281.893C*1.6144.51%CN/A37.9B++8.6B+2281.4h5.7B++12.9B*
L105 Zephyr PX 5652317.333C+13.8349.85%C++N/A86.7C+6.7C2120.6h3.2B**6.4B**
NC15 Phoenix 11051530.962C+2.5455.741%C**N/A12.4C14.4B+3174.1h10.5C+18.8C++
Bouncing Betty 5150153.333C0.1770.13%MN/A125C+2.5A**9050.4h2.2D-3.1B**
M20 Wyvern 10050172.941C0.5633.959%C-4%C+23.8C+23.8A3172.1h67.7B199.3C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon213,3532.4h
Anti-Vehicle MANA Turret133261.3h
Nano-Armor Kit350507,89133.6h
Motion Spotter15220.3h
Nanite Revive Grenade08020.2h
Medical Kit1,59112,43721.7h
Medical Applicator540245,20717.3h
Restoration Kit203030.5h
Recon Detection Device79121.1h
Shield Recharging Field1520h
Ammunition Package235220.6h
Anti-Infantry MANA Turret32480.5h
PS1-AV Suppressor01680h

Check the help document for the dictionary if you want to learn more about words used here.


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