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Primarch Grouchy jdrox[V] jdrox
VS BR 94

KDR: 1.18

Score: 72.5m

Last Seen: Jul 19th, 2019 2:34 AM
- OFFLINE - 60.8 hour(s)

Prestige 1, Battle Rank 94 - Vanu Sovereignty on Emerald - Outfit Member of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 90
Level Progress (to 95): 26%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Phobos VX86 Sirius SX12 C-4 ARX Solstice SF Skorpios Proximity Mine MANA Anti-Vehicle Turret VX6-7
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $297,738 MLG Score: 238
Fun Score: N/A
Cheeseburgers Flipped: 1584TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.873%19.518%50548116641,9200.9551150.226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.872%0.919B*-0.204C-1.444D**HEAD ++ (~6.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
500.328C**12.90.093C+37.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.762%1.363%234512095,134335359071.5307187%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.407%0.678B+-0.208C-0.529

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
183.2-0.135C80.2-0.512D103

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.96%2.369%72612082,955562916300.524867181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.173%-0.196C-0.123C+1.206

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.305C*10.50.165C++16.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.865%1.852%25220119410,419476044722.18841233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.171%-0.308C-0.641D0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.10.464B+21.10.472B+43

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.557%65.105%252312111,6224888160.331833

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.234%0.988B*-0.128C-0.479

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.387C**2.50.208C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.92%15.486%252512097,56827501322.751

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.809%0.362C**0.168C++-0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.417B3.50.274C*4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 90
72.5m275.5%287 (17.2k)235 (14.1k)1.1813109,13492,3851.4401894 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214259421.841%11.904%26003:2041

7% Combat Medic48% Engineer7% Heavy Assault15% Infiltrator19% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 4:22 AMFeb 17th, 2014 4:24 AMJul 19th, 2019 2:13 AM (2d) (PST)Jul 18th, 2019 11:52 PM (2d) (PST)Jul 18th, 2019 10:34 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6281814470.3540.3000.0421.1970.081238

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,70310,86026,8432118372514,113

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5137.3h/214.1d 23,917 12,991 34,231 369k 7,128 11,223 24,834 193.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
VX29 Polaris
C
Kills:1,219
Deaths:1,126
KDR:1.083
Accuracy:21.994% C
HSR:17.227% D-
Flare VE6
D*
Kills:470
Deaths:273
KDR:1.722
Accuracy:15.902% D*
HSR:15.957% D*
Pulsar LSW
C**
Kills:415
Deaths:404
KDR:1.027
Accuracy:24.660% C**
HSR:25.301% C++
NS-15M1
B+
Kills:402
Deaths:413
KDR:0.973
Accuracy:25.471% B+
HSR:23.632% C++
SVA-88
D
Kills:400
Deaths:424
KDR:0.943
Accuracy:19.998% D
HSR:20.750% D
Ursa
B+
Kills:389
Deaths:405
KDR:0.960
Accuracy:26.159% B+
HSR:26.735% B
VE-H Maw
C-
Kills:346
Deaths:393
KDR:0.880
Accuracy:23.221% C-
HSR:20.809% D
Orion VS54
C-
Kills:276
Deaths:150
KDR:1.840
Accuracy:18.376% C--
HSR:21.739% C-
NSX Naginata
B*
Kills:174
Deaths:224
KDR:0.777
Accuracy:20.236% C
HSR:34.483% B*
NSX-P Naginata
B*
Kills:66
Deaths:60
KDR:1.100
Accuracy:21.805% C+
HSR:34.849% B*
Kills:4,157
Deaths (as Heavy Assault):3,872
Deaths (to Heavy Assaults):25,339
KDR:1.07361
Kill Difference:285
Playtime:359.418 hours
Usage:7%
Score:4.490m
Score/min:208
Accuracy (listed only):21.782%
HSR (listed only):24.148%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
B+
Kills:3,636
Deaths:3,885
KDR:0.936
Accuracy:55.427% C
HSR:18.977% B+
Solstice SF
D--
Kills:3,081
Deaths:3,448
KDR:0.894
Accuracy:18.725% D--
HSR:6.913% F
VX6-7
C*
Kills:2,019
Deaths:1,890
KDR:1.068
Accuracy:25.462% C*
HSR:17.732% D
Pulsar C
C++
Kills:1,389
Deaths:1,382
KDR:1.005
Accuracy:25.321% C++
HSR:20.590% C-
Pandora VX25
C+
Kills:1,292
Deaths:1,262
KDR:1.024
Accuracy:38.462% C+
HSR:12.771% D
Eidolon VE33
C-
Kills:1,291
Deaths:1,566
KDR:0.824
Accuracy:24.135% D
HSR:22.541% C-
Deimos VA29
C+
Kills:1,225
Deaths:1,298
KDR:0.944
Accuracy:60.122% C+
HSR:12.816% D
NS-11C
C+
Kills:1,223
Deaths:1,372
KDR:0.891
Accuracy:22.151% C
HSR:18.152% C+
Serpent VE92
C+
Kills:1,202
Deaths:1,151
KDR:1.044
Accuracy:19.320% D-
HSR:18.885% C+
Solstice VE3
B+
Kills:1,198
Deaths:941
KDR:1.273
Accuracy:25.886% B+
HSR:19.366% C+
NSX-P Tanto
B+
Kills:1,191
Deaths:1,223
KDR:0.974
Accuracy:28.612% B+
HSR:24.601% C+
Zenith VX-5
C*
Kills:1,184
Deaths:1,183
KDR:1.001
Accuracy:26.484% C*
HSR:22.382% C++
Thanatos VE70
C+
Kills:1,181
Deaths:1,476
KDR:0.800
Accuracy:39.210% C+
HSR:10.923% D*
Eclipse VE3A
C+
Kills:1,178
Deaths:1,182
KDR:0.997
Accuracy:26.445% C+
HSR:17.657% C-
NS Baron G5
C*
Kills:1,157
Deaths:1,292
KDR:0.896
Accuracy:45.877% C*
HSR:12.792% C
Solstice Burst
D-
Kills:681
Deaths:121
KDR:5.628
Accuracy:22.550% D-
HSR:18.062% D-
Revenant
C
Kills:677
Deaths:849
KDR:0.797
Accuracy:32.077% C
HSR:24.225% D
VE-C Horizon
B*
Kills:582
Deaths:586
KDR:0.993
Accuracy:40.219% B*
HSR:15.808% D--
Chaos
C--
Kills:234
Deaths:407
KDR:0.575
Accuracy:48.102% D
HSR:13.248% C--
NSX Tanto
B+
Kills:63
Deaths:61
KDR:1.033
Accuracy:29.353% B+
HSR:17.460% D*
The Little Helper
C**
Kills:62
Deaths:62
KDR:1
Accuracy:51.020% C**
HSR:12.903% D
Kills:25,746
Deaths (as Engineer):26,637
Deaths (to Engineers):23,573
KDR:0.96655
Kill Difference:891
Playtime:2,488.654 hours
Usage:48%
Score:33.260m
Score/min:223
Accuracy (listed only):33.569%
HSR (listed only):17.086%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Phobos VX86
B+
Kills:3,636
Deaths:3,885
KDR:0.936
Accuracy:55.427% C
HSR:18.977% B+
Sirius SX12
C+
Kills:3,278
Deaths:3,124
KDR:1.049
Accuracy:24.511% C+
HSR:17.572% C+
Solstice SF
D--
Kills:3,081
Deaths:3,448
KDR:0.894
Accuracy:18.725% D--
HSR:6.913% F
Skorpios
C+
Kills:2,968
Deaths:3,181
KDR:0.933
Accuracy:27.066% C+
HSR:18.228% C-
VX6-7
C*
Kills:2,019
Deaths:1,890
KDR:1.068
Accuracy:25.462% C*
HSR:17.732% D
Pulsar C
C++
Kills:1,389
Deaths:1,382
KDR:1.005
Accuracy:25.321% C++
HSR:20.590% C-
Pandora VX25
C+
Kills:1,292
Deaths:1,262
KDR:1.024
Accuracy:38.462% C+
HSR:12.771% D
Eridani SX5
C+
Kills:1,235
Deaths:1,021
KDR:1.210
Accuracy:24.576% C
HSR:19.028% C+
Deimos VA29
C+
Kills:1,225
Deaths:1,298
KDR:0.944
Accuracy:60.122% C+
HSR:12.816% D
NS-11C
C+
Kills:1,223
Deaths:1,372
KDR:0.891
Accuracy:22.151% C
HSR:18.152% C+
Serpent VE92
C+
Kills:1,202
Deaths:1,151
KDR:1.044
Accuracy:19.320% D-
HSR:18.885% C+
Solstice VE3
B+
Kills:1,198
Deaths:941
KDR:1.273
Accuracy:25.886% B+
HSR:19.366% C+
NSX-P Tanto
B+
Kills:1,191
Deaths:1,223
KDR:0.974
Accuracy:28.612% B+
HSR:24.601% C+
Zenith VX-5
C*
Kills:1,184
Deaths:1,183
KDR:1.001
Accuracy:26.484% C*
HSR:22.382% C++
VE-S Canis
B+
Kills:1,184
Deaths:1,084
KDR:1.092
Accuracy:30.484% B+
HSR:15.878% C--
Thanatos VE70
C+
Kills:1,181
Deaths:1,476
KDR:0.800
Accuracy:39.210% C+
HSR:10.923% D*
Eclipse VE3A
C+
Kills:1,178
Deaths:1,182
KDR:0.997
Accuracy:26.445% C+
HSR:17.657% C-
NS-7 PDW
B+
Kills:1,160
Deaths:1,158
KDR:1.002
Accuracy:26.931% B+
HSR:14.397% D
MKV Suppressed
B+
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:28.207% B+
HSR:13.190% D--
NS Baron G5
C*
Kills:1,157
Deaths:1,292
KDR:0.896
Accuracy:45.877% C*
HSR:12.792% C
Solstice Burst
D-
Kills:681
Deaths:121
KDR:5.628
Accuracy:22.550% D-
HSR:18.062% D-
VE-C Horizon
B*
Kills:582
Deaths:586
KDR:0.993
Accuracy:40.219% B*
HSR:15.808% D--
NSX Tengu
C+
Kills:330
Deaths:470
KDR:0.702
Accuracy:36.447% C+
HSR:18.485% C
NSX-P Tengu
B+
Kills:263
Deaths:279
KDR:0.943
Accuracy:37.526% B
HSR:23.954% B+
Chaos
C--
Kills:234
Deaths:407
KDR:0.575
Accuracy:48.102% D
HSR:13.248% C--
NSX Tanto
B+
Kills:63
Deaths:61
KDR:1.033
Accuracy:29.353% B+
HSR:17.460% D*
The Little Helper
C**
Kills:62
Deaths:62
KDR:1
Accuracy:51.020% C**
HSR:12.903% D
Kills:35,356
Deaths (as Light Assault):35,619
Deaths (to Light Assaults):13,277
KDR:0.99262
Kill Difference:263
Playtime:969.026 hours
Usage:19%
Score:14.334m
Score/min:247
Accuracy (listed only):32.759%
HSR (listed only):16.769%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Phobos VX86
B+
Kills:3,636
Deaths:3,885
KDR:0.936
Accuracy:55.427% C
HSR:18.977% B+
Sirius SX12
C+
Kills:3,278
Deaths:3,124
KDR:1.049
Accuracy:24.511% C+
HSR:17.572% C+
Skorpios
C+
Kills:2,968
Deaths:3,181
KDR:0.933
Accuracy:27.066% C+
HSR:18.228% C-
Pandora VX25
C+
Kills:1,292
Deaths:1,262
KDR:1.024
Accuracy:38.462% C+
HSR:12.771% D
Eridani SX5
C+
Kills:1,235
Deaths:1,021
KDR:1.210
Accuracy:24.576% C
HSR:19.028% C+
Deimos VA29
C+
Kills:1,225
Deaths:1,298
KDR:0.944
Accuracy:60.122% C+
HSR:12.816% D
Terminus VX-9
C++
Kills:1,192
Deaths:1,258
KDR:0.948
Accuracy:26.409% C++
HSR:24.245% C
VE-S Canis
B+
Kills:1,184
Deaths:1,084
KDR:1.092
Accuracy:30.484% B+
HSR:15.878% C--
Thanatos VE70
C+
Kills:1,181
Deaths:1,476
KDR:0.800
Accuracy:39.210% C+
HSR:10.923% D*
CME
B
Kills:1,180
Deaths:1,290
KDR:0.915
Accuracy:27.247% C++
HSR:25% B
NS-11P
B++
Kills:1,176
Deaths:1,450
KDR:0.811
Accuracy:26.511% B++
HSR:23.640% B++
NS-7 PDW
B+
Kills:1,160
Deaths:1,158
KDR:1.002
Accuracy:26.931% B+
HSR:14.397% D
MKV Suppressed
B+
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:28.207% B+
HSR:13.190% D--
NS Baron G5
C*
Kills:1,157
Deaths:1,292
KDR:0.896
Accuracy:45.877% C*
HSR:12.792% C
H-V45
C
Kills:824
Deaths:1,043
KDR:0.790
Accuracy:22.899% C
HSR:19.175% C
NS-11A
B++
Kills:683
Deaths:731
KDR:0.934
Accuracy:27.655% B++
HSR:22.840% C++
NSX Tengu
C+
Kills:330
Deaths:470
KDR:0.702
Accuracy:36.447% C+
HSR:18.485% C
Corvus VA55
C++
Kills:298
Deaths:316
KDR:0.943
Accuracy:23.008% C
HSR:23.826% C++
NSX-P Tengu
B+
Kills:263
Deaths:279
KDR:0.943
Accuracy:37.526% B
HSR:23.954% B+
Chaos
C--
Kills:234
Deaths:407
KDR:0.575
Accuracy:48.102% D
HSR:13.248% C--
NSX Yumi
D
Kills:166
Deaths:226
KDR:0.735
Accuracy:23.475% D
HSR:17.470% D-
Pulsar VS1
C+
Kills:162
Deaths:159
KDR:1.019
Accuracy:23.065% C+
HSR:8.642% F-
The Little Helper
C**
Kills:62
Deaths:62
KDR:1
Accuracy:51.020% C**
HSR:12.903% D
Kills:26,046
Deaths (as Combat Medic):27,552
Deaths (to Combat Medics):9,924
KDR:0.94534
Kill Difference:1,506
Playtime:342.921 hours
Usage:7%
Score:5.344m
Score/min:260
Accuracy (listed only):33.662%
HSR (listed only):17.391%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:3,278
Deaths:3,124
KDR:1.049
Accuracy:24.511% C+
HSR:17.572% C+
Skorpios
C+
Kills:2,968
Deaths:3,181
KDR:0.933
Accuracy:27.066% C+
HSR:18.228% C-
NS-30 Vandal
C+
Kills:1,780
Deaths:1,545
KDR:1.152
Accuracy:32.429% C+
HSR:18.034% D--
Artemis VX26
C++
Kills:1,680
Deaths:1,576
KDR:1.066
Accuracy:27.680% C++
HSR:14.941% D*
Eridani SX5
C+
Kills:1,235
Deaths:1,021
KDR:1.210
Accuracy:24.576% C
HSR:19.028% C+
Ghost
B+
Kills:1,186
Deaths:957
KDR:1.239
Accuracy:42.723% B+
HSR:57.336% D--
VE-S Canis
B+
Kills:1,184
Deaths:1,084
KDR:1.092
Accuracy:30.484% B+
HSR:15.878% C--
Nyx VX31
B++
Kills:1,161
Deaths:813
KDR:1.428
Accuracy:38.127% B++
HSR:23.687% D
NS-7 PDW
B+
Kills:1,160
Deaths:1,158
KDR:1.002
Accuracy:26.931% B+
HSR:14.397% D
MKV Suppressed
B+
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:28.207% B+
HSR:13.190% D--
NS-44 Commissioner
C+
Kills:829
Deaths:1,127
KDR:0.736
Accuracy:35.343% C+
HSR:17.974% D
NS-61 Emissary
B+
Kills:673
Deaths:866
KDR:0.777
Accuracy:31.262% B+
HSR:16.791% C+
NS-AM7 Archer
B*
Kills:519
Deaths:1,976
KDR:0.263
Accuracy:65.070% B*
HSR:13.873% C
Phantom VA23
C
Kills:381
Deaths:372
KDR:1.024
Accuracy:33.293% C
HSR:22.835% D
NSX Tengu
C+
Kills:330
Deaths:470
KDR:0.702
Accuracy:36.447% C+
HSR:18.485% C
NSX Daimyo
C
Kills:275
Deaths:255
KDR:1.078
Accuracy:39.529% C
HSR:91.273% D
NSX-P Tengu
B+
Kills:263
Deaths:279
KDR:0.943
Accuracy:37.526% B
HSR:23.954% B+
NSX Tomoe
B+
Kills:204
Deaths:178
KDR:1.146
Accuracy:31.267% B+
HSR:41.177% B+
NS-357 Underboss
C+
Kills:196
Deaths:231
KDR:0.848
Accuracy:36.707% C+
HSR:12.755% D*
Manticore SX40
C+
Kills:166
Deaths:244
KDR:0.680
Accuracy:22.240% D--
HSR:20.482% C+
Parallax VX3
C+
Kills:161
Deaths:116
KDR:1.388
Accuracy:37.869% C+
HSR:77.640% C+
NS-44L Blackhand
C+
Kills:133
Deaths:207
KDR:0.643
Accuracy:40.958% C+
HSR:32.331% D
Soldier Soaker
A++
Kills:119
Deaths:131
KDR:0.908
Accuracy:21.575% D*
HSR:24.370% A++
NS-44L Showdown
C+
Kills:84
Deaths:136
KDR:0.618
Accuracy:40.847% C+
HSR:32.143% C+
Ectoblaster
C++
Kills:67
Deaths:145
KDR:0.462
Accuracy:27.873% D*
HSR:8.955% C++
Beamer VS3
C
Kills:61
Deaths:43
KDR:1.419
Accuracy:24.618% C
HSR:11.475% D**
Kills:21,253
Deaths (as Infiltrator):22,315
Deaths (to Infiltrators):12,507
KDR:0.95241
Kill Difference:1,062
Playtime:772.295 hours
Usage:15%
Score:11.750m
Score/min:254
Accuracy (listed only):33.275%
HSR (listed only):26.108%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C+
Kills:738
Deaths:472
KDR:1.564
Accuracy:13.610% C-
HSR:18.428% C+
Comet VM2
C+
Kills:703
Deaths:1,001
KDR:0.702
Accuracy:42.086% C+
HSR:4.125% C+
Cosmos VM3
C
Kills:666
Deaths:432
KDR:1.542
Accuracy:15.018% C-
HSR:17.718% C
Comet VM2
C
Kills:654
Deaths:1,015
KDR:0.644
Accuracy:41.723% C
HSR:1.835% D*
Blueshift VM5
A+
Kills:333
Deaths:219
KDR:1.521
Accuracy:18.299% C
HSR:29.429% A+
NS-10 Burster
C++
Kills:324
Deaths:499
KDR:0.649
Accuracy:30.066% C++
HSR:6.481% C+
NS-10 Burster
A+
Kills:322
Deaths:429
KDR:0.751
Accuracy:30.265% C+
HSR:11.180% A+
Blueshift VM5
A++
Kills:304
Deaths:219
KDR:1.388
Accuracy:18.366% C+
HSR:29.934% A++
Nebula VM20
A+
Kills:140
Deaths:100
KDR:1.400
Accuracy:19.832% C**
HSR:28.571% A+
Nebula VM20
A**
Kills:130
Deaths:95
KDR:1.368
Accuracy:19.561% C**
HSR:32.308% A**
Cosmos VM3
A++
Kills:105
Deaths:65
KDR:1.615
Accuracy:15.924% C
HSR:26.667% A++
Quasar VM1
A
Kills:90
Deaths:54
KDR:1.667
Accuracy:14.492% D
HSR:27.778% A
Kills:4,509
Deaths (as MAX Suit):2,300
Deaths (to MAX Suits):5,005
KDR:1.96043
Kill Difference:2,209
Playtime:198.399 hours
Usage:4%
Score:3.325m
Score/min:279
Accuracy (listed only):23.270%
HSR (listed only):19.538%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:1,267
V. Kills:604 209%
Deaths:706
KDR:1.795
Accuracy:50.957% A
KPH:17.900 D-
VKPH:8.600 A*
Hornet Missiles
B+
Kills:978
V. Kills:527 185%
Deaths:147
KDR:6.653
Accuracy:65.861% B+
KPH:76.400 C++
VKPH:41.100 C++
Dual Photon Pods
B+
Kills:809
V. Kills:169 476%
Deaths:94
KDR:8.606
Accuracy:54.681% C**
KPH:100.600 B+
VKPH:21 C**
Maelstrom Turbo Laser
C++
Kills:698
V. Kills:403 173%
Deaths:528
KDR:1.322
Accuracy:31.944% C++
KPH:14 C+
VKPH:8.100 C
Saron Laser Cannon
C++
Kills:639
V. Kills:861 74%
Deaths:809
KDR:0.790
Accuracy:44.007% A*
KPH:7.200 D
VKPH:9.700 C++
Kills:4,391 (2,604 + 0)
Deaths:2,284
KDR:1.923
VKDR:1.123
Vehicle Kills:2,564
Kill Difference:2,107
Playtime:230.065 hours
Usage:4%
Score:2.173m
Score/min:157
Piloting Accuracy:44.007%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,995
V. Kills:316 N/A
Deaths:131
KDR:15.229
Accuracy:42.165% C+
KPH:7,182,000 U
VKPH:1,137,600 U
CAS30 Tank Buster
B**
Kills:1,721
V. Kills:3,755 46%
Deaths:2,568
KDR:0.670
Accuracy:49.064% B
KPH:5.500 C-
VKPH:12.100 B**
C150 Dalton
U
Kills:1,519
V. Kills:1,050 145%
Deaths:254
KDR:5.980
Accuracy:47.226% B**
KPH:5,468,400 U
VKPH:3,780,000 U
AP30 Shredder
U
Kills:1,029
V. Kills:606 170%
Deaths:185
KDR:5.562
Accuracy:28.589% D-
KPH:3,704,400 U
VKPH:2,181,600 U
L105 Zephyr PX
U
Kills:301
V. Kills:89 334%
Deaths:16
KDR:18.813
Accuracy:48.339% C--
KPH:1,083,600 U
VKPH:320,400 U
Dual-75 Duster
B+
Kills:90
V. Kills:11 N/A
Deaths:14
KDR:6.429
Accuracy:37.848% C+
KPH:60.200 C
VKPH:7.400 B+
Kills:6,655 (1,721 + 4,934)
Deaths:3,168
KDR:2.101
VKDR:1.839
Vehicle Kills:5,827
Kill Difference:3,487
Playtime:312.396 hours
Usage:6%
Score:3.673m
Score/min:196
Piloting Accuracy:49.064%
Gunner Accuracy:37.848%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C*
Kills:352
V. Kills:143 244%
Deaths:81
KDR:4.346
Accuracy:62.687% B**
KPH:31.300 C++
VKPH:12.700 C*
L100 Python AP
C
Kills:343
V. Kills:311 110%
Deaths:118
KDR:2.907
Accuracy:52.761% C-
KPH:17.900 D--
VKPH:16.200 C
C75 Viper
C+
Kills:151
V. Kills:27 N/A
Deaths:28
KDR:5.393
Accuracy:38.449% C+
KPH:19.800 D
VKPH:3.500 D--
Skyguard
C+
Kills:90
V. Kills:52 170%
Deaths:26
KDR:3.462
Accuracy:28.975% C+
KPH:11 C--
VKPH:6.300 D-
LB00 Python AP
C--
Kills:55
V. Kills:26 204%
Deaths:10
KDR:5.500
Accuracy:58.733% C+
KPH:38.900 D
VKPH:18.400 C--
Kills:991 (991 + 0)
Deaths:263
KDR:3.768
VKDR:2.125
Vehicle Kills:559
Kill Difference:728
Playtime:47.669 hours
Usage:1%
Score:0.778m
Score/min:272
Driving Accuracy:58.733%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C++
Kills:1,750
V. Kills:1,053 166%
Deaths:263
KDR:6.654
Accuracy:44.601% C++
KPH:25.100 C+
VKPH:15.100 C+
Supernova FPC
C+
Kills:1,026
V. Kills:664 154%
Deaths:238
KDR:4.311
Accuracy:56.255% C**
KPH:23.200 C+
VKPH:15 C+
Supernova PC
C+
Kills:993
V. Kills:407 243%
Deaths:172
KDR:5.773
Accuracy:49.621% C++
KPH:19.300 C
VKPH:7.900 C+
E540 Halberd
C**
Kills:611
V. Kills:353 173%
Deaths:66
KDR:9.258
Accuracy:46.773% C+
KPH:31.100 C+
VKPH:18 C**
Proton II PPA
B+
Kills:583
V. Kills:54 N/A
Deaths:55
KDR:10.600
Accuracy:22.706% C
KPH:50 C
VKPH:4.600 B+
Aphelion VEX-4
B+
Kills:164
V. Kills:104 156%
Deaths:38
KDR:4.316
Accuracy:37.712% B+
KPH:25.100 C+
VKPH:15.900 C+
M20 Basilisk
B+
Kills:77
V. Kills:53 143%
Deaths:22
KDR:3.500
Accuracy:28.322% C
KPH:13.300 C--
VKPH:9.100 B+
Kills:5,204 (2,019 + 3,185)
Deaths:854
KDR:6.094
VKDR:3.148
Vehicle Kills:2,688
Kill Difference:4,350
Playtime:208.976 hours
Usage:4%
Score:3.221m
Score/min:257
Driving Accuracy:49.621%
Gunner Accuracy:28.322%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C**
Kills:574
V. Kills:53 N/A
Deaths:58
KDR:9.897
Accuracy:36.611% C+
KPH:78.300 C
VKPH:7.200 C**
Saron HRB-H
C+
Kills:265
V. Kills:158 167%
Deaths:37
KDR:7.162
Accuracy:54.563% C+
KPH:34 C+
VKPH:20.200 C
Aphelion VEX-4H
C
Kills:137
V. Kills:87 156%
Deaths:32
KDR:4.281
Accuracy:40.444% D
KPH:34.800 C
VKPH:22.100 C-
E540 Halberd-H
D-
Kills:133
V. Kills:73 180%
Deaths:26
KDR:5.115
Accuracy:50.196% D-
KPH:23.500 D--
VKPH:12.900 D--
Kills:1,109 (0 + 1,109)
Deaths:153
KDR:7.248
VKDR:2.425
Vehicle Kills:371
Kill Difference:956
Playtime:24.731 hours
Usage:0%
Score:0.446m
Score/min:301
Driving Accuracy:N/A%
Gunner Accuracy:50.196%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:318
V. Kills:66 475%
Deaths:51
KDR:6.235
Accuracy:37.043% C++
KPH:40.400 C+
VKPH:8.400 C+
M20 Basilisk
C+
Kills:281
V. Kills:112 249%
Deaths:39
KDR:7.205
Accuracy:36.450% C
KPH:18.700 C+
VKPH:7.500 C+
M40 Fury
C+
Kills:220
V. Kills:58 373%
Deaths:34
KDR:6.471
Accuracy:38.644% C*
KPH:37.900 D
VKPH:10 C+
M12 Kobalt
C
Kills:209
V. Kills:14 N/A
Deaths:28
KDR:7.464
Accuracy:17.632% C+
KPH:40.300 D
VKPH:2.700 C
M60-G Bulldog
C
Kills:169
V. Kills:38 433%
Deaths:30
KDR:5.633
Accuracy:38.821% B+
KPH:23.600 C
VKPH:5.300 C
M20 Basilisk
C--
Kills:142
V. Kills:63 222%
Deaths:27
KDR:5.259
Accuracy:34.561% C--
KPH:15.100 D
VKPH:6.700 C--
M60-G Bulldog
C*
Kills:119
V. Kills:31 372%
Deaths:16
KDR:7.438
Accuracy:38.095% C++
KPH:33.800 C+
VKPH:8.800 C*
M12 Kobalt
C--
Kills:117
V. Kills:5 N/A
Deaths:23
KDR:5.087
Accuracy:16.313% C
KPH:50.800 C--
VKPH:2.200 C--
G40-F Ranger
C++
Kills:65
V. Kills:39 163%
Deaths:12
KDR:5.417
Accuracy:26.445% D
KPH:19.900 C++
VKPH:11.900 C+
Kills:1,640 (0 + 1,640)
Deaths:260
KDR:6.308
VKDR:1.638
Vehicle Kills:426
Kill Difference:1,380
Playtime:59.544 hours
Usage:1%
Score:0.671m
Score/min:188
Driving Accuracy:N/A%
Gunner Accuracy:26.445%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:474
V. Kills:88 N/A
Deaths:575
KDR:0.824
Accuracy:35.596% D*
KPH:11.700 D
VKPH:2.200 D-
S12 Renegade
D-
Kills:177
V. Kills:9 N/A
Deaths:187
KDR:0.947
Accuracy:35.401% D
KPH:17.700 D--
VKPH:0.900 D-
V30-F Starfall
D*
Kills:141
V. Kills:83 168%
Deaths:297
KDR:0.475
Accuracy:53.345% D*
KPH:11.100 D**
VKPH:6.500 D**
M12 Kobalt-F
D
Kills:97
V. Kills:17 N/A
Deaths:183
KDR:0.530
Accuracy:16.571% D-
KPH:3.400 D*
VKPH:0.600 D
Kills:889 (889 + 0)
Deaths:1,242
KDR:0.716
VKDR:0.159
Vehicle Kills:197
Kill Difference:353
Playtime:91.644 hours
Usage:2%
Score:0.240m
Score/min:44
Driving Accuracy:16.571%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:230
V. Kills:36 N/A
Deaths:35
KDR:6.571
Accuracy:31.963% C
KPH:58.900 C
VKPH:9.200 B*
M20 Wyvern
C
Kills:89
V. Kills:42 207%
Deaths:27
KDR:3.296
Accuracy:35.459% C
KPH:19.100 C
VKPH:9 D
Kills:319 (0 + 319)
Deaths:62
KDR:5.145
VKDR:1.258
Vehicle Kills:78
Kill Difference:257
Playtime:8.578 hours
Usage:0%
Score:0.101m
Score/min:197
Piloting Accuracy:N/A%
Gunner Accuracy:35.459%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Phobos VX86 3,6933,6363,8850.936C0.2555.427%C18.977%B+22.9DN/A69158.6h2.6C+4.7C+
Sirius SX12 3,3303,2783,1241.049C++0.1324.511%C+17.572%C+27.5C+N/A90119.1h13.9B56.6C**
C-4 ARX 4,2593,2341,8681.731C+0.5529.962%B*N/A81.3D25.8D45539.8h1.1B+3.8B++
Solstice SF 3,2283,0813,4480.894C+0.2918.725%D--6.913%F11.4DN/A38270.5h10.2C**54.4C++
Skorpios 3,0162,9683,1810.933C0.2527.066%C+18.228%C-31C--N/A8695.6h10.9C*40.1C*
Proximity Mine 2,5442,5351,0612.389C-1.2143.688%C++N/A144.9B+N/A39117.5h1.2A*2.7A+
MANA Anti-Vehicle Turret 4,5072,2431,6611.35C0.1757.337%C+4.146%B+22430U22640U70178650.1h9.1C*15.8C**
VX6-7 2,0702,0191,8901.068C+0.1125.462%C*17.732%D27.9C+N/A8472.4h12.5C*49B
L105 Zephyr 2,3111,99513115.229B*14.0542.165%C+N/A19950U3160U53785100.1h4.9B**11.6B++
C-4 2,6731,8211,4971.216C+0.0323.386%C-N/A59.1C--27.7C+65730.8h1.4C*5.8C*
Frag Grenade 1,8201,79511795N/A1,793.8251.85%B*N/A718B**10C++23762.5h2.7B**5.3B*
NS-30 Vandal 1,7961,7801,5451.152C0.0332.429%C+18.034%D--32.8CN/A8254.3h5.7C++17.7C++
Saron HRB 2,8031,7502636.654B5.4744.601%C++1.486%C+25.1C+15.1C+22269.7h21.3C*47.8B
CAS30 Tank Buster 5,4761,7212,5680.67C0.5149.064%BN/A5.5C-12.1B**81310.9h83.3D169.8C+
Artemis VX26 1,6971,6801,5761.066C0.1227.68%C++14.941%D*30.8C+N/A8154.6h14.8D-53.5C
Tank Mine 2,7511,5616852.279C+1.1028.672%CN/A98.2C+74.8B+107015.9h1.6B+5.7B
C150 Dalton 2,5691,5192545.98C+4.8047.226%B**N/A15190U10500U93756900.1h4.8C10.2B+
Lasher X2 1,4231,4031,8090.776C0.4124.775%C+3.564%C25.2CN/A9155.6h21.5C87C+
Pulsar C 1,4051,3891,3821.005C+0.1825.321%C++20.59%C-21.3CN/A7965.1h13.6C53.7C++
Pandora VX25 1,3151,2921,2621.024C+0.1638.462%C+12.771%D26.9CN/A7748.1h4.7C+12.2C++
Eidolon VE33 1,3111,2911,5660.824C+0.3624.135%D22.541%C-12.2DN/A40105.4h10.3C+42.5C
Light PPA 1,8711,2677061.795C0.6150.957%A1.184%C+17.9D-8.6A*8070.6h28.4D*55.8C
Eridani SX5 1,2381,2351,0211.21C++0.0324.576%C19.028%C+33.6C+N/A11536.8h12.2C++49.8C++
Deimos VA29 1,2381,2251,2980.944C0.2460.122%C+12.816%D28.6DN/A9542.8h2.3C*3.9C*
NS-11C 1,2351,2231,3720.891C+0.2922.151%C18.152%C+15.8C--N/A6377.5h14.9C+67.3C+
VX29 Polaris 1,2401,2191,1261.083C0.1021.994%C17.227%D-29C--N/A9642.1h16.2D*73.5C
Serpent VE92 1,2081,2021,1511.044C+0.1419.32%D-18.885%C+19.9C-N/A6860.3h13.1C++67.9C+
Solstice VE3 1,2291,1989411.273B++0.0925.886%B+19.366%C+20.3C+N/A11059.1h12.6B+48.8B
Terminus VX-9 1,2221,1921,2580.948C0.2326.409%C++24.245%C25.9C--N/A6846h13.6C51.4C++
NSX-P Tanto 1,2311,1911,2230.974C+0.2128.612%B+24.601%C+24.4C+N/A7248.9h13.2B+46.2B+
Ghost 1,2001,1869571.239C-0.0642.723%B+57.336%D--28C-N/A8542.3h2.4C+5.7C*
Zenith VX-5 1,2191,1841,1831.001C+0.1826.484%C*22.382%C++22.7C-N/A5852.1h13.7C+51.7C*
VE-S Canis 1,2041,1841,0841.092C+0.0930.484%B+15.878%C--32.9CN/A10136h12.2C++39.9B
Thanatos VE70 1,2151,1811,4760.8C+0.3839.21%C+10.923%D*15.1DN/A4478h5.9D15.1C+
CME 1,2021,1801,2900.915C0.2727.247%C++25%B25.3C-N/A6046.7h15.6C-57.3C+
Eclipse VE3A 1,2121,1781,1820.997C+0.1826.445%C+17.657%C-26.7C-N/A6944.2h13.5C50.9C+
NS-11P 1,2101,1761,4500.811C0.3726.511%B++23.64%B++21CN/A6055.9h16.3D61.6C*
Nyx VX31 1,1711,1618131.428C0.2538.127%B++23.687%D41.9C++N/A11527.7h5.9C+15.6C**
NS-7 PDW 1,1641,1601,1581.002C++0.1826.931%B+14.397%D30.6C*N/A11737.9h13.9B51.5B+
MKV Suppressed 1,1671,1601,0801.074C+0.1128.207%B+13.19%D--40.7B+N/A12528.5h13.8C**49B
NS Baron G5 1,1681,1571,2920.896C0.2945.877%C*12.792%C26.6CN/A7543.5h4.5C*9.8C+
MANA Anti-Personnel Turret 1,1731,1466571.744N/A0.5619.849%UN/A11460U270U24245600.1h23.8T*119.9T*
AP30 Shredder 1,6351,0291855.562C+4.3828.589%D-1.944%C+10290U6060U51967000.1h71.4B+249.9C**
Supernova FPC 1,6901,0262384.311C3.1356.255%C**1.559%C--23.2C+15C+42244.2h5.9C10.4C+
Supernova PC 1,4009931725.773C++4.5949.621%C++2.417%C++19.3C7.9C+19151.5h4.3B+8.6B++
Hornet Missiles 1,5059781476.653B5.4765.861%B+N/A76.4C++41.2C++55512.8h11.3C+17.2C*
NS-44 Commissioner 8538291,1270.736C+0.4535.343%C+17.974%D29.7C+N/A10127.9h4.8D13.5C+
H-V45 8368241,0430.79C0.3922.899%C19.175%C21C-N/A7539.2h14.2C+62C+
Dual Photon Pods 978809948.606B7.4254.681%C**1.36%C++101.1B+21.1C**6638h19.4B+35.6B+
Rocklet Rifle 1,3137518570.876B0.3152.038%C+N/A24.4C18.2D27330.8h32.1B+61.6B
Quasar VM1 7427384721.564C+0.3813.61%C-18.428%C+22C+N/A8833.6h13.9B+102C++
Comet VM2 1,1317031,0010.702C0.4842.086%C+4.125%C+8.8C-5.4B+8879.9h26.1C62C+
Maelstrom Turbo Laser 1,1016985281.322C+0.1431.944%C++2.006%C14C+8.1C16249.9h95.1C**297.7B
NS-11A 7036837310.934C0.2527.655%B++22.84%C++25.3CN/A7227h15.7C--56.8C*
Solstice Burst 6886811215.628M++4.4522.55%D-18.062%D-10.6D--N/A7364.5h18.3D*81.3D-
Revenant 7106778490.797C-0.3832.077%C24.225%D15.2D*N/A4244.6h12.1F--37.7D**
NS-61 Emissary 6876738660.777C+0.4031.262%B+16.791%C+26.9C+N/A7925h16.5C+52.7C++
Cosmos VM3 6726664321.542C0.3615.018%C-17.718%C26.2CN/A8325.4h13.8C+92.1C+
Comet VM2 1,0796541,0150.644C-0.5441.723%C1.835%D*8.4D5.4C*7478.2h27.1C++64.9C++
Saron Laser Cannon 1,5006398090.79C0.3944.007%A*3.286%B++7.2D9.7C++11388.7h234.7D--533.4C+
E540 Halberd 964611669.258C++8.0846.773%C+1.964%C31.2C+18C**28019.6h6.2C13.3C+
Proton II PPA 6375835510.6C+9.4222.706%C1.201%D-49.8C4.6B+16511.7h11.1C48.7C+
VE-C Horizon 6025825860.993C0.1940.219%B*15.808%D--40.4C+1.4B+14314.4h22.3D*55.5C+
Proton II PPA-H 627574589.897C+8.7236.611%C+N/A78.6C7.3C**2707.3h10.7C+29.3C++
Hunter QCX 1,0485311,4010.379C-0.8057.578%B*2.448%D**11.3C11A+11446.9h24D**41.7D
NS-AM7 Archer 8625191,9760.263D0.9265.07%B*13.873%C2.8D-1.8D24186.1h26.8C41.2C+
Sticky Grenade 5034931493N/A491.8253.322%C++N/A704.3C--14.3C++24100.7h2.5C+4.8C+
M40 Fury-F 5624745750.824C0.3635.596%D*1.266%B+11.7D2.2D-5140.4h10.9C*30.6C
Flare VE6 4834702731.722B0.5415.902%D*15.957%D*18.4D-N/A10825.5h13.5D-84.8D-
NS Decimator 7024668840.527D0.6558.144%C1.502%C--19.7D--10D24523.7h4.7C++8.1C++
The Slasher 47044810,6420.042C+1.1435.273%C++13.393%C**1.1CN/A3393.6h2.4C+6.9C+
M60-A Bulldog 4724272914.724C+13.5449.396%B2.108%C+36.8C*3.9C+15711.6h5.5B+11.1B+
Pulsar LSW 4224154041.027C0.1524.66%C**25.301%C++27.5C--N/A12115.1h14.9D60.4C+
NS-15M1 4144024130.973C0.2125.471%B+23.632%C++26.1C--N/A9715.4h15.3D60.2C++
SVA-88 4064004240.943C0.2419.998%D20.75%D28.4DN/A16014.1h14.3D-71.7C--
Ursa 3953894050.96C0.2226.159%B+26.735%B31.6CN/A11312.3h14.6D-55.8C++
Spear Anti-Vehicle Phalanx Turret 614385468.37C*7.1942.07%C2.078%D--36.3C+21.6C+41510.6h8.8C++21C++
Phantom VA23 3843813721.024C--0.1633.293%C22.835%D26.5DN/A8014.4h5.1C15.2C+
L100 Python HEAT 495352814.346C+3.1662.687%B**2.841%C**31.2C++12.7C*25511.3h7C11.2B
VE-H Maw 3543463930.88D0.3023.221%C-20.809%D20.6D-N/A7816.8h13.7D-59.2C
L100 Python AP 6543431182.907C1.7352.761%C-4.665%A17.9D--16.2C27019.2h9.2D--17.5D--
Blueshift VM5 3373332191.521C0.3418.299%C29.429%A+31.4C+N/A13010.6h14.8B+80.6C*
NSX Tengu 3403304700.702C-0.4836.447%C+18.485%C19.5DN/A8316.9h13.2C++36.3C*
NS-10 Burster 5173244990.649C--0.5330.066%C++6.481%C+5.1C3C6964h134.6C++447.6C*
NS-10 Burster 5033224290.751C-0.4330.265%C+11.18%A+5.8C++3.3C7255.4h121.6B++401.9B+
M40 Fury 384318516.235C+5.0537.043%C++N/A40.3C+8.4C+2257.9h13.2C**35.7B+
Blueshift VM5 3113042191.388C0.2118.366%C+29.934%A++28.7CN/A12610.6h16.5C+89.8C+
L105 Zephyr PX 3903011618.813C*17.6348.339%C--N/A3010U890U13385500.1h7.5F15.5D*
Corvus VA55 3082983160.943C+0.2423.008%C23.826%C++25.5C+N/A12211.7h13.3C57.7C+
M20 Basilisk 393281397.205A*6.0236.45%C8.185%B**18.7C+7.5C+17815h81.2B+222.7B+
Orion VS54 2782761501.84C**0.6618.376%C--21.739%C-18.3DN/A30815.1h14.3C77.8C+
NSX Daimyo 2772752551.078D0.1039.529%C91.273%D28.4DN/A889.7h3.2D8.2D
Force-Blade 39927135,7500.008C-1.1728.011%C+3.321%C--0.2DN/A11583h4D-14.4C
Saron HRB-H 423265377.162B+5.9854.563%C+N/A34C+20.3C3197.8h25.4C++46.6C++
NSX-P Tengu 2682632790.943C+0.2437.526%B23.954%B+38.7C+N/A1366.8h12.1B+32.3B+
M60-A Bulldog 2982582112.286C+11.1047.916%C++1.938%C29.3C4.5C++1418.8h6.7C13.9C++
S1 3982433430.708C+0.4753.795%C2.058%C-14.4D9.2C--36716.9h7.4C+13.7C+
M60-A Bulldog 286243902.7C--1.5234.467%CN/A2430U430U10200800.1h6.8D19.6C
Chaos 2392344070.575D0.6148.102%D13.248%C--16D*N/A4114.6h5.3D**10.9D--
CAS 14-E 266230356.571C-5.3931.963%CN/A59C+9.2B*2293.9h38.7C121C
M40 Fury 265220326.875C--5.6943.7%CN/A46.8D9.6D1774.7h11.7B26.9B
M40 Fury 278220346.471C+5.2938.644%C*N/A37.9D10C+2525.8h15.3C+39.5C++
Anti-Vehicle Grenade 2352141214N/A212.8263.244%AN/A713.3A+70C33860.3h3.6B**5.7B**
M12 Kobalt 223209287.464C--6.2817.632%C+16.268%C40.2D2.7C1525.2h22.7C-128.6C+
NSX Tomoe 2062041781.146C0.0431.267%B+41.177%B+29.1C-N/A877h14.3C++45.9C**
NS-357 Underboss 2001962310.848C+0.3336.707%C+12.755%D*37.7C+N/A1385.2h4.5C+12.1C++
S12 Renegade 1861771870.947C-0.2335.401%D10.17%A+17.7D--N/A5410h4.5D--12.8D-
NSX Naginata 1801742240.777D0.4020.236%C34.483%B*28.5C--1B+1086.1h15.2D75C
M60-G Bulldog 207169305.633B+4.4538.821%B+1.183%D*23.5C5.3C1367.2h8.3C+21.4C**
NSX Yumi 1711662260.735C-0.4523.475%D17.47%D-20DN/A678.3h16.4D*69.8D-
Manticore SX40 1811662440.68C0.5022.24%D--20.482%C+24.8C2.2A746.7h11.8D**53.1F
MAX Punch 1781652,3190.071C1.1131.949%D-N/A0.9CN/A3178.7h2C++6.1C+
Aphelion VEX-4 268164384.316C+3.1337.712%B+2.439%D25.2C+16C+2196.5h74.4C-197.4C+
Pulsar VS1 1641621591.019C++0.1623.065%C+8.642%F-27.9C++N/A2765.8h14.1C**61.2C*
Parallax VX3 1611611161.388C-0.2137.869%C+77.64%C+24.8CN/A1536.5h2.1B5.5C**
C75 Viper 178151285.393C**4.2138.449%C+1.987%B++19.9D3.6D--2987.6h12.4B32.4C**
Aspis Anti-Aircraft Phalanx Turret 311148433.442C+2.2625.154%C+N/A14.5B++16B**33310.2h134.6B+535.2B
M20 Basilisk 205142275.259B**4.0834.561%C--7.042%B+15.1D6.7C--1829.4h96C**277.9C++
V30-F Starfall 2241412970.475D0.7153.345%D*N/A11.1D**6.5D**7412.7h25.9D**48.6F-
Nebula VM20 1431401001.4C0.2219.832%C**28.571%A+45.2B++1B++1703.1h14.7B+74B+
Aphelion VEX-4H 224137324.281C+3.1040.444%D1.46%D--35.1C22.3C-3783.9h62.9C+155.5C+
E540 Halberd-H 206133265.115C3.9350.196%D-3.759%A23.3D--12.8D--2625.7h6.7C+13.4C--
NS-44L Blackhand 1331332070.643C-0.5440.958%C+32.331%D21.1C+N/A816.3h4.6C+11.3C++
Nebula VM20 135130951.368C0.1919.561%C**32.308%A**44.8B++1.7A*1832.9h15.2B77.5B+
M60-G Bulldog 150119167.438B++6.2638.095%C++N/A34C+8.9C*2233.5h8.3C21.7C++
Soldier Soaker 1191191310.908C+0.2721.575%D*24.37%A++28.3DN/A1584.2h5.9C++27.5D
M12 Kobalt 122117235.087D3.9116.313%C14.53%D-50.9C--2.2C--1732.3h25.3D--155.2C
M12 Kobalt 1181121011.2D-10.0216.543%D--17.857%C+36.1D*1.9D--1003.1h21.6C130.7D
Cosmos VM3 109105651.615C+0.4315.924%C26.667%A++23.3C-N/A1184.5h15.6C97.8C+
NSX Amaterasu 11110111,9020.008D--1.178.728%D*2.97%D**0.2DN/A1509.1h3.4C++38.7C
M12 Kobalt-F 114971830.53D0.6516.571%D-9.278%C+3.4D*N/A1628.6h29F-175.1D*
Skyguard 14290263.462C*2.2828.975%C+1.111%D11C--6.3D-2648.2h145.3C-501.6C
Quasar VM1 9490541.667C0.4914.492%D27.778%A33.3C+1.5A+1552.7h14C+96.9C
Dual-75 Duster 10190146.429C5.2537.848%C+N/A60C7.3B+3101.5h6.8D18C+
M20 Wyvern 13189273.296C2.1135.459%C2.247%D18.9C8.9D1704.7h75.2C*212C*
Hyena Missile Launcher 13684651.292C0.1138.924%B*1.19%C++15.6C9.6C1605.4h50.6D*129.9C+
NS-44L Showdown 84841360.618D0.5640.847%C+32.143%C+16.5DN/A625.1h3.6C++8.7C*
M20 Basilisk 13077223.5B2.3228.322%C6.494%B+13.3C--9.1B+1435.8h85.4C+301.4C+
Auraxium Force-Blade 81756,0580.012D1.1727.213%C9.333%B0.3C+N/A1234h2.2C+8.1C*
Lumine Edge 787111,7050.006C1.1818.219%D22.535%B**0.2C--N/A1410.3h1.9D10.4C-
Nemesis VSH9 116681850.368D0.8160.374%CN/A7.7C-5.5C2758.8h11.4D*18.9D*
Ectoblaster 70671450.462C--0.7227.873%D*8.955%C++19.1DN/A583.5h18.6C+66.9C
NSX-P Naginata 6866601.1C0.0821.805%C+34.849%B*36.7C1.1C+1941.8h10.7B++49.2B+
M20 Basilisk 886579.286B+8.1048.501%C-7.692%A+40.6C+14.4D3041.6h74.2B*153B++
G40-F Ranger 10465125.417C**4.2426.445%D1.538%C*19.7C++11.8C+1893.3h78.9B**298.3B++
NSX Tanto 6463611.033C+0.1529.353%B+17.46%D*27.4C+N/A1412.3h14C++47.6C*
The Little Helper 6462621C0.1851.02%C**12.903%D51.7B1.7A++1941.2h4.4B8.7B+
Beamer VS3 6961431.419B*0.2424.618%C11.475%D**9.7D-1.3B*1206.3h24.3T*98.6D*
A30 Walker 120601660.361D0.8218.568%D--N/A600U600U6876400.1h255D*1373.5D**
Hades VSH4 100591400.421C0.7674.673%B*1.695%C12C8.4C+2904.9h8.7C++11.6B+
LB00 Python AP 8155105.5D4.3258.733%C+1.818%A++39.3D18.6C-3381.4h5.6D*9.5D--
Xiphos Anti-Personnel Phalanx Tower 5352152C+50.8216.619%D*1.923%C**260C++5D8110.2h7.8B+47.1C**

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade04,6751.3h
Anti-Vehicle MANA Turret2804,93120.7h
Spawn Beacon452,3234.6h
Nanite Healing Grenade0640h
Medical Applicator1,291284,42635.6h
Nano-Armor Kit2,1662,054,782211.8h
Decoy Grenade0870h
Rampart Wall22102.6h
Sunderer Garage1570.7h
Xiphos Anti-Personnel Tower11130.8h
Deconstruction Tool07,7930.5h
Welding Device0910h
Hoplon Anti-Aircraft Phalanx Tower21020.9h
Turret AI Module11881.4h
Repair Module02251.5h
Skywall Shield Emitter0930.8h
Structure Shield Module11220.9h
Cortium Silo0680.4h
Motion Spotter32520,23117.6h
Restoration Kit3650.4h
Spear Anti-Vehicle Tower11040.9h
VS Triumph Flare Gun0870.1h
Spitfire Auto-Turret264661.4h
Shield Recharging Field612,5881.8h
Recon Detection Device30813,13323.5h
Smoke Grenade06390.2h
Ammunition Package7713,0565h
Medical Kit988501.7h
Anti-Infantry MANA Turret1342,1487.8h
Snowman Soldier233110.6h
Router21080.3h
Nano-Repair Grenade01,5660.4h
WLT-Howler Mining Laser35941.9h
Hardlight Barrier91080.3h

Check the help document for the dictionary if you want to learn more about words used here.


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