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Harbinger Grouchy jdrox[V] jdrox
VS BR 90

KDR: 1.18

Score: 70.9m

Last Seen: Feb 15th, 2019 5:32 PM
- OFFLINE - 146.9 hour(s)

Prestige 1, Battle Rank 90 - Vanu Sovereignty on Emerald - Outfit Member of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 84
Level Progress (to 91): 27%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Sirius SX12 Phobos VX86 Solstice SF C-4 ARX Skorpios Proximity Mine MANA Anti-Vehicle Turret VX6-7
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $291,483 MLG Score: 233
Fun Score: N/A
Cheeseburgers Flipped: 1569TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.857%19.496%5044797541,5000.9778280.204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.926%0.934B*-0.184C-1.507FHEAD ++ (~6.57)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.10.331C**12.90.094C+37.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.89%1.399%231510175,002332158451.5057286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.385%0.681B+-0.188C-0.536

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
184.3-0.144C80.9-0.527D103.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.956%2.376%72610162,946555516260.530333181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.181%-0.189C-0.153C1.216

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.90.304C*10.50.165C++16.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.852%1.857%25520100210,395468944542.21689233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.166%-0.307C-0.637D0.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.90.46B+210.468B+42.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.783%64.018%255310191,5734789160.328393

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.214%1.014B**-0.205C-0.495

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.388C**2.50.207C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.408%15.079%255510177,09626661292.66166

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.713%0.331C**0.109C+-0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.394B3.60.251C*4.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 84
70.9m274.8%284 (17k)233 (14k)1.18145106,31689,9881.4435890 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022252621.679%11.782%25503:2340

7% Combat Medic49% Engineer7% Heavy Assault15% Infiltrator18% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 4:22 AMFeb 17th, 2014 4:24 AMFeb 20th, 2019 9:42 AM (1d) (PST)Feb 15th, 2019 1:36 PM (6d) (PST)Feb 15th, 2019 1:32 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6291794500.3500.2960.0411.1830.081233

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,71610,73526,9812118271513,997

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5065.1h/211d 23,589 12,526 33,533 359.5k 7,066 10,978 24,525 191m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C+
Kills:1,386
Deaths:1,778
KDR:0.780
Accuracy:24.726% C+
HSR:3.535% C
VX29 Polaris
C
Kills:1,219
Deaths:1,126
KDR:1.083
Accuracy:21.994% C
HSR:17.227% D
Flare VE6
D*
Kills:470
Deaths:273
KDR:1.722
Accuracy:15.902% D*
HSR:15.957% D*
Pulsar LSW
B
Kills:415
Deaths:404
KDR:1.027
Accuracy:24.660% B
HSR:25.301% C*
NS-15M1
B+
Kills:402
Deaths:413
KDR:0.973
Accuracy:25.471% B+
HSR:23.632% C++
SVA-88
D
Kills:400
Deaths:424
KDR:0.943
Accuracy:19.998% D
HSR:20.750% D
Ursa
B++
Kills:389
Deaths:405
KDR:0.960
Accuracy:26.159% B++
HSR:26.735% B+
VE-H Maw
C-
Kills:319
Deaths:364
KDR:0.876
Accuracy:23.238% C-
HSR:21.003% D
Orion VS54
C-
Kills:276
Deaths:150
KDR:1.840
Accuracy:18.376% C-
HSR:21.739% C-
NSX Naginata
B*
Kills:174
Deaths:224
KDR:0.777
Accuracy:20.236% C
HSR:34.483% B*
Kills:5,450
Deaths (as Heavy Assault):5,561
Deaths (to Heavy Assaults):24,621
KDR:0.98004
Kill Difference:111
Playtime:354.684 hours
Usage:7%
Score:4.412m
Score/min:207
Accuracy (listed only):22.076%
HSR (listed only):21.036%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
B+
Kills:3,164
Deaths:3,474
KDR:0.911
Accuracy:54.337% C
HSR:18.584% B+
Solstice SF
D--
Kills:3,081
Deaths:3,448
KDR:0.894
Accuracy:18.725% D--
HSR:6.913% F
VX6-7
C*
Kills:2,019
Deaths:1,890
KDR:1.068
Accuracy:25.462% C*
HSR:17.732% C--
Pulsar C
C*
Kills:1,356
Deaths:1,357
KDR:0.999
Accuracy:25.345% C*
HSR:20.133% C--
Pandora VX25
C+
Kills:1,292
Deaths:1,262
KDR:1.024
Accuracy:38.462% C+
HSR:12.771% D
Eidolon VE33
C-
Kills:1,291
Deaths:1,566
KDR:0.824
Accuracy:24.135% D
HSR:22.541% C-
Deimos VA29
C+
Kills:1,225
Deaths:1,298
KDR:0.944
Accuracy:60.122% C+
HSR:12.816% D
NS-11C
C+
Kills:1,223
Deaths:1,372
KDR:0.891
Accuracy:22.151% C
HSR:18.152% C+
Serpent VE92
C+
Kills:1,202
Deaths:1,151
KDR:1.044
Accuracy:19.320% D-
HSR:18.885% C+
Solstice VE3
B+
Kills:1,198
Deaths:941
KDR:1.273
Accuracy:25.886% B+
HSR:19.366% C+
NSX-P Tanto
B+
Kills:1,191
Deaths:1,223
KDR:0.974
Accuracy:28.612% B+
HSR:24.601% C+
Zenith VX-5
C*
Kills:1,184
Deaths:1,183
KDR:1.001
Accuracy:26.484% C*
HSR:22.382% C*
Thanatos VE70
C+
Kills:1,181
Deaths:1,476
KDR:0.800
Accuracy:39.210% C+
HSR:10.923% D--
Eclipse VE3A
C+
Kills:1,178
Deaths:1,182
KDR:0.997
Accuracy:26.445% C+
HSR:17.657% C
NS Baron G5
C*
Kills:1,157
Deaths:1,292
KDR:0.896
Accuracy:45.877% C*
HSR:12.792% C
Solstice Burst
D-
Kills:681
Deaths:121
KDR:5.628
Accuracy:22.550% D-
HSR:18.062% D-
Revenant
C
Kills:677
Deaths:849
KDR:0.797
Accuracy:32.077% C
HSR:24.225% D
Chaos
C
Kills:234
Deaths:407
KDR:0.575
Accuracy:48.102% D
HSR:13.248% C
Kills:24,534
Deaths (as Engineer):25,492
Deaths (to Engineers):23,140
KDR:0.96242
Kill Difference:958
Playtime:2,481.461 hours
Usage:49%
Score:33.141m
Score/min:223
Accuracy (listed only):32.406%
HSR (listed only):17.321%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
C+
Kills:3,277
Deaths:3,124
KDR:1.049
Accuracy:24.511% C+
HSR:17.547% C+
Phobos VX86
B+
Kills:3,164
Deaths:3,474
KDR:0.911
Accuracy:54.337% C
HSR:18.584% B+
Solstice SF
D--
Kills:3,081
Deaths:3,448
KDR:0.894
Accuracy:18.725% D--
HSR:6.913% F
Skorpios
C+
Kills:2,968
Deaths:3,181
KDR:0.933
Accuracy:27.066% C+
HSR:18.228% C
VX6-7
C*
Kills:2,019
Deaths:1,890
KDR:1.068
Accuracy:25.462% C*
HSR:17.732% C--
Pulsar C
C*
Kills:1,356
Deaths:1,357
KDR:0.999
Accuracy:25.345% C*
HSR:20.133% C--
Pandora VX25
C+
Kills:1,292
Deaths:1,262
KDR:1.024
Accuracy:38.462% C+
HSR:12.771% D
Eridani SX5
C+
Kills:1,233
Deaths:1,014
KDR:1.216
Accuracy:24.662% C
HSR:18.978% C+
Deimos VA29
C+
Kills:1,225
Deaths:1,298
KDR:0.944
Accuracy:60.122% C+
HSR:12.816% D
NS-11C
C+
Kills:1,223
Deaths:1,372
KDR:0.891
Accuracy:22.151% C
HSR:18.152% C+
Serpent VE92
C+
Kills:1,202
Deaths:1,151
KDR:1.044
Accuracy:19.320% D-
HSR:18.885% C+
Solstice VE3
B+
Kills:1,198
Deaths:941
KDR:1.273
Accuracy:25.886% B+
HSR:19.366% C+
NSX-P Tanto
B+
Kills:1,191
Deaths:1,223
KDR:0.974
Accuracy:28.612% B+
HSR:24.601% C+
Zenith VX-5
C*
Kills:1,184
Deaths:1,183
KDR:1.001
Accuracy:26.484% C*
HSR:22.382% C*
Thanatos VE70
C+
Kills:1,181
Deaths:1,476
KDR:0.800
Accuracy:39.210% C+
HSR:10.923% D--
Eclipse VE3A
C+
Kills:1,178
Deaths:1,182
KDR:0.997
Accuracy:26.445% C+
HSR:17.657% C
NS-7 PDW
B+
Kills:1,160
Deaths:1,158
KDR:1.002
Accuracy:26.931% B+
HSR:14.397% D
MKV Suppressed
B+
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:28.207% B+
HSR:13.190% D--
NS Baron G5
C*
Kills:1,157
Deaths:1,292
KDR:0.896
Accuracy:45.877% C*
HSR:12.792% C
VE-S Canis
B+
Kills:986
Deaths:891
KDR:1.107
Accuracy:30.657% B+
HSR:15.517% D
Solstice Burst
D-
Kills:681
Deaths:121
KDR:5.628
Accuracy:22.550% D-
HSR:18.062% D-
NSX Tengu
C+
Kills:330
Deaths:468
KDR:0.705
Accuracy:36.466% C+
HSR:18.485% C
Chaos
C
Kills:234
Deaths:407
KDR:0.575
Accuracy:48.102% D
HSR:13.248% C
Kills:33,680
Deaths (as Light Assault):33,993
Deaths (to Light Assaults):12,884
KDR:0.99079
Kill Difference:313
Playtime:925.883 hours
Usage:18%
Score:13.310m
Score/min:240
Accuracy (listed only):31.547%
HSR (listed only):16.581%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:3,277
Deaths:3,124
KDR:1.049
Accuracy:24.511% C+
HSR:17.547% C+
Phobos VX86
B+
Kills:3,164
Deaths:3,474
KDR:0.911
Accuracy:54.337% C
HSR:18.584% B+
Skorpios
C+
Kills:2,968
Deaths:3,181
KDR:0.933
Accuracy:27.066% C+
HSR:18.228% C
Pandora VX25
C+
Kills:1,292
Deaths:1,262
KDR:1.024
Accuracy:38.462% C+
HSR:12.771% D
Eridani SX5
C+
Kills:1,233
Deaths:1,014
KDR:1.216
Accuracy:24.662% C
HSR:18.978% C+
Deimos VA29
C+
Kills:1,225
Deaths:1,298
KDR:0.944
Accuracy:60.122% C+
HSR:12.816% D
Terminus VX-9
C++
Kills:1,192
Deaths:1,258
KDR:0.948
Accuracy:26.409% C++
HSR:24.245% C
Thanatos VE70
C+
Kills:1,181
Deaths:1,476
KDR:0.800
Accuracy:39.210% C+
HSR:10.923% D--
CME
B
Kills:1,180
Deaths:1,290
KDR:0.915
Accuracy:27.247% C++
HSR:25% B
NS-11P
B++
Kills:1,176
Deaths:1,450
KDR:0.811
Accuracy:26.511% B++
HSR:23.640% B++
NS-7 PDW
B+
Kills:1,160
Deaths:1,158
KDR:1.002
Accuracy:26.931% B+
HSR:14.397% D
MKV Suppressed
B+
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:28.207% B+
HSR:13.190% D--
NS Baron G5
C*
Kills:1,157
Deaths:1,292
KDR:0.896
Accuracy:45.877% C*
HSR:12.792% C
VE-S Canis
B+
Kills:986
Deaths:891
KDR:1.107
Accuracy:30.657% B+
HSR:15.517% D
H-V45
C
Kills:824
Deaths:1,041
KDR:0.792
Accuracy:22.905% C
HSR:19.175% C
NS-11A
B++
Kills:608
Deaths:641
KDR:0.949
Accuracy:27.859% B++
HSR:22.862% C++
NSX Tengu
C+
Kills:330
Deaths:468
KDR:0.705
Accuracy:36.466% C+
HSR:18.485% C
Corvus VA55
C++
Kills:296
Deaths:313
KDR:0.946
Accuracy:23.050% C
HSR:23.311% C++
Chaos
C
Kills:234
Deaths:407
KDR:0.575
Accuracy:48.102% D
HSR:13.248% C
NSX Yumi
D
Kills:166
Deaths:226
KDR:0.735
Accuracy:23.475% D
HSR:17.470% D-
Pulsar VS1
C+
Kills:162
Deaths:159
KDR:1.019
Accuracy:23.065% C+
HSR:8.642% F
Kills:24,971
Deaths (as Combat Medic):26,503
Deaths (to Combat Medics):9,570
KDR:0.9422
Kill Difference:1,532
Playtime:339.694 hours
Usage:7%
Score:5.266m
Score/min:258
Accuracy (listed only):32.625%
HSR (listed only):17.229%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:3,277
Deaths:3,124
KDR:1.049
Accuracy:24.511% C+
HSR:17.547% C+
Skorpios
C+
Kills:2,968
Deaths:3,181
KDR:0.933
Accuracy:27.066% C+
HSR:18.228% C
NS-30 Vandal
C+
Kills:1,780
Deaths:1,542
KDR:1.154
Accuracy:32.428% C+
HSR:18.034% D--
Artemis VX26
C++
Kills:1,680
Deaths:1,576
KDR:1.066
Accuracy:27.680% C++
HSR:14.941% D*
Eridani SX5
C+
Kills:1,233
Deaths:1,014
KDR:1.216
Accuracy:24.662% C
HSR:18.978% C+
Ghost
B+
Kills:1,186
Deaths:957
KDR:1.239
Accuracy:42.723% B+
HSR:57.336% D--
Nyx VX31
B++
Kills:1,161
Deaths:813
KDR:1.428
Accuracy:38.127% B++
HSR:23.687% D
NS-7 PDW
B+
Kills:1,160
Deaths:1,158
KDR:1.002
Accuracy:26.931% B+
HSR:14.397% D
MKV Suppressed
B+
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:28.207% B+
HSR:13.190% D--
VE-S Canis
B+
Kills:986
Deaths:891
KDR:1.107
Accuracy:30.657% B+
HSR:15.517% D
NS-44 Commissioner
C+
Kills:829
Deaths:1,127
KDR:0.736
Accuracy:35.343% C+
HSR:17.974% D
NS-61 Emissary
B+
Kills:673
Deaths:866
KDR:0.777
Accuracy:31.262% B+
HSR:16.791% C++
NS-AM7 Archer
B*
Kills:512
Deaths:1,953
KDR:0.262
Accuracy:65.074% B*
HSR:14.063% C
Phantom VA23
C
Kills:381
Deaths:372
KDR:1.024
Accuracy:33.293% C
HSR:22.835% D
NSX Tengu
C+
Kills:330
Deaths:468
KDR:0.705
Accuracy:36.466% C+
HSR:18.485% C
NSX Daimyo
C
Kills:226
Deaths:203
KDR:1.113
Accuracy:40.275% C
HSR:89.381% D*
NSX Tomoe
B+
Kills:199
Deaths:173
KDR:1.150
Accuracy:31.485% B+
HSR:40.201% B
NS-357 Underboss
C+
Kills:196
Deaths:231
KDR:0.848
Accuracy:36.707% C+
HSR:12.755% D--
Manticore SX40
C+
Kills:166
Deaths:244
KDR:0.680
Accuracy:22.240% D*
HSR:20.482% C+
Parallax VX3
C+
Kills:161
Deaths:116
KDR:1.388
Accuracy:37.869% C+
HSR:77.640% C+
NS-44L Blackhand
C+
Kills:133
Deaths:207
KDR:0.643
Accuracy:40.958% C+
HSR:32.331% D
Soldier Soaker
A++
Kills:106
Deaths:109
KDR:0.972
Accuracy:23.247% D*
HSR:25.472% A++
NS-44L Showdown
C+
Kills:77
Deaths:124
KDR:0.621
Accuracy:41.541% C+
HSR:32.468% C+
Ectoblaster
C+
Kills:67
Deaths:144
KDR:0.465
Accuracy:27.787% D*
HSR:8.955% C+
Beamer VS3
C-
Kills:61
Deaths:43
KDR:1.419
Accuracy:24.618% C-
HSR:11.475% D**
Kills:20,708
Deaths (as Infiltrator):21,716
Deaths (to Infiltrators):12,244
KDR:0.95358
Kill Difference:1,008
Playtime:760.921 hours
Usage:15%
Score:11.498m
Score/min:252
Accuracy (listed only):33.246%
HSR (listed only):26.126%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C+
Kills:736
Deaths:469
KDR:1.569
Accuracy:13.567% C-
HSR:18.207% C+
Comet VM2
C+
Kills:699
Deaths:999
KDR:0.700
Accuracy:42.062% C+
HSR:4.006% C+
Comet VM2
C
Kills:653
Deaths:1,013
KDR:0.645
Accuracy:41.707% C
HSR:1.838% D*
Cosmos VM3
C
Kills:645
Deaths:425
KDR:1.518
Accuracy:14.891% C
HSR:17.364% C-
NS-10 Burster
C++
Kills:321
Deaths:496
KDR:0.647
Accuracy:30.084% C++
HSR:6.542% C+
NS-10 Burster
A+
Kills:318
Deaths:426
KDR:0.746
Accuracy:30.288% C++
HSR:11.006% A+
Blueshift VM5
A+
Kills:299
Deaths:197
KDR:1.518
Accuracy:18.830% C+
HSR:29.097% A+
Blueshift VM5
A+
Kills:267
Deaths:197
KDR:1.355
Accuracy:19.010% C+
HSR:29.214% A+
Nebula VM20
A+
Kills:125
Deaths:96
KDR:1.302
Accuracy:19.505% C*
HSR:28.800% A+
Nebula VM20
A*
Kills:122
Deaths:91
KDR:1.341
Accuracy:19.390% C**
HSR:32.787% A*
Cosmos VM3
A+
Kills:89
Deaths:58
KDR:1.534
Accuracy:14.982% C
HSR:26.966% A+
Quasar VM1
B**
Kills:87
Deaths:51
KDR:1.706
Accuracy:14.320% D-
HSR:25.287% B**
Kills:4,361
Deaths (as MAX Suit):2,259
Deaths (to MAX Suits):4,936
KDR:1.9305
Kill Difference:2,102
Playtime:196.492 hours
Usage:4%
Score:3.271m
Score/min:277
Accuracy (listed only):23.220%
HSR (listed only):19.259%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:1,267
V. Kills:604 209%
Deaths:706
KDR:1.795
Accuracy:50.957% A
KPH:17.900 D-
VKPH:8.600 A*
Hornet Missiles
B+
Kills:977
V. Kills:526 185%
Deaths:145
KDR:6.738
Accuracy:65.940% B+
KPH:78 C*
VKPH:42 C*
Dual Photon Pods
B
Kills:760
V. Kills:155 487%
Deaths:91
KDR:8.352
Accuracy:54.604% C**
KPH:95.700 B
VKPH:19.500 C++
Maelstrom Turbo Laser
C++
Kills:648
V. Kills:375 172%
Deaths:499
KDR:1.299
Accuracy:31.995% C++
KPH:13.600 C+
VKPH:7.900 C
Saron Laser Cannon
C+
Kills:638
V. Kills:860 74%
Deaths:809
KDR:0.789
Accuracy:44.031% A*
KPH:7.200 D
VKPH:9.700 C+
Kills:4,290 (2,553 + 0)
Deaths:2,250
KDR:1.907
VKDR:1.120
Vehicle Kills:2,520
Kill Difference:2,040
Playtime:227.324 hours
Usage:4%
Score:2.130m
Score/min:156
Piloting Accuracy:44.031%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,994
V. Kills:315 N/A
Deaths:130
KDR:15.339
Accuracy:42.199% C+
KPH:7,178,400 U
VKPH:1,134,000 U
CAS30 Tank Buster
B**
Kills:1,689
V. Kills:3,736 45%
Deaths:2,551
KDR:0.662
Accuracy:49.025% B
KPH:5.500 C-
VKPH:12.100 B**
C150 Dalton
U
Kills:1,517
V. Kills:1,049 144%
Deaths:253
KDR:5.996
Accuracy:47.256% B*
KPH:5,461,200 U
VKPH:3,776,400 U
AP30 Shredder
U
Kills:1,025
V. Kills:602 170%
Deaths:185
KDR:5.541
Accuracy:28.544% D-
KPH:3,690,000 U
VKPH:2,167,200 U
L105 Zephyr PX
U
Kills:287
V. Kills:82 346%
Deaths:16
KDR:17.938
Accuracy:48.300% C
KPH:1,033,200 U
VKPH:295,200 U
Dual-75 Duster
B+
Kills:90
V. Kills:11 N/A
Deaths:14
KDR:6.429
Accuracy:37.848% C+
KPH:60.200 C
VKPH:7.400 B+
Kills:6,602 (1,689 + 4,913)
Deaths:3,149
KDR:2.097
VKDR:1.840
Vehicle Kills:5,795
Kill Difference:3,453
Playtime:309.754 hours
Usage:6%
Score:3.643m
Score/min:196
Piloting Accuracy:49.025%
Gunner Accuracy:37.848%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C**
Kills:352
V. Kills:143 244%
Deaths:81
KDR:4.346
Accuracy:62.687% B**
KPH:31.300 C++
VKPH:12.700 C**
L100 Python AP
C
Kills:343
V. Kills:311 110%
Deaths:118
KDR:2.907
Accuracy:52.761% C-
KPH:17.900 D-
VKPH:16.200 C
C75 Viper
C+
Kills:151
V. Kills:27 N/A
Deaths:28
KDR:5.393
Accuracy:38.449% C+
KPH:19.800 C--
VKPH:3.500 D--
Skyguard
C+
Kills:90
V. Kills:52 170%
Deaths:26
KDR:3.462
Accuracy:28.975% C+
KPH:11 C-
VKPH:6.300 D-
Kills:936 (936 + 0)
Deaths:253
KDR:3.700
VKDR:2.107
Vehicle Kills:533
Kill Difference:683
Playtime:46.257 hours
Usage:1%
Score:0.745m
Score/min:269
Driving Accuracy:28.975%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C++
Kills:1,744
V. Kills:1,051 166%
Deaths:263
KDR:6.631
Accuracy:44.576% C++
KPH:25.100 C+
VKPH:15.100 C+
Supernova FPC
C+
Kills:1,017
V. Kills:660 154%
Deaths:236
KDR:4.309
Accuracy:56.373% B
KPH:23.300 C+
VKPH:15.100 C+
Supernova PC
C+
Kills:993
V. Kills:407 243%
Deaths:172
KDR:5.773
Accuracy:49.621% C++
KPH:19.300 C
VKPH:7.900 C+
E540 Halberd
C*
Kills:609
V. Kills:352 173%
Deaths:66
KDR:9.227
Accuracy:46.724% C+
KPH:31.100 C+
VKPH:17.900 C*
Proton II PPA
B+
Kills:583
V. Kills:54 N/A
Deaths:55
KDR:10.600
Accuracy:22.706% C+
KPH:50 C
VKPH:4.600 B+
Aphelion VEX-4
B+
Kills:164
V. Kills:104 156%
Deaths:38
KDR:4.316
Accuracy:37.822% B+
KPH:25.200 C+
VKPH:16 C+
M20 Basilisk
B+
Kills:77
V. Kills:53 143%
Deaths:22
KDR:3.500
Accuracy:28.322% C
KPH:13.300 C--
VKPH:9.100 B+
Kills:5,187 (2,010 + 3,177)
Deaths:852
KDR:6.088
VKDR:3.147
Vehicle Kills:2,681
Kill Difference:4,335
Playtime:208.259 hours
Usage:4%
Score:3.199m
Score/min:256
Driving Accuracy:49.621%
Gunner Accuracy:28.322%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C*
Kills:570
V. Kills:52 N/A
Deaths:57
KDR:10
Accuracy:36.551% C+
KPH:78.300 C
VKPH:7.100 C*
Saron HRB-H
C+
Kills:265
V. Kills:158 167%
Deaths:37
KDR:7.162
Accuracy:54.563% C+
KPH:34 C+
VKPH:20.200 C
E540 Halberd-H
D--
Kills:132
V. Kills:73 178%
Deaths:26
KDR:5.077
Accuracy:50.086% D--
KPH:23.800 D--
VKPH:13.200 D--
Aphelion VEX-4H
C
Kills:120
V. Kills:80 148%
Deaths:31
KDR:3.871
Accuracy:40.644% D
KPH:33.800 C
VKPH:22.600 C-
Kills:1,087 (0 + 1,087)
Deaths:151
KDR:7.199
VKDR:2.404
Vehicle Kills:363
Kill Difference:936
Playtime:24.186 hours
Usage:0%
Score:0.437m
Score/min:301
Driving Accuracy:N/A%
Gunner Accuracy:40.644%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:318
V. Kills:66 475%
Deaths:51
KDR:6.235
Accuracy:37.043% C++
KPH:40.400 C+
VKPH:8.400 C+
M20 Basilisk
C+
Kills:280
V. Kills:111 250%
Deaths:39
KDR:7.179
Accuracy:36.419% C
KPH:18.700 C+
VKPH:7.400 C+
M40 Fury
C+
Kills:220
V. Kills:58 373%
Deaths:34
KDR:6.471
Accuracy:38.644% C*
KPH:37.900 D
VKPH:10 C+
M12 Kobalt
C
Kills:209
V. Kills:14 N/A
Deaths:28
KDR:7.464
Accuracy:17.632% C+
KPH:40.300 D
VKPH:2.700 C
M60-G Bulldog
C
Kills:169
V. Kills:38 433%
Deaths:29
KDR:5.828
Accuracy:38.468% B
KPH:23.700 C
VKPH:5.300 C
M20 Basilisk
C-
Kills:142
V. Kills:63 222%
Deaths:27
KDR:5.259
Accuracy:34.561% C-
KPH:15.100 C--
VKPH:6.700 D
M60-G Bulldog
C++
Kills:119
V. Kills:31 372%
Deaths:16
KDR:7.438
Accuracy:38.095% C++
KPH:33.800 C+
VKPH:8.800 C++
M12 Kobalt
C--
Kills:115
V. Kills:5 N/A
Deaths:21
KDR:5.476
Accuracy:16.269% C
KPH:50.100 D
VKPH:2.200 C--
G40-F Ranger
C*
Kills:65
V. Kills:39 163%
Deaths:12
KDR:5.417
Accuracy:26.467% D
KPH:19.900 C*
VKPH:11.900 C+
Kills:1,637 (0 + 1,637)
Deaths:257
KDR:6.370
VKDR:1.654
Vehicle Kills:425
Kill Difference:1,380
Playtime:59.480 hours
Usage:1%
Score:0.669m
Score/min:187
Driving Accuracy:N/A%
Gunner Accuracy:26.467%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:474
V. Kills:88 N/A
Deaths:575
KDR:0.824
Accuracy:35.596% D*
KPH:11.700 D
VKPH:2.200 D-
S12 Renegade
D-
Kills:177
V. Kills:9 N/A
Deaths:187
KDR:0.947
Accuracy:35.401% D-
KPH:17.700 D--
VKPH:0.900 D-
V30-F Starfall
D*
Kills:132
V. Kills:74 176%
Deaths:264
KDR:0.500
Accuracy:54.364% D*
KPH:12.300 D*
VKPH:6.900 D**
M12 Kobalt-F
D
Kills:95
V. Kills:17 N/A
Deaths:180
KDR:0.528
Accuracy:16.576% D-
KPH:3.300 D--
VKPH:0.600 D
Kills:878 (878 + 0)
Deaths:1,206
KDR:0.728
VKDR:0.156
Vehicle Kills:188
Kill Difference:328
Playtime:89.682 hours
Usage:2%
Score:0.233m
Score/min:43
Driving Accuracy:16.576%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:230
V. Kills:36 N/A
Deaths:35
KDR:6.571
Accuracy:32.049% C
KPH:60.300 C+
VKPH:9.400 B**
M20 Wyvern
C
Kills:89
V. Kills:42 207%
Deaths:27
KDR:3.296
Accuracy:35.456% C
KPH:19.100 C
VKPH:9 D
Kills:319 (0 + 319)
Deaths:62
KDR:5.145
VKDR:1.258
Vehicle Kills:78
Kill Difference:257
Playtime:8.471 hours
Usage:0%
Score:0.100m
Score/min:197
Piloting Accuracy:N/A%
Gunner Accuracy:35.456%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sirius SX12 3,3293,2773,1241.049C+0.1324.511%C+17.547%C+27.5C+N/A90119.1h13.9B56.6C**
Phobos VX86 3,2183,1643,4740.911C0.2754.337%C18.584%B+21.1DN/A60150.1h2.7C5C+
Solstice SF 3,2283,0813,4480.894C+0.2918.725%D--6.913%F11.4DN/A38270.5h10.2B54.4C++
C-4 ARX 4,0433,0671,7941.71C+0.5329.917%B*N/A81.1D25.8C--44337.8h1.1B+3.8B+
Skorpios 3,0162,9683,1810.933C0.2527.066%C+18.228%C31C--N/A8695.6h10.9C*40.1C*
Proximity Mine 2,5242,5151,0552.384C-1.2043.587%C++N/A144.5B+N/A38617.4h1.2A*2.7A+
MANA Anti-Vehicle Turret 4,5072,2431,6611.35D0.1757.337%C4.146%B*22430S22640S70178650.1h9.1B+15.8B+
VX6-7 2,0702,0191,8901.068C+0.1125.462%C*17.732%C--27.9C+N/A8472.4h12.5C*49B
L105 Zephyr 2,3091,99413015.338B*14.1642.199%C+N/A19940U3150U53652900.1h4.9B*11.6B++
C-4 2,6731,8211,4971.216C+0.0323.377%CN/A59.1C-27.7C+65530.8h1.4C**5.8C*
NS-30 Vandal 1,7961,7801,5421.154C0.0332.428%C+18.034%D--32.8CN/A8254.2h5.7C++17.7C++
Saron HRB 2,7951,7442636.631B5.4544.576%C++1.491%C+25.1C+15.1C+22269.6h21.3C*47.9B
Frag Grenade 1,7631,73911739N/A1,737.8251.717%B*N/A724.6B**10B+23252.4h2.7B**5.3B*
CAS30 Tank Buster 5,4251,6892,5510.662C0.5249.025%BN/A5.5C-12.1B**81308.3h83.7D170.8C
Artemis VX26 1,6971,6801,5761.066C0.1227.68%C++14.941%D*30.8C+N/A8154.6h14.8D53.5C
Tank Mine 2,7471,5586832.281C+1.1028.563%CN/A98C+74.8B+107115.9h1.6B+5.7B+
C150 Dalton 2,5661,5172535.996C+4.8147.256%B*N/A15170U10490U93398400.1h4.8C+10.2B+
Lasher X2 1,4061,3861,7780.78C+0.4024.726%C+3.535%C25.2CN/A9055h21.6C87.2C++
Pulsar C 1,3721,3561,3570.999C+0.1825.345%C*20.133%C--21CN/A7764.5h13.7C54C++
Pandora VX25 1,3151,2921,2621.024C+0.1638.462%C+12.771%D26.9CN/A7648.1h4.7C+12.2C++
Eidolon VE33 1,3111,2911,5660.824C+0.3624.135%D22.541%C-12.2DN/A40105.4h10.3C+42.5C+
Light PPA 1,8711,2677061.795C0.6150.957%A1.184%C+17.9D-8.6A*8070.6h28.4D*55.8C
Eridani SX5 1,2361,2331,0141.216C++0.0324.662%C18.978%C+33.6C+N/A11536.7h12.2C++49.6C++
Deimos VA29 1,2381,2251,2980.944C0.2460.122%C+12.816%D29C-N/A9642.3h2.3C**3.9C*
NS-11C 1,2351,2231,3720.891C+0.2922.151%C18.152%C+15.8C-N/A6277.5h14.9C++67.3C++
VX29 Polaris 1,2401,2191,1261.083C0.1021.994%C17.227%D29C--N/A9642.1h16.2D--73.5C
Serpent VE92 1,2081,2021,1511.044C+0.1419.32%D-18.885%C+19.9CN/A6860.3h13.1C++67.9C+
Solstice VE3 1,2291,1989411.273B++0.0925.886%B+19.366%C+20.3C++N/A10959h12.6B+48.8B
Terminus VX-9 1,2221,1921,2580.948C0.2326.409%C++24.245%C25.9C--N/A6846h13.6C51.4C++
NSX-P Tanto 1,2311,1911,2230.974C+0.2128.612%B+24.601%C+24.4C+N/A7248.9h13.2B+46.2B+
Ghost 1,2001,1869571.239C-0.0642.723%B+57.336%D--28CN/A8442.3h2.4C+5.7C*
Zenith VX-5 1,2191,1841,1831.001C+0.1826.484%C*22.382%C*22.7C-N/A5852.1h13.7C+51.7C*
Thanatos VE70 1,2151,1811,4760.8C+0.3839.21%C+10.923%D--15.1DN/A4378h5.9D15.1C+
CME 1,2021,1801,2900.915C0.2727.247%C++25%B25.3C-N/A6046.7h15.6C--57.3C+
Eclipse VE3A 1,2121,1781,1820.997C0.1826.445%C+17.657%C26.7C-N/A6944.2h13.5C50.9C+
NS-11P 1,2101,1761,4500.811C0.3726.511%B++23.64%B++21CN/A6055.9h16.3D61.6C*
Nyx VX31 1,1711,1618131.428C0.2538.127%B++23.687%D41.9C++N/A11527.7h5.9C+15.6C**
NS-7 PDW 1,1641,1601,1581.002C++0.1826.931%B+14.397%D30.6C*N/A11637.9h13.9B51.5B+
MKV Suppressed 1,1671,1601,0801.074C+0.1128.207%B+13.19%D--40.7B+N/A12528.5h13.8C*49B
NS Baron G5 1,1681,1571,2920.896C0.2945.877%C*12.792%C26.6CN/A7543.5h4.5C*9.8C++
MANA Anti-Personnel Turret 1,1731,1466571.744N/A0.5619.849%UN/A11460U270U24204600.1h23.8T*119.9T*
AP30 Shredder 1,6271,0251855.541C++4.3628.544%D-1.951%C+10250U6020U51462300.1h70.9B++248.3B+
Supernova FPC 1,6771,0172364.309C+3.1356.373%B1.573%D23.3C+15.1C+42343.6h5.9C+10.4C++
Supernova PC 1,4009931725.773C++4.5949.621%C++2.417%C+19.3C7.9C+19051.5h4.3B++8.6B++
VE-S Canis 1,0059868911.107C+0.0730.657%B+15.517%D31CN/A8731.8h12.1C++39.6B
Hornet Missiles 1,5039771456.738B+5.5665.94%B+N/A78.2C*42.1C*56712.5h11.3C++17.2C*
NS-44 Commissioner 8538291,1270.736C+0.4535.343%C+17.974%D29.7C+N/A10027.9h4.8D13.5C+
H-V45 8368241,0410.792C0.3922.905%C19.175%C21.1C-N/A7539.1h14.2C62C+
Dual Photon Pods 915760918.352B7.1754.604%C**1.447%C*96.2B19.6C++6387.9h19.7B+36B+
Quasar VM1 7407364691.569C++0.3913.567%C-18.207%C+22C+N/A8733.5h13.7B+101.2C++
Comet VM2 1,1256999990.7C+0.4842.062%C+4.006%C+8.8C5.3B+8779.8h26.2C62.3C+
Rocklet Rifle 1,1976837590.9B+0.2852.124%C+N/A24.2C18.2D26728.2h31.5B+60.4B+
Solstice Burst 6886811215.628M++4.4522.55%D-18.062%D-10.6D--N/A7364.5h18.3D*81.3D-
Revenant 7106778490.797C-0.3832.077%C24.225%D15.2D*N/A4244.6h12.1F--37.7D**
NS-61 Emissary 6876738660.777C+0.4031.262%B+16.791%C++26.9C++N/A7925h16.5C+52.7C++
Comet VM2 1,0786531,0130.645C-0.5441.707%C1.838%D*8.4D5.4C*7478.1h27.1C++64.9C++
Maelstrom Turbo Laser 1,0236484991.299C+0.1231.995%C++2.16%C13.6C+7.9C16147.5h96.4C**301.4B
Cosmos VM3 6506454251.518C+0.3414.891%C17.364%C-25.7CN/A8225.1h13.9C+93.6C+
Saron Laser Cannon 1,4986388090.789C0.3944.031%A*3.292%B++7.2D9.7C+11388.7h234.6D-532.7C+
E540 Halberd 961609669.227C++8.0546.724%C+1.97%C31.1C+18C*27819.6h6.2C+13.4C+
NS-11A 6256086410.949C+0.2327.859%B++22.862%C++25CN/A7024.3h15.8C--56.8C*
Proton II PPA 6375835510.6C+9.4222.706%C+1.201%D-49.8C4.6B+16511.7h11.1C48.7C+
Proton II PPA-H 6225705710C+8.8236.551%C+N/A78.1C7.1C*2667.3h10.7C+29.3C++
Hunter QCX 1,0185131,3790.372C-0.8157.304%B*2.534%F11.2C11A++11345.9h24.3D**42.5D
NS-AM7 Archer 8515121,9530.262D0.9265.074%B*14.063%C2.8D-1.8C--24184.1h26.9C41.4C+
Sticky Grenade 5034931493N/A491.8253.308%C++N/A704.3C-14.3C**23970.7h2.5C+4.8C++
M40 Fury-F 5624745750.824C0.3635.596%D*1.266%C**11.7D2.2D-5140.4h10.9C*30.6C
Flare VE6 4834702731.722B+0.5415.902%D*15.957%D*18.4DN/A10725.5h13.5D84.8D
NS Decimator 6994648800.527D0.6558.203%C1.509%D19.7D-10D24423.5h4.7C++8.1C++
The Slasher 46544310,2500.043C+1.1435.134%C++13.318%C*1.2CN/A3382.8h2.4C+6.9C*
M60-A Bulldog 4724272914.724C++13.5449.396%B2.108%C+36.8C*3.9C+15711.6h5.5C**11.1B+
Pulsar LSW 4224154041.027C0.1524.66%B25.301%C*27.5C--N/A11815.1h14.9D60.4C++
NS-15M1 4144024130.973C0.2125.471%B+23.632%C++26.1C-N/A9715.4h15.3D60.2C++
SVA-88 4064004240.943C-0.2419.998%D20.75%D28.4DN/A16014.1h14.3D71.7C-
Ursa 3953894050.96C0.2226.159%B++26.735%B+31.6CN/A11212.3h14.6D-55.8C++
Spear Anti-Vehicle Phalanx Turret 611383468.326C*7.1441.856%C2.089%D--36.5C+21.7C+41410.5h8.8C*20.9C*
Phantom VA23 3843813721.024C0.1633.293%C22.835%D26.5C-N/A7914.4h5.1C15.2C+
L100 Python HEAT 495352814.346C+3.1662.687%B**2.841%C++31.2C++12.7C**25511.3h7C11.2B
L100 Python AP 6543431182.907C1.7352.761%C-4.665%B**17.9D-16.2C26819.2h9.2D-17.5D-
NSX Tengu 3403304680.705C-0.4836.466%C+18.485%C19.5DN/A8216.9h13.2C*36.2C*
NS-10 Burster 5133214960.647C0.5330.084%C++6.542%C+5C3C6963.7h135.2C++449.4C**
VE-H Maw 3273193640.876D0.3123.238%C-21.003%D20.2D-N/A7615.8h13.9D-59.8C
M40 Fury 384318516.235C+5.0537.043%C++N/A40.3C+8.4C+2257.9h13.2C*35.7B+
NS-10 Burster 4983184260.746C-0.4430.288%C++11.006%A+5.8C++3.3C7255.2h122.5B++404.5B+
Blueshift VM5 3022991971.518C0.3418.83%C+29.097%A+31.1C+N/A1319.6h14.8B+78.6C**
Corvus VA55 3062963130.946C+0.2423.05%C23.311%C++25.5C+N/A12011.6h13.3C57.6C+
L105 Zephyr PX 3692871617.938C++16.7648.3%CN/A2870U820U12771600.1h7.5F-15.6D**
M20 Basilisk 391280397.179A++6.0036.419%C8.214%B**18.7C+7.4C+17715h81.3B+223.3B+
Orion VS54 2782761501.84B0.6618.376%C-21.739%C-18.3DN/A30215.1h14.3C+77.8C+
Force-Blade 39927135,7500.008C-1.1728.011%C+3.321%C--0.2C--N/A11582.4h4D--14.4C
Blueshift VM5 2742671971.355C0.1719.01%C+29.214%A+27.8CN/A1249.6h17C89.5C++
Saron HRB-H 423265377.162B+5.9854.563%C+N/A34C+20.3C3197.8h25.4C++46.6C++
M60-A Bulldog 2982582112.286C+11.1047.916%C++1.938%C29.3C4.5C++1418.8h6.7C+13.9C++
S1 3982433430.708C+0.4753.795%C2.058%C-14.4D9.2C--36116.9h7.4C13.7C+
M60-A Bulldog 285242902.689C-1.5134.644%C+N/A2420U430U10160800.1h6.8C--19.5C+
Chaos 2392344070.575D0.6148.102%D13.248%C16D*N/A4114.6h5.3D**10.9D*
CAS 14-E 266230356.571C-5.3932.049%CN/A60.5C+9.5B**2353.8h38.6C-120.3C
NSX Daimyo 2282262031.113D0.0740.275%C89.381%D*27.6D-N/A768.2h3.4D--8.4D
M40 Fury 278220346.471C+5.2938.644%C*N/A37.9D10C+2525.8h15.3C+39.5C++
M40 Fury 265220326.875C5.6943.7%C--N/A46.8D9.6D1774.7h11.7B26.9B
Anti-Vehicle Grenade 2342131213N/A211.8263.435%A+N/A710A+70C33840.3h3.6B**5.7B**
M12 Kobalt 223209287.464C-6.2817.632%C+16.268%C40.2D2.7C1505.2h22.7C--128.6C+
NSX Tomoe 2011991731.15C0.0331.485%B+40.201%B28.8CN/A846.9h14.5C++46C**
NS-357 Underboss 2001962310.848C+0.3336.707%C+12.755%D--37.7C+N/A1375.2h4.5C+12.1C++
S12 Renegade 1861771870.947C-0.2335.401%D-10.17%A+17.7D--N/A5410h4.5D-12.8D-
NSX Naginata 1801742240.777C--0.4020.236%C34.483%B*28.5C-1B*1046.1h15.2D75C
M60-G Bulldog 207169295.828B+4.6538.468%B1.183%D*23.8C5.4C+1367.1h8.1C+21.2C**
NSX Yumi 1711662260.735C-0.4523.475%D17.47%D-20DN/A668.3h16.4D*69.8D-
Manticore SX40 1811662440.68C0.5022.24%D*20.482%C+24.8C2.2M*736.7h11.8D*53.1F
MAX Punch 1781652,2740.073C1.1132.008%D-N/A0.9CN/A3176.8h2C++6.1C+
Aphelion VEX-4 268164384.316C+3.1337.822%B+2.439%D25.2C+16C+2196.5h74.4C196.8C+
Pulsar VS1 1641621591.019C++0.1623.065%C+8.642%F27.9C*N/A2685.8h14.1C**61.2C**
Parallax VX3 1611611161.388C-0.2137.869%C+77.64%C+24.8C+N/A1526.5h2.1B5.5C**
C75 Viper 178151285.393C**4.2138.449%C+1.987%B+19.9C--3.6D--2967.6h12.4B32.4B
Aspis Anti-Aircraft Phalanx Turret 309147433.419C+2.2425.188%C+N/A14.4B++15.9B**33310.2h135.3B+537.3B+
M20 Basilisk 205142275.259A4.0834.561%C-7.042%B+15.1C--6.7D1829.4h96C**277.9C++
NS-44L Blackhand 1331332070.643C-0.5440.958%C+32.331%D21.1C+N/A816.3h4.6C++11.3C++
E540 Halberd-H 205132265.077C3.9050.086%D--3.788%A23.6D--13D--2655.6h6.6C+13.2C
V30-F Starfall 2061322640.5D0.6854.364%D*N/A12.2D*6.9D**7710.8h25.6D**47F-
Nebula VM20 128125961.302C0.1219.505%C*28.8%A+41.7B+1B*1653h15.1B+77.6B+
Nebula VM20 127122911.341C0.1619.39%C**32.787%A*43.6B++1.8M1832.8h14.9B+77.1B+
Aphelion VEX-4H 200120313.871C+2.6940.644%D1.667%D-34.3C22.9C3913.5h66.2C+162.8C+
M60-G Bulldog 150119167.438B++6.2638.095%C++N/A34C+8.9C*2223.5h8.3C21.7C++
M12 Kobalt 120115215.476C-4.2916.269%C14.783%D50D2.2C--1702.3h25.6D*157.1C-
Soldier Soaker 1061061090.972C+0.2123.247%D*25.472%A++30.3DN/A1683.5h5.8C*24.8D
M12 Kobalt 1101041010.4D-9.2216.378%D--15.385%C-34.7D*2D--953h22.4C-136.7D-
NSX Amaterasu 1099911,8110.008D1.178.667%D*2.02%D*0.2CN/A1506.6h3.4C*39.4C
M12 Kobalt-F 112951800.528D0.6516.576%D-9.474%C+3.3D--N/A1628.5h29.4F177.5D**
Dual-75 Duster 10190146.429C5.2537.848%C+N/A60C7.3B+3041.5h6.8D18C+
Skyguard 14290263.462B2.2828.975%C+1.111%D11C-6.3D-2628.2h145.3C501.6C+
M20 Wyvern 13189273.296C2.1135.456%C2.247%C--18.9C8.9D1674.7h75.1C**211.7C*
Cosmos VM3 9389581.534C+0.3514.982%C26.966%A+21.2C--1A1114.2h15.7C104.9C+
Quasar VM1 9187511.706C+0.5214.32%D-25.287%B**32.2C+1.5A*1562.7h13C**90.6C+
Hyena Missile Launcher 12879631.254C0.0738.893%B*1.266%C+14.9C9.2C1585.3h52D**133.7C
M20 Basilisk 13077223.5C**2.3228.322%C6.494%B++13.3C--9.1B+1435.8h85.4C+301.4C+
NS-44L Showdown 77771240.621C-0.5641.541%C+32.468%C+16.4DN/A624.7h3.6C*8.6C*
Lumine Edge 766911,0650.006C-1.1818.031%D-23.188%B**0.2DN/A1396.5h1.9D-10.4C-
Nemesis VSH9 114671800.372D0.8160.556%CN/A7.7D5.4D-2738.7h11.4D*18.8D*
Ectoblaster 70671440.465C0.7227.787%D*8.955%C+19.7DN/A593.4h18.4C+66.3C
G40-F Ranger 10465125.417C*4.2426.467%D1.538%C++19.7C*11.8C+1893.3h78.9B**298.1B++
M20 Basilisk 886579.286B+8.1048.501%C-7.692%A+40.6C+14.4D3041.6h74.2B*153B++
Beamer VS3 6961431.419B*0.2424.618%C-11.475%D**9.7D1.3B*1206.3h24.3T*98.6D--
A30 Walker 120601660.361D-0.8218.476%D--N/A600U600U6876400.1h253D*1369.4D*
Hades VSH4 100591400.421C0.7674.673%B*1.695%C-12C8.4C2884.9h8.7C++11.6B+
Auraxium Force-Blade 63584,9120.012D1.1723.827%C-10.345%B+0.3DN/A1205.7h2.3C+9.6C++
Xiphos Anti-Personnel Phalanx Tower 5150150C48.8216.958%D*2%C**250C+5D7850.2h8.1B+48C**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit3650.4h
Motion Spotter31619,78417.3h
Decoy Grenade0870h
Nano-Armor Kit2,1592,049,065211.2h
Anti-Vehicle MANA Turret2804,93120.7h
Spawn Beacon452,3234.6h
Turret AI Module11871.4h
Structure Shield Module11200.9h
Repair Module02221.5h
Cortium Silo0670.4h
Skywall Shield Emitter0930.8h
Medical Applicator1,269281,26535.3h
Nanite Revive Grenade04,6321.3h
Nanite Healing Grenade0640h
VS Triumph Flare Gun0870.1h
Welding Device0910h
Deconstruction Tool07,7930.5h
Spear Anti-Vehicle Tower11040.9h
Spitfire Auto-Turret264521.4h
Sunderer Garage1560.7h
Rampart Wall22102.6h
Hoplon Anti-Aircraft Phalanx Tower21010.9h
Xiphos Anti-Personnel Tower11120.8h
Ammunition Package7612,9945h
Medical Kit978351.7h
Anti-Infantry MANA Turret1342,1487.8h
Snowman Soldier233110.6h
Nano-Repair Grenade01,5480.4h
Hardlight Barrier71030.3h
Router21080.3h
Recon Detection Device30813,09823.5h
Smoke Grenade06390.2h
Shield Recharging Field612,5881.8h
WLT-Howler Mining Laser35941.9h

Check the help document for the dictionary if you want to learn more about words used here.


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