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Legate Grouchy jionglianmianju[MABL] jionglianmianju
VS BR 73

KDR: 2.11

Score: 90.5m

Last Seen: Dec 13th, 2018 12:47 PM
- OFFLINE - 406.1 hour(s)

Prestige 1, Battle Rank 73 - Vanu Sovereignty on Briggs
Level Progress (to 74): 28%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Pandora VX25 Light PPA Parallax VX3 L100 Python HESH Sirius SX12 Proximity Mine Eridani SX5 Dual Photon Pods
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $806,895 MLG Score: 645
Fun Score: N/A
Cheeseburgers Flipped: 3236TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.765%16.744%3484397948,6331.213850.894

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.567%-0.061C+-0.607D-1.245D*HEAD ++ (~6.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.70.189C++12.60.118C+48.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.027%1.218%4815101710,507267832453.92345324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.687%-0.251C-0.354C--0.437

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.30.439B31.60.403B58.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.64%2.012%4308101413,919369446433.768300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.892%-0.805D--0.387C-1.077

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.90.123C+11.10.118C+22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.276%2.568%1721410085,686327623831.73565239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.347%-0.732D--0.457D0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.1-0.056C+35.40.103C+89.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.407%70.907%172610169,4184111712.29037

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.671%0.357C**0.247C++1.374

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.235C++2.80.112C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.872%11.273%1726101616,86430191425.58411

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.091%-0.046C+-0.649D-0.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.316C*3.70.239C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
90.5m217.7%363 (21.8k)306 (18.4k)2.10834166,25178,8542.4758473 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1022798619.672%12.903%25403:4564

34% Engineer23% Heavy Assault21% Infiltrator11% Light Assault8% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2013 8:56 AMDec 13th, 2018 12:24 PMDec 27th, 2018 1:54 PM (58d) (PST)Dec 13th, 2018 9:48 AM (72d) (PST)Dec 13th, 2018 8:47 AM (72d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8051826230.5620.2670.0721.4230.091645

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,28810,94437,3443416485518,353

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4931.4h/205.5d 28,979 21,451 46,872 420.9k 8,262 15,574 27,061 238.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C--
Kills:2,516
Deaths:1,778
KDR:1.415
Accuracy:21.669% C--
HSR:2.186% D--
NS-15M2
C+
Kills:1,755
Deaths:762
KDR:2.303
Accuracy:22.872% C+
HSR:23.932% C+
SVA-88
D**
Kills:1,454
Deaths:1,057
KDR:1.376
Accuracy:13.890% F-
HSR:14.512% D**
Orion VS54
D-
Kills:1,235
Deaths:849
KDR:1.455
Accuracy:15.582% D--
HSR:18.866% D-
NSX Naginata
C+
Kills:1,178
Deaths:698
KDR:1.688
Accuracy:19.847% C-
HSR:27.504% C+
Betelgeuse 54-A
C--
Kills:1,166
Deaths:628
KDR:1.857
Accuracy:22.689% D-
HSR:26.244% C--
Flare VE6
C--
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:17.048% D--
HSR:20.862% C--
Pulsar LSW
D--
Kills:1,153
Deaths:779
KDR:1.480
Accuracy:17.852% D--
HSR:15.438% D*
Ursa
D
Kills:1,153
Deaths:704
KDR:1.638
Accuracy:18.860% D
HSR:19.428% D
VX29 Polaris
D
Kills:1,145
Deaths:846
KDR:1.353
Accuracy:15.599% D**
HSR:18.253% D
VE-H Maw
C--
Kills:949
Deaths:510
KDR:1.861
Accuracy:22.914% C--
HSR:17.703% D--
Kills:14,864
Deaths (as Heavy Assault):9,267
Deaths (to Heavy Assaults):21,608
KDR:1.60397
Kill Difference:5,597
Playtime:1,148.809 hours
Usage:23%
Score:21.860m
Score/min:317
Accuracy (listed only):18.984%
HSR (listed only):18.630%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C++
Kills:9,517
Deaths:4,608
KDR:2.065
Accuracy:39.875% C++
HSR:10.938% D--
Thanatos VE70
C++
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.043% C++
HSR:12.432% D
NS Baron G5
C
Kills:1,489
Deaths:1,079
KDR:1.380
Accuracy:39.931% C
HSR:9.134% D*
Solstice VE3
C+
Kills:1,309
Deaths:1,110
KDR:1.179
Accuracy:16.046% D*
HSR:18.640% C+
Deimos VA29
C-
Kills:1,256
Deaths:928
KDR:1.353
Accuracy:55.321% C-
HSR:12.420% D
Phobos VX86
D-
Kills:1,187
Deaths:958
KDR:1.239
Accuracy:45.342% D*
HSR:11.121% D-
Chaos
C--
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.901% D**
HSR:12.521% C--
Solstice SF
C*
Kills:1,168
Deaths:737
KDR:1.585
Accuracy:23.551% C+
HSR:17.980% C*
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D*
Eidolon VE33
C
Kills:1,160
Deaths:1,107
KDR:1.048
Accuracy:25.946% C
HSR:21.035% D
Solstice Burst
D*
Kills:1,156
Deaths:953
KDR:1.213
Accuracy:19.869% D*
HSR:14.360% D*
VX6-7
D-
Kills:1,151
Deaths:967
KDR:1.190
Accuracy:17.848% D*
HSR:16.160% D-
Pulsar C
D-
Kills:1,147
Deaths:1,170
KDR:0.980
Accuracy:18.792% D--
HSR:18.221% D-
Serpent VE92
D
Kills:1,146
Deaths:1,226
KDR:0.935
Accuracy:17.403% D*
HSR:15.707% D
Eclipse VE3A
D--
Kills:867
Deaths:565
KDR:1.535
Accuracy:20.600% D**
HSR:14.764% D--
NS-11C
D
Kills:628
Deaths:444
KDR:1.414
Accuracy:19.352% D-
HSR:14.809% D
VE-LR Obelisk
C+
Kills:203
Deaths:73
KDR:2.781
Accuracy:25.013% D--
HSR:30.542% C+
NSX Tanto
D*
Kills:94
Deaths:86
KDR:1.093
Accuracy:19.548% D*
HSR:14.894% D**
Zenith VX-5
D
Kills:57
Deaths:50
KDR:1.140
Accuracy:16.684% F
HSR:17.544% D
Kills:28,439
Deaths (as Engineer):18,996
Deaths (to Engineers):16,539
KDR:1.4971
Kill Difference:9,443
Playtime:1,660.037 hours
Usage:34%
Score:32.228m
Score/min:324
Accuracy (listed only):28.568%
HSR (listed only):15.386%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C++
Kills:9,517
Deaths:4,608
KDR:2.065
Accuracy:39.875% C++
HSR:10.938% D--
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,400
Deaths:2,989
KDR:1.138
Accuracy:20.452% D*
HSR:11.559% D*
Thanatos VE70
C++
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.043% C++
HSR:12.432% D
NS-7 PDW
D--
Kills:1,911
Deaths:1,409
KDR:1.356
Accuracy:19.164% D--
HSR:10.047% D*
NS Baron G5
C
Kills:1,489
Deaths:1,079
KDR:1.380
Accuracy:39.931% C
HSR:9.134% D*
Solstice VE3
C+
Kills:1,309
Deaths:1,110
KDR:1.179
Accuracy:16.046% D*
HSR:18.640% C+
VE-S Canis
C--
Kills:1,282
Deaths:759
KDR:1.689
Accuracy:22.108% D
HSR:16.069% C--
Deimos VA29
C-
Kills:1,256
Deaths:928
KDR:1.353
Accuracy:55.321% C-
HSR:12.420% D
Skorpios
D--
Kills:1,226
Deaths:881
KDR:1.392
Accuracy:21.663% D**
HSR:13.622% D--
Phobos VX86
D-
Kills:1,187
Deaths:958
KDR:1.239
Accuracy:45.342% D*
HSR:11.121% D-
Chaos
C--
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.901% D**
HSR:12.521% C--
Solstice SF
C*
Kills:1,168
Deaths:737
KDR:1.585
Accuracy:23.551% C+
HSR:17.980% C*
NSX Tengu
D
Kills:1,168
Deaths:820
KDR:1.424
Accuracy:30.912% D-
HSR:16.010% D
MKV Suppressed
C
Kills:1,166
Deaths:772
KDR:1.510
Accuracy:23.676% C
HSR:16.124% C--
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D*
Solstice Burst
D*
Kills:1,156
Deaths:953
KDR:1.213
Accuracy:19.869% D*
HSR:14.360% D*
VX6-7
D-
Kills:1,151
Deaths:967
KDR:1.190
Accuracy:17.848% D*
HSR:16.160% D-
Pulsar C
D-
Kills:1,147
Deaths:1,170
KDR:0.980
Accuracy:18.792% D--
HSR:18.221% D-
Serpent VE92
D
Kills:1,146
Deaths:1,226
KDR:0.935
Accuracy:17.403% D*
HSR:15.707% D
Eclipse VE3A
D--
Kills:867
Deaths:565
KDR:1.535
Accuracy:20.600% D**
HSR:14.764% D--
NS-11C
D
Kills:628
Deaths:444
KDR:1.414
Accuracy:19.352% D-
HSR:14.809% D
NSX Tanto
D*
Kills:94
Deaths:86
KDR:1.093
Accuracy:19.548% D*
HSR:14.894% D**
Zenith VX-5
D
Kills:57
Deaths:50
KDR:1.140
Accuracy:16.684% F
HSR:17.544% D
Kills:41,322
Deaths (as Light Assault):27,456
Deaths (to Light Assaults):13,027
KDR:1.50503
Kill Difference:13,866
Playtime:556.170 hours
Usage:11%
Score:10.412m
Score/min:312
Accuracy (listed only):27.304%
HSR (listed only):14.084%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
A
Kills:4,713
Deaths:978
KDR:4.819
Accuracy:48.006% A
HSR:82.410% B+
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,400
Deaths:2,989
KDR:1.138
Accuracy:20.452% D*
HSR:11.559% D*
NS-44 Commissioner
D
Kills:2,994
Deaths:2,930
KDR:1.022
Accuracy:27.100% D--
HSR:17.502% D
NS-7 PDW
D--
Kills:1,911
Deaths:1,409
KDR:1.356
Accuracy:19.164% D--
HSR:10.047% D*
XM98
B++
Kills:1,369
Deaths:767
KDR:1.785
Accuracy:41.044% B+
HSR:80.716% B++
NS-357 Underboss
D--
Kills:1,367
Deaths:1,873
KDR:0.730
Accuracy:22.795% F
HSR:13.899% D--
VE-S Canis
C--
Kills:1,282
Deaths:759
KDR:1.689
Accuracy:22.108% D
HSR:16.069% C--
Skorpios
D--
Kills:1,226
Deaths:881
KDR:1.392
Accuracy:21.663% D**
HSR:13.622% D--
NS-61 Emissary
D-
Kills:1,184
Deaths:1,220
KDR:0.970
Accuracy:18.604% D**
HSR:11.233% D-
NSX Tengu
D
Kills:1,168
Deaths:820
KDR:1.424
Accuracy:30.912% D-
HSR:16.010% D
MKV Suppressed
C
Kills:1,166
Deaths:772
KDR:1.510
Accuracy:23.676% C
HSR:16.124% C--
NSX Tomoe
C
Kills:1,164
Deaths:616
KDR:1.890
Accuracy:27.495% C
HSR:24.313% D*
VA39 Spectre
C
Kills:1,158
Deaths:704
KDR:1.645
Accuracy:30.251% C
HSR:21.848% D**
V10
C
Kills:1,155
Deaths:331
KDR:3.489
Accuracy:38.318% C
HSR:69.437% D--
Artemis VX26
C
Kills:1,155
Deaths:735
KDR:1.571
Accuracy:25.996% C
HSR:15.065% D--
NS-AM7 Archer
C+
Kills:898
Deaths:1,866
KDR:0.481
Accuracy:58.790% C+
HSR:14.477% C
NS-30 Vandal
C
Kills:766
Deaths:427
KDR:1.794
Accuracy:30.657% C
HSR:15.013% D**
Spiker
C
Kills:630
Deaths:634
KDR:0.994
Accuracy:24.331% D
HSR:18.413% C
Ghost
C--
Kills:529
Deaths:255
KDR:2.075
Accuracy:35.574% C--
HSR:54.064% D**
NS-44L Blackhand
D*
Kills:499
Deaths:528
KDR:0.945
Accuracy:30.758% D*
HSR:19.439% F
Phaseshift VX-S
C
Kills:494
Deaths:157
KDR:3.147
Accuracy:27.900% D--
HSR:70.445% C
Manticore SX40
C-
Kills:334
Deaths:478
KDR:0.699
Accuracy:15.680% F-
HSR:18.264% C-
Beamer VS3
C**
Kills:113
Deaths:249
KDR:0.454
Accuracy:11.904% F--
HSR:24.779% C**
Kills:34,768
Deaths (as Infiltrator):24,388
Deaths (to Infiltrators):11,689
KDR:1.42562
Kill Difference:10,380
Playtime:1,011.292 hours
Usage:21%
Score:13.179m
Score/min:217
Accuracy (listed only):28.278%
HSR (listed only):27.857%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C++
Kills:9,517
Deaths:4,608
KDR:2.065
Accuracy:39.875% C++
HSR:10.938% D--
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,400
Deaths:2,989
KDR:1.138
Accuracy:20.452% D*
HSR:11.559% D*
Thanatos VE70
C++
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.043% C++
HSR:12.432% D
NS-7 PDW
D--
Kills:1,911
Deaths:1,409
KDR:1.356
Accuracy:19.164% D--
HSR:10.047% D*
NS Baron G5
C
Kills:1,489
Deaths:1,079
KDR:1.380
Accuracy:39.931% C
HSR:9.134% D*
VE-S Canis
C--
Kills:1,282
Deaths:759
KDR:1.689
Accuracy:22.108% D
HSR:16.069% C--
Deimos VA29
C-
Kills:1,256
Deaths:928
KDR:1.353
Accuracy:55.321% C-
HSR:12.420% D
Skorpios
D--
Kills:1,226
Deaths:881
KDR:1.392
Accuracy:21.663% D**
HSR:13.622% D--
Phobos VX86
D-
Kills:1,187
Deaths:958
KDR:1.239
Accuracy:45.342% D*
HSR:11.121% D-
Chaos
C--
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.901% D**
HSR:12.521% C--
NSX Tengu
D
Kills:1,168
Deaths:820
KDR:1.424
Accuracy:30.912% D-
HSR:16.010% D
MKV Suppressed
C
Kills:1,166
Deaths:772
KDR:1.510
Accuracy:23.676% C
HSR:16.124% C--
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D*
NS-11A
D--
Kills:1,160
Deaths:789
KDR:1.470
Accuracy:18.860% D*
HSR:14.224% D--
Pulsar VS1
D
Kills:1,159
Deaths:870
KDR:1.332
Accuracy:20.456% D
HSR:16.135% D
H-V45
C+
Kills:661
Deaths:435
KDR:1.520
Accuracy:22.871% C
HSR:20.575% C+
NS-11P
C+
Kills:110
Deaths:74
KDR:1.486
Accuracy:21.297% C
HSR:18.182% C+
Equinox VE2 Burst
D
Kills:95
Deaths:60
KDR:1.583
Accuracy:20.727% D*
HSR:22.105% D
Kills:35,784
Deaths (as Combat Medic):22,376
Deaths (to Combat Medics):8,800
KDR:1.59921
Kill Difference:13,408
Playtime:166.135 hours
Usage:3%
Score:3.283m
Score/min:329
Accuracy (listed only):29.990%
HSR (listed only):14.008%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:2,561
Deaths:596
KDR:4.297
Accuracy:17.218% C+
HSR:18.352% C-
Nebula VM20
C+
Kills:2,480
Deaths:597
KDR:4.154
Accuracy:17.795% C+
HSR:20.081% C+
Blueshift VM5
C--
Kills:2,306
Deaths:547
KDR:4.216
Accuracy:16.876% C--
HSR:17.736% D
Blueshift VM5
C--
Kills:2,198
Deaths:523
KDR:4.203
Accuracy:17.297% C--
HSR:15.924% D--
Quasar VM1
C
Kills:1,349
Deaths:602
KDR:2.241
Accuracy:12.046% D
HSR:17.198% C
Comet VM2
B*
Kills:1,277
Deaths:570
KDR:2.240
Accuracy:34.329% D-
HSR:6.108% B*
Cosmos VM3
C*
Kills:1,158
Deaths:442
KDR:2.620
Accuracy:13.249% D
HSR:20.466% C*
Cosmos VM3
C*
Kills:1,158
Deaths:401
KDR:2.888
Accuracy:15.119% C
HSR:20.553% C*
Quasar VM1
B+
Kills:1,152
Deaths:415
KDR:2.776
Accuracy:14.670% D
HSR:22.483% B+
Comet VM2
A
Kills:1,058
Deaths:392
KDR:2.699
Accuracy:38.956% D
HSR:6.805% A
Vortex VM21
D
Kills:826
Deaths:404
KDR:2.045
Accuracy:33.748% D-
HSR:2.058% D
Vortex VM21
C*
Kills:794
Deaths:504
KDR:1.575
Accuracy:30.931% D--
HSR:4.660% C*
NS-10 Burster
C
Kills:343
Deaths:167
KDR:2.054
Accuracy:25.268% D
HSR:5.539% C
NS-10 Burster
C+
Kills:325
Deaths:130
KDR:2.500
Accuracy:26.625% C--
HSR:5.538% C+
NS-20 Gorgon
B+
Kills:254
Deaths:151
KDR:1.682
Accuracy:29.869% B+
HSR:21.654% B
NS-20 Gorgon
C**
Kills:224
Deaths:143
KDR:1.566
Accuracy:29.346% C**
HSR:18.750% C+
Kills:19,463
Deaths (as MAX Suit):3,292
Deaths (to MAX Suits):4,727
KDR:5.91221
Kill Difference:16,171
Playtime:405.263 hours
Usage:8%
Score:9.545m
Score/min:393
Accuracy (listed only):23.334%
HSR (listed only):13.994%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:5,423
V. Kills:521 N/A
Deaths:1,145
KDR:4.736
Accuracy:40.213% C+
KPH:75.400 B*
VKPH:7.200 A+
Dual Photon Pods
B+
Kills:3,274
V. Kills:662 494%
Deaths:423
KDR:7.740
Accuracy:53.090% C++
KPH:96.900 B+
VKPH:19.600 C++
Hornet Missiles
C+
Kills:1,713
V. Kills:962 178%
Deaths:406
KDR:4.219
Accuracy:57.807% C--
KPH:61.600 C+
VKPH:34.600 C+
Maelstrom Turbo Laser
C+
Kills:734
V. Kills:692 106%
Deaths:978
KDR:0.751
Accuracy:30.431% C+
KPH:10.900 C
VKPH:10.300 C+
Saron Laser Cannon
C+
Kills:681
V. Kills:566 120%
Deaths:780
KDR:0.873
Accuracy:30.357% C
KPH:11.200 C+
VKPH:9.300 C+
Photon A2A Missile Pods
B++
Kills:418
V. Kills:328 127%
Deaths:94
KDR:4.447
Accuracy:84.749% B++
KPH:58.900 C*
VKPH:46.200 C++
Coyote Missiles
B+
Kills:281
V. Kills:229 122%
Deaths:123
KDR:2.285
Accuracy:49.646% D
KPH:36.900 C+
VKPH:30.100 B+
Antares LC
C**
Kills:159
V. Kills:185 85%
Deaths:132
KDR:1.205
Accuracy:33.724% C**
KPH:14 C
VKPH:16.300 C**
Kills:12,683 (6,997 + 0)
Deaths:4,081
KDR:3.108
VKDR:1.016
Vehicle Kills:4,145
Kill Difference:8,602
Playtime:287.494 hours
Usage:6%
Score:4.997m
Score/min:290
Piloting Accuracy:33.724%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:395
V. Kills:476 83%
Deaths:334
KDR:1.183
Accuracy:40.831% C--
KPH:10.400 B+
VKPH:12.600 B**
L105 Zephyr
A+
Kills:309
V. Kills:33 N/A
Deaths:30
KDR:10.300
Accuracy:47.345% B+
KPH:86.200 A+
VKPH:9.200 C++
Kills:704 (395 + 309)
Deaths:364
KDR:1.934
VKDR:1.398
Vehicle Kills:509
Kill Difference:340
Playtime:41.459 hours
Usage:1%
Score:0.490m
Score/min:197
Piloting Accuracy:40.831%
Gunner Accuracy:47.345%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:4,460
V. Kills:711 N/A
Deaths:245
KDR:18.204
Accuracy:53.019% B+
KPH:77.200 B**
VKPH:12.300 B**
C75 Viper
B++
Kills:1,541
V. Kills:246 N/A
Deaths:178
KDR:8.657
Accuracy:30.379% D--
KPH:42.800 B++
VKPH:6.800 C
L100 Python AP
A*
Kills:1,089
V. Kills:764 142%
Deaths:127
KDR:8.575
Accuracy:59.969% B+
KPH:42.600 B**
VKPH:29.900 A*
L100 Python HEAT
A++
Kills:917
V. Kills:292 313%
Deaths:86
KDR:10.663
Accuracy:50.327% C+
KPH:52.600 A++
VKPH:16.700 B**
Skyguard
B++
Kills:792
V. Kills:554 143%
Deaths:120
KDR:6.600
Accuracy:27.902% C
KPH:17.800 B+
VKPH:12.500 B++
Kills:8,799 (8,799 + 0)
Deaths:756
KDR:11.639
VKDR:3.396
Vehicle Kills:2,567
Kill Difference:8,043
Playtime:181.163 hours
Usage:4%
Score:3.203m
Score/min:295
Driving Accuracy:27.902%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:2,158
V. Kills:1,451 149%
Deaths:231
KDR:9.342
Accuracy:51.244% C
KPH:30 B+
VKPH:20.100 B**
Supernova VPC
A++
Kills:1,620
V. Kills:292 N/A
Deaths:100
KDR:16.200
Accuracy:55.784% B+
KPH:74.700 A++
VKPH:13.500 A+
Supernova PC
B
Kills:1,342
V. Kills:333 402%
Deaths:175
KDR:7.669
Accuracy:42.115% D
KPH:25.300 B
VKPH:6.300 D
Saron HRB
B++
Kills:1,047
V. Kills:637 164%
Deaths:79
KDR:13.253
Accuracy:31.703% D**
KPH:32.500 B++
VKPH:19.800 B+
Proton II PPA
A++
Kills:472
V. Kills:37 N/A
Deaths:17
KDR:27.765
Accuracy:23.700% C+
KPH:89.300 B**
VKPH:7 A++
E540 Halberd
B+
Kills:154
V. Kills:89 171%
Deaths:14
KDR:11
Accuracy:45.059% C
KPH:35.900 B+
VKPH:20.700 B+
M20 Basilisk
C+
Kills:89
V. Kills:33 262%
Deaths:21
KDR:4.238
Accuracy:20.456% D**
KPH:16.800 C+
VKPH:6.200 C
Kills:6,882 (5,120 + 1,762)
Deaths:637
KDR:10.804
VKDR:4.509
Vehicle Kills:2,872
Kill Difference:6,245
Playtime:193.798 hours
Usage:4%
Score:3.497m
Score/min:301
Driving Accuracy:42.115%
Gunner Accuracy:20.456%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,160
V. Kills:59 N/A
Deaths:36
KDR:32.222
Accuracy:21.657% F-
KPH:130.500 B*
VKPH:6.600 C++
Saron HRB-H
A+
Kills:527
V. Kills:434 121%
Deaths:47
KDR:11.213
Accuracy:52.280% C
KPH:47.600 B+
VKPH:39.200 A+
E540 Halberd-H
B++
Kills:314
V. Kills:172 182%
Deaths:33
KDR:9.515
Accuracy:50.556% D-
KPH:50.400 B
VKPH:27.600 B++
Aphelion VEX-4H
B+
Kills:153
V. Kills:140 109%
Deaths:20
KDR:7.650
Accuracy:28.667% F-
KPH:36.700 C+
VKPH:33.600 B+
G30 Walker
C--
Kills:130
V. Kills:83 155%
Deaths:20
KDR:6.500
Accuracy:27.387% D**
KPH:21.800 D
VKPH:13.900 C--
M20 Basilisk-H
N/A
Kills:50
V. Kills:20 238%
Deaths:13
KDR:3.846
Accuracy:33.588% N/A
KPH:33.300 N/A
VKPH:13.300 N/A
Kills:2,334 (0 + 2,334)
Deaths:169
KDR:13.811
VKDR:5.373
Vehicle Kills:908
Kill Difference:2,165
Playtime:37.814 hours
Usage:1%
Score:0.903m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:33.588%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:911
V. Kills:200 453%
Deaths:60
KDR:15.183
Accuracy:29.351% D-
KPH:67.800 B+
VKPH:14.900 B+
M20 Basilisk
C+
Kills:358
V. Kills:157 227%
Deaths:62
KDR:5.774
Accuracy:28.380% D*
KPH:16.900 C
VKPH:7.400 C+
M20 Basilisk
C
Kills:218
V. Kills:100 216%
Deaths:36
KDR:6.056
Accuracy:25.709% D**
KPH:17.700 C
VKPH:8.100 C
M40 Fury
C
Kills:189
V. Kills:34 N/A
Deaths:21
KDR:9
Accuracy:23.750% D**
KPH:38.600 C
VKPH:7 C--
G30 Walker
A
Kills:150
V. Kills:121 123%
Deaths:23
KDR:6.522
Accuracy:27.348% C--
KPH:19.400 B
VKPH:15.600 A
M60-G Bulldog
C
Kills:70
V. Kills:18 368%
Deaths:18
KDR:3.889
Accuracy:22.069% D*
KPH:18.400 D
VKPH:4.700 C
M12 Kobalt
D
Kills:51
V. Kills:2 N/A
Deaths:1
KDR:51
Accuracy:13.843% D-
KPH:43 D
VKPH:1.700 D
Kills:1,947 (0 + 1,947)
Deaths:221
KDR:8.810
VKDR:2.860
Vehicle Kills:632
Kill Difference:1,726
Playtime:64.581 hours
Usage:1%
Score:0.925m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:13.843%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 9,5909,5174,6082.065B*0.0439.875%C++10.938%D--56.2B*N/A175169.4h3.7B++9.4B+
Light PPA 5,9445,4231,1454.736C++2.6340.213%C+N/A75.4B*7.2A+27671.9h10.8B+26.9B+
Parallax VX3 4,7304,7139784.819B+2.7148.006%A82.41%B+35.3B+N/A100133.4h2.1B4.3B++
L100 Python HESH 5,1714,46024518.204B+16.1053.019%B+1.3%C77.2B**12.3B**30757.8h3.2B6B+
Sirius SX12 4,1174,0932,0102.036B**0.0725.485%C*13.829%D45.9B*N/A14789.1h12.3B++48.2B+
Proximity Mine 3,6023,5998374.3C++2.1950.834%B**N/A157.2B++N/A44622.9h1.8B3.5B*
Eridani SX5 3,4263,4002,9891.138C+0.9720.452%D*11.559%D*24.1CN/A72141.2h13.1C+64.2C
Dual Photon Pods 3,9363,2744237.74C**5.6353.09%C++1.527%B96.9B+19.6C++50133.8h16.8B++31.6B+
C-4 ARX 4,7293,1151,7331.797C+0.3126.378%C+N/A75.6D39.2C**54041.2h1.3C+5C+
NS-44 Commissioner 3,0582,9942,9301.022C++1.0927.1%D--17.502%D31.2C+N/A10896.1h4.6C-16.9D
Tank Mine 4,7452,7786874.044B*1.9431.424%C+N/A132.3B+93.7B**138921h1.6B+5B*
Thanatos VE70 2,5812,5661,5951.609B*0.5040.043%C++12.432%D39.2B+N/A16765.4h4.2B+10.6B+
Nebula VM20 2,5872,5615964.297B**2.1917.218%C+18.352%C-44.9B++N/A14157h12.4B**71.8B+
Lasher X2 2,5662,5161,7781.415B*0.6921.669%C--2.186%D--35.6C*N/A11370.6h19C**87.7C++
Nebula VM20 2,5002,4805974.154B**2.0517.795%C+20.081%C+43.7B++N/A13956.8h13.1B**73.3B+
Blueshift VM5 2,3322,3065474.216B*2.1116.876%C--17.736%D33.3C+N/A10969.2h13.3B*78.7C**
Blueshift VM5 2,2342,1985234.203B*2.0917.297%C--15.924%D--33.2C+N/A10566.3h13.5B*78.3C**
Supernova FPC 3,6092,1582319.342B++7.2351.244%C3.753%B*30B+20.2B**35172h4.8B+9.4B+
Nemesis VSH9 2,6251,9191,6481.164B*0.9455.7%D--5.472%A+22.7B8.4C20084.4h5.6B**10B*
NS-7 PDW 1,9291,9111,4091.356B++0.7519.164%D--10.047%D*20.4CN/A6593.7h15.9C+82.9C
NS-15M2 1,7841,7557622.303B+0.1922.872%C+23.932%C+60.7B++1B**15028.9h12.6C++55C++
Hornet Missiles 2,6751,7134064.219C+2.1157.807%C--1.051%D61.6C+34.6C+49627.8h10.3C++17.9C*
Supernova VPC 1,9121,62010016.2B+14.0955.784%B+1.852%B74.7A++13.5A+36621.7h3.1C**5.6B+
C75 Viper 1,7871,5411788.657B**6.5530.379%D--N/A42.8B++6.8C25836h8.3B**27.3B+
NS Baron G5 1,5161,4891,0791.38B+0.7339.931%C9.134%D*36.6C*N/A11440.7h4.7C++11.8C+
SVA-88 1,4711,4541,0571.376C+0.7313.89%F-14.512%D**23.4DN/A8162.2h12.9C92.9D--
XM98 1,3701,3697671.785C+0.3241.044%B+80.716%B++21.8CN/A6662.8h2.2B+5.3B+
NS-357 Underboss 1,3901,3671,8730.73C1.3822.795%F13.899%D--24.6C--N/A7055.5h5.3D-23.5F
Quasar VM1 1,3771,3496022.241B+0.1312.046%D17.198%C24.9C*N/A8954.1h13.1B++108.5C++
Supernova PC 1,6751,3421757.669B+5.5642.115%D2.385%C+25.3B6.3D16653h3.4B**8B*
Solstice VE3 1,3161,3091,1101.179B+0.9316.046%D*18.64%C+17.4C+N/A11775.1h15.6C++97.1C
VE-S Canis 1,2951,2827591.689B+0.4222.108%D16.069%C--47.7C**N/A15226.9h11.3B51C++
Comet VM2 1,5951,2775702.24A++0.1334.329%D-6.108%B*19.9A++5B+13564.2h13.9B*40.6B+
Deimos VA29 1,2751,2569281.353C++0.7655.321%C-12.42%D39.1C+N/A10932.1h2.4C++4.4C+
Orion VS54 1,2451,2358491.455C++0.6515.582%D--18.866%D-26.4CN/A19646.7h12.5C**80C+
Skorpios 1,2491,2268811.392C+0.7221.663%D**13.622%D--38.7C+N/A9331.7h11.7C+54D-
Sticky Grenade 1,2201,21111211N/A1,208.8948.841%CN/A931.5C+6.9D31211.3h1.8B+3.7B+
C-4 1,7531,2058531.413C+0.7027.929%B+N/A57.9C-26.3C+83820.8h1.5C++5.3B+
Phobos VX86 1,2051,1879581.239C+0.8745.342%D*11.121%D-25.6DN/A7346.4h3D6.6D
NS-61 Emissary 1,2011,1841,2200.97C**1.1418.604%D**11.233%D-25.4C+N/A6946.6h14.6C++78.5D
S1 1,4441,1798251.429A0.6849.437%D-4.071%B++37.3B*8.4D37831.6h3.9A+7.9B*
NSX Naginata 1,2051,1786981.688B0.4219.847%C-27.504%C+50.3B1.2A13123.4h13.4C+67.4C+
Chaos 1,1821,1746811.724C*0.3842.901%D**12.521%C--38C-N/A9530.9h3.9B9.2C-
Solstice SF 1,1831,1687371.585B++0.5223.551%C+17.98%C*35.7B**N/A12432.7h13C+55.1C++
NSX Tengu 1,1911,1688201.424C*0.6830.912%D-16.01%D35.1C+N/A9833.3h13.9C+44.8C+
Betelgeuse 54-A 1,1851,1666281.857C0.2522.689%D-26.244%C--60.7C+1B+21719.2h13.1D*57.6D--
MKV Suppressed 1,1771,1667721.51B+0.6023.676%C16.124%C--38BN/A10330.7h12.8B+54C*
Nova 1,1731,1646591.766B0.3438.725%C--9.107%D*49.7B+N/A11923.4h3.9B+10.2C*
NSX Tomoe 1,1791,1646161.89C*0.2227.495%C24.313%D*48.3B+N/A13824.1h16C58.4C+
Eidolon VE33 1,1901,1601,1071.048C+1.0625.946%C21.035%D23C+N/A8050.4h10.5C40.3C+
NS-11A 1,1771,1607891.47C++0.6418.86%D*14.224%D--35.4C*N/A12032.8h14.5C+76.7C-
Proton II PPA-H 1,2191,1603632.222A++30.1121.657%F-1.638%C+130.3B*6.6C++3818.9h7.9B++36.7C
Flare VE6 1,1651,1606561.768B+0.3417.048%D--20.862%C--39.7C+N/A17329.2h10.8C++63.4C+
Pulsar VS1 1,1761,1598701.332B+0.7820.456%D16.135%D35.6B++N/A14732.6h14.4C*70.3C+
Cosmos VM3 1,1801,1584422.62B+0.5113.249%D20.466%C*27.9C+N/A9841.5h13.3C*100.1C+
Cosmos VM3 1,1701,1584012.888B++0.7815.119%C20.553%C*40.1B**N/A13828.9h12.4B++82.1C++
VA39 Spectre 1,1741,1587041.645C++0.4630.251%C21.848%D**30.8B+N/A9737.6h6C++19.8C++
Solstice Burst 1,1811,1569531.213C+0.9019.869%D*14.36%D*26.6CN/A6643.4h14.8C74.6D
V10 1,1701,1553313.489C++1.3838.318%C69.437%D--38C*N/A9730.4h2.7D7.1C
Artemis VX26 1,1691,1557351.571C*0.5425.996%C15.065%D--36.2C++N/A10831.9h13.4C51.4C+
Pulsar LSW 1,1751,1537791.48C+0.6317.852%D--15.438%D*42.5C+N/A20927.1h13.4C+75C
Ursa 1,1801,1537041.638B+0.4718.86%D19.428%D48.9B+1.1A++14623.6h10.8C**57.5C+
Quasar VM1 1,1721,1524152.776B0.6714.67%D22.483%B+38.3B+N/A10830.1h11.5B*78.4C++
VX6-7 1,1771,1519671.19C+0.9217.848%D*16.16%D-23.3CN/A7649.5h14.3C+79.8D
Pulsar C 1,1661,1471,1700.98C+1.1318.792%D--18.221%D-18.2CN/A9062.9h14.5C-77.3C--
Serpent VE92 1,1741,1461,2260.935C+1.1717.403%D*15.707%D21.1CN/A10754.4h16.2D93.4D
VX29 Polaris 1,1701,1458461.353C+0.7615.599%D**18.253%D35.6CN/A11532.2h13.6C86.9D
Hades VSH4 1,4941,0928711.254A+0.8558.07%D*2.106%C+27.2C*10C+17940.1h5.3A9.1B**
L100 Python AP 1,8531,0891278.575B**6.4759.969%B+1.837%D42.7B**30A*40725.5h6.8C++11.3C*
Comet VM2 1,2851,0583922.699A*0.5938.956%D6.805%A23.7A*5.1C++14744.6h14.4B**37B*
Saron HRB 1,6841,0477913.253A++11.1431.703%D**2.388%B++32.5B++19.8B+36232.2h18.7B+59.1C+
The Kraken 1,3851,0294972.07C**0.0452.537%D--1.166%D-35.7C12.4C16328.8h4.3C+8.3C--
Frag Grenade 9939861986N/A983.8947.73%BN/A580B+4.1D23101.7h2.9B*6B++
VE-H Maw 9679495101.861C*0.2522.914%C--17.703%D--51.6C++1B14518.4h12.6C-55.2C
L100 Python HEAT 1,2099178610.663A+8.5550.327%C+3.272%B+52.7A++16.8B**34517.4h4.5B*9B++
M40 Fury 1,1119116015.183B**13.0729.351%D-1.976%C++68B+14.9B+29213.4h14.4C+49.1C
NS-AM7 Archer 1,4298981,8660.481C+1.6358.79%C+14.477%C6.3C+3.8B*51141.5h27.9C47.4C
NS Decimator 1,2528826971.265C**0.8452.529%D--2.834%B+26.9C-11.3C--23432.8h4.9C+9.4C
Eclipse VE3A 8938675651.535C++0.5720.6%D**14.764%D--32.2C1B+8226.9h13.1C+63.5D
NSX Masamune 1,1718555281.619B**0.4952.007%D1.17%D36.2B13.4C+16723.6h8.1B+15.6B+
Vortex VM21 1,4748264042.045B*0.0633.748%D-2.058%D10.7C**8.4B*11776.9h41.1C++121.7C++
Vortex VM21 1,3987945041.575B*0.5330.931%D--4.66%C*8.5C**6.4B++8993.9h51.3C++165.8C+
Skyguard 1,3467921206.6A++4.4927.902%C2.399%C**17.8B+12.5B++22444.4h120.5C*432C*
Force-Blade 82979055,1010.014C2.0910.529%F3.418%C--0.3CN/A12701.9h2.5C*23.9D--
Spear Anti-Vehicle Phalanx Turret 1,2397736312.27B*10.1640.601%C6.598%A48.6B++29.3B++47315.9h7.3B+18.1B+
NS Annihilator 1,4517725541.394A++0.7181.136%C++N/A13.5B*11.9A19457.1h8.8B**10.9B**
NS-30 Vandal 7837664271.794C++0.3130.657%C15.013%D**49.4B+1.1A*13815.5h6.6C-21.4C
Maelstrom Turbo Laser 1,4267349780.751C1.3630.431%C+2.316%C+10.9C10.3C+18067.2h131.1C+430.8C+
Lancer VS22 1,3766835621.215B++0.8956.919%D1.464%C+15C++15.2B19145.6h19.7B34.5C**
Saron Laser Cannon 1,2476817800.873C1.2430.357%C1.322%D11.2C+9.3C+17260.7h144.5C++476.1C++
H-V45 6756614351.52C++0.5922.871%C20.575%C+41.3B+N/A17616h14.8C-64.5C+
MANA Anti-Vehicle Turret 1,1526522352.774C++0.6749.56%D--3.374%C*6520B**5000B**2104330.1h8.7B+17.6B
Spiker 6476306340.994C+1.1124.331%D18.413%C33C+N/A8719.1h10.2C+42C
NS-11C 6506284441.414B+0.6919.352%D-14.809%D26C+N/A10624.2h16C+82.7C
Ghost 5375292552.075C+0.0335.574%C--54.064%D**28.1CN/A13218.8h3D--8.6D
Saron HRB-H 9615274711.213A9.1052.28%C1.328%C47.5B+39.1A+47311.1h34.7D-66.4D-
Hunter QCX 6605246660.787C++1.3245.555%C++2.099%F20.8B+5.4B+9625.2h9.8C+21.5C+
NS-44L Blackhand 5094995280.945C+1.1630.758%D*19.439%F19.2CN/A5626h5.1C16.5D
Phaseshift VX-S 5084941573.146C++1.0427.9%D--70.445%C22.5CN/A7322h4.5D16D-
Proton II PPA 5094721727.765B**25.6623.7%C+N/A89.1B**7A++3365.3h9.9C++41.8C*
Photon A2A Missile Pods 746418944.447C+2.3484.749%B++N/A58.9C*46.2C++6217.1h7.8B+9.2B++
CAS30 Tank Buster 8713953341.183C+0.9340.831%C--N/A10.4B+12.6B**17737.9h61.1C+149.5C+
Rocklet Rifle 7453863301.17B**0.9442.463%D*N/A20.2D18.8C--25619.1h39.6C+93.1C
Lumine Edge 3933858,5090.045C2.068.041%F12.468%D0.9C--N/A2446.4h1.8D22.3F--
M20 Basilisk 515358625.774A3.6728.38%D*6.425%C*16.9C7.4C+20721.2h93.9C*330.7C
NS-10 Burster 5843431672.054A++0.0525.268%D5.539%C7B+4.9B*11449h136.5C++540.1C+
Manticore SX40 3453344780.699C1.4115.68%F-18.264%C-17.2C--N/A4819.4h9.1C57.9F-
NS-10 Burster 5703251302.5A++0.3926.625%C--5.538%C+7.5B*5.6A12043.6h137.1B514.8C++
E540 Halberd-H 486314339.515C++7.4150.556%D-1.274%C-50.6B27.7B++4866.2h7.7D15.2D-
L105 Zephyr 3423093010.3C*8.1947.345%B+N/A85.8A+9.2C++4093.6h5.8B+12.2B++
Coyote Missiles 5102811232.285C+0.1849.646%DN/A37C+30.1B+4497.6h52.7C106.2C
NS-20 Gorgon 2772541511.682B+0.4329.869%B+21.654%B28.2B**2.6A+1039h41.8C*140B+
MANA Anti-Personnel Turret 259254982.592N/A0.4814.813%UN/A2540U50U6564900.1h27.2T*183.3T*
MAX Punch 2452383,2920.072C2.0425.257%D*N/A0.6CN/A2395.6h2.2C++8.6C+
NS-20 Gorgon 2402241431.566B+0.5429.346%C**18.75%C+25.7B*1.8B+898.7h43.5C**148.2B+
M20 Basilisk 318218366.056A++3.9525.709%D**9.633%A++17.7C8.1C22612.3h90.6B+352.5C
NS-R3 Swarm 4392172091.038A+1.0762.511%CN/A7.6C+7.8C**10428.4h29.4C+47.1C+
VE-LR Obelisk 212203732.781B++0.6725.013%D--30.542%C+30.8C+1.4B**886.6h7.2C+28.6C
M40 Fury 223189219B+6.8923.75%D**1.058%D38.6C6.9C--2934.9h12.1B51.1C
Aspis Anti-Aircraft Phalanx Turret 361171256.84A4.7323.839%CN/A11.5C++12.8B26614.9h146.3C**613.6C*
M60-A Bulldog 192164820.5C*18.3939.977%DN/A39C*6.7B++2004.2h6.4C+16.1C+
Antares LC 3441591321.205C0.9033.724%C**4.403%A*14.1C16.4C**21211.3h216.5D642.1D
E540 Halberd 2431541411C*8.8945.059%CN/A35.8B+20.7B+4704.3h6.9D15.4D
Aphelion VEX-4H 293153207.65C**5.5428.667%F-1.961%D36.4C+33.3B+4174.2h82.7D288.4F-
Anti-Vehicle Grenade 2141511151N/A148.8948.755%CN/A251.7D105C++25830.6h6.2C+12.8C+
G30 Walker 271150236.522B++4.4127.348%C--4%C+19.5B15.7A2577.7h249.1C911C
M12 Kobalt 150142271A**68.8924.838%B+19.718%B+109.2C+6.2C**4261.3h27.8D--111.7C
M60-A Bulldog 154135177.941C5.8338.782%DN/A34.6C++4.9C*1963.9h7.6C--19.7D
The Slasher 1311315,9790.022D2.097.534%F-6.87%C--0.5C-N/A1264.5h3.4D*45.2T*
G30 Walker 213130206.5C++4.3927.387%D**3.077%C-21.7D13.8C--2196h254D*927.4F-
Beamer VS3 1211132490.454C1.6511.904%F--24.779%C**13.1DN/A1158.6h11.5C96.3D--
NS-11P 116110741.486C**0.6221.297%C18.182%C+25.6C+1.4M*1714.3h15.8C74C+
Equinox VE2 Burst 9795601.583C+0.5320.727%D*22.105%D31.7C-N/A1073h12.9C++62.3C--
NSX Tanto 9594861.093C+1.0219.548%D*14.894%D**26.9C+N/A1203.5h15.8C+80.9C
M20 Basilisk 12289214.238B+2.1320.456%D**6.742%B*16.8C+6.2C1505.3h65.9B+322C
Spear Anti-Vehicle Phalanx Tower 9873236.5B**34.3948.805%C2.74%D48.7C**16.7D2851.5h10.6C+21.8C+
M60-G Bulldog 8870183.889C+1.7822.069%D*5.714%A++18.4D4.7C1703.8h8.7C39.4D--
Zenith VX-5 5957501.14C+0.9716.684%F17.544%D28.5C+1A3142h13.9C+83.3D-
Orbital Strike Uplink 7653153U50.89373.684%UN/A265U115U23710.2h1.3T*0.4T*
M12 Kobalt 5351151M**48.8913.843%D-7.843%F--42.5D1.7D2151.2h24.5D176.6D
M20 Basilisk-H 7050133.846C1.7433.588%D*8%B*33.3D13.3C2331.5h51B+151.9C++

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun32070.4h
Motion Spotter538,2908.2h
Restoration Kit1602,0672.1h
Decoy Grenade01440h
Nano-Armor Kit1,5052,322,109169.3h
Anti-Vehicle MANA Turret402,8003.7h
Spawn Beacon232,1463h
Turret AI Module0740.4h
Structure Shield Module1980.5h
Repair Module1760.3h
Skywall Shield Emitter1750.5h
Medical Applicator433216,38719.5h
Nanite Revive Grenade01,6180.5h
Deconstruction Tool02,0220.2h
Spitfire Auto-Turret993,6955.2h
Rampart Wall2961.3h
Xiphos Anti-Personnel Tower0660.4h
Ammunition Package944,9415.8h
Medical Kit294253.2h
Anti-Infantry MANA Turret332161.6h
IPC Targeting Dart01020.2h
Nano-Repair Grenade08490.2h
Hardlight Barrier21050.2h
Recon Detection Device14924,55840.3h
Smoke Grenade01640h
Shield Recharging Field21820.1h
WLT-Howler Mining Laser1168,94616.3h

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