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Castellan Dreadnaught jionglianmianju[BREF] jionglianmianju
VS BR 65

KDR: 2.1

Score: 88.9m

Last Seen: Oct 30th, 2018 12:44 PM
- OFFLINE - 65.2 hour(s)

Prestige 1, Battle Rank 65 - Vanu Sovereignty on Briggs
Level Progress (to 66): 9%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Pandora VX25 Light PPA Parallax VX3 L100 Python HESH Sirius SX12 Proximity Mine Eridani SX5 Dual Photon Pods
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $804,393 MLG Score: 643
Fun Score: N/A
Cheeseburgers Flipped: 3215TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.664%16.76%3464397947,5251.20790.897

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.555%-0.072C+-0.596D-1.251D**HEAD ++ (~6.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.90.186C++12.60.118C+48.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.957%1.226%4815101710,362263231803.93544326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.701%-0.262C-0.354C--0.436

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.60.436B31.70.401B58.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.52%2.05%4258101413,656365545413.73625301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.887%-0.813D--0.379C-1.082

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.30.111C+11.20.108C+23.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.297%2.513%1711310095,570323423461.72232237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.175%-0.727D--0.467D0.176

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.9-0.06C+35.30.097C+89.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.448%70.966%171610169,3964019702.33789

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.68%0.36C**0.25C++1.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.235C++2.80.111C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.783%11.32%1716101616,56329451375.6222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.086%-0.049C+-0.633D-0.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.315C*3.70.239C++5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
88.9m216.6%362 (21.7k)305 (18.3k)2.10443163,20177,5512.4706665 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1022775419.564%12.974%25403:4663

34% Engineer23% Heavy Assault21% Infiltrator11% Light Assault8% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2013 8:56 AMMay 5th, 2017 11:51 AMNov 1st, 2018 10:50 AM (41d) (PST)Oct 30th, 2018 9:13 AM (43d) (PST)Oct 30th, 2018 8:44 AM (43d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8041836210.5610.2660.0731.4120.091643

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,21510,96037,2553416485518,322

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4851.7h/202.2d 28,401 21,174 46,040 410.9k 8,174 15,395 26,512 233.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C--
Kills:2,464
Deaths:1,736
KDR:1.419
Accuracy:21.588% C--
HSR:2.110% D--
NS-15M2
C+
Kills:1,754
Deaths:759
KDR:2.311
Accuracy:22.854% C+
HSR:23.888% C+
SVA-88
D**
Kills:1,454
Deaths:1,057
KDR:1.376
Accuracy:13.890% F-
HSR:14.512% D**
Orion VS54
D-
Kills:1,235
Deaths:849
KDR:1.455
Accuracy:15.582% D--
HSR:18.866% D-
NSX Naginata
C+
Kills:1,178
Deaths:698
KDR:1.688
Accuracy:19.847% C
HSR:27.504% C+
Betelgeuse 54-A
C--
Kills:1,164
Deaths:628
KDR:1.854
Accuracy:22.714% D
HSR:26.289% C--
Flare VE6
C-
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:17.048% D--
HSR:20.862% C-
Ursa
D
Kills:1,153
Deaths:704
KDR:1.638
Accuracy:18.860% D
HSR:19.428% D
Pulsar LSW
D-
Kills:1,153
Deaths:779
KDR:1.480
Accuracy:17.852% D-
HSR:15.438% D*
VX29 Polaris
D
Kills:1,145
Deaths:846
KDR:1.353
Accuracy:15.599% D**
HSR:18.253% D
VE-H Maw
D
Kills:572
Deaths:282
KDR:2.028
Accuracy:21.011% D
HSR:19.406% D
Kills:14,432
Deaths (as Heavy Assault):8,994
Deaths (to Heavy Assaults):21,247
KDR:1.60463
Kill Difference:5,438
Playtime:1,112.516 hours
Usage:23%
Score:21.119m
Score/min:316
Accuracy (listed only):18.804%
HSR (listed only):18.778%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:9,244
Deaths:4,480
KDR:2.063
Accuracy:39.716% C+
HSR:11.013% D--
Thanatos VE70
C+
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.046% C+
HSR:12.432% D
NS Baron G5
C
Kills:1,477
Deaths:1,070
KDR:1.380
Accuracy:39.898% C
HSR:9.072% D*
Solstice VE3
C+
Kills:1,309
Deaths:1,110
KDR:1.179
Accuracy:16.046% D*
HSR:18.640% C+
Deimos VA29
C
Kills:1,241
Deaths:920
KDR:1.349
Accuracy:55.249% C
HSR:12.490% D
Chaos
C--
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.901% D**
HSR:12.521% C--
Phobos VX86
D-
Kills:1,174
Deaths:946
KDR:1.241
Accuracy:45.276% D--
HSR:11.073% D-
Solstice SF
C*
Kills:1,168
Deaths:737
KDR:1.585
Accuracy:23.551% C+
HSR:17.980% C*
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D*
Eidolon VE33
C
Kills:1,160
Deaths:1,107
KDR:1.048
Accuracy:25.946% C
HSR:21.035% D
Solstice Burst
D*
Kills:1,156
Deaths:953
KDR:1.213
Accuracy:19.869% D*
HSR:14.360% D**
VX6-7
D
Kills:1,151
Deaths:967
KDR:1.190
Accuracy:17.848% D*
HSR:16.160% D
Pulsar C
D-
Kills:1,147
Deaths:1,170
KDR:0.980
Accuracy:18.792% D--
HSR:18.221% D-
Serpent VE92
D
Kills:1,146
Deaths:1,226
KDR:0.935
Accuracy:17.403% D*
HSR:15.707% D
Eclipse VE3A
D-
Kills:845
Deaths:541
KDR:1.562
Accuracy:20.557% D**
HSR:14.793% D-
NS-11C
D-
Kills:525
Deaths:372
KDR:1.411
Accuracy:18.696% D--
HSR:14.476% D-
VE-LR Obelisk
C+
Kills:130
Deaths:38
KDR:3.421
Accuracy:23.380% D*
HSR:30.769% C+
NSX Tanto
D*
Kills:88
Deaths:77
KDR:1.143
Accuracy:18.985% D*
HSR:14.773% D**
Zenith VX-5
D--
Kills:51
Deaths:41
KDR:1.244
Accuracy:16.655% F-
HSR:15.686% D--
Kills:27,916
Deaths (as Engineer):18,690
Deaths (to Engineers):16,352
KDR:1.49363
Kill Difference:9,226
Playtime:1,649.926 hours
Usage:34%
Score:32.001m
Score/min:323
Accuracy (listed only):28.397%
HSR (listed only):15.279%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:9,244
Deaths:4,480
KDR:2.063
Accuracy:39.716% C+
HSR:11.013% D--
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,351
Deaths:2,957
KDR:1.133
Accuracy:20.353% D*
HSR:11.489% D*
Thanatos VE70
C+
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.046% C+
HSR:12.432% D
NS-7 PDW
D--
Kills:1,911
Deaths:1,409
KDR:1.356
Accuracy:19.164% D--
HSR:10.047% D*
NS Baron G5
C
Kills:1,477
Deaths:1,070
KDR:1.380
Accuracy:39.898% C
HSR:9.072% D*
Solstice VE3
C+
Kills:1,309
Deaths:1,110
KDR:1.179
Accuracy:16.046% D*
HSR:18.640% C+
Deimos VA29
C
Kills:1,241
Deaths:920
KDR:1.349
Accuracy:55.249% C
HSR:12.490% D
Skorpios
D--
Kills:1,210
Deaths:873
KDR:1.386
Accuracy:21.612% D**
HSR:13.554% D--
Chaos
C--
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.901% D**
HSR:12.521% C--
Phobos VX86
D-
Kills:1,174
Deaths:946
KDR:1.241
Accuracy:45.276% D--
HSR:11.073% D-
Solstice SF
C*
Kills:1,168
Deaths:737
KDR:1.585
Accuracy:23.551% C+
HSR:17.980% C*
NSX Tengu
D
Kills:1,168
Deaths:820
KDR:1.424
Accuracy:30.912% D-
HSR:16.010% D
MKV Suppressed
C
Kills:1,166
Deaths:771
KDR:1.512
Accuracy:23.679% C
HSR:16.124% C--
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D*
Solstice Burst
D*
Kills:1,156
Deaths:953
KDR:1.213
Accuracy:19.869% D*
HSR:14.360% D**
VX6-7
D
Kills:1,151
Deaths:967
KDR:1.190
Accuracy:17.848% D*
HSR:16.160% D
Pulsar C
D-
Kills:1,147
Deaths:1,170
KDR:0.980
Accuracy:18.792% D--
HSR:18.221% D-
Serpent VE92
D
Kills:1,146
Deaths:1,226
KDR:0.935
Accuracy:17.403% D*
HSR:15.707% D
VE-S Canis
C
Kills:935
Deaths:559
KDR:1.673
Accuracy:21.061% D-
HSR:17.540% C
Eclipse VE3A
D-
Kills:845
Deaths:541
KDR:1.562
Accuracy:20.557% D**
HSR:14.793% D-
NS-11C
D-
Kills:525
Deaths:372
KDR:1.411
Accuracy:18.696% D--
HSR:14.476% D-
NSX Tanto
D*
Kills:88
Deaths:77
KDR:1.143
Accuracy:18.985% D*
HSR:14.773% D**
Zenith VX-5
D--
Kills:51
Deaths:41
KDR:1.244
Accuracy:16.655% F-
HSR:15.686% D--
Kills:40,460
Deaths (as Light Assault):26,944
Deaths (to Light Assaults):12,799
KDR:1.50163
Kill Difference:13,516
Playtime:542.534 hours
Usage:11%
Score:10.169m
Score/min:312
Accuracy (listed only):27.187%
HSR (listed only):14.046%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
A
Kills:4,713
Deaths:978
KDR:4.819
Accuracy:48.006% A
HSR:82.410% B+
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,351
Deaths:2,957
KDR:1.133
Accuracy:20.353% D*
HSR:11.489% D*
NS-44 Commissioner
D
Kills:2,994
Deaths:2,930
KDR:1.022
Accuracy:27.100% D--
HSR:17.502% D
NS-7 PDW
D--
Kills:1,911
Deaths:1,409
KDR:1.356
Accuracy:19.164% D--
HSR:10.047% D*
XM98
B++
Kills:1,369
Deaths:767
KDR:1.785
Accuracy:41.044% B+
HSR:80.716% B++
NS-357 Underboss
D-
Kills:1,367
Deaths:1,873
KDR:0.730
Accuracy:22.795% F
HSR:13.899% D-
Skorpios
D--
Kills:1,210
Deaths:873
KDR:1.386
Accuracy:21.612% D**
HSR:13.554% D--
NS-61 Emissary
D-
Kills:1,184
Deaths:1,220
KDR:0.970
Accuracy:18.604% D**
HSR:11.233% D-
NSX Tengu
D
Kills:1,168
Deaths:820
KDR:1.424
Accuracy:30.912% D-
HSR:16.010% D
MKV Suppressed
C
Kills:1,166
Deaths:771
KDR:1.512
Accuracy:23.679% C
HSR:16.124% C--
NSX Tomoe
C
Kills:1,164
Deaths:616
KDR:1.890
Accuracy:27.495% C
HSR:24.313% D*
VA39 Spectre
C
Kills:1,158
Deaths:704
KDR:1.645
Accuracy:30.251% C
HSR:21.848% D**
Artemis VX26
C
Kills:1,155
Deaths:735
KDR:1.571
Accuracy:25.996% C
HSR:15.065% D*
V10
C
Kills:1,155
Deaths:331
KDR:3.489
Accuracy:38.318% C
HSR:69.437% D-
VE-S Canis
C
Kills:935
Deaths:559
KDR:1.673
Accuracy:21.061% D-
HSR:17.540% C
NS-AM7 Archer
C+
Kills:891
Deaths:1,853
KDR:0.481
Accuracy:58.612% C+
HSR:14.590% C
NS-30 Vandal
C
Kills:757
Deaths:416
KDR:1.820
Accuracy:30.694% C
HSR:14.927% D**
Spiker
C
Kills:604
Deaths:601
KDR:1.005
Accuracy:23.961% D-
HSR:18.543% C
Ghost
C--
Kills:526
Deaths:253
KDR:2.079
Accuracy:35.594% C--
HSR:54.183% D*
NS-44L Blackhand
D*
Kills:499
Deaths:528
KDR:0.945
Accuracy:30.758% D*
HSR:19.439% F
Phaseshift VX-S
C
Kills:475
Deaths:149
KDR:3.188
Accuracy:27.818% D--
HSR:71.368% C
Manticore SX40
C-
Kills:334
Deaths:478
KDR:0.699
Accuracy:15.680% F-
HSR:18.264% C-
Beamer VS3
B+
Kills:112
Deaths:248
KDR:0.452
Accuracy:11.802% F--
HSR:25% B+
Kills:34,291
Deaths (as Infiltrator):24,079
Deaths (to Infiltrators):11,454
KDR:1.4241
Kill Difference:10,212
Playtime:997.408 hours
Usage:21%
Score:12.918m
Score/min:216
Accuracy (listed only):28.200%
HSR (listed only):27.972%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:9,244
Deaths:4,480
KDR:2.063
Accuracy:39.716% C+
HSR:11.013% D--
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,351
Deaths:2,957
KDR:1.133
Accuracy:20.353% D*
HSR:11.489% D*
Thanatos VE70
C+
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.046% C+
HSR:12.432% D
NS-7 PDW
D--
Kills:1,911
Deaths:1,409
KDR:1.356
Accuracy:19.164% D--
HSR:10.047% D*
NS Baron G5
C
Kills:1,477
Deaths:1,070
KDR:1.380
Accuracy:39.898% C
HSR:9.072% D*
Deimos VA29
C
Kills:1,241
Deaths:920
KDR:1.349
Accuracy:55.249% C
HSR:12.490% D
Skorpios
D--
Kills:1,210
Deaths:873
KDR:1.386
Accuracy:21.612% D**
HSR:13.554% D--
Chaos
C--
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.901% D**
HSR:12.521% C--
Phobos VX86
D-
Kills:1,174
Deaths:946
KDR:1.241
Accuracy:45.276% D--
HSR:11.073% D-
NSX Tengu
D
Kills:1,168
Deaths:820
KDR:1.424
Accuracy:30.912% D-
HSR:16.010% D
MKV Suppressed
C
Kills:1,166
Deaths:771
KDR:1.512
Accuracy:23.679% C
HSR:16.124% C--
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D*
NS-11A
D--
Kills:1,160
Deaths:789
KDR:1.470
Accuracy:18.860% D--
HSR:14.224% D--
Pulsar VS1
D
Kills:1,159
Deaths:870
KDR:1.332
Accuracy:20.456% D
HSR:16.135% D
VE-S Canis
C
Kills:935
Deaths:559
KDR:1.673
Accuracy:21.061% D-
HSR:17.540% C
H-V45
C+
Kills:600
Deaths:385
KDR:1.558
Accuracy:22.794% C
HSR:20.167% C+
NS-11P
C
Kills:108
Deaths:69
KDR:1.565
Accuracy:21.234% C
HSR:17.593% C
Equinox VE2 Burst
D
Kills:95
Deaths:60
KDR:1.583
Accuracy:20.727% D*
HSR:22.105% D
Kills:34,996
Deaths (as Combat Medic):21,923
Deaths (to Combat Medics):8,651
KDR:1.59631
Kill Difference:13,073
Playtime:163.106 hours
Usage:3%
Score:3.231m
Score/min:330
Accuracy (listed only):29.902%
HSR (listed only):14.028%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:2,535
Deaths:586
KDR:4.326
Accuracy:17.186% C+
HSR:18.343% C-
Nebula VM20
C+
Kills:2,460
Deaths:587
KDR:4.191
Accuracy:17.755% C+
HSR:20.081% C+
Blueshift VM5
C-
Kills:2,306
Deaths:547
KDR:4.216
Accuracy:16.876% C-
HSR:17.736% D
Blueshift VM5
C-
Kills:2,198
Deaths:523
KDR:4.203
Accuracy:17.297% C-
HSR:15.924% D-
Quasar VM1
C
Kills:1,349
Deaths:602
KDR:2.241
Accuracy:12.046% D
HSR:17.198% C
Comet VM2
B*
Kills:1,277
Deaths:570
KDR:2.240
Accuracy:34.329% D--
HSR:6.108% B*
Cosmos VM3
C**
Kills:1,158
Deaths:401
KDR:2.888
Accuracy:15.119% C
HSR:20.553% C**
Cosmos VM3
C*
Kills:1,158
Deaths:442
KDR:2.620
Accuracy:13.249% D
HSR:20.466% C*
Quasar VM1
B
Kills:1,152
Deaths:415
KDR:2.776
Accuracy:14.670% D
HSR:22.483% B
Comet VM2
B**
Kills:1,058
Deaths:392
KDR:2.699
Accuracy:38.956% D
HSR:6.805% B**
Vortex VM21
D
Kills:812
Deaths:398
KDR:2.040
Accuracy:33.685% D-
HSR:2.094% D
Vortex VM21
C**
Kills:780
Deaths:498
KDR:1.566
Accuracy:30.858% D*
HSR:4.744% C**
NS-10 Burster
C
Kills:334
Deaths:165
KDR:2.024
Accuracy:25.104% D
HSR:5.689% C
NS-10 Burster
C+
Kills:305
Deaths:128
KDR:2.383
Accuracy:26.452% C--
HSR:5.902% C+
NS-20 Gorgon
B+
Kills:248
Deaths:149
KDR:1.664
Accuracy:29.856% B+
HSR:21.774% B
NS-20 Gorgon
C**
Kills:223
Deaths:141
KDR:1.582
Accuracy:29.333% C**
HSR:18.834% C+
Kills:19,353
Deaths (as MAX Suit):3,272
Deaths (to MAX Suits):4,690
KDR:5.91473
Kill Difference:16,081
Playtime:402.591 hours
Usage:8%
Score:9.453m
Score/min:391
Accuracy (listed only):23.298%
HSR (listed only):14.046%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:5,344
V. Kills:514 N/A
Deaths:1,130
KDR:4.729
Accuracy:40.132% C+
KPH:76.400 B**
VKPH:7.300 A++
Dual Photon Pods
B
Kills:3,261
V. Kills:658 495%
Deaths:423
KDR:7.709
Accuracy:53.048% C++
KPH:96.500 B
VKPH:19.500 C++
Hornet Missiles
C+
Kills:1,706
V. Kills:957 178%
Deaths:406
KDR:4.202
Accuracy:57.761% D
KPH:61.300 C+
VKPH:34.400 C+
Maelstrom Turbo Laser
C+
Kills:732
V. Kills:690 106%
Deaths:977
KDR:0.749
Accuracy:30.414% C+
KPH:10.900 C
VKPH:10.300 C+
Saron Laser Cannon
C+
Kills:630
V. Kills:536 117%
Deaths:763
KDR:0.826
Accuracy:30.175% C
KPH:10.600 C+
VKPH:9 C+
Photon A2A Missile Pods
B++
Kills:380
V. Kills:306 124%
Deaths:88
KDR:4.318
Accuracy:84.424% B++
KPH:55.300 C++
VKPH:44.500 C++
Coyote Missiles
B+
Kills:272
V. Kills:224 121%
Deaths:121
KDR:2.248
Accuracy:49.419% D
KPH:36.100 C+
VKPH:29.700 B+
Antares LC
B
Kills:159
V. Kills:185 85%
Deaths:132
KDR:1.205
Accuracy:33.724% C**
KPH:14 C
VKPH:16.300 B
Kills:12,484 (6,865 + 0)
Deaths:4,040
KDR:3.090
VKDR:1.007
Vehicle Kills:4,070
Kill Difference:8,444
Playtime:283.531 hours
Usage:6%
Score:4.916m
Score/min:289
Piloting Accuracy:33.724%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:395
V. Kills:476 83%
Deaths:334
KDR:1.183
Accuracy:40.831% C--
KPH:10.400 B+
VKPH:12.600 B**
L105 Zephyr
A+
Kills:309
V. Kills:33 N/A
Deaths:30
KDR:10.300
Accuracy:47.345% B+
KPH:86.200 A+
VKPH:9.200 C++
Kills:704 (395 + 309)
Deaths:364
KDR:1.934
VKDR:1.398
Vehicle Kills:509
Kill Difference:340
Playtime:41.459 hours
Usage:1%
Score:0.489m
Score/min:197
Piloting Accuracy:40.831%
Gunner Accuracy:47.345%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:4,299
V. Kills:654 N/A
Deaths:242
KDR:17.765
Accuracy:52.482% B+
KPH:78 B**
VKPH:11.900 B*
C75 Viper
B++
Kills:1,541
V. Kills:246 N/A
Deaths:178
KDR:8.657
Accuracy:30.379% D-
KPH:42.800 B++
VKPH:6.800 C
L100 Python AP
A*
Kills:1,047
V. Kills:744 141%
Deaths:127
KDR:8.244
Accuracy:60.161% B+
KPH:42 B**
VKPH:29.800 A*
L100 Python HEAT
A++
Kills:917
V. Kills:292 313%
Deaths:86
KDR:10.663
Accuracy:50.327% C+
KPH:52.600 A++
VKPH:16.700 B**
Skyguard
B*
Kills:790
V. Kills:554 142%
Deaths:119
KDR:6.639
Accuracy:27.872% C
KPH:17.800 B+
VKPH:12.500 B*
Kills:8,594 (8,594 + 0)
Deaths:752
KDR:11.428
VKDR:3.311
Vehicle Kills:2,490
Kill Difference:7,842
Playtime:177.821 hours
Usage:4%
Score:3.129m
Score/min:293
Driving Accuracy:27.872%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:2,102
V. Kills:1,427 147%
Deaths:229
KDR:9.179
Accuracy:51.204% C
KPH:29.500 B+
VKPH:20.100 B**
Supernova VPC
A++
Kills:1,618
V. Kills:291 N/A
Deaths:100
KDR:16.180
Accuracy:55.747% B+
KPH:74.700 A++
VKPH:13.400 A+
Supernova PC
B
Kills:1,342
V. Kills:333 402%
Deaths:175
KDR:7.669
Accuracy:42.115% D
KPH:25.300 B
VKPH:6.300 D
Saron HRB
B*
Kills:1,047
V. Kills:637 164%
Deaths:79
KDR:13.253
Accuracy:31.740% D**
KPH:32.600 B*
VKPH:19.800 B+
Proton II PPA
A
Kills:449
V. Kills:31 N/A
Deaths:17
KDR:26.412
Accuracy:22.207% C
KPH:90.900 B**
VKPH:6.300 A
E540 Halberd
B+
Kills:154
V. Kills:89 171%
Deaths:14
KDR:11
Accuracy:45.059% C
KPH:35.900 B+
VKPH:20.700 B+
M20 Basilisk
C+
Kills:88
V. Kills:33 259%
Deaths:21
KDR:4.190
Accuracy:20.553% D*
KPH:16.800 C+
VKPH:6.300 C
Kills:6,800 (5,062 + 1,738)
Deaths:635
KDR:10.709
VKDR:4.474
Vehicle Kills:2,841
Kill Difference:6,165
Playtime:192.461 hours
Usage:4%
Score:3.461m
Score/min:300
Driving Accuracy:42.115%
Gunner Accuracy:20.553%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,160
V. Kills:59 N/A
Deaths:36
KDR:32.222
Accuracy:21.657% F-
KPH:130.500 B*
VKPH:6.600 C++
Saron HRB-H
A
Kills:511
V. Kills:426 120%
Deaths:45
KDR:11.356
Accuracy:52.347% C
KPH:46.800 B+
VKPH:39 A
E540 Halberd-H
B++
Kills:311
V. Kills:171 181%
Deaths:33
KDR:9.424
Accuracy:50.559% D-
KPH:50.200 B
VKPH:27.600 B++
Aphelion VEX-4H
B+
Kills:153
V. Kills:140 109%
Deaths:20
KDR:7.650
Accuracy:28.648% F-
KPH:36.700 C+
VKPH:33.600 B+
G30 Walker
C-
Kills:130
V. Kills:83 155%
Deaths:20
KDR:6.500
Accuracy:27.387% D**
KPH:21.800 C--
VKPH:13.900 C-
Kills:2,265 (0 + 2,265)
Deaths:154
KDR:14.708
VKDR:5.708
Vehicle Kills:879
Kill Difference:2,111
Playtime:36.133 hours
Usage:1%
Score:0.873m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:27.387%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:911
V. Kills:200 453%
Deaths:60
KDR:15.183
Accuracy:29.351% D-
KPH:67.800 B+
VKPH:14.900 B+
M20 Basilisk
C+
Kills:345
V. Kills:153 224%
Deaths:62
KDR:5.565
Accuracy:27.886% D*
KPH:16.700 C
VKPH:7.400 C+
M20 Basilisk
C
Kills:212
V. Kills:100 210%
Deaths:36
KDR:5.889
Accuracy:25.225% D**
KPH:17.500 C
VKPH:8.200 C
M40 Fury
C
Kills:189
V. Kills:34 N/A
Deaths:21
KDR:9
Accuracy:23.773% D**
KPH:38.700 C
VKPH:7 C-
G30 Walker
A
Kills:150
V. Kills:121 123%
Deaths:23
KDR:6.522
Accuracy:27.336% C-
KPH:19.400 B+
VKPH:15.600 A
M60-G Bulldog
C
Kills:67
V. Kills:18 353%
Deaths:18
KDR:3.722
Accuracy:21.902% D*
KPH:17.700 D
VKPH:4.800 C
Kills:1,874 (0 + 1,874)
Deaths:220
KDR:8.518
VKDR:2.845
Vehicle Kills:626
Kill Difference:1,654
Playtime:62.603 hours
Usage:1%
Score:0.901m
Score/min:240
Driving Accuracy:N/A%
Gunner Accuracy:21.902%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 9,3139,2444,4802.063B**0.0439.716%C+11.013%D--56B*N/A173165.1h3.7B++9.4B+
Light PPA 5,8585,3441,1304.729C+2.6240.132%C+N/A76.5B**7.4A++27969.9h10.8B+26.9B
Parallax VX3 4,7304,7139784.819B+2.7148.006%A82.41%B+35.3B+N/A100133.4h2.1B4.3B++
L100 Python HESH 4,9534,29924217.764B+15.6652.482%B+1.349%C78B**11.9B*30855.1h3.1C*6B+
Sirius SX12 4,1174,0932,0102.036B*0.0725.485%C*13.829%D45.9B**N/A14789.1h12.3B++48.2B+
Proximity Mine 3,5393,5368264.281C++2.1851.006%B**N/A157.9B++N/A44122.4h1.8C**3.5B*
Eridani SX5 3,3773,3512,9571.133C+0.9720.353%D*11.489%D*23.9CN/A71140.2h13.1C+64.5C
Dual Photon Pods 3,9193,2614237.709C*5.6053.048%C++1.533%B96.5B19.5C++49933.8h16.7B++31.5B+
C-4 ARX 4,6973,0921,7221.796C+0.3126.37%C+N/A75.6D39.2C**54040.9h1.3C+5C+
NS-44 Commissioner 3,0582,9942,9301.022C++1.0827.1%D--17.502%D31.2C+N/A10896.1h4.6C--16.9D
Tank Mine 4,6912,7396853.999B++1.8931.44%C+N/A132.3B+94.3B**139620.7h1.6B+5B*
Thanatos VE70 2,5812,5661,5951.609B*0.5040.046%C+12.432%D39.2B+N/A16765.4h4.2B+10.6B+
Nebula VM20 2,5612,5355864.326B**2.2217.186%C+18.343%C-44.9B++N/A14056.5h12.4B**71.9B+
Lasher X2 2,5122,4641,7361.419B++0.6921.588%C--2.11%D--35.4BN/A11269.6h19.1C*88.3C++
Nebula VM20 2,4792,4605874.191B**2.0917.755%C+20.081%C+43.7B++N/A13956.3h13B**73.4B+
Blueshift VM5 2,3322,3065474.216B*2.1116.876%C-17.736%D33.3C++N/A10969.2h13.3B*78.7C**
Blueshift VM5 2,2342,1985234.203B*2.1017.297%C-15.924%D-33.2C+N/A10566.3h13.5B*78.3C**
Supernova FPC 3,5292,1022299.179B+7.0751.204%C3.853%B*29.5B+20B**35271.2h4.9B+9.5B+
Nemesis VSH9 2,6251,9191,6481.164B*0.9455.7%D--5.472%A++22.7B+8.4C19984.4h5.6B**10B*
NS-7 PDW 1,9291,9111,4091.356B+0.7519.164%D--10.047%D*20.4CN/A6593.7h15.9C+82.9C
NS-15M2 1,7831,7547592.311B+0.2122.854%C+23.888%C+60.7B++1B**15028.9h12.6C++55C*
Hornet Missiles 2,6631,7064064.202C+2.1057.761%D1.055%D61.4C+34.4C+49327.8h10.3C++17.8C++
Supernova VPC 1,9091,61810016.18B+14.0855.747%B+1.854%C**74.6A++13.4A+35921.7h3.1C**5.6B+
C75 Viper 1,7871,5411788.657B**6.5530.379%D-N/A42.8B++6.8C25636h8.3B**27.3B+
NS Baron G5 1,5041,4771,0701.38B+0.7239.898%C9.072%D*36.5C*N/A11340.5h4.7C++11.8C+
SVA-88 1,4711,4541,0571.376C+0.7313.89%F-14.512%D**23.4DN/A8162.2h12.9C92.9D*
XM98 1,3701,3697671.785C+0.3241.044%B+80.716%B++21.8CN/A6662.8h2.2B+5.3B+
NS-357 Underboss 1,3901,3671,8730.73C1.3722.795%F13.899%D-24.6C-N/A7055.5h5.3D-23.5D**
Quasar VM1 1,3771,3496022.241B+0.1412.046%D17.198%C24.9C*N/A8954.1h13.1B+108.5C++
Supernova PC 1,6751,3421757.669B5.5642.115%D2.385%C+25.3B6.3D16653h3.4B**8B*
Solstice VE3 1,3161,3091,1101.179B+0.9316.046%D*18.64%C+17.4C+N/A11675.1h15.6C++97.1C
Comet VM2 1,5951,2775702.24A++0.1434.329%D--6.108%B*19.9A+5B13564.2h13.9B*40.6B+
Deimos VA29 1,2591,2419201.349C++0.7655.249%C12.49%D38.9C+N/A10731.9h2.4C++4.4C+
Orion VS54 1,2451,2358491.455C++0.6515.582%D--18.866%D-26.4C+N/A19346.7h12.5C*80C+
Sticky Grenade 1,2201,21111211N/A1,208.9048.841%CN/A931.5C+6.9C--31211.3h1.8B+3.7B
Skorpios 1,2331,2108731.386C+0.7221.612%D**13.554%D--38.5C+N/A9231.4h11.7C+54.2D-
C-4 1,7441,1988531.404C+0.7027.866%B+N/A57.6C--26.3C+83320.8h1.5C++5.3B
NS-61 Emissary 1,2011,1841,2200.97C**1.1318.604%D**11.233%D-25.4C+N/A6946.6h14.6C+78.5D
S1 1,4441,1798251.429A0.6849.437%D-4.071%B++37.3B*8.4D37531.6h3.9A7.9B*
NSX Naginata 1,2051,1786981.688C**0.4219.847%C27.504%C+50.3B+1.2B*13023.4h13.4C+67.4C+
Chaos 1,1821,1746811.724C++0.3842.901%D**12.521%C--38C-N/A9530.9h3.9B+9.2C-
Phobos VX86 1,1921,1749461.241C+0.8645.276%D--11.073%D-25.4DN/A7246.2h3D6.6D
Solstice SF 1,1831,1687371.585B++0.5223.551%C+17.98%C*35.7B**N/A12432.7h13C+55.1C++
NSX Tengu 1,1911,1688201.424C*0.6830.912%D-16.01%D35.1C+N/A9833.3h13.9C+44.8C+
MKV Suppressed 1,1771,1667711.512B+0.5923.679%C16.124%C--38BN/A10330.7h12.8B+54C*
NSX Tomoe 1,1791,1646161.89C++0.2127.495%C24.313%D*48.3B+N/A13824.1h16C58.4C
Nova 1,1731,1646591.766B+0.3438.725%C--9.107%D*49.7B++N/A11923.4h3.9B+10.2C*
Betelgeuse 54-A 1,1831,1646281.854C0.2522.714%D26.289%C--60.6C+1B++21419.2h13.1D*57.5D-
Proton II PPA-H 1,2191,1603632.222A++30.1221.657%F-1.638%C+130.3B*6.6C++3818.9h7.9B++36.7C
Flare VE6 1,1651,1606561.768B+0.3417.048%D--20.862%C-39.7C+N/A17329.2h10.8C++63.4C+
NS-11A 1,1771,1607891.47C*0.6318.86%D--14.224%D--35.4C**N/A12032.8h14.5C+76.7C-
Eidolon VE33 1,1901,1601,1071.048C+1.0625.946%C21.035%D23C+N/A8050.4h10.5C40.3C+
Pulsar VS1 1,1761,1598701.332B+0.7720.456%D16.135%D35.6B++N/A14632.6h14.4C*70.3C+
VA39 Spectre 1,1741,1587041.645C++0.4630.251%C21.848%D**30.8B+N/A9737.6h6C++19.8C++
Cosmos VM3 1,1701,1584012.888B++0.7815.119%C20.553%C**40.1B**N/A13828.9h12.4B++82.1C++
Cosmos VM3 1,1801,1584422.62B0.5213.249%D20.466%C*27.9C+N/A9841.5h13.3C*100.1C+
Solstice Burst 1,1811,1569531.213C+0.8919.869%D*14.36%D**26.6CN/A6643.4h14.8C74.6D
Artemis VX26 1,1691,1557351.571C*0.5325.996%C15.065%D*36.2C*N/A10831.9h13.4C51.4C+
V10 1,1701,1553313.489C++1.3838.318%C69.437%D-38C*N/A9730.4h2.7D7.1C
Ursa 1,1801,1537041.638B+0.4718.86%D19.428%D48.9B+1.1A++14623.6h10.8C**57.5C+
Pulsar LSW 1,1751,1537791.48C+0.6217.852%D-15.438%D*42.5C++N/A20927.1h13.4C+75C
Quasar VM1 1,1721,1524152.776C**0.6714.67%D22.483%B38.3B+N/A10830.1h11.5B++78.4C++
VX6-7 1,1771,1519671.19C+0.9117.848%D*16.16%D23.3CN/A7649.5h14.3C79.8D
Pulsar C 1,1661,1471,1700.98C+1.1218.792%D--18.221%D-18.2C-N/A8962.9h14.5C--77.3C--
Serpent VE92 1,1741,1461,2260.935C+1.1717.403%D*15.707%D21.1CN/A10754.4h16.2D93.4D-
VX29 Polaris 1,1701,1458461.353C+0.7515.599%D**18.253%D35.6CN/A11532.2h13.6C86.9D
Hades VSH4 1,4941,0928711.254A+0.8558.07%D*2.106%C+27.2B+10C+17940.1h5.3A9.1B**
Comet VM2 1,2851,0583922.699A*0.5938.956%D6.805%B**23.7A*5.1C++14744.6h14.4B**37B++
Saron HRB 1,6841,0477913.253A++11.1531.74%D**2.388%B++32.6B*19.8B+36232.1h18.7B+59C+
L100 Python AP 1,7911,0471278.244B**6.1460.161%B+1.91%D42B**29.9A*40424.9h6.9C+11.4C*
Frag Grenade 9859781978N/A975.9047.673%BN/A575.3B4.1D22941.7h2.9B*6B++
VE-S Canis 9459355591.673B+0.4321.061%D-17.54%C48.7BN/A15119.2h11.3C**53.8C+
L100 Python HEAT 1,2099178610.663A+8.5650.327%C+3.272%B+52.7A++16.8A34417.4h4.5B*9B++
M40 Fury 1,1119116015.183B**13.0829.351%D-1.976%C++68B+14.9B+29213.4h14.4C+49.1C
NS-AM7 Archer 1,4188911,8530.481C+1.6258.612%C+14.59%C6.3C+3.7B++50140.6h27.7C47.3C
NS Decimator 1,2528826971.265B0.8452.529%D--2.834%B+26.9C11.3C-23332.8h4.9C+9.4C
NSX Masamune 1,1628485251.615B**0.4952.03%D1.179%D36.6B13.5C+16823.2h8.1B+15.6B+
Eclipse VE3A 8718455411.562C++0.5420.557%D**14.793%D-34.6C+1.1B++8824.4h13C+63.2D
The Kraken 1,1148384142.024C*0.0852.034%D--1.313%D35.4C11.6C15123.7h4.6C8.8D
Vortex VM21 1,4538123982.04C*0.0633.685%D-2.094%D10.6B8.4B*11776.3h41.3C++122.6C+
Skyguard 1,3447901196.639A++4.5327.872%C2.405%C**17.8B+12.5B*22344.3h120.4C**432.1C*
Vortex VM21 1,3787804981.566C*0.5430.858%D*4.744%C**8.4C**6.4B+8993.4h51.7C++167.6C+
Force-Blade 81777854,2360.014C2.0910.575%F3.47%C--0.3CN/A12660h2.5C*23.8D
Spear Anti-Vehicle Phalanx Turret 1,2327686312.19B*10.0940.678%C6.641%A48.6B++29.4B++47415.8h7.3B+18.1B+
NS-30 Vandal 7747574161.82C++0.2830.694%C14.927%D**49.8B+1.1A++13815.2h6.6C--21.4C
Maelstrom Turbo Laser 1,4227329770.749C1.3630.414%C+2.322%C+10.9C10.3C+17967h131.1C+431C+
NS Annihilator 1,3657205321.353A++0.7580.895%C++N/A13.3B++11.9B**19454h8.8B**10.9B**
Lancer VS22 1,3766835621.215B++0.8956.919%D1.464%C+15C*15.2B+19145.6h19.7B34.5C**
MANA Anti-Vehicle Turret 1,1526522342.786C0.6849.564%D*3.374%C+6520M**5000S2104040.1h8.7C*17.6C+
Saron Laser Cannon 1,1666307630.826C1.2830.175%C1.429%D10.6C+9C+16859.3h152.1C+503.9C+
Spiker 6166046011.005C+1.1023.961%D-18.543%C33.4C+N/A8718.1h10.1C+41.9C
H-V45 6126003851.558C++0.5522.794%C20.167%C+42.6B++N/A18714.1h14.9C-65.3C+
VE-H Maw 5825722822.028C**0.0821.011%D19.406%D56.6C**1B+15410.1h12.4C-59.2C
Ghost 5345262532.079C+0.0335.594%C--54.183%D*28.4CN/A13118.5h3D--8.6D
NS-11C 5425253721.411B+0.6918.696%D--14.476%D-27.3C++N/A11719.2h15.8C+84.7C
Saron HRB-H 9375114511.356A9.2552.347%C1.174%C46.9B+39.1A46810.9h35.4D-67.7D--
NS-44L Blackhand 5094995280.945C+1.1630.758%D*19.439%F19.2CN/A5626h5.1C16.5D
Phaseshift VX-S 4884751493.188C++1.0827.818%D--71.368%C22.5CN/A7421.1h4.4D15.9D-
Hunter QCX 5674596160.745C++1.3644.346%C++2.179%F19.7B+4.6B+8623.3h9.9C22.3C+
Proton II PPA 4804491726.412B++24.3122.207%CN/A91.6B**6.3A3304.9h9.3C*41.7C*
CAS30 Tank Buster 8713953341.183C+0.9240.831%C--N/A10.4B+12.6B**17637.9h61.1C+149.5C+
Photon A2A Missile Pods 686380884.318C+2.2184.424%B++N/A55.1C++44.3C++6026.9h7.8C**9.2B+
Lumine Edge 3763688,1940.045C2.068.105%F12.5%D0.9C--N/A2429.9h1.8D22.4F-
Rocklet Rifle 7013593081.166B**0.9442.309%D*N/A20.1D19.1C--24917.9h39.5C+93.5C-
M20 Basilisk 498345625.565A3.4627.886%D*6.667%B16.7C7.4C+20820.6h93.1C*333.8C
NS-10 Burster 5703341652.024A++0.0825.104%D5.689%C7B+5B*11447.5h135.9C++541.3C+
Manticore SX40 3453344780.699C1.4115.68%F-18.264%C-17.2DN/A4819.4h9.1C57.9F-
E540 Halberd-H 482311339.424C++7.3250.559%D-1.286%C--50.2B27.6B++4846.2h7.7C-15.3D-
L105 Zephyr 3423093010.3C*8.2047.345%B+N/A85.8A+9.2C++4083.6h5.8B+12.2B+
NS-10 Burster 5403051282.383A++0.2826.452%C--5.902%C+7.2B++5.6A11942.1h141.3C*534.1C++
Coyote Missiles 4962721212.248C+0.1449.419%DN/A36.3C+29.9B+4427.5h53.5C-108.2C-
MANA Anti-Personnel Turret 255251982.561N/A0.4614.771%UN/A2510U40U6472300.1h27.4T*185.3T*
NS-20 Gorgon 2702481491.664B+0.4429.856%B+21.774%B27.9B*2.5B**1028.9h42.6C++142.7B+
MAX Punch 2392323,2720.071C2.0325.186%D*N/A0.6DN/A2392.9h2.2C++8.7C+
NS-20 Gorgon 2392231411.582B+0.5229.333%C**18.834%C+25.9B*1.9B+898.6h43.5C*148.2B+
M20 Basilisk 312212365.889A++3.7825.225%D**9.906%A++17.5C8.3C22712.1h89.6B+355.1C-
M40 Fury 223189219B+6.9023.773%D**1.058%D38.6C6.9C--2924.9h12.1B+51.1C
NS-R3 Swarm 3601672020.827B*1.2862.195%CN/A6.6C7.6C*10325.4h34.5C--55.4C--
Aspis Anti-Aircraft Phalanx Turret 354167256.68A4.5823.884%C+N/A11.4C++12.8B26814.6h148.2C*620.4C*
M60-A Bulldog 189162820.25C*18.1539.694%DN/A39.5C++6.6B++1974.1h6.4C+16.1C
Antares LC 3441591321.205C0.9033.724%C**4.403%A++14.1C16.4B21111.3h216.5D642.1C--
E540 Halberd 2431541411C**8.9045.059%CN/A35.8B+20.7B+4704.3h6.9D15.4D
Aphelion VEX-4H 293153207.65B5.5528.648%F-1.961%D36.4C+33.3B+4174.2h82.6D288.2F-
G30 Walker 271150236.522B*4.4227.336%C-4%C+19.5B+15.7A2577.7h248.9C910.6C-
M60-A Bulldog 154135177.941C5.8438.782%DN/A34.6C++4.9C++1963.9h7.6D19.7D
Anti-Vehicle Grenade 1861331133N/A130.9047.958%CN/A266C--106C++25930.5h6.4C13.4C+
G30 Walker 213130206.5C+4.4027.387%D**3.077%C-21.7C--13.8C-2196h254D*927.4F
VE-LR Obelisk 136130383.421B**1.3223.38%D*30.769%C+31.7C+1.5B**854.1h6.7C++28.9C-
The Slasher 1281285,9150.022D2.087.61%F-7.031%C--0.5C--N/A1261.9h3.5D*45.5T
Beamer VS3 1201122480.452C1.6511.802%F--25%B+13DN/A1148.6h11.4C96.8D-
NS-11P 114108691.565B+0.5421.234%C17.593%C25.7C+1.4M**1714.2h15.6C73.7C+
Equinox VE2 Burst 9795601.583C+0.5220.727%D*22.105%D31.7CN/A1073h12.9C++62.3C-
M20 Basilisk 12188214.19B+2.0920.553%D*5.682%C**16.6C+6.2C1505.3h66.3B+322.5C
NSX Tanto 8888771.143C+0.9618.985%D*14.773%D**26.7C+N/A1193.3h15.1C+79.7C
Spear Anti-Vehicle Phalanx Tower 9873236.5B**34.4048.867%C+2.74%D48.7B16.7D2861.5h10.6C+21.8C+
M60-G Bulldog 8567183.722C+1.6221.902%D*5.97%A++17.6D4.7C1693.8h9C-41D*
Zenith VX-5 5351411.244C++0.8616.655%F-15.686%D--30C+1.2A*3441.7h14.5C86.8D--

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun32070.4h
Motion Spotter538,2488.2h
Restoration Kit1401,8721.9h
Decoy Grenade01440h
Nano-Armor Kit1,4922,307,516168.5h
Anti-Vehicle MANA Turret402,7983.7h
Spawn Beacon212,0202.8h
Turret AI Module0710.4h
Structure Shield Module1960.5h
Repair Module1750.3h
Skywall Shield Emitter1720.5h
Medical Applicator427215,02419.4h
Nanite Revive Grenade01,5960.4h
Deconstruction Tool02,0220.2h
Spitfire Auto-Turret953,5445h
Rampart Wall2931.3h
Xiphos Anti-Personnel Tower0660.4h
Ammunition Package944,8785.8h
Medical Kit283603.2h
Anti-Infantry MANA Turret332101.6h
IPC Targeting Dart01020.2h
Nano-Repair Grenade07590.2h
Hardlight Barrier2970.2h
Recon Detection Device14723,97039.6h
Smoke Grenade01640h
Shield Recharging Field21820.1h
WLT-Howler Mining Laser768,94614.6h

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