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Primarch Grouchy jionglianmianju[xPIT] jionglianmianju
VS BR 96

KDR: 2.12

Score: 97.9m

Last Seen: Jul 17th, 2019 10:19 AM
- OFFLINE - 31.8 hour(s)

Prestige 1, Battle Rank 96 - Vanu Sovereignty on Connery - Outfit Member of THE PIT[xPIT] THE PIT
VS outfit on Connery

Members: 282
Level Progress (to 97): 91%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Pandora VX25 Light PPA L100 Python HESH Parallax VX3 Sirius SX12 Proximity Mine C-4 ARX Eridani SX5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $836,919 MLG Score: 669
Fun Score: N/A
Cheeseburgers Flipped: 3317TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.05%16.798%35444117053,0731.203470.922

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.553%-0.02C+-0.619D-1.213D*HEAD ++ (~6.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.90.195C++12.60.116C+47.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.405%1.208%5045120911,420280734614.0684330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.591%-0.205C-0.351C--0.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.60.451B+31.40.408B57.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.272%1.837%4578120615,512394952633.92709295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.741%-0.749D--0.466D0.995

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.175C++10.60.154C++21.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.062%2.632%1781511996,117348726211.75373233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.252%-0.659D-0.448C--0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.5-0.025C+35.60.108C+86.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.279%70.973%1787120710,3564550862.27604

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.087%0.344C**0.254C*0.941

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.238C++2.80.117C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.159%11.22%1786120817,72733291545.32502

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.056%-0.032C+-0.674D-0.622

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.32C*3.70.241C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE PIT[xPIT] THE PIT
VS outfit on Connery

Members: 282
97.9m219.2%365 (21.9k)306 (18.4k)2.12497183,22886,2262.4940996 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214917220.063%12.83%25703:4371

33% Engineer24% Heavy Assault20% Infiltrator12% Light Assault8% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2013 8:56 AMApr 27th, 2019 4:19 AMJul 18th, 2019 8:35 AM (5h) (PST)Jul 17th, 2019 6:30 AM (1d) (PST)Jul 17th, 2019 6:19 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8151836320.5730.2690.0731.4580.093669

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,92810,99037,9383416487618,347

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5333.3h/222.2d 31,827 23,508 52,021 466.6k 8,764 16,724 29,625 260.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C+
Kills:2,513
Deaths:1,149
KDR:2.187
Accuracy:23.626% C+
HSR:23.717% C
SVA-88
D**
Kills:1,454
Deaths:1,057
KDR:1.376
Accuracy:13.890% F-
HSR:14.512% D**
Orion VS54
D-
Kills:1,235
Deaths:849
KDR:1.455
Accuracy:15.582% D--
HSR:18.866% D-
VE-H Maw
C
Kills:1,201
Deaths:673
KDR:1.785
Accuracy:23.412% C
HSR:16.486% D*
NSX Naginata
C+
Kills:1,190
Deaths:704
KDR:1.690
Accuracy:19.845% C-
HSR:27.563% C+
Betelgeuse 54-A
D
Kills:1,186
Deaths:650
KDR:1.825
Accuracy:22.676% D-
HSR:26.223% D
Flare VE6
C--
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:17.048% D--
HSR:20.862% C--
Pulsar LSW
D--
Kills:1,153
Deaths:779
KDR:1.480
Accuracy:17.852% D--
HSR:15.438% D*
Ursa
D
Kills:1,153
Deaths:704
KDR:1.638
Accuracy:18.860% D
HSR:19.428% D
VX29 Polaris
D
Kills:1,145
Deaths:846
KDR:1.353
Accuracy:15.599% D**
HSR:18.253% D
Kills:13,390
Deaths (as Heavy Assault):8,067
Deaths (to Heavy Assaults):23,720
KDR:1.65985
Kill Difference:5,323
Playtime:1,286.143 hours
Usage:24%
Score:24.366m
Score/min:316
Accuracy (listed only):18.839%
HSR (listed only):20.135%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:10,265
Deaths:4,965
KDR:2.067
Accuracy:40.331% C+
HSR:10.852% D--
Thanatos VE70
C+
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.043% C+
HSR:12.432% D
NS Baron G5
C
Kills:1,489
Deaths:1,081
KDR:1.377
Accuracy:39.944% C
HSR:9.134% D*
Deimos VA29
C--
Kills:1,336
Deaths:979
KDR:1.365
Accuracy:55.228% C--
HSR:12.350% D
Solstice VE3
C
Kills:1,309
Deaths:1,110
KDR:1.179
Accuracy:16.046% D*
HSR:18.640% C
Phobos VX86
D-
Kills:1,222
Deaths:984
KDR:1.242
Accuracy:45.643% D*
HSR:11.293% D-
NS-11C
D
Kills:1,216
Deaths:928
KDR:1.310
Accuracy:20.419% D
HSR:15.625% D
The Little Helper
C+
Kills:1,185
Deaths:760
KDR:1.559
Accuracy:48.413% C+
HSR:11.308% D-
Chaos
D
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.897% D**
HSR:12.521% D
Solstice SF
C*
Kills:1,168
Deaths:737
KDR:1.585
Accuracy:23.551% C+
HSR:17.980% C*
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D**
Eidolon VE33
C
Kills:1,160
Deaths:1,107
KDR:1.048
Accuracy:25.946% C
HSR:21.035% D
Solstice Burst
D*
Kills:1,156
Deaths:953
KDR:1.213
Accuracy:19.869% D*
HSR:14.360% D**
VX6-7
D-
Kills:1,151
Deaths:967
KDR:1.190
Accuracy:17.848% D*
HSR:16.160% D-
Pulsar C
D-
Kills:1,147
Deaths:1,170
KDR:0.980
Accuracy:18.792% D--
HSR:18.221% D-
Serpent VE92
D
Kills:1,146
Deaths:1,226
KDR:0.935
Accuracy:17.403% D*
HSR:15.707% D
Eclipse VE3A
D-
Kills:1,066
Deaths:713
KDR:1.495
Accuracy:19.695% F
HSR:15.291% D-
VE-LR Obelisk
C-
Kills:382
Deaths:153
KDR:2.497
Accuracy:25.950% D-
HSR:28.272% C-
VE-C Horizon
D-
Kills:350
Deaths:281
KDR:1.246
Accuracy:28.457% D-
HSR:13.143% D**
NSX Tanto
D--
Kills:137
Deaths:117
KDR:1.171
Accuracy:19.438% D*
HSR:18.248% D--
Zenith VX-5
D-
Kills:71
Deaths:59
KDR:1.203
Accuracy:18.477% D**
HSR:16.901% D-
Kills:31,860
Deaths (as Engineer):21,225
Deaths (to Engineers):17,724
KDR:1.50106
Kill Difference:10,635
Playtime:1,734.377 hours
Usage:33%
Score:33.728m
Score/min:324
Accuracy (listed only):29.672%
HSR (listed only):15.170%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:10,265
Deaths:4,965
KDR:2.067
Accuracy:40.331% C+
HSR:10.852% D--
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,405
Deaths:2,995
KDR:1.137
Accuracy:20.453% D*
HSR:11.571% D*
Thanatos VE70
C+
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.043% C+
HSR:12.432% D
VE-S Canis
C-
Kills:2,463
Deaths:1,278
KDR:1.927
Accuracy:24.337% C-
HSR:13.520% D-
NS-7 PDW
D--
Kills:1,921
Deaths:1,415
KDR:1.358
Accuracy:19.190% D--
HSR:10.151% D*
NS Baron G5
C
Kills:1,489
Deaths:1,081
KDR:1.377
Accuracy:39.944% C
HSR:9.134% D*
Deimos VA29
C--
Kills:1,336
Deaths:979
KDR:1.365
Accuracy:55.228% C--
HSR:12.350% D
Solstice VE3
C
Kills:1,309
Deaths:1,110
KDR:1.179
Accuracy:16.046% D*
HSR:18.640% C
Skorpios
D*
Kills:1,227
Deaths:883
KDR:1.390
Accuracy:21.665% D**
HSR:13.610% D*
Phobos VX86
D-
Kills:1,222
Deaths:984
KDR:1.242
Accuracy:45.643% D*
HSR:11.293% D-
NS-11C
D
Kills:1,216
Deaths:928
KDR:1.310
Accuracy:20.419% D
HSR:15.625% D
The Little Helper
C+
Kills:1,185
Deaths:760
KDR:1.559
Accuracy:48.413% C+
HSR:11.308% D-
Chaos
D
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.897% D**
HSR:12.521% D
NSX Tengu
D
Kills:1,170
Deaths:820
KDR:1.427
Accuracy:30.898% D-
HSR:15.983% D
MKV Suppressed
C
Kills:1,170
Deaths:774
KDR:1.512
Accuracy:23.647% C
HSR:16.068% D
Solstice SF
C*
Kills:1,168
Deaths:737
KDR:1.585
Accuracy:23.551% C+
HSR:17.980% C*
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D**
Solstice Burst
D*
Kills:1,156
Deaths:953
KDR:1.213
Accuracy:19.869% D*
HSR:14.360% D**
VX6-7
D-
Kills:1,151
Deaths:967
KDR:1.190
Accuracy:17.848% D*
HSR:16.160% D-
Pulsar C
D-
Kills:1,147
Deaths:1,170
KDR:0.980
Accuracy:18.792% D--
HSR:18.221% D-
Serpent VE92
D
Kills:1,146
Deaths:1,226
KDR:0.935
Accuracy:17.403% D*
HSR:15.707% D
Eclipse VE3A
D-
Kills:1,066
Deaths:713
KDR:1.495
Accuracy:19.695% F
HSR:15.291% D-
NSX-P Tengu
C+
Kills:752
Deaths:400
KDR:1.880
Accuracy:35.607% C+
HSR:13.431% D*
VE-C Horizon
D-
Kills:350
Deaths:281
KDR:1.246
Accuracy:28.457% D-
HSR:13.143% D**
NSX Tanto
D--
Kills:137
Deaths:117
KDR:1.171
Accuracy:19.438% D*
HSR:18.248% D--
Zenith VX-5
D-
Kills:71
Deaths:59
KDR:1.203
Accuracy:18.477% D**
HSR:16.901% D-
Kills:46,519
Deaths (as Light Assault):30,540
Deaths (to Light Assaults):14,211
KDR:1.52322
Kill Difference:15,979
Playtime:632.973 hours
Usage:12%
Score:11.705m
Score/min:308
Accuracy (listed only):28.611%
HSR (listed only):13.979%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
A
Kills:4,713
Deaths:978
KDR:4.819
Accuracy:48.006% A
HSR:82.410% B+
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,405
Deaths:2,995
KDR:1.137
Accuracy:20.453% D*
HSR:11.571% D*
NS-44 Commissioner
D
Kills:2,998
Deaths:2,932
KDR:1.023
Accuracy:27.106% D*
HSR:17.478% D
VE-S Canis
C-
Kills:2,463
Deaths:1,278
KDR:1.927
Accuracy:24.337% C-
HSR:13.520% D-
NS-7 PDW
D--
Kills:1,921
Deaths:1,415
KDR:1.358
Accuracy:19.190% D--
HSR:10.151% D*
XM98
B++
Kills:1,369
Deaths:767
KDR:1.785
Accuracy:41.044% B+
HSR:80.716% B++
NS-357 Underboss
D--
Kills:1,367
Deaths:1,873
KDR:0.730
Accuracy:22.795% F
HSR:13.899% D--
Skorpios
D*
Kills:1,227
Deaths:883
KDR:1.390
Accuracy:21.665% D**
HSR:13.610% D*
NS-61 Emissary
D--
Kills:1,184
Deaths:1,220
KDR:0.970
Accuracy:18.604% D**
HSR:11.233% D--
NSX Tengu
D
Kills:1,170
Deaths:820
KDR:1.427
Accuracy:30.898% D-
HSR:15.983% D
MKV Suppressed
C
Kills:1,170
Deaths:774
KDR:1.512
Accuracy:23.647% C
HSR:16.068% D
NSX Tomoe
C
Kills:1,164
Deaths:616
KDR:1.890
Accuracy:27.495% C
HSR:24.313% D*
VA39 Spectre
C
Kills:1,158
Deaths:704
KDR:1.645
Accuracy:30.239% C
HSR:21.848% D**
V10
C
Kills:1,155
Deaths:331
KDR:3.489
Accuracy:38.318% C
HSR:69.437% D--
Artemis VX26
C
Kills:1,155
Deaths:735
KDR:1.571
Accuracy:25.996% C
HSR:15.065% D*
NS-AM7 Archer
C+
Kills:977
Deaths:1,951
KDR:0.501
Accuracy:59.119% C+
HSR:14.023% C
Phaseshift VX-S
C+
Kills:975
Deaths:275
KDR:3.545
Accuracy:30.536% D
HSR:71.897% C+
NS-30 Vandal
C
Kills:887
Deaths:494
KDR:1.796
Accuracy:30.872% C
HSR:16.347% D*
Ghost
C-
Kills:792
Deaths:349
KDR:2.269
Accuracy:36.128% C-
HSR:57.702% D--
NSX-P Tengu
C+
Kills:752
Deaths:400
KDR:1.880
Accuracy:35.607% C+
HSR:13.431% D*
Spiker
C
Kills:651
Deaths:675
KDR:0.964
Accuracy:24.936% D
HSR:18.280% C
NS-44L Blackhand
D*
Kills:504
Deaths:534
KDR:0.944
Accuracy:30.610% D*
HSR:20.040% F
Manticore SX40
C-
Kills:334
Deaths:478
KDR:0.699
Accuracy:15.680% F-
HSR:18.264% C-
Parsec VX3-A
C
Kills:194
Deaths:44
KDR:4.409
Accuracy:35.804% D*
HSR:76.289% C
Beamer VS3
C**
Kills:114
Deaths:253
KDR:0.451
Accuracy:11.922% F--
HSR:24.561% C**
Ectoblaster
B**
Kills:54
Deaths:82
KDR:0.659
Accuracy:29.362% D--
HSR:12.963% B**
Phantom VA23
N/A
Kills:50
Deaths:57
KDR:0.877
Accuracy:29.266% N/A
HSR:24% N/A
Kills:37,996
Deaths (as Infiltrator):25,923
Deaths (to Infiltrators):12,766
KDR:1.46573
Kill Difference:12,073
Playtime:1,080.093 hours
Usage:20%
Score:14.269m
Score/min:220
Accuracy (listed only):29.111%
HSR (listed only):28.533%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:10,265
Deaths:4,965
KDR:2.067
Accuracy:40.331% C+
HSR:10.852% D--
Sirius SX12
C*
Kills:4,093
Deaths:2,010
KDR:2.036
Accuracy:25.485% C*
HSR:13.829% D
Eridani SX5
D*
Kills:3,405
Deaths:2,995
KDR:1.137
Accuracy:20.453% D*
HSR:11.571% D*
Thanatos VE70
C+
Kills:2,566
Deaths:1,595
KDR:1.609
Accuracy:40.043% C+
HSR:12.432% D
VE-S Canis
C-
Kills:2,463
Deaths:1,278
KDR:1.927
Accuracy:24.337% C-
HSR:13.520% D-
NS-7 PDW
D--
Kills:1,921
Deaths:1,415
KDR:1.358
Accuracy:19.190% D--
HSR:10.151% D*
NS Baron G5
C
Kills:1,489
Deaths:1,081
KDR:1.377
Accuracy:39.944% C
HSR:9.134% D*
Deimos VA29
C--
Kills:1,336
Deaths:979
KDR:1.365
Accuracy:55.228% C--
HSR:12.350% D
Skorpios
D*
Kills:1,227
Deaths:883
KDR:1.390
Accuracy:21.665% D**
HSR:13.610% D*
Phobos VX86
D-
Kills:1,222
Deaths:984
KDR:1.242
Accuracy:45.643% D*
HSR:11.293% D-
NS-11A
D--
Kills:1,199
Deaths:820
KDR:1.462
Accuracy:19.029% D--
HSR:14.512% D--
The Little Helper
C+
Kills:1,185
Deaths:760
KDR:1.559
Accuracy:48.413% C+
HSR:11.308% D-
H-V45
C+
Kills:1,183
Deaths:808
KDR:1.464
Accuracy:23.119% C+
HSR:19.442% C
Chaos
D
Kills:1,174
Deaths:681
KDR:1.724
Accuracy:42.897% D**
HSR:12.521% D
NSX Tengu
D
Kills:1,170
Deaths:820
KDR:1.427
Accuracy:30.898% D-
HSR:15.983% D
MKV Suppressed
C
Kills:1,170
Deaths:774
KDR:1.512
Accuracy:23.647% C
HSR:16.068% D
Nova
C--
Kills:1,164
Deaths:659
KDR:1.766
Accuracy:38.725% C--
HSR:9.107% D**
Pulsar VS1
D
Kills:1,159
Deaths:870
KDR:1.332
Accuracy:20.456% D
HSR:16.135% D
NSX-P Tengu
C+
Kills:752
Deaths:400
KDR:1.880
Accuracy:35.607% C+
HSR:13.431% D*
Terminus VX-9
C+
Kills:262
Deaths:171
KDR:1.532
Accuracy:23.978% C
HSR:25.191% C+
NS-11P
C+
Kills:226
Deaths:179
KDR:1.263
Accuracy:22.572% C+
HSR:18.584% C+
Equinox VE2 Burst
D
Kills:99
Deaths:60
KDR:1.650
Accuracy:20.436% D*
HSR:21.212% D
Kills:40,730
Deaths (as Combat Medic):25,187
Deaths (to Combat Medics):9,640
KDR:1.6171
Kill Difference:15,543
Playtime:201.355 hours
Usage:4%
Score:4.011m
Score/min:332
Accuracy (listed only):31.004%
HSR (listed only):14.193%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:2,570
Deaths:599
KDR:4.290
Accuracy:17.226% C+
HSR:18.327% C--
Nebula VM20
C+
Kills:2,488
Deaths:600
KDR:4.147
Accuracy:17.801% C+
HSR:20.056% C+
Blueshift VM5
C--
Kills:2,325
Deaths:547
KDR:4.250
Accuracy:16.911% C--
HSR:17.763% D
Blueshift VM5
C--
Kills:2,220
Deaths:523
KDR:4.245
Accuracy:17.333% C--
HSR:15.991% D--
Quasar VM1
C
Kills:1,349
Deaths:602
KDR:2.241
Accuracy:12.046% D-
HSR:17.198% C
Comet VM2
B*
Kills:1,277
Deaths:570
KDR:2.240
Accuracy:34.329% D--
HSR:6.108% B*
Cosmos VM3
C**
Kills:1,158
Deaths:442
KDR:2.620
Accuracy:13.249% D-
HSR:20.466% C**
Cosmos VM3
B
Kills:1,158
Deaths:401
KDR:2.888
Accuracy:15.119% C-
HSR:20.553% B
Quasar VM1
B
Kills:1,152
Deaths:415
KDR:2.776
Accuracy:14.670% D
HSR:22.483% B
Comet VM2
B**
Kills:1,058
Deaths:392
KDR:2.699
Accuracy:38.956% D
HSR:6.805% B**
Vortex VM21
D
Kills:842
Deaths:415
KDR:2.029
Accuracy:33.914% D-
HSR:2.019% D
Vortex VM21
C**
Kills:807
Deaths:515
KDR:1.567
Accuracy:31.072% D*
HSR:4.585% C**
NS-20 Gorgon
B+
Kills:436
Deaths:216
KDR:2.019
Accuracy:30.038% B+
HSR:17.431% C-
NS-20 Gorgon
B+
Kills:404
Deaths:208
KDR:1.942
Accuracy:29.860% B+
HSR:21.287% C**
NS-10 Burster
C-
Kills:384
Deaths:176
KDR:2.182
Accuracy:25.093% D
HSR:5.208% C-
NS-10 Burster
C+
Kills:361
Deaths:139
KDR:2.597
Accuracy:26.319% D
HSR:5.263% C+
Kills:19,989
Deaths (as MAX Suit):3,380
Deaths (to MAX Suits):5,011
KDR:5.91391
Kill Difference:16,609
Playtime:415.453 hours
Usage:8%
Score:9.771m
Score/min:392
Accuracy (listed only):23.371%
HSR (listed only):13.847%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:6,001
V. Kills:555 N/A
Deaths:1,224
KDR:4.903
Accuracy:40.576% C+
KPH:73.100 B*
VKPH:6.800 A+
Dual Photon Pods
B+
Kills:3,383
V. Kills:672 N/A
Deaths:425
KDR:7.960
Accuracy:53.176% C++
KPH:99.800 B+
VKPH:19.800 C++
Hornet Missiles
C+
Kills:1,756
V. Kills:990 177%
Deaths:410
KDR:4.283
Accuracy:58.072% C-
KPH:61.700 C+
VKPH:34.800 C+
Saron Laser Cannon
C++
Kills:874
V. Kills:669 130%
Deaths:855
KDR:1.022
Accuracy:31.055% C+
KPH:12.900 C+
VKPH:9.900 C++
Maelstrom Turbo Laser
C+
Kills:749
V. Kills:702 107%
Deaths:984
KDR:0.761
Accuracy:30.754% C+
KPH:11 C
VKPH:10.300 C+
Photon A2A Missile Pods
B+
Kills:517
V. Kills:376 137%
Deaths:114
KDR:4.535
Accuracy:82.090% B+
KPH:60.200 C*
VKPH:43.800 C++
Coyote Missiles
B+
Kills:305
V. Kills:244 124%
Deaths:129
KDR:2.364
Accuracy:49.726% C--
KPH:38 C+
VKPH:30.400 B+
Antares LC
B
Kills:165
V. Kills:188 87%
Deaths:133
KDR:1.241
Accuracy:33.636% C**
KPH:14.300 C
VKPH:16.300 B
M202 Wyrm
C-
Kills:84
V. Kills:57 145%
Deaths:7
KDR:12
Accuracy:50.791% D
KPH:61.100 D
VKPH:41.400 C-
Kills:13,834 (7,789 + 0)
Deaths:4,281
KDR:3.231
VKDR:1.040
Vehicle Kills:4,453
Kill Difference:9,553
Playtime:310.040 hours
Usage:6%
Score:5.333m
Score/min:287
Piloting Accuracy:33.636%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:413
V. Kills:487 85%
Deaths:346
KDR:1.194
Accuracy:40.731% C-
KPH:10.500 B+
VKPH:12.400 B**
L105 Zephyr
A+
Kills:313
V. Kills:35 N/A
Deaths:31
KDR:10.097
Accuracy:47.618% B+
KPH:85.500 A+
VKPH:9.600 C++
Kills:726 (413 + 313)
Deaths:377
KDR:1.926
VKDR:1.385
Vehicle Kills:522
Kill Difference:349
Playtime:43.024 hours
Usage:1%
Score:0.499m
Score/min:193
Piloting Accuracy:40.731%
Gunner Accuracy:47.618%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:4,866
V. Kills:816 N/A
Deaths:262
KDR:18.573
Accuracy:53.499% B+
KPH:77.800 B**
VKPH:13 A
L100 Python AP
A*
Kills:1,642
V. Kills:1,016 161%
Deaths:157
KDR:10.459
Accuracy:58.402% C*
KPH:47.300 A
VKPH:29.300 A*
C75 Viper
B++
Kills:1,568
V. Kills:252 N/A
Deaths:182
KDR:8.615
Accuracy:30.525% D--
KPH:43.100 B++
VKPH:6.900 C
L100 Python HEAT
A++
Kills:917
V. Kills:292 313%
Deaths:86
KDR:10.663
Accuracy:50.327% C+
KPH:52.600 A++
VKPH:16.700 B**
Skyguard
B*
Kills:830
V. Kills:578 143%
Deaths:120
KDR:6.917
Accuracy:28.164% C+
KPH:18.300 B+
VKPH:12.800 B*
Kills:9,823 (9,823 + 0)
Deaths:807
KDR:12.172
VKDR:3.660
Vehicle Kills:2,954
Kill Difference:9,016
Playtime:196.399 hours
Usage:4%
Score:3.533m
Score/min:300
Driving Accuracy:28.164%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:2,612
V. Kills:1,649 158%
Deaths:251
KDR:10.406
Accuracy:51.913% C
KPH:32.300 B++
VKPH:20.400 B**
Supernova VPC
A++
Kills:1,652
V. Kills:303 N/A
Deaths:101
KDR:16.356
Accuracy:55.797% B+
KPH:74.500 A++
VKPH:13.700 A
Supernova PC
B+
Kills:1,425
V. Kills:357 398%
Deaths:177
KDR:8.051
Accuracy:43.280% D
KPH:26.300 B+
VKPH:6.600 D
Saron HRB
B++
Kills:1,059
V. Kills:642 165%
Deaths:85
KDR:12.459
Accuracy:32.049% D**
KPH:32.200 B++
VKPH:19.500 B+
Proton II PPA
A+
Kills:477
V. Kills:37 N/A
Deaths:19
KDR:25.105
Accuracy:23.942% C+
KPH:85.100 B**
VKPH:6.600 A+
E540 Halberd
B++
Kills:171
V. Kills:94 180%
Deaths:14
KDR:12.214
Accuracy:44.606% C-
KPH:37.400 B+
VKPH:20.600 B++
M20 Basilisk
C+
Kills:92
V. Kills:33 271%
Deaths:22
KDR:4.182
Accuracy:20.470% D*
KPH:17.200 C+
VKPH:6.200 C
G40-F Ranger
D
Kills:77
V. Kills:44 171%
Deaths:9
KDR:8.556
Accuracy:23.591% D*
KPH:27.100 D
VKPH:15.500 D
Aphelion VEX-4
A
Kills:64
V. Kills:53 119%
Deaths:8
KDR:8
Accuracy:32.341% C
KPH:31 B+
VKPH:25.700 A
Kills:7,629 (5,689 + 1,940)
Deaths:686
KDR:11.121
VKDR:4.682
Vehicle Kills:3,212
Kill Difference:6,943
Playtime:210.538 hours
Usage:4%
Score:3.783m
Score/min:300
Driving Accuracy:43.280%
Gunner Accuracy:32.341%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,192
V. Kills:60 N/A
Deaths:38
KDR:31.368
Accuracy:22.191% F
KPH:130.100 B*
VKPH:6.600 C++
Saron HRB-H
B**
Kills:717
V. Kills:534 134%
Deaths:65
KDR:11.031
Accuracy:53.859% C
KPH:47.300 B++
VKPH:35.200 B**
E540 Halberd-H
B++
Kills:329
V. Kills:178 184%
Deaths:34
KDR:9.676
Accuracy:50.720% D-
KPH:51.200 B
VKPH:27.700 B++
Aphelion VEX-4H
B+
Kills:162
V. Kills:144 112%
Deaths:21
KDR:7.714
Accuracy:28.676% F-
KPH:37.300 C+
VKPH:33.100 B+
G30 Walker
C
Kills:130
V. Kills:83 155%
Deaths:20
KDR:6.500
Accuracy:27.387% D*
KPH:21.800 C--
VKPH:13.900 C
M20 Basilisk-H
C+
Kills:67
V. Kills:26 248%
Deaths:14
KDR:4.786
Accuracy:37.713% D
KPH:39.900 C-
VKPH:15.500 C+
G40-F Ranger
B
Kills:67
V. Kills:39 168%
Deaths:3
KDR:22.333
Accuracy:27.082% D-
KPH:40.500 C**
VKPH:23.600 B
Kills:2,664 (0 + 2,664)
Deaths:195
KDR:13.662
VKDR:5.456
Vehicle Kills:1,064
Kill Difference:2,469
Playtime:44.397 hours
Usage:1%
Score:1.018m
Score/min:382
Driving Accuracy:N/A%
Gunner Accuracy:27.082%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:912
V. Kills:201 451%
Deaths:60
KDR:15.200
Accuracy:29.409% D-
KPH:67.700 B+
VKPH:14.900 B+
M20 Basilisk
C+
Kills:419
V. Kills:172 242%
Deaths:67
KDR:6.254
Accuracy:29.253% D*
KPH:18.600 C+
VKPH:7.600 C+
M20 Basilisk
C
Kills:234
V. Kills:108 215%
Deaths:38
KDR:6.158
Accuracy:26.570% D**
KPH:18.200 C
VKPH:8.400 C
M40 Fury
C
Kills:191
V. Kills:34 N/A
Deaths:21
KDR:9.095
Accuracy:24.030% D*
KPH:38.100 C
VKPH:6.800 C--
G30 Walker
A
Kills:152
V. Kills:122 124%
Deaths:23
KDR:6.609
Accuracy:27.410% D
KPH:19.400 C++
VKPH:15.600 A
M60-G Bulldog
C
Kills:73
V. Kills:18 384%
Deaths:18
KDR:4.056
Accuracy:22.464% D*
KPH:18.800 D
VKPH:4.600 C
M12 Kobalt
C-
Kills:73
V. Kills:4 N/A
Deaths:1
KDR:73
Accuracy:16.676% C
KPH:43 D
VKPH:2.400 C-
Kills:2,054 (0 + 2,054)
Deaths:228
KDR:9.009
VKDR:2.890
Vehicle Kills:659
Kill Difference:1,826
Playtime:67.307 hours
Usage:1%
Score:0.964m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:16.676%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 10,34810,2654,9652.067B+0.0640.331%C+10.852%D--57.5B++N/A175178.6h3.7B++9.3B+
Light PPA 6,5566,0011,2244.903C++2.7840.576%C+N/A73.1B*6.8A+26082.1h11B+27B+
L100 Python HESH 5,6824,86626218.573B++16.4553.499%B+1.213%C77.7B**13A30962.6h3.2B6B+
Parallax VX3 4,7304,7139784.819B+2.6948.006%A82.41%B+35.3B+N/A100133.4h2.1B4.3B++
Sirius SX12 4,1174,0932,0102.036B**0.0925.485%C*13.829%D45.9B*N/A14889.1h12.3B++48.2B+
Proximity Mine 3,8043,8018814.314C++2.1950.37%B*N/A155.1B++N/A44224.5h1.8B3.6B*
C-4 ARX 5,2423,4941,8551.884C+0.2426.467%C+N/A79.6D39.8C**55243.9h1.3C+4.8C+
Eridani SX5 3,4313,4052,9951.137C+0.9920.453%D*11.571%D*24C-N/A72141.6h13.1C+64.2C
Dual Photon Pods 4,0553,3834257.96C**5.8453.176%C++1.508%B99.8B+19.8C++51233.9h16.8B++31.5B+
NS-44 Commissioner 3,0622,9982,9321.023C++1.1027.106%D*17.478%D31.2C+N/A10996.2h4.6C--16.9D
Tank Mine 4,8222,8376904.112B*1.9932.485%C+N/A133.8B+93.6B**139521.2h1.6B+5B++
Lasher X2 2,7262,6701,8721.426B++0.7021.913%D2.247%D--36C**N/A11474.2h18.8C**86C++
Supernova FPC 4,2612,61225110.406B++8.2851.913%C3.216%B+32.3B++20.4B**34480.9h4.7B+9B+
Nebula VM20 2,5962,5705994.29B**2.1717.226%C+18.327%C--44.9B++N/A14157.2h12.3B**71.6B+
Thanatos VE70 2,5812,5661,5951.609B*0.5240.043%C+12.432%D39.2B+N/A16965.4h4.2B+10.6B+
NS-15M2 2,5612,5131,1492.187B0.0623.626%C+23.717%C60.7B+1.2A16141.4h12.6C++53.4C*
Nebula VM20 2,5082,4886004.147B**2.0217.801%C+20.056%C+43.7B+N/A14056.9h13B**73.2B+
VE-S Canis 2,4962,4631,2781.927B++0.2024.337%C-13.52%D-56.2B+N/A16243.8h10.8B+44.3C*
Blueshift VM5 2,3522,3255474.25B++2.1316.911%C--17.763%D33.4C+N/A11069.7h13.3B++78.6C**
Blueshift VM5 2,2562,2205234.245B++2.1217.333%C--15.991%D--33.2C+N/A10566.8h13.5B*78.1C**
NS-7 PDW 1,9391,9211,4151.358B+0.7719.19%D--10.151%D*20.5CN/A6693.8h15.9C+82.7C
Nemesis VSH9 2,6251,9191,6481.164B*0.9655.688%D-5.472%A+22.7C*8.4C+20184.4h5.6B**10B*
Hornet Missiles 2,7461,7564104.283C+2.1658.072%C-1.025%D61.8C+34.9C+49928.4h10.5C++18.1C++
Supernova VPC 1,9551,65210116.356B+14.2355.797%B+1.816%C**74.4A++13.6A36522.2h3.1C*5.6B+
L100 Python AP 2,6581,64215710.459A8.3358.402%C*1.279%D47.3A29.3A*38834.7h6C*10.2C**
C75 Viper 1,8201,5681828.615B**6.4930.525%D--N/A43.1B++6.9C26336.4h8.3B**27.2B+
NS Baron G5 1,5161,4891,0811.377B+0.7539.944%C9.134%D*36.6C++N/A11540.7h4.7C++11.8C+
The Kraken 2,0081,4767731.909C*0.2253.606%D--1.084%D-34.6C12.5C16142.6h4.4C8.2C--
SVA-88 1,4711,4541,0571.376C+0.7513.89%F-14.512%D**23.4D-N/A8262.2h12.9C92.9D*
Supernova PC 1,7821,4251778.051B+5.9343.28%D2.246%C+26.3B+6.6D17154.1h3.4B**7.9B*
XM98 1,3701,3697671.785C+0.3441.044%B+80.716%B++21.8CN/A6662.8h2.2B+5.3B+
NS-357 Underboss 1,3901,3671,8730.73C1.3922.795%F13.899%D--24.6C--N/A7155.5h5.3D--23.5F-
Quasar VM1 1,3771,3496022.241B+0.1212.046%D-17.198%C24.9C++N/A9054.1h13.1B++108.5C+
Deimos VA29 1,3571,3369791.365C++0.7655.228%C--12.35%D39.9C+N/A11333.5h2.4C++4.4C+
Sticky Grenade 1,3281,31611316N/A1,313.8849.957%CN/A940C+8.6C-31871.4h1.8B+3.5B+
Solstice VE3 1,3161,3091,1101.179B+0.9516.046%D*18.64%C17.4C+N/A12175.2h15.6C++97.1C
C-4 1,8811,3068941.461C+0.6628.481%B+N/A61.3C-27C+85721.3h1.4C*5.1B+
Comet VM2 1,5951,2775702.24A++0.1234.329%D--6.108%B*19.9A+5B+13564.2h13.9B*40.6B+
Orion VS54 1,2451,2358491.455C++0.6715.582%D--18.866%D-26.2CN/A20347.2h12.5C*80C+
Skorpios 1,2501,2278831.39C+0.7321.665%D**13.61%D*38.6CN/A9331.8h11.7C+54.1D-
Phobos VX86 1,2401,2229841.242C+0.8845.643%D*11.293%D-25.9DN/A7547.1h3D6.6D
NS-11C 1,2521,2169281.31B0.8120.419%D15.625%D27.8C++N/A10043.8h15.9C+77.8C
VE-H Maw 1,2231,2016731.785C*0.3423.412%C16.486%D*51.5C++N/A14423.3h12.5C53.6C+
NS-11A 1,2191,1998201.462C++0.6619.029%D--14.512%D--35.4C*N/A12233.9h14.6C+76.7C--
Proton II PPA-H 1,2521,1923831.368A++29.2422.191%F1.594%C+129.6B*6.5C++3839.2h8B++36.2C
NSX Naginata 1,2171,1907041.69B0.4319.845%C-27.563%C+50.4C**1.1B*13323.6h13.4C+67.4C+
Frag Grenade 1,2021,18811188N/A1,185.8848.883%B+N/A625.3B+7.4C+24021.9h2.8B**5.7B*
Betelgeuse 54-A 1,2061,1866501.825C0.3022.676%D-26.223%D59.6C+1B+22419.9h13.1D*57.6D--
The Little Helper 1,2081,1857601.559C*0.5748.413%C+11.308%D-48C++N/A13824.7h4.8C+10C++
NS-61 Emissary 1,2011,1841,2200.97C*1.1518.604%D**11.233%D--25.4C+N/A7046.6h14.6C++78.5D
H-V45 1,2111,1838081.464C++0.6623.119%C+19.442%C42.7B+1A15427.7h14.4C62.5C+
S1 1,4441,1798251.429A0.7049.437%D-4.071%B*37.2B*8.4D38831.7h3.9A7.9B*
Chaos 1,1821,1746811.724C*0.4042.897%D**12.521%D38C-N/A9530.9h3.9B+9.2C
NSX Tengu 1,1931,1708201.427C**0.7030.898%D-15.983%D34.9C+N/A9933.5h13.8C+44.8C+
MKV Suppressed 1,1811,1707741.512B+0.6123.647%C16.068%D37.9C**N/A10430.9h12.9B+54.4C*
Solstice SF 1,1831,1687371.585B++0.5423.551%C+17.98%C*35.7B**N/A12532.7h13C+55.1C++
Nova 1,1731,1646591.766C**0.3638.725%C--9.107%D**49.7B+N/A12023.4h3.9B+10.2C*
NSX Tomoe 1,1791,1646161.89C*0.2327.495%C24.313%D*48.3B+N/A14024.1h16C58.4C+
Flare VE6 1,1651,1606561.768B+0.3617.048%D--20.862%C--39.7C+N/A17629.2h10.8C++63.4C
Eidolon VE33 1,1901,1601,1071.048C+1.0825.946%C21.035%D23C+N/A8150.4h10.5C40.3C+
Pulsar VS1 1,1761,1598701.332B+0.7920.456%D16.135%D35.6B+N/A15232.6h14.4C*70.3C+
Cosmos VM3 1,1801,1584422.62B+0.5013.249%D-20.466%C**27.9CN/A9841.5h13.3C*100.1C
Cosmos VM3 1,1701,1584012.888B++0.7615.119%C-20.553%B40.1B+N/A13928.9h12.4B+82.1C++
VA39 Spectre 1,1741,1587041.645C*0.4830.239%C21.848%D**30.7B+N/A9937.7h6C++19.8C++
Solstice Burst 1,1811,1569531.213C+0.9119.869%D*14.36%D**26.6C-N/A6643.4h14.8C74.6D
V10 1,1701,1553313.489C++1.3638.318%C69.437%D--38C*N/A9830.4h2.7D7.1C
Artemis VX26 1,1691,1557351.571C*0.5525.996%C15.065%D*36.2C++N/A11031.9h13.4C51.4C+
Pulsar LSW 1,1751,1537791.48C+0.6417.852%D--15.438%D*42.5C+N/A21127.1h13.4C75C-
Ursa 1,1801,1537041.638B+0.4918.86%D19.428%D48.9B+1.1A14723.6h10.8C**57.5C+
Quasar VM1 1,1721,1524152.776B0.6514.67%D22.483%B38.3BN/A10830.1h11.5B++78.4C++
VX6-7 1,1771,1519671.19C+0.9317.848%D*16.16%D-23.3CN/A7749.5h14.3C79.8D
Pulsar C 1,1661,1471,1700.98C+1.1418.792%D--18.221%D-18.2C-N/A9162.9h14.5C--77.3D
Serpent VE92 1,1741,1461,2260.935C+1.1917.403%D*15.707%D21.1CN/A10854.4h16.2D93.4D-
VX29 Polaris 1,1701,1458461.353C+0.7715.599%D**18.253%D35.6CN/A11632.2h13.6C86.9D
Hades VSH4 1,4941,0928711.254A+0.8758.07%D*2.106%C+27.2C*10C+18040.1h5.3A9.1B**
Eclipse VE3A 1,1081,0667131.495C+0.6319.695%F15.291%D-26.6C-1B+7040.1h13.6C69.2D--
Saron HRB 1,7011,0598512.459A+10.3332.049%D**2.361%B++32.2B++19.5B+35732.9h19.2B+59.8C
Comet VM2 1,2851,0583922.699A*0.5738.956%D6.805%B**23.7A*5.1C++14744.6h14.4B**37B*
Hunter QCX 1,3621,0281,1860.867C**1.2651.377%B+1.362%F24.6B**8B**12141.8h9.6C+18.7C++
NSX Masamune 1,3589866141.606B**0.5252.239%D1.116%D34.6B13.1C+16828.5h8.7B+16.6B+
NS-AM7 Archer 1,5389771,9510.501C+1.6259.119%C+14.023%C6.6C+3.8B*52148.6h27.9C-47.2C-
Phaseshift VX-S 9959752753.545C**1.4230.536%D71.897%C+30.8C++N/A8831.7h3.8C-12.4C-
L100 Python HEAT 1,2099178610.663A+8.5450.327%C+3.272%B+52.7A++16.8B**35417.4h4.5B*9B++
M40 Fury 1,1139126015.2A13.0829.409%D-1.974%C++67.6B+14.9B+29313.5h14.5C+49.2C
NS Decimator 1,2668937001.276C**0.8552.538%D--2.8%B+27.1C--11.3D24432.9h4.9C+9.3C
NS-30 Vandal 9098874941.796C++0.3330.872%C16.347%D*48.2B+1.2A*13218.4h6.5C-21.1C
Saron Laser Cannon 1,5438748551.022C+1.1031.055%C+1.144%D12.9C+9.9C++17767.7h128.5C*413.6C*
Force-Blade 91186759,1790.015C2.119.928%F3.23%C--0.3C-N/A12876.6h2.5C*24.9D*
Vortex VM21 1,4958424152.029B+0.1033.914%D-2.019%D10.8C*8.4B*11777.9h41.1C++121.1C+
Skyguard 1,4088301206.917A++4.7928.164%C+2.289%C*18.3B+12.8B*22845.3h119.6C++424.7C++
Spear Anti-Vehicle Phalanx Turret 1,2958126712.119B*9.9941.391%C6.281%A49.2B++29.3B++47316.5h7.5B+18.1B
Vortex VM21 1,4198075151.567B+0.5631.072%D*4.585%C**8.5C++6.4B+9095h51.3C+165C+
Ghost 8077923492.269C+0.1436.128%C-57.702%D--32.1CN/A13024.7h2.9D-8C--
NS Annihilator 1,4727865571.411A++0.7181.136%C++N/A13.7B++12A19657.4h8.7B**10.8B**
NSX-P Tengu 7717524001.88B*0.2435.607%C+13.431%D*63.2B*1.6B**16611.9h11.7B+32.9B+
Maelstrom Turbo Laser 1,4517499840.761C1.3630.754%C+2.403%C+11C10.3C+18068.4h131.5C427.4C+
Saron HRB-H 1,2517176511.031B**8.9153.859%C1.395%C+47.2B++35.1B**41015.2h32.7D60.7D
Lancer VS22 1,3816865621.221B+0.9056.901%D1.458%C+15C++15.2C**19345.6h19.6C**34.4C*
Lumine Edge 68667610,5040.064C+2.0610.126%D**13.61%C1.3C-N/A3539.4h1.6C15.7D*
MANA Anti-Vehicle Turret 1,1766682372.819B*0.6949.958%D3.293%C+6680M**5080M++5538110.1h8.8C*17.6C++
Spiker 6726516750.964C+1.1624.936%D18.28%C32.2C+1B+8720.2h10.8C+43.3C-
Photon A2A Missile Pods 8935171144.535C+2.4182.09%B+N/A60.1C*43.7C++5868.6h7.9B9.6B+
M12 Kobalt 549509684.833M+82.7121.057%C+17.289%C+108.3C+8.5B**3054.7h26.1D--123.8D
NS-44L Blackhand 5145045340.944C+1.1830.61%D*20.04%F19.2CN/A5726.2h5.1C16.6D
Proton II PPA 5144771925.105B++22.9823.942%C+N/A85.2B**6.6A+3195.6h10.2C+42.6C++
Rocklet Rifle 8924704331.085B++1.0443.145%D*N/A17.9D-16D23326.3h43.3C100.5D
NS-20 Gorgon 4734362162.019B*0.1130.038%B+17.431%C-31.1B**2.6A11014h33.1B+110.4B+
M20 Basilisk 591419676.254A++4.1329.253%D*6.205%C*18.6C+7.6C+20922.5h88.7B303.2C+
CAS30 Tank Buster 9004133461.194C+0.9340.731%C-N/A10.5B+12.4B**17439.4h60.9C+149.6C+
NS-R3 Swarm 7544132691.535A**0.5963.902%C+N/A9.6B7.9C**11043h24.6B+38.6B+
NS-20 Gorgon 4344042081.942B*0.1829.86%B+21.287%C**29.5A2.2B**10113.7h33.7B+113B++
NS-10 Burster 6433841762.182A++0.0625.093%D5.208%C-7.3B+4.9B*11252.4h129.8C*517.1C+
VE-LR Obelisk 3973821532.497B+0.3725.95%D-28.272%C-27.1C1.1B+7614.1h7.8C30.1C--
NS-10 Burster 6213611392.597A*0.4726.319%D5.263%C+7.7B*5.5B**11747h131.6B+500.1C++
VE-C Horizon 3633502811.246C+0.8828.457%D-13.143%D**34.7C1.3C**8610.1h18.9C--66.3D
Manticore SX40 3453344780.699C1.4315.68%F-18.264%C-17.2DN/A4919.4h9.1C-57.9F-
MANA Anti-Personnel Turret 3353291152.861N/A0.7415.455%UN/A3290U60U7858700.1h25.3T*163.9T*
E540 Halberd-H 507329349.676C++7.5550.72%D-1.216%C51.4B27.8B++4876.4h7.6D15D-
L105 Zephyr 3483133110.097C*7.9747.618%B+N/A84.6A+9.5C++4053.7h5.9B+12.3B++
Coyote Missiles 5493051292.364C+0.2449.726%C--N/A38.1C+30.5B+4508h51.2C103C
Terminus VX-9 2702621711.532C+0.5923.978%C25.191%C+53.5B+1.6A*2074.9h12.6C+52.5C+
MAX Punch 2542473,3800.073C2.0525.347%D*N/A0.6C-N/A2405.7h2.1C++8.4C+
M20 Basilisk 342234386.158A+4.0326.57%D**8.974%A18.1C8.4C22712.9h91.6B+344.8C
Anti-Vehicle Grenade 3372271227N/A224.8850.471%C+N/A324.3C157.1B++26490.7h5.7C++11.2C*
NS-11P 2382261791.263C++0.8622.572%C+18.584%C+35.3B1.9S1796.4h13.8C*60.9C*
Parsec VX3-A 196194444.409C+2.2835.804%D*76.289%C41.3CN/A1294.7h2.2D--6.2D*
M40 Fury 225191219.095B+6.9724.03%D*1.047%D38.2C6.8C--2885h12.4B+51.4C
Aspis Anti-Aircraft Phalanx Turret 370176257.04A4.9224.515%C+N/A11.1C+12.2C*25815.9h154.9C+631.7C++
E540 Halberd 2651711412.214C**10.0944.606%C-N/A37.2B+20.4B++4794.6h6.6C--14.9C--
M60-A Bulldog 196168918.667C++16.5439.971%DN/A39.1C++6.5B++1964.3h6.5C+16.3C
Antares LC 3531651331.241C+0.8833.636%C**4.242%A++14.2C16.2B21911.6h210.8D-626.7D
Aphelion VEX-4H 306162217.714C**5.5928.676%F-2.469%C37.7C+33.5B+4214.3h79.7D278F-
G30 Walker 274152236.609B++4.4827.41%D3.947%C+19.5C*15.6A2587.8h246.9D900.8D
The Slasher 1481486,8170.022D2.107.329%F-6.757%C--0.5C-N/A1290.4h3.3D*44.3D*
M60-A Bulldog 166144178.471C6.3539.296%DN/A35.1C++5.4B+1954.1h7.7D19.5D
NSX Tanto 1391371171.171C++0.9519.438%D*18.248%D--29.1C+N/A1194.7h15C+77.2C
G30 Walker 213130206.5C+4.3827.387%D*3.077%C21.7C--13.8C2216h254D**927.4F-
Beamer VS3 1221142530.451C1.6711.922%F--24.561%C**13.1DN/A1208.7h11.5C96.2D--
Equinox VE2 Burst 10199601.65C+0.4720.436%D*21.212%D31.9C-N/A1083.1h13C+63.4C--
M20 Basilisk 12592224.182B++2.0620.47%D*6.522%B+17.4C+6.2C1525.3h64.8B++316.8C+
M202 Wyrm 14184712C**9.8850.791%DN/A60D40.7C-3781.4h93.3F*183.7F**
Spear Anti-Vehicle Phalanx Tower 10779239.5A37.3849.128%C+2.532%D52.7B+18.7C-3021.5h10.3C+21.1C+
G40-F Ranger 1217798.556C++6.4323.591%D*N/A27.5D15.7D2322.8h86.3C--365.8D-
M60-G Bulldog 9173184.056C+1.9322.464%D*5.479%A++18.7D4.6C1703.9h8.6C38.4D-
M12 Kobalt 7773173S70.8816.676%C10.959%D**42.9D2.4C-2171.7h28D*167.8C-
Zenith VX-5 7571591.203C+0.9218.477%D**16.901%D-30.9C+1.7M3022.3h14.4C77.7D
Orbital Strike Uplink 9669169U66.88504.545%UN/A230U90U22770.3h1.6T*0.3T*
M20 Basilisk-H 9367144.786C+2.6637.713%D7.463%B+39.4C-15.3C+2371.7h55.3B146.6C++
G40-F Ranger 10667322.333A20.2127.082%D-N/A39.4C*22.9C*3451.7h75.3C+278.1C--
Aphelion VEX-4 1176488B*5.8832.341%C3.125%C30.5B+25.2B**3362.1h63.5C+196.3C+
M40 Fury 8261161S58.8845.746%C+N/A76.3C+26.3B++3820.8h22.7C-49.5C--
Xiphos Anti-Personnel Phalanx Tower 6956156C+53.8829.202%C+N/A50.9D11.8B+2351.1h81.3F-278.4D**
Ectoblaster 5554820.659C+1.4729.362%D--12.963%B**17.4DN/A623.1h23C78.3D
Phantom VA23 5150570.877D1.2529.266%D-24%D16.7D--N/A953h6.4D**21.8D--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret432,8963.8h
Nano-Armor Kit1,6032,453,871176.2h
Decoy Grenade01440h
Spawn Beacon322,8993.9h
Skywall Shield Emitter1790.5h
Structure Shield Module11030.5h
Repair Module1810.3h
Turret AI Module0890.4h
Nanite Revive Grenade01,9570.6h
Medical Applicator508257,07522.4h
Spitfire Auto-Turret1164,9006.3h
Restoration Kit2132,8983h
VS Patriot Flare Gun32070.4h
Motion Spotter538,4148.3h
Xiphos Anti-Personnel Tower0720.4h
Rampart Wall2991.3h
Spear Anti-Vehicle Tower0520.4h
Welding Device0600h
Deconstruction Tool02,0220.2h
Recon Detection Device16627,15945h
Shield Recharging Field94640.6h
Ammunition Package1005,6056h
Smoke Grenade01640h
Medical Kit345113.6h
Anti-Infantry MANA Turret373261.7h
Nano-Repair Grenade01,1800.3h
WLT-Howler Mining Laser3668,94622.4h
IPC Targeting Dart01050.2h
Hardlight Barrier31410.3h

Check the help document for the dictionary if you want to learn more about words used here.


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