Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
TRAC-5
C+
Kills:
845
Deaths:
825
KDR:
1.024
Accuracy:
21.339% C+
HSR:
15.858% D
MKV Suppressed
C
Kills:
342
Deaths:
362
KDR:
0.945
Accuracy:
24.033% C
HSR:
17.252% C
Kills:
1,187
Deaths (as Light Assault):
1,187
Deaths (to Light Assaults):
763
KDR:
1
Kill Difference:
UNR
Playtime:
31.074 hours
Usage:
16%
Score:
0.355m
Score/min:
190
Accuracy (listed only):
22.686%
HSR (listed only):
16.555%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
TRAC-5
C+
Kills:
845
Deaths:
825
KDR:
1.024
Accuracy:
21.339% C+
HSR:
15.858% D
Kills:
845
Deaths (as Engineer):
825
Deaths (to Engineers):
794
KDR:
1.02424
Kill Difference:
↑20
Playtime:
58.706 hours
Usage:
29%
Score:
0.836m
Score/min:
237
Accuracy (listed only):
21.339%
HSR (listed only):
15.858%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:
458
Deaths:
135
KDR:
3.393
Accuracy:
40.200% C**
HSR:
75.109% B++
MKV Suppressed
C
Kills:
342
Deaths:
362
KDR:
0.945
Accuracy:
24.033% C
HSR:
17.252% C
TX1 Repeater
C++
Kills:
222
Deaths:
224
KDR:
0.991
Accuracy:
22.220% C-
HSR:
22.072% C++
M77-B
D-
Kills:
154
Deaths:
82
KDR:
1.878
Accuracy:
31.275% D-
HSR:
62.338% F
Kills:
1,176
Deaths (as Infiltrator):
803
Deaths (to Infiltrators):
908
KDR:
1.46451
Kill Difference:
↑373
Playtime:
24.612 hours
Usage:
12%
Score:
0.354m
Score/min:
240
Accuracy (listed only):
29.432%
HSR (listed only):
44.193%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
MKV Suppressed
C
Kills:
342
Deaths:
362
KDR:
0.945
Accuracy:
24.033% C
HSR:
17.252% C
T1 Cycler
C
Kills:
247
Deaths:
280
KDR:
0.882
Accuracy:
19.312% D
HSR:
19.433% C
Kills:
589
Deaths (as Combat Medic):
642
Deaths (to Combat Medics):
410
KDR:
0.91745
Kill Difference:
↓53
Playtime:
13.093 hours
Usage:
7%
Score:
0.233m
Score/min:
296
Accuracy (listed only):
21.673%
HSR (listed only):
18.342%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Kills:
0
Deaths (as MAX Suit):
0
Deaths (to MAX Suits):
232
KDR:
0
Kill Difference:
UNR
Playtime:
1.302 hours
Usage:
1%
Score:
0.014m
Score/min:
181
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.
M14 Banshee
A+
Kills:
728
V. Kills:
38 N/A
Deaths:
101
KDR:
7.208
Accuracy:
36.842% A
KPH:
91.500A+
VKPH:
4.800B+
M18 Needler
C*
Kills:
89
V. Kills:
51 171%
Deaths:
113
KDR:
0.788
Accuracy:
33.549% C*
KPH:
13.600C++
VKPH:
7.800C
Kills:
817 (817 + 0)
Deaths:
214
KDR:
3.818
VKDR:
0.416
Vehicle Kills:
89
Kill Difference:
↑603
Playtime:
14.477 hours
Usage:
7%
Score:
0.132m
Score/min:
152
Piloting Accuracy:
33.549%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
L100 Python HEAT
C
Kills:
77
V. Kills:
27 275%
Deaths:
29
KDR:
2.655
Accuracy:
44.424% D
KPH:
27.300C
VKPH:
9.600C-
Skyguard
C
Kills:
62
V. Kills:
45 135%
Deaths:
28
KDR:
2.214
Accuracy:
22.903% D--
KPH:
11.300C
VKPH:
8.200C
Kills:
139 (139 + 0)
Deaths:
57
KDR:
2.439
VKDR:
1.263
Vehicle Kills:
72
Kill Difference:
↑82
Playtime:
8.316 hours
Usage:
4%
Score:
0.055m
Score/min:
111
Driving Accuracy:
22.903%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.
P2-120 HEAT
B**
Kills:
183
V. Kills:
63 286%
Deaths:
48
KDR:
3.813
Accuracy:
46.426% B+
KPH:
36.600B**
VKPH:
12.600B++
Kills:
183 (183 + 0)
Deaths:
48
KDR:
3.813
VKDR:
1.313
Vehicle Kills:
63
Kill Difference:
↑135
Playtime:
4.999 hours
Usage:
3%
Score:
0.053m
Score/min:
176
Driving Accuracy:
46.426%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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