Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 34 (19,513)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Executor joshthesniperNC[BAX] joshthesniperNC
NC BR 161

KDR: 3.45

Score: 63m

Last Seen: Mar 24th, 2020 9:52 PM
- OFFLINE - 36.6 hour(s)

Prestige 1, Battle Rank 100 (161 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M30 Mustang AH M20 Mustang SAS-R Frag Grenade Vortek Rotary Titan-150 AP LA39 Bruiser LA1 Anchor
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:joshthesniperNC



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,310,495 MLG Score: 4245
Fun Score: N/A
Cheeseburgers Flipped: 305TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.902%31.526%97449118351,8842.189291.256

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.802%1.871A++1.587A+-0.647DHEAD ++ (~16.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.61B+8.90.375C**19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.405%0.759%27986122628,8601495796219.3043362%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.033%0.419B-0.731D-0.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.731B++17.60.662B+24.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.784%1.814%1009712258,712162522595.36123385%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.556%1.235B**-0.455D-0.518

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.84B*3.30.736B++2.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.305%8.146%4261212206,580169323153.88659284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.267%-0.444C--0.833B++1.359

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.10.777B++8.50.79B++18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.211%80.116%426812249,6563077243.13812

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.933%1.091B**0.845B*0.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.552B+1.90.412B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.001%12.607%426412285,1241719522.97907

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.641%1.598A+-0.421C---0.114

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.646B+2.80.416B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
63m349.5%658 (39.5k)557 (33.4k)3.44552152,53344,2703.64915161 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC12321253931.131%19.807%61702:3374

6% Combat Medic38% Engineer15% Heavy Assault20% Infiltrator19% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 2nd, 2014 5:57 PMJun 1st, 2018 4:00 PMMar 25th, 2020 10:33 AM (3d) (PST)Mar 24th, 2020 8:33 PM (3d) (PST)Mar 24th, 2020 5:52 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3052281,0771.3480.3910.2675.2680.1594245

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
78,30613,69264,6148123163161033,401

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1885.5h/78.6d 9,015 30,212 38,531 595.9k 1,418 5,633 18,001 147.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:1,575
Deaths:546
KDR:2.885
Accuracy:27.714% B+
HSR:32.064% B*
NS-15M AE
B+
Kills:1,274
Deaths:425
KDR:2.998
Accuracy:29.472% B+
HSR:30.691% C**
GD-22S
B**
Kills:1,220
Deaths:448
KDR:2.723
Accuracy:26.897% B++
HSR:32.295% B**
MGR-L1 Promise AE
A+
Kills:1,189
Deaths:532
KDR:2.235
Accuracy:28.549% C**
HSR:41.211% A+
NSX-P Naginata
B*
Kills:1,180
Deaths:606
KDR:1.947
Accuracy:27.231% B++
HSR:36.271% B*
NSX Naginata
B**
Kills:1,174
Deaths:430
KDR:2.730
Accuracy:28.929% B**
HSR:35.434% B*
NS-15MP
B+
Kills:1,172
Deaths:325
KDR:3.606
Accuracy:30.144% B+
HSR:35.751% B+
EM6
B**
Kills:1,162
Deaths:377
KDR:3.082
Accuracy:23.737% C*
HSR:31.067% B**
NC6 Gauss SAW
A
Kills:1,160
Deaths:415
KDR:2.795
Accuracy:23.997% B++
HSR:31.724% A
EM1
A+
Kills:1,158
Deaths:360
KDR:3.217
Accuracy:24.690% B+
HSR:32.902% A+
NC6S Gauss SAW S
A**
Kills:515
Deaths:291
KDR:1.770
Accuracy:27.016% B+
HSR:43.107% A**
Kills:12,779
Deaths (as Heavy Assault):4,755
Deaths (to Heavy Assaults):12,006
KDR:2.68749
Kill Difference:8,024
Playtime:280.217 hours
Usage:15%
Score:7.897m
Score/min:470
Accuracy (listed only):27.125%
HSR (listed only):34.774%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B*
Kills:1,606
Deaths:713
KDR:2.252
Accuracy:71.439% B*
HSR:11.706% D
GD-7F
A+
Kills:1,409
Deaths:597
KDR:2.360
Accuracy:31.970% A+
HSR:26.757% B**
MGR-C1 Charger
B**
Kills:1,286
Deaths:846
KDR:1.520
Accuracy:33.306% B**
HSR:28.771% B+
Gauss Compact S
A++
Kills:1,208
Deaths:649
KDR:1.861
Accuracy:32.651% A++
HSR:25.993% A
AF-57 Piston
A+
Kills:1,178
Deaths:473
KDR:2.490
Accuracy:58.265% A+
HSR:12.224% C--
Razor GD-23
A*
Kills:1,176
Deaths:609
KDR:1.931
Accuracy:31.043% B**
HSR:33.929% A*
NSX-P Tanto
A+
Kills:1,175
Deaths:482
KDR:2.438
Accuracy:34.286% A+
HSR:35.660% A
NSX Tanto
B**
Kills:1,175
Deaths:444
KDR:2.646
Accuracy:32.306% B*
HSR:33.872% B**
Mauler S6
A
Kills:1,173
Deaths:599
KDR:1.958
Accuracy:53.987% A
HSR:13.811% C
GD-66 Claw
B**
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:72.367% B**
HSR:13.025% C
AF-4A Bandit
B++
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:29.344% B++
HSR:26.121% B+
AF-19 Mercenary
B**
Kills:1,159
Deaths:471
KDR:2.461
Accuracy:27.510% B**
HSR:26.575% B*
Gauss Compact Burst
B+
Kills:1,158
Deaths:400
KDR:2.895
Accuracy:30.171% B+
HSR:28.757% B+
AC-X11
B*
Kills:1,158
Deaths:393
KDR:2.947
Accuracy:28.664% B+
HSR:26.857% B*
NS Baron G5
B+
Kills:1,149
Deaths:525
KDR:2.189
Accuracy:51.384% B+
HSR:12.272% D
AF-4A Bandit AE
B**
Kills:1,147
Deaths:514
KDR:2.232
Accuracy:33.640% B**
HSR:30.166% B+
NS-11C
A**
Kills:713
Deaths:385
KDR:1.852
Accuracy:28.890% B*
HSR:34.502% A**
Kills:20,197
Deaths (as Engineer):8,977
Deaths (to Engineers):7,882
KDR:2.24986
Kill Difference:11,220
Playtime:718.043 hours
Usage:38%
Score:26.509m
Score/min:615
Accuracy (listed only):40.072%
HSR (listed only):24.764%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B*
Kills:1,606
Deaths:713
KDR:2.252
Accuracy:71.439% B*
HSR:11.706% D
GD-7F
A+
Kills:1,409
Deaths:597
KDR:2.360
Accuracy:31.970% A+
HSR:26.757% B**
MGR-C1 Charger
B**
Kills:1,286
Deaths:846
KDR:1.520
Accuracy:33.306% B**
HSR:28.771% B+
Gauss Compact S
A++
Kills:1,208
Deaths:649
KDR:1.861
Accuracy:32.651% A++
HSR:25.993% A
AF-57 Piston
A+
Kills:1,178
Deaths:473
KDR:2.490
Accuracy:58.265% A+
HSR:12.224% C--
Razor GD-23
A*
Kills:1,176
Deaths:609
KDR:1.931
Accuracy:31.043% B**
HSR:33.929% A*
NSX-P Tanto
A+
Kills:1,175
Deaths:482
KDR:2.438
Accuracy:34.286% A+
HSR:35.660% A
NSX Tanto
B**
Kills:1,175
Deaths:444
KDR:2.646
Accuracy:32.306% B*
HSR:33.872% B**
AF-4AE Cyclone
B+
Kills:1,175
Deaths:394
KDR:2.982
Accuracy:32.538% B+
HSR:29.021% B+
Mauler S6
A
Kills:1,173
Deaths:599
KDR:1.958
Accuracy:53.987% A
HSR:13.811% C
AF-4 Cyclone
A+
Kills:1,171
Deaths:470
KDR:2.491
Accuracy:33.048% A+
HSR:24.082% B*
NSX Tengu
A
Kills:1,167
Deaths:594
KDR:1.965
Accuracy:46.300% A
HSR:27.164% B*
GD-66 Claw
B**
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:72.367% B**
HSR:13.025% C
NS-7 PDW
A+
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:32.996% A+
HSR:23.969% B*
MKV Suppressed
B**
Kills:1,161
Deaths:497
KDR:2.336
Accuracy:31.878% B**
HSR:25.237% B*
AF-4A Bandit
B++
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:29.344% B++
HSR:26.121% B+
AF-19 Mercenary
B**
Kills:1,159
Deaths:471
KDR:2.461
Accuracy:27.510% B**
HSR:26.575% B*
AF-4G Cyclone
B+
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:31.174% B+
HSR:21.657% C++
Gauss Compact Burst
B+
Kills:1,158
Deaths:400
KDR:2.895
Accuracy:30.171% B+
HSR:28.757% B+
AC-X11
B*
Kills:1,158
Deaths:393
KDR:2.947
Accuracy:28.664% B+
HSR:26.857% B*
Blitz GD-10
A+
Kills:1,158
Deaths:432
KDR:2.681
Accuracy:30.215% B**
HSR:25.648% A+
NS Baron G5
B+
Kills:1,149
Deaths:525
KDR:2.189
Accuracy:51.384% B+
HSR:12.272% D
AF-4A Bandit AE
B**
Kills:1,147
Deaths:514
KDR:2.232
Accuracy:33.640% B**
HSR:30.166% B+
NS-11C
A**
Kills:713
Deaths:385
KDR:1.852
Accuracy:28.890% B*
HSR:34.502% A**
MGR-S1 Gladius
A+
Kills:351
Deaths:525
KDR:0.669
Accuracy:36.017% A+
HSR:27.350% B++
Kills:28,703
Deaths (as Light Assault):12,996
Deaths (to Light Assaults):7,966
KDR:2.2086
Kill Difference:15,707
Playtime:360.073 hours
Usage:19%
Score:10.923m
Score/min:506
Accuracy (listed only):38.215%
HSR (listed only):25.005%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B*
Kills:1,606
Deaths:713
KDR:2.252
Accuracy:71.439% B*
HSR:11.706% D
Carnage AR
A++
Kills:1,246
Deaths:489
KDR:2.548
Accuracy:32.433% A+
HSR:33.868% A++
AF-57 Piston
A+
Kills:1,178
Deaths:473
KDR:2.490
Accuracy:58.265% A+
HSR:12.224% C--
NS-11A "Heatwave"
B**
Kills:1,177
Deaths:524
KDR:2.246
Accuracy:31.288% B+
HSR:36.279% B**
AF-4AE Cyclone
B+
Kills:1,175
Deaths:394
KDR:2.982
Accuracy:32.538% B+
HSR:29.021% B+
Mauler S6
A
Kills:1,173
Deaths:599
KDR:1.958
Accuracy:53.987% A
HSR:13.811% C
AF-4 Cyclone
A+
Kills:1,171
Deaths:470
KDR:2.491
Accuracy:33.048% A+
HSR:24.082% B*
GR-22AE
B*
Kills:1,169
Deaths:383
KDR:3.052
Accuracy:33.356% B*
HSR:29.684% C**
NSX Tengu
A
Kills:1,167
Deaths:594
KDR:1.965
Accuracy:46.300% A
HSR:27.164% B*
GD-66 Claw
B**
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:72.367% B**
HSR:13.025% C
NC1 Gauss Rifle
A+
Kills:1,167
Deaths:450
KDR:2.593
Accuracy:30.771% A+
HSR:31.448% A+
NS-7 PDW
A+
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:32.996% A+
HSR:23.969% B*
Gauss Rifle Burst
A
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:30.987% B+
HSR:39.777% A
NS-11A
A
Kills:1,164
Deaths:399
KDR:2.917
Accuracy:29.562% B*
HSR:32.217% A
MKV Suppressed
B**
Kills:1,161
Deaths:497
KDR:2.336
Accuracy:31.878% B**
HSR:25.237% B*
AF-4G Cyclone
B+
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:31.174% B+
HSR:21.657% C++
GR-22
A++
Kills:1,158
Deaths:365
KDR:3.173
Accuracy:31.256% A
HSR:32.470% A++
Blitz GD-10
A+
Kills:1,158
Deaths:432
KDR:2.681
Accuracy:30.215% B**
HSR:25.648% A+
NS Baron G5
B+
Kills:1,149
Deaths:525
KDR:2.189
Accuracy:51.384% B+
HSR:12.272% D
MGR-A1 Vanquisher
A
Kills:635
Deaths:251
KDR:2.530
Accuracy:34.515% A
HSR:27.402% C*
MGR-S1 Gladius
A+
Kills:351
Deaths:525
KDR:0.669
Accuracy:36.017% A+
HSR:27.350% B++
Kills:23,659
Deaths (as Combat Medic):9,978
Deaths (to Combat Medics):4,874
KDR:2.37112
Kill Difference:13,681
Playtime:118.538 hours
Usage:6%
Score:5.132m
Score/min:722
Accuracy (listed only):39.799%
HSR (listed only):25.253%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:4,512
Deaths:1,273
KDR:3.544
Accuracy:42.699% B+
HSR:74.512% B+
NS-44P Commissioner
C++
Kills:1,175
Deaths:859
KDR:1.368
Accuracy:42.158% C++
HSR:27.064% C+
AF-4AE Cyclone
B+
Kills:1,175
Deaths:394
KDR:2.982
Accuracy:32.538% B+
HSR:29.021% B+
AF-18 Stalker
B*
Kills:1,171
Deaths:359
KDR:3.262
Accuracy:28.928% C*
HSR:26.986% B*
AF-4 Cyclone
A+
Kills:1,171
Deaths:470
KDR:2.491
Accuracy:33.048% A+
HSR:24.082% B*
NSX Tengu
A
Kills:1,167
Deaths:594
KDR:1.965
Accuracy:46.300% A
HSR:27.164% B*
NS-30 Vandal
B**
Kills:1,165
Deaths:313
KDR:3.722
Accuracy:38.581% B++
HSR:35.193% B**
NS-7 PDW
A+
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:32.996% A+
HSR:23.969% B*
NSX Tomoe
B*
Kills:1,163
Deaths:448
KDR:2.596
Accuracy:34.041% B*
HSR:41.187% C**
NS-44L "Ravenous" Blackhand
B+
Kills:1,163
Deaths:477
KDR:2.438
Accuracy:49.284% B+
HSR:49.957% B
Impetus
B**
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:41.452% B**
HSR:36.457% B*
NSX Daimyo
C*
Kills:1,162
Deaths:240
KDR:4.842
Accuracy:44.049% C*
HSR:94.062% C+
MKV Suppressed
B**
Kills:1,161
Deaths:497
KDR:2.336
Accuracy:31.878% B**
HSR:25.237% B*
EM4 Longshot
B+
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:42.633% B+
HSR:82.171% B+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:295
KDR:3.936
Accuracy:42.052% B*
HSR:81.826% B*
AF-18 Stalker AE
B+
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:34.145% B+
HSR:35.086% B+
LA80
B+
Kills:1,159
Deaths:139
KDR:8.338
Accuracy:42.071% C++
HSR:82.140% B+
AF-6 Shadow
A+
Kills:1,159
Deaths:213
KDR:5.441
Accuracy:38.065% B+
HSR:40.380% A+
NS-30B Vandal
C++
Kills:1,159
Deaths:360
KDR:3.219
Accuracy:36.253% C++
HSR:29.336% C+
AF-4G Cyclone
B+
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:31.174% B+
HSR:21.657% C++
Blitz GD-10
A+
Kills:1,158
Deaths:432
KDR:2.681
Accuracy:30.215% B**
HSR:25.648% A+
NS-357 Underboss
B**
Kills:1,140
Deaths:809
KDR:1.409
Accuracy:46.922% B**
HSR:31.316% B**
NC4-FB Mag-Shot
C
Kills:848
Deaths:638
KDR:1.329
Accuracy:31.968% C
HSR:20.991% C
NC4 Mag-Shot
A++
Kills:642
Deaths:582
KDR:1.103
Accuracy:33.647% B**
HSR:31.464% A++
NS-44 Commissioner
B**
Kills:563
Deaths:402
KDR:1.401
Accuracy:46.341% B**
HSR:26.821% B+
NS-44B Commissioner
C+
Kills:367
Deaths:236
KDR:1.555
Accuracy:40.519% C+
HSR:25.068% C+
MGR-S1 Gladius
A+
Kills:351
Deaths:525
KDR:0.669
Accuracy:36.017% A+
HSR:27.350% B++
EM4-AE Longshot
A
Kills:340
Deaths:76
KDR:4.474
Accuracy:33.503% D*
HSR:90% A
NS-45 Pilot
B**
Kills:323
Deaths:209
KDR:1.545
Accuracy:37.827% B**
HSR:26.625% C+
Soldier Soaker
C*
Kills:175
Deaths:123
KDR:1.423
Accuracy:37.160% C*
HSR:10.857% D
NS-45 "Brass" Pilot
B+
Kills:99
Deaths:76
KDR:1.303
Accuracy:38.420% B+
HSR:35.354% B+
The Moonshot
A++
Kills:94
Deaths:18
KDR:5.222
Accuracy:38.288% D-
HSR:91.489% A++
Gauss SPR
A++
Kills:67
Deaths:27
KDR:2.481
Accuracy:35.484% B
HSR:49.254% A++
Kills:32,797
Deaths (as Infiltrator):12,978
Deaths (to Infiltrators):6,900
KDR:2.52712
Kill Difference:19,819
Playtime:369.281 hours
Usage:20%
Score:11.066m
Score/min:499
Accuracy (listed only):37.899%
HSR (listed only):41.810%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
A++
Kills:1,331
Deaths:422
KDR:3.154
Accuracy:57.599% A++
HSR:18.783% B++
NCM1 Scattercannon
A*
Kills:1,001
Deaths:423
KDR:2.366
Accuracy:64.676% A*
HSR:19.680% B*
NS-10 Burster
C+
Kills:202
Deaths:45
KDR:4.489
Accuracy:31.630% C+
HSR:2.475% D--
NS-10 Burster
C++
Kills:202
Deaths:45
KDR:4.489
Accuracy:31.672% C++
HSR:3.960% D
NCM2 Falcon
A
Kills:129
Deaths:72
KDR:1.792
Accuracy:49.825% B**
HSR:7.752% A
AF-34 Mattock
A++
Kills:86
Deaths:19
KDR:4.526
Accuracy:36.648% C+
HSR:25.581% A++
NCM2 Falcon
B**
Kills:83
Deaths:72
KDR:1.153
Accuracy:52.453% B**
HSR:6.024% B+
AF-34 Mattock
C
Kills:78
Deaths:19
KDR:4.105
Accuracy:31.867% C
HSR:12.821% D-
NS-20 "Heatwave" Gorgon
A++
Kills:51
Deaths:31
KDR:1.645
Accuracy:37.742% A++
HSR:27.451% B*
Kills:3,163
Deaths (as MAX Suit):574
Deaths (to MAX Suits):1,764
KDR:5.51045
Kill Difference:2,589
Playtime:38.258 hours
Usage:2%
Score:1.450m
Score/min:632
Accuracy (listed only):43.790%
HSR (listed only):13.836%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
S
Kills:17,380
V. Kills:1,266 N/A
Deaths:711
KDR:24.444
Accuracy:69.634% A++
KPH:214.700 S
VKPH:15.600 M++
M20 Mustang
S
Kills:6,585
V. Kills:3,979 165%
Deaths:807
KDR:8.160
Accuracy:35.697% B*
KPH:56.300 S
VKPH:34 M**
Vortek Rotary
M**
Kills:1,824
V. Kills:1,150 158%
Deaths:237
KDR:7.696
Accuracy:39.672% A++
KPH:62.400 M**
VKPH:39.300 M**
Breaker Rocket Pods
A+
Kills:1,172
V. Kills:146 N/A
Deaths:53
KDR:22.113
Accuracy:62.293% A+
KPH:169.300 B**
VKPH:21.100 B+
M20 Kestrel
A++
Kills:951
V. Kills:828 115%
Deaths:190
KDR:5.005
Accuracy:34.540% B*
KPH:36 B**
VKPH:31.300 A++
Hornet Missiles
M*
Kills:257
V. Kills:138 185%
Deaths:12
KDR:21.417
Accuracy:61.328% C*
KPH:241.900 M*
VKPH:129.900 M++
Kills:28,169 (26,740 + 0)
Deaths:2,010
KDR:14.014
VKDR:3.735
Vehicle Kills:7,507
Kill Difference:26,159
Playtime:261.617 hours
Usage:14%
Score:8.835m
Score/min:563
Piloting Accuracy:34.540%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
S
Kills:1,501
V. Kills:1,460 103%
Deaths:111
KDR:13.523
Accuracy:31.565% D
KPH:109.100 S
VKPH:106.100 S
CAS30 Tank Buster
A*
Kills:1,257
V. Kills:1,081 116%
Deaths:339
KDR:3.708
Accuracy:60.329% A++
KPH:18.100 A*
VKPH:15.600 A*
L-30R Vektor
M++
Kills:642
V. Kills:338 189%
Deaths:125
KDR:5.136
Accuracy:42.742% B+
KPH:28.900 M++
VKPH:15.200 A+
L105 Zephyr
U
Kills:343
V. Kills:19 N/A
Deaths:4
KDR:85.750
Accuracy:70.463% M*
KPH:444 U
VKPH:24.600 M
AP30 Shredder
A+
Kills:133
V. Kills:113 117%
Deaths:15
KDR:8.867
Accuracy:29.878% C+
KPH:35.300 C*
VKPH:30 A+
Kills:3,876 (1,899 + 1,977)
Deaths:594
KDR:6.525
VKDR:5.069
Vehicle Kills:3,011
Kill Difference:3,282
Playtime:109.807 hours
Usage:6%
Score:2.577m
Score/min:391
Piloting Accuracy:42.742%
Gunner Accuracy:29.878%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
S
Kills:1,217
V. Kills:285 426%
Deaths:86
KDR:14.151
Accuracy:57.978% B++
KPH:102.100 S
VKPH:23.900 A**
LB00 Python AP
A**
Kills:1,204
V. Kills:459 262%
Deaths:94
KDR:12.809
Accuracy:51.285% D
KPH:95.300 A**
VKPH:36.300 A++
L100 Python HESH
S
Kills:1,195
V. Kills:101 N/A
Deaths:30
KDR:39.833
Accuracy:61.925% A+
KPH:182.800 S
VKPH:15.400 A++
C75 Viper
M**
Kills:1,165
V. Kills:183 N/A
Deaths:76
KDR:15.329
Accuracy:45.947% B*
KPH:108.100 M**
VKPH:17 A*
L100 Python AP
M++
Kills:1,111
V. Kills:500 222%
Deaths:134
KDR:8.291
Accuracy:55.973% C++
KPH:80 M++
VKPH:36 M
Kills:5,892 (5,892 + 0)
Deaths:420
KDR:14.029
VKDR:3.638
Vehicle Kills:1,528
Kill Difference:5,472
Playtime:55.749 hours
Usage:3%
Score:1.523m
Score/min:455
Driving Accuracy:55.973%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:1,736
V. Kills:827 210%
Deaths:202
KDR:8.594
Accuracy:54.602% B+
KPH:54.300 M+
VKPH:25.900 A*
Titan-150 HESH
M
Kills:1,152
V. Kills:131 N/A
Deaths:82
KDR:14.049
Accuracy:55.620% B**
KPH:92.300 M
VKPH:10.500 B++
Titan-150 HEAT
S
Kills:1,136
V. Kills:232 488%
Deaths:74
KDR:15.351
Accuracy:59.817% A+
KPH:93.100 S
VKPH:19 A*
M12 Kobalt
S
Kills:780
V. Kills:12 N/A
Deaths:19
KDR:41.053
Accuracy:23.569% A*
KPH:254.100 S
VKPH:3.900 A++
C85 Canister
S
Kills:600
V. Kills:15 N/A
Deaths:19
KDR:31.579
Accuracy:53.507% A+
KPH:292.600 S
VKPH:7.300 B+
E540 Halberd
S
Kills:51
V. Kills:16 300%
Deaths:3
KDR:17
Accuracy:48.603% B+
KPH:89 S
VKPH:27.900 M
Kills:5,455 (4,024 + 1,431)
Deaths:399
KDR:13.672
VKDR:3.090
Vehicle Kills:1,233
Kill Difference:5,056
Playtime:62.351 hours
Usage:3%
Score:1.483m
Score/min:396
Driving Accuracy:59.817%
Gunner Accuracy:48.603%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
S
Kills:1,204
V. Kills:126 N/A
Deaths:19
KDR:63.368
Accuracy:47.822% D--
KPH:167.200 S
VKPH:17.500 C-
C85 Canister-H
A**
Kills:573
V. Kills:36 N/A
Deaths:20
KDR:28.650
Accuracy:65.262% A+
KPH:245.500 A**
VKPH:15.400 A++
M12 Kobalt-H
A++
Kills:427
V. Kills:16 N/A
Deaths:2
KDR:213.500
Accuracy:25.777% B*
KPH:213.700 A++
VKPH:8 A+
G40-F Ranger
B*
Kills:219
V. Kills:125 174%
Deaths:13
KDR:16.846
Accuracy:31.076% D
KPH:48.900 B*
VKPH:27.900 B*
M96 Mjolnir-H
A+
Kills:55
V. Kills:22 239%
Deaths:1
KDR:55
Accuracy:50.536% C++
KPH:79.600 A+
VKPH:31.900 C++
Kills:2,478 (0 + 2,478)
Deaths:55
KDR:45.055
VKDR:5.909
Vehicle Kills:325
Kill Difference:2,423
Playtime:16.704 hours
Usage:1%
Score:0.618m
Score/min:616
Driving Accuracy:N/A%
Gunner Accuracy:50.536%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M**
Kills:62
V. Kills: N/A
Deaths:2
KDR:31
Accuracy:20.356% B+
KPH:214.200 M**
VKPH:0 F
M12 Kobalt
A**
Kills:53
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:22.968% B*
KPH:150.100 A**
VKPH:5.700 A*
Kills:115 (0 + 115)
Deaths:2
KDR:57.500
VKDR:1
Vehicle Kills:2
Kill Difference:113
Playtime:0.643 hours
Usage:0%
Score:0.042m
Score/min:1,086
Driving Accuracy:N/A%
Gunner Accuracy:22.968%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
S
Kills:1,163
V. Kills:304 381%
Deaths:462
KDR:2.517
Accuracy:58.287% B*
KPH:96.300 M**
VKPH:25.200 S
S12 Renegade
S
Kills:1,161
V. Kills:74 N/A
Deaths:272
KDR:4.268
Accuracy:54.072% A
KPH:122.700 A*
VKPH:7.800 S
M12 Kobalt-F
M+
Kills:1,150
V. Kills:24 N/A
Deaths:382
KDR:3.010
Accuracy:31.449% A
KPH:113.900 M+
VKPH:2.400 A
Kills:3,474 (3,474 + 0)
Deaths:1,116
KDR:3.113
VKDR:0.360
Vehicle Kills:402
Kill Difference:2,358
Playtime:31.644 hours
Usage:2%
Score:0.564m
Score/min:297
Driving Accuracy:31.449%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
S
Kills:1,048
V. Kills:26 N/A
Deaths:7
KDR:149.714
Accuracy:50.404% M+
KPH:442.100 S
VKPH:11 A++
Kills:1,048 (0 + 1,048)
Deaths:7
KDR:149.714
VKDR:3.714
Vehicle Kills:26
Kill Difference:1,041
Playtime:2.371 hours
Usage:0%
Score:0.146m
Score/min:1,024
Piloting Accuracy:N/A%
Gunner Accuracy:50.404%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 18,64617,38071124.444A++21.0069.634%A++N/A214.8S15.6M++69680.9h4.6B++6.6B++
M20 Mustang 10,5646,5858078.16A*4.7135.697%B*N/A56.3S34M**489117h44.3B**124B**
SAS-R 4,5324,5121,2733.544C*0.1042.699%B+74.512%B+87.6A++N/A28351.5h1.9B++4.4B++
Frag Grenade 2,2692,24812248N/A2,244.5564.237%A*N/A936.7A++8.8C+34772.4h2.4A3.8A
Vortek Rotary 2,9741,8242377.696A+4.2539.672%A++1.864%C62.5M**39.4M**58529.2h31.1B**78.5B**
Titan-150 AP 2,5631,7362028.594C**5.1554.602%B+2.88%C++54.3M+25.8A*35632h3.3B*6B**
LA39 Bruiser 1,6161,6067132.252B**1.1971.439%B*11.706%D125.5M++N/A35212.8h1.9B*2.6B++
LA1 Anchor 1,5841,5755462.885C++0.5627.714%B+32.064%B*91.6AN/A40217.2h8.6B++30.9B+
C150 Dalton 2,9611,50111113.523B*10.0831.565%DN/A108.8S105.8S138413.8h2.4B**7.8B*
GD-7F 1,4261,4095972.36B*1.0931.97%A+26.757%B**63.5B**N/A25322.2h10.5B*32.7B*
NCM1 Scattercannon 1,3551,3314223.154B+0.2957.599%A++18.783%B++102.4M**1.8A**38113h5.1B+8.9B**
MGR-C1 Charger 1,3161,2868461.52B+1.9333.306%B**28.771%B+57.2B++1.3B++13622.5h12.2C**36.6B+
NS-15M AE 1,2891,2744252.998B+0.4529.472%B+30.691%C**106.2A1.3B**26312h11.4C++38.7B+
CAS30 Tank Buster 2,3381,2573393.708A0.2660.329%A++N/A18.1A*15.6A*23169.3h30.8B**51B**
NS Decimator 1,3841,2477321.704B+1.7467.062%B++4.09%A++68.9A++7.6D--29718.1h2.4A+3.5A+
Carnage AR 1,2601,2464892.548B*0.9032.433%A+33.868%A++97.3M+1.1A++30912.8h10.9B**33.5B**
NS Decimator-G 1,3721,2306012.047C*1.4066.577%B+2.683%C+78.3A+9D--32815.7h2.4B**3.6B**
GD-22S 1,2281,2204482.723B+0.7226.897%B++32.295%B**79.2A+N/A30415.4h9.8B+36.5B+
L100 Python HEAT 1,5021,2178614.151B**10.7157.978%B++N/A102.3S23.9A**51311.9h3.8B*6.6B**
Gauss Compact S 1,2411,2086491.861B++1.5832.651%A++25.993%A87.5M**2.4S37913.8h7.2B**22.1B*
E540 Halberd-H 1,3301,2041963.368S59.9247.822%D--1.163%C--167.2S17.5C-6397.2h2.3A++4.9A+
LB00 Python AP 1,6631,2049412.809C9.3651.285%DN/A95.6A**36.4A++38012.6h2.7A+5.3B**
L100 Python HESH 1,2961,1953039.833M36.3961.925%A+N/A183.8S15.5A++6606.5h1.8A+2.9A
MGR-L1 Promise AE 1,2141,1895322.235C++1.2128.549%C**41.211%A+107.1A2.3A++31111.1h10.8B++37.9B+
Sticky Grenade 1,1981,18111181N/A1,177.5571.81%A*N/A1476.3B*21.3B*42930.8h1.6B+2.2B++
NSX-P Naginata 1,2081,1806061.947B1.5027.231%B++36.271%B*81.9B*1.9B**27714.4h9.9B*36.4B++
AF-57 Piston 1,1911,1784732.49B**0.9658.265%A+12.224%C--104.2A**1.2B**51111.3h3.7B++6.4B++
NS-11A "Heatwave" 1,1971,1775242.246B+1.2031.288%B+36.279%B**91.2A1.6B**31812.9h11B++35.3B+
Razor GD-23 1,1931,1766091.931B**1.5131.043%B**33.929%A*73.5A*1.1A++34416h9.8C*31.6B+
NSX-P Tanto 1,1991,1754822.438A1.0134.286%A+35.66%A83.3A++1.7A+19214.1h11.5B++33.5B*
NSX Tanto 1,1941,1754442.646A0.8032.306%B*33.872%B**65.3B*1.1B**21718h11.7B+36.2C*
NS-44P Commissioner 1,1781,1758591.368C++2.0842.158%C++27.064%C+75.3BN/A19815.6h3.1C**7.4B
AF-4AE Cyclone 1,1901,1753942.982A+0.4632.538%B+29.021%B+108.8B*1.4A28610.8h8.8B27.1B+
NSX Naginata 1,1911,1744302.73B**0.7228.929%B**35.434%B*102.1A++1.5A+25211.5h10.4B+36.1B+
Mauler S6 1,1951,1735991.958A1.4953.987%A13.811%C65.2A++1.2A+25518h4B++7.4B*
NS-15MP 1,1841,1723253.606B+0.1630.144%B+35.751%B+117.2B**1.2B+26610h10.1B33.6B+
Breaker Rocket Pods 1,3181,1725322.113A+18.6762.293%A+N/A169.9B**21.2B+6516.9h8.7B**13.9B**
AF-18 Stalker 1,1791,1713593.262A++0.1828.928%C*26.986%B*88A**N/A23413.3h10.4B*36B+
AF-4 Cyclone 1,1841,1714702.491B++0.9533.048%A+24.082%B*66.9B**N/A21317.5h9.2B++27.7B++
MANA Anti-Personnel Turret 1,1821,1703023.874N/A0.4326.821%UN/A11700U120U27650800.1h14.8T*55.2T*
GR-22AE 1,1801,1693833.052B++0.3933.356%B*29.684%C**116.9A++1.1B+24110h9.6B**28.7B*
Carver AE 1,1691,1681,4570.802B**2.6451.267%A14.897%C+31.8B+N/A9136.7h1.1B*2.1B*
NSX Tengu 1,1851,1675941.965B++1.4846.3%A27.164%B*81.6A1.3A+28414.3h9.1B**19.7B*
GD-66 Claw 1,1741,1674842.411B++1.0372.367%B**13.025%C113.3A**N/A36510.3h2.1B++2.9B++
NC1 Gauss Rifle 1,1771,1674502.593B**0.8530.771%A+31.448%A+103.3SN/A72511.3h9.4B**30.5B**
NS-30 Vandal 1,1721,1653133.722B++0.2838.581%B++35.193%B**107.9A*N/A37310.8h5B+12.8B+
C75 Viper 1,3481,1657615.329M11.8845.947%B*1.373%C+107.9M**16.9A*37010.8h6.2A13.4B**
NS-7 PDW 1,1761,1645572.09B**1.3632.996%A+23.969%B*67.3A++N/A16917.3h12.1B++36.8B++
Gauss Rifle Burst 1,1691,1643043.829A0.3830.987%B+39.777%A130.8M++N/A4948.9h8.5B**27.5B*
NS-11A 1,1741,1643992.917A0.5329.562%B*32.217%A101.2MN/A23311.5h11.1B*37.4B*
NSX Tomoe 1,1671,1634482.596B+0.8534.041%B*41.187%C**95.3A++N/A32612.2h11.4B++33.5B++
M40 Fury-F 1,4671,1634622.517B+0.9358.287%B*N/A96.1M**25.1S29512.1h6.4B+11B*
NS-44L "Ravenous" Blackhand 1,1651,1634772.438C+1.0149.284%B+49.957%B86.1A++N/A21513.5h3B*6.1B*
Impetus 1,1681,1633403.421B++0.0241.452%B**36.457%B*92.3A++N/A19912.6h3.8B*9.2B*
NSX Daimyo 1,1641,1622404.842B1.4044.049%C*94.062%C+101.9AN/A23111.4h2.2B+5.1B+
EM6 1,1721,1623773.082B++0.3623.737%C*31.067%B**97.6A*N/A28711.9h9.3B++39B+
MKV Suppressed 1,1741,1614972.336A1.1131.878%B**25.237%B*90A*1A+25012.9h11B++34.6B+
EM4 Longshot 1,1621,1611438.119A++4.6742.633%B+82.171%B+91.4M*N/A21712.7h1.6B**3.8B*
S12 Renegade 1,2351,1612724.268C*0.8254.072%A4.996%C+122.2A*7.8S2719.5h2.6B**4.7B**
NC14 Bolt Driver 1,1611,1612953.936B**0.4942.052%B*81.826%B*67.9MN/A29117.1h1.9B**4.4B**
AF-18 Stalker AE 1,1621,1603043.816B+0.3734.145%B+35.086%B+120.8A++N/A2489.6h9.5B*27.9B++
NC6 Gauss SAW 1,1671,1604152.795A0.6523.997%B++31.724%A78.4A*N/A43914.8h8.6B+35.7B+
AF-4A Bandit 1,1731,1603932.952A0.4929.344%B++26.121%B+100A*1.1B*28011.6h9.2B+31.5B++
LA80 1,1601,1591398.338M4.8942.071%C++82.14%B+77.8A+N/A20114.9h1.8B++4.2B+
AF-6 Shadow 1,1651,1592135.441A*2.0038.065%B+40.38%A+111.4A*N/A24610.4h4.8B+12.6B+
AF-19 Mercenary 1,1681,1594712.461A++0.9827.51%B**26.575%B*77.3M++N/A43415h9.4B*34.2B*
NS-30B Vandal 1,1691,1593603.219B+0.2336.253%C++29.336%C+101.7B**N/A26511.4h4.7B+13B
AF-4G Cyclone 1,1751,1595502.107C*1.3431.174%B+21.657%C++40.8CN/A15128.4h10.1C+32.3B
Gauss Compact Burst 1,1711,1584002.895B++0.5530.171%B+28.757%B+86.4A+1B++19813.4h9.5B++31.5B+
AC-X11 1,1691,1583932.947A+0.5028.664%B+26.857%B*91.2MN/A33812.7h8.5B++29.6B+
EM1 1,1671,1583603.217A++0.2324.69%B+32.902%A+94.1A*N/A25712.3h10.5B*42.6B+
GR-22 1,1631,1583653.173A0.2731.256%A32.47%A++119.4M**N/A4709.7h10B**32.1B**
Blitz GD-10 1,1651,1584322.681A++0.7630.215%B**25.648%A+94.1MN/A28812.3h11.9B*39.5B++
Titan-150 HESH 1,2831,1528214.049C++10.6055.62%B**2.691%B++92.2M10.5B++33712.5h2.3B**4.2B**
M12 Kobalt-F 1,1741,1503823.01B+0.4431.449%A9.739%C+113.9M+2.4A32410.1h9.3B*29.5B*
NS Baron G5 1,1561,1495252.189A+1.2651.384%B+12.272%D89.8A*N/A29612.8h3.9B+7.7B+
NC05 Jackhammer 1,1611,1485642.035B*1.4151.959%B*13.763%C104.4A*1.2A+37811h4.2B+8B+
AF-4A Bandit AE 1,1691,1475142.232C**1.2133.64%B**30.166%B+56.5C*1.1C**13320.3h9.8B+29.2B++
NS-357 Underboss 1,1441,1408091.409C**2.0446.922%B**31.316%B**79.2B**N/A24414.4h3.9C**8.2B++
Titan-150 HEAT 1,3681,1367415.351A++11.9159.817%A+4.225%B*93.1S19A*36912.2h2.5A+4.2A++
L100 Python AP 1,6111,1111348.291B+4.8555.973%C++N/A79.9M++36M44413.9h3.2A5.7A
NS Decimator-B 1,4441,0524392.396B+1.0561.304%C--2.947%B+63C*23.5C**31916.7h3.4B+5.5B
CAS 14-E 1,0741,0487149.714S146.2750.404%M+1.431%C-436.7S10.8A++10232.4h14.4A28.6A+
Bouncing Betty 1,0221,0144752.135D1.3168.013%A**N/A177.9B**1.4B**6785.7h1.2A++1.8A++
NCM1 Scattercannon 1,0151,0014232.366B1.0864.676%A*19.68%B*77M**1.1A*31013h7.7C*11.9B*
M20 Kestrel 1,7799511905.005B+1.5634.54%B*1.052%D36B**31.4A++39226.4h73.2B+212B+
C-4 9858523912.179B+1.2737.266%A++N/A189.3A*29.6C+12684.5h0.9B**2.4B**
NC4-FB Mag-Shot 8598486381.329C+2.1231.968%C20.991%C78.5B+1B*23210.8h6.1B+18.9B
M12 Kobalt 7927801941.053A*37.6123.569%A*27.436%A++251.6S3.9A++6723.1h9.9A+42.2A+
NS-11C 7307133851.852B++1.5928.89%B*34.502%A**64.8A1.5A**33511h11.8B+40.7B++
M60-A Bulldog 9736876011.45B*8.0045.072%B*1.456%C+96.8A**40.3S5657.1h3.7A+8.1B**
L-30R Vektor 9806421255.136A+1.6942.742%B+N/A28.9M++15.2A+21822.2h46.3B*108.3B**
NC4 Mag-Shot 6456425821.103B+2.3433.647%B**31.464%A++125.9SN/A4705.1h5.7B**16.9B++
MGR-A1 Vanquisher 6476352512.53B**0.9234.515%A27.402%C*111.4A*2.1B**2865.7h8.7B*25.3B*
M60-A Bulldog 6846344158.5S155.0566.746%A**N/A147.4S11.6A**4314.3h5.3B8B**
C85 Canister 6156001931.579B+28.1353.507%A+13.333%C+285.7S7.1B+8662.1h3.8B**7.1B**
C85 Canister-H 6095732028.65B++25.2065.262%A+9.948%C249.1A**15.7A++8982.3h5.3B+8.1B*
NS-44 Commissioner 5685634021.4B2.0546.341%B**26.821%B+119.8M+1.1A4394.7h3.2B++6.9B++
Auraxium Slasher 56755010,6430.052C*3.3940.478%B++13.455%B++1.7C+N/A6318h2.4C+5.9B+
NC6S Gauss SAW S 5235152911.77C++1.6827.016%B+43.107%A**78B**1.2B**3236.6h9.2B+34.2B+
M12 Kobalt 5335122256A+252.5524.503%B+26.758%A*243.8A**10A++6442.1h13B++52.9B++
Carver 4574506,9210.065C+3.3832.194%B+13.556%C1.9CN/A6237.3h1.3C**4B
M12 Kobalt-H 4434272213.5S210.0525.777%B*26.932%A++213.5A++8A+6592h14.5B56.3B+
NS-44B Commissioner 3673672361.555C**1.8940.519%C+25.068%C+87.4B++N/A2174.2h2.8B*6.9B+
MGR-S1 Gladius 3553515250.669C2.7836.017%A+27.35%B++23.7DN/A15614.8h10.7C+29.7B+
L105 Zephyr 362343485.75S82.3070.463%M*N/A428.8U23.8M15790.8h3.3A+4.7A+
EM4-AE Longshot 340340764.474C++1.0333.503%D*90%A64.2B+N/A2845.3h1.7B+5.2C
The Slasher 34733910,3760.033C3.4130.824%C6.195%C--1.1C-N/A3300h1.9B+6.2C*
NS-45 Pilot 3253232091.545C++1.9037.827%B**26.625%C+119.6AN/A4662.7h6.2B+16.4B++
Hornet Missiles 3952571221.417A*17.9761.328%C*1.556%C+233.6M++125.5M++16291.1h6.5B**10.7B**
G40-F Ranger 3442191316.846B++13.4031.076%DN/A48.7B*27.8B*3704.5h53.5B*172.2B+
Shrike 2432031981.025B+2.4258.003%C++4.926%A+45.1A++8.9D4464.5h4A7B**
NS-10 Burster 311202454.489M*1.0431.63%C+2.475%D--11.5A**6.2A+10117.6h105.6A333.9B*
NS-10 Burster 308202454.489S1.0431.672%C++3.96%D11.5A**6A+10217.6h106.6B**336.7B*
AF-22 Crow 2312012310.87B++2.5853.504%F-8.955%S39.4A+5.9D-1655.1h4A+7.4A
M60-A Bulldog 209180360M56.5568.772%MN/A163.6S26.4S5841.1h5.6C++8.1B*
Mag-Cutter 1861776,8550.026C++3.4224.532%C7.345%C*0.9BN/A4189.3h2.4C**9.9C*
Soldier Soaker 1761751231.423C*2.0237.16%C*10.857%D79.5B*N/A2152.2h5.5B+14.9B+
Rocklet Rifle 3951691641.03B++2.4252.083%C+2.959%M**36B++48.1A*5224.7h26.9B*51.6B++
Tank Mine 1781541154U150.550%F--N/A513.3S80B+39790.3h3F-0M*
AP30 Shredder 246133158.867C*5.4229.878%C+1.504%C--35C*29.7A+4823.8h104.8D350.7C-
NCM2 Falcon 157129721.792B+1.6549.825%B**7.752%A33.9A*7.4A2513.8h6.6B**13.3B**
Spear Anti-Vehicle Phalanx Turret 1711281210.667B+7.2256.299%A5.469%B*106.7M*35.8A8801.2h3.9A7A
NSX Amaterasu 1161141,6420.069C++3.3833.289%B+22.807%B*3C+N/A1037.4h2.2C++6.6B+
Fatestealer 100100671.493S1.9549.89%B**20%C+55.6A+N/A1091.8h2.3C+4.6B*
NS-45 "Brass" Pilot 9999761.303C2.1438.42%B+35.354%B+70.7CN/A3231.4h8.6F--22.5D--
The Moonshot 9494185.222C++1.7838.288%D-91.489%A++78.3B*N/A2481.2h1.8C+4.7C
AF-34 Mattock 8686194.526B+1.0836.648%C+25.581%A++53.8B++N/A2761.6h6B+16.4B+
Hunter QCX 8383641.297B*2.1557.888%B*31.325%B+48.8M+N/A1811.7h5.2C*9B
NCM2 Falcon 10683721.153C**2.2952.453%B**6.024%B+21.8A6.1B+1383.8h10.8B++20.6B*
AF-34 Mattock 7978194.105C*0.6631.867%C12.821%D-48.8BN/A2731.6h5.8B18.1C*
A30 Walker 11877184.278B**0.8330.931%A+N/A55S29.3M**3931.4h104A+336.2A+
Gauss SPR 6767272.481B0.9635.484%B49.254%A++47.9B*N/A2071.4h3A++8.3B**
M12 Kobalt 6262231A**27.5520.356%B+53.226%S206.7M**N/A10190.3h10.9A53.5B**
M96 Mjolnir-H 7755155U51.5550.536%C++3.636%S78.6A+31.4C+8980.7h22.3A44.1B**
Orbital Strike Uplink 7554154N/A50.55575%UN/A540U210U57070.1h0.9T*0.1T*
M12 Kobalt 5553153M**49.5522.968%B*33.962%M*132.5A++5A++11290.4h17.1B+74.5B+
NS-20 "Heatwave" Gorgon 5551311.645C+1.8037.742%A++27.451%B*51A*4A++1701h29B+76.9B++
E540 Halberd 6751317B**13.5548.603%B+5.882%A+85S26.7A**13480.6h3.4A++7A+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1525,5552.5h
Spawn Beacon93640.4h
Medical Kit2,05410,87922.1h
Nanite Healing Grenade02250.1h
Nanite Revive Grenade01,5510.4h
Cortium Silo0570.1h
Welding Device06350h
AE Nano-Armor Kit420472,79146.9h
AE Medical Applicator16597,9617.1h
Motion Spotter96220.6h
Recon Detection Device658,14011.1h
Ammunition Package273,2781.2h
Medical Applicator229,0890.6h
Anti-Infantry MANA Turret307451.4h
Router2760.2h
Snowman Soldier12900.2h
M20 Drake03680.1h
WLT-Howler Mining Laser23,9450.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.51s
Server spent 2.18s on queries, 1.67s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.