Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 12 (18,948)players online:
heyitsklobb (10) 10
stats.dasanfall.com
Executor Jolly joshthesniperNC[BAX] joshthesniperNC
NC BR 154

KDR: 3.51

Score: 55.8m

Last Seen: Jul 13th, 2019 2:28 PM
- OFFLINE - 90.1 hour(s)

Prestige 1, Battle Rank 100 (154 total) - New Conglomerate on Emerald - Outfit Member of Black Arrows[BAX] Black Arrows
NC outfit on Emerald

Members: 62
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M30 Mustang AH M20 Mustang SAS-R Frag Grenade Vortek Rotary Titan-150 AP LA1 Anchor GD-7F
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:joshthesniperNC



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,413,077 MLG Score: 4327
Fun Score: N/A
Cheeseburgers Flipped: 128TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.814%31.414%96848116649,5932.391871.117

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.744%1.88A++1.609A+-0.628DHEAD ++ (~16.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.20.607B+90.369C**20.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.743%0.793%24966120823,6951354720717.5329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.182%0.348C**-0.73D-0.396

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.30.714B++18.80.646B+27.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.789%1.814%1083712078,709151422585.75231386%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.574%1.244B**-0.481D-0.507

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.841B*3.30.736B++2.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.782%6.974%4351112036,051154722303.91144271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.166%-0.408C--0.624B+1.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.781B++8.30.792B++17.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.321%79.908%435812068,9192745203.248

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.171%1.103B**0.833B++0.237

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.548B+1.90.405B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.556%12.735%435412104,7901460513.28082

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.55%1.579A+-0.375C--0.137

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.634B+2.90.399B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Black Arrows[BAX] Black Arrows
NC outfit on Emerald

Members: 62
55.8m350%651 (39.1k)549 (32.9k)3.50929135,10438,4993.72041154 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC12141096631.172%20.295%63302:3969

7% Combat Medic38% Engineer13% Heavy Assault20% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 2nd, 2014 5:57 PMJun 1st, 2018 4:00 PMJul 15th, 2019 1:28 AM (2d) (PST)Jul 13th, 2019 12:50 PM (4d) (PST)Jul 13th, 2019 10:28 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2912111,0801.3280.3780.2695.2150.1624327

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
77,48012,65664,8248023163131032,931

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1695.7h/70.7d 8,128 27,419 33,871 530.6k 1,245 5,032 16,493 131.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:1,575
Deaths:546
KDR:2.885
Accuracy:27.714% B+
HSR:32.064% B*
NS-15M AE
B++
Kills:1,274
Deaths:425
KDR:2.998
Accuracy:29.472% B++
HSR:30.691% B
GD-22S
B**
Kills:1,220
Deaths:448
KDR:2.723
Accuracy:26.897% B++
HSR:32.295% B**
NSX Naginata
A
Kills:1,174
Deaths:430
KDR:2.730
Accuracy:28.929% A
HSR:35.434% B**
NS-15MP
B+
Kills:1,172
Deaths:325
KDR:3.606
Accuracy:30.144% B+
HSR:35.751% B+
EM6
B**
Kills:1,162
Deaths:377
KDR:3.082
Accuracy:23.737% C**
HSR:31.067% B**
NC6 Gauss SAW
A
Kills:1,160
Deaths:415
KDR:2.795
Accuracy:23.997% B++
HSR:31.724% A
EM1
A++
Kills:1,158
Deaths:360
KDR:3.217
Accuracy:24.690% B+
HSR:32.902% A++
NSX-P Naginata
B**
Kills:740
Deaths:363
KDR:2.039
Accuracy:27.741% B**
HSR:35.946% B**
MGR-L1 Promise AE
B**
Kills:503
Deaths:215
KDR:2.340
Accuracy:29.202% B+
HSR:36.978% B**
Kills:11,138
Deaths (as Heavy Assault):3,904
Deaths (to Heavy Assaults):10,354
KDR:2.85297
Kill Difference:7,234
Playtime:226.697 hours
Usage:13%
Score:6.159m
Score/min:453
Accuracy (listed only):27.252%
HSR (listed only):33.485%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A+
Kills:1,409
Deaths:597
KDR:2.360
Accuracy:31.970% A+
HSR:26.757% B**
MGR-C1 Charger
B**
Kills:1,286
Deaths:846
KDR:1.520
Accuracy:33.306% B**
HSR:28.771% B+
LA39 Bruiser
B*
Kills:1,272
Deaths:500
KDR:2.544
Accuracy:70.740% B*
HSR:11.950% C--
Gauss Compact S
A++
Kills:1,208
Deaths:649
KDR:1.861
Accuracy:32.651% A++
HSR:25.993% A
AF-57 Piston
A++
Kills:1,178
Deaths:473
KDR:2.490
Accuracy:58.265% A++
HSR:12.224% C-
Razor GD-23
A**
Kills:1,176
Deaths:609
KDR:1.931
Accuracy:31.043% A
HSR:33.929% A**
NSX Tanto
A
Kills:1,175
Deaths:444
KDR:2.646
Accuracy:32.306% B**
HSR:33.872% A
NSX-P Tanto
A++
Kills:1,175
Deaths:482
KDR:2.438
Accuracy:34.286% A++
HSR:35.660% A+
Mauler S6
A+
Kills:1,173
Deaths:599
KDR:1.958
Accuracy:53.987% A+
HSR:13.811% C
GD-66 Claw
B**
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:72.367% B**
HSR:13.025% C
AF-4A Bandit
B*
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:29.344% B*
HSR:26.121% B+
AF-19 Mercenary
B**
Kills:1,159
Deaths:467
KDR:2.482
Accuracy:27.516% B**
HSR:26.575% B*
AC-X11
B*
Kills:1,158
Deaths:393
KDR:2.947
Accuracy:28.664% B++
HSR:26.857% B*
Gauss Compact Burst
B++
Kills:1,158
Deaths:400
KDR:2.895
Accuracy:30.171% B++
HSR:28.757% B+
NS Baron G5
B++
Kills:1,149
Deaths:525
KDR:2.189
Accuracy:51.384% B++
HSR:12.272% C--
AF-4A Bandit AE
A
Kills:1,147
Deaths:514
KDR:2.232
Accuracy:33.640% A
HSR:30.166% B+
NS-11C
M
Kills:692
Deaths:373
KDR:1.855
Accuracy:28.738% B**
HSR:34.827% M
Kills:19,842
Deaths (as Engineer):8,748
Deaths (to Engineers):6,953
KDR:2.26818
Kill Difference:11,094
Playtime:637.654 hours
Usage:38%
Score:23.414m
Score/min:612
Accuracy (listed only):40.022%
HSR (listed only):24.798%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A+
Kills:1,409
Deaths:597
KDR:2.360
Accuracy:31.970% A+
HSR:26.757% B**
MGR-C1 Charger
B**
Kills:1,286
Deaths:846
KDR:1.520
Accuracy:33.306% B**
HSR:28.771% B+
LA39 Bruiser
B*
Kills:1,272
Deaths:500
KDR:2.544
Accuracy:70.740% B*
HSR:11.950% C--
Gauss Compact S
A++
Kills:1,208
Deaths:649
KDR:1.861
Accuracy:32.651% A++
HSR:25.993% A
AF-57 Piston
A++
Kills:1,178
Deaths:473
KDR:2.490
Accuracy:58.265% A++
HSR:12.224% C-
Razor GD-23
A**
Kills:1,176
Deaths:609
KDR:1.931
Accuracy:31.043% A
HSR:33.929% A**
NSX Tanto
A
Kills:1,175
Deaths:444
KDR:2.646
Accuracy:32.306% B**
HSR:33.872% A
NSX-P Tanto
A++
Kills:1,175
Deaths:482
KDR:2.438
Accuracy:34.286% A++
HSR:35.660% A+
AF-4AE Cyclone
B++
Kills:1,175
Deaths:394
KDR:2.982
Accuracy:32.538% B++
HSR:29.021% B+
Mauler S6
A+
Kills:1,173
Deaths:599
KDR:1.958
Accuracy:53.987% A+
HSR:13.811% C
AF-4 Cyclone
A+
Kills:1,171
Deaths:470
KDR:2.491
Accuracy:33.048% A+
HSR:24.082% B*
GD-66 Claw
B**
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:72.367% B**
HSR:13.025% C
NSX Tengu
A+
Kills:1,167
Deaths:594
KDR:1.965
Accuracy:46.300% A+
HSR:27.164% B**
NS-7 PDW
A+
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:32.996% A+
HSR:23.969% B**
MKV Suppressed
A
Kills:1,161
Deaths:497
KDR:2.336
Accuracy:31.878% A
HSR:25.237% B**
AF-4A Bandit
B*
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:29.344% B*
HSR:26.121% B+
AF-19 Mercenary
B**
Kills:1,159
Deaths:467
KDR:2.482
Accuracy:27.516% B**
HSR:26.575% B*
AF-4G Cyclone
B++
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:31.174% B++
HSR:21.657% C++
AC-X11
B*
Kills:1,158
Deaths:393
KDR:2.947
Accuracy:28.664% B++
HSR:26.857% B*
Gauss Compact Burst
B++
Kills:1,158
Deaths:400
KDR:2.895
Accuracy:30.171% B++
HSR:28.757% B+
Blitz GD-10
A+
Kills:1,158
Deaths:432
KDR:2.681
Accuracy:30.215% B**
HSR:25.648% A+
NS Baron G5
B++
Kills:1,149
Deaths:525
KDR:2.189
Accuracy:51.384% B++
HSR:12.272% C--
AF-4A Bandit AE
A
Kills:1,147
Deaths:514
KDR:2.232
Accuracy:33.640% A
HSR:30.166% B+
NS-11C
M
Kills:692
Deaths:373
KDR:1.855
Accuracy:28.738% B**
HSR:34.827% M
MGR-S1 Gladius
A+
Kills:139
Deaths:90
KDR:1.544
Accuracy:34.963% A+
HSR:30.935% A
Kills:28,136
Deaths (as Light Assault):12,332
Deaths (to Light Assaults):7,040
KDR:2.28154
Kill Difference:15,804
Playtime:356.492 hours
Usage:21%
Score:10.820m
Score/min:506
Accuracy (listed only):38.139%
HSR (listed only):25.171%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B*
Kills:1,272
Deaths:500
KDR:2.544
Accuracy:70.740% B*
HSR:11.950% C--
Carnage AR
A++
Kills:1,246
Deaths:489
KDR:2.548
Accuracy:32.433% A+
HSR:33.868% A++
AF-57 Piston
A++
Kills:1,178
Deaths:473
KDR:2.490
Accuracy:58.265% A++
HSR:12.224% C-
NS-11A "Heatwave"
A
Kills:1,177
Deaths:524
KDR:2.246
Accuracy:31.288% B*
HSR:36.279% A
AF-4AE Cyclone
B++
Kills:1,175
Deaths:394
KDR:2.982
Accuracy:32.538% B++
HSR:29.021% B+
Mauler S6
A+
Kills:1,173
Deaths:599
KDR:1.958
Accuracy:53.987% A+
HSR:13.811% C
AF-4 Cyclone
A+
Kills:1,171
Deaths:470
KDR:2.491
Accuracy:33.048% A+
HSR:24.082% B*
GR-22AE
B**
Kills:1,169
Deaths:383
KDR:3.052
Accuracy:33.356% B**
HSR:29.684% B+
GD-66 Claw
B**
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:72.367% B**
HSR:13.025% C
NC1 Gauss Rifle
A+
Kills:1,167
Deaths:450
KDR:2.593
Accuracy:30.771% A+
HSR:31.448% A+
NSX Tengu
A+
Kills:1,167
Deaths:594
KDR:1.965
Accuracy:46.300% A+
HSR:27.164% B**
NS-11A
A+
Kills:1,164
Deaths:399
KDR:2.917
Accuracy:29.562% B**
HSR:32.217% A+
NS-7 PDW
A+
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:32.996% A+
HSR:23.969% B**
Gauss Rifle Burst
A+
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:30.987% B++
HSR:39.777% A+
MKV Suppressed
A
Kills:1,161
Deaths:497
KDR:2.336
Accuracy:31.878% A
HSR:25.237% B**
AF-4G Cyclone
B++
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:31.174% B++
HSR:21.657% C++
Blitz GD-10
A+
Kills:1,158
Deaths:432
KDR:2.681
Accuracy:30.215% B**
HSR:25.648% A+
GR-22
A++
Kills:1,158
Deaths:365
KDR:3.173
Accuracy:31.256% A
HSR:32.470% A++
NS Baron G5
B++
Kills:1,149
Deaths:525
KDR:2.189
Accuracy:51.384% B++
HSR:12.272% C--
MGR-S1 Gladius
A+
Kills:139
Deaths:90
KDR:1.544
Accuracy:34.963% A+
HSR:30.935% A
Kills:22,478
Deaths (as Combat Medic):9,079
Deaths (to Combat Medics):4,107
KDR:2.47582
Kill Difference:13,399
Playtime:111.702 hours
Usage:7%
Score:4.884m
Score/min:729
Accuracy (listed only):39.975%
HSR (listed only):25.337%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:3,931
Deaths:1,032
KDR:3.809
Accuracy:42.812% B+
HSR:73.747% B+
AF-4AE Cyclone
B++
Kills:1,175
Deaths:394
KDR:2.982
Accuracy:32.538% B++
HSR:29.021% B+
NS-44P Commissioner
C*
Kills:1,174
Deaths:859
KDR:1.367
Accuracy:42.171% C*
HSR:27.087% C++
AF-4 Cyclone
A+
Kills:1,171
Deaths:470
KDR:2.491
Accuracy:33.048% A+
HSR:24.082% B*
AF-18 Stalker
B**
Kills:1,171
Deaths:359
KDR:3.262
Accuracy:28.928% C**
HSR:26.986% B**
NSX Tengu
A+
Kills:1,167
Deaths:594
KDR:1.965
Accuracy:46.300% A+
HSR:27.164% B**
NS-30 Vandal
B**
Kills:1,165
Deaths:313
KDR:3.722
Accuracy:38.581% B*
HSR:35.193% B**
NS-7 PDW
A+
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:32.996% A+
HSR:23.969% B**
NSX Tomoe
B**
Kills:1,163
Deaths:448
KDR:2.596
Accuracy:34.041% B**
HSR:41.187% B+
NS-44L "Ravenous" Blackhand
B+
Kills:1,163
Deaths:477
KDR:2.438
Accuracy:49.284% B+
HSR:49.957% B+
Impetus
B**
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:41.452% B**
HSR:36.457% B**
NSX Daimyo
B+
Kills:1,162
Deaths:240
KDR:4.842
Accuracy:44.049% B+
HSR:94.062% C+
NC14 Bolt Driver
B**
Kills:1,161
Deaths:295
KDR:3.936
Accuracy:42.052% B**
HSR:81.826% B*
MKV Suppressed
A
Kills:1,161
Deaths:497
KDR:2.336
Accuracy:31.878% A
HSR:25.237% B**
EM4 Longshot
B+
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:42.633% B+
HSR:82.171% B+
AF-18 Stalker AE
B++
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:34.145% B+
HSR:35.086% B++
AF-6 Shadow
A+
Kills:1,159
Deaths:213
KDR:5.441
Accuracy:38.065% B+
HSR:40.380% A+
LA80
B+
Kills:1,159
Deaths:139
KDR:8.338
Accuracy:42.071% C++
HSR:82.140% B+
NS-30B Vandal
C**
Kills:1,159
Deaths:360
KDR:3.219
Accuracy:36.253% C**
HSR:29.336% C*
AF-4G Cyclone
B++
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:31.174% B++
HSR:21.657% C++
Blitz GD-10
A+
Kills:1,158
Deaths:432
KDR:2.681
Accuracy:30.215% B**
HSR:25.648% A+
NC4-FB Mag-Shot
C+
Kills:813
Deaths:602
KDR:1.351
Accuracy:32.005% C+
HSR:20.664% C
NS-44 Commissioner
B**
Kills:492
Deaths:365
KDR:1.348
Accuracy:46.044% B**
HSR:26.423% B+
NS-44B Commissioner
C++
Kills:367
Deaths:236
KDR:1.555
Accuracy:40.519% C++
HSR:25.068% C++
NS-357 Underboss
B**
Kills:324
Deaths:221
KDR:1.466
Accuracy:46.100% B**
HSR:28.704% B*
NS-45 Pilot
B**
Kills:323
Deaths:209
KDR:1.545
Accuracy:37.827% B**
HSR:26.625% C++
EM4-AE Longshot
B**
Kills:189
Deaths:41
KDR:4.610
Accuracy:31.547% D**
HSR:87.302% B**
Soldier Soaker
B
Kills:175
Deaths:123
KDR:1.423
Accuracy:37.160% B
HSR:10.857% D
MGR-S1 Gladius
A+
Kills:139
Deaths:90
KDR:1.544
Accuracy:34.963% A+
HSR:30.935% A
The Moonshot
A++
Kills:94
Deaths:18
KDR:5.222
Accuracy:38.288% D
HSR:91.489% A++
Gauss SPR
A
Kills:62
Deaths:21
KDR:2.952
Accuracy:35.771% B+
HSR:45.161% A
NC4 Mag-Shot
B++
Kills:62
Deaths:54
KDR:1.148
Accuracy:32.435% B++
HSR:20.968% C*
NS-45 "Brass" Pilot
B*
Kills:59
Deaths:45
KDR:1.311
Accuracy:35.797% C++
HSR:35.593% B*
Kills:30,305
Deaths (as Infiltrator):11,041
Deaths (to Infiltrators):6,179
KDR:2.74477
Kill Difference:19,264
Playtime:344.837 hours
Usage:20%
Score:10.138m
Score/min:490
Accuracy (listed only):37.671%
HSR (listed only):41.278%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
A++
Kills:420
Deaths:47
KDR:8.936
Accuracy:54.813% A++
HSR:21.191% A+
NCM1 Scattercannon
A*
Kills:329
Deaths:48
KDR:6.854
Accuracy:59.020% A*
HSR:17.325% B+
NS-10 Burster
B**
Kills:114
Deaths:15
KDR:7.600
Accuracy:37.425% B**
HSR:1.754% D*
AF-34 Mattock
A++
Kills:86
Deaths:19
KDR:4.526
Accuracy:36.648% C+
HSR:25.581% A++
NS-10 Burster
B**
Kills:81
Deaths:15
KDR:5.400
Accuracy:37.188% B**
HSR:9.877% B**
AF-34 Mattock
C
Kills:78
Deaths:19
KDR:4.105
Accuracy:31.867% C
HSR:12.821% D-
Kills:1,108
Deaths (as MAX Suit):81.500
Deaths (to MAX Suits):1,438
KDR:13.59509
Kill Difference:1,026.500
Playtime:15.972 hours
Usage:1%
Score:0.427m
Score/min:445
Accuracy (listed only):42.827%
HSR (listed only):14.758%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
S
Kills:13,176
V. Kills:1,012 N/A
Deaths:711
KDR:18.532
Accuracy:70.004% A++
KPH:203.200 S
VKPH:15.600 M*
M20 Mustang
M**
Kills:5,777
V. Kills:3,553 163%
Deaths:807
KDR:7.159
Accuracy:35.088% B++
KPH:54.500 M**
VKPH:33.500 M**
Vortek Rotary
M**
Kills:1,761
V. Kills:1,115 158%
Deaths:237
KDR:7.430
Accuracy:39.415% A+
KPH:61.400 M*
VKPH:38.900 M**
Breaker Rocket Pods
A++
Kills:1,172
V. Kills:146 N/A
Deaths:53
KDR:22.113
Accuracy:62.293% A++
KPH:169.300 B*
VKPH:21.100 B+
M20 Kestrel
A+
Kills:947
V. Kills:825 115%
Deaths:190
KDR:4.984
Accuracy:34.526% B++
KPH:36 B**
VKPH:31.300 A+
Hornet Missiles
S
Kills:208
V. Kills:112 184%
Deaths:12
KDR:17.333
Accuracy:60.036% C++
KPH:303.300 S
VKPH:163.300 S
Kills:23,041 (21,661 + 0)
Deaths:2,010
KDR:11.463
VKDR:3.365
Vehicle Kills:6,763
Kill Difference:21,031
Playtime:233.544 hours
Usage:14%
Score:7.592m
Score/min:542
Piloting Accuracy:34.526%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
S
Kills:1,380
V. Kills:1,393 99%
Deaths:111
KDR:12.432
Accuracy:32.060% D
KPH:107.400 S
VKPH:108.400 S
CAS30 Tank Buster
A*
Kills:1,257
V. Kills:1,081 116%
Deaths:339
KDR:3.708
Accuracy:60.302% A+
KPH:18.100 A*
VKPH:15.600 A*
L-30R Vektor
A**
Kills:552
V. Kills:298 185%
Deaths:125
KDR:4.416
Accuracy:42.557% B+
KPH:29.300 A**
VKPH:15.800 A++
L105 Zephyr
U
Kills:343
V. Kills:19 N/A
Deaths:4
KDR:85.750
Accuracy:70.463% M*
KPH:444 U
VKPH:24.600 M
AP30 Shredder
A+
Kills:133
V. Kills:113 117%
Deaths:15
KDR:8.867
Accuracy:29.878% C+
KPH:35.300 B+
VKPH:30 A+
Kills:3,665 (1,809 + 1,856)
Deaths:594
KDR:6.170
VKDR:4.889
Vehicle Kills:2,904
Kill Difference:3,071
Playtime:105.477 hours
Usage:6%
Score:2.497m
Score/min:395
Piloting Accuracy:42.557%
Gunner Accuracy:29.878%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
S
Kills:1,217
V. Kills:285 426%
Deaths:86
KDR:14.151
Accuracy:57.978% B++
KPH:102.100 S
VKPH:23.900 M
LB00 Python AP
A**
Kills:1,204
V. Kills:459 262%
Deaths:94
KDR:12.809
Accuracy:51.285% C--
KPH:95.300 A**
VKPH:36.300 A*
L100 Python HESH
S
Kills:1,192
V. Kills:100 N/A
Deaths:30
KDR:39.733
Accuracy:62.115% A+
KPH:184.300 S
VKPH:15.500 A*
C75 Viper
S
Kills:1,165
V. Kills:183 N/A
Deaths:76
KDR:15.329
Accuracy:45.947% B*
KPH:108.100 S
VKPH:17 A++
L100 Python AP
M**
Kills:1,111
V. Kills:500 222%
Deaths:134
KDR:8.291
Accuracy:55.973% C++
KPH:80 M**
VKPH:36 M+
Kills:5,889 (5,889 + 0)
Deaths:420
KDR:14.021
VKDR:3.636
Vehicle Kills:1,527
Kill Difference:5,469
Playtime:55.679 hours
Usage:3%
Score:1.514m
Score/min:453
Driving Accuracy:55.973%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M++
Kills:1,736
V. Kills:827 210%
Deaths:202
KDR:8.594
Accuracy:54.602% B+
KPH:54.300 M++
VKPH:25.900 A**
Titan-150 HESH
M++
Kills:1,152
V. Kills:131 N/A
Deaths:82
KDR:14.049
Accuracy:55.620% B**
KPH:92.300 M++
VKPH:10.500 B+
Titan-150 HEAT
S
Kills:1,136
V. Kills:232 488%
Deaths:74
KDR:15.351
Accuracy:59.817% A+
KPH:93.100 S
VKPH:19 A**
M12 Kobalt
S
Kills:780
V. Kills:12 N/A
Deaths:19
KDR:41.053
Accuracy:23.569% A**
KPH:254.100 S
VKPH:3.900 A++
C85 Canister
S
Kills:600
V. Kills:15 N/A
Deaths:19
KDR:31.579
Accuracy:53.507% A+
KPH:292.600 S
VKPH:7.300 A
E540 Halberd
S
Kills:51
V. Kills:16 300%
Deaths:3
KDR:17
Accuracy:48.740% B+
KPH:89.100 S
VKPH:27.900 M
Kills:5,455 (4,024 + 1,431)
Deaths:399
KDR:13.672
VKDR:3.090
Vehicle Kills:1,233
Kill Difference:5,056
Playtime:62.351 hours
Usage:4%
Score:1.475m
Score/min:394
Driving Accuracy:59.817%
Gunner Accuracy:48.740%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
S
Kills:1,204
V. Kills:126 N/A
Deaths:19
KDR:63.368
Accuracy:47.822% D--
KPH:167.200 S
VKPH:17.500 C
C85 Canister-H
A**
Kills:508
V. Kills:34 N/A
Deaths:20
KDR:25.400
Accuracy:65.017% A+
KPH:237.700 A**
VKPH:15.900 A++
G40-F Ranger
B*
Kills:219
V. Kills:125 174%
Deaths:13
KDR:16.846
Accuracy:31.076% C-
KPH:48.900 B*
VKPH:27.900 B*
M12 Kobalt-H
A
Kills:146
V. Kills:4 N/A
Deaths:2
KDR:73
Accuracy:21.850% C+
KPH:180.600 A
VKPH:4.900 C++
Kills:2,077 (0 + 2,077)
Deaths:54
KDR:38.463
VKDR:5.352
Vehicle Kills:289
Kill Difference:2,023
Playtime:14.627 hours
Usage:1%
Score:0.524m
Score/min:597
Driving Accuracy:N/A%
Gunner Accuracy:21.850%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
S
Kills:1,163
V. Kills:304 381%
Deaths:462
KDR:2.517
Accuracy:58.287% B*
KPH:96.300 S
VKPH:25.200 S
S12 Renegade
S
Kills:1,161
V. Kills:74 N/A
Deaths:272
KDR:4.268
Accuracy:54.072% A
KPH:122.700 A*
VKPH:7.800 S
M12 Kobalt-F
M+
Kills:1,150
V. Kills:24 N/A
Deaths:382
KDR:3.010
Accuracy:31.449% A
KPH:113.900 M+
VKPH:2.400 A
Kills:3,474 (3,474 + 0)
Deaths:1,116
KDR:3.113
VKDR:0.360
Vehicle Kills:402
Kill Difference:2,358
Playtime:31.644 hours
Usage:2%
Score:0.563m
Score/min:297
Driving Accuracy:31.449%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
S
Kills:977
V. Kills:22 N/A
Deaths:7
KDR:139.571
Accuracy:51.223% M++
KPH:442.700 S
VKPH:10 A
Kills:977 (0 + 977)
Deaths:7
KDR:139.571
VKDR:3.143
Vehicle Kills:22
Kill Difference:970
Playtime:2.207 hours
Usage:0%
Score:0.136m
Score/min:1,027
Piloting Accuracy:N/A%
Gunner Accuracy:51.223%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 14,18813,17671118.532A++15.0270.004%A++N/A203.3S15.6M*65964.8h4.7B++6.7B*
M20 Mustang 9,3305,7778077.159A++3.6535.088%B++N/A54.4M**33.5M**481106.1h44.2B**126B**
SAS-R 3,9473,9311,0323.809B+0.3042.812%B+73.747%B+85.8A*N/A28345.8h1.9B++4.4B++
Frag Grenade 2,0051,99011990N/A1,986.4964.599%MN/A947.6A*7.1C33962.1h2.4A3.8A
Vortek Rotary 2,8761,7612377.43A*3.9239.415%A+1.931%C+61.4M*38.9M**57728.7h31.2B**79.1B**
Titan-150 AP 2,5631,7362028.594B+5.0854.602%B+2.88%C++54.3M++25.8A**35432h3.3B*6B**
LA1 Anchor 1,5841,5755462.885C**0.6227.714%B+32.064%B*91.6A+N/A38717.2h8.6B*30.9B+
GD-7F 1,4261,4095972.36A1.1531.97%A+26.757%B**63.5A+N/A24822.2h10.5B*32.7B*
C150 Dalton 2,7731,38011112.432B*8.9232.06%DN/A107.8S108.8S142712.8h2.5B**7.9B*
MGR-C1 Charger 1,3161,2868461.52B+1.9933.306%B**28.771%B+57.7B*1.3B*13522.3h12.2B36.6B+
NS-15M AE 1,2891,2744252.998B0.5129.472%B++30.691%B106.2A+1.3A26012h11.4C*38.7B+
LA39 Bruiser 1,2811,2725002.544A0.9770.74%B*11.95%C--127.2M**N/A35310h1.9B**2.7B++
CAS30 Tank Buster 2,3381,2573393.708A++0.2060.302%A+N/A18.1A*15.6A*23169.3h30.7B51B++
Carnage AR 1,2601,2464892.548B*0.9632.433%A+33.868%A++97.3M++1.1A++30612.8h10.9B**33.5B**
GD-22S 1,2281,2204482.723B++0.7926.897%B++32.295%B**79.2A++N/A29815.4h9.8B+36.5B+
L100 Python HEAT 1,5021,2178614.151A10.6457.978%B++N/A102.3S23.9M51111.9h3.8B*6.6B**
Gauss Compact S 1,2411,2086491.861B**1.6532.651%A++25.993%A87.5S2.4S37613.8h7.2B**22.1B**
LB00 Python AP 1,6631,2049412.809C*9.3051.285%C--N/A95.6A**36.4A*37912.6h2.7B**5.3B**
E540 Halberd-H 1,3301,2041963.368S59.8647.822%D--1.163%C--167.2S17.5C6367.2h2.3A+4.9A+
L100 Python HESH 1,2921,1923039.733M+36.2262.115%A+N/A183.4S15.4A++6626.5h1.8A+2.9A
Sticky Grenade 1,1961,17911179N/A1,175.4971.888%A*N/A1684.3A+24.3B**42800.7h1.6B++2.2B*
AF-57 Piston 1,1911,1784732.49A1.0258.265%A++12.224%C-104.2M+1.2A+50711.3h3.7B++6.4B++
NS-11A "Heatwave" 1,1971,1775242.246B+1.2631.288%B*36.279%A91.2A++1.6B**31812.9h11B*35.3B*
Razor GD-23 1,1931,1766091.931B**1.5831.043%A33.929%A**73.5A**1.1A*34116h9.8B*31.6B++
NSX Tanto 1,1941,1754442.646A++0.8632.306%B**33.872%A65.3A1.1A21618h11.7B+36.2B+
NSX-P Tanto 1,1991,1754822.438A++1.0734.286%A++35.66%A+83.3M1.7A*18814.1h11.5B++33.5B*
AF-4AE Cyclone 1,1901,1753942.982A+0.5332.538%B++29.021%B+108.8A1.4A+28510.8h8.8B+27.1B+
NSX Naginata 1,1911,1744302.73A0.7828.929%A35.434%B**102.1A*1.5A++24911.5h10.4B+36.1B++
NS-44P Commissioner 1,1771,1748591.367C*2.1442.171%C*27.087%C++75.3B+N/A19715.6h3.1B+7.4B+
Mauler S6 1,1951,1735991.958B*1.5553.987%A+13.811%C65.2A*1.2A++25118h4B*7.4B*
Breaker Rocket Pods 1,3181,1725322.113A*18.6062.293%A++N/A169.9B*21.2B+6456.9h8.7B**13.9B**
NS-15MP 1,1841,1723253.606B+0.1030.144%B+35.751%B+117.2A1.2B++26510h10.1B+33.6B+
AF-4 Cyclone 1,1841,1714702.491B*1.0233.048%A+24.082%B*66.9AN/A20817.5h9.2B++27.7B++
AF-18 Stalker 1,1791,1713593.262A++0.2528.928%C**26.986%B**88M+N/A23313.3h10.4B*36B+
MANA Anti-Personnel Turret 1,1821,1703023.874N/A0.3626.821%UN/A11700U120U27305600.1h14.8T*55.2T*
GR-22AE 1,1801,1693833.052B*0.4633.356%B**29.684%B+116.9A*1.1B++24010h9.6B**28.7B**
Carver AE 1,1691,1681,4570.802B**2.7151.267%A14.897%C+31.8B+N/A9136.7h1.1B*2.1B*
GD-66 Claw 1,1741,1674842.411B**1.1072.367%B**13.025%C113.3M++N/A36110.3h2.1B++2.9B++
NC1 Gauss Rifle 1,1771,1674502.593A+0.9230.771%A+31.448%A+103.3SN/A70511.3h9.4A30.5B**
NSX Tengu 1,1851,1675941.965B*1.5446.3%A+27.164%B**81.6A++1.3A++28314.3h9.1B**19.7B*
NS-30 Vandal 1,1721,1653133.722B**0.2138.581%B*35.193%B**107.9M++N/A37110.8h5B+12.8B++
C75 Viper 1,3481,1657615.329M11.8245.947%B*1.373%C+107.9S16.9A++36710.8h6.2A13.4A
NS-11A 1,1741,1643992.917B**0.5929.562%B**32.217%A+101.2M*N/A23211.5h11.1B**37.4B*
NS-7 PDW 1,1761,1645572.09A+1.4232.996%A+23.969%B**67.3A*N/A16817.3h12.1B++36.8B*
Gauss Rifle Burst 1,1691,1643043.829B**0.3230.987%B++39.777%A+130.8M*N/A4948.9h8.5B**27.5B*
NSX Tomoe 1,1671,1634482.596B++0.9134.041%B**41.187%B+95.3A**N/A32612.2h11.4B*33.5B*
NS-44L "Ravenous" Blackhand 1,1651,1634772.438B+1.0749.284%B+49.957%B+86.1A*N/A21513.5h3B**6.1B*
M40 Fury-F 1,4671,1634622.517B*0.9958.287%B*N/A96.1S25.1S29512.1h6.4B++11B*
Impetus 1,1681,1633403.421B*0.0941.452%B**36.457%B**92.3A*N/A19912.6h3.8B*9.2B*
EM6 1,1721,1623773.082B*0.4323.737%C**31.067%B**97.6A*N/A28111.9h9.3B++39B+
NSX Daimyo 1,1641,1622404.842B+1.3344.049%B+94.062%C+101.9A++N/A22911.4h2.2B+5.1B+
NC14 Bolt Driver 1,1611,1612953.936A0.4342.052%B**81.826%B*67.9M++N/A28617.1h1.9B**4.4B**
MKV Suppressed 1,1741,1614972.336A++1.1731.878%A25.237%B**90M1A++24912.9h11B*34.6B++
EM4 Longshot 1,1621,1611438.119A++4.6142.633%B+82.171%B+91.4M**N/A21612.7h1.6B**3.8B*
S12 Renegade 1,2351,1612724.268B+0.7654.072%A4.996%C+122.2A*7.8S2709.5h2.6B*4.7B**
NC6 Gauss SAW 1,1671,1604152.795A+0.7123.997%B++31.724%A78.4A*N/A41514.8h8.6B+35.7B+
AF-18 Stalker AE 1,1621,1603043.816B**0.3134.145%B+35.086%B++120.8A*N/A2489.6h9.5B**27.9B*
AF-4A Bandit 1,1731,1603932.952A+0.5629.344%B*26.121%B+100A**1.1A27611.6h9.2B++31.5B++
AF-6 Shadow 1,1651,1592135.441A*1.9338.065%B+40.38%A+111.4M+N/A24610.4h4.8B++12.6B++
LA80 1,1601,1591398.338A++4.8342.071%C++82.14%B+77.8A++N/A20114.9h1.8B++4.2B++
AF-19 Mercenary 1,1681,1594672.482A*1.0327.516%B**26.575%B*77.8M**N/A41714.9h9.4B**34.2B*
NS-30B Vandal 1,1691,1593603.219B**0.2936.253%C**29.336%C*101.7A+N/A26511.4h4.7B+13B+
AF-4G Cyclone 1,1751,1595502.107B1.4031.174%B++21.657%C++40.8CN/A15128.4h10.1C++32.3B+
AC-X11 1,1691,1583932.947A++0.5628.664%B++26.857%B*91.2M+N/A33212.7h8.5B++29.6B+
Gauss Compact Burst 1,1711,1584002.895B+0.6130.171%B++28.757%B+86.4A++1B**19713.4h9.5B++31.5B+
EM1 1,1671,1583603.217A*0.2924.69%B+32.902%A++94.9A**N/A25512.2h10.5B42.6B+
Blitz GD-10 1,1651,1584322.681A++0.8330.215%B**25.648%A+94.1M++N/A28412.3h11.9B*39.5B++
GR-22 1,1631,1583653.173A0.3431.256%A32.47%A++119.4SN/A4679.7h10A32.1B**
Titan-150 HESH 1,2831,1528214.049B+10.5455.62%B**2.691%B*92.2M++10.5B+33612.5h2.3A4.2B**
M12 Kobalt-F 1,1741,1503823.01B*0.5031.449%A9.739%C+113.9M+2.4A32410.1h9.3B++29.5B*
NS Baron G5 1,1561,1495252.189A+1.3251.384%B++12.272%C--89.8MN/A29512.8h3.9B++7.7C++
NC05 Jackhammer 1,1611,1485632.039B*1.4751.959%B*13.763%C104.4A**1.2A++37311h4.2B++8B++
AF-4A Bandit AE 1,1691,1475142.232B+1.2833.64%A30.166%B+56.5B+1.1B+13320.3h9.8B+29.2B++
Titan-150 HEAT 1,3681,1367415.351A*11.8459.817%A+4.225%B*93.1S19A**36712.2h2.5A+4.2A++
L100 Python AP 1,6111,1111348.291B++4.7855.973%C++N/A79.9M**36M+44213.9h3.2B**5.7A
NS Decimator-B 1,4441,0524392.396B+1.1161.314%C2.947%B+63C**23.5C++31816.7h3.4B+5.5B+
CAS 14-E 9999777139.571S136.0651.223%M++1.535%C444.1S10A10272.2h14.5A28.3A+
NS Decimator 1,0669595341.796B*1.7167.893%B*4.171%A+70.5A*7.9D--30213.6h2.3A++3.4A+
M20 Kestrel 1,7729471904.984B++1.4734.526%B++1.056%D36B**31.4A+39126.3h73.3B+212.4B++
NC4-FB Mag-Shot 8248136021.35C+2.1632.005%C+20.664%C78.2B+1.1B++22710.4h6B+18.8B+
M12 Kobalt 7927801941.053A*37.5423.569%A**27.436%A++251.6S3.9A++6713.1h9.9A++42.2A+
NSX-P Naginata 7577403632.039B+1.4727.741%B**35.946%B**74.7B**1.7B*2839.9h9.9B*35.6B*
NS-11C 7086923731.855B**1.6528.738%B**34.827%M64.1A++1.5M+33210.8h11.7B++40.9B++
M60-A Bulldog 9736876011.45A7.9445.072%B**1.456%C+96.8M++40.3S5647.1h3.7A+8.1A
M60-A Bulldog 6656164154S150.4966.939%A*N/A146.7S11.7M+4314.2h5.3B+8B**
C-4 7246142622.344B++1.1738.178%A*N/A186.1A*33.3C**13323.3h0.9B**2.3A
C85 Canister 6156001931.579B**28.0753.507%A+13.333%C+285.7S7.1B**8662.1h3.8B**7.1B**
L-30R Vektor 8505521254.416B*0.9142.557%B+N/A29.4M15.9A++22818.8h46.5B*109.2B**
C85 Canister-H 5425082025.4B**21.8965.017%A+9.449%C-241.9A**16.2A++8942.1h5.2B+8B**
MGR-L1 Promise AE 5115032152.34C*1.1729.202%B+36.978%B**96.7B**1.5B++2535.2h11.3B+38.5B+
NS-44 Commissioner 4974923651.348B2.1646.044%B**26.423%B+120M*1.2A++4534.1h3.1B*6.8B*
Carver 4574506,9210.065C+3.4432.194%B+13.556%C-1.9CN/A6237.3h1.3B4B
Bouncing Betty 4534502351.915D1.5964.418%A*N/A160.7B*1.1B++7302.8h1.3A++2A++
NCM1 Scattercannon 429420478.936M**5.4354.813%A++21.191%A+116.7S2.5S2713.6h4.5B*8.3A
NS-44B Commissioner 3673672361.555B+1.9540.519%C++25.068%C++87.4B**N/A2174.2h2.8B*6.9B+
L105 Zephyr 362343485.75S82.2470.463%M*N/A428.8U23.8M15730.8h3.3A+4.7A+
NCM1 Scattercannon 332329486.854M++3.3459.02%A*17.325%B+91.4SN/A3033.6h6.2B++10.5B*
NS-357 Underboss 3283242211.466B+2.0446.1%B**28.704%B*70.4B**N/A2304.6h3.9B+8.4B++
NS-45 Pilot 3253232091.545C**1.9637.827%B**26.625%C++119.6A++N/A4572.7h6.2B+16.4B++
Auraxium Slasher 3233118,7600.036C+3.4736.33%B+12.54%B+1.1CN/A4278.6h2.5C7C**
The Slasher 2442368,5570.028C-3.4827.225%C--5.085%D0.9CN/A2266.7h2B+7.2C+
G40-F Ranger 3442191316.846B*13.3431.076%C-N/A48.7B*27.8B*3674.5h53.5B*172.2B+
Hornet Missiles 3202081217.333A*13.8260.036%C++1.923%C*297.1S160S21510.7h6.5B**10.8B**
EM4-AE Longshot 189189414.61C*1.1031.547%D**87.302%B**54C*N/A2423.5h1.9C++6.1D
M60-A Bulldog 208179359.667A56.1669.446%A**N/A162.7S26.4S5921.1h5.5B8B*
Soldier Soaker 1761751231.423C**2.0937.16%B10.857%D79.5B**N/A2152.2h5.5B14.9B+
Rocklet Rifle 3931681611.043B++2.4752.402%C+2.976%M**36.5B++48.9A*5014.6h26.9B*51.4B++
M12 Kobalt 175168284B+80.4928.611%A24.405%A+280M*11.7A**7160.6h13.1B++45.8B**
M12 Kobalt-H 150146273M**69.4921.85%C+29.452%A**182.5A5C*7300.8h12.2B+56B+
Mag-Cutter 1521445,8520.025C++3.4820.855%D7.639%C*0.8C**N/A3169.7h2.2B+10.7C+
Tank Mine 1641411141U137.490%F--N/A470S76.7B+36710.3h3F-0M*
MGR-S1 Gladius 142139901.544C*1.9734.963%A+30.935%A22.8C--N/A2516.1h9.6B27.5B+
AP30 Shredder 246133158.867B5.3629.878%C+1.504%C-35B+29.7A+4743.8h104.8C-350.7C
Spear Anti-Vehicle Phalanx Turret 1621221111.091B+7.5855.425%A5.738%B*110.9S36.4A+8741.1h3.9A7A
NS-10 Burster 180114157.6S4.0937.425%B**1.754%D*13.3M**7.7M+1248.6h106.4A284.4B**
Fatestealer 100100671.493U2.0249.89%A20%C55.6AN/A1091.8h2.3C++4.6B*
The Moonshot 9494185.222C++1.7138.288%D91.489%A++78.3B**N/A2461.2h1.8C++4.7C+
AF-34 Mattock 8686194.526B+1.0236.648%C+25.581%A++53.8B*N/A2681.6h6B+16.4B+
Hunter QCX 8383641.297B*2.2157.888%B*31.325%B48.8M**N/A1771.7h5.2C*9B
NS-10 Burster 12281155.4S1.8937.188%B**9.877%B**9.4A++4.8B*1048.6h151.6C++407.7B+
AF-34 Mattock 7978194.105B0.6031.867%C12.821%D-48.8B+N/A2711.6h5.8C*18.1C*
A30 Walker 11877184.278B+0.7731.003%A+N/A55S29.3S3961.4h103.8A+334.8A+
Gauss SPR 6262212.952B*0.5635.771%B+45.161%A47.7B**N/A1981.3h2.9A++8.2A
NC4 Mag-Shot 6262541.148B+2.3632.435%B++20.968%C*56.4A++N/A5621.1h5.6B**17.4B++
NS-45 "Brass" Pilot 5959451.311C2.2035.797%C++35.593%B*65.6CN/A2330.9h8.4F-23.4D*
E540 Halberd 6751317A13.4948.74%B+5.882%A+85S26.7A**13230.6h3.4A++7A+
Shrike 6551421.214B*2.3062.656%B++3.922%B++36.4B**10C10791.4h5.9B+9.5B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon73400.4h
Nano-Armor Kit1525,5552.5h
AE Medical Applicator14789,0506.6h
AE Nano-Armor Kit197392,11239.4h
Nanite Revive Grenade01,3320.4h
Nanite Healing Grenade02250.1h
Medical Kit2,05310,85522.1h
Motion Spotter96220.6h
Recon Detection Device537,0969.7h
Ammunition Package273,0841.1h
Anti-Infantry MANA Turret297391.4h
Medical Applicator229,0890.6h
Snowman Soldier12900.2h
M20 Drake03680.1h
WLT-Howler Mining Laser23,9450.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.28s
Server spent 3.16s on queries, 2.88s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.