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Executor Predator jzxhone[RTPS] jzxhone
NC BR 206

KDR: 2.33

Score: 116.6m

Last Seen: Jul 18th, 2019 5:19 PM
- OFFLINE - 11.3 hour(s)

Prestige 1, Battle Rank 100 (206 total) - New Conglomerate on Emerald - Outfit Member of Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 38
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW NS-44 Commissioner GR-22 NS-15M1 NS-11A NC9 A-Tross GD-22S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,654,622 MLG Score: 2122
Fun Score: N/A
Cheeseburgers Flipped: 452TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.577%25.905%844531161174,4462.8116-0.482

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.105%2.221A*0.757B++-0.891D--HEAD ++ (~9.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.651B+8.50.407B17.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.765%1.596%320612087,770329351622.35955150%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.192%0.15C++0.007C+0.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.30.006C+62.2-0.173C98.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.1%2.666%78512091,46330238960.483956163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.598%0.497B+0.068C+0.454

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.80.461B+9.60.233C++11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.062%2.267%2331611985,603320239751.74984141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.757%0.172C++-0.538D0.761

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.50.628B+16.90.576B+27.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.34%72.244%233712077,6924094391.87839

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.282%1.106B**0.335C**-0.431

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.52B+20.368C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.24%13.387%233412101,9875316210.373707

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.828%0.968B*-0.24C0.926

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.586B+2.90.403B2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 38
116.6m292.7%484 (29k)405 (24.3k)2.3296238,628102,4332.49655206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC12142288526.015%22.734%59102:4960

16% Combat Medic34% Engineer33% Heavy Assault10% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 15th, 2013 5:15 AMSep 1st, 2017 2:56 AMJul 18th, 2019 1:14 PM (10h) (PST)Jul 18th, 2019 1:45 PM (10h) (PST)Jul 18th, 2019 1:19 PM (10h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7742245500.8290.3560.1892.6450.0742122

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,41213,45632,956502111159424,316

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4795.1h/199.8d 17,101 54,250 74,753 761.1k 3,918 16,695 21,381 222.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A++
Kills:40,516
Deaths:13,168
KDR:3.077
Accuracy:34.328% A++
HSR:26.787% C++
NC6A GODSAW
B
Kills:11,894
Deaths:4,321
KDR:2.753
Accuracy:31.008% B
HSR:25.063% C
NS-15M1
A
Kills:7,498
Deaths:2,971
KDR:2.524
Accuracy:29.626% A
HSR:25.500% B+
GD-22S
B**
Kills:4,237
Deaths:1,746
KDR:2.427
Accuracy:28.665% B**
HSR:27.496% B+
EM1
B**
Kills:2,811
Deaths:1,473
KDR:1.908
Accuracy:27.204% B**
HSR:20.313% C
NC6 Gauss SAW
C**
Kills:2,301
Deaths:1,505
KDR:1.529
Accuracy:21.092% C++
HSR:25.380% C**
MGR-L1 Promise
A++
Kills:1,806
Deaths:557
KDR:3.242
Accuracy:32.853% A++
HSR:32.503% B**
NSX Naginata
B**
Kills:1,683
Deaths:497
KDR:3.386
Accuracy:28.244% B**
HSR:32.204% B+
NC6S Gauss SAW S
B+
Kills:1,452
Deaths:773
KDR:1.878
Accuracy:26.555% B+
HSR:16.391% D--
EM6
A++
Kills:987
Deaths:347
KDR:2.844
Accuracy:30.842% A++
HSR:34.651% A++
Kills:75,185
Deaths (as Heavy Assault):27,358
Deaths (to Heavy Assaults):31,789
KDR:2.74819
Kill Difference:47,827
Playtime:1,559.759 hours
Usage:33%
Score:40.684m
Score/min:435
Accuracy (listed only):29.042%
HSR (listed only):26.629%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
A+
Kills:3,568
Deaths:1,864
KDR:1.914
Accuracy:32.176% A+
HSR:20.432% C+
GD-7F
A++
Kills:3,476
Deaths:1,588
KDR:2.189
Accuracy:33.036% A++
HSR:22.008% B
AF-4 Cyclone
A
Kills:3,289
Deaths:1,492
KDR:2.204
Accuracy:31.728% A
HSR:20.797% C**
Blitz GD-10
B*
Kills:3,170
Deaths:1,540
KDR:2.058
Accuracy:29.155% B*
HSR:18.738% B
NS-11C
A++
Kills:2,931
Deaths:1,294
KDR:2.265
Accuracy:32.090% A++
HSR:21.153% B
Razor GD-23
B*
Kills:2,846
Deaths:1,620
KDR:1.757
Accuracy:29.107% B*
HSR:22.804% B+
AC-X11
B*
Kills:2,624
Deaths:1,536
KDR:1.708
Accuracy:29.555% B*
HSR:21.227% C+
Tempest
A++
Kills:2,623
Deaths:1,022
KDR:2.567
Accuracy:33.536% A++
HSR:19.748% C
AF-4A Bandit
A+
Kills:2,558
Deaths:1,035
KDR:2.472
Accuracy:32.146% A+
HSR:22.244% C+
Gauss Compact S
A
Kills:2,300
Deaths:1,277
KDR:1.801
Accuracy:30.495% A
HSR:20.565% B
NS-7 PDW
A++
Kills:2,046
Deaths:850
KDR:2.407
Accuracy:34.217% A++
HSR:18.866% C++
NSX Tanto
B**
Kills:1,628
Deaths:698
KDR:2.332
Accuracy:32.254% B**
HSR:27.027% C*
AF-19 Mercenary
B**
Kills:1,560
Deaths:1,131
KDR:1.379
Accuracy:28.152% B**
HSR:18.013% D
MKV Suppressed
A
Kills:1,359
Deaths:501
KDR:2.713
Accuracy:32.621% A
HSR:20.751% C*
NS Baron G5
B++
Kills:1,333
Deaths:685
KDR:1.946
Accuracy:51.625% B++
HSR:15.604% C*
NSX Tengu
A+
Kills:1,198
Deaths:553
KDR:2.166
Accuracy:46.097% A+
HSR:19.115% C
MGR-S1 Gladius
A++
Kills:864
Deaths:311
KDR:2.778
Accuracy:35.905% A++
HSR:25.232% B+
Gauss Compact Burst
A
Kills:740
Deaths:315
KDR:2.349
Accuracy:33.775% A
HSR:24.460% C+
AF-57 Piston
B++
Kills:727
Deaths:371
KDR:1.960
Accuracy:47.521% B++
HSR:10.041% D--
GD-66 Claw
B**
Kills:630
Deaths:311
KDR:2.026
Accuracy:69.966% B**
HSR:15.556% C*
MGR-C1 Charger
A+
Kills:567
Deaths:225
KDR:2.520
Accuracy:34.825% A+
HSR:32.804% A
LA39 Bruiser
C++
Kills:567
Deaths:419
KDR:1.353
Accuracy:62.328% C++
HSR:15.520% C++
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:42,667
Deaths (as Light Assault):20,684
Deaths (to Light Assaults):18,501
KDR:2.0628
Kill Difference:21,983
Playtime:263.115 hours
Usage:5%
Score:6.075m
Score/min:385
Accuracy (listed only):37.265%
HSR (listed only):20.166%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:3,568
Deaths:1,864
KDR:1.914
Accuracy:32.176% A+
HSR:20.432% C+
GD-7F
A++
Kills:3,476
Deaths:1,588
KDR:2.189
Accuracy:33.036% A++
HSR:22.008% B
NS-11C
A++
Kills:2,931
Deaths:1,294
KDR:2.265
Accuracy:32.090% A++
HSR:21.153% B
Razor GD-23
B*
Kills:2,846
Deaths:1,620
KDR:1.757
Accuracy:29.107% B*
HSR:22.804% B+
AC-X11
B*
Kills:2,624
Deaths:1,536
KDR:1.708
Accuracy:29.555% B*
HSR:21.227% C+
AF-4A Bandit
A+
Kills:2,558
Deaths:1,035
KDR:2.472
Accuracy:32.146% A+
HSR:22.244% C+
Gauss Compact S
A
Kills:2,300
Deaths:1,277
KDR:1.801
Accuracy:30.495% A
HSR:20.565% B
Warden
A*
Kills:1,667
Deaths:697
KDR:2.392
Accuracy:38.891% A*
HSR:25.555% C++
NSX Tanto
B**
Kills:1,628
Deaths:698
KDR:2.332
Accuracy:32.254% B**
HSR:27.027% C*
AF-19 Mercenary
B**
Kills:1,560
Deaths:1,131
KDR:1.379
Accuracy:28.152% B**
HSR:18.013% D
NS Baron G5
B++
Kills:1,333
Deaths:685
KDR:1.946
Accuracy:51.625% B++
HSR:15.604% C*
GD Guardian
B*
Kills:1,315
Deaths:489
KDR:2.689
Accuracy:38.547% B*
HSR:31.027% C++
Gauss Compact Burst
A
Kills:740
Deaths:315
KDR:2.349
Accuracy:33.775% A
HSR:24.460% C+
AF-57 Piston
B++
Kills:727
Deaths:371
KDR:1.960
Accuracy:47.521% B++
HSR:10.041% D--
GD-66 Claw
B**
Kills:630
Deaths:311
KDR:2.026
Accuracy:69.966% B**
HSR:15.556% C*
MGR-C1 Charger
A+
Kills:567
Deaths:225
KDR:2.520
Accuracy:34.825% A+
HSR:32.804% A
LA39 Bruiser
C++
Kills:567
Deaths:419
KDR:1.353
Accuracy:62.328% C++
HSR:15.520% C++
MGR-M1 Bishop
B**
Kills:436
Deaths:183
KDR:2.383
Accuracy:39.774% B**
HSR:34.174% B+
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:31,536
Deaths (as Engineer):15,784
Deaths (to Engineers):18,799
KDR:1.99797
Kill Difference:15,752
Playtime:1,648.577 hours
Usage:34%
Score:35.587m
Score/min:360
Accuracy (listed only):38.476%
HSR (listed only):21.649%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
A++
Kills:9,015
Deaths:3,754
KDR:2.401
Accuracy:32.513% A++
HSR:25.402% B*
NS-11A
A++
Kills:5,837
Deaths:2,238
KDR:2.608
Accuracy:33.817% A++
HSR:27.172% B++
NC9 A-Tross
A++
Kills:4,948
Deaths:1,747
KDR:2.832
Accuracy:34.738% A++
HSR:29.365% B++
Carnage AR
A++
Kills:3,658
Deaths:1,542
KDR:2.372
Accuracy:34.036% A++
HSR:22.963% C**
Reaper DMR
A++
Kills:3,339
Deaths:1,284
KDR:2.600
Accuracy:34.671% A++
HSR:27.733% B
AF-4 Cyclone
A
Kills:3,289
Deaths:1,492
KDR:2.204
Accuracy:31.728% A
HSR:20.797% C**
Blitz GD-10
B*
Kills:3,170
Deaths:1,540
KDR:2.058
Accuracy:29.155% B*
HSR:18.738% B
NC1 Gauss Rifle
A*
Kills:2,676
Deaths:1,077
KDR:2.485
Accuracy:32.628% A*
HSR:24.178% B+
Tempest
A++
Kills:2,623
Deaths:1,022
KDR:2.567
Accuracy:33.536% A++
HSR:19.748% C
NS-7 PDW
A++
Kills:2,046
Deaths:850
KDR:2.407
Accuracy:34.217% A++
HSR:18.866% C++
Gauss Prime
A
Kills:1,517
Deaths:609
KDR:2.491
Accuracy:31.717% A
HSR:25.445% C*
NSX Yumi
A
Kills:1,393
Deaths:528
KDR:2.638
Accuracy:32.728% A
HSR:26.992% C++
MKV Suppressed
A
Kills:1,359
Deaths:501
KDR:2.713
Accuracy:32.621% A
HSR:20.751% C*
NS Baron G5
B++
Kills:1,333
Deaths:685
KDR:1.946
Accuracy:51.625% B++
HSR:15.604% C*
Gauss Rifle S
A++
Kills:1,288
Deaths:502
KDR:2.566
Accuracy:34.228% A++
HSR:25.388% B++
NSX Tengu
A+
Kills:1,198
Deaths:553
KDR:2.166
Accuracy:46.097% A+
HSR:19.115% C
MGR-S1 Gladius
A++
Kills:864
Deaths:311
KDR:2.778
Accuracy:35.905% A++
HSR:25.232% B+
AF-57 Piston
B++
Kills:727
Deaths:371
KDR:1.960
Accuracy:47.521% B++
HSR:10.041% D--
GD-66 Claw
B**
Kills:630
Deaths:311
KDR:2.026
Accuracy:69.966% B**
HSR:15.556% C*
LA39 Bruiser
C++
Kills:567
Deaths:419
KDR:1.353
Accuracy:62.328% C++
HSR:15.520% C++
Gauss Rifle Burst
B**
Kills:429
Deaths:148
KDR:2.899
Accuracy:32.734% B**
HSR:28.671% C++
NS-11P
B+
Kills:103
Deaths:67
KDR:1.537
Accuracy:25.366% B+
HSR:14.563% D
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:52,072
Deaths (as Combat Medic):21,597
Deaths (to Combat Medics):13,251
KDR:2.41108
Kill Difference:30,475
Playtime:774.739 hours
Usage:16%
Score:23.020m
Score/min:495
Accuracy (listed only):37.767%
HSR (listed only):21.259%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:11,062
Deaths:6,529
KDR:1.694
Accuracy:44.408% B**
HSR:36.702% A*
AF-4 Cyclone
A
Kills:3,289
Deaths:1,492
KDR:2.204
Accuracy:31.728% A
HSR:20.797% C**
Blitz GD-10
B*
Kills:3,170
Deaths:1,540
KDR:2.058
Accuracy:29.155% B*
HSR:18.738% B
SAS-R
B++
Kills:2,768
Deaths:986
KDR:2.807
Accuracy:43.697% B++
HSR:69.798% C++
Tempest
A++
Kills:2,623
Deaths:1,022
KDR:2.567
Accuracy:33.536% A++
HSR:19.748% C
NS-7 PDW
A++
Kills:2,046
Deaths:850
KDR:2.407
Accuracy:34.217% A++
HSR:18.866% C++
LA3 Desperado
B*
Kills:1,990
Deaths:1,170
KDR:1.701
Accuracy:33.645% B*
HSR:23.116% B+
LA8 Rebel
A++
Kills:1,943
Deaths:900
KDR:2.159
Accuracy:43.098% A++
HSR:26.351% B++
NS-357 Underboss
B*
Kills:1,905
Deaths:1,078
KDR:1.767
Accuracy:43.115% B*
HSR:24.619% B
NC4 Mag-Shot
A
Kills:1,664
Deaths:1,056
KDR:1.576
Accuracy:35.668% A
HSR:20.493% C++
NS-30 Vandal
A++
Kills:1,492
Deaths:543
KDR:2.748
Accuracy:43.659% A++
HSR:31.568% B+
MKV Suppressed
A
Kills:1,359
Deaths:501
KDR:2.713
Accuracy:32.621% A
HSR:20.751% C*
Impetus
B**
Kills:1,310
Deaths:412
KDR:3.180
Accuracy:41.231% B**
HSR:23.359% D
AF-8 RailJack
B
Kills:1,272
Deaths:416
KDR:3.058
Accuracy:39.229% B
HSR:66.667% D-
NS-45 Pilot
A
Kills:1,229
Deaths:742
KDR:1.656
Accuracy:39.213% A
HSR:25.793% C+
AF-18 Stalker
A++
Kills:1,220
Deaths:534
KDR:2.285
Accuracy:36.681% A++
HSR:19.918% C+
NSX Tomoe
A++
Kills:1,217
Deaths:407
KDR:2.990
Accuracy:36.587% A++
HSR:41.496% B+
EM4 Longshot
C++
Kills:1,209
Deaths:329
KDR:3.675
Accuracy:40.625% C++
HSR:75.352% C
NSX Tengu
A+
Kills:1,198
Deaths:553
KDR:2.166
Accuracy:46.097% A+
HSR:19.115% C
AF-6 Shadow
A++
Kills:1,190
Deaths:416
KDR:2.861
Accuracy:44.326% A++
HSR:28.908% C++
NC14 Bolt Driver
A+
Kills:1,166
Deaths:452
KDR:2.580
Accuracy:45.040% A+
HSR:70.069% C-
The Moonshot
C+
Kills:911
Deaths:265
KDR:3.438
Accuracy:42.566% C+
HSR:77.497% C
MGR-S1 Gladius
A++
Kills:864
Deaths:311
KDR:2.778
Accuracy:35.905% A++
HSR:25.232% B+
The Executive
C--
Kills:492
Deaths:332
KDR:1.482
Accuracy:32.547% C--
HSR:18.293% D-
NS-61 Emissary
B+
Kills:410
Deaths:223
KDR:1.839
Accuracy:31.243% B+
HSR:18.537% B
NS-AM7 Archer
B
Kills:308
Deaths:426
KDR:0.723
Accuracy:61.264% B
HSR:12.987% C-
NC08 Mag-Scatter
B++
Kills:286
Deaths:159
KDR:1.799
Accuracy:59.826% B++
HSR:13.287% C-
NSX Daimyo
B**
Kills:268
Deaths:64
KDR:4.188
Accuracy:44.972% B+
HSR:97.388% B**
NS-44L Blackhand
C+
Kills:214
Deaths:123
KDR:1.740
Accuracy:38.949% C
HSR:39.252% C+
LA80
B++
Kills:98
Deaths:26
KDR:3.769
Accuracy:39.040% C
HSR:83.674% B++
Kills:50,173
Deaths (as Infiltrator):23,857
Deaths (to Infiltrators):12,827
KDR:2.10307
Kill Difference:26,316
Playtime:466.284 hours
Usage:10%
Score:9.791m
Score/min:350
Accuracy (listed only):40.130%
HSR (listed only):36.279%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B+
Kills:1,004
Deaths:380
KDR:2.642
Accuracy:37.829% B+
HSR:11.155% D-
AF-41 Hacksaw
B+
Kills:930
Deaths:284
KDR:3.275
Accuracy:39.770% B+
HSR:13.226% D
AF-34 Mattock
C**
Kills:337
Deaths:78
KDR:4.321
Accuracy:36.570% C**
HSR:16.617% C+
AF-34 Mattock
B+
Kills:284
Deaths:78
KDR:3.641
Accuracy:41.159% B+
HSR:17.606% C+
NCM1 Scattercannon
B+
Kills:156
Deaths:93
KDR:1.677
Accuracy:38.002% C+
HSR:17.949% B+
NCM3 Raven
D*
Kills:108
Deaths:120
KDR:0.900
Accuracy:30.577% D*
HSR:0.926% D*
NCM3 Raven
B+
Kills:88
Deaths:76
KDR:1.158
Accuracy:31.001% D--
HSR:3.409% B+
NS-20 Gorgon
B
Kills:68
Deaths:33
KDR:2.061
Accuracy:26.448% B
HSR:13.235% D*
NCM1 Scattercannon
B*
Kills:62
Deaths:15
KDR:4.133
Accuracy:45.599% B*
HSR:16.129% C++
NS-20 Gorgon
B++
Kills:60
Deaths:33
KDR:1.818
Accuracy:26.146% C**
HSR:23.333% B++
AF-23 Grinder
C+
Kills:56
Deaths:42
KDR:1.333
Accuracy:28.415% D--
HSR:16.071% C+
AF-23 Grinder
D
Kills:54
Deaths:26
KDR:2.077
Accuracy:23.113% D**
HSR:12.963% D
Kills:3,207
Deaths (as MAX Suit):629
Deaths (to MAX Suits):3,979
KDR:5.09857
Kill Difference:2,578
Playtime:56.575 hours
Usage:1%
Score:1.440m
Score/min:424
Accuracy (listed only):33.719%
HSR (listed only):13.552%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B*
Kills:2,548
V. Kills:2,079 123%
Deaths:897
KDR:2.841
Accuracy:35.691% B*
KPH:19.100 B+
VKPH:15.600 B*
Vortek Rotary
B+
Kills:1,734
V. Kills:1,331 130%
Deaths:803
KDR:2.159
Accuracy:34.729% B++
KPH:18.300 C*
VKPH:14 B+
M20 Kestrel
C**
Kills:1,111
V. Kills:993 112%
Deaths:370
KDR:3.003
Accuracy:35.658% B*
KPH:20.100 C+
VKPH:17.900 C**
Breaker Rocket Pods
C+
Kills:1,081
V. Kills:207 N/A
Deaths:92
KDR:11.750
Accuracy:56.263% B*
KPH:81 C+
VKPH:15.500 C+
M30 Mustang AH
A+
Kills:728
V. Kills:183 396%
Deaths:178
KDR:4.090
Accuracy:63.385% B**
KPH:39.900 C
VKPH:10 A+
Hornet Missiles
C-
Kills:97
V. Kills:73 131%
Deaths:22
KDR:4.409
Accuracy:54.786% C--
KPH:37.300 D
VKPH:28 C-
Kills:7,299 (6,121 + 0)
Deaths:2,362
KDR:3.090
VKDR:2.060
Vehicle Kills:4,866
Kill Difference:4,937
Playtime:317.828 hours
Usage:7%
Score:4.356m
Score/min:228
Piloting Accuracy:63.385%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M**
Kills:2,115
V. Kills:1,856 114%
Deaths:336
KDR:6.295
Accuracy:29.728% D-
KPH:81.100 M+
VKPH:71.200 M**
CAS30 Tank Buster
B++
Kills:1,605
V. Kills:1,326 121%
Deaths:1,025
KDR:1.566
Accuracy:51.303% B++
KPH:7.800 C+
VKPH:6.500 C+
AP30 Shredder
C+
Kills:616
V. Kills:343 179%
Deaths:139
KDR:4.432
Accuracy:29.245% C+
KPH:28.400 C+
VKPH:15.800 C
L105 Zephyr
C++
Kills:354
V. Kills:80 437%
Deaths:57
KDR:6.211
Accuracy:45.380% B+
KPH:41.800 C
VKPH:9.500 C++
L-30R Vektor
C
Kills:74
V. Kills:31 231%
Deaths:40
KDR:1.850
Accuracy:36.096% C
KPH:5.900 D
VKPH:2.500 D
Dual-75 Duster
B+
Kills:53
V. Kills:6 N/A
Deaths:7
KDR:7.571
Accuracy:30.703% D--
KPH:57.600 C
VKPH:6.500 B+
Kills:4,817 (1,679 + 3,138)
Deaths:1,604
KDR:3.003
VKDR:2.271
Vehicle Kills:3,642
Kill Difference:3,213
Playtime:274.615 hours
Usage:6%
Score:3.503m
Score/min:213
Piloting Accuracy:36.096%
Gunner Accuracy:30.703%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:183
V. Kills:137 133%
Deaths:48
KDR:3.813
Accuracy:63.179% B*
KPH:31.600 C+
VKPH:23.700 B*
L100 Python HEAT
D
Kills:103
V. Kills:39 258%
Deaths:21
KDR:4.905
Accuracy:39.500% D*
KPH:22.400 D
VKPH:8.500 D
Skyguard
A*
Kills:80
V. Kills:41 190%
Deaths:27
KDR:2.963
Accuracy:42.853% A*
KPH:24.900 A+
VKPH:12.800 B**
C75 Viper
B**
Kills:65
V. Kills:28 224%
Deaths:17
KDR:3.824
Accuracy:43% B+
KPH:29.900 C+
VKPH:12.900 B**
Kills:431 (431 + 0)
Deaths:113
KDR:3.814
VKDR:2.168
Vehicle Kills:245
Kill Difference:318
Playtime:15.753 hours
Usage:0%
Score:0.433m
Score/min:458
Driving Accuracy:43%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:923
V. Kills:586 157%
Deaths:140
KDR:6.593
Accuracy:50.287% C+
KPH:29.600 B+
VKPH:18.800 B*
Enforcer ML85
B**
Kills:294
V. Kills:187 156%
Deaths:39
KDR:7.538
Accuracy:50.113% B**
KPH:33.100 B**
VKPH:21 B++
E540 Halberd
C+
Kills:205
V. Kills:109 186%
Deaths:42
KDR:4.881
Accuracy:47.012% B
KPH:26.300 C
VKPH:14 C+
Titan-150 HEAT
B+
Kills:174
V. Kills:65 264%
Deaths:27
KDR:6.444
Accuracy:52.036% B+
KPH:27.800 B+
VKPH:10.400 C**
M20 Basilisk
C+
Kills:79
V. Kills:38 203%
Deaths:22
KDR:3.591
Accuracy:38.226% B**
KPH:14.500 C-
VKPH:7 C+
Kills:1,675 (1,097 + 578)
Deaths:270
KDR:6.204
VKDR:3.648
Vehicle Kills:985
Kill Difference:1,405
Playtime:59.592 hours
Usage:1%
Score:1.217m
Score/min:340
Driving Accuracy:52.036%
Gunner Accuracy:38.226%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C+
Kills:739
V. Kills:692 107%
Deaths:194
KDR:3.809
Accuracy:59.544% C*
KPH:29.400 C
VKPH:27.500 C+
M96 Mjolnir-H
A
Kills:359
V. Kills:227 157%
Deaths:58
KDR:6.190
Accuracy:60.733% A
KPH:61.900 B+
VKPH:39.100 B+
C85 Canister-H
C++
Kills:358
V. Kills:34 N/A
Deaths:40
KDR:8.950
Accuracy:56.350% B+
KPH:88.800 C
VKPH:8.400 C++
M60-G Bulldog-H
D-
Kills:341
V. Kills:48 N/A
Deaths:55
KDR:6.200
Accuracy:35.656% D-
KPH:26.200 D*
VKPH:3.700 D-
M40 Fury-H
C
Kills:266
V. Kills:81 324%
Deaths:86
KDR:3.093
Accuracy:44.642% B+
KPH:35.100 D*
VKPH:10.700 C
E540 Halberd-H
A+
Kills:195
V. Kills:129 150%
Deaths:31
KDR:6.290
Accuracy:64.530% B**
KPH:48.500 B
VKPH:32.100 A+
M12 Kobalt-H
C**
Kills:73
V. Kills: N/A
Deaths:2
KDR:36.500
Accuracy:19.747% C-
KPH:131 C**
VKPH:0 F
Kills:2,331 (0 + 2,331)
Deaths:466
KDR:5.002
VKDR:2.599
Vehicle Kills:1,211
Kill Difference:1,865
Playtime:60.164 hours
Usage:1%
Score:1.118m
Score/min:310
Driving Accuracy:N/A%
Gunner Accuracy:19.747%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B**
Kills:111
V. Kills:60 182%
Deaths:16
KDR:6.938
Accuracy:57.745% A*
KPH:23.900 C*
VKPH:12.900 B**
M20 Basilisk
C*
Kills:110
V. Kills:43 250%
Deaths:20
KDR:5.500
Accuracy:50.168% A+
KPH:20.700 C+
VKPH:8.100 C*
M12 Kobalt
B*
Kills:100
V. Kills:3 N/A
Deaths:6
KDR:16.667
Accuracy:22.447% B*
KPH:66.400 C++
VKPH:2 C
M40 Fury
S
Kills:77
V. Kills:30 248%
Deaths:8
KDR:9.625
Accuracy:62.746% M++
KPH:101.200 A++
VKPH:39.400 S
G40-F Ranger
A**
Kills:74
V. Kills:42 172%
Deaths:10
KDR:7.400
Accuracy:51.550% A**
KPH:11.100 D
VKPH:6.300 D-
M40 Fury
C**
Kills:64
V. Kills:17 356%
Deaths:8
KDR:8
Accuracy:55.949% A**
KPH:39 C
VKPH:10.400 C**
M60-G Bulldog
C++
Kills:55
V. Kills:18 289%
Deaths:6
KDR:9.167
Accuracy:44.389% B**
KPH:18.900 D
VKPH:6.200 C++
G40-F Ranger
N/A
Kills:50
V. Kills:33 147%
Deaths:5
KDR:10
Accuracy:53.644% N/A
KPH:27.200 N/A
VKPH:17.900 N/A
Kills:641 (0 + 641)
Deaths:79
KDR:8.114
VKDR:3.114
Vehicle Kills:246
Kill Difference:562
Playtime:25.290 hours
Usage:1%
Score:0.430m
Score/min:283
Driving Accuracy:N/A%
Gunner Accuracy:53.644%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:556
V. Kills:287 193%
Deaths:820
KDR:0.678
Accuracy:52.739% C**
KPH:7.800 D-
VKPH:4 C--
S12 Renegade
D
Kills:307
V. Kills:21 N/A
Deaths:207
KDR:1.483
Accuracy:49.269% B*
KPH:15 D--
VKPH:1 D
Kills:863 (863 + 0)
Deaths:1,027
KDR:0.840
VKDR:0.300
Vehicle Kills:308
Kill Difference:164
Playtime:91.523 hours
Usage:2%
Score:0.266m
Score/min:48
Driving Accuracy:49.269%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:233
V. Kills:13 N/A
Deaths:16
KDR:14.563
Accuracy:41.226% A
KPH:67.600 C+
VKPH:3.800 D
M20 Wyvern
D
Kills:146
V. Kills:124 117%
Deaths:59
KDR:2.475
Accuracy:34.020% C
KPH:12.100 D--
VKPH:10.300 D
Pelter Rocket Pod
C++
Kills:115
V. Kills:37 303%
Deaths:8
KDR:14.375
Accuracy:46.693% C++
KPH:58.200 C++
VKPH:18.700 C+
Kills:494 (0 + 494)
Deaths:83
KDR:5.952
VKDR:2.096
Vehicle Kills:174
Kill Difference:411
Playtime:17.509 hours
Usage:0%
Score:0.190m
Score/min:181
Piloting Accuracy:N/A%
Gunner Accuracy:46.693%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 40,81340,51613,1683.077B0.7534.328%A++26.787%C++78.9B**N/A249513.5h8.3B*24.1B*
NC6A GODSAW 12,00211,8944,3212.753C**0.4231.008%B25.063%C75.2B+N/A235158.1h7.6C++24.4B+
NS-44 Commissioner 11,12111,0626,5291.694B++0.6444.408%B**36.702%A*104.9MN/A333105.5h2.9B**6.6B*
GR-22 9,1139,0153,7542.401B*0.0732.513%A++25.402%B*62.2A+N/A185144.9h10.3B**31.7B**
NS-15M1 7,5637,4982,9712.524B*0.1929.626%A25.5%B+64.9B*N/A200115.5h10.6B++35.6B++
NS-11A 5,9105,8372,2382.608B*0.2833.817%A++27.172%B++69.6A++N/A24083.9h10.3A30.5B**
NC9 A-Tross 5,0064,9481,7472.832A0.5034.738%A++29.365%B++64.2A+N/A18877.1h7.4A21.3A
GD-22S 4,2744,2371,7462.427B+0.1028.665%B**27.496%B+55.1B++N/A17876.9h8.9B*31.1B*
Carnage AR 3,7083,6581,5422.372B*0.0434.036%A++22.963%C**63A+N/A19658.1h10.8B**31.6B**
19A Fortuna 3,6103,5681,8641.914B+0.4232.176%A+20.432%C+51.5B++N/A17069.3h8.5B++26.5B*
GD-7F 3,5263,4761,5882.189A0.1433.036%A++22.008%B61.7AN/A20756.3h10.7B*32.3B*
Reaper DMR 3,3843,3391,2842.6B+0.2734.671%A++27.733%B64.1AN/A21052.1h7.5B**21.5B**
AF-4 Cyclone 3,3383,2891,4922.204B++0.1331.728%A20.797%C**61.1B**N/A23753.8h9B*28.4B++
Blitz GD-10 3,2003,1701,5402.058B**0.2729.155%B*18.738%B57.2AN/A20255.4h12.9B+44.1B+
NC05 Jackhammer 3,0673,0501,7111.783B+0.5548.477%B+13.836%C67.2B**N/A24745.4h4B*8.3B+
NS-11C 2,9822,9311,2942.265A+0.0632.09%A++21.153%B61.6A++1.1A++17447.6h11.6B++36.2B*
C-4 4,1032,8861,5671.842C**0.4924.343%CN/A111B++46.8A107926h1.3B+5.4C**
Razor GD-23 2,8982,8461,6201.757B*0.5729.107%B*22.804%B+35.7B+N/A12579.8h10.7B++36.6B+
EM1 2,8362,8111,4731.908B++0.4227.204%B**20.313%C61.1B**N/A20246h10.4B38.2B++
SAS-R 2,7812,7689862.807C++0.4843.697%B++69.798%C++47.9B+N/A16957.8h2B+4.5B++
NC1 Gauss Rifle 2,7012,6761,0772.485A0.1632.628%A*24.178%B+56.3A*N/A20247.5h8.7A+26.8A
AC-X11 2,6652,6241,5361.708B++0.6229.555%B*21.227%C+35.6BN/A11573.8h8.9B+30.2B+
Tempest 2,6492,6231,0222.567B**0.2433.536%A++19.748%C65.4B++N/A22840.1h8.9B++26.6B**
AF-4A Bandit 2,6002,5581,0352.471B**0.1432.146%A+22.244%C+57.6B*N/A17344.4h9.7B+30.3B*
M20 Mustang 4,6272,5488972.841B+0.5135.691%B*1.491%C19.1B+15.6B*226133.5h92.5B259.3B+
NS Decimator 4,1652,5171,3061.927B**0.4059.162%C+1.629%C-54.1A35.4A*49246.5h3.7B++6.2B++
NC6 Gauss SAW 2,3302,3011,5051.529B+0.8021.092%C++25.38%C**32.6C++N/A16970.5h8B++38B+
Gauss Compact S 2,3272,3001,2771.801B**0.5330.495%A20.565%B41.1AN/A13755.9h9.7B+31.7B++
C-4 ARX 2,7402,2487682.927B+0.6028.384%B+N/A169B**37C++91213.3h1B++3.7B++
C150 Dalton 3,9712,1153366.295C+3.9729.728%D-N/A81M+71.1M**111326.1h2.6B**8.8B++
NS-7 PDW 2,0642,0468502.407A++0.0834.217%A++18.866%C++67.7A*N/A25430.2h11.7B*34.1B*
LA3 Desperado 2,0051,9901,1701.701B*0.6333.645%B*23.116%B+99.5M+N/A29020h7B*20.9B*
LA8 Rebel 1,9591,9439002.159A+0.1743.098%A++26.351%B++126.2S1B*37215.4h4.6B**10.6B**
NS-357 Underboss 1,9161,9051,0781.767B*0.5643.115%B*24.619%B100.3A*N/A37819h3.4B*8B*
MGR-L1 Promise 1,8381,8065573.242A+0.9132.853%A++32.503%B**83.2A+1.5B**28221.7h10.2B**31B**
Vortek Rotary 3,0651,7348032.159C*0.1734.729%B++2.134%C+18.3C*14B+20794.8h64.1B+184.6B+
NSX Naginata 1,6961,6834973.386A*1.0628.244%B**32.204%B+83.7A+N/A24520.1h9.1B*32.3B++
Warden 1,7111,6676972.392B**0.0638.891%A*25.555%C++55.8A*1.5A++19729.9h6.2B**16B**
NC4 Mag-Shot 1,6821,6641,0561.576A0.7535.668%A20.493%C++80.8M++N/A29220.6h6.4B++17.8B++
NSX Tanto 1,6451,6286982.332A0.0032.254%B**27.027%C*60.7B**N/A18526.8h11.3B+35.2B+
CAS30 Tank Buster 2,9311,6051,0251.566C**0.7651.303%B++1.62%B+7.8C+6.5C+90204.9h70C+136.5C++
AF-19 Mercenary 1,5791,5601,1311.379B++0.9528.152%B**18.013%D35.1B*N/A19944.4h10.3B*36.4B++
Gauss Prime 1,5311,5176092.491B++0.1631.717%A25.445%C*51.3B+N/A15729.6h9.5B*30.1B**
NS-30 Vandal 1,5001,4925432.748B+0.4243.659%A++31.568%B+93.3A**N/A24316h4.1A9.4B**
NC6S Gauss SAW S 1,4611,4527731.878B0.4526.555%B+16.391%D--57.2B+N/A16625.4h9.8B+37B+
NSX Yumi 1,4101,3935282.638B*0.3132.728%A26.992%C++54.6B*N/A13625.5h9.8B*29.9B*
MKV Suppressed 1,3691,3595012.713A*0.3832.621%A20.751%C*61.5AN/A31522.1h11.3B*34.8B++
NS Baron G5 1,3521,3336851.946B**0.3851.625%B++15.604%C*62AN/A23721.5h3.7B*7.2C++
GD Guardian 1,3351,3154892.689C*0.3638.547%B*31.027%C++50.8C+N/A14225.9h6.4B+16.7B+
Impetus 1,3141,3104123.18B*0.8541.231%B**23.359%D70.4AN/A21418.6h3.7B**9B*
Gauss Rifle S 1,3101,2885022.566A+0.2434.228%A++25.388%B++53.2AN/A19724.2h8.9B**26B**
Bouncing Betty 1,2781,2772335.481B+3.1553.502%B**N/A170.3B**N/A5287.5h1.9C++3.6B++
AF-8 RailJack 1,2831,2724163.058C*0.7339.229%B66.667%D-31.1B+N/A8340.9h2.3C*5.9B
NS-45 Pilot 1,2341,2297421.656B0.6739.213%A25.793%C+119.3A++N/A43610.3h6.4B+16.4B++
AF-18 Stalker 1,2321,2205342.285B*0.0436.681%A++19.918%C+70.1A++N/A28717.4h10.3B*28.2B**
NSX Tomoe 1,2271,2174072.99B**0.6636.587%A++41.496%B+79.5A++N/A23915.3h11.3B*30.8B*
EM4 Longshot 1,2141,2093293.675C*1.3540.625%C++75.352%C46B*N/A14026.3h2B+4.9B+
NSX Tengu 1,2211,1985532.166B**0.1646.097%A+19.115%C63.4B**1.2A16318.9h12.2B26.5B+
AF-6 Shadow 1,1961,1904162.861B+0.5344.326%A++28.908%C++90.8A*N/A23913.1h4.3B**9.7B**
NC14 Bolt Driver 1,1731,1664522.58B+0.2545.04%A+70.069%C-37B**N/A12031.5h1.9B**4.3B**
Carver 1,1861,14737,8960.03C2.3024.678%C12.206%D0.8C-N/A21356.9h1.6C6.5C++
M20 Kestrel 2,1041,1113703.003C*0.6735.658%B*1.89%C++20.1C+18C**21055.3h102.8C++288.3B+
Breaker Rocket Pods 1,2881,0819211.75B++9.4256.263%B*1.203%C**81.3C+15.6C+41413.3h10.1B**17.9B*
Sticky Grenade 1,0261,02311023N/A1,020.6755.452%C**N/A1136.7B3.3D--36820.9h1.6B++2.9B+
AF-41 Hacksaw 1,0131,0043802.642C++0.3137.829%B+11.155%D-39.4B+N/A16225.5h6.4C**17B++
EM6 1,0009873472.844B*0.5130.842%A++34.651%A++79A+1A33912.5h8.4B**27.4B*
AF-41 Hacksaw 9429302843.275B0.9539.77%B+13.226%D47B**N/A19819.8h6.1B+15.4B*
Titan-150 AP 1,5099231406.593C++4.2650.287%C+3.034%C*29.6B+18.8B*36031.2h4.1B+8.1B+
Shrike 1,5989188511.079B++1.2559.223%B3.159%C**30.1B+22.3A+38230.5h5.7B+9.7B+
The Moonshot 9139112653.438C1.1142.566%C+77.497%C45.8CN/A12119.9h1.8C++4.1C**
MGR-S1 Gladius 8798643112.778B**0.4535.905%A++25.232%B+68.6B**1.2A25912.6h8.6B+23.9B++
Tank Mine 1,4058482243.786B+1.4644.121%B*N/A132.5B+87B*14686.4h2.3D5.1B++
Auraxium Mag-Cutter 80477826,6540.029C+2.3024.282%C7.455%C++0.8C+N/A21002.9h2.1C++8.6C*
Hawk GD-68 1,4807608530.891B1.4472.491%A+2.368%C+18.1B17.1A24242h8.4C+11.6B+
Gauss Compact Burst 7507403152.349B0.0233.775%A24.46%C+60.2B*N/A16712.3h10.1B+30B+
Enforcer ML65-H 1,4317391943.809C+1.4859.544%C*1.353%C-29.3C27.5C+36025.2h15.4C++25.9B
M30 Mustang AH 9117281784.09C+1.7663.385%B**1.099%C39.8C10A+24318.3h9.9C+15.5C*
AF-57 Piston 7397273711.96B*0.3747.521%B++10.041%D--76.5A++1.3A++3129.5h4.1B+8.6B+
GD-66 Claw 6366303112.026B++0.3069.966%B**15.556%C*79.7A++N/A3237.9h2B*2.8B++
AP30 Shredder 9596161394.432C+2.1029.245%C+1.786%C28.4C+15.8C36121.7h53.2B++181.8B++
MGR-C1 Charger 5815672252.52A+0.1934.825%A+32.804%A64.4B**1.6A1948.8h10.3B*29.5B*
LA39 Bruiser 5705674191.353C++0.9862.328%C++15.52%C++45.4C*N/A17512.5h2.3B3.7C**
M40 Fury-F 8435568200.678C-1.6552.739%C**N/A7.8D-4C--4971.1h15.9C30.2C+
MANA Anti-Vehicle Turret 8555152132.418M*0.0963.608%S4.272%B++5150U3400U29952100.1h6.7A++10.6M
The Executive 4974923321.482C*0.8532.547%C--18.293%D-63.1C++N/A2007.8h5.7B**17.7B+
MGR-M1 Bishop 4434361832.383B+0.0539.774%B**34.174%B+44.5B++N/A1499.8h4.7B**11.8B**
Gauss Rifle Burst 4334291482.899B+0.5732.734%B**28.671%C++47.1C++N/A1989.1h9.7B++29.5B*
NS-61 Emissary 4164102231.839A+0.4931.243%B+18.537%B77.4M1.1B*2685.3h10.1B+32.2B++
MANA Anti-Personnel Turret 3693671193.084N/A0.7523.988%UN/A3670U20U8526700.1h18.1T*75.4T*
Anti-Vehicle Grenade 4763621362N/A359.6755.215%B+N/A517.1B++162.9B*56110.7h3.8B**6.9B*
M96 Mjolnir-H 586359586.19B++3.8660.733%AN/A61.9B+39.1B+5255.8h38.8C++64B+
C85 Canister-H 392358408.95C+6.6256.35%B+14.246%B*89.5C8.5C++3474h6.2B11B+
L105 Zephyr 434354576.211C3.8845.38%B+N/A41.6C9.4C++2558.5h6.5C+14.4C**
M60-G Bulldog-H 389341556.2C3.8735.656%D-N/A26.2D*3.7D-9313h5.4C+15.1C
AF-34 Mattock 338337784.321B+1.9936.57%C**16.617%C+55.2B*N/A2086.1h4.4B**12B*
NS-AM7 Archer 4413084260.723B+1.6161.264%B12.987%C-3.5D1.5D2988.7h15.8B+25.8B+
S12 Renegade 3283072071.483C0.8549.269%B*6.515%B15D--1D4720.4h3.7C7.6C**
Enforcer ML85 481294397.538B+5.2150.113%B**1.701%C33B**21B++3968.9h10.6B++21.1B**
NC08 Mag-Scatter 2902861591.799B0.5359.826%B++13.287%C-81.7A*1.1A++2793.5h3.6B+6B++
AF-34 Mattock 288284783.641C*1.3141.159%B+17.606%C+45.8BN/A1866.2h6B+14.5B++
NSX Daimyo 268268644.188B1.8644.972%B+97.388%B**52.5C++N/A1555.1h2.4C**5.3B+
M40 Fury-H 347266863.093D0.7644.642%B+N/A35D*10.7C2237.6h15.5F34.8D*
NSX Amaterasu 2672588,9320.029D2.3012.741%D--10.465%D0.8DN/A3319.5h4.3C+33.5C
CAS 14-E 2462331614.563C++12.2341.226%A2.575%B++68.5C+3.8D2173.4h28.1C*68B+
Hunter QCX 2802172690.807C*1.5227.143%D--11.982%D-14.2C+4.1C*9915.3h7.7C+28.5C
NS-44L Blackhand 2142141231.74B+0.5938.949%C39.252%C+64.8A*N/A2093.3h3B**7.8B+
E540 Halberd 314205424.881C2.5547.012%B1.951%D26.3C14C+2537.8h6C+12.7C*
E540 Halberd-H 324195316.29C+3.9664.53%B**N/A48.8B32.3A+5044h6.2C+9.6B+
NSX Masamune 290190952A++0.3364.018%B++1.053%D-46.3B**24.4B**3744.1h8.3B+12.9B++
L100 Python AP 320183483.813C+1.4863.179%B*2.732%C++31.6C+23.6B*4745.8h5.9C++9.3B+
Titan-150 HEAT 239174276.444B+4.1152.036%B+1.149%D--27.6B+10.3C**4656.3h4B++7.8B*
Rocklet Rifle 3061601221.311A1.0254.615%C**N/A40B**36.5B**6844h29.5B++54B++
NCM1 Scattercannon 157156931.677C+0.6538.002%C+17.949%B+30.6B+N/A2165.1h6.2B++16.3B+
Frag Grenade 1551541154N/A151.6751.985%B*N/A513.3C++3.3D-38580.3h3.7C*7B+
M20 Wyvern 270146592.475C-0.1534.02%C4.795%C**12.1D--10.2D14512.1h106.1D-312D
NS Campion 1461434,7880.03C2.3026.076%C2.797%D-0.8CN/A2184.4h2.2C*8.4C*
AF-22 Crow 224136572.386S0.0670.874%B+2.206%C+52.3M++33.8A**4992.6h4.8A+6.8A+
NC15 Phoenix 2811231350.911C+1.4250.624%C-N/A12.8C+16.5B++2669.6h10.6C+20.8C+
Pelter Rocket Pod 152115814.375B++12.0546.693%C++N/A57.5C++18.5C+3372h23.8C+50.9C++
Spear Anti-Vehicle Phalanx Turret 192112215.333C3.0052.871%B**2.679%D50.9B++36.4A+8062.2h7.9C*14.9B++
Mag-Cutter 11411115,4980.007C-2.3223.606%C-3.604%C-0.2DN/A1636.6h3.1C13.1C+
M20 Basilisk 171111166.938A*4.6157.745%A*4.505%C--24.1C**13B**2834.6h101.2C+175.2B*
M20 Basilisk 153110205.5A3.1750.168%A+3.636%D-20.8C++8.1C*2855.3h81.3B+162B*
NCM3 Raven 1631081200.9C++1.4330.577%D*N/A9.4C++4.8C--8811.5h18.9B**61.8B+
L100 Python HEAT 142103214.905C+2.5839.5%D*2.913%C**22.4D8.5D2904.6h4.6B+11.7C++
NS-11P 103103671.537B0.7925.366%B+14.563%D29.4C++N/A1703.5h12.3B++48.4B+
M12 Kobalt 103100616.667B+14.3422.447%B*18%C+66.7C++2C2901.5h16.8B+74.7B+
LA80 9898263.769C++1.4439.04%C83.674%B++51.6B+N/A1531.9h1.9B+4.9B
Hornet Missiles 17097224.409C+2.0854.786%C--1.031%D37.3D28.1C-4432.6h10.7C*19.5C++
NCM3 Raven 14788761.158B1.1731.001%D--3.409%B+10.9C*7.3B+1448.1h20.1B*65B
Skyguard 12180272.963C++0.6342.853%A*1.25%D25A+12.8B**5093.2h100.1B+233.7B**
M20 Basilisk 11779223.591B1.2638.226%B**2.532%D*14.6C-7C+1185.4h85.7C+224.3B+
M40 Fury 1077789.625B+7.3062.746%M++1.299%D96.3A++37.5S10000.8h18.2D29B+
L-30R Vektor 10574401.85C+0.4836.096%C2.703%B+5.9D2.5D4412.6h74.5C++206.4C++
G40-F Ranger 11674107.4A*5.0751.55%A**N/A11D6.3D-1516.7h109.2B+211.8B*
M12 Kobalt-H 7373236.5A34.1719.747%C-9.589%D**121.7C++N/A3280.6h11.3B+57.4B+
NS-20 Gorgon 6868332.061A0.2726.448%B13.235%D*30.9A+N/A1112.2h21.4B+81B*
Hyena Missile Launcher 12367441.523C++0.8141.217%AN/A23.1B19.3B**5782.9h31.3B++76B*
C75 Viper 9365173.824C+1.4943%B+N/A29.5C+12.7B**6942.2h11.9B27.7B+
M40 Fury 816488B5.6755.949%A**3.125%A+40C10.6C**4481.6h21.2D*38C*
Mauler S6 6363461.37B+0.9634.777%D11.111%D-20.3CN/A5803.1h4B*11.4B
NCM1 Scattercannon 6362154.133B**1.8045.599%B*16.129%C++77.5A**1.3A*4410.8h5.1B+11.2B*
NS-20 Gorgon 6160331.818B**0.5126.146%C**23.333%B++27.3B**N/A1202.2h24.4B93.5B++
M12 Kobalt 5756318.667C+16.3423.52%C**14.286%D-112C++2D-3050.5h16.1B+68.5B+
AF-23 Grinder 5856421.333C1.0028.415%D--16.071%C+20D-N/A1412.8h6.9C++24.4C-
M60-G Bulldog 735569.167A6.8444.389%B**1.818%D19D6.2C++2042.9h8.1C18.1B+
AF-23 Grinder 5554262.077C+0.2523.113%D**12.963%D28.4C+N/A2371.9h4.6B**19.9C++
Dual-75 Duster 595377.571C5.2430.703%D--N/A58.9C6.7B+4780.9h5.4B+17.5C+
G40-F Ranger 8350510A*7.6753.644%MN/A27.8B++18.3B+4321.8h111.2B+207.2B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon433,9403.8h
Anti-Vehicle MANA Turret272,9483.5h
Nano-Armor Kit9551,758,673135.8h
Decoy Grenade0580h
Nanite Revive Grenade01,9600.6h
Nanite Healing Grenade07300.2h
Medical Kit2,53918,09828.4h
Medical Applicator1,762609,32547h
Spitfire Auto-Turret393,6604.1h
Restoration Kit1992,1422.6h
Motion Spotter5013,5257.1h
Rampart Wall1540.7h
Deconstruction Tool01,3410.2h
Recon Detection Device323,1005.2h
Shield Recharging Field1276,9973.1h
Smoke Grenade05660.2h
Ammunition Package8610,8925.1h
Anti-Infantry MANA Turret161,0431.7h
Nano-Repair Grenade03600.1h
M20 Drake0810.1h
WLT-Howler Mining Laser99,8093.1h
IPC Targeting Dart01080.2h
Hardlight Barrier113870.6h

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