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Executor Predator jzxhone[RTPS] jzxhone
NC BR 197

KDR: 2.29

Score: 104.6m

Last Seen: Dec 10th, 2018 6:53 AM
- OFFLINE - 1.9 hour(s)

Prestige 1, Battle Rank 100 (197 total) - New Conglomerate on Emerald - Outfit Member of Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW NS-44 Commissioner GR-22 NS-15M1 NS-11A 19A Fortuna Carnage AR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,391,912 MLG Score: 1912
Fun Score: N/A
Cheeseburgers Flipped: 442TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.221%24.408%78653969149,9812.72173-0.431

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.19%2.19A*0.59B+-0.983D--HEAD ++ (~8.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.70.644B+8.60.398B18.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.822%1.595%329510177,461308450442.41848148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.339%0.144C++-0.015C+0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.9-0.002C+62.5-0.183C98.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.053%2.729%81510171,42928608780.499476163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.611%0.508B+0.056C+0.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.10.454B+9.70.225C++11.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.879%2.219%2381610065,453304039001.79375140%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.692%0.163C++-0.543D0.778

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.62B+170.566B+27.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.233%71.482%238710157,2273564352.02721

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.3%1.078B**0.284C*-0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.511B+20.359C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.344%12.55%238410181,7614641160.379444

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.972%0.914B*-0.387C-0.975

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.59B+2.80.416B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 35
104.6m298.9%478 (28.7k)401 (24.1k)2.29049209,53991,4822.4669197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10221973725.751%21.389%55102:5158

15% Combat Medic36% Engineer30% Heavy Assault10% Infiltrator6% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 15th, 2013 5:15 AMSep 1st, 2017 2:56 AMDec 10th, 2018 10:49 AM (2d) (PST)Dec 10th, 2018 7:10 AM (2d) (PST)Dec 10th, 2018 2:53 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7772165610.8040.3510.1722.6360.0781912

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,60912,94333,666482110158524,074

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4343.2h/181d 16,138 44,819 65,620 687k 3,317 15,141 20,291 202.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A++
Kills:31,422
Deaths:10,477
KDR:2.999
Accuracy:33.996% A++
HSR:24.683% C+
NC6A GODSAW
B+
Kills:11,235
Deaths:4,096
KDR:2.743
Accuracy:30.851% B+
HSR:24.611% C
NS-15M1
A
Kills:6,403
Deaths:2,573
KDR:2.489
Accuracy:29.177% A
HSR:23.676% C*
NC05 Jackhammer
B+
Kills:3,026
Deaths:1,701
KDR:1.779
Accuracy:48.413% B+
HSR:13.781% C
EM1
B**
Kills:2,677
Deaths:1,419
KDR:1.887
Accuracy:26.906% B**
HSR:19.649% C
GD-22S
B+
Kills:2,507
Deaths:1,263
KDR:1.985
Accuracy:25.876% B+
HSR:21.340% C
NC6 Gauss SAW
C+
Kills:1,721
Deaths:1,331
KDR:1.293
Accuracy:19.214% C+
HSR:19.930% D
NSX Naginata
A
Kills:1,660
Deaths:493
KDR:3.367
Accuracy:28.255% A
HSR:31.868% B+
MGR-L1 Promise
A++
Kills:1,521
Deaths:470
KDR:3.236
Accuracy:32.966% A++
HSR:31.624% B*
NC6S Gauss SAW S
B+
Kills:1,406
Deaths:758
KDR:1.855
Accuracy:26.481% B+
HSR:15.718% D*
EM6
A++
Kills:781
Deaths:286
KDR:2.731
Accuracy:30.954% A++
HSR:33.675% A+
Kills:64,359
Deaths (as Heavy Assault):24,867
Deaths (to Heavy Assaults):28,085
KDR:2.58813
Kill Difference:39,492
Playtime:1,322.311 hours
Usage:30%
Score:34.462m
Score/min:434
Accuracy (listed only):30.281%
HSR (listed only):23.687%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
A+
Kills:3,538
Deaths:1,851
KDR:1.911
Accuracy:32.213% A+
HSR:20.379% C+
GD-7F
A++
Kills:3,273
Deaths:1,526
KDR:2.145
Accuracy:32.955% A++
HSR:21.845% B+
AF-4 Cyclone
A
Kills:3,159
Deaths:1,430
KDR:2.209
Accuracy:31.592% A
HSR:20.608% B
Blitz GD-10
B*
Kills:3,010
Deaths:1,493
KDR:2.016
Accuracy:28.947% B*
HSR:18.173% B
NS-11C
A++
Kills:2,843
Deaths:1,263
KDR:2.251
Accuracy:32.051% A++
HSR:20.964% B
Razor GD-23
B*
Kills:2,744
Deaths:1,587
KDR:1.729
Accuracy:28.973% B*
HSR:22.485% B+
Tempest
A++
Kills:2,612
Deaths:1,018
KDR:2.566
Accuracy:33.566% A++
HSR:19.832% C+
AC-X11
B*
Kills:2,561
Deaths:1,522
KDR:1.683
Accuracy:29.506% B*
HSR:20.929% C+
AF-4A Bandit
A+
Kills:2,385
Deaths:985
KDR:2.421
Accuracy:31.901% A+
HSR:22.096% C+
Gauss Compact S
A
Kills:2,276
Deaths:1,268
KDR:1.795
Accuracy:30.518% A
HSR:20.650% B+
NS-7 PDW
A++
Kills:1,982
Deaths:825
KDR:2.402
Accuracy:34.025% A++
HSR:18.567% C++
NSX Tanto
B**
Kills:1,618
Deaths:695
KDR:2.328
Accuracy:32.246% B**
HSR:27.009% C**
AF-19 Mercenary
A
Kills:1,527
Deaths:1,121
KDR:1.362
Accuracy:28.154% A
HSR:17.878% D
MKV Suppressed
A
Kills:1,337
Deaths:495
KDR:2.701
Accuracy:32.698% A
HSR:20.344% C*
NS Baron G5
B*
Kills:1,324
Deaths:676
KDR:1.959
Accuracy:51.703% B*
HSR:15.408% C*
NSX Tengu
A+
Kills:1,196
Deaths:549
KDR:2.179
Accuracy:46.125% A+
HSR:19.064% C
MGR-S1 Gladius
A++
Kills:790
Deaths:293
KDR:2.696
Accuracy:35.807% A++
HSR:25.696% B+
Gauss Compact Burst
A
Kills:735
Deaths:312
KDR:2.356
Accuracy:33.861% A
HSR:24.490% C+
AF-57 Piston
B+
Kills:597
Deaths:313
KDR:1.907
Accuracy:45.642% B+
HSR:8.543% D**
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.440% C++
HSR:15.206% C++
GD-66 Claw
B**
Kills:542
Deaths:277
KDR:1.957
Accuracy:69.954% B**
HSR:14.391% C+
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:40,671
Deaths (as Light Assault):19,960
Deaths (to Light Assaults):16,502
KDR:2.03763
Kill Difference:20,711
Playtime:255.308 hours
Usage:6%
Score:5.881m
Score/min:384
Accuracy (listed only):37.257%
HSR (listed only):19.349%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:3,538
Deaths:1,851
KDR:1.911
Accuracy:32.213% A+
HSR:20.379% C+
GD-7F
A++
Kills:3,273
Deaths:1,526
KDR:2.145
Accuracy:32.955% A++
HSR:21.845% B+
NS-11C
A++
Kills:2,843
Deaths:1,263
KDR:2.251
Accuracy:32.051% A++
HSR:20.964% B
Razor GD-23
B*
Kills:2,744
Deaths:1,587
KDR:1.729
Accuracy:28.973% B*
HSR:22.485% B+
AC-X11
B*
Kills:2,561
Deaths:1,522
KDR:1.683
Accuracy:29.506% B*
HSR:20.929% C+
AF-4A Bandit
A+
Kills:2,385
Deaths:985
KDR:2.421
Accuracy:31.901% A+
HSR:22.096% C+
Gauss Compact S
A
Kills:2,276
Deaths:1,268
KDR:1.795
Accuracy:30.518% A
HSR:20.650% B+
Warden
A*
Kills:1,650
Deaths:687
KDR:2.402
Accuracy:38.917% A*
HSR:25.697% C*
NSX Tanto
B**
Kills:1,618
Deaths:695
KDR:2.328
Accuracy:32.246% B**
HSR:27.009% C**
AF-19 Mercenary
A
Kills:1,527
Deaths:1,121
KDR:1.362
Accuracy:28.154% A
HSR:17.878% D
NS Baron G5
B*
Kills:1,324
Deaths:676
KDR:1.959
Accuracy:51.703% B*
HSR:15.408% C*
GD Guardian
B*
Kills:1,255
Deaths:469
KDR:2.676
Accuracy:38.598% B*
HSR:30.996% C*
Gauss Compact Burst
A
Kills:735
Deaths:312
KDR:2.356
Accuracy:33.861% A
HSR:24.490% C+
AF-57 Piston
B+
Kills:597
Deaths:313
KDR:1.907
Accuracy:45.642% B+
HSR:8.543% D**
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.440% C++
HSR:15.206% C++
GD-66 Claw
B**
Kills:542
Deaths:277
KDR:1.957
Accuracy:69.954% B**
HSR:14.391% C+
MGR-M1 Bishop
B**
Kills:390
Deaths:166
KDR:2.349
Accuracy:39.761% B**
HSR:35.641% B++
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:29,880
Deaths (as Engineer):15,179
Deaths (to Engineers):17,359
KDR:1.96851
Kill Difference:14,701
Playtime:1,577.163 hours
Usage:36%
Score:33.763m
Score/min:357
Accuracy (listed only):38.565%
HSR (listed only):20.873%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
A++
Kills:7,073
Deaths:2,974
KDR:2.378
Accuracy:32.244% A++
HSR:24.318% B++
NS-11A
A*
Kills:4,976
Deaths:1,931
KDR:2.577
Accuracy:33.743% A*
HSR:26.206% B++
Carnage AR
A*
Kills:3,511
Deaths:1,470
KDR:2.388
Accuracy:34.125% A*
HSR:22.615% B
AF-4 Cyclone
A
Kills:3,159
Deaths:1,430
KDR:2.209
Accuracy:31.592% A
HSR:20.608% B
NC9 A-Tross
A++
Kills:3,126
Deaths:1,208
KDR:2.588
Accuracy:33.474% A++
HSR:25.624% C*
Reaper DMR
A++
Kills:3,120
Deaths:1,198
KDR:2.604
Accuracy:34.701% A++
HSR:27.468% B+
Blitz GD-10
B*
Kills:3,010
Deaths:1,493
KDR:2.016
Accuracy:28.947% B*
HSR:18.173% B
Tempest
A++
Kills:2,612
Deaths:1,018
KDR:2.566
Accuracy:33.566% A++
HSR:19.832% C+
NC1 Gauss Rifle
A*
Kills:2,559
Deaths:1,023
KDR:2.501
Accuracy:32.647% A*
HSR:24.033% B+
NS-7 PDW
A++
Kills:1,982
Deaths:825
KDR:2.402
Accuracy:34.025% A++
HSR:18.567% C++
Gauss Prime
A
Kills:1,504
Deaths:606
KDR:2.482
Accuracy:31.719% A
HSR:25.266% C**
NSX Yumi
A
Kills:1,347
Deaths:511
KDR:2.636
Accuracy:32.652% A
HSR:26.429% C++
MKV Suppressed
A
Kills:1,337
Deaths:495
KDR:2.701
Accuracy:32.698% A
HSR:20.344% C*
NS Baron G5
B*
Kills:1,324
Deaths:676
KDR:1.959
Accuracy:51.703% B*
HSR:15.408% C*
NSX Tengu
A+
Kills:1,196
Deaths:549
KDR:2.179
Accuracy:46.125% A+
HSR:19.064% C
Gauss Rifle S
A++
Kills:1,023
Deaths:402
KDR:2.545
Accuracy:34.161% A++
HSR:23.949% B+
MGR-S1 Gladius
A++
Kills:790
Deaths:293
KDR:2.696
Accuracy:35.807% A++
HSR:25.696% B+
AF-57 Piston
B+
Kills:597
Deaths:313
KDR:1.907
Accuracy:45.642% B+
HSR:8.543% D**
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.440% C++
HSR:15.206% C++
GD-66 Claw
B**
Kills:542
Deaths:277
KDR:1.957
Accuracy:69.954% B**
HSR:14.391% C+
Gauss Rifle Burst
B**
Kills:374
Deaths:132
KDR:2.833
Accuracy:32.783% B**
HSR:27.273% C+
NS-11P
B+
Kills:103
Deaths:67
KDR:1.537
Accuracy:25.366% B+
HSR:14.563% D
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:45,887
Deaths (as Combat Medic):19,352
Deaths (to Combat Medics):11,688
KDR:2.37118
Kill Difference:26,535
Playtime:661.732 hours
Usage:15%
Score:19.821m
Score/min:499
Accuracy (listed only):37.604%
HSR (listed only):20.638%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:7,998
Deaths:4,782
KDR:1.673
Accuracy:43.911% B**
HSR:33.496% A++
AF-4 Cyclone
A
Kills:3,159
Deaths:1,430
KDR:2.209
Accuracy:31.592% A
HSR:20.608% B
Blitz GD-10
B*
Kills:3,010
Deaths:1,493
KDR:2.016
Accuracy:28.947% B*
HSR:18.173% B
Tempest
A++
Kills:2,612
Deaths:1,018
KDR:2.566
Accuracy:33.566% A++
HSR:19.832% C+
SAS-R
B++
Kills:2,428
Deaths:901
KDR:2.695
Accuracy:43.570% B++
HSR:68.328% C+
NS-7 PDW
A++
Kills:1,982
Deaths:825
KDR:2.402
Accuracy:34.025% A++
HSR:18.567% C++
LA8 Rebel
A++
Kills:1,904
Deaths:876
KDR:2.174
Accuracy:43.085% A++
HSR:25.998% B++
LA3 Desperado
B*
Kills:1,837
Deaths:1,080
KDR:1.701
Accuracy:33.423% B*
HSR:22.863% B+
NS-357 Underboss
B*
Kills:1,823
Deaths:1,027
KDR:1.775
Accuracy:43.273% B*
HSR:24.026% B+
NC4 Mag-Shot
A
Kills:1,591
Deaths:1,008
KDR:1.578
Accuracy:35.533% A
HSR:19.987% C++
NS-30 Vandal
A++
Kills:1,392
Deaths:521
KDR:2.672
Accuracy:43.849% A++
HSR:31.609% B++
MKV Suppressed
A
Kills:1,337
Deaths:495
KDR:2.701
Accuracy:32.698% A
HSR:20.344% C*
Impetus
B**
Kills:1,290
Deaths:404
KDR:3.193
Accuracy:41.151% B**
HSR:23.023% D
AF-8 RailJack
B+
Kills:1,258
Deaths:412
KDR:3.053
Accuracy:39.226% B+
HSR:66.614% D-
NSX Tomoe
A+
Kills:1,208
Deaths:405
KDR:2.983
Accuracy:36.643% A+
HSR:41.308% B+
AF-18 Stalker
A++
Kills:1,201
Deaths:531
KDR:2.262
Accuracy:36.689% A++
HSR:19.650% C+
NSX Tengu
A+
Kills:1,196
Deaths:549
KDR:2.179
Accuracy:46.125% A+
HSR:19.064% C
AF-6 Shadow
A++
Kills:1,177
Deaths:413
KDR:2.850
Accuracy:44.303% A++
HSR:28.887% C*
EM4 Longshot
C*
Kills:1,164
Deaths:325
KDR:3.582
Accuracy:40.377% C*
HSR:74.485% C--
NC14 Bolt Driver
A+
Kills:1,164
Deaths:452
KDR:2.575
Accuracy:45.002% A+
HSR:70.017% C-
The Moonshot
C+
Kills:911
Deaths:265
KDR:3.438
Accuracy:42.566% C+
HSR:77.497% C
MGR-S1 Gladius
A++
Kills:790
Deaths:293
KDR:2.696
Accuracy:35.807% A++
HSR:25.696% B+
NS-45 Pilot
A
Kills:764
Deaths:456
KDR:1.675
Accuracy:39.136% A
HSR:22.906% C
The Executive
C--
Kills:476
Deaths:327
KDR:1.456
Accuracy:32.884% C--
HSR:18.067% D
NS-61 Emissary
B+
Kills:400
Deaths:215
KDR:1.860
Accuracy:31.325% B+
HSR:18.250% C**
NS-AM7 Archer
B+
Kills:276
Deaths:399
KDR:0.692
Accuracy:61.439% B+
HSR:13.044% C--
NC08 Mag-Scatter
B++
Kills:253
Deaths:141
KDR:1.794
Accuracy:59.341% B++
HSR:13.834% C
NS-44L Blackhand
C+
Kills:209
Deaths:121
KDR:1.727
Accuracy:39.024% C
HSR:39.713% C+
NSX Daimyo
B**
Kills:206
Deaths:48
KDR:4.292
Accuracy:45.841% B++
HSR:97.087% B**
LA80
B++
Kills:96
Deaths:26
KDR:3.692
Accuracy:39.866% C+
HSR:84.375% B++
Kills:45,112
Deaths (as Infiltrator):21,238
Deaths (to Infiltrators):11,446
KDR:2.12412
Kill Difference:23,874
Playtime:446.022 hours
Usage:10%
Score:9.255m
Score/min:346
Accuracy (listed only):40.141%
HSR (listed only):35.912%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B+
Kills:941
Deaths:353
KDR:2.666
Accuracy:36.335% B+
HSR:11.583% D-
AF-41 Hacksaw
B+
Kills:851
Deaths:257
KDR:3.311
Accuracy:38.197% B+
HSR:13.749% C-
AF-34 Mattock
B
Kills:337
Deaths:78
KDR:4.321
Accuracy:36.570% B
HSR:16.617% C++
AF-34 Mattock
B+
Kills:284
Deaths:78
KDR:3.641
Accuracy:41.159% B+
HSR:17.606% C+
NCM1 Scattercannon
B++
Kills:136
Deaths:89
KDR:1.528
Accuracy:36.519% C+
HSR:18.382% B++
NCM3 Raven
D*
Kills:108
Deaths:119
KDR:0.908
Accuracy:30.488% D*
HSR:0.926% D*
NCM3 Raven
B+
Kills:88
Deaths:75
KDR:1.173
Accuracy:30.915% D*
HSR:3.409% B+
NS-20 Gorgon
B
Kills:67
Deaths:30
KDR:2.233
Accuracy:26.474% B
HSR:11.940% D*
NS-20 Gorgon
B++
Kills:58
Deaths:30
KDR:1.933
Accuracy:26.065% C**
HSR:22.414% B++
AF-23 Grinder
C+
Kills:56
Deaths:42
KDR:1.333
Accuracy:28.415% D--
HSR:16.071% C+
AF-23 Grinder
C--
Kills:54
Deaths:26
KDR:2.077
Accuracy:23.113% D**
HSR:12.963% C--
Kills:2,980
Deaths (as MAX Suit):588.500
Deaths (to MAX Suits):3,675
KDR:5.06372
Kill Difference:2,391.500
Playtime:55.331 hours
Usage:1%
Score:1.375m
Score/min:414
Accuracy (listed only):32.204%
HSR (listed only):13.242%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B*
Kills:2,508
V. Kills:2,057 122%
Deaths:881
KDR:2.847
Accuracy:35.852% B*
KPH:19.200 B+
VKPH:15.800 B*
Vortek Rotary
B+
Kills:1,610
V. Kills:1,275 126%
Deaths:772
KDR:2.085
Accuracy:34.516% B++
KPH:17.400 C*
VKPH:13.800 B+
M20 Kestrel
C**
Kills:1,094
V. Kills:983 111%
Deaths:366
KDR:2.989
Accuracy:35.682% B*
KPH:20.100 C++
VKPH:18 C**
Breaker Rocket Pods
C+
Kills:1,080
V. Kills:207 N/A
Deaths:92
KDR:11.739
Accuracy:56.157% B*
KPH:80.900 C+
VKPH:15.500 C+
M30 Mustang AH
A+
Kills:728
V. Kills:183 396%
Deaths:178
KDR:4.090
Accuracy:63.385% B**
KPH:39.900 C
VKPH:10 A+
Hornet Missiles
C-
Kills:97
V. Kills:73 131%
Deaths:22
KDR:4.409
Accuracy:54.786% D
KPH:37.300 D
VKPH:28 C-
Kills:7,117 (5,940 + 0)
Deaths:2,311
KDR:3.080
VKDR:2.068
Vehicle Kills:4,778
Kill Difference:4,806
Playtime:311.641 hours
Usage:7%
Score:4.262m
Score/min:228
Piloting Accuracy:63.385%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M**
Kills:2,035
V. Kills:1,814 112%
Deaths:328
KDR:6.204
Accuracy:29.718% D-
KPH:80 M+
VKPH:71.300 M**
CAS30 Tank Buster
B++
Kills:1,535
V. Kills:1,300 118%
Deaths:994
KDR:1.544
Accuracy:51.267% B++
KPH:7.800 C+
VKPH:6.600 C+
AP30 Shredder
C+
Kills:616
V. Kills:343 179%
Deaths:139
KDR:4.432
Accuracy:29.256% C+
KPH:28.400 C+
VKPH:15.800 C
L105 Zephyr
C*
Kills:354
V. Kills:80 437%
Deaths:57
KDR:6.211
Accuracy:45.380% B+
KPH:41.800 C
VKPH:9.500 C*
Dual-75 Duster
B+
Kills:53
V. Kills:6 N/A
Deaths:6
KDR:8.833
Accuracy:30.703% D--
KPH:58.900 C
VKPH:6.700 B+
Kills:4,593 (1,535 + 3,058)
Deaths:1,524
KDR:3.014
VKDR:2.325
Vehicle Kills:3,543
Kill Difference:3,069
Playtime:254.382 hours
Usage:6%
Score:3.383m
Score/min:222
Piloting Accuracy:51.267%
Gunner Accuracy:30.703%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:183
V. Kills:137 133%
Deaths:48
KDR:3.813
Accuracy:63.179% B**
KPH:31.600 C++
VKPH:23.700 B**
L100 Python HEAT
D
Kills:103
V. Kills:39 258%
Deaths:19
KDR:5.421
Accuracy:39.211% D*
KPH:22.500 D
VKPH:8.500 D
Skyguard
A*
Kills:76
V. Kills:40 185%
Deaths:26
KDR:2.923
Accuracy:42.917% A*
KPH:23.800 A
VKPH:12.500 B*
Kills:362 (362 + 0)
Deaths:93
KDR:3.892
VKDR:2.323
Vehicle Kills:216
Kill Difference:269
Playtime:13.558 hours
Usage:0%
Score:0.333m
Score/min:410
Driving Accuracy:42.917%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:905
V. Kills:578 156%
Deaths:138
KDR:6.558
Accuracy:50.121% C+
KPH:29.200 B++
VKPH:18.600 B*
Enforcer ML85
B**
Kills:276
V. Kills:180 152%
Deaths:37
KDR:7.459
Accuracy:49.806% B**
KPH:32.200 B**
VKPH:21 B++
E540 Halberd
C+
Kills:204
V. Kills:109 185%
Deaths:40
KDR:5.100
Accuracy:46.568% C*
KPH:26.400 C
VKPH:14.100 C+
Titan-150 HEAT
B+
Kills:162
V. Kills:61 261%
Deaths:22
KDR:7.364
Accuracy:51.375% B+
KPH:26.400 B+
VKPH:10 C**
M20 Basilisk
C+
Kills:79
V. Kills:38 203%
Deaths:22
KDR:3.591
Accuracy:38.226% B**
KPH:14.500 C-
VKPH:7 C+
Kills:1,626 (1,067 + 559)
Deaths:259
KDR:6.278
VKDR:3.730
Vehicle Kills:966
Kill Difference:1,367
Playtime:58.896 hours
Usage:1%
Score:1.181m
Score/min:334
Driving Accuracy:51.375%
Gunner Accuracy:38.226%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C+
Kills:738
V. Kills:692 106%
Deaths:194
KDR:3.804
Accuracy:59.530% C*
KPH:29.300 C
VKPH:27.500 C+
M60-G Bulldog-H
D-
Kills:341
V. Kills:48 N/A
Deaths:55
KDR:6.200
Accuracy:35.656% D-
KPH:26.200 D*
VKPH:3.700 D-
C85 Canister-H
C++
Kills:338
V. Kills:34 N/A
Deaths:39
KDR:8.667
Accuracy:55.570% B+
KPH:86.300 C
VKPH:8.700 C++
M96 Mjolnir-H
B**
Kills:333
V. Kills:214 155%
Deaths:55
KDR:6.055
Accuracy:59.382% B**
KPH:61.400 B++
VKPH:39.500 B+
M40 Fury-H
C+
Kills:266
V. Kills:81 324%
Deaths:86
KDR:3.093
Accuracy:44.559% B+
KPH:35.100 D*
VKPH:10.700 C+
E540 Halberd-H
A
Kills:189
V. Kills:128 147%
Deaths:30
KDR:6.300
Accuracy:64.799% B**
KPH:47.600 B
VKPH:32.200 A
M12 Kobalt-H
C**
Kills:67
V. Kills: N/A
Deaths:2
KDR:33.500
Accuracy:19.842% C
KPH:132.600 C**
VKPH:0 F
Kills:2,272 (0 + 2,272)
Deaths:461
KDR:4.928
VKDR:2.597
Vehicle Kills:1,197
Kill Difference:1,811
Playtime:59.554 hours
Usage:1%
Score:1.094m
Score/min:306
Driving Accuracy:N/A%
Gunner Accuracy:19.842%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C*
Kills:103
V. Kills:40 251%
Deaths:19
KDR:5.421
Accuracy:49.844% A+
KPH:21.200 C++
VKPH:8.200 C*
M20 Basilisk
B*
Kills:100
V. Kills:55 179%
Deaths:15
KDR:6.667
Accuracy:57.392% A*
KPH:25.200 B
VKPH:13.900 B*
M12 Kobalt
B**
Kills:94
V. Kills:3 N/A
Deaths:6
KDR:15.667
Accuracy:22.512% B**
KPH:67.800 C++
VKPH:2.200 C+
M40 Fury
S
Kills:77
V. Kills:30 248%
Deaths:8
KDR:9.625
Accuracy:62.579% M++
KPH:101.500 A++
VKPH:39.500 S
G40-F Ranger
M
Kills:64
V. Kills:35 178%
Deaths:8
KDR:8
Accuracy:50.599% M
KPH:12.700 C
VKPH:7 D
M40 Fury
C**
Kills:64
V. Kills:17 356%
Deaths:8
KDR:8
Accuracy:55.949% A**
KPH:39.200 C
VKPH:10.400 C**
M60-G Bulldog
C++
Kills:55
V. Kills:18 289%
Deaths:6
KDR:9.167
Accuracy:44.702% B**
KPH:19 D
VKPH:6.200 C++
Kills:557 (0 + 557)
Deaths:70
KDR:7.957
VKDR:2.829
Vehicle Kills:198
Kill Difference:487
Playtime:20.521 hours
Usage:0%
Score:0.356m
Score/min:289
Driving Accuracy:N/A%
Gunner Accuracy:44.702%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:556
V. Kills:287 193%
Deaths:820
KDR:0.678
Accuracy:52.739% C**
KPH:7.800 D-
VKPH:4 C--
S12 Renegade
D
Kills:277
V. Kills:19 N/A
Deaths:198
KDR:1.399
Accuracy:49.017% B*
KPH:14.500 D-
VKPH:1 D
Kills:833 (833 + 0)
Deaths:1,018
KDR:0.818
VKDR:0.301
Vehicle Kills:306
Kill Difference:185
Playtime:90.144 hours
Usage:2%
Score:0.260m
Score/min:48
Driving Accuracy:49.017%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:212
V. Kills:12 N/A
Deaths:13
KDR:16.308
Accuracy:41.270% A
KPH:71.200 C+
VKPH:4 D
M20 Wyvern
D
Kills:130
V. Kills:117 110%
Deaths:56
KDR:2.321
Accuracy:33.345% D
KPH:11.400 D--
VKPH:10.200 D
Pelter Rocket Pod
C++
Kills:97
V. Kills:31 303%
Deaths:8
KDR:12.125
Accuracy:45.343% C+
KPH:60.300 C++
VKPH:19.300 C+
Kills:439 (0 + 439)
Deaths:77
KDR:5.701
VKDR:2.078
Vehicle Kills:160
Kill Difference:362
Playtime:16.014 hours
Usage:0%
Score:0.172m
Score/min:179
Piloting Accuracy:N/A%
Gunner Accuracy:45.343%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 31,66731,42210,4772.999B0.7133.996%A++24.683%C+78.6AN/A252399.8h8.4B*24.6B*
NC6A GODSAW 11,33511,2354,0962.743C*0.4530.851%B+24.611%C75.1B+N/A233149.6h7.6C*24.6B+
NS-44 Commissioner 8,0507,9984,7821.673B++0.6243.911%B**33.496%A++106.2M++N/A34375.3h3B*6.8B*
GR-22 7,1517,0732,9742.378B*0.0932.244%A++24.318%B++62.3A+N/A190113.5h10.3B**32B**
NS-15M1 6,4546,4032,5732.489B*0.2029.177%A23.676%C*64.4B**N/A20199.4h10.6B++36.4B++
NS-11A 5,0434,9761,9312.577B**0.2933.743%A*26.206%B++69.7A*N/A24771.4h10.4B**30.8B**
19A Fortuna 3,5803,5381,8511.911B+0.3832.213%A+20.379%C+51.9B++N/A17168.2h8.5B++26.4B**
Carnage AR 3,5593,5111,4702.388B*0.1034.125%A*22.615%B63.3A++N/A19355.5h10.7B**31.5B**
GD-7F 3,3183,2731,5262.145B**0.1532.955%A++21.845%B+61.3A+N/A20553.4h10.7B*32.4B++
AF-4 Cyclone 3,2063,1591,4302.209B*0.0831.592%A20.608%B61.3AN/A23651.5h9B++28.4B++
NC9 A-Tross 3,1673,1261,2082.588A0.3033.474%A++25.624%C*58B**N/A17753.9h7.6B**22.7B**
Reaper DMR 3,1613,1201,1982.604B+0.3134.701%A++27.468%B+65.7A+N/A21347.5h7.4A21.3B**
NC05 Jackhammer 3,0433,0261,7011.779B+0.5148.413%B+13.781%C67.1B**N/A24445.1h4B*8.3B+
Blitz GD-10 3,0393,0101,4932.016B*0.2728.947%B*18.173%B56.3A+N/A19753.5h13B+44.9B+
C-4 4,0722,8611,5671.826B0.4624.211%C+N/A110.5B++46.8A106425.9h1.3B+5.4C**
NS-11C 2,8942,8431,2632.251A+0.0432.051%A++20.964%B61.4A++1.1A*17246.3h11.6B++36.2B*
Razor GD-23 2,7892,7441,5871.729B*0.5628.973%B*22.485%B+35.3B++N/A12477.7h10.7B++36.9B+
EM1 2,6992,6771,4191.887B++0.4026.906%B**19.649%C60.7B**N/A20144.1h10.4B+38.7B++
Tempest 2,6382,6121,0182.566A0.2833.566%A++19.832%C+65.5B++N/A22639.9h8.9B+26.6B**
AC-X11 2,6012,5611,5221.683B++0.6129.506%B*20.929%C+35.2B+N/A11272.7h9B+30.4B+
NC1 Gauss Rifle 2,5832,5591,0232.501A0.2132.647%A*24.033%B+57.6A*N/A20144.4h8.7A+26.8A
M20 Mustang 4,5652,5088812.847B+0.5635.852%B*1.515%C19.2B+15.8B*229130.3h92.7B+258.6B+
GD-22S 2,5342,5071,2631.985B0.3125.876%B+21.34%C48.3B+N/A18051.9h9.4B++36.4B++
SAS-R 2,4382,4289012.695C++0.4043.57%B++68.328%C+46.8B+N/A16351.9h2B+4.6B++
AF-4A Bandit 2,4222,3859852.421B**0.1331.901%A+22.096%C+56.7B*N/A16942.1h9.7B+30.5B*
Gauss Compact S 2,3002,2761,2681.795B**0.5030.518%A20.65%B+41.2A+N/A13555.3h9.7B+31.7B++
C150 Dalton 3,8492,0353286.204C+3.9129.718%D-N/A80.1M+71.4M**110425.4h2.6B**8.9B++
NS-7 PDW 2,0001,9828252.402A++0.1134.025%A++18.567%C++67A*N/A25129.6h11.7B*34.4B*
LA8 Rebel 1,9201,9048762.174A+0.1243.085%A++25.998%B++127.8S1.1B**36814.9h4.6B**10.6C*
C-4 ARX 2,2981,8816083.094B++0.8028.073%B+N/A174.2B**38.6C*93910.8h1B++3.7B++
LA3 Desperado 1,8521,8371,0801.701B*0.5933.423%B*22.863%B+99.3M+N/A28918.5h7.1B*21.3C**
NS-357 Underboss 1,8311,8231,0271.775B*0.5243.273%B*24.026%B+101.3A*N/A38218h3.5B*8B++
NS Decimator 3,0031,7651,0561.671B*0.6260.005%C+1.87%C50.1B**35.2A*52335.2h4B+6.6B+
NC6 Gauss SAW 1,7471,7211,3311.293C*1.0019.214%C+19.93%D28.1C+N/A16261.2h8.4B++44B+
NSX Naginata 1,6731,6604933.367A++1.0828.255%A31.868%B+83.8A++N/A24219.8h9.1B*32.3B++
Warden 1,6931,6506872.402A+0.1138.917%A*25.697%C*55.9A*1.5B**19629.5h6.2B**16B**
NSX Tanto 1,6341,6186952.328B**0.0432.246%B**27.009%C**60.6AN/A18426.7h11.4B+35.2B+
Vortek Rotary 2,8851,6107722.085C*0.2134.516%B++2.174%C+17.4C*13.8B+20192.6h66.2B+191.9B+
NC4 Mag-Shot 1,6081,5911,0081.578A0.7135.533%A19.987%C++79.9M++N/A28919.9h6.4B++18.1B
CAS30 Tank Buster 2,8351,5359941.544B+0.7551.267%B++1.629%B+7.8C+6.6C+91197.9h71C+138.5C++
AF-19 Mercenary 1,5461,5271,1211.362B++0.9328.154%A17.878%D35.2B**N/A19243.4h10.3B++36.5B++
MGR-L1 Promise 1,5471,5214703.236A+0.9532.966%A++31.624%B*88.4A++1.5A+29817.2h10.3B**31.2B**
Gauss Prime 1,5161,5046062.482B++0.1931.719%A25.266%C**51.3B+N/A15629.3h9.5B++30.1B*
NC6S Gauss SAW S 1,4151,4067581.855B+0.4426.481%B+15.718%D*56.7B+N/A16324.8h9.9B+37.3B+
NS-30 Vandal 1,3991,3925212.672B+0.3843.849%A++31.609%B++97.3M+N/A24914.3h4.1A9.3B**
NSX Yumi 1,3641,3475112.636B**0.3532.652%A26.429%C++55B**N/A13424.5h9.8B*30B*
MKV Suppressed 1,3471,3374952.701A*0.4132.698%A20.344%C*61.3A+N/A31421.8h11.4B++34.8B++
NS Baron G5 1,3431,3246761.959B**0.3351.703%B*15.408%C*62.2A+N/A23421.3h3.7B*7.2C+
Impetus 1,2941,2904043.193B**0.9041.151%B**23.023%D70.9A+N/A21118.2h3.7B**9B*
Bouncing Betty 1,2691,2682315.489B+3.2053.561%B**N/A169.1B**N/A5227.5h1.9C++3.6B++
AF-8 RailJack 1,2691,2584123.053C*0.7639.226%B+66.614%D-31B+N/A8240.6h2.3C*5.9B
GD Guardian 1,2731,2554692.676B0.3938.598%B*30.996%C*51.2C++N/A14324.5h6.4B+16.6B++
NSX Tomoe 1,2181,2084052.983B++0.6936.643%A+41.308%B+80.5A++N/A24015h11.2B*30.7B**
AF-18 Stalker 1,2131,2015312.262B**0.0336.689%A++19.65%C+70.2A++N/A28517.1h10.4B*28.2B*
NSX Tengu 1,2191,1965492.179B*0.1146.125%A+19.064%C63.6B**1.2A+16218.8h12.2B26.5B+
AF-6 Shadow 1,1821,1774132.85B++0.5644.303%A++28.887%C*91.2A*N/A24012.9h4.3B**9.7B**
EM4 Longshot 1,1691,1643253.582C++1.2940.377%C*74.485%C--45.5B*N/A13625.6h2B+5B+
NC14 Bolt Driver 1,1711,1644522.575B+0.2845.002%A+70.017%C-37.2B**N/A11931.3h1.9B**4.2B**
M20 Kestrel 2,0771,0943662.989B+0.7035.682%B*1.92%C++20.1C++18C**21254.5h103.1C++289B+
Breaker Rocket Pods 1,2871,0809211.739B++9.4556.157%B*1.204%C*81.2C+15.6C+41213.3h10B**17.9B++
Carver 1,0681,03135,4350.029C2.2623.228%C12.512%D0.8C--N/A21247.5h1.5C+6.7C++
Gauss Rifle S 1,0411,0234022.545A0.2534.161%A++23.949%B+55.3A+1B**20618.5h8.9B*26B**
Sticky Grenade 9909871987N/A984.7155.225%C*N/A1233.8B+3.8D-37950.8h1.6B+2.9B+
AF-41 Hacksaw 9509413532.666C++0.3836.335%B+11.583%D-38.6B+N/A15724.4h6.1C**16.7B++
The Moonshot 9139112653.438C1.1542.566%C+77.497%C46.2CN/A12219.7h1.8C*4.1B
Titan-150 AP 1,4839051386.558C*4.2750.121%C+3.094%C++29.2B++18.6B*35431h4.1C**8.2B+
Shrike 1,5608948431.06B++1.2359.18%C**3.244%C*30B+22.3A+37829.8h5.7B+9.7B+
AF-41 Hacksaw 8638512573.311B1.0238.197%B+13.749%C-45.5B**N/A19318.7h5.8B+15.3B*
Tank Mine 1,3638192233.673B+1.3843.741%B++N/A130B+86.3B*14586.3h2.2C5.1B++
MGR-S1 Gladius 8057902932.696B*0.4135.807%A++25.696%B+68.7A1.3A++25011.5h8.7B+24.2B*
EM6 7917812862.731B*0.4430.954%A++33.675%A+83.1A++1.1A++3709.4h8.4B**27.2B*
NS-45 Pilot 7677644561.675B0.6239.136%A22.906%C117.5A*N/A4466.5h6.5B+16.6B*
Hawk GD-68 1,4787588510.891B+1.4072.488%A2.375%C18.1C++17.2B**24141.9h8.4C+11.6B+
Enforcer ML65-H 1,4307381943.804C+1.5159.53%C*1.355%C-29.3C27.5C+36025.2h15.4C*25.9B
Gauss Compact Burst 7457353122.356C**0.0733.861%A24.49%C+61.3B*N/A16512h10.1B+29.8B+
M30 Mustang AH 9117281784.09C+1.8063.385%B**1.099%C39.8C10A+24118.3h9.9C+15.5C*
AP30 Shredder 9596161394.432C+2.1429.256%C+1.786%C28.4C+15.8C35721.7h53B++181.1B++
Auraxium Mag-Cutter 63661322,6580.027C+2.2623.017%C-8.157%C**0.7CN/A2866.1h2.1C++9C*
AF-57 Piston 6055973131.907B++0.3845.642%B+8.543%D**73.7A++1B+2998.1h4B+8.8B+
LA39 Bruiser 5625594151.347C++0.9462.44%C++15.206%C++45.8C*N/A16712.2h2.3B3.7B
M40 Fury-F 8435568200.678C1.6152.739%C**N/A7.8D-4C--4971.1h15.9C-30.2C
GD-66 Claw 5475422771.957B+0.3369.954%B**14.391%C+83.4A++N/A3396.5h2B*2.8B++
MANA Anti-Vehicle Turret 8535142122.425A++0.1363.553%U4.28%B5140B++3390M++5977100.1h6.7B+10.6A
The Executive 4814763271.456C++0.8332.884%C--18.067%D64.3C**N/A2017.4h5.7B**17.5B+
NS-61 Emissary 4064002151.86A+0.4331.325%B+18.25%C**76.9M1.2A+2545.2h10B++32B++
MGR-M1 Bishop 3973901662.349B+0.0639.761%B**35.641%B++44.3B++N/A1468.8h4.8B**12B*
Gauss Rifle Burst 3783741322.833B+0.5432.783%B**27.273%C+49.9C**N/A2107.5h9.6B++29.2B*
Anti-Vehicle Grenade 4763621362N/A359.7155.215%B+N/A517.1B++162.9B*56030.7h3.8B**6.9B*
L105 Zephyr 434354576.211C3.9245.38%B+N/A41.6C9.4C*2558.5h6.5C+14.4C**
M60-G Bulldog-H 389341556.2C-3.9135.656%D-N/A26.2D*3.7D-9313h5.4C+15.1C
C85 Canister-H 372338398.667C+6.3855.57%B+13.905%B++86.7C8.7C++3283.9h6.2C*11.1B+
AF-34 Mattock 338337784.321B2.0336.57%B16.617%C++55.2B++N/A2076.1h4.4B*12B*
MANA Anti-Personnel Turret 3383361103.055N/A0.7624.37%UN/A3360U20U7645700.1h18.4T*75.7T*
M96 Mjolnir-H 547333556.055B++3.7659.382%B**N/A61.7B++39.6B+5245.4h37.1C++62.5B+
AF-34 Mattock 288284783.641C*1.3541.159%B+17.606%C+45.8BN/A1846.2h6B14.5B++
S12 Renegade 2962771981.399C0.8949.017%B*5.776%C+14.5D-1D4519.1h3.9C--7.9C*
NS-AM7 Archer 3982763990.692B+1.6061.439%B+13.044%C--3.2D-1.4D2885h16.5B+26.8B+
Enforcer ML85 456276377.459B+5.1749.806%B**1.812%C32.1B**20.9B++4038.6h10.7B+21.4B**
M40 Fury-H 347266863.093D0.8044.559%B+N/A35D*10.7C+2237.6h15.5F-34.7D**
NC08 Mag-Scatter 2562531411.794B0.5059.341%B++13.834%C76.7A*N/A2703.3h3.6B+6.1B++
CAS 14-E 2242121316.308C++14.0241.27%A2.83%B**70.7C+4D2313h27.8C++67.5B+
NS-44L Blackhand 2092091211.727B+0.5639.024%C39.713%C+65.3A**N/A2013.2h3.1B**7.8B+
NSX Daimyo 206206484.292B2.0045.841%B++97.087%B**50.2C++N/A1474.1h2.5C*5.4B+
E540 Halberd 313204405.1C2.8146.568%C*1.961%D26.5C14.2C+2547.7h5.9C+12.6C*
E540 Halberd-H 317189306.3C+4.0164.799%B**N/A47.3B32A5034h6.3C++9.7B+
Hunter QCX 2401862530.735C++1.5625.511%D*13.441%D-13C+3.8C**9214.3h7.9C+31C
NSX Masamune 281184892.067A+0.2263.193%B+1.087%D48.4B**25.5B**3883.8h7.8B+12.4B++
L100 Python AP 320183483.813C+1.5263.179%B**2.732%C+31.6C++23.6B**4595.8h5.9C*9.3B+
Titan-150 HEAT 223162227.364B+5.0751.375%B+1.235%D--26.6B+10C**4356.1h4B++7.9B*
Frag Grenade 1551541154N/A151.7152.138%B*N/A513.3C++3.3D36800.3h3.6C**7B+
Rocklet Rifle 2781421081.315B**0.9854.806%C*N/A39.4B**37.8B**6903.6h29.7B++54.2B+
NCM1 Scattercannon 137136891.528C+0.7636.519%C+18.382%B++27.2C**N/A1995h6.5B+17.7B+
AF-22 Crow 218132522.538S0.2570.547%B2.273%C+55A++35.8B**5162.4h4.6A6.5A+
NSX Amaterasu 1401316,0680.022C--2.2713.265%D--9.924%C--0.6DN/A2234.2h5.2C+39.2C
M20 Wyvern 247130562.321C-0.0333.345%D4.615%C++11.4D--10.3D14311.4h111D333D-
NC15 Phoenix 2741191320.902C+1.3950.767%C-N/A12.5C+16.3B+2599.5h10.8C+21.4C+
Mag-Cutter 11411115,4980.007C-2.2823.606%C3.604%C-0.2C--N/A1633.3h3.1C13.1C+
Spear Anti-Vehicle Phalanx Turret 188110215.238C2.9552.57%B**2.727%D52.4B*37.1A+8012.1h7.8C*14.9B+
NCM3 Raven 1631081190.908C++1.3830.488%D*N/A9.4C+4.8D8711.5h18.8B**61.7B+
M20 Basilisk 143103195.421A3.1349.844%A+3.884%D-21C++8.2C*2934.9h82.1C*164.7B*
NS-11P 103103671.537B0.7525.366%B+14.563%D29.4C++N/A1663.5h12.3B++48.4B++
L100 Python HEAT 142103195.421C++3.1339.211%D*2.913%C++22.4D8.5D2854.6h4.5B++11.6C++
M20 Basilisk 155100156.667A*4.3857.392%A*5%C25B13.8B*3034h102.5C+178.6B+
NS Campion 101993,3630.029C-2.2624.754%C--2.02%D--0.7CN/A2137.1h2.3C+9.2C++
Hornet Missiles 17097224.409C+2.1254.786%D1.031%D37.3D28.1C-4392.6h10.7C++19.5C+
Pelter Rocket Pod 12897812.125C**9.8345.343%C+1.031%C-60.6C++19.4C+3311.6h24C53C+
LA80 9696263.692C++1.4039.866%C+84.375%B++53.3B+N/A1521.8h1.9B+4.7B+
M12 Kobalt 9794615.667B13.3822.512%B**18.085%C+67.1C++2.1C3051.4h16.6B+74B++
NCM3 Raven 14788751.173B1.1230.915%D*3.409%B+10.9C*7.3B1458.1h20B*64.8B
M20 Basilisk 11779223.591C**1.3038.226%B**2.532%D*14.6C-7C+1175.4h85.7C+224.3B+
M40 Fury 1077789.625B+7.3362.579%M++1.299%D96.3A++37.5S10040.8h18.1D28.9B+
Skyguard 11676262.923C++0.6342.917%A*1.316%D23.8A12.5B*4983.2h104.7B+243.9B**
M12 Kobalt-H 6767233.5B++31.2119.842%C8.955%F134C**N/A3160.5h11.6B+58.5B+
NS-20 Gorgon 6767302.233A+0.0626.474%B11.94%D*31.9A*N/A1072.1h21.2B+80.2B*
Hyena Missile Launcher 12166441.5C++0.7941.108%AN/A22.8B+19A5762.9h31.5B++76.6B**
G40-F Ranger 996488B*5.7150.599%MN/A12.8C7D1585h96.4B++190.6B**
M40 Fury 816488C**5.7155.949%A**3.125%A+40C10.6C**4491.6h21.2D*38C*
Mauler S6 6363461.37B+0.9234.777%D11.111%D-20.3CN/A5153.1h4B++11.4B
NS-20 Gorgon 5958301.933B**0.3626.065%C**22.414%B++27.6AN/A1142.1h24.6B+94.3B++
AF-23 Grinder 5856421.333C0.9628.415%D--16.071%C+20D-N/A1372.8h6.9C+24.4C-
M60-G Bulldog 735569.167A6.8844.702%B**1.818%D19D6.2C++2042.9h8.1C18B+
AF-23 Grinder 5554262.077C+0.2123.113%D**12.963%C--28.4C+N/A2301.9h4.6B**19.9C+
Dual-75 Duster 595368.833C+6.5430.703%D--N/A58.9C6.7B+4860.9h5.4C**17.5C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4812,6266.5h
Restoration Kit1051,0711.5h
Nano-Armor Kit9001,680,558130.4h
Decoy Grenade0580h
Anti-Vehicle MANA Turret272,9273.4h
Spawn Beacon393,1713.1h
Nanite Revive Grenade01,7960.5h
Medical Kit2,19515,29324.5h
Medical Applicator1,543534,17741.4h
Nanite Healing Grenade03420.1h
Spitfire Auto-Turret353,1543.6h
Deconstruction Tool01,3410.2h
Rampart Wall1530.7h
Recon Detection Device313,0365h
Ammunition Package8410,2164.9h
Anti-Infantry MANA Turret149541.6h
IPC Targeting Dart01080.2h
WLT-Howler Mining Laser59,1512.8h
Nano-Repair Grenade03130.1h
Hardlight Barrier62940.5h
Shield Recharging Field1216,7573h
Smoke Grenade05610.2h
M20 Drake0810.1h

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