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Executor Predator jzxhone[RTPS] jzxhone
NC BR 202

KDR: 2.31

Score: 110.9m

Last Seen: Apr 22nd, 2019 2:40 AM
- OFFLINE - 2.7 hour(s)

Prestige 1, Battle Rank 100 (202 total) - New Conglomerate on Emerald - Outfit Member of Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 33
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW NS-44 Commissioner GR-22 NS-15M1 NS-11A GD-22S Carnage AR
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,493,243 MLG Score: 1993
Fun Score: N/A
Cheeseburgers Flipped: 448TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.363%25.132%81353982162,1592.75828-0.45

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.129%2.195A*0.674B+-0.92D--HEAD ++ (~8.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.647B+8.50.402B17.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.832%1.618%324610297,664321251162.38531150%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.178%0.15C++0.017C+0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.30.006C+62.3-0.174C98.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.074%2.671%80510301,46029348900.497614164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.588%0.502B+0.045C+0.453

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.80.461B+9.60.235C++11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.986%2.297%2341610195,528313539311.76276141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.742%0.167C++-0.526D0.773

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.70.624B+170.571B+27.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.303%71.88%234710287,4933850361.94623

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.367%1.093B**0.307C*-0.376

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.516B+20.364C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.027%12.756%234410311,9054993190.381534

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.858%0.96B*-0.351C-0.94

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.582B+2.90.398B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 33
110.9m297.7%478 (28.7k)401 (24.1k)2.30836224,37397,2002.4804202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10352130625.811%22.033%56902:5159

16% Combat Medic35% Engineer31% Heavy Assault10% Infiltrator6% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 15th, 2013 5:15 AMSep 1st, 2017 2:56 AMApr 22nd, 2019 12:33 AM (15h) (PST)Apr 22nd, 2019 12:35 AM (15h) (PST)Apr 21st, 2019 10:40 PM (17h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7702185520.8110.3510.1792.6400.0761993

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,19913,10133,098492111158524,060

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4609.7h/192.1d 16,722 49,437 70,556 730.3k 3,669 16,067 20,913 213m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A++
Kills:34,638
Deaths:11,463
KDR:3.022
Accuracy:34.041% A++
HSR:25.385% C+
NC6A GODSAW
B
Kills:11,701
Deaths:4,281
KDR:2.733
Accuracy:30.983% B
HSR:24.981% C
NS-15M1
A
Kills:7,098
Deaths:2,831
KDR:2.507
Accuracy:29.430% A
HSR:24.937% B
GD-22S
B**
Kills:3,768
Deaths:1,631
KDR:2.310
Accuracy:28.145% B**
HSR:26.141% C**
NC05 Jackhammer
B+
Kills:3,050
Deaths:1,711
KDR:1.783
Accuracy:48.477% B+
HSR:13.836% C
EM1
B**
Kills:2,729
Deaths:1,441
KDR:1.894
Accuracy:27.035% B**
HSR:19.897% C
NC6 Gauss SAW
C++
Kills:2,099
Deaths:1,441
KDR:1.457
Accuracy:20.435% C++
HSR:24.154% C++
MGR-L1 Promise
A++
Kills:1,744
Deaths:543
KDR:3.212
Accuracy:32.979% A++
HSR:32.053% B**
NSX Naginata
B**
Kills:1,672
Deaths:494
KDR:3.385
Accuracy:28.233% B**
HSR:32.117% B+
NC6S Gauss SAW S
B+
Kills:1,422
Deaths:767
KDR:1.854
Accuracy:26.492% B+
HSR:15.963% D*
EM6
A++
Kills:888
Deaths:321
KDR:2.766
Accuracy:30.829% A++
HSR:33.671% A+
Kills:70,809
Deaths (as Heavy Assault):26,924
Deaths (to Heavy Assaults):30,014
KDR:2.62996
Kill Difference:43,885
Playtime:1,449.427 hours
Usage:31%
Score:37.243m
Score/min:428
Accuracy (listed only):30.643%
HSR (listed only):24.831%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
A
Kills:3,552
Deaths:1,858
KDR:1.912
Accuracy:32.168% A
HSR:20.355% C+
GD-7F
A++
Kills:3,361
Deaths:1,555
KDR:2.161
Accuracy:33.008% A++
HSR:21.928% B
AF-4 Cyclone
A
Kills:3,279
Deaths:1,485
KDR:2.208
Accuracy:31.726% A
HSR:20.799% C**
Blitz GD-10
B*
Kills:3,048
Deaths:1,503
KDR:2.028
Accuracy:28.994% B*
HSR:18.242% C**
NS-11C
A++
Kills:2,926
Deaths:1,292
KDR:2.265
Accuracy:32.069% A++
HSR:21.155% B
Razor GD-23
B*
Kills:2,808
Deaths:1,609
KDR:1.745
Accuracy:29.015% B*
HSR:22.721% B+
Tempest
A++
Kills:2,612
Deaths:1,021
KDR:2.558
Accuracy:33.561% A++
HSR:19.832% C+
AC-X11
B*
Kills:2,606
Deaths:1,531
KDR:1.702
Accuracy:29.527% B*
HSR:21.144% C+
AF-4A Bandit
A+
Kills:2,546
Deaths:1,033
KDR:2.465
Accuracy:32.133% A+
HSR:22.192% C+
Gauss Compact S
A
Kills:2,295
Deaths:1,276
KDR:1.799
Accuracy:30.515% A
HSR:20.610% B
NS-7 PDW
A++
Kills:1,987
Deaths:828
KDR:2.400
Accuracy:34.042% A++
HSR:18.571% C++
NSX Tanto
B**
Kills:1,628
Deaths:698
KDR:2.332
Accuracy:32.254% B**
HSR:27.027% C**
AF-19 Mercenary
B**
Kills:1,551
Deaths:1,129
KDR:1.374
Accuracy:28.158% B**
HSR:17.988% D
MKV Suppressed
A
Kills:1,351
Deaths:497
KDR:2.718
Accuracy:32.670% A
HSR:20.577% C*
NS Baron G5
B*
Kills:1,328
Deaths:682
KDR:1.947
Accuracy:51.638% B*
HSR:15.437% C*
NSX Tengu
A
Kills:1,196
Deaths:550
KDR:2.175
Accuracy:46.125% A
HSR:19.064% C
MGR-S1 Gladius
A++
Kills:800
Deaths:295
KDR:2.712
Accuracy:35.697% A++
HSR:25.375% B+
Gauss Compact Burst
A
Kills:740
Deaths:315
KDR:2.349
Accuracy:33.775% A
HSR:24.460% C+
AF-57 Piston
B++
Kills:697
Deaths:359
KDR:1.942
Accuracy:47.323% B++
HSR:9.469% D*
GD-66 Claw
B**
Kills:586
Deaths:296
KDR:1.980
Accuracy:70.060% B**
HSR:14.505% C+
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.331% C++
HSR:15.206% C++
MGR-C1 Charger
A+
Kills:220
Deaths:92
KDR:2.391
Accuracy:34.041% B**
HSR:35% A+
Mauler S6
C--
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% C--
HSR:11.111% D-
Kills:41,739
Deaths (as Light Assault):20,365
Deaths (to Light Assaults):17,527
KDR:2.04955
Kill Difference:21,374
Playtime:260.248 hours
Usage:6%
Score:5.992m
Score/min:384
Accuracy (listed only):37.200%
HSR (listed only):20.120%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A
Kills:3,552
Deaths:1,858
KDR:1.912
Accuracy:32.168% A
HSR:20.355% C+
GD-7F
A++
Kills:3,361
Deaths:1,555
KDR:2.161
Accuracy:33.008% A++
HSR:21.928% B
NS-11C
A++
Kills:2,926
Deaths:1,292
KDR:2.265
Accuracy:32.069% A++
HSR:21.155% B
Razor GD-23
B*
Kills:2,808
Deaths:1,609
KDR:1.745
Accuracy:29.015% B*
HSR:22.721% B+
AC-X11
B*
Kills:2,606
Deaths:1,531
KDR:1.702
Accuracy:29.527% B*
HSR:21.144% C+
AF-4A Bandit
A+
Kills:2,546
Deaths:1,033
KDR:2.465
Accuracy:32.133% A+
HSR:22.192% C+
Gauss Compact S
A
Kills:2,295
Deaths:1,276
KDR:1.799
Accuracy:30.515% A
HSR:20.610% B
Warden
A*
Kills:1,663
Deaths:696
KDR:2.389
Accuracy:38.853% A*
HSR:25.616% C*
NSX Tanto
B**
Kills:1,628
Deaths:698
KDR:2.332
Accuracy:32.254% B**
HSR:27.027% C**
AF-19 Mercenary
B**
Kills:1,551
Deaths:1,129
KDR:1.374
Accuracy:28.158% B**
HSR:17.988% D
NS Baron G5
B*
Kills:1,328
Deaths:682
KDR:1.947
Accuracy:51.638% B*
HSR:15.437% C*
GD Guardian
B**
Kills:1,297
Deaths:479
KDR:2.708
Accuracy:38.688% B**
HSR:31.149% C**
Gauss Compact Burst
A
Kills:740
Deaths:315
KDR:2.349
Accuracy:33.775% A
HSR:24.460% C+
AF-57 Piston
B++
Kills:697
Deaths:359
KDR:1.942
Accuracy:47.323% B++
HSR:9.469% D*
GD-66 Claw
B**
Kills:586
Deaths:296
KDR:1.980
Accuracy:70.060% B**
HSR:14.505% C+
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.331% C++
HSR:15.206% C++
MGR-M1 Bishop
B**
Kills:427
Deaths:181
KDR:2.359
Accuracy:39.769% B**
HSR:34.192% B+
MGR-C1 Charger
A+
Kills:220
Deaths:92
KDR:2.391
Accuracy:34.041% B**
HSR:35% A+
Mauler S6
C--
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% C--
HSR:11.111% D-
Kills:30,853
Deaths (as Engineer):15,542
Deaths (to Engineers):18,136
KDR:1.98514
Kill Difference:15,311
Playtime:1,625.280 hours
Usage:35%
Score:34.879m
Score/min:358
Accuracy (listed only):38.426%
HSR (listed only):21.645%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
A+
Kills:8,676
Deaths:3,613
KDR:2.401
Accuracy:32.400% A+
HSR:25.265% B++
NS-11A
A++
Kills:5,593
Deaths:2,136
KDR:2.618
Accuracy:33.784% A++
HSR:26.927% B++
Carnage AR
A++
Kills:3,602
Deaths:1,510
KDR:2.385
Accuracy:34.073% A++
HSR:22.848% C**
NC9 A-Tross
A+
Kills:3,297
Deaths:1,262
KDR:2.613
Accuracy:33.504% A+
HSR:26.206% C**
AF-4 Cyclone
A
Kills:3,279
Deaths:1,485
KDR:2.208
Accuracy:31.726% A
HSR:20.799% C**
Reaper DMR
A++
Kills:3,261
Deaths:1,253
KDR:2.603
Accuracy:34.720% A++
HSR:27.568% B+
Blitz GD-10
B*
Kills:3,048
Deaths:1,503
KDR:2.028
Accuracy:28.994% B*
HSR:18.242% C**
NC1 Gauss Rifle
A*
Kills:2,665
Deaths:1,071
KDR:2.488
Accuracy:32.619% A*
HSR:24.090% B+
Tempest
A++
Kills:2,612
Deaths:1,021
KDR:2.558
Accuracy:33.561% A++
HSR:19.832% C+
NS-7 PDW
A++
Kills:1,987
Deaths:828
KDR:2.400
Accuracy:34.042% A++
HSR:18.571% C++
Gauss Prime
B**
Kills:1,511
Deaths:607
KDR:2.489
Accuracy:31.742% B**
HSR:25.414% C*
NSX Yumi
A
Kills:1,374
Deaths:518
KDR:2.653
Accuracy:32.635% A
HSR:26.856% C++
MKV Suppressed
A
Kills:1,351
Deaths:497
KDR:2.718
Accuracy:32.670% A
HSR:20.577% C*
NS Baron G5
B*
Kills:1,328
Deaths:682
KDR:1.947
Accuracy:51.638% B*
HSR:15.437% C*
NSX Tengu
A
Kills:1,196
Deaths:550
KDR:2.175
Accuracy:46.125% A
HSR:19.064% C
Gauss Rifle S
A++
Kills:1,193
Deaths:469
KDR:2.544
Accuracy:34.045% A++
HSR:25.817% B++
MGR-S1 Gladius
A++
Kills:800
Deaths:295
KDR:2.712
Accuracy:35.697% A++
HSR:25.375% B+
AF-57 Piston
B++
Kills:697
Deaths:359
KDR:1.942
Accuracy:47.323% B++
HSR:9.469% D*
GD-66 Claw
B**
Kills:586
Deaths:296
KDR:1.980
Accuracy:70.060% B**
HSR:14.505% C+
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.331% C++
HSR:15.206% C++
Gauss Rifle Burst
B**
Kills:415
Deaths:142
KDR:2.923
Accuracy:32.866% B**
HSR:28.434% C++
NS-11P
B+
Kills:103
Deaths:67
KDR:1.537
Accuracy:25.366% B+
HSR:14.563% D
Mauler S6
C--
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% C--
HSR:11.111% D-
Kills:49,196
Deaths (as Combat Medic):20,625
Deaths (to Combat Medics):12,494
KDR:2.38526
Kill Difference:28,571
Playtime:731.733 hours
Usage:16%
Score:21.767m
Score/min:496
Accuracy (listed only):37.682%
HSR (listed only):20.964%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:9,408
Deaths:5,550
KDR:1.695
Accuracy:44.138% B*
HSR:35.353% A++
AF-4 Cyclone
A
Kills:3,279
Deaths:1,485
KDR:2.208
Accuracy:31.726% A
HSR:20.799% C**
Blitz GD-10
B*
Kills:3,048
Deaths:1,503
KDR:2.028
Accuracy:28.994% B*
HSR:18.242% C**
SAS-R
B++
Kills:2,636
Deaths:948
KDR:2.781
Accuracy:43.639% B++
HSR:69.310% C++
Tempest
A++
Kills:2,612
Deaths:1,021
KDR:2.558
Accuracy:33.561% A++
HSR:19.832% C+
NS-7 PDW
A++
Kills:1,987
Deaths:828
KDR:2.400
Accuracy:34.042% A++
HSR:18.571% C++
LA3 Desperado
B*
Kills:1,966
Deaths:1,148
KDR:1.713
Accuracy:33.621% B*
HSR:23.093% B+
LA8 Rebel
A++
Kills:1,929
Deaths:885
KDR:2.180
Accuracy:43.052% A++
HSR:26.076% B+
NS-357 Underboss
B++
Kills:1,894
Deaths:1,065
KDR:1.778
Accuracy:43.134% B++
HSR:24.551% B
NC4 Mag-Shot
A
Kills:1,646
Deaths:1,039
KDR:1.584
Accuracy:35.570% A
HSR:20.352% C++
NS-30 Vandal
A++
Kills:1,480
Deaths:539
KDR:2.746
Accuracy:43.666% A++
HSR:31.622% B+
MKV Suppressed
A
Kills:1,351
Deaths:497
KDR:2.718
Accuracy:32.670% A
HSR:20.577% C*
Impetus
B**
Kills:1,310
Deaths:412
KDR:3.180
Accuracy:41.231% B**
HSR:23.359% D
AF-8 RailJack
B
Kills:1,272
Deaths:416
KDR:3.058
Accuracy:39.229% B
HSR:66.667% D-
AF-18 Stalker
A++
Kills:1,216
Deaths:533
KDR:2.281
Accuracy:36.631% A++
HSR:19.819% C+
NSX Tomoe
A+
Kills:1,212
Deaths:407
KDR:2.978
Accuracy:36.621% A+
HSR:41.419% B+
EM4 Longshot
C++
Kills:1,204
Deaths:328
KDR:3.671
Accuracy:40.596% C++
HSR:75.249% C
NSX Tengu
A
Kills:1,196
Deaths:550
KDR:2.175
Accuracy:46.125% A
HSR:19.064% C
AF-6 Shadow
A+
Kills:1,182
Deaths:414
KDR:2.855
Accuracy:44.326% A+
HSR:28.934% C**
NC14 Bolt Driver
A+
Kills:1,166
Deaths:452
KDR:2.580
Accuracy:45.040% A+
HSR:70.069% C-
NS-45 Pilot
A
Kills:1,093
Deaths:662
KDR:1.651
Accuracy:39.276% A
HSR:23.788% C
The Moonshot
C+
Kills:911
Deaths:265
KDR:3.438
Accuracy:42.566% C+
HSR:77.497% C
MGR-S1 Gladius
A++
Kills:800
Deaths:295
KDR:2.712
Accuracy:35.697% A++
HSR:25.375% B+
The Executive
C--
Kills:479
Deaths:328
KDR:1.460
Accuracy:32.676% C--
HSR:18.163% D
NS-61 Emissary
B+
Kills:403
Deaths:219
KDR:1.840
Accuracy:31.229% B+
HSR:18.114% C**
NS-AM7 Archer
B
Kills:290
Deaths:413
KDR:0.702
Accuracy:61.339% B
HSR:13.103% C-
NC08 Mag-Scatter
B++
Kills:286
Deaths:159
KDR:1.799
Accuracy:60.070% B++
HSR:13.287% C-
NS-44L Blackhand
C+
Kills:213
Deaths:123
KDR:1.732
Accuracy:38.992% C
HSR:39.437% C+
NSX Daimyo
B*
Kills:206
Deaths:48
KDR:4.292
Accuracy:45.841% B+
HSR:97.087% B*
LA80
B++
Kills:98
Deaths:26
KDR:3.769
Accuracy:39.040% C
HSR:83.674% B++
Kills:47,773
Deaths (as Infiltrator):22,558
Deaths (to Infiltrators):12,151
KDR:2.11779
Kill Difference:25,215
Playtime:460.317 hours
Usage:10%
Score:9.629m
Score/min:349
Accuracy (listed only):40.145%
HSR (listed only):36.083%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B++
Kills:977
Deaths:369
KDR:2.648
Accuracy:37.136% B++
HSR:11.259% D-
AF-41 Hacksaw
B++
Kills:893
Deaths:273
KDR:3.271
Accuracy:39.046% B++
HSR:13.438% C--
AF-34 Mattock
B
Kills:337
Deaths:78
KDR:4.321
Accuracy:36.570% B
HSR:16.617% C+
AF-34 Mattock
B+
Kills:284
Deaths:78
KDR:3.641
Accuracy:41.159% B+
HSR:17.606% C+
NCM1 Scattercannon
B+
Kills:156
Deaths:93
KDR:1.677
Accuracy:38.002% C++
HSR:17.949% B+
NCM3 Raven
D--
Kills:108
Deaths:119
KDR:0.908
Accuracy:30.488% D--
HSR:0.926% D*
NCM3 Raven
B+
Kills:88
Deaths:75
KDR:1.173
Accuracy:30.915% D--
HSR:3.409% B+
NS-20 Gorgon
B
Kills:67
Deaths:30
KDR:2.233
Accuracy:26.474% B
HSR:11.940% D*
NCM1 Scattercannon
B**
Kills:62
Deaths:15
KDR:4.133
Accuracy:45.599% B**
HSR:16.129% C++
NS-20 Gorgon
B+
Kills:58
Deaths:30
KDR:1.933
Accuracy:26.065% C**
HSR:22.414% B+
AF-23 Grinder
C+
Kills:56
Deaths:42
KDR:1.333
Accuracy:28.415% D-
HSR:16.071% C+
AF-23 Grinder
D
Kills:54
Deaths:26
KDR:2.077
Accuracy:23.113% D**
HSR:12.963% D
Kills:3,140
Deaths (as MAX Suit):614
Deaths (to MAX Suits):3,854
KDR:5.11401
Kill Difference:2,526
Playtime:56.058 hours
Usage:1%
Score:1.403m
Score/min:417
Accuracy (listed only):33.582%
HSR (listed only):13.393%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B*
Kills:2,525
V. Kills:2,067 122%
Deaths:886
KDR:2.850
Accuracy:35.852% B*
KPH:19.200 B+
VKPH:15.700 B*
Vortek Rotary
B+
Kills:1,697
V. Kills:1,312 129%
Deaths:790
KDR:2.148
Accuracy:34.671% B++
KPH:18 C*
VKPH:14 B+
M20 Kestrel
C**
Kills:1,102
V. Kills:988 111%
Deaths:368
KDR:2.995
Accuracy:35.744% B*
KPH:20.100 C+
VKPH:18 C**
Breaker Rocket Pods
C+
Kills:1,081
V. Kills:207 N/A
Deaths:92
KDR:11.750
Accuracy:56.263% B*
KPH:81 C+
VKPH:15.500 C+
M30 Mustang AH
A++
Kills:728
V. Kills:183 396%
Deaths:178
KDR:4.090
Accuracy:63.385% B**
KPH:39.900 C
VKPH:10 A++
Hornet Missiles
C-
Kills:97
V. Kills:73 131%
Deaths:22
KDR:4.409
Accuracy:54.786% C--
KPH:37.300 D
VKPH:28 C-
Kills:7,230 (6,052 + 0)
Deaths:2,336
KDR:3.095
VKDR:2.068
Vehicle Kills:4,830
Kill Difference:4,894
Playtime:314.919 hours
Usage:7%
Score:4.314m
Score/min:228
Piloting Accuracy:63.385%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M**
Kills:2,054
V. Kills:1,825 112%
Deaths:333
KDR:6.168
Accuracy:29.683% D-
KPH:80 M+
VKPH:71.100 M**
CAS30 Tank Buster
B++
Kills:1,559
V. Kills:1,311 119%
Deaths:1,006
KDR:1.550
Accuracy:51.257% B++
KPH:7.700 C+
VKPH:6.500 C+
AP30 Shredder
C+
Kills:616
V. Kills:343 179%
Deaths:139
KDR:4.432
Accuracy:29.253% C+
KPH:28.400 C+
VKPH:15.800 C
L105 Zephyr
C*
Kills:354
V. Kills:80 437%
Deaths:57
KDR:6.211
Accuracy:45.380% B+
KPH:41.800 C
VKPH:9.500 C*
L-30R Vektor
C
Kills:74
V. Kills:31 231%
Deaths:40
KDR:1.850
Accuracy:36.134% C
KPH:5.900 D
VKPH:2.500 D
Dual-75 Duster
B+
Kills:53
V. Kills:6 N/A
Deaths:7
KDR:7.571
Accuracy:30.703% D--
KPH:57.600 C
VKPH:6.500 B+
Kills:4,710 (1,633 + 3,077)
Deaths:1,582
KDR:2.977
VKDR:2.273
Vehicle Kills:3,596
Kill Difference:3,128
Playtime:271.611 hours
Usage:6%
Score:3.449m
Score/min:212
Piloting Accuracy:36.134%
Gunner Accuracy:30.703%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:183
V. Kills:137 133%
Deaths:48
KDR:3.813
Accuracy:63.179% B*
KPH:31.600 C++
VKPH:23.700 B**
L100 Python HEAT
D
Kills:103
V. Kills:39 258%
Deaths:21
KDR:4.905
Accuracy:39.500% D*
KPH:22.400 D
VKPH:8.500 D
Skyguard
A*
Kills:80
V. Kills:41 190%
Deaths:27
KDR:2.963
Accuracy:42.853% A*
KPH:24.900 A+
VKPH:12.800 B**
C75 Viper
B*
Kills:52
V. Kills:23 217%
Deaths:14
KDR:3.714
Accuracy:42.613% B+
KPH:25.500 C+
VKPH:11.300 B*
Kills:418 (418 + 0)
Deaths:110
KDR:3.800
VKDR:2.182
Vehicle Kills:240
Kill Difference:308
Playtime:15.617 hours
Usage:0%
Score:0.422m
Score/min:450
Driving Accuracy:42.613%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:923
V. Kills:586 157%
Deaths:139
KDR:6.640
Accuracy:50.267% C+
KPH:29.600 B+
VKPH:18.800 B*
Enforcer ML85
B**
Kills:291
V. Kills:186 156%
Deaths:38
KDR:7.658
Accuracy:50% B**
KPH:33.100 B**
VKPH:21.100 B++
E540 Halberd
C+
Kills:204
V. Kills:109 185%
Deaths:41
KDR:4.976
Accuracy:46.651% C**
KPH:26.400 C
VKPH:14.100 C+
Titan-150 HEAT
B++
Kills:171
V. Kills:64 263%
Deaths:25
KDR:6.840
Accuracy:51.703% B+
KPH:27.600 B++
VKPH:10.300 B
M20 Basilisk
C+
Kills:79
V. Kills:38 203%
Deaths:22
KDR:3.591
Accuracy:38.226% B**
KPH:14.500 C-
VKPH:7 C+
Kills:1,668 (1,094 + 574)
Deaths:265
KDR:6.294
VKDR:3.709
Vehicle Kills:983
Kill Difference:1,403
Playtime:59.370 hours
Usage:1%
Score:1.204m
Score/min:338
Driving Accuracy:51.703%
Gunner Accuracy:38.226%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C+
Kills:738
V. Kills:692 106%
Deaths:194
KDR:3.804
Accuracy:59.530% C*
KPH:29.300 C
VKPH:27.500 C+
C85 Canister-H
C++
Kills:358
V. Kills:34 N/A
Deaths:40
KDR:8.950
Accuracy:56.350% B+
KPH:88.800 C
VKPH:8.400 C++
M96 Mjolnir-H
A
Kills:356
V. Kills:224 158%
Deaths:58
KDR:6.138
Accuracy:60.384% A
KPH:62.300 B++
VKPH:39.200 B+
M60-G Bulldog-H
D
Kills:341
V. Kills:48 N/A
Deaths:55
KDR:6.200
Accuracy:35.656% D-
KPH:26.200 D*
VKPH:3.700 D
M40 Fury-H
C
Kills:266
V. Kills:81 324%
Deaths:86
KDR:3.093
Accuracy:44.642% B+
KPH:35.100 D*
VKPH:10.700 C
E540 Halberd-H
A
Kills:195
V. Kills:129 150%
Deaths:31
KDR:6.290
Accuracy:64.530% B**
KPH:48.500 B
VKPH:32.100 A
M12 Kobalt-H
C**
Kills:72
V. Kills: N/A
Deaths:2
KDR:36
Accuracy:19.700% C-
KPH:132.400 C**
VKPH:0 F
Kills:2,326 (0 + 2,326)
Deaths:466
KDR:4.991
VKDR:2.592
Vehicle Kills:1,208
Kill Difference:1,860
Playtime:60.058 hours
Usage:1%
Score:1.112m
Score/min:308
Driving Accuracy:N/A%
Gunner Accuracy:19.700%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B**
Kills:109
V. Kills:59 182%
Deaths:15
KDR:7.267
Accuracy:57.524% A*
KPH:24.800 B
VKPH:13.400 B**
M20 Basilisk
C++
Kills:104
V. Kills:40 254%
Deaths:20
KDR:5.200
Accuracy:50.149% A+
KPH:20.300 C+
VKPH:7.800 C++
M12 Kobalt
B*
Kills:100
V. Kills:3 N/A
Deaths:6
KDR:16.667
Accuracy:22.572% B*
KPH:70.200 C**
VKPH:2.100 C
M40 Fury
S
Kills:77
V. Kills:30 248%
Deaths:8
KDR:9.625
Accuracy:62.746% M++
KPH:101.200 A++
VKPH:39.400 S
G40-F Ranger
A**
Kills:70
V. Kills:39 175%
Deaths:9
KDR:7.778
Accuracy:50.568% A**
KPH:11.800 C--
VKPH:6.600 D-
M40 Fury
C**
Kills:64
V. Kills:17 356%
Deaths:8
KDR:8
Accuracy:55.949% A*
KPH:39.200 C
VKPH:10.400 C**
M60-G Bulldog
C+
Kills:55
V. Kills:18 289%
Deaths:6
KDR:9.167
Accuracy:44.389% B**
KPH:18.900 D
VKPH:6.200 C+
Kills:579 (0 + 579)
Deaths:72
KDR:8.042
VKDR:2.861
Vehicle Kills:206
Kill Difference:507
Playtime:22.191 hours
Usage:0%
Score:0.372m
Score/min:279
Driving Accuracy:N/A%
Gunner Accuracy:44.389%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:556
V. Kills:287 193%
Deaths:820
KDR:0.678
Accuracy:52.739% B
KPH:7.800 D-
VKPH:4 C--
S12 Renegade
C-
Kills:291
V. Kills:20 N/A
Deaths:200
KDR:1.455
Accuracy:48.999% B++
KPH:14.800 D*
VKPH:1 C-
Kills:847 (847 + 0)
Deaths:1,020
KDR:0.830
VKDR:0.301
Vehicle Kills:307
Kill Difference:173
Playtime:90.770 hours
Usage:2%
Score:0.262m
Score/min:48
Driving Accuracy:48.999%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:225
V. Kills:12 N/A
Deaths:15
KDR:15
Accuracy:41.290% A
KPH:67.400 C+
VKPH:3.600 D
M20 Wyvern
D
Kills:142
V. Kills:123 115%
Deaths:58
KDR:2.448
Accuracy:33.838% C
KPH:11.900 D--
VKPH:10.300 D
Pelter Rocket Pod
C*
Kills:110
V. Kills:36 297%
Deaths:8
KDR:13.750
Accuracy:46.170% C++
KPH:57.200 C*
VKPH:18.700 C+
Kills:477 (0 + 477)
Deaths:81
KDR:5.889
VKDR:2.111
Vehicle Kills:171
Kill Difference:396
Playtime:17.173 hours
Usage:0%
Score:0.186m
Score/min:180
Piloting Accuracy:N/A%
Gunner Accuracy:46.170%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 34,91234,63811,4633.022C**0.7134.041%A++25.385%C+77.1B**N/A244449.2h8.4B*24.5B*
NC6A GODSAW 11,80711,7014,2812.733C**0.4230.983%B24.981%C75.2B+N/A234155.6h7.6C++24.4B+
NS-44 Commissioner 9,4669,4085,5501.695B++0.6144.138%B*35.353%A++102.1MN/A32792.1h3B*6.7B*
GR-22 8,7698,6763,6132.401B*0.0932.4%A+25.265%B++62.1AN/A185139.8h10.3B**31.7B**
NS-15M1 7,1597,0982,8312.507B*0.2029.43%A24.937%B64B*N/A199110.9h10.6B++36B++
NS-11A 5,6645,5932,1362.618A0.3133.784%A++26.927%B++69.2A++N/A23980.8h10.3A30.5B**
GD-22S 3,7983,7681,6312.31B+0.0028.145%B**26.141%C**53.9B++N/A17869.9h9B*32.1B++
Carnage AR 3,6513,6021,5102.385B*0.0834.073%A++22.848%C**62.9A+N/A19457.3h10.8B**31.6B**
19A Fortuna 3,5943,5521,8581.912B+0.4032.168%A20.355%C+51.4B++N/A16969.1h8.5B++26.5B*
GD-7F 3,4083,3611,5552.161A0.1533.008%A++21.928%B61.3A+N/A20654.8h10.7B*32.4B*
NC9 A-Tross 3,3403,2971,2622.613A0.3033.504%A+26.206%C**58.6B**N/A18256.3h7.6B**22.6B**
AF-4 Cyclone 3,3283,2791,4852.208B*0.1031.726%A20.799%C**61.1B**N/A23553.7h9B++28.4B++
Reaper DMR 3,3063,2611,2532.603B+0.2934.72%A++27.568%B+64.2AN/A20850.8h7.5B**21.5B**
NC05 Jackhammer 3,0673,0501,7111.783B+0.5348.477%B+13.836%C67.2B**N/A24645.4h4B*8.3B++
Blitz GD-10 3,0783,0481,5032.028B**0.2828.994%B*18.242%C**56.2AN/A19754.2h13B+44.7B+
NS-11C 2,9772,9261,2922.265A+0.0432.069%A++21.155%B61.5A++1.1A++17347.6h11.6B++36.2B*
C-4 4,0912,8761,5671.835B0.4724.31%CN/A110.6B++46.7A107226h1.3B+5.4B
Razor GD-23 2,8552,8081,6091.745B*0.5629.015%B*22.721%B+35.5B+N/A12479.2h10.7B++36.7B+
EM1 2,7532,7291,4411.894B++0.4127.035%B**19.897%C60.5B**N/A20045.1h10.4B38.5B++
NC1 Gauss Rifle 2,6902,6651,0712.488A0.1832.619%A*24.09%B+56.8A*N/A20046.9h8.7A+26.8A
SAS-R 2,6462,6369482.781C++0.4743.639%B++69.31%C++47.2BN/A16555.9h2B+4.6B+
Tempest 2,6382,6121,0212.558B**0.2533.561%A++19.832%C+65.3B++N/A22640h8.9B++26.6B**
AC-X11 2,6472,6061,5311.702B++0.6129.527%B*21.144%C+35.4B+N/A11373.6h8.9B+30.3B+
AF-4A Bandit 2,5882,5461,0332.465B**0.1632.133%A+22.192%C+57.5B*N/A17244.3h9.7B+30.3B++
M20 Mustang 4,5922,5258862.85B+0.5435.852%B*1.505%C19.2B+15.7B*228131.7h92.4B+257.8B+
Gauss Compact S 2,3212,2951,2761.799B**0.5130.515%A20.61%B41.1AN/A13655.8h9.7B+31.7B++
NS Decimator 3,6112,1621,1901.817B**0.4959.185%C+1.896%C52B**34.8A*49741.6h3.8B++6.4B+
C-4 ARX 2,6332,1607232.988B+0.6828.36%B+N/A170.1B**37.2C++91012.7h1B+3.7B+
NC6 Gauss SAW 2,1262,0991,4411.457B+0.8520.435%C++24.154%C++31C++N/A16467.8h8.1B*39.7B+
C150 Dalton 3,8792,0543336.168C+3.8629.683%D-N/A79.9M+71M**110925.7h2.6B**8.9B++
NS-7 PDW 2,0051,9878282.4A*0.0934.042%A++18.571%C++66.9A++N/A25229.7h11.7B*34.4B++
LA3 Desperado 1,9811,9661,1481.713B**0.6033.621%B*23.093%B+100.8M+N/A29219.5h7B**21B*
LA8 Rebel 1,9451,9298852.18A+0.1343.052%A++26.076%B+126.9S1.1B**36915.2h4.6B**10.6B**
NS-357 Underboss 1,9051,8941,0651.778B*0.5343.134%B++24.551%B100.7A*N/A37818.8h3.4B*8B*
MGR-L1 Promise 1,7741,7445433.212A+0.9032.979%A++32.053%B**83A+1.4B**28021h10.3B**31.1B**
Vortek Rotary 3,0091,6977902.148C*0.1634.671%B++2.18%C+18.1C*14B+20594h64.6B+186.3B+
NSX Naginata 1,6851,6724943.385A*1.0828.233%B**32.117%B+84A++N/A24319.9h9.1B*32.3B++
Warden 1,7061,6636962.389A0.0838.853%A*25.616%C*55.6A*1.4A++19629.9h6.2B**16B**
NC4 Mag-Shot 1,6641,6461,0391.584A0.7235.57%A20.352%C++80.7M++N/A29020.4h6.4B++17.9B+
NSX Tanto 1,6451,6286982.332A0.0232.254%B**27.027%C**60.7AN/A18526.8h11.3B+35.2B++
CAS30 Tank Buster 2,8701,5591,0061.55B0.7651.257%B++1.668%B+7.7C+6.5C+89202.3h70.9C+138.4C++
AF-19 Mercenary 1,5701,5511,1291.374B*0.9328.158%B**17.988%D35.1B**N/A19444.2h10.3B*36.4B++
Gauss Prime 1,5241,5116072.489B++0.1831.742%B**25.414%C*51.2B+N/A15629.5h9.5B*30.1B*
NS-30 Vandal 1,4881,4805392.746B++0.4443.666%A++31.622%B+93.1A**N/A24215.9h4.1A9.4B**
NC6S Gauss SAW S 1,4311,4227671.854B+0.4526.492%B+15.963%D*56.7B+N/A16325.1h9.9B+37.3B+
NSX Yumi 1,3911,3745182.653B*0.3432.635%A26.856%C++54.7B*N/A13425.1h9.8B*30B*
MKV Suppressed 1,3611,3514972.718A*0.4132.67%A20.577%C*61.7A+N/A31621.9h11.3B++34.7B++
NS Baron G5 1,3471,3286821.947B**0.3651.638%B*15.437%C*61.8A+N/A23521.5h3.7B*7.2C++
Impetus 1,3141,3104123.18B*0.8741.231%B**23.359%D70.4AN/A21218.6h3.7B**9B**
GD Guardian 1,3171,2974792.708B0.4038.688%B**31.149%C**51.3C++N/A14225.3h6.4B+16.6B++
Bouncing Betty 1,2741,2732315.511B+3.2053.519%B**N/A169.7B**N/A5257.5h1.9C++3.6B*
AF-8 RailJack 1,2831,2724163.058C*0.7539.229%B66.667%D-31.1B+N/A8340.9h2.3C**5.9B
AF-18 Stalker 1,2281,2165332.281B**0.0336.631%A++19.819%C+69.9A++N/A28817.4h10.3B*28.2B*
NSX Tomoe 1,2221,2124072.978B**0.6736.621%A+41.419%B+80.3A++N/A24015.1h11.2B*30.7B*
EM4 Longshot 1,2091,2043283.671C++1.3640.596%C++75.249%C46B*N/A14026.2h2B+4.9B+
NSX Tengu 1,2191,1965502.175B*0.1346.125%A19.064%C63.6B**1.2A16218.8h12.2B+26.5B+
Gauss Rifle S 1,2121,1934692.544A+0.2434.045%A++25.817%B++53.5AN/A19322.3h8.9B*26.2B**
AF-6 Shadow 1,1871,1824142.855B++0.5544.326%A+28.934%C**90.9A*N/A23913h4.3B**9.8B**
NC14 Bolt Driver 1,1731,1664522.58B+0.2745.04%A+70.069%C-37B*N/A11931.5h1.9B**4.3B**
Carver 1,1521,11537,3610.03C2.2824.464%C12.377%D0.8C--N/A21333.1h1.6C+6.6C++
M20 Kestrel 2,0901,1023682.995C**0.6935.744%B*1.906%C++20.1C+18C**21154.9h103.2C*288.6B+
NS-45 Pilot 1,0971,0936621.651B+0.6639.276%A23.788%C117.5A*N/A4209.3h6.5B+16.6B++
Breaker Rocket Pods 1,2881,0819211.75B++9.4456.263%B*1.203%C**81.3C+15.6C+41413.3h10.1B**17.9B*
Sticky Grenade 1,0051,00211002N/A999.6955.334%C**N/A1113.3C**3.3D-37630.9h1.6B++2.9B+
AF-41 Hacksaw 9869773692.648C++0.3437.136%B++11.259%D-39.1B+N/A15725h6.2C**16.7B++
Titan-150 AP 1,5099231396.64C++4.3350.267%C+3.034%C++29.6B+18.8B*35831.2h4.1B+8.1B+
Shrike 1,5949158501.076B++1.2359.298%B3.169%C*30.2B+22.4A+38130.3h5.7B+9.6B+
The Moonshot 9139112653.438C1.1342.566%C+77.497%C45.8CN/A12119.9h1.8C*4.1B
AF-41 Hacksaw 9058932733.271C**0.9639.046%B++13.438%C--46.3B**N/A19219.3h5.9B+15.2B*
EM6 9018883212.766B++0.4630.829%A++33.671%A+77.9A+1.1A++33211.4h8.4B**27.4B*
Tank Mine 1,3818322243.714B+1.4144.066%B++N/A130B+85.8B*14586.4h2.3D5.1B++
MGR-S1 Gladius 8158002952.712B**0.4035.697%A++25.375%B+67.8B**1.3A++25211.8h8.6B+24.2B++
Hawk GD-68 1,4807608530.891B+1.4272.491%A2.368%C+18.1C**17.1A24242h8.4C+11.6B+
Gauss Compact Burst 7507403152.349C**0.0433.775%A24.46%C+60.2B*N/A16512.3h10.1B+30B+
Enforcer ML65-H 1,4307381943.804C+1.5059.53%C*1.355%C29.3C27.5C+36025.2h15.4C*25.9B
M30 Mustang AH 9117281784.09C+1.7863.385%B**1.099%C39.8C10A++24218.3h9.9C+15.5C*
Auraxium Mag-Cutter 73370925,0590.028C+2.2823.791%C7.334%C++0.7CN/A2956.4h2.1C++8.8C*
AF-57 Piston 7086973591.942B++0.3747.323%B++9.469%D*75.8A++1.2A++3059.2h4.1B+8.7B+
AP30 Shredder 9596161394.432C+2.1229.253%C+1.786%C28.4C+15.8C36121.7h53.1B++181.6B++
GD-66 Claw 5915862961.98B++0.3370.06%B**14.505%C+80.3A++N/A3277.3h2B*2.8B++
LA39 Bruiser 5625594151.347C++0.9662.331%C++15.206%C++45.4C**N/A16812.3h2.3B3.7B
M40 Fury-F 8435568200.678C-1.6352.739%BN/A7.8D-4C--4971.1h15.9C-30.2C+
MANA Anti-Vehicle Turret 8535142132.413U0.1063.573%U4.28%S5140U3390U29890100.1h6.7T*10.6T*
The Executive 4844793281.46C*0.8532.676%C--18.163%D62.2C*N/A1967.7h5.8B*17.7B+
MGR-M1 Bishop 4344271812.359B+0.0539.769%B**34.192%B+44B++N/A1459.7h4.7B**11.8B*
Gauss Rifle Burst 4194151422.923B+0.6132.866%B**28.434%C++48.8C**N/A2018.5h9.7B++29.4B*
NS-61 Emissary 4094032191.84A+0.4731.229%B+18.114%C**77.5M+1.2A2545.2h10B+32.2B*
Anti-Vehicle Grenade 4763621362N/A359.6955.215%B+N/A517.1B++162.9B++56100.7h3.8B**6.9B*
C85 Canister-H 392358408.95C+6.6456.35%B+14.246%B*89.5C8.5C++3474h6.2B11B+
MANA Anti-Personnel Turret 3593571163.078N/A0.7724.225%UN/A3570U20U8220800.1h18.2T*75.3T*
M96 Mjolnir-H 580356586.138B++3.8360.384%AN/A62.5B++39.3B+5195.7h38.3C++63.4B+
L105 Zephyr 434354576.211C3.9045.38%B+N/A41.6C9.4C++2558.5h6.5C+14.4C**
M60-G Bulldog-H 389341556.2C-3.8935.656%D-N/A26.2D*3.7D9313h5.4C+15.1C+
AF-34 Mattock 338337784.321B2.0136.57%B16.617%C+55.2B++N/A2086.1h4.4B*12B*
Enforcer ML85 477291387.658B+5.3550%B**1.718%C33.1B**21.1B++3998.8h10.5B*21.1B**
S12 Renegade 3112912001.455C0.8548.999%B++6.529%B14.8D*1C-4619.7h3.8C7.7C**
NS-AM7 Archer 4162904130.702B+1.6161.339%B13.103%C-3.3D-1.4D-2887.1h16.4B+26.7B+
NC08 Mag-Scatter 2902861591.799B0.5160.07%B++13.287%C-81.7A*1.1A++2763.5h3.6B+6B++
AF-34 Mattock 288284783.641C*1.3341.159%B+17.606%C+45.8C**N/A1866.2h6B14.5B+
M40 Fury-H 347266863.093D-0.7844.642%B+N/A35D*10.7C2237.6h15.5F34.8D*
CAS 14-E 2372251515C+12.6941.29%A2.667%B++68.2C+3.6D2173.3h28.2C*68.2B+
MGR-C1 Charger 228220922.391B**0.0834.041%B**35%A+59.5B**2.2A++1453.7h11.6B+34.1B++
NS-44L Blackhand 2132131231.732B+0.5838.992%C39.437%C+64.5A*N/A2053.3h3.1B**7.8B+
Hunter QCX 2682082640.788C++1.5226.76%D--12.5%D-13.9C++4C*9415h7.8C+29.2C
NSX Daimyo 206206484.292B1.9845.841%B+97.087%B*47.9C+N/A1484.3h2.5C++5.4B+
E540 Halberd 313204414.976C2.6746.651%C**1.961%D26.5C14.2C+2547.7h5.9C+12.7C*
E540 Halberd-H 324195316.29C+3.9864.53%B**N/A48.8B32.3A5044h6.2C++9.6B+
NSX Masamune 287188932.022A++0.2963.797%B++1.064%D-47B**24.8B**3814h8.1B++12.7B++
L100 Python AP 320183483.813C+1.5063.179%B*2.732%C+31.6C++23.6B**4685.8h5.9C*9.3B+
Titan-150 HEAT 235171256.84B+4.5351.703%B+1.17%D--27.6B++10.3B4486.2h4B++7.7B**
NCM1 Scattercannon 157156931.677C+0.6338.002%C++17.949%B+30.6B+N/A2125.1h6.2B++16.3B+
Rocklet Rifle 2991551181.314A0.9954.839%C**N/A39.7B**36.9B**6803.9h29.7B++54.2B+
Frag Grenade 1551541154N/A151.6951.989%B*N/A513.3C*3.3D-37360.3h3.6B7B+
M20 Wyvern 265142582.448C0.1433.838%C4.93%B+11.9D--10.3D14511.9h107.1D316.6D
NS Campion 1401374,6320.03C2.2825.722%C2.92%D--0.8CN/A2179.9h2.2C*8.6C*
AF-22 Crow 224136572.386S0.0870.874%B+2.206%C+52.3M33.8A4982.6h4.8A+6.8A+
NSX Amaterasu 1401316,0730.022C--2.2913.245%D--9.924%C--0.6C--N/A2236.5h5.3C++39.9C
NC15 Phoenix 2811231350.911C+1.4050.644%C-N/A12.8C+16.5B++2649.6h10.6C++20.8C+
Spear Anti-Vehicle Phalanx Turret 192112215.333C3.0252.948%B**2.679%D50.9B++36.4A+8072.2h7.9C**14.8B++
Mag-Cutter 11411115,4980.007C--2.3023.606%C3.604%C--0.2C-N/A1635.7h3.1C13.1C+
Pelter Rocket Pod 146110813.75B+11.4446.17%C++N/A57.9C*18.9C++3361.9h23.9C51.9C+
M20 Basilisk 168109157.267A*4.9657.524%A*4.587%C-24.8B13.4B**2884.4h98.4C++171.1B*
NCM3 Raven 1631081190.908C++1.4030.488%D--N/A9.4C++4.8C-8711.5h18.8A61.7B+
M20 Basilisk 144104205.2B**2.8950.149%A+3.846%D20.4C+7.8C++2865.1h84.3B+168.1B*
NS-11P 103103671.537B0.7725.366%B+14.563%D29.4C++N/A1703.5h12.3B++48.4B+
L100 Python HEAT 142103214.905C+2.6039.5%D*2.913%C*22.4D8.5D2884.6h4.6B++11.7C++
M12 Kobalt 103100616.667B+14.3622.572%B*18%C+71.4C**2.1C3071.4h16.4B++72.8B+
LA80 9898263.769C++1.4639.04%C83.674%B++51.6B+N/A1531.9h1.9B+4.9B
Hornet Missiles 17097224.409C+2.1054.786%C--1.031%D37.3D28.1C-4392.6h10.7C*19.5C++
NCM3 Raven 14788751.173B+1.1430.915%D--3.409%B+10.9C**7.3B+1458.1h20B*64.8B+
Skyguard 12180272.963C++0.6542.853%A*1.25%D25A+12.8B**5063.2h100.1B+233.7B**
M20 Basilisk 11779223.591C**1.2838.226%B**2.532%D*14.6C-7C+1175.4h85.7C+224.3B+
M40 Fury 1077789.625B+7.3262.746%M++1.299%C--96.3A++37.5S10000.8h18.2D29B+
L-30R Vektor 10574401.85C+0.4636.134%C2.703%B+5.9D2.5D4412.6h74.5C*206.2C++
M12 Kobalt-H 7272236M+33.6919.7%C-9.722%D**144B+N/A3280.5h11.3B+57.5B+
G40-F Ranger 1097097.778M5.4750.568%A**N/A11.9C--6.6D-1565.9h104.9B+207.5B*
NS-20 Gorgon 6767302.233A+0.0826.474%B11.94%D*31.9A*N/A1092.1h21.2B+80.2B*
Hyena Missile Launcher 12367441.523C*0.7941.149%B**N/A23.1B+19.3A5782.9h31.2B++75.9B*
M40 Fury 816488B5.6955.949%A*3.125%A+40C+10.6B4491.6h21.2D--38C**
Mauler S6 6363461.37B+0.9434.777%C--11.111%D-20.3CN/A5573.1h4B*11.4B+
NCM1 Scattercannon 6362154.133B**1.8245.599%B**16.129%C++77.5M1.3A*4340.8h5.1B+11.2B*
NS-20 Gorgon 5958301.933B**0.3826.065%C**22.414%B+27.6A+N/A1162.1h24.6B+94.3B++
AF-23 Grinder 5856421.333C0.9828.415%D-16.071%C+20D-N/A1392.8h6.9C+24.4C
M60-G Bulldog 735569.167A+6.8644.389%B**1.818%D19D6.2C+2042.9h8.1C+18.1B+
AF-23 Grinder 5554262.077C+0.2323.113%D**12.963%D28.4C+N/A2311.9h4.6B**19.9C++
Dual-75 Duster 595377.571C5.2630.703%D--N/A58.9C6.7B+4780.9h5.4C**17.5C+
C75 Viper 7552143.714C+1.4142.613%B+N/A26C+11.5B*6732h13.4C++31.5B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1591,5702.1h
Motion Spotter5013,2016.9h
Nano-Armor Kit9381,737,160134.3h
Decoy Grenade0580h
Anti-Vehicle MANA Turret272,9323.5h
Spawn Beacon413,6143.5h
Nanite Revive Grenade01,9340.6h
Medical Kit2,31816,48026.3h
Medical Applicator1,701587,62545.4h
Nanite Healing Grenade04120.1h
Spitfire Auto-Turret393,5714h
Deconstruction Tool01,3410.2h
Rampart Wall1530.7h
Recon Detection Device323,0875.2h
Ammunition Package8410,6575h
Anti-Infantry MANA Turret159961.6h
IPC Targeting Dart01080.2h
Hardlight Barrier63070.5h
Nano-Repair Grenade03390.1h
M20 Drake0810.1h
Smoke Grenade05660.2h
Shield Recharging Field1236,8713h
WLT-Howler Mining Laser69,8093h

Check the help document for the dictionary if you want to learn more about words used here.


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