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Executor Predator jzxhone[RTPS] jzxhone
NC BR 200

KDR: 2.3

Score: 108.8m

Last Seen: Feb 21st, 2019 6:58 PM
- OFFLINE - 6.2 hour(s)

Prestige 1, Battle Rank 100 (200 total) - New Conglomerate on Emerald - Outfit Member of Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 22
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW NS-44 Commissioner GR-22 NS-15M1 NS-11A Carnage AR 19A Fortuna
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,458,215 MLG Score: 1965
Fun Score: N/A
Cheeseburgers Flipped: 445TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.301%24.865%80353969157,4992.74188-0.439

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.146%2.191A*0.641B+-0.935D--HEAD ++ (~8.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.50.645B+8.60.4B18

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.808%1.612%325610167,569316350742.39298149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.138%0.147C++0.009C+0.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.90.001C+62.4-0.179C98.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.06%2.68%81510171,45528998890.501897163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.579%0.503B+0.042C+0.451

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.90.459B+9.60.232C++11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.949%2.3%2371610065,522308939231.78763141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.736%0.166C++-0.524D0.78

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.60.623B+16.90.57B+27.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.24%71.706%237710157,3763732361.97642

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.365%1.083B**0.3C*-0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.514B+20.362C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.939%12.76%237410181,8734828170.387865

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.878%0.957B*-0.35C-0.947

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.583B+2.90.4B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 22
108.8m300.3%481 (28.9k)403 (24.2k)2.30291218,65994,9492.47636200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10222074825.773%21.78%56102:5058

16% Combat Medic36% Engineer31% Heavy Assault10% Infiltrator6% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 15th, 2013 5:15 AMSep 1st, 2017 2:56 AMFeb 22nd, 2019 2:30 PM (15h) (PST)Feb 21st, 2019 3:05 PM (2d) (PST)Feb 21st, 2019 2:58 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7742175570.8100.3520.1762.6630.0771965

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,42713,02733,400492111160524,186

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4498.6h/187.4d 16,469 47,623 68,745 718.7k 3,533 15,737 20,684 208.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A++
Kills:33,070
Deaths:10,960
KDR:3.017
Accuracy:34.017% A++
HSR:25.126% C+
NC6A GODSAW
B
Kills:11,530
Deaths:4,227
KDR:2.728
Accuracy:30.920% B
HSR:24.926% C
NS-15M1
A
Kills:6,886
Deaths:2,752
KDR:2.502
Accuracy:29.366% A
HSR:24.775% C**
GD-22S
B*
Kills:3,270
Deaths:1,497
KDR:2.184
Accuracy:27.274% B*
HSR:25.168% C*
NC05 Jackhammer
B+
Kills:3,049
Deaths:1,710
KDR:1.783
Accuracy:48.487% B+
HSR:13.841% C
EM1
B**
Kills:2,692
Deaths:1,422
KDR:1.893
Accuracy:26.950% B**
HSR:19.688% C
NC6 Gauss SAW
C++
Kills:2,067
Deaths:1,419
KDR:1.457
Accuracy:20.320% C++
HSR:24.093% C++
MGR-L1 Promise
A++
Kills:1,710
Deaths:523
KDR:3.270
Accuracy:33.012% A++
HSR:32.105% B**
NSX Naginata
B**
Kills:1,660
Deaths:493
KDR:3.367
Accuracy:28.242% B**
HSR:31.868% B+
NC6S Gauss SAW S
B+
Kills:1,411
Deaths:762
KDR:1.852
Accuracy:26.441% B+
HSR:15.734% D*
EM6
A++
Kills:824
Deaths:303
KDR:2.719
Accuracy:30.806% A++
HSR:33.859% A+
Kills:68,169
Deaths (as Heavy Assault):26,068
Deaths (to Heavy Assaults):29,226
KDR:2.61505
Kill Difference:42,101
Playtime:1,388.359 hours
Usage:31%
Score:36.138m
Score/min:434
Accuracy (listed only):30.530%
HSR (listed only):24.653%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
A+
Kills:3,548
Deaths:1,857
KDR:1.911
Accuracy:32.205% A+
HSR:20.350% C+
GD-7F
A++
Kills:3,323
Deaths:1,545
KDR:2.151
Accuracy:32.972% A++
HSR:21.938% B
AF-4 Cyclone
A
Kills:3,261
Deaths:1,476
KDR:2.209
Accuracy:31.726% A
HSR:20.669% C**
Blitz GD-10
B*
Kills:3,010
Deaths:1,493
KDR:2.016
Accuracy:28.947% B*
HSR:18.173% C**
NS-11C
A++
Kills:2,916
Deaths:1,289
KDR:2.262
Accuracy:32.094% A++
HSR:21.159% B+
Razor GD-23
B**
Kills:2,808
Deaths:1,609
KDR:1.745
Accuracy:29.015% B**
HSR:22.721% B+
Tempest
A++
Kills:2,612
Deaths:1,021
KDR:2.558
Accuracy:33.561% A++
HSR:19.832% C+
AC-X11
B*
Kills:2,605
Deaths:1,530
KDR:1.703
Accuracy:29.524% B*
HSR:21.113% C+
AF-4A Bandit
A+
Kills:2,534
Deaths:1,028
KDR:2.465
Accuracy:32.152% A+
HSR:22.178% C+
Gauss Compact S
A+
Kills:2,295
Deaths:1,276
KDR:1.799
Accuracy:30.515% A+
HSR:20.610% B
NS-7 PDW
A++
Kills:1,987
Deaths:827
KDR:2.403
Accuracy:34.039% A++
HSR:18.571% C++
NSX Tanto
B**
Kills:1,619
Deaths:695
KDR:2.330
Accuracy:32.250% B**
HSR:26.992% C**
AF-19 Mercenary
B**
Kills:1,547
Deaths:1,129
KDR:1.370
Accuracy:28.166% B**
HSR:17.970% D
MKV Suppressed
A
Kills:1,340
Deaths:495
KDR:2.707
Accuracy:32.682% A
HSR:20.373% C*
NS Baron G5
B*
Kills:1,324
Deaths:676
KDR:1.959
Accuracy:51.703% B*
HSR:15.408% C*
NSX Tengu
A
Kills:1,196
Deaths:550
KDR:2.175
Accuracy:46.125% A
HSR:19.064% C
MGR-S1 Gladius
A++
Kills:800
Deaths:295
KDR:2.712
Accuracy:35.710% A++
HSR:25.375% B+
Gauss Compact Burst
A
Kills:740
Deaths:315
KDR:2.349
Accuracy:33.775% A
HSR:24.460% C+
AF-57 Piston
B++
Kills:684
Deaths:356
KDR:1.921
Accuracy:47.178% B++
HSR:9.503% D*
GD-66 Claw
B**
Kills:567
Deaths:292
KDR:1.942
Accuracy:70.062% B**
HSR:14.462% C+
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.440% C++
HSR:15.206% C++
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:41,338
Deaths (as Light Assault):20,215
Deaths (to Light Assaults):17,147
KDR:2.04492
Kill Difference:21,123
Playtime:258.280 hours
Usage:6%
Score:5.959m
Score/min:385
Accuracy (listed only):37.346%
HSR (listed only):19.420%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:3,548
Deaths:1,857
KDR:1.911
Accuracy:32.205% A+
HSR:20.350% C+
GD-7F
A++
Kills:3,323
Deaths:1,545
KDR:2.151
Accuracy:32.972% A++
HSR:21.938% B
NS-11C
A++
Kills:2,916
Deaths:1,289
KDR:2.262
Accuracy:32.094% A++
HSR:21.159% B+
Razor GD-23
B**
Kills:2,808
Deaths:1,609
KDR:1.745
Accuracy:29.015% B**
HSR:22.721% B+
AC-X11
B*
Kills:2,605
Deaths:1,530
KDR:1.703
Accuracy:29.524% B*
HSR:21.113% C+
AF-4A Bandit
A+
Kills:2,534
Deaths:1,028
KDR:2.465
Accuracy:32.152% A+
HSR:22.178% C+
Gauss Compact S
A+
Kills:2,295
Deaths:1,276
KDR:1.799
Accuracy:30.515% A+
HSR:20.610% B
Warden
A*
Kills:1,655
Deaths:690
KDR:2.399
Accuracy:38.914% A*
HSR:25.619% C*
NSX Tanto
B**
Kills:1,619
Deaths:695
KDR:2.330
Accuracy:32.250% B**
HSR:26.992% C**
AF-19 Mercenary
B**
Kills:1,547
Deaths:1,129
KDR:1.370
Accuracy:28.166% B**
HSR:17.970% D
NS Baron G5
B*
Kills:1,324
Deaths:676
KDR:1.959
Accuracy:51.703% B*
HSR:15.408% C*
GD Guardian
B*
Kills:1,258
Deaths:473
KDR:2.660
Accuracy:38.632% B*
HSR:30.922% C*
Gauss Compact Burst
A
Kills:740
Deaths:315
KDR:2.349
Accuracy:33.775% A
HSR:24.460% C+
AF-57 Piston
B++
Kills:684
Deaths:356
KDR:1.921
Accuracy:47.178% B++
HSR:9.503% D*
GD-66 Claw
B**
Kills:567
Deaths:292
KDR:1.942
Accuracy:70.062% B**
HSR:14.462% C+
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.440% C++
HSR:15.206% C++
MGR-M1 Bishop
B**
Kills:409
Deaths:177
KDR:2.311
Accuracy:39.584% B**
HSR:34.963% B+
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:30,454
Deaths (as Engineer):15,398
Deaths (to Engineers):17,798
KDR:1.97779
Kill Difference:15,056
Playtime:1,606.961 hours
Usage:36%
Score:34.551m
Score/min:358
Accuracy (listed only):38.664%
HSR (listed only):20.927%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
A+
Kills:8,267
Deaths:3,443
KDR:2.401
Accuracy:32.356% A+
HSR:25.136% B*
NS-11A
A++
Kills:5,239
Deaths:2,028
KDR:2.583
Accuracy:33.730% A++
HSR:26.207% B+
Carnage AR
A++
Kills:3,581
Deaths:1,502
KDR:2.384
Accuracy:34.070% A++
HSR:22.843% C**
NC9 A-Tross
A++
Kills:3,293
Deaths:1,260
KDR:2.613
Accuracy:33.509% A++
HSR:26.177% C**
AF-4 Cyclone
A
Kills:3,261
Deaths:1,476
KDR:2.209
Accuracy:31.726% A
HSR:20.669% C**
Reaper DMR
A++
Kills:3,234
Deaths:1,244
KDR:2.600
Accuracy:34.697% A++
HSR:27.644% B+
Blitz GD-10
B*
Kills:3,010
Deaths:1,493
KDR:2.016
Accuracy:28.947% B*
HSR:18.173% C**
NC1 Gauss Rifle
A*
Kills:2,653
Deaths:1,061
KDR:2.500
Accuracy:32.622% A*
HSR:24.048% B+
Tempest
A++
Kills:2,612
Deaths:1,021
KDR:2.558
Accuracy:33.561% A++
HSR:19.832% C+
NS-7 PDW
A++
Kills:1,987
Deaths:827
KDR:2.403
Accuracy:34.039% A++
HSR:18.571% C++
Gauss Prime
A
Kills:1,507
Deaths:607
KDR:2.483
Accuracy:31.720% A
HSR:25.282% C**
NSX Yumi
B**
Kills:1,363
Deaths:517
KDR:2.636
Accuracy:32.630% B**
HSR:26.779% C++
MKV Suppressed
A
Kills:1,340
Deaths:495
KDR:2.707
Accuracy:32.682% A
HSR:20.373% C*
NS Baron G5
B*
Kills:1,324
Deaths:676
KDR:1.959
Accuracy:51.703% B*
HSR:15.408% C*
NSX Tengu
A
Kills:1,196
Deaths:550
KDR:2.175
Accuracy:46.125% A
HSR:19.064% C
Gauss Rifle S
A++
Kills:1,109
Deaths:433
KDR:2.561
Accuracy:34.135% A++
HSR:25.158% B++
MGR-S1 Gladius
A++
Kills:800
Deaths:295
KDR:2.712
Accuracy:35.710% A++
HSR:25.375% B+
AF-57 Piston
B++
Kills:684
Deaths:356
KDR:1.921
Accuracy:47.178% B++
HSR:9.503% D*
GD-66 Claw
B**
Kills:567
Deaths:292
KDR:1.942
Accuracy:70.062% B**
HSR:14.462% C+
LA39 Bruiser
C++
Kills:559
Deaths:415
KDR:1.347
Accuracy:62.440% C++
HSR:15.206% C++
Gauss Rifle Burst
B**
Kills:407
Deaths:140
KDR:2.907
Accuracy:32.809% B**
HSR:28.010% C++
NS-11P
B+
Kills:103
Deaths:67
KDR:1.537
Accuracy:25.366% B+
HSR:14.563% D
Mauler S6
D
Kills:63
Deaths:46
KDR:1.370
Accuracy:34.777% D
HSR:11.111% D-
Kills:48,159
Deaths (as Combat Medic):20,244
Deaths (to Combat Medics):12,235
KDR:2.37893
Kill Difference:27,915
Playtime:708.064 hours
Usage:16%
Score:21.207m
Score/min:499
Accuracy (listed only):37.678%
HSR (listed only):20.852%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:8,698
Deaths:5,171
KDR:1.682
Accuracy:43.941% B*
HSR:34.180% A++
AF-4 Cyclone
A
Kills:3,261
Deaths:1,476
KDR:2.209
Accuracy:31.726% A
HSR:20.669% C**
Blitz GD-10
B*
Kills:3,010
Deaths:1,493
KDR:2.016
Accuracy:28.947% B*
HSR:18.173% C**
Tempest
A++
Kills:2,612
Deaths:1,021
KDR:2.558
Accuracy:33.561% A++
HSR:19.832% C+
SAS-R
B++
Kills:2,522
Deaths:925
KDR:2.726
Accuracy:43.513% B++
HSR:68.715% C+
NS-7 PDW
A++
Kills:1,987
Deaths:827
KDR:2.403
Accuracy:34.039% A++
HSR:18.571% C++
LA8 Rebel
A++
Kills:1,924
Deaths:881
KDR:2.184
Accuracy:43.118% A++
HSR:25.988% B++
LA3 Desperado
B*
Kills:1,868
Deaths:1,098
KDR:1.701
Accuracy:33.465% B*
HSR:22.752% B+
NS-357 Underboss
B*
Kills:1,824
Deaths:1,027
KDR:1.776
Accuracy:43.279% B*
HSR:24.013% B
NC4 Mag-Shot
A
Kills:1,591
Deaths:1,009
KDR:1.577
Accuracy:35.534% A
HSR:19.987% C++
NS-30 Vandal
A++
Kills:1,473
Deaths:537
KDR:2.743
Accuracy:43.711% A++
HSR:31.636% B+
MKV Suppressed
A
Kills:1,340
Deaths:495
KDR:2.707
Accuracy:32.682% A
HSR:20.373% C*
Impetus
B**
Kills:1,307
Deaths:412
KDR:3.172
Accuracy:41.178% B**
HSR:23.259% D
AF-8 RailJack
B+
Kills:1,272
Deaths:416
KDR:3.058
Accuracy:39.229% B+
HSR:66.667% D-
AF-18 Stalker
A++
Kills:1,216
Deaths:533
KDR:2.281
Accuracy:36.631% A++
HSR:19.819% C+
NSX Tomoe
A+
Kills:1,212
Deaths:407
KDR:2.978
Accuracy:36.621% A+
HSR:41.419% B+
EM4 Longshot
C++
Kills:1,201
Deaths:327
KDR:3.673
Accuracy:40.550% C++
HSR:75.187% C
NSX Tengu
A
Kills:1,196
Deaths:550
KDR:2.175
Accuracy:46.125% A
HSR:19.064% C
AF-6 Shadow
A+
Kills:1,181
Deaths:414
KDR:2.853
Accuracy:44.303% A+
HSR:28.959% C*
NC14 Bolt Driver
A+
Kills:1,166
Deaths:452
KDR:2.580
Accuracy:45.040% A+
HSR:70.069% C-
NS-45 Pilot
A
Kills:1,090
Deaths:660
KDR:1.652
Accuracy:39.342% A
HSR:23.853% C+
The Moonshot
C+
Kills:911
Deaths:265
KDR:3.438
Accuracy:42.566% C+
HSR:77.497% C
MGR-S1 Gladius
A++
Kills:800
Deaths:295
KDR:2.712
Accuracy:35.710% A++
HSR:25.375% B+
The Executive
C-
Kills:479
Deaths:328
KDR:1.460
Accuracy:32.676% C-
HSR:18.163% D
NS-61 Emissary
B+
Kills:401
Deaths:218
KDR:1.839
Accuracy:31.282% B+
HSR:18.205% C**
NC08 Mag-Scatter
B++
Kills:283
Deaths:158
KDR:1.791
Accuracy:60.059% B++
HSR:13.428% C
NS-AM7 Archer
B
Kills:283
Deaths:408
KDR:0.694
Accuracy:61.430% B
HSR:13.428% C-
NS-44L Blackhand
C+
Kills:213
Deaths:123
KDR:1.732
Accuracy:38.992% C
HSR:39.437% C+
NSX Daimyo
B*
Kills:206
Deaths:48
KDR:4.292
Accuracy:45.841% B+
HSR:97.087% B*
LA80
B++
Kills:98
Deaths:26
KDR:3.769
Accuracy:39.040% C
HSR:83.674% B++
Kills:46,625
Deaths (as Infiltrator):22,000
Deaths (to Infiltrators):11,870
KDR:2.11932
Kill Difference:24,625
Playtime:454.998 hours
Usage:10%
Score:9.549m
Score/min:350
Accuracy (listed only):40.138%
HSR (listed only):35.983%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B+
Kills:966
Deaths:360
KDR:2.683
Accuracy:36.682% B+
HSR:11.284% D-
AF-41 Hacksaw
B+
Kills:880
Deaths:264
KDR:3.333
Accuracy:38.585% B+
HSR:13.636% C-
AF-34 Mattock
B
Kills:337
Deaths:78
KDR:4.321
Accuracy:36.570% B
HSR:16.617% C++
AF-34 Mattock
B+
Kills:284
Deaths:78
KDR:3.641
Accuracy:41.159% B+
HSR:17.606% C+
NCM1 Scattercannon
B+
Kills:156
Deaths:93
KDR:1.677
Accuracy:38.002% C++
HSR:17.949% B+
NCM3 Raven
D--
Kills:108
Deaths:119
KDR:0.908
Accuracy:30.488% D--
HSR:0.926% D*
NCM3 Raven
B+
Kills:88
Deaths:75
KDR:1.173
Accuracy:30.915% D--
HSR:3.409% B+
NS-20 Gorgon
B+
Kills:67
Deaths:30
KDR:2.233
Accuracy:26.474% B+
HSR:11.940% D*
NCM1 Scattercannon
B**
Kills:62
Deaths:15
KDR:4.133
Accuracy:45.599% B**
HSR:16.129% C*
NS-20 Gorgon
B+
Kills:58
Deaths:30
KDR:1.933
Accuracy:26.065% B
HSR:22.414% B+
AF-23 Grinder
C+
Kills:56
Deaths:42
KDR:1.333
Accuracy:28.415% D-
HSR:16.071% C+
AF-23 Grinder
D
Kills:54
Deaths:26
KDR:2.077
Accuracy:23.113% D**
HSR:12.963% D
Kills:3,116
Deaths (as MAX Suit):605
Deaths (to MAX Suits):3,786
KDR:5.15041
Kill Difference:2,511
Playtime:55.765 hours
Usage:1%
Score:1.397m
Score/min:418
Accuracy (listed only):33.505%
HSR (listed only):13.412%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B*
Kills:2,508
V. Kills:2,057 122%
Deaths:882
KDR:2.844
Accuracy:35.847% B*
KPH:19.200 B+
VKPH:15.800 B*
Vortek Rotary
B+
Kills:1,659
V. Kills:1,296 128%
Deaths:781
KDR:2.124
Accuracy:34.570% B++
KPH:17.800 C*
VKPH:13.900 B+
M20 Kestrel
C**
Kills:1,102
V. Kills:988 111%
Deaths:368
KDR:2.995
Accuracy:35.744% B*
KPH:20.100 C+
VKPH:18 C**
Breaker Rocket Pods
C+
Kills:1,080
V. Kills:207 N/A
Deaths:92
KDR:11.739
Accuracy:56.157% B*
KPH:80.900 C+
VKPH:15.500 C+
M30 Mustang AH
A+
Kills:728
V. Kills:183 396%
Deaths:178
KDR:4.090
Accuracy:63.385% B**
KPH:39.900 C
VKPH:10 A+
Hornet Missiles
C-
Kills:97
V. Kills:73 131%
Deaths:22
KDR:4.409
Accuracy:54.786% D
KPH:37.300 D
VKPH:28 C-
Kills:7,174 (5,997 + 0)
Deaths:2,323
KDR:3.088
VKDR:2.068
Vehicle Kills:4,804
Kill Difference:4,851
Playtime:312.680 hours
Usage:7%
Score:4.292m
Score/min:229
Piloting Accuracy:63.385%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M**
Kills:2,050
V. Kills:1,823 112%
Deaths:332
KDR:6.175
Accuracy:29.691% D-
KPH:80 M+
VKPH:71.200 M**
CAS30 Tank Buster
B++
Kills:1,536
V. Kills:1,300 118%
Deaths:999
KDR:1.538
Accuracy:51.245% B++
KPH:7.700 C+
VKPH:6.500 C+
AP30 Shredder
C+
Kills:616
V. Kills:343 179%
Deaths:139
KDR:4.432
Accuracy:29.255% C+
KPH:28.400 C+
VKPH:15.800 C
L105 Zephyr
C*
Kills:354
V. Kills:80 437%
Deaths:57
KDR:6.211
Accuracy:45.380% B+
KPH:41.800 C
VKPH:9.500 C*
L-30R Vektor
D
Kills:58
V. Kills:26 215%
Deaths:38
KDR:1.526
Accuracy:36.650% C
KPH:5.500 D
VKPH:2.500 D
Dual-75 Duster
C*
Kills:53
V. Kills:6 N/A
Deaths:7
KDR:7.571
Accuracy:30.703% D--
KPH:57.600 C
VKPH:6.500 C*
Kills:4,667 (1,594 + 3,073)
Deaths:1,572
KDR:2.969
VKDR:2.276
Vehicle Kills:3,578
Kill Difference:3,095
Playtime:267.041 hours
Usage:6%
Score:3.430m
Score/min:214
Piloting Accuracy:36.650%
Gunner Accuracy:30.703%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:183
V. Kills:137 133%
Deaths:48
KDR:3.813
Accuracy:63.179% B*
KPH:31.600 C++
VKPH:23.700 B**
L100 Python HEAT
C--
Kills:103
V. Kills:39 258%
Deaths:20
KDR:5.150
Accuracy:39.500% D*
KPH:22.500 C--
VKPH:8.500 D
Skyguard
A*
Kills:80
V. Kills:41 190%
Deaths:27
KDR:2.963
Accuracy:42.853% A*
KPH:24.900 A+
VKPH:12.800 B**
Kills:366 (366 + 0)
Deaths:95
KDR:3.853
VKDR:2.284
Vehicle Kills:217
Kill Difference:271
Playtime:13.575 hours
Usage:0%
Score:0.338m
Score/min:415
Driving Accuracy:42.853%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:923
V. Kills:586 157%
Deaths:139
KDR:6.640
Accuracy:50.267% C+
KPH:29.600 B++
VKPH:18.800 B*
Enforcer ML85
B**
Kills:291
V. Kills:186 156%
Deaths:38
KDR:7.658
Accuracy:50% B**
KPH:33.100 B**
VKPH:21.100 B++
E540 Halberd
C+
Kills:204
V. Kills:109 185%
Deaths:40
KDR:5.100
Accuracy:46.568% C**
KPH:26.400 C
VKPH:14.100 C+
Titan-150 HEAT
B+
Kills:166
V. Kills:63 259%
Deaths:24
KDR:6.917
Accuracy:51.416% B+
KPH:26.900 B+
VKPH:10.200 C**
M20 Basilisk
C+
Kills:79
V. Kills:38 203%
Deaths:22
KDR:3.591
Accuracy:38.226% B**
KPH:14.500 C-
VKPH:7 C+
Kills:1,663 (1,089 + 574)
Deaths:263
KDR:6.323
VKDR:3.734
Vehicle Kills:982
Kill Difference:1,400
Playtime:59.347 hours
Usage:1%
Score:1.200m
Score/min:337
Driving Accuracy:51.416%
Gunner Accuracy:38.226%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C+
Kills:738
V. Kills:692 106%
Deaths:194
KDR:3.804
Accuracy:59.530% C*
KPH:29.300 C
VKPH:27.500 C+
C85 Canister-H
C++
Kills:358
V. Kills:34 N/A
Deaths:39
KDR:9.179
Accuracy:56.215% B+
KPH:89.200 C
VKPH:8.500 C++
M96 Mjolnir-H
A
Kills:353
V. Kills:223 158%
Deaths:57
KDR:6.193
Accuracy:60.312% A
KPH:62.200 B++
VKPH:39.300 B+
M60-G Bulldog-H
D-
Kills:341
V. Kills:48 N/A
Deaths:55
KDR:6.200
Accuracy:35.656% D-
KPH:26.200 D*
VKPH:3.700 D-
M40 Fury-H
C+
Kills:266
V. Kills:81 324%
Deaths:86
KDR:3.093
Accuracy:44.559% B+
KPH:35.100 D--
VKPH:10.700 C+
E540 Halberd-H
A
Kills:194
V. Kills:128 150%
Deaths:31
KDR:6.258
Accuracy:64.508% B**
KPH:48.300 B
VKPH:31.900 A
M12 Kobalt-H
B
Kills:72
V. Kills: N/A
Deaths:2
KDR:36
Accuracy:19.665% C-
KPH:134.700 B
VKPH:0 F
Kills:2,322 (0 + 2,322)
Deaths:464
KDR:5.004
VKDR:2.599
Vehicle Kills:1,206
Kill Difference:1,858
Playtime:59.988 hours
Usage:1%
Score:1.110m
Score/min:308
Driving Accuracy:N/A%
Gunner Accuracy:19.665%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B**
Kills:108
V. Kills:58 183%
Deaths:15
KDR:7.200
Accuracy:57.538% A*
KPH:25.400 B+
VKPH:13.700 B**
M20 Basilisk
C++
Kills:103
V. Kills:40 251%
Deaths:19
KDR:5.421
Accuracy:49.959% A+
KPH:20.700 C++
VKPH:8 C++
M12 Kobalt
B**
Kills:100
V. Kills:3 N/A
Deaths:6
KDR:16.667
Accuracy:22.587% B**
KPH:71.200 C**
VKPH:2.100 C
M40 Fury
S
Kills:77
V. Kills:30 248%
Deaths:8
KDR:9.625
Accuracy:62.746% M++
KPH:101.200 A++
VKPH:39.400 S
G40-F Ranger
A**
Kills:67
V. Kills:37 176%
Deaths:9
KDR:7.444
Accuracy:50.934% A**
KPH:11.900 C-
VKPH:6.600 D
M40 Fury
C**
Kills:64
V. Kills:17 356%
Deaths:8
KDR:8
Accuracy:55.949% A*
KPH:39.200 C
VKPH:10.400 C**
M60-G Bulldog
C++
Kills:55
V. Kills:18 289%
Deaths:6
KDR:9.167
Accuracy:44.523% B**
KPH:19 D
VKPH:6.200 C++
Kills:574 (0 + 574)
Deaths:71
KDR:8.085
VKDR:2.859
Vehicle Kills:203
Kill Difference:503
Playtime:21.535 hours
Usage:0%
Score:0.368m
Score/min:285
Driving Accuracy:N/A%
Gunner Accuracy:44.523%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:556
V. Kills:287 193%
Deaths:820
KDR:0.678
Accuracy:52.739% B
KPH:7.800 D-
VKPH:4 C--
S12 Renegade
C-
Kills:289
V. Kills:20 N/A
Deaths:199
KDR:1.452
Accuracy:49.062% B++
KPH:15 D*
VKPH:1 C-
Kills:845 (845 + 0)
Deaths:1,019
KDR:0.829
VKDR:0.301
Vehicle Kills:307
Kill Difference:174
Playtime:90.397 hours
Usage:2%
Score:0.262m
Score/min:48
Driving Accuracy:49.062%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:220
V. Kills:12 N/A
Deaths:14
KDR:15.714
Accuracy:41.396% A
KPH:67.600 C+
VKPH:3.700 D
M20 Wyvern
D
Kills:137
V. Kills:122 111%
Deaths:57
KDR:2.404
Accuracy:33.644% C-
KPH:11.700 D--
VKPH:10.400 D
Pelter Rocket Pod
C++
Kills:110
V. Kills:36 297%
Deaths:8
KDR:13.750
Accuracy:46.303% C+
KPH:58.600 C++
VKPH:19.200 C+
Kills:467 (0 + 467)
Deaths:79
KDR:5.911
VKDR:2.152
Vehicle Kills:170
Kill Difference:388
Playtime:16.862 hours
Usage:0%
Score:0.183m
Score/min:181
Piloting Accuracy:N/A%
Gunner Accuracy:46.303%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 33,33033,07010,9603.017B0.7134.017%A++25.126%C+78AN/A249424h8.4B*24.6B*
NC6A GODSAW 11,63311,5304,2272.728C**0.4330.92%B24.926%C75.1B+N/A234153.5h7.6C++24.5B+
NS-44 Commissioner 8,7538,6985,1711.682B++0.6243.941%B*34.18%A++104.7M+N/A34083.1h3B*6.8B*
GR-22 8,3568,2673,4432.401B*0.1032.356%A+25.136%B*61.8A+N/A186133.7h10.3B**31.8B**
NS-15M1 6,9426,8862,7522.502B*0.2029.366%A24.775%C**64.3B*N/A202107.1h10.6B++36B++
NS-11A 5,3085,2392,0282.583B*0.2833.73%A++26.207%B+69.2A++N/A24475.7h10.4B**30.8B**
Carnage AR 3,6303,5811,5022.384B*0.0834.07%A++22.843%C**63A+N/A19456.8h10.7B**31.5B**
19A Fortuna 3,5903,5481,8571.911B+0.3932.205%A+20.35%C+51.6B++N/A17068.8h8.5B*26.5B**
GD-7F 3,3703,3231,5452.151B**0.1532.972%A++21.938%B61.3A+N/A20554.2h10.7B*32.5B*
NC9 A-Tross 3,3353,2931,2602.613A0.3133.509%A++26.177%C**58.7AN/A18156.1h7.6A22.6B**
GD-22S 3,3003,2701,4972.184B+0.1227.274%B*25.168%C*53.4B++N/A18361.2h9.1B*33.4B++
AF-4 Cyclone 3,3103,2611,4762.209B*0.0931.726%A20.669%C**61.2AN/A23553.3h9B*28.4B++
Reaper DMR 3,2793,2341,2442.6B+0.3034.697%A++27.644%B+64.7A+N/A21050h7.5B**21.5B**
NC05 Jackhammer 3,0663,0491,7101.783B+0.5248.487%B+13.841%C67.5B**N/A24645.2h4B*8.3B+
Blitz GD-10 3,0393,0101,4932.016B*0.2928.947%B*18.173%C**56.3AN/A19853.5h13B+44.9B+
NS-11C 2,9672,9161,2892.262A+0.0432.094%A++21.159%B+61.6A++1.1A++17347.3h11.6B++36.2B*
C-4 4,0882,8731,5671.833B0.4724.304%CN/A110.5B++46.7A106826h1.3B+5.4B
Razor GD-23 2,8552,8081,6091.745B**0.5629.015%B**22.721%B+35.5B++N/A12479h10.7B++36.7B+
EM1 2,7162,6921,4221.893B++0.4126.95%B**19.688%C60.8B**N/A20144.3h10.4B+38.7B++
NC1 Gauss Rifle 2,6782,6531,0612.5A0.2032.622%A*24.048%B+57.5A*N/A20246.1h8.7A+26.7A
Tempest 2,6382,6121,0212.558B**0.2633.561%A++19.832%C+65.3B*N/A22640h8.9B++26.6B**
AC-X11 2,6462,6051,5301.703B++0.6029.524%B*21.113%C+35.4B+N/A11373.6h8.9B+30.3B+
AF-4A Bandit 2,5762,5341,0282.465B**0.1632.152%A+22.178%C+57.9B**1A17343.8h9.7B+30.3B++
SAS-R 2,5322,5229252.726C++0.4243.513%B++68.715%C+47.1B+N/A16753.5h2B+4.6B+
M20 Mustang 4,5652,5088822.844B+0.5435.847%B*1.515%C19.2B+15.8B*229130.5h92.7B+258.7B+
Gauss Compact S 2,3212,2951,2761.799B**0.5030.515%A+20.61%B41.1A+N/A13655.8h9.7B+31.7B++
C-4 ARX 2,5632,1036893.052B+0.7528.307%B+N/A172.4B**37.7C*92712.2h1B++3.7B+
NC6 Gauss SAW 2,0942,0671,4191.457B0.8520.32%C++24.093%C++31.2C++N/A16566.2h8.1B++39.9B+
C150 Dalton 3,8732,0503326.175C+3.8729.691%D-N/A80.1M+71.2M**110525.6h2.6B**8.9B++
NS Decimator 3,3621,9961,1411.749B*0.5559.398%C+1.904%C51.6B**35.3A*51238.7h3.9B+6.5B+
NS-7 PDW 2,0051,9878272.403A*0.1034.039%A++18.571%C++66.9A*N/A25229.7h11.7B*34.4B*
LA8 Rebel 1,9401,9248812.184A+0.1243.118%A++25.988%B++127.4S1.1B**37015.1h4.6B**10.6B**
LA3 Desperado 1,8831,8681,0981.701B**0.6033.465%B*22.752%B+99.4M+N/A29118.8h7.1B**21.2B*
NS-357 Underboss 1,8321,8241,0271.776B*0.5343.279%B*24.013%B101.3A*N/A38418h3.5B++8B*
MGR-L1 Promise 1,7371,7105233.27A+0.9733.012%A++32.105%B**85.1A++1.3B**28720.1h10.2B**31B**
NSX Naginata 1,6731,6604933.367A++1.0628.242%B**31.868%B+83.8A++N/A24219.8h9.1B*32.3B++
Vortek Rotary 2,9551,6597812.124C++0.1834.57%B++2.17%C+17.8C*13.9B+20493.2h65B+188B+
Warden 1,6981,6556902.399A+0.1038.914%A*25.619%C*55.7A*1.4A++19629.7h6.2B**16B**
NSX Tanto 1,6351,6196952.329A0.0332.25%B**26.992%C**60.6B**N/A18426.7h11.4B+35.2B+
NC4 Mag-Shot 1,6081,5911,0091.577A0.7335.534%A19.987%C++79.9M++N/A29019.9h6.4B++18.1C++
AF-19 Mercenary 1,5661,5471,1291.37B++0.9328.166%B**17.97%D35.2B**N/A19444h10.3B*36.4B++
CAS30 Tank Buster 2,8361,5369991.538C++0.7651.245%B++1.693%B+7.7C+6.5C+90199.9h71.3C+139.1C++
Gauss Prime 1,5201,5076072.483B++0.1831.72%A25.282%C**51.3B+N/A15629.4h9.5B*30.1B**
NS-30 Vandal 1,4811,4735372.743B++0.4443.711%A++31.636%B+93.2A**N/A24315.8h4.1A9.4B**
NC6S Gauss SAW S 1,4201,4117621.852B+0.4526.441%B+15.734%D*56.4B+N/A16325h9.9B+37.4B+
NSX Yumi 1,3801,3635172.636B*0.3332.63%B**26.779%C++54.7B*N/A13424.9h9.8B*30B*
MKV Suppressed 1,3501,3404952.707A*0.4032.682%A20.373%C*61.5A+N/A31621.8h11.4B+34.8B++
NS Baron G5 1,3431,3246761.959B**0.3451.703%B*15.408%C*62.2A+N/A23621.3h3.7B*7.2C++
Impetus 1,3111,3074123.172B**0.8741.178%B**23.259%D70.6A+N/A21218.5h3.7B**9B*
AF-8 RailJack 1,2831,2724163.058C*0.7639.229%B+66.667%D-31.1B++N/A8340.9h2.3C**5.9B
Bouncing Betty 1,2731,2722315.506B+3.2053.544%B**N/A169.6B**N/A5247.5h1.9C++3.6B*
GD Guardian 1,2771,2584732.66C**0.3638.632%B*30.922%C*51.1C++N/A14324.6h6.4B+16.6B++
AF-18 Stalker 1,2281,2165332.281B*0.0236.631%A++19.819%C+69.9A*N/A28817.4h10.3B*28.2B**
NSX Tomoe 1,2221,2124072.978B**0.6836.621%A+41.419%B+80.3A++N/A24015.1h11.2B*30.7B*
EM4 Longshot 1,2061,2013273.673C*1.3740.55%C++75.187%C46B*N/A13926.1h2B+4.9B+
NSX Tengu 1,2191,1965502.175B*0.1346.125%A19.064%C63.6B**1.2A+16118.8h12.2B+26.5B+
AF-6 Shadow 1,1861,1814142.853B++0.5544.303%A+28.959%C*91.6A*N/A24012.9h4.3B**9.7B**
NC14 Bolt Driver 1,1731,1664522.58B+0.2845.04%A+70.069%C-37.1B**N/A11931.4h1.9B**4.3B**
Gauss Rifle S 1,1281,1094332.561A0.2634.135%A++25.158%B++53.8A+N/A19920.6h8.9B**26B**
M20 Kestrel 2,0901,1023682.995B+0.6935.744%B*1.906%C++20.1C+18C**21154.8h103.2C++288.6B+
Carver 1,1311,09436,8590.03C2.2724.211%C12.523%C--0.8C--N/A21304.4h1.6C+6.6C++
NS-45 Pilot 1,0941,0906601.652B0.6539.342%A23.853%C+118.5A*N/A4229.2h6.5B+16.6B++
Breaker Rocket Pods 1,2871,0809211.739B++9.4456.157%B*1.204%C*81.2C+15.6C+41313.3h10B**17.9B++
Sticky Grenade 9969931993N/A990.7055.237%C**N/A1103.3C**3.3D-37690.9h1.6B++3B+
AF-41 Hacksaw 9759663602.683C++0.3836.682%B+11.284%D-39.1B+N/A15824.7h6.1C**16.6B++
Titan-150 AP 1,5099231396.64C++4.3450.267%C+3.034%C++29.6B++18.8B*35831.2h4.1B+8.1B++
Shrike 1,5949158501.076B++1.2359.298%B3.169%C*30.2B+22.4A+38130.3h5.7B+9.6B+
The Moonshot 9139112653.438C1.1442.566%C+77.497%C46.2CN/A12219.7h1.8C*4.1C**
AF-41 Hacksaw 8928802643.333B1.0338.585%B+13.636%C-46.3B**N/A19319h5.8B+15.1B*
Tank Mine 1,3718252243.683B+1.3844.022%B*N/A131B+86.7B*14566.3h2.3D5.1B++
EM6 8358243032.719B*0.4230.806%A++33.859%A+80.8A++1.1A++35710.2h8.4B**27.4B++
MGR-S1 Gladius 8158002952.712B**0.4135.71%A++25.375%B+69A1.3A++25211.6h8.6B+24.2B++
Hawk GD-68 1,4787588510.891B+1.4172.488%A2.375%C18.1C**17.2A+24241.9h8.4C+11.6B+
Gauss Compact Burst 7507403152.349C*0.0533.775%A24.46%C+60.2B*N/A16412.3h10.1B+30B+
Enforcer ML65-H 1,4307381943.804C+1.5059.53%C*1.355%C-29.3C27.5C+36025.2h15.4C*25.9B
M30 Mustang AH 9117281784.09C+1.7963.385%B**1.099%C39.8C10A+24218.3h9.9C+15.5C*
AF-57 Piston 6936843561.921B++0.3847.178%B++9.503%D*76A++1B+3079h4.1B+8.7B+
Auraxium Mag-Cutter 67565123,6580.028C+2.2723.381%C7.834%C**0.7CN/A2906.6h2.1C++8.9C*
AP30 Shredder 9596161394.432C+2.1329.255%C+1.786%C28.4C+15.8C36021.7h53B++181.2B++
GD-66 Claw 5725672921.942B+0.3670.062%B**14.462%C+81A++N/A3317h2B*2.8B++
LA39 Bruiser 5625594151.347C*0.9662.44%C++15.206%C++45.8C**N/A16812.2h2.3B3.7B
M40 Fury-F 8435568200.678C-1.6252.739%BN/A7.8D-4C--4971.1h15.9C-30.2C+
MANA Anti-Vehicle Turret 8535142132.413C**0.1163.573%C+N/A5140B3390B+29890100.1h6.7U10.6B**
The Executive 4844793281.46C++0.8432.676%C-18.163%D62.2C**N/A1967.7h5.8B*17.7B+
MGR-M1 Bishop 4164091772.311B+0.0139.584%B**34.963%B+44.5B++N/A1479.2h4.7B**12B*
Gauss Rifle Burst 4114071402.907B+0.6032.809%B**28.01%C++49C**N/A2048.3h9.6B++29.3B*
NS-61 Emissary 4074012181.839A+0.4631.282%B+18.205%C**77.1M1.2A2545.2h10B++32.1B*
Anti-Vehicle Grenade 4763621362N/A359.7055.215%B+N/A517.1B++162.9B*56080.7h3.8B**6.9B*
C85 Canister-H 392358399.179C+6.8856.215%B+14.246%B*89.5C8.5C++3474h6.1C**10.9B+
MANA Anti-Personnel Turret 3593571163.078N/A0.7824.225%UN/A3570U20U8187000.1h18.2T*75.3T*
L105 Zephyr 434354576.211C3.9145.38%B+N/A41.6C9.4C++2558.5h6.5C+14.4C**
M96 Mjolnir-H 576353576.193B*3.8960.312%AN/A61.9B+39.1B+5195.7h38.1C++63.2B+
M60-G Bulldog-H 389341556.2C-3.9035.656%D-N/A26.2D*3.7D-9313h5.4C++15.1C+
AF-34 Mattock 338337784.321B+2.0236.57%B16.617%C++55.2B++N/A2076.1h4.4B*12B*
Enforcer ML85 477291387.658B++5.3650%B**1.718%C33.1B**21.1B++3988.8h10.5B++21.1B**
S12 Renegade 3092891991.452C0.8549.062%B++6.228%B15D*1C-4619.3h3.8C7.7C**
AF-34 Mattock 288284783.641C*1.3441.159%B+17.606%C+45.8C**N/A1856.2h6B14.5B+
NC08 Mag-Scatter 2862831581.791B0.5160.059%B++13.428%C80.9A**N/A2753.5h3.6B+6B++
NS-AM7 Archer 4072834080.694B+1.6161.43%B13.428%C-3.3D-1.4D-2886h16.4B+26.7B+
M40 Fury-H 347266863.093D0.7944.559%B+N/A35D--10.7C+2237.6h15.5F-34.7D*
CAS 14-E 2322201415.714C+13.4141.396%A2.727%B*66.7C+3.6D2193.3h28.4C++68.5B+
NS-44L Blackhand 2132131231.732B+0.5738.992%C39.437%C+64.5A**N/A2043.3h3.1B**7.8B+
NSX Daimyo 206206484.292C**1.9945.841%B+97.087%B*50.2C+N/A1534.1h2.5C++5.4B+
E540 Halberd 313204405.1C2.8046.568%C**1.961%D26.5C14.2C+2547.7h5.9C+12.6C**
Hunter QCX 2572002600.769C++1.5326.256%D--13%D-13.8C+3.9C*9414.5h7.7C+29.5C
E540 Halberd-H 322194316.258C+3.9664.508%B**N/A48.5B+32A5024h6.2C++9.6B+
NSX Masamune 287188932.022A++0.2863.797%B++1.064%D47B**24.8B**3814h8.1B+12.7B++
L100 Python AP 320183483.813C+1.5163.179%B*2.732%C+31.6C++23.6B**4665.8h5.9C*9.3B+
Titan-150 HEAT 229166246.917B+4.6151.416%B+1.205%D--26.8B+10.2C**4416.2h4B++7.9B*
NCM1 Scattercannon 157156931.677C+0.6338.002%C++17.949%B+30.6B+N/A2105.1h6.2B++16.3B+
Rocklet Rifle 2971541151.339A0.9654.848%C**N/A40.5B**37.6B**6913.8h29.1B++53.1B++
Frag Grenade 1551541154N/A151.7051.989%B*N/A513.3C++3.3D-37140.3h3.6C**7B+
M20 Wyvern 259137572.404C-0.1033.644%C-4.38%C++11.7D--10.4D14511.7h108.7D-323.2D-
AF-22 Crow 218132532.491S0.1970.547%B+2.273%C+55A++35.8B**5202.4h4.6A+6.5A+
NSX Amaterasu 1401316,0680.022C--2.2813.265%D--9.924%C--0.6CN/A2234.8h5.2C++39.2C
NS Campion 1331304,3490.03C2.2726.201%C1.538%D*0.8CN/A2170.9h2.2C++8.5C*
NC15 Phoenix 2791221320.924C+1.3850.704%CN/A12.8C+16.5B+2639.5h10.6C+21C+
Spear Anti-Vehicle Phalanx Turret 192112215.333C3.0352.948%B**2.679%D50.9B*36.4A+8012.2h7.9C**14.8B++
Mag-Cutter 11411115,4980.007C-2.3023.606%C3.604%C-0.2C-N/A1634.4h3.1C13.1C+
Pelter Rocket Pod 146110813.75B+11.4546.303%C+N/A57.9C++18.9C+3401.9h23.9C+51.6C+
M20 Basilisk 166108157.2A*4.9057.538%A*4.63%C-25.7B+13.8B**2964.2h98.5C++171.1B*
NCM3 Raven 1631081190.908C++1.3930.488%D--N/A9.4C++4.8C-8711.5h18.8B**61.7B+
M20 Basilisk 143103195.421A3.1249.959%A+3.884%D20.6C+8C++2905h83.2B+166.6B*
NS-11P 103103671.537B0.7725.366%B+14.563%D29.4C++N/A1673.5h12.3B++48.4B++
L100 Python HEAT 142103205.15C+2.8539.5%D*2.913%C*22.4D8.5D2874.6h4.6B++11.7C++
M12 Kobalt 103100616.667B14.3622.587%B**18%C+71.4C**2.1C3111.4h16.4B++72.7B++
LA80 9898263.769C++1.4739.04%C83.674%B++51.6B+N/A1521.9h1.9B+4.9B
Hornet Missiles 17097224.409C+2.1154.786%D1.031%D37.3D28.1C-4392.6h10.7C++19.5C+
NCM3 Raven 14788751.173B+1.1330.915%D--3.409%B+10.9C*7.3B+1458.1h20B*64.8B
Skyguard 12180272.963C++0.6642.853%A*1.25%D25A+12.8B**5063.2h100.1B+233.7B**
M20 Basilisk 11779223.591C**1.2938.226%B**2.532%D*14.6C-7C+1175.4h85.7C+224.3B+
M40 Fury 1077789.625B+7.3262.746%M++1.299%D96.3A++37.5S10000.8h18.2D29B+
M12 Kobalt-H 7272236B**33.7019.665%C-9.722%D**144B+N/A3300.5h11.3B++57.3B+
Hyena Missile Launcher 12367441.523C++0.7841.149%B**N/A23.1B+19.3B**5782.9h31.2B++75.9B*
NS-20 Gorgon 6767302.233A+0.0726.474%B+11.94%D*31.9A*N/A1082.1h21.2B+80.2B*
G40-F Ranger 1046797.444M**5.1450.934%A**N/A12C-6.6D1625.6h105.4B+206.9B*
M40 Fury 816488B5.7055.949%A*3.125%A+40C+10.6B4491.6h21.2D*38C*
Mauler S6 6363461.37B+0.9334.777%D11.111%D-20.3CN/A5513.1h4B*11.4B
NCM1 Scattercannon 6362154.133B++1.8345.599%B**16.129%C*77.5M1.3A*4200.8h5.1B+11.2B*
NS-20 Gorgon 5958301.933B**0.3726.065%B22.414%B+27.6AN/A1142.1h24.6B+94.3B++
L-30R Vektor 8458381.526C0.7836.65%C1.724%C5.5D2.5D4710.5h80.3C++219.2C++
AF-23 Grinder 5856421.333C0.9728.415%D-16.071%C+20D-N/A1392.8h6.9C+24.4C-
M60-G Bulldog 735569.167A+6.8644.523%B**1.818%D19D6.2C++2042.9h8.1C+18.1B+
AF-23 Grinder 5554262.077C+0.2323.113%D**12.963%D28.4C+N/A2301.9h4.6B**19.9C++
Dual-75 Duster 595377.571C5.2730.703%D--N/A58.9C6.7C*4780.9h5.4B17.5C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4912,9966.8h
Restoration Kit1271,3101.8h
Nano-Armor Kit9251,716,358132.9h
Decoy Grenade0580h
Anti-Vehicle MANA Turret272,9303.5h
Spawn Beacon413,4403.4h
Nanite Revive Grenade01,9130.5h
Medical Kit2,25115,88325.3h
Medical Applicator1,645570,47044h
Nanite Healing Grenade03480.1h
Spitfire Auto-Turret393,4313.9h
Deconstruction Tool01,3410.2h
Rampart Wall1530.7h
Recon Detection Device323,0785.1h
Ammunition Package8410,5074.9h
Anti-Infantry MANA Turret159951.6h
IPC Targeting Dart01080.2h
WLT-Howler Mining Laser59,1512.8h
Nano-Repair Grenade03290.1h
Hardlight Barrier63070.5h
Shield Recharging Field1236,8493h
Smoke Grenade05640.2h
M20 Drake0810.1h

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