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Primarch kev7fear[1FR] kev7fear
VS BR 96

KDR: 1.08

Score: 79.4m

Last Seen: Aug 20th, 2019 7:36 PM
- OFFLINE - 17.8 hour(s)

Prestige 1, Battle Rank 96 - Vanu Sovereignty on Miller - Outfit Leader of 1FR[1FR] 1FR
VS outfit on Miller

Members: 86
Level Progress (to 97): 25%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-7 PDW C-4 Supernova FPC H-V45 C150 Dalton NS-11P Proximity Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $206,415 MLG Score: 165
Fun Score: N/A
Cheeseburgers Flipped: 759TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.675%20.733%44944117038,6541.015790.06

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.489%0.102C+-0.028C+-1.2D*HEAD ++ (~9.9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.50.149C++13.80.037C+49.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.103%1.269%41312111,103324512760.33980386%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.506%-0.342C--0.289C-0.823

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
180.5-0.123C+61.6-0.166C119

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.712%1.834%142712073,817393424100.970013158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.702%0.097C+-0.466D0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.508B+80.363C**11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.492%1.262%3171112036,181337844041.82978140%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.073%1.237B**-0.785D-0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.744B++15.10.621B+15.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.578%74.017%317312111,2975710100.227106

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.5%0.741B++0.463B+0.571

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.38C**2.50.231C++3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.707%17.262%317312112,8852711351.06418

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.255%0.347C**0.516B+0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.404B3.60.261C*4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1FR[1FR] 1FR
VS outfit on Miller

Members: 86
79.4m494.2%386 (23.2k)318 (19.1k)1.0762584,64978,6521.290696 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214276917.968%13.639%24503:1035

20% Combat Medic33% Engineer23% Heavy Assault6% Infiltrator16% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 9th, 2013 4:01 PMFeb 16th, 2013 1:22 AMAug 21st, 2019 10:28 AM (22h) (PST)Aug 20th, 2019 5:25 PM (2d) (PST)Aug 20th, 2019 3:36 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4682042640.3390.3150.0461.9790.061165

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,09212,21315,87920193119419,086

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4159.1h/173.3d 16,859 11,545 29,343 493.8k 6,006 12,356 15,280 116.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:4,350
Deaths:3,884
KDR:1.120
Accuracy:21.719% D--
HSR:24.690% D-
Orion VS54
C+
Kills:1,621
Deaths:1,865
KDR:0.869
Accuracy:19.864% C
HSR:24.553% C+
NS-15MP
D-
Kills:1,565
Deaths:1,393
KDR:1.123
Accuracy:21.003% D**
HSR:21.853% D-
SVA-88
D
Kills:1,354
Deaths:1,397
KDR:0.969
Accuracy:19.814% D
HSR:19.498% D
Pulsar LSW
D
Kills:1,265
Deaths:1,317
KDR:0.961
Accuracy:19.743% D
HSR:19.368% D
NS-15M AE
C
Kills:1,158
Deaths:1,262
KDR:0.918
Accuracy:20.180% D--
HSR:24.698% C
NS-15M1
C**
Kills:1,156
Deaths:1,283
KDR:0.901
Accuracy:18.327% D-
HSR:24.914% C**
NS-15M2
C
Kills:1,155
Deaths:1,276
KDR:0.905
Accuracy:19.168% D-
HSR:23.290% C
NSX-P Naginata
D
Kills:471
Deaths:319
KDR:1.476
Accuracy:19.397% D
HSR:22.081% D-
VE-H Maw
B+
Kills:219
Deaths:173
KDR:1.266
Accuracy:20.811% D-
HSR:31.507% B+
Kills:14,314
Deaths (as Heavy Assault):14,169
Deaths (to Heavy Assaults):21,137
KDR:1.01023
Kill Difference:145
Playtime:946.728 hours
Usage:23%
Score:14.290m
Score/min:252
Accuracy (listed only):20.003%
HSR (listed only):23.645%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C+
Kills:1,247
Deaths:1,257
KDR:0.992
Accuracy:22.652% C
HSR:19.968% C+
Solstice SF
B+
Kills:1,234
Deaths:1,644
KDR:0.751
Accuracy:23.281% C+
HSR:19.611% B+
Pulsar C
C--
Kills:1,233
Deaths:1,528
KDR:0.807
Accuracy:21.264% D
HSR:20.438% C--
Serpent VE92
C++
Kills:1,200
Deaths:1,454
KDR:0.825
Accuracy:21.322% C--
HSR:20.750% C++
NS-11CP
C-
Kills:1,181
Deaths:1,326
KDR:0.891
Accuracy:22.912% D*
HSR:20.745% C-
Phobos VX86
C*
Kills:1,176
Deaths:1,413
KDR:0.832
Accuracy:57.365% C+
HSR:17.517% C*
Pandora VX25
C++
Kills:1,163
Deaths:1,290
KDR:0.902
Accuracy:38.612% C+
HSR:15.563% C++
NS Baron G5AE
C++
Kills:1,156
Deaths:1,468
KDR:0.787
Accuracy:40.487% D
HSR:15.917% C++
NS-11C
D
Kills:1,145
Deaths:1,696
KDR:0.675
Accuracy:21.034% D
HSR:15.808% D
Deimos VA29
B+
Kills:546
Deaths:652
KDR:0.837
Accuracy:56.210% C
HSR:20.330% B+
NS Baron G5
C*
Kills:447
Deaths:664
KDR:0.673
Accuracy:30.362% D*
HSR:15.436% C*
Eclipse VE3A
C+
Kills:317
Deaths:383
KDR:0.828
Accuracy:23.385% D
HSR:19.243% C+
NSX-P Tanto
B+
Kills:272
Deaths:204
KDR:1.333
Accuracy:20.495% D--
HSR:28.309% B+
Eidolon VE33
C+
Kills:197
Deaths:192
KDR:1.026
Accuracy:27.842% C+
HSR:22.335% C-
Zenith VX-5
C*
Kills:197
Deaths:327
KDR:0.602
Accuracy:20.516% D--
HSR:22.843% C*
NSX Tanto
C--
Kills:77
Deaths:102
KDR:0.755
Accuracy:23.176% D
HSR:22.078% C--
Solstice Burst
A
Kills:77
Deaths:78
KDR:0.987
Accuracy:18.241% F
HSR:33.766% A
Kills:12,865
Deaths (as Engineer):15,678
Deaths (to Engineers):15,761
KDR:0.82058
Kill Difference:2,813
Playtime:1,367.886 hours
Usage:33%
Score:33.756m
Score/min:411
Accuracy (listed only):28.774%
HSR (listed only):20.627%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C
Kills:2,145
Deaths:3,107
KDR:0.690
Accuracy:23.418% C
HSR:12.727% D-
Eridani SX5
C--
Kills:1,263
Deaths:1,546
KDR:0.817
Accuracy:20.958% D--
HSR:16.390% C--
VX6-7
C+
Kills:1,247
Deaths:1,257
KDR:0.992
Accuracy:22.652% C
HSR:19.968% C+
Solstice SF
B+
Kills:1,234
Deaths:1,644
KDR:0.751
Accuracy:23.281% C+
HSR:19.611% B+
Pulsar C
C--
Kills:1,233
Deaths:1,528
KDR:0.807
Accuracy:21.264% D
HSR:20.438% C--
Serpent VE92
C++
Kills:1,200
Deaths:1,454
KDR:0.825
Accuracy:21.322% C--
HSR:20.750% C++
NS-11CP
C-
Kills:1,181
Deaths:1,326
KDR:0.891
Accuracy:22.912% D*
HSR:20.745% C-
Phobos VX86
C*
Kills:1,176
Deaths:1,413
KDR:0.832
Accuracy:57.365% C+
HSR:17.517% C*
Pandora VX25
C++
Kills:1,163
Deaths:1,290
KDR:0.902
Accuracy:38.612% C+
HSR:15.563% C++
NS Baron G5AE
C++
Kills:1,156
Deaths:1,468
KDR:0.787
Accuracy:40.487% D
HSR:15.917% C++
Sirius SX12
C-
Kills:1,147
Deaths:1,510
KDR:0.760
Accuracy:21.235% D
HSR:15.519% C-
NS-11C
D
Kills:1,145
Deaths:1,696
KDR:0.675
Accuracy:21.034% D
HSR:15.808% D
MKV Suppressed
C-
Kills:1,138
Deaths:1,416
KDR:0.804
Accuracy:21.678% D-
HSR:16.608% C-
Skorpios
C--
Kills:620
Deaths:713
KDR:0.870
Accuracy:22.601% D*
HSR:18.226% C--
Deimos VA29
B+
Kills:546
Deaths:652
KDR:0.837
Accuracy:56.210% C
HSR:20.330% B+
NS Baron G5
C*
Kills:447
Deaths:664
KDR:0.673
Accuracy:30.362% D*
HSR:15.436% C*
Eclipse VE3A
C+
Kills:317
Deaths:383
KDR:0.828
Accuracy:23.385% D
HSR:19.243% C+
NSX-P Tanto
B+
Kills:272
Deaths:204
KDR:1.333
Accuracy:20.495% D--
HSR:28.309% B+
VE-S Canis
C+
Kills:230
Deaths:187
KDR:1.230
Accuracy:25.226% C
HSR:20.435% C+
NSX-P Tengu
C
Kills:222
Deaths:179
KDR:1.240
Accuracy:32.999% C
HSR:17.568% D
Zenith VX-5
C*
Kills:197
Deaths:327
KDR:0.602
Accuracy:20.516% D--
HSR:22.843% C*
PS1-AV Suppressor
C+
Kills:162
Deaths:146
KDR:1.110
Accuracy:19.867% F-
HSR:22.222% C+
NSX Tanto
C--
Kills:77
Deaths:102
KDR:0.755
Accuracy:23.176% D
HSR:22.078% C--
Solstice Burst
A
Kills:77
Deaths:78
KDR:0.987
Accuracy:18.241% F
HSR:33.766% A
NSX Tengu
C
Kills:52
Deaths:62
KDR:0.839
Accuracy:30.134% D--
HSR:19.231% C
Kills:19,647
Deaths (as Light Assault):24,352
Deaths (to Light Assaults):13,865
KDR:0.80679
Kill Difference:4,705
Playtime:683.130 hours
Usage:16%
Score:11.940m
Score/min:291
Accuracy (listed only):27.177%
HSR (listed only):19.490%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C
Kills:2,145
Deaths:3,107
KDR:0.690
Accuracy:23.418% C
HSR:12.727% D-
H-V45
C
Kills:1,884
Deaths:1,965
KDR:0.959
Accuracy:22.206% C
HSR:18.896% C
NS-11P
C+
Kills:1,685
Deaths:1,663
KDR:1.013
Accuracy:22.376% C+
HSR:19.525% C+
Terminus VX-9
D
Kills:1,308
Deaths:1,569
KDR:0.834
Accuracy:22.775% D
HSR:20.566% D
Eridani SX5
C--
Kills:1,263
Deaths:1,546
KDR:0.817
Accuracy:20.958% D--
HSR:16.390% C--
CME
C-
Kills:1,225
Deaths:1,402
KDR:0.874
Accuracy:23.363% D
HSR:19.592% C-
Equinox VE2
C+
Kills:1,205
Deaths:1,432
KDR:0.841
Accuracy:22.149% D
HSR:20.166% C+
Phobos VX86
C*
Kills:1,176
Deaths:1,413
KDR:0.832
Accuracy:57.365% C+
HSR:17.517% C*
Pandora VX25
C++
Kills:1,163
Deaths:1,290
KDR:0.902
Accuracy:38.612% C+
HSR:15.563% C++
NS Baron G5AE
C++
Kills:1,156
Deaths:1,468
KDR:0.787
Accuracy:40.487% D
HSR:15.917% C++
NS-11A
D
Kills:1,152
Deaths:1,529
KDR:0.753
Accuracy:20.563% D
HSR:16.059% D-
Sirius SX12
C-
Kills:1,147
Deaths:1,510
KDR:0.760
Accuracy:21.235% D
HSR:15.519% C-
MKV Suppressed
C-
Kills:1,138
Deaths:1,416
KDR:0.804
Accuracy:21.678% D-
HSR:16.608% C-
Skorpios
C--
Kills:620
Deaths:713
KDR:0.870
Accuracy:22.601% D*
HSR:18.226% C--
Deimos VA29
B+
Kills:546
Deaths:652
KDR:0.837
Accuracy:56.210% C
HSR:20.330% B+
NS Baron G5
C*
Kills:447
Deaths:664
KDR:0.673
Accuracy:30.362% D*
HSR:15.436% C*
VE-S Canis
C+
Kills:230
Deaths:187
KDR:1.230
Accuracy:25.226% C
HSR:20.435% C+
NSX-P Tengu
C
Kills:222
Deaths:179
KDR:1.240
Accuracy:32.999% C
HSR:17.568% D
Darkstar
D--
Kills:188
Deaths:202
KDR:0.931
Accuracy:22.671% D--
HSR:15.426% D*
Pulsar VS1
D*
Kills:182
Deaths:131
KDR:1.389
Accuracy:17.972% D*
HSR:12.088% D*
PS1-AV Suppressor
C+
Kills:162
Deaths:146
KDR:1.110
Accuracy:19.867% F-
HSR:22.222% C+
Corvus VA55
C-
Kills:122
Deaths:227
KDR:0.537
Accuracy:21.984% C-
HSR:14.754% D*
NSX Tengu
C
Kills:52
Deaths:62
KDR:0.839
Accuracy:30.134% D--
HSR:19.231% C
Kills:20,418
Deaths (as Combat Medic):24,473
Deaths (to Combat Medics):7,716
KDR:0.83431
Kill Difference:4,055
Playtime:811.805 hours
Usage:20%
Score:13.422m
Score/min:276
Accuracy (listed only):27.705%
HSR (listed only):17.424%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C
Kills:2,145
Deaths:3,107
KDR:0.690
Accuracy:23.418% C
HSR:12.727% D-
Eridani SX5
C--
Kills:1,263
Deaths:1,546
KDR:0.817
Accuracy:20.958% D--
HSR:16.390% C--
Sirius SX12
C-
Kills:1,147
Deaths:1,510
KDR:0.760
Accuracy:21.235% D
HSR:15.519% C-
MKV Suppressed
C-
Kills:1,138
Deaths:1,416
KDR:0.804
Accuracy:21.678% D-
HSR:16.608% C-
Parallax VX3
B++
Kills:869
Deaths:546
KDR:1.592
Accuracy:43.393% B++
HSR:80.783% B+
NS-30 Vandal
C++
Kills:745
Deaths:584
KDR:1.276
Accuracy:27.365% D-
HSR:27.248% C++
Phantom VA23
B
Kills:658
Deaths:487
KDR:1.351
Accuracy:30.374% D
HSR:32.979% B
NS-44 Commissioner
B+
Kills:653
Deaths:1,125
KDR:0.580
Accuracy:26.591% D*
HSR:25.421% B+
Skorpios
C--
Kills:620
Deaths:713
KDR:0.870
Accuracy:22.601% D*
HSR:18.226% C--
Artemis VX26
C-
Kills:393
Deaths:406
KDR:0.968
Accuracy:22.890% D-
HSR:20.102% C-
NS-61 Emissary
C+
Kills:392
Deaths:505
KDR:0.776
Accuracy:28.233% C+
HSR:15.306% C
Ghost
D-
Kills:266
Deaths:229
KDR:1.162
Accuracy:33.601% D-
HSR:56.391% D*
VE-S Canis
C+
Kills:230
Deaths:187
KDR:1.230
Accuracy:25.226% C
HSR:20.435% C+
NSX-P Tengu
C
Kills:222
Deaths:179
KDR:1.240
Accuracy:32.999% C
HSR:17.568% D
PS1-AV Suppressor
C+
Kills:162
Deaths:146
KDR:1.110
Accuracy:19.867% F-
HSR:22.222% C+
XM98
C+
Kills:162
Deaths:106
KDR:1.528
Accuracy:36.742% C+
HSR:66.667% D-
NS-357 Underboss
C
Kills:126
Deaths:195
KDR:0.646
Accuracy:23.323% F
HSR:19.048% C
NS-44L Blackhand
B
Kills:111
Deaths:124
KDR:0.895
Accuracy:35.118% D
HSR:45.946% B
Nyx VX31
B+
Kills:74
Deaths:137
KDR:0.540
Accuracy:27.879% D--
HSR:33.784% B+
NS-AM7 Archer
B**
Kills:65
Deaths:199
KDR:0.327
Accuracy:63.158% B+
HSR:26.154% B**
NSX Tengu
C
Kills:52
Deaths:62
KDR:0.839
Accuracy:30.134% D--
HSR:19.231% C
Kills:11,493
Deaths (as Infiltrator):13,509
Deaths (to Infiltrators):12,567
KDR:0.85077
Kill Difference:2,016
Playtime:240.360 hours
Usage:6%
Score:3.477m
Score/min:241
Accuracy (listed only):29.371%
HSR (listed only):28.988%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B
Kills:1,409
Deaths:573
KDR:2.459
Accuracy:19.020% B
HSR:18.950% C+
Cosmos VM3
B
Kills:1,388
Deaths:578
KDR:2.401
Accuracy:18.701% B
HSR:19.885% C++
Blueshift VM5
C++
Kills:269
Deaths:186
KDR:1.446
Accuracy:18.375% C
HSR:21.933% C++
Blueshift VM5
C
Kills:268
Deaths:185
KDR:1.449
Accuracy:17.916% C
HSR:19.403% C
Comet VM2
A*
Kills:181
Deaths:242
KDR:0.748
Accuracy:46.144% B
HSR:8.840% A*
Comet VM2
C**
Kills:138
Deaths:154
KDR:0.896
Accuracy:47.938% C**
HSR:2.899% D
Quasar VM1
C+
Kills:125
Deaths:106
KDR:1.179
Accuracy:15.098% C+
HSR:17.600% C
NS-10 Burster
B**
Kills:79
Deaths:110
KDR:0.718
Accuracy:37.703% B**
HSR:5.063% C
NS-10 Burster
A
Kills:69
Deaths:110
KDR:0.627
Accuracy:37.781% A
HSR:5.797% C
Kills:3,926
Deaths (as MAX Suit):1,122
Deaths (to MAX Suits):4,299
KDR:3.49911
Kill Difference:2,804
Playtime:95.039 hours
Usage:2%
Score:2.495m
Score/min:438
Accuracy (listed only):28.742%
HSR (listed only):13.374%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A*
Kills:453
V. Kills:139 324%
Deaths:27
KDR:16.778
Accuracy:46.145% D
KPH:133.500 B**
VKPH:41 A*
Light PPA
C+
Kills:444
V. Kills:38 N/A
Deaths:140
KDR:3.171
Accuracy:39.021% C
KPH:40.500 C+
VKPH:3.500 C+
Saron Laser Cannon
C--
Kills:206
V. Kills:257 80%
Deaths:460
KDR:0.448
Accuracy:32.123% C++
KPH:4.800 D-
VKPH:6 C--
Maelstrom Turbo Laser
D
Kills:179
V. Kills:205 87%
Deaths:412
KDR:0.434
Accuracy:27.985% C--
KPH:4.300 D-
VKPH:4.900 D
Coyote Missiles
C-
Kills:103
V. Kills:118 87%
Deaths:78
KDR:1.321
Accuracy:55.789% C**
KPH:13.700 D
VKPH:15.600 C-
Kills:1,385 (829 + 0)
Deaths:1,117
KDR:1.240
VKDR:0.678
Vehicle Kills:757
Kill Difference:268
Playtime:106.465 hours
Usage:3%
Score:1.508m
Score/min:236
Piloting Accuracy:27.985%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,714
V. Kills:1,277 134%
Deaths:509
KDR:3.367
Accuracy:41.068% C**
KPH:6,170,400 U
VKPH:4,597,200 U
CAS30 Tank Buster
D
Kills:707
V. Kills:625 113%
Deaths:989
KDR:0.715
Accuracy:36.223% D-
KPH:4.600 D
VKPH:4.100 D
L105 Zephyr
U
Kills:262
V. Kills:26 N/A
Deaths:61
KDR:4.295
Accuracy:38.610% C--
KPH:943,200 U
VKPH:93,600 U
AP30 Shredder
U
Kills:185
V. Kills:179 103%
Deaths:112
KDR:1.652
Accuracy:24.350% D**
KPH:666,000 U
VKPH:644,400 U
Kills:2,868 (707 + 2,161)
Deaths:1,671
KDR:1.716
VKDR:1.261
Vehicle Kills:2,107
Kill Difference:1,197
Playtime:152.929 hours
Usage:4%
Score:3.518m
Score/min:383
Piloting Accuracy:36.223%
Gunner Accuracy:24.350%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:247
V. Kills:176 140%
Deaths:47
KDR:5.255
Accuracy:57.516% C++
KPH:27.600 C
VKPH:19.600 C*
L100 Python HESH
C-
Kills:212
V. Kills:39 N/A
Deaths:29
KDR:7.310
Accuracy:54.368% B++
KPH:35.300 D
VKPH:6.500 C-
Skyguard
D
Kills:87
V. Kills:80 107%
Deaths:41
KDR:2.122
Accuracy:31.277% B
KPH:8 D--
VKPH:7.400 D
L100 Python HEAT
C+
Kills:79
V. Kills:46 168%
Deaths:32
KDR:2.469
Accuracy:56.807% B+
KPH:18.800 D-
VKPH:11 C+
Kills:625 (625 + 0)
Deaths:149
KDR:4.195
VKDR:2.289
Vehicle Kills:341
Kill Difference:476
Playtime:30.039 hours
Usage:1%
Score:0.590m
Score/min:327
Driving Accuracy:56.807%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:2,037
V. Kills:1,634 125%
Deaths:592
KDR:3.441
Accuracy:56.443% B
KPH:20.100 C--
VKPH:16.200 C++
E540 Halberd
C*
Kills:1,381
V. Kills:1,203 115%
Deaths:300
KDR:4.603
Accuracy:57.490% A
KPH:20.400 D--
VKPH:17.700 C*
Saron HRB
B
Kills:1,238
V. Kills:1,218 102%
Deaths:319
KDR:3.881
Accuracy:44.874% C++
KPH:19.100 D
VKPH:18.800 B
Supernova PC
C+
Kills:1,052
V. Kills:406 258%
Deaths:230
KDR:4.574
Accuracy:49.099% C+
KPH:20.500 C+
VKPH:7.900 C+
Proton II PPA
C*
Kills:399
V. Kills:23 N/A
Deaths:30
KDR:13.300
Accuracy:25.349% C*
KPH:61.600 C*
VKPH:3.600 C+
Supernova VPC
C
Kills:103
V. Kills:16 N/A
Deaths:6
KDR:17.167
Accuracy:45.974% C--
KPH:36.700 C
VKPH:5.700 C--
Kills:6,210 (3,192 + 3,018)
Deaths:1,477
KDR:4.204
VKDR:3.047
Vehicle Kills:4,500
Kill Difference:4,733
Playtime:294.344 hours
Usage:7%
Score:8.259m
Score/min:468
Driving Accuracy:45.974%
Gunner Accuracy:25.349%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:422
V. Kills:33 N/A
Deaths:52
KDR:8.115
Accuracy:42.891% B+
KPH:65.200 C--
VKPH:5.100 C
E540 Halberd-H
C+
Kills:196
V. Kills:83 233%
Deaths:53
KDR:3.698
Accuracy:56.280% C+
KPH:20.400 D*
VKPH:8.600 F
Aphelion VEX-4H
C-
Kills:99
V. Kills:103 95%
Deaths:54
KDR:1.833
Accuracy:51.955% B++
KPH:20.900 D--
VKPH:21.800 C-
M40 Fury-H
C
Kills:57
V. Kills:11 N/A
Deaths:13
KDR:4.385
Accuracy:38.421% C
KPH:65.700 C--
VKPH:12.700 C
Kills:774 (0 + 774)
Deaths:172
KDR:4.500
VKDR:1.337
Vehicle Kills:230
Kill Difference:602
Playtime:21.704 hours
Usage:1%
Score:0.354m
Score/min:272
Driving Accuracy:N/A%
Gunner Accuracy:38.421%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:198
V. Kills:76 257%
Deaths:49
KDR:4.041
Accuracy:42.284% B++
KPH:27.100 D
VKPH:10.400 C*
M40 Fury
C+
Kills:108
V. Kills:39 270%
Deaths:29
KDR:3.724
Accuracy:42.765% B++
KPH:31.400 D-
VKPH:11.300 C+
M60-G Bulldog
D
Kills:96
V. Kills:26 356%
Deaths:34
KDR:2.824
Accuracy:35.323% C++
KPH:11.600 D--
VKPH:3.200 D
M20 Basilisk
D--
Kills:74
V. Kills:54 135%
Deaths:43
KDR:1.721
Accuracy:66.621% M++
KPH:5.800 D*
VKPH:4.200 D--
Kills:476 (0 + 476)
Deaths:155
KDR:3.071
VKDR:1.258
Vehicle Kills:195
Kill Difference:321
Playtime:31.803 hours
Usage:1%
Score:0.467m
Score/min:245
Driving Accuracy:N/A%
Gunner Accuracy:66.621%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:60
V. Kills:6 N/A
Deaths:7
KDR:8.571
Accuracy:26.710% D--
KPH:44.400 D
VKPH:4.400 D
Kills:60 (0 + 60)
Deaths:7
KDR:8.571
VKDR:0.857
Vehicle Kills:6
Kill Difference:53
Playtime:1.351 hours
Usage:0%
Score:0.019m
Score/min:236
Piloting Accuracy:N/A%
Gunner Accuracy:26.710%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 4,4384,3503,8841.12C--0.0421.719%D--24.69%D-25.9D*N/A92167.9h14.6F-67.4F
NS-7 PDW 2,1642,1453,1070.69C0.3923.418%C12.727%D-10.2D-N/A45210.4h16.7C71.4C+
C-4 2,8602,0961,5601.344C+0.2721.922%DN/A63.5C23.2C71333h1.6C+7.2C
Supernova FPC 3,6712,0375923.441C2.3656.443%B1.865%C20.1C--16.2C++620101.1h5.1C*9.1B
H-V45 1,9171,8841,9650.959C+0.1222.206%C18.896%C22.7CN/A8183h14.1C+63.4C+
C150 Dalton 2,9911,7145093.367C2.2941.068%C**N/A17140U12770U206168900.1h4.5C+11C*
NS-11P 1,7111,6851,6631.013C+0.0622.376%C+19.525%C+26.1C+N/A7464.6h14.5C+64.9C++
Proximity Mine 1,6391,6368671.887D0.8139.377%CN/A121.2C+N/A42613.5h1.4A+3.5B*
Orion VS54 1,6631,6211,8650.869C0.2119.864%C24.553%C+24.6CN/A14965.9h13.7C+69C+
NS-15MP 1,5841,5651,3931.123C--0.0521.003%D**21.853%D-24.5D*N/A6863.9h14.6F69.6D**
Frag Grenade 1,5461,53011530N/A1,528.9241.702%C--N/A402.6C4.2C--16813.8h3.9C+9.3C+
Cosmos VM3 1,4191,4095732.459B+1.3819.02%B18.95%C+36BN/A15839.1h15.1C79.4C++
Cosmos VM3 1,3991,3885782.401C**1.3218.701%B19.885%C++35.3C**N/A15339.3h15.3C82C*
E540 Halberd 2,5841,3813004.603C3.5357.49%A1.81%C20.4D--17.7C*45267.8h6.4C11.1B+
SVA-88 1,3711,3541,3970.969C0.1119.814%D19.498%D27DN/A9350.2h13.2C66.7C
Terminus VX-9 1,3331,3081,5690.834C0.2422.775%D20.566%D23.5DN/A8655.7h13.9C-60.9C
Pulsar LSW 1,2811,2651,3170.961C-0.1219.743%D19.368%D26.7DN/A9147.4h14C-70.8C
Eridani SX5 1,2841,2631,5460.817C0.2620.958%D--16.39%C--22C--N/A9857.3h13.1C+62.3C
Lasher X2 1,2961,2591,8780.67C0.4125.686%C+3.813%C+20.7C--N/A9060.9h20.9C+81.2C++
VX6-7 1,2631,2471,2570.992C+0.0822.652%C19.968%C+26.3CN/A8847.4h12.6C++55.5C++
Saron HRB 2,4561,2383193.881C2.8044.874%C++N/A19.1D18.8B45164.9h21.2C*47.3B+
Solstice SF 1,2601,2341,6440.751C0.3323.281%C+19.611%B+18.6C+N/A5566.5h13.1C+56.2C++
Pulsar C 1,2551,2331,5280.807C0.2721.264%D20.438%C--22.6CN/A8754.6h11.6C*54.8C+
CME 1,2551,2251,4020.874C-0.2023.363%D19.592%C-20.9DN/A5658.7h15.7C--67.4C-
Equinox VE2 1,2301,2051,4320.841C0.2422.149%D20.166%C+15D-N/A4180.1h13.1C+59.3C+
Serpent VE92 1,2181,2001,4540.825C+0.2521.322%C--20.75%C++21.9CN/A11254.8h13.1C++61.6C+
NS Decimator-G 1,4661,1941,0831.102C0.0357.349%D2.596%C++29.6D-6.7D--15640.4h3.4B+6C**
NS-11CP 1,2001,1811,3260.891D0.1922.912%D*20.745%C-21.8D-N/A6054.2h16.1D*70.2D*
Phobos VX86 1,1841,1761,4130.832C0.2457.365%C+17.517%C*23.3DN/A9050.5h2.8C-4.8C+
Pandora VX25 1,1731,1631,2900.902C0.1738.612%C+15.563%C++29.4CN/A12539.5h4.6C+11.9C++
NS-15M AE 1,1691,1581,2620.918C-0.1620.18%D--24.698%C22D--N/A6752.7h14.5D-71.7D
NS-15M1 1,1671,1561,2830.901C0.1818.327%D-24.914%C**23.8DN/A9548.6h12.7C++69.4C+
NS Baron G5AE 1,1701,1561,4680.787C--0.2940.487%D15.917%C++20.9DN/A5555.2h6D**14.9C+
NS-15M2 1,1671,1551,2760.905C0.1719.168%D-23.29%C28.2C--N/A9941h12.6C++65.6C+
NS-11A 1,1721,1521,5290.753C0.3220.563%D16.059%D-18DN/A7464.1h15C73C
Sirius SX12 1,1721,1471,5100.76C0.3221.235%D15.519%C-15.4DN/A7074.7h15.2C++71.8C+
NS-11C 1,1671,1451,6960.675C0.4021.034%D15.808%D18.8CN/A7261h14.8C++70.6C+
S1 1,8221,1381,1530.987B+0.0957.537%C+1.582%D33.3B+20B**26234.2h4.5B**7.8B*
MKV Suppressed 1,1711,1381,4160.804C0.2721.678%D-16.608%C-24.2CN/A10747.1h13.4B62C+
Supernova PC 1,4581,0522304.574C+3.5049.099%C+1.521%D20.5C+7.9C+22451.2h3.8B*7.8B*
Nemesis VSH9 1,9251,0118361.209B**0.1366.975%B+N/A28.2B+25.5B++23635.9h4.4A++6.6A++
NS Decimator 1,4719821,5000.655C-0.4261.196%C+2.24%C++25.6D12.7C25938.4h4.9C+8C++
C-4 ARX 1,1309515151.847C+0.7724.461%DN/A92.3C-17.4D--51410.3h1.2C++5C+
Parallax VX3 8708695461.592C0.5243.393%B++80.783%B+21.6CN/A8840.3h2.3C+5.2B
NS Decimator-B 1,2258611,1840.727D0.3562.937%C+2.207%C+28.8D12.2C--18829.9h4.8D7.7C--
Sticky Grenade 8268151815N/A813.9248.798%C-N/A740.9C-10C25301.1h2.4C+4.9C+
NS-30 Vandal 7607455841.276C0.2027.365%D-27.248%C++25DN/A7329.8h7.7D*28.1D--
CAS30 Tank Buster 1,3327079890.715C0.3636.223%D-N/A4.6D4.1D117152.9h45.9B+126.7C*
Phantom VA23 6686584871.351C0.2730.374%D32.979%B26.9DN/A9724.5h5.7D-18.7D
NS-44 Commissioner 6656531,1250.58C0.5026.591%D*25.421%B+17.7DN/A8936.8h4.2C+15.9D
Skorpios 6306207130.87C0.2122.601%D*18.226%C--29.1DN/A11421.3h13.6D--60.1D*
Tank Mine 9905523601.533C--0.4636.516%C*N/A71.7D56.9C+12087.7h2C+5.5B+
Deimos VA29 5625466520.837C0.2456.21%C20.33%B+22.8DN/A10324h3.2D*5.7C--
NSX-P Naginata 4844713191.476C++0.4019.397%D22.081%D-37.4C1C+12112.6h14.6C75.1C
Anti-Vehicle Grenade 5444591459N/A457.9236.465%FN/A163.9D--30.4D-9202.8h8.1D--22.1F
Dual Photon Pods 5924532716.778A+15.7046.145%D1.104%C133.2B**40.9A++16893.4h20.1B43.5C*
NS Baron G5 4554476640.673C--0.4030.362%D*15.436%C*16.6D-N/A7127h5.3C17.5C+
Light PPA 4824441403.171C+2.0939.021%C1.577%B+40.4C+3.5C+24011h15C+38.4C++
M60-A Bulldog 551423845.036C-3.9643.786%C+N/A19.1D5.8B+18022.2h7.5D17.1C
Proton II PPA-H 455422528.115C7.0442.891%B+N/A64.9C--5.1C2286.5h12C27.9C*
Proton II PPA 4223993013.3C+12.2225.349%C*1.003%D--61.4C++3.5C+3696.5h7.1B*28.1B*
Artemis VX26 4033934060.968C0.1122.89%D-20.102%C-27.1CN/A11014.5h13.9C--60.6D
NS-61 Emissary 4003925050.776C+0.3028.233%C+15.306%C24.8C+N/A8215.8h15.7C+55.7C++
The Kraken 5263833021.268C0.1963.522%C**1.305%D37.5C14C25010.2h4.5C7C+
Eclipse VE3A 3253173830.828C0.2523.385%D19.243%C+23.7DN/A8313.4h14.9D63.7D
NSX-P Tanto 2872722041.333B+0.2620.495%D--28.309%B+26.4C+1.5A++7110.3h16.3C+79.8C
Blueshift VM5 2762691861.446C0.3718.375%C21.933%C++28.6CN/A1519.4h19.7D--107.3C
Blueshift VM5 2752681851.449C0.3717.916%C19.403%C28.8CN/A1569.3h19.3D-108C
Ghost 2732662291.162C-0.0933.601%D-56.391%D*20.2DN/A13413.2h2.8D8.4D
Spear Anti-Vehicle Phalanx Turret 404264455.867C+4.7945.115%C+3.409%C34.3C18.2C4637.7h8.5C*18.8B
L105 Zephyr 288262614.295C--3.2238.61%C--N/A2620U260U11742100.1h5.4B++14B+
L100 Python AP 423247475.255C++4.1857.516%C++2.429%C+27.4C19.6C*4409h7.2C12.6C+
Force-Blade 31024424,9050.01C1.0729.152%C+N/A0.2C--N/A11146h4.2D--14.4C
VE-S Canis 2372301871.23C++0.1525.226%C20.435%C+26.4C-N/A1058.7h12.3C++48.6C++
NSX-P Tengu 2282221791.24C**0.1632.999%C17.568%D49.3B+1.3B+1104.5h13.6C++41.3C++
VE-H Maw 2212191731.266C0.1920.811%D-31.507%B+25.8DN/A1258.5h12.3C59.2C
The Slasher 23321932,2580.007D-1.0714.667%D**N/A0.2C-N/A11201.8h2.2C++15.2C
L100 Python HESH 251212297.31C6.2354.368%B++N/A35.3D6.5C-2416h3.9C+7.2C++
Saron Laser Cannon 4632064600.448C0.6332.123%C++N/A4.8D-6C--18442.6h253.2D*788.2D--
M60-A Bulldog 229201712.831C-1.7531.148%D1.493%C+2010U280U19490500.1h5.9C++18.8C+
M40 Fury 274198494.041C2.9642.284%B++1.515%C27.1D10.4C*4067.3h22D-52C
Eidolon VE33 2081971921.026C+0.0527.842%C+22.335%C-19.7C1.1B**11810h9.5C+34C*
Zenith VX-5 2011973270.602D0.4720.516%D--22.843%C*7.8D--N/A5325.4h16.5D-80.5D-
E540 Halberd-H 279196533.698C2.6256.28%C+8.163%S20.4D*8.6F2469.6h6C++10.6C*
Darkstar 1951882020.931C--0.1522.671%D--15.426%D*21.1D--N/A758.9h16.6D**73.4D*
AP30 Shredder 3641851121.652C--0.5824.35%D**N/A1850U1790U26456300.1h82.4B338.4C
Pulsar VS1 1831821311.389B+0.3117.972%D*12.088%D*8.2D--N/A12322.1h14C**78C
Comet VM2 2381812420.748C+0.3346.144%B8.84%A*9.9C3.1C--15318.3h25.2C+54.7C++
Maelstrom Turbo Laser 3841794120.434C-0.6427.985%C--N/A4.3D-4.9D14742h163.6D584.6D
PS1-AV Suppressor 1641621461.11C0.0319.867%F-22.222%C+36C-N/A864.5h15.1D76.2F
XM98 1641621061.528C0.4536.742%C+66.667%D-14.5DN/A7311.2h3.1D8.5C
Comet VM2 2051381540.896C+0.1847.938%C**2.899%D11.2C+5.4C**17812.3h27.2C++56.7C**
NS-357 Underboss 1271261950.646C0.4323.323%F19.048%C19.1DN/A976.6h4.7C20.1D*
Quasar VM1 1281251061.179C0.1015.098%C+17.6%C18.9CN/A1906.6h15.7C+104C++
Corvus VA55 1221222270.537D0.5421.984%C-14.754%D*16.3DN/A1367.5h14.3D65C
M60-A Bulldog 133114205.7C-4.6242.279%C-1.754%C-16.3D-2.7C-2127h7C16.5C
NS-44L Blackhand 1121111240.895C0.1835.118%D45.946%B20.9CN/A1295.3h5C14.1C
M40 Fury 147108293.724C--2.6542.765%B++N/A31.8D-11.5C+6443.4h21.6D-50.4C
Coyote Missiles 221103781.321C--0.2455.789%C**N/A13.7D15.7C-3667.5h61.5D-110.3C-
Supernova VPC 119103617.167B+16.0945.974%C--1.942%B+36.8C5.7C--4212.8h3.4C+7.5C+
Aphelion VEX-4H 20299541.833C0.7651.955%B++1.01%D*21.1D--21.9C-3594.7h82.3D158.4C+
M60-G Bulldog 12296342.824C-1.7535.323%C++2.083%C--11.7D--3.2D1488.2h9.7D27.6C+
Skyguard 16787412.122C1.0531.277%B4.598%A*8D--7.3D24410.9h144.9C-463.4C+
Hunter QCX 137803960.202D0.8741.624%C+3.75%D**4.4D--3.1C+6718.1h25.6F61.6D*
L100 Python HEAT 12579322.469C--1.3956.807%B+2.532%C+18.8D-11C+4264.2h7C12.4C++
NS-10 Burster 138791100.718C--0.3637.703%B**5.063%C5C3.7C+11315.8h166.1C440.5B+
NSX Tanto 78771020.755C0.3223.176%D22.078%C--14.5DN/A1205.3h17.6C-75.8C
Solstice Burst 8377780.987C0.0918.241%F33.766%A20.3D1.6A++1283.8h16D87.9D*
M20 Basilisk 12874431.721D0.6466.621%M++4.054%D5.8D*4.2D--10712.8h453.1T*680.1F**
Nyx VX31 78741370.54D-0.5427.879%D--33.784%B+13.7D--N/A935.4h8.2F29.6D**
MANA Anti-Vehicle Turret 148691240.556D0.5251.069%C-7.246%A++690C790C+4900200.1h14.2F-27.8D*
NS-10 Burster 113691100.627C--0.4537.781%A5.797%C4.4D2.8C--10815.8h187.7D--496.7C++
NS-AM7 Archer 95651990.327C0.7563.158%B+26.154%B**5.5C2.5C+6211.9h38.6D*61.1D--
Hades VSH4 153633600.175D-0.9075.82%B**N/A6.6C9.4C+1949.6h17.6F**23.2F-
MANA Anti-Personnel Turret 6660242.5N/A1.4223.792%UN/A600U60U4093800.1h36.2T*152.1T*
CAS 14-E 666078.571C7.4926.71%D--N/A42.9D4.3D2361.4h30.7C*114.8C+
M40 Fury-H 6857134.385D3.3138.421%CN/A63.3D12.2C4170.9h9.1C+23.6C+
Rocklet Rifle 10953850.624C+0.4548.5%C--N/A18.3D19.3C-4272.9h41.5C85.5C
NSX Tengu 5252620.839C0.2430.134%D--19.231%C21.7DN/A1562.4h18.7D--61.9D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon934,0985.6h
Anti-Vehicle MANA Turret434522.5h
Nano-Armor Kit1,6891,619,767187.5h
Nanite Revive Grenade04,7091.3h
Medical Applicator1,805501,24055.4h
Spitfire Auto-Turret261,4611.7h
Motion Spotter274,8732.7h
Shield Recharging Field151,1740.5h
Recon Detection Device188001.4h
Ammunition Package475,8703.4h
Medical Kit6506,77628.7h
Anti-Infantry MANA Turret41230.3h
Snowman Soldier71220.2h
Nano-Repair Grenade02600.1h
Dual-75 Duster0650.1h

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