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Paragon Chosen kszyhokiller[KOTV] kszyhokiller
VS BR 199

KDR: 1.38

Score: 106.9m

Last Seen: Jul 17th, 2019 1:02 PM
- OFFLINE - 9.5 hour(s)

Prestige 1, Battle Rank 100 (199 total) - Vanu Sovereignty on Miller - Outfit Member of Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 106
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Frag Grenade C-4 ARX Betelgeuse 54-A Aphelion VEX-4H VE-S Canis Phaseshift VX-S Serpent VE92 Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $547,938 MLG Score: 438
Fun Score: N/A
Cheeseburgers Flipped: 1772TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.489%18.886%50056115879,5241.000450.384

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.584%1.039B**-0.3C-1.235D*HEAD + (~5.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.60.388C**12.10.154C++33.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.476%1.423%172512094,988349024241.42882206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.643%-0.303C-0.153C-0.45

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
150.20.069C+51.80.023C+98.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.814%2.626%112812065,637683623630.824605238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.503%-0.211C0.042C+-0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.208C++11.90.052C+18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.935%3.089%1951611987,834561332511.39544241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.623%0.348C**-0.335C-0.707

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
510.574B+20.40.49B+30.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.331%77.42%1958120611,9538040301.48669

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.621%0.954B*0.67B+0.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.431B2.30.268C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.111%13.09%195612087,0135143571.36334

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.937%0.712B++-0.305C0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.486B+3.40.301C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 106
106.9m227.3%317 (19k)223 (13.4k)1.38441210,351151,9431.56449199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214834525.228%14.504%36603:09103

11% Combat Medic26% Engineer16% Heavy Assault22% Infiltrator19% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 8th, 2013 8:56 PMSep 4th, 2015 3:09 PMJul 17th, 2019 8:41 AM (2d) (PST)Jul 17th, 2019 9:27 AM (2d) (PST)Jul 17th, 2019 9:02 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4861783080.4390.3170.0641.1160.052438

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,14010,70418,4362619467313,389

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7982.7h/332.6d 27,363 30,510 59,335 534.5k 5,692 21,666 24,800 232.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:6,657
Deaths:5,605
KDR:1.188
Accuracy:22.210% D--
HSR:19.979% D**
Orion VS54
D
Kills:1,936
Deaths:2,367
KDR:0.818
Accuracy:18.060% D
HSR:14.256% D**
NSX Naginata
C+
Kills:1,228
Deaths:1,157
KDR:1.061
Accuracy:21.357% C+
HSR:26.629% C+
NS-15M2
B++
Kills:1,211
Deaths:1,061
KDR:1.141
Accuracy:27.421% B++
HSR:17.341% D--
Flare VE6
C--
Kills:1,209
Deaths:982
KDR:1.231
Accuracy:19.671% C--
HSR:15.716% D*
NS-15M1
B+
Kills:1,209
Deaths:1,012
KDR:1.195
Accuracy:25.889% B+
HSR:16.129% D-
VE-H Maw
C*
Kills:1,190
Deaths:1,149
KDR:1.036
Accuracy:24.598% C+
HSR:28.319% C*
Ursa
C++
Kills:1,167
Deaths:1,221
KDR:0.956
Accuracy:23.052% C++
HSR:18.595% D-
NSX-P Naginata
C+
Kills:1,165
Deaths:1,118
KDR:1.042
Accuracy:21.907% C+
HSR:25.322% C-
SVA-88
C+
Kills:1,161
Deaths:1,247
KDR:0.931
Accuracy:22.680% C+
HSR:17.571% D--
Pulsar LSW
C++
Kills:1,161
Deaths:1,435
KDR:0.809
Accuracy:23.692% C++
HSR:19.122% D
VX29 Polaris
C--
Kills:1,160
Deaths:1,318
KDR:0.880
Accuracy:20.712% C--
HSR:17.500% D
Kills:20,454
Deaths (as Heavy Assault):19,672
Deaths (to Heavy Assaults):32,747
KDR:1.03975
Kill Difference:782
Playtime:1,300.978 hours
Usage:16%
Score:16.670m
Score/min:214
Accuracy (listed only):22.604%
HSR (listed only):19.706%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C**
Kills:3,025
Deaths:3,221
KDR:0.939
Accuracy:25.251% C**
HSR:20.727% C++
Eclipse VE3A
C+
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.867% C+
HSR:13.322% D*
VE-LR Obelisk
B++
Kills:1,212
Deaths:480
KDR:2.525
Accuracy:36.897% B++
HSR:29.290% C
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Solstice SF
C**
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% C**
HSR:13.831% C--
Solstice Burst
B
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% B
HSR:24.979% C++
The Little Helper
C+
Kills:1,176
Deaths:1,490
KDR:0.789
Accuracy:35.711% D*
HSR:15.221% C+
Solstice VE3
C++
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C++
HSR:13.737% D--
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D-
NSX-P Tanto
B++
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% B++
HSR:18.954% D--
Zenith VX-5
C--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% C--
HSR:13.476% D**
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
NSX Tanto
C
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% C
HSR:19.447% D-
NS-11C
B*
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% B*
HSR:13.397% D--
Pulsar C
C++
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C++
HSR:22.126% C+
Eidolon VE33
C++
Kills:1,156
Deaths:1,067
KDR:1.083
Accuracy:28.725% C++
HSR:23.010% C
VX6-7
C+
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C+
HSR:18.253% C-
Revenant
A+
Kills:1,154
Deaths:327
KDR:3.529
Accuracy:34.556% C*
HSR:41.248% A+
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
VE-C Horizon
C+
Kills:425
Deaths:510
KDR:0.833
Accuracy:33.362% C+
HSR:22.588% C+
Kills:28,573
Deaths (as Engineer):29,237
Deaths (to Engineers):30,299
KDR:0.97729
Kill Difference:664
Playtime:2,105.449 hours
Usage:26%
Score:35.883m
Score/min:284
Accuracy (listed only):36.181%
HSR (listed only):17.940%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B+
Kills:5,362
Deaths:6,253
KDR:0.858
Accuracy:29.496% B+
HSR:15.796% C--
Serpent VE92
C**
Kills:3,025
Deaths:3,221
KDR:0.939
Accuracy:25.251% C**
HSR:20.727% C++
NS-7 PDW
B*
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.575% B*
HSR:9.440% D**
Eclipse VE3A
C+
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.867% C+
HSR:13.322% D*
Skorpios
B+
Kills:1,214
Deaths:1,309
KDR:0.927
Accuracy:29.515% B+
HSR:17.298% D
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Solstice SF
C**
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% C**
HSR:13.831% C--
NSX-P Tengu
C++
Kills:1,182
Deaths:2,008
KDR:0.589
Accuracy:36.461% C++
HSR:15.736% D-
Solstice Burst
B
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% B
HSR:24.979% C++
The Little Helper
C+
Kills:1,176
Deaths:1,490
KDR:0.789
Accuracy:35.711% D*
HSR:15.221% C+
Solstice VE3
C++
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C++
HSR:13.737% D--
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D-
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
NSX-P Tanto
B++
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% B++
HSR:18.954% D--
Zenith VX-5
C--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% C--
HSR:13.476% D**
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
NSX Tanto
C
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% C
HSR:19.447% D-
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D--
NS-11C
B*
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% B*
HSR:13.397% D--
Pulsar C
C++
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C++
HSR:22.126% C+
VX6-7
C+
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C+
HSR:18.253% C-
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
VE-C Horizon
C+
Kills:425
Deaths:510
KDR:0.833
Accuracy:33.362% C+
HSR:22.588% C+
Kills:39,729
Deaths (as Light Assault):44,349
Deaths (to Light Assaults):27,585
KDR:0.89583
Kill Difference:4,620
Playtime:1,528.752 hours
Usage:19%
Score:18.544m
Score/min:202
Accuracy (listed only):35.136%
HSR (listed only):15.435%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B+
Kills:5,362
Deaths:6,253
KDR:0.858
Accuracy:29.496% B+
HSR:15.796% C--
NS-7 PDW
B*
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.575% B*
HSR:9.440% D**
Darkstar
D
Kills:1,579
Deaths:2,300
KDR:0.687
Accuracy:23.713% D
HSR:12.920% F
Equinox VE2 Burst
C--
Kills:1,232
Deaths:1,617
KDR:0.762
Accuracy:24.675% C--
HSR:22.727% D
Skorpios
B+
Kills:1,214
Deaths:1,309
KDR:0.927
Accuracy:29.515% B+
HSR:17.298% D
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Terminus VX-9
C
Kills:1,196
Deaths:1,123
KDR:1.065
Accuracy:24.523% C
HSR:20.987% D
NSX-P Tengu
C++
Kills:1,182
Deaths:2,008
KDR:0.589
Accuracy:36.461% C++
HSR:15.736% D-
The Little Helper
C+
Kills:1,176
Deaths:1,490
KDR:0.789
Accuracy:35.711% D*
HSR:15.221% C+
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D-
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
H-V45
B+
Kills:1,164
Deaths:795
KDR:1.464
Accuracy:26.444% B+
HSR:14.863% D-
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
NS-11P
B**
Kills:1,158
Deaths:1,275
KDR:0.908
Accuracy:27.667% B**
HSR:18.480% C+
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D--
NSX Yumi
B*
Kills:1,156
Deaths:1,117
KDR:1.035
Accuracy:30.771% B*
HSR:18.512% D
Pulsar VS1
B++
Kills:1,155
Deaths:1,064
KDR:1.086
Accuracy:26.911% B++
HSR:16.277% D
Equinox VE2
B+
Kills:1,153
Deaths:1,154
KDR:0.999
Accuracy:28.018% B+
HSR:13.357% D--
NS-11A
B**
Kills:1,152
Deaths:857
KDR:1.344
Accuracy:29.329% B**
HSR:17.274% D
Corvus VA55
B++
Kills:1,151
Deaths:1,240
KDR:0.928
Accuracy:27.802% B++
HSR:17.029% D-
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
CME
C+
Kills:1,142
Deaths:1,679
KDR:0.680
Accuracy:25.373% C+
HSR:15.937% D--
Kills:37,253
Deaths (as Combat Medic):40,726
Deaths (to Combat Medics):16,690
KDR:0.91472
Kill Difference:3,473
Playtime:854.939 hours
Usage:11%
Score:10.735m
Score/min:209
Accuracy (listed only):35.606%
HSR (listed only):15.026%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B+
Kills:5,362
Deaths:6,253
KDR:0.858
Accuracy:29.496% B+
HSR:15.796% C--
Phaseshift VX-S
A+
Kills:3,705
Deaths:648
KDR:5.718
Accuracy:46.507% A+
HSR:87.261% B*
NS-7 PDW
B*
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.575% B*
HSR:9.440% D**
NS-61 Emissary
B+
Kills:1,287
Deaths:1,815
KDR:0.709
Accuracy:32.067% B+
HSR:12.587% D
Parsec VX3-A
B+
Kills:1,256
Deaths:330
KDR:3.806
Accuracy:45.491% B+
HSR:76.592% C
Skorpios
B+
Kills:1,214
Deaths:1,309
KDR:0.927
Accuracy:29.515% B+
HSR:17.298% D
NS-44 Commissioner
B*
Kills:1,197
Deaths:1,579
KDR:0.758
Accuracy:42.787% B*
HSR:14.703% D--
V10
B
Kills:1,190
Deaths:309
KDR:3.851
Accuracy:41.972% C*
HSR:80.420% B
NS CandyCannon 3000
B**
Kills:1,185
Deaths:3,132
KDR:0.378
Accuracy:47.208% B**
HSR:37.890% C++
NSX-P Tengu
C++
Kills:1,182
Deaths:2,008
KDR:0.589
Accuracy:36.461% C++
HSR:15.736% D-
NS-45 Pilot
B*
Kills:1,172
Deaths:1,363
KDR:0.860
Accuracy:36.742% B*
HSR:15.614% D*
NSX Daimyo
C+
Kills:1,170
Deaths:555
KDR:2.108
Accuracy:37.517% D
HSR:93.333% C+
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Cerberus
A
Kills:1,169
Deaths:1,198
KDR:0.976
Accuracy:40.231% A
HSR:22.755% C+
Spiker
B**
Kills:1,168
Deaths:1,548
KDR:0.755
Accuracy:36.997% B**
HSR:21.832% C++
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
Ghost
B+
Kills:1,164
Deaths:671
KDR:1.735
Accuracy:42.302% B+
HSR:68.643% C+
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
NS-357 Underboss
C+
Kills:1,160
Deaths:1,665
KDR:0.697
Accuracy:36.351% C+
HSR:11.466% D*
Phantom VA23
B++
Kills:1,159
Deaths:554
KDR:2.092
Accuracy:39.786% B++
HSR:24.418% D
XM98
B**
Kills:1,159
Deaths:711
KDR:1.630
Accuracy:44.634% B**
HSR:72.649% C
Artemis VX26
B
Kills:1,158
Deaths:909
KDR:1.274
Accuracy:28.949% B
HSR:18.998% D
VA39 Spectre
B
Kills:1,158
Deaths:482
KDR:2.402
Accuracy:32.888% C++
HSR:42.401% B
Manticore SX40
A
Kills:1,157
Deaths:1,452
KDR:0.797
Accuracy:37.470% A
HSR:22.040% C+
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D--
NS-30 Vandal
B+
Kills:1,155
Deaths:788
KDR:1.466
Accuracy:33.446% C++
HSR:30.563% B+
Beamer VS3
A
Kills:1,155
Deaths:1,386
KDR:0.833
Accuracy:35.287% A
HSR:17.316% D
Nyx VX31
C++
Kills:1,154
Deaths:606
KDR:1.904
Accuracy:34.610% C++
HSR:28.596% C+
The Immortal
C++
Kills:1,152
Deaths:1,929
KDR:0.597
Accuracy:35.780% C++
HSR:19.358% D--
NS-44L Blackhand
B**
Kills:1,152
Deaths:1,006
KDR:1.145
Accuracy:49.948% B**
HSR:44.965% C*
Parallax VX3
A+
Kills:1,151
Deaths:488
KDR:2.359
Accuracy:49.233% A+
HSR:76.282% C+
NSX Tomoe
B+
Kills:1,137
Deaths:1,009
KDR:1.127
Accuracy:31.132% B+
HSR:23.483% D*
NS-AM7 Archer
C
Kills:670
Deaths:1,713
KDR:0.391
Accuracy:55.859% C
HSR:9.552% D-
Soldier Soaker
A
Kills:225
Deaths:284
KDR:0.792
Accuracy:46.024% A
HSR:12% C
NS Patriot Flare Gun
U
Kills:222
Deaths:491
KDR:0.452
Accuracy:22.721% C*
HSR:0% U
Ectoblaster
B**
Kills:96
Deaths:166
KDR:0.578
Accuracy:48.743% B**
HSR:6.250% D
Kills:46,561
Deaths (as Infiltrator):45,773
Deaths (to Infiltrators):21,153
KDR:1.01722
Kill Difference:788
Playtime:1,762.946 hours
Usage:22%
Score:18.679m
Score/min:177
Accuracy (listed only):37.903%
HSR (listed only):30.697%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B**
Kills:1,241
Deaths:542
KDR:2.290
Accuracy:22.363% B**
HSR:17.002% C--
Blueshift VM5
A
Kills:1,237
Deaths:625
KDR:1.979
Accuracy:25.357% A
HSR:18.593% C--
Quasar VM1
A++
Kills:1,178
Deaths:682
KDR:1.727
Accuracy:25.205% A++
HSR:19.610% C
Cosmos VM3
A++
Kills:1,168
Deaths:683
KDR:1.710
Accuracy:25.135% A++
HSR:20.719% B
Quasar VM1
A+
Kills:1,158
Deaths:558
KDR:2.075
Accuracy:23.004% A+
HSR:15.890% D
Blueshift VM5
A
Kills:1,153
Deaths:625
KDR:1.845
Accuracy:26.370% A
HSR:18.213% D
Comet VM2
B++
Kills:752
Deaths:630
KDR:1.194
Accuracy:45.906% B
HSR:5.718% B++
Comet VM2
A++
Kills:603
Deaths:609
KDR:0.990
Accuracy:48.551% B
HSR:8.126% A++
NS-10 Burster
A
Kills:198
Deaths:205
KDR:0.966
Accuracy:38.918% A
HSR:6.061% C++
NS-10 Burster
A+
Kills:195
Deaths:205
KDR:0.951
Accuracy:39.096% A+
HSR:4.615% D
Kills:8,883
Deaths (as MAX Suit):2,682
Deaths (to MAX Suits):9,267
KDR:3.31208
Kill Difference:6,201
Playtime:221.872 hours
Usage:3%
Score:4.070m
Score/min:306
Accuracy (listed only):31.990%
HSR (listed only):13.455%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:1,883
V. Kills:130 N/A
Deaths:542
KDR:3.474
Accuracy:45.054% B+
KPH:79.300 B**
VKPH:5.500 B*
Antares LC
C
Kills:1,205
V. Kills:970 124%
Deaths:1,092
KDR:1.103
Accuracy:35.861% B++
KPH:13.300 C
VKPH:10.700 C
Dual Photon Pods
C*
Kills:1,110
V. Kills:245 451%
Deaths:269
KDR:4.126
Accuracy:53.910% C*
KPH:71.900 C+
VKPH:15.900 C+
Maelstrom Turbo Laser
C+
Kills:943
V. Kills:821 115%
Deaths:914
KDR:1.032
Accuracy:32.100% C++
KPH:11.900 C
VKPH:10.400 C+
Hornet Missiles
C-
Kills:757
V. Kills:530 143%
Deaths:279
KDR:2.713
Accuracy:61.544% C+
KPH:37.100 C-
VKPH:26 C-
Saron Laser Cannon
C
Kills:700
V. Kills:761 92%
Deaths:1,566
KDR:0.447
Accuracy:32.441% C++
KPH:6.500 D
VKPH:7.100 C
Coyote Missiles
B+
Kills:280
V. Kills:136 204%
Deaths:220
KDR:1.273
Accuracy:56.291% B+
KPH:18.600 D-
VKPH:9 D--
Photon A2A Missile Pods
B**
Kills:131
V. Kills:76 170%
Deaths:95
KDR:1.379
Accuracy:85.443% B**
KPH:48.400 C+
VKPH:28.100 C-
Kills:7,009 (4,731 + 0)
Deaths:4,977
KDR:1.408
VKDR:0.737
Vehicle Kills:3,669
Kill Difference:2,032
Playtime:354.592 hours
Usage:4%
Score:5.342m
Score/min:251
Piloting Accuracy:32.441%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:990
V. Kills:93 N/A
Deaths:95
KDR:10.421
Accuracy:51.883% B**
KPH:63.500 B+
VKPH:6 C--
CAS30 Tank Buster
C
Kills:352
V. Kills:391 90%
Deaths:716
KDR:0.492
Accuracy:37.457% D
KPH:4.900 D
VKPH:5.400 C
C150 Dalton
U
Kills:82
V. Kills:60 134%
Deaths:25
KDR:3.280
Accuracy:55.630% A++
KPH:295,200 U
VKPH:216,000 U
Kills:1,424 (352 + 1,072)
Deaths:836
KDR:1.703
VKDR:0.651
Vehicle Kills:544
Kill Difference:588
Playtime:87.499 hours
Usage:1%
Score:0.742m
Score/min:141
Piloting Accuracy:37.457%
Gunner Accuracy:55.630%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:1,067
V. Kills:198 N/A
Deaths:182
KDR:5.863
Accuracy:38.339% C+
KPH:51.700 A
VKPH:9.600 C**
L100 Python AP
B+
Kills:1,035
V. Kills:610 169%
Deaths:228
KDR:4.539
Accuracy:51.980% D
KPH:36.700 B+
VKPH:21.700 B+
L100 Python HEAT
A*
Kills:1,011
V. Kills:208 484%
Deaths:98
KDR:10.316
Accuracy:51.958% C+
KPH:59.400 A*
VKPH:12.200 C++
L100 Python HESH
C*
Kills:318
V. Kills:46 N/A
Deaths:27
KDR:11.778
Accuracy:45.675% C
KPH:56 C*
VKPH:8.100 C+
Skyguard
B+
Kills:305
V. Kills:264 115%
Deaths:95
KDR:3.211
Accuracy:35.144% B*
KPH:13.900 C+
VKPH:12 B+
LB00 Python AP
C+
Kills:255
V. Kills:88 287%
Deaths:42
KDR:6.071
Accuracy:49.436% D*
KPH:50.800 C+
VKPH:17.500 D
Kills:3,991 (3,991 + 0)
Deaths:672
KDR:5.939
VKDR:2.104
Vehicle Kills:1,414
Kill Difference:3,319
Playtime:98.486 hours
Usage:1%
Score:1.790m
Score/min:303
Driving Accuracy:49.436%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:975
V. Kills:404 241%
Deaths:291
KDR:3.351
Accuracy:55.152% B++
KPH:28.100 B+
VKPH:11.700 B**
Saron HRB
C*
Kills:876
V. Kills:591 148%
Deaths:217
KDR:4.037
Accuracy:42.430% C+
KPH:25.900 C++
VKPH:17.500 C*
Supernova FPC
C*
Kills:871
V. Kills:621 140%
Deaths:235
KDR:3.706
Accuracy:46.564% D-
KPH:22.800 C
VKPH:16.200 C*
E540 Halberd
C*
Kills:429
V. Kills:179 238%
Deaths:58
KDR:7.397
Accuracy:49.275% C*
KPH:31.400 C+
VKPH:13.100 C--
Proton II PPA
B+
Kills:122
V. Kills:9 N/A
Deaths:15
KDR:8.133
Accuracy:24.321% C+
KPH:62.800 C*
VKPH:4.600 B+
Supernova VPC
C+
Kills:55
V. Kills:12 423%
Deaths:10
KDR:5.500
Accuracy:42.585% D-
KPH:32.200 D
VKPH:7 C+
Kills:3,328 (1,901 + 1,427)
Deaths:826
KDR:4.029
VKDR:2.199
Vehicle Kills:1,816
Kill Difference:2,502
Playtime:124.043 hours
Usage:2%
Score:3.151m
Score/min:423
Driving Accuracy:42.585%
Gunner Accuracy:24.321%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A
Kills:6,055
V. Kills:3,609 168%
Deaths:840
KDR:7.208
Accuracy:56.978% A
KPH:55.800 B*
VKPH:33.300 B+
E540 Halberd-H
B+
Kills:1,108
V. Kills:549 201%
Deaths:155
KDR:7.148
Accuracy:63.483% B++
KPH:52.600 B+
VKPH:26.100 B+
Saron HRB-H
B++
Kills:777
V. Kills:692 112%
Deaths:146
KDR:5.322
Accuracy:61.450% B++
KPH:34.700 C+
VKPH:30.900 B++
G40-F Ranger
C++
Kills:489
V. Kills:306 159%
Deaths:56
KDR:8.732
Accuracy:44.574% A++
KPH:34.900 C+
VKPH:21.900 C++
Proton II PPA-H
C++
Kills:451
V. Kills:38 N/A
Deaths:51
KDR:8.843
Accuracy:46.044% B**
KPH:77.600 C
VKPH:6.500 C++
M12 Kobalt-H
D
Kills:373
V. Kills:17 N/A
Deaths:34
KDR:10.971
Accuracy:25.362% B+
KPH:63.400 D--
VKPH:2.900 D
Kills:9,253 (0 + 9,253)
Deaths:1,282
KDR:7.218
VKDR:4.065
Vehicle Kills:5,211
Kill Difference:7,971
Playtime:177.582 hours
Usage:2%
Score:3.617m
Score/min:339
Driving Accuracy:N/A%
Gunner Accuracy:25.362%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:692
V. Kills:141 487%
Deaths:134
KDR:5.164
Accuracy:40.042% B+
KPH:39.400 C+
VKPH:8 C
M12 Kobalt
C
Kills:467
V. Kills:27 N/A
Deaths:43
KDR:10.861
Accuracy:21.846% B++
KPH:46.700 C--
VKPH:2.700 C
M20 Basilisk
C++
Kills:328
V. Kills:123 265%
Deaths:87
KDR:3.770
Accuracy:40.383% C++
KPH:20.600 C+
VKPH:7.700 C+
M40 Fury
C+
Kills:300
V. Kills:73 405%
Deaths:55
KDR:5.455
Accuracy:38.963% C*
KPH:41.900 C
VKPH:10.200 C+
M20 Basilisk
C+
Kills:208
V. Kills:84 245%
Deaths:57
KDR:3.649
Accuracy:38.676% C+
KPH:18.900 C
VKPH:7.600 C
M12 Kobalt
D
Kills:142
V. Kills:6 N/A
Deaths:13
KDR:10.923
Accuracy:21.683% B++
KPH:38.100 D-
VKPH:1.600 D
M60-G Bulldog
C+
Kills:87
V. Kills:24 348%
Deaths:25
KDR:3.480
Accuracy:35.448% C++
KPH:22.600 C
VKPH:6.200 C+
M60-G Bulldog
C+
Kills:65
V. Kills:16 382%
Deaths:16
KDR:4.063
Accuracy:39.640% C*
KPH:29 C-
VKPH:7.100 C+
Kills:2,289 (0 + 2,289)
Deaths:430
KDR:5.323
VKDR:1.149
Vehicle Kills:494
Kill Difference:1,859
Playtime:71.460 hours
Usage:1%
Score:1.018m
Score/min:238
Driving Accuracy:N/A%
Gunner Accuracy:39.640%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,540
V. Kills:40 N/A
Deaths:697
KDR:2.209
Accuracy:48.462% B*
KPH:74.900 B*
VKPH:1.900 C+
M20 Basilisk-F
A++
Kills:1,365
V. Kills:246 N/A
Deaths:920
KDR:1.484
Accuracy:48.967% C+
KPH:39.600 A++
VKPH:7.100 C+
M40 Fury-F
B*
Kills:1,163
V. Kills:261 444%
Deaths:946
KDR:1.229
Accuracy:51.152% C++
KPH:34.800 B*
VKPH:7.800 C**
M12 Kobalt-F
B++
Kills:1,143
V. Kills:22 N/A
Deaths:762
KDR:1.500
Accuracy:27.310% B++
KPH:44.500 B+
VKPH:0.900 C-
V30-F Starfall
C
Kills:230
V. Kills:138 165%
Deaths:282
KDR:0.816
Accuracy:60.643% C
KPH:22.100 C
VKPH:13.300 C
Kills:5,441 (5,441 + 0)
Deaths:3,607
KDR:1.508
VKDR:0.196
Vehicle Kills:707
Kill Difference:1,834
Playtime:124.449 hours
Usage:2%
Score:1.065m
Score/min:143
Driving Accuracy:60.643%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:585
V. Kills:45 N/A
Deaths:83
KDR:7.048
Accuracy:32.252% C+
KPH:65.700 C+
VKPH:5.100 C
M20 Wyvern
D*
Kills:66
V. Kills:41 157%
Deaths:39
KDR:1.692
Accuracy:34.414% C
KPH:6.900 D*
VKPH:4.300 D*
Kills:651 (0 + 651)
Deaths:122
KDR:5.336
VKDR:0.705
Vehicle Kills:86
Kill Difference:529
Playtime:18.525 hours
Usage:0%
Score:0.173m
Score/min:155
Piloting Accuracy:N/A%
Gunner Accuracy:34.414%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Frag Grenade 9,3049,14519145N/A9,143.6258.183%A++N/A905.4A++15.7B*273910.1h2.5A4.4B**
C-4 ARX 8,6597,2113,7541.921C+0.5429.787%B*N/A94.9C19.1D--45476h1B++3.5B*
Betelgeuse 54-A 6,7246,6575,6051.188C--0.2022.21%D--19.979%D**30D--N/A90221.9h13.2D*59.5D*
Aphelion VEX-4H 9,6646,0558407.208C*5.8256.978%A1.751%D-55.8B*33.3B+354108.5h45.2B+79.3B*
VE-S Canis 5,4305,3626,2530.858C0.5329.496%B+15.796%C--19.3DN/A49278.2h12.3C++41.7C**
Phaseshift VX-S 3,7123,7056485.718B**4.3346.507%A+87.261%B*35.5B+N/A98104.4h1.9B*4.2B*
Serpent VE92 3,0763,0253,2210.939C+0.4525.251%C**20.727%C++16DN/A55188.6h13.7C+54.2C*
Sticky Grenade 2,7372,71312713N/A2,711.6266.815%A++N/A1937.9A*17.1B+66931.4h1.2B**1.8B**
C-4 3,2062,6551,5681.693C*0.3131.629%B**N/A94.5C**19.6D73028.1h1.2B+3.6B*
NS-7 PDW 2,2882,2672,2111.025C++0.3629.575%B*9.44%D**28.5C++N/A9879.5h14B47.3B+
The Kraken 2,6402,0922,1680.965D0.4260.593%C+2.629%B**28.7D7.5D16172.8h3.4B++5.6B+
Orion VS54 1,9551,9362,3670.818C0.5718.06%D14.256%D**15.7DN/A93123.7h14.9C82.4C+
Light PPA 2,0131,8835423.474C+2.0945.054%B+1.381%C*79.5B**5.5B*26423.7h10B+22.2B+
Anti-Vehicle Grenade 2,0541,86711867N/A1,865.6261.249%B**N/A718.1A+71.9C34162.6h3.1A5.1A
Eclipse VE3A 1,7821,7642,0090.878C0.5125.867%C+13.322%D*22.7DN/A6977.7h14.4D55.8C
Proximity Mine 1,5901,5861,0001.586D0.2065.021%MN/A118.4C+N/A39613.4h1.1A*1.6A*
Darkstar 1,6021,5792,3000.687D0.7023.713%D12.92%F13.7D*N/A35115.6h15.6D--65.7D-
S12 Renegade 1,5801,5406972.209C+0.8248.462%B*3.831%C--74.8B*1.9C+17620.6h3.6C+7.5C**
The Slasher 1,3941,3888,1510.17A**1.2155.389%A++2.089%D--4.9C**N/A12282.9h2.1C**3.7C++
M20 Basilisk-F 1,6111,3659201.484B+0.1048.967%C+1.465%D39.7A++7.2C+12534.4h25B+51.1B++
NS-61 Emissary 1,3101,2871,8150.709C+0.6832.067%B+12.587%D13.2DN/A3697.4h14C++43.8B+
Parsec VX3-A 1,2651,2563303.806C2.4245.491%B+76.592%C46C+N/A11927.3h1.9C+4.2B
Cosmos VM3 1,2581,2415422.29C*0.9122.363%B**17.002%C--39.5B+N/A14731.4h14.8C66B+
Blueshift VM5 1,2641,2376251.979C+0.5925.357%A18.593%C--17D--N/A6672.8h19.8D--78.2C**
Lasher X2 1,2651,2379791.264B+0.1232.484%B*2.587%D30.3C+N/A11140.8h26.8D**82.5C++
Hunter QCX 1,2621,2362,0930.591C+0.7918.851%D**33.414%B+10.4CN/A35118.4h4.5C**23.7C+
Equinox VE2 Burst 1,2441,2321,6170.762C--0.6224.675%C--22.727%D18.2D-N/A4467.8h14.1C57.3C
NSX Naginata 1,2391,2281,1571.061C0.3221.357%C+26.629%C+26.3DN/A14246.7h13.2C+62C++
Skorpios 1,2191,2141,3090.927C0.4629.515%B+17.298%D25.4DN/A6147.8h11.8C+39.9C*
VE-LR Obelisk 1,2181,2124802.525B+1.1436.897%B++29.29%C27.6CN/A6243.9h5.3B++14.3B*
NS-15M2 1,2191,2111,0611.141C+0.2427.421%B++17.341%D--28.8C--N/A9342.1h14.6C-53.4C*
Flare VE6 1,2281,2099821.231C+0.1519.671%C--15.716%D*25.3DN/A9547.7h13.9D--70.6C-
NS-15M1 1,2171,2091,0121.195C+0.1925.889%B+16.129%D-26.5C-N/A8845.6h12.6C++48.7B+
Antares LC 2,1751,2051,0921.103C0.2835.861%B++1.245%C--13.3C10.7C28390.3h102.2B284.9B+
Deimos VA29 1,2131,2041,1841.017C+0.3770.379%B*15.116%C40.4C+N/A13129.8h2.1B+3B+
NS-44 Commissioner 1,2011,1971,5790.758C+0.6342.787%B*14.703%D--28.6C+N/A9741.9h4C+9.3B+
Terminus VX-9 1,2151,1961,1231.065C+0.3224.523%C20.987%D21.4DN/A6856h13.6C55.5C+
Solstice SF 1,1971,1931,7840.669C0.7225.605%C**13.831%C--20.4C+N/A7258.6h14C+54.7C++
V10 1,1951,1903093.851C**2.4741.972%C*80.42%B41.3BN/A10728.8h1.9B++4.4B++
VE-H Maw 1,2041,1901,1491.036C-0.3524.598%C+28.319%C*25.6DN/A8346.4h12.3C49.9C+
Hades VSH4 1,5631,1892,0270.587C+0.8062.254%D2.355%C+20.8C+6.5C15757.2h5.3A8.5B**
NS CandyCannon 3000 1,1921,1853,1320.378C1.0147.208%B**37.89%C++10.6C-N/A25112.1h5.1C+10.7B+
MAX Punch 1,2161,1852,7200.436A*0.9550.24%C**N/A4.9AN/A13241.6h1.5C++3C**
NSX-P Tengu 1,2041,1822,0080.589C0.8036.461%C++15.736%D-11.8D--N/A3899.8h15.9C43.5C+
Quasar VM1 1,1931,1786821.727C+0.3425.205%A++19.61%C24.5DN/A7448.1h20.6F--81.8C++
Solstice Burst 1,1891,1771,0911.079C0.3128.37%B24.979%C++29.6CN/A7439.8h12.2B+42.9B+
The Little Helper 1,1971,1761,4900.789C-0.6035.711%D*15.221%C+17.7D--N/A4366.4h4.6C*13C-
NS-45 Pilot 1,1791,1721,3630.86C0.5236.742%B*15.614%D*26.2DN/A6744.8h7.8C+21.1B+
Solstice VE3 1,1751,1721,3090.895C*0.4923.834%C++13.737%D--16.9C+N/A11169.5h13.9B58.2C*
NSX Daimyo 1,1761,1705552.108C0.7237.517%D93.333%C+38.7C-N/A12330.2h2.8C7.3C
Sirius SX12 1,1721,1691,3000.899C+0.4928.06%B++10.265%D*37B+N/A15231.6h14.8C++52.8B
Cerberus 1,1701,1691,1980.976C+0.4140.231%A22.755%C+25.4CN/A5546h6C++15B+
Auraxium Slasher 1,1811,16824,9870.047C+1.3444.711%B**1.712%D--0.9CN/A21251h2.1C**4.7B+
Cosmos VM3 1,1901,1686831.71C+0.3325.135%A++20.719%B23.9C-N/A7548.8h20.9F-83.2C++
Spiker 1,1811,1681,5480.755C0.6336.997%B**21.832%C++14.5DN/A3980.5h9.2C++25B+
Chaos 1,1771,1671,2190.957C0.4352.874%C+14.225%C31.8DN/A8136.7h4.2C++8C++
Nova 1,1731,1671,0071.159C+0.2351.767%B+11.397%D-39.4C++N/A11429.6h3.5B++6.8B++
Ursa 1,1691,1671,2210.956C0.4323.052%C++18.595%D-32.1CN/A10636.4h11C*47.6C**
NSX Tengu 1,1721,1661,2230.953C0.4340.089%B+19.64%C+26C-N/A6144.8h14C+34.9C**
NSX-P Tanto 1,1751,1661,2270.95C+0.4328.885%B++18.954%D--27.5C+N/A8242.4h14.9C++51.6B+
NSX-P Naginata 1,1781,1651,1181.042C0.3421.907%C+25.322%C-20.4D-N/A7357h13.8C+63C+
Zenith VX-5 1,1661,1651,3330.874C0.5122.973%C--13.476%D**19.8DN/A7958.9h12.3B53.5C++
Force-Blade 1,1731,16545,3430.026C++1.3635.011%B+5.236%C0.6C+N/A21890.6h1.8B++5.3B+
Ghost 1,1651,1646711.735C0.3542.302%B+68.643%C+28.1C-N/A10741.4h2.2C*5.2B+
H-V45 1,1751,1647951.464C++0.0826.444%B+14.863%D-23.3CN/A9149.9h14.7C55.5C*
M40 Fury-F 1,4241,1639461.229C+0.1651.152%C++N/A34.8B*7.8C**13633.4h9.1B+17.8B+
SVA-88 1,1671,1611,2470.931C0.4522.68%C+17.571%D--19.8D-N/A10458.6h13C57.4C+
Pulsar LSW 1,1671,1611,4350.809D0.5823.692%C++19.122%D27.3DN/A13342.6h13.5C56.8C++
NS Harrower 1,1691,1614,1660.279S1.1158.726%A++N/A6.5C+N/A13179.9h1.9B+3.3B+
Eridani SX5 1,1631,1611,2400.936C+0.4527.003%C++11.283%D*38.3C++N/A15330.3h12.7C+46.9C++
NS-357 Underboss 1,1711,1601,6650.697C0.6936.351%C+11.466%D*20.2DN/A6557.5h4.4C+12.1C++
VX29 Polaris 1,1781,1601,3180.88C-0.5020.712%C--17.5%D12.9D--N/A4389.8h15.9D--76.6C-
Phantom VA23 1,1691,1595542.092C*0.7139.786%B++24.418%D37.4C+N/A9731h4.9C+12.4C**
XM98 1,1601,1597111.63C0.2544.634%B**72.649%C26.6C+N/A8743.6h2.2B+4.8B*
Pandora VX25 1,1711,1591,0161.141C+0.2446.592%B++12.425%D40.7C++N/A12828.5h4.3C*9.1B+
Artemis VX26 1,1651,1589091.274C+0.1128.949%B18.998%D30.6C+N/A10037.8h10.9B+37.5B+
Quasar VM1 1,1731,1585582.075B+0.6923.004%A+15.89%D35.4B**N/A15532.7h16.5C71.8B+
NS-11P 1,1691,1581,2750.908C0.4827.667%B**18.48%C+24.4CN/A6647.4h16C--57.7B
Phobos VX86 1,1661,1581,1121.041C+0.3466.503%B++12.608%D34.1CN/A10434h2.1B+3.2B+
VA39 Spectre 1,1591,1584822.402B++1.0232.888%C++42.401%B33.3B++N/A10734.8h4.6B*14B++
Thanatos VE70 1,1701,1581,1730.987C++0.4039.133%C+12.694%D24.1CN/A8148.1h4.2B+10.7B+
Manticore SX40 1,1641,1571,4520.797C+0.5937.47%A22.04%C+23.3CN/A5349.7h7.3C**19.6B++
NSX Tanto 1,1721,1571,1890.973C+0.4125.142%C19.447%D-26.9CN/A7043h12.9C**51.5C++
MKV Suppressed 1,1601,1571,4420.802C0.5831.627%B**13.656%D--33.3C++N/A9634.7h14.7C++46.4B+
NS-11C 1,1681,1571,7190.673C0.7128.442%B*13.397%D--18.2CN/A8963.6h16.3C57.3C**
Pulsar C 1,1691,1571,3300.87C+0.5125.312%C++22.126%C+18.9C-N/A8061.1h12.5C+49.5C*
Icikill 1,1751,15611,3810.102B**1.2850.91%A+5.45%D2.2C+N/A6533.8h2.1C++4.2B+
Eidolon VE33 1,1661,1561,0671.083C++0.3028.725%C++23.01%C21.5C+N/A5853.7h8.1B+28.2B+
VX6-7 1,1601,1561,1221.03C+0.3524.628%C+18.253%C-26.9CN/A8943h13.7C+55.6C++
NSX Yumi 1,1721,1561,1171.035C0.3530.771%B*18.512%D22.1DN/A6252.4h9.6B*31.3B*
NS-30 Vandal 1,1651,1557881.466C+0.0833.446%C++30.563%B+24.2DN/A5647.7h5.6C*16.6C**
Pulsar VS1 1,1671,1551,0641.086C++0.3026.911%B++16.277%D25.4C+N/A11945.4h15.7C+58.5B
Beamer VS3 1,1601,1551,3860.833C++0.5535.287%A17.316%D25.2C+N/A7345.8h10.7C+30.2C++
NSX Amaterasu 1,1591,15533,5470.034C-1.3534.22%B+1.126%F0.8DN/A21401.8h2.3C++6.8B+
Nyx VX31 1,1561,1546061.904C+0.5234.61%C++28.596%C+28.5C-N/A9040.5h5.5C++15.8C*
Revenant 1,1621,1543273.529C**2.1434.556%C*41.248%A+35CN/A7733h6.7B+19.4B+
Blueshift VM5 1,1791,1536251.845C0.4626.37%A18.213%D15.9D--N/A6072.7h22.6F85.6C++
Equinox VE2 1,1721,1531,1540.999C+0.3928.018%B+13.357%D--22.1C-N/A8152.1h16.3D--58.1C+
NS-11A 1,1741,1528571.344C++0.0429.329%B**17.274%D28.9C+N/A9339.9h16.9D-57.7C++
The Immortal 1,1621,1521,9290.597D0.7935.78%C++19.358%D--19.3DN/A4159.7h9.3C--26.1C+
NS-44L Blackhand 1,1581,1521,0061.145C+0.2449.948%B**44.965%C*19.8CN/A5058.3h4.2C**8.4B+
Parallax VX3 1,1511,1514882.359C+0.9749.233%A+76.282%C+32.6C**N/A11635.3h2.1B4.4B++
Corvus VA55 1,1731,1511,2400.928C+0.4627.802%B++17.029%D-17.9DN/A6264.3h12.9C+46.4B
NS Baron G5 1,1601,1481,3180.871C0.5151.353%B++10.54%D-30.1C+N/A8038.1h3.9B++7.7C++
M12 Kobalt-F 1,1651,1437621.5C+0.1227.31%B++4.025%D*44.5B+N/A9425.7h10.7B++39.1B++
CME 1,1551,1421,6790.68D0.7025.373%C+15.937%D--16.9D-N/A4167.6h13.1C**51.5C*
NSX Tomoe 1,1441,1371,0091.127C0.2631.132%B+23.483%D*30.2CN/A7637.6h15.5C49.9C++
NSX Masamune 1,1881,1151,1690.954C*0.4346.246%D*1.883%C+34.6B2.3D--9632.2h3.3B**7.2B**
Dual Photon Pods 1,3551,1102694.126C2.7453.91%C*1.441%C**72.1C+15.9C+44915.4h19.1B+35.4B+
E540 Halberd-H 1,6571,1081557.148C+5.7663.483%B++N/A52.8B+26.1B+37021h5.1B+8B*
NS Decimator 1,2691,0701,5410.694C-0.6959.072%C4.486%A++30.1C5.6D*20135.5h3.7B++6.2B++
C75 Viper 1,2651,0671825.863B+4.4838.339%C+1.312%C+51.5A9.6C**26920.7h8.9B*23.1B++
L100 Python AP 1,6451,0352284.539C+3.1551.98%D4.058%B*36.7B+21.6B+37528.2h4.9B++9.4B+
S1 1,2321,0141,3100.774C++0.6158.119%C++4.635%B**28.4C*6.1D--25435.7h3.8A6.5B**
L100 Python HEAT 1,2191,0119810.316A8.9351.958%C+3.363%B+59.5A*12.2C++29117h3.5A6.8B**
L105 Zephyr 1,0839909510.421C*9.0451.883%B**N/A63.5B+6C--24115.6h4.9B**9.4B**
Supernova PC 1,3799752913.351C1.9755.152%B++2.872%B+28.1B+11.6B*36334.7h4.4B+8B++
Maelstrom Turbo Laser 1,7649439141.032C0.3532.1%C++1.803%C-11.9C10.4C+25579.3h91.7B285.6B+
Nemesis VSH9 1,2709241,6420.563C0.8263.225%C++4.762%B**18.2C+6.8C18450.8h5.7B**9B**
Saron HRB 1,4678762174.037C2.6542.43%C+1.826%C*25.9C++17.5C*37933.8h19.3B+45.4B+
Supernova FPC 1,4928712353.706C2.3246.564%D-2.296%C+22.8C16.3C*51438.2h4.4B+9.5C**
MANA Anti-Vehicle Turret 1,4168214102.002C++0.6256.883%C2.192%D8210S5950M**25705050.1h7B12.3B+
Saron HRB-H 1,4697771465.322C++3.9461.45%B++N/A34.7C+30.9B++35122.4h26.4C+43C**
Hornet Missiles 1,2877572792.713C-1.3361.544%C+2.246%B++37.1C-26C-39320.4h9.4C**15.2B+
Comet VM2 9467526301.194B+0.1945.906%B5.718%B++14.9B++3.8C+12950.6h14.6B*31.8B++
Tank Mine 1,0637473262.291C+0.9149.65%AN/A60.7D--25.7D*61512.3h1.9C++3.8A
Saron Laser Cannon 1,4617001,5660.447C0.9432.441%C++1.571%C6.5D7.1C172107.7h162.1C+499.7C+
M40 Fury 8336921345.164C+3.7840.042%B+2.312%B++39.3C+8C24717.6h13.9C*34.6B+
NS-AM7 Archer 1,0066701,7130.391C0.9955.859%C9.552%D-3D-1.5D24220.4h16.3B+29.2B+
M12 Kobalt 6646332228.773C++27.3920.125%C14.85%D103.8C+5.1C+3226.1h15.6B+77.6C**
Lumine Edge 6206207,1990.086C+1.3038.584%B**10.484%D-1.3C-N/A3487.2h1.4C++3.6B+
Comet VM2 7246036090.99C+0.3948.551%B8.126%A++12.4C++2.5D*9548.5h18.9B++38.9B++
CAS 14-E 630585837.048C5.6632.252%C+1.368%C-65.7C+5.1C1678.9h25.9B+80.2B+
G40-F Ranger 9155831344.846M43.4638.641%B++N/A62B**35.3B**5029.4h40.1A103.7A
NS Annihilator 1,1805357190.744B0.6479.3%CN/A9.3C11.2B*16257.6h9B**11.3B*
MANA Anti-Personnel Turret 5155122332.197N/A0.8122.304%UN/A5120U30U15175400.1h24.2T*108.4T*
G40-F Ranger 795489568.732C+7.3544.574%A++N/A34.9C+21.9C++26614h59.7B134B*
M12 Kobalt 4944674310.86C+9.4821.846%B++16.274%C46.7C--2.7C15910h20.1C+92.2B+
Proton II PPA-H 489451518.843C+7.4646.044%B**N/A77.8C6.6C++2515.8h8.8B+19B++
E540 Halberd 608429587.397C+6.0149.275%C*1.632%C--31.3C+13.1C--42013.7h5.6C*11.4B
VE-C Horizon 4344255100.833C0.5533.362%C+22.588%C+21.1DN/A5220.1h13.8B+41.4B
Spear Anti-Vehicle Phalanx Turret 713386824.707C3.3261.656%A++5.181%B++46B+38.9A++6288.4h9C++14.6B++
M12 Kobalt-H 3903733410.971C-9.5925.362%B+15.013%C63.2D--2.9D1815.9h19.7D77.5C+
CAS30 Tank Buster 7433527160.492D0.8937.457%DN/A4.9D5.4C9071.9h52.3C**139.6C++
Orbital Strike Uplink 4663401340U338.621226.32%UN/A1700U630U84840.2h0.7T*0.1T*
Rocklet Rifle 6493285580.588C0.8054.795%C*N/A20.6D20.2C29915.9h32.7B+59.7B+
M20 Basilisk 451328873.77B+2.3940.383%C++3.354%D--20.6C+7.7C+21415.9h72.6B++179.9B++
L100 Python HESH 3643182711.778C++10.3945.675%CN/A55.8C*8.1C+4605.7h2.9B+6.4B+
Skyguard 569305953.211C++1.8335.144%B*2.295%C*13.9C+12.1B+22721.9h129.6C+368.7B+
M40 Fury 373300555.455C4.0738.963%C*1.667%C+41.7C10.1C+4657.2h13.5C++34.6C**
Coyote Missiles 4162802201.273C--0.1156.291%B+N/A18.5D-9D--15115.1h41.8C*74.3C**
LB00 Python AP 343255426.071C--4.6949.436%D*N/A51C+17.6D2375h3.8B+7.6C+
V30-F Starfall 3682302820.816C-0.5760.643%CN/A22.1C13.3C27610.4h13.7B+22.6B+
Soldier Soaker 2252252840.792C0.5946.024%A12%C24.7DN/A1029.1h6.4C+14B++
NS Patriot Flare Gun 2222224910.452C0.9322.721%C*N/A8.4DN/A1726.5h4C17.4B+
M20 Basilisk 292208573.649B2.2638.676%C+3.365%D-18.9C7.6C21111h82.6B+213.6B+
NS-10 Burster 3541982050.966C+0.4238.918%A6.061%C++5.4C+4.3C**9336.5h159.6C410.1B+
NS-10 Burster 3621952050.951C+0.4339.096%A+4.615%D5.3C4.6B++10436.5h161.8C--413.9B+
Aspis Anti-Aircraft Phalanx Turret 320175374.73B+3.3531.06%B*4%A13.9B+11.5C++28412.6h104.6A336.9B*
M12 Kobalt 1481421310.923C+9.5421.683%B++20.423%B+38.4D-1.6D1733.7h21.8C-100.7C**
M60-A Bulldog 181138632.19D0.8133.704%C-N/A23.4D7.3C*1545.9h6.6C-19.5C
Photon A2A Missile Pods 207131951.379D0.0185.443%B**N/A48.5C+28.1C-4772.7h7.9B9.2B*
Proton II PPA 131122158.133C6.7524.321%C+N/A64.2C**4.7B+3131.9h7.8B+32B+
Lancer VS22 2531212200.55C0.8351.513%D**N/A9.5D10.3C--26912.8h36.6C71D
Fatestealer 100100521.923U0.5448.799%A13%D--43.5B++N/A892.3h2.6D5.4B+
Ectoblaster 97961660.578C0.8148.743%B**6.25%D11.4D--N/A238.4h18.6C+38.1B+
M60-G Bulldog 11187253.48C2.1035.448%C++N/A22.9C6.3C++2133.8h6.9B19.4B+
C150 Dalton 14282253.28C1.9055.63%A++1.22%B820U600U12820400.1h8.1F--14.5C
M20 Wyvern 10766391.692C--0.3134.414%C6.061%B++6.9D*4.3D*1449.6h92.5C268.7C
M60-G Bulldog 8165164.063C2.6839.64%C*N/A29.5C-7.3C+2292.2h7.1C*18B+
Spear Anti-Vehicle Phalanx Tower 7857157A**55.6243.529%D7.018%A+30C-11.1D-2441.9h5.8B**13.4B*
Supernova VPC 6755105.5C--4.1242.585%D-3.636%A*32.4D7.1C+6301.7h3.7C8.6C--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon683,1483.9h
Anti-Vehicle MANA Turret291,6233.8h
Nano-Armor Kit2,4531,945,666425h
Skywall Shield Emitter01130.8h
Structure Shield Module0720.4h
Repair Module21530.7h
Cortium Silo03270.8h
Turret AI Module0980.4h
Nanite Revive Grenade03,2460.9h
Medical Applicator1,448407,23950.1h
Spitfire Auto-Turret386091.3h
Hoplon Anti-Aircraft Phalanx Tower1590.3h
Rampart Wall01451.3h
Spear Anti-Vehicle Tower1630.4h
Deconstruction Tool16,4631h
Welding Device01100h
Recon Detection Device20616,27729.2h
Shield Recharging Field251,1120.7h
Ammunition Package1815,2195.4h
Medical Kit4287,70413.1h
Anti-Infantry MANA Turret246041.8h
Flail Targeting Dart263813.3h
Nano-Repair Grenade04560.1h
Router42090.5h
WLT-Howler Mining Laser04050.1h
IPC Targeting Dart42581.8h
Orbital Strike Target Designator621096.1h

Check the help document for the dictionary if you want to learn more about words used here.


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