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Harbinger Horseman kszyhokiller[KOTV] kszyhokiller
VS BR 88

KDR: 1.39

Score: 101.8m

Last Seen: Dec 9th, 2018 1:43 PM
- OFFLINE - 101.9 hour(s)

Prestige 1, Battle Rank 88 - Vanu Sovereignty on Miller - Outfit Member of Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 137
Level Progress (to 89): 60%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Frag Grenade Betelgeuse 54-A C-4 ARX Aphelion VEX-4H VE-S Canis Phaseshift VX-S Serpent VE92 Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $552,942 MLG Score: 442
Fun Score: N/A
Cheeseburgers Flipped: 1772TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.46%18.926%5015696679,1491.049390.337

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.572%1.063B**-0.26C-1.264D**HEAD + (~5.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.60.39B12.10.154C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.47%1.427%177510174,976339124231.46741205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.637%-0.313C-0.17C-0.457

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
150.60.063C+51.90.018C+98.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.806%2.628%116810145,631658323600.855385239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.502%-0.2C-0.009C+-0.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.209C++11.90.053C+18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.156%3.169%1831610067,006538529241.30078240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.486%0.374C**-0.299C0.696

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.70.552B+21.20.459B+31.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.132%76.986%1838101411,5587580301.5248

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.611%0.913B*0.646B+0.566

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.424B2.30.265C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.111%13.09%183610167,0134837571.44957

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.937%0.728B++-0.279C0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.487B+3.40.301C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 137
101.8m218.9%315 (18.9k)224 (13.4k)1.38601200,127144,3911.5661988 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022797125.147%14.636%36803:0997

11% Combat Medic27% Engineer17% Heavy Assault23% Infiltrator18% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 8th, 2013 8:56 PMSep 4th, 2015 3:09 PMDec 12th, 2018 4:19 PM (21h) (PST)Dec 9th, 2018 2:53 PM (4d) (PST)Dec 9th, 2018 9:43 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4911803110.4410.3180.0651.0780.051442

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,47310,80718,6662619465313,461

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7565.1h/315.2d 26,017 29,291 56,266 489.2k 5,365 20,410 23,341 223m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:6,655
Deaths:5,599
KDR:1.189
Accuracy:22.208% D-
HSR:19.970% D*
Orion VS54
C--
Kills:1,936
Deaths:2,367
KDR:0.818
Accuracy:18.060% C--
HSR:14.256% D**
Lasher X2
B**
Kills:1,237
Deaths:973
KDR:1.271
Accuracy:32.470% B**
HSR:2.587% D
NSX Naginata
C+
Kills:1,228
Deaths:1,157
KDR:1.061
Accuracy:21.357% C+
HSR:26.629% C+
NS-15M2
B++
Kills:1,211
Deaths:1,061
KDR:1.141
Accuracy:27.421% B++
HSR:17.341% D--
Flare VE6
C-
Kills:1,209
Deaths:982
KDR:1.231
Accuracy:19.671% C-
HSR:15.716% D*
NS-15M1
B++
Kills:1,209
Deaths:1,012
KDR:1.195
Accuracy:25.889% B++
HSR:16.129% D-
VE-H Maw
C**
Kills:1,188
Deaths:1,145
KDR:1.038
Accuracy:24.601% C+
HSR:28.367% C**
Ursa
C++
Kills:1,167
Deaths:1,221
KDR:0.956
Accuracy:23.052% C++
HSR:18.595% D
Pulsar LSW
C*
Kills:1,161
Deaths:1,435
KDR:0.809
Accuracy:23.692% C*
HSR:19.122% D
SVA-88
C+
Kills:1,161
Deaths:1,247
KDR:0.931
Accuracy:22.680% C+
HSR:17.571% D--
VX29 Polaris
C--
Kills:1,160
Deaths:1,318
KDR:0.880
Accuracy:20.712% C--
HSR:17.500% D
Kills:20,522
Deaths (as Heavy Assault):19,517
Deaths (to Heavy Assaults):32,747
KDR:1.05149
Kill Difference:1,005
Playtime:1,300.978 hours
Usage:17%
Score:16.670m
Score/min:214
Accuracy (listed only):23.484%
HSR (listed only):17.815%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B
Kills:3,025
Deaths:3,221
KDR:0.939
Accuracy:25.251% B
HSR:20.727% C*
Eclipse VE3A
C
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.869% C
HSR:13.322% D*
VE-LR Obelisk
B++
Kills:1,212
Deaths:480
KDR:2.525
Accuracy:36.897% B++
HSR:29.290% C
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Solstice SF
B
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% B
HSR:13.831% C--
Solstice Burst
B
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% B
HSR:24.979% C*
Solstice VE3
C*
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C*
HSR:13.737% D--
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D
NSX-P Tanto
B++
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% B++
HSR:18.954% D-
Zenith VX-5
C--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% C--
HSR:13.476% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
NS-11C
B**
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% B**
HSR:13.397% D--
NSX Tanto
C+
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% C+
HSR:19.447% D-
Pulsar C
C*
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C*
HSR:22.126% C+
Eidolon VE33
C*
Kills:1,156
Deaths:1,067
KDR:1.083
Accuracy:28.725% C*
HSR:23.010% C
VX6-7
C++
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C++
HSR:18.253% C-
Revenant
A
Kills:1,154
Deaths:327
KDR:3.529
Accuracy:34.556% C++
HSR:41.248% A
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
Kills:26,972
Deaths (as Engineer):27,237
Deaths (to Engineers):29,162
KDR:0.99027
Kill Difference:265
Playtime:2,013.997 hours
Usage:27%
Score:34.314m
Score/min:284
Accuracy (listed only):36.338%
HSR (listed only):17.848%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B+
Kills:5,361
Deaths:6,248
KDR:0.858
Accuracy:29.529% B+
HSR:15.799% D
Serpent VE92
B
Kills:3,025
Deaths:3,221
KDR:0.939
Accuracy:25.251% B
HSR:20.727% C*
NS-7 PDW
B**
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.577% B**
HSR:9.440% D**
Eclipse VE3A
C
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.869% C
HSR:13.322% D*
Skorpios
B+
Kills:1,213
Deaths:1,306
KDR:0.929
Accuracy:29.516% B+
HSR:17.230% C--
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Solstice SF
B
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% B
HSR:13.831% C--
Solstice Burst
B
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% B
HSR:24.979% C*
Solstice VE3
C*
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C*
HSR:13.737% D--
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D
NSX-P Tanto
B++
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% B++
HSR:18.954% D-
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
Zenith VX-5
C--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% C--
HSR:13.476% D*
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
NS-11C
B**
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% B**
HSR:13.397% D--
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D-
NSX Tanto
C+
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% C+
HSR:19.447% D-
Pulsar C
C*
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C*
HSR:22.126% C+
VX6-7
C++
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C++
HSR:18.253% C-
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
Kills:36,944
Deaths (as Light Assault):40,333
Deaths (to Light Assaults):25,886
KDR:0.91597
Kill Difference:3,389
Playtime:1,327.497 hours
Usage:18%
Score:16.604m
Score/min:208
Accuracy (listed only):35.132%
HSR (listed only):15.143%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B+
Kills:5,361
Deaths:6,248
KDR:0.858
Accuracy:29.529% B+
HSR:15.799% D
NS-7 PDW
B**
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.577% B**
HSR:9.440% D**
Darkstar
D
Kills:1,579
Deaths:2,300
KDR:0.687
Accuracy:23.713% D
HSR:12.920% D**
Equinox VE2 Burst
C-
Kills:1,232
Deaths:1,617
KDR:0.762
Accuracy:24.675% C-
HSR:22.727% C--
Skorpios
B+
Kills:1,213
Deaths:1,306
KDR:0.929
Accuracy:29.516% B+
HSR:17.230% C--
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Terminus VX-9
C+
Kills:1,196
Deaths:1,123
KDR:1.065
Accuracy:24.523% C+
HSR:20.987% D
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
NS-11P
B**
Kills:1,158
Deaths:1,275
KDR:0.908
Accuracy:27.667% B**
HSR:18.480% C+
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D-
H-V45
B+
Kills:1,157
Deaths:782
KDR:1.480
Accuracy:26.441% B+
HSR:14.953% D-
NSX Yumi
B*
Kills:1,156
Deaths:1,117
KDR:1.035
Accuracy:30.771% B*
HSR:18.512% D
Pulsar VS1
B++
Kills:1,155
Deaths:1,064
KDR:1.086
Accuracy:26.911% B++
HSR:16.277% D
Equinox VE2
B+
Kills:1,153
Deaths:1,154
KDR:0.999
Accuracy:28.018% B+
HSR:13.357% D--
NS-11A
B**
Kills:1,152
Deaths:857
KDR:1.344
Accuracy:29.329% B**
HSR:17.274% D
Corvus VA55
B++
Kills:1,151
Deaths:1,240
KDR:0.928
Accuracy:27.802% B++
HSR:17.029% D-
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
CME
C+
Kills:1,142
Deaths:1,679
KDR:0.680
Accuracy:25.373% C+
HSR:15.937% D-
Kills:34,886
Deaths (as Combat Medic):37,207
Deaths (to Combat Medics):15,861
KDR:0.93762
Kill Difference:2,321
Playtime:852.759 hours
Usage:11%
Score:10.705m
Score/min:209
Accuracy (listed only):35.569%
HSR (listed only):14.991%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B+
Kills:5,361
Deaths:6,248
KDR:0.858
Accuracy:29.529% B+
HSR:15.799% D
Phaseshift VX-S
A
Kills:3,310
Deaths:577
KDR:5.737
Accuracy:46.305% A
HSR:86.918% B*
NS-7 PDW
B**
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.577% B**
HSR:9.440% D**
Parsec VX3-A
B+
Kills:1,256
Deaths:330
KDR:3.806
Accuracy:45.491% B+
HSR:76.592% C
Skorpios
B+
Kills:1,213
Deaths:1,306
KDR:0.929
Accuracy:29.516% B+
HSR:17.230% C--
NS-44 Commissioner
B*
Kills:1,197
Deaths:1,579
KDR:0.758
Accuracy:42.787% B*
HSR:14.703% D--
V10
B
Kills:1,190
Deaths:309
KDR:3.851
Accuracy:41.972% C*
HSR:80.420% B
NS CandyCannon 3000
B*
Kills:1,185
Deaths:3,132
KDR:0.378
Accuracy:47.208% B*
HSR:37.890% C+
NS-45 Pilot
B*
Kills:1,172
Deaths:1,363
KDR:0.860
Accuracy:36.742% B*
HSR:15.614% D*
NSX Daimyo
C+
Kills:1,170
Deaths:555
KDR:2.108
Accuracy:37.517% D
HSR:93.333% C+
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Cerberus
A
Kills:1,169
Deaths:1,198
KDR:0.976
Accuracy:40.231% A
HSR:22.755% C+
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
Ghost
B+
Kills:1,164
Deaths:671
KDR:1.735
Accuracy:42.302% B+
HSR:68.643% C++
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
NS-357 Underboss
C++
Kills:1,160
Deaths:1,665
KDR:0.697
Accuracy:36.351% C++
HSR:11.466% D*
XM98
B**
Kills:1,159
Deaths:711
KDR:1.630
Accuracy:44.634% B**
HSR:72.649% C
Phantom VA23
B++
Kills:1,159
Deaths:554
KDR:2.092
Accuracy:39.786% B++
HSR:24.418% D
Artemis VX26
B
Kills:1,158
Deaths:909
KDR:1.274
Accuracy:28.949% B
HSR:18.998% C--
VA39 Spectre
C**
Kills:1,158
Deaths:482
KDR:2.402
Accuracy:32.888% C++
HSR:42.401% C**
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D-
Manticore SX40
A
Kills:1,157
Deaths:1,452
KDR:0.797
Accuracy:37.470% A
HSR:22.040% C++
NS-30 Vandal
B+
Kills:1,155
Deaths:788
KDR:1.466
Accuracy:33.446% C++
HSR:30.563% B+
Beamer VS3
A
Kills:1,155
Deaths:1,386
KDR:0.833
Accuracy:35.287% A
HSR:17.316% D
Nyx VX31
C++
Kills:1,154
Deaths:606
KDR:1.904
Accuracy:34.610% C++
HSR:28.596% C+
The Immortal
C++
Kills:1,152
Deaths:1,929
KDR:0.597
Accuracy:35.780% C++
HSR:19.358% D*
NS-61 Emissary
B+
Kills:1,152
Deaths:1,542
KDR:0.747
Accuracy:32.126% B+
HSR:13.021% D
NS-44L Blackhand
B*
Kills:1,152
Deaths:1,006
KDR:1.145
Accuracy:49.948% B*
HSR:44.965% C*
Parallax VX3
A+
Kills:1,151
Deaths:488
KDR:2.359
Accuracy:49.233% A+
HSR:76.282% C+
NSX Tomoe
B+
Kills:1,137
Deaths:1,009
KDR:1.127
Accuracy:31.132% B+
HSR:23.483% D*
Spiker
B**
Kills:995
Deaths:1,280
KDR:0.777
Accuracy:37.246% B**
HSR:23.216% B
NS-AM7 Archer
C
Kills:616
Deaths:1,582
KDR:0.389
Accuracy:55.421% C
HSR:10.227% D-
NS Patriot Flare Gun
U
Kills:221
Deaths:479
KDR:0.461
Accuracy:23.206% C+
HSR:0% U
Soldier Soaker
B**
Kills:112
Deaths:95
KDR:1.179
Accuracy:44.614% B**
HSR:14.286% C+
Ectoblaster
B**
Kills:96
Deaths:166
KDR:0.578
Accuracy:48.743% B**
HSR:6.250% D
Kills:44,506
Deaths (as Infiltrator):42,813
Deaths (to Infiltrators):20,189
KDR:1.03954
Kill Difference:1,693
Playtime:1,715.375 hours
Usage:23%
Score:18.039m
Score/min:175
Accuracy (listed only):37.909%
HSR (listed only):31.249%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
A
Kills:1,241
Deaths:542
KDR:2.290
Accuracy:22.363% A
HSR:17.002% D
Blueshift VM5
A
Kills:1,237
Deaths:625
KDR:1.979
Accuracy:25.357% A
HSR:18.593% C
Quasar VM1
A++
Kills:1,178
Deaths:682
KDR:1.727
Accuracy:25.205% A++
HSR:19.610% C+
Cosmos VM3
A++
Kills:1,168
Deaths:683
KDR:1.710
Accuracy:25.135% A++
HSR:20.719% B
Quasar VM1
A++
Kills:1,158
Deaths:558
KDR:2.075
Accuracy:23.004% A++
HSR:15.890% D
Blueshift VM5
A+
Kills:1,153
Deaths:625
KDR:1.845
Accuracy:26.370% A+
HSR:18.213% C--
Comet VM2
B++
Kills:752
Deaths:630
KDR:1.194
Accuracy:45.906% B
HSR:5.718% B++
Comet VM2
A++
Kills:603
Deaths:609
KDR:0.990
Accuracy:48.551% B
HSR:8.126% A++
NS-10 Burster
A
Kills:196
Deaths:205
KDR:0.956
Accuracy:38.858% A
HSR:6.122% C+
NS-10 Burster
A+
Kills:195
Deaths:205
KDR:0.951
Accuracy:39.024% A+
HSR:4.615% D
Kills:8,881
Deaths (as MAX Suit):2,682
Deaths (to MAX Suits):9,267
KDR:3.31133
Kill Difference:6,199
Playtime:221.872 hours
Usage:3%
Score:4.070m
Score/min:306
Accuracy (listed only):31.977%
HSR (listed only):13.461%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:1,871
V. Kills:129 N/A
Deaths:539
KDR:3.471
Accuracy:44.971% B+
KPH:78.900 B**
VKPH:5.400 B*
Antares LC
C
Kills:1,140
V. Kills:935 122%
Deaths:1,039
KDR:1.097
Accuracy:35.715% B+
KPH:13.100 C
VKPH:10.700 C
Dual Photon Pods
C*
Kills:1,110
V. Kills:245 451%
Deaths:269
KDR:4.126
Accuracy:53.910% C*
KPH:71.900 C+
VKPH:15.900 C+
Maelstrom Turbo Laser
C+
Kills:943
V. Kills:821 115%
Deaths:914
KDR:1.032
Accuracy:32.100% C*
KPH:11.900 C
VKPH:10.400 C+
Hornet Missiles
C-
Kills:757
V. Kills:530 143%
Deaths:279
KDR:2.713
Accuracy:61.544% C+
KPH:37.100 C-
VKPH:26 C-
Saron Laser Cannon
C
Kills:700
V. Kills:761 92%
Deaths:1,566
KDR:0.447
Accuracy:32.441% C++
KPH:6.500 D
VKPH:7.100 C
Coyote Missiles
B
Kills:253
V. Kills:122 206%
Deaths:203
KDR:1.246
Accuracy:55.996% B
KPH:17.600 D-
VKPH:8.500 D--
Photon A2A Missile Pods
B*
Kills:131
V. Kills:76 170%
Deaths:95
KDR:1.379
Accuracy:85.443% B*
KPH:48.400 C+
VKPH:28.100 C--
Kills:6,905 (4,654 + 0)
Deaths:4,904
KDR:1.408
VKDR:0.738
Vehicle Kills:3,619
Kill Difference:2,001
Playtime:350.725 hours
Usage:5%
Score:5.252m
Score/min:250
Piloting Accuracy:32.441%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:985
V. Kills:93 N/A
Deaths:94
KDR:10.479
Accuracy:51.901% B**
KPH:63.900 B+
VKPH:6 C
CAS30 Tank Buster
C-
Kills:352
V. Kills:391 90%
Deaths:716
KDR:0.492
Accuracy:37.457% D-
KPH:4.900 C--
VKPH:5.400 C-
C150 Dalton
U
Kills:82
V. Kills:60 134%
Deaths:25
KDR:3.280
Accuracy:55.630% A++
KPH:295,200 U
VKPH:216,000 U
Kills:1,419 (352 + 1,067)
Deaths:835
KDR:1.699
VKDR:0.651
Vehicle Kills:544
Kill Difference:584
Playtime:87.308 hours
Usage:1%
Score:0.734m
Score/min:140
Piloting Accuracy:37.457%
Gunner Accuracy:55.630%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:1,067
V. Kills:198 N/A
Deaths:182
KDR:5.863
Accuracy:38.339% C+
KPH:51.700 A
VKPH:9.600 B+
L100 Python AP
B++
Kills:1,035
V. Kills:610 169%
Deaths:228
KDR:4.539
Accuracy:51.980% C--
KPH:36.700 B++
VKPH:21.700 B++
L100 Python HEAT
A*
Kills:1,011
V. Kills:208 484%
Deaths:98
KDR:10.316
Accuracy:51.958% C++
KPH:59.400 A*
VKPH:12.200 C*
L100 Python HESH
C*
Kills:318
V. Kills:46 N/A
Deaths:27
KDR:11.778
Accuracy:45.675% C
KPH:56 C*
VKPH:8.100 C+
Skyguard
B++
Kills:305
V. Kills:264 115%
Deaths:95
KDR:3.211
Accuracy:35.144% B**
KPH:13.900 C+
VKPH:12 B++
Kills:3,736 (3,736 + 0)
Deaths:630
KDR:5.930
VKDR:2.105
Vehicle Kills:1,326
Kill Difference:3,106
Playtime:93.462 hours
Usage:1%
Score:1.693m
Score/min:302
Driving Accuracy:35.144%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:975
V. Kills:404 241%
Deaths:290
KDR:3.362
Accuracy:55.152% B++
KPH:28.100 B+
VKPH:11.700 B**
Saron HRB
C*
Kills:876
V. Kills:591 148%
Deaths:217
KDR:4.037
Accuracy:42.430% C+
KPH:25.900 C++
VKPH:17.500 C*
Supernova FPC
C**
Kills:865
V. Kills:618 140%
Deaths:234
KDR:3.697
Accuracy:46.423% D-
KPH:22.700 C+
VKPH:16.200 C**
E540 Halberd
C++
Kills:353
V. Kills:152 231%
Deaths:49
KDR:7.204
Accuracy:48.946% C++
KPH:30 C+
VKPH:12.900 D
Proton II PPA
B+
Kills:122
V. Kills:9 N/A
Deaths:15
KDR:8.133
Accuracy:24.321% C++
KPH:62.800 C*
VKPH:4.600 B+
Supernova VPC
C+
Kills:55
V. Kills:12 423%
Deaths:10
KDR:5.500
Accuracy:42.585% D-
KPH:32.200 D
VKPH:7 C+
Kills:3,246 (1,895 + 1,351)
Deaths:815
KDR:3.983
VKDR:2.191
Vehicle Kills:1,786
Kill Difference:2,431
Playtime:121.972 hours
Usage:2%
Score:3.074m
Score/min:420
Driving Accuracy:42.585%
Gunner Accuracy:24.321%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A
Kills:5,520
V. Kills:3,349 165%
Deaths:778
KDR:7.095
Accuracy:57.097% A
KPH:56.300 B**
VKPH:34.100 B+
Saron HRB-H
B+
Kills:752
V. Kills:684 110%
Deaths:146
KDR:5.151
Accuracy:61.693% B++
KPH:34.500 C+
VKPH:31.400 B+
E540 Halberd-H
B+
Kills:639
V. Kills:315 202%
Deaths:94
KDR:6.798
Accuracy:60.698% B+
KPH:50.400 B
VKPH:24.800 B
Proton II PPA-H
C+
Kills:420
V. Kills:31 N/A
Deaths:50
KDR:8.400
Accuracy:45.820% B**
KPH:80.900 C+
VKPH:6 C+
G40-F Ranger
C++
Kills:417
V. Kills:266 156%
Deaths:45
KDR:9.267
Accuracy:46.028% A*
KPH:34.800 C+
VKPH:22.200 C++
M12 Kobalt-H
D
Kills:276
V. Kills:14 N/A
Deaths:30
KDR:9.200
Accuracy:26.883% B*
KPH:67.400 D-
VKPH:3.400 D
Kills:8,024 (0 + 8,024)
Deaths:1,143
KDR:7.020
VKDR:4.076
Vehicle Kills:4,659
Kill Difference:6,881
Playtime:153.895 hours
Usage:2%
Score:3.181m
Score/min:344
Driving Accuracy:N/A%
Gunner Accuracy:26.883%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:692
V. Kills:141 487%
Deaths:133
KDR:5.203
Accuracy:40.040% B+
KPH:39.600 C
VKPH:8.100 C
M12 Kobalt
C+
Kills:447
V. Kills:27 N/A
Deaths:40
KDR:11.175
Accuracy:21.474% B++
KPH:46.600 C--
VKPH:2.800 C+
M20 Basilisk
C++
Kills:327
V. Kills:123 264%
Deaths:87
KDR:3.759
Accuracy:40.225% C++
KPH:20.700 C+
VKPH:7.800 C+
M40 Fury
C+
Kills:300
V. Kills:73 405%
Deaths:55
KDR:5.455
Accuracy:38.919% C*
KPH:41.900 C-
VKPH:10.200 C+
M20 Basilisk
C+
Kills:196
V. Kills:80 242%
Deaths:53
KDR:3.698
Accuracy:38.917% C+
KPH:18.400 C
VKPH:7.500 C
M12 Kobalt
D
Kills:122
V. Kills:6 N/A
Deaths:13
KDR:9.385
Accuracy:21.063% B++
KPH:37.400 D-
VKPH:1.800 D
M60-G Bulldog
C+
Kills:87
V. Kills:24 348%
Deaths:25
KDR:3.480
Accuracy:35.448% C+
KPH:22.700 C
VKPH:6.300 C+
M60-G Bulldog
C+
Kills:64
V. Kills:16 376%
Deaths:16
KDR:4
Accuracy:39.563% C*
KPH:29.400 C-
VKPH:7.300 C+
Kills:2,235 (0 + 2,235)
Deaths:422
KDR:5.296
VKDR:1.161
Vehicle Kills:490
Kill Difference:1,813
Playtime:70.001 hours
Usage:1%
Score:1.003m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:39.563%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:1,540
V. Kills:40 N/A
Deaths:697
KDR:2.209
Accuracy:48.462% B++
KPH:74.900 B++
VKPH:1.900 C+
M20 Basilisk-F
C*
Kills:1,365
V. Kills:246 N/A
Deaths:920
KDR:1.484
Accuracy:48.967% C+
KPH:39.600 C*
VKPH:7.100 C++
M40 Fury-F
B++
Kills:1,163
V. Kills:261 444%
Deaths:946
KDR:1.229
Accuracy:51.152% C++
KPH:34.800 B++
VKPH:7.800 C**
M12 Kobalt-F
B++
Kills:1,143
V. Kills:22 N/A
Deaths:762
KDR:1.500
Accuracy:27.310% B++
KPH:44.500 B+
VKPH:0.900 C-
V30-F Starfall
C
Kills:227
V. Kills:136 166%
Deaths:269
KDR:0.844
Accuracy:60.820% C
KPH:24.200 C-
VKPH:14.500 C-
Kills:5,438 (5,438 + 0)
Deaths:3,594
KDR:1.513
VKDR:0.196
Vehicle Kills:705
Kill Difference:1,844
Playtime:123.439 hours
Usage:2%
Score:1.042m
Score/min:141
Driving Accuracy:60.820%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:578
V. Kills:45 N/A
Deaths:78
KDR:7.410
Accuracy:32.167% C+
KPH:68 C+
VKPH:5.300 C
M20 Wyvern
D*
Kills:63
V. Kills:41 150%
Deaths:37
KDR:1.703
Accuracy:34.657% C
KPH:6.600 D*
VKPH:4.300 D*
Kills:641 (0 + 641)
Deaths:115
KDR:5.574
VKDR:0.748
Vehicle Kills:86
Kill Difference:526
Playtime:18.063 hours
Usage:0%
Score:0.171m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:34.657%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Frag Grenade 8,2348,12218122N/A8,120.6157.791%A++N/A882.8A+12.2B*26769.2h2.6B**4.4B**
Betelgeuse 54-A 6,7226,6555,5991.189C-0.2022.208%D-19.97%D*30.1D--N/A90221.2h13.2D*59.5D--
C-4 ARX 7,6876,4273,3941.894C+0.510.004%T*N/A95.4C18.7D--45567.4h0M*3.5B*
Aphelion VEX-4H 8,8695,5207787.095C**5.7157.097%A1.793%D56.3B**34.1B+35898.1h44.7B+78.3B*
VE-S Canis 5,4295,3616,2480.858C0.5329.529%B+15.799%D19.3DN/A48278h12.3C++41.6C**
Phaseshift VX-S 3,3173,3105775.737B**4.3546.305%A86.918%B*35.7B+N/A9592.7h1.9B++4.1B*
Serpent VE92 3,0763,0253,2210.939C+0.4525.251%B20.727%C*16DN/A54188.6h13.7C+54.2C**
Sticky Grenade 2,6482,62612626N/A2,624.6167.002%A++N/A2020A*16.9B+67241.3h1.2B**1.8B**
C-4 3,1682,6221,5681.672C*0.2931.443%B**N/A93.3B19.4D70528.1h1.2B+3.7B*
NS-7 PDW 2,2882,2672,2111.025C++0.3629.577%B**9.44%D**28.6C++N/A9879.4h14B47.3B+
Orion VS54 1,9551,9362,3670.818C0.5718.06%C--14.256%D**15.7DN/A91123.7h14.9C82.4C+
Light PPA 2,0001,8715393.471C+2.0844.971%B+1.39%C++78.9B**5.4B*26123.7h10B+22.3B+
Anti-Vehicle Grenade 1,9981,83111831N/A1,829.6161.282%B**N/A704.2A+64.2C-33422.6h3.1A5.1B**
Eclipse VE3A 1,7821,7642,0090.878C0.5125.869%C13.322%D*22.7DN/A6977.7h14.4D55.8C
The Kraken 2,1971,7431,8660.934D0.4560.329%C+2.639%B**27.9D7.3C--15662.4h3.5B+5.8B+
Proximity Mine 1,5841,5801,0001.58D0.1964.791%MN/A117.9C+N/A39313.4h1.1A*1.7A*
Darkstar 1,6021,5792,3000.687D0.7023.713%D12.92%D**13.7D*N/A35115.6h15.6D*65.7D-
S12 Renegade 1,5801,5406972.209C+0.8248.462%B++3.831%C-74.8B++1.9C+17620.6h3.6C+7.5B
The Slasher 1,3941,3888,1510.17M1.2255.389%A+2.089%D--4.9C**N/A12282.9h2.1C**3.7B+
M20 Basilisk-F 1,6111,3659201.484B+0.1048.967%C+1.465%C-39.7C*7.2C*12434.4h25B+51.1B++
Parsec VX3-A 1,2651,2563303.806C2.4245.491%B+76.592%C46C+N/A11927.3h1.9C+4.2C**
Cosmos VM3 1,2581,2415422.29C*0.9022.363%A17.002%D39.5B*N/A14631.4h14.8C66B+
Lasher X2 1,2651,2379731.271B+0.1232.47%B**2.587%D30.4C++N/A10940.7h26.8D*82.4C++
Blueshift VM5 1,2641,2376251.979C+0.5925.357%A18.593%C17D--N/A6572.8h19.8D*78.2C**
Equinox VE2 Burst 1,2441,2321,6170.762C--0.6224.675%C-22.727%C--18.2D-N/A4467.8h14.1C57.3C
Hunter QCX 1,2511,2292,0460.601C+0.7917.802%F33.605%B+10.6CN/A34116.4h4.2C**23.4C+
NSX Naginata 1,2391,2281,1571.061C0.3321.357%C+26.629%C+26.3DN/A14146.7h13.2C+62C++
Skorpios 1,2181,2131,3060.929C0.4629.516%B+17.23%C--25.5DN/A6147.5h11.8C39.9C*
VE-LR Obelisk 1,2181,2124802.525B+1.1436.897%B++29.29%C27.6CN/A6043.9h5.3B++14.3B++
NS-15M2 1,2191,2111,0611.141C+0.2527.421%B++17.341%D--28.8C-N/A9142.1h14.6C-53.4C*
Flare VE6 1,2281,2099821.231C+0.1619.671%C-15.716%D*25.3C--N/A9447.7h13.9D--70.6C
NS-15M1 1,2171,2091,0121.195C+0.1925.889%B++16.129%D-26.5C-N/A8745.6h12.6C++48.7B+
Deimos VA29 1,2131,2041,1841.017C+0.3770.379%B*15.116%C40.4C+N/A13029.8h2.1B+3B+
NS-44 Commissioner 1,2011,1971,5790.758C+0.6342.787%B*14.703%D--28.6C+N/A9641.9h4C+9.3B+
Terminus VX-9 1,2151,1961,1231.065C0.3224.523%C+20.987%D21.4DN/A6756h13.6C55.5C+
Solstice SF 1,1971,1931,7840.669C0.7225.605%B13.831%C--20.4C+N/A7158.6h14C+54.7C++
V10 1,1951,1903093.851C*2.4641.972%C*80.42%B41.3B+N/A10728.8h1.9B++4.4B+
Hades VSH4 1,5631,1892,0270.587C++0.8062.254%D2.355%C+20.8C++6.5C15757.2h5.3A8.5B**
VE-H Maw 1,2021,1881,1451.038C0.3524.601%C+28.367%C**25.7DN/A8146.3h12.3C50C+
NS CandyCannon 3000 1,1921,1853,1320.378C1.0147.208%B*37.89%C+10.6C-N/A25112.1h5.1C+10.7B+
MAX Punch 1,2161,1852,7190.436A*0.9550.24%C*N/A4.9A++N/A13241.3h1.5C++3C*
Quasar VM1 1,1931,1786821.727C+0.3425.205%A++19.61%C+24.5DN/A7348.1h20.6F--81.8C++
Solstice Burst 1,1891,1771,0911.079C0.3128.37%B24.979%C*29.6CN/A7339.8h12.2B+42.9B+
NS-45 Pilot 1,1791,1721,3630.86C0.5336.742%B*15.614%D*26.2DN/A6644.8h7.8C+21.1B+
Solstice VE3 1,1751,1721,3090.895C*0.4923.834%C*13.737%D--16.9C+N/A10869.5h13.9B+58.2C**
NSX Daimyo 1,1761,1705552.108C0.7237.517%D93.333%C+38.7CN/A12330.2h2.8C7.3C+
Sirius SX12 1,1721,1691,3000.899C+0.4928.06%B++10.265%D*37B+N/A15031.6h14.8C++52.8B+
Cerberus 1,1701,1691,1980.976C+0.4140.231%A22.755%C+25.4CN/A5546h6C++15B++
Auraxium Slasher 1,1811,16824,8320.047C+1.3444.728%B**1.712%D--0.9CN/A21244h2.1C**4.7B+
Cosmos VM3 1,1901,1686831.71C+0.3225.135%A++20.719%B23.9CN/A7448.8h20.9F-83.2C++
Chaos 1,1771,1671,2190.957C0.4352.874%C+14.225%C31.8DN/A8136.7h4.2C+8C++
Ursa 1,1691,1671,2210.956C0.4323.052%C++18.595%D32.1C+N/A10536.4h11C*47.6C**
Nova 1,1731,1671,0071.159C+0.2351.767%B+11.397%D39.4C*N/A11329.6h3.5B++6.8B++
NSX-P Tanto 1,1751,1661,2270.95C+0.4428.885%B++18.954%D-27.5C++N/A8042.4h14.9C++51.6B+
NSX Tengu 1,1721,1661,2230.953C0.4340.089%B+19.64%C+26CN/A6044.8h14C+34.9C**
Force-Blade 1,1731,16545,3430.026C++1.3635.011%B+5.236%C0.6C+N/A21890.6h1.8B++5.3B
Zenith VX-5 1,1661,1651,3330.874C0.5122.973%C--13.476%D*19.8DN/A7958.9h12.3B53.5C++
Ghost 1,1651,1646711.735C0.3542.302%B+68.643%C++28.1CN/A10541.4h2.2C**5.2B+
M40 Fury-F 1,4241,1639461.229C+0.1651.152%C++N/A34.8B++7.8C**13633.4h9.1B+17.8B+
Pulsar LSW 1,1671,1611,4350.809D0.5823.692%C*19.122%D27.3C--N/A13242.6h13.5C56.8C++
Eridani SX5 1,1631,1611,2400.936C+0.4527.003%C++11.283%D*38.3C*N/A15230.3h12.7C+46.9C*
SVA-88 1,1671,1611,2470.931C0.4622.68%C+17.571%D--19.8D-N/A10358.6h13C57.4C+
NS Harrower 1,1691,1614,1660.279S1.1158.726%A++N/A6.5C++N/A13179.9h1.9B+3.3B
VX29 Polaris 1,1781,1601,3180.88C--0.5120.712%C--17.5%D12.9D*N/A4389.8h15.9D--76.6C-
NS-357 Underboss 1,1711,1601,6650.697C0.6936.351%C++11.466%D*20.2DN/A6557.5h4.4C+12.1C++
XM98 1,1601,1597111.63C0.2444.634%B**72.649%C26.6C++N/A8643.6h2.2B+4.8B*
Phantom VA23 1,1691,1595542.092C+0.7139.786%B++24.418%D37.4C+N/A9631h4.9C+12.4C**
Pandora VX25 1,1711,1591,0161.141C+0.2546.592%B++12.425%D40.7C*N/A12628.5h4.3C**9.1B+
Quasar VM1 1,1731,1585582.075B0.6923.004%A++15.89%D35.4B**N/A15432.7h16.5C71.8B+
Artemis VX26 1,1651,1589091.274C+0.1128.949%B18.998%C--30.6C+N/A9937.8h10.9B+37.5B+
Thanatos VE70 1,1701,1581,1730.987C++0.4039.133%C+12.694%D24.1C+N/A8048.1h4.2B+10.7B+
NS-11P 1,1691,1581,2750.908C+0.4827.667%B**18.48%C+24.4C+N/A6647.4h16C-57.7B
VA39 Spectre 1,1591,1584822.402B+1.0232.888%C++42.401%C**33.3B*N/A10634.8h4.6B*14B++
Phobos VX86 1,1661,1581,1121.041C+0.3566.503%B++12.608%D34.1CN/A10334h2.1B+3.2B+
NS-11C 1,1681,1571,7190.673C0.7128.442%B**13.397%D--18.2CN/A8763.6h16.3C57.3C**
MKV Suppressed 1,1601,1571,4420.802C0.5831.627%B**13.656%D-33.3C++N/A9534.7h14.7C++46.4B+
H-V45 1,1681,1577821.48C++0.0926.441%B+14.953%D-23.4CN/A8949.4h14.7C55.6C*
NSX Tanto 1,1721,1571,1890.973C+0.4125.142%C+19.447%D-26.9C+N/A6943h12.9C**51.5C++
Manticore SX40 1,1641,1571,4520.797C+0.5937.47%A22.04%C++23.3CN/A5349.7h7.3C**19.6B++
Pulsar C 1,1691,1571,3300.87C+0.5225.312%C*22.126%C+18.9CN/A7961.1h12.5C+49.5C*
NSX Yumi 1,1721,1561,1171.035C0.3530.771%B*18.512%D22.1DN/A6252.4h9.6B*31.3B*
Eidolon VE33 1,1661,1561,0671.083C++0.3028.725%C*23.01%C21.5C+N/A5753.7h8.1B+28.2B+
Icikill 1,1751,15611,3810.102B*1.2850.91%A+5.45%C--2.2C+N/A6533.8h2.1C*4.2B+
VX6-7 1,1601,1561,1221.03C+0.3624.628%C++18.253%C-26.9C+N/A8843h13.7C+55.6C++
NS-30 Vandal 1,1651,1557881.466C+0.0833.446%C++30.563%B+24.2DN/A5647.7h5.6C*16.6C**
Beamer VS3 1,1601,1551,3860.833C++0.5535.287%A17.316%D25.2C+N/A7345.8h10.7C+30.2C++
Pulsar VS1 1,1671,1551,0641.086C++0.3026.911%B++16.277%D25.4C++N/A11745.4h15.7C+58.5B
Nyx VX31 1,1561,1546061.904C+0.5234.61%C++28.596%C+28.5CN/A9040.5h5.5C++15.8C**
Revenant 1,1621,1543273.529B2.1434.556%C++41.248%A35CN/A7733h6.7B19.4B+
Equinox VE2 1,1721,1531,1540.999C+0.3928.018%B+13.357%D--22.1C-N/A8152.1h16.3D--58.1C+
Blueshift VM5 1,1791,1536251.845C0.4626.37%A+18.213%C--15.9D--N/A5972.7h22.6F85.6C++
The Immortal 1,1621,1521,9290.597D0.7935.78%C++19.358%D*19.3D-N/A4159.7h9.3D26.1C+
NS-61 Emissary 1,1711,1521,5420.747C+0.6432.126%B+13.021%D12.9DN/A3489.6h14.1C++43.8B+
NS-11A 1,1741,1528571.344C++0.0429.329%B**17.274%D28.9C+N/A9239.9h16.9D-57.7C*
NS-44L Blackhand 1,1581,1521,0061.145C+0.2449.948%B*44.965%C*19.8CN/A4958.3h4.2C**8.4B+
Parallax VX3 1,1511,1514882.359C+0.9749.233%A+76.282%C+32.6C**N/A11535.3h2.1B4.4B++
Corvus VA55 1,1731,1511,2400.928C+0.4627.802%B++17.029%D-17.9DN/A6164.3h12.9C+46.4B+
NS Baron G5 1,1601,1481,3180.871C0.5251.353%B++10.54%D-30.1C+N/A7938.1h3.9B++7.7C+
M12 Kobalt-F 1,1651,1437621.5C+0.1127.31%B++4.025%D--44.5B+N/A9425.7h10.7B++39.1B++
CME 1,1551,1421,6790.68D0.7125.373%C+15.937%D-16.9D-N/A4167.6h13.1C**51.5C*
Antares LC 2,0751,1401,0391.097C0.2935.715%B+1.316%C--13.1C10.7C28087.1h104.8C**293.4B+
NSX Tomoe 1,1441,1371,0091.127C0.2631.132%B+23.483%D*30.2CN/A7537.6h15.5C49.9C++
NSX Masamune 1,1881,1151,1690.954C++0.4346.246%D*1.883%C+34.6C*2.3D--9632.2h3.3B**7.2B**
Dual Photon Pods 1,3551,1102694.126C2.7453.91%C*1.441%C*72.1C+15.9C+44715.4h19.1B+35.4B+
NS Decimator 1,2691,0701,5410.694C0.6959.072%C+4.486%A++30.1C5.6D--19735.5h3.7B++6.2B++
C75 Viper 1,2651,0671825.863B+4.4838.339%C+1.312%C+51.5B**9.6B+26520.7h8.9B*23.1B++
L100 Python AP 1,6451,0352284.539C++3.1551.98%C--4.058%B+36.7B++21.6B++36928.2h4.9B++9.4B+
S1 1,2321,0141,3100.774C++0.6158.119%C++4.635%B**28.4C**6.1D--24935.7h3.8A6.5B**
L100 Python HEAT 1,2191,0119810.316A+8.9351.958%C++3.363%B+59.5A*12.2C*28717h3.5A6.8B**
NSX Amaterasu 1,0051,00128,6060.035C1.3533.822%BN/A0.8C--N/A21187.7h2.4C++7.1B+
Spiker 1,0059951,2800.777C0.6137.246%B**23.216%B15.1DN/A4166.1h9.1C++24.4B+
L105 Zephyr 1,0789859410.479C*9.0951.901%B**N/A64B+6C24015.4h4.9B*9.4B**
Supernova PC 1,3799752903.362C1.9855.152%B++2.872%B28.2B+11.7B**36134.6h4.4B+8B*
Maelstrom Turbo Laser 1,7649439141.032C0.3532.1%C*1.803%C--11.9C10.4C+25579.3h91.7B285.6B+
Nemesis VSH9 1,2709241,6420.563C0.8263.225%C++4.762%A18.2C*6.8C--18250.8h5.7B**9B**
Saron HRB 1,4678762174.037C+2.6542.43%C+1.826%C*25.9C++17.5C*37833.8h19.3B+45.4B+
Supernova FPC 1,4838652343.697C2.3146.423%D-2.312%C+22.7C+16.2C**50038.1h4.4B++9.5B+
MANA Anti-Vehicle Turret 1,4168214102.002C--0.6256.883%D-2.192%D-8210S5950S25588250.1h7B12.3C**
Hornet Missiles 1,2877572792.713C-1.3361.544%C+2.246%B+37.1C-26C-39220.4h9.4C**15.2B
Saron HRB-H 1,4367521465.151C++3.7661.693%B++N/A34.5C+31.4B+35421.8h26.7C+43.2C*
Comet VM2 9467526301.194B0.1945.906%B5.718%B++14.9B++3.8C+12950.6h14.6B*31.8B++
Saron Laser Cannon 1,4617001,5660.447C0.9432.441%C++1.571%C--6.5D7.1C171107.7h162.1C+499.7C+
Tank Mine 9987003152.222C+0.8448.845%B**N/A57.9D--24.6D*58712.1h2C+4A
M40 Fury 8336921335.203C+3.8240.04%B+2.312%B+39.5C8.1C24817.5h13.8C*34.6B+
E540 Halberd-H 954639946.798C+5.4160.698%B+N/A50.3B24.8B37312.7h4.7B++7.7B*
M12 Kobalt 6646332228.773C+27.3920.125%C14.85%C--103.8C+5.1C+3206.1h15.6B77.6B
NS-AM7 Archer 9236161,5820.389C1.0055.421%C10.227%D-3D-1.5D24204h16.7B+30.2B
Comet VM2 7246036090.99C+0.4048.551%B8.126%A++12.4C++2.5D*9548.5h18.9B++38.9B++
Lumine Edge 5925925,5110.107C+1.2838.336%B**10.98%D-1.5C-N/A4389.7h1.4C++3.6B+
G40-F Ranger 9135821248.5M++47.1138.632%B++N/A62.6B*35.6B++5069.3h40A+103.6A+
CAS 14-E 623578787.41C6.0232.167%C+1.384%C-68C+5.3C1738.5h25.4B+78.9B+
NS Annihilator 1,1805357190.744B+0.6479.3%CN/A9.3C11.2B*16157.6h9B*11.3B*
MANA Anti-Personnel Turret 5155122332.197N/A0.8122.304%UN/A5120U30U14789000.1h24.2T*108.4T*
M12 Kobalt 4744474011.175C+9.7921.474%B++16.331%C46.6C--2.8C+1589.6h20.1C+93.5B
Proton II PPA-H 451420508.4C7.0145.82%B**N/A80.8C+6C+2575.2h8.3B+18.1B++
G40-F Ranger 683417459.267C+7.8846.028%A*N/A34.8C+22.2C++27112h60.9C**132.3B**
Spear Anti-Vehicle Phalanx Turret 705380824.634C3.2561.704%A++5.263%B+45.8B+39.2A++6248.3h9.1C++14.7B++
E540 Halberd 505353497.204C+5.8248.946%C++1.983%C29.9C+12.9D44711.8h5.8C++11.8C**
CAS30 Tank Buster 7433527160.492C--0.8937.457%D-N/A4.9C--5.4C-9071.9h52.3C**139.6C++
M20 Basilisk 450327873.759B+2.3740.225%C++3.364%D--20.7C+7.8C+21215.8h72.1B++179.1B++
L100 Python HESH 3643182711.778C++10.3945.675%CN/A55.8C*8.1C+4455.7h2.9B6.4B
Skyguard 569305953.211C**1.8235.144%B**2.295%C*13.9C+12.1B++22521.9h129.6C++368.7B+
M40 Fury 373300555.455C4.0738.919%C*1.667%C+41.7C-10.1C+4657.2h13.5C++34.6C**
M12 Kobalt-H 290276309.2C-7.8126.883%B*15.942%C+67.3D-3.4D2044.1h21.1D--78.3C+
Rocklet Rifle 5302634720.557C0.8354.15%C++N/A20.4D20.7C29512.9h34B62.8B
Coyote Missiles 3752532031.246C--0.1455.996%BN/A17.6D-8.5D--14614.4h42.9C++76.6C*
V30-F Starfall 3632272690.844C-0.5460.82%CN/A24.1C-14.5C-2659.4h13.5B+22.1B+
NS Patriot Flare Gun 2212214790.461C0.9323.206%C+N/A8.6C-N/A1725.8h3.9C17C**
M20 Basilisk 276196533.698B+2.3138.917%C+3.061%D--18.3C7.5C21610.7h84.9B+218.1B+
NS-10 Burster 3511962050.956C+0.4338.858%A6.122%C+5.4C+4.3C**9336.2h160.4C+412.8B+
NS-10 Burster 3621952050.951C+0.4439.024%A+4.615%D5.4C+4.6B++10436.2h161C-412.5B+
Aspis Anti-Aircraft Phalanx Turret 320175374.73B+3.3431.063%B*4%A13.9B++11.5C++28312.6h104.6A336.8B*
M60-A Bulldog 181138632.19D0.8033.704%CN/A23.4D7.3C**1535.9h6.6C19.5C+
Photon A2A Missile Pods 207131951.379D0.0185.443%B*N/A48.5C+28.1C--4762.7h7.9C**9.2B+
M12 Kobalt 128122139.385C8.0021.063%B++21.312%B++37D-1.8D1753.3h20.6C97.9C**
Proton II PPA 131122158.133C6.7524.321%C++N/A64.2C*4.7B+3121.9h7.8B+32B+
Lancer VS22 2531212150.563C0.8251.56%D**N/A9.8C-10.6C-27512.4h35.9C69.7C--
Soldier Soaker 112112951.179C++0.2144.614%B**14.286%C+37.3CN/A1953h5.7C**12.8B*
Ectoblaster 97961660.578C0.8148.743%B**6.25%D11.4D--N/A238.4h18.6C+38.1B+
M60-G Bulldog 11187253.48C2.0935.448%C+N/A22.9C6.3C+2083.8h6.9C**19.4B+
C150 Dalton 14282253.28C1.8955.63%A++1.22%B820U600U12444900.1h8.1F-14.5C
M60-G Bulldog 8064164C2.6139.563%C*N/A29.1C-7.3C+2322.2h7.1C++17.9C**
M20 Wyvern 10463371.703C--0.3234.657%C6.349%B*6.6D*4.3D*1449.6h96.6C278.6C
Supernova VPC 6755105.5C--4.1142.585%D-3.636%A*32.4C--7.1C+6101.7h3.7C8.6C--

Consumables
  Name Deaths Consumed Time Equipped
Cortium Silo03090.8h
Nano-Armor Kit2,2611,841,696405.3h
Medical Applicator1,437405,80549.6h
Nanite Revive Grenade03,1920.9h
Anti-Vehicle MANA Turret291,6193.8h
Spawn Beacon652,9593.7h
Rampart Wall01351.2h
Hoplon Anti-Aircraft Phalanx Tower1560.3h
Repair Module21230.6h
Skywall Shield Emitter01040.8h
Structure Shield Module0690.4h
Spitfire Auto-Turret325971.2h
Deconstruction Tool16,4631h
Welding Device01100h
Spear Anti-Vehicle Tower1590.4h
Turret AI Module0790.4h
Ammunition Package1775,1235.3h
Shield Recharging Field251,1120.7h
Medical Kit4147,48412.6h
Anti-Infantry MANA Turret246041.8h
IPC Targeting Dart42521.8h
Orbital Strike Target Designator19532h
Flail Targeting Dart4710.5h
Router41690.4h
Nano-Repair Grenade04250.1h
Recon Detection Device20216,10328.7h
WLT-Howler Mining Laser04050.1h

Check the help document for the dictionary if you want to learn more about words used here.


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