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Harbinger Grouchy kszyhokiller[KOTV] kszyhokiller
VS BR 93

KDR: 1.39

Score: 103.2m

Last Seen: Feb 7th, 2019 5:07 PM
- OFFLINE - 285.3 hour(s)

Prestige 1, Battle Rank 93 - Vanu Sovereignty on Miller - Outfit Member of Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 104
Level Progress (to 94): 4%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Frag Grenade Betelgeuse 54-A C-4 ARX Aphelion VEX-4H VE-S Canis Phaseshift VX-S Serpent VE92 Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $555,444 MLG Score: 444
Fun Score: N/A
Cheeseburgers Flipped: 1772TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.467%18.912%5015696679,2561.0390.351

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.574%1.054B**-0.272C-1.252D**HEAD + (~5.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.60.39B12.10.154C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.47%1.427%176510174,976341524231.4571205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.637%-0.311C-0.163C-0.453

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
150.60.065C+51.90.02C+98.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.806%2.628%114810145,631668023600.842964239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.502%-0.203C0.006C+-0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.209C++11.90.053C+18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.267%3.042%1901610067,364546230931.34798238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.623%0.382C**-0.336C-0.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.20.568B+20.60.477B+30.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.179%77.124%1908101411,7337690301.52555

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.606%0.923B*0.655B+0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.427B2.30.267C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.111%13.09%190610167,0134897571.43181

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.937%0.723B++-0.286C0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.487B+3.40.301C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 104
103.2m220.3%316 (19k)224 (13.4k)1.39009203,026146,0521.5713493 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022807725.131%14.594%36703:0998

11% Combat Medic27% Engineer17% Heavy Assault23% Infiltrator18% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 8th, 2013 8:56 PMSep 4th, 2015 3:09 PMFeb 18th, 2019 7:46 PM (13h) (PST)Feb 7th, 2019 1:13 PM (12d) (PST)Feb 7th, 2019 1:07 PM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4911793120.4410.3180.0641.0870.052444

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,47910,76818,7112619465313,460

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7665.8h/319.4d 26,471 29,629 56,960 499.8k 5,412 20,713 23,881 226m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:6,655
Deaths:5,599
KDR:1.189
Accuracy:22.208% D-
HSR:19.970% D*
Orion VS54
C--
Kills:1,936
Deaths:2,367
KDR:0.818
Accuracy:18.060% C--
HSR:14.256% D**
Lasher X2
B**
Kills:1,237
Deaths:973
KDR:1.271
Accuracy:32.470% B**
HSR:2.587% D
NSX Naginata
C+
Kills:1,228
Deaths:1,157
KDR:1.061
Accuracy:21.357% C+
HSR:26.629% C+
NS-15M2
B++
Kills:1,211
Deaths:1,061
KDR:1.141
Accuracy:27.421% B++
HSR:17.341% D--
Flare VE6
C--
Kills:1,209
Deaths:982
KDR:1.231
Accuracy:19.671% C--
HSR:15.716% D*
NS-15M1
B+
Kills:1,209
Deaths:1,012
KDR:1.195
Accuracy:25.889% B+
HSR:16.129% D-
VE-H Maw
C*
Kills:1,190
Deaths:1,149
KDR:1.036
Accuracy:24.599% C+
HSR:28.319% C*
Ursa
C++
Kills:1,167
Deaths:1,221
KDR:0.956
Accuracy:23.052% C++
HSR:18.595% D
Pulsar LSW
C++
Kills:1,161
Deaths:1,435
KDR:0.809
Accuracy:23.692% C++
HSR:19.122% D
SVA-88
C+
Kills:1,161
Deaths:1,247
KDR:0.931
Accuracy:22.680% C+
HSR:17.571% D--
VX29 Polaris
C--
Kills:1,160
Deaths:1,318
KDR:0.880
Accuracy:20.712% C--
HSR:17.500% D
NSX-P Naginata
C+
Kills:388
Deaths:416
KDR:0.933
Accuracy:22.079% C+
HSR:27.577% C
Kills:20,912
Deaths (as Heavy Assault):19,937
Deaths (to Heavy Assaults):32,747
KDR:1.0489
Kill Difference:975
Playtime:1,300.978 hours
Usage:17%
Score:16.670m
Score/min:214
Accuracy (listed only):23.376%
HSR (listed only):18.562%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B
Kills:3,025
Deaths:3,221
KDR:0.939
Accuracy:25.251% B
HSR:20.727% C++
Eclipse VE3A
C
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.869% C
HSR:13.322% D*
VE-LR Obelisk
B++
Kills:1,212
Deaths:480
KDR:2.525
Accuracy:36.897% B++
HSR:29.290% C
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Solstice SF
C**
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% C**
HSR:13.831% C--
Solstice Burst
B
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% B
HSR:24.979% C++
Solstice VE3
C*
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C*
HSR:13.737% D--
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
NSX-P Tanto
B+
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% B+
HSR:18.954% D-
Zenith VX-5
C--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% C--
HSR:13.476% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
NSX Tanto
C
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% C
HSR:19.447% D-
Pulsar C
C*
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C*
HSR:22.126% C+
NS-11C
B*
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% B*
HSR:13.397% D--
Eidolon VE33
C*
Kills:1,156
Deaths:1,067
KDR:1.083
Accuracy:28.725% C*
HSR:23.010% C
VX6-7
C+
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C+
HSR:18.253% C-
Revenant
A+
Kills:1,154
Deaths:327
KDR:3.529
Accuracy:34.556% C++
HSR:41.248% A+
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
The Little Helper
C
Kills:417
Deaths:560
KDR:0.745
Accuracy:36.380% D*
HSR:14.628% C
Kills:27,389
Deaths (as Engineer):27,797
Deaths (to Engineers):29,471
KDR:0.98532
Kill Difference:408
Playtime:2,045.584 hours
Usage:27%
Score:34.815m
Score/min:284
Accuracy (listed only):36.340%
HSR (listed only):17.701%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B
Kills:5,362
Deaths:6,253
KDR:0.858
Accuracy:29.496% B
HSR:15.796% D
Serpent VE92
B
Kills:3,025
Deaths:3,221
KDR:0.939
Accuracy:25.251% B
HSR:20.727% C++
NS-7 PDW
B*
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.577% B*
HSR:9.440% D**
Eclipse VE3A
C
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.869% C
HSR:13.322% D*
Skorpios
B+
Kills:1,213
Deaths:1,306
KDR:0.929
Accuracy:29.516% B+
HSR:17.230% C--
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Solstice SF
C**
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% C**
HSR:13.831% C--
Solstice Burst
B
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% B
HSR:24.979% C++
Solstice VE3
C*
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C*
HSR:13.737% D--
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
NSX-P Tanto
B+
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% B+
HSR:18.954% D-
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
Zenith VX-5
C--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% C--
HSR:13.476% D*
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
NSX Tanto
C
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% C
HSR:19.447% D-
Pulsar C
C*
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C*
HSR:22.126% C+
NS-11C
B*
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% B*
HSR:13.397% D--
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D-
VX6-7
C+
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C+
HSR:18.253% C-
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
The Little Helper
C
Kills:417
Deaths:560
KDR:0.745
Accuracy:36.380% D*
HSR:14.628% C
Kills:37,362
Deaths (as Light Assault):40,898
Deaths (to Light Assaults):26,211
KDR:0.91354
Kill Difference:3,536
Playtime:1,352.900 hours
Usage:18%
Score:16.818m
Score/min:207
Accuracy (listed only):35.179%
HSR (listed only):15.123%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B
Kills:5,362
Deaths:6,253
KDR:0.858
Accuracy:29.496% B
HSR:15.796% D
NS-7 PDW
B*
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.577% B*
HSR:9.440% D**
Darkstar
D-
Kills:1,579
Deaths:2,300
KDR:0.687
Accuracy:23.713% D-
HSR:12.920% D**
Equinox VE2 Burst
C--
Kills:1,232
Deaths:1,617
KDR:0.762
Accuracy:24.675% C--
HSR:22.727% C--
Skorpios
B+
Kills:1,213
Deaths:1,306
KDR:0.929
Accuracy:29.516% B+
HSR:17.230% C--
Deimos VA29
B*
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B*
HSR:15.116% C
Terminus VX-9
C
Kills:1,196
Deaths:1,123
KDR:1.065
Accuracy:24.523% C
HSR:20.987% D
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D
Chaos
C+
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% C+
HSR:14.225% C
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
Pandora VX25
B++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% B++
HSR:12.425% D
Phobos VX86
B++
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% B++
HSR:12.608% D
NS-11P
B**
Kills:1,158
Deaths:1,275
KDR:0.908
Accuracy:27.667% B**
HSR:18.480% C+
Thanatos VE70
C+
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C+
HSR:12.694% D
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D-
H-V45
B+
Kills:1,157
Deaths:782
KDR:1.480
Accuracy:26.441% B+
HSR:14.953% D-
NSX Yumi
B*
Kills:1,156
Deaths:1,117
KDR:1.035
Accuracy:30.771% B*
HSR:18.512% D
Pulsar VS1
B++
Kills:1,155
Deaths:1,064
KDR:1.086
Accuracy:26.911% B++
HSR:16.277% D
Equinox VE2
B+
Kills:1,153
Deaths:1,154
KDR:0.999
Accuracy:28.018% B+
HSR:13.357% D--
NS-11A
B**
Kills:1,152
Deaths:857
KDR:1.344
Accuracy:29.329% B**
HSR:17.274% D
Corvus VA55
B++
Kills:1,151
Deaths:1,240
KDR:0.928
Accuracy:27.802% B++
HSR:17.029% D-
NS Baron G5
B++
Kills:1,148
Deaths:1,318
KDR:0.871
Accuracy:51.353% B++
HSR:10.540% D-
CME
C
Kills:1,142
Deaths:1,679
KDR:0.680
Accuracy:25.373% C
HSR:15.937% D-
The Little Helper
C
Kills:417
Deaths:560
KDR:0.745
Accuracy:36.380% D*
HSR:14.628% C
Kills:35,304
Deaths (as Combat Medic):37,772
Deaths (to Combat Medics):16,048
KDR:0.93466
Kill Difference:2,468
Playtime:853.233 hours
Usage:11%
Score:10.712m
Score/min:209
Accuracy (listed only):35.599%
HSR (listed only):14.977%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B
Kills:5,362
Deaths:6,253
KDR:0.858
Accuracy:29.496% B
HSR:15.796% D
Phaseshift VX-S
A
Kills:3,485
Deaths:606
KDR:5.751
Accuracy:46.218% A
HSR:86.887% B*
NS-7 PDW
B*
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.577% B*
HSR:9.440% D**
Parsec VX3-A
B+
Kills:1,256
Deaths:330
KDR:3.806
Accuracy:45.491% B+
HSR:76.592% C
Skorpios
B+
Kills:1,213
Deaths:1,306
KDR:0.929
Accuracy:29.516% B+
HSR:17.230% C--
NS-44 Commissioner
B*
Kills:1,197
Deaths:1,579
KDR:0.758
Accuracy:42.787% B*
HSR:14.703% D--
V10
B
Kills:1,190
Deaths:309
KDR:3.851
Accuracy:41.972% C*
HSR:80.420% B
NS CandyCannon 3000
B**
Kills:1,185
Deaths:3,132
KDR:0.378
Accuracy:47.208% B**
HSR:37.890% C++
NS-45 Pilot
B*
Kills:1,172
Deaths:1,363
KDR:0.860
Accuracy:36.742% B*
HSR:15.614% D*
NSX Daimyo
C+
Kills:1,170
Deaths:555
KDR:2.108
Accuracy:37.517% D
HSR:93.333% C+
Sirius SX12
B++
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% B++
HSR:10.265% D*
Cerberus
A
Kills:1,169
Deaths:1,198
KDR:0.976
Accuracy:40.231% A
HSR:22.755% C+
NSX Tengu
B+
Kills:1,166
Deaths:1,223
KDR:0.953
Accuracy:40.089% B+
HSR:19.640% C+
Ghost
B+
Kills:1,164
Deaths:671
KDR:1.735
Accuracy:42.302% B+
HSR:68.643% C+
Eridani SX5
C++
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C++
HSR:11.283% D*
NS-357 Underboss
C+
Kills:1,160
Deaths:1,665
KDR:0.697
Accuracy:36.351% C+
HSR:11.466% D*
Phantom VA23
B++
Kills:1,159
Deaths:554
KDR:2.092
Accuracy:39.786% B++
HSR:24.418% D
XM98
B**
Kills:1,159
Deaths:711
KDR:1.630
Accuracy:44.634% B**
HSR:72.649% C+
VA39 Spectre
B
Kills:1,158
Deaths:482
KDR:2.402
Accuracy:32.888% C++
HSR:42.401% B
Artemis VX26
B
Kills:1,158
Deaths:909
KDR:1.274
Accuracy:28.949% B
HSR:18.998% C--
Manticore SX40
A
Kills:1,157
Deaths:1,452
KDR:0.797
Accuracy:37.470% A
HSR:22.040% C+
MKV Suppressed
B**
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B**
HSR:13.656% D-
NS-30 Vandal
B+
Kills:1,155
Deaths:788
KDR:1.466
Accuracy:33.446% C++
HSR:30.563% B+
Beamer VS3
B**
Kills:1,155
Deaths:1,386
KDR:0.833
Accuracy:35.287% B**
HSR:17.316% D
Nyx VX31
C++
Kills:1,154
Deaths:606
KDR:1.904
Accuracy:34.610% C++
HSR:28.596% C+
The Immortal
C++
Kills:1,152
Deaths:1,929
KDR:0.597
Accuracy:35.780% C++
HSR:19.358% D*
NS-61 Emissary
B+
Kills:1,152
Deaths:1,542
KDR:0.747
Accuracy:32.126% B+
HSR:13.021% D
NS-44L Blackhand
B*
Kills:1,152
Deaths:1,006
KDR:1.145
Accuracy:49.948% B*
HSR:44.965% C*
Parallax VX3
A+
Kills:1,151
Deaths:488
KDR:2.359
Accuracy:49.233% A+
HSR:76.282% C+
NSX Tomoe
B+
Kills:1,137
Deaths:1,009
KDR:1.127
Accuracy:31.132% B+
HSR:23.483% D*
Spiker
B**
Kills:1,074
Deaths:1,396
KDR:0.769
Accuracy:36.889% B**
HSR:22.253% C*
NS-AM7 Archer
C-
Kills:641
Deaths:1,635
KDR:0.392
Accuracy:55.579% C-
HSR:9.984% D-
NS Patriot Flare Gun
U
Kills:221
Deaths:479
KDR:0.461
Accuracy:23.206% C*
HSR:0% U
Soldier Soaker
B**
Kills:112
Deaths:95
KDR:1.179
Accuracy:44.614% B**
HSR:14.286% C+
Ectoblaster
B**
Kills:96
Deaths:166
KDR:0.578
Accuracy:48.743% B**
HSR:6.250% D
Kills:44,786
Deaths (as Infiltrator):43,016
Deaths (to Infiltrators):20,411
KDR:1.04115
Kill Difference:1,770
Playtime:1,732.476 hours
Usage:23%
Score:18.363m
Score/min:177
Accuracy (listed only):37.900%
HSR (listed only):31.214%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
A
Kills:1,241
Deaths:542
KDR:2.290
Accuracy:22.363% A
HSR:17.002% C--
Blueshift VM5
A
Kills:1,237
Deaths:625
KDR:1.979
Accuracy:25.357% A
HSR:18.593% C-
Quasar VM1
A+
Kills:1,178
Deaths:682
KDR:1.727
Accuracy:25.205% A+
HSR:19.610% C+
Cosmos VM3
A++
Kills:1,168
Deaths:683
KDR:1.710
Accuracy:25.135% A++
HSR:20.719% C**
Quasar VM1
A+
Kills:1,158
Deaths:558
KDR:2.075
Accuracy:23.004% A+
HSR:15.890% D
Blueshift VM5
A
Kills:1,153
Deaths:625
KDR:1.845
Accuracy:26.370% A
HSR:18.213% C--
Comet VM2
B++
Kills:752
Deaths:630
KDR:1.194
Accuracy:45.906% B
HSR:5.718% B++
Comet VM2
A++
Kills:603
Deaths:609
KDR:0.990
Accuracy:48.551% B
HSR:8.126% A++
NS-10 Burster
A
Kills:196
Deaths:205
KDR:0.956
Accuracy:38.858% A
HSR:6.122% C+
NS-10 Burster
A+
Kills:195
Deaths:205
KDR:0.951
Accuracy:39.024% A+
HSR:4.615% D
Kills:8,881
Deaths (as MAX Suit):2,682
Deaths (to MAX Suits):9,267
KDR:3.31133
Kill Difference:6,199
Playtime:221.872 hours
Usage:3%
Score:4.070m
Score/min:306
Accuracy (listed only):31.977%
HSR (listed only):13.461%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:1,871
V. Kills:129 N/A
Deaths:539
KDR:3.471
Accuracy:44.971% B+
KPH:78.900 B**
VKPH:5.400 B*
Antares LC
C
Kills:1,152
V. Kills:942 122%
Deaths:1,052
KDR:1.095
Accuracy:35.780% B+
KPH:13.100 C-
VKPH:10.700 C
Dual Photon Pods
C*
Kills:1,110
V. Kills:245 451%
Deaths:269
KDR:4.126
Accuracy:53.910% C*
KPH:71.900 C+
VKPH:15.900 C+
Maelstrom Turbo Laser
C+
Kills:943
V. Kills:821 115%
Deaths:914
KDR:1.032
Accuracy:32.100% C++
KPH:11.900 C
VKPH:10.400 C+
Hornet Missiles
C+
Kills:757
V. Kills:530 143%
Deaths:279
KDR:2.713
Accuracy:61.544% C+
KPH:37.100 C-
VKPH:26 C--
Saron Laser Cannon
C
Kills:700
V. Kills:761 92%
Deaths:1,566
KDR:0.447
Accuracy:32.441% C++
KPH:6.500 D
VKPH:7.100 C
Coyote Missiles
B
Kills:259
V. Kills:125 206%
Deaths:206
KDR:1.257
Accuracy:56.160% B
KPH:17.600 D
VKPH:8.500 D-
Photon A2A Missile Pods
B*
Kills:131
V. Kills:76 170%
Deaths:95
KDR:1.379
Accuracy:85.443% B*
KPH:48.400 C+
VKPH:28.100 C-
Kills:6,923 (4,666 + 0)
Deaths:4,920
KDR:1.407
VKDR:0.738
Vehicle Kills:3,629
Kill Difference:2,003
Playtime:352.084 hours
Usage:5%
Score:5.305m
Score/min:251
Piloting Accuracy:32.441%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:985
V. Kills:93 N/A
Deaths:94
KDR:10.479
Accuracy:51.901% B**
KPH:63.900 B+
VKPH:6 C-
CAS30 Tank Buster
C-
Kills:352
V. Kills:391 90%
Deaths:716
KDR:0.492
Accuracy:37.457% D-
KPH:4.900 D
VKPH:5.400 C-
C150 Dalton
U
Kills:82
V. Kills:60 134%
Deaths:25
KDR:3.280
Accuracy:55.630% A++
KPH:295,200 U
VKPH:216,000 U
Kills:1,419 (352 + 1,067)
Deaths:835
KDR:1.699
VKDR:0.651
Vehicle Kills:544
Kill Difference:584
Playtime:87.308 hours
Usage:1%
Score:0.736m
Score/min:141
Piloting Accuracy:37.457%
Gunner Accuracy:55.630%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:1,067
V. Kills:198 N/A
Deaths:182
KDR:5.863
Accuracy:38.339% C+
KPH:51.700 A
VKPH:9.600 B+
L100 Python AP
B++
Kills:1,035
V. Kills:610 169%
Deaths:228
KDR:4.539
Accuracy:51.980% C--
KPH:36.700 B++
VKPH:21.700 B++
L100 Python HEAT
A*
Kills:1,011
V. Kills:208 484%
Deaths:98
KDR:10.316
Accuracy:51.958% C+
KPH:59.400 A*
VKPH:12.200 C*
L100 Python HESH
C*
Kills:318
V. Kills:46 N/A
Deaths:27
KDR:11.778
Accuracy:45.675% C
KPH:56 C*
VKPH:8.100 C+
Skyguard
B++
Kills:305
V. Kills:264 115%
Deaths:95
KDR:3.211
Accuracy:35.144% B**
KPH:13.900 C+
VKPH:12 B++
LB00 Python AP
C+
Kills:226
V. Kills:75 297%
Deaths:33
KDR:6.848
Accuracy:49.052% D*
KPH:52 C+
VKPH:17.300 C--
Kills:3,962 (3,962 + 0)
Deaths:663
KDR:5.976
VKDR:2.113
Vehicle Kills:1,401
Kill Difference:3,299
Playtime:97.808 hours
Usage:1%
Score:1.760m
Score/min:300
Driving Accuracy:49.052%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:975
V. Kills:404 241%
Deaths:291
KDR:3.351
Accuracy:55.152% B++
KPH:28.100 B+
VKPH:11.700 B**
Saron HRB
C*
Kills:876
V. Kills:591 148%
Deaths:217
KDR:4.037
Accuracy:42.430% C+
KPH:25.900 C++
VKPH:17.500 C*
Supernova FPC
C**
Kills:865
V. Kills:618 140%
Deaths:234
KDR:3.697
Accuracy:46.423% D-
KPH:22.700 C+
VKPH:16.200 C**
E540 Halberd
C++
Kills:393
V. Kills:166 235%
Deaths:52
KDR:7.558
Accuracy:49.192% C++
KPH:31.200 C+
VKPH:13.200 D
Proton II PPA
B+
Kills:122
V. Kills:9 N/A
Deaths:15
KDR:8.133
Accuracy:24.321% C++
KPH:62.800 C*
VKPH:4.600 B+
Supernova VPC
C+
Kills:55
V. Kills:12 423%
Deaths:10
KDR:5.500
Accuracy:42.585% D-
KPH:32.200 D
VKPH:7 C+
Kills:3,286 (1,895 + 1,391)
Deaths:819
KDR:4.012
VKDR:2.198
Vehicle Kills:1,800
Kill Difference:2,467
Playtime:122.816 hours
Usage:2%
Score:3.101m
Score/min:421
Driving Accuracy:42.585%
Gunner Accuracy:24.321%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A
Kills:5,581
V. Kills:3,377 165%
Deaths:786
KDR:7.101
Accuracy:57.030% A
KPH:56.200 B*
VKPH:34 B+
E540 Halberd-H
B+
Kills:918
V. Kills:454 202%
Deaths:132
KDR:6.955
Accuracy:62.502% B+
KPH:52.800 B+
VKPH:26.100 B+
Saron HRB-H
B++
Kills:752
V. Kills:684 110%
Deaths:146
KDR:5.151
Accuracy:61.693% B++
KPH:34.500 C+
VKPH:31.400 B++
G40-F Ranger
C++
Kills:446
V. Kills:281 158%
Deaths:47
KDR:9.489
Accuracy:45.923% A*
KPH:35.800 C+
VKPH:22.500 C++
Proton II PPA-H
C+
Kills:421
V. Kills:32 N/A
Deaths:50
KDR:8.420
Accuracy:46.111% B**
KPH:80.800 C+
VKPH:6.100 C+
M12 Kobalt-H
D
Kills:280
V. Kills:14 N/A
Deaths:30
KDR:9.333
Accuracy:26.657% B++
KPH:67 D-
VKPH:3.400 D
Kills:8,398 (0 + 8,398)
Deaths:1,191
KDR:7.051
VKDR:4.065
Vehicle Kills:4,842
Kill Difference:7,207
Playtime:160.284 hours
Usage:2%
Score:3.323m
Score/min:346
Driving Accuracy:N/A%
Gunner Accuracy:26.657%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:692
V. Kills:141 487%
Deaths:133
KDR:5.203
Accuracy:40.032% B+
KPH:39.500 C+
VKPH:8.100 C
M12 Kobalt
C
Kills:451
V. Kills:27 N/A
Deaths:41
KDR:11
Accuracy:21.545% B+
KPH:46.400 C--
VKPH:2.800 C
M20 Basilisk
C++
Kills:327
V. Kills:123 264%
Deaths:87
KDR:3.759
Accuracy:40.225% C++
KPH:20.700 C+
VKPH:7.800 C+
M40 Fury
C+
Kills:300
V. Kills:73 405%
Deaths:55
KDR:5.455
Accuracy:38.919% C*
KPH:41.900 C
VKPH:10.200 C+
M20 Basilisk
C+
Kills:196
V. Kills:80 242%
Deaths:53
KDR:3.698
Accuracy:38.917% C+
KPH:18.400 C
VKPH:7.500 C
M12 Kobalt
D
Kills:123
V. Kills:6 N/A
Deaths:13
KDR:9.462
Accuracy:20.426% B+
KPH:36 D-
VKPH:1.800 D
M60-G Bulldog
C++
Kills:87
V. Kills:24 348%
Deaths:25
KDR:3.480
Accuracy:35.448% C+
KPH:22.700 C
VKPH:6.300 C++
M60-G Bulldog
C+
Kills:64
V. Kills:16 376%
Deaths:16
KDR:4
Accuracy:39.563% C*
KPH:29.400 C
VKPH:7.300 C+
Kills:2,240 (0 + 2,240)
Deaths:423
KDR:5.296
VKDR:1.158
Vehicle Kills:490
Kill Difference:1,817
Playtime:70.289 hours
Usage:1%
Score:1.006m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:39.563%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:1,540
V. Kills:40 N/A
Deaths:697
KDR:2.209
Accuracy:48.462% B++
KPH:74.900 B++
VKPH:1.900 C+
M20 Basilisk-F
C**
Kills:1,365
V. Kills:246 N/A
Deaths:920
KDR:1.484
Accuracy:48.967% C+
KPH:39.600 C**
VKPH:7.100 C++
M40 Fury-F
B++
Kills:1,163
V. Kills:261 444%
Deaths:946
KDR:1.229
Accuracy:51.152% C*
KPH:34.800 B++
VKPH:7.800 C**
M12 Kobalt-F
B++
Kills:1,143
V. Kills:22 N/A
Deaths:762
KDR:1.500
Accuracy:27.310% B++
KPH:44.500 B+
VKPH:0.900 C
V30-F Starfall
C
Kills:229
V. Kills:137 166%
Deaths:275
KDR:0.833
Accuracy:60.876% C
KPH:23.900 C
VKPH:14.300 C
Kills:5,440 (5,440 + 0)
Deaths:3,600
KDR:1.511
VKDR:0.196
Vehicle Kills:706
Kill Difference:1,840
Playtime:123.633 hours
Usage:2%
Score:1.060m
Score/min:143
Driving Accuracy:60.876%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:580
V. Kills:45 N/A
Deaths:81
KDR:7.160
Accuracy:32.229% C+
KPH:66.800 C+
VKPH:5.200 C
M20 Wyvern
C
Kills:65
V. Kills:41 155%
Deaths:38
KDR:1.711
Accuracy:34.578% C
KPH:6.800 D--
VKPH:4.300 D*
Kills:645 (0 + 645)
Deaths:119
KDR:5.420
VKDR:0.723
Vehicle Kills:86
Kill Difference:526
Playtime:18.266 hours
Usage:0%
Score:0.172m
Score/min:157
Piloting Accuracy:N/A%
Gunner Accuracy:34.578%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Frag Grenade 8,3778,26218262N/A8,260.6157.805%A++N/A888.4A++12.4B+26809.3h2.6B**4.4B**
Betelgeuse 54-A 6,7226,6555,5991.189C--0.2022.208%D-19.97%D*30.1D--N/A90221.2h13.2D*59.5D--
C-4 ARX 7,8806,5763,4561.903C+0.5129.852%B*N/A96C19D--45868.5h1B++3.5B*
Aphelion VEX-4H 8,9585,5817867.101C*5.7157.03%A1.792%D-56.3B*34B+35999.2h44.7B+78.4B*
VE-S Canis 5,4305,3626,2530.858C0.5329.496%B15.796%D19.3DN/A48278.2h12.3C++41.7C**
Phaseshift VX-S 3,4923,4856065.751B**4.3646.218%A86.887%B*35.5C*N/A9698.2h1.9B*4.1B*
Serpent VE92 3,0763,0253,2210.939C+0.4525.251%B20.727%C++16DN/A54188.6h13.7C+54.2C**
Sticky Grenade 2,6532,63112631N/A2,629.6166.869%A++N/A2023.8A*16.9B+67111.3h1.2B**1.8B**
C-4 3,1712,6251,5681.674C*0.2831.474%B**N/A93.4B19.4D70928.1h1.2B+3.7B*
NS-7 PDW 2,2882,2672,2111.025C++0.3729.577%B*9.44%D**28.6C++N/A9879.4h14B47.3B+
The Kraken 2,4771,9612,0350.964D0.4360.622%C+2.652%B**28.8D7.6D16268.1h3.4B+5.6B+
Orion VS54 1,9551,9362,3670.818C0.5718.06%C--14.256%D**15.7DN/A91123.7h14.9C82.4C+
Light PPA 2,0001,8715393.471C+2.0844.971%B+1.39%C*78.9B**5.4B*26223.7h10B+22.3B+
Anti-Vehicle Grenade 2,0341,85411854N/A1,852.6161.258%B**N/A713.1A+69.2C33962.6h3.1A5.1B**
Eclipse VE3A 1,7821,7642,0090.878C0.5125.869%C13.322%D*22.7DN/A6977.7h14.4D55.8C
Proximity Mine 1,5861,5821,0001.582D0.1964.83%MN/A118.1C+N/A39413.4h1.1A**1.7A*
Darkstar 1,6021,5792,3000.687D0.7023.713%D-12.92%D**13.7D*N/A35115.6h15.6D--65.7D-
S12 Renegade 1,5801,5406972.209C+0.8248.462%B++3.831%C--74.8B++1.9C+17620.6h3.6C+7.5B
The Slasher 1,3941,3888,1510.17M1.2255.389%A+2.089%D--4.9B+N/A12282.9h2.1C*3.7B+
M20 Basilisk-F 1,6111,3659201.484B++0.0948.967%C+1.465%C-39.7C**7.2C++12434.4h25B+51.1B++
Parsec VX3-A 1,2651,2563303.806C2.4245.491%B+76.592%C46C+N/A11927.3h1.9C+4.2B
Cosmos VM3 1,2581,2415422.29C*0.9022.363%A17.002%C--39.5B*N/A14631.4h14.8C66B+
Lasher X2 1,2651,2379731.271B+0.1232.47%B**2.587%D30.4C+N/A10940.7h26.8D*82.4C++
Blueshift VM5 1,2641,2376251.979C+0.5925.357%A18.593%C-17D--N/A6572.8h19.8D--78.2C**
Hunter QCX 1,2581,2332,0720.595C+0.8018.021%F33.496%B+10.5CN/A35117.7h4.2C**23.5C+
Equinox VE2 Burst 1,2441,2321,6170.762C--0.6324.675%C--22.727%C--18.2D-N/A4467.8h14.1C57.3C
NSX Naginata 1,2391,2281,1571.061C0.3321.357%C+26.629%C+26.3DN/A14146.7h13.2C+62C++
Skorpios 1,2181,2131,3060.929C0.4629.516%B+17.23%C--25.5DN/A6147.6h11.8C+39.9C*
VE-LR Obelisk 1,2181,2124802.525B+1.1336.897%B++29.29%C27.6CN/A6143.9h5.3B++14.3B++
NS-15M2 1,2191,2111,0611.141C+0.2527.421%B++17.341%D--28.8C--N/A9242.1h14.6C53.4C*
Flare VE6 1,2281,2099821.231C+0.1619.671%C--15.716%D*25.3DN/A9447.7h13.9D-70.6C
NS-15M1 1,2171,2091,0121.195C+0.2025.889%B+16.129%D-26.5C-N/A8845.6h12.6C++48.7B+
Deimos VA29 1,2131,2041,1841.017C+0.3770.379%B*15.116%C40.4C+N/A13029.8h2.1B+3B+
NS-44 Commissioner 1,2011,1971,5790.758C+0.6342.787%B*14.703%D--28.6C+N/A9741.9h4C+9.3B+
Terminus VX-9 1,2151,1961,1231.065C0.3324.523%C20.987%D21.4DN/A6756h13.6C55.5C+
Solstice SF 1,1971,1931,7840.669C0.7225.605%C**13.831%C--20.4C+N/A7258.6h14C+54.7C++
V10 1,1951,1903093.851C**2.4641.972%C*80.42%B41.3BN/A10728.8h1.9B++4.4B+
VE-H Maw 1,2041,1901,1491.036C-0.3524.599%C+28.319%C*25.6DN/A8246.4h12.3C49.9C+
Hades VSH4 1,5631,1892,0270.587C++0.8062.254%D2.355%C+20.8C+6.5C15757.2h5.3A8.5B**
NS CandyCannon 3000 1,1921,1853,1320.378C1.0147.208%B**37.89%C++10.6C--N/A25112.1h5.1C+10.7B+
MAX Punch 1,2161,1852,7190.436A*0.9550.24%C*N/A4.9B+N/A13241.3h1.5C++3C**
Quasar VM1 1,1931,1786821.727C+0.3425.205%A+19.61%C+24.5C--N/A7348.1h20.6F--81.8C++
Solstice Burst 1,1891,1771,0911.079C0.3128.37%B24.979%C++29.6CN/A7439.8h12.2B+42.9B+
Solstice VE3 1,1751,1721,3090.895C*0.5023.834%C*13.737%D--16.9C+N/A10969.5h13.9B+58.2C**
NS-45 Pilot 1,1791,1721,3630.86C0.5336.742%B*15.614%D*26.2DN/A6644.8h7.8C+21.1B+
NSX Daimyo 1,1761,1705552.108C0.7237.517%D93.333%C+38.7C-N/A12330.2h2.8C7.3C
Sirius SX12 1,1721,1691,3000.899C+0.4928.06%B++10.265%D*37B+N/A15131.6h14.8C++52.8B+
Cerberus 1,1701,1691,1980.976C+0.4140.231%A22.755%C+25.4CN/A5546h6C++15B++
Auraxium Slasher 1,1811,16824,9310.047C+1.3444.711%B**1.712%D--0.9CN/A21248.4h2.1C**4.7B+
Cosmos VM3 1,1901,1686831.71C+0.3225.135%A++20.719%C**23.9CN/A7448.8h20.9F-83.2C++
Nova 1,1731,1671,0071.159C+0.2351.767%B+11.397%D39.4C++N/A11329.6h3.5B++6.8B++
Chaos 1,1771,1671,2190.957C0.4352.874%C+14.225%C31.8DN/A8136.7h4.2C+8C+
Ursa 1,1691,1671,2210.956C0.4323.052%C++18.595%D32.1CN/A10536.4h11C*47.6C**
NSX-P Tanto 1,1751,1661,2270.95C+0.4428.885%B+18.954%D-27.5C++N/A8042.4h14.9C*51.6B+
NSX Tengu 1,1721,1661,2230.953C0.4440.089%B+19.64%C+26CN/A6044.8h14C+34.9C**
Force-Blade 1,1731,16545,3430.026C++1.3635.011%B+5.236%C0.6C+N/A21890.6h1.8B++5.3B+
Zenith VX-5 1,1661,1651,3330.874C0.5222.973%C--13.476%D*19.8DN/A7958.9h12.3B53.5C++
Ghost 1,1651,1646711.735C0.3442.302%B+68.643%C+28.1CN/A10541.4h2.2C**5.2B+
M40 Fury-F 1,4241,1639461.229C+0.1651.152%C*N/A34.8B++7.8C**13633.4h9.1B+17.8B+
Pulsar LSW 1,1671,1611,4350.809D0.5823.692%C++19.122%D27.3C--N/A13242.6h13.5C56.8C++
SVA-88 1,1671,1611,2470.931C-0.4622.68%C+17.571%D--19.8D-N/A10358.6h13C57.4C+
Eridani SX5 1,1631,1611,2400.936C+0.4527.003%C++11.283%D*38.3C*N/A15230.3h12.7C+46.9C*
NS Harrower 1,1691,1614,1660.279S1.1158.726%A+N/A6.5C+N/A13179.9h1.9B+3.3B+
VX29 Polaris 1,1781,1601,3180.88C--0.5120.712%C--17.5%D12.9D--N/A4389.8h15.9D--76.6C
NS-357 Underboss 1,1711,1601,6650.697C0.6936.351%C+11.466%D*20.2DN/A6557.5h4.4C+12.1C++
Pandora VX25 1,1711,1591,0161.141C++0.2546.592%B++12.425%D40.7C*N/A12628.5h4.3C*9.1B+
Phantom VA23 1,1691,1595542.092C++0.7039.786%B++24.418%D37.4C+N/A9631h4.9C+12.4C**
XM98 1,1601,1597111.63C0.2444.634%B**72.649%C+26.6C+N/A8643.6h2.2B+4.8B*
VA39 Spectre 1,1591,1584822.402B++1.0132.888%C++42.401%B33.3B+N/A10634.8h4.6B*14B++
Phobos VX86 1,1661,1581,1121.041C+0.3566.503%B++12.608%D34.1CN/A10434h2.1B++3.2B+
NS-11P 1,1691,1581,2750.908C0.4827.667%B**18.48%C+24.4C+N/A6647.4h16C-57.7B
Thanatos VE70 1,1701,1581,1730.987C++0.4039.133%C+12.694%D24.1C+N/A8048.1h4.2B+10.7B+
Quasar VM1 1,1731,1585582.075B+0.6823.004%A+15.89%D35.4B**N/A15432.7h16.5C71.8B+
Artemis VX26 1,1651,1589091.274C+0.1228.949%B18.998%C--30.6C+N/A9937.8h10.9B+37.5B+
NSX Tanto 1,1721,1571,1890.973C+0.4225.142%C19.447%D-26.9C+N/A6943h12.9C**51.5C++
Pulsar C 1,1691,1571,3300.87C+0.5225.312%C*22.126%C+18.9CN/A7961.1h12.5C+49.5C*
Manticore SX40 1,1641,1571,4520.797C+0.5937.47%A22.04%C+23.3CN/A5349.7h7.3B19.6B++
NS-11C 1,1681,1571,7190.673C0.7228.442%B*13.397%D--18.2CN/A8763.6h16.3C57.3C**
MKV Suppressed 1,1601,1571,4420.802C0.5931.627%B**13.656%D-33.3C++N/A9534.7h14.7C++46.4B+
H-V45 1,1681,1577821.48C++0.0926.441%B+14.953%D-23.4CN/A9049.4h14.7C55.6C*
Eidolon VE33 1,1661,1561,0671.083C+0.3128.725%C*23.01%C21.5C+N/A5753.7h8.1B+28.2B+
VX6-7 1,1601,1561,1221.03C+0.3624.628%C+18.253%C-26.9C+N/A8843h13.7C+55.6C++
NSX Yumi 1,1721,1561,1171.035C0.3630.771%B*18.512%D22.1DN/A6252.4h9.6B*31.3B*
Icikill 1,1751,15611,3810.102B*1.2950.91%A+5.45%D2.2C+N/A6533.8h2.1C*4.2B+
NS-30 Vandal 1,1651,1557881.466C+0.0833.446%C++30.563%B+24.2DN/A5647.7h5.6C*16.6C**
Beamer VS3 1,1601,1551,3860.833C++0.5635.287%B**17.316%D25.2C+N/A7345.8h10.7C+30.2C++
Pulsar VS1 1,1671,1551,0641.086C++0.3026.911%B++16.277%D25.4C++N/A11845.4h15.7C+58.5B
Revenant 1,1621,1543273.529C**2.1434.556%C++41.248%A+35CN/A7733h6.7B19.4B+
Nyx VX31 1,1561,1546061.904C+0.5134.61%C++28.596%C+28.5CN/A9040.5h5.5C++15.8C**
Equinox VE2 1,1721,1531,1540.999C+0.3928.018%B+13.357%D--22.1CN/A8152.1h16.3D--58.1C+
Blueshift VM5 1,1791,1536251.845C+0.4526.37%A18.213%C--15.9D--N/A5972.7h22.6F85.6C++
The Immortal 1,1621,1521,9290.597D0.7935.78%C++19.358%D*19.3D-N/A4159.7h9.3D26.1C
NS-11A 1,1741,1528571.344C++0.0529.329%B**17.274%D28.9C+N/A9239.9h16.9D-57.7C*
Antares LC 2,0941,1521,0521.095C0.3035.78%B+1.302%C--13.1C-10.7C28688.2h104.6C**292.4B+
NS-61 Emissary 1,1711,1521,5420.747C+0.6432.126%B+13.021%D12.9DN/A3489.6h14.1C++43.8B+
NS-44L Blackhand 1,1581,1521,0061.145C+0.2549.948%B*44.965%C*19.8CN/A4958.3h4.2C**8.4B+
Corvus VA55 1,1731,1511,2400.928C+0.4627.802%B++17.029%D-17.9C--N/A6164.3h12.9C+46.4B+
Parallax VX3 1,1511,1514882.359C+0.9749.233%A+76.282%C+32.6C**N/A11635.3h2.1B4.4B++
NS Baron G5 1,1601,1481,3180.871C0.5251.353%B++10.54%D-30.1C+N/A7938.1h3.9B++7.7C++
M12 Kobalt-F 1,1651,1437621.5C+0.1127.31%B++4.025%D*44.5B+N/A9425.7h10.7B++39.1B++
CME 1,1551,1421,6790.68D0.7125.373%C15.937%D-16.9DN/A4167.6h13.1C**51.5C*
NSX Tomoe 1,1441,1371,0091.127C0.2631.132%B+23.483%D*30.2CN/A7637.6h15.5C49.9C++
NSX Masamune 1,1881,1151,1690.954C++0.4446.246%D*1.883%C+34.6C**2.3D--9632.2h3.3A7.2B**
Dual Photon Pods 1,3551,1102694.126C2.7453.91%C*1.441%C*72.1C+15.9C+44715.4h19.1B+35.4B+
Spiker 1,0861,0741,3960.769C0.6236.889%B**22.253%C*14.8DN/A4072.8h9.2C++24.8B+
NS Decimator 1,2691,0701,5410.694C0.7059.072%C+4.486%A++30.1C5.6D*19835.5h3.7B++6.2B++
C75 Viper 1,2651,0671825.863B+4.4738.339%C+1.312%C+51.5A9.6B+26720.7h8.9B*23.1B++
L100 Python AP 1,6451,0352284.539C++3.1551.98%C--4.058%B++36.7B++21.6B++37028.2h4.9B*9.4B+
S1 1,2321,0141,3100.774C++0.6258.119%C++4.635%B*28.4C*6.1D-25035.7h3.8A+6.5B**
NSX Amaterasu 1,0171,01329,3320.035C1.3633.844%BN/A0.8CN/A21222.9h2.4C++7.1B+
L100 Python HEAT 1,2191,0119810.316A+8.9351.958%C+3.363%B+59.5A*12.2C*28917h3.5A6.8B**
L105 Zephyr 1,0789859410.479C*9.0951.901%B**N/A64B+6C-24215.4h4.9B**9.4B**
Supernova PC 1,3799752913.351C1.9655.152%B++2.872%B+28.1B+11.6B**36134.7h4.4B+8B*
Maelstrom Turbo Laser 1,7649439141.032C0.3632.1%C++1.803%C--11.9C10.4C+25579.3h91.7B+285.6B+
Nemesis VSH9 1,2709241,6420.563C0.8363.225%C++4.762%B**18.2C++6.8D18350.8h5.7B**9B**
E540 Halberd-H 1,3729181326.955C+5.5662.502%B+N/A52.8B+26.1B+36617.4h4.9B++7.8B*
Saron HRB 1,4678762174.037C+2.6542.43%C+1.826%C*25.9C++17.5C*37833.8h19.3B+45.4B+
Supernova FPC 1,4838652343.697C2.3146.423%D-2.312%C+22.7C+16.2C**50538.1h4.4B++9.5B
MANA Anti-Vehicle Turret 1,4168214102.002C0.6156.883%C--2.192%C-8210A+5950A25612300.1h7B+12.3B+
Hornet Missiles 1,2877572792.713C-1.3261.544%C+2.246%B+37.1C-26C--39220.4h9.4C*15.2B
Comet VM2 9467526301.194B+0.2045.906%B5.718%B++14.9B++3.8C+12950.6h14.6B*31.8B++
Saron HRB-H 1,4367521465.151C++3.7661.693%B++N/A34.5C+31.4B++35421.8h26.7C+43.2C**
Tank Mine 1,0177143182.245C+0.8549.239%B**N/A58.5D--24.8D*59512.2h1.9C++4A
Saron Laser Cannon 1,4617001,5660.447C0.9432.441%C++1.571%C-6.5D7.1C171107.7h162.1C+499.7C+
M40 Fury 8336921335.203C+3.8140.032%B+2.312%B++39.5C+8.1C24817.5h13.8C++34.6B+
NS-AM7 Archer 9606411,6350.392C1.0055.579%C-9.984%D-3D-1.5D24211.2h16.5B+29.6B+
M12 Kobalt 6646332228.773C++27.3820.125%C14.85%D103.8C+5.1C+3206.1h15.6B77.6C**
Lumine Edge 6066066,2450.097C+1.2938.444%B**10.726%D-1.4C-N/A4431.7h1.4C++3.6B+
Comet VM2 7246036090.99C+0.4048.551%B8.126%A++12.4C++2.5D*9548.5h18.9B++38.9B++
G40-F Ranger 9135821344.769M43.3838.689%B*N/A61.9B**35.2B**5059.4h40.1A103.7A
CAS 14-E 625580817.16C5.7732.229%C+1.379%C66.7C+5.2C1708.7h25.6B+79.5B+
NS Annihilator 1,1805357190.744B+0.6579.3%CN/A9.3C+11.2B**16257.6h9B**11.3B*
MANA Anti-Personnel Turret 5155122332.197N/A0.8122.304%UN/A5120U30U14902200.1h24.2T*108.4T*
M12 Kobalt 4784514111C+9.6121.545%B+16.186%C46.5C--2.8C1599.7h20.2C+93.8B
G40-F Ranger 727446479.489C+8.1045.923%A*N/A35.7C+22.5C++27412.5h60C**130.6B*
Proton II PPA-H 453421508.42C7.0346.111%B**N/A81C+6.2C+2625.2h8.4B+18.3B++
The Little Helper 4274175600.745C-0.6536.38%D*14.628%C17D--N/A4424.5h4.8C+13.1C-
E540 Halberd 559393527.558C+6.1749.192%C++1.781%C-31.2C+13.2D43412.6h5.7C++11.5B
NSX-P Naginata 3923884160.933C0.4622.079%C+27.577%C21.6D-N/A5218h14.7C-66.5C+
Spear Anti-Vehicle Phalanx Turret 705380824.634C3.2461.724%A++5.263%B+45.8B+39.2A++6298.3h9.1C++14.7B++
CAS30 Tank Buster 7433527160.492C--0.9037.457%D-N/A4.9D5.4C-9071.9h52.3C**139.6C++
M20 Basilisk 450327873.759B+2.3740.225%C++3.364%D--20.7C+7.8C+21315.8h72.1B++179.1B++
L100 Python HESH 3643182711.778C++10.3945.675%CN/A55.8C*8.1C+4485.7h2.9B+6.4B+
Skyguard 569305953.211C**1.8235.144%B**2.295%C*13.9C+12.1B++22621.9h129.6C+368.7B+
M40 Fury 373300555.455C4.0638.919%C*1.667%C41.7C-10.1C+4657.2h13.5C++34.6C**
M12 Kobalt-H 294280309.333C-7.9426.657%B++16.071%C+66.7D-3.3D2034.2h21D-78.9C+
Rocklet Rifle 5322644810.549C0.8454.363%C++N/A20.2D20.5C29613.1h34.4B63.3B
Coyote Missiles 3842592061.257D0.1356.16%BN/A17.6D8.5D-14614.7h42.7C++76C**
Orbital Strike Uplink 3162421242U240.611138.46%UN/A2420U740U72410.1h0.6T*0.1T*
V30-F Starfall 3662292750.833C-0.5660.876%CN/A23.9C14.3C2929.6h13.5B+22.2B+
LB00 Python AP 301226336.848C--5.4649.052%D*N/A52.6C+17.4C--2274.3h3.8B+7.7C++
NS Patriot Flare Gun 2212214790.461C0.9323.206%C*N/A8.6DN/A1725.8h3.9C17B
M20 Basilisk 276196533.698B+2.3138.917%C+3.061%D--18.3C7.5C21610.7h84.9B+218.1B+
NS-10 Burster 3511962050.956C+0.4338.858%A6.122%C+5.4C+4.3C**9336.2h160.4C+412.8B+
NS-10 Burster 3621952050.951C++0.4439.024%A+4.615%D5.4C+4.6B++10536.2h161C-412.5B+
Aspis Anti-Aircraft Phalanx Turret 320175374.73B+3.3431.063%B*4%A+13.9B++11.5C++28312.6h104.6A336.8B*
M60-A Bulldog 181138632.19D0.8033.704%CN/A23.4D7.3C**1535.9h6.6C19.5C+
Photon A2A Missile Pods 207131951.379D0.0185.443%B*N/A48.5C+28.1C-4762.7h7.9B9.2B++
M12 Kobalt 129123139.462C8.0720.426%B+21.138%B++36.2D-1.8D1693.4h20.7C101.5C*
Proton II PPA 131122158.133C6.7424.321%C++N/A64.2C**4.7B+3131.9h7.8B+32B+
Lancer VS22 2531212150.563C0.8351.56%D*N/A9.8C-10.6C-27612.4h35.9C69.7C--
Soldier Soaker 112112951.179C++0.2144.614%B**14.286%C+37.3CN/A1953h5.7B12.8B*
Ectoblaster 97961660.578C0.8148.743%B**6.25%D11.4D*N/A238.4h18.6C+38.1B+
M60-G Bulldog 11187253.48C2.0935.448%C+N/A22.9C6.3C++2083.8h6.9B19.4B+
C150 Dalton 14282253.28C1.8955.63%A++1.22%B820U600U12587800.1h8.1F-14.5C
M20 Wyvern 10665381.711C--0.3234.578%C6.154%B+6.8D--4.3D*1449.6h93.7C271.1C
M60-G Bulldog 8064164C2.6139.563%C*N/A29.1C-7.3C+2332.2h7.1C++17.9B
Supernova VPC 6755105.5C--4.1142.585%D-3.636%A*32.4D7.1C+6161.7h3.7C8.6C--
Spear Anti-Vehicle Phalanx Tower 7152152A*50.6141.408%D--7.692%A++28.9C-10.6D-2421.8h5.7B**13.7B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon672,9973.8h
Anti-Vehicle MANA Turret291,6203.8h
Nano-Armor Kit2,3091,868,115411h
Turret AI Module0890.4h
Repair Module21370.7h
Cortium Silo03180.8h
Structure Shield Module0690.4h
Skywall Shield Emitter01060.8h
Medical Applicator1,437406,04749.6h
Nanite Revive Grenade03,2010.9h
Spear Anti-Vehicle Tower1610.4h
Deconstruction Tool16,4631h
Welding Device01100h
Spitfire Auto-Turret366001.3h
Hoplon Anti-Aircraft Phalanx Tower1580.3h
Rampart Wall01401.3h
Ammunition Package1775,1565.3h
Shield Recharging Field251,1120.7h
Medical Kit4197,58312.7h
Anti-Infantry MANA Turret246041.8h
IPC Targeting Dart42581.8h
Orbital Strike Target Designator41814.2h
Flail Targeting Dart263363h
Router41690.4h
Nano-Repair Grenade04350.1h
Recon Detection Device20516,20129h
WLT-Howler Mining Laser04050.1h

Check the help document for the dictionary if you want to learn more about words used here.


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