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Paragon Abominable kszyhokiller[KOTV] kszyhokiller
VS BR 202

KDR: 1.38

Score: 111.1m

Last Seen: Apr 12th, 2020 5:12 PM
- OFFLINE - 2799.5 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Plasma Grenade C-4 ARX Betelgeuse 54-A Aphelion VEX-4H VE-S Canis Phaseshift VX-S Serpent VE92 Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $535,428 MLG Score: 428
Fun Score: N/A
Cheeseburgers Flipped: 1772TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.488%18.996%50357129282,6640.991330.388

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.565%1.013B**-0.318C-1.19D*HEAD + (~5.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.80.381C**12.10.149C++33.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.489%1.434%168513445,020360624291.39174207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.642%-0.29C-0.121C+-0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
149.50.08C+51.50.031C+97.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.885%2.573%112813415,790700724180.826316239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.439%-0.209C0.048C+-0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.222C++11.60.068C+18.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.051%3.026%2021613338,327578834461.43842242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.6%0.354C**-0.362C-0.669

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.50.589B+19.80.508B+29.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.411%77.468%2028134112,0238489301.4163

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.632%0.971B*0.67B+0.599

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.432B2.30.268C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.111%13.09%202613437,0135508571.27301

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.937%0.686B+-0.337C-0.304

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.483B+3.40.3C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
111.1m236.2%316 (19k)220 (13.2k)1.37968219,686159,2301.55789202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349881325.207%14.4%36303:10106

11% Combat Medic26% Engineer15% Heavy Assault21% Infiltrator19% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 8th, 2013 8:56 PMSep 4th, 2015 3:09 PMMay 2nd, 2020 4:39 PM (96d) (PST)Apr 12th, 2020 3:15 PM (117d) (PST)Apr 12th, 2020 1:12 PM (117d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4781773010.4350.3160.0631.1480.051428

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,66510,61718,0482619469313,209

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8410.6h/350.4d 28,377 31,634 61,979 579.4k 5,967 22,871 25,661 241.1m

EngineerCLASS DETAILS: Engineer
Serpent VE92
C
Kills:3,698
Deaths:4,066
KDR:0.909
Accuracy:25.337% C
HSR:20.849% C
Eclipse VE3A
D
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.867% D
HSR:13.322% D**
NS Baron G5
C+
Kills:1,455
Deaths:1,728
KDR:0.842
Accuracy:46.557% C+
HSR:10.584% D--
VE-LR Obelisk
C*
Kills:1,213
Deaths:480
KDR:2.527
Accuracy:36.902% C*
HSR:29.349% D
Deimos VA29
B+
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B+
HSR:15.116% C--
Solstice SF
C+
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% C+
HSR:13.831% C
Solstice Burst
C+
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% C+
HSR:24.979% C
The Little Helper
C
Kills:1,176
Deaths:1,490
KDR:0.789
Accuracy:35.711% D**
HSR:15.221% C
Solstice VE3
C
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C
HSR:13.737% D*
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D-
Chaos
C--
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% D
HSR:14.225% C--
NSX-P Tanto
C+
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% C+
HSR:18.954% D*
Zenith VX-5
D--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% D--
HSR:13.476% D**
Pandora VX25
C++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% C++
HSR:12.425% D-
Thanatos VE70
C-
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C-
HSR:12.694% D
Phobos VX86
C**
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% C**
HSR:12.608% D
Pulsar C
C--
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C--
HSR:22.126% D
NS-11C
C**
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% C**
HSR:13.397% D*
NSX Tanto
D-
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% D-
HSR:19.447% D*
Eidolon VE33
C-
Kills:1,156
Deaths:1,067
KDR:1.083
Accuracy:28.725% C-
HSR:23.010% D
VX6-7
C--
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C--
HSR:18.253% D
Revenant
B*
Kills:1,154
Deaths:327
KDR:3.529
Accuracy:34.556% C
HSR:41.248% B*
VE-C Horizon
C--
Kills:896
Deaths:1,022
KDR:0.877
Accuracy:33.996% C--
HSR:23.103% D
Kills:30,025
Deaths (as Engineer):31,004
Deaths (to Engineers):31,326
KDR:0.96842
Kill Difference:979
Playtime:2,207.003 hours
Usage:26%
Score:37.426m
Score/min:283
Accuracy (listed only):36.004%
HSR (listed only):17.972%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D**
Kills:6,698
Deaths:5,664
KDR:1.183
Accuracy:22.239% D**
HSR:20.021% F
Orion VS54
D*
Kills:1,936
Deaths:2,367
KDR:0.818
Accuracy:18.060% D*
HSR:14.256% F
NS-15M2
C+
Kills:1,388
Deaths:1,289
KDR:1.077
Accuracy:27.169% C+
HSR:17.795% D**
Ursa
C-
Kills:1,263
Deaths:1,283
KDR:0.984
Accuracy:23.513% C-
HSR:19.477% D-
NSX Naginata
D
Kills:1,228
Deaths:1,157
KDR:1.061
Accuracy:21.357% D-
HSR:26.629% D
Flare VE6
D*
Kills:1,209
Deaths:982
KDR:1.231
Accuracy:19.671% D*
HSR:15.716% D**
NS-15M1
C+
Kills:1,209
Deaths:1,012
KDR:1.195
Accuracy:25.889% C+
HSR:16.129% D*
VE-H Maw
C
Kills:1,190
Deaths:1,149
KDR:1.036
Accuracy:24.598% D-
HSR:28.319% C
NS-15 Gallows
D--
Kills:1,176
Deaths:1,327
KDR:0.886
Accuracy:25.666% D--
HSR:24.575% D*
NSX-P Naginata
D-
Kills:1,169
Deaths:1,120
KDR:1.044
Accuracy:21.941% D-
HSR:25.235% D-
SVA-88
D
Kills:1,161
Deaths:1,248
KDR:0.930
Accuracy:22.678% D
HSR:17.571% D*
Pulsar LSW
C-
Kills:1,161
Deaths:1,435
KDR:0.809
Accuracy:23.692% C-
HSR:19.122% D--
VX29 Polaris
D--
Kills:1,160
Deaths:1,318
KDR:0.880
Accuracy:20.712% D--
HSR:17.500% D--
Kills:21,948
Deaths (as Heavy Assault):21,351
Deaths (to Heavy Assaults):32,747
KDR:1.02796
Kill Difference:597
Playtime:1,300.978 hours
Usage:15%
Score:16.670m
Score/min:214
Accuracy (listed only):22.860%
HSR (listed only):20.180%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
C
Kills:5,952
Deaths:6,951
KDR:0.856
Accuracy:29.231% C
HSR:16.163% D-
Serpent VE92
C
Kills:3,698
Deaths:4,066
KDR:0.909
Accuracy:25.337% C
HSR:20.849% C
NS-7 PDW
B
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.575% B
HSR:9.440% D**
Eclipse VE3A
D
Kills:1,764
Deaths:2,009
KDR:0.878
Accuracy:25.867% D
HSR:13.322% D**
NS Baron G5
C+
Kills:1,455
Deaths:1,728
KDR:0.842
Accuracy:46.557% C+
HSR:10.584% D--
NSX Tengu
C+
Kills:1,241
Deaths:1,301
KDR:0.954
Accuracy:40.203% C+
HSR:19.420% D
Skorpios
C++
Kills:1,222
Deaths:1,327
KDR:0.921
Accuracy:29.502% C++
HSR:17.185% D
Deimos VA29
B+
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B+
HSR:15.116% C--
Solstice SF
C+
Kills:1,193
Deaths:1,784
KDR:0.669
Accuracy:25.605% C+
HSR:13.831% C
NSX-P Tengu
C--
Kills:1,189
Deaths:2,022
KDR:0.588
Accuracy:36.484% C--
HSR:15.728% D*
Solstice Burst
C+
Kills:1,177
Deaths:1,091
KDR:1.079
Accuracy:28.370% C+
HSR:24.979% C
The Little Helper
C
Kills:1,176
Deaths:1,490
KDR:0.789
Accuracy:35.711% D**
HSR:15.221% C
Solstice VE3
C
Kills:1,172
Deaths:1,309
KDR:0.895
Accuracy:23.834% C
HSR:13.737% D*
Sirius SX12
C*
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% C*
HSR:10.265% D*
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D-
Chaos
C--
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% D
HSR:14.225% C--
NSX-P Tanto
C+
Kills:1,166
Deaths:1,227
KDR:0.950
Accuracy:28.885% C+
HSR:18.954% D*
Zenith VX-5
D--
Kills:1,165
Deaths:1,333
KDR:0.874
Accuracy:22.973% D--
HSR:13.476% D**
Eridani SX5
C-
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C-
HSR:11.283% D**
Pandora VX25
C++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% C++
HSR:12.425% D-
Thanatos VE70
C-
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C-
HSR:12.694% D
Phobos VX86
C**
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% C**
HSR:12.608% D
Pulsar C
C--
Kills:1,157
Deaths:1,330
KDR:0.870
Accuracy:25.312% C--
HSR:22.126% D
MKV Suppressed
B++
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B++
HSR:13.656% D--
NS-11C
C**
Kills:1,157
Deaths:1,719
KDR:0.673
Accuracy:28.442% C**
HSR:13.397% D*
NSX Tanto
D-
Kills:1,157
Deaths:1,189
KDR:0.973
Accuracy:25.142% D-
HSR:19.447% D*
VX6-7
C--
Kills:1,156
Deaths:1,122
KDR:1.030
Accuracy:24.628% C--
HSR:18.253% D
VE-C Horizon
C--
Kills:896
Deaths:1,022
KDR:0.877
Accuracy:33.996% C--
HSR:23.103% D
Kills:41,860
Deaths (as Light Assault):46,924
Deaths (to Light Assaults):29,339
KDR:0.89208
Kill Difference:5,064
Playtime:1,621.997 hours
Usage:19%
Score:19.465m
Score/min:200
Accuracy (listed only):34.985%
HSR (listed only):15.460%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
C
Kills:5,952
Deaths:6,951
KDR:0.856
Accuracy:29.231% C
HSR:16.163% D-
NS-7 PDW
B
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.575% B
HSR:9.440% D**
Darkstar
D*
Kills:1,579
Deaths:2,300
KDR:0.687
Accuracy:23.713% D*
HSR:12.920% F-
NS Baron G5
C+
Kills:1,455
Deaths:1,728
KDR:0.842
Accuracy:46.557% C+
HSR:10.584% D--
H-V45
C+
Kills:1,246
Deaths:882
KDR:1.413
Accuracy:26.181% C+
HSR:15.570% D--
NSX Tengu
C+
Kills:1,241
Deaths:1,301
KDR:0.954
Accuracy:40.203% C+
HSR:19.420% D
Equinox VE2 Burst
D-
Kills:1,232
Deaths:1,618
KDR:0.761
Accuracy:24.671% D--
HSR:22.727% D-
Skorpios
C++
Kills:1,222
Deaths:1,327
KDR:0.921
Accuracy:29.502% C++
HSR:17.185% D
Deimos VA29
B+
Kills:1,204
Deaths:1,184
KDR:1.017
Accuracy:70.379% B+
HSR:15.116% C--
Terminus VX-9
D
Kills:1,196
Deaths:1,123
KDR:1.065
Accuracy:24.523% D
HSR:20.987% D--
NSX-P Tengu
C--
Kills:1,189
Deaths:2,022
KDR:0.588
Accuracy:36.484% C--
HSR:15.728% D*
The Little Helper
C
Kills:1,176
Deaths:1,490
KDR:0.789
Accuracy:35.711% D**
HSR:15.221% C
Sirius SX12
C*
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% C*
HSR:10.265% D*
Nova
B+
Kills:1,167
Deaths:1,007
KDR:1.159
Accuracy:51.767% B+
HSR:11.397% D-
Chaos
C--
Kills:1,167
Deaths:1,219
KDR:0.957
Accuracy:52.874% D
HSR:14.225% C--
Eridani SX5
C-
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C-
HSR:11.283% D**
Pandora VX25
C++
Kills:1,159
Deaths:1,016
KDR:1.141
Accuracy:46.592% C++
HSR:12.425% D-
Thanatos VE70
C-
Kills:1,158
Deaths:1,173
KDR:0.987
Accuracy:39.133% C-
HSR:12.694% D
NS-11P
C++
Kills:1,158
Deaths:1,275
KDR:0.908
Accuracy:27.667% C++
HSR:18.480% D-
Phobos VX86
C**
Kills:1,158
Deaths:1,112
KDR:1.041
Accuracy:66.503% C**
HSR:12.608% D
MKV Suppressed
B++
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B++
HSR:13.656% D--
NSX Yumi
B
Kills:1,156
Deaths:1,117
KDR:1.035
Accuracy:30.771% B
HSR:18.512% D--
Pulsar VS1
C++
Kills:1,155
Deaths:1,064
KDR:1.086
Accuracy:26.911% C++
HSR:16.277% D-
Equinox VE2
C+
Kills:1,153
Deaths:1,154
KDR:0.999
Accuracy:28.018% C+
HSR:13.357% D*
NS-11A
B
Kills:1,152
Deaths:857
KDR:1.344
Accuracy:29.329% B
HSR:17.274% D--
Corvus VA55
C++
Kills:1,151
Deaths:1,240
KDR:0.928
Accuracy:27.802% C++
HSR:17.029% D*
CME
D
Kills:1,142
Deaths:1,679
KDR:0.680
Accuracy:25.373% D
HSR:15.937% D*
VE-A Lacerta
C
Kills:747
Deaths:655
KDR:1.140
Accuracy:28.192% C
HSR:22.490% C-
Kills:39,069
Deaths (as Combat Medic):42,687
Deaths (to Combat Medics):17,477
KDR:0.91524
Kill Difference:3,618
Playtime:932.432 hours
Usage:11%
Score:11.373m
Score/min:203
Accuracy (listed only):35.155%
HSR (listed only):15.320%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C
Kills:5,952
Deaths:6,951
KDR:0.856
Accuracy:29.231% C
HSR:16.163% D-
Phaseshift VX-S
B*
Kills:3,775
Deaths:677
KDR:5.576
Accuracy:46.696% B*
HSR:87.232% B++
NS-7 PDW
B
Kills:2,267
Deaths:2,211
KDR:1.025
Accuracy:29.575% B
HSR:9.440% D**
NS-61 Emissary
C**
Kills:1,416
Deaths:2,051
KDR:0.690
Accuracy:31.908% C**
HSR:12.571% D--
NS-357 Underboss
D
Kills:1,266
Deaths:1,880
KDR:0.673
Accuracy:36.314% D
HSR:11.611% D**
Parsec VX3-A
C*
Kills:1,256
Deaths:330
KDR:3.806
Accuracy:45.491% C*
HSR:76.592% D
NSX Tengu
C+
Kills:1,241
Deaths:1,301
KDR:0.954
Accuracy:40.203% C+
HSR:19.420% D
Skorpios
C++
Kills:1,222
Deaths:1,327
KDR:0.921
Accuracy:29.502% C++
HSR:17.185% D
NS-44 Commissioner
C**
Kills:1,197
Deaths:1,579
KDR:0.758
Accuracy:42.787% C**
HSR:14.703% D*
V10
C++
Kills:1,190
Deaths:309
KDR:3.851
Accuracy:41.972% C
HSR:80.420% C++
NSX-P Tengu
C--
Kills:1,189
Deaths:2,022
KDR:0.588
Accuracy:36.484% C--
HSR:15.728% D*
NS CandyCannon 3000
A
Kills:1,185
Deaths:3,132
KDR:0.378
Accuracy:47.208% A
HSR:37.890% C++
NS-45 Pilot
B+
Kills:1,182
Deaths:1,388
KDR:0.852
Accuracy:36.606% B+
HSR:15.736% F
Spiker
B*
Kills:1,171
Deaths:1,560
KDR:0.751
Accuracy:36.940% B*
HSR:21.776% C
NSX Daimyo
C
Kills:1,170
Deaths:555
KDR:2.108
Accuracy:37.517% D--
HSR:93.333% C
Cerberus
B*
Kills:1,169
Deaths:1,198
KDR:0.976
Accuracy:40.231% B*
HSR:22.755% C-
Sirius SX12
C*
Kills:1,169
Deaths:1,300
KDR:0.899
Accuracy:28.060% C*
HSR:10.265% D*
Ghost
C+
Kills:1,164
Deaths:671
KDR:1.735
Accuracy:42.302% C+
HSR:68.643% C--
Eridani SX5
C-
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:27.003% C-
HSR:11.283% D**
Phantom VA23
C**
Kills:1,159
Deaths:554
KDR:2.092
Accuracy:39.786% C**
HSR:24.418% D-
XM98
B+
Kills:1,159
Deaths:711
KDR:1.630
Accuracy:44.634% B+
HSR:72.649% C--
VA39 Spectre
C**
Kills:1,158
Deaths:482
KDR:2.402
Accuracy:32.888% C
HSR:42.401% C**
Artemis VX26
C+
Kills:1,158
Deaths:909
KDR:1.274
Accuracy:28.949% C+
HSR:18.998% D-
MKV Suppressed
B++
Kills:1,157
Deaths:1,442
KDR:0.802
Accuracy:31.627% B++
HSR:13.656% D--
Manticore SX40
B*
Kills:1,157
Deaths:1,452
KDR:0.797
Accuracy:37.470% B*
HSR:22.040% C+
Beamer VS3
B*
Kills:1,156
Deaths:1,389
KDR:0.832
Accuracy:35.430% B*
HSR:17.388% D-
NS-30 Vandal
C++
Kills:1,155
Deaths:788
KDR:1.466
Accuracy:33.446% C--
HSR:30.563% C++
Nyx VX31
C
Kills:1,154
Deaths:606
KDR:1.904
Accuracy:34.610% C
HSR:28.596% C
NS-44L Blackhand
B++
Kills:1,154
Deaths:1,009
KDR:1.144
Accuracy:49.913% B++
HSR:44.887% C++
The Immortal
C
Kills:1,152
Deaths:1,929
KDR:0.597
Accuracy:35.780% C
HSR:19.358% D*
Parallax VX3
A
Kills:1,151
Deaths:488
KDR:2.359
Accuracy:49.233% A
HSR:76.282% C
NSX Tomoe
C+
Kills:1,137
Deaths:1,009
KDR:1.127
Accuracy:31.132% C+
HSR:23.483% F
NS-AM7 Archer
C
Kills:715
Deaths:1,899
KDR:0.377
Accuracy:56.111% C
HSR:9.371% D--
Soldier Soaker
B*
Kills:225
Deaths:284
KDR:0.792
Accuracy:46.024% B*
HSR:12% C-
NS Patriot Flare Gun
U
Kills:222
Deaths:492
KDR:0.451
Accuracy:22.640% B+
HSR:0% U
Ectoblaster
B++
Kills:102
Deaths:196
KDR:0.520
Accuracy:47.637% B++
HSR:5.882% D-
Kills:47,613
Deaths (as Infiltrator):47,321
Deaths (to Infiltrators):22,065
KDR:1.00617
Kill Difference:292
Playtime:1,780.806 hours
Usage:21%
Score:18.813m
Score/min:176
Accuracy (listed only):37.870%
HSR (listed only):30.687%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B
Kills:1,241
Deaths:542
KDR:2.290
Accuracy:22.363% B
HSR:17.002% D
Blueshift VM5
B++
Kills:1,237
Deaths:625
KDR:1.979
Accuracy:25.357% B++
HSR:18.593% D-
Quasar VM1
B*
Kills:1,178
Deaths:682
KDR:1.727
Accuracy:25.205% B*
HSR:19.610% D
Cosmos VM3
B++
Kills:1,168
Deaths:683
KDR:1.710
Accuracy:25.135% B++
HSR:20.719% C++
Quasar VM1
B*
Kills:1,158
Deaths:558
KDR:2.075
Accuracy:23.004% B*
HSR:15.890% D-
Blueshift VM5
B*
Kills:1,153
Deaths:625
KDR:1.845
Accuracy:26.370% B*
HSR:18.213% D-
Comet VM2
B++
Kills:752
Deaths:631
KDR:1.192
Accuracy:45.913% C+
HSR:5.718% B++
Comet VM2
A+
Kills:603
Deaths:610
KDR:0.989
Accuracy:48.548% C+
HSR:8.126% A+
NS-10 Burster
B*
Kills:198
Deaths:205
KDR:0.966
Accuracy:38.917% B*
HSR:6.061% C++
NS-10 Burster
B**
Kills:195
Deaths:205
KDR:0.951
Accuracy:39.095% B**
HSR:4.615% C-
Nebula VM20
A+
Kills:61
Deaths:54
KDR:1.130
Accuracy:28.339% A+
HSR:19.672% C--
Nebula VM20
A
Kills:54
Deaths:54
KDR:1
Accuracy:28.633% A
HSR:20.370% C-
Kills:8,998
Deaths (as MAX Suit):2,737
Deaths (to MAX Suits):9,267
KDR:3.28754
Kill Difference:6,261
Playtime:221.872 hours
Usage:3%
Score:4.070m
Score/min:306
Accuracy (listed only):31.407%
HSR (listed only):14.549%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,915
V. Kills:135 N/A
Deaths:542
KDR:3.533
Accuracy:45.043% C**
KPH:78.500 C**
VKPH:5.500 B+
Antares LC
D
Kills:1,293
V. Kills:1,015 127%
Deaths:1,092
KDR:1.184
Accuracy:35.911% B+
KPH:12.400 D-
VKPH:9.700 D
Dual Photon Pods
C
Kills:1,110
V. Kills:245 451%
Deaths:269
KDR:4.126
Accuracy:53.910% C+
KPH:71.900 C-
VKPH:15.900 C
V26 Maelstrom Turbo Laser
C
Kills:943
V. Kills:821 115%
Deaths:914
KDR:1.032
Accuracy:32.100% C+
KPH:11.900 D
VKPH:10.400 C
Hornet Missiles
D-
Kills:759
V. Kills:532 142%
Deaths:279
KDR:2.720
Accuracy:61.533% C
KPH:36.900 D-
VKPH:25.800 D-
Saron Laser Cannon
D
Kills:700
V. Kills:761 92%
Deaths:1,566
KDR:0.447
Accuracy:32.441% C++
KPH:6.500 D-
VKPH:7.100 D
Coyote Missiles
C*
Kills:299
V. Kills:146 203%
Deaths:220
KDR:1.359
Accuracy:56.491% C*
KPH:17 D--
VKPH:8.300 D*
Photon A2A Missile Pods
B**
Kills:131
V. Kills:76 170%
Deaths:95
KDR:1.379
Accuracy:85.443% B**
KPH:48.400 C
VKPH:28.100 D
Kills:7,150 (4,851 + 0)
Deaths:4,977
KDR:1.437
VKDR:0.750
Vehicle Kills:3,731
Kill Difference:2,173
Playtime:372.243 hours
Usage:4%
Score:5.720m
Score/min:256
Piloting Accuracy:32.441%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:998
V. Kills:93 N/A
Deaths:95
KDR:10.505
Accuracy:51.946% B*
KPH:62.900 C**
VKPH:5.900 D
CAS30 Tank Buster
C--
Kills:352
V. Kills:391 90%
Deaths:716
KDR:0.492
Accuracy:37.457% D--
KPH:4.900 D
VKPH:5.400 C--
C150 Dalton
U
Kills:86
V. Kills:62 137%
Deaths:25
KDR:3.440
Accuracy:55.895% A*
KPH:309,600 U
VKPH:223,200 U
Kills:1,436 (352 + 1,084)
Deaths:836
KDR:1.718
VKDR:0.653
Vehicle Kills:546
Kill Difference:600
Playtime:87.771 hours
Usage:1%
Score:0.749m
Score/min:142
Piloting Accuracy:37.457%
Gunner Accuracy:55.895%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B
Kills:1,067
V. Kills:198 N/A
Deaths:182
KDR:5.863
Accuracy:38.339% C-
KPH:51.700 B
VKPH:9.600 C+
L100 Python AP
C+
Kills:1,035
V. Kills:610 169%
Deaths:228
KDR:4.539
Accuracy:51.980% D
KPH:36.700 C
VKPH:21.700 C+
L100 Python HEAT
B**
Kills:1,011
V. Kills:208 484%
Deaths:98
KDR:10.316
Accuracy:51.958% C
KPH:59.400 B**
VKPH:12.200 C
L100 Python HESH
C
Kills:318
V. Kills:46 N/A
Deaths:27
KDR:11.778
Accuracy:45.675% D
KPH:56 C
VKPH:8.100 C
Skyguard
C**
Kills:305
V. Kills:264 115%
Deaths:95
KDR:3.211
Accuracy:35.144% B++
KPH:13.900 C
VKPH:12 C**
LB00 Python AP
C
Kills:278
V. Kills:97 284%
Deaths:42
KDR:6.619
Accuracy:49.703% D--
KPH:52.500 C
VKPH:18.300 D
Kills:4,014 (4,014 + 0)
Deaths:672
KDR:5.973
VKDR:2.118
Vehicle Kills:1,423
Kill Difference:3,342
Playtime:98.755 hours
Usage:1%
Score:1.815m
Score/min:306
Driving Accuracy:49.703%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
C**
Kills:1,021
V. Kills:421 242%
Deaths:291
KDR:3.509
Accuracy:55.051% B+
KPH:28.600 C+
VKPH:11.800 C**
Supernova FPC
C
Kills:919
V. Kills:647 142%
Deaths:235
KDR:3.911
Accuracy:46.848% D--
KPH:23 D
VKPH:16.200 C
Saron HRB
C+
Kills:877
V. Kills:592 148%
Deaths:217
KDR:4.041
Accuracy:42.419% D
KPH:25.900 C
VKPH:17.500 C+
E540 Halberd
C
Kills:679
V. Kills:278 243%
Deaths:59
KDR:11.509
Accuracy:49.216% C
KPH:34.400 C
VKPH:14.100 D
Proton II PPA
C*
Kills:122
V. Kills:9 N/A
Deaths:15
KDR:8.133
Accuracy:24.321% C
KPH:62.800 C+
VKPH:4.600 C*
Supernova VPC
C
Kills:114
V. Kills:24 456%
Deaths:10
KDR:11.400
Accuracy:44.993% D--
KPH:34.600 D-
VKPH:7.300 C
Kills:3,732 (2,054 + 1,678)
Deaths:827
KDR:4.513
VKDR:2.383
Vehicle Kills:1,971
Kill Difference:2,905
Playtime:134.525 hours
Usage:2%
Score:3.314m
Score/min:411
Driving Accuracy:44.993%
Gunner Accuracy:24.321%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
B
Kills:6,365
V. Kills:3,756 169%
Deaths:843
KDR:7.550
Accuracy:57.056% B**
KPH:56.100 C**
VKPH:33.100 B
E540 Halberd-H
C++
Kills:1,250
V. Kills:610 205%
Deaths:160
KDR:7.813
Accuracy:63.835% B+
KPH:53.300 C+
VKPH:26 C++
Saron HRB-H
B+
Kills:786
V. Kills:696 113%
Deaths:146
KDR:5.384
Accuracy:61.489% B+
KPH:34.900 C--
VKPH:30.900 B+
G40-F Ranger
C+
Kills:500
V. Kills:314 159%
Deaths:56
KDR:8.929
Accuracy:44.767% A+
KPH:34.200 C-
VKPH:21.500 C+
Proton II PPA-H
C
Kills:472
V. Kills:38 N/A
Deaths:51
KDR:9.255
Accuracy:45.885% B++
KPH:75.900 D
VKPH:6.100 C
M12 Kobalt-H
D--
Kills:397
V. Kills:17 N/A
Deaths:34
KDR:11.677
Accuracy:25.064% C++
KPH:62.800 D*
VKPH:2.700 D--
Kills:9,770 (0 + 9,770)
Deaths:1,290
KDR:7.574
VKDR:4.210
Vehicle Kills:5,431
Kill Difference:8,480
Playtime:186.492 hours
Usage:2%
Score:3.789m
Score/min:339
Driving Accuracy:N/A%
Gunner Accuracy:25.064%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C-
Kills:692
V. Kills:141 487%
Deaths:134
KDR:5.164
Accuracy:40.038% C++
KPH:39.400 D
VKPH:8 C-
M12 Kobalt
C
Kills:481
V. Kills:30 N/A
Deaths:43
KDR:11.186
Accuracy:21.968% C*
KPH:45.700 D
VKPH:2.900 C
M20 Basilisk
C+
Kills:328
V. Kills:123 265%
Deaths:87
KDR:3.770
Accuracy:40.569% C
KPH:20.500 C
VKPH:7.700 C+
M40 Fury
C
Kills:300
V. Kills:73 405%
Deaths:55
KDR:5.455
Accuracy:39.004% C+
KPH:41.800 D
VKPH:10.200 C
M20 Basilisk
C
Kills:214
V. Kills:85 249%
Deaths:57
KDR:3.754
Accuracy:38.812% C
KPH:19 C--
VKPH:7.600 D
M12 Kobalt
D-
Kills:145
V. Kills:7 N/A
Deaths:13
KDR:11.154
Accuracy:22.887% B++
KPH:37.600 D*
VKPH:1.800 D-
M60-G Bulldog
C
Kills:89
V. Kills:25 342%
Deaths:25
KDR:3.560
Accuracy:35.702% C-
KPH:22.900 D
VKPH:6.400 C
M60-G Bulldog
C-
Kills:65
V. Kills:16 382%
Deaths:16
KDR:4.063
Accuracy:39.640% C+
KPH:29 D
VKPH:7.100 C-
Kills:2,314 (0 + 2,314)
Deaths:430
KDR:5.381
VKDR:1.163
Vehicle Kills:500
Kill Difference:1,884
Playtime:72.484 hours
Usage:1%
Score:1.027m
Score/min:236
Driving Accuracy:N/A%
Gunner Accuracy:39.640%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,540
V. Kills:40 N/A
Deaths:697
KDR:2.209
Accuracy:48.462% B+
KPH:74.900 B
VKPH:1.900 C+
M20 Basilisk-F
B*
Kills:1,365
V. Kills:246 N/A
Deaths:920
KDR:1.484
Accuracy:48.967% C
KPH:39.600 B*
VKPH:7.100 B+
M40 Fury-F
B+
Kills:1,163
V. Kills:261 444%
Deaths:946
KDR:1.229
Accuracy:51.152% C+
KPH:34.800 B+
VKPH:7.800 C+
M12 Kobalt-F
B+
Kills:1,143
V. Kills:22 N/A
Deaths:763
KDR:1.498
Accuracy:27.310% B+
KPH:44.400 C++
VKPH:0.900 D
V30-F Starfall
C
Kills:242
V. Kills:144 167%
Deaths:300
KDR:0.807
Accuracy:60.103% C
KPH:20.600 C--
VKPH:12.200 D
Kills:5,453 (5,453 + 0)
Deaths:3,626
KDR:1.504
VKDR:0.197
Vehicle Kills:713
Kill Difference:1,827
Playtime:125.903 hours
Usage:1%
Score:1.071m
Score/min:142
Driving Accuracy:60.103%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:599
V. Kills:48 N/A
Deaths:83
KDR:7.217
Accuracy:32.418% C
KPH:56.300 D
VKPH:4.500 D
M20 Wyvern
D*
Kills:69
V. Kills:43 157%
Deaths:39
KDR:1.769
Accuracy:34.862% C--
KPH:7.100 D**
VKPH:4.500 D*
Kills:668 (0 + 668)
Deaths:122
KDR:5.475
VKDR:0.746
Vehicle Kills:91
Kill Difference:546
Playtime:20.298 hours
Usage:0%
Score:0.202m
Score/min:166
Piloting Accuracy:N/A%
Gunner Accuracy:34.862%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Plasma Grenade 10,64810,457110457N/A10,455.6258.659%B**N/A925.4A16.9C++276111.3h2.5B*4.3B**
C-4 ARX 9,1367,6243,9451.933C+0.5529.871%B+N/A95.1D18.9D--45080.2h1B+3.4B+
Betelgeuse 54-A 6,7666,6985,6641.183D0.2022.239%D**20.021%F29.9D*N/A91224.1h13.2F59.5F
Aphelion VEX-4H 10,1216,3658437.55C+6.1757.056%B**1.775%D-56.1C**33.1B354113.4h45C++78.8B
VE-S Canis 6,0285,9526,9510.856D0.5229.231%C16.163%D-19.8D--N/A50300.7h12.4C42.3C+
Phaseshift VX-S 3,7823,7756775.576B+4.2046.696%B*87.232%B++34.7CN/A96108.8h2B+4.2B++
Serpent VE92 3,7553,6984,0660.909C-0.4725.337%C20.849%C15.8D-N/A52234.3h13.5D53.5C
Sticky Grenade 2,9262,90012900N/A2,898.6266.067%A+N/A1933.3A++17.3C*64071.5h1.2B**1.9B*
The Kraken 3,4612,8212,8960.974D0.4161.63%C+2.41%B**28.3D*6.4D**14299.6h3.4C*5.5C*
C-4 3,2282,6741,5681.705C+0.3331.763%B+N/A95.2C19.7D74028.1h1.1B+3.6B+
NS-7 PDW 2,2882,2672,2111.025C0.3529.575%B9.44%D**28.5C--N/A9979.5h14C47.3C++
Orion VS54 1,9551,9362,3670.818C--0.5618.06%D*14.256%F15.7D--N/A95123.7h14.9D-82.4C+
Light PPA 2,0501,9155423.533C2.1545.043%C**1.41%B+78.5C**5.5B+26324.4h10.1B22.3B
Anti-Vehicle Grenade 2,0541,86711867N/A1,865.6261.247%B**N/A718.1A71.9C34162.6h3.1B**5.1B**
Eclipse VE3A 1,7821,7642,0090.878C--0.5025.867%D13.322%D**22.6DN/A6977.9h14.4D*55.8D-
Proximity Mine 1,5921,5881,0001.588D-0.2165.379%A*N/A118.5CN/A39813.4h1.1A++1.6A++
Darkstar 1,6021,5792,3000.687D0.6923.713%D*12.92%F-13.7D**N/A35115.6h15.6F65.7D**
S12 Renegade 1,5801,5406972.209C0.8348.462%B+3.831%C74.8C**1.9C+17620.6h3.6C-7.5C+
NS Baron G5 1,4741,4551,7280.842D0.5446.557%C+10.584%D--28.6DN/A7850.8h4B8.6C+
NS-61 Emissary 1,4461,4162,0510.69C--0.6931.908%C**12.571%D--13.5D-N/A38104.9h14C+43.9C++
The Slasher 1,3941,3888,1510.17M+1.2155.389%A+2.089%D--4.9C**N/A12282.9h2.1C++3.7B+
NS-15M2 1,4011,3881,2891.077C0.3027.169%C+17.795%D**27D--N/A8651.4h14.6D*53.9C-
M20 Basilisk-F 1,6111,3659201.484B0.1048.967%C1.465%D-39.7B*7.2B+12534.4h25B++51.1B*
Antares LC 2,3081,2931,0921.184D0.2035.911%B+1.315%C+12.4D-9.7D300104.6h102C+283.9C*
NS-357 Underboss 1,2771,2661,8800.673C-0.7136.314%D11.611%D**19D--N/A6166.6h4.4D12.2C-
Ursa 1,2661,2631,2830.984D-0.4023.513%C-19.477%D-32.2DN/A10539.2h11.2C47.5C+
Parsec VX3-A 1,2651,2563303.806C-2.4345.491%C*76.592%D46DN/A11927.3h1.9D4.2C+
E540 Halberd-H 1,8601,2501607.813C-6.4363.835%B+N/A53.2C+26C++36523.5h5.1C*8B+
H-V45 1,2581,2468821.413C+0.0326.181%C+15.57%D--22.1DN/A8456.3h14.7D*56C
NSX Tengu 1,2481,2411,3010.954D0.4340.203%C+19.42%D26.6D-N/A6346.6h13.7D34.1C+
Cosmos VM3 1,2581,2415422.29C+0.9122.363%B17.002%D39.5C+N/A14831.4h14.8C--66C*
Hunter QCX 1,2661,2392,1010.59C0.7918.876%F33.333%B*10.4DN/A35118.7h4.5B23.7C+
Lasher X2 1,2651,2379811.261C+0.1232.43%C*2.587%D30.2DN/A11240.9h26.8F-82.6C
Blueshift VM5 1,2641,2376251.979C0.6025.357%B++18.593%D-17D*N/A6672.8h19.8D**78.2C+
Equinox VE2 Burst 1,2441,2321,6180.761D0.6224.671%D--22.727%D-18.2D*N/A4467.8h14.1D*57.3D-
NSX Naginata 1,2391,2281,1571.061D0.3221.357%D-26.629%D26.3D--N/A14246.7h13.2D62D
Skorpios 1,2271,2221,3270.921C-0.4629.502%C++17.185%D25.5D-N/A6148h11.8C-39.9C+
VE-LR Obelisk 1,2191,2134802.527C+1.1536.902%C*29.349%D27.6DN/A6343.9h5.3B14.3B+
Flare VE6 1,2281,2099821.231C--0.1519.671%D*15.716%D**25.3D--N/A9547.7h13.9F-70.6F
NS-15M1 1,2171,2091,0121.195C-0.1825.889%C+16.129%D*26.5D-N/A8845.6h12.6D48.7C+
Deimos VA29 1,2131,2041,1841.017C0.3670.379%B+15.116%C--40.4DN/A13329.8h2.1C*3B
NS-44 Commissioner 1,2011,1971,5790.758C0.6242.787%C**14.703%D*28.6DN/A9841.9h4C-9.3C++
Terminus VX-9 1,2151,1961,1231.065C0.3124.523%D20.987%D--21.4D--N/A6856h13.6D--55.5D
Solstice SF 1,1971,1931,7840.669C--0.7125.605%C+13.831%C20.4CN/A7358.6h14C54.7C
V10 1,1951,1903093.851C+2.4741.972%C80.42%C++41.3CN/A10728.8h1.9C*4.4C*
VE-H Maw 1,2041,1901,1491.036D0.3424.598%D-28.319%C25.6D*N/A8546.4h12.3D--49.9D
Hades VSH4 1,5631,1892,0270.587C-0.7962.254%D-2.355%C+20.8C6.5C15757.2h5.3B*8.5B+
NSX-P Tengu 1,2111,1892,0220.588D0.7936.484%C--15.728%D*11.9D*N/A39100h15.9D43.5D
MAX Punch 1,2171,1862,7390.433A++0.9550.268%C++N/A4.9A+N/A13242h1.5C**3B+
NS CandyCannon 3000 1,1921,1853,1320.378C-1.0047.208%A37.89%C++10.6DN/A25112.1h5.1C10.7B+
NS-45 Pilot 1,1891,1821,3880.852C-0.5336.606%B+15.736%F26D--N/A6745.4h7.8D-21.3C+
Quasar VM1 1,1931,1786821.727D0.3525.205%B*19.61%D24.5D*N/A7448.1h20.6F--81.8C--
Solstice Burst 1,1891,1771,0911.079C--0.3028.37%C+24.979%C29.6DN/A7539.8h12.2C+42.9C+
The Little Helper 1,1971,1761,4900.789D0.5935.711%D**15.221%C17.7D*N/A4366.4h4.6C13D-
NS-15 Gallows 1,1931,1761,3270.886D0.4925.666%D--24.575%D*13.6FN/A3386.2h14.9F--58.2F-
Solstice VE3 1,1751,1721,3090.895C0.4823.834%C13.737%D*16.9C--N/A11469.5h13.9C+58.2C+
Spiker 1,1841,1711,5600.751C--0.6336.94%B*21.776%C14.5D--N/A3980.7h9.3C25.1C**
NSX Daimyo 1,1761,1705552.108C--0.7337.517%D--93.333%C38.7D-N/A12330.2h2.8D7.3D
Cerberus 1,1701,1691,1980.976C0.4040.231%B*22.755%C-25.4DN/A5546h6C+15B
Sirius SX12 1,1721,1691,3000.899C0.4828.06%C*10.265%D*37CN/A15231.6h14.8C+52.8C+
NSX-P Naginata 1,1841,1691,1201.044D0.3421.941%D-25.235%D-20.4D*N/A7457.2h13.8C-62.9D
Auraxium Slasher 1,1821,16925,0080.047C+1.3344.713%B**1.711%D--0.9CN/A21251.7h2.1C++4.7B+
Cosmos VM3 1,1901,1686831.71C0.3325.135%B++20.719%C++23.9D-N/A7548.8h20.9F83.2C+
Nova 1,1731,1671,0071.159C0.2251.767%B+11.397%D-39.4CN/A11429.6h3.5B+6.8B+
Chaos 1,1771,1671,2190.957D0.4252.874%D14.225%C--31.8D-N/A8136.7h4.2C8C
NSX-P Tanto 1,1751,1661,2270.95C--0.4328.885%C+18.954%D*27.5DN/A8342.4h14.9C+51.6C+
Force-Blade 1,1731,16545,3430.026C+1.3535.011%C*5.236%C+0.6CN/A21890.8h1.8B+5.3B+
Zenith VX-5 1,1661,1651,3330.874D0.5122.973%D--13.476%D**19.8DN/A8058.9h12.3C+53.5C-
Ghost 1,1651,1646711.735D0.3642.302%C+68.643%C--28.1D--N/A10941.4h2.2C5.2C+
M40 Fury-F 1,4241,1639461.229C0.1551.152%C+N/A34.8B+7.8C+13733.4h9.1C**17.8B
SVA-88 1,1671,1611,2480.93D0.4522.678%D17.571%D*19.8D*N/A10558.7h13D--57.4D
NS Harrower 1,1691,1614,1660.279S1.1058.726%AN/A6.5C+N/A13179.9h1.9C*3.3B*
Eridani SX5 1,1631,1611,2400.936C--0.4427.003%C-11.283%D**38.3C-N/A15430.3h12.7D46.9C
Pulsar LSW 1,1671,1611,4350.809D0.5723.692%C-19.122%D--27.3D-N/A13542.6h13.5D--56.8C
NSX Amaterasu 1,1641,16033,6350.034C1.3534.208%B++1.207%F-0.8C--N/A21406.9h2.3C++6.8B+
VX29 Polaris 1,1781,1601,3180.88D0.5020.712%D--17.5%D--12.9D*N/A4489.8h15.9F76.6D*
Pandora VX25 1,1711,1591,0161.141C0.2446.592%C++12.425%D-40.7C-N/A13028.5h4.3C+9.1C++
Phantom VA23 1,1691,1595542.092C+0.7139.786%C**24.418%D-37.4DN/A9731h4.9D12.4C+
XM98 1,1601,1597111.63D0.2544.634%B+72.649%C--26.6C--N/A8743.6h2.2C++4.8B+
VA39 Spectre 1,1591,1584822.402C+1.0232.888%C42.401%C**33.3C+N/A10934.8h4.6B+14C*
Quasar VM1 1,1731,1585582.075C+0.7023.004%B*15.89%D-35.4C*N/A15632.7h16.5D71.8C++
Thanatos VE70 1,1701,1581,1730.987C+0.3939.133%C-12.694%D24.1DN/A8248.1h4.2C++10.7C++
NS-11P 1,1691,1581,2750.908D0.4727.667%C++18.48%D-24.4D-N/A6747.4h16D**57.7C--
Phobos VX86 1,1661,1581,1121.041C0.3466.503%C**12.608%D34.1DN/A10534h2.1B3.2C**
Artemis VX26 1,1651,1589091.274C0.1128.949%C+18.998%D-30.6DN/A10037.8h10.9C*37.5C*
Pulsar C 1,1691,1571,3300.87C0.5125.312%C--22.126%D18.9DN/A8161.1h12.5D49.5C
MKV Suppressed 1,1601,1571,4420.802D0.5831.627%B++13.656%D--33.3C--N/A9634.7h14.7C46.4C++
NS-11C 1,1681,1571,7190.673D0.7128.442%C**13.397%D*18.2DN/A8963.6h16.3D--57.3C
Manticore SX40 1,1641,1571,4520.797C0.5837.47%B*22.04%C+23.3DN/A5349.7h7.3C+19.6B+
NSX Tanto 1,1721,1571,1890.973D0.4125.142%D-19.447%D*26.9DN/A7143h12.9C+51.5C
Eidolon VE33 1,1661,1561,0671.083C-0.3028.725%C-23.01%D21.5DN/A5853.7h8.1C+28.2C+
Icikill 1,1751,15611,3810.102B**1.2850.91%A5.45%C--2.2C+N/A6533.8h2.1C+4.2C**
VX6-7 1,1601,1561,1221.03C0.3524.628%C--18.253%D26.9DN/A9043h13.7D55.6C
NSX Yumi 1,1721,1561,1171.035C-0.3430.771%B18.512%D--22.1D--N/A6252.4h9.6B+31.3B+
Beamer VS3 1,1611,1561,3890.832C+0.5535.43%B*17.388%D-25.1CN/A7446h10.7C--30.3C*
Pulsar VS1 1,1671,1551,0641.086C0.2926.911%C++16.277%D-25.4C--N/A12145.4h15.7D--58.5C
NS-30 Vandal 1,1651,1557881.466C0.0933.446%C--30.563%C++24.2D--N/A5747.7h5.6C16.6C
Revenant 1,1621,1543273.529C+2.1534.556%C41.248%B*35DN/A7833h6.7C+19.4C+
Nyx VX31 1,1561,1546061.904C0.5234.61%C28.596%C28.5DN/A9040.5h5.5C15.8C+
NS-44L Blackhand 1,1601,1541,0091.144C0.2449.913%B++44.887%C++19.8DN/A5058.4h4.2C+8.4C*
Equinox VE2 1,1721,1531,1540.999D0.3828.018%C+13.357%D*22.1DN/A8152.1h16.3F58.1D--
Blueshift VM5 1,1791,1536251.845C0.4726.37%B*18.213%D-15.9D**N/A6072.7h22.6F--85.6C
The Immortal 1,1621,1521,9290.597D-0.7835.78%C19.358%D*19.3D--N/A4159.7h9.3D26.1D
NS-11A 1,1741,1528571.344C0.0429.329%B17.274%D--28.9DN/A9439.9h16.9F57.7C-
Corvus VA55 1,1731,1511,2400.928C--0.4527.802%C++17.029%D*17.9D-N/A6364.3h12.9D-46.4C+
Parallax VX3 1,1511,1514882.359C0.9849.233%A76.282%C32.6CN/A11635.3h2.1C+4.4B+
M12 Kobalt-F 1,1651,1437631.498C0.1227.31%B+4.025%D-44.5C++N/A9425.7h10.7B+39.1B+
CME 1,1551,1421,6790.68D**0.7025.373%D15.937%D*16.9D--N/A4167.6h13.1C+51.5C
NSX Tomoe 1,1441,1371,0091.127C0.2531.132%C+23.483%F30.2D-N/A7737.6h15.5D-49.9C
NSX Masamune 1,1881,1151,1690.954C+0.4346.246%F1.883%C+34.6C+2.3D--9632.2h3.3B**7.2B**
Dual Photon Pods 1,3551,1102694.126D2.7553.91%C+1.441%B+72.1C-15.9C45115.4h19.1C++35.4C++
NS Decimator 1,2691,0701,5410.694D0.6959.072%C-4.486%A**30.1D5.6D*20435.5h3.7C*6.2C*
C75 Viper 1,2651,0671825.863C4.4838.339%C-1.312%C++51.5B9.6C+27120.7h8.9B+23.1C*
L100 Python AP 1,6451,0352284.539C--3.1651.98%D4.058%A36.7C21.6C+37928.2h4.9C*9.4C+
Supernova PC 1,4421,0212913.509D2.1355.051%B+2.84%B++28.6C+11.8C**36035.7h4.4C*7.9B+
S1 1,2321,0141,3100.774C0.6158.119%C4.635%A+28.4C6.1D--25735.7h3.8B**6.5B+
L100 Python HEAT 1,2191,0119810.316C++8.9451.958%C3.363%B*59.5B**12.2C29317h3.5B**6.8C**
L105 Zephyr 1,0919989510.505C++9.1351.946%B*N/A62.8C**5.8D23815.9h4.9B++9.4B*
V26 Maelstrom Turbo Laser 1,7649439141.032C-0.3532.1%C+1.803%C11.9D10.4C25579.3h91.7C+285.6C++
Nemesis VSH9 1,2709241,6420.563C-0.8263.225%C4.762%A18.2C+6.8C18450.8h5.7B*9B++
Supernova FPC 1,5669192353.911D2.5346.848%D--2.176%C*23D16.2C51740h4.4C++9.3C
VE-C Horizon 9148961,0220.877D0.5033.996%C--23.103%D20.9D--N/A5342.9h14C+41.3C+
Saron HRB 1,4698772174.041C--2.6642.419%D1.824%B+25.9C17.5C+38133.9h19.3C**45.5C+
Lumine Edge 85785214,4080.059C1.3240.946%B*7.746%D*1C-N/A3826.2h1.5C3.6B+
MANA Anti-Vehicle Turret 1,4168214102.002C--0.6256.883%D*2.192%A8210S5950S25737350.1h7C++12.3C+
Saron HRB-H 1,4827861465.384C4.0061.489%B+N/A34.9C--30.9B+35122.5h26.3C42.7C+
Tank Mine 1,0977743272.367C-0.9949.983%B+N/A62.9D--26.3D*62412.3h1.9C+3.7B**
Hornet Missiles 1,2917592792.72D1.3461.533%C2.24%B*36.8D-25.8D-39220.6h9.4C*15.3C*
Comet VM2 9467526311.192C+0.1945.913%C+5.718%B++14.8C+3.8D12950.7h14.6B++31.8C**
VE-A Lacerta 7597476551.14C--0.2428.192%C22.49%C-13.2D*N/A3256.7h12.7D44.9C
NS-AM7 Archer 1,0717151,8990.377C1.0056.111%C9.371%D--3.1D-1.5D24233h16C++28.6C+
Saron Laser Cannon 1,4617001,5660.447C--0.9332.441%C++1.571%C+6.5D-7.1D173107.7h162.1D499.7C--
M40 Fury 8336921345.164C-3.7840.038%C++2.312%B**39.3D8C-24717.6h13.9C+34.6C++
E540 Halberd 9576795911.508C10.1349.216%C1.178%D34.3C14D34919.8h4.9B10C**
M12 Kobalt 6646332228.773C27.3920.125%D-14.85%D-103.8C-5.1C+3226.1h15.6C*77.6C+
Comet VM2 7246036100.989C-0.3948.548%C+8.126%A+12.4C2.5D**9548.5h18.9B+38.9B+
CAS 14-E 647599837.217C--5.8432.418%C1.503%C56.5D4.5D18410.6h27.3C++84.3C++
G40-F Ranger 9245891345.308B+43.9338.674%B+N/A62B**35.3B**5049.5h40A++103.3A++
NS Annihilator 1,1805357190.744C+0.6479.3%CN/A9.3D11.2B+16357.6h9B++11.3B+
MANA Anti-Personnel Turret 5155122332.197N/A0.8222.304%UN/A5120U30U15436500.1h24.2T*108.4T*
G40-F Ranger 814500568.929D7.5544.767%A+N/A34.2C-21.5C+26414.6h61.6C*137.7B*
M12 Kobalt 5114814311.186C--9.8121.968%C*16.632%D45.8D2.9C15510.5h20.2C91.9C++
Proton II PPA-H 510472519.255C-7.8845.885%B++N/A76.1D6.1C2446.2h8.8B19.3B+
M12 Kobalt-H 4143973411.676D--10.3025.064%C++14.862%D63D*2.7D--1786.3h19.6D**78.2C--
Spear Anti-Vehicle Phalanx Turret 718390824.756D3.3861.261%B**5.128%B++45.9C38.6B**6268.5h9C14.6C++
Orbital Strike Uplink 4873551355U353.621220%UN/A1775U660U88160.2h0.7T*0.1T*
CAS30 Tank Buster 7433527160.492D0.8937.457%D--N/A4.9D5.4C--9071.9h52.3C++139.6C+
Rocklet Rifle 6823475850.593D0.7955.027%C*N/A20.7D-19.9D30116.8h32.8C++59.5C++
M20 Basilisk 451328873.77C2.3940.569%C3.354%D--20.5C7.7C+21516h73.7B181.7C**
L100 Python HESH 3643182711.778C10.4045.675%DN/A55.8C8.1C4675.7h2.9C**6.4C+
Skyguard 569305953.211C1.8335.144%B++2.295%B+13.9C12.1C**22921.9h129.6C368.7C++
M40 Fury 373300555.455C4.0839.004%C+1.667%C+41.7D-10.1C4637.2h13.5C+34.7C+
Coyote Missiles 4452992201.359D0.0256.491%C*N/A17D--8.3D*13517.6h43.2C+76.5C+
LB00 Python AP 375278426.619C--5.2449.703%D--N/A52.5C18.3D2495.3h3.6C**7.3C+
V30-F Starfall 3862423000.807D0.5760.103%CN/A20.5C--12.2D25111.8h13.5B+22.4B+
Soldier Soaker 2252252840.792C-0.5946.024%B*12%C-24.7D--N/A1029.1h6.4C14B+
NS Patriot Flare Gun 2222224920.451C0.9322.64%B+N/A8.1D--N/A1627.4h4C+17.5B+
M20 Basilisk 299214573.754C+2.3738.812%C3.738%D-19.1C--7.6D21111.2h81.8B+210.6C**
NS-10 Burster 3541982050.966C-0.4138.917%B*6.061%C++5.4D4.3C+9336.5h159.6D410.1C++
NS-10 Burster 3621952050.951C0.4339.095%B**4.615%C-5.3D4.6C++10436.5h161.8D-413.9C++
Aspis Anti-Aircraft Phalanx Turret 326179374.838C++3.4631.046%C**3.911%A+14.2C++11.7C28512.6h102.4A329.9B+
M12 Kobalt 1521451311.154C-9.7722.887%B++20.69%C*37.2D*1.8D-1713.9h23.9D*104.4C+
M60-A Bulldog 181138632.19D0.8133.704%DN/A23.4D-7.3C1545.9h6.6D*19.5D--
Photon A2A Missile Pods 207131951.379D-0.0085.443%B**N/A48.5C28.1D4782.7h7.9B+9.2B*
Proton II PPA 131122158.133C--6.7524.321%CN/A64.2C+4.7C**3151.9h7.8B+32B+
Lancer VS22 2531212200.55C--0.8351.513%D-N/A9.5D10.3C27112.8h36.6D--71D*
Supernova VPC 1381141011.4C10.0244.993%D--1.754%B+34.5D-7.3C3953.3h3C+6.6C
Ectoblaster 1031021960.52C-0.8647.637%B++5.882%D-11.3D--N/A249h19.1C40C*
Fatestealer 100100521.923U0.5448.799%B*13%D43.5B+N/A892.3h2.6D--5.4B
M60-G Bulldog 11489253.56D2.1835.702%C-N/A22.8D6.4C2133.9h6.8C+19.1C+
C150 Dalton 14886253.44C--2.0655.895%A*1.163%B++860U620U13199100.1h7.9T-14.1D*
M20 Wyvern 11269391.769D0.3934.862%C--5.797%B**7.1D**4.4D*1469.7h90.6C259.7C
M60-G Bulldog 8165164.063C--2.6839.64%C+N/A29.5D7.3C-2292.2h7.1C18C+
Nebula VM20 6461541.13D0.2528.339%A+19.672%C--21D*1C++2562.9h27.7T*97.8D
Spear Anti-Vehicle Phalanx Tower 7857157A+55.6243.529%D-7.018%A30D11.1D-2511.9h5.8B++13.4B+
Nebula VM20 5854541D0.3828.633%A20.37%C-18.6D**1.4B**2022.9h31.8F-111D*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,7512,016,692444.5h
Spawn Beacon823,3114.7h
Anti-Vehicle MANA Turret301,6233.8h
Turret AI Module01000.4h
Repair Module21640.7h
Skywall Shield Emitter01140.8h
Structure Shield Module0730.5h
Rampart Wall01471.3h
Nanite Revive Grenade03,7351h
Medical Applicator1,645444,55457.2h
Cortium Silo03390.8h
Welding Device01100h
Deconstruction Tool16,4631h
Hoplon Anti-Aircraft Phalanx Tower1590.3h
Spitfire Auto-Turret406351.4h
Spear Anti-Vehicle Tower1630.4h
Recon Detection Device20616,30229.3h
Shield Recharging Field251,1120.7h
Medical Kit4407,89013.3h
Ammunition Package1905,8395.5h
Anti-Infantry MANA Turret246041.8h
Elysium Spawn Tube0540.3h
Light Air Terminal0520.3h
Orbital Strike Target Designator641126.8h
IPC Targeting Dart42581.8h
WLT-Howler Mining Laser04050.1h
Nano-Repair Grenade04750.1h
Snowman Soldier91340.3h
Flail Targeting Dart263933.3h
Router52450.6h

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