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Archon lGoRawr[TWC2] lGoRawr
VS BR 77

KDR: 1.97

Score: 88.3m

Last Seen: Dec 17th, 2018 9:04 PM
- OFFLINE - 14.5 hour(s)

Prestige 1, Battle Rank 77 - Vanu Sovereignty on Connery - Outfit Member of THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 610
Level Progress (to 78): 83%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS CAS30 Tank Buster C150 Dalton Light PPA AP30 Shredder Orion VS54 Pulsar C C-4 Betelgeuse 54-A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $825,660 MLG Score: 660
Fun Score: N/A
Cheeseburgers Flipped: 912TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.408%17.553%5344797541,2171.7260.243

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.501%1.834A++-0.474D-1.21D*HEAD (~2.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.50.552B+10.20.285C*23.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.277%1.472%834510179,443191350514.93365187%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.548%1.138B**-0.128C-0.486

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.10.514B+37.70.287C*40.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.78%2.695%395810147,088268921372.63592332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.575%0.188C++0.035C+0.931

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.90.589B+6.80.458B+9.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.666%1.382%5611410089,045201131314.49553289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.339%-0.043C+-0.757D-0.637

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.60.664B+14.10.64B+25.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.013%72.805%561410183,5082511181.3965

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.196%1.946A++0.371C**0.25

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.594B+1.90.395B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.601%12.377%561510174,8642106342.30959

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.544%1.185B**-0.422C--0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.585B+30.372C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 610
88.3m392.2%613 (36.8k)518 (31.1k)1.96869102,37652,0022.2690777 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022424321.076%12.565%26503:1749

8% Combat Medic48% Engineer15% Heavy Assault11% Infiltrator14% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 10th, 2013 4:03 AMNov 4th, 2018 3:10 AMDec 17th, 2018 5:54 PM (20h) (PST)Dec 17th, 2018 7:11 PM (19h) (PST)Dec 17th, 2018 5:04 PM (21h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7451735720.6010.3050.0752.7100.090660

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,72410,38634,33836185163531,108

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2839.9h/118.3d 15,620 12,863 30,761 461.7k 4,093 7,116 15,362 127m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A+
Kills:2,275
Deaths:1,686
KDR:1.349
Accuracy:27.942% A+
HSR:16.528% D*
Betelgeuse 54-A
C++
Kills:1,528
Deaths:638
KDR:2.395
Accuracy:26.344% C++
HSR:21.401% D*
NS-15M2
B*
Kills:1,230
Deaths:583
KDR:2.110
Accuracy:27.750% B*
HSR:20.732% D
SVA-88
B**
Kills:1,177
Deaths:529
KDR:2.225
Accuracy:27.947% B**
HSR:24.809% C+
Flare VE6
B*
Kills:1,171
Deaths:494
KDR:2.370
Accuracy:27.034% B*
HSR:18.873% D
NS-15M AE
A+
Kills:1,169
Deaths:571
KDR:2.047
Accuracy:32.910% A+
HSR:16.339% D*
NS-15M1
A
Kills:1,160
Deaths:623
KDR:1.862
Accuracy:29.158% A
HSR:12.931% D*
Pulsar LSW
B**
Kills:1,158
Deaths:769
KDR:1.506
Accuracy:27.818% B**
HSR:15.544% D*
Lasher X2
B+
Kills:1,155
Deaths:921
KDR:1.254
Accuracy:29.311% B+
HSR:2.857% D
VX29 Polaris
A+
Kills:873
Deaths:455
KDR:1.919
Accuracy:31.833% A+
HSR:17.297% D
VE-H Maw
A
Kills:814
Deaths:383
KDR:2.125
Accuracy:32.105% A
HSR:15.848% D*
Lasher X2 AE
C**
Kills:302
Deaths:161
KDR:1.876
Accuracy:31.537% C**
HSR:3.642% C+
Ursa
A+
Kills:175
Deaths:129
KDR:1.357
Accuracy:30.746% A+
HSR:29.143% B++
NSX Naginata
A+
Kills:164
Deaths:90
KDR:1.822
Accuracy:29.770% A+
HSR:23.171% D
Kills:14,351
Deaths (as Heavy Assault):8,032
Deaths (to Heavy Assaults):14,410
KDR:1.78673
Kill Difference:6,319
Playtime:417.022 hours
Usage:15%
Score:12.372m
Score/min:494
Accuracy (listed only):29.443%
HSR (listed only):17.079%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B**
Kills:1,930
Deaths:1,694
KDR:1.139
Accuracy:29.981% B**
HSR:16.839% D--
Solstice VE3
A
Kills:1,401
Deaths:1,356
KDR:1.033
Accuracy:29.100% A
HSR:13.562% D--
Thanatos VE70
A
Kills:1,240
Deaths:1,176
KDR:1.054
Accuracy:51.718% A
HSR:14.436% C
NS-11C
A+
Kills:1,236
Deaths:1,012
KDR:1.221
Accuracy:31.243% A+
HSR:12.379% D*
VX6-7
A
Kills:1,173
Deaths:586
KDR:2.002
Accuracy:30.453% A
HSR:17.562% C--
Serpent VE92
B**
Kills:1,160
Deaths:863
KDR:1.344
Accuracy:28.935% B**
HSR:15.259% D
Deimos VA29
B**
Kills:1,159
Deaths:841
KDR:1.378
Accuracy:72.281% B**
HSR:9.922% D--
Eclipse VE3A
B*
Kills:1,158
Deaths:780
KDR:1.485
Accuracy:30.786% B*
HSR:18.480% C
NS Baron G5
B**
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B**
HSR:14.348% C+
Zenith VX-5
B**
Kills:1,156
Deaths:692
KDR:1.671
Accuracy:30.002% B**
HSR:17.993% D
Pandora VX25
B++
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% B++
HSR:12.716% D
Eidolon VE33
A++
Kills:1,152
Deaths:807
KDR:1.428
Accuracy:37.236% A++
HSR:17.535% D*
Phobos VX86
B**
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B**
HSR:11.101% D-
NSX Tanto
B**
Kills:633
Deaths:250
KDR:2.532
Accuracy:32.294% B**
HSR:21.643% C--
VE-LR Obelisk
A
Kills:253
Deaths:120
KDR:2.108
Accuracy:40.636% A
HSR:26.878% D
Chaos
A+
Kills:165
Deaths:97
KDR:1.701
Accuracy:62.916% A+
HSR:20.606% B*
Solstice SF
A+
Kills:158
Deaths:109
KDR:1.450
Accuracy:31.218% A+
HSR:25.317% A+
NS Baron G5AE
A+
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% A+
HSR:10.170% D--
Solstice Burst
B*
Kills:54
Deaths:23
KDR:2.348
Accuracy:30.735% B*
HSR:16.667% D--
Kills:17,603
Deaths (as Engineer):12,673
Deaths (to Engineers):11,892
KDR:1.38902
Kill Difference:4,930
Playtime:1,350.525 hours
Usage:48%
Score:47.322m
Score/min:584
Accuracy (listed only):42.245%
HSR (listed only):16.495%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B**
Kills:1,930
Deaths:1,694
KDR:1.139
Accuracy:29.981% B**
HSR:16.839% D--
Solstice VE3
A
Kills:1,401
Deaths:1,356
KDR:1.033
Accuracy:29.100% A
HSR:13.562% D--
NS-7 PDW
A
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% A
HSR:13.922% D
Thanatos VE70
A
Kills:1,240
Deaths:1,176
KDR:1.054
Accuracy:51.718% A
HSR:14.436% C
NS-11C
A+
Kills:1,236
Deaths:1,012
KDR:1.221
Accuracy:31.243% A+
HSR:12.379% D*
Sirius SX12
A
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% A
HSR:11.280% D--
Eridani SX5
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% B+
HSR:19.426% C+
VX6-7
A
Kills:1,173
Deaths:586
KDR:2.002
Accuracy:30.453% A
HSR:17.562% C--
MKV Suppressed
A
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% A
HSR:15.537% D
Serpent VE92
B**
Kills:1,160
Deaths:863
KDR:1.344
Accuracy:28.935% B**
HSR:15.259% D
Deimos VA29
B**
Kills:1,159
Deaths:841
KDR:1.378
Accuracy:72.281% B**
HSR:9.922% D--
Eclipse VE3A
B*
Kills:1,158
Deaths:780
KDR:1.485
Accuracy:30.786% B*
HSR:18.480% C
Skorpios
B+
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% B+
HSR:15.371% D
NS Baron G5
B**
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B**
HSR:14.348% C+
Zenith VX-5
B**
Kills:1,156
Deaths:692
KDR:1.671
Accuracy:30.002% B**
HSR:17.993% D
Pandora VX25
B++
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% B++
HSR:12.716% D
Phobos VX86
B**
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B**
HSR:11.101% D-
VE-S Canis
B**
Kills:645
Deaths:407
KDR:1.585
Accuracy:34.252% B**
HSR:11.628% D--
NSX Tanto
B**
Kills:633
Deaths:250
KDR:2.532
Accuracy:32.294% B**
HSR:21.643% C--
NSX Tengu
A
Kills:179
Deaths:96
KDR:1.865
Accuracy:45.796% A
HSR:13.408% D*
Chaos
A+
Kills:165
Deaths:97
KDR:1.701
Accuracy:62.916% A+
HSR:20.606% B*
Solstice SF
A+
Kills:158
Deaths:109
KDR:1.450
Accuracy:31.218% A+
HSR:25.317% A+
NS Baron G5AE
A+
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% A+
HSR:10.170% D--
Solstice Burst
B*
Kills:54
Deaths:23
KDR:2.348
Accuracy:30.735% B*
HSR:16.667% D--
Kills:22,974
Deaths (as Light Assault):17,038
Deaths (to Light Assaults):9,069
KDR:1.3484
Kill Difference:5,936
Playtime:400.380 hours
Usage:14%
Score:10.478m
Score/min:436
Accuracy (listed only):39.922%
HSR (listed only):15.399%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% A
HSR:13.922% D
Thanatos VE70
A
Kills:1,240
Deaths:1,176
KDR:1.054
Accuracy:51.718% A
HSR:14.436% C
Sirius SX12
A
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% A
HSR:11.280% D--
H-V45
B*
Kills:1,187
Deaths:1,047
KDR:1.134
Accuracy:27.974% B*
HSR:13.479% D--
Eridani SX5
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% B+
HSR:19.426% C+
MKV Suppressed
A
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% A
HSR:15.537% D
Deimos VA29
B**
Kills:1,159
Deaths:841
KDR:1.378
Accuracy:72.281% B**
HSR:9.922% D--
Terminus VX-9
B*
Kills:1,158
Deaths:705
KDR:1.643
Accuracy:29.056% B*
HSR:24.352% C+
Skorpios
B+
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% B+
HSR:15.371% D
NS Baron G5
B**
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B**
HSR:14.348% C+
Pandora VX25
B++
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% B++
HSR:12.716% D
Phobos VX86
B**
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B**
HSR:11.101% D-
CME
B**
Kills:676
Deaths:468
KDR:1.444
Accuracy:31.831% B**
HSR:19.527% C
VE-S Canis
B**
Kills:645
Deaths:407
KDR:1.585
Accuracy:34.252% B**
HSR:11.628% D--
Corvus VA55
B**
Kills:300
Deaths:389
KDR:0.771
Accuracy:28.899% B**
HSR:12.667% D**
Pulsar VS1
B**
Kills:228
Deaths:221
KDR:1.032
Accuracy:28.277% B**
HSR:14.474% D-
NSX Tengu
A
Kills:179
Deaths:96
KDR:1.865
Accuracy:45.796% A
HSR:13.408% D*
Chaos
A+
Kills:165
Deaths:97
KDR:1.701
Accuracy:62.916% A+
HSR:20.606% B*
NS Baron G5AE
A+
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% A+
HSR:10.170% D--
NS-11P
B**
Kills:64
Deaths:49
KDR:1.306
Accuracy:28.011% B**
HSR:18.750% C+
Kills:16,528
Deaths (as Combat Medic):12,552
Deaths (to Combat Medics):5,266
KDR:1.31676
Kill Difference:3,976
Playtime:240.061 hours
Usage:8%
Score:7.353m
Score/min:511
Accuracy (listed only):41.372%
HSR (listed only):14.856%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% A
HSR:13.922% D
NS-30 Vandal
A++
Kills:1,220
Deaths:565
KDR:2.159
Accuracy:43.690% A++
HSR:24.836% C+
Sirius SX12
A
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% A
HSR:11.280% D--
Eridani SX5
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% B+
HSR:19.426% C+
MKV Suppressed
A
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% A
HSR:15.537% D
Ghost
A++
Kills:1,164
Deaths:396
KDR:2.939
Accuracy:49.554% A++
HSR:64.863% C
Parallax VX3
A++
Kills:1,160
Deaths:364
KDR:3.187
Accuracy:50.180% A++
HSR:77.414% C+
Artemis VX26
A
Kills:1,160
Deaths:753
KDR:1.541
Accuracy:33.665% A
HSR:16.897% D-
Nyx VX31
A*
Kills:1,158
Deaths:496
KDR:2.335
Accuracy:46.174% A*
HSR:20.035% D--
Skorpios
B+
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% B+
HSR:15.371% D
NS-44 Commissioner
B++
Kills:1,155
Deaths:1,175
KDR:0.983
Accuracy:41.582% B++
HSR:20% C
XM98
A
Kills:961
Deaths:512
KDR:1.877
Accuracy:46.453% A
HSR:75.234% C++
VE-S Canis
B**
Kills:645
Deaths:407
KDR:1.585
Accuracy:34.252% B**
HSR:11.628% D--
Beamer VS3
C
Kills:577
Deaths:826
KDR:0.699
Accuracy:25.159% C
HSR:12.132% D*
NS-44L Blackhand
B++
Kills:362
Deaths:235
KDR:1.540
Accuracy:47.455% B++
HSR:33.149% D
Phantom VA23
B**
Kills:354
Deaths:174
KDR:2.034
Accuracy:42.440% B**
HSR:22.034% D-
Phaseshift VX-S
B+
Kills:223
Deaths:80
KDR:2.788
Accuracy:40.572% B+
HSR:79.821% B
NS-61 Emissary
B**
Kills:206
Deaths:195
KDR:1.056
Accuracy:35.019% B**
HSR:5.340% F-
NSX Tengu
A
Kills:179
Deaths:96
KDR:1.865
Accuracy:45.796% A
HSR:13.408% D*
NSX Tomoe
A++
Kills:170
Deaths:115
KDR:1.478
Accuracy:38.107% A++
HSR:18.235% F-
NS-357B Underboss
D*
Kills:162
Deaths:322
KDR:0.503
Accuracy:16.483% F--
HSR:11.111% D*
NS-AM7 Archer
C*
Kills:144
Deaths:342
KDR:0.421
Accuracy:60.132% C*
HSR:14.583% C
NS-45 Pilot
B++
Kills:139
Deaths:88
KDR:1.580
Accuracy:33.567% B+
HSR:31.655% B++
Kills:17,091
Deaths (as Infiltrator):11,930
Deaths (to Infiltrators):6,310
KDR:1.43261
Kill Difference:5,161
Playtime:304.988 hours
Usage:11%
Score:7.293m
Score/min:399
Accuracy (listed only):38.416%
HSR (listed only):27.300%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,388
Deaths:530
KDR:2.619
Accuracy:24.804% B**
HSR:20.173% C+
Blueshift VM5
B**
Kills:1,329
Deaths:493
KDR:2.696
Accuracy:24.068% B**
HSR:20.993% C++
Quasar VM1
A++
Kills:1,164
Deaths:555
KDR:2.097
Accuracy:22.994% A++
HSR:19.416% C++
Cosmos VM3
A+
Kills:1,159
Deaths:481
KDR:2.410
Accuracy:23.234% A+
HSR:18.119% C
Nebula VM20
A+
Kills:326
Deaths:120
KDR:2.717
Accuracy:25.157% A+
HSR:19.632% C+
Nebula VM20
A+
Kills:306
Deaths:115
KDR:2.661
Accuracy:25.684% A+
HSR:18.954% C
Cosmos VM3
A+
Kills:291
Deaths:91
KDR:3.198
Accuracy:23.837% A+
HSR:17.526% C
Comet VM2
B+
Kills:198
Deaths:213
KDR:0.930
Accuracy:48.155% B+
HSR:5.051% B
NS-20 Gorgon
B**
Kills:156
Deaths:54
KDR:2.889
Accuracy:34.331% B**
HSR:17.949% C
NS-20 Gorgon
B*
Kills:117
Deaths:44
KDR:2.659
Accuracy:34.109% B*
HSR:17.949% C
Vortex VM21
C++
Kills:99
Deaths:65
KDR:1.523
Accuracy:42.150% C++
HSR:1.010% D*
NS-10 Burster
B*
Kills:98
Deaths:106
KDR:0.925
Accuracy:34.435% B*
HSR:4.082% D
Comet VM2
M**
Kills:83
Deaths:78
KDR:1.064
Accuracy:56.193% B**
HSR:12.048% M**
NS-10 Burster
B**
Kills:81
Deaths:55
KDR:1.473
Accuracy:36.647% B**
HSR:7.407% B+
Vortex VM21
C++
Kills:77
Deaths:65
KDR:1.185
Accuracy:41.752% C++
HSR:1.299% D*
Kills:6,872
Deaths (as MAX Suit):1,532.500
Deaths (to MAX Suits):4,182
KDR:4.48418
Kill Difference:5,339.500
Playtime:114.178 hours
Usage:4%
Score:3.526m
Score/min:515
Accuracy (listed only):33.170%
HSR (listed only):13.440%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:2,794
V. Kills:154 N/A
Deaths:358
KDR:7.804
Accuracy:51.971% A+
KPH:90 A+
VKPH:5 B++
Dual Photon Pods
B**
Kills:1,119
V. Kills:230 484%
Deaths:160
KDR:6.994
Accuracy:60.172% B**
KPH:100.700 B+
VKPH:20.700 C*
Saron Laser Cannon
C**
Kills:1,081
V. Kills:911 119%
Deaths:1,056
KDR:1.024
Accuracy:41.078% A+
KPH:13 C+
VKPH:11 C**
Hornet Missiles
A+
Kills:856
V. Kills:398 215%
Deaths:161
KDR:5.317
Accuracy:74.313% A+
KPH:84.300 B
VKPH:39.200 C+
Maelstrom Turbo Laser
A++
Kills:506
V. Kills:276 183%
Deaths:163
KDR:3.104
Accuracy:40.109% A+
KPH:34.400 A++
VKPH:18.800 A
Coyote Missiles
C++
Kills:211
V. Kills:112 187%
Deaths:63
KDR:3.349
Accuracy:50.294% C--
KPH:43.500 C++
VKPH:23.100 C+
Photon A2A Missile Pods
B+
Kills:83
V. Kills:89 92%
Deaths:25
KDR:3.320
Accuracy:81.672% C**
KPH:51.300 C+
VKPH:55 B+
Kills:6,650 (4,381 + 0)
Deaths:1,986
KDR:3.348
VKDR:1.093
Vehicle Kills:2,170
Kill Difference:4,664
Playtime:156.666 hours
Usage:6%
Score:4.222m
Score/min:449
Piloting Accuracy:40.109%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:3,943
V. Kills:3,320 119%
Deaths:1,687
KDR:2.337
Accuracy:56.797% B**
KPH:14.300 B**
VKPH:12 B**
C150 Dalton
U
Kills:3,156
V. Kills:1,167 270%
Deaths:312
KDR:10.115
Accuracy:63.421% A**
KPH:11,361,600 U
VKPH:4,201,200 U
AP30 Shredder
U
Kills:2,612
V. Kills:1,277 204%
Deaths:219
KDR:11.927
Accuracy:34.053% C+
KPH:9,403,200 U
VKPH:4,597,200 U
L105 Zephyr
U
Kills:1,521
V. Kills:139 N/A
Deaths:93
KDR:16.355
Accuracy:54.632% A+
KPH:5,475,600 U
VKPH:500,400 U
Dual-75 Duster
B+
Kills:1,105
V. Kills:134 N/A
Deaths:89
KDR:12.416
Accuracy:41.732% B+
KPH:82.600 B+
VKPH:10 C++
L-24R Spur
A**
Kills:94
V. Kills:68 136%
Deaths:22
KDR:4.273
Accuracy:57.097% A*
KPH:20.500 C--
VKPH:14.800 A**
Kills:12,431 (4,037 + 8,394)
Deaths:2,422
KDR:5.133
VKDR:2.521
Vehicle Kills:6,105
Kill Difference:10,009
Playtime:294.094 hours
Usage:10%
Score:10.502m
Score/min:595
Piloting Accuracy:57.097%
Gunner Accuracy:41.732%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,125
V. Kills:139 N/A
Deaths:125
KDR:9
Accuracy:43.251% B+
KPH:71.100 A*
VKPH:8.800 C**
L100 Python HEAT
A++
Kills:1,055
V. Kills:299 352%
Deaths:188
KDR:5.612
Accuracy:61.486% B**
KPH:52.800 A++
VKPH:15 B*
L100 Python HESH
A*
Kills:681
V. Kills:100 N/A
Deaths:57
KDR:11.947
Accuracy:62.996% A++
KPH:101.700 A*
VKPH:14.900 A++
L100 Python AP
A*
Kills:498
V. Kills:277 179%
Deaths:99
KDR:5.030
Accuracy:67.991% A
KPH:52.200 A*
VKPH:29.100 A*
Skyguard
B**
Kills:163
V. Kills:124 130%
Deaths:53
KDR:3.075
Accuracy:33.965% B++
KPH:18.400 B++
VKPH:14 B**
Kills:3,522 (3,522 + 0)
Deaths:522
KDR:6.747
VKDR:1.799
Vehicle Kills:939
Kill Difference:3,000
Playtime:60.887 hours
Usage:2%
Score:1.585m
Score/min:434
Driving Accuracy:33.965%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,288
V. Kills:754 171%
Deaths:234
KDR:5.504
Accuracy:53.497% C+
KPH:42 A++
VKPH:24.600 A*
Supernova PC
A++
Kills:1,179
V. Kills:277 424%
Deaths:193
KDR:6.109
Accuracy:55.978% B++
KPH:42.200 A++
VKPH:9.900 B+
Supernova VPC
A++
Kills:1,099
V. Kills:167 N/A
Deaths:91
KDR:12.077
Accuracy:58.536% B*
KPH:77.400 A++
VKPH:11.800 B**
Saron HRB
B+
Kills:214
V. Kills:128 166%
Deaths:44
KDR:4.864
Accuracy:39.299% C--
KPH:29 B+
VKPH:17.300 C*
Proton II PPA
C++
Kills:172
V. Kills:8 N/A
Deaths:17
KDR:10.118
Accuracy:24.325% C++
KPH:54.700 C+
VKPH:2.500 D
E540 Halberd
B+
Kills:120
V. Kills:75 158%
Deaths:18
KDR:6.667
Accuracy:45.598% C
KPH:31.200 C+
VKPH:19.500 B+
M12 Kobalt
C+
Kills:84
V. Kills:4 N/A
Deaths:1
KDR:84
Accuracy:14.748% C+
KPH:67.900 C+
VKPH:3.200 C+
Kills:4,156 (3,566 + 590)
Deaths:598
KDR:6.950
VKDR:2.363
Vehicle Kills:1,413
Kill Difference:3,558
Playtime:88.338 hours
Usage:3%
Score:3.017m
Score/min:569
Driving Accuracy:58.536%
Gunner Accuracy:14.748%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:91
V. Kills:7 N/A
Deaths:11
KDR:8.273
Accuracy:32.950% C-
KPH:68.100 C-
VKPH:5.200 C
Kills:91 (0 + 91)
Deaths:11
KDR:8.273
VKDR:0.636
Vehicle Kills:7
Kill Difference:80
Playtime:1.336 hours
Usage:0%
Score:0.033m
Score/min:412
Driving Accuracy:N/A%
Gunner Accuracy:32.950%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:251
V. Kills:20 N/A
Deaths:7
KDR:35.857
Accuracy:23.121% B**
KPH:85.300 B+
VKPH:6.800 A+
M40 Fury
A+
Kills:205
V. Kills:24 N/A
Deaths:7
KDR:29.286
Accuracy:41.894% B+
KPH:94.100 A+
VKPH:11 C+
M60-G Bulldog
B++
Kills:130
V. Kills:19 N/A
Deaths:21
KDR:6.190
Accuracy:41.059% B+
KPH:40.500 B++
VKPH:5.900 C+
M40 Fury
A++
Kills:81
V. Kills:6 N/A
Deaths:9
KDR:9
Accuracy:36.812% C++
KPH:91.600 A++
VKPH:6.800 C--
M20 Basilisk
B+
Kills:76
V. Kills:44 169%
Deaths:31
KDR:2.452
Accuracy:44.420% B+
KPH:17.200 C
VKPH:10 B+
Kills:743 (0 + 743)
Deaths:75
KDR:9.907
VKDR:1.507
Vehicle Kills:113
Kill Difference:668
Playtime:13.622 hours
Usage:0%
Score:0.323m
Score/min:395
Driving Accuracy:N/A%
Gunner Accuracy:44.420%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:226
V. Kills:11 N/A
Deaths:5
KDR:45.200
Accuracy:35.156% C**
KPH:93.500 B+
VKPH:4.600 C--
Kills:226 (0 + 226)
Deaths:5
KDR:45.200
VKDR:2.200
Vehicle Kills:11
Kill Difference:221
Playtime:2.418 hours
Usage:0%
Score:0.033m
Score/min:229
Piloting Accuracy:N/A%
Gunner Accuracy:35.156%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 7,2633,9431,6872.337B*0.3756.797%B**1.243%C+14.3B**12B**274276.1h40B*70.4B*
C150 Dalton 4,3233,15631210.115B++8.1563.421%A**N/A31560U11670U173640200.1h3B*4.7A+
Light PPA 2,9482,7943587.804B+5.8451.971%A+1.145%C90.1A+5B++42631h9.6B+18.5B+
AP30 Shredder 3,8892,61221911.927B+9.9634.053%C+1.034%D26120U12770U262966500.1h33.3A+97.7A+
Orion VS54 2,2832,2751,6861.349C+0.6227.942%A+16.528%D*35.2C*N/A22164.6h10.9B++39.1C**
Pulsar C 1,9581,9301,6941.139C+0.8329.981%B**16.839%D--14.4DN/A73134.1h10.9B+36.3B+
C-4 2,3301,7331,0491.652C*0.3226.092%C++N/A101.3B+34.9B+126317.1h1.3B+4.9B+
Betelgeuse 54-A 1,5531,5286382.395C+0.4326.344%C++21.401%D*73.1B1.2A41020.9h10.4C**39.4B
L105 Zephyr 1,6601,5219316.355B*14.3954.632%A+N/A15210U1390U81607700.1h4.2A7.6A
Solstice VE3 1,4091,4011,3561.033B0.9429.1%A13.562%D--24.3B+N/A12157.6h12.6B+43.1B+
Blueshift VM5 1,3931,3885302.619C++0.6524.804%B**20.173%C+36.5C**N/A16138h14.2B+57.2B++
Proximity Mine 1,3421,3405362.5C-0.5354.41%AN/A159.5B++N/A6858.4h1.5B**2.8A
Blueshift VM5 1,3331,3294932.696C*0.7324.068%B**20.993%C++37.2BN/A16835.7h13.7B++56.8B++
Supernova FPC 2,0421,2882345.504C+3.5453.497%C+4.581%A42.1A++24.6A*64930.6h3.9B**7.3B*
Frag Grenade 1,2751,27011270N/A1,268.0356.502%A+N/A747.1B**2.9D-37801.7h2.7B**4.7B**
NS-7 PDW 1,2621,2571,1181.124C*0.8431.119%A13.922%D28C++N/A12044.9h12.4B++40B++
Thanatos VE70 1,2451,2401,1761.054C*0.9151.718%A14.436%C25.2C+N/A10649.3h3.7B*7.2B*
NS-11C 1,2421,2361,0121.221C**0.7531.243%A+12.379%D*26.2C++N/A11147.2h11.7B++37.4B*
NS-15M2 1,2561,2305832.11C**0.1427.75%B*20.732%D61.5B++1.3A++34920h11.1B+39.9B+
NS-30 Vandal 1,2321,2205652.159C**0.1943.69%A++24.836%C+61.9B**N/A28819.7h5B+11.6B*
Sirius SX12 1,1901,1881,1431.039C+0.9331.302%A11.28%D--20.2CN/A8658.9h13.5B+43.2B+
H-V45 1,1951,1871,0471.134C+0.8327.974%B*13.479%D--25.7C+N/A13046.2h11.5B++40.9B*
Eridani SX5 1,1881,1849001.316C*0.6528.867%B+19.426%C+52.4B*N/A28522.6h9.5B*32.8B+
Supernova PC 1,4561,1791936.109C++4.1455.978%B++1.527%D42.3A*9.9B+38427.9h2.7A+4.8A+
SVA-88 1,1851,1775292.225C*0.2627.947%B**24.809%C+66.5B*N/A30417.7h9.5B**33.9B++
VX6-7 1,1851,1735862.002B+0.0330.453%A17.562%C--59.5B**N/A17119.7h10.5B++34.3B++
Flare VE6 1,1721,1714942.37B**0.4027.034%B*18.873%D65.1B**N/A36018h8.8B*32.4B++
NS-15M AE 1,2011,1695712.047C++0.0832.91%A+16.339%D*62.5B1.7A**17418.7h12.4C+37.8B+
MKV Suppressed 1,1691,1657621.529B+0.4432.212%A15.537%D61AN/A29119.1h11.6B+35.9B++
Ghost 1,1681,1643962.939C++0.9749.554%A++64.863%C51.7B++N/A16922.5h2.1B+4.1B*
Quasar VM1 1,1731,1645552.097B+0.1322.994%A++19.416%C++30.7B++N/A13837.9h13.5B+58.8B+
Parallax VX3 1,1661,1603643.187C++1.2250.18%A++77.414%C+52.3A+N/A28722.2h1.7B*3.4B**
NS-15M1 1,1621,1606231.862B0.1129.158%A12.931%D*49.8B+N/A21323.3h10.8B++37B++
MANA Anti-Personnel Turret 1,1731,1604332.679N/A0.7126.506%UN/A11600U130U24834300.1h16.5T*62.1T*
Artemis VX26 1,1711,1607531.541C*0.4333.665%A16.897%D-57.4AN/A25420.2h10.4B++30.9B*
Serpent VE92 1,1661,1608631.344C**0.6228.935%B**15.259%D33.2C**N/A19434.9h10.2B*35.4B*
Cosmos VM3 1,1681,1594812.41C**0.4423.234%A+18.119%C36.9B++N/A15431.4h13.3C*57.2B++
Deimos VA29 1,1631,1598411.378C++0.5972.281%B**9.922%D--58.8B++N/A27619.7h2.1B+3B+
Nyx VX31 1,1681,1584962.335C++0.3746.174%A*20.035%D--70.6A+N/A18216.4h4.2B*9.2B**
Terminus VX-9 1,1701,1587051.643C++0.3329.056%B*24.352%C+60.6B**N/A27119.1h10.3B*35.3B*
Pulsar LSW 1,1681,1587691.506C+0.4627.818%B**15.544%D*48.3C**N/A28724h10.9B+39B++
Eclipse VE3A 1,1801,1587801.485C+0.4830.786%B*18.48%C56.2B++1.1B++16720.6h10B++32.4B*
Skorpios 1,1681,1588661.337C+0.6329.799%B+15.371%D53.6B+N/A23421.6h9.9B++33.1B++
NS Baron G5 1,1671,1577671.508B+0.4655.003%B**14.348%C+51.2B*N/A21322.6h3.8B++6.9C+
Zenith VX-5 1,1761,1566921.671B+0.3030.002%B**17.993%D57.5B**1A+25620.1h10.1B**33.7B*
Pandora VX25 1,1691,1567231.599B+0.3747.224%B++12.716%D55.6B*N/A17820.8h4B+8.4B++
Lasher X2 1,1671,1559211.254B+0.7129.311%B+2.857%D52.3AN/A48222.1h14.9B**50.7B++
NS-44 Commissioner 1,1781,1551,1750.983C++0.9941.582%B++20%C34.2C++N/A14733.8h3.9C++9.3B+
Eidolon VE33 1,1671,1528071.428B0.5437.236%A++17.535%D*46.3AN/A17224.9h6.8B*18.4B*
Phobos VX86 1,1541,1447291.569C*0.4070.223%B**11.101%D-63.9B*N/A20917.9h2.2B+3.1B+
C75 Viper 1,2641,1251259B**7.0343.251%B+2.4%B**71.2A*8.8C**47915.8h6.9A15.9B**
Dual Photon Pods 1,3491,1191606.994C++5.0360.172%B**1.609%B+100.8B+20.7C*89111.1h12.9B**21.5B**
Dual-75 Duster 1,2391,1058912.416C++10.4541.732%B+N/A82.5B+10C++93213.4h4.5B*10.8B++
Supernova VPC 1,2661,0999112.077C++10.1158.536%B*2.184%B+77.4A++11.8B**58314.2h2.4B**4.1B**
Saron Laser Cannon 1,9921,0811,0561.024C+0.9441.078%A+2.96%B+13C+10.9C**33183.2h114.8B+279.5B++
L100 Python HEAT 1,3541,0551885.612C**3.6461.486%B**3.128%B52.8A++15B*31220h3.7A6A
XM98 9679615121.877C+0.0946.453%A75.234%C++34.8B+N/A14027.6h1.9B**4.2B**
VX29 Polaris 8898734551.919B+0.0531.833%A+17.297%D56B+1A19515.6h11.8C**37.2B+
Hornet Missiles 1,2548561615.317C++3.3574.313%A+1.519%C+84.8B39.4C+77510.1h5.9B++7.9B**
VE-H Maw 8368143832.125B+0.1632.105%A15.848%D*71.4B*1.9A*22211.4h10.5C*32.7B+
S1 9596986651.05B+0.9266.274%B**1.719%D41.5A15.5B+61416.8h4.3B**6.4B**
L100 Python HESH 7816815711.947C++9.9862.996%A++1.615%C+101.6A*14.9A++4706.7h2.6B+4.1B**
CME 6946764681.444C++0.5231.831%B**19.527%C42.5B+1.1A++15715.9h13C**40.9B++
VE-S Canis 6646454071.585B0.3834.252%B**11.628%D--67.9B**2M++2409.5h11.8C*34.5B+
NSX Tanto 6466332502.532A0.5632.294%B**21.643%C--55.5B**1.1A13811.4h12.1B+37.4B+
Beamer VS3 5955778260.699C+1.2725.159%C12.132%D*17.5C-N/A8932.9h10.4C+41.5C+
C-4 ARX 7245762102.743B+0.7727.677%BN/A155.7B*40C**8993.7h1.1B+4.1B+
Force-Blade 73555631,7550.018C+1.9528.791%C+6.475%C+0.4CN/A21255h3.4C-11.9C+
Maelstrom Turbo Laser 7825061633.104B+1.1440.109%A+1.581%D34.4A++18.8A39314.7h64.8B++161.6B*
L100 Python AP 775498995.03C*3.0667.991%A3.213%C++52.4A*29.2A*5919.5h6B8.8B++
Tank Mine 6614361772.463C+0.4950.358%AN/A82.3C-42.5D12145.3h1.9C++3.8A+
NS Decimator 4813974660.852C+1.1262.968%C**3.778%B**37.8C**8D-42510.5h3.4B**5.4B**
NS-44L Blackhand 3663622351.54B0.4347.455%B++33.149%D68.3A**N/A2035.3h3.5B++7.4B++
Phantom VA23 3583541742.034C+0.0742.44%B**22.034%D-62.1B**N/A1735.7h3.8B++9B++
MANA Anti-Vehicle Turret 4703512271.546C0.4257.683%D5.128%A+3510A++1190C**8310270.1h5B++8.7B++
M60-A Bulldog 380332486.917C**4.9545.54%B*1.205%C3320U480U84935700.1h4.4B**9.6B**
Nebula VM20 3333261202.717B0.7525.157%A+19.632%C+60.4A++1.3A+3275.4h14.1B+56.2B*
Nemesis VSH9 5083244940.656C+1.3163.496%C++2.16%C19.9B11.3C++38316.3h6.2B*9.8B*
Nebula VM20 3113061152.661C**0.6925.684%A+18.954%C61.2A++1B*3235h13.9B++54.1B*
Lasher X2 AE 3203021611.876B++0.0931.537%C**3.642%C+88.8A*5.3S2633.4h16.4B+52B+
Corvus VA55 3023003890.771C1.2028.899%B**12.667%D**15.4DN/A8019.5h12.1C++41.7B+
Cosmos VM3 297291913.198B**1.2323.837%A+17.526%C63.3M1.3A*3354.6h12.6B+52.8B+
Sticky Grenade 2732721272N/A270.0358.671%B*N/A906.7C+3.3D-44500.3h1.9B+3.3B+
VE-LR Obelisk 2632531202.108C*0.1440.636%A26.878%D56.2B**2.2A**1474.5h5.6B+13.7B*
M12 Kobalt 271251735.857A**33.8923.121%B**13.546%D-86.6B+6.9A+3442.9h18.5C*80.1B+
M60-A Bulldog 2682431615.188C+13.2253.939%B*1.646%D38.6C++4C+2156.3h4.6B++8.6B*
Spear Anti-Vehicle Phalanx Turret 340228356.514C+4.5552.846%B*5.702%B*58.5A28.7B++8703.9h6.4B*12.2B**
Pulsar VS1 2312282211.032C++0.9428.277%B**14.474%D-23.5C+N/A2309.7h12.3B*43.3B*
CAS 14-E 237226545.2A*43.2335.156%C**N/A94.2B++4.6C--2292.4h20.1B*57B*
Phaseshift VX-S 224223802.788C+0.8240.572%B+79.821%B36B+N/A1136.2h2.4B+5.8B+
Xiphos Anti-Personnel Phalanx Tower 2262151215M**213.0337.268%B*N/A537.5B**27.5A++15630.4h9.4B+25.3B+
Saron HRB 342214444.864C+2.9039.299%C--2.336%B++28.9B+17.3C*8407.4h17.9B++45.5B+
Coyote Missiles 323211633.349C**1.3850.294%C--N/A43.1C++22.9C+6274.9h34.5B+68.5B+
NS-61 Emissary 2112061951.056B0.9135.019%B**5.34%F-34.9B+N/A1225.9h16.9C48.4C**
M40 Fury 229205729.286M+27.3241.894%B+1.463%C93.2A+10.9C+5462.2h8.8B++21.1B**
Comet VM2 2481982130.93C++1.0448.155%B+5.051%B14.2B+3.6C20013.9h14B*29B*
M60-A Bulldog 1961831116.636C++14.6749.407%B2.186%C+37.3C++2.7C-2114.9h4.1B*8.3B*
NSX Tengu 183179961.865B+0.1045.796%A13.408%D*61.7B**1.4A*1482.9h11.4B+24.8B++
Ursa 1771751291.357C++0.6130.746%A+29.143%B++41.7C*N/A2784.2h10.6B34.6B++
Lumine Edge 1941756,1870.028C1.9414.148%D*15.429%C+0.7C--N/A3254.5h1.7C--11.9D
Proton II PPA 1801721710.118C8.1524.325%C++2.907%B*55.5C+2.6D3193.1h8.8B36.4B+
NSX Tomoe 1721701151.478C+0.4938.107%A++18.235%F-54.8B++N/A2033.1h14.1C++37B++
Chaos 166165971.701C++0.2762.916%A+20.606%B*75AN/A3322.2h3.9B+6.2B*
NSX Naginata 167164901.822B+0.1529.77%A+23.171%D54.7B+1B+2363h14.7C--49.3B
Skyguard 287163533.075C*1.1133.965%B++1.84%C+18.3B++13.9B**4338.9h128C++376.9B+
NS-357B Underboss 1651623220.503C--1.4716.483%F--11.111%D*9D--N/A3318h5.5D**33.6T*
Solstice SF 1611581091.45B+0.5231.218%A+25.317%A+32.9B*N/A2524.8h13.6C+43.6B+
NS-20 Gorgon 169156542.889A++0.9234.331%B**17.949%C44.6M3.7M+1683.5h27.8B+80.9B*
NS-AM7 Archer 2251443420.421C+1.5560.132%C*14.583%C4.2D2.4C+4634.3h19.7C++32.7C*
NS-45 Pilot 140139881.58C**0.3933.567%B+31.655%B++44.8C+N/A973.1h7.6C+22.5C**
M60-G Bulldog 149130216.19B+4.2241.059%B+3.077%C++40.6B++5.9C+3703.2h4.9B**11.9B**
E540 Halberd 195120186.667C+4.7045.598%CN/A31.6C++19.7B+9883.8h4.8B*10.6B+
NS Baron G5AE 120118482.458B**0.4960.674%A+10.17%D--73.8A1.3A*2311.6h4.1B6.8C++
NS-20 Gorgon 124117442.659A+0.6934.109%B*17.949%C40.3A**2.4A1422.9h28.3B++83.1B*
Orbital Strike Uplink 1481001100U98.03776.923%UN/A1000U480U24970.1h2T*0.3T*
Vortex VM21 16699651.523C**0.4542.15%C++1.01%D*14.8B**10A2046.7h16B*38B++
NS-10 Burster 148981060.925C+1.0434.435%B*4.082%D8.7A4.4B+15411.3h104.3B*302.9B*
L-24R Spur 16294224.273C+2.3057.097%A*1.064%D--20.4C--14.8A**1264.6h69.6D-121.9C+
Proton II PPA-H 9891118.273C6.3032.95%C-1.099%D70C-5.4C4121.3h10.4C+31.5C+
M12 Kobalt 8884184M**82.0314.748%C+8.333%D*70C++3.3C++3291.2h13.5B*91.3B+
Lancer VS22 157841080.778C++1.1961.955%C+1.19%C+15.8B13.8C++4595.3h11.2B++18B++
Comet VM2 11383781.064C++0.9056.193%B**12.048%M**16B++5.8B+2655.2h19.1B++34B*
Photon A2A Missile Pods 17283253.32C1.3581.672%C**N/A51.9C+55.6B+18401.6h8.6C+10.5C++
M40 Fury 878199B+7.0336.812%C++2.469%B*90A++6.7C--7800.9h7.2A19.5B**
NS-10 Burster 12481551.473B+0.5036.647%B**7.407%B+10.4A*5.5B**1847.8h110.4B**301.3B**
MAX Punch 95791,5320.052C-1.9230.53%D--N/A0.7C--N/A3107h2.1C++6.9C+
Vortex VM21 12477651.185C*0.7841.752%C++1.299%D*11.5B**7B*1726.7h20.5B**49.2B++
M20 Basilisk 12076312.452C+0.4844.42%B+3.947%D17.3C10B+2934.4h101.8C+229.1B+
Auraxium Force-Blade 76722,9830.024C1.9411.229%D**19.444%A++0.7CN/A396.8h2.2C+19.7D
M20 Basilisk 12871611.833B*9.8666.947%A+4.225%C+41.8C+33.5B**6111.7h166.1D248C+
NS-11P 6564491.306C++0.6628.011%B**18.75%C+35.6B+N/A3561.8h10.9B**39B**
Spear Anti-Vehicle Phalanx Tower 13662231B*29.0371.816%A*1.613%D*56.4B++67.3M6701.1h12.8C17.9B+
Hunter QCX 64611280.477C1.4943.353%C+16.393%D12C+N/A755.1h4.9C*11.3C**
Solstice Burst 5454232.348B++0.3830.735%B*16.667%D--54B+N/A3071h13.9C+45.1B+
The Slasher 59522,2860.023D1.9522.202%D-1.923%D--0.8C-N/A366.4h2.4C+10.7C+
Aspis Anti-Aircraft Phalanx Turret 10151281.821D0.1535.028%A+1.961%C+20.4A++20A++6852.5h108.2B**308.9B**
NS Annihilator 102501050.476C1.4980.32%C+N/A8.9C9.3C*4315.6h14D17.5D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter21620.1h
Restoration Kit101070.3h
Nano-Armor Kit1,0331,532,107104.4h
Anti-Vehicle MANA Turret347202.2h
Spawn Beacon582,1294.4h
Turret AI Module01990.7h
Structure Shield Module01290.4h
Repair Module02510.8h
Cortium Silo01020.3h
Skywall Shield Emitter11170.3h
AE Nano-Armor Kit318600,74243.3h
Blast Wall1830.4h
Medical Applicator1,442270,78536.2h
Nanite Revive Grenade01,7890.5h
AE Medical Applicator8628,9002.2h
Welding Device03130h
Deconstruction Tool02,6340.3h
Spear Anti-Vehicle Tower11350.5h
Spitfire Auto-Turret31890.2h
Sunderer Garage0510.4h
Rampart Wall32361.4h
Hoplon Anti-Aircraft Phalanx Tower01310.4h
Xiphos Anti-Personnel Tower01370.5h
Ammunition Package643,8964.9h
Medical Kit61130.2h
Anti-Infantry MANA Turret731,3032.4h
IPC Targeting Dart11960.8h
Orbital Strike Target Designator14680.7h
Infantry Tower0540.4h
Nano-Repair Grenade0800h
Snowman Soldier11100.1h
Recon Detection Device1757,48411.9h
Smoke Grenade0660h
Shield Recharging Field1367,8583.1h
WLT-Howler Mining Laser46,8802.8h

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