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Paragon lGoRawr[DOKY] lGoRawr
VS BR 197

KDR: 1.96

Score: 103.8m

Last Seen: Jul 5th, 2020 6:16 PM
- OFFLINE - 16.6 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS CAS30 Tank Buster Light PPA C150 Dalton AP30 Shredder Orion VS54 Pulsar C Betelgeuse 54-A C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $866,943 MLG Score: 693
Fun Score: N/A
Cheeseburgers Flipped: 1000TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.533%18.545%56650129948,6921.658670.302

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.521%1.797A++-0.385C--1.158D*HEAD (~3.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.60.533B+10.60.26C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.492%1.433%8285134411,237230457874.87717194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.728%1.192B**-0.123C+-0.415

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.60.503B+39.10.265C*41.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.051%2.355%380813418,238303926182.71076315%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.163%-0.096C+-0.093C+1.182

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.507B+7.60.391B11.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.071%1.464%5181613339,428229632684.10627288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.165%-0.014C+-0.739D-0.501

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.634B+15.90.605B+28.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.038%72.698%518413453,7143049181.21771

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.841%1.97A++0.363C**-0.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.593B+1.90.392B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.472%12.485%518513445,1102565441.9922

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.517%1.128B**-0.454D0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.571B+3.10.357C**2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
103.8m443.7%598 (35.9k)506 (30.4k)1.96095123,58963,0252.2757197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1349549221.682%12.724%27603:1558

9% Combat Medic50% Engineer14% Heavy Assault10% Infiltrator14% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 10th, 2013 4:03 AMApr 13th, 2020 1:32 AMJul 5th, 2020 2:31 PM (39d) (PST)Jul 5th, 2020 3:06 PM (39d) (PST)Jul 5th, 2020 2:16 PM (39d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7771746030.6020.3070.0773.0760.091693

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,59710,44636,15136185185530,349

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3420.5h/142.5d 19,837 15,725 40,025 631.3k 5,145 8,248 18,673 159.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:2,280
Deaths:1,687
KDR:1.352
Accuracy:27.926% B+
HSR:16.491% D**
Betelgeuse 54-A
C--
Kills:1,960
Deaths:997
KDR:1.966
Accuracy:26.496% C--
HSR:22.602% D**
NS-15M1
B++
Kills:1,331
Deaths:718
KDR:1.854
Accuracy:29.520% B++
HSR:14.125% D**
NS-15M AE
B*
Kills:1,278
Deaths:634
KDR:2.016
Accuracy:32.411% B*
HSR:17.293% D**
NS-15M2
C+
Kills:1,231
Deaths:584
KDR:2.108
Accuracy:27.754% C+
HSR:20.796% D*
VE-H Maw
B**
Kills:1,190
Deaths:557
KDR:2.136
Accuracy:34.239% B**
HSR:14.034% F-
Pulsar LSW
C**
Kills:1,178
Deaths:803
KDR:1.467
Accuracy:27.797% C**
HSR:15.535% D**
SVA-88
B
Kills:1,177
Deaths:529
KDR:2.225
Accuracy:27.947% B
HSR:24.809% C-
VX29 Polaris
B*
Kills:1,172
Deaths:668
KDR:1.754
Accuracy:30.627% B*
HSR:19.283% D-
Flare VE6
C++
Kills:1,172
Deaths:495
KDR:2.368
Accuracy:26.989% C++
HSR:18.857% D*
Ursa
B
Kills:457
Deaths:332
KDR:1.377
Accuracy:28.168% B
HSR:29.322% C*
NSX Naginata
C*
Kills:193
Deaths:116
KDR:1.664
Accuracy:26.758% C*
HSR:24.871% D-
Kills:14,619
Deaths (as Heavy Assault):8,120
Deaths (to Heavy Assaults):17,581
KDR:1.80037
Kill Difference:6,499
Playtime:476.641 hours
Usage:14%
Score:13.922m
Score/min:487
Accuracy (listed only):28.886%
HSR (listed only):19.835%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:2,114
Deaths:1,818
KDR:1.163
Accuracy:30.217% B+
HSR:17.786% D*
Solstice VE3
B+
Kills:1,401
Deaths:1,356
KDR:1.033
Accuracy:29.100% B+
HSR:13.562% D*
Thanatos VE70
B++
Kills:1,315
Deaths:1,270
KDR:1.035
Accuracy:51.142% B++
HSR:14.525% C
NS-11C
B*
Kills:1,236
Deaths:1,012
KDR:1.221
Accuracy:31.243% B*
HSR:12.379% D**
VE-C Horizon
B+
Kills:1,217
Deaths:671
KDR:1.814
Accuracy:41.084% B+
HSR:21.118% D
VX6-7
B+
Kills:1,173
Deaths:586
KDR:2.002
Accuracy:30.453% B+
HSR:17.562% D-
Deimos VA29
B+
Kills:1,165
Deaths:845
KDR:1.379
Accuracy:71.833% B+
HSR:9.957% D*
Eclipse VE3A
B+
Kills:1,165
Deaths:793
KDR:1.469
Accuracy:30.848% B+
HSR:18.369% C--
Serpent VE92
B+
Kills:1,160
Deaths:863
KDR:1.344
Accuracy:28.935% B+
HSR:15.259% D--
NS Baron G5
B++
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B++
HSR:14.348% C
Zenith VX-5
B+
Kills:1,156
Deaths:692
KDR:1.671
Accuracy:30.002% B+
HSR:17.993% D-
Pandora VX25
C*
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% C*
HSR:12.716% D-
Eidolon VE33
B*
Kills:1,152
Deaths:807
KDR:1.428
Accuracy:37.236% B*
HSR:17.535% D*
Phobos VX86
B++
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B++
HSR:11.101% D--
NSX Tanto
B*
Kills:1,138
Deaths:594
KDR:1.916
Accuracy:33.564% B*
HSR:22.847% D
The Little Helper
C+
Kills:729
Deaths:652
KDR:1.118
Accuracy:49.852% C+
HSR:12.346% D-
VE-LR Obelisk
C++
Kills:617
Deaths:280
KDR:2.204
Accuracy:35.950% C++
HSR:36.791% C++
Chaos
B++
Kills:330
Deaths:218
KDR:1.514
Accuracy:61.121% B++
HSR:17.273% C++
Solstice SF
B**
Kills:160
Deaths:112
KDR:1.429
Accuracy:31.133% B*
HSR:25% B**
NS Baron G5AE
B**
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% B**
HSR:10.170% D--
Solstice Burst
C++
Kills:61
Deaths:31
KDR:1.968
Accuracy:29.776% C++
HSR:14.754% F
Kills:20,864
Deaths (as Engineer):14,867
Deaths (to Engineers):13,796
KDR:1.40338
Kill Difference:5,997
Playtime:1,697.833 hours
Usage:50%
Score:57.015m
Score/min:560
Accuracy (listed only):42.220%
HSR (listed only):16.828%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B+
Kills:2,114
Deaths:1,818
KDR:1.163
Accuracy:30.217% B+
HSR:17.786% D*
Solstice VE3
B+
Kills:1,401
Deaths:1,356
KDR:1.033
Accuracy:29.100% B+
HSR:13.562% D*
Thanatos VE70
B++
Kills:1,315
Deaths:1,270
KDR:1.035
Accuracy:51.142% B++
HSR:14.525% C
NS-7 PDW
B++
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% B++
HSR:13.922% D-
VE-S Canis
B++
Kills:1,252
Deaths:881
KDR:1.421
Accuracy:34.704% B++
HSR:11.821% D*
NS-11C
B*
Kills:1,236
Deaths:1,012
KDR:1.221
Accuracy:31.243% B*
HSR:12.379% D**
VE-C Horizon
B+
Kills:1,217
Deaths:671
KDR:1.814
Accuracy:41.084% B+
HSR:21.118% D
NS-66 Punisher
B*
Kills:1,206
Deaths:934
KDR:1.291
Accuracy:33.060% B*
HSR:16.915% D*
Sirius SX12
B*
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% B*
HSR:11.280% D*
Eridani SX5
C+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% C+
HSR:19.426% C--
VX6-7
B+
Kills:1,173
Deaths:586
KDR:2.002
Accuracy:30.453% B+
HSR:17.562% D-
Deimos VA29
B+
Kills:1,165
Deaths:845
KDR:1.379
Accuracy:71.833% B+
HSR:9.957% D*
MKV Suppressed
B*
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% B*
HSR:15.537% D-
Eclipse VE3A
B+
Kills:1,165
Deaths:793
KDR:1.469
Accuracy:30.848% B+
HSR:18.369% C--
Serpent VE92
B+
Kills:1,160
Deaths:863
KDR:1.344
Accuracy:28.935% B+
HSR:15.259% D--
Skorpios
C*
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% C*
HSR:15.371% D--
NS Baron G5
B++
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B++
HSR:14.348% C
Zenith VX-5
B+
Kills:1,156
Deaths:692
KDR:1.671
Accuracy:30.002% B+
HSR:17.993% D-
Pandora VX25
C*
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% C*
HSR:12.716% D-
Phobos VX86
B++
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B++
HSR:11.101% D--
NSX Tanto
B*
Kills:1,138
Deaths:594
KDR:1.916
Accuracy:33.564% B*
HSR:22.847% D
The Little Helper
C+
Kills:729
Deaths:652
KDR:1.118
Accuracy:49.852% C+
HSR:12.346% D-
Chaos
B++
Kills:330
Deaths:218
KDR:1.514
Accuracy:61.121% B++
HSR:17.273% C++
NSX Tengu
C+
Kills:293
Deaths:191
KDR:1.534
Accuracy:39.792% C+
HSR:18.089% D
Solstice SF
B**
Kills:160
Deaths:112
KDR:1.429
Accuracy:31.133% B*
HSR:25% B**
NS Baron G5AE
B**
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% B**
HSR:10.170% D--
Solstice Burst
C++
Kills:61
Deaths:31
KDR:1.968
Accuracy:29.776% C++
HSR:14.754% F
Kills:27,798
Deaths (as Light Assault):20,575
Deaths (to Light Assaults):10,838
KDR:1.35106
Kill Difference:7,223
Playtime:467.117 hours
Usage:14%
Score:12.156m
Score/min:434
Accuracy (listed only):39.788%
HSR (listed only):15.608%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
CME
B
Kills:1,516
Deaths:1,159
KDR:1.308
Accuracy:30.255% B
HSR:25.396% C+
Thanatos VE70
B++
Kills:1,315
Deaths:1,270
KDR:1.035
Accuracy:51.142% B++
HSR:14.525% C
NS-7 PDW
B++
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% B++
HSR:13.922% D-
VE-S Canis
B++
Kills:1,252
Deaths:881
KDR:1.421
Accuracy:34.704% B++
HSR:11.821% D*
H-V45
C*
Kills:1,222
Deaths:1,087
KDR:1.124
Accuracy:27.971% C*
HSR:13.503% D*
Equinox VE2 Burst
C+
Kills:1,215
Deaths:926
KDR:1.312
Accuracy:30.384% C+
HSR:25.350% D
NS-66 Punisher
B*
Kills:1,206
Deaths:934
KDR:1.291
Accuracy:33.060% B*
HSR:16.915% D*
Corvus VA55
B+
Kills:1,203
Deaths:1,062
KDR:1.133
Accuracy:30.038% B+
HSR:23.940% C
Sirius SX12
B*
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% B*
HSR:11.280% D*
Eridani SX5
C+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% C+
HSR:19.426% C--
Deimos VA29
B+
Kills:1,165
Deaths:845
KDR:1.379
Accuracy:71.833% B+
HSR:9.957% D*
MKV Suppressed
B*
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% B*
HSR:15.537% D-
Terminus VX-9
C**
Kills:1,158
Deaths:705
KDR:1.643
Accuracy:29.056% C**
HSR:24.352% D
Skorpios
C*
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% C*
HSR:15.371% D--
NS Baron G5
B++
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B++
HSR:14.348% C
Pandora VX25
C*
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% C*
HSR:12.716% D-
Phobos VX86
B++
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B++
HSR:11.101% D--
The Little Helper
C+
Kills:729
Deaths:652
KDR:1.118
Accuracy:49.852% C+
HSR:12.346% D-
Darkstar
D-
Kills:397
Deaths:382
KDR:1.039
Accuracy:25.012% D-
HSR:17.380% D*
Chaos
B++
Kills:330
Deaths:218
KDR:1.514
Accuracy:61.121% B++
HSR:17.273% C++
NS-11A
A*
Kills:319
Deaths:291
KDR:1.096
Accuracy:38.423% A*
HSR:16.614% D--
NSX Tengu
C+
Kills:293
Deaths:191
KDR:1.534
Accuracy:39.792% C+
HSR:18.089% D
Pulsar VS1
B+
Kills:252
Deaths:240
KDR:1.050
Accuracy:28.525% B+
HSR:14.286% D*
NS Baron G5AE
B**
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% B**
HSR:10.170% D--
NS-11P
C++
Kills:64
Deaths:49
KDR:1.306
Accuracy:28.011% C++
HSR:18.750% D-
VE-A Lacerta
C+
Kills:55
Deaths:23
KDR:2.391
Accuracy:25.920% D-
HSR:25.455% C+
Kills:23,218
Deaths (as Combat Medic):17,971
Deaths (to Combat Medics):6,592
KDR:1.29197
Kill Difference:5,247
Playtime:296.899 hours
Usage:9%
Score:8.835m
Score/min:496
Accuracy (listed only):39.289%
HSR (listed only):16.532%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
B++
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% B++
HSR:13.922% D-
VE-S Canis
B++
Kills:1,252
Deaths:881
KDR:1.421
Accuracy:34.704% B++
HSR:11.821% D*
NS-30 Vandal
B**
Kills:1,220
Deaths:565
KDR:2.159
Accuracy:43.659% B**
HSR:24.836% C--
NS-66 Punisher
B*
Kills:1,206
Deaths:934
KDR:1.291
Accuracy:33.060% B*
HSR:16.915% D*
Sirius SX12
B*
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% B*
HSR:11.280% D*
Eridani SX5
C+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% C+
HSR:19.426% C--
Ghost
B**
Kills:1,166
Deaths:396
KDR:2.944
Accuracy:49.453% B**
HSR:64.837% D-
MKV Suppressed
B*
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% B*
HSR:15.537% D-
Artemis VX26
B*
Kills:1,162
Deaths:754
KDR:1.541
Accuracy:33.672% B*
HSR:16.954% D--
Parallax VX3
A+
Kills:1,160
Deaths:364
KDR:3.187
Accuracy:50.180% A+
HSR:77.414% C
Nyx VX31
A++
Kills:1,158
Deaths:496
KDR:2.335
Accuracy:46.174% A++
HSR:20.035% D*
Skorpios
C*
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% C*
HSR:15.371% D--
NS-44 Commissioner
C++
Kills:1,155
Deaths:1,175
KDR:0.983
Accuracy:41.582% C++
HSR:20% D
XM98
B*
Kills:1,107
Deaths:553
KDR:2.002
Accuracy:46.850% B*
HSR:75.158% C+
Beamer VS3
C
Kills:707
Deaths:945
KDR:0.748
Accuracy:26.766% C
HSR:13.579% D*
NS-44L Blackhand
B+
Kills:362
Deaths:235
KDR:1.540
Accuracy:47.455% B+
HSR:33.149% D-
Phantom VA23
B++
Kills:361
Deaths:185
KDR:1.951
Accuracy:42.547% B++
HSR:21.884% D*
NS-AM7 Archer
B+
Kills:311
Deaths:770
KDR:0.404
Accuracy:62.035% B+
HSR:12.219% D
NSX Tengu
C+
Kills:293
Deaths:191
KDR:1.534
Accuracy:39.792% C+
HSR:18.089% D
Phaseshift VX-S
C**
Kills:281
Deaths:105
KDR:2.676
Accuracy:42.040% C**
HSR:76.157% C+
NS-61 Emissary
B++
Kills:213
Deaths:201
KDR:1.060
Accuracy:35.163% B++
HSR:5.164% F-
NSX Tomoe
A+
Kills:194
Deaths:127
KDR:1.528
Accuracy:38.179% A+
HSR:19.588% F-
NS-357B Underboss
F-
Kills:164
Deaths:322
KDR:0.509
Accuracy:16.548% T*
HSR:10.976% F-
NS-45 Pilot
C++
Kills:143
Deaths:99
KDR:1.444
Accuracy:33.384% C+
HSR:32.168% C++
Kills:19,567
Deaths (as Infiltrator):14,087
Deaths (to Infiltrators):7,676
KDR:1.38901
Kill Difference:5,480
Playtime:338.661 hours
Usage:10%
Score:7.909m
Score/min:389
Accuracy (listed only):38.189%
HSR (listed only):26.936%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,388
Deaths:530
KDR:2.619
Accuracy:24.804% B+
HSR:20.173% D
Blueshift VM5
B+
Kills:1,329
Deaths:494
KDR:2.690
Accuracy:24.045% B+
HSR:20.993% C-
Quasar VM1
B*
Kills:1,164
Deaths:555
KDR:2.097
Accuracy:22.994% B*
HSR:19.416% C
Cosmos VM3
B+
Kills:1,159
Deaths:481
KDR:2.410
Accuracy:23.234% B+
HSR:18.119% C
Nebula VM20
B+
Kills:682
Deaths:311
KDR:2.193
Accuracy:23.953% B+
HSR:20.381% C
Nebula VM20
B
Kills:660
Deaths:304
KDR:2.171
Accuracy:23.929% B
HSR:18.788% D
Cosmos VM3
B+
Kills:291
Deaths:93
KDR:3.129
Accuracy:23.825% B+
HSR:17.526% C--
Comet VM2
B
Kills:201
Deaths:218
KDR:0.922
Accuracy:47.991% C++
HSR:4.975% B
NS-20 Gorgon
B
Kills:156
Deaths:54
KDR:2.889
Accuracy:34.331% B
HSR:17.949% D
NS-20 Gorgon
C**
Kills:117
Deaths:44
KDR:2.659
Accuracy:34.109% C**
HSR:17.949% D
Vortex VM21
C
Kills:108
Deaths:71
KDR:1.521
Accuracy:42.421% C
HSR:0.926% D*
NS-10 Burster
B+
Kills:105
Deaths:111
KDR:0.946
Accuracy:35.732% B+
HSR:3.810% D
Vortex VM21
C
Kills:98
Deaths:71
KDR:1.380
Accuracy:41.950% C
HSR:1.020% D--
Comet VM2
M+
Kills:92
Deaths:84
KDR:1.095
Accuracy:54.784% B+
HSR:10.870% M+
NS-10 Burster
B++
Kills:89
Deaths:60
KDR:1.483
Accuracy:38.156% B++
HSR:6.742% B+
Kills:7,639
Deaths (as MAX Suit):1,740.500
Deaths (to MAX Suits):4,501
KDR:4.38897
Kill Difference:5,898.500
Playtime:125.216 hours
Usage:4%
Score:3.973m
Score/min:529
Accuracy (listed only):33.084%
HSR (listed only):13.309%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:3,202
V. Kills:183 N/A
Deaths:374
KDR:8.562
Accuracy:50.667% B**
KPH:92 B+
VKPH:5.300 B+
Dual Photon Pods
C+
Kills:1,134
V. Kills:233 485%
Deaths:160
KDR:7.088
Accuracy:60.328% B+
KPH:101.600 C+
VKPH:20.900 C+
Saron Laser Cannon
C+
Kills:1,123
V. Kills:932 120%
Deaths:1,061
KDR:1.058
Accuracy:40.911% A+
KPH:13.300 C
VKPH:11 C+
V26 Maelstrom Turbo Laser
A+
Kills:1,101
V. Kills:579 190%
Deaths:310
KDR:3.552
Accuracy:40.115% A+
KPH:39.400 B**
VKPH:20.700 B++
Hornet Missiles
A
Kills:882
V. Kills:412 214%
Deaths:164
KDR:5.378
Accuracy:74.333% A
KPH:84.900 C+
VKPH:39.700 C
Antares LC
B+
Kills:353
V. Kills:183 192%
Deaths:49
KDR:7.204
Accuracy:36.585% B+
KPH:32.800 C**
VKPH:17 C+
Coyote Missiles
C+
Kills:225
V. Kills:117 191%
Deaths:68
KDR:3.309
Accuracy:50.775% D
KPH:43.100 C+
VKPH:22.400 C+
Photon A2A Missile Pods
C
Kills:113
V. Kills:103 109%
Deaths:31
KDR:3.645
Accuracy:81.811% B+
KPH:43.400 C-
VKPH:39.500 C
Twin-Saron LC
A+
Kills:66
V. Kills:32 200%
Deaths:
KDR:
Accuracy:42.501% A+
KPH:35.800 D--
VKPH:17.400 D--
Kills:8,199 (5,845 + 0)
Deaths:2,217
KDR:3.698
VKDR:1.251
Vehicle Kills:2,774
Kill Difference:5,982
Playtime:189.236 hours
Usage:6%
Score:4.932m
Score/min:434
Piloting Accuracy:42.501%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:4,677
V. Kills:3,685 127%
Deaths:1,701
KDR:2.750
Accuracy:58.382% B**
KPH:14.400 B*
VKPH:11.400 B**
C150 Dalton
U
Kills:3,185
V. Kills:1,185 269%
Deaths:312
KDR:10.208
Accuracy:63.119% M+
KPH:11,466,000 U
VKPH:4,266,000 U
AP30 Shredder
U
Kills:2,639
V. Kills:1,290 204%
Deaths:219
KDR:12.050
Accuracy:33.961% C
KPH:9,500,400 U
VKPH:4,644,000 U
L105 Zephyr
U
Kills:1,529
V. Kills:145 N/A
Deaths:93
KDR:16.441
Accuracy:54.154% B**
KPH:5,504,400 U
VKPH:522,000 U
Dual-75 Duster
A
Kills:1,105
V. Kills:134 N/A
Deaths:89
KDR:12.416
Accuracy:41.714% C+
KPH:82.600 C+
VKPH:10 A
L-24R Spur
M**
Kills:139
V. Kills:73 188%
Deaths:25
KDR:5.560
Accuracy:54.970% A*
KPH:23.500 D-
VKPH:12.300 M**
Kills:13,274 (4,816 + 8,458)
Deaths:2,439
KDR:5.442
VKDR:2.670
Vehicle Kills:6,512
Kill Difference:10,835
Playtime:343.574 hours
Usage:10%
Score:11.170m
Score/min:542
Piloting Accuracy:54.970%
Gunner Accuracy:41.714%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B**
Kills:1,136
V. Kills:144 N/A
Deaths:126
KDR:9.016
Accuracy:43.432% C+
KPH:71.400 B**
VKPH:9 C+
L100 Python HEAT
B*
Kills:1,055
V. Kills:299 352%
Deaths:188
KDR:5.612
Accuracy:61.486% B*
KPH:52.800 B+
VKPH:15 C*
L100 Python HESH
A
Kills:1,044
V. Kills:146 N/A
Deaths:72
KDR:14.500
Accuracy:61.232% B**
KPH:101.200 A
VKPH:14.200 A
L100 Python AP
A*
Kills:1,011
V. Kills:588 172%
Deaths:119
KDR:8.496
Accuracy:71.533% A++
KPH:62.900 A
VKPH:36.600 A*
Skyguard
A
Kills:325
V. Kills:201 161%
Deaths:62
KDR:5.242
Accuracy:31.290% C+
KPH:25.200 B**
VKPH:15.600 A
Kills:4,571 (4,571 + 0)
Deaths:567
KDR:8.062
VKDR:2.430
Vehicle Kills:1,378
Kill Difference:4,004
Playtime:75.164 hours
Usage:2%
Score:1.957m
Score/min:434
Driving Accuracy:31.290%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:1,382
V. Kills:795 174%
Deaths:240
KDR:5.758
Accuracy:54.837% C+
KPH:42.200 B++
VKPH:24.300 B**
Supernova PC
B*
Kills:1,182
V. Kills:277 425%
Deaths:193
KDR:6.124
Accuracy:55.956% B+
KPH:42.200 B*
VKPH:9.900 C+
Supernova VPC
B**
Kills:1,103
V. Kills:168 N/A
Deaths:91
KDR:12.121
Accuracy:58.588% B+
KPH:77.600 B**
VKPH:11.800 B+
Saron HRB
C+
Kills:235
V. Kills:137 170%
Deaths:44
KDR:5.341
Accuracy:40.347% D-
KPH:30.800 C+
VKPH:18 C+
Proton II PPA
C
Kills:173
V. Kills:8 N/A
Deaths:17
KDR:10.177
Accuracy:24.352% C
KPH:54.600 C
VKPH:2.500 D-
E540 Halberd
C++
Kills:125
V. Kills:76 162%
Deaths:18
KDR:6.944
Accuracy:45.993% D
KPH:31.500 C--
VKPH:19.200 C++
M12 Kobalt
C
Kills:84
V. Kills:4 N/A
Deaths:1
KDR:84
Accuracy:14.748% D
KPH:67.900 C
VKPH:3.200 C
Kills:4,284 (3,667 + 617)
Deaths:604
KDR:7.093
VKDR:2.425
Vehicle Kills:1,465
Kill Difference:3,680
Playtime:90.985 hours
Usage:3%
Score:3.130m
Score/min:573
Driving Accuracy:58.588%
Gunner Accuracy:14.748%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:116
V. Kills:10 N/A
Deaths:15
KDR:7.733
Accuracy:35.597% D
KPH:76.600 D
VKPH:6.600 C+
Aphelion VEX-4H
B+
Kills:57
V. Kills:30 184%
Deaths:12
KDR:4.750
Accuracy:51.106% B+
KPH:34.600 D
VKPH:18.200 D--
Kills:173 (0 + 173)
Deaths:27
KDR:6.407
VKDR:1.481
Vehicle Kills:40
Kill Difference:146
Playtime:3.161 hours
Usage:0%
Score:0.083m
Score/min:438
Driving Accuracy:N/A%
Gunner Accuracy:51.106%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:309
V. Kills:25 N/A
Deaths:8
KDR:38.625
Accuracy:21.227% C++
KPH:87.200 C++
VKPH:7.100 A
M40 Fury
B**
Kills:205
V. Kills:24 N/A
Deaths:7
KDR:29.286
Accuracy:41.894% B
KPH:94.100 B**
VKPH:11 C
M60-G Bulldog
B+
Kills:144
V. Kills:24 N/A
Deaths:21
KDR:6.857
Accuracy:43.747% B+
KPH:41.100 C++
VKPH:6.800 C+
M20 Basilisk
B+
Kills:107
V. Kills:54 195%
Deaths:32
KDR:3.344
Accuracy:46.652% B+
KPH:20.300 C
VKPH:10.200 B+
M20 Basilisk
B*
Kills:103
V. Kills:61 166%
Deaths:18
KDR:5.722
Accuracy:45.101% B+
KPH:23.300 C+
VKPH:13.800 B*
M40 Fury
A
Kills:81
V. Kills:6 N/A
Deaths:9
KDR:9
Accuracy:36.812% C
KPH:90.800 A
VKPH:6.700 D
M60-G Bulldog
C++
Kills:64
V. Kills:18 337%
Deaths:6
KDR:10.667
Accuracy:45.949% B+
KPH:42 C
VKPH:11.800 C++
Kills:1,013 (0 + 1,013)
Deaths:101
KDR:10.030
VKDR:2.099
Vehicle Kills:212
Kill Difference:912
Playtime:21.345 hours
Usage:1%
Score:0.473m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:45.949%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:64
V. Kills:2 N/A
Deaths:65
KDR:0.985
Accuracy:41.002% C-
KPH:22.600 D--
VKPH:0.700 D--
Kills:64 (64 + 0)
Deaths:65
KDR:0.985
VKDR:0.031
Vehicle Kills:2
Kill Difference:1
Playtime:2.831 hours
Usage:0%
Score:0.018m
Score/min:107
Driving Accuracy:41.002%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:1,241
V. Kills:114 N/A
Deaths:20
KDR:62.050
Accuracy:32.476% C
KPH:85.500 C++
VKPH:7.900 B+
Pelter Rocket Pod
C
Kills:262
V. Kills:69 374%
Deaths:6
KDR:43.667
Accuracy:45.858% C
KPH:62 C
VKPH:16.300 D
Kills:1,503 (0 + 1,503)
Deaths:26
KDR:57.808
VKDR:7.038
Vehicle Kills:183
Kill Difference:1,477
Playtime:18.743 hours
Usage:1%
Score:0.302m
Score/min:269
Piloting Accuracy:N/A%
Gunner Accuracy:45.858%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 8,3624,6771,7012.75B+0.7958.382%B**1.155%C+14.4B*11.4B**250324.3h42.4B++72.6B++
Light PPA 3,3853,2023748.561C*6.6050.667%B**1.031%C92B+5.3B+42134.8h9.7B19.2B+
C150 Dalton 4,3703,18531210.208C*8.2563.119%M+N/A31850U11850U178238800.1h3C*4.8B**
AP30 Shredder 3,9292,63921912.05C*10.0933.961%C1.023%D26390U12900U265889300.1h33.5A+98.5A
Orion VS54 2,2892,2801,6871.352C0.6127.926%B+16.491%D**35.2C--N/A23164.7h10.9C++39C+
Pulsar C 2,1592,1141,8181.163C0.8030.217%B+17.786%D*15.2D-N/A75139.3h10.9C+36C**
Betelgeuse 54-A 2,0061,9609971.966C0.0126.496%C--22.602%D**59D1.4C++31833.2h10.9C-41.3C
C-4 2,3711,7681,0491.685C+0.2826.455%CN/A103.4C+35.3C*129617.1h1.3C+4.8C++
L105 Zephyr 1,6741,5299316.441B*14.4854.154%B**N/A15290U1450U105059900.1h4.2B**7.7B**
CME 1,5641,5161,1591.308C0.6530.255%B25.396%C+41.3C+1.3B*13136.7h13C+43.1C++
Proximity Mine 1,4151,4125612.517D0.5654.351%B**N/A153.5C**N/A6619.2h1.5B*2.8B**
Solstice VE3 1,4091,4011,3561.033C+0.9329.1%B+13.562%D*24CN/A12558.4h12.6C*43.1C+
Blueshift VM5 1,3931,3885302.619C+0.6624.804%B+20.173%D36.5CN/A16338h14.2B+57.2B+
Supernova FPC 2,1771,3822405.758C--3.8054.837%C+4.269%A++42.1B++24.2B**64432.8h4B+7.2B+
Plasma Grenade 1,3391,33411334N/A1,332.0456.294%B*N/A741.1B+2.8D38201.8h2.7B+4.7B*
NS-15M1 1,3421,3317181.854C+0.1129.52%B++14.125%D**51CN/A20826.1h11C++37.2B+
Blueshift VM5 1,3331,3294942.69C+0.7324.045%B+20.993%C-37.1CN/A16935.8h13.7B+56.8B+
Thanatos VE70 1,3241,3151,2701.035C+0.9351.142%B++14.525%C25.5C--N/A10951.6h3.7B+7.3B+
NS-15M AE 1,3121,2786342.016C0.0632.411%B*17.293%D**59.7C-1.6B++17721.4h12.5D-38.5C++
NS-7 PDW 1,2621,2571,1181.124C0.8431.119%B++13.922%D-28C--N/A12144.9h12.4C*40B+
VE-S Canis 1,3091,2528811.421C+0.5434.704%B++11.821%D*61.4C+2.8A+22320.4h11.8C+33.9C++
CAS 14-E 1,3551,2412062.05B**60.0932.476%C1.45%C85.6C++7.9B+26714.5h26.9C++82.7C++
NS-11C 1,2421,2361,0121.221C+0.7431.243%B*12.379%D**26.2C--N/A11347.2h11.7B37.4B+
NS-15M2 1,2571,2315842.108C+0.1527.754%C+20.796%D*61.2C1.3C**35620.1h11.1C++39.9C++
H-V45 1,2351,2221,0871.124C0.8427.971%C*13.503%D*25.5DN/A13248h11.5C*41.1B
NS-30 Vandal 1,2321,2205652.159C+0.2043.659%B**24.836%C--61.9C++N/A29019.7h5C++11.6B+
VE-C Horizon 1,2661,2176711.814C+0.1541.084%B+21.118%D59.4C2.4B++14720.5h13.1C++31.8C**
Equinox VE2 Burst 1,2731,2159261.312C0.6530.384%C+25.35%D43.7D2.1A++10127.8h13D42.8C+
NS-66 Punisher 1,2231,2069341.291C0.6733.06%B*16.915%D*58.3C+N/A15420.7h10.4B31.4B+
Corvus VA55 1,2461,2031,0621.133C0.8330.038%B+23.94%C27.4D1B+10443.9h12.3C--41.1C++
VE-H Maw 1,2271,1905572.136C+0.1834.239%B**14.034%F-72.1C+2.2B**25816.5h10.8C-31.6C*
Sirius SX12 1,1901,1881,1431.039C0.9231.302%B*11.28%D*20.2DN/A8858.9h13.5C+43.2C**
Eridani SX5 1,1881,1849001.316C0.6428.867%C+19.426%C--52.4C+N/A29022.6h9.5B+32.8B+
Supernova PC 1,4591,1821936.124C4.1655.956%B+1.523%C-42.2B*9.9C+39028h2.7A4.8A
Pulsar LSW 1,1891,1788031.467C0.4927.797%C**15.535%D**47.1C-N/A28425h10.9C++39.4C++
SVA-88 1,1851,1775292.225C+0.2627.947%B24.809%C-66.5C++N/A31017.7h9.5B++33.9B+
VX6-7 1,1851,1735862.002C++0.0430.453%B+17.562%D-59.5C*N/A17719.7h10.5B+34.3B+
VX29 Polaris 1,1961,1726681.754C+0.2130.627%B*19.283%D-54.5C1.1C**18921.5h12.2C39.8C**
Flare VE6 1,1731,1724952.368C*0.4126.989%C++18.857%D*65.1C+N/A36418h8.8B+32.5B+
Ghost 1,1701,1663962.944C0.9849.453%B**64.837%D-51.6CN/A17522.6h2.1C+4.2B+
Deimos VA29 1,1691,1658451.379C+0.5871.833%B+9.957%D*58.5C+N/A27919.9h2.1C*3B
MKV Suppressed 1,1691,1657621.529C+0.4332.212%B*15.537%D-61BN/A29419.1h11.6C**35.9B+
Eclipse VE3A 1,1871,1657931.469C+0.4930.848%B+18.369%C--55C+1C++16521.2h10B+32.4B+
Quasar VM1 1,1731,1645552.097C+0.1422.994%B*19.416%C30.7C+N/A14037.9h13.5C++58.8C++
Artemis VX26 1,1731,1627541.541C0.4233.672%B*16.954%D--57.5C*N/A25620.2h10.4B30.9B+
Serpent VE92 1,1661,1608631.344C+0.6228.935%B+15.259%D--33.2C-N/A19834.9h10.2B+35.4B+
MANA Anti-Personnel Turret 1,1731,1604332.679N/A0.7226.506%UN/A11600U130U25115100.1h16.5T*62.1T*
Parallax VX3 1,1661,1603643.187C1.2350.18%A+77.414%C52.3B+N/A28922.2h1.7B++3.4B*
Cosmos VM3 1,1681,1594812.41C+0.4523.234%B+18.119%C36.9CN/A15531.4h13.3C+57.2B+
Nyx VX31 1,1681,1584962.335C+0.3746.174%A++20.035%D*70.6B+N/A18416.4h4.2B*9.2B**
Terminus VX-9 1,1701,1587051.643C+0.3229.056%C**24.352%D60.6C**N/A27819.1h10.3B+35.3B+
Skorpios 1,1681,1588661.337C0.6229.799%C*15.371%D--53.6C+N/A23421.6h9.9B+33.1B+
NS Baron G5 1,1671,1577671.508B0.4555.003%B++14.348%C51.2C++N/A21622.6h3.8B+6.9C++
Zenith VX-5 1,1761,1566921.671C+0.2930.002%B+17.993%D-57.5C*1B+25820.1h10.1B++33.7B++
Lasher X2 1,1681,1569211.255C+0.7129.216%C+2.855%D52.1C+N/A48722.2h14.9B*50.9B+
Pandora VX25 1,1691,1567231.599C++0.3647.224%C*12.716%D-55.6C+N/A18120.8h4C++8.4C**
NS-44 Commissioner 1,1781,1551,1750.983C+0.9841.582%C++20%D34.2C-N/A14933.8h3.9C9.3C++
Eidolon VE33 1,1671,1528071.428C+0.5337.236%B*17.535%D*46.3C++N/A17624.9h6.8B+18.4B+
Phobos VX86 1,1541,1447291.569C+0.3970.223%B++11.101%D--63.9C+N/A21117.9h2.2C++3.1B
NSX Tanto 1,1721,1385941.916C**0.0433.564%B*22.847%D40.1C1.2B+11628.4h13.6C40.6C*
C75 Viper 1,2801,1361269.016C**7.0643.432%C+2.377%A++71.4B**9.1C+49115.9h6.9B**15.9B+
Dual Photon Pods 1,3671,1341607.088C5.1360.328%B+1.587%B*101.3C+20.8C+91011.2h13.1B*21.6B++
Saron Laser Cannon 2,0551,1231,0611.058C0.9040.911%A+2.85%B*13.3C11C+33984.5h113.2C+276.7B+
XM98 1,1131,1075532.002C--0.0446.85%B*75.158%C+35.7C+N/A13731h2B+4.2B+
Dual-75 Duster 1,2391,1058912.416C10.4641.714%C+N/A82.5C+10A95313.4h4.5B++10.8B+
Supernova VPC 1,2711,1039112.121C10.1658.588%B+2.176%B*77.7B**11.8B+58714.2h2.4B*4.1B*
V26 Maelstrom Turbo Laser 1,6801,1013103.552C**1.5940.115%A+2.18%C+39.3B**20.7B++35928h62B+154.5B++
L100 Python HEAT 1,3541,0551885.612C3.6561.486%B*3.128%B+52.8B+15C*31920h3.7B**6B
L100 Python HESH 1,1901,0447214.5C+12.5461.232%B**1.149%C+101.4A14.2A41710.3h2.7B+4.4B*
C-4 ARX 1,2861,0264462.3C+0.3428.534%C*N/A142.5C++36.1C+7677.2h1.2C+4C++
L100 Python AP 1,5991,0111198.496C+6.5471.533%A++1.682%C62.8A36.5A*55216.1h5.6C+7.9C*
Force-Blade 1,11792042,1100.022C1.9421.452%D-7.717%C*0.6CN/A31597.2h2.9C--13.4C
Hornet Missiles 1,2948821645.378C3.4274.333%A1.474%C+84.8C+39.6C79010.4h6B**8B**
S1 1,0627637151.067C+0.8966.229%B++1.573%D41.2B+16.2C+60018.5h4.4B*6.7B
The Little Helper 7577296521.118C0.8449.852%C+12.346%D-48.3C1.9B**16015.1h5.1D10.2C+
Beamer VS3 7327079450.748C1.2126.766%C13.579%D*17.4DN/A8440.6h10.4C38.8C+
Nebula VM20 7096823112.193C0.2323.953%B+20.381%C45.8C+1.8B**20414.9h15.8C66.1B
Nebula VM20 6786603042.171C0.2123.929%B18.788%D45.8C+1.3B*19814.4h15.7C+65.5C**
VE-LR Obelisk 6446172802.204C+0.2435.95%C++36.791%C++51C+2.2A+14512.1h5.1B+14.3B+
Tank Mine 8295521952.831C0.8748.607%B+N/A89D44.7D11866.2h1.8C*3.8B**
Lasher X2 AE 5495233461.512C+0.4526.35%D*3.059%C+63C++3.1B**2168.3h20.1C76.2D
Ursa 4694573321.377C-0.5828.168%B29.322%C*39.4C--1C++20911.6h10.3C+36.6C**
NS Decimator 5514485040.889C--1.0762.622%C+3.795%A++38C8.7D--43511.8h3.4B+5.5B+
Sticky Grenade 4064011401N/A399.0454.596%C+N/A1002.5C+12.5C37200.4h2C++3.6C*
Darkstar 4153973821.039C-0.9225.012%D-17.38%D*30.1D-1.4B+11013.2h14.5D--58D--
MANA Anti-Vehicle Turret 5003672381.542D0.4260.561%D-4.905%S3670M+1330C++5293180.1h5.6B+9.3C**
NS-44L Blackhand 3663622351.54C+0.4247.455%B+33.149%D-68.3B**N/A2065.3h3.5B+7.4B+
Phantom VA23 3653611851.951C+0.0142.547%B++21.884%D*61.2C++N/A1725.9h3.9B9.2B+
Antares LC 536353497.204A*5.2436.585%B+1.133%C32.7C**16.9C+29210.8h79.9B218.3B+
M60-A Bulldog 380332486.917C4.9645.526%B+1.205%C+3320U480U85191400.1h4.4B+9.6B++
Chaos 3373302181.514C0.4561.121%B++17.273%C++61.1C+1.3B++2595.4h4.3C-7C++
Skyguard 526325625.242C+3.2831.29%C+1.231%C--25.2B**15.6A40912.9h95.3B+304.4B+
Nemesis VSH9 5103254940.658C1.3063.425%C2.154%C19.9C+11.3C+39416.3h6.2B+9.8B+
NS-11A 3373192911.096C-0.8638.423%A*16.614%D--31.9D1.8A13210h15.5D*40.3B+
Lumine Edge 3403196,3960.05C1.9116.351%D--18.809%B+1.2C-N/A6264.1h1.5C9.1C-
NS-AM7 Archer 4523117700.404C1.5662.035%B+12.219%D5.5C--2.5C+5256.5h16C++25.8C*
M12 Kobalt 334309838.625B++36.6621.227%C++13.269%D*88.3C++7.1A3373.5h17.2C*81C++
NSX Tengu 3042931911.534C+0.4339.792%C+18.089%D57.5C+2.2B**1865.1h10.7C**26.9C*
Cosmos VM3 297291933.129B++1.1723.825%B+17.526%C--63.3B*1.3B++3354.6h12.6C**52.9C++
Phaseshift VX-S 2822811052.676C--0.7242.04%C**76.157%C+37.5C+N/A1287.5h2.4C*5.7B+
Orbital Strike Uplink 4062731273U271.04936.364%UN/A910U443.3U51140.3h1.9T*0.2T*
Pelter Rocket Pod 331262643.667B41.7145.858%CN/A62.4C16.4D2734.2h18.7C**40.9C*
Pulsar VS1 2572522401.05C0.9128.525%B+14.286%D*24.2DN/A24410.4h12.3C**43.1B+
Spear Anti-Vehicle Phalanx Turret 362245366.806C4.8552.955%B5.306%B*58.3C**27.9C++8514.2h6.6B+12.4C**
Xiphos Anti-Personnel Phalanx Tower 2542431243S241.0436.814%B+N/A607.5B+27.5M+17680.4h8.4B22.8B+
M60-A Bulldog 2682431615.188C13.2353.957%B+1.646%C--38.6C4C2176.3h4.6B++8.6B+
Saron HRB 372235445.341C3.3840.347%D-2.553%B**30.9C+18C+8507.6h17.5B+43.4C*
Coyote Missiles 342225683.309C+1.3550.775%DN/A43.3C+22.5C+6125.2h35.8C**70.5C++
NS-61 Emissary 2182132011.06C+0.9035.163%B++5.164%F-34.4C+N/A1266.2h17C48.2C+
M40 Fury 229205729.286A27.3341.894%B1.463%C93.2B**10.9C5492.2h8.8B++21.1B*
Comet VM2 2512012180.922C1.0447.991%C++4.975%B14.2C+3.5D20214.2h14.6B++30.3B
NSX Tomoe 1961941271.528C0.4338.179%A+19.588%F-51.1CN/A1863.8h14C36.6B
NSX Naginata 1961931161.664C0.3026.758%C*24.871%D-47.1C--N/A2114.1h14.6D*54.4C
M60-A Bulldog 1961831116.636C+14.6848.957%C+2.186%C+37.3C+2.7D2124.9h4.1B**8.4B++
Proton II PPA 1811731710.176C8.2224.352%C2.89%B**54.1C2.5D-3193.2h8.9C**36.6C*
NS-357B Underboss 1671643220.509D1.4516.548%T*10.976%F-9.1FN/A3318.1h5.5F*33.3T*
Solstice SF 1631601121.429C*0.5331.133%B*25%B**31.4C++N/A2565.1h13.6C43.7C++
NS-20 Gorgon 169156542.889B++0.9334.331%B17.949%D44.6A++3.7A**1703.5h27.8B80.9B+
M60-G Bulldog 168144216.857C++4.9043.747%B+2.778%C++41.1C++6.9C+3883.5h5.8B+13.2B+
NS-45 Pilot 144143991.444C+0.5233.384%C+32.168%C++43.3DN/A1063.3h7.6D22.9C
L-24R Spur 212139255.56D3.6054.97%A*N/A23.6D-12.4M**1285.9h55.4D--100.8C--
E540 Halberd 201125186.944C--4.9845.993%DN/A31.3C--19C++9834h4.9B10.7C++
NS Baron G5AE 120118482.458B++0.5060.674%B**10.17%D--73.8C**1.3B++2461.6h4.1C+6.8C++
NS-20 Gorgon 124117442.659B++0.7034.109%C**17.949%D40.3A+2.4B**1452.9h28.3C*83.1B+
Proton II PPA-H 126116157.733C--5.7735.597%DN/A77.3D6.7C+4261.5h10.3C+28.9C+
Photon A2A Missile Pods 216113313.645C--1.6881.811%B+N/A43.5C39.6C12802.6h8.6C++10.6C**
M20 Basilisk 187112716C++14.0465.213%A+2.679%D--56C*37.5A++7052h130.7C-200.4C+
Vortex VM21 179108711.521C0.4442.421%CN/A15B+9.9B*2027.2h15.8B*37.3B+
M20 Basilisk 161107323.344C-1.3846.652%B+3.738%D-20.2C10.2B+3145.3h112.3C240.6C+
NS-10 Burster 1591051110.946C1.0135.732%B+3.81%D8.8B+4.5C++15611.9h111B++310.6B+
M20 Basilisk 164103185.722B++3.7645.101%B+1.942%F23.4C+13.9B*3004.4h107.2C237.6C++
Lancer VS22 179981220.803C1.1661.972%C**1.02%C16.9C+14C+4615.8h10.8B+17.4B+
Vortex VM21 15498711.38C0.5841.95%C1.02%D--13.6B+7.8B++1877.2h17.4B**41.4B*
MAX Punch 113971,7400.056C--1.9032.584%D-N/A0.8C--N/A4117.9h2.1C*6.4C+
Comet VM2 12592841.095C0.8754.784%B+10.87%M+17C**6.1C**2625.4h19B+34.8B++
NS-10 Burster 13689601.483C+0.4838.156%B++6.742%B+10.6A5.6B++1838.4h117.2B+307.2B*
Spear Anti-Vehicle Phalanx Tower 17588244B*42.0471.404%A++1.136%D*80B++79.1A++8961.1h9.3C13B+
Rocklet Rifle 157861060.811C1.1544.923%D--N/A22.1D18.2D3043.9h30.2B+67.2C+
M12 Kobalt 8884184A+82.0414.748%D8.333%D**70C+3.3C3301.2h13.5B*91.3C**
M40 Fury 878199C+7.0436.812%C2.469%B**90A6.7D7780.9h7.2B**19.5B**
NS Annihilator 149771410.546D1.4180.256%C+N/A9.9C-9.2C+3647.8h13.8D--17.2D--
Auraxium Force-Blade 76722,9840.024C1.9411.229%D*19.444%A*0.7CN/A396.9h2.2C19.7D
Twin-Saron LC 9866166N/A64.0442.501%A+N/A36.7D--17.8D--4391.8h126.1F--296.6D**
NS-11P 6564491.306C0.6528.011%C++18.75%D-35.6C--N/A4161.8h10.9B+39B+
S12 Renegade 6664650.985C--0.9841.002%C-9.375%B**22.9D--N/A1072.8h3.5C8.4C
M60-G Bulldog 8264610.667C++8.7145.949%B+N/A42.7C12C++3001.5h6.7C+14.7C**
Solstice Burst 6261311.968C+0.0129.776%C++14.754%F46.9CN/A2711.3h14.4D--48.2C
Hunter QCX 64611290.473C-1.4944.32%C+16.393%C12C-N/A785.1h5.2C**11.7C**
M20 Drake 10261341.794F-0.1729.578%D1.639%C610U410U14801200.1h63C213D
Aphelion VEX-4H 8757124.75C2.7951.106%B+7.018%A*35.6D18.8D-4481.6h58.4C+114.2C++
VE-A Lacerta 5555232.391C*0.4325.92%D-25.455%C+50CN/A1861.1h9.5B+36.5C++
Aspis Anti-Aircraft Phalanx Turret 10654291.862D-0.1034.813%B*1.852%C+20.8B**20A7022.6h105.7A303.6B+
The Slasher 59522,2860.023D1.9422.202%D-1.923%D--0.8C-N/A366.4h2.4C10.7C
Bastion CIWS 7451151N/A49.0434.616%AN/A51C*23C9941h58.4B+168.7M++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0341,535,904104.6h
Anti-Vehicle MANA Turret388032.3h
Spawn Beacon713,1725.7h
Ordnance Dampener122010.4h
AE Nano-Armor Kit9251,048,68080.4h
Repair Module03401.1h
Turret AI Module02540.9h
Skywall Shield Emitter11610.5h
Structure Shield Module01740.6h
Rampart Wall32811.9h
Sunderer Garage1700.5h
AE Medical Applicator22673,7126.6h
Reinforcements Module0520.1h
Nanite Revive Grenade02,2520.6h
Medical Applicator1,442270,78536.2h
Blast Wall11020.5h
Cortium Silo01370.4h
Motion Spotter21730.1h
Restoration Kit121820.5h
Welding Device01,5660.1h
Deconstruction Tool02,6340.3h
Xiphos Anti-Personnel Tower01740.7h
Hoplon Anti-Aircraft Phalanx Tower01580.5h
Spitfire Auto-Turret171,0851.1h
Spear Anti-Vehicle Tower11600.6h
VS Triumph Flare Gun31340.2h
Ammunition Package855,8566.5h
Shield Recharging Field19110,3544.5h
Smoke Grenade0660h
Recon Detection Device1837,83713.6h
Medical Kit554210.7h
Anti-Infantry MANA Turret731,3032.4h
Vehicle Gate0550.5h
Elysium Spawn Tube1770.3h
Infantry Tower0690.5h
WLT-Howler Mining Laser206,88013.9h
IPC Targeting Dart42491.1h
Orbital Strike Target Designator411471.5h
Nano-Repair Grenade03670.1h
Flail Targeting Dart61220.6h
Snowman Soldier11100.1h
Hardlight Barrier3560.1h
Router21540.3h

Check the help document for the dictionary if you want to learn more about words used here.


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