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Primarch lGoRawr[TWC2] lGoRawr
VS BR 95

KDR: 2.01

Score: 91.5m

Last Seen: Jun 12th, 2019 12:39 AM
- OFFLINE - 29.6 hour(s)

Prestige 1, Battle Rank 95 - Vanu Sovereignty on Connery - Outfit Member of THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 736
Level Progress (to 96): 27%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS CAS30 Tank Buster C150 Dalton Light PPA AP30 Shredder Orion VS54 Pulsar C C-4 Betelgeuse 54-A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $836,919 MLG Score: 669
Fun Score: N/A
Cheeseburgers Flipped: 929TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.587%17.546%53747116342,2651.729620.28

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.468%1.843A++-0.498D-1.158D*HEAD (~2.25)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.549B+10.30.28C*23.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.476%1.511%8445120510,255201854105.08176190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.564%1.066B**-0.076C+-0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.30.496B+38.60.271C*42.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.455%2.58%388812027,443278422742.67349327%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.725%0.048C+0.003C+0.991

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.538B+7.40.41B10.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.488%1.402%5441511959,131208531504.37728290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.2%-0.065C+-0.752D-0.551

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.70.659B+14.40.637B+26.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.166%72.748%544412063,5742562181.395

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.039%1.972A++0.368C**0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.596B+1.90.396B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.575%12.408%544512054,8922149352.27535

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.472%1.17B**-0.433C--0.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.584B+3.10.372C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 736
91.5m403.7%608 (36.5k)515 (30.9k)2.0094107,33653,4172.3199595 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1210460121.293%12.295%26203:1951

8% Combat Medic49% Engineer15% Heavy Assault11% Infiltrator14% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 10th, 2013 4:03 AMNov 4th, 2018 3:10 AMJun 15th, 2019 7:17 PM (2d) (PST)Jun 11th, 2019 9:44 PM (6d) (PST)Jun 11th, 2019 8:39 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7551705850.6040.3010.0742.8140.093669

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,31210,19335,11936184169630,926

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2959.6h/123.3d 16,589 13,197 32,297 499.6k 4,233 7,328 16,436 134.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A+
Kills:2,275
Deaths:1,686
KDR:1.349
Accuracy:27.942% A+
HSR:16.528% D*
Betelgeuse 54-A
C+
Kills:1,556
Deaths:645
KDR:2.412
Accuracy:26.374% C+
HSR:21.530% D*
NS-15M2
B++
Kills:1,231
Deaths:584
KDR:2.108
Accuracy:27.754% B++
HSR:20.796% D
VE-H Maw
A++
Kills:1,187
Deaths:555
KDR:2.139
Accuracy:34.230% A++
HSR:14.069% D**
SVA-88
B*
Kills:1,177
Deaths:529
KDR:2.225
Accuracy:27.947% B*
HSR:24.809% C+
Flare VE6
B*
Kills:1,171
Deaths:494
KDR:2.370
Accuracy:27.034% B*
HSR:18.873% D
NS-15M AE
A+
Kills:1,169
Deaths:571
KDR:2.047
Accuracy:32.910% A+
HSR:16.339% D*
NS-15M1
A
Kills:1,160
Deaths:623
KDR:1.862
Accuracy:29.158% A
HSR:12.931% D*
Pulsar LSW
B*
Kills:1,158
Deaths:769
KDR:1.506
Accuracy:27.818% B*
HSR:15.544% D*
Lasher X2
B+
Kills:1,156
Deaths:921
KDR:1.255
Accuracy:29.216% B+
HSR:2.855% D
VX29 Polaris
A
Kills:1,124
Deaths:623
KDR:1.804
Accuracy:31.047% A
HSR:18.950% C--
Lasher X2 AE
C+
Kills:371
Deaths:208
KDR:1.784
Accuracy:29.733% C+
HSR:2.965% C
Ursa
A
Kills:212
Deaths:149
KDR:1.423
Accuracy:30.341% A
HSR:30.660% B**
NSX Naginata
A+
Kills:164
Deaths:90
KDR:1.822
Accuracy:29.770% A+
HSR:23.171% D
Kills:15,111
Deaths (as Heavy Assault):8,447
Deaths (to Heavy Assaults):14,776
KDR:1.78892
Kill Difference:6,664
Playtime:432.449 hours
Usage:15%
Score:12.822m
Score/min:494
Accuracy (listed only):29.377%
HSR (listed only):17.144%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B**
Kills:1,952
Deaths:1,708
KDR:1.143
Accuracy:30.053% B**
HSR:16.752% D*
Solstice VE3
B**
Kills:1,401
Deaths:1,356
KDR:1.033
Accuracy:29.100% B**
HSR:13.562% D--
Thanatos VE70
A
Kills:1,240
Deaths:1,176
KDR:1.054
Accuracy:51.718% A
HSR:14.436% C
NS-11C
A+
Kills:1,236
Deaths:1,012
KDR:1.221
Accuracy:31.243% A+
HSR:12.379% D*
VX6-7
B**
Kills:1,173
Deaths:586
KDR:2.002
Accuracy:30.453% B**
HSR:17.562% D
Serpent VE92
B**
Kills:1,160
Deaths:863
KDR:1.344
Accuracy:28.935% B**
HSR:15.259% D-
Deimos VA29
B**
Kills:1,159
Deaths:841
KDR:1.378
Accuracy:71.831% B**
HSR:9.922% D*
Eclipse VE3A
B*
Kills:1,158
Deaths:780
KDR:1.485
Accuracy:30.786% B*
HSR:18.480% C
NS Baron G5
B**
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B**
HSR:14.348% C+
Pandora VX25
B++
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% B++
HSR:12.716% D
Zenith VX-5
B**
Kills:1,156
Deaths:692
KDR:1.671
Accuracy:30.002% B**
HSR:17.993% D
Eidolon VE33
A+
Kills:1,152
Deaths:807
KDR:1.428
Accuracy:37.236% A+
HSR:17.535% D*
Phobos VX86
B**
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B**
HSR:11.101% D-
NSX Tanto
A++
Kills:760
Deaths:312
KDR:2.436
Accuracy:35.610% A++
HSR:21.447% D
VE-LR Obelisk
A
Kills:257
Deaths:126
KDR:2.040
Accuracy:40.105% A
HSR:27.237% D
Chaos
A
Kills:193
Deaths:115
KDR:1.678
Accuracy:62.176% A
HSR:20.207% B**
Solstice SF
A+
Kills:158
Deaths:109
KDR:1.450
Accuracy:31.218% A+
HSR:25.317% A+
The Little Helper
C*
Kills:141
Deaths:103
KDR:1.369
Accuracy:50.472% C*
HSR:9.220% D*
NS Baron G5AE
A
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% A
HSR:10.170% D--
Solstice Burst
B*
Kills:54
Deaths:23
KDR:2.348
Accuracy:30.735% B*
HSR:16.667% D*
Kills:17,925
Deaths (as Engineer):12,876
Deaths (to Engineers):12,249
KDR:1.39212
Kill Difference:5,049
Playtime:1,441.605 hours
Usage:49%
Score:49.801m
Score/min:576
Accuracy (listed only):42.740%
HSR (listed only):16.115%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B**
Kills:1,952
Deaths:1,708
KDR:1.143
Accuracy:30.053% B**
HSR:16.752% D*
Solstice VE3
B**
Kills:1,401
Deaths:1,356
KDR:1.033
Accuracy:29.100% B**
HSR:13.562% D--
NS-7 PDW
A
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% A
HSR:13.922% D
Thanatos VE70
A
Kills:1,240
Deaths:1,176
KDR:1.054
Accuracy:51.718% A
HSR:14.436% C
NS-11C
A+
Kills:1,236
Deaths:1,012
KDR:1.221
Accuracy:31.243% A+
HSR:12.379% D*
Sirius SX12
A
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% A
HSR:11.280% D--
Eridani SX5
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% B+
HSR:19.426% C+
VX6-7
B**
Kills:1,173
Deaths:586
KDR:2.002
Accuracy:30.453% B**
HSR:17.562% D
MKV Suppressed
A
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% A
HSR:15.537% D
Serpent VE92
B**
Kills:1,160
Deaths:863
KDR:1.344
Accuracy:28.935% B**
HSR:15.259% D-
Deimos VA29
B**
Kills:1,159
Deaths:841
KDR:1.378
Accuracy:71.831% B**
HSR:9.922% D*
Eclipse VE3A
B*
Kills:1,158
Deaths:780
KDR:1.485
Accuracy:30.786% B*
HSR:18.480% C
Skorpios
B+
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% B+
HSR:15.371% D-
NS Baron G5
B**
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B**
HSR:14.348% C+
Pandora VX25
B++
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% B++
HSR:12.716% D
Zenith VX-5
B**
Kills:1,156
Deaths:692
KDR:1.671
Accuracy:30.002% B**
HSR:17.993% D
Phobos VX86
B**
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B**
HSR:11.101% D-
NSX Tanto
A++
Kills:760
Deaths:312
KDR:2.436
Accuracy:35.610% A++
HSR:21.447% D
VE-S Canis
B**
Kills:696
Deaths:457
KDR:1.523
Accuracy:33.843% B**
HSR:11.207% D--
Chaos
A
Kills:193
Deaths:115
KDR:1.678
Accuracy:62.176% A
HSR:20.207% B**
NSX Tengu
B**
Kills:184
Deaths:102
KDR:1.804
Accuracy:44.640% B**
HSR:14.130% D--
Solstice SF
A+
Kills:158
Deaths:109
KDR:1.450
Accuracy:31.218% A+
HSR:25.317% A+
The Little Helper
C*
Kills:141
Deaths:103
KDR:1.369
Accuracy:50.472% C*
HSR:9.220% D*
NS Baron G5AE
A
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% A
HSR:10.170% D--
Solstice Burst
B*
Kills:54
Deaths:23
KDR:2.348
Accuracy:30.735% B*
HSR:16.667% D*
Kills:23,348
Deaths (as Light Assault):17,291
Deaths (to Light Assaults):9,241
KDR:1.3503
Kill Difference:6,057
Playtime:404.201 hours
Usage:14%
Score:10.550m
Score/min:435
Accuracy (listed only):40.369%
HSR (listed only):15.136%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% A
HSR:13.922% D
Thanatos VE70
A
Kills:1,240
Deaths:1,176
KDR:1.054
Accuracy:51.718% A
HSR:14.436% C
Sirius SX12
A
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% A
HSR:11.280% D--
H-V45
B*
Kills:1,187
Deaths:1,048
KDR:1.133
Accuracy:27.969% B*
HSR:13.479% D--
Eridani SX5
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% B+
HSR:19.426% C+
MKV Suppressed
A
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% A
HSR:15.537% D
Deimos VA29
B**
Kills:1,159
Deaths:841
KDR:1.378
Accuracy:71.831% B**
HSR:9.922% D*
Skorpios
B+
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% B+
HSR:15.371% D-
Terminus VX-9
B++
Kills:1,158
Deaths:705
KDR:1.643
Accuracy:29.056% B++
HSR:24.352% C
NS Baron G5
B**
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:55.003% B**
HSR:14.348% C+
Pandora VX25
B++
Kills:1,156
Deaths:723
KDR:1.599
Accuracy:47.224% B++
HSR:12.716% D
Phobos VX86
B**
Kills:1,144
Deaths:729
KDR:1.569
Accuracy:70.223% B**
HSR:11.101% D-
VE-S Canis
B**
Kills:696
Deaths:457
KDR:1.523
Accuracy:33.843% B**
HSR:11.207% D--
CME
B**
Kills:679
Deaths:477
KDR:1.423
Accuracy:31.815% B**
HSR:19.440% C-
Corvus VA55
B*
Kills:300
Deaths:389
KDR:0.771
Accuracy:28.899% B*
HSR:12.667% D**
Pulsar VS1
B**
Kills:228
Deaths:221
KDR:1.032
Accuracy:28.277% B**
HSR:14.474% D-
Chaos
A
Kills:193
Deaths:115
KDR:1.678
Accuracy:62.176% A
HSR:20.207% B**
NSX Tengu
B**
Kills:184
Deaths:102
KDR:1.804
Accuracy:44.640% B**
HSR:14.130% D--
The Little Helper
C*
Kills:141
Deaths:103
KDR:1.369
Accuracy:50.472% C*
HSR:9.220% D*
NS Baron G5AE
A
Kills:118
Deaths:48
KDR:2.458
Accuracy:60.674% A
HSR:10.170% D--
NS-11P
B**
Kills:64
Deaths:49
KDR:1.306
Accuracy:28.011% B**
HSR:18.750% C+
Kills:16,756
Deaths (as Combat Medic):12,739
Deaths (to Combat Medics):5,380
KDR:1.31533
Kill Difference:4,017
Playtime:240.651 hours
Usage:8%
Score:7.360m
Score/min:510
Accuracy (listed only):41.673%
HSR (listed only):14.579%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A
Kills:1,257
Deaths:1,118
KDR:1.124
Accuracy:31.119% A
HSR:13.922% D
NS-30 Vandal
A++
Kills:1,220
Deaths:565
KDR:2.159
Accuracy:43.690% A++
HSR:24.836% C
Sirius SX12
A
Kills:1,188
Deaths:1,143
KDR:1.039
Accuracy:31.302% A
HSR:11.280% D--
Eridani SX5
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:28.867% B+
HSR:19.426% C+
MKV Suppressed
A
Kills:1,165
Deaths:762
KDR:1.529
Accuracy:32.212% A
HSR:15.537% D
Ghost
A++
Kills:1,164
Deaths:396
KDR:2.939
Accuracy:49.554% A++
HSR:64.863% C
Parallax VX3
A++
Kills:1,160
Deaths:364
KDR:3.187
Accuracy:50.180% A++
HSR:77.414% C+
Artemis VX26
A
Kills:1,160
Deaths:753
KDR:1.541
Accuracy:33.665% A
HSR:16.897% D-
Skorpios
B+
Kills:1,158
Deaths:866
KDR:1.337
Accuracy:29.799% B+
HSR:15.371% D-
Nyx VX31
A*
Kills:1,158
Deaths:496
KDR:2.335
Accuracy:46.174% A*
HSR:20.035% D--
NS-44 Commissioner
B++
Kills:1,155
Deaths:1,175
KDR:0.983
Accuracy:41.582% B++
HSR:20% C
XM98
A+
Kills:1,016
Deaths:528
KDR:1.924
Accuracy:46.938% A+
HSR:75.197% C++
VE-S Canis
B**
Kills:696
Deaths:457
KDR:1.523
Accuracy:33.843% B**
HSR:11.207% D--
Beamer VS3
C+
Kills:622
Deaths:865
KDR:0.719
Accuracy:26.135% C+
HSR:12.701% D*
NS-44L Blackhand
B++
Kills:362
Deaths:235
KDR:1.540
Accuracy:47.455% B++
HSR:33.149% D
Phantom VA23
A
Kills:358
Deaths:182
KDR:1.967
Accuracy:42.510% A
HSR:22.067% D-
Phaseshift VX-S
B++
Kills:234
Deaths:84
KDR:2.786
Accuracy:41.233% B++
HSR:78.205% C*
NS-AM7 Archer
C++
Kills:217
Deaths:406
KDR:0.534
Accuracy:59.380% C++
HSR:13.825% C
NS-61 Emissary
B**
Kills:213
Deaths:201
KDR:1.060
Accuracy:35.163% B**
HSR:5.164% F-
NSX Tomoe
A*
Kills:192
Deaths:125
KDR:1.536
Accuracy:38.457% A*
HSR:19.271% F
NSX Tengu
B**
Kills:184
Deaths:102
KDR:1.804
Accuracy:44.640% B**
HSR:14.130% D--
NS-357B Underboss
D*
Kills:162
Deaths:322
KDR:0.503
Accuracy:16.483% F--
HSR:11.111% D*
NS-45 Pilot
B++
Kills:139
Deaths:88
KDR:1.580
Accuracy:33.567% B
HSR:31.655% B++
Kills:17,364
Deaths (as Infiltrator):12,133
Deaths (to Infiltrators):6,440
KDR:1.43114
Kill Difference:5,231
Playtime:311.263 hours
Usage:11%
Score:7.405m
Score/min:397
Accuracy (listed only):38.433%
HSR (listed only):27.272%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,388
Deaths:530
KDR:2.619
Accuracy:24.804% B**
HSR:20.173% C+
Blueshift VM5
B**
Kills:1,329
Deaths:493
KDR:2.696
Accuracy:24.068% B**
HSR:20.993% C+
Quasar VM1
A+
Kills:1,164
Deaths:555
KDR:2.097
Accuracy:22.994% A+
HSR:19.416% C++
Cosmos VM3
A+
Kills:1,159
Deaths:481
KDR:2.410
Accuracy:23.234% A+
HSR:18.119% C
Nebula VM20
A++
Kills:412
Deaths:160
KDR:2.575
Accuracy:25.905% A++
HSR:19.903% C+
Nebula VM20
A+
Kills:384
Deaths:155
KDR:2.477
Accuracy:26.370% A+
HSR:18.750% C
Cosmos VM3
A
Kills:291
Deaths:91
KDR:3.198
Accuracy:23.837% A
HSR:17.526% C
Comet VM2
B++
Kills:198
Deaths:214
KDR:0.925
Accuracy:48.517% B++
HSR:5.051% B+
NS-20 Gorgon
B**
Kills:156
Deaths:54
KDR:2.889
Accuracy:34.331% B**
HSR:17.949% C
NS-20 Gorgon
B*
Kills:117
Deaths:44
KDR:2.659
Accuracy:34.109% B*
HSR:17.949% C
Vortex VM21
C++
Kills:106
Deaths:68
KDR:1.559
Accuracy:42.416% C++
HSR:0.943% D*
NS-10 Burster
B*
Kills:98
Deaths:107
KDR:0.916
Accuracy:34.692% B*
HSR:4.082% D
NS-10 Burster
B**
Kills:84
Deaths:56
KDR:1.500
Accuracy:36.957% B**
HSR:7.143% B
Comet VM2
M**
Kills:83
Deaths:79
KDR:1.051
Accuracy:56.535% A
HSR:12.048% M**
Vortex VM21
C++
Kills:83
Deaths:68
KDR:1.221
Accuracy:41.979% C++
HSR:1.205% D*
Kills:7,052
Deaths (as MAX Suit):1,577.500
Deaths (to MAX Suits):4,252
KDR:4.47036
Kill Difference:5,474.500
Playtime:116.320 hours
Usage:4%
Score:3.592m
Score/min:515
Accuracy (listed only):33.383%
HSR (listed only):13.417%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:2,928
V. Kills:162 N/A
Deaths:374
KDR:7.829
Accuracy:52.164% A+
KPH:91.800 A+
VKPH:5.100 B++
Dual Photon Pods
B**
Kills:1,119
V. Kills:230 484%
Deaths:160
KDR:6.994
Accuracy:60.172% B**
KPH:100.700 B+
VKPH:20.700 C**
Maelstrom Turbo Laser
A*
Kills:1,097
V. Kills:577 190%
Deaths:310
KDR:3.539
Accuracy:40.183% A++
KPH:39.500 A*
VKPH:20.800 A+
Saron Laser Cannon
C*
Kills:1,089
V. Kills:915 119%
Deaths:1,061
KDR:1.026
Accuracy:40.959% A+
KPH:13 C+
VKPH:11 C*
Hornet Missiles
A+
Kills:882
V. Kills:412 214%
Deaths:164
KDR:5.378
Accuracy:74.312% A+
KPH:84.900 B
VKPH:39.700 C++
Coyote Missiles
C++
Kills:224
V. Kills:117 190%
Deaths:68
KDR:3.294
Accuracy:50.816% C
KPH:44.400 C++
VKPH:23.200 C++
Antares LC
A++
Kills:169
V. Kills:84 199%
Deaths:49
KDR:3.449
Accuracy:39.449% B**
KPH:43 A++
VKPH:21.400 B*
Photon A2A Missile Pods
C+
Kills:99
V. Kills:97 101%
Deaths:31
KDR:3.194
Accuracy:83.139% B++
KPH:40.900 C
VKPH:40.100 C+
Kills:7,607 (5,283 + 0)
Deaths:2,217
KDR:3.431
VKDR:1.170
Vehicle Kills:2,594
Kill Difference:5,390
Playtime:176.024 hours
Usage:6%
Score:4.640m
Score/min:439
Piloting Accuracy:39.449%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:4,022
V. Kills:3,357 120%
Deaths:1,700
KDR:2.366
Accuracy:56.859% B**
KPH:14.300 A
VKPH:12 B**
C150 Dalton
U
Kills:3,156
V. Kills:1,167 270%
Deaths:312
KDR:10.115
Accuracy:63.417% A**
KPH:11,361,600 U
VKPH:4,201,200 U
AP30 Shredder
U
Kills:2,612
V. Kills:1,277 204%
Deaths:219
KDR:11.927
Accuracy:34.049% C+
KPH:9,403,200 U
VKPH:4,597,200 U
L105 Zephyr
U
Kills:1,525
V. Kills:141 N/A
Deaths:93
KDR:16.398
Accuracy:54.340% A
KPH:5,490,000 U
VKPH:507,600 U
Dual-75 Duster
A
Kills:1,105
V. Kills:134 N/A
Deaths:89
KDR:12.416
Accuracy:41.732% B+
KPH:82.600 B
VKPH:10 A
L-24R Spur
S
Kills:116
V. Kills:70 163%
Deaths:25
KDR:4.640
Accuracy:56.062% A*
KPH:22.800 C--
VKPH:13.800 S
Kills:12,536 (4,138 + 8,398)
Deaths:2,438
KDR:5.142
VKDR:2.521
Vehicle Kills:6,146
Kill Difference:10,098
Playtime:299.135 hours
Usage:10%
Score:10.593m
Score/min:590
Piloting Accuracy:56.062%
Gunner Accuracy:41.732%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,126
V. Kills:140 N/A
Deaths:126
KDR:8.937
Accuracy:43.271% B
KPH:71.100 A*
VKPH:8.800 C*
L100 Python HEAT
A++
Kills:1,055
V. Kills:299 352%
Deaths:188
KDR:5.612
Accuracy:61.486% B**
KPH:52.800 A++
VKPH:15 B++
L100 Python HESH
A*
Kills:778
V. Kills:111 N/A
Deaths:72
KDR:10.806
Accuracy:63.675% A++
KPH:102.300 A*
VKPH:14.600 A++
L100 Python AP
A*
Kills:636
V. Kills:342 185%
Deaths:119
KDR:5.345
Accuracy:68.273% A
KPH:57 A*
VKPH:30.700 A*
Skyguard
A++
Kills:262
V. Kills:175 149%
Deaths:62
KDR:4.226
Accuracy:33.259% B+
KPH:24.100 A+
VKPH:16.100 A++
Kills:3,857 (3,857 + 0)
Deaths:567
KDR:6.802
VKDR:1.882
Vehicle Kills:1,067
Kill Difference:3,290
Playtime:65.431 hours
Usage:2%
Score:1.724m
Score/min:439
Driving Accuracy:33.259%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,308
V. Kills:763 171%
Deaths:240
KDR:5.450
Accuracy:54.028% C++
KPH:41.900 A++
VKPH:24.500 A*
Supernova PC
A++
Kills:1,179
V. Kills:277 424%
Deaths:193
KDR:6.109
Accuracy:55.978% B++
KPH:42.200 A++
VKPH:9.900 B+
Supernova VPC
A++
Kills:1,099
V. Kills:167 N/A
Deaths:91
KDR:12.077
Accuracy:58.536% B*
KPH:77.400 A++
VKPH:11.800 B**
Saron HRB
B+
Kills:221
V. Kills:131 167%
Deaths:44
KDR:5.023
Accuracy:39.647% C--
KPH:29.700 B+
VKPH:17.600 C*
Proton II PPA
C+
Kills:172
V. Kills:8 N/A
Deaths:17
KDR:10.118
Accuracy:24.325% C+
KPH:54.700 C+
VKPH:2.500 D
E540 Halberd
B+
Kills:120
V. Kills:75 158%
Deaths:18
KDR:6.667
Accuracy:45.598% C
KPH:31.200 C+
VKPH:19.500 B+
M12 Kobalt
C+
Kills:84
V. Kills:4 N/A
Deaths:1
KDR:84
Accuracy:14.748% C
KPH:67.900 C+
VKPH:3.200 C+
Kills:4,183 (3,586 + 597)
Deaths:604
KDR:6.925
VKDR:2.359
Vehicle Kills:1,425
Kill Difference:3,579
Playtime:88.959 hours
Usage:3%
Score:3.041m
Score/min:570
Driving Accuracy:58.536%
Gunner Accuracy:14.748%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:99
V. Kills:8 N/A
Deaths:15
KDR:6.600
Accuracy:35.013% C
KPH:70 C-
VKPH:5.700 C+
Kills:99 (0 + 99)
Deaths:15
KDR:6.600
VKDR:0.533
Vehicle Kills:8
Kill Difference:84
Playtime:1.414 hours
Usage:0%
Score:0.035m
Score/min:411
Driving Accuracy:N/A%
Gunner Accuracy:35.013%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:258
V. Kills:20 N/A
Deaths:8
KDR:32.250
Accuracy:23.213% B*
KPH:85 B+
VKPH:6.600 A+
M40 Fury
A+
Kills:205
V. Kills:24 N/A
Deaths:7
KDR:29.286
Accuracy:41.894% B+
KPH:94.100 A+
VKPH:11 C+
M60-G Bulldog
B++
Kills:130
V. Kills:19 N/A
Deaths:21
KDR:6.190
Accuracy:41.284% B++
KPH:40.100 B++
VKPH:5.900 C+
M40 Fury
A++
Kills:81
V. Kills:6 N/A
Deaths:9
KDR:9
Accuracy:36.812% C++
KPH:90.800 A++
VKPH:6.700 D
M20 Basilisk
B++
Kills:77
V. Kills:45 167%
Deaths:32
KDR:2.406
Accuracy:44.822% B++
KPH:17.300 C
VKPH:10.100 B++
Kills:751 (0 + 751)
Deaths:77
KDR:9.753
VKDR:1.481
Vehicle Kills:114
Kill Difference:674
Playtime:13.787 hours
Usage:0%
Score:0.330m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:44.822%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:1,167
V. Kills:107 N/A
Deaths:20
KDR:58.350
Accuracy:32.210% C+
KPH:84.600 B+
VKPH:7.800 B+
Pelter Rocket Pod
C**
Kills:237
V. Kills:63 370%
Deaths:5
KDR:47.400
Accuracy:46.946% C++
KPH:66.500 C**
VKPH:17.700 C+
Kills:1,404 (0 + 1,404)
Deaths:25
KDR:56.160
VKDR:6.800
Vehicle Kills:170
Kill Difference:1,379
Playtime:17.369 hours
Usage:1%
Score:0.281m
Score/min:270
Piloting Accuracy:N/A%
Gunner Accuracy:46.946%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 7,3794,0221,7002.366B++0.3656.859%B**1.218%C+14.3A12B**272280.7h40B++70.4B*
C150 Dalton 4,3233,15631210.115B+8.1163.417%A**N/A31560U11670U174013900.1h3B*4.7A+
Light PPA 3,0902,9283747.829B+5.8252.164%A+1.093%C91.8A+5.1B++43331.9h9.5B+18.3B+
AP30 Shredder 3,8892,61221911.927B*9.9234.049%C+1.034%D26120U12770U263122800.1h33.3A++97.8A+
Orion VS54 2,2832,2751,6861.349C+0.6627.942%A+16.528%D*35.2C++N/A22364.6h10.9B++39.1C**
Pulsar C 1,9821,9521,7081.143C+0.8730.053%B**16.752%D*14.5DN/A73134.7h10.9B36.4B+
C-4 2,3401,7411,0491.66C*0.3526.209%C++N/A101.8B+35B+127217.1h1.3B+4.9B+
Betelgeuse 54-A 1,5811,5566452.412C+0.4026.374%C+21.53%D*73.4C*1.2B*41121.2h10.4C*39.2C**
L105 Zephyr 1,6661,5259316.398B**14.3954.34%AN/A15250U1410U85278700.1h4.2A7.6A
Solstice VE3 1,4091,4011,3561.033B0.9829.1%B**13.562%D--24.1C**N/A12158.2h12.6B++43.1B+
Blueshift VM5 1,3931,3885302.619C++0.6124.804%B**20.173%C+36.5C++N/A16138h14.2B+57.2B++
Proximity Mine 1,3571,3555422.5C-0.4954.369%AN/A157.6B++N/A6788.6h1.5B**2.8A
Blueshift VM5 1,3331,3294932.696C++0.6924.068%B**20.993%C+37.2C*N/A16835.7h13.7B++56.8B++
Supernova FPC 2,0711,3082405.45C+3.4454.028%C++4.511%A41.9A++24.5A*64531.2h4B*7.3B*
Frag Grenade 1,2911,28611286N/A1,283.9956.437%A+N/A756.5A2.9D37801.7h2.7B**4.7B**
NS-7 PDW 1,2621,2571,1181.124C*0.8931.119%A13.922%D28C++N/A12044.9h12.4B++40B++
Thanatos VE70 1,2451,2401,1761.054C*0.9651.718%A14.436%C25.2C+N/A10749.3h3.7B*7.2B*
NS-11C 1,2421,2361,0121.221C**0.7931.243%A+12.379%D*26.2C+N/A11147.2h11.7B++37.4B*
NS-15M2 1,2571,2315842.108B0.1027.754%B++20.796%D61.2B++1.3A+34820.1h11.1B+39.9B+
NS-30 Vandal 1,2321,2205652.159C*0.1543.69%A++24.836%C61.9B**N/A28819.7h5B+11.6B*
Sirius SX12 1,1901,1881,1431.039C+0.9731.302%A11.28%D--20.2C-N/A8658.9h13.5B+43.2B+
VE-H Maw 1,2241,1875552.139B+0.1334.23%A++14.069%D**72.4B++2.3M+24616.4h10.8C++31.6B+
H-V45 1,1951,1871,0481.133C+0.8827.969%B*13.479%D--25.7CN/A13046.2h11.5B++40.9B++
Eridani SX5 1,1881,1849001.316C++0.6928.867%B+19.426%C+52.4B++N/A28522.6h9.5B*32.8B+
Supernova PC 1,4561,1791936.109C++4.1055.978%B++1.527%D42.3A++9.9B+38527.9h2.7A+4.8A+
SVA-88 1,1851,1775292.225C*0.2227.947%B*24.809%C+66.5B++N/A30617.7h9.5B*33.9B++
VX6-7 1,1851,1735862.002B+0.0130.453%B**17.562%D59.5B**N/A17219.7h10.5B+34.3B++
Flare VE6 1,1721,1714942.37B**0.3627.034%B*18.873%D65.1B*N/A36018h8.8B*32.4B++
NS-15M AE 1,2011,1695712.047C+0.0432.91%A+16.339%D*62.5C**1.7A**17618.7h12.4C+37.8B+
CAS 14-E 1,2741,1672058.35M++56.3432.21%C+1.285%C--84.6B+7.8B+26613.8h26.7B+82.9B+
MKV Suppressed 1,1691,1657621.529B+0.4832.212%A15.537%D61AN/A29219.1h11.6B++35.9B++
Ghost 1,1681,1643962.939C++0.9349.554%A++64.863%C51.7B+N/A16922.5h2.1B+4.1B*
Quasar VM1 1,1731,1645552.097B+0.0922.994%A+19.416%C++30.7B+N/A13937.9h13.5B+58.8B+
Parallax VX3 1,1661,1603643.187C++1.1850.18%A++77.414%C+52.3A+N/A28722.2h1.7B**3.4B**
MANA Anti-Personnel Turret 1,1731,1604332.679N/A0.6726.506%UN/A11600U130U24879500.1h16.5T*62.1T*
NS-15M1 1,1621,1606231.862C**0.1529.158%A12.931%D*49.8BN/A21423.3h10.8B++37B++
Serpent VE92 1,1661,1608631.344C*0.6728.935%B**15.259%D-33.2C*N/A19534.9h10.2B*35.4B*
Artemis VX26 1,1711,1607531.541C*0.4733.665%A16.897%D-57.4B**N/A25420.2h10.4B++30.9B*
Deimos VA29 1,1631,1598411.378C++0.6371.831%B**9.922%D*58.5B+N/A27619.8h2.1B+3B+
Cosmos VM3 1,1681,1594812.41C**0.4023.234%A+18.119%C36.9B+N/A15431.4h13.3C*57.2B++
Eclipse VE3A 1,1801,1587801.485C+0.5230.786%B*18.48%C56.2B++1.1B*16720.6h10B*32.4B*
Skorpios 1,1681,1588661.337C+0.6729.799%B+15.371%D-53.6B+N/A23421.6h9.9B++33.1B++
Pulsar LSW 1,1681,1587691.506C+0.5027.818%B*15.544%D*48.3C*N/A28924h10.9B+39B++
Terminus VX-9 1,1701,1587051.643C++0.3729.056%B++24.352%C60.6B**N/A27219.1h10.3B*35.3B++
Nyx VX31 1,1681,1584962.335C++0.3346.174%A*20.035%D--70.6AN/A18216.4h4.2B**9.2B**
NS Baron G5 1,1671,1577671.508B+0.5055.003%B**14.348%C+51.2B*N/A21322.6h3.8B++6.9C+
Lasher X2 1,1681,1569211.255B+0.7529.216%B+2.855%D52.1B**N/A48222.2h14.9B**50.9B++
Pandora VX25 1,1691,1567231.599B+0.4147.224%B++12.716%D55.6B++N/A17820.8h4B+8.4B+
Zenith VX-5 1,1761,1566921.671B+0.3430.002%B**17.993%D57.5B**1A25720.1h10.1B**33.7B*
NS-44 Commissioner 1,1781,1551,1750.983C++1.0341.582%B++20%C34.2C+N/A14733.8h3.9C++9.3B+
Eidolon VE33 1,1671,1528071.428B0.5837.236%A+17.535%D*46.3AN/A17324.9h6.8B*18.4B*
Phobos VX86 1,1541,1447291.569C*0.4470.223%B**11.101%D-63.9B++N/A21017.9h2.2B+3.1B+
C75 Viper 1,2661,1261268.937B**6.9343.271%B2.398%B**71.3A*8.9C*48215.8h6.9A16B**
VX29 Polaris 1,1471,1246231.804C**0.2131.047%A18.95%C--55.6B+1.1A19420.2h12C*38.7B+
Dual Photon Pods 1,3491,1191606.994C++4.9860.172%B**1.609%B+100.8B+20.7C**89711.1h12.9B**21.5B**
Dual-75 Duster 1,2391,1058912.416C**10.4141.732%B+N/A82.5B10A93313.4h4.5B*10.8B++
Supernova VPC 1,2661,0999112.077C++10.0758.536%B*2.184%B++77.4A++11.8B**58514.2h2.4B**4.1B**
Maelstrom Turbo Laser 1,6741,0973103.539B++1.5340.183%A++2.188%C39.6A*20.8A+35227.7h62B*154.2B*
Saron Laser Cannon 2,0041,0891,0611.026C+0.9840.959%A+2.938%B+13C+11C*33483.5h114.3B279B++
L100 Python HEAT 1,3541,0551885.612C**3.6061.486%B**3.128%B+52.8A++15B++31420h3.7B**6A
XM98 1,0221,0165281.924C+0.0946.938%A+75.197%C++35.6B+N/A14028.5h2B*4.2B**
Hornet Missiles 1,2948821645.378C++3.3774.312%A+1.474%C+84.8B39.6C+78010.4h6B++8B**
L100 Python HESH 8897787210.806C+8.8063.675%A++1.414%C+102.4A*14.6A++4607.6h2.7B++4.3B**
NSX Tanto 7797603122.436A0.4335.61%A++21.447%D50.3B++1.3A++12515.1h14.5C+40.6B
S1 9707056651.06B+0.9566.046%B**1.702%D41.5A15.6B+61517h4.3A6.5B**
VE-S Canis 7156964571.523C**0.4933.843%B**11.207%D--62.7B++1.7A*22211.1h12.1C++35.6B+
CME 6976794771.423C++0.5931.815%B**19.44%C-41.9B1.1A+15516.2h13.1C*41.2B+
C-4 ARX 7996372402.654B0.6428.239%B+N/A155.4B*39.5C**8934.1h1.2C++4.1B+
L100 Python AP 9786361195.345C++3.3468.273%A2.673%C+56.8A*30.5A*60311.2h5.7B8.3B++
Beamer VS3 6416228650.719C+1.2926.135%C+12.701%D*17.9C-N/A8834.8h10.5C+40.3C+
Force-Blade 74856632,7610.017C+1.9926.796%C7.244%C+0.4CN/A21307.7h3.4C-12.8C+
Tank Mine 7154721882.511C+0.5049.104%B**N/A82.8C-42.6D11865.7h1.9C++3.9A
NS Decimator 5424415010.88C+1.1362.761%C**3.855%B**38.3C**8.8D-42411.5h3.5B*5.5B*
Nebula VM20 4264121602.575C*0.5725.905%A++19.903%C+58A+2M++2877.1h14.5B+56.1B*
Nebula VM20 3893841552.477C++0.4726.37%A+18.75%C57.3A+N/A2776.7h14.7B+55.6B*
Lasher X2 AE 3933712081.784B0.2329.733%C+2.965%C80.7A++4.8S2414.6h18.3C*61.5C**
NS-44L Blackhand 3663622351.54C**0.4747.455%B++33.149%D68.3A**N/A2045.3h3.5B++7.4B++
MANA Anti-Vehicle Turret 4863602331.545C+0.4659.362%C5%B*3600C1260C6405130.1h5.4B+9.1B++
Phantom VA23 3623581821.967C++0.0442.51%A22.067%D-61.7B**N/A1715.8h3.9B++9.1B*
M60-A Bulldog 380332486.917C*4.9145.54%B*1.205%C3320U480U84961600.1h4.4B**9.6B**
Nemesis VSH9 5083244940.656C+1.3563.496%C++2.16%C19.9C++11.3C+38716.3h6.2B*9.8B*
Corvus VA55 3023003890.771C1.2428.899%B*12.667%D**15.4DN/A8119.5h12.1C++41.7B+
Cosmos VM3 297291913.198B*1.1923.837%A17.526%C63.3A*1.3A++3374.6h12.6B+52.8B+
Sticky Grenade 2762751275N/A272.9958.739%B++N/A916.7C+3.3D-44300.3h1.9B+3.3B+
Skyguard 437262624.226B+2.2233.259%B+1.145%D24A+16.1A++42310.9h101.4B+305B++
M12 Kobalt 278258832.25A++30.2423.213%B*13.954%D-86B+6.7A+3413h18.3C**78.9B+
VE-LR Obelisk 2672571262.04C*0.0340.105%A27.237%D42.1B+1.6A+1156.1h5.7B+14.1B*
M60-A Bulldog 2682431615.188C+13.1853.939%B++1.646%C--38.6C++4C+2166.3h4.6B*8.6B*
Pelter Rocket Pod 300237547.4A*45.3946.946%C++N/A65.8C*17.5C+2853.6h18.2B+38.8B
Spear Anti-Vehicle Phalanx Turret 349236356.743C+4.7353.315%B*5.508%B++59A28.3B+8714h6.4B+12B*
Phaseshift VX-S 235234842.786C+0.7841.233%B++78.205%C*36B+N/A1146.5h2.4B+5.8B+
Xiphos Anti-Personnel Phalanx Tower 2392281228M+225.9936.961%B++N/A570B**27.5M**16540.4h8.9B+24B+
Pulsar VS1 2312282211.032C++0.9828.277%B**14.474%D-23.5C+N/A2359.7h12.3B*43.3B*
Coyote Missiles 341224683.294C*1.2850.816%CN/A44.8C++23.4C++6225h35B+69B+
Saron HRB 352221445.023C+3.0139.647%C--2.262%B+29.9B+17.7C*8477.4h17.7B++44.6B+
NS-AM7 Archer 3282174060.534C++1.4859.38%C++13.825%C5.2C-2.7C+5241.5h15.9B+26.8B+
NS-61 Emissary 2182132011.06B0.9535.163%B**5.164%F-34.4B+N/A1226.2h17C48.2C**
Ursa 2162121491.423C++0.5930.341%A30.66%B**43.3C*N/A2704.9h10.4B34.2B++
M40 Fury 229205729.286M++27.2841.894%B+1.463%C93.2A+10.9C+5462.2h8.8B++21.1B*
Comet VM2 2481982140.925C+1.0848.517%B++5.051%B+14.1B+3.6C20014h14.3B*29.5B*
Lumine Edge 2171976,2140.032C1.9815.009%D*17.259%C*0.8C-N/A4255.4h1.6C10.8C--
Orbital Strike Uplink 2901971197U194.99868.182%UN/A985U465U50760.2h1.9T*0.2T*
Chaos 1951931151.678C++0.3362.176%A20.207%B**74.2B**N/A3052.6h3.8B+6.2B*
NSX Tomoe 1941921251.536C+0.4738.457%A*19.271%F56.5B++N/A1963.4h14C++36.5B++
NSX Tengu 1881841021.804B+0.2144.64%B**14.13%D--61.3B*1.3A++1473h11.4B+25.6B+
M60-A Bulldog 1961831116.636C++14.6349.407%B2.186%C+37.3C*2.7C-2134.9h4.1B**8.3B**
Proton II PPA 1801721710.118C8.1124.325%C+2.907%B*55.5C+2.6D3193.1h8.8C**36.4B+
Antares LC 253169493.449B**1.4439.449%B**2.367%B43.3A++21.5B*3793.9h77.5B+196.5B++
NSX Naginata 167164901.822B+0.1929.77%A+23.171%D54.7B+1B++2393h14.7C-49.3B
NS-357B Underboss 1651623220.503C--1.5116.483%F--11.111%D*9D--N/A3318.1h5.5D*33.6T*
Solstice SF 1611581091.45B+0.5631.218%A+25.317%A+32.9B*N/A2554.8h13.6C+43.6B+
NS-20 Gorgon 169156542.889A+0.8834.331%B**17.949%C44.6A**3.7A**1703.5h27.8B+80.9B*
The Little Helper 1431411031.369C+0.6450.472%C*9.22%D*44.1C+N/A1333.2h5.7D-11.3C+
NS-45 Pilot 140139881.58C**0.4333.567%B31.655%B++44.8C+N/A993.1h7.6C+22.5C**
M60-G Bulldog 149130216.19B++4.1841.284%B++3.077%C++40.6B++5.9C+3703.2h5B**12.2B**
E540 Halberd 195120186.667C+4.6645.598%CN/A31.6C+19.7B+9913.8h4.8B*10.6B+
NS Baron G5AE 120118482.458B**0.4560.674%A10.17%D--73.8B**1.3A++2381.6h4.1C**6.8C++
NS-20 Gorgon 124117442.659A+0.6534.109%B*17.949%C40.3A*2.4B**1442.9h28.3B++83.1B*
L-24R Spur 186116254.64C2.6356.062%A*N/A22.7C--13.7S1315.1h60.1D107.2C+
Vortex VM21 176106681.559C**0.4542.416%C++N/A15.4A10.1A+2046.9h15.4B*36.4B++
Photon A2A Missile Pods 19699313.194C1.1883.139%B++N/A41.3C40.4C+13002.4h9.4C11.3C+
Proton II PPA-H 10799156.6C4.5935.013%C1.01%D70.7C-5.7C+4101.4h10.9C+31.1C+
NS-10 Burster 148981070.916C+1.0934.692%B*4.082%D8.6B**4.4B+15411.4h106.9B++308.1B*
M20 Basilisk 16296713.714A11.7066.423%A+3.125%D53.3B+36.7A++7211.8h134.4C+202.3C**
M12 Kobalt 8884184M*81.9914.748%C8.333%D*70C++3.3C+3291.2h13.5B*91.3B+
NS-10 Burster 12884561.5B+0.5136.957%B**7.143%B10.6A*5.6A1867.9h109.6B*296.5B**
Lancer VS22 157841080.778C+1.2361.992%C+1.19%C+15.8C**13.8C++4665.3h11.3B++18.2B++
Comet VM2 11383791.051C+0.9656.535%A12.048%M**16B++5.8B+2625.2h19.9B+35.1B*
Vortex VM21 13383681.221C*0.7941.979%C++1.205%D*12.2B**7.4B**1726.8h19.7B**46.9B*
M40 Fury 878199B+6.9936.812%C++2.469%B*90A++6.7D7760.9h7.2B**19.5B**
MAX Punch 97811,5770.051C-1.9630.541%D--N/A0.7CN/A3109.1h2.2C++7.1C+
M20 Basilisk 12277322.406C0.4044.822%B++3.896%D17.5C10.2B++3104.4h102.8C+229.4B
Auraxium Force-Blade 76722,9840.024C1.9911.229%D**19.444%A*0.7CN/A396.9h2.2C+19.7D-
Spear Anti-Vehicle Phalanx Tower 14970235B**32.9971.606%A*1.429%D*63.6B*71.8M7731.1h11.5C16.1B+
NS-11P 6564491.306C++0.7028.011%B**18.75%C+35.6B+N/A3581.8h10.9B**39B**
Hunter QCX 64611280.477C1.5343.353%C+16.393%D12CN/A765.1h4.9C*11.3C**
M20 Drake 9859341.735D0.2729.124%C+1.695%C+590U390U10194800.1h61.5B211.3B
Solstice Burst 5454232.348B+0.3430.735%B*16.667%D*54B+N/A3081h13.9C+45.1B
The Slasher 59522,2860.023D1.9922.202%D-1.923%D--0.8CN/A366.4h2.4C+10.7C+
Aspis Anti-Aircraft Phalanx Turret 10352281.857D0.1534.747%A+1.923%C+20A++19.6A++6932.6h106.8B**307.4B**
NS Annihilator 105521070.486C1.5280.408%C+N/A9C9.1C++4215.8h13.7D17C--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon592,2454.6h
Blast Wall1940.4h
Medical Applicator1,442270,78536.2h
Nanite Revive Grenade01,7910.5h
Anti-Vehicle MANA Turret357742.2h
Nano-Armor Kit1,0341,535,904104.6h
Rampart Wall32571.6h
Sunderer Garage0540.4h
Xiphos Anti-Personnel Tower01570.6h
Hoplon Anti-Aircraft Phalanx Tower01420.4h
Structure Shield Module01500.5h
Repair Module02990.9h
Skywall Shield Emitter11390.4h
Cortium Silo01240.3h
Turret AI Module02310.8h
AE Medical Applicator8729,0102.2h
AE Nano-Armor Kit388771,73055.3h
Restoration Kit101080.3h
Motion Spotter21680.1h
VS Triumph Flare Gun31340.2h
Deconstruction Tool02,6340.3h
Welding Device06220h
Spear Anti-Vehicle Tower11480.5h
Spitfire Auto-Turret32540.2h
Shield Recharging Field1367,8843.1h
Recon Detection Device1777,52412.1h
Smoke Grenade0660h
Ammunition Package684,1695.1h
Medical Kit61130.2h
Anti-Infantry MANA Turret731,3032.4h
Snowman Soldier11100.1h
Router0720.1h
Nano-Repair Grenade02270.1h
WLT-Howler Mining Laser206,8808.2h
Orbital Strike Target Designator281151.2h
IPC Targeting Dart42371h
Infantry Tower0620.4h
Elysium Spawn Tube1610.2h

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